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Hardware/software debugging of large scale many-core
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1. SoCs is introduced The described debug infrastructure allows investigating and to debug the behavior of an NoC based SoC at run time B Virtual interfaces for debugging Growing NoC systems require more and more debug inter faces but common prototyping platforms only offer a limited amount of interfaces One possibility to increase the number of interfaces is the implementation of virtual interfaces in 6 one implementation has been described Thereby all cores of the system are connected to an Advanced eXtensible Interface AXI bus The bus is then connected to one core that is respon sible for UART communication All communication with the host computer is redirected through the core with the UART connection it is named embedded virtual server This core is connected with the host computer by a conventional serial line Virtual UARTs provide each single process access to its own serial connection However this concept only addresses designs where all processors are connected to the same bus Due to the partitioned design over multiple FPGAs which is described in this work the concept of virtual UARTs would not be feasible Another drawback of the virtual UART concept is the limitation of the bandwidth to the host computer due to the use of a single UART connection Another alternative of virtual interfaces is a transactor based approach In 7 the prototyping of a heterogeneous mul tiprocessor system on chip MPSoC design whic
2. and also special hardware accelerator tiles Figure 1 shows one possible implementation of an invasive hardware architecture The compute tile internal concept is based on the Gaisler IP library 13 It consists of several LEON3 processor cores different memories and several peripherals all connected to a tile local AMBA Advanced High performance Bus AHB In addition each tile has a monitoring and a debug DSU unit as well as an AHB master transactor The Ethernet and DDR2 memory controller are optional components which are added in case of a Memory and I O tiles Figure 2 shows one possible implementation of the tile architecture There are many higher performance processors on the market but most of them are LEON 3 CPU LEON 3 CPU LEON 3 CPU LEON 3 CPU FPU L1 MMU FPU L1 MMU FPU L1 MMU FPU L1 MMU AHB APB bridge Timer Interrupt controller L2 Cache 128kB Network adapter DSU SRAM Controller TLM DDR2 Controller optional AHB APB Ethernet optional Transactor Monitor UART LEON 3 CPU FPU L1 MMU Fig 2 Single compute tile architecture not available as HDL source code Therefore we decided to use the LEON3 processors as well as other components of the Gaisler GRLIB It is released in open source under the GNU GPL license Since our architecture is built in a modular way it is easy to exchange the LEON core with any other pr
3. debug monitor to every single tile This gives us the possibility to load and run software individually in every tile as well we can get detailed core and bus information of all tiles A Resource overhead 1 AHB transactor overhead Including the AHB transac tor into each tile there is a small overhead of resources in contrast of using only serial interfaces The size of inport and outport FIFOs inside the transactor module could be custom parameterized and hence the consumption of BRAM varies Table I shows the resource consumption of our AHB transactor implementation in contrast to an UART The number of pins used by one transactor component is also higher than for one simple serial interfaces but if more than one transactor component is placed into one FPGA they all share the same pin resources Figure 6 shows the pin utilization in terms of different number of tiles for implementation with serial interfaces our UMRbus based concept and the virtual UART 6 TABLE I DESIGN SPACE EXPLORATION OF DEBUGGING ALTERNATIVES Virtex5LX330 UART interface AHB IO transactor LUTs 189 183 336 3744 1 98 Register 207 360 184 3699 1 78 BRAM 288 0 7 2 43 IO pins 1 200 2 20 1 67 2 NoC debugging overhead Table II gives the synthesis results of a single router using a Virtex 5 LX330T FPGA as target device It analysis the overhead of the proposed NoC debugging infrastructure Therefore a single router was
4. 2 the impact of s on the resource requirements is investigated 1During the development of the i NoC multiple bugs have been found by real time analysis of the communication data Compared to ChipScope that was used before the NoC debug registers improved debugging speed signi cantly Out Ports In Ports Port 1 Port N Port N Port 1 Routing Reservation Table Transmission Control Buffer Buffer Buffer Buffer Buffer Buffer Buffer Buffer Routing Reservation Table Transmission Control Debug Queue Debug Queue Debug Queue Fig 5 Block diagram of the i NoC router with debugging extension Each time a it arrives at a router input port or leaves the local port a copy is forwarded to the respective debug queue It is stored in the queue in combination with additional information e g the ID of the used VC or the type of it In case of an error the latest its transferred on each link can be access by a memory mapped interface that enables access to all entries of the debug queue This interface is part of the NA and is connected to the AHB bus to access the information via GRMON A dedicated connection between the each router and the connected NA is realized to forward the requested debugging data to the memory mapped interface IV EXPERIMENTAL RESULTS To identify bugs in the whole architecture every tile includes one debug support unit Thus it is possible to connect one GRMON2
5. Hardware software debugging of large scale many core architectures Stephanie Friederich Jan Heisswolf J urgen Becker Karlsruhe Institute of Technology Karlsruhe Germany Email stephanie friederich kit edu Abstract The size of current multi processor system on chip MPSoC is growing unsustainable Besides new decentralized software approaches are being developed to handle the manage ment of increasing resources To verify the system functionality of these novel hardware software systems suf ciently accurate models are required However current simulation tools have limited scalability and performance hence hardware prototypes and debugging concepts are necessary for system veri cation We present a novel debug approach which offers visualization of hardware software interaction for system level veri cation The debug concept comprises debug probes within each router of the network as well as monitoring units to trace the activity of each core in the MPSoC In addition a transactor based method is proposed to transmit the huge amount of debug information out of the hardware prototype to evaluate the information on a standard host computer Experimental results show that the resource overhead is insigni cant in contrast to the gain of extensive debug possibilities Furthermore the number of pins required for the presented debugging concept is kept constant independent of the architecture size and thus we are not facing problems o
6. Martin and J P Diguet Virtual UARTs for Recon gurable Multi processor Architectures ser IPDPSW 13 Washington DC USA IEEE Computer Society 2013 7 S Boppu V Lari F Hannig and J Teich Transactor based prototyp ing of heterogeneous multiprocessor system on chip architectures in Proceedings of the Synopsys Users Group Conference SNUG 2013 8 J Teich J Henkel A Herkersdorf D Schmitt Landsiedel W Schr oder Preikschat and G Snelting Invasive computing An overview in Multiprocessor System on Chip Springer 2011 9 J Heisswolf A Zaib A Zwinkau S Kobbe et al CAP Commu nication aware programming in Proceedings of the The 51st Annual Design Automation Conference on Design Automation Conference ser DAC 14 New York NY USA ACM 2014 p 105 1105 6 10 J Heisswolf A Zaib A Weichslgartner et al The invasive network on chip a multi objective many core communication infrastructure in 2014 27th International Conference on Architecture of Computing Systems ARCS 2014 11 J Heisswolf R K onig M Kupper and J Becker Providing multiple hard latency and throughput guarantees for packet switching networks on chip Computers amp Electrical Engineering 2013 12 J Heisswolf R Konig and J Becker A scalable NoC router design providing QoS support using weighted round robin scheduling in 2012 IEEE 10th International
7. Symposium on Parallel and Distributed Processing with Applications ISPA Jul 2012 pp 625 632 13 A Gaisler 2013 GRLIB IP Core Users Manual Online Available http www gaisler com products grlib grip pdf 14 2014 GRMON2 User s Manual Online Available http www gaisler com doc grmon2 pdf 15 J Becker S Friederich J Heisswolf R Koenig and D May Hard ware prototyping of novel invasive multicore architectures in Design Automation Conference ASP DAC 17th Asia and South Paci c 2012 16 Xactors reference www synopys com 2013
8. e I O transactor into every tile on the hardware side On the software side on our host PC we connect one GRMON2 monitor to each transactor To connect the AHB transactor with GRMON2 14 we created a shared object library which get the transactor ID as an input value To load the module which includes the custom interface the shared object library as well as the tile ID to which we want to build the connection has to be added as parameters when opening a GRMON2 monitor The following shows the command to start GRMON2 grmon dback my io so dbackarg Tile ID After starting GRMON2 the UMRbus interface will be ini tialized Afterward data could be read and written to any memory location which is implemented and accessible through the AHB bus 1 NoC debugging implementation To enable real time debugging of the communication of the invasive Network on Chip a debug queue is realized at each router input port and at the local output port as shown in Figure 5 Each queue is realized as a shift register that drops the oldest value to store the latest data The queues at the input ports help to check the data arriving from the neighboring routers or from the network adapter in case of the local port The additional queue at the output port helps to check whether data have left the NoC valid or corrupted The size s of each queue depends on the required length of the history that needs to be captured and can be set at design time In Section IV A
9. e much higher data rate than a system with one serial connection per GRMON instance This high data rate improves the usability of the prototype e g if large binaries are loaded to the architecture The GRMON2 connection could also be used to transfer the monitoring data of the network which is described in the following section Thus there is no need for an additional interface D Concept for NoC debugging Especially in early phases of a hardware development process hardware units might contain bugs that have not been recognized while simulating the design Thus these bugs make their way into the rst FPGA based prototypes of the architecture Such bugs might only show up in case of complex software scenarios executed on the parallel architecture Draw ing inferences from the erroneous behavior of the software about the source of the error is often impossible without detailed investigation Executing a complex parallel software on simulated hardware is too time consuming Thus real time debugging of the hardware is required to nd bugs in a reasonable time In case of a Network on Chip a detailed analysis of the data transfers can help to localize a hardware bug or an error resulting from an misapplication by the software1 For such an analysis the latest data on the NoC need to be analyzed after an error occurred Therefore a history of the latest data needs to be available This history can be accessed on demand once an error
10. e translated roughly to 100 KHz However it is possible to achieve a maximum data rate of 100 Mb sec by using asynchronous communication across the link and by transferring large packets over the UMRBus Since we use serial transmission of the transactor data the data rate decrease if all transactors are transferring data at Fig 8 GRMON2 debug window at system start up the same time But since parallel debugging of all processors is not necessary on the one hand and on the other hand the debug information does not compromise huge data sets the data transmission rate is not that affected during debugging Only if huge amount of data is transferred at the same time the transmission rate of a single transactor decreases Figure 7 illustrates the bandwidth of the debugging interfaces according to the number of tiles in the design Our experimental tests only considered designs with maximum of nine tiles Thereby we could observe that the accumulated bandwidth decreases if we are using one UMRbus connection for multiple FPGAs C Debugging Figure 8 shows an example view of the GRMON2 connec tions At start up information of tile internal components are reported Because we need to open one GRMON2 connection for each tile we implemented a simple script to open all monitors at once in one screen window At the bottom of the screen in gure 8 the tile ID of the current view is highlighted It is also possible to load and run applicatio
11. f limited debug interfaces or pins In comparison to conventional debugging we show improvements in scalability and bandwidth I INTRODUCTION One of the challenges in modern multi core system design is the connection of prototyping platforms into system on chip SoC modeling environments The development of new hardware requires early system debugging and veri cation methods but due to system complexity this task gets more and more complicated To accelerate the overall multi core SoC design development process early software development is one of the crucial factors but only possible if simulation models or a prototype of the system is available Because register transfer level RTL simulation is too slow for designs consisting of millions of transistors prototyping on a eld programmable gate array FPGA platform is one way to speed up the development process of new hardware architectures But the implementation of the design in hardware leads to new problems Restricted hardware resources such as limited memory and gates lead to restricted size of the design under test In addition due to lack of physical interfaces the debug possibilities are also constricted Another challenge is to verify both the logic of the hardware design as well as the embedded software The hardware design contains multiple processors different memory systems and complex interfaces To speed up the development of operating systems and software drivers
12. h consists of general purpose RISC processors as well as novel accelera tors in form of tightly coupled processor arrays TCPA is described The focus of this work was the transactor based debugging and veri cation of the TCPA component A single AMBA AHB transactor is used to realize one data connection between software running on a host PC and the hardware on the FPGA board As described in section III C we use this approach and extend it by using multiple transactors since a scalable NoC based architecture was not considered yet C Invasive computing Invasive computing is a novel paradigm for designing and programming future parallel computing systems For systems with more than 1000 cores on a single chip resource aware programming is of utmost importance to obtain high utilization as well as computational and energy ef ciency numbers With CPU CPU CPU CPU Memory CPU CPU CPU CPU Memory CPU CPU CPU CPU Memory CPU CPU CPU CPU Memory CPU CPU CPU CPU Memory CPU CPU CPU CPU Memory and I O CPU CPU i NoC Router i NoC Router i NoC Router i NoC Router i NoC Router i NoC Router i NoC Router i NoC Router i NoC Router Memory Memory CPU CPU Memory CPU CPU CPU CPU Fig 1 InvasIC Network on Chip NoC hardware architecture this goal in mind invasive computing was introduced to give a programmer explicit handles to s
13. in by more than three times Since the increasing number of debugging interfaces will not protect the user from confusion because of the huge number of debugging screens an implementation of new NoC based debugging concepts are planned where all debugging information is transmitted through one single I O tile ACKNOWLEDGMENT This work was supported by the German Research Founda tion DFG as part of the Transregional Collaborative Research Center Invasive Computing SFB TR 89 REFERENCES 1 Synopsys 2013 Synopsys haps 70 series Online Available http www synopsys com 2 S2c v7 tai logic module Online Available http www s2cinc com Product htm 3 C Ciordas T Basten A Radulescu K Goossens and J Meerbergen An event based network on chip monitoring service in High Level Design Validation and Test Workshop 2004 Ninth IEEE International Nov 2004 pp 149 154 4 B Vermeulen and K Goossens A network on chip monitoring infras tructure for communication centric debug of embedded multi processor SoCs in International Symposium on VLSI Design Automation and Test 2009 VLSI DAT 09 Apr 2009 pp 183 186 5 G Fey and M Dehbashi Transaction based online debug for noc based multiprocessor socs 2014 22nd Euromicro International Con ference on Parallel Distributed and Network Based Processing vol 0 pp 400 404 2014 6 P Bomel K
14. it is necessary to have a working prototype of the hardware design as soon as possible Having such a hardware prototype it is then possible to boot the operating system and validate that the software runs properly But one question arises here how do we get the software into our system and execute the software FPGA prototyping is widely used in semiconductor design The veri cation of simple and small designs could be made with common FPGA evaluation boards If it comes to bigger designs prototyping platforms with multiple FPGAs are used In case of this paper we are using the CHIPit prototyping platform from Synopsys which includes six Virtex5 FPGAs Common rapid SoC FPGA based prototyping hardware plat forms like Haps 70 series from Synopsys 1 and V7 TAI Logic Module from S2C 2 as well as the CHIPit system do not have many interfaces Even custom designed prototyping platforms are not capable to provide as many interfaces as a multi processor design with hundreds of cores would require Hence it would not be possible to debug all processors on core level Previous debug modules did not give the possibility to trace the processor instructions as well as the network communication The Gaisler LEON system originally did not include a NoC system and hence one connection for the debug support unit was suf cient Novel tile based NoC systems require more than one debug support units and therefore it is hardly possible to connect every un
15. it with one physical interface The Universal Multi Resource Bus UMRbus based approach allows to have as many interfaces in the design as we want The paper is organized as follows the following section de scribes related work on NoC debugging techniques extending the number of debug interfaces and a multi core hardware architecture which was used in the following sections Section three describes the implementation of the transactor and the integration into the debug unit as well as the debug extension of the router The experimental results are presented in section four The last section presents a forecast of upcoming work II RELATED WORK To enable core level debugging several debug interfaces are required within the network With huge NoC sizes avail able interfaces on common FPGA development boards are not suf cient anymore and hence other solutions to increase the number of debug interfaces need to be found This section rst describes conventional network debugging methods and then techniques to increase the number of interfaces are presented A NoC debugging techniques The observation of the communication within a NoC based architecture is crucial for different reasons 1 tuning and debugging of applications 2 identi cation of bottlenecks system debugging 3 analysis of deadlock situations and 4 debugging of the communication hardware Different monitor ing concepts for NoC based architectures have been p
16. ns automatically after opening the connection Thus the user only need to start the script once and then only need to interpret the different monitoring data printed in the debug window The debugging process of complex NoC systems is still a time consuming task but thanks to the given comprehensiv monitoring information also bugs could be detected whose cause of error happens a huge space of time before the bug is visible to users V CONCLUSION amp FUTURE WORK In this paper we presented an FPGA based debugging methodology for large scale many core architectures The resulting prototype of the invasic architecture was used for proof of concept and data rate measurements In contrast to other solutions the transactor based debugging only requires one physical interface while most other solution need as many interfaces as the number of debugging units in the design Thus we are not facing problems because of the lack of interfaces Another advantage of the UMRbus to conventional interfaces is the considerable increase of the bandwidth Also we extended the network routers by debugging probes to get deeper insight in the network communication Future work will compromise a bigger NoC design But this requires bigger prototyping platforms and a new tool ow which includes pin multiplexing In addition instead of using usual FPGA IO pins high speed interconnects could be used for transferring the UMRbus data to increase the bandwidth aga
17. nterfaces In addition to the extension board interfaces the CHIPit plat form is connected to a host computer via the UMRbus Univer sal Multi Resource bus This bus builds the interconnection for transactor based communication where hardware running on the CHIPit FPGAs is connected to software which is executed on the host computer The transactor based communi cation builds the background of the debugging interface which is described in this paper The maximum clock frequency of the FPGA platform is de ned to 100MHz due to the clock latency between FPGAs More details about the CHIPit platform and its use for many core prototyping are provided in 15 B UMRbus AHB master transactor The Synopsys Transactor Library for AMBA is the link between AMBA based user designs and the software envi ronment on a PC host machine The connection between the AMBA bus on the FPGA side and software running on a host PC is provided by the UMRbus With respect to the AMBA based LEON3 cores that are used in our prototype these transactors play an important role as detailed later The library packet includes several AMBA transactors such as master and slave components for different bus systems including AHB and AXI The library package includes the hardware IP for each transactor as well as a C library hence the user does not need to care about the UMRbus implementation The user only needs to con gure the transactor for its own purpose and integ
18. occurred to analyze what was going on under the hood triggering the error For a detailed analysis we propose one separate history per router port Thus a packet will be captured by multiple debugging histories This help to localize a potential hardware bug and gives an indication on the faulty component The debugging history needs to be accessible even when the cores crashed and cannot be used for software execution any more In combination with GRMON2 and the transactor based communication see Section III C it is possible to access the memory mapped debug registers directly More details about the realization of the NoC debugging infrastructure are given in Section III E1 E Implementation Figure 1 shows the implemented architecture with the tile internal structure shown in gure 2 Since each tile contains ve LEON3 cores the implemented design comprises 45 cores Single FPGAs are too small to enclose the complete design Thus we partitioned the design and distributed it over six FPGAs Due to our memory map concept with the same address range inside each tile it is necessary to insert one debug support unit into every tile thereby we have access to the entire address space in our system The CHIPit prototyping system does not have as many physical interfaces as it is required for inserting one debug support unit into every tile Hence we are using the transactor based approach as described in the previous section We include on
19. ocessor core with an AHB interface later D LEON3 processor debug interface The Aeoro ex Gaisler tool GRMON2 14 is a general debug monitor for LEON3 processors and for SoC designs based on the GRLIB IP library The Debug Support Unit DSU provides a non intrusive debug environment for the Leon Cores on real target hardware The LEON3 DSU can be controlled through any AMBA AHB master in a system on chip design The debug interface can be of various types serial UART Ethernet or as described in section III C also user de ned interfaces can be used The GRMON2 monitor interfaces to the on chip debug support unit DSU implement ing a large range of debug functions These functions are for example upload and execution of LEON applications built in disassembler and trace buffer management and read and write access to all system registers and memory which are accessible in the tile local address range Since the GRMON2 debug monitor is intended to debug system on chip SOC designs but not network on chips NoC designs it is necessary to have multiple DSU and GRMON2 instances in NoC designs such as the invasive hardware architecture III CONCEPT The concurrent development of novel hardware and soft ware components requires debugging on several levels to verify the system functionality The integration of hardware components into one design causes errors even if the single components have been veri ed before Also some erro
20. pecify and argue about resource requirements in different phases of execution To support this idea of self adaptive and resource aware pro gramming new programming concepts languages compil ers operating systems and hardware architectures have been developed within the invasive research project The invasive hardware design of a MPSoC multiprocessor systems on a chip includes profound changes to support ef ciently invasion infection and retreat operations 8 9 The invasive Network on Chip i NoC 10 builds the communication infrastructure of the InvasIC architecture It is a wormhole packet switching network with Virtual Channels VCs providing Quality of Service QoS communication by the use of end to end connections as detailed in 11 The i NoC consists of two basic components the network adapter NA and the routers which are connected via links The i NoC routers 12 build a meshed topology and are responsible for the data transmission between the tiles Therefore a dis tributed routing scheme is realized to ensure scalability of the architecture The network adapter attaches the i NoC to the tile internal bus system It has a memory mapped interface and is responsible for transparent fetching of data from tile external memories generation of special system messages and management of the i NoC features The tiles itself could be of various types Simple compute tiles with multiple processors memory and IO tiles
21. ponent 5 UMRBus component 6 Fig 4 UMRBus connection over FPGA boundaries C GRMON connection with the AHB transactor As described in section II D the LEON3 processor comes with its own debugging unit DSU which can be connected to the debug tool GRMON2 to access debug information The default communication interface between GRMON2 and the system running on an FPGA is a serial interface connected to the AHB UART of the target system Since our prototyping platform only has two serial interfaces and it is required to have a connection to each individual tile we need to apply other interfaces to connect GRMON2 In addition to the supported debug communication interfaces it is possible to add a custom interface using a loadable module The custom interface only needs to provide functions to read and write data on the AHB bus which is equivalent to an AHB master interface Hence we are using the AHB master transactors of the Synopsys transactor library to connect GRMON2 with the AHB bus on each tile Only once a loadable module must be compiled into a shared library which includes read and writes function as well as an initialization of the transactor The user than can start GRMON2 in a common way with the shared library and the tile ID as parameters Now it is possible to run multiple sessions of GRMON2 in parallel all linked with the UMRbus Another advantage of the UMRbus connection even with multiple GRMON2 instances is th
22. rate it into the project For more information about the Transactor Library see 16 The UMRbus based transactor model is shown in gure Figure 3 The left side represents the software part with multiple software instances and the right side represents the hardware adapter and the design under test DUT In the middle lies the UMRBus driver which connects the hardware and software side Since the communication over the UMRbus is carried out in a serial way each transactor includes two FIFOs to store incoming and outgoing messages The inport FIFO holds data packets while the AHB bus fabric processes them While the outport FIFO queues the messages while the UMRbus is busy Both FIFO sizes could be customized in the range of 16 to 4095 32 bit words Figure 4 shows the connection of the transactor hardware components Each component inside one FPGA is connected in a serial way as well as the communication between FPGAs and the UMRbus communication interface is also serialized Hence each FPGA requires only one set of UMRbus signal independent of the number of transactor instances inside the FPGA UMRBus in UMRBus out UMRBus component 1 UMRBus component 9 UMRBus component 8 UMRBus component 7 UMRBus component 2 UMRbus communication interface UMRBus clk UMRBus rst FPGA 1 FPGA 2 FPGA 3 FPGA 6 FPGA 5 FPGA 4 UMRBus component 3 UMRBus component 4 UMRBus com
23. roposed in the past most of all to observe the network communication In 3 a concept for system level and application debugging was introduced It uses monitoring probes that model the monitored information in the form of time stamped events The proposed monitoring system is suitable for application debugging 1 and system debugging 2 Low level debugging 3 4 is not addressed Another monitoring design template is presented in 4 It can be used for performance analysis and debug of the interactions of a embedded NoC processors architecture A generic template for bus and router monitoring is introduced However the presented monitoring infrastructure only comprises high level debugging and monitoring 1 2 Debugging and analysis of early software and hardware pro totypes necessitates a more detailed analysis of the communi cation Deadlock situations might occur and need then to be analyzed There are several reasons for deadlocks ether they result from hardware bugs or conceptual weaknesses in the software layers Such detailed observability 3 4 have not been addressed explicitly yet Time consuming conventional hardware debugging by the use of logic analyzers or FPGA analyzers e g Xilinx ChipScope were often used for detailed analysis In contrast our concept for detailed NoC debugging is very simple to use It is detailed in Section III E1 and Section III D In 5 an approach to online debug for NoC based multipro cessor
24. rs only occur during the interaction of hardware and software To detect these kind of errors in detail system level veri cation is required but due to the size and complexity of currents systems quite comprehensive The following section describes on the one hand the concept of using an AHB master transactor to exchange data between a software running on the host machine and the hardware design con gured on the FPGAs of the CHIPit system And on the other hand the novel NoC based debugging technique is presented A CHIPit Platinum edition The CHIPit Platinum Edition System is a high capacity high speed emulation and rapid prototyping system for ASIC UMRbus Transactor 2 Message In Port 3 Message Out Port 4 Transactor 1 Message In Port 1 Message Out Port 2 Clock reset generation and control Message Out Port Proxy 2 Message In Port Proxy 1 Message In Port Proxy 3 Message Out Port Proxy 4 DUT Hardware side emulator CHIPit Platform DUT Proxy Software side Host workstation Testbench module 1 Testbench module 2 Fig 3 UMRBus transactor model designs It contains six Xilinx Virtex 5 LX330T FPGAs which is equivalent to 12 million ASIC gates furthermore the plat form can be extended up to 18 FPGAs On the top of the prototyping system there are extension board interfaces to plug in up to six extension boards such as memory Ethernet and other i
25. synthesized without debugging support and with a debug 21 23 25 27 29 100 101 102 103 Number of tiles Pin count UMRbus UART Virtual UART Fig 6 Required FPGA or ASIC pins for realization of different debugging alternatives 21 23 25 27 29 102 103 104 105 Number of tiles Bandwidth UMRbus UART Virtual UART Fig 7 Bandwidth of different debugging alternatives history table size of 64 and 128 entries The results show that the additional resource requirements for debugging are small and grow linear with the size of the debug queue For a queue with 64 entries only 3 6 additional LUTs and 8 5 more registers are required compared to the reference Moreover the debugging support might be only enabled in early design phases and can be omitted later to save resources and power TABLE II OVERHEAD ANALYSIS FOR THE PROPOSED NOC DEBUGGING INFRASTRUCTURE Router Frequency Slices version MHz LUT s Registers Debugging off 105 6 10704 4502 Debug 64 entry 105 3 0 3 11092 3 6 4886 8 5 Debug 128 entry 107 1 1 4 11441 6 9 5269 17 0 B System performance Considering the performance of system components we see that software on the host side runs at GHz speed The FPGAs design runs with a lower frequency at 25MHz and the UMRBus communication link is running at 70MHz but because of a long latency of the link the transmission rate could b
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