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N30 Supervisory Controller User`s Manual: Chapter 14: Working

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1. Display Interlock Definition Action Table Attribute Object Name Description Object Type Object Category Enabled Commands Priority States Text Source Logic Logic Equation True False oe 6 Required No No Yes Yes Yes Yes Yes Yes Yes No Yes Yes Move the cursor to Source Default Blank Blank Interlock HVAC True Default False True 0 items Match All 0 items 0 items Options Range Maximum 32 characters Invalid characters If not completed the system assigns a name Maximum 40 characters The default is preset and cannot be changed Use the Spacebar and the Backspace key to view and select options HVAC Fire Security Services Administrative Use the Spacebar and the Backspace key to view and select options True False Use the Spacebar and the Backspace key to view and select option Refer to Write Priority Enumeration Set in Appendix A Object Enumeration Sets of the Object Dictionary LIT 694980 Use the Spacebar and the Backspace key to view and select options Refer to States Text in Appendix A Object Enumeration Sets of the Object Dictionary LIT 694980 List of source objects used for input into the logic expression Use the Spacebar and the Backspace key to view and select options Match All All of the source conditions must be true Match Any One or more of the source conditions
2. false Table 14 1 identifies the information needed for the source Table 14 1 Source Information Options Object Name Attribute Relation Value Differential Description Name of the source object Varies with the object The default is Present Value Equal Not Equal Greater Than Less Than Greater or Equal Less or Equal The value used in the relation varies according to the object True or False Accounts for variations in the value Required if the value is analog Logic Specifies the Boolean AND OR logic used in combination with the Source input to deliver a True or False statement Options include e Match All Every condition must be true e Match Any One or more of the conditions must be true e Complex Use Logic Equation attribute for complex logic 14 4 N30 Supervisory Controller User s Manual Example Logic Equation When the Logic attribute is set to Complex this attribute contains a logic equation Use the logic equation to define the relationship between the master conditions using logic operators and parentheses for determining precedence Valid characters in the Logic Equation string are shown in Table 14 2 Table 14 2 Logic Equation Characters Character Description ig AND operator OR operator Open parenthesis for grouping Close parenthesis for grouping Numbers Master condition numbers Spaces Spaces are allowed for readability The following is a sample Logic Equatio
3. must be true Complex Use the Logic Equation attribute for complex logic Define the relationship between the master conditions using logic operators and parentheses for determining precedence Object Name Delay Command ID Parameters varies according to the command Object Name Delay Command ID Parameters varies according to the command Press Enter The Interlock object Source list appears Figure 14 6 N30 Supervisory Controller User s 14 11 Dean ADMIN Mon 20 Sep 1999 14 01 CDT DMN Pr r amm fs Inter Source 1 0bject Name TT O O Attribute Relation Value F2 Del Item F3 Add Item F4 Back Enter object name Figure 14 6 Interlock Object Source List 7 Type in an object name 8 Press Tab to move to the next field 9 Use the Spacebar and Backspace key to cycle through the list until the desired option appears 10 Repeat Steps 8 and 9 for the other fields 11 Press the F3 Add Item key to add a blank entry 12 Repeat Steps 7 through 11 for each new source to be added 13 Press the F4 Back key to return to the previous screen 14 Move the cursor to Logic 15 Fill in the field according to Table 14 4 16 If the Logic field is set to Complex move the cursor to Logic Equation and fill in the field 17 Move the cursor to True under Action Table 18 Press Enter The True list appears Figure 14 7 14 12 N30 Supervisory Controller User s Manual Dean ADMIN Mo
4. the F4 Cancel key to return to the container hierarchy 14 14 N30 Supervisory Controller User s Manual Editing an Interlock Object To edit an Interlock object Note To delete or add Sources or Action Table values refer to the appropriate sections of this chapter 1 Browse to and highlight an Interlock object 2 Press Enter to open the object Note Additional attributes appear Refer to the Object Dictionary for more information 3 Press the F3 Edit key The Interlock object attribute screen appears Figure 14 5 4 Edit the fields using Table 14 4 5 Press the F3 Save key 6 Check the User Assistance area of the screen to verify if the save was successful or if there were errors If errors were detected correct them and resave the entries Once the save is successful continue with Step 7 7 Press any key to continue 8 Press the F4 Cancel key to return to the container hierarchy Adding Sources to an Interlock Object To add sources to an Interlock object 1 Browse to and highlight an Interlock object 2 Press Enter to open the object The Interlock object attribute screen appears Figure 14 5 Press the F3 Edit key 4 Move the cursor to Source Nn Press Enter The Interlock object Source list appears Figure 14 6 Press the F3 Add Item key to add a blank entry Type in an object name Press Tab to move to the next field ne 92 ae Use the Spacebar and Backspace key to cy
5. 1 14 01 CDT Object Object Name Description Object Type Interlock Object Category HVAC Enabled Engineering Values Display Commands Priority Default States Text False True Interlock Definition Source 3 Items Logic Complex Logic Equation 1 2 3 Action Table True False w tn HH ct ct a m m u m a F3 Save F4 Cancel Press space bar backspace to select value Figure 14 2 Completed Interlock Object Edit Screen 14 6 N30 Supervisory Controller User s Manual TestSite 1 ADMIN Thu 09 Aug 2001 09 21 CDT False Source 1 0bject Name TestSite 1 NZ 1 Ahu 04 N2 AI Attribute Present Value Reliability Reliable Relation Greater Than Result True Value 0 0 Differential 5 0 2 Object Name TestSite 1 N2 1 Ahu 04 N2 AI 1 Attribute Present Value Reliability Reliable Relation Less Result True Value 80 Differential 0 0 3 Object Name Tes 1 Ahu 04 N2 AI 2 Attribute P Value Reliability Reliable Relation G Or Equal Result False Value 75 0 Differential 0 0 F4 Back Figure 14 3 Completed Interlock Object Source TestSite 1 ADMIN Thu 09 Aug 2001 09 18 CDT 1 Object Name 2 AI Delay Command ID Value Object Name Delay Command ID L 3 Attribute nt Value Priority j 3 Object Name Delay Command ID Override Release NZ 1 Ahu 06 N2Z AO N2Z 1 Ahu 06 N2 MSI F4 Back Page Figure 14 4 Completed Interlock Object Action Table True N30 Supervisory Controller Use
6. Chapter 14 N30 Supervisory Controller User s Manual 14 1 Working with Interlock Objects Introduction The Interlock object establishes conditional control over one or more other objects Based on the results of some conditional checks a series of commands can control other objects This chapter describes how to add an Interlock object edit an Interlock object add sources to an Interlock object delete sources from an Interlock object add action table entries to an Interlock object delete action table entries from an Interlock object command an Interlock object delete an Interlock object November 01 2001 Johnson Controls Inc www johnsoncontrols com Code No LIT 6892140 Software Release 5 0 14 2 N30 Supervisory Controller User s Manual Key Concepts Interlock Object Attributes The Interlock object establishes conditional control over one or more other objects It consists of IF conditional statements True command statements and False command statements Through these statements the user specifies a set of conditional checks Based on the results of those checks a series of commands can control a collection of one or more objects For example the Interlock object is used to place a Variable Air Volume VAV controller in the occupied mode whenever the main fan is on and in the occupied mode The attributes of the Interlock object have to work together as well as with other objects in order for t
7. ands in the True Action Table or False to send the commands in the False Action Table Override Release Releases Command Priority Operator Override from Present Value Release Releases the identified command priority from the specified writeable attribute and allows it to be controlled by the next highest priority Release All Releases Command Priorities 3 through 15 from the specified writeable attribute Command Priorities 1 and 2 remain Enable Ensures that the object reacts to any changes it missed while it was disabled Disable Locks out all outputs and prevents the Interlock functionality 4 Ifthe desired command appears with additional parameters below 5 it press the Tab key to highlight the field and either type in the necessary information or use the Spacebar and Backspace key to cycle through the list of options Press Enter Deleting an Interlock Object To delete an Interlock object 1 2 3 4 Browse to and highlight an Interlock object Press Enter to open the object Press the Delete key Press the Tab key to confirm the deletion
8. area of the screen to verify if the save was successful or if there were errors Press any key to continue Press the F4 Cancel key to return to the container hierarchy Browse to and highlight an Interlock object Press Enter to open the object Press the F3 Edit key Edit the fields using Table 14 4 Press the F3 Save key Check the User Assistance area of the screen to verify if the save was successful or if there were errors Press any key to continue Press the F4 Cancel key to return to the container hierarchy Browse to and highlight an Interlock object Press Enter to open the object Press the F3 Edit key Move the cursor to Source Press Enter Press the F3 Add Item key to add a blank entry Type in an object name Press Tab to move to the next field Use the Spacebar and Backspace key to cycle through the list until the desired option appears Press the F3 Add Item key to add a blank entry Press the F4 Back key to return to the previous screen Press the F3 Save key to save the changes Check the User Assistance area of the screen to verify if the save was successful or if there were errors Press any key to continue Press the F4 Cancel key to return to the container hierarchy Browse to and highlight an Interlock object Press Enter to open the object Press the F3 Edit key Move the cursor to Source Press Enter Highlight the source to be deleted Press the F2 Del Item key Press the F4 Back key to return
9. cle through the list until the desired option appears 10 Repeat Steps 8 and 9 for the other fields 11 Press the F3 Add Item key to add a blank entry 12 Repeat Steps 7 through 11 for each source to be added 13 14 15 16 17 N30 Supervisory Controller Users 14 15 Press the F4 Back key to return to the previous screen Press the F3 Save key to save the changes Check the User Assistance area of the screen to verify if the save was successful or if there were errors If errors were detected correct them and resave the entries Once the save is successful continue with Step 16 Press any key to continue Press the F4 Cancel key to return to the container hierarchy Deleting Sources from an Interlock Object To delete sources from an Interlock object l 2 12 13 Browse to and highlight an Interlock object Press Enter to open the object The Interlock object attribute screen appears Figure 14 5 Press the F3 Edit key Move the cursor to Source Press Enter The Interlock object Source list appears Figure 14 6 Highlight the source to be deleted Press the F2 Del Item key Repeat Steps 6 and 7 for each source to be deleted Press the F4 Back key to return to the previous screen Press the F3 Save key to save the changes Check the User Assistance area of the screen to verify if the save was successful or if there were errors If errors were detected correct them an
10. ct 12 13 Browse to and highlight an Interlock object Press Enter to open the object The Interlock object attribute screen appears Figure 14 5 Press the F3 Edit key Move the cursor to True or False under Action Table Press Enter The True or False list appears Highlight the Action Table value to be deleted Press the F2 Del Item key Repeat Steps 6 and 7 for each Action Table value to be deleted Press the F4 Back key to return to the previous screen Press the F3 Save key to save the changes Check the User Assistance area of the screen to verify if the save was successful or if there were errors If errors were detected correct them and resave the entries Once the save is successful continue with Step 12 Press the any key to continue Press the F4 Cancel key to return to the container hierarchy N30 Supervisory Controller Users 14 17 Commanding an Interlock Object To command an Interlock object 2 3 Browse to and highlight an Interlock object Press the F2 Command key The Command field appears Use the Spacebar and the Backspace key to cycle through the list until the desired command appears The Interlock object supports the commands described Table 14 5 Table 14 5 Supported Commands Command Description Re Command Reissues the commands for the current state Override Updates the Present Value at Command Priority Operator Override Choose True to send the comm
11. d resave the entries Once the save is successful continue with Step 12 Press any key to continue Press the F4 Cancel key to return to the container hierarchy Adding Action Table Entries to an Interlock Object To add Action Table entries from an Interlock object l 2 Browse to and highlight an Interlock object Press Enter to open the object The Interlock object attribute screen appears Figure 14 5 Press the F3 Edit key Move the cursor to True or False under Action Table 14 16 N30 Supervisory Controller User s Manual SO Gono IY 12 13 14 15 16 Press Enter The Interlock object True or False list appears Press the F3 Add Item key to add a blank entry Type in an object name Press Tab to move to the next field Fill in the remaining fields Press the F3 Add Item key to add a blank entry Repeat Steps 7 through 10 for each Action Table value to be added Press the F4 Back key to return to the previous screen Press the F3 Save key to save the changes Check the User Assistance area of the screen to verify if the save was successful or if there were errors If errors were detected correct them and resave the entries Once the save is successful continue with Step 15 Press any key to continue Press the F4 Cancel key to return to the container hierarchy Deleting Action Table Entries from an Interlock Object To delete Action Table entries from an Interlock obje
12. e the changes Check the User Assistance area of the screen to verify if the save was successful or if there were errors Press any key to continue Press the F4 Cancel key to return to the container hierarchy Browse to and highlight an Interlock object Press the F2 Command key Use the Spacebar and the Backspace key to cycle through the list until the desired command appears Press Enter Browse to and highlight an Interlock object Press Enter to open the object Press the Delete key Press the Tab key to confirm the deletion N30 Supervisory Controller Users 14 9 Detailed Procedures Adding an Interlock Object To add an Interlock object 1 Browse to and highlight the Programming container 2 Press the F3 Add key The Add Object list appears 3 Select Interlock and press Enter The Interlock object attribute screen appears Figure 14 5 meee teas ey Description Object Type Interlock Object Category HVAC Enabled True Engineering Values Display Commands Priority Default States Text False True Interlock Definition Source 0 Items Logic Match All AND Logic Equation Action Table True 0 Items False 0 Items FPl Ack F3 Save F4 Cancel Enter an alphanumeric string Figure 14 5 Interlock Object Attribute Screen 4 Fill in the fields using Table 14 4 14 10 N30 Supervisory Controller User s Manual Table 14 4 Attribute Entry Requirements Screen Area Object Engineering Values
13. he object to function properly The Source and Logic attributes determine the condition and the Action Table defines the course of action commands to take based on those conditions For information about building an Interlock application refer to Appendix D Building an Interlock Application LIT 6892340 in this manual The values of an object s attributes determine how the object operates The Interlock object attributes described below are listed in the order they appear on the screen Entry requirements for these attributes are in Table 14 4 For additional information about the Interlock object and its attributes refer to the Object Dictionary Object Name Identifies the object on the user interface Description Provides optional information to further describe the object Object Type Indicates the kind of object such as Schedule N2 Analog Input or Interlock Object Category Determines the general classification of an object to help define user access capability and message routing N30 Supervisory Controller Users 14 3 Enabled Indicates if the object is active and executing an operational condition Commands Priority Determines the order by importance for all commands set States Text Indicates the text that appears for the Present Value Source Contains data pertaining to an object being referenced which is used as input into the logic expression It helps determine if the condition is true or
14. n 20 Sep 1999 14 01 CDT DMN Pr r amm r Inter True 1 Object Name BS Delay Command ID F2 Del Item FS3 Add Item F4 Back Enter object name Figure 14 7 Interlock Object True List 19 Type in an object name 20 Press Tab to move to the next field 21 Fill in the remaining fields 22 Press the F3 Add Item key to add a blank entry 23 Repeat Steps 19 through 22 for each Action Table True value to be added 24 Press the F4 Back key to return to the previous screen 25 Move the cursor to the next field False 26 Press Enter The False list appears Figure 14 8 N30 Supervisory Controller Users 14 13 Dean ADMIN Mon 20 Sep 1999 14 01 CDT DMN Pr r amm r Inter False 1 Object Name BS Delay Command ID F2 Del Item FS3 Add Item F4 Back Enter object name Figure 14 8 Interlock Object False List 27 Type in an object name 28 Press Tab to move to the next field 29 Fill in the remaining fields 30 Press the F3 Add Item key to add a blank entry 31 Repeat Steps 27 through 30 for each Action Table False value to be added 32 Press the F4 Back key to return to the previous screen 33 Press the F3 Save key 34 Check the User Assistance area of the screen to verify if the save was successful or if there were errors If errors were detected correct them and resave the entries Once the save is successful continue with Step 35 35 Press any key to continue 36 Press
15. n string 1 2 3 4 6 7 This sample equation says that master condition 1 or 2 and 3 or 4 or 6 and 7 results in a True execution Action Table True List commands issued when the Interlock object s Present Value goes to a True state This attribute identifies the object to receive the commands the amount of time each command waits to be sent after a change in condition and the command to be issued from those made available upon entering the Command ID field Action Table False Lists commands issued when the Interlock object s Present Value goes to a False state This attribute identifies the same parameters as the Action Table True attribute Figures 14 1 through 14 4 show screens from a sample completed Interlock object This sample object uses the Logic Equation attribute N30 Supervisory Controller Users 14 5 TestSite 1 ADMIN Thu 09 Aug 2001 14 02 CDT Object Description Object Type Interlock Object Category HVAC Engineering Values Executing False Execution Priority Normal Last Executed Date 09 Aug 2001 Commands Priority Default Last Executed Time 14 01 12 Interlock Definition Flags Source 3 Items Enabled True Logic Complex Reliability Reliable Action Table True False It It m r t j on 0 m m u F2 Command F3 Edit F4 Cancel Return Open Del Delete Figure 14 1 Completed Interlock Object Focus Screen TestSite 1 ADMIN Thu 09 Aug 200
16. rs 14 7 Procedure Overview Table 14 3 Working with Interlock Objects To Do This Add an Interlock Object Edit an Interlock Object Add Sources to an Interlock Object Delete Sources from an Interlock Object Add Action Table Entries to an Interlock Object Continued on next page Follow These Steps Browse to and highlight the Programming container Press the F3 Add key Select Interlock and press Enter Fill in the fields using Table 14 4 Move the cursor to Source Press Enter Type in the object name Press Tab to move to the next field Use the Spacebar and Backspace key to cycle through the list until the desired option appears Press the F3 Add Item key to add a blank entry Press the F4 Back key to return to the previous screen Move the cursor to Logic Fill in the field using Table 14 4 If necessary move the cursor to Logic Equation and fill in the field Move the cursor to True under Action Table Press Enter Type in an object name Press Tab to move to the next field Fill in the remaining fields Press the F3 Add Item key to add a blank entry Press the F4 Back key to return to the previous screen Move the cursor to the next field False Press Enter Type in an object name Press Tab to move to the next field Fill in the remaining fields Press the F3 Add Item key to add a blank entry Press the F4 Back key to return to the previous screen Press the F3 Save key Check the User Assistance
17. to the previous screen Press the F3 Save key to save the changes Check the User Assistance area of the screen to verify if the save was successful or if there were errors Press any key to continue Press the F4 Cancel key to return to the container hierarchy Browse to and highlight an Interlock object Press Enter to open the object Press the F3 Edit key Move the cursor to True or False under Action Table Press Enter Press the F3 Add Item key to add a blank entry Type in an object name Press Tab to move to the next field Fill in the remaining fields Press the F3 Add Item key to add a blank entry Press the F4 Back key to return to the previous screen Press the F3 Save key to save the changes Check the User Assistance area of the screen to verify if the save was successful or if there were errors Press any key to continue Press the F4 Cancel key to return to the container hierarchy 14 8 N30 Supervisory Controller User s Manual To Do This Cont Delete Action Table Entries from an Interlock Object Command an Interlock Object Delete an Interlock Object Follow These Steps Browse to and highlight an Interlock object Press Enter to open the object Press the F3 Edit key Move the cursor to True or False under Action Table Press Enter Highlight the Action Table value to be deleted Press the F2 Del Item key Press the F4 Back key to return to the previous screen Press the F3 Save key to sav

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