Home
5 - Deep!sonic
Contents
1. Logic Audio Guidebook 5 165 Using Lock to SMPTE Position as a method of reclocking If you re having a hard time grasping exactly what Reclock is doing running through the following exercise might help you to understand It uses a feature we haven t covered in this guidebook Lock to SMPTE Position to help illustrate Reclock s function Lock to SMPTE Position locks events or objects to SMPTE positions so that tempo changes will not change their SMPTE position This is an indispensable tool for film composers and foley artists Here we ll show how the feature can be used to move the bar and beat grid underneath the notes without changing the actual time distance between them their rhythm Before beginning this exercise you will need to have a Sequence containing freely played quarter notes such as the one that was created at the beginning of the reclock section 1 Create a screenset with the following configuration e An open Arrange window e An Open Matrix editor with Show Contents turned ON It should also be set to view the quarter note Sequence you just recorded Also turn on the Ruler Bar s SMPTE view by choosing Matrix gt View gt Hide Show SMPTE Time Ruler e An open Event List showing the contents of the quarter note Sequence Make sure the Event List is NOT showing the position in SMPTE If it is use the View menu to change it e An open Tempo List Open this by choosing Arrange gt Options
2. 8 Playback the recording Click the Stop button or Enter key again This should return you to bar 1 of the song Now hit the Play button on the Transport or your computer s numerical 0 key You should now hear the material you just recorded If you don t try disabling the Record Enable button and trying again If you still don t hear anything run through these steps again very care fully to try and trace the source of the trouble Logic Audio Guidebook 1 37 Quick Start Conclusion If you ve made it successfully to this point then the basic components of your system are and running and you re ready to begin peeling back more of the layers that separate you from the proficient Logic Audio user we hope you ll be by the time you finish this guidebook If you ever get stuck along the way or your system seems to be failing running through the relevant steps in this chapter again may help you to isolate where the trouble is Quicktime Tutorial Logic s Parameter Boxes Logic Audio Guidebook 1 38 Quick Start Logic Audio Guidebook Quick Start Logic Audio Guidebook MIDI Setup and Configuration What You Will Learn In this section you will learn how to configure Logic to match your MIDI studio You will see how to get Logic to listen to your MIDI controllers and to talk to your MIDI sound devices effects processors and other MIDI listeners You will also learn how to get Logic to d
3. Logic Audio Guidebook How to use this Guidebook the menu belongs to Everything that follows will be a menu or sub menu name until the last item which is the selection to be made If there is no window name at the beginning of the string it means the menu is one of the global menus always at the top of the screen For example if we were instructing you to setect the Delete Unused track command it would look like this Arrange gt Structure gt Track gt Delete Unused If there are multiple choices at the end of the menu they will be separated by the l symbol One further convention regarding menus In some cases if the sub menu may be a pop up menu rather than a menu on a menu bar the word menu will be included in the instruction This is just a code to alert you not to look for a menu by this name on one of the menu bars obviously we ll tell you where to find a pop up menu before we ask you to use it In Windows systems the sub menu sometimes comes in the form of the common Windows tab If that is the case the word tab will be appended to the sub menu name E MacOS vs BB Windows systems This handbook covers both the Windows and MacOS versions of Logic Audio When ever there is a key command or other procedural discrepancy the convention for each system will be clearly indicated sometimes identified by the associated symbol as above The screenshots used are taken equally from the Mac and Windows ver
4. Multi Instr that runs along the left side of the Arrange Window The Multi Instr_ column contains three separate boxes The Instrument loon amp 2 Parameter box is the one below the box that contains a Cha All series of tool icons pe MIDI Out 330 Pra O 0 If the column is not visible select Arrange Window gt o DI 100 options gt Parameters If the column is visible but you don t see all the Parameters in the box such as in the graphic below then click once on the small triangle in the upper left corner of the box If you can t see all of the Parameter box because it is extending outside of the view of the window try either enlarging the window or clicking the on the triangle in the first parameter box This will minimize that box and make more vertical space available for the Instrument Parameter box Logic Audio Guidebook 1 29 Quick Start 2 Enable the Program Change box Towards the middle of the box you should see a line that starts with the letters Prg which is an abbreviation for Multi Instr Multi Instr_ Icon Oa Cha All Program Click in the box to the right of those letters This will enable the transmission of program changes for that Instrument 3 Change the Program Change value Pe MIDI Out 230 The number to the far right of Prg is the current program change value You can change by e click dragging it up and down e double clicking it to open a text entr
5. 4 is set in the figure above TIP To view all values as SMPTE values select Event Window gt View gt Posi 6 tion amp Length in SMPTE Units Logic Audio Guidebook 6 184 Working with Audio In the Event Float Window The Event float can be very handy for quickly touching up a region s boundaries To open it in the Arrange window select Options gt Event Float Click the small film strip icon at the left edge of the window to view the Position and length values in SMPTE units the Event list When you do so the entry box for the region s position auto TIP You can drag and drop audio files from the Audio window directly into 4 matically opens allowing you to quickly spot cues to the desired location what s the Anchor Point The point at which a Region is tied to its position in the song is called the Anchor Point Newly recorded files always have their anchor point at the beginning of the region but it can in fact be at any position You can move the Anchor point from within the Sample Edit window but BE CAREFUL moving this point moves the region s relative position in the song That is because the Anchor point s position in the song is stationary anchored so moving it causes the Region to move a relative amount Region 1 Sproing Logic Audio Guidebook 6 185 Working with Audio Fixing Regions which have been unintentionally moved If you inadvertently move a region s r
6. gt Functions gt Strip to Silence 3 Adjust the Parameters until the graphic displays the desired results The parameters in the Strip Silence window are quite similar to those in a standard Noise gate or Limiter processor and should be familiar to anyone with experience with those types of devices The primary difference is the addition of two non real time parameters Minimal time to accept as Silence and Pre attack time Logic Audio takes much of the guess work out of setting these parameters by displaying a graphic preview based on the current settings For a detailed description for each of the parameters refer to the appropriate sections in your owners manual 4 Click Process If the Audio region is being used somewhere in the Arrange Window Logic will prompt you at the end of the process asking whether you wish to replace the original region with the new segmented equivalents Normally that is the intention so answer Yes replace why should I use Strip Silence There are three primary reasons for using this feature e To Clean up your mix Removing the silent portions of an audio track means removing any hum or other unwanted low level noise that usually exists in those sections In the old days a similar result was sometimes achieved by riding the mutes i e muting a track in the silent portions during mix down e To Reduce the amount of drive space used for a song S
7. spond to these 16 sub channels Clicking one of sant these sub channels activates its corresponding SI Instrument Parameter Box timbral instrument r e connect a 1 Select the whole Multi Instrument Multi Instru If you click on the Multi Instrument outside of the ment to the numbered squares i e in the top border or on its name right MIDI you will select the Multi Instrument as a whole and its corre pon sponding Parameter Box This is where you will globally set e select icons the output Port for the Multi Instrument which in turn for the governs the output port for all of the sub channels Multi Instru ment and its sub channels wd 1080 Multi instr e choose programs by name rather Cha MB All than by Prg _ al Click Here number voll 188 42 44 se se enter and Eem 64 edit program names e get Logic to send the 2 Select the correct Output Port RESA pank select hs messages BB Windows Logic Audio Guidebook 2 46 MIDI Setup and Configuration The port setting is changed by click holding in the space Multi Instr just below the the word Cha in the Parameter Box If you Multi Instr click hold in the correct spot a flip menu pops up with the currently available MIDI drivers Choose the one that corresponds to the MIDI output to which the Instrument you are creating a Multi for is connected K m The current port setting M0 for a newly created Multi Instru
8. yoa unused Samples to remove ini audio filets can t UNDO this operation Keep in mind other songs may also use these file s Ce Additional Audio Quicktime Tutorials Naming audio files and Regions Audio Crossfades Logic Audio Guidebook 6 204 Working with Audio Logic Audio Guidebook 6 205 Working with Audio Logic Audio Guidebook 6 206 Working with Audio Logic Audio Guidebook 6 207 Working with Audio Logic Audio Guidebook 6 208 MIDI Studio Inventory Worksheet The Table on the next page is provided as a tool to help you keep track of your MIDI studio It s advisable to fill it out before proceeding through the procedures outlined in the MIDI Setup and Configuration chapter Logic Audio Guidebook MIDI Studio Inventory Worksheet Listen Ch Talk Ch GM Cont 1 16 1 16 ped XG Control GS lers Logic Audio Guidebook MIDI Studio Inventory Worksheet Here is a brief example of a completed table for a MIDI studio with 7 devices sharing 4 interface virtual ports Port Listen Ch Talk Ch Local Map GA Cont SysEx 1 16 1 16 Thru ped Control lers Description of Columns e Device Use one row for each MIDI device in your studio name the device in this column e Port Indicate which port of your MIDI interface the device is connected to Typi cally a MIDI de
9. Alti Instr it is pointing right the box is minimized No Seq Trp Mo Reset Auto Here s how it s done When it is pointing down all parameters are visible Click the triangle to switch between these two views minimized and expanded After you ve created an instrument object for one of the listening devices in your studio follow the instructions in the following sections for that particular instrument type i e Multi Instrument or Mapped Instrument Cleaning up the Instrument Menu Logic s default song contains a basic set of Environment objects which you really don t need once you ve configured the Environment to match your MIDI system To keep these objects from causing any confusion and needlessly cluttering the Instrument menu let s delete them now before moving on 1 Go to the Environment layer named MIDI Instr Logic Audio Guidebook 2 44 MIDI Setup and Configuration 2 Select Environment gt Edit gt Select All 3 Select Environment gt Edit gt Clear 4 Repeat this process for the Layer named MIDI Faders This removes unneeded objects from your Environment since you have already created Instruments and mixers matching your Studio Logic Audio Guidebook MIDI Setup and Configuration 2 3 Configuring Multi Instruments The Multi Instrument is really 16 instruments rolled into one one instrument for each MIDI channel how to The little squares with numbers 1 16 in them corre
10. Logic has special tools for managing these devices Local Thru Local If the device is both a MIDI controller and a MIDI sound device AND if you have MIDI cables running both to and from the device then determine whether the device offers a way to turn local internal control off The point is that you will not want the device both talking to itself and sending infor mation back to itself through Logic The typical solution is to turn local control off but if this is not possible Logic can prevent MIDI data that comes from the device from being sent back to it Enter Local in this column if there the device DOES NOT allow you to turn local control off Thru If the device is both a listener and a talker i e if you have MIDI cables running both to and from the device then determine whether the device echos incoming MIDI data back thru its output If it does determine whether there is a way to turn this off The point is that you do not want to create a MIDI loop by having data that Logic sends to the device returned to Logic to be sent again to be returned again to be sent again Enter Thru in this column if there the device DOES NOT allow you to turn MIDI Thru off GM GS XG GM is a format for numbering MIDI sound device presets The sound devices that feature it are typically multi timbral synths There are also other MIDI enhancements like GS and XG which can be indicated in this column Logic has special tools that ta
11. Quick Start A quick test and setup section designed to get you up and running as quick as possible MIDI Setup and Configuration All about tailoring Logic to match your MIDI system What Makes Logic Special Examines unique and indispensable tools found in Logic Audio Recording Discusses primary recording procedures and settings Although it focuses on MIDI use much of this chapter is equally applicable to audio applications Editing Discusses primary editing tools and features Although it focuses on MIDI use much of this chapter is equally applicable to audio applications Working with Audio Examines those aspects of Logic Audio that are unique to the audio portion of the program Logic Audio Guidebook How to use this Guidebook In addition to these sections you will a Table of Contents an Index and a series of special reference oriented appendices Reference Tools While you can read this handbook from cover to cover following each of the instruc tions as you encounter them it is also designed to allow you to jump in at appro priate points and read only the instructions that pertain to the task s you currently need help with To facilitate this approach the manual includes a few rather unique reference tools These tools are found in the Appendix section at the back of the Guidebook and include How To Index This index lists a series of how to questions which are organized by chapter The quest
12. Turn the metronome on and play the Sequence back 5 Look at the Sequence in a Matrix editor Autoload Reclock 174 nections View Chances are the notes are nowhere near the quarter note gridlines If they are do it over again trying harder to get it wrong Fortunately Logic provides a some useful tools for dealing with this scenario The primary one is called Reclock The function of Reclock is to adjust the position of the bars and beats so that they conform with the intrinsic bar and beat positions of an existing music passage It Logic Audio Guidebook 5 162 does this in the only way possible by inserting a series of tempo events in between those bars and beats where necessary There are two basic ways to use the Reclock function with or without using a Guide Sequence The more tedious and manual approach is to use it without using a Guide Sequence With that method you select a note or range of notes manually input their intended bar and beat position then let Reclock calculate the correct tempo value which forces them to those positions The Guide Sequence method automates much of the process by providing a grid which Reclock can use to ascertain the intended bar and beat positions This is the option that we will use here Please consult your user s manual for details on using Reclock without the use of a Guide Sequence 1 Select the Sequence in the Arrange window and choose Arrange gt Func tions g
13. Type in the starting position at which you d like the events to be inserted then hit Return or Enter Using the Copy MIDI Events window 1 Open Event List gt Edit gt Copy MIDI Events Copy MIDI Events 2 Input the Left and Right boundaries of the area you wish to copy Input the Left and Right bound aries of the area you wish to copy in the boxes labeled Left Locator and Right Locator respectively 3 Input the location where the events are to be pasted in the box labeled Destination Input the location where the events are to be pasted in the box labeled Destination 4 If you wish to paste multiple copies input the number of copies you wish 5 Ifyou want the copied data to be put into a completely new Sequence click once the right of Create New Sequence so thatit says ON If this option is not enabled the events will be pasted into the originating sequence 6 Select the Mode you wish to use for the operation The mode dictates various aspects of what happens when you paste the data for example whether it will merge the events into any events that might already exist at the destination or whether it will replace those events with the new Please consult the user s manual for a detailed description of each mode For now we ll use the mode Copy Merge Logic Audio Guidebook 5 135 TIP The Left and Right locator settings are initially set to match the global Left and Right locators s
14. Windows Control drag Sequence e using the Arrange gt Edit gt Copy MIDI Events window see User s manual for details on this feature e Alias A freely movable place holder that tells Logic to play the original Sequence at a new location Any change in the original also applies to all its Aliases but Aliases have their own Sequence parameters and can be moved around the Arrange window freely e Loop A place holder that tells Logic to continuously repeat the original sequence until it runs into another object on that Track Let s look at an example of how these three kinds of copies might be used in your Logic Audio Guidebook 5 116 three part piece 1 Loop one Sequence Select one of the Sequences say the bass part and click to the far right of the word Loop in the Sequence Parameter Box You will see a strip of gray ghosts of the Sequence extend continuously to the right The horizontal dividing lines indicate the points at which the sequence is reiterated 1 Pianol 2 Celesta 2 Alias one Sequence Select another Sequence for example the melody part and choose Arrange gt Structure gt Alias gt Make Drag the Alias so that it starts at the same position as the beginning of the third Loop of the first sequence i e until there is a one Loop gap between the original and the Alias TIP You can also make an alias of a Sequence by simply holding the Windows Control Shift keys Mac Op
15. e The Instrument Set selection menu controls the order and selection of Instru ments being viewed Below the buttons is the Instrument Set selection menu This is where you tell Logic what Instrument set you want displayed in the Score An Instrument Set filters the display based on the Instruments used in the song Logic Audio Guidebook 5 144 Editing peee M lt TIP f you hold the Mac Option key Windows Control key while opening this menu you will see a list of the Instruments that are currently used in the song Selecting one of these will cause the Score to temporarily only display tracks using that particular Instrument e The Display Parameter box settings control how notation is displayed The Display Parameter box is just below the Instrument Set pop up menu It contains some very important settings which effect how notes in a Sequence are displayed This is where you select the Score Style and Display Quantiza tion values for example Style Piano Qua default Interpretation ON Syncopation off No Querlap ON lay Dots 1 e The Event Parameter box displays current values for selected events Logic Audio Guidebook 5 145 Insert Defaults The Event parameter box is just below the Display Param eter Box and contains values for the currently selected eventor events The type and Melee ia number of parameters will Text Plain Text change to reflect the type of Lyric event selected wee lk Ot
16. 0 now allows for 10 different and completely independent tempo lists These are called Tempo Alternatives and are selected from the Tempo List editor s Options menu There is also a definable key command that opens a small window for selecting the current Tempo Alternative Preparing the Arrange Window for Recording Now that you have set up Logic s Metronome time signature and tempo settings all that remains is to select a Track and Instrument for recording This is done in the Arrange window exactly as it was in the Quick Start section Here is a quick review of the steps 1 Set up a recording Track and Instrument Top the Arrange window and select a Track For simplicity in following this example delete any Sequences and Folders already in the Arrange window and delete all but the top track To do the latter step simply choose Arrange gt Structure gt Tracks gt Delete Unused 2 Select an Instrument from the Track List s Instrument menu Once you ve selected the instrument check that it is responding to your MIDI controller 3 Set the Song Position to the beginning of the Song The easiest way to do this is to hit the Stop command key twice Logic Audio Guidebook 4 94 4 2 Basic Recording You re ready to start recording You can start Logic recording in several ways how to e using a key command on your computer keyboard e prepare to e using a MIDI remote key command handy if your record a keyboard i
17. 6 199 Working with Audio Use the Send knob that is to the right of the place you selected the bus on the original Track object to set the amount of signal you wish to send to the Bus object for processing Logic Audio Guidebook 6 200 Working with Audio 6 8 Audio File Utilities An inevitable task involved with hard disk recording is managing all of the audio files which so quickly fill even the largest of hard drives Eventually you will need to copy delete move or otherwise manipulate these files either to make more space on a drive or to export them for use in other programs Fortunately Logic Audio has some very useful utility features which help you accomplish these goals with the minimum of strain Copy Moving and Deleting files Logic has dedicated options for copy moving and deleting files While these func tions can be performed from within your computers OS performing the functions within Logic Audio has its advantages e The song file is kept up to date regarding the locations of the files in use e Logic s performs these functions much faster than your computers OS e It is more convenient to perform these functions from within the program To Delete a file from a Song From the Audio window 1 Select the Audio file or files you wish to delete Remember the audio file is listed in bold with a triangle to its left and the Regions are listed below that If you only select the Region you ll dele
18. EEE EJ The Parts boxes contain notes symbols etc that can be dragged onto the score The Parts boxes are just below the Toolbox They are used for selecting notes and other score symbols for insertion in the score Logic Audio Guidebook 5 146 Controlling note display If Logic represented your MIDI performances on the staff with perfect accuracy the resulting score would probably be unreadable That is because standard notation is actually a somewhat crude system which conveys only the most basic information about the music it represents Even with the various symbols and standardized descriptive text options much of the musical nuance is left to the performer s inter pretation Here is a brief summary of how each of these settings effect how Logic renders MIDI events as notes on a staff e Display Quantization Qua This is probably the most important of all the settings in this box Just like normal quantiza tion display quantization snaps the position stile Plann of notes to a definable grid The difference is default that this setting is for display purposes only as the name implies i e it has no effect on how the music is played back The range of options Syncopation are exactly the same as the other Quantize Mo Overlap menus available throughout the program A Max Dots setting of ODefault means the value is deter mined by the Display Format Value Interpretation Int This setting fu
19. So though you will still some are glossary like definitions such as e The Multi Instrument The Multi Instrument is a special object in the Environment window that allows you to address multiple channels of one of your MIDI devices Logic Audio Guidebook Introduction You ll also find step by step instructions on setting up this object under a heading like How to decide what Environment object to use for each of your MIDI devices This approach is especially useful when the answer to a question cannot easily be found in one place in the user s manual For example the question of how to record an audio track involves settings in the Audio Extensions Preference window setting the Record Path selecting the proper input on the Audio Object assigning an Audio Object to a Track in the Arrange Window record enabling the Audio Object and using the Transport Controls The an Audio object might be the question of how to record digital audio when synchronized to tape and using MIDI Machine Control The information about these tools is spread across two or three separate chapters of the users manual Here the basic information you need to perform this task is presented in one series of step by step instructions The scope of this manual is limited To answer every possible how to question relating to the use of LOGIC or LOGIC Audio would take volumes and is not the goal of this document Instead it attempts to address the most prevale
20. Splice Perform all the steps as the previous exercise then 1 Move the song position to the place where you wish to insert the measures 2 Select Arrange gt Structure gt Cut Insert time gt Splice Insert Snipped part at Song Position TIP Youcan use the previous operation to copy a section and move it else where Just select Edit gt Undo or use the keyboard equivalent after Step 4 This reverses the Snip process but since the material is still in the clip board you are still able to Splice it Demixing Logic has two useful features which allow you to split up the events in a sequence into separate sequences based on either on Note pitch or by event MIDI channel The most common use for the first option is to convert a composite percussion track into separate tracks for each instrument i e one for Kick one for Snare etc The second option is often used after recording a track from an external sequencer which has transmitted separate parts on different MIDI channels option so multiple tracks must first be recorded on one track then de mixed This applies when recording from an external sequencer as just mentioned or when recording the output of multiple MIDI controllers players In the latter case you simply need to make sure each controller is transmitting on a sepa NOTE Logic does not currently have a multi track MIDI recording Logic Audio Guidebook 5 160 rate channel De Mixing by Event Channel 1
21. These letters stand for mono mono and mono stereo respectively indicating whether the effect is mono or stereo Logic Audio Guidebook 6 197 Working with Audio If you choose a stereo effect the output of the object will be stereo and the Audio object will change to a stereo object to reflect this as indicated by the two concen tric circles on the button in the lower left of the object as well as the dual set of LED s Bussing audio signals If you have any experience using even a basic mixer you are probably already familiar with the concept of bussing The term simply refers to the ability to route an audio signal from one place to another Perhaps the most common use for this function is to send some or all of an audio channels signal to a Bus or Auxiliary output which in turn is sending its signal through an effect such as a Reverb This type of setup in contrast to inserting the effect on a single output allows you to use the same effect on more than one signal Here s is how you would perform this task in Logic Audio Using Audiowerk8 Sound Manager a standard MME soundcard or any other system where you re using Logic s host based DSP 1 Select the bus to use for the Send Click hold in the box under the word Sends on the Track object that is the source of the signal you which to bus Select a Bus from the flip menu In the figure to the right Bus 1 is being used 2 Insert the desired effect
22. This option can be used effectively to Copy Paste dynamic markings T and symbols that need to reside on multiple parts Changing the Clef type As mentioned earlier the clef type is part of a group of score display parameters that are saved collectively as a Score Style Logic s default song contains a basic collection of Score Styles which cover the majority of circumstances Many of these basic Styles are named based on their clef type so selection for this purpose is easy To select a Score Style 1 Make sure the Sequence Staff you want to apply the Style to is selected 2 Click hold your mouse to the right of the word Style in the Display Parameter Box 3 Choose an appropriate Style from the flip up menu itself then selecting from the resulting selection box BUT this necessarily changes the clef used for the currently assigned Style which creates two potential problems a Style called Treble might end up with a Tenor clef and other Sequences using that Style will be changed unintentionally MOTE Youcan also change the clef type by double clicking on the clef Time and Key Signatures Changing or inserting Time Signatures was already covered in the Recording chapter Changing or inserting Key signatures is handled in very much the same way To change an existing key signature 1 Double click on the Key Signature 2 Select the desired key and mode major or minor in the resulting window Logic Audio Guideboo
23. Window gt Add Audio File 2 Select the audio file from the resulting File Selector window The file is then added to the list of files and regions in the Audio Window If you wish for it to be placed in the song 3 Click hold on the Region name and drag it into Arrange window The Region will be placed at the position of your cursor when you release the mouse button so watch the Control Line as you drag it in to see where you re placing it NOTE Remember that if you re using a Digidesign system with it s own SCSI chain you must add audio files from a drive that s on that chain Audio Window basics The Audio window serves as a running catalog of all of the audio files that have been created or added in a song The Audio files are listed in bold type with their associated Regions listed just below in normal type Clicking the small triangle to the left of each file opens and closes this Region view for that particular audio file Command clicking the triangle performs the same function for all Audio files in the Audio Window The primary functions performed in this window include Importing exporting and moving audio files accessing audio hardware settings audi tioning audio regions checking the drive path file size and sample rate specifications for audio files launching the Sample editor and launching the Strip Silence feature Matching song and audio file tempos A lot of dance music involves importing drum loop
24. at bars beats and or the current Display Format setting The Metronome is an Environment object so its settings are selected in an Object Parameter Box just as you have learned to do previously for Logic s other Environment objects Once it s settings are defined you can turn it on and off from Logic s Transport display You can also control aspects of the metronome s activity in the Arrange Window gt Recording Options window The MIDI metronome normally resides in the Clicks and Ports layer of the Environ ment so you can access it by opening the Environment window and going to that layer There are however two simpler alternatives for accessing its parameters e Alternative 1 gt MIDI Click ae From the Transport Window click hold MIDI Click pe on the Transport button and choose k rr ae VIDI Click 4 Locate MIDI Metronome from the flip a 4 menu The result of this action will be Bar that the Environment window will open to the proper layer and the MIDI metronome will be selected Mote Yel Beat Logic Audio Guidebook 4 87 e Alternative 2 You can select the Metronome from the Arrange Window just as you do a regular instrument by click holding in a track and selecting it from the Instrument flip Menu Regardless of which method you use once you have selected the Metronome object you are ready to alter its settings Altering the Metronome s Parameters 1 Set the Metronome s parameters in its Parame
25. at the top of Sequence Parameter Box changes to reflect which sequence or sequences are selected Logic Audio Guidebook 5 108 Here is what will be displayed and how the data will be affected for each of the possible states of selection e When no Sequences are selected MIDI THRU The words MIDI THRU are displayed and all incoming Qua off 3840 MIDI data is effected by the settings This is the way to define a set of default settings for the Sequence Param eter Box It is how you would for example quantize on the fly When you record the resulting Sequence Velocity take on these parameter settings Don t forget however Dynamics that since these settings are non destructive you can still Gate Time alter the values later or return them to blank to hear the original MIDI data as it was performed Transpose Delay Seq 1 ff 3840 e When one Sequence is selected Qua off The name of the Sequence is displayed and all settings apply only to that Sequence If a setting is blank it Tranznose means it is off or set to a value of 0 Velocity Dynamics Gate Time Delay 7 4 selected qua off 3840 When multiple Sequences are selected Selected is displayed and all selected Sequences are effected by the parameter settings If the Sequences already have some parameter settings and they are not all the same a Velocity will appear next to that parameter Changing a d setting Dynamics ca
26. contain the same buttons and information Here are some guidelines to understanding what each of those buttons do e The top row of buttons control Logic s transport functions Record Pause Play Stop Rewind Forward e The bottom row of buttons control Logic s record amp playback options Cycle e Next to the buttons is the position and locators display The top line is Song Position in SMPTE the 2nd line is the Song Position in bars beats divisions ticks the 3rd line is the left locator and the 4th line is the right locator e The tiny buttons move the current Song Position The Song Position is indicated when visible by a vertical line running through the Arrange window This line is often referred to as the Song Position Line or SPL for short When a song is playing these tiny buttons will set the loca tors according to the current SPL e Next to the tiny buttons is an info box This box displays the tempo memory remaining time I ne l signature and the Display Format value Logic Audio Guidebook 3 75 What makes Logic Special e At the right end is the MIDI activity indicator the Song name a small pop up menu called the Display menu i aut for altering the Transport window s appearance and a Autoload Song length indicator in measures You will find a detailed explanation of the function of each button and display in chapter 5 of your Logic manual For now let s make a couple
27. default name defined in step 4 Logic Audio Guidebook 6 172 Working with Audio Pn TDI et Record Path Mame for Filename Beye LIETA 4 Set the Record Path for each Audio system There is now a Set button for each of the audio systems available and activated Clicking this button opens a typical File Selector window Choose the directory to which your recorded audio files are to be stored and type in a default audio file name This is the name that will be given to each new audio file un ess you have chosen to have your audio files named by the Audio object name in step number 3 The number in the far right of the box indicates the avail able drive space PowerHD NOTE Ineither case n 1 is appended to each new audio file to distin fe guish between new recordings For example if you choose the name new audio the first recording will be called new audio the second newaudio 1 the third new audio 2 etc Logic Audio Guidebook 6 173 Working with Audio what s an Audio object All audio input and output is controlled via a special Environment object called the Audio object These objects show up as fader strips in the Environment window and can be assigned to tracks in the Arrange window just like other Environment objects instruments MIDI faders etc Depending on the audio system you are using Audio objects can be defined as
28. for example setting it up to use with a Studio 5 that is functioning as an MTP compatible interface and make your settings manually you must first de select the Check for MTP option 3 Activate the MTP Cable Mode option if appropriate If you are using a MIDI Time Piece or MIDI Time Piece compatible interface then make sure MTP Cable Mode is enabled for the Port s you activated in step 2 As just described this option may already be on as a result of the Check for MTP option being enabled 4 If you have enabled Fast Speed on your interface make sure that option is enabled here as well Once again if the Check for MTP option is on this feature should already be set correctly as long as the above criteria was met Logic Audio Guidebook 1 21 Quick Start TIP Youcanuse the the Check for MTP option as a way to check that your MTP compatible interface is properly connected and being seen by Logic Under the port to which your interface is connected e Disable Check for MTP e Disable MTP Cable Mode e Disable Fast Speed e Enable Check for MTP e Disable then Enable the Port Modem or Printer When you enabled the Port MTP Cable Mode should come on automatically as should Fast Speed if that is how it is set on your interface 5 Close the Preferences Window That s It LOGIC should now be setup to properly talk to your MIDI interface Let s run through the following tests to see if things are now working as
29. in common e There is a Title Bar across the top with the name of the Song in it Information about your current selection is also appended to the Song name under certain circumstances If this bar Mac has gray horizontal lines running through it Windows is highlighted it isthe active or topped window If the bar is all white except for the Song name then some other Logic window is active We ll deal more with this very important concept as we go on Just below this bar there is a menu bar The menus and their contents vary from window to window When you do something within the window the menus temporarily disappear and information pertinent to your actions appears here For example if you alter a note how to open amp close windows change active windows open amp use floating windows work with Logic s Trans port use the Catch button make your window display stay current with the current song posi tion in the Matrix piano roll window this area will display the type of event Note it s position velocity and current length This line of information is referred to as the Control Line e There are two zoom controls to the right of the menus in the menu bar These look like telescopes the first one zooms the display vertically indicated by the downward pointing triangle and the second one zooms the display horizontally Clicking on the big end makes things bigger and
30. installed in your system and makes the necessary settings in this window If for some reason that automatic system has failed select the box to the left of the hardware that you own Deselect any boxes that are checked next to hard ware you don t own or don t wish to use currently In the MacOS example below Logic Audio is setup to use a TDM capable DAE system such as Pro Tools III and an AudioWerk8 card There are other settings here that will be covered later where necessary Logic Audio Guidebook 6 170 Working with Audio Preferences Audio Extensions gt Mac AL Deinstall x DAE x TOM Deinstall DAE Fileselector for Add Audio File E Use Project driver mode for Session S system Serub Response El TOM Setup Indicator Max Scrub Speed gt CBH Deinstall gt ORS 16 Deinstall x Audiowerk t 121210 Windows Only If you are using an MME compatible sound card then select the option marked PC You must also then select both the input and output driver that corresponds to your card in the flip menu selection boxes provided For now you can ignore the Force Half Duplex Use Old 2 5 Driver Model and the Delay settings boxes Logic Audio Guidebook 6 171 Working with Audio 6 2 Setting the Record Path Before recording audio you must specify where the resulting audio files are to be stored and what they how to will be named This process is commonly
31. note s output channel is set in the Mapped Instrument window s Cha column by scrolling or double clicking with the mouse A setting of Base means the channel set in the Mapped Instrument Parameter Box will be used A note s cable is set in the Cable column Mapped Instrument output cables are numbered counting from the top down and choosing a number higher than the number of cables results in the note s not coming out anywhere The last three columns in the Mapped Instrument window determine how individual notes are notated in the Score window when a drum type Score style is used The Head column controls what the note head will look like The Rel Pos column measures how many lines whole numbers and spaces halves the note head will be above or below the top staff line The Group column sets which polyphonic voice the note will be assigned to For more details on score styles consult the users Logic manuals Logic Audio Guidebook 2 57 MIDI Setup and Configuration NOTE All the settings in the Mapped Instrument window apply to the fe input note Logic Audio Guidebook 2 58 MIDI Setup and Configuration 2 5 MIDI Input Handling The Talk Chans column of your MIDI Studio Inventory indi cates which devices in your setup are MIDI talkers i e those that how to send MIDI data into your MIDI interface This includes all your MIDI controllers keyboards hardware fader surfaces drum avoid pads breath controllers etc I
32. of changes to the Transport window then move on to other things 1 Select Transport gt Display menu gt Legend The Legend labels each portion of the Transport making it easier when you re first learning Logic to remember what each button does You probably won t want it permanently displayed as it makes the transport bigger 2 Select Transport gt Display menu gt Position Slider The Position Slider allows you to move the Song Position see above around quickly either by clicking or click dragging The Transport s Position Slider is very handy for making large position moves in any of Logic s time oriented windows The following little exercise demonstrates how it works and in the process show the purpose for Logic s Catch button 3 Click amp hold at the left end of the Position Slider and drag back and forth You will see Logic s Song Position change in the Transport s Position display the gray section of the Position Slider will expand and contract and the Arrange window s vertical Song Position Line will move in and out of view TIP fyou have a hard time seeing the Arrange window s Song Position Line SPL check the Wide Song Position Line checkbox in File gt Preferences gt Display 4 Click on the Catch button The button is located in the top left hand corner of the Arrange window If the SPL is out of view the Arrange window s horizontal view will immediately change to show where the SPL is 5 R
33. of the first chorus then choose Arrange gt Options gt Marker gt Create This inserts a marker at the current Song Positions It will be visible in the Arrange window s Bar Ruler as a white box with the label Marker 1 in it Note that the box extends the full length of the Song 2 Create a marker for the second chorus Move the SPL to the beginning of the second chorus and create another marker This Marker will be labeled Marker 2 It will terminate Marker 1 and extend to the end of the Song create sepa rate tracks after recording from external sequencer de mix a sequence based on pitch nudge Sequence or MIDI events keep written notes with song cut copy past e Key and Time Signa tures time lock some or all notes in a Sequence conform Logic s tempos to match a legato perfor mance Reclock Logic Audio Guidebook 5 156 3 Create a marker for the third chorus using Create by Objects method Select the Sequence that plays only in the third chorus of your Song Melody 3 This time create the Marker by choosing Arrange gt Options gt Marker gt Create by Objects Melody 3 Notice that this time the Marker is the same length as the selected Sequence it was created from and that it is named after this Sequence TIP fyou click on a Marker then drag upward until the pointer turns into a finger pointing up releasing the mouse will set Logic
34. of the procedure Set Step Increment to 4 Since the notes in our Guide Sequence are intended to be quarter notes we set this value to 4 If the Guide Sequence notes were whole notes you d select 1 half notes 2 etc 3 Click the Reclock button If you look in the Matrix Editor now you will see that each note is exactly on a quarter note gridline Autoload Reclock 174 nections View Logic Audio Guidebook 5 164 If you look at the Tempo List you will see tempo changes at each quarter note position Global Tempo 95 0000 00 00 00 16 10 1 4596 00 00 01 05 36 54 3059 00 00 01 2746 52 5136 00 00 02 18 74 53 0511 00 00 03 10 59 83 6736 00 00 04 02 33 what you expected or desire then immediately Undo the operation before trying again DO NOT simply delete the Tempo events that were created This will cause you to irretrievably lose the original timing of the perfor mance D WARNING fafter performing a Reclock function the results are not TIP when necessary Reclock can be used effectively to create a tempo map based on an imported audio file Start by recording a track of even whole half or quarter notes which follow the tempo contour of the audio file Next use that track as your Guide Sequence when performing the Reclock function Depending on the material you can also experiment with creating your Guide Sequence using the Digital Factory s Audio to Groove or Audio to Score options
35. posi tion will have a little division symbol as a place marker If there is only one bank leave this numerical set to Piano 3 Select the desired Program Patch rg Piano Click amp hold on the program number to Piano the right of the bank indicator A menu HonkyTonkPno will pop up from which you can select a E Pianoi program by name OR o Click on the name of the Multi Instrument at the top of the Parameter Box This will open up the Multi Instrument s window and any program name that you click will be sent to the sub channel for auditioning The corresponding program number will also be set in the Instrument Parameter Box Logic Audio Guidebook 2 52 MIDI Setup and Configuration TIP fyou hold the Mac Control Option Windows Control Alt keys down and double click the icon in the Track list it will open the Multi Instrument window your computer keyboard up down right amp left all work to scroll through the programs in the current bank You can even do this while Logic is using C TIP Once the instrument window is open you can use the arrow keys on the Instrument during playback Logic Audio Guidebook 2 53 MIDI Setup and Configuration 2 4 Configuring Mapped Instruments The Mapped Instrument is designed for use with MIDI drum synthesizers but it s equally appropriate for any MIDI sound device that maps each note to a different sound different sound effects in a sample bank you v
36. recorded in the MIDI Recording section Set the left and right howto Locators to the beginning and end of the piece and turn Cycle Mode on This will allow you to cycle the piece and hear the Use Sequence changes you make as you make them There are a number of e things you can do with Sequences and groups of Sequences in playback the Arrange window so that s where we ll start e lock in the Sequence Sequence Parameters parameters eee e quantize Each Logic Sequence has its own individual set of while parameters which affect the way its MIDI data is recording played back You can alter many aspects of the notes ti including their overall loudness Velocity rhythmic aoe ie accuracy Quantization or average duration Gate Ra Time nces at once The basic set of parameters are shown in the Sequence Param quantize eter Box at the top of the Arrange window s parameter settings non destruc column It is important to understand that these are playback RIS parameters only i e their effect is non destructive This means that the actual MIDI data is not changed only the way it is played back Logic s various parameter boxes can be minimized or expanded by NOTE fyou don t see the complete Sequence Parameter Box recall that j clicking on the triangle in their top left corner When a Sequence is selected the parameters in the Sequence Parameter Box update to reflect the settings for that sequence The name
37. referred to as the setting the Record Path e control the directory to Version 3 0 now allows you to define a Record Path on a global ee Fee or per song basis Furthermore files can be named according to a pre defined default name or the name of the Audio Object assigned to the track you are recording on All of these options set a record are set in the Record Path window path that is global for all songs are recorded 1 Select Windows gt Audio Window gt File gt Set Record Path set a record path that is different for each song Set Record Path Ro a Use Audioobject Mame for Filename control how _ Pre Allocate Recording Files audio files EE are named E Maximum Recording Time Recommended 1 Min use folders e on your hard Global Recording Path drive to EEE ns organize f ding Fath a your audio files 2 Select the Global or Song Record Path option Click hold in the area that now says either Global Recording Path or Song Recording Path and select the option that best suits you The most common choice is probably Song Recording Path as this option allows you to easily orga nize your audio files on a per song basis 3 Choose whether you want to Use Audio Object Name for File name If this option is selected new audio files will be named based on the name of the Audio object assigned to the track you are recording on Otherwise they are named according to the
38. relatively high zoom level to view and edit comfortably So the first step is to select a Sequence or Audio Region in the Arrange window into which you wish to enter or edit volume information using HyperDraw Use the Arrange window s Zoom Tools or the Toolbox s Magnifier Tool to Zoom the sequence to a large size in both the horizontal and vertical directions Logic Audio Guidebook 5 154 2 Activate HyperDraw for Volume Activate HyperDraw for the selected Sequence by choosing Arrange gt Options gt HyperDraw gt Volume Logic will activate HyperDraw for MIDI controller 7 volume an the same channel as the Track s Instrument uses you to specify HyperDraw choices Autodefine tries to match other controller data in the same Sequence and Channel selects a specific channel NOTE Two other choices from this menu Autodefine and Channel allow number If you wish to manually select a controller number and channel choose Arrange gt Options gt HyperDraw gt Other 3 Draw in the Controller Information You enter controller data in HyperDraw by clicking and dragging with the mouse A click enters a single data point Clicking on an existing data point deletes it A click and drag enters a straight line of data points between the mouse down and mouse up locations TIP Dragging with the Windows Alt Mac Control key held down restricts dragging to the vertical very handy for changing a single data point
39. result of having the Auto Mute in Cylce Record option enabled You can now go back and unmute mute the various takes to determine which was the best of the lot Logic Audio Guidebook 4 97 NOTE A black dot MacOS or null symbol Windows next to the fe name of a Sequence indicates that the Sequence has been muted You can mute or unmute Sequences with the Arrange window s Mute tool square icon with an M in the middle or with the Mute Track key command no default assignment Muted Sequence in Windows Muted Sequence in Mac ns Quicktime Movie Tutorials Muting Tracks and objects Logic Audio Guidebook 4 98 4 3 Punch in Recording Even if you were able to find that magic take from all those that you recorded for the sake of this exercise let s suppose how to there are a couple of bars in the middle of the best take that you re not quite happy with A common remedy in this situation punch in a is to punch in and out of the offending area and replace it correction to a part with a new performance e punch in automati Manual Punch in out with Replace cally e Use Punch 1 Position the song either at bar 1 or anywhere prior to the mode with area to be punched in on or w o 2 Select the track you are punching in on fa 3 Enable Replace Mode Replace mode determines whether previous events will be erased while you are recording To enable it either Click once on the Replace Mode bu
40. set Sample Rate 175 adjust regions in the Arrange Window 180 make copies of Regions 180 change the size of Regions 180 adjust a Region s Anchor Point 180 re position Regions that have been moved unintentionally 180 Logic Audio Guidebook
41. the Arrange Window s Instrument menu so for the sake of saving space we ll hide it from that menu Typically you will be assigning the sub channels of the Multi Instrument to Arrange window tracks and it is unlikely that you will want to assign the whole Multi Instrument to a track pe MIDI Out 330 To hide an Instrument simply uncheck the box next to fru O 0 the word Icon in the Multi Instrument s Parameter val O 100 Box 3 Enable the desired number of sub channels You must enable a sub channel before it will appear in the Instrument Menu in the Arrange window You do this by simply clicking the numbered square that corresponds to the channel you wish to enable Set up sub channels for each of the MIDI channels on which the associated MIDI device is listening DO NOT attempt to choose a port or channel for the sub channel The port is set by the whole Multi Instrument and the channel is the same as the sub channel number This cannot be changed Multi Instr 4 Choose an icon for the sub channel You choose an icon for the Multi Instrument or any sub channel by clicking on the icon to the right of the Instrument menu checkbox The main purpose for the icons is to make the object easier to recognize on the Arrange window s track list and Instrument menu so choose an icon s that best repre sents the listening MIDI device Logic also has a preference for ordering the Instrument menu by icon a option we recomm
42. to the right of the selected track 5 Play back the results Go back to bar 1 and click the play button on the Transport window 1 You should now hear your performance played back to you Quicktime Tutorial Your first recording Logic Audio Guidebook 1 31 Quick Start Logic Audio Guidebook 1 4 Volume and Pan Check As a final check of your MIDI system let s test that MIDI Volume and Pan messages are doing what they re supposed to do how to To make this easy we ll start by turning on Logic s Cycle Mode ee This will cause Logic to continuously repeat the section you just messages are recorded being sent and recieved properly To enable Cycle Mode l 1 Click the button on the Transport with circular icon N 2 Set the Start and End points to Cycle from Instru Adjust the boundaries by click dragging the lower left and ment Param A z eter Box in right hand corners of the highlighted poriton of the Bar Arrange ruler that runs along the top of the Arrange window Window e make the Transport play a select To Adjust Volume and Pan from the Instrument Parameter section box repeatedly 1 3 y Cycle Mode Find the Volume and Pan settings in the Instrument Param eter box The Volume and Pan settings are located just below the Program Change setting in the Instrument Parameter box They are denoted as Vol and Pan respectively Enable Volume and Pan Click the check box to the right of Vol and Pan Sta
43. up If you chose to use OMS when asked the first time you booted Logic AND you are still using OMS then select a track that contains an Instrument corre spondsing to one of your OMS Instruments 4 Windows Select the track that says 1 Grand Piano 1 3 Check for MIDI Activity Logic s Transport window contains a handy MIDI activity meter that makes it easy to see if MIDI data is coming in and or leaving the program It is located in the upper right hand corner of the window and looks like this when there is no data present 6 Fd Fd hd 65 Logic Audio Guidebook 1 23 Quick Start Your MIDI interface also probably has LED indicators which will help us to determine if data is travelling the route it s supposed to When you strike a note on your controller device i e the MIDI keyboard or other device from which your are entering MIDI data the following events should occur e The MIDI Activity meter should register data going in and out e Both the In and Output lights of your MIDI interface should light up If you are using a generic single port MIDI interface then you may skip to the next section concerning checking that Pan and Volume changes are working properly If you are using Logic Audio Windows and are not getting output or the output is going only to your internal sound card then DO NOT skip the following section 4 Set LOGIC s Multi Instrument to address a specific o
44. value TST ine does not change the actual position only the way the it is Exonet tisi represented Select events of just one type from the beginning of the Song If you wish to have the positions measured from the beginning of the Sequence select Event List gt View gt Local Posi tion i NOTE Normally an event s position is measured You can edit the values in this column either by scrolling any of the four digits or double clicking and typing in a new position In the latter case use a Space or to delineate between the bar beat division and tick values Remember that Logic will insert 1 for any missing positions to the right of Logic Audio Guidebook 5 129 the numbers typed in Typing 5 3 for example will render 5 3 1 1 im Edit FUE Mal HUH VAL LENGTH INFO P Press Program STATUS CHA HU VAL LENGTH INFO The Status is only for display You can t transform one type of MIDI event into another at least not here e The Cha Num and Val columns show the event parameters All three of these parameters can be edited by scrolling or double clicking and typing in new values m Edit Functions View Coli Cha is the MIDI channel This is the channel that was the event came in on In other words it was the channel your controller was transmitting on when you initially recorded the data Normally this value will not effect the channel the data is being played back on because it is ov
45. 100 Punch in out and add data without Replace 101 MIDI Step Time Recording 102 Step time Record notes into the Sequence 104 Special MIDI Step key Commands 105 Editing Working in the Arrange Window 108 Sequence Parameters 108 Converting Sequence Parameter settings to destructive edits 112 Moving a Sequence to a different position or track 113 Changing Sequence Boundaries 114 Making Aliases Copies amp Loops 115 Stopping a loop 117 Changing Aliases amp Loops into Real Copies 118 Merging Sequences 118 Cutting Sequences 122 Working with Folders 125 Working in the Event List 128 Other Event list objects 131 Filtering the display of Events 132 Adding Events 133 Copying Events 133 Other Buttons Menus 136 Working in the Matrix Editor 137 Quantizing selected notes 139 De Quantizing Notes 141 Working in the Score Editor 142 Controlling note display 146 Inserting Event 147 Copying Moving Events 148 Changing the Clef type 150 Time and Key Signatures 150 Mix Automation 152 Logic Audio Guidebook Table of Contents HyperDraw Another Mixing Tool 153 Other Useful Editing Tools 155 Markers 155 The Event Float 157 Global Editing 158 Demixing 159 Using the Computer Keyboard to nudge values 160 Reclock 161 Using Lock to SMPTE Position as a method of reclocking 165 Working with Audio Audio Hardware Selection 170 Setting the Record Path 172 Recording Audio 175 Selecting an audio track 175 S
46. 3 81 What makes Logic Special 3 4 Working with Key Commands One of Logic s most beneficial features is the ability to set up key command equivalents for the vast majority of Logic s operations This includes most menu functions as well as many tasks that only available as key commands In this section we ll explore Logic s Key Command window To open the window select Windows gt Key Commands Like the Event editor the Key Commands window contains a list and only a vertical zoom tool which changes the print size There is the usual parameters column at the top of which is a collapsible window showing the details of the currently selected key command row Below this are several buttons The first four buttons are used when assigning key commands and the last three are used when trying to find key commands You ll quickly discover that with so many possibilities these last three buttons are extremely helpful Key command window s views Here are some ways to change what is viewed in the Key Commands list 1 Click the Hide Unused button Now only the tasks that have been assigned key commands appear in the list Typically this makes the list considerably shorter 2 Click the Hide Used button how to find out to what task a key is assigned find out which key is assignedtoa task assign your on keys to tasks trigger key commands from your MIDI keyboard print a list of your key commands Hide Unus
47. An audio track is any track in the Arrange eel Audio 1 window which has an Audio object assigned to it When you first load Logic Audio the 2 HA Audio 2 first 4 8 tracks depending on your system will already be set up in this way Select the audio track assigned to Audio 1 and proceed Sa Bd audios to the next step 4 few Audio 4 4 Select the correct Input Before record enabling the track you should check that the input source for the Audio object matches the input to which you are feeding signal On systems that allow for this the input is selected in the second box above the fader knob on the Audio object under the figure I O To see the Audio Object double click on the track right where it says Audio 1 This should open up what is called the Environment window The Audio Object is the the object that looks like a fader strip If you don t have this option it simply means that you have only two inputs or that your inputs are hardwired i e input 1 always goes to 1 input 2 to 2 etc If you have only two inputs then input 1 feeds all the odd numbered tracks and input 2 feeds all the even numbered tracks 5 Record Enable the Track To record enable the audio track either e Click the Audio object Rec button or Logic Audio Guidebook 1 36 e Click the record enable button on the track When you Record enable a track for the first z5 Audio 1 time a file se
48. DE 2 VIBRA CRASH 2 COWBELL SPLASH High TOM CRASH 1 High TOM Mid TOM i NOTE Any changes you make to a selected note will also apply to all other selected notes but they will not appear in the Mapped Instrument window until the note selection is changes Logic Audio Guidebook MIDI Setup and Configuration Naming notes High TOM I CRASH l You can name an individual note by double clicking on its name to the right of its key When you do this the note becomes the only selected note you can not name multiple notes at the same time When a Mapped Instrument is created the notes corresponding to keys D 0 through D 5 have the standard GM note names The notes corresponding to the remaining keys have the ordinary pitch names At the top of the keyboard is a menu named Initialize the only menu for the Mapped Instrument window where you can reset the names for all selected notes There are only two choices for names here the standard note names and the GM drum names Any other names must be entered manually Re mapping note pitches Re mapping a note means setting the pitch that is output to something different then the pitch that is input The note will be re mapped whenever it passes through the Mapped Instrument i e when the Mapped Instrument is the current thru instrument or when it is on a track assigned to the Mapped Instrument The output note is set in the Mapped Instrument window s Output Note c
49. From the Arrange window select the Sequence to be De Mixed 2 Select Arrange gt Structure gt SplitiDemix gt Demix by Event Channel Logic attempts to place the de mixed sequences on tracks assigned to Instru ments whose MIDI channels are equal to the de mixed event s event channel Whew In other words events that were originally on Channel 1 will be placed on the next available track that has an Instrument assigned to channel 1 etc If Logic cannot find such a track it will create new track to accomadate the new sequences De Mixing by Pitch 1 From the Arrange window select the Sequence to be De Mixed 2 Select Arrange gt Structure gt SplitiDemix gt Demix by Pitch LOGIC pastes the new Sequences consecutively into newly created tracks Using the Computer Keyboard to nudge values In the Event List we changed MIDI event parameters by either scrolling the numerical display or double clicking and typing in values In the graphic editors Matrix and Score we also grabbed notes and dragged them to different locations or pitches You can also do many of these things from your computer keyboard There are two ways e Assign and use the Nudge key commands These key commands which all appear in the Arrange and Various Sequence Editors section of the Key Commands window allow you to nudge the selected notes position length pitch and channel For position and length there are separate commands for bar beat
50. If you open it from the Audio window the time ruler begins at zero There are two different menus in the Sample edit window which access file editing functions The first Edit contains a a list of standard Sample edit features such as Normalize Gain Change Reverse etc The second Digital Factory accesses the more advanced features such as the Time and Pitch Machine II the Groove Machine Audio to Score Audio Energizer etc Instead of duplicating material already covered in your owners manual this section simply runs through a series of short exercises demonstrating how these features are generally accessed Basic editing of audio files You follow the same basic steps to apply any of the edit operations listed under Sample Edit gt Edit In this example we ll Normalize an audio file a basic process which increases the output level of a file until it s peak is at 100 To normalize an audio file 1 Select the portion of the audio file you wish to process When you first open the Sample Edit window the portion selected is equal to the Region s boundaries To process a different selection click drag your mouse over the waveform in a manner similar to the way you highlight text Logic Audio Guidebook 6 192 Working with Audio in a word processor You may use the Shift key to increase the size of your selection without moving the start position as follows e click once in the waveform area towards the beg
51. If you wish to change this to 48khz select Audio Window gt Options gt 48000 If you have imported audio be sure that this setting matches the inherent sample rate of the files you are playing back otherwise they will play back at the wrong speed Also if you are recording digitally check that this setting matches the setting on the machine that is your digital source Record enabling the track To record enable the audio track either e Click the Audio object Rec button or e Click the record enable button on the track i aa Audio 1 audio object should respond to incoming signal If they don t double check NOTE Once the audio object is Record enabled the level meters on the that all of your hardware connections are correct and intact Starting Record Once you re ready to perform just hit Record via transport or key command and play away Most record functions behave exactly as they do for MIDI so if you ve read through the previous chapter on MIDI recording you should already know your way around the Arrange and Transport windows if you didn t then perhaps you should review that section now When Logic Audio begins recording you should see the following window pop up Logic Audio Guidebook 6 177 Working with Audio Recording Audio Remaining Time 4 58 The progress bar and time counter display the remaining recording time The time is determined either by the Maximum Recording Time v
52. PTE Position of notes Select all notes then choose Matrix or Event gt Functions gt Lock SMPTE Position 7 Adjust the Tempo Now change the tempo again as in step 5 and notice that the notes move along with the SMPTE markings The notes are locked to their position intime and the Sequence will sound the same no matter what tempo changes you make in Logic If you look at the Sequence in the Event List you will see a little lock icon next to each note 8 Adjust first tempo event until fifth quarter is at 2111 Change the tempo at position 1 1 1 1 so that the fifth quarter note is exactly at position 2 111 The easiest way to do this is to change one digit in the Tempo List then use the and keys to nudge that digit until the note is as close to 2 1 11 as possible Then change the next digit to the right and nudge again etc 9 Input new tempo event at 2111 Set Logic s Song Position to 2 1 1 1 and create a tempo event in the Tempo List at this position Do this by clicking the Create button in the Tempo List window 10 Adjust second tempo event until ninth quarter is at 3 1 1 1 Change the tempo event at position 2 1 1 1 until the 9th quarter note s position is 3111 11 Input new tempo event at 3 1 1 1 and adjust tempo Insert at tempo event at position 3 11 1 and change its value until the 13th quarter note s position is 4111 12 Unlock all notes 13 Select all the notes and unlock them by ch
53. Studio 4 MIDI Time Piece MIDI Express Studio 64 you should know what speed you ve set the interface to perform at This is generally referred to as Normal or Fast speed within the interfaces documentation It is often set simply with a switch on the front panel of the interface but in some cases i e the Studio 5 this setting is switched in software In still other cases i e the Studio 4 the setting has to be made in both software AND the front panel Logic Audio Guidebook Quick Start BR windows You must make sure the proper drivers are installed for your MIDI interface If you are running a Windows system then you simply need to have installed the correct drivers for your MIDI interface It is also generally a good idea to make sure that you have the latest drivers since improvements and bugfixes are made to these drivers all the time Once you have the answers to these questions proceed through the following steps Windows users can skip over the next section and proceed to the following section on page 22 Check MIDI Thru E MacOS 1 Open File gt Preferences Select Preferences from LOGIC s main File menu The window you now see should look like this Logic Audio Guidebook Quick Start Preferences Communication Built in LOGIC MIDI Drivers in use Dy E Modem Port O Printer Port Check for MTP HE x MTP Cable Mode O Fast Speed O PowerBook Bug Fix mode Pia pet Rig o a O Release Modem and Pr
54. The Mapped Instrument is ideally suited for that type of MIDI device Creating Instrument Objects You must now decide which MIDI devices you need Environment objects for That means it s time to consult your MIDI Studio Inventory The important column is the Listen Chans column You will want an Environment object for each item i e row where there is an entry in the Listen Chans column These are the MIDI devices in your studio that receive data i e the listeners in your studio Creating an instrument object in the Environment is simple 1 Choose Environment gt New gt Instrument Multi Instrument Mapped Instru ment remember the slashes I indicate alternatives to choose from Logic Audio Guidebook 2 43 MIDI Setup and Configuration 2 Name the Instrument via the Parameter Box Rename the object by clicking on itsname at the top of its Param eter Box and typing in a name Cha MB All Pra _ i that will help you remember the Wo1 _ 185 listening MIDI device Pan _ 64 NOTE An Environment object s Instrument Parameter Box is displayed in the Environment window s parameter settings column whenever that Environment object is selected The one thing that is always visible is the object s name The rest of its parameters will be hidden if the Parameter Box has been minimized To the left of the object s name is a triangle gt 3 1080 pointing either to the right or downward when
55. Track Bus Auxiliary Input or Output objects each type having it s own special function The type that all systems have in common is the Track Audio object This is the type that you will most often interact with as it is the type that you assign to a track for recording and playback of your audio m I _ A very special attribute of an Audio object is it s ability to automat ically reconfigure itself to conform to the capabilities of the partic ular audio system currently in use The beauty of this design is that it is very easy to load and play your song files on different computers with various audio system configurations If you don t grasp all of this right now don t worry It s not too important that you understand this in the beginning because all the objects that your system supports are automatically created for you when you first start Logic Audio Once you ve used the program for a while and wish to know more about these different types of audio objects consult the relevant portions of the Logic Audio manual for details Logic Audio Guidebook 6 174 Working with Audio 6 3 Recording Audio Once you ve defined the Record path you are ready to record oasi Selecting an audio track e prepare a An audio track is any track in the Arrange window which has an track for Audio object assigned to it When you first load Logic Audio the recording first 4 8 tracks dep
56. Version 3 1 1998 Emagic GmbH Table of Contents How to use this Guidebook How to Index Quicktime Tutorials OLIC A U D 1 0 19 D 1010 G Quicktime Tutorials Getting Started e Your first recording e Logic s Parameter Boxes General Functions MIDI Setup i e Copying Objects e Environment Views e Splitting Objects e Muting Tracks and objects Solo Mode e Markers e Multi Instruments e Basic OMS Setup e Using Sample Cell Step Recording Playback Parameters e General Audio Specific Functions e Setting the Record Path e Adding audio files e Quantize e Transpose Velocit i gt e Adjusting Region boundaries namics y e Audio Crossfades Gate Time Naming audio files and Delay Regions Strip Silence Transport Functions e Autodrop Cycle Recording Setting up the Metronome Setting the tempo The Tempo List Table of Contents How to use this Guidebook Basic Structure 9 Reference Tools 10 Other Conventions 10 Special PDF Functions 12 Quick Start Basic MIDI connections and Settings 18 Set Interface Preferences 18 Check MIDI Thru 22 Program Change Response Check 29 Record your first MIDI track 31 Volume and Pan Check 32 Audio System Check 34 MIDI Setup and Configuration Preliminary Steps 40 Logic s Default Song 40 Saving your Song 40 Environment Basics 41 Beginning Setup 41 Controlling the various view options in the Environment 41 The Environment La
57. You will learn everything from how to specify what audio hardware you re using to how to properly manage your audio files We will also spend some time examining the avail able real time and destructive DSP options The information is organized into the following sections Audio Hardware Selection Setting the Record Path Recording Audio Editing Regions Useful Audio File features Destructive Audio Processing Real time DSP Audio File Utilities Logic Audio Guidebook 6 169 Working with Audio 6 1 Audio Hardware Selection LOGIC Audio is able to address various types of audio hardware It can even record and playback through multiple systems simultaneously The first task is therefore to tell Logic Audio what type of system s you own Before proceeding check that your audio system is listed in the following compati bility table All DAE supported Digidesign systems Digidesign s AMIII including ProTools Ill Pro Tools Project Session 8 AMII and AMIII Yamaha CBX D3 or D5 Soundscape SSHDR If your hardware is listed in the table then you are ready to begin 1 Open File gt Preferences gt Audio Extensions This opens the Audio Extensions Preference window which is where you enable Logic Audio to communicate with the audio hardware you are using 2 Select the options that correspond to your hardware Under normal circumstances Logic automatically recognizes the hardware
58. a track merged into one This is generally a good idea for example when preparing the score for printout Fortunately there is a dedicated feature for performing this task on all selected sequences Logic Audio Guidebook 5 120 To perform this operation on your whole song 1 Select all the Sequences in the Arrange window eda T gue ES vibes 1 1 merged i bass1 1 merged pagina trumpet 2 1 merged Fi If you only want to merge the Sequences on a selection of Tracks select only those Sequences before performing this operation Using the Merge function to add controller or other data to an existing sequence While it may be more common to use the merge operations horizontally i e to append sequences to one another there are times when you may wish to merge Sequences that are playing at the same time and by the same instrument A good example is when you have added controller or other data to a track and the new recordings are in new sequences perhaps even on separate tracks Logic Audio Guidebook 5 121 Imagine that when you recorded the parts or your piece you were concerned with the notes and didn t bother with the other MIDI controllers foot pedal modulation wheel pitch bend etc It s often easier to add this information after the fact espe cially for Sequences that were step time recorded Let s add some controller data and pitch bend to one of the Sequences 1 Select the Track of the part to add c
59. about the Environment is that all MIDI data starts and ends there all messages pass through the Environment on their way into and out of Logic From the Envi ronment they get sent to Logic s Arrange window for recording and from the Arrange window they get sent back to the Environ ment for routing to the desired MIDI device You can find out more about the Environment and its powerful features in your Logic manual and the Environment guide that comes along with it but in this chapter we re primarily concerned with getting MIDI messages in and out of Logic Beginning Setup When you open Logic s default Song what you see is Logic s Arrange window and a floating Transport window We ll discuss the Arrange and Transport windows in more detail in the sections to follow but right now let s get on with the business of customizing Logic s Environment To start the process of matching the Environment to your MIDI studio open the Environment window by selecting e Windows gt Open Environment how to create an Instrument object in the Environment find the Instrument Parameter Box protect the Environ ment from accidental alterations hide or show the param eter sections to the left of most windows decide what Environ ment object to use for each of your MIDI devices When the Environment window opens move and resize it as necessary to fit your screen Controlling the various view options in the Envir
60. ake A quick way to do this is to simply hit the Esc key twice lia TIP You can bring up a floating Tools palette at the cursor position by typing the Show Tools key command Esc by default Then you can choose a tool by clicking on it or by typing the tool number The Pointer tool is 1 the Pencil tool is 2 etc counting clockwise around the palette TIP Mac Only You can have two tools easily available at one time by assigning an alternate tool which will be active whenever you hold down the Command key To assign an alternate tool just hold down the Command key and select the desired tool 7 Lengthen the new Sequence Newly created sequences default to being only one bar long so you ll usually want to lengthen them after they are created You can do this with the Pointer tool by clicking on the lower right edge of the Sequence and drag ging You will know you re ready to drag when the cursor turns into a Logic Audio Guidebook 4 103 Mac pointing finger Windows Left and Right arrow symbol In this case make your new sequence about the same length as the Sequences you ve just recorded To enter notes using Step time recording you need to be in one of Logic s three main editor windows Matrix Score or Event For this example we ll use the Matrix Editor Open the Matrix editor window for the Sequence by selecting the Sequence and choosing Windows gt Open Matrix Edit Step time Record notes into the Sequen
61. akes Logic Special chapter tures Let s create a Folder for the three choruses of your Song 1 Select everything in the Arrange window You can do this in several ways e Shift Click each object except the Loops e Rubber band select all the objects e Choose Arrange gt Edit gt Select All or use a key command for this Logic Audio Guidebook 5 126 2 Pack everything into a Folder by choosing Arrange Window gt Structure gt Pack Folder A Folder is a container just like a Sequence except that Folders can only contain Sequences or other Folders In other words Folders cannot contain actual MIDI events When you pack a Folder Logic puts it on a Track whose Instrument is Folder This is NOT an Environment object it is one of two things on Logic s Instrument menu that is built into Logic the other is the No Output object a special Instru ment generally used to disable MIDI Thru If there is no Folder Track in your Arrange window Logic creates one when you pack a Folder Some important points to remember about Folders e You can unpack Folders any time you want To see this select the Folder you just created in step 2 above and choose Arrange gt Structure gt Unpack Your Song should return to its original struc ture Now pack the Folder again and we ll explore Folders some more e You get inside of a Folder by double clicking on it This is called changing levels becaus
62. alue you have pre defined or if you have disabled that option the available drive space Differences between Audio and MIDI recording options While most of Logic Audio s record options are functionally identically for MIDI and audio recording there are a few important differences The Merge New Recordings with Selected Objects option does not work for audio recording Logic Audio always creates a new audio file every time you record so it is not possible to destructively replace material in an existing audio file The Replace Mode option is non destructive for audio Functionally Replace mode is the same for audio as it is for MIDI The difference is that it is non destructive i e the original audio file being recorded over is left intact The only thing replaced is the original audio Region Remember with MIDI recording Replace mode permanently erases the old data NOTE This is not how it may appear in the Arrange window when you drop in and out of record on an existing track the area recorded over looks as though it has been erased What in fact has happened is that two new audio regions have been created one before and one after the newly recorded material Always remember edits performed in the Arrange window are always non destructive because it is the audio regions which are edited not the audio files themselves Logic Audio Guidebook 6 178 Working with Audio Cycle Record option differe
63. and connections Before you can do this you must know a few facts about your system You must know the type of interface you are using There are two basic types of MIDI interfaces e Standard single port interfaces which provide for a maximum of 16 MIDI channels for each port they are connected to This includes an interface like the Studio 3 which is basically just two interfaces in one each of which gets connected to a separate serial port on your MacOS e A multiport interface which provides multiple discrete sometimes called virtual ports for the serial port it is connected to You must know which outputs of the interface each of your devices is connected to If you have a multiport interface you must know which MIDI outputs go to which MIDI inputs of your MIDI devices We are also assuming that you have made all the proper MIDI and serial port connections as per the instructions that came with your interface E MacOS You must know which MacOS serial port the interface is connected to Basic MIDI connections and Settings how to set Prefer ences that match your MIDI inter face select and define outputs from Arrange view using Instrument Parameter Box check that MIDI thru is working check that LOGIC s MIDI settings are set correctly for your MIDI system create a new instrument from the Arrange window If you are using a multi port interface such as a Unitor 8 Studio 5
64. arameter gt Turn Loops into Real Copies TIP Youcanalso choose to turn Loops into Aliases This allow you to freely reposition and edit the Sequence parameters of the Loops once they are Aliases but without add extra MIDI data to your Song Since we no longer need the Folder to contain the three Loops move out of the Folder and for simplicity unpack it by selecting it and choosing Arrange gt Struc ture gt Unpack Folder Merging and Cutting Sequences Merging Sequences A common function you will likely need to perform at some point is to glue two or more sequences together Logic generally refers to this as merging sequences There are few different ways to perform a merge operation all of which are quite simple to do Logic Audio Guidebook 5 119 To Merge selected sequences together 1 Select the sequences you wish to merge You can do this either by shift clicking or lassoing them Selecting a track will select all the sequences in the track unless Cycle is on in which case it will only select those sequences within the boundaries of the Cycle 2 Click on any one of the sequences using the Glue Tool OR select Arrange gt Structure gt Merge gt Objects Digital Mixdown OR use the definable key command called Merge Objects Mac default Shift M Windows no default e To merge all sequences on a per track basis It is sometimes more convenient to have all sequences in
65. ation This is useful when you wish to manipulate the copy without affecting the original or vice versa TIP Logic defaults to snapping your movements to the nearest beat at extremely low zoom levels the grid becomes the bar To force the grid to the subdivision of the beat hold the Control key down after click holding the mouse To force it to the tick hold the Control and the Shift key Logic Audio Guidebook 6 180 Working with Audio Variation 2 To create a copy of a Region which is just a new instance of the same Region i e any alterations affect both the original and copied regions e Select the region to be copied e Hold Shift Option Mac down and drag the Region to a new location TIP f you wish to do any Sample based editing i e Gain Change Pitch Shifting etc on a file without altering the original create an independent copy using the Option drag method just described then select Arrange Window gt Functions gt Convert Regions to Individual audio file You can now work with the new file without affecting the original Regions vs Audio Files It won t be long before you ll want to get down to the business of editing your recordings but before doing so it is important that you understand the differ ence between Regions and Audio Files The term Audio File refers to the actual file that resides on your hard drive Any editing that effects an audio file is destructive i e the file itse
66. but for now we ll simply perform a few edits while inside our folder then unpack it That way we can continue to explore Logic s editing features without worrying what level we re on Logic Audio Guidebook 5 128 5 3 Working in the Event List The Event List window displays events in an alpha numeric list It is the oldest type of edit window used in a sequencer and is how to still perhaps the most efficient It is also the only edit window in Logic where you can effectively view and edit any level ofyour open the composition i e not just MIDI events but Sequences and Ri Folders as well IR Select the Sequence you just added mod wheel and pitchbend to l and open the Event List by choosing e edit event a parameters Windows gt Open Event List Segoe 7 7 f List The Event List window will open up and you will see a list of all the MIDI events in the Sequence e add events to the Event List Here are two important points to remember about the LEE ere List e Time is represented vertically The events in the list are in chronological time order The de various event information is organized into columns TRIO e The left column shows the position of each event in the list n ea The four numbers indicate bars beats sub division and ticks The sub division value is variable and is defined by e quantize the Display Format value which was discussed in the selected Recording chapter Keep in mind that changing this
67. ce 1 Set the Song Position to the beginning of the Sequence 2 Turn on Step time Recording Click the MIDI In button the button labeled IN just below the Catch button This enables Step time Recording 3 Set the Display Format value to the smallest note you ll need If you re only entering quarter notes use division 1 4 If you ll be entering quarter notes and 8th notes use division 1 8 You can change the division any time you want even while holding down notes so you needn t be too fussy about the choice 4 Play notes on your MIDI keyboard The notes will appear in the Matrix editor as you enter them 5 When you are finished turn Step time Recording off This is another good habit to get into If you leave it on anything you play on your MIDI keyboard while in this Matrix editor window will be recorded To Create Chords Logic doesn t step until all notes are released Until that time Logic records any new notes at the current Song Position i e creates a chord To Lengthen a note as its being input If you step on the MIDI sustain pedal MIDI controller 64 or hit the TAB key while holding a note the note is lengthened by one Display Format value For example if the Display Format setting is 8 for 8th notes and you want to enter a quarter note step on and release the pedal once before releasing the note To input rests If you step on the MIDI sustain pedal MIDI controller 64 or Hit the TAB key witho
68. ck hold directly on this text a flip menu should pop up which lists all MIDI output drivers currently installed in your system Select the driver which identifiesthe MIDI output you wish to address you may need to consult your MIDI interface s documentation documentation ifthe name of the driver does not clearly identify the device output Ok that s it When you now perform the check as per Step 3 you should see the proper output light on your MIDI interface light up and you should hear the corre sponding MIDI instrument play Close the Environment Window and move on to the next section Logic Audio Guidebook 1 28 1 2 Program Change Response Check Now that Logic is communicating with your MIDI interface correctly we ll check to see that the MIDI device at the recieving howto end is responding normally to Program Change messages e test that Program change messages are f being sent NOTE Program Change messages are a special class Sia fe of MIDI message which allow you to remotely call up properly different patches on a MIDI device Only the oldest of MIDI devices do not respond to this message but many select devices allow you to disable enable the reception of the this patches from message You must make sure that the device being tested is set the Arrange up properly to receive these messages before proceeding TEOR 1 Find the Instrument Parameter Box i The Instrument Parameter box is displayed in the column
69. der itself will not update in response to the automation The other limitation of this option isthat you cannot record multiple channels of automation of one track That is because MIDI data in a sequence is always re channelized by the channel of the Instrument assigned to the track on which it is playing So for example if you recorded fader movements for channel 1 and 2 on a track assigned to an Instrument set to channel 1 the channel 1 fader would respond to both channels of data and fader 2 would not respond at all e The fader or GM Mixer that generated the data This is generally a better method than the first because it causes the on screen faders to move in response to the automated changes If you re using the GM Mixer then you can record multiple channels of automation on a single track The mix data will be sent to the channel it is intended for because each event is distributed according to its event channel A Cable Splitter that is cabled to the faders or Audio objects generating the data This method uses an Environment Cable Splitter object as a pipeline to distribute the data to the faders being automated A good example of this is the A Playback object that Logic Audio creates in its default song This object is a Channel Splitter cabled to all of the Audio Objects If you re using single fader objects or the Audio Objects this is generally the best option Logic Audio Guidebook 5 153 NOTE Logic has thr
70. division called Format and tick 5 e Use the and keys on the numeric keypad after first making an adjust ment with the mouse For example after you ve changed a note s pitch in the Event List using the mouse using the or key will again change the pitch by one increment This only works with numerical displays however Logic Audio Guidebook 5 161 Reclock When you enter data using Step time Recording or by playing along with Logic s metronome your performance will fall suitably within the bars and beats structure of the song This insures that quantization will have appropriate musical results and that the score window can properly notate the events But what happens when you record freely without a metronome or import a Sequence with unknown tempo changes If the music is of a particularly rubato character i e has a lot of varying tempi any quantizing will likely lead to disaster and the score could end up virtually unreadable To illustrate this walk through the following steps 1 Select all the Sequences in your current Song and mute them You may find it easiest to first pack them into a Folder and then mute the Folder 2 Select an empty Track and assign it a relatively percussive Instrument Drums bass or even piano is good a string pad is not the best choice 3 Record quarter notes without metronome With the metronome off record a series of quarter notes as regularly as you can 4
71. e Audio object and can by altered by simply click hold dragging your mouse up or down Alternatively you can double click on the value and input a number directly from your computer s numeric keypad User configured DSP systems The term user configured is used loosely here to describe those systems where you can control the bussing of the audio signal and insert multiple effects into an Audio object Essentially this covers all systems besides the EQ only ones just described this includes Logic Audio s own host based DSP the Yamaha CBX s on board effects and Digidesign s elaborate TDM plug in system While each system has it s own specific set of limitations and capabili ties the basic methods for inserting an effect or bussing an audio signal are essentially the same for all setups Inserting an effect If it is possible to insert an effect into the output path of an Audio object there will be at least one blank rectangular box at the top under the word Inserts It should look something like this the figure to the right Logic Audio Guidebook 6 196 Working with Audio To insert an effect e Click hold your mouse in this box e Make your choice from the resulting drop down menu e Double click the effect name to open the effect parameter box NOTE The Link button in the effect parameter box works similarly to the x way it does for other windows If it is selected then double clicking on an ins
72. e are vertical gridlines through the editing part of the window e Solid lines indicate bars e Fine dotted lines indicate beats e Coarse dotted lines indicate divisions e There is a Display Format setting and Quantize menu to the left of the time line These serve the same function as in the Event List discussed previously TIP f you want to know how many divisions there are per quarter note divide by 4 For example 12 12 divisions per whole note 3 divisions per quarter note 8th note triplets Logic Audio Guidebook 5 139 e The In and Out buttons serve the same purpose as in the Event List TIP Youcan use the computer s left and right arrow keys to move the selec tion back and forth within the Matrix editor If you hold down the Shift key notes will be added to the selection If the Out button is on Mac blue Windows gray you will hear each note as it is selected If you keep holding an arrow key the whole Sequence will play back on a note by note basis forwards or backwards e You can move selections around within the Matrix editor window Moving the objects around changes their pitch and or position e You can change the length of all selected objects by clicking at the right edge of any of the selected objects and dragging Mac The pointing finger cursor indicates length change The full hand cursor indicates position change Windows The left right arrow indicates lengt
73. e it doesn t open a new Arrange window it just moves down a level to the inside of the Folder When you 5 move inside the Folder it appears that you re back to your original view the way things were before you packed the Folder If you look in the Arrange window s Title Bar you ll see the name of your Song followed by a colon followed by the name of the Folder you re inside of Logic Audio Guidebook 5 127 N OTE You can always tell where you are in any of Logic s windows by looking at the Title Bar Each level is indicated by a colon no colons for the top level one colon for the 2nd level etc You get outside of a Folder by double clicking on any empty space in the window s workspace You can also click the level button at the left end of the Menu Bar This button looks like a black square within a gray square Finally there are key commands available for going between levels These key commands have no default assignment Folders have their own parameters The Sequence Parameter Box becomes the Folder Parameter Box when a Folder is selected This means you can transpose loop quantize etc every thing in a Folder at the same time You can Loop Folders and make Aliases or copies of them For example you might wish to loop the three chorus structure you created above then record melody Sequences spanning several Loops As you spend more time with Logic you will find many powerful uses for Folders
74. e part this step will just select everything 4 Limit the selection to the first chorus by choosing Matrix gt Edit gt De select Outside Locators 5 Quantize to the same value as the Display Format setting e Click on the Q button to pop open the Quantize menu e Select the same setting as is displayed in the Division box above 17 amp Note lf 1 12 Hote 1 16 Note 1 32 Note 1 46 Note 1 64 Note You should now see the notes in the bottom voice within the Cycle Locators adjust slightly to line up exactly with the grid lines 6 Playback this chorus of your song How this sounds will depend on the kind of material in the Sequence and how close your playing was to the metronome in the first place The important points to have learned are you can quantize a selection of notes the Matrix editor makes it easy to see the results and there are various useful selection techniques The more you use Logic the more you will appreciate these extra little features 5 TIP You can use the Matrix editor s Q tool to selectively quantize notes or selections of notes You can also assign key commands to quantize and quantize again Logic Audio Guidebook 5 141 De Quantizing Notes You can perform the opposite of the above described feature i e you can defeat the Se quence Parameter Quantize for the selection of notes Logic refers to this as De quan tize The procedure for applying this option is easy 1 Se
75. e set up for example The primary advantage of the Mapped Instrument is that you can name each note so that when you re working in one of Logic s editors the note is identified by that name instead of by its pitch Mapped Instruments also make it possible to individually assign a note its own channel and cable output which allows you to spread notes among several MIDI devices or Environment processes The first thing that happens when you create a Mapped Instru ment is that a new window called the Mapped Instrument window opens up and becomes the active window This is where you set up the individual note parameters Before we use this window however let s look at the Mapped Instrument s parameters 1 Close the Mapped Instrument window Close the Mapped Instrument window by clicking the close box in its upper left hand corner 2 Select the Mapped Instrument Select the Mapped Instrument by clicking on it 3 Set its port and channel You set the port and channel for the Mapped Instrument just as for a Multi Instrument see steps 1 thru 4 under Configuring Multi Instruments 4 Select its icon just as for a Multi Instrument See step 6 under Configuring Multi Instruments 5 Open the Mapped Instrument window how to open amp close the Mapped Instrument window set the Mapped Instruments parameters re map MIDI notes using a Mapped Instrument name indi vidual notes to match your drum synth set a vel
76. ect Options gt Search for Zero Cross Points Logic will always move the region s boundaries to the nearest zero cross point when you either divide a region using the Scissors tool or other method or adjust a regions start or end point by click dragging in the lower left or right hand corners respectively In the Sample Edit window e Select Edit gt Search for Zero Cross Points Logic will always snap to the nearest zero cross point when you make any changes to the region boundaries or current selection In the Strip Silence window e Check the box in the lower right hand corner Logic will snap the boundaries of all newly created regions to the nearest zero cross point Logic Audio Guidebook 6 191 Working with Audio 6 6 Destructive Audio Processing Any edit which alters an audio file on your hard drive is referred to as a destructive edit Almost all destructive edit processes in Logic Audio are carried out from within the Sample Edit Window The only exceptions are the file utilities such as Delete and Optimizing files which are accessed from the Audio window To open the Sample Editor e Windows gt Open Sample Edit or e Double click Region in Arrange window or e Double click Region in Audio window or e Double click Region in Edit window NOTE f you open the Sample Editor from the Arrange or Event Edit windows the first position on the time ruler is equal to the regions start point in the song
77. ed Now you should only see a single item in the list the Hide Used item that s currently selected 3 Click the Hide Unused button again Now you will see all the possible Key Commands that are not assigned to anything plus the currently selected line because that s always visible 4 Click in the box next to the word Find and type Open Then click the Find button This will show you a list of all unused Key Commands with the word Open in their description Notice that Open Key Commands is one of the items on the list Logic Audio Guidebook What makes Logic Special TIP These buttons Find Hide Used and Hide Unused are the first things to check when you can t find something in the Key Commands window Assigning a key command to an operation In this exercise we ll assign the k key to the operation Open Key Commands 1 Find and Select the Open Key Commands option 2 Click the Learn Key button Now Logic is ready to assign the next key you type to this command Type k to make the k key open the Key Commands window 3 Click the Learn Key button again This is necessary for your keyboard to become usable again otherwise Logic will just keep changing the key for this command as you type new keys TIP Windows Only Key commands won t function if the main menu window bar is active Use the F9 to activate one of the other windows or click on one ifa key command doesn t seem to be working F10 re act
78. edious for inputting long lists of names Fortunately there are several alternatives presented in the Names menu which pops open when you click the downward pointing triangle at the upper far right of the window Shortcuts for entering program names There are two convenient ways to work with program names in any convenient text editor and in Emagic s Sound Surfer Diver The Cut Copy amp Paste choices are for moving name banks all 128 names at a time between Logic and any text editor or Sound Surfer Diver The Update using AutoLink is for automatically drawing names from the Sound Surfer Diver instrument with the same MIDI port and channel assignment check your Sound Surfer Diver manual for details Using bank select messages The pop up menu to the left of the Names menu is for choosing the type of bank select message that the Multi Instrument will send when a program bank is indi cated If you don t see the name of your particular MIDI device here try the first few choices in top down order to see if they work If not you will need to delve further into custom bank select messages a topic well covered elsewhere in your Logic documentation Initializing and using program name banks The flip up menu to the left of the Bank Message menu is the Bank menu This is where you set up separate banks of program names When you create a Multi Instru ment there is only one bank of names If your MIDI device has more than one ban
79. ee useful mixer automation modes Merge Replace and Update For complete details on how to use these automa tion modes consult your Logic manual HyperDraw Another Mixing Tool Guitar On screen mixing consoles are great for real time mixing and displaying or modi fying mixes created with with external hardware controller surfaces However Logic offers another approach to entering editing and recording MIDI mixing information that you should also explore it s called HyperDraw A Logic Editor called the Hyper Edit Windows is also available for manipulating this data consult your Logic manual for details HyperDraw provides a graph like interface for inputting and modifying controller data It allows you to draw controller data patterns directly into Logic Sequences in the Arrange window It is also available in all Logic Editor windows The types of information HyperDraw will allow you to create and edit include all controller information pitch bend note velocities channel pressure a k a after touch and program changes You select exactly which information you wish to work on one at a time please when you enable the HyperDraw view for a sequence or Audio region Here are the steps to create or edit MIDI volume information for a Sequence or Audio Region in the Arrange window using HyperDraw 1 Select a Sequence or Audio Region You use HyperDraw on one Sequence at a time It also necessary to be at a
80. elative position in the song you can usually correct the mistake simply by e Selecting the region or regions in question e Choosing Arrange Window gt Functions gt Regions to original Record Posi tion Be aware that this feature will only work on regions that were originally recorded within that song beat you might want to move the anchor point to a nice even beat position to make it easier to keep track of a region s position Here s a way to do this without disturbing the Regions relative position in the song 1 Click drag the lower left hand corner of the Region to the right until it lines up with the nearest beat you ll have to hold the Control Shift keys down after clicking initially with the mouse so you can move in tick increments 2 Open the Sample Edit window by double clicking the region 3 Click drag the Start position of the audio file to the left while holding down the Option key to uncover the portion of the audio file that was covered up when you shortened the Region from the left C TIP f you ve got audio files that start at some odd numbered tick before a Holding the Option key allows you to move the beginning of the region w o moving the Anchor point which otherwise always snaps to the Region Start point Logic Audio Guidebook 6 186 Working with Audio 6 5 Useful Audio File features Adding audio files Adding audio files is done via the Audio Window 1 Select Window gt Audio
81. electing the Input 175 Setting the Sample Rate 177 Record enabling the track 177 Starting Record 177 Editing Regions 180 Making copies of Regions 180 Adjusting Region boundaries 181 Fixing Regions which have been unintentionally moved 186 Useful Audio File features 187 Adding audio files 187 Matching song and audio file tempos 187 Strip Silence 189 Search for Zero Cross Points 190 Destructive Audio Processing 192 Basic editing of audio files 192 Creating new Regions in the Sample Editor 193 Creating a new audio files from sections of existing ones 194 Real time DSP 196 EQ only systems all DAE hardware except for Pro Tools w TDM 196 Logic Audio Guidebook Table of Contents User configured DSP systems 196 Inserting an effect 196 Inserting multiple effects 197 Mono and Stereo effects 197 Bussing audio signals 198 Audio File Utilities 201 Copy Moving and Deleting files 201 To Delete a file from a Song 201 To Delete files from your hard drive 201 Copy or Moving files on your hard drive 202 Importing Exporting files 202 Optimizing files 203 MIDI Studio Inventory Worksheet Logic Audio Guidebook Table of Contents Logic Audio Guidebook Introduction Well you ve gone and done it In a moment of weakness during the wee hours of a Saturday morning you called the 800 number on the screen and nervously recited the 16 digits of your VISA card number Now the day of reckoning has arrived beca
82. ence Observe that the Event List still shows the MIDI contents of Seq1 3 Select the Sequence named Seq1 4 Click the Link button in the Event List window With a E Mac it will turn red BB Windows system it will turn light blue Logic Audio Guidebook What makes Logic Special 5 Select Seq2 again Observe that the Event List now lists what s in the Arrange window namely Seq1 and Seq2 and that Seq2 is selected Remember there is always only one selection 6 Double click the Link button in the Event List window E Mac it will become blue with a black square in the middle BB Windows it will turn dark blue 7 Select Seq2 again Observe that the Event List now changes to list the contents of Seq2 This is why it is called Show Contents mode the linked window will always change to show the contents of the current selection TIP The Link and Catch buttons can work together to keep the contents of what s playing always in view To enable this feature choose File gt Preferences gt Global gt Allow Content Catch by Position if Catch and Link enabled This is just one simple example of how Logic s windows can work together to make your life easier we ll see a few more in the Editing chapter If Logic is managing what your windows display you don t have to As you work keep the Link and Catch buttons in mind You ll find it saves a lot of clicking Logic Audio Guidebook
83. ence e g notes and other MIDI sequencen data or of the Sequences in the Arrange window or in a Folder nia more later Select the sequence named Seq1 and open the a at Event List by Windows gt Open Event List e create and move between screenset salleviate Mac Command 2 key command eee clutter The window can also be opened using the BB Windows definable key command A lock unlock Screensets An important thing to note about the Event List is that time is copy Screen represented vertically Sets e The events in the list are in chronological time order e Each column displays different information about of each entry At the moment your screen should contain an Arrange window a Transport window and an Event List window Move and size these to fit your screen and personal taste Congratulations You have just created a Screenset In fact whatever is currently on your screen is a Screenset Logic will remember up to 90 of them numbered from 1 to 99 except that no numbers with 0 in them are allowed Here are the most important facts about screensets e The screenset number is displayed next to the word Windows on the global menu bar e Screensets can be locked When a screenset is locked you can still make any changes you like The only Logic Audio Guidebook 3 78 What makes Logic Special difference between locked and unlocked screensets is that changes to locked screensets a
84. ences a ong Settings ows oa each have a flip menu bar at the top of the window Click hold on this bar to access the various categories of select the options In Windows this flip menu is replaced by the na r common tabs used in many Windows95 applications Tor 5 recording Cy cle Mode 2 Select the hardware option that corresponds to the system you re using Under normal circumstances Logic Audio automatically recognizes the hard ware installed in your system and makes the necessary settings in this window If for some reason that automatic system has failed select the box to the left of the hardware that you own Deselect any boxes that are checked next to hardware you don t own or don t wish to use currently In the MacOS example below Logic Audio is setup to use a TDM capable DAE system such as Pro Tools III and an AudioWerk8 card There are other settings here that will be covered later when necessary BB Windows Only If you re using an MME compatible sound card then select the option marked PC AV You must then select both the input and output driver that corre sponds to your card in the flip menu selection boxes provided For now ignore the Force Half Duplex Use Old 2 5 Driver Model and the Delay settings boxes Logic Audio Guidebook 1 35 BY and E If you had to change the system that Logic Audio will use in this window you will have to restart the program before continuing 3 Select an audio track
85. end you enable 5 Set the other parameters Below the channel settings are parameters for controlling the program volume pan transpose velocity adjustment pitch amp velocity input filter and playback MIDI delay If you know that you want particular settings go ahead and fill them in Otherwise leave them alone you can always change them later even from the Arrange window if the need arises Logic Audio Guidebook 2 49 MIDI Setup and Configuration 6 Enabling program selection Multi Instr Multi Instr DO AII The one parameter you DO want to set is the Prg checkbox This will allow you to select programs by name and see their names in the Arrange window s track list To enable it ensure the checkbox is X d ff Program Names and Bank Select messages Once you have set up the Multi Instrument and its sub channels you re ready to deal with program names and banks This is one of the main advantages of using Multi Instruments they can store up to 15 banks of program names 128 per bank to match the programs in your MIDI device Once these are set up the names of selected programs will appear in the Arrange window s track list if the sub channel s Prg checkbox is checked and you will be able to select programs by name in several convenient ways leon Cha pe MIDI Gut 230 NOTE Setting sub channels has no affect on their intended MIDI device listeners these devices still need to be enab
86. ending on your system will already be set Up record in this way enable a track Select one of those tracks or assign an Audio object to a separate track by set the input source for e Click holding in the track recording e Selecting an audio object from the flip up menu e record from digital source In a default song these audio objects are named Audio 1 Audio 2 etc si Sample ate NOTE Ifyou are recording a stereo audio file click on the button with the circle icon in the lower left hand corner of the Audio object The recorded audio files will then be linked meaning that editing one side of the stereo pair will always affect the opposite side as well Selecting the Input Before record enabling the track you must check that the input source for the Audio object matches the input to which you are feeding signal On systems that allow for this the input is selected in the second box above the fader knob on the Audio object under the figure I O If you don t have this option it simply means that your inputs are hardwired i e input 1 always goes to 1 input 2 to 2 etc If you have only two inputs then input 1 feeds all the odd numbered tracks and input two feeds all the even numbered tracks If you are recording digitally then you must use inputs 1 and 2 Unless you have a Digidesign Pro Tools hardware with an 888 i o interface In this case please consult the user s manual for detai
87. epeat step 3 Notice that the SPL now always stays in view This is the whole point of the Catch button it ensures that you re always viewing Logic s current position in the song Logic Audio Guidebook 3 76 What makes Logic Special TIP The important thing about the Catch button is that it is independent for each of the currently open windows so that you can keep some windows at the SPL position and others fixed where you ve set them Now that you are familiar with the various types of windows in Logic you should know about two important tools that are available to help you organize them and control how they interact These two tools are known as Screensets and Link Modes We ll start with Screensets Before going on please record or otherwise create two sequences in the Arrange window and name them Seq1 and Seq2 If you do not know how to do this please consult the Quick Start section of this guide Logic Audio Guidebook 3 77 What makes Logic Special 3 2 Using Screensets Screensets provide a very simple and convenient way for you to manage Logic s various windows They allow you to call up a howto pre configured set of windows with just a keystroke Using them is essential to realizing Logic s full potential Not using them pen and would be like never using your car s 4th gear aleve eot windows The Event List provides a list view of your song s data The list viewa can be of the objects in a Sequ
88. erfaces connected to a single port If you meet one of these three criteria or simply have a strong personal compulsion to use OMS then either select Use when Logic prompts you at startup or if you have already opened the program and chosen Don t Use initially enable the Use OMS if available option found in the File gt Preferences gt Communications window NOTE All of the following instruction assumes that you have already read the documentation that came with your OMS software generally included with your MIDI interface and have properly configured and made current and OMS Studio Setup If you have not done this yet you will need to before proceeding Once Logic is enabled to use OMS there are two basic ways to go about accessing your OMS Instruments The first method is to use specially created Environment objects which Logic can create for you automatically These are referred to as OMS Equivalents While this is the most convenient option the second option is more Logic Audio Guidebook 2 64 MIDI Setup and Configuration flexible It uses a global output map to remap instruments based on their MTP Style Environment cable settings Though you could use a mix of both methods they are essentially mutually exclusive i e only one is required Here are the two methods described in more detail Using OMS Equivalents When OMS is enabled anytime you create a default song by choosing File gt New or if
89. erridden by the Logic Audio Guidebook 5 130 channel of the Instrument currently assigned to the Track NOTE The only time you will probably ever be concerned with this value is when handling polyphonic multi voiced parts in the Score window because Logic uses this event channel to differentiate between poly phonic voices Num displays something different depending on the type of event For notes it displays the pitch for controllers the controller number and for pitchbend the data LSB don t be concerned if you don t understand what that means Val also depends on the type of event For notes it s velocity for controllers it s the controller amount and for pitchbend it s the data MSB again don t be concerned if you don t understand what that means e The Length Info column shows the length or duration of notes and gives pertinent information about all other types of events m Edit Functions View 1 Tl For registered Continuous Controllers it displays the actual controller name i e for mod wheel cc 3 it displays Modulation and Pan cc 10 it displays Pan For Pitchbend events it shows the amount as a single value between 8192 and 8192 e You can select events in all the usual ways clicking shift clicking rubber banding etc Always make selections in the Status column area or else you may accidentally change the data The Edit menu also provides many useful selection options TIP To
90. erted effect will cause it to update to reflect the new selection Otherwise the window will not update and double clicking an effect will cause a new parameter box window to open instead Inserting multiple effects In most cases the CBX D5 being the exception it is possible to insert multiple effects into a single Audio object The actual number is dependent on the system you are using and is indicated by the number of rectangular boxes that appear at the top of the Audio object However take note that the number of boxes is dynamic This means that more boxes will open up as you insert more effects For example you may insert up to 8 effects using Logic s own DSP but initially only two boxes are visible Inserting a new effect is done just as with one e Click hold your mouse in an available box e Select from the drop down menu e Double click the effect name to open the effect parameter box When you insert multiple effects the audio passes through them in series starting at the top So for example if you wish to EQ the signal before it goes through a delay insert the EQ first then the Delay Mono and Stereo effects If you insert an effect on a mono Audio object you may find that there are two group of effects available in the selection menu These groups are delineated by a dividing line in the menu with the first group having the letters m m after the effect name and the second group have the letters m s
91. esirable fashion Logic offers very powerful and complex quantizing choices including the ability to quantize one sequence to another These are beyond the scope which are beyond this getting started guide so for now just experiment with the basic settings Consult your users manual once you are ready to explore the other options available for quantizing 3 Experiment with the other parameters Spend some time experimenting with some of the other parameters except Loop which will have no audible effect We ll discuss looping a little 5 later Logic Audio Guidebook 5 110 The users manual contains a complete description of what each of the Parameters do Here is a basic description for a few of the parameters that you are likely to use most often e Qua Shorthand for Quantize Moves all notes within Sequence to the nearest rhythmic position of the selected grid e Transpose The name says it all This parameter allows you to transpose notes up or down one half step at a time The range is 96 half steps e Velocity Adds or subtracts a set velocity to from all notes e Dynamics Expands louder notes get louder softer notes get softer or Compresses all notes approach the middle of the range the overall range of note velocities Can be a very useful tool espe cially when used in conjunction with the Velocity parameter e Gate Time Shortens or lengthens all notes by a given percentage T
92. f numerical controls and two rows of boxes with MIDI GM preset names in them To the left of the mixer columns is a legend column containing labels for the controls N OTE The names for the four knobs are actually pop up menus that fe allow you to define what the knobs actually send Logic Audio Guidebook 2 67 MIDI Setup and Configuration The GM Mixer has has only a few parameters to set Here s how to set them GM Mixer Pri GM Mixer 3 1 2 z 4 z 6 T 3 Program Piano Piano Piano Piano Piano 1 Assign the Port Select a port exactly as you do for any of the Environment s Instrument objects The port should be the same as the port you chose for the associated Multi Instrument 2 Select a base channel for the mixer The base channel is the lowest mixer channel and is set in the same way a channel for any of the Environment s Instrument s channels is set Typically you will keep the default setting of 1 but if you select a higher number the columns for the lower numbers will disappear making the mixer smaller The All setting is the same as 1 3 Choose an icon for the mixer Logic Audio Guidebook 2 68 MIDI Setup and Configuration Select an icon for the mixer as you do for a normal instrument There s actually a little mixer icon you can use if you wish but any icon is OK Leave the icon checkbox checked so that the mixer can be selected in the Instrument menu You wi
93. g box The simple addition equation must simply add up to the value of the Nominator For example if you are in 6 8 time and you wish to have notes defualt to being grouped in pairs then you d input the equation 2 2 2 If alterna tively you wanted notes grouped in 3 s you d type 3 3 If your equation doesn t properly add up then Logic Audio will automatically change the Nominator value to reflect the new sum So in the above example if you had accidentally typed 2 2 3 the Nominator would have changed to a 7 rendering the Time Signature as 7 4 To delete a time signature From the Transport Window 1 Set the Song Position to the position of the time signature you wish to delete 2 Change the time signature in the Transport Panel to match the preceding Logic Audio Guidebook 4 92 time signature From the Score Window 1 Go to the measure containing the Time Signature you wish to delete Remember there must be at least one sequence in the song in order to view a staff in the Score window 2 Click once on the Time Signature being deleted to select it It will flash off and on when it is selected 3 Press the Delete key on your computer keyboard You may also delete a Time Signature by clicking on it with the Eraser tool Setting the tempo Logic stores tempo information as a series of Tempo events These events can be viewed and edited in the Tempo List editor window The format of the window is essentially t
94. gato passages where notes might overlap one another just for a few ticks Maximum Dots Max Dots This setting limits the amount of dots allowed when notating dotted note values If you don t like triple dotted notes gracing your staff this option is for you Inserting Event Inserting notes onto a staff in the Score window is easy 1 Piano default Style Syncopation Mo Overlap Mas Dots Piano default ON No Overlap ON Style Gua Interpretation Piano default ON Style Gua Interpretation Syncopation off Mo Querla LIA Select the Sequence into which you wish to insert the notes To select a Sequence in the Score window click once on the staff lines of the Sequence Staves that are selected have solid black staff lines those that aren t have grayed out ones Logic Audio Guidebook 5 148 NOTE There must be at least one Sequence in the Song before you can enter anything in the Score window If there isn t the score will simply display the text Nothing to Display You can create a blank Sequence in the Arrange window by clicking once with the Pencil tool in the main gray background area of the Arrange Window 2 Select the note value Select the note value i e eighth quarter etc that you wish to insert from the Part box in the left hand column 3 Insert the note Drag the note from the part box over to the staff onto which you are inserting the note OR select the Pe
95. gt Tempo amp Synchronization gt Tempo List Editor Make sure that there is only one tempo event in the list at position 1111 with a tempo setting of 120 2 Move the Sequence to bar 1 1 1 1 Move the Sequence in the Arrange window until its left edge is at the begin ning of the Song position 1 1 1 1 Logic Audio Guidebook 5 166 When you re through it should something like this Global Tempo 200000 at 00 00 16 29 12 E O T het am a Ft Pam 00 00 00 13 61 a Ge ro 00 00 00 01 64 00 00 00 20 59 a Ge 85 O00 00 00 04 72 00 00 00 23 36 J Bz E 00 00 00 04 ji structure Edit Functions View TT Tron 3 Change the position of the first note to 1111 Select all notes in the Event List and change the the first note s position to 1 111 All other note positions will be shifted the same amount so that the sound doesn t change 4 Take note of 2nd bar s SMPTE Position Top the Matrix window and notice that the second bar starts at the 2 second SMPTE mark 120 quarter notes per minute 2 quarter notes per second so that one measure takes 2 seconds Logic Audio Guidebook 5 167 5 Notice how tempo changes effect SMPTE and Bar Beat values Change the tempo in the Tempo List and notice that only the SMPTE markings move The notes maintain their relationship to the barlines but changing the tempo changes the time length of a bar After you ve experimented with this return the tempo to 120 6 Lock the SM
96. guide that comes with it There is also a third party manual available which is dedicated to plumbing the depths of the Environment It is called E g a Complete Guide to Logic s Environ ment You can find information about the book by visiting the companies website The address is www swiftkick com Logic Audio Guidebook 2 71 MIDI Setup and Configuration Logic Audio Guidebook What makes Logic Special What You Will Learn In this section you will learn about the special features that allow you to customize LOGIC to your working preferences In particular you will learn how to use Screen Sets Link Modes and Key Commands to tailor Logic s use of your computer s monitor and keyboard The information is organized into the following sections Working with Logic s Windows Using Screensets Understanding the Link Modes Working with Key Commands Logic Audio Guidebook 3 71 What makes Logic Special 3 1 Working with Logic s Windows Windows are an important part of Logic they have a lot to do with Logic s look amp feel In this section we ll be dealing mostly with windows like the Arrange and Environment windows which we ll call working windows to distinguish them from windows like the Preferences and Song Settings windows which we only open briefly to change settings All of the working windows are listed under the main Windows menu Here are some things that all working windows have
97. h change The cross hair indi cates position change Quantizing selected notes At some point you may wish to quantize only a selection of notes rather than all the notes within a sequence which of course is what happens when you quantize from the Sequence Parameter Box There is a Quantize menu which allows you to do this within each of the edit windows including the Event List Matrix Hyper and Score windows Let s take a look at how to use this feature within the Matrix In the process we ll check out a few other special selection options including one which allows you to select specific lines in a multi voice part We ll need to be looking at one of the Sequences you recorded earlier in this section or if you re just jumping in at this point any Sequence contain notes you performed along with the metronome 1 Choose a Display Format value which puts grid lines close to the beginning of all notes in the Sequence Logic Audio Guidebook 5 140 Since you recorded in time with the metronome this should not be too diffi cult Start by increasing the zoom then change the value until you get the desired result Unless you re Chick Corea 8 12 or 16 will probably do it 2 Turn Cycle Mode on and set its boundaries to match the beginning and end of your piece s three choruses 3 Choose the lowest voice by choosing Matrix gt Functions gt Note Events gt Select Bottom Line If you did not record a multi voic
98. h of the Quantize settings They also give you the ability to quantize the velocity and lengths of notes Moving Sequences and changing their Boundaries Sequences can be conveniently manipulated within the Arrange window With simple and intuitive mouse movements you can move copy or change the duration of a musical phrase Logic Audio Guidebook 5 113 Moving a Sequence to a different position or track 1 Click hold on directly on the sequence you wish to move until the cursor turns into a Mac grabbing hand Windows cross hair tool 2 Drag the mouse to a new location or track As you move the Sequence notice that the area where the window s menus normally reside changes and now display current information about the size and position of the Sequence you are moving 19_2 4 i Segi This display is referred to as the Control Line windows to indicate similar information about MIDI events as you edit them NOTE A Control Line also appears in the Hyper Matrix and Score there rarily defeat this grid and move by the sub division of the beat Mac hold the Control key down AFTER click holding the mouse button Windows hold the Alt key down AFTER click holding the mouse button To temporarily defeat this grid and move by the ticks Mac hold the Control Shift keys down AFTER click holding the mouse button vini hold the Alt Shift keys down AFTER click holding the mouse utton TIP L
99. he mixer in the MIDI signal path between its associated Multi Instrument and the output port This is the first and only cabling we ll be doing and it is completely optional The advantage of doing this is that any mixer type data recorded on tracks using the Prg Vol or Pan settings in the Instrument Parameter Box for a Multi Instrument s sub channels will be displayed by the mixer The mixer will therefore always reflect the current state of the listening MIDI device at least to the extent that this was set by Logic in the first place Logic Audio Guidebook 2 69 MIDI Setup and Configuration To re route this signal path 1 Click hold the Multi Instruments s outlet Click and hold the mouse on the top outlet of the Multi Instrument The outlets are the right pointing triangles along the right edge of the Multi Instrument object J 1080 2 Cable Multi Instrument to GM Mixer Drag the cable that appears into the body of the GM Mixer and release the mouse button When you release the mouse button the cable will remain attached to the GM Mixer and a dialog box will pop up with three buttons labeled Cancel No and Remove Click the Remove button Cable and Channel Port is set Do you want to remove the channels port Cancel No Remove This breaks the automatic port connection of the Multi Instrument It is no longer needed because the Multi Instrument is now connected to its port through the GM M
100. he range is from 25 to 400 At one end of the range you also have the option to FIX all note lengths to the same length and at the other to make all the notes play Legato i e to continue to sustain right up until the next note e Delay Shifts the positions of all events within the sequence by the selected value The values are represented in ticks by default If you wish to adjust the value using the milliseconds select Arrange gt View gt Delay in ms NOTE The Quantize settings are the only Sequence Parameters which fe will have an effect on the display of events in the various event windows Logic Audio Guidebook 5 111 TIP f you click hold just to the left of where the value is input for the Transpose and Delay settings a flip menu opens with an abbreviated selec tion of the most musically useful options for that parameter For Trans pose the menu contains only perfect octaves for Delay only perfect note values i e 1 32 1 24 1 16 1 12 1 8 etc Logic Audio Guidebook 5 112 Converting Sequence Parameter settings to destructive edits At some point you may decide you want to you like and want to lock in your Sequence parameter settings i e turn them into hard edits to your data This is necessary in fact when your are preparing a song to be exported as a MIDI file The way to do this is to 1 Select the Sequence or Sequences to be affected 2 Choose Arrange gt Functions gt Seq
101. he same as the Event List Window The current tempo is what is displayed in the Transport window If your song has only one tempo throughout then simply input the tempo in the Transport window s Tempo Signature display If you need to input mulitple tempos you will have to open one of Logic s tempo editing windows The most common is the Tempo List Editor It can be opened from two different locations Arrange gt Options gt Tempo amp Synchronization gt Tempo List Editor e Transport gt Sync Button gt Tempo List e Global Tempo Once it is open the current tempo setting will be listed as an event at time position Ae To input tempo change here Logic Audio Guidebook 4 93 1 Select the Pencil Tool 2 Click once on the existing event right on the word Tempo This creates a new Tempo event with a text entry box for the Position auto matically open 3 Type in the desired position for the new Tempo event Use either a Space or in between the bar beat division and tick values x NOTE Logic will insert 1 for any missing positions to the right of the values typed so typing 5 3 for example will render 5 3 1 7 Other Tempo Event edit Windows Their are two others edit windows that can be used to insert or alter Tempo Events the Tempo Graphic Editor and Tempo Operations windows These are covered in detail in your Logic manual here we ll only be using the Tempo List editor TIP Logic 3
102. held down Windows Control key held down Logic will create a new track and assign the next Instrument from the Instru ment menu to it Rehearsing over a repeated section Cycle Mode Before recording you may want to practice playing against the part you just recorded The easiest way to do this is to 1 Set the cycle locators and playback in Cycle Mode Turn Cycle Mode on by clicking the Cycle button at the left end of the bottom row of buttons on the Transport Alternatively you can just click in the upper part of the Arrange window s Bar Ruler 120 0000 4 4 514852 fell Mo Out gi Untitled Logic a E AUDITS 2 Set the cycle start and end points to the Sequence borders To do this select the Sequence you just recorded and choose Arrange gt Functions gt Set Locators by Objects 3 Select the new recording Track 4 Start Logic playing Click the Transport s Play button or use a key command 0 by default TIP f you think you missed a great take while practicing there is a key command called Capture Last Take as Recording Shift Return by default which can recapture it for you As long as you hit this key command BEFORE STOPPING Logic creates a new sequence containing everything you played from the point at which you last started the sequence You can record the second part one pass at a time just as you did the first part but if you think you d like to record multiple takes there s an easier way Log
103. ic can auto matically create tracks and record multiple takes without stopping and restarting Logic Audio Guidebook 4 96 each time Here s how 1 Open Arrange Window gt Options gt Recording Options This opens the Recording Options window the same window you used for setting the Metronome click and count in options 2 Check Auto Create Tracks in Cycle SS Gong Settings Record This causes Logic to create a new track for each repeat of the Cycle rather than recording all takes Auto Mute in Cycle Record m into the same i ea a ee i Auto Create Tracks in Cycle Record ic it much easier to Allow Tempo Change Recording see and select Data Reduction from your takes once your done 3 Check Auto Mute x Click while recording e Click while playing p in Cycle Record fi Polyphonic Clicks This ensures x Speaker Click previous takes do not play while you re recording new ones 4 Start recording Use the Transport _ Click only during Count in Record button key command or MIDI key command to start recording Play as many takes as it takes when you have one you like stop recording You should now have multiple tracks each with a different take The Auto Create Tracks option pushes the older takes down so the latest take will be on top Logic also automatically numbers the takes so you can see which is the latest All but the most recently recorded sequence will also be muted as a
104. icktime Movies One of the most exciting features of PDF documents is the ability to embed Quick time movies This document contains about a dozen quicktime movies which give you a first hand look at the procedures being discussed in the handbook Whenever you see the following icon PIC click on it and the movie will immediately open and play You can use the standard Quicktime transport controls to rewind fast forward or locate within a movie Logic Audio Guidebook How to use this Guidebook Logic Audio Guidebook How to use this Guidebook Logic Audio Guidebook How to use this Guidebook Logic Audio Guidebook Quick Start What You Will Learn This section s purpose is to get you up and running as fast as possible In the process we ll be able to make sure that the main components in your MIDI and Audio system are on line and talking to one another as they should The steps followed will also provide you with a standard test procedure to use in the future in the event that you run into any trouble The information is organized into the following sections Basic MIDI connections and Settings Program Change Response Check Record your first MIDI track Volume and Pan Check Audio System Check Logic Audio Guidebook 1 17 Quick Start 1 1 Set Interface Preferences The first task is to make sure that the LOGIC s MIDI settings are set correctly for your particular hardware
105. ies to the selection in the Sample Editor To create a new region 1 Double click an region to open Sample Edit Window 2 Click drag over waveform to make new selection Logic Audio Guidebook 6 193 Working with Audio 3 Select Edit gt Create New Region Creating a new audio files from sections of existing ones At some point you may wish to create a new audio file out of a portion of an existing one You can perform this function from either the Arrange or Sample Edit windows From the Arrange window 1 Select a region or regions which you wish to convert to new audio file 2 Select Functions gt Convert Regions to Individual Audio files The following dialog will tell you how much disk space is required and prompt you to confirm your action Click Create to follow to begin the process or Cancel to abort it ia 1 audio filets to be created This requires 228 K of disk space Ce 3 Choose where the new file will be stored In the following dialog choose Original if you wish to place the file in the same directory as the file you re creating the new file from or choose New to place it in a new directory The new file s are saved to the original file location The filets can be saved toa different new location chosen in fallawing fileselector Logic Audio Guidebook 6 194 Working with Audio From the Sample Edit Window 1 Click drag over waveform to select portion of sample that you
106. iew and edit the one with some mod wheel and pitchbend in it and choose ca Matrix editor Windows gt Open Matrix Edit e change the Autoload oboe 3 Matrix editor s display grid lines e selectthe top or bottom voice of a multi voice Sequence e select notes by other criteria in the Matrix editor e quantize selected notes in the Matrix editor Here are some important things to remember about the Matrix editor e Notes are the primary MIDI event type shown in the Matrix editor We say primary because you can also see other event types by using the Hyperdraw feature now accessible from within the Matrix Editor You can open and close this from the View menu consult your Logic manual for details Logic Audio Guidebook 5 138 e Notes are represented by horizontal bars Their time position can be measured by the Bar Ruler and the vertical gridlines that extend down from the Bar Ruler see below Their pitch is indicated by the keyboard graphic Their duration is represented by the length of the bar Their velocity is denoted by the color of their bar and also by a thin line within their bar The length of this thin line relative to the length of the whole bar is what indicates the velocity e There is a Bar Ruler across the top just like the Arrange window which indi cates the time position e There is a keyboard graphic down the left side which represents note pitches e Ther
107. if you placed an 8 bar loop at bar 5 click drag in the upper portion of the Bar Ruler to create a Cycle that starts at bar 5 and ends at bar 13 It s not impor tant that Cycle be on we re only using this as an easy method for setting the left and right locators 3 Arrange Window gt Functions gt Adjust Tempo using object length and Locators Make sure that the Region in question is still selected then choose the option 4 Choose to insert the tempo change globally or locally e Choose Global if you want the whole song to be set to the new tempo e Choose Create if you want to insert a new tempo event at the beginning of the Region Changing the tempo of the audio file to match the sequence tempo Changing the tempo of the audio file means destructively modifying the sample using the Digital Factory s Time Machine The Digital Factory and other Sample Edit operations are covered in greater detail in the following section Destructive Audio Processing Please read through that section if you have any trouble working Logic Audio Guidebook 6 188 Working with Audio through this exercise 1 Select the region audio file you wish to adjust the tempo of If you haven t done so already import the audio file you wish to work with and drag it into the Arrange window to the desired start location as per the instructions in the previous section 2 Open the Sample Edit Window Double click the Region to bring up the Samp
108. iguration 2 6 Talking to Internal Devices From the viewpoint of Logic an internal device is any hard ware or software MIDI device inside of the same computer that how to is running Logic e get Logic to Mac examples include Digidesign s SampleCell card Kurzweil s EO an Wavemaker card or Apple s Quicktime Musical Instruments soft internal card ware On a Windows system this could be the synth sounds on or software your Soundblaster or compatible sound card or the a sample card like the Terratec E64 leale to use Apple s Dealing with these systems on a Windows system requires no Quicktime further knowledge since their Windows drivers will be acces Musical sible in the same way as the drivers for your MIDI interface On Instruments the Mac however Emagic has had to include special Environ SO ment ports to accommadate these systems The rest of this n i section therefor applies only to Mac based systems SampleCell card NOTE If the card or hardware supports it another way to access these internal systems is via OMS However if Logic has an internal port for the object it is better to use that port If you need to use OMS see the instructions on OMS in the following section Working with OMS Open Music System To set up Instruments and Mixers that access these special internal ports 1 Select Environment gt New gt Internal gt Digidesign s SampleCell Apple Quicktime Morningstar Wavemaker Autoli
109. ilent portions in an audio file take up just as much drive space as those portions that aren t While Strip to Silence alone does not remove these unused portions from your hard drive it is the first in a series of steps that will See the relevant section under Audio File Utilities e To improve the timing between audio and MIDI playback With Logic Audio s unique trigger sync system multiple smaller audio regions generally stay locked tighter to the MIDI playback than single long ones simply put because they have less time to potentially drift There is no need to go to the extreme with this concept we re not recommending that you slice up your regions into 1 beat increments to keep things tight Under normal conditions noticeable drift should not occur in Logic Audio especially with regions that are anything less than a minute long Logic Audio Guidebook 6 190 Working with Audio Search for Zero Cross Points If the beginning or end of a region occurs where the audio file is not at absolute zero amplitude it is likely that you will hear tiny pops or clicks at those points This is a natural occurrence which can only be avoided by adjusting a region s boundaries so that they are exactly at zero cross points Fortunately Logic Audio can do this automatically in three places that you often work with Regions the Arrange Sample Edit and Strip to Silence windows In the Arrange window e Sel
110. ing called Local which can be set to On or Off You always want it set to Off TIP A quick way to check this is to assign Logic s No Output Instrument to the currently selected track If playing MIDI keyboard still produces a sound then local is On If you don t have Local Off control Some older MIDI devices don t allow you to turn local control off If you have only one such device and have created an Instrument for it in the Environment then Logic Logic Audio Guidebook 2 59 MIDI Setup and Configuration provides a way to block MIDI thru to this Instrument 1 Choose Arrange gt Options gt MIDI Options 2 Re define the no MIDI thru instrument Select the Instrument you have set up for this MIDI device from the pop up menu labeled Instrument without MIDI Thru function NOTE If the MIDI device is multi timbral and you have set up a Multi Instrument for it in the Environment you can only block MIDI thru for one fi sub channel This is an unlikely scenario however as most offending MIDI devices are older and not multi timbral If you can t solve your doubled notes problems this way check the Environment guide that came with Logic for a more complete set of options MIDI feedback loops MIDI feedback is what happens when a listening MIDI device re sends the data it receives If the Instrument assigned to the currently select ed track can send and recieve anything played on the track will be returned and
111. ing fairly short say 32 bars or so and plan to record several different parts e g piano bass amp drums Here are a few things to decide before setting up e The song s time signature Keep it simple like 4 4 without meter changes e A rough tempo for the song Choose a comfortable playing tempo e Which Environment Instruments you ll use Make sure the required Instruments and Multi Instrument sub channels appear on the Track list s Instrument menu Setting up the Metronome Logic provides two ways for you to hear a metro nome click either through your computer s speaker or via MIDI We will focus on using the MIDI click since it is the most accurate option and provides functionality not possible with the speaker click Therefore we ll start by turning the Speaker click off how to set up the Metronome make the Metronome click for recording playback or both turn off the Speaker Click set the count in make the Metronome click only during count in set amp change Logic s time signature set amp change Logic s tempo choose a Track and Instrument for recording make a single pass recording re do a single pass recording Logic Audio Guidebook To Turn the Speaker click off 1 Open Arrange Window gt Options gt Recording Options uil 2 Disable Speaker Click option Finding Selecting the Metronome Object Logic s MIDI Metronome can be set to sound
112. ing the modifier key options described under the previous section Moving a Sequence to a different position or track Logic Audio Guidebook 5 123 Using the Song Position 1 Select the sequence or sequences to be split 2 Locate the Song Position to the spot at which you wish to cut Probably the fastest most efficient way to do this isto use the Goto Position definable key command although you can alternatively click and drag the song position values in the Transport window or click and drag the Song Posi tion Line to the desired location You can alternatively use the key command equivalent for this function Using Locator values This option allows you to make two cuts with one operation 1 Select the sequence or sequences to be split 2 Set the Left and Right Locators to the beginning and ending points of the 5 area you want to split off The most direct and intuitive way to this is to click drag your mouse in the upper portion of the Bar Ruler the same way you do to define the boundaries for Cycle mode Yes this will also enable Cycle mode but it s easy enough to disable it once the operation is finished You can alternatively dial in the desired locator values directly on the Transport Panel Logic Audio Guidebook 5 124 3 Select Arrange gt Functions gt SplitiDemix gt Split Object by Locators You can also use the definable keyboard equivalent TIP fyou use the key command for Split Ob
113. inning of the file e use the windows scroll bar to move your view to the end of the file e hold the shift key and click once in the waveform The result should be that the whole of the area between your two click points becomes selected TIP Hold the Shift Option keys to reset the Right locator when you are in an area to the left of the mid way point of the selection Using Shift alone in this instance would reset the Left locator not the Right This process works in the opposite direction as well i e resetting the Left locator when you are to the right of the mid point of the selection 2 Select Edit gt Normalize 3 Choose whether you wish to make a backup file When the process is over a dialog asks whether you wish to make a backup of the audio file you have edited If you choose yes then you will be able to take advantage of the Audio window gt File gt Revert to Backup option and retrieve this original unaltered version of the file at any time Creating new Regions in the Sample Editor You can easily re define the boundaries of an existing region or create a completely new one without ever leaving the Sample Editor To re define an existing region 1 Double click a region to open Sample Edit Window 2 Click drag over waveform to make new selection 3 Select Edit gt Selection to Region NOTE The meru option Region to Selection does just the opposite i e it transfers the currently selected region s boundar
114. inter Port in Background if Stopped E Stop and Release Forts while printing O MIDI Machine Control uses old Fostex Format instead of MMC E External Stop ends Record Mode O Ignore Saved Play Status EJ Use Apple MIDI Manager if available _ Use OMS if available EJ Use AUTOLINE with SoundDiver or SoundSurfer if available O Allow Song Position Pointer while playing Logic Audio Guidebook 1 20 2 Activate the Port s corresponding to the port your interface is connected to If your interface is connected to the Modem port then check the box to the left of Modem Port If your interface is connected to the Printer Port check the box to the left of Printer Port NOTE fyou are using OMS you can simply activate that option and skip x steps 3 and 4 NOTE When the Check for MTP option is checked the options set in the x next 2 steps will be set automatically at least if all the following criteria is met e The interface is connected and turned on e The interface has been configured properly e The interface is a Midi Time Piece or MTP compatible interface Essen tially this covers all multi port interfaces e The interface is NOT a Studio 5 Although the Studio 5 is a MTP compatible interface it does not respond as one over the serial cable like all other MTP compatible interfaces If the Check for MTP option is enabled you will be unable to perform steps 3 and 4 manually If you wish to bypass this feature for some reason
115. ions reference relevant sections within each chapter At the beginning of each of these sections which are identified by their underlined blue heading you ll find a blue box like the one to the right of this paragraph The box contains all of the How To questions answered in that section Many of the questions use non propri etary language making it easier to find what you re looking for even when you haven t yet learned Logic speak TIP Index This index references all of the special Tips which are found throughout the manual These Tips describe keyboard shortcuts useful mouse modifiers or other procedural hints that will help you become a more effective user They are easily identified by the icon like the one at the left Frequently Asked Questions FAQ s This appendix contains a series of Frequently Asked Questions about possible prob lems or confusions that new users may encounter The answers are given directly but also contain references and hypertext links see below to relevant portions of the handbook Other Conventions There are a few other little conventions used in each chapter which should help you find and digest the information you need more quickly Menus In the interest of keeping this guide shorter than the Manhattan Telephone Direc tory we ll abbreviate menu selections by listing the menus and choices in the format shown below The first item in the instruction will be the name of the window that
116. is rather than globally e It means that all of the functionality of the Environment window are available to you with the same flexibility as when not using OMS Configuring the Output Map is relatively painless 1 Open File gt Preferences gt OMS Output Map Modem OMS Output Map Printer Choose the Printer or Modem option which corresponds to the serial port to which your interface is connected 2 Assign Cable outputs to OMS Instruments In either window you will see three columns of numbered pop up menus The numbers correspond to the modem port numbers For example the 0 pop up menu is for the MO port shorthand for All Ports the 1 pop up menu is for the M1 port etc For each of these ports that your MIDI inter face uses select a corresponding OMS Instrument That s it And don t forget since this is a Preference the map affects ALL of your songs not just the one currently open That means you are free to open or create a song file and when you are using OMS all output will be re directed based on its settings Logic Audio Guidebook 2 66 MIDI Setup and Configuration 2 8 MIDI Mixing One of the things you ll want to start doing as soon as you begin making multi track music with Logic is controlling the mix In howto the MIDI world this means sending pan and volume MIDI messages to your various MIDI sound devices While you can set Create an on basic Pan and Volume levels from the Instr
117. isplay program names select the correct program bank work with mapped MIDI devices like drum synths communicate with internal devices like SampleCell WaveMaker QuickTime and Morningstar Then you will learn about Logic s on screen MIDI mixing console Finally you will learn how to create a Song template called Autoload so that whenever you start Logic it will be optimally configured to your MIDI studio and working style The information is organized into the following sections Preliminary Steps Environment Basics Configuring Multi Instruments Configuring Mapped Instruments MIDI Input Handling Talking to Internal Devices Working with OMS MIDI Mixing Mix Automation Logic Audio Guidebook MIDI Setup and Configuration 2 1 Preliminary Steps Logic s Default Song For what follows it will be most convenient to work with the how to blank default Song that Logic presents you with when YOU open Logic s start Logic for the first time To make sure you ve got this song default Song open hold the e save your song E Mac Option key BB Windows no key needed while choosing New from Logic s File menu If you get a dialog that asks you to close currently open songs choose Close You should also take the time to fill out the MIDI Studio Inventory sheet you ll find in an Appendix at the end of this guidebook Having that filled out and on hand will make the following exercises easier to c
118. ivates the main menu window bar Finding the function a particular key is already assigned to 1 Make sure the Learn Key button is NOT selected 2 Press the key or keys whose function you re searching for In this case press the Space Bar on your keyboard You will see the line for eRecord Toggle selected Note also that the Hide Used button automat ically gets turned off NOTE The e next to the command eRecord Toggle indicates that this process can ONLY be done using a key command To see a list of the things that can only be done this way use the Find function for e You type e on your keyboard by holding the Option key and typing 8 For your convenience at the end of this guide there are lists of all the default key commands all the remaining unused key commands and all the e key commands Logic Audio Guidebook 3 83 What makes Logic Special TIP You may have noticed that the Key Commands list is divided into cate gories Global Commands Various Windows Arrange Window etc You can use the same key in different categories so that what it does will change from window to window This can be a useful option but if you use it use it sparingly It can be difficult to remember and easy to thwart some global key command that you really want to use For example if you assign k to some local process in the Arrange window you won t be able to use it to open the Key Commands window from the Arrange
119. ixer In other words the GM Mixer is now also functioning as an output port Leaving both connections would result in doubled notes To see the fruits of this labor select one of the sub channels of the Multi Instrument enable its Prg Vol and Pan parameters by checking their checkboxes then mouse in different settings You should see these changes reflected on the GM Mixer panel settings does not result in a change to the corresponding Instrument Param NOTE Unfortunately this isa one way connection Changing the mixer x eter Box setting Logic Audio Guidebook 2 70 MIDI Setup and Configuration TIP When you change programs on the Multi Instrument you will probably notice that the Multi Instrument names do not match the GM Mixer s names The GM Mixer ONLY uses the standard General MIDI preset names This is unfortunatly just a limitation of the GM Mixer right now Just disregard the GM Mixer s program display in this case Mac only If it is too distracting just resize the Mixer using the box in the lower right hand corner so that the program names are not visible Setting Up Mixers for all of your instruments The simplest approach for a mixer setup is to create a GM Mixer for each of your MIDI ports that have listeners on them You have already created Instrument objects for each listener on each of these ports The only further step necessary is to repeat the above steps for each of the ports and Instrument objects If yo
120. ject by Locators in conjunction with the key commands for Set Left Locator by Song Position and Set Right Locator by Song Position you can very quickly and easily split off portions of Sequences on the fly TIP Mac Only If you hold down the Command Key while click dragging in the Bar Ruler to define Cycle boundaries all selected objects will be split by those locator settings when you release the mouse button You should now have a pretty good idea of how to get around the Arrange window Before we move on to looking at the other edit windows we ll examine a useful organizational tool called Folders Logic Audio Guidebook 5 125 5 2 Working with Folders If you get to a point where your composition contains a large number of Sequences you may begin to wish for an efficient how to way to organize them all This is the function of Logic s Folders By packing your Sequences into these Folders it s easy to orga combine nize them vertically into instrumental groups and or horizon a tally into musical sections re asks e move in and NOTE Don t feel that you have to use Folders While they are out of an excellent organizational tool be aware that they introduce Folders an extra level of hiearchical complexity to your song Before you e use Folders begin using them be absolutely sure that you have a firm grasp to repeat of Logic s hierarchical nature and the various Link Modes which song struc were covered in the What M
121. k use this menu to create additional name banks TIP Do not create additional name banks unnecessarily They use up memory and may cause confusion TIP Logic s support files contains a special song file whose Environment is stuffed with pre configured Multi Instruments for many of the most popular synths If you open this Song file you can then easily Copy Paste the Multi s you need from there into the template song you are constructing Accessing Patch Names Once your Multi Instrument program names are in place there are a few different ways to access them This is always done from the Arrange window because that s Logic Audio Guidebook 2 51 MIDI Setup and Configuration where MIDI gets routed from your MIDI controller through the Multi Instrument then on to the listening MIDI device So return to the Arrange window and select the first track the one whose instru ment is currently set to No Output To use a sub channel and select presets by name 1 Choose the Instrument and desired channel from the Instrument menu Choose Arrange gt Instrument menu gt sub channel for the Device you wish to talk to The number just after the Instrument name indicates the channel Check the box to the right of Prg in the Instrument Parameter Box 2 Choose the desired bank J 1050 1 Sub Channel fl select the desired program bank using the numerical adjacent to the Prg checkbox If there is no bank currently selected this
122. k 5 151 Edit Key Signature To insert a key signature 1 Click on the key signature symbol in the top part box Ck Gb DE Ab Eb BE F PG D AE E FECH Akm Ekm Ekm Fm Cm Gm Om Am Em Em Fm C m G m D m A m This brings the palette of key signature options to the top of the main part box 2 Drag the Key Signature to the staff Click drag the key signature from the part box to the desired destination on any staff Sse lk oOo pease PH E B F C m Em Em F m C m G m in Abm Ekm Ebm Fra Dim A m N O T E Since time and key signatures are global objects it doesn t matter fe what staff you perform the edit on Logic Audio Guidebook 5 152 5 6 Mix Automation Automated mixing is relatively easy in Logic The process is much the same as for recording and playing back all other types of how to MIDI data This is because the the on screen faders and knobs generate and respond to MIDI data much like your real MIDI record and devices The essential step is to make sure the the MIDI data is Dea recorded and played back on a track assigned to an appropriate desta di instrument There are essentially three appropriate instru ments to use e have your mixer respond to e The MIDI Instrument that is being automated an auto mated mix This could be any type of Instrument Multi Mapped etc While this will cause the instrument s Volume or Pan settings to change the drawback is that the fa
123. ke advantage of these features when they are Logic Audio Guidebook MIDI Studio Inventory Worksheet available e Continuous Controllers These are also extended MIDI modes available on some MIDI devices When available they offer greatly expanded control of the device s internal settings You can use Logic to manipulate these parameters on devices that feature RPN and NRPN e SysEx SysEx is the most flexible method of getting at a MIDI device s unique features Not all MIDI devices implement SysEx For those that do some will both send and receive this information and others will only receive it Use this column to indicate both the devices capabilities and your intention to use them l e if you have no plans to use SysEx you can ignore this column Logic Audio Guidebook MIDI Studio Inventory Worksheet Logic Audio Guidebook MIDI Studio Inventory Worksheet Logic Audio Guidebook MIDI Studio Inventory Worksheet Logic Audio Guidebook Quick Start set Preferences that match your MIDI interface 18 select and define outputs from Arrange view using Instrument Parameter Box 18 check that MIDI thru is working 18 check that LOGIC s MIDI settings are set correctly for your MIDI system 18 create a new instrument from the Arrange window 18 test that Program change messages are being sent and received properly 29 select patches from the Arrange window 29 test that Program change messages are being sent and received p
124. key command for closing the window The defaults are Mac Command T Windows No default Be careful to make sure that the window you wish to close is active This is indicated by E Mac horizontal lines in its Title Bar BB Windows a highlighted Title Bar If it is not the active window you will need to make it active by clicking anywhere in the window Now the Arrange window should be the only remaining window Normal vs Floating Windows Logic has two kinds of windows normal and floating The Arrange window is an example of a normal window Logic s standard Transport window is an example of a floating window To open a Transport window choose Windows gt Open Transport Two things distinguish floating windows e Floating windows are never the active window e Floating windows are always visible over normal windows The only window that can cover a floating window is another floating window The Transport window is just one example of a floating window We Il see others as we go along Logic Audio Guidebook 3 74 What makes Logic Special TIP Mac Only Any of the working windows can be opened as a float simply by holding the Option key down while opening it from the main Windows menu alternatively hold Option while using the key command to open the window Take a look at the Transport window The left half looks a lot like the Transport display in the upper left corner of the Arrange window Both
125. lation 88 Control 0 Modulation 32 PitchBd a9 640 f Pitched tata rS 151 Pitched ad 1230 When a button is gray the corresponding events are suppressed from the list They are not erased they simply aren t displayed You should now only see two types of events mod wheel controller 1 and pitchbend PitchBd 2 Click the button just below the note button The icon is a slider with its position mark in the middle and this represents a pitchbend wheel You should now see only mod wheel events 88 Contro odulation End of List 3 Select all events using the Edit menu or a keyboard command All visible events should now be selected i e all the mod wheel events 4 Click the note button again Contro Contro Contro Control 2 3 Z 1 3_2 3 4 4 E 4 E 14 a f into E ou should now see all the notes and wheel events with only the mod wheel events selected and all the notes not selected This is a handy way to select events of just one type in the Event List Logic Audio Guidebook 5 133 5 De select everything in the Event List by clicking in the thin border between the list and the Event List window s Parameters Column Another way to do this isto use the Select All then Toggle Selection key commands 6 Select the first mod wheel event in the list You may want to hide the notes again to make this easier to find If its value is not 0 change it to 0 7 Choose Event List Edi
126. le Edit window Better yet go to or create a Screenset set up optimally for this task 3 Select Sample Edit Window gt Digital Factory gt Time Machine 4 Set the bar beat value you wish the audio file to be Under the Destination column and to the right of where it says Bars Beats input the correct length of the audio file in bars and beats LOGIC will automatically calculate how much it must speed up or slow down the audio file in order for it to be x number of beats at the songs current tempo 5 Click Process 6 Choose whether or not you wish to create a backup file It is advisable to select Make Backup when prompted If you do then Logic Audio will create a backup to which you can revert at any time in the future NOTE The Time Machine attempts to streamline the process of altering the tempo of files by automatically setting the Source Tempo based on the x tempo of the song at the current song position This means that if there are multiple tempos in the song it is necessary to make sure that the SPL is located within an area that has the desired Source tempo Strip Silence Strip Silence is a simple but incredibly useful feature which cuts away the silent portions of an Audio region To perform Strip Silence on an audio region 1 Select the Audio region you wish to process from within the Audio window Logic Audio Guidebook 6 189 Working with Audio 2 Open Audio Window
127. lect the notes you wish to De Quantize 2 Select Matrix gt Edit gt De Quantize The selected notes will no longer be effected by the Quantize value selected in the Sequence Parameter Box Logic Audio Guidebook 5 142 5 5 Working in the Score Editor Logic s Score editor provides the most traditional view of your music standard musical notation While the subject of Score Layout and Printing is too extensive to cover here we can examine the basics of getting around this window for the purposes of editing note events We will also look briefly at the settings which govern how Logic interprets your MIDI performance and turns it into a readable score Close the Matrix editor and select two Sequences on separate Tracks in the Arrange window avoid a drum part if possible Then open the Score editor by choosing Windows gt Open Score The Score editor will open up displaying separate staves for each selected part Autoload 4 SE eli Fant SILA Meli Functions Attributes Text View Options on off Interpretation Syncopation how to open the Score editor control what Sequences are displayed in the score view the score a line or page ata time move between multi staff and single staff views quantize the score display without affecting the notes in the Sequence Insert or Edit Time and Key Signa tures change the Clef Type Logic Audio Guidebook 5 143 Here are some imp
128. lector box like the one below will A open automatically FEFA This window is essentially asking where do you want the audio file you are about to create stored on your hard drive and what do you want it named This procedure is generally referred to as setting the Record Path You only have to do this once The program will then continue to use this record path until you decide to set a new one Once the audio object is record enabled the level meters on the audio object should respond to incoming signal If they don t check then double check that all of the hardware connections are correct and intact 6 Start Recording Once you re ready to perform hit the Record button on the Transport just as we did previously for MIDI recording When Logic Audio begins recording you should see the following window pop up The progress bar and time counter keep you informed of the remaining recording time The time is determined either by the Maximum Recording Time value you have pre defined or if you have disabled that option the available drive space 7 Stop Recording When you ve finished recording hit the Stop button on the transport or your computer s Enter key If everything is working properly a progress bar window will show up in the upper left hand corner of your screen which says Creating Overview When it is finished you should see a rectangular object with a waveform display in the main part of the Arrange window
129. led the Metronome emits a test click whenever you make changes making it easy to find the sound you wish to use Logic Audio Guidebook 4 88 Recording To configure when the Metronome should sound 1 Open Logic s Song settings by choosing Arrange Window gt Recording Options 2 Enable Disable Click while recording Score Guitar Tablature Sco This checkbox near the Recording Options MIDI Options middle of the Recording Options window deter mines whether the Metro nome will click while Logic Merge Mew Recording With Selected a Sono 4 Merge only Mew Sequences in Cycle i Ai aaa TT Auto Mute in Cycle Record im This checkbox determines Auto Create Tracks in Cycle Record i whether the Metronome ee de All hand will click while Logic is Allow Tempo Change Recording playing back Iv Data Reduction 4 Enable Disable Polyphonic I Click while recording e Clicks Click while playin When this box is checked LL o zi i ae the beat click will sound on I Polyphonic Clicks the bars and the division 7 Speaker Click clicks will sound on the beats and bars When it is fe MIDI Click unchecked only one click sounds at a time 5 Enable Disable Speaker Click Check this box to have your Bel countin gt computer speaker sound the Metronome s clicks TT Slick only during Count in Record 6 Set the count in The count in is the number of bars or beats that Logic will play before the record s
130. led and set up to respond to the standard MIDI messages Entering program names You enter program names in the window which opens up when you double click the Multi Instrument SS IJU 1080 Device Name Short Device Mame ur 1080 No Bank specified Names of Bank O used Bank Message Contro 32 Program Mames Organi Acoustic Bs Strings Soprano Sa Square Was Ice Rain Tinkl Fiano Organz Fingered B Slow Strim Alto Sax Saw Wave Soundtrack Agogo Pianos Organs Picked Bs Sun String Tenor Sax Syn Callio Crystal Steel HonkyTonk Church Org Fretless Bs Syn String Baritone Se Chiffer Lea Atmosphere Wood E Fiano Reed Organ Slap Bass 1 Choir Aahs Oboe Charang Brightness Taiko E Fiano Accordion F Slap Bass z Voice Dohs English Hor Solo Yox Goblin Melo Harpsichor Harmonica Synth Bass Synvox Bassoon Sth Saw Wel Echo Drops Synth Clavi net Bandneon Synth Bass OrchestraHj Clarinet Bass Lead Star Theme Fewer Celesta Nylonstr G Yiolin Trumpet Piccola Fantasia Sitar Gt Fre Glockenspie Steelstr Gt Viola Trombone Flute Warm Pad Banjo Breat Music Box Jazz Gt Cello Tuba Recorder Polysynth Shamisen Seash Logic Audio Guidebook 2 50 MIDI Setup and Configuration Initially this window contains one bank of names which are set by default to the GM standard program names You can change a program name by double clicking on it and typing in a new name but this can become t
131. lf is altered The term Region refers to a portion of an audio file Whenever you manipulate audio in the Arrange window you are working with regions All edits to regions are non destructive i e they do not modify the actual audio file on your hard drive Essentially a region is nothing more than a set of instructions which tell Logic what portion of an audio file to play The Audio window functions as a complete catalog of the audio files and their associated Regions which have been created or added within a song Adjusting Region boundaries can manipulate a Region s boundaries without the possibility of moving the relative position of the audio in the song In all other edit windows be very careful not to unintentionally move a region s Anchor point while moving it s Start and End points because if you do it will change the relative position of the audio in the song ve WARNING The Arrange window is the only window in which you Logic Audio Guidebook 6 181 Working with Audio In the Arrange window e Click drag the lower left or right hand corners of the region The mouse turns to a pointing finger as opposed to a grabbing hand when you ve clicked the correct hot spot NOTE Logic s zoom tool is an indispensable utility during this process It allows you to temporarily zoom in and see the region s waveform while you re editing Here s how it works While holding the Control key click drag a box ar
132. lick drag the A B option to the desired measure Change the values for the Nomi MESAS RE ELET as nator and Denominator in the po i Mominator Ta resulting settings window by 4 einen 1 Denominator e Click dragging on the existing values or e Double clicking on the values then typing in the desired number the Pencil Tool by selecting the desired symbol then clicking once at the NOTE You may also insert a Time Signature in the Score Window using beginning of the measure in which you want the new signature to appear Logic Audio Guidebook 4 91 To modify an existing Time Signature Using the Transport Window 1 Set the Song Position to the same bar position as the Time Signature you wish to alter 2 Adjust the time signature setting on the Transport panel Click drag on the numerator top and denominator bottom of the Time Signature on the Transport panel to change the value From the Score Window Edit Time Signature Nominato da Denominator 1 Double click directly on the Time Signature on the staff 2 Change the values for the Nominator and Denominator Change the values by either click dragging on the existing gnal values or double clicking on the i Cancel Beat Grouping values then typing in the desired values TIP You can control the default beam and tie grouping of notes displayed in the Score by inputting a simple equation in the Beat Groupin
133. ll need to do this in the future when you start exploring auto mated mixing 4 Disable Enable the mixer s legend Choose whether to have the mixer s legend described above visible Making it invisible makes the mixer that much smaller but for now leave it visible as it helps in setting amp remembering what the top four knobs do 5 Mac Only Choose a Style for the mixer The default style Style 1 is the most modern looking but it is also the slowest to refresh On slower computers you may prefer one of the other two styles They re also smaller You re done Your on screen mixer is set up and ready to use To try it out go to the Arrange window and select or create a track for one of the sub channels of the Multi Instrument corresponding to the mixer Select a program and play your MIDI keyboard Assuming you hear something return to the Environ ment and change the volume and pan settings for the corresponding channel on the mixer You should hear the volume and pan changes when you play your MIDI keyboard again If you can do this while still playing your MIDI keyboard all the better If not just switch back and forth You can also try the other controller knobs They may or may not have any affect it depends on the settings and capa bilities of the MIDI device receiving the MIDI data Connecting your Mixer to the Instrument Parameter Box There is one enhancement we ll make to this mixer setup and that is to put t
134. ls concerning your system s inputs Logic Audio Guidebook 6 175 Working with Audio Recording from digital input If you are going to record via the digital inputs on your hardware you must set you must set your digital sync and input options accordingly This may be accessed in a few different places depending on your audio hardware If you are using an AudioWerk8 card 1 Open File gt Preferences gt Audio Extensions 2 Under Audiowerk click hold on I the flip menu to the right of Input 7 Audiowerk and choose Digital Input Digital fs 3 Close the Preference Window 4 Click hold on the Synchronization button on the Transport Panel EE and choose Synchronization TE ITET dp General Audio k synchronisation 5 Click on the Audio tab Unitor 6 Select Digital In SIPDIF to the dubbia Rudiowerk right of Sync Mode Syne Mode Digital P DIF x If you are using a DAE based system 1 Select Audio Window gt Digidesign Hardware Setup Ch 1 2 Input 2 Choose Digital to the right of x TERRI Ch 1 2 Input Sync Mode Sync Mode Ch 1 2 Input 3 Choose Digital to the right of Digital Logic Audio Guidebook 6 176 Working with Audio If you own a system other than the two described here please consult the user manual for the procedural details on Setting the Sample Rate Logic defaults to recording and playing back audio files at a sample rate of 44 1khz
135. ly set to address the on board sounds of the card instead of the MIDI output driver To change the output driver of the default Instrument Logic Audio Guidebook 1 26 Quick Start e Double Click on the Instrument s name in the track window i e on the word Piano This will open up the Environment Window and look something like this RE untitled Environment Mus ls HIDI Instr e gt I gt GM Device Chat Cha2 Chad Cha g Chad Multi Instr leon Fad E Cha All TA g a MIDI Synth 330 yth paan n Layer 1 2 Drums Mapped The object with 16 buttons on it is called a Multi Instrument e Click once with the mouse on the little MIDI port icon in the top border of the Multi Instrument The result of this should be that none of the 16 little buttons on this object are selected as follows Now turn your attention to the box in the left hand column which contains multiple settings and parameters The box called the Instrument Parameter Box will have the name GM Device or at its top The text Multi Instr written in parentheses below that As you move down a few lines you will see an the line where the output driver for this Multi instrument is selected It isthe line just below the line that starts out with the letters Cha The actual text varies based on the drivers in your system but it may contain the text MIDI Synth or MIDI Out Logic Audio Guidebook Quick Start If you cli
136. m getting too cluttered Also the layer an object is on has no affect on its function Logic Audio Guidebook 2 42 MIDI Setup and Configuration There s a special layer called the Global Objects layer which we re going to use in setting up our Environment To select this layer choose Environment gt Layers menu gt Global Objects The Global Objects layer has a special property any objects in this layer will show up in all other layers Instrument Objects The first step in matching the Environment to your MIDI studio will be to create objects which will talk to and represent each of your listening MIDI devices a sepa rate object for each device These objects are the centerpiece of your Environment and having them available on all layers will be very handy in the future The Environment objects we ll use for the MIDI devices in your studio are generally referred to as Instrument objects There are three different types e the Single Instrument e the Multi Instrument e the Mapped Instrument In most cases you will use the Multi Instrument for your regular MIDI synth devices This is for two basic reasons A Multi instrument can address multiple channels of a multi timbral device and it can store multiple banks of patch names allowing you to access your patches by name instead of just by number One exception would be the choice for drum type synths which map a different sound rather than pitch to each MIDI note
137. ment is indi cated next to the word Cha in the Parameter Box In this case the M stands for Modem Port and the 0 stands for output 0 which is an established way of saying All Outputs If MO is not the correct port for this Multi Instru ment click and hold on the Port Indicator and scroll it until the correct port comes up 1 Select the correct output Channel K mc The number after the slash indicates the MIDI channel output BB Windows The number after the abbreviation Cha is where you select the output channel for the object E All Systems BB Logic Audio Guidebook 2 47 MIDI Setup and Configuration For normal single channel type Instruments you would set this to the desired value In the case of a Multi Instrument however DO NOT change the channel setting Instead leave it set to ALL The reason is that in this special case the channel output is determined by which of sub channels is selected in the Arrange window If you were to change this to a specific value all the sub channels would be forced onto that channel re channelized if you will thus defeating the purpose of the Multi Instrument Logic Audio Guidebook Multi Instr Multi Instr Frg T vol O Multi Instr 100 MIDI Setup and Configuration 2 Hide the global Multi Instrument icon from the Instrument menu Generally there is no need for theg oba Multi instru ment to be accessible from
138. nces The recording option Auto create tracks in Cycle Record is now available for audio in version 3 0 The only difference from using it with MIDI recording is that Logic will always mute the previous audio regions even if the Auto Mute in Cycle Recording option is disabled This is because only one audio region can play at a time out the same Audio Object audio That way when you finish you ll have only the last punched in TIP Use the Replace mode when doing Punch in and out recording of region rather than multiple takes stacked one on the other Punch Mode Logic Audio now has a special mode for Punch in recording of audio The option is enabled disabled by click holding on the Record button on the Transport Panel When this mode is enabled your punch in and out points will be seam less and the playback of audio up to and after your punch points should be smooth and continuous borrows one additional audio channel for every one being recorded This means you can only use this feature with up to half the number of available tracks For example if Logic Audio is used with a single Pro Tools III system supporting 16 tracks you can punch in up to 8 tracks simulta neously when Punch In mode is enabled NOTE When Punch in mode is enabled Logic temporarily Logic Audio Guidebook 6 179 Working with Audio 6 4 Editing Regions Regions can be manipulated in the Arrange window in the same manner as MIDI seq
139. ncil tool and click on the staff where you wish to insert the note In either case use the Control Line described in the Arrange window section TIP There are a series of definable key commands for selecting note values TIP The smaller part box at the top can be used to bring a specific category of note values or symbols to the top of the main part box below it In the case of note values the box actually has three hot spots one for each of the note value types available Click on the note symbol to bring up all duple note values the 3 to bring up triplet note values and the dot to bring up dotted note values 5 You can use the procedures described for MIDI Step Input to insert notes in the Score window Copying Moving Events You can copy or move notes in the Score window using the same facilities already described for other windows including standard Copy Paste functions Copy MIDI Logic Audio Guidebook 5 149 Events and Repeat Objects the Score window it is important to understand that rests accept for User Rests see your User s Manual are not actual events and so cannot be pasted Therefore you must be careful Paste events at the correct starting position For example imagine you are Copy Pasting a 4 4 measure that starts with a rest Even if you highlight the whole measure before copying the only events copied will be those starting at beat 2 When you Paste the events you must there fore
140. nctions somewhat like a display only length quantize Depending on the notes surrounding a note its displayed length is changed to make it more readable For example imagine that you played a series of very staccato 8th notes Without Interpreta tion these would likely be displayed as very yncopation small note values say 1 64th notes Mo Overlap surrounded by a clutter of small rests Max Dots TIP Itis generally best to leave Interpretation and Display Quantization OFF for sequences that have been step entered That is because in that case the note values are the perfect length and at exact positions so there is no need for Logic to interpret the notes for score display In fact the these features may actually cause the score display to look like something other than what was intended Logic Audio Guidebook 5 147 Syncopation Sync This setting controls how syncopated rhythms are displayed An example would be a figure involving an eighth note on the down beat followed by a quarter note on the and of the same beat If Syncopation is off the first eighth note would be beamed to an eighth note tied which is to an eighth note on the next downbeat If it is on the starting eighth note would not be beamed and the quarter note would be notated as a quarter note and not tied to anything No Overlap This option examines the lengths of notes and suppresses ties when notes overlap This is especially useful for le
141. nds Then you can turn MIDI remote on and off from either your computer keyboard or your MIDI controller Logic Audio Guidebook 3 84 What You Will Learn In this chapter you will learn the various ways to get MIDI data into Logic Recording is the most common of these but there are other non real time methods which also have their uses Many of the procedures are applicable for recording audio as well so even if you are primarily interested in using the audio side of the program don t skip this section The information is organized into the following sections Getting Setup for Recording Basic Recording Punch in Recording MIDI Step Time Recording Logic Audio Guidebook 4 85 4 1 Getting Setup for Recording In the Quick Start section we made a simple recording by selecting a track in the Arrange window and pressing the record button on Logic s transport As the focus was on testing we didn t necessarily pay attention to Logic s tempo and meter settings In this section we ll treat the process more seriously by setting up and following Logic s metronome This will ensure that what we end up with is synchronized to Logic s tempo amp meter The section explores various ways to take a freely recorded sequence i e not following the metronome and synchro nize them after the fact It s a good idea to have something in mind to record as we go through this set up procedure Choose someth
142. nk NOTE The Autolink port is used to send Sysex data back to SoundDiver The main purpose for that is if you wanted Diver s edit knobs to update according to Sysex data recorded in Logic Create a Multi Instrument and enable the sub channels as needed Cable the Multi Instrument to the new port object Choose to Remove cables and ports from the resulting dialog box Create a GM Mixer See in the following section Creating a Virtual Mixer UAWN Logic Audio Guidebook 2 62 MIDI Setup and Configuration 6 Cable the Mixer to the port object 7 Choose to Remove cables and ports from the resulting dialog box You can now access the Instrument just as you would a normal MIDI instrument TIP A good place to put these internal objects is on the Environment s Clicks amp Ports layer since all the real MIDI ports are represented there SPECIAL NOTE FOR SAMPLECELL USERS If you are using Logic Audio Mac with a Sample Cell card please make sure the follow settings are made In Logic 1 Open File gt Preferences gt Communications Menu 2 Uncheck Release Modem and Printer Port in Background when stopped This ensures that Logic retains hold of the port when switching over the the Sample Cell applications 3 Check Release Audio port in background when stopped This ensures that Logic allows Sample Cell to use the audio port when switching over to the Sample Cell software In Sample Cell e Disable all MIDI in o
143. nt question that the majority of users will face during the initial 30 days of owning the program So don t throw away your user s manual it is still the primary resource for infor mation about Logic Audio If you take the time to read it it will clarify and enhance the basic knowledge provided in this guidebook This will increase your potential for getting the most out of your investment in this program and eventually make Logic the most powerful creative tool in your musical arsenal other than your heart and brain of course Logic Audio Guidebook How to use this Guidebook As suggested in the Introduction this guidebook is primarily application driven In other words it is more interested in answering questions about how to do some thing in LOGIC rather than those about what it can do Each chapter will therefore be dominated by step by step instructions leading through specific procedures This does not mean the document is completely devoid of simple feature descrip tions Enough reference material is included so that the manual can stand on its uw own In this chapter we address a very important How to namely How to use this Guidebook Taking the time to read it will make it easier for you to find the infor mation you need because you will understand how it has been organized and what tools are available for accessing it Basic Structure This handbook is organized into 5 major sections
144. o a convenient way to define them is to set Cycle boundaries by click dragging in a bar ruler BEFORE opening the Copy MIDI Events window of course this requires that a window be open that contains a Bar Ruler Using the Repeat Objects function If you want to repeat a phrase or progression then this may be the best option to use especially if you want to repeat it more than one time 1 Select the events to be copied 2 Select Event List gt Edit gt Repeat Objects Repeat Objects Number of Copies 10 Adjustment Beat cancel nort 3 Input the number of times you want the events repeated 4 Select the appropriate Adjustment setting Repeat Ob Auto None Number of Copies Bar Adjustment Beat Format 1 96 Second Frames OFrames This setting controls the exact position at which the events or objects will be repeatedly pasted If None is selected the events or objects are pasted exactly end to end All of the other options will round off the paste posi tion to the nearest value selected The Auto selection selects the most logical selection based on the position and length of the material being repeated A little experimentation with this setting will make it clear how Logic Audio Guidebook 5 136 each option effects the outcome NOTE Both of the previous two copy options are available in all edit windows In windows in which you can view m
145. ocity offset for each note control the destination of individual notes control how notes appear in a drum score style Double click the Mapped Instrument object in the Environment window to Logic Audio Guidebook MIDI Setup and Configuration open it The Mapped Instrument window has a keyboard along its left edge This is where you select a note or group of notes for working on When a note is selected its name to the right of the associated key will be reversed gray letters on a black back ground Selecting Notes IOne or more notes can be selected at the same time in the Mapped Instrument window Whenever you make a selection you will hear the selected note assuming there is a MIDI device listening at the other end Here are several ways to select notes e Click on the Mapped Instrument window s keyboard to select a single note Shift click on the Mapped Instrument window s keyboard to add another note to the selection Mac Only Click amp drag along the Mapped Instrument window s keyboard to rubberband select groups of consecutive notes Play the note you wish to select on your MIDI controller keyboard it doesn t make any difference what track is selected in the Arrange window Once you have selected a note or notes use the mouse to make changes to their param eter settings in the other columns of the Mapped Instrument window x L CONGA OH CONGA MH CONGA L BONGO H BONGO RI
146. ogic normally snaps your movements to the nearest beat To tempo Logic Audio Guidebook 5 114 TIP Logic by default allows you to freely move objects both horizontally and vertically Some users prefer to work with a little less freedom of motion in order to reduce the risk of making unintentional changes If this idea appeals to you select File gt Preferences gt Global menu tab gt Limit drag ging to one direction in Arrange Notice there is a similar option for limiting your movements in the Matrix and Score Windows In either case when this option is enabled Logic will automatically sense which direction you first travel in and then restrict your movements to that direction Changing Sequence Boundaries Another useful option you may perform in the Arrange Window is to change the left and right boundaries of a Sequence If you think of the Sequence as a box of data this amounts to making the box bigger and smaller You can move either end to the left or right but you can t move the beginning to the right past the first note Short ening a Sequence doesn t destroy any data it simply keeps it from playing back If you expand the Sequence again the data is still there and will play Let s give it a try 1 Click drag the lower right hand corner of the Sequence Select one of the Sequences in your piece and click the pointer on the lower half of its right edge When the pointer E Mac changes to a hand with one poin
147. olumn This column contains both a pitch name and a horizontal bar Head Rel Fos Output Mote Melocit Cha Cable Input Name EED TIME i H TIME Flo Ul base Lia L CONGA i MB oH CONGA 1 e H You can use either to select the output note the horizontal bar scrolls right and left while the note name scrolls up and down You can also double click the note name to type in a new value Logic Audio Guidebook 2 56 MIDI Setup and Configuration Setting a velocity offset A Mapped Instrument allows you to add or subtract a set amount of velocity for each note individually The velocity offset for each note in the map is set in the Mapped Instrument window s Velocity column H TIMB L CONGA EEB on conca OFS The value set here which is 0 by default is added to the incoming note s velocity The range of possible values is 127 to 127 As with the output note there is a numer ical display as well as a horizontal bar and changes can be made with the mouse or by typing Setting a different channel and output cable for each note The Mapped Instrument allows you to select both the channel and the output cable on a note by note basis This means that you can divide the notes among e Several channels of a multi timbral MIDI device e Several MIDI interface output ports connected by cables from the Mapped Instrument e Several Environment processes connected by cables from the Mapped Instru ment A
148. omplete Saving your Song It s always a good idea to save a Song when you first create it then to save any changes at regular intervals during your progress To save the default Song select File gt Save as When the standard dialog box opens type in the file name choose a location and press the Return key Choose a name that will make it easy to recall what it is for such as JumpStart or JS Later in the manual will discuss how you can make this template song load automatically when you boot the program NOTE The reason we used Save as in the above procedure is that Logic s Save command is disabled when you ve first created a song or after you ve just saved it i e there must be new information for Logic to save Also after you ve saved a Song once you will not have to give it a name and loca tion each time you save it just choosing Save from the File menu or using the Save key command will automatically do the job E Mac Command S BB Windows Control S Logic Audio Guidebook 2 40 MIDI Setup and Configuration 2 2 Environment Basics The Environment is one of Logic s most powerful features It can also be confusing entire books have been written about it but the basics you will need to configure Logic to your MIDI studio are quite simple and easy to understand A little atten tion spent on the details of matching Logic to your MIDI studio is well worth the effort The first thing to understand
149. on the corresponding Bus object Find the number bus object that corresponds to the bus you selected in step 1 If you don t find one you may need to create one Please refer to the relevant section in your user s manual Insert the desired effect on the Bus object as described in the previous section Inserting an effect In the figure to the right a DaD Valve effect has been inserted into the Bus 1 object 3 Set the Bus object to the desired pair of outputs Click hold in the second box below the letters 1 0 to select the desired output for the bus object In the figure to the right Bus 7 is set to Output 1 2 4 Adjust the Send level on Track object Use the Send knob that is to the right of the place you selected the bus on the original Track object to set the amount of signal you wish to send to the Logic Audio Guidebook 6 198 Working with Audio Bus object for processing In the figure the Track 1 object s send is set to the 1 o clock position Using TDM Select the bus to use for the Send Click hold in the box under the word Sends on the Track object that is the source of the signal you which to bus Select a Bus from the flip menu Set an Auxiliary to receive signal from the corresponding Bus Find or create an Auxiliary object and set it s input to the same Bus selection you made in step two The input is selected in the first box under the charac ters I O If you need to create an Auxilia
150. onment Before we explore the Environment lets make sure we have the same view The Environment window s View menu contains a number of items each of which may or may not have a dot Mac or checkmark Windows to its left The marking indicates that the item is active turned on Logic Audio Guidebook MIDI Setup and Configuration To set up our view 1 Be sure that Protect Cabling Positions is inactive We need to deactivate this option in order to make changes and additions to the Environment Once your Environment is configured it s a good idea to protect it by reactivating this option 2 Be sure that Parameters is active This makes the Parameters section at the left side of the Environment window visible We will use the little boxes and menus in this section to make many settings but after your Environment is set up you may want to de activate this option to save screen space TIT IE Instrument Mapped Instrument Instrument Instrument Multi Instrument The Environment Layers Logic divides the Environment into layers you can think of these as sub windows of the Environment window The box towards Instrument the top of the left column with the name MIDI Instr in it is a flip Instrument up menu called the Layers menu This is where you select which layer to view Don t get confused there is always just one Envi ronment The purpose of the layers is simply to keep things fro
151. ontrol whether selections in one window affect the view in another window When windows are linked making a selection in one will cause that selection to be viewed in the other window For example you can choose whether or not an Event List window should update its view when you select a new Sequence in an Arrange Window NOTE Linking works between all windows even windows in different Screensets Putting a window in Link Mode means that it will always display the cur rent selection and there will always be only one selec tion Your screen should now have an Arrange window and a Event List window in it The Transport s there too but it doesn t concern us at the moment close it if you like The Event List should be showing the notes and other MIDI data in the Sequence Seq1 In the upper left corner of each window is a button with a chain link icon on it This is the Link Mode button For the following exercise the button should be gray in both windows if it s not then click it until it is There are two different link modes Link and Show Contents modes The easiest way to help you understand how they work is to demonstrate 1 Goto the Arrange window 2 Select the Sequence named Seq2 by clicking on it once how to e link windows amp keep the song posi tion in view force an edit window to follow the selections made in another edit windows keep the view of an edit window fixed on a particular sequ
152. ontrollers to and choose Arrange gt Structure gt Track gt Create This creates a new Track just below the selected one Another way to create a new track is to simply double click in the space at the bottom of the Track list just below the last initialized track 2 Record some modulation wheel movements into the new track Use the procedures described in the Recording chapter to record modulation wheel changes into the new track 3 Record pitchbend changes into another new track Create another new Track as in step 1 and record some pitchbend changes into it Merge all the sequences together 1 Use the procedure described under To Merge selected sequences together to merge the new sequences together 2 Delete the now unused tracks Logic provides a nice menu option key command that makes it easy to delete any tracks that no longer have sequences in them Select any track that does contain sequences then select Arrange gt Structure gt Track gt Delete unused Logic will not delete the currently selected track even if it is empty That is why we instructed you to select a used track before selecting this operation Selected Sequences option described in the Basic Recording chapter With that option enabled your new recordings are automatically merged as you record However an advantage to recording without that option enabled is that you are able to take multiple takes then audition each to find he one y
153. oosing Matrix or Event gt Functions gt Unlock SMPTE Position Your Sequence of 16 quarter notes will now be pretty much in line with Logic s barlines Most likely the notes not on downbeats will be a little off reflecting the groove or your playing Logic Audio Guidebook 5 168 What You Have Learned in This Section In this section you have seen how to select and move Sequences around in Logic s Arrange window You have learned how to pack Sequences into Folders and to use Folders to create and repeat structures within Songs You have seen how to make three kinds of copies real copies Aliases and Loops and how to use each of them for specific tasks You have learned how to add controller data to the notes in Sequences and how to combine several Sequences on the same Track and or different Tracks You have explored Logics three primary editors the Event List the Matrix editor and the Score editor and saw how to use the Event Float in conjunction with any of these Editors Finally you learned how to make Logic s bars amp beats grid conform to freely recorded Sequences without changing the sound of the Sequences Additional Quicktime Tutorial Solo Mode Logic Audio Guidebook 5 169 Editing Logic Audio Guidebook 5 170 Logic Audio Guidebook 5 171 Logic Audio Guidebook 5 172 Working with Audio What You Will Learn This chapter covers the basics of using Logic Audio for hard disk recording
154. ore than one Sequence at a x time the Arrange Event List and Score Windows the operation will be carried out on all selected objects Other Buttons Menus Below the Event Type Buttons you ll find the standard Toolbox a Quantization menu and a little display for changing Logic s Display Format value As mentioned previously changing the Display Format value changes the way in which event posi tions and lengths for notes are displayed because it defines the value of the sub division column It is also dictates the step value when using MIDI Step Input The Quantization menu allows you to quantize only the selected events we ll talk more about quantization later in this section While the Event list is very useful because it allows you to see a lot of data in a rela tively small amount of space sometimes a more graphic view of the events is more conducive to certain types of editing The next section examines one of the more graphic oriented editors The Matrix window Logic Audio Guidebook 5 137 5 4 Working in the Matrix Editor The Matrix editor provides a piano roll view of MIDI note events It is called piano roll because it s a similar view to the paper howto rolls that used to be used in the old player pianos The Matrix Window is an especially useful window for adjusting Note pitch open the duration and position Matrixeditor window Select the same Sequence you were viewing in the Event Editor v
155. ort Window 1 Set the Song Position to the position at which the Time Signature is to begin If there is to be only one Time Signature throughout the song then go to the first bar 2 Adjust the time signature setting on the Transport panel Click drag on the numerator top and denominator bottom of the Time Signature on the Transport panel to change the value Logic Audio Guidebook 4 90 WARNING Itis important to know where you are in the song before changing the value otherwise you might accidentally insert a Time Signature change where you didn t intend to If your song has the same Time Signature throughout then simply make sure you are at Bar 1 before changing the Time Signature From the Score Window 1 Make the Time Signature palette come to the top of the Part Box In the pallette box below the Tool box click on the box with the 4 4 icon This will bring the Time Signature pallette group to the top of the Symbol Pallette 2 Insert a standard Time Signature a ABZ 3HE zl t If you re inserting a 2 4 3 4 4 4 6 8 common time or cut time Time signature click drag that selection onto your staff at the desired measure If you need to insert something other than those selections skip to step 3 Otherwise skip step 3 Ay His S 3 Insert a non standard Time Signature If you re inserting a time signature other than 2 4 3 4 4 4 6 8 common time or cut time c
156. ortant points to remember about the Score editor window e The Score editor can display more than one Sequence at a time To view one Sequence double click directly on its staff lines To view all Sequences double click in the white background of the Score display You can limit what tracks are displayed by using Instrument Sets see below TIP f you select sequences from several Tracks be fore opening the Score editor Logic automatically creates an Instrument Set containing just the Instru ments for those Tracks Each Sequence has its own staff system This may contain one or more staves depending on the Score Style assigned to the part Style Bass M RTE Interpretation ON ET er a an n A Score Style is simply a collection of settings that control such elements of the display as clef type staff size and style standard percussion or guitar tablature of staves of polyphonic voices and display transposition The separate systems are in the same vertical order as their Tracks in the Arrange window unless an Instrument Set is being used that changes that order There is a View Button to the left of the Bar Ruler This button provides a quick way to toggle Page e g View on and off In Page View the score wraps EJEN fa al around as it would when printing If it is off the Set ee IN score runs continuously from left to right just as it does in the Arrange Window
157. ou like before merging it into the original sequence NOTE You could also have used the Merge New Recordings with Logic Audio Guidebook 5 122 Cutting Sequences Now that we ve looked at putting sequences together let s explore the features available for taking them apart You will use these features whenever you wish to remove a portion of a Sequence or when you want to take a portion of a Sequence and move or paste it to another track or location in the composition All of these features can also be used on a group of Sequences as well All you have to do is select them before starting the operation Using the Scissors Tool Perhaps the easiest and most intuitive method for cutting sequences is to simply use the Scissors Tool 1 Select the Sequence or Sequences you wish to cut 2 Select the Scissors Tool from the Tool box 3 Cut the Sequence at the desired location Click drag directly over the top of the Sequence in the general location where you wish to cut the Sequence mo 1 Pianoi alpe The Control Line discussed previously will become visible allowing you to see where you are about to cut Youwill also notice that the MIDI data under your current position is transmitted as you move creating a MIDI scrub effect This let s you use your ears to find the location for your cut ae 1 Pianoi En q l divided As with moving Sequences movement is initially snapped to a beat grid You can defeat this grid us
158. ound These sidebars contain additional information about the procedures being described on the surrounding pages They are separated from the rest of the text only because they do not have to be read in order to complete the tasks at hand It is of course still in your best interest not to skip over these special sections Special PDF Functions When you installed Acrobat Reader 3 0 on your machine it installed a Readme file describing all of the nifty features that it has to offer You will do yourself a great disservice if you neglect to read it as Acrobat Reader has a lot of nice features which enable you to get around this document more readily The three features that we took special advantage of when creating this document are described below Bookmarked Chapters and Sections You may have already discovered that the chapters and sections of this manual are listed in the column along the left of this text If this column is not visible click on the PIC icon in the toolbar at the top of this window Hyperlinked Text PDF documents allow you to hyperlink text within a document This means that you can click on any hyperlinked word and it will take you to the section it is linked to In this handbook all purple words are hyperlinked Clinking on the word will leap frog you to that section Clicking on the title of that section will return you to your Logic Audio Guidebook How to use this Guidebook starting point Qu
159. ound a small portion of the region Be careful that you start your lasso in the grey area of the Arrange Window When you let go of the mouse the area you selected will fill the whole of the Arrange view Once you ve made your edit you can return to the previous zoom level by simply holding the Control key and clicking once in the gray background of the window In the Audio Window e Click drag the lower left and right hand corners of the region The mouse turns to a pointing finger as opposed to a grabbing hand when you ve clicked the correct hot spot Ga PT 1 Guitar You can also move both the Start and End points simultaneously by click dragging in the lower half of the region s overview The mouse turns into a pair of left right pointing triangles when you ve clicked the correct hot spot 3 3 3 154 Logic Audio Guidebook 6 182 Working with Audio TIP Click holdon the Region s overview turns the mouse to a speaker icon and begins playing audio from that point left column that looks like the Cycle button on the Transport then click the Speaker icon Pi TIP To play the region repeatedly while you edit it click the button in the In the Sample Edit window Fine adjustments to a Region s boundaries are best performed in the Sample Edit Window To open the Sample Edit window e Window gt Sample Edit or e Double click on an Audio region Once you re in the Sample Edit Window look for
160. own tracks using Arrange gt Structure gt Track gt Create for Overlapped Objects Logic Audio Guidebook 4 101 4 4 MIDI Step Time Recording Now let s create a third part using Logic s MIDI Step time Recording mode MIDI Step recording allows how to you to input Notes with your MIDI keyboard while the sequence is stopped The position and lengths of de an notes are pre determined by selections you make sa before striking each note This is often a good solution for busy A melody or percussion parts that are difficult to play in real time Recording It s also handy for entering notes from a complicated written score e start amp stop Step time Recording With Step time Recording you record by setting the Song Position to the desired start point then playing notes one step control the at a time from your MIDI keyboard Each time you release ALL size of the notes the Song Position jumps ahead by the step amount mle while entering notes The step amount is determined by Logic s Display Format value This value is set in the Transport Window just below the Time use Logic s Signature It is displayed in the format special shortcut keys for Step time Recording WARNING The Display format value dictates two other important va functions in Logic e t defines what the division value is wherever an Event s bar beat divisio tick position or length information is displayed alpa numerically s
161. re lost as soon as you change screensets A locked screen set is indicated by a Mac black dot BB Windows symbol to the left of the screenset number N OTE You can only lock and unlock screensets by using the definable key command The default Logic key command on a Mac system is Command L The Windows version of Logic does not have a default key for this you must define it before using it N OTE Windows Only You cannot lock the screenset if Logic s main title bar is the one highlighted You must make sure one of Logic s normal windows is the active window before locking a screenset TIP f you unintentionally change a screenset you like you can revert to the state it was in when you selected it but you must assign a Logic key command to do this it is not assigned by default You can also assign key commands to step forward and backward by number through screensets You change screensets by typing any number on your computer keyboard On Windows system you must use the QWERTY keyboard numbers i e not the numbered keyboard Either will work on Mac systems To select screens higher than 9 hold the E Mac Control key BB Windows Shift key while typing in the number To copy Screen sets hold the Mac Shift key BB Windows Control key while selecting the new number Logic Audio Guidebook 3 79 What makes Logic Special 3 3 Understanding the Link Modes The Link Modes c
162. resent and returned and resent and returned This is called a MIDI feedback loop If you have a MIDI feedback problem on a particular port you will quickly find out the first time you select a track using this port and play a note you will hear the note repeating very rapidly You will also see constant input amp output in the MIDI output section of Logic s Transport window The quick fix solutions include e Select another Arrange window track This should be a track assigned to a different Instrument or to No Output This may leave notes hanging but it will at least break the feedback loop Of course what you really want to do is prevent MIDI feedback from happening There are several alternatives e Stop your MIDI device from resending the data Most modern MIDI devices have a setting for this two common names for these settings are MIDI Thru and MIDI Echo e Set the Environment object for this device as the Instrument without MIDI Thru function See previous section Logic Audio Guidebook 2 60 MIDI Setup and Configuration e Disconnect the MIDI device from your MIDI interface s input port This removes the device as a talker in your setup but that s better than MIDI feedback If you can t solve your MIDI feedback problems in any of these ways check the Envi ronment guide that came with Logic for a more complete set of options Logic Audio Guidebook 2 61 MIDI Setup and Conf
163. roperly 31 select patches from the Arrange window 31 test that Pan and Volume messages are being sent and recieved properly 32 adjust volume pan from Instrument Parameter Box in Arrange Window 32 make the Transport play a select section repeatedly Cycle Mode 32 set Logic Audio s Preferences so they match your audio hardware 34 select and Audio track 34 record enable an audio track 34 select the desired Audio input for recording Cycle Mode 34 MIDI Setup and Configuration save your song 40 create an Instrument object in the Environment 41 find the Instrument Parameter Box 41 protect the Environment from accidental alterations 41 hide or show the parameter sections to the left of most windows 41 decide what Environment object to use for each of your MIDI devices 41 access all channels of a multi timbral instrument 46 connect a Multi Instrument to the right MIDI port 46 select icons for the Multi Instrument and its sub channels 46 choose programs by name rather than by number 46 enter and edit program names 46 get Logic to send the correct bank select messages 46 open amp close the Mapped Instrument window 53 set the Mapped Instruments parameters 53 re map MIDI notes using a Mapped Instrument 53 name individual notes to match your drum synth 53 set a velocity offset for each note 53 control the destination of individual notes 53 control how notes appear in a drum score style 53 avoid doubled notes 58 avoid MIDI feedback loops 58 get Logic
164. rs Global Editing Most of the editing discussed up to this point effects only a songs MIDI events and not the global events which are an important part of a song s structure Global events include the Time and Key Signatures the Tempo events as well as any other Score elements which automatically appear on all staves when inserted on one While these events can be edited directly Logic has a few special features for editing MIDI and global events simultaneously All of these features are accessed from the Arrange Window To Insert blank measures in the middle of a Song Insert 1 Set the Left locator at the position at which the new blank section is to begin 2 Set the Right locator to the position at which the new blank section is to end Logic Audio Guidebook 5 159 TIP A convenient way to perform these first two steps is to highlight the area in the Bar Ruler the same way you do when defining the start and end points of a Cycle 3 Select all objects in the Arrange window If you wish to edit only the Global events then don t select any objects in the Arrange window 4 Select Arrange gt Structure gt Cut Insert time gt Insert Time and Move by Locators To Remove measures in the middle of the Song Snip Perform the same three steps as the previous procedure then 1 Select Arrange gt Structure gt Cut Insert time gt Snip Cut time and move by locators To Remove measures and Insert them elsewhere
165. rt the sequence playing Adjust the values for Vol and Pan You adjust the values just as you did for the Program Change setting earlier If everything is working properly you should hear the effect of your changes immediately If this is not functioning watch your interface as you change the values The corre sponding output light should come on everytime you change the number If it doesn t then double check that you have checked the boxes to the right of Vol and Pan as previously described If the output does light then the problem is with the receiving MIDI device Review the instructions for that device to make sure it is set Logic Audio Guidebook 1 33 Quick Start up properly to respond to these messages Logic Audio Guidebook 1 34 1 5 Audio System Check Now let s run through a quick check of your Audio system In the process you ll learn where to tell Logic Audio what hardware how to you re using how to select the desired audio input and how to record audio e set Logic Audio s Pref p k erences so 1 Open the Audio Extensions window they match Logic Audio supports various types of audio hardware so the your audio first task is to tell Logic Audio what system you re using this hardware is done in the Audio Extensions window To open this e select and window choose File gt Preferences gt Audio Extensions Audio track menu tab e record N OTE The Preferen nd Song Settings window an e Prefer
166. ry object but don t know how to please refer to the relevant portions of your user s manual Insert the desired effect on the Auxiliary object Insert the desired effect on the Bus object as described in the previous section Inserting an effect Set the Auxiliary object to the desired pair of outputs Click hold in the second box below the letters I O to select the desired output for the Auxiliary object Adjust the Send level on Track object Use the Send knob that is to the right of the place you selected the bus on the original Track object to set the amount of signal you wish to send to the Bus object for processing TIP ATDM based system allows you to set the input of a Track object to be a bus allowing you to re record the outputs of one or more tracks a useful option for mixing down multiple tracks while printing their effects and auto mation Using Yamaha CBX D5 1 Select the bus to use for the Send Click hold in the box under the word Sends on the Track object that is the source of the signal you which to bus Select a Bus from the flip menu Select the desired effect on the corresponding Return object Find the number bus object that corresponds to the bus you selected in step 1 If you don t find one you may need to create one Please refer to the rele vant section in your user s manual Select the desired effect on the Return object 3 Adjust the Send level on Track object Logic Audio Guidebook
167. s Cycle to the marker and turn Cycle Mode on If you drag downward until the pointer turns into a down pointing thumb releasing the mouse will delete the marker Logic keeps a list of your Markers in a special Marker list window To see and use this list choose Arrange gt Options gt Marker gt Open List Logic Audio Guidebook 5 157 SS Marker List Start of List Marker Three useful things to remember about the Marker list e Clicking on an item in the list moves the SPL to the beginning of that Marker e You can edit the Markers position and length in the list If you change the length to anything but 1 you will set an absolute length for the Marker 1 indicates the Marker extends to the next Marker e Double clicking on an item in the list opens the Marker s text window Here you can type in any text you wish The top line of text is what appears in the marker on the Bar Ruler You get back to the list by clicking the book icon at the left The Event Float One very useful feature in Logic is a special little device called the Event Float The Event float can be opened from any of the edit windows and functions like a single line of the Event list The event or object displayed is always the last one selected in any of the open edit windows You can edit its parameters by scrolling them with the mouse or by double clicking and typing in the a value It thereby provides the same facility a
168. s Replace Mode button The button with the X on it 4 Set the Song Position to any place before the start of the Autodrop region 5 Start Logic recording Logic will playback up to the start of the Autodrop region then start recording auto matically Because Replace Mode is on Logic will delete any existing Sequence mate rial on the record Track Song Position which allow you to set the left and right drop points based on the current Song Position This allows you to set in out points on the fly C TIP There is a set of definable key commands labeled Set Drop Point by auseful option for those tight punches Logic Audio Guidebook 4 100 Punch in out and add data without Replace If you wish to add material to your performance using Punch in out recording follow the previous procedures but without enabling the Replace mode option How Logic handles the new material is determined by the following setting File gt Song Settings gt Recording Options gt Merge New Recordings with Selected Sequences When Merge New Recordings with Selected Sequences is enabled Logic will merge the new data in with the old and no new sequences will be created Generally this is the more desirable option If Merge New Recordings with Selected Sequences is disabled Logic will create a new sequence containing the new material and place it on top of the old sequence TIP You can automatically move these overlapped Sequences to their
169. s not close by second part e using the Transport window s Record button e create a new track You stop Logic recording the same way you stop playback practice with with the Transport window s stop button or a key command the the first part Enter key by default in Cycle Mode e record multiple TIP f you click and hold on the Transport s record IRA button a menu will pop up with several recording re Cycle Mode lated choices Please Note that the Punch on the fly without option is only relevant when recording audio stopping Chances are you made a perfect recording the first time but just in case you didn t a handy way to re do the recording is by using the Record Repeat option This option is enabled by selecting Transport gt Record Button menu gt Record Repeat This will delete the previous recording return the Song Position to the start point and begin recording again You can repeat this process until you are satisfied with the take to assign a key command and or MIDI key command to this very useful option Let s now record a second part on a new Track with a different Instrument NOTE Unless you re a one take Charlie you d probably be well advised Creating a new Track e Double click on any empty spot on the Track list or e Choose Arrange gt Structure gt Track gt Create Logic Audio Guidebook 4 95 TIP f you double click an empty part of the Track list with the Mac Option key
170. s or musical samples which have their own inherent tempo This necessitates matching the tempo of the audio file Logic Audio Guidebook 6 187 Working with Audio with the tempo of the song This can be achieved in one of two ways changing the tempo of the sequence to match the audio file s tempo or changing the tempo of the audio file to match the tempo of the song Changing the tempo of the song to match the audio file s tempo Setting the song s tempo to match the audio file is the easiest option because it does not involve any processing of the audio file Logic has very simple method for deter mining the tempo of the audio file 1 Select the region for the audio file you wish to determine the tempo of If you haven t done so already import the audio file you wish to work and drag it into the Arrange window to the desired start location as per the instructions the previous section NOTE For this example we are assuming that the audio file in question is already trimmed so that it loops perfectly after an even number of beats Furthermore you should know how many beats long the audio loop is Ifthe audio file is not in this state follow the instructions under Setting loop points before proceeding with this exercise 2 Set Cycle to the desired number of beats Starting at the beginning of the audio region define a Cycle region that has the same number of beats as the audio file does inherently For example
171. s the Event list editor but without taking up nearly as much screen real estate Open the Event Float from the Matrix editor by choosing Matrix gt View gt Event Float Hi acoustic loop 1 Melody 3 Logic Audio Guidebook 5 158 TIP fyou scroll a parameter for a note event you will hear the note sound over and over once for each step in the parameter To turn this off hold the Mac Only Command key and click the little film icon at the left edge of the Event Float Clicking here without using a modifier changes the time display between SMPTE and the usual format As an example let s use the Event Float to increase the velocities of the notes that make up the melody in the Sequence we are viewing in the Matrix editor 1 Select the top line of the Sequence in the Matrix editor by choosing Matrix gt Functions gt Note Events gt Select Top Line 2 Click on the velocity of the displayed note in the Event Float and scroll the value up and down 3 Observe the colors of the selected top line notes change as you scroll This indicates that the velocities of all selected notes are increasing hotter colors and decreasing cooler colors NOTE Changes you make with the Event Float apply to ALL selected events not just the single event displayed in the Event Float TIP Using the Event Float in the Arrange window is a great way to numer ically change the position and or length of Sequences and Folde
172. s until the end of the song or until it runs into an object on the same track There is in fact two other ways to stop a Looped Sequence from continuing to play Here they are e Block the Loop with and empty sequence Create an empty Sequence with the Pencil tool at the exact place you want the looping to stop Alternatively you could also place a Copy or Alias at the same location where you want the last Loop to play Logic Audio Guidebook 5 118 e Pack the Looped Sequence into a Folder If a looped Sequence is inside a Folder it will not play beyond the limits of the Folder To learn about creating folders read in the following section Working with Folders Changing Aliases amp Loops into Real Copies After you ve used Loops and Aliases to repeat and restructure your Sequences you may want to turn some or all of them into real copies for further editing This would for example allow you to edit the MIDI events in the Sequence something you can t do with a Loop or Alias at least not without effecting the original Fortunately Logic allows you to easily change both Loops and Aliases into real sequences Open the Folder with your three choruses in it by double clicking on it if you re not inside it already Then follow these steps 1 Select the Alias and choose Arrange gt Structure gt Alias gt Turn to Real Copy 2 Select the looped Sequence and choose Arrange gt Functions gt SequencelInstrument P
173. s value Dragging with the Windows Control Mac Option key held down causes the selected data point and all later data points to follow the dragging i e you can move a whole data curve up and down this way 4 Deactivate HyperDraw When you re finished deactivate HyperDraw by choosing Arrange gt Options gt HyperDraw gt Disable This is a good habit to get into Otherwise you may accidentally change controller data in a Sequence when you only intend to select or move the Sequence around in the Arrange window Logic Audio Guidebook 5 155 5 7 Other Useful Editing Tools The following features can be very handy when you are in the process of editing how to Markers e create markers When working on a Song it s often convenient to be able to mark off sections for future reference For example you might mark the three choruses of your song to provide visual cues and or as a way to locate to their beginning quickly and easily Logic s Markers are designed specifically for this purpose These markers also can function as a sort of timed notepad because you are able to type in up to 20 000 characters of text into each Marker NOTE While markers are not an editing feature per se it certainly facilitates the process of editing That is why it is included in this chapter Let s create markers for the three choruses of your Song 1 Create a marker for the first chorus Move the SPL to the beginning
174. shows less territory and clicking on the little end makes things smaller and shows more territory e Multiple windows of a given type can be open simultaneously This is a very helpful feature which is unique to Logic It means you can for example have two different Matrix windows open simultaneously each viewing different sequences Logic Audio Guidebook What makes Logic Special TIP Mac Only Holding down the Control key and pressing the arrow keys also controls zooming if you haven t changed Logic s default key commands e There are scroll bars along the bottom and right edges of the window The bottom left corner acts like a double scroll bar just click hold your mouse on the square and the window will follow your mouses up down and left right movements as you move in the main body of the window m Structure Edit Functions View Options NNO TRO 00 00 32 17 34 MIDI THRU Qua off 3640 Loop Transpose Velocity Dy namics Gate Time Delay PA Pop 1 Mapped Instr leon JPA Cha if No Seq Trp No Reset Auto Style In the upper left hand corner there may be two buttons one with a little man in it and the other with a chain link These are called the Catch Man and the Link Button and we ll describe them in detail below Next to the Catch Man and Link Button there may be an array of Transport buttons together with two boxes of numerical displays Whether these components are vi
175. sible depends on a View menu option as well as whether there is enough space To create more room grab the corner where the Track list and the Bar Ruler meet and drag it down and to the right If the Trans port buttons still don t appear select Arrange gt View gt Hide Show Trans port Logic Audio Guidebook 1 Along the top there may be a time line This is refered to as the Bar Ruler The Arrange Matrix Score and Hyper Edit windows all have a time line referred to as the Bar Ruler which runs hori zontally along the top of the window The Event and Envi ronment windows do not dis play this Bar Ruler the Event window because it s time axis runs vertically and the Envi ronment window because it doesn t deal with time Where there is a Bar Ruler the View menu allows you to view or hide SMPTE time display Along the left side of the window there is a parameter settings column The window s View menu allows you to hide or show this column What makes Logic Special In this guide we will not spend a lot of time on the details of how each of these displays works you can find that information in chapter 4 of your Logic manual Our object here will be to become familiar with how Logic s windows work Arrange and Transport Windows If you haven t done so yet close the Environment window There are two ways to close a window e Click the Close Box at the left end of the Title Bar e Press the definable
176. sions When there significant differences between what you see in each program screenshots for both are included Abbreviated step by step instruction headings Each step in a set of step by step instructions begins with an abbreviated description in bold followed by the more detailed instructional text If you are a more experi enced user reviewing a procedure you can therefore get through the instructions more efficiently by just reading these bolded headings What you will Learn summary There is a summary at the beginning of each chapter which clearly outlines what material will be covered in that chapter This information will assure that you are in the right place and prepares you mentally to digest the material to be covered Logic Audio Guidebook How to use this Guidebook TIPS Tips describe keyboard shortcuts useful mouse modifiers or other proce dural hints that will help you become a more effective user They are easily identified by the icon like the one at the left NOTES Notes contain supplemental information or procedural reminders regarding the topic being discussed They are easily identified by the icon like the one at the left WARNINGS ro vi Warnings are indicated by the icon like the one to the left of this text They contain important reminders and should be read carefully Information Sidebars Occasionally you will find a section of text set off from the rest by a darker tan back gr
177. start at beat 2 of a particular measure i e X 2 1 1 eg WARNING When you are using standard Copy Paste procedures in Logic also has two special paste options yet to be discussed that may be of special interest when working in the Score window Paste at Original Position This option is tailor made for copying phrases from one part to another because you can do so without paying attention to the Song Position 1 Copy the Notes you wish to paste Highlight the notes to copy then choose Copy from the Edit menu or use the familiar key command 2 Select the destination Sequence Select the Sequence to which you wish to paste the events by clicking once on the staff lines of that part 3 Select Score gt Edit gt Paste at Original Position or use the definable key command for this function Paste Multiple This options allows you to paste events into multiple Sequences with one command 1 Copy the Notes you wish to paste Highlight the notes to copy then choose Copy from the Edit menu or use the familiar key command 2 Move the song position to the location at which the notes are to be pasted The Goto Position key command is ideal for this purpose 3 Select the staves to which the events are to be pasted 4 Select multiple staves by holding down the Shift key while clicking on the staff lines of each of the staves to be selected 5 Select Score gt Edit gt Paste Multiple Logic Audio Guidebook 5 150 TIP
178. t Importing Exporting files K mac While Logic records and plays back only monophonic Sound Designer II files it can also import and export SDII Stereo AIFF and WAV files BB Windows While Logic records and plays back only monophonic WAV files it can also import and export SDII and AIFF To import a an audio file 1 Select Audio Window gt File gt Import File 2 Select the type of file you wish to import from the hierarchical flip menu 3 Select the file from the resulting File Selector window Logic Audio Guidebook 6 202 Working with Audio 4 Click OK Once you ve selected the file you wish to import Logic will copy and convert the file on your hard disk leaving the original intact In the case of a SDII Stereo file Logic will create two new monophonic files which are linked when used by Logic To export an audio file 1 Select Audio Window gt File gt Export File gt AIFFIWavISDII Stereo 2 Select the type of file you wish to export from the hierarchical flip menu 3 Type in an appropriate name for the new file in the resulting File Selector window 4 Click OK To export Sound Designer II regions Sound Designer Il files can store region data but Logic does not do this by default That information is normally stored only in the song file This is a useful feature when you want to load the files into programs such as Pro Tools Sound Designer or Bias s Peak sample editor which can recogni
179. t gt Select Equal Objects You should see at least two mod wheel events selected the first one and the last one Otherwise the mod wheel on your synth is not returning to 0 correctly Select Equal Objects means the same type of event and with the same value 8 Choose Event List gt Edit gt Select Similar Objects You should see all the mod wheel events selected Select Similar Objects means the same type of event with any value Adding Events The Event Type buttons can also be used to add events in the Event List You can do this clicking the button with Logic s Pencil Tool or by E Mac holding the Command key while clicking BB Windows Right clicking the appropriate Event Type Button In either case the event will be add to the list at the current Song Position Unless Catch Mode is on this will probably not be the position indicated by the Event List s Position Arrow Copying Events You can copy events in the Event list using at least three different methods Using the standard Copy Paste operations 1 Select the events to be copied 2 Select Event List gt Edit gt Copy or use the common key command Logic Audio Guidebook 5 134 3 Select Event List gt Edit gt Paste or use the common key command Type in the start position at which you d like the events to be pasted Once you hit paste all of the events in the clipboard are pasted and a text entry box is automatically opened
180. t Reclock Song This opens the Reclock Song window which can which is where all the perti nent settings for this feature are selected 2 Make the following settings in the Reclock Song window Reclock Song EJ Use Guide Sequence Ee Create Tempo Changes to preserve timing O Use only Selected Events as Source Reclock only within Left and Right Source ource Tempo 03 0008 eft Destination tep increment estination Tempo i i i 1l E 4 81 53114 Logic Audio Guidebook 5 163 Editing e Enable Use Guide Sequence This means that the selected Sequence will be used to decide the tempo changes e Enable Create Tempo Changes to preserve timing This means that tempo events will be inserted between the notes in the guide Sequence so that they will line up with perfect bar and beat positions De select Use only Selected Events as Source When this option is selected only the selected notes in the Sequence are consid ered during the process This is useful when using an actual musical passage for your guide because you are able to carefully select only those notes that are supposed to be at the Step Increment see below positions In our case all notes are to be considered so the option should be disabled e Enable Reclock only within Left and Right Source Set the Left Destination to 1111 This is where the reclocking begins and where we wish the first quarter note in the Guide Sequence to be at the end
181. t below the line containing the Icon The line defaults to saying OMS Map Used A flip menu will pop up that displays all your OMS Instruments as defined in your OMS Studio Setup Simply select the appropriate Instrument NOTE Unless you use the OMS Output Map option described next you must cable all other object types i e the Mapped Instrument GM Mixer the Metronome faders etc to an Instrument or Multi Instrument assigned to an OMS output to enable them to communicate with OMS In this case you are essentially using the Instrument or Multi Instrument as a port object Using the OMS Output Map As mentioned briefly in the beginning of this seciton this option allows you to set Logic Audio Guidebook 2 65 MIDI Setup and Configuration up a global map which routes all output to OMS Instruments based on their Environ ment cable setting In other words you can tell Logic to take the output of a device defined to say Modem Port 3 M3 and re map it to a particular OMS Instru ment This approach has some distinct advantages e It allows you to easily adapt an Environment that was created w o OMS to work with OMS e It allows you to switch between using OMS and not using OMS with relative ease e It allows you to globally reconfigure Logic to work with a new OMS Studio Setup for example if you were to bring your song files to another studio Without using this option you must reconfigure songs on a song to song bas
182. t might also include MIDI devices doubled that can send SysEx information about their internal setup notes patch dumps panel settings etc e avoid MIDI feedback loops Logic s default Environment setup the one we re working with here listens to all MIDI talkers at the same time and sends the incoming MIDI data to the one selected track in the Arrange window From there it is sent to the Environment object assigned to that track and if that object is assigned or is connected to an output port the MIDI data is sent back to your MIDI interface If Logic is recording the data gets recorded In most cases this means everything will work smoothly without your doing anything If there are any problems they typically fall into two categories doubled notes or MIDI feedback loops Avoiding doubled notes Doubled notes typically result from MIDI devices that are both controllers and sound devices such as workstations and controller keyboards with built in sounds If these devices are connected to Logic as both talkers and listeners while at the same time talking to themselves Local Control Mode the result is doubled notes In these situations doubled notes will only occur when an Arrange window track is selected whose Instrument is set to the port and channel of the MIDI device The best way to solve a doubled notes problem is to make the MIDI device stop talking to itself This is called local control There is usually a device sett
183. tart point There are several ways to set the record start point which we ll deal with below You can set the Metronome to only click during the count in by checking the box just below the count in menu NOTE This option is only available when Click while recording is enabled Logic Audio Guidebook 4 89 TIP Don toverlook the Wait for note count in setting Using this with Click while recording enabled causes Logic to start clicking but not start recording until you play your first note i e you don t have to make it across the studio to your keyboard by the end of the count in Setting Logic s Tempo amp Time Signature Logic s time signature the number and type of beats per bar can be set in the Tempo Signature Display of the Transport window It can also be set directly on the staff in the Score editor The Transport window shows the time signature as a frac tion Whenever you make a change to either the numerator left setting for the number of beats per bar or the denominator right setting for the type of note that is a beat the new time signature takes effect at the closest barline to the left of the Song Position This will be indicated by a small time signature on the Bar Ruler of any window that has a Bar Ruler such as the Arrange window the Matrix editor etc The initial time signature at beat 1 of bar 1 is not shown on the Bar Ruler To insert a new Time Signature Using the Transp
184. te the region only and not the whole audio file If there is one region deleting it will in fact delete the audio file from that song as well every audio file must have at least one region associated with it 2 Hit the Delete key This deletes the file from the song but leaves the file on our hard drive To Delete files from your hard drive 1 From the Audio window select the Audio file or files you wish to delete 2 Select Audio Window gt File gt Delete file Logic Audio Guidebook 6 201 Working with Audio NOTE Youcan also delete files from the Arrange window if the region fi you delete is the only one associated with that audio file In that case when you select the region and hit the delete key you will be prompted with a dialog which asks whether you wish to delete the file from the hard disk or only from the song Copy or Moving files on your hard drive 1 From the Audio window select the Audio file or files you wish to copy or move 2 Select Audio Window gt File gt Copy file or Move file 3 Select the new location to which you wish to copy move the file in the resulting File Selector window 4 Choose whether you want the current song to look for the audio file in the new location When the process finishes a dialog asks whether or not to update the direc tory information for the file in the current song Select Yes if you want the song to look for the file in its new location the next time you load i
185. ted finger BB Windows changes to a left and right pointing arrow drag to the left until the sequence is roughly half of its original length Logic Audio Guidebook 5 115 TIP The same Control Line mentioned previously will display updated length information as you make this edit This allows you to know precisely what you re doing 2 Check the effect of the edit Start the song and take notice that nothing plays after the newly edited right hand boundary of the Sequence TIP f you hold the Windows Control key Mac Option key while changing a Sequence s length the position and length of the notes changes in proportion In other words if you shorten the Sequence to half of its original length it will play twice as fast and all notes will be half as long Remember to use the Control Line to ensure that your length edit is precise We ll see next that changing Sequence boundaries is a very handy feature when used in conjunction with Loops Aliases and Folders Making Aliases Copies amp Loops In Logic there are three basic types of copies of a Sequence Each type has its advantages and uses Here is a brief description of each e Standard Copy A completely independent copy of the original Once a copy is made there is no relationship between the copy and the original You can create this type of copy in three different ways e using standard Copy Paste functions e Mac Option drag sequence
186. ter Box The metronome s settings allow you to assign different sounds to the bar beat or sub division clicks You could for example have a bell sound at the top of every bar and a rim shot sound on all other beats 2 Set the output port and channel settings Like Logic s Instrument objects the Metronome output MIDI Click can be set directly in it s Parameter box via Direct MIDI Click Port assignment In other words it is not necessary to Icon cable it to some other Environment object such as a MIDI port object or other Instrument b I pe MIDI Qui 330 The Figure at the right shows the settings on a Windows system Output definition for MacOS is handled the same way it is for regular instrument objects See the relevant section in the MIDI Setup and Configuration chapter There is a separate channel setting for each of the Division possible clicks bar beat and division but the port Cha setting is set globally with the bar click setting The Mote CHI checkbox to the left of each of the possible click options Vel 52 enables disables that option from clicking NOTE The most common setting is probably for the Bar and Beat to be fe enabled but the Division disabled 3 Set the click pitches amp velocities The bar beat and division clicks can each have their own pitch i e their own sound if you re sending the Metronome to a drum style MIDI device and velocity As long as an option is enab
187. the two flag shaped handles labeled S and E Fie eat view sa Vw fu Fa rr ag i IL N k jon 1 Act Gtr 1 These mark the Start and End points of the selected audio region You can click drag these handles to edit the size of the Region or alternatively e Make a new selection by click dragging over the waveform e Select Sample Edit gt Functions gt Set Region by Selection Logic Audio Guidebook 6 183 Working with Audio TIP f Link Mode is enabled DI in a Sample Editor the audio file its display will change as you select different regions in the Audio Arrange or Event Edit Windows In the Event Window Audio regions can also be edited in the Event Edit window It simply needs to set to a hierachical level at which it is viewing the objects in the Arrange window as opposed to the data those objects contain Please review the section discussing the Link modes and levels if that doesn t make sense to you The start of the Regions can easily be manipulated via the numbers in the left hand column Changing the values in the right hand column under Length changes the region s length by changing it s end point Event List Region 2 Guitar 1 it Functions View I P SITION NAME THRACE EHD FOSTTION ae 1 bass1 2 4_2 l Guitar 1 J 2 select Event Window gt View gt Length as absolute position This is how it TIP To view the ending position of the region as opposed to its Length
188. they should be Check MIDI Thru 1 Open Arrange and Transport Windows This is the state that LOGIC opens too but if for some reason you re not sure that these are the two windows that are open close all windows then choose Windows gt Arrange Transport 2 Select the MIDI Thru channel and Port The term MIDI Thru refers to where incoming MIDI data is going to be directed after it passes thru the sequencer In Logic this path is determined by the Instrument that is assigned to the currently selected Track When Logic boots it creates a default set of these Instruments and automat ically assigns some of them to a few of the default tracks If you re using a standard interface you may be able to simply select one of these default tracks to test MIDI thru Otherwise you will have to assign an appropriate Instrument to the selected track Don t fret if this doesn t make sense to you right now Remember this is just a Quick Start chapter This bit of theory was just thrown in to give you some idea of what we re doing in this step Logic Audio Guidebook 1 22 Quick Start E MacOS If your interface is connected to the i A Piano Ma Modem port select the Track that says i 1 Piano 1 If your interface is o EP 2 Fingered Bs connected to the Printer Port click hold your mouse on any track and o EER 3 HonkyTonkPno choose GM Device Printer 1 Piano 1 from the Instrument List menu that MIN 4 E Pianol pops
189. time N O T E All normal activities like moving notes using the tools setting the Recording Logic Audio Guidebook 4 105 TIP Youcan change the pitch or velocity of an existing note using your MIDI controller 1 Double click the MIDI IN button in the Event Score or Matrix Windows IH On a Mac the button will then look like this In Windows like this a 2 Select the note you wish to alter and play the correct pitch with the desired velocity on your controller keyboard The selected note will take on the pitch and velocity of the note you struck Be careful not to forget to de select the MIDI IN button when you re through Logic Audio Guidebook 4 106 What You Will Learn In this section you will learn the various ways you can edit the MIDI data you ve recorded We will see how to organize and move Sequences around in the Arrange window Then we ll work with Logic s main editor windows and examine the unique features of each In the process we Il take brief looks at Logic s quantization and reclocking features The information is organized into the following sections Working in the Arrange Window Working with Folders Working in the Event List Working in the Matrix Editor Working in the Score Editor Mix Automation Other Useful Editing Tools Logic Audio Guidebook 5 107 5 1 Working in the Arrange Window At this point you should have the short three part piece that you
190. tion Shift keys while you drag it to a new location 3 Copy the remaining Sequence Select the Sequence and choose Arrange gt Edit gt Copy Position the SPL at the end of the original and paste the copy there by choosing Arrange gt Edit gt Paste C TIP You can also make a copy of a Sequence by simply holding the Mac Option key Windows Control key while you drag it to a new location Before we hit play to hear the results let s try our hand at the previous tip which described a way to Time Stretch or Expand the contents of a sequence With the recently Pasted Sequence selected 1 Hold down the Mac Option key Windows Control key and stretch the copy to exactly twice its length The following warning box will show up Logic Audio Guidebook 5 117 Time stretch Sequence contents Expand or Compress 2 Click OK NOTE Time Stretching doesn t work with Aliases that s why we used x a real copy 3 Playback the Song If all went according to plan you will now have a song that is three times as long as the original let s call this three choruses The looped Sequence presumably bass plays for all three choruses The aliased Sequence plays for the 1st and 3rd choruses only and the copied amp stretched Sequence presum ably drums plays for all three choruses but plays at half speed for the last two choruses Stopping a loop As stated earlier a Looped Sequence continue
191. to communicate with an internal card or software 61 Logic Audio Guidebook set up Logic to use Apple s Quicktime Musical Instruments 61 Set up Logic to access a SampleCell card 61 decide when to use OMS 63 enable Logic to use OMS 63 set Logic up to switch automatically between OMS and non OMS operation 63 set up Logic s OMS map to match your Environment setup 63 create an on screen mixer for each port 66 set up the on screen mixer 66 connect the mixer to your Instrument objects 66 use the on screen mixer and record the results 66 move Environment objects between layers 66 What makes Logic Special open amp close windows 72 change active windows 72 open amp use floating windows 72 work with Logic s Transport 72 use the Catch button 72 make your window display stay current with the current song position 72 open and close editor windows 78 view a sequence in several windows at once 78 create and move between screensetsalleviate screen clutter 78 lock unlock Screensets 78 copy Screen Sets 78 link windows amp keep the song position in view 80 force an edit window to follow the selections made in another edit windows 80 keep the view of an edit window fixed on a particular sequence 80 find out to what task a key is assigned 82 find out which key is assigned to a task 82 assign your on keys to tasks 82 trigger key commands from your MIDI keyboard 82 print a list of your key commands 82 Recording set up the Metronome 86 make the Me
192. tons on this object are selected Logic Audio Guidebook 1 25 Quick Start Now turn your attention to the box in the left hand column which contains multiple settings and parameters The box J 1080 called the Instrument Parameter Box will have the name Multi Instr GM Device Modem or GM Device Printer at its top the one iE EA in the picture has been renamed to JV 1080 and the word Multi Inst written in parentheses below that The line that starts out with the letters Cha is where the Port and Channel settings are made for the selected instrument Click hold your mouse directly on the 0 character in the M0 or P0 entry and change it s value by dragging your mouse up or down The number you choose determines which output of your MIDI interface this LOGIC instrument will address Set it to match to the output to which the MIDI instrument you want to address is attached These letters you may have already deduced refer to Modem and WARNING Be careful not to change the M to a P or vice versa Printer and must be set to match the physical port your MIDI interface is set to If you accidentally change the value be sure to change them back to their correct setting You should also be careful NOT to change the value after the symbol which should now read All BB Windows If you have an internal sound card and you are not getting MIDI output it is likely that the default instrument is current
193. tronome click for recording playback or both 86 set the count in 86 make the Metronome click only during count in 86 set amp change Logic s time signature 86 set amp change Logic s tempo 86 choose a Track and Instrument for recording 86 Logic Audio Guidebook make a single pass recording 86 re do a single pass recording 86 prepare to record a second part 95 Create a new track 95 practice with the first part in Cycle Mode 95 record multiple takes in Cycle Mode without stopping 95 punch in a correction to a part 99 punch in automatically 99 use Punch mode with or w o Replace Mode on 99 create an empty sequence for Step time Recording 102 start amp stop Step time Recording 102 control the size of the steps while entering notes 102 use Logic s special shortcut keys for Step time Recording 102 Editing use Sequence parameters to affect playback 108 lock in the Sequence parameters 108 quantize while recording 108 quantize multiple tracks sequences at once 108 quantize non destructively 108 combine Sequences in Folders 125 move in and out of Folders 125 use Folders to repeat song structures 125 open the Event List editor window 128 edit event parameters in the Event List 128 add events to the Event List 128 select events in the Event List 128 change the format of the Event List s position display 128 quantize selected events in the Event List 128 select events of just one type 128 open the Matrix editor window 137 view and edit note
194. tton on the Transport or use the definable key command Windows default is Control R Mac default not defined 01 00 00 00 00 a 120 0000 4 4 No In 11 1 314819 16 Mo Out 5 1 1 10 Loic 14 i Me ad 4 Start the sequencer 5 Punchin to record You Punch in to record either by clicking on the Transport s record button or hitting the Record Toggle key command Mac and Windows default key is Space Bar 6 Punch out of record You punch out of record either by clicking the Play button on the transport or hitting the Record Toggle key command again or simply stop the sequencer Logic Audio Guidebook 4 99 If you are working alone then it would probably be easier to perform the previous task if you let Logic punch in and out of record automatically for you Logic refers to this function as Autodrop Automatic Punch in out with Replace 1 Turn Cycle Mode off Use the Transport s Cycle Mode button or a key command the first pass when Autodrop and Replace Mode are on You can Autodrop NOTE The reason we turn Cycle Mode off is that Logic will only replace j through many cycles but you can only replace the first time 2 Turn Autodrop on Use the Transport s Autodrop button to the right of the Cycle Mode button or a key command ri ORICS 01 00 00 00 00 fel 120 0000 4 4 Narn questi ha 1 1 1 100 514815 16 Mo Out 511 10 Logic te 1 m AUDIS 3 Turn Replace Mode on Use the Transport
195. u have more than one Instrument object for a certain port cable ALL of the Instrument objects for the port into the same GM Mixer l e even though you may have more than one Multi Instrument or Mapped Instrument for a port you only need one GM Mixer per port Because of the size of the GM Mixer you will probably want to put each GM Mixer on its own layer There s no need to do this it s a matter of whether you prefer scrolling the Environment window or changing Environment layers You may also prefer not to keep all of your Instruments on the Global Objects layer so that they are visible and perhaps in the way on all other layers One place to move them is to the same layer as the mixer you create for them TIP To move Environment objects between layers simply select the object s to be moved then hold down the Windows Control Mac Option key on your computer keyboard while selecting the destination layer from the Layers menu Logic s Environment provides all the tools for building completely customized mixers and control panels one object at a time You ll find a simple example on the Envi ronment layer named MIDI Faders With the advent of the GM Mixer new in Logic 3 0 straight forward mixer panels like the one on the MIDI Faders layer are kind of pointless but when it comes to customization the possibilities are limitless To learn more about building your own Environments consult your Logic manual and the Environment
196. uch as in the Event List Tempo List or Event Float windows For example a note displayed at 11 1 241 with the Display Format set to 8 will be displayed at 1121 when it is set at 16 240 ticks 1 16th note e It determines the display quantize setting in the Score window when a sequence s Score Parameter Box Qua setting is set to Default Since changing the Display Format value can radically alter the way things look in these windows it is generally a good idea to leave the Display Format alone accept Logic Audio Guidebook 4 102 for MIDI step editing purposes It is also wise to make sure that you return it to its original value when you re through using MIDI step input You can add notes to any Sequence using Step time Recording but if you starting from scratch you must create a new Sequence before you begin Here are the steps Create a new empty sequence Create a new Track Select the Instrument for this part Select the Arrange window s Pencil tool To select the Pencil tool click on it in the Toolbox in the parameters section of the window 5 Create the Sequence Click in main part of the Arrange window to the right of the new Track at the desired start time for the Sequence The should create a new sequence object inthe Arrange window 6 Select the Pointer tool It s a good habit to always reselect the Pointer tool after using another tool This keeps you from making changes you didn t intend to m
197. uence gt Instrument Parameter gt Normalize Sequence Parameters The actual Sequence data will be changed according to the parameters and the settings in the Parameter Box will be returned to their zero setting Remember though you can only undo this type of edit once just after performing it After that the edit cannot be reversed WARNING Selecting this option will also change the internal MIDI event channel to match that of the current Instrument This can be a problem if you are using a polyphonic score style in the score window since in that case the event channel is being used to differentiate between voices To avoid this potential problem select the optional menu selection Arrange gt Func tions gt Sequence gt Instrument Parameter gt Normalize wlo channel There is one other option as well Normalize wlo channel and delay This option as the name implies will also ignore the current Delay setting when Normalizing Normalizing does not apply to the Quantize setting Quantize values can be locked in using a separate option Arrange gt Functions gt Sequence gt Instrument Parameter gt Fix Quantize TIP f you double click on any of the parameter names on the left side of the Sequence Parameter Box a floating window version of the Sequence Parameter Box opens which includes an extended set of parameters Amongst other things these extended parameters give control over the Range and Strengt
198. uences Furthermore almost all of the howto Arrange window tools that function for MIDI perform the equiv i alent function for audio This includes the Selector Eraser Text adjust Scissors Glue Solo Mute and Zoom Tools The only one not TEJON IN the Arrange available is the Pencil tool Vi Most of the Playback Parameter box options are unavailable for Make copies audio as the majority of them pertain to MIDI specific functions regen Those that are available the Name Loop and Delay options e change the function just as they do for MIDI sequences size of Regions TIP You can use the Parameter Box s Delay parameter adjusta to push or pull all the audio files in a track To view the Region s values in milliseconds select Arrange Window gt View gt Anchor Point Delay in ms e re position regions that have been moved unin Making copies of Regions a You can used most of the same methods available for copying MIDI events for copying Regions as well These include using standard Copy Paste functions the Repeat Objects window and Splice You can also use the customary Mac Option drag Windows Control drag methods but there are two variations for using this operation on Audio Variation 1 To make a copy of a region that is independent i e can be manipulated without affecting the original e Select the region to be copied e Hold the Option key Mac down and drag it to a new loc
199. ument Parameter Box et ni in the Arrange window the Environment window provides SISSSG Rolo various on screen fader and knob objects which provide a more e set up the graphic way to perform this function This section focuses on on screen using one of those objects the GM Mixer mixer Creating a Virtual Mixer connect the mixer to Here are the steps for creating an on screen mixer for one of your Instru your Multi Instruments Since on screen mixers get fairly large ment objects you probably won t want to put several of them on the Global Objects layer so create an empty layer by selecting e use the on screen mixer Environment gt Layers menu gt Create and record the results This creates a new layer named Unnamed which you can rename by double clicking on the name This new layer will at Move Envi first look exactly the same as the Global Objects layer but when Soa we start adding things to it they won t appear on the Global i Objects layer or any other layer than their own layers Create a GM Mixer Create Logic s on screen 16 channel mixer by selecting Environment gt New gt GM Mixer A large mixer object will appear You may need to scroll or resize your Environment window to see the whole GM Mixer Logic s on screen GM Mixer has 16 columns one for each MIDI channel Each column has a vertical slider a mute button and a stack of four knobs Below this array of controls are two rows o
200. use the object of your techno lust has just been delivered The SEE Magik Housemaster 2000 All In One Do It Yourself 2000 Piece Home Builders Toolkit After carefully releasing the kit from its package and checking that all 2000 pieces safely made the journey you sit down to scan the instruction manual It all seems to be there The function of each piece is meticulously described right down to the drill key and the carpenters square In addition there s over 100 bonus pages reviewing the history and philosophy of carpentry Sure there s a lot to learn but now that you have the right tools and information on what each tool is used for how can you go wrong This is going to be a breeze There s only one question left in your mind Where do begin While it is certainly a stretch to compare this scenario to your purchase of LOGIC Audio there are enough similarities to make it a workable analogy Perhaps it would be more accurate to describe buying the SEE Magik Window Master Concrete Master and Lumber Master kits as well At least that would more closely convey the multi faceted nature of LOGIC Audio In either case the concluding question Where do begin is exactly the question this manual endeavors to answer Instead of just describing a particular features function as the User manual does this guidebook endeavors to provide answers to questions about when where and in what order you might use these tools
201. uses relative changes in all the selected Sequences Gate Time Transpose Delay Logic Audio Guidebook 5 109 The meaning of many of the Sequence parameters should be self evident to most others may require a little experimenting to reveal their effect For a detailed discus sion of all the Sequence parameters consult your Logic user s manual The best way to experiment is while Logic is playing so that you can hear the results as they happen Let s try it 1 Start Logic playing Click the Transport s play button or use a key command 0 by default to start Logic playing If you turned Cycle Mode on as suggested your short piece will playback over and over 2 Select one of the Sequences that should be in time like a drum bass or rhythm guitar part and change its Qua parameter setting Oren When you click to the right of the word Qua in the Sequence 16E Swing Parameter Box a menu pops up with various choices These are 160 Swing time divisions and quantizing snaps all notes to the closest division of the selected type i e if you choose 1 8 Note every US ote in the Sequence will play at an 8th note time division This 166 Swing M means it is important to choose a quantize setting that properly corresponds to what was played If you choose 1 8th Note but you played notes of a shorter duration like 8th note triplets or 16th notes many of the notes would end up clumped on top of one another in an und
202. ut holding a note the Song Position will advance by one Format value leaving a rest equal to that value Logic Audio Guidebook 4 104 Special MIDI Step key Commands In most cases Logic gives you the option of defining your own key commands but in the case of MIDI Step input there is a set of fixed key commands which cannot be altered Furthermore if you assign these keys to other functions in the Key Command Window it defeats their special Step time function commands in the Score Window which select different note values from the Partbox While these key commands were designed for speeding up mouse entry of notes in the Score window they can also be used for MIDI step entry since they alter the Display Format value The restriction is that they will only func tion from within the Score Window NOTE There is one special acception to this rule There are definable key The following special keys on your computer keyboard affect Step time settings Key Selects the division A Quarter note S 8th note D 16th note Q 32nd note W 64th note Key Changes the division E Next higher division e g from 8 to 12 R Next lower division e g form 12 to 8 Key Moves the Song Position N Next beat M Next bar B Back one division and delete what s there Also remember that the standard Forward and Rewind key commands can be used during Step time Recording division manually quantizing etc are still available during Step
203. ut options in Sample Cell Preferences Since Logic is talking to Sample Cell directly SampleCell does not need to communicate via MIDI Having these options on can also lead to problems if Sample Cell tries to access the Port while Logic is using it Logic Audio Guidebook 2 63 2 7 Working with OMS Open Music System This section applies only to Mac based systems When you boot Logic or Logic Audio for the first time it checks to see if OMS is installed If it detects how to its presence it will ask whether you want to use it as your MIDI driver Unless you really need to use it see below it is probably best to click Don t Use as Logic s own drivers can talk to any existing MIDI interface on the e enable Logic market Furthermore Logic s own drivers will communicate to use OMS more efficiently as there will be one less layer between the program and your interface e decide when to use OMS e set Logic up to switch automati There are only three basic situations that require you to e run OMS OMS and non OMS e You need to send data between two OMS compatible appli operation cations running on the same computer For example if you were trying to internally sync Logic and Pro Tools using MIDI Setup Logic s OMS u u Time Code DI a E your Envi e You want run two OMS compatible applications simulta coke neously such as Logic and Opcode s Galaxy setup e You are running multiple Studio 5 MIDI int
204. utput of your Multi Port interface E MacOS If you are using a multi port interface and you ve proceeded to this step succesfully then you may now be wondering why all of the output lights are lighting on your MIDI interface and perhaps as a result why all or many of your devices are responding with a cacophony of sound This is happening because the default nstrument that we have selected is setup by default for a standard single port interface When this is used with a multi port inter face data is sent to All outputs To change this so that the Instrument is only addressing a single port Logic Audio Guidebook 1 24 Quick Start e Double Click on the Instrument s name in the track window i e on the word Piano This will open up the Environment Window and look something like this Untitled Environment mmh h h d i fMChaz MChas MChat MChas M Cha me Layer 1 2 Drums Mapped Transpose GM Device Modem Velocity Lin 2 VLim H Emm pm f o e rj Delay PChat FCha2 PChaS PChad FChaS FCha No Seq Trp No Reset Auto If you are using the Printer port The GM Device Printer object will be selected alternatively The object with 16 buttons on it is called a Multi Instrument e Click once with the mouse on the little telephone modem port icon if you re using Modem Port or the little printer port icon if you re using the Printer Port The result of this should be that none of the 16 little but
205. velocities in the Matrix editor 137 change the Matrix editor s display grid lines 137 select the top or bottom voice of a multi voice Sequence 137 select notes by other criteria in the Matrix editor 137 quantize selected notes in the Matrix editor 137 open the Score editor 142 control what Sequences are displayed in the score 142 view the score a line or page at a time 142 move between multi staff and single staff views 142 quantize the score display without affecting the notes in the Sequence 142 Insert or Edit Time and Key Signatures 142 Logic Audio Guidebook Change the Clef Type 142 record and playback the results of a mix 152 have your mixer respond to an automated mix 152 create markers 155 create separate tracks after recording from external sequencer 155 de mix a sequence based on pitch 155 nudge Sequence or MIDI events 155 keep written notes with song 155 cut copy paste Key and Time Signatures 155 time lock some or all notes in a Sequence 155 conform Logic s tempos to match a legato performance Reclock 155 Working with Audio control the directory to which your audio files are recorded 172 set a record path that is global for all songs 172 set a record path that is different for each song 172 control how audio files are named 172 use folders on your hard drive to organize your audio files 172 prepare a track for recording 175 record enable a track 175 set the input source for recording 175 record from digital source 175
206. vice will be connected to the input and or output of a single interface port If for some reason you use different input and output ports for the same device list the device in two separate rows one for its input function and the other for its output function e Listen Chans Indicate the MIDI channels on which you will want the device to receive MIDI data This is a function of the devices capabilites and settings For example Logic Audio Guidebook MIDI Studio Inventory Worksheet if two multi timbral devices share the same port you will most likely enable some channels on one device and other different channels on the other device Fill out this column accordingly e Talk Chans Indicate the MIDI channel s on which the device sends MIDI data Stand alone MIDI sound modules typically do not send MIDI data Such devices often will send SysEx preset information however see the SysEx column Generally you will use this column to indicate what channel your MIDI controller s are set to A MIDI controller might be the keyboard of a work station like the XP 50 a stand alone keyboard like the PC 200 or a fader button controller like the PC 1600 for example The channel numbers you fill in here should be the channels you intend to use the controller on not all the ones it may be capable of e Mapped Indicate whether the MIDI device is intended to play a different sound for each MIDI note drum synths are a typical example
207. view the event positions and lengths in SMPTE units select Event Window gt View gt Position amp Length in SMPTE Units The same menu also has another useful option Length as Absolute Position When this is enabled the value in the Length column represents the end position of the event rather than actual length value This is an especially useful mode Logic Audio Guidebook 5 131 Editing when editing Folders Sequences or Audio Regions Other Event list objects The left side of the Event List window contains two columns of buttons The top two in the left column are the familiar Catch and Link Mode buttons Beside them are scroll buttons for moving the displayed events up and down in the window The black wedge in the middle of the left border of where the events are displayed is the Position Arrow f Catch Mode is on this will correspond to the Song Position The two buttons labeled In and Out toggle Step time recording and MIDI output respec tively When MIDI output is on Mac blue button fo Windows Red button E selecting an event in the Event List will cause it to be played Logic Audio Guidebook 5 132 Filtering the display of Events Below the In and Out buttons you ll find two columns of Event Type Buttons These buttons serve two purposes The first is to determine what event types will appear on the list 1 Click the button with the note icon so that it is gray 101 Control 41 Modu
208. window Logic has a few fixed key commands that aren t listed in this window or elsewhere In particular the characters Q W E R A S D B N M are used for MIDI Step Input If you assign these to other tasks they will no longer function their fixed task so be sure you aren t going to need those key commands before reassigning them Here are a few other useful things to remember about key commands E Mac Only Keys that appear twice on your keyboard can be assigned separately Do this by using the Learn Sep Key button instead of the Learn Key button and are examples of such keys Mac Any of the modifier keys BB Windows the Shift and Control keys can be used to assign alternate processes to a key For example you could have Shift k or Control k open the Key Commands window instead of just plain k You can also use multiple modifiers such as Control Shift k for example Any MIDI message can also be assigned to a key command This is assigned similarly to computer key commands Just use the Learn MIDI button instead of Learn Key to Learn MIDI assign the next incoming MIDI event to a command TIP For MIDI commands to work MIDI Remote must be on Rather than leaving this on permanently and subjecting yourself to unwanted MIDI commands assign the Toggle MIDI Remote and Disable MIDI Remote commands to MIDI events A note on and the same note off make good choices for these comma
209. wish to make new audio file out of 2 Select File gt Save Selection As Name the new file and select the directory in which it is to reside 4 Choose whether or not you want the new audio file to be added to the available files in the song Once you choose the directory and name and click OK you will be prompted by the following dialog to choose whether or not to add the audio file to the files in the Audio window Add audio file new file te list of Audio window w Add Logic Audio Guidebook 6 195 Working with Audio 6 7 Real time DSP This section describes the standard procedures for accessing Logic Audio s real time DSP functions The type and amount of real time DSP available to you depends on your particular hardware setup and can vary from a single parametric EQ per channel to a fully expandable system built around a plug in architecture EQ only systems all DAE hardware except for Pro Tools w TDM When Logic Audio talks to any Digidesign hardware it does so via Digidesign s own driver software commonly known as DAE Digital Audio Engine This means that the only real time DSP possible for those systems is the DSP provided via DAE In all cases accept for a Pro Tools Il or Ill based system with TDM that DSP is limited to one or two parametric EQ s per channel Using that EQ in Logic is quite easy and straightforward The standard parameters Frequency Gain and Q show up on th
210. y box typing in a value then hitting Return or Enter As you change the value the sound you hear when you play your controller keyboard should change You should also be able to see the patch changing on the receiving MIDI device If this is not functioning watch your interface as you are changing the Program value The corresponding output light should come on everytime you change the number If it doesn t then double check that you have checked the box to the right of Prg as previously described If the output does light then the problem is with the receiving MIDI device Review the instructions for that device to make sure it is set up properly to respond to these messages Logic Audio Guidebook 1 30 Quick Start 1 3 Record your first MIDI track Now let s check to see that Logic can record and playback MIDI properly how to e test that 1 Select the track Program In the Arrange window make sure you still have the track change selected that we selected in the previous section messagesare being sent and received 2 Go to Bar 1 properly Make sure you are at Bar 1 by clicking once on the Stop SA button on the Transport It looks like this patches from the Arrange 3 Start Recording window Click the Record button on the Transport and proceed to play anything you wish 4 Click the Stop button again when you are through There should now be a rectangular object in the main grey area of the Arrange window just
211. yers 42 Instrument Objects 43 Creating Instrument Objects 43 Cleaning up the Instrument Menu 44 Configuring Multi Instruments 46 Program Names and Bank Select messages 49 Configuring Mapped Instruments 53 Selecting Notes 54 Naming notes 55 Re mapping note pitches 55 Setting a velocity offset 56 Logic Audio Guidebook Table of Contents Setting a different channel and output cable for each note 56 MIDI Input Handling 58 Avoiding doubled notes 58 MIDI feedback loops 59 Talking to Internal Devices 61 Working with OMS Open Music System 63 Using OMS Equivalents 64 Creating new Instruments under OMS 64 Using the OMS Output Map 64 MIDI Mixing 66 Creating a Virtual Mixer 66 Connecting your Mlxer to the Instrument Parameter Box 68 Setting Up Mixers for all of your instruments 70 What makes Logic Special Working with Logic s Windows 72 Arrange and Transport Windows 74 Normal vs Floating Windows 74 Using Screensets 78 Understanding the Link Modes 80 Working with Key Commands 82 Recording Getting Setup for Recording 86 Setting up the Metronome 86 Setting Logic s Tempo amp Time Signature 90 Setting the tempo 93 Preparing the Arrange Window for Recording 94 Basic Recording 95 Creating a new Track 95 Rehearsing over a repeated section Cycle Mode 96 Punch in Recording 99 Logic Audio Guidebook Table of Contents Manual Punch in out with Replace 99 Automatic Punch in out with Replace
212. you have an Autoload by holding the Option key while selecting File gt New Logic creates a set of OMS equivalent Environment objects and places them in a special layer of the Environment named OMS Objects The objects will be either multi instruments or regular instruments depending on how they were defined in your OMS Studio Setup These instruments will show up in the Arrange window s Instrument menu just as any Environment object does This make it by far the quickest way to get up and running immediately with access to everything in your studio There are however a few limitations You still have to get the patch names into the Multi instruments in some fashion You still have to define the proper MIDI bank select message for that MIDI device AII of the sub channels of the Multi instruments are generally enabled if that s the way that they were defined in your OMS Studio Setup which if you have a fair number of instruments can lead to an inordinately long and somewhat clumsy Instrument Menu in the Arrange window You can of course go back and disable some of these channels by hiding the icons as described earlier Creating new Instruments under OMS You can create new Instruments in a similar fashion to the way described earlier The only difference is in the method used to set the output port You can directly assign the outputs of Instruments and Multi Instruments by click holding in the space in the Instrument Parameter Box jus
213. ze Sound Designer II files and their associated regions 1 From the Audio window select the audio file or files whose regions you wish to export 2 Select Audio Window gt File gt Export SDII regions Optimizing files A good way to free up space on your drive is to use Logic s Optimization function This option deletes those portions of an audio file that aren t being used in the song For example imagine that you recorded a one minute long audio file but then ended up using only the first half of that recording in the arrangement Or perhaps a guitar solo you recorded contains multiple silent sections that you stripped away using the Strip to Silence option In either case there are unused portions of the audio file which are taking up valuable hard disk space Optimization cleanly deletes those unused portions Logic Audio Guidebook 6 203 Working with Audio WARNING This is a destructive edit process so any other song files which access the affected files will no longer playback the audio correctly Therefore only optimize the audio files which are NOT being used by other song files you wish to keep intact To Optimize a file or files 1 From the Audio window select the audio file or files you wish to Optimize 2 Select File gt Optimize File s The following dialog will tell you how many samples are going to be deleted and warn you to be careful with the operation Click Do It when you are sure you want to proceed
Download Pdf Manuals
Related Search
Related Contents
トリマー(NTP-26 他)_仏_20110222.indd (第30期)報告書「株主の皆様へ」(PDF:1725 KB) Marshall electronic V-LCD15SB-AFHD-DT User's Manual BOLETIM BARCARENA 002-2014-Processo FGTS-PR Operating instructions Flow monitors SI5006 704194/04 09/2011 Added and Changed Features for Installation Manual and Copyright © All rights reserved.
Failed to retrieve file