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LiveQUICK Flashback 3-XE - Pangolin Laser Systems Inc.
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2. 6 Click OK and Presto rotating animations See your frame file list the frames should be there 7 Now click on Frame 1 Right Click Copy Frame 38 8 Now click frame 82 Right Click Paste Frame Which now a copy of frame 1 should be frame 83 9 Now Click Frame 82 Right Click Create animation between current and next frames Add 40 frames Click OK 10 Now you have just made a 123 frame animation in just minutes Click OK on the bottom right of the Cue Edit window upload cue to the memory card and save your workspace Creative tips Draw multiple images and transition between them turn circles to squares by creating one frame as a circle one as a square and animate between them Animate tunnels moving all around changing colors Its your palete to play with Get creative It only takes minutes to make new and unique laser aerial effects with LiveQUICK Tracing See the Factory CD for a video Training Course on this topic With LiveQUICK USB you can import a bmp file as a background to trace in You can use your mouse to trace or most digital draw pens to include WACOM tablets Step 1 Open Edit Window on Empty Cue Step 2 From the File Menu Select Open Background File Edit View Transform Fr C New Open Place d Save selected frames Open background Exit This will open a dialogue box for you to browse your PC for the file you want ook in Tracing Cues A CSDialogBanner d
3. F x Paint half of the circle pink x1 Then select the second frame file and paint the opposite half another color like Cyan x11 Select the first frame Right Click Create Animation Between Current frame and next frames Duplicate Add Insert Delete Copy Paste Clear Create Animation between current and next frames Create Animation into selected frames 36 37 x111 Choose 40 frames Please define number of frames 1 100 40 o xiv Click Ok Now you have created a 40 frame animation where a circle grows from half size to whole size an color changes You will see that the software automatically calculates the color changing from the first frame to the second to make a smooth color transitions Next follow these steps without illustrations 1 Click on the last frame 41 SHIFT hold shift key Click on 42 2 Now you should have frames 41 and 42 selected 3 Click Shortcut Key Animate Wa Animate x Animate Start frame Animation result Finish frame T r EST gt i lt Lu KE eg H rs w I L Visible points Preview frame 4 Visible points 2 o km 1 a 04 km Brightness 100 Brightness 100 amp Rotation H a D 1 Total points 147 Ox Total points 147 10 4 Add 10 rotations to the fast frame 42 by rotating the knob in the desired direction of rotation 5 Choose 40 Frames
4. Projector Settings Master Scan rate and Color settings Vector display settings Sample rate and Color shift Output frame Sample rate KPPS Color shift A Minimum points at output Ke Color output levels 4 Three color laser AGE Red channel intensity ee 5 Green channel intensity Blue channel intenzit inn e y f Test pattern T ERE O Curent Cue g al E ae 10 11 OK Cancel Adjusts Scan Speed Master Scan Rate Adjusts Color Shift For Analog Solid State Lasers 3 is the normal Setting 4 for PCAOM Minimum Points at output 200 is default Select RGB RGY or Single Color depending on the laser configuration of the device Adjust the white balance of the projector by adjusting the RGB color lines intensity from 0 100 Enable Laser Output Choose Test Pattern Choose Selected or Current Cue in the workspace to adjust to Active Selected Test Pattern 10 OK to accept 11 Cancel with no effect or change OMAN Ln R D ra 20 21 Steps to adjust projector settings 1 Select Test Pattern 7 2 Choose Projector Type 4 3 Enable Laser Output 6 4 Adjust Scan Speed 1 Use Pattern in window 9 as example 5 Adjust Color Balance 6 Ok To Accept Note Any changes in this area will require that you upload al the cues to the memory card for the settings to take effect Also you should save
5. 4 a Line spacing Al 6 120 2 Scale 2 1 00 Fees Adjust Point Size of Font Sealey g 100 JUST FOMT SIZE O on E Code OF Cancel Practice by typing in the word Hello a Ge Ss BX r Z3 A Erect 40 E Animate Frame am EE ote Use the steps you have already learned or oe watch the training video to customize and animate the 1 text A KO DE C Options Letter spacing 4 Line spacing ES Scalex ES Scale Y ES O 1199 points Text mode click for set text position 42 Cue Properties Editing Cue Properties is of significant importance so that images correlate to the projection zones and settings you set up already in Section 1 Access Cue Properties by right clicking on a Cue d Edit Ga Import file into cue Copy cue A Cut cue Eal Faste cue K Delete cue Sz Set link Cue Properties Dialogue Box Cue properties Settings Output vector settings Information Size Hi Size X 2 um Fu Size Y F og Animation Loop animation el Animation duration Calculate duration Options Projection Zone Graphics x Disable Random Triggering of this Cue Automatically play this cue after power up of FBS SE board Cancel settings Output Vector settings Information The descriptions of each item will be broken down into 4 sections Based on the page
6. Box f Help Menu co KT Help Shows information about the program such as version information De RH Qaeuckour X SS f Edt PA upo ta n pp 1 2 3 4 5 6 T 8 9 10 11 12 13 1 New Workspace 7 Edit Cue 2 Open Workspace 8 Open Cue Properties Dialogue 3 Save Workspace 9 Upload all cues the need uploading 4 Blackout Terminate Laser Output 10 Play Sequence 5 Delete Cue 11 Stop Sequence 6 Link Cue 12 Pause Sequence 13 Next Step in Sequence Page Tabs PAGE 1 PAGE 2 PAGE 3 PAGE 4 PAGE 5 PAGE 6 PAGE PAGE 8 PAGE 9 Page Tabs refer to the workspace pages The workspace is comprised of 9 pages of 48 cues which correlate to the memory card storage Whatever you do in the workspace to make changes once uploaded to memory can be called up via DMX 512 or auto Live Control and Information Tabs Live Control Information 1 Live Control Under the Live Control Tab there are many user interfaces for real time control and manipulation of stored content on the memory card a Loom oom L oom H WEST us 1 Use the fader bar to increase and decrease the XY Gain equally Use the right andleft arrow button to scroll automatically from one side to the other ANOTE Safety feature There is a built in safety feature which will fade out the laser as you approach zero gain or Single Beam Setting This cannot be overridden for your safety b Position and Rotation Position and
7. LORS em ek D ee RH Onsen wt 17 PWC D Es Pala Ausa F E ji Bi PAGE E PAGE T PEA EI FW PACE 20 Pea IF Menu Structure a File File Edit View Settngs Tools Help a File Menu SES Edit View Settings Tools C New workspace Open workspace Chi mj Save workspace Ctrl s Connect laser hardware Disconnect laser hardware Exit 1 New Workspace Closes open workspace to enable new workspace creation 11 Open Workspace Opens browser window Workspace Folder to open a different workspace ili Save Workspace Save currently opened workspace iv Connect Laser Hardware Searches for attached hardware and connects Note If more than one projector is connected to the PC you will be prompted to choose 1 for connection v Disconnect Laser Hardware Disconnects the USB communication between the PC and the Device vi Exit Exit Program Close LiveQUICK b Edit Menu Si View Settings Tools Help CEE Copy cue ab Cut que A Delete cue Ge Setlink Remove link Remove all links Cue properties 1 Edit Cue When a cue is selected use this menu prompts to edit existing and empty cues 11 Copy Cue Copy Cue for pasting Leaves the original cue in the same cue slot 11 Cut Cue Cuts the cue for paste in another cue location iv Paste Cue Enables pasting of cut or copied cue into a new destination cue v Delete Cue Deletes Selected Cue vi Set Link When a cue
8. Rotation ER EN DES CES LES LEA KN DESRRRE x Reset position x Reset rotation 1 Use the XY Coordinates grid to move the projection zone on the fly ii Use the X Y Z Knobs for Rotation of the image live 11 Reset Position Resets the position to the default Which is the settings stored in projector settings and geometry correction section c Color Color l4 Fade H ee I Visible points H hc l4 Color NM ie e Playback 1 Fade Uses the analog signal to fade the laser output from 0 100 ii Visible Points Write in Write Out Function 0 100 11 Color Override Frame Settings for color Far Left is default frame color settings Far right is 100 RGB RGY G B BG R Depending on devices laser configuration If the RGB Laser is white balanced or if you have achieved white balance in the projector settings then the far right should be White Same with Yellow or Cyan projectors d Playback wv Playback E Animation speed bl Ss a F Scanate bl 1 Animation Speed Adjusts the playback speed If cue is stored in memory 11 Scan Rate Adjusts scan speed from 0 100 100 equals 30K Overrides projector settings or cue settings See warnings below F O EN Do not adjust the scan speed to high if you do not know the scan speed capabilities of your device Failure of the scanners can occur Consult the manufacturer if you question the scan speed of your device You can overdrive scanners with any
9. balance is put in place and ensured via the integrated firmware updating system within the software Additionally depending on what hardware is present certain aspects of the GUI Section 3 will be or not be present The hardware inside your device communicates with the motherboard via a internal Ethernet We call these PCB s that are not a part of the mother board Daughter Boards In the information Tab Section 3 2 within the LiveQUICK Software you can see exactly what hardware you have in your device These will read FB3 USB DMX UI User Interface BT 1 Beam Table 1 and BT2 Beam Table2 When you connect your device to communicate with the hardware and can tell exactly what hardware is embedded in your device as well as the firmware version on each PCB If the firmware does not match the requirements to communicate with your version of software it will prompt you to update the firmware If the firmware on your device does not match with the version of software provided with your device you will be prompted to update the firmware This is normal Select OK After the firmware updates you may be prompted to format the memory card This is normal Select OK If you see that there are some unusable memory bocks this is normal as well Disregard Ga Is your device connected There are several ways to check this but the main ones are a Lower left hand corner of the GUI software screen Offline Not Connected Edit Online
10. cues to the memory card for the settings to take effect Also you should save the workspace file or the settings will not take effect and next time you open the workspace you will have to reset them and re upload the cues to memory again as the memory card information will be different from the workspace ALWAYS SAVE YOUR WORK Edit Window kb P See the Factory CD for a video Training Course on this topic Workspaces are called workspaces because they are like your desktop where you put all your work and arrange it in a way to enable you to do your job properly The workspace environment associated with this software and hardware is a creative environment that is organized in a way that whatever you do to modify the workspace your can use the data once uploaded to the memory card in the same way with DMX or Auto in a uniform and standardized logical way You can have as many workspaces as you want and associate and store them on different memory cards As long as the workspace in the software is the same as the memory card inserted in the device there is no conflict Always label you memory cards with the name of its workspace What can you do in your workspace For each of the topics below we will provide one simple illustration You will need to practice and refine your techniques expand your abilities as with any other software First we will familiarize you with the EDIT window 26 geg e M Editing Page 5 Cue 2 File Edit
11. here XD modules with capacity 32MB 64MB and 128 MB are supported Lower capacity modules cannot be used Appendix A 51 Power supply connector Not used on FB3 XE USB powered Regulated 5V power supply Make sure that you have the power connections correct because the current version of the FlashBack 3 1s NOT protected against reverse polarity of the power source Serial inferface connector For special features Should be left unconnected for most uses USB Lights JSE LED Lights Sea ked on solid updating firmware blinking laser emission Yelow FE controlled by DMA Yelow FE controlled by USE Green Power Optional DMX connector Connect to DMX 512 signal source Appendix A 92 DMX DMX board Jo W k K OO 40 Ch D GA b i sch SL bo q ech dk oO COD zl CH OH D GA k Vth och deh ch ch heh Expansion connector For special features Should be left unconnected for most uses Projector oufput X Y scanners and RGB laser modulator REFERENCE Dhda PLUS DRAH MAUS TERMINATION EXPANSION Fi fu IMLS Ra PLUS ECHO MINUS G ROUHD ECHO PLUS TH MINUS CRO UND Tx PLUS PROJECTOR E SIG MAL KE GROUND r SIGNAL Y GROUWO HTENS Hr SIGNAL HTENS TY GROUND HTERLOCE INTERLOCK B REO SIGN RED GAO GREEN SIGNAL GREEN G ND BLUE SIGHAL BLUE GHO SHUTTER IGHAL SHUTTER G HD Appendix A 53 DMX Channel Assignment Listed on the table next page
12. professional laser control system Use the ILDA test pattern in the projector settings menu section to test the performance of the scanner and refer to the ILDA standard for the test pattern Contact us if you have questions about this Consult your Pangolin user manual for the proper scan speed adjustment e BT Effects Section ET Effects None PI P P Pi Med Slow C Med Fa t C Fast 4 1 This device contains only one BT PCB If your projector shows two rows of FX buttons then it has two BT PCB s which is found in the new Horizon Series See Horizon Series User Manual for more information 11 FX1 Activates 20 Position DG in FX2 Activates Dual Counter Rotating DG s iv FX3 Activates Stargate Static DG v FX4 Activates Machado Static DG vi Wheel Select DG when FX1 is selected vil Dual Vertical Faders Adusts Speed and direction of dual counter rotating DG viii Color Palete Click Arrow to activate and grab dot in palete to adjust color of the laser output when BT PCB is activated ANOTE The GUI for this section changes or is present only if the hardware is present in the device eeek to the PC and software or if the laser is offline Consult your devices user manual if your GUI differs from this GUI SES VARNING The use of DG s can be dangerous if the Zero Order CENTER BEAM is projected into the audience Use Caution when setting up your device so the Zero Order does not project into t
13. selected points to the bottom of the frame This should then look like this inal Editing Page 5 Cue 2 She File Edit View Transform Frame Output ID Ho BX r RA O Efect 40 R Animate Frame repeats 1 Two frames One with the selected points on the top of the edit window and the other on the bottom v O O T T h Right click frame 1 and click the menu selection Create Animation Between Frames Lidl nd dl dl kd k k kd dl kd kd Dl kd idl lS idl ll kd b kd ill kd kd bd dl k bd dl k bd idl ln idl Dl Lt nd Dl al nd Dl kd nl idl kd kd dl kd kd kd kd kd kd kd nd k idl kd Dl dl ui TT IST kl k k kd kd kd kd kd kd kd kd kd kd kd kd kl kl ki kd kd kd kd kd kd b i D 27392 25856 0 18 161 points Move selected points if no selected points a whole frame Ctrl Move point Alt Move by gt Shift OK Cancel 33 ie ee F ber Se fo Yew Tran Frome sip D GN GB X ev 4 BS Es A0 M rer Frame cepeais 1 Enter number of frames in the animation you desire Remember to few frames the animation is fast 1 100 1 Fast 100 Slow Enter 50 for now click OK j Presto Instant 50 frame animation which you should see in the Frame File List k Click OK and then the edit window will close and the cue will be in the workspace ready to be uploaded to the memory in the device Remember to save your workspace s you don t mismatch the workspace with the
14. the workspace file or the settings will not take effect and next time you open the workspace you will have to reset them and re upload the cues to memory again as the memory card information will be different from the workspace ALWAYS SAVE YOUR WORK Tip Vector Display Settings are there for more professional users however they are set to default standards Most users find it better to optimize the vector settings in the cue properties for each individual cue rather than adjusting the main vector settings fa VARNING Do not adjust the scan speed to high if you do not know the scan speed capabilities of your device Failure of the scanners can occur Consult the manufacturer if you question the scan speed of your device You can overdrive scanners with any professional laser control system Use the ILDA test pattern in the projector settings menu section to test the performance of the scanner and refer to the ILDA standard for the test pattern Contact us if you have questions about this Consult your Pangolin user manual for the proper scan speed adjustment Projection Zones It is important to set your projection zones so that graphics go to the screen Aerial effects project to the right place and targeted beams go to the bounce mirror area Each cue can be set to one of four projection zones to make a more dynamic show Your projection device has a maximum X and Y mechanical zone or area the projector is capable of projecting in Zones d
15. this is your first connection to the PC to your device this is perfectly normal Follow the prompts as such g Warning message Firmware i The firmware on the memory card is different from the firmware for this version of software Do you want to update the firmware ii Click Yes The system will automatically update the firmware for the devices that are embedded in your projector or control system h Warning message The memory card format needs to be reformatted Do you want to reformat 1 Click Yes The software will format the memory and scan the memory blocks If the system finishes this process and tells you that there are some unusable memory blocks this is normal i You will notice at this point that in each cue cell that there is a memory card icon in the upper right hand corner This means that the workspace needs to be re uploaded to the memory card But don t do that just yet Proceed to section 2 to familiarize you with the Graphical User Interface Some of the settings adjustments you will do there will cause the memory to be uploaded again It is better to finish the set up and make all desired changes prior to uploading 2 Firmware and Hardware Relationship The control system within your projector or control device such as LiveQUICK Remote is a sophisticated communication system Internal to your device is a control PCB and hardware PCB s that all have to communicate with each other properly to function well This
16. Connected b Information Tab Live Control Information Upload version 1 07 Upload date 2 23 2007 Upload time 4 56 16 PM Total size 64 ME Free memons 63 975 ME Total blocks 4096 Free blocks 4092 Serial Humber 62468 NEO Semi Pro Series Firmware version 6 45 Pages per block 32 Maximum points per frame 2725 Daughterboards DMa USE USB High Speed 480 Mbits S ec Bandwidth 40 MbitsSec out of 400 Mbits S ec 13 c Windows Device Manager CI E pevice manager US Gction View e ep e m g E GR Computer oS Disk drives SE Display adapters Eii DYDICD ROM drives H a Human Interface Devices H E IDE ATAJATAPI controllers EE Keyboards 1 Other devices 9 Pangolin USB Devices A Flashback 3 SE E N Ports COM amp LPT Kr SCSI and RAID contral Sound video and ga ber pointing devices 5 e controllers 3 Graphical User Interface GUI See the Factory CD for a video Training Course on this topic The Graphical User Interface GUI of LiveQUICK is a very simple GUI and is organized in such a way that it is logical to all modes of device operation such as DMX 512 USB and Auto Play In this section each aspect of the GUI will be explained and then frther on m the manual the key elements will be explained in greater detail Don t be intimidated Between this manual and the video training course you will be a pro in minutes He We es
17. Memon information kemon used by this Cue LASER OFFLINE Total Memory LASER OFFLINE Total Free memory LASER OFFLINE IE HN I OF Cancel Self Explanatory Note Making any changes to the cue properties will need to be uploaded to the memory card and Sen saved in the workspace for future use Always upload and save after making changes in the workspace 46 Linking This icon is for linking cues to make sequences in DMX Auto or USB mode Click on the first cue then click the linking icon then left click on the next cue you want in the sequence then and then the next cue you want in the sequence and so on Example of linked cues Cue 01 gt 02 Cue 02 gt 0 Cue 03 gt 0 Cue M gt 2 04 You see Cue 01 is linked to Cue 02 and 02 to 03 and 03 to 04 and 04 to page 2 cue 01 Note Always make sure you link back to the first cue in the linked series or the laser will cease to output after the end of the sequence on the last frame Note You can link to cues in any page Note You can create numerous sequences as long as you do not use the same cues in more than one linked sequence Note When you link you will be prompted to upload the lined cues to memory Once in memory if you call up any cue within a linked sequence it will automatically play on through the rest of the sequence Troubleshooting AUSB Plug and Play does not mean you will not experience windows USB controller issues When all else fail
18. Output Tab Cue properties Settings Output Vector settings Information EE Scan Rate Adjusts Scan Rate for selected cue e Scan Rate of scanner sample rate His Sample Rate Adjust sample rate ps S Blank Shift Adjust Blank Shift f Sample rate K FF5 Note Selecting Sample Rate Overwrite color channel settings overrides main projector settings W Overwrite projector color channels settings for this cue thus enabling custom settings for each cue Red output amplitude Ce 100 f E R G B Output setting enables custom Green output amplitude 100 adjustments f the white balance of frame colors Blue output amplitude oo Compression Select Compression Mode Maximizes Memory Cue properties Be Settings Output Vector settings Information Spacing w Visible lines spacing a44 A w Blanked lines spacing 610 A Minimum points at output 200 Vector Settings Anchors and Angle optimization eas begin 2 Blanked PL begin 4 Wisible Line end 2 Blanked Line end 4 SS gi Same as in Projector Settings however these Wisible Comer 3 Angle to Anchor relation 7 adjust only the selected Cue They have no Se effect on the global projector settings Reset to defaults IE HNHH OF Cancel A5 Information Tab Cue properties Settings Output Vector settings Information Information Cue information Modification date 6 27 28 4M 220200 UID 47904
19. Pangolin Laser Systems LiveQUICK And Flashback 3 XE Due to our policy of continuous product improvement information in this manual is subject to change without notice November 2008 Contents Introduction In this package Functions Installing CD ROM contents XD contents Notes about memory utilization USB driver installation Installing LiveQUICK software LiveQUICK Program Infroduction Getting started Menu structure Shortcuts Page fabs Live control and info fabs Projector settings Projection zones Edif window Shortcuts Color Q Do OON 10 10 14 16 16 16 20 21 25 29 30 Frame file list Creating content Drawing Tracing Animating single frames Text Cue properties Linking Troubleshooting Log files DMX and Standalone Standalone mode DMX 512 Appendix A Board layout and connections Power supply connector Serial interface connector USB Lights DMX connector Expansion connector Projector connecfor DMX channel assignment 31 31 35 38 40 41 42 45 46 46 47 47 50 50 50 51 52 52 52 Chapter 1 Introduction The Flashback 3 is the smallest easiest and most economical way to add high quality graphics and beams to a stand alone laser projector In fact the Flashback 3 is so impressive that it won the ILDA Hardware Product Of The Year Award in 2006 This credit card sized wonder can play laser graphics beams and even complete Pa
20. S compliant means that Our Products conform to the ROHS Standards Our suppliers have confirmed the compliance status of the relevant components to us We have implemented processes to confirm and document this We perform material content testing where appropriate We have introduced RoHS labeling for all compliant products to help identify and segregate compliant stock through our distribution network and our customers stock management and purchasing systems Confirmation of compliance status by our suppliers is either because the products do not contain any of the restricted substances referred to in Article 4 1 of the RoHS Directive at concentrations in excess of those permitted under the RoHS Directive or because removal of the restricted substances is not technically possible and their existence in the products at levels in excess of these concentrations is allowed as one of the particular applications listed in the Annex to the RoHS Directive For these purposes the maximum concentration values of the restricted substances by weight in homogenous materials are Lead 0 1 Mercury 0 1 Hexavalent Chromium 0 1 Polybrominated Biphenyls 0 1 Polybrominated Diphenyl Ethers 0 1 Cadmium 0 01 Pangolin has taken reasonable steps to confirm suppliers statements regarding the absence of the restricted substances and maintains a full audit trail of relevant documentation to support this fff fa dd a dd ET A i C if C Wi
21. View Transform Frame Output Be Ey eo Bx e Ge Effect 40 ey Animate Frame repeats 1 Density 22 100 C3 49920 3251 2 0 161 points Freehand Drop Down Menus File Edit View Transform Frame Output File Il Me i Dech H Be Pl PU E H ll Col TE AUS TI New Save selected frames Open background Exit New Clears all frames in cue Open Opens Browser to Browse Frame Files to open Place Place a file into a location within the current frame list cue Save Save cue Save selected frames Click groups of frames Click first frame then hold SHIFT and Click last frame to highlight selected group of frames to use this function Open Background Open a Bitmap image for tracing Clear Background Removes Bitmap image after tracing is complete EDIT Edit View Transform Frame Outo Copy points Ctrl C Cut points Ctrl x GA Paste points Ctrl V d Delete selected points Select All Ctri A Complete selection Crl o Invert selection Ctrl I Extract to new frame Ctrl Merge with next frame Ctrl V w Snap to points Undo Undo what you just did Copy Points Copies selected points Cut points Cuts points from frame to clipboard Paste points Pastes copied or cut points Delete selected points Deletes selected points from frame Select All Selects all available data within frame Complete Selection Deselects selected points or points currently being edited Invert Selection Inverts state of point s
22. ased on 24 30 frames per second Instead of drawing more frames use frame repeats to adjust the animation speed Uses less memory space 15 Density Adjusts the point density or number of points per frame which relates to scan speed and playback speed and visual perception Increase or decrease point density to optimize the image based on your scan speed capabilities and number of ppf Points per frame 16 Frame Properties Set frame attributes and fine tune frame files for playback projection zone and scan speed color etc See Frame Properties Section for more information Color Quick Color selector interface Click and Pick Double Click in the White Square to open RGB color picker dialogue box Basic colors Hue 160 Red 255 Sat fo Green 255 Color TE ba Blue 255 3 Note Using the RGB picker on a TTL only system may have some adverse effects If your system is TTL only choose primary colors as you will only have 7 colors to choose from 31 Frame File List PA A CA GC A LA A AA Shows all frames in current frame file and enables right Click options for animation and additional animation functions Frame Data 1 67840 31232 0 ff points Freehand UK Cancel Shows information such as number of points in the selected frame and color data and position information OK Click ok and the cue will automatically be available in the Cue list you selected to edit on the main page You mus
23. do not move the folder Workspaces to your computer LiveQUICK will create a blank Workspaces folder Chapter 3 LiveQUICK Program Pangolin s LiveQUICK is an easy to use program that can be used along with the Flashback 3 Laser Controller LiveQUICK allows you to create simple laser frames and scenes including TrueType fonts as well as import Pangolin and ILDA animations Once the animations are loaded into LiveQUICK they can be downloaded into the FB3 memory card so that the FB3 may be used in stand alone or DMX controlled applications You can also control the Flashback 3 Live using the built in live control features Later if you need more power LivePRO can be used And thanks to the similar user interface shared by both LiveQUICK and LivePRO the learning curve is reduced LiveQUICK provides four separate Zones of control including geometric correction using Pangolin s patent pending Projection Zone technology Geometric Correction Zone 1 Graphics Zone 2 Atmospheric Effects Zone 3 Target Beams Zone 4 User defined Reset all items Display Test pattern C Current Cue A OK Cancel Introduction The LiveQUICK Program allows you to e Trigger cues by clicking on buttons with the mouse e Upload frames or complete animations to the Flashback 3 board e Create and edit the frames and animations on line real time editing e Live control of several parameters during cue playback e Updat
24. e frames within the provided workspace d 8 See the Factory CD for a video Training Course on this topic Use same steps as you have already learned in previous sections or review Video Training Course e Text Generation The text editor and generating properties of LiveQUICK supports Unicode and True Type Fonts You can use translation software to type in your native language in the Text Editor j 8 See the Factory CD for a video Training Course on this topic This section of the manual will cover only the tools within the text editor Use the skills you have learned thus far in the manual and the video training courses to animate your text To access the text editor follow these steps Step 1 Open Cue to Edit Step 2 Select Text Tool Tip E Step 3 Click the pointer in the XY Edit field of the Edit window 4 Text Text Tool Set 1 Text Ka 1 This is the area you will type the text into ms 2 Choose your fonts See Window Example Below 3 Size your Text X Y 1 Write Text Here 4 Move the text to another area of the XY edit field 5 Expand or increase letter spacing 6 Expand or increase spacing between lives 7 X Size 8 Y Size 2 Forit Position and alignment ae Ve Font import F EE A Font name Verdana Font Name me A Import TTF font Import TTF 43 G Load LD font Load a Pangolin Font Lo 1 J TTF Import Curve density DU Adjusts Curve Density Options Font Sample Letter spacing A
25. e the firmware on Flashback 3 Base Board and DMX Daughter Board e Change the settings to be used in standalone mode autostart Refer the provided video training course for practical lessons on using LiveQUICK Software and discover the unique power and simplicity of LiveQUICK Gefting Started 1 Opening a From the drop down menu FILE select Open Workspace File Edit View Settings Tools F 1 New workspace Een workspace Ctrl 0 Save workspace Ctrl s Connect laser hardware Disconnect laser hardware Exit b Select the workspace in the workspace folder and click open PS EI Paar a c Your workspace file will load and you will then see cues Laser content in the cue windows Open workspace CypherProPower vi sws Opening workspace Please wait UE Note The workspace file may load automatically 1f you copied a workspace file into the workspace folder prior to launching the program d Your Screen should show c cues with content in them like this er LITE me Een WS Kabes i i thule rat Ion renier LE sich Deeg SX Hp e Connection Status When your device is connected to the PC properly the software will automatically check the connection and then tell you if there are any differences between what is on the memory card and what your current workspace data is showing f If there is a difference between your workspace and the information located on the memory card and
26. election If points are not selected this function inverts to selected Extract to new frame Extracts Pulls out selected points and creates a new frame next to the current frame containing the extracted points Merge with next frame Merges current frame or selected points with the next frame in the frame list Transform Transform Frame Output Quick center Ctri Alt C Quick rotate d Quick resize d Flip X Ctrl aAlt x Flip Y Cirl At 2 Quick Center Quick Centers Image in Frame Edit Window Quick Rotate Gives you options of quick degrees of rotation of frame content such as 90 Clockwise etc Quick Resize Quick Resize gives you options such as double or half size to enable quick animations between two sizes See Creating Animations for example Flip X Flips the frame content on the X axis Flip Y Flips the frame content on the Y axis Frame Frame Output Add Shift Ctrl Space Insert Ctrl Space Duplicate A Delete Shift Ctrl4 D Clear Shift Hotrl L Select all Shift Ctri 4 Copy Shitt Ctrl e BA Paste Shift Ctrl AM Add Adds a new frame to the end of the frame list Insert Inserts a duplicate frame next to the selected frame Duplicate Adds a duplicate frame of the selected frame to the end of the frame file list Delete Deletes the frame Clear Clears the content from the frame Select All Selects all frames in the frame file list Copy Copies selected frame Paste Pastes copied frame O
27. ent 1 15 2007 9 39 PM Select an item to view its description See also My Dacuments xl H objects 4 30 KB E My Computer For additional customer support refer to your reseller and please give clear descriptions of any challenges to expedite your service Chapter 4 DMX and Standalone This Appendix describes how to use the Flashback 3 in standalone mode and how to control trough DMX 512 Using LiveQUICK you can specify a cue or sequence of cues to start playing automatically upon power up The cue or sequence can play once or continuously Frames or animations are loaded into memory and played on demand using the DMX 512 lighting standard In addition to being able to select the frame or animation DMX can also control Image size Position Rotation angle Playback speed Scan rate Brightness Color and Write Erase Standalone mode If there is no DMX 512 signal present and no connection to active LiveQUICK program the Flashback 3 SE will operate in Standalone mode In LiveQUICK you can assign any cue to automatically start after the Flashback 3 SE 1s powered up NOTE Standalone mode is disabled while the LiveQUICK Program is running When you exit the LiveQUICK program Standalone operation will resume automatically Optional DMX 5 12 Make sure that the dip switches have switch 0 set to on This switch enables the DMX reception Switches 1 9 control the DMX channel For test purposes we will be using c
28. er defined The content included should work well for Cambridge scanners tuned to 30K Lower performance scanners can be accommodated by slowing down the default scan rate in Projector settings Tools menu Notes about memory utilization This evaluation kit includes a 128MB module which can contain around 20 minutes worth of frames and animations The FlashBack 3 XE will work with XD module with capacity from 32MB to 128MB The data format used by the FlashBack 3 includes a compression scheme which is why we are able to get such good memory utilization Currently data is stored for red green and blue color outputs For applications requiring better memory utilization but with only a single color the animation capacity can be doubled Contact Pangolin if you have such a need USB driver installation When you connect the Flashback 3 XE to USB port of your computer the New Hardware wizard will appear You should not use automatic install procedure Instead you should point the wizard to the USB driver directory on the Evaluation Package CD Rom Installing the LiveQUICK software LiveQUICK should begin installation when the CD is inserted or click in install exe To manually install the LiveQUICK software application simply copy the LiveQUICK folder from the CD ROM to your computer Copy the folder Workspaces to the same folder you moved LiveQUICK to evaluate the included workspace on the memory card of the Flashback3 If you
29. hannel 1 so set the switch 1 to on and switches 2 9 to off Included with the evaluation kit is a short 4 pin DMX cable You should connect this cable to 5 pin XLR connector or 3 pin XLR if your DMX console uses 3 pin Appendix A 49 connector The Reference signal goes to pin 1 of the XLR DMX plus signal goes to pin 2 of the XLR and the DMX minus goes to pin 3 of the XLR connector The FB3 has built in termination which can be enabled by connecting the DMX minus signal to Termination signal short pins 3 and 4 This is definitely recommended if you are operating with a DMX cable longer than around 10 feet and if the Flashback 3 SE is the last device on the DMX chain The DMX cable can be connected directly to the QM2000 DMX connector and the FB3 board can be controlled by Showtime Please contact Pangolin to obtain the necessary files and information about how to do this You can find the DMX Channel Assignment table on the next page NOTE DMX 512 input is disabled while the LiveQUICK Program is running When you exit the LiveQUICK program DMX 512 operation will resume Appendix A 50 Appendix A Board layout and E connections Flashback3 main board Mb 4 GO ak POWER d D esst SERIAL INTERFACE IO 5 Ge i Bi cO ECLLELLLX lEhbhbbbhd el RESERVED Sattar E BE E RESERVED Projector output when DMX daughterboard is not present Insert the XD flash memory module
30. hback 3 XE and PC 480 Mb s LiveQUICK a PC application for full control of Flashback 3 XE which allows uploading the content to XD card creation and editing frames and animations live total control of the Flashback 3 XE updating the Flashback and DMX daughter board firmware changing the settings for Flashback 3 XE standalone operation The optional DMX daughterboard adds the following functionality to Flashback 3 DMX 512 control allows using an industry standard control protocol Real time geometry manipulation size position rotation control Chapfer 2 Installing To use the Flashback 3 XE you will need to connect the supplied USB cable to one USB port available on your computer For standalone operation a USB A C adapter charger can be use to power the unit You will also need to connect the DB25 to a projector The DB25 connector is connected as a QM2000 ILDA compatible connector CD ROM contents The CD ROM included with this package includes e the LiveQUICK program the workspace file that was uploaded to a XD module e the USB drivers for Flashback 3 XE e Tutorial videos Cypher e LAStudio Tracelt e LAStudio ShowRider e LAStudio Draw 3D e LAStudio Abstraction XD card contents A XD memory module is included with this evaluation package and is programmed with the following example content Zone 1 Graphic effects Zone 2 Atmospheric effects Zone 3 Target Beams Zone 4 Us
31. he audience and follows your local laser safety regulations Follow all safety warnings in your user manual AVOID DIRECT EYE EXPOSURE to the Center Beam Depending on the output of your laser projector even diffracted divided beams can be harmful 19 f BT Sequencer BT Sequencer Play E Stop ab Ect Sequence Sequence 5 Sequence 2 Sequence 6 Sequence 3 Sequence Sequence 4 Sequence H 5 EQUENCE Sequence 1 Allows you to create edit playback and time to the BPM beam sequences of the effects present in the BT Effects Section 2 Information Tab Live Control Information Upload version Upload date Upload time Total size Free memory Total blocks Free blacks Seral Number Firmware version Pages per black Maximum points per frame Daughterboards Bandwidth 1 Provides the status of connection to the device versions of software upload date and time Memory status Hardware information of the devices within your device USB connection status etc 2 USB connection status Full Speed 1 1 High Speed 2 0 ANOTE If you need technical support please take a screen shot of this tab and send in with your request to expedite troubleshooting Projector Settings a See the Factory CD for a video Training Course on this topic Access this menu from the settings drop down menu Settings Tools Help Project Settings CE Geometric Correction
32. is selected this function sets the cue to be linked between the origin cue and the next cue See Linking Section vil Remove Link Removes link from selected cue vill Remove All Links Removes all set links in the workspace ix Designate All Cues to be uploaded Designates all cues for upload to memory x Cue Properties Opens Cue Properties Dialog Box See Cue Properties Section for more information c View Menu Settings Tools Help Display Geometric correction in the Grid Preview laser output 1 Display Geometric Correction in the Grid Applies your geometric correction settings to the workspace GUI In short when you select this you will see the geometry correction for each cue based on the zone assignment and geo correction for that zone See Projector Settings Geometry Correction Zones for more information 11 Preview Laser Output Opens Laser Preview Window for selected Cue d Settings Menu Junaka Toos Help FA z S BE Projector Settings LE Geometric Correction 1 Projector Settings Opens Projector Settings Dialogue Box 11 Geometry Correction Opens Geometry Correction Dialogue Box e Tools Menu Tools Help Upload Cue 03 only Firmware Update Center 1 Upload 410 Cues Uploads all cues with content to memory card 11 Upload Cue 03 only Uploads the selected active cue only iii Format Card Formats the memory card iv Firmware Update Center Opens Firmware Dialogue
33. is topic Use a variety of tools to draw images This program interface 1s similar to any paint program See the follow ing steps to make a simple drawing animation 1 Select Empty Cue Right Click Edit 11 Select Circle Tool iii Draw a circle in the middle of the XY Edit Window i a Editing Page 1 Cue 44 File Edit View Transform Frame Output b NM ve r AB A Elec 40 Ke Animate Frame repeats 1 UI E O T Pa D d L Z7 21451 6006 147 points Move selected points if no selected points a whole frame Ctrl Move point Alt Move by x Shift OK Cancel iv In the Frame File List Select the first frame v Right Click Duplicate 35 e wa Editing Page 1 Cue 44 File Edit View Transform Frame Output Dee amp BX e A3 QQ O Eee 40 Be Animate Frame repeats 1 CH 68864 18176 0 147 points Move selected points if no selected points a whole frame Ctrl Move point Alt Move by X Shift OK Cancel vi Select First Frame vu Transform Menu Transform Frame Output Quick center Ctrl Alt c A d Etfect 40 En Animate Fra Quick rotate k Proportional enlarge to cube size Ctrl Alt P Flip X Ctrl Alt x Enlarge to cube size Ctrl Ait s Flip Ctrl alt y Double Ctrl Alt D Half Ctrl Alt H vill With the first frame in the frame file list still selected choose a color such as pink ix The select the paint roller tool
34. ivide that area into special projection areas of slices You can access the Projection Zones dialogue box through the Settings Menu under Geometric Correction Settings Tools Help LE Geometric Correction Another aspect to Zones is Geometry Correction Geo Correction This is used when your projection surface for graphics 1s off angle to the projector or is odd shaped You can use Geo Correction to compensate for these factors and make it appear as if the projector device is true inline with the projection surface one 1 Graphics one 2 Atmospheric Effects one 2 Target Beams one 4 User defined 22 The Projection Zones Dialogue Box shows 4 Zones Possible Geometric Correction Zone 1 Graphics Zone 2 Atmospheric Effects Zone 3 Target Beams Zone 4 User defined Correction Types Parameters e Size Position f Rotation Linearity Symmetry Keystone O Pincushion C Bow 100 0 Shear Reset tem 2 Reset all tems w D Display e Test pattern 4 Current Cue Ait AA 5 OF Cancel 1 Geometry Correction Settings Select attribute to change then use faders present around the patter window to change the value The image will change to show you the effect 2 Reset the selected item you are adjusting to the default value 3 Resets all items in Geo Correction to the default value 4 Selects the Test Pattern or Curren
35. lliam H Benner Jr President 2009 Pangolin Laser Systems Inc All rights reserved 56
36. memory card 2 Move Cues a Drag and Drop 1 Left Click to Select Desired Cue and Hold left mouse button down 11 Drag cue to another cue cell and release Left Mouse Button i You will be prompted Conprm x ch Are you sure you want to Move the current cue into this cell iv Click yes to confirm Note if you drag a cue to a occupied cue the cue information in the occupied cue will be lost 3 Create New Cues by Importing 1 Step 1 Select Empty Cue 11 Step 2 Right Click Selected Cue G Edit Le Import file into cue Copy cue dh Cut cue ei Paste cue 11 Step 3 Choose Import File into Cue iv Step 4 Find File to import Upen Frame tile Look in B Dino f My Recent Documents B Desktop My Documents My Network File name Dinc DMX Sg Places Files of type All supported files KA Supported File Types ILD LDA LDB LDS LPC Files of type All supported files Al supported files ILDA Frames ILD Animation File LPC Pangolin Frames LDA LDB LDS v Select File and Click OK vi If the Cue is not empty you may see this warning to confirm action 34 Destination cue cell is not empty Be The Copy or Move operation requires an empty destination que Do you want to delete destination cue Done The file will now be present in the Cue Drawing kb it see the Factory CD for a video Training Course on th
37. neologo File name Files of type Bitmaps C bmp Step 3 Select the background image such as a logo or picture for tracing and click Open 39 Cri Page 1 Cie 4 Be Et Ve Troan Freee Turri D Ge si w LU A Ai Ah a Fins K We Avenir Fear repeats 7 Dgmi Click sakasi obsesi Ehe rg Ing Ci akito selected UE Cand Step 4 Zoom in on the image for easier tracing Note You may need to resize your bmp file to optimize it in the edit window Step 5 Select the appropriate tool for line drawing or whatever tool is necessary to trace your image Step 6 Trace in the image wa Sire Pee Fle NT P Step 7 When finished tracing or to review progress Remove the Background from the File Menu 40 File Edit View Transform Fri New Open Place k KE Save Ctrl s Save selected frames Open background Clear background Exit Step 8 Save the frame Step 9 Refer to other animating options within this manual to use the newly traced logo to create anmanimation See Section 5d iNote There are other ways to easily input and create frames Contact Pangolin or visit the Pangolin Website for information on Free software such as Trace It or pay software such as Flash Converter or LC Max Animating Single Frames LiveQUICK makes it easy to animate single frames whether you draw the frame import the frame or select a frame from within existing cues or singl
38. ngolin quality shows No extra computer hardware is needed the tiny Flashback 3 has everything you need to control your laser projector The Flashback3 XE is the latest addition to this product line In this package Included in this package you will find a CD ROM and the Flashback 3 XE which is the combination of Flashback 3 base board a USB daughterboard and a XD memory module preloaded with some example content Though the basic functionality can be achieved with only using Flashback 3 Base Board additional functionality is manifested with the addition of daughter boards This daughter board approach allows Pangolin to produce semi custom products to suit the needs of individual OEMs thus allowing you maximum integration flexibility and also allowing you to differentiate your products in the marketplace Pangolin can easily create customized daughter boards as needed by OEMs Please contact us with your specific function requests Chapter 1 Introduction Functions The FlashBack 3 Base Board contains the following basic functions USB power supply XD socket with ability to accommodate modules from 32MB to 128MB 12 bit X and Y outputs with single ended voltage level of 5V 8 bit Red Green Blue and Intensity outputs with single ended voltage level of 0 to 5V TTL level Shutter Utility signal internal The USB daughterboard adds the following functionality to Flashback 3 High speed connection between Flas
39. ometric Correction Zone 1 Graphics Zone 2 Atmospheric Effects Zone 3 Target Beams Zone 4 User defined Correction Types Parameters Size Position Rotation Linearity Symmetry Keystone Pincushion Bow C Shear Reset tem Reset all items Display e Test pattern Current Cue j Projector Screen Atmospheric Effects Zone 2 Audience Scanning Check your local regulations on Audience Scanning x Geometric Correction Zone 1 Graphics Zone 2 Atmospheric Effects Zone 3 Target Beams Zone 4 User defined Correction Types Parameters f Rotation Linearity f Symmetry Keystone f Pincushion Bow f Shear Reset item Reset all items Display e Test pattern C Current Cue Ly Cancel 25 Targeted Beams Zone 3 Geometric Correction Zone 1 Graphics Zone 3 Atmospheric Effects one 3 Target Beams Zone 4 User defined Correction Types Parameters f Rotation f Linearity f Gymmet C Keystone f Pincushion C Bow f Shear Reset item Reset all tems Display fe Test patem m Tee f Current Cue 4 OF il Cancel Once you set your zones geo correction and projector settings then click Ok Save your workspace and upload your workspace to the memory 1n the device Note Any changes in this area will require that you upload al the
40. s go to your device manager in windows and remove the device and then reinstall the driver by disconnecting the hardware from the PC and reconnecting and following the Plug N Play Wizard Warning or Problem Solution SS Laser Hardware Not Recognized by USB Plug Insure the memory card is in the memory slot and Play properly on your device Turn Memory Card over so that the pins are facing down away from the USB Connector Laser Hardware Not Responding Close Program and Power Cycle Projector Laser Not Connected Check Memory Card is properly installed File Edit View Settings Tools H New workspace oo Open workspace Ctrl O KI Save workspace Ctrl 5 Connect laser hardware es Disconnect laser hardware Exit Close Software and Cycle Power on Projector 4 Log Files If an error occurs during operation you will receive a warning screen that will ask you to send the log files to Pangolin and it will provide a email address to send them to Winzip all the log files and send them to the email address provided ALL Errors during operation will generate a log file and will contain the information necessary to identify the problem The Log files can be found in the folder containing the LiveQUICK executable file Its name is LOG IM RER File Edit View Favorites Tools Help Ei Back 1 Search uraler Di X A Eee Address Log Di ao 2 CYPHERLT_Jan_15_2007_09 38 PM_Part1 log SKB Text Docum
41. t cue to use during adjustments 5 Enables laser Output so you can see what you are doing in laser light 6 Test pattern or cue preview 7 OK Accept changes and close 8 Cancel Close window with no changes Example of Setting the Graphics Zone 1 and adding Geometric Correction Off Angle Projection Practical Exercise Let s say that your particular set up is like this 23 Screen Projector Without Geometry Correction your image would be shaped something like this This is because the laser projector is closer to the bottom of the screen and more toward the bottom In this instance you would adjust the Geo Correction as such Size Adjust Keystone Adjust Geometric Correction x Geometric Correction Zone 1 Graphics Zone 2 Atmospheric Effects Zone 3 Target Beams Zone 4 User defined Zone 1 Graphics Zone 2 Atmospheric Effects Zone 3 Target Beams Zone 4 User defined Correction Types Parameters Correction Types Parameters zs Size r Size Position C Position Rotation Rotation Linearity Linearity C Symmetry C Symmetry Keystone Keystone Pincushion C Pincushion C Bow 68 0 C Bow 38 0 Shear Shear Reset item Reset item Reset all items Reset all items Display Display Test pattern Test pattern C Curent Cue gt C CurrentCue 4f A OK Cancel A OK Cancel Examples of Setting Zones for functionality and dynamics 24 Graphics Zone 1 on offset screen Ge
42. t upload changes to the memory and also save your workspace file in order not to lose these changes A T Cancel Cancels all changes and leaves original cue intact untouched Creating Content id See the Factory CD for a video Training Course on this topic In this section we will show brief examples of content creation Between this manual and the training video you should gain enough basic skills to venture out on your own to learn through practice how to best use these tools for yourself Existing Cues 1 Edit Existing Cues Some cues already are animated Others are single frames for use as a DMX workspace to use DMX to control movement and other attributes that make single frames nice in DMX mode a Select Existing single frame Cue by clicking on the cue b From the Edit Menu or Right Click on Cue and select Edit 32 Eie Pe Cie ar Editing Pare gt Cue 7 s wats cer out i 1 i wees fem Dut D amp PAX iA R Olive a are we Fine pets Ces Densty 100 e D a 1 Hy ont AN e b L Ch Sa G isnt a Ma Ale Pappe e T c Right Click Here d Select Duplicate Frame Now you have two identical frames e Click the first frame then f Use the Select Object do select all the points in the frame or CTL A to Select All A g Use the ST Move Tool to move the selected points in frame 1 to the top of the window and repeat the process for frame two but move the
43. tabs of the Cue Properties Settings Tab Cue properties settings Output Vector settings Information Size Size X TEE Size io a Animation Loop animation Animation duration Calculate duration Options Projection one Graphics 7 Disable Random Triggering of this Cue Automatically play this cue after power up of FE3 SE board gt ml ali pt Loop animation output atthe end Loop animation Ne eae Cuenend an the last rame Loop Animation Loops the animation Stop Output at the end Stops the output at the end of playback of cue Suspend on the last frame Pauses at the last frame of the cue Animation Duration Calculate Self Explanatory Options Projection Zones Graphics r Les OO Atmosphere Beam Effects llasar deu ec Animation 43 amp Size XY Overrides main projector settings and adjusts cue size on the X and Y Axis 44 Assigns the cues the Projection Zones you set up in Section 1 Automatically Play this cue after power up of the FB3 SE Board Click this only when you want this one cue to be played back immediately on power up This is for Autoplay function You can link from the Auto Cue to other cues but you must always link back to the auto cue and assign stop output at end for all cues within the linked sequence See Linking Section 6 The Autoplay cue is then identified by this icon E
44. utput Output Stop Laser Output Stops the laser output Same as ESC key use this ESC Key as a safety interlock to stop output 1f a hazardous condition presents itself Enable Laser Output Enables Laser Output to begin Play Animation Starts to play selected cue 28 29 Shortcuts H NE pell ei HX r 43 Slo g Efect 940 Re Animate Frame repeats 1 Ze Density 100 45 67 89 1011 12 13 14 15 16 New Frame Open Frame Folder to find frame files Save Undo Copy Paste Delete Show Points Show Blanking Path 10 Zoom in 11 Zoom out 90 I Ur PR D 12 Effects Effect AU E Effects are easy auto creation tools for quick animations of single Zoom Out frames and text Rotate Left Choose Effect such as write zoom in and enter a value of the total Rotate Right number of frames to auto create Cat See the section in this manual about creating animations or watch Fade Out the training video for more information Write In 13 Animate Gy A sg ZC Erec 40 We Arenne Feomeespets 1 Les Deet 100 E Opens path based animation dialogue box and tools See section on animation further on in this manual Anemation revu Feurb lame d Hume ohne pen Vedde jamda IS Weide reet 3 30 14 Frame Repeats Save memory card space by using frame repeats to speed up or slow down animations Remember animation 1s a visual perception b
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