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Stellaris Development and Evaluation Kits
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1. Build Project Type JARMI boot_serial C C Documentation Manage al Configuration Debu We can_device fo CiC File Types k 7 Info Active configuration al A a payne a Configuration Settings E can fifo CCS Debug Tool Settings Build Settings Build Steps Error Parsers Binary Parser Environment Macros 1 driverlib Project References E enet_io Refactoring History po Optimizations Specify output file name output_file 0 hello ut Browse es enet wip E 8 Entry Exit Hook Options MORR e Tal z 5 enet ptpd R Feedback Options Input and output sections listed into lt file gt map_file m hello_ccs map rOWSE of UB i 1 enet_uip fj gt Library Function Assume Set C system stack size stack_size stack 0x800 8 Assembler Options i a E nini o GB Fie Type Specifier Heap size for C C dynamic memory allocation heap_size heap 0x800 graphics i a hello Actis B Directory Specifier cS interrupts 3 Default File Extensions a mpu_Fault pt 8 Command Files E pwmgen E TM5470 Linker EE gs_ek Im3s8 Basic Options a sd card Command File Preproces w timers pe Diagnostics i urt sdo 33 File Search Path Pin a E b G watchdog H H A dee eee U A ee se A A A Se A A A A A Restore Defaults Apply Conclusion You have now installed the Code Composer Studio development tools
2. QUICKSTART CODE COMPOSER STUDIO Stellaris Development and Evaluation Kits for Code Composer Studio Stellaris Development and Evaluation Kits provide a low cost way to start designing with Stellaris microcontrollers using Texas Instruments Code Composer Studio development tools The evaluation boards can function as either a complete evaluation target or as a debugger interface to any external Stellaris device Requirements You have a PC with a USB interface running Microsoft Windows XP SP2 or greater or Vista You have the Stellaris Evaluation Kit Documentation and Software DVD or the standalone Code Composer Studio DVD found in the Development Kit CAUTION There is a known electrical issue with the FT2232 device that is used in the on board In Circuit Debug Interface CDI Some USB hubs can cause the device to misbehave with symptoms ranging from failed enumeration to corrupt data transfers If you experience trouble when using the on board ICDI try connecting the USB cable directly to one of the USB ports on your PC or laptop Code Composer Studio This quickstart shows you how to install the Code Composer Studio development tool and how to use it to build and run an example application on your Stellaris Evaluation or Development Board Step 1 Install Code Composer Studio 1 Insert the Evaluation Kit Documentation and Software DVD or the standalone Code Composer Studio DVD into the DVD ROM drive of your
3. Rev 1 3 16 QUICKSTART CODE COMPOSER STUDIO New CCS Project CCS Project Settings Select the CCS project settings Output type Executable we Project settings Device Variant Stellaris LM3S9890 m Device Endianness little Code Generation tools TI v4 6 1 wt Output Format eabi ELF Linker Command File Im3s9b90 cmd Browse Runtime Support Library rtsv7M3_T_le_eabi lib w _ Treat as an Assembly only project Target content Mone Use DSP BIOS v5 x x Enable RTSC support required for DSP BIOS v6 xx Codec Engine v3 xx etc 6 A new project has now been created but the project does not include any source code The next step is to add some startup code to the project Copy the startup_ccs c file from an existing example directory in StellarisWare such as StellarisWare boards lt board gt blinky to your new project directory created in step 2 above 7 Create a new C source file by going to File gt New gt Source File Wi Texas INSTRUMENTS Rev 1 3 17 QUICKSTART CODE COMPOSER STUDIO B C C Code Composer Studio Licensed mie Edit View Navigate Project Target Tools Scripts Window Help fe CCS Project gt BG New New File Open File nece La La La Ci m i i ti T Ei iT ji m TU Move Rename Refresh Canvert ine Nelimitere Tr Alt Shift Hy F5 i ee Standard Make Project RTSC C
4. au mri LA rT rl T Ci w O M Ti oa m to f La O LA n i O M f ima 1 Ti i i fi i Ei t i F a fo j it m i ma A iT 1 Cc be E ri E i I Build Working Set esr mi f S Bl I Build Automatically Link Files to Active Project Add Files to Active Project 2 The Import dialog box appears Browse to the root directory of driver library StellarisWare driverlib Be sure that driverlib is selected in the listed projects and click Finish wi TEXAS INSTRUMENTS Rev 1 3 QUICKSTART CODE COMPOSER STUDIO amp Import Import Projects Select a directory to search for existing Eclipse projects Select root directory C Stellaris Ware driverlib Select archive file Projects driverlib Select All Deselect All F Copy projects into workspace Cancel IMPORTANT If you have installed the StellarisWare Firmware Development package for a board that does not use the USB library or Graphics library the following steps do not apply If the directories mentioned below do not exist in your StellarisWare installation then cancel out of the import projects dialog 3 Rev 1 3 Select the Import Existing CCS CCE Eclipse Project option from the Project menu in the IDE again Browse to the root directory of USB library StellarisWare usblib Be sure that usblib is selected in the projects list and c
5. follow these steps 1 Navigate to the Tools tab on the Evaluation Kit Documentation and Software DVD or Development Kit Documentation and Software DVD NOTE If you are navigating the DVD using Windows Explorer or a similar application go to the Tools StellarisWare directory 2 Click on the Install link next in the StellarisWare section of the DVD and run the StellarisWare installer If you prefer to manually install StellarisWare the installer is a self extracting zip file that is located in the Tools StellarisWare directory You can use a zip file extraction utility such as WinZip to manually extract the contents 3 To view the StellarisWare documentation navigate to the installation directory and click on the Stellaris Peripheral Driver Library User s Guide PDF NOTE For the most recent version of the StellarisWare check the www ti com stellaris web site for the latest software updates Step 3 Start Code Composer Studio and Open a Workspace 1 Start the Code Composer Studio IDE by selecting it from the Windows Start menu or double clicking the icon installed on your desktop When the IDE loads it asks you where to open the workspace folder p Workspace Launcher Select a workspace Code Composer Studio stores your projects in a folder called a workspace Choose a workspace folder to use for this session Workspace C Documents and Settings lt username My Documents workspace Use this as the default
6. Project BEM Sai Tools Window Help ca Sa Br 2 Wwe New Target Configuration o E lig c ic Debug Active Project A B Outline 2 He Launch TI Debugger pa x Hic C C Projects X An outline is not available T Debug History le aes_expanded_key g aes_set_key E bitband i blinky E driverlib w enet_lwip a enet_ptpd g enet_uip E gpio_jtag a grlib H interrupts G mpu_fault g gs adventure ce timers ce uart_echo i udma_demo usb_dev_bulk g usb_dev_keyboard i usb_dev_mouse g usb_dev_serial ce usb_host_keyboard g usb_host_mouse usb_host_msc i usb_stick_demo G usb_stick_update 1c usblib w watchdog Debug E console 3 2 Problems 23 C Build hello 0 errors 0 warnings 0 infos e E rf E B Description onprrer tMs470 DIN NEXFTIU exe C Program Files Texas Instruments ccsv4 utils t iobj2bin mkhex4bin exe E Ro cc Build complete for project hello 4 The Code Composer Studio debugger automatically connects to your evaluation board programs the Flash memory and runs to the beginning of the main function From here you can examine and modify memory program variables and processor registers set breakpoints step and perform other typical debugging activities To run the program select Run from the Target pull down menu Wi Texas INSTRUMENTS Rev 1 3 12 QUICKSTART CODE COMPOSER STUDIO D Debug hello c Code Composer St
7. T J sii i C w grlib Active De Build All E F usbib Rebuild Al ri Ei F no Active Build Configuration Build Project Build Working Set Clean Build Automatically Link Files to Active Project Add Files to Active Project Properties 2 The Import dialog box appears Browse to the root directory for your chosen board The example screen shot below has the EK LM3S9B90 board as the chosen board StellarisWare boards ek 1m3s9b90 Be sure that the examples are selected in the listed projects and click Finish Import Import Projects Select a directory to search for existing Eclipse projects Select root directory C StellarisWWare boards ek4m3s9b90 Select archive file Projects aes _expanded_key Select All aes set key fw bitband Deselect All blinky l enet_lwip salisi _ Copy projects into workspace Finish Cancel Wis Texas INSTRUMENTS Rev 1 3 QUICKSTART CODE COMPOSER STUDIO 3 All of the projects now show in the Projects Explorer Window y C C Code Composer Studio Licensed 30 Days Remaining HEIRE ia C C Projects X il 5 watchdog Active Debug 43 Texas INSTRUMENTS Rev 1 3 QUICKSTART CODE COMPOSER STUDIO Step 6 Building and Debugging a Project 1 Right click on the hello project and select Set as Active Project SF C C Code Composer Studio Licensed 29 Days Remaining Fil
8. and used them to build and load an example application on your Stellaris Evaluation Board From here you can experiment with the debugger or start creating your own application using the example projects as a reference For further information on Code Composer Studio go to the CCS Developer Site Window ela Welcome CCSv4 Developer Site F Help Contents L main SP Search 3 4 Dynamic Help Key Assist Ctrl Shift L 3 5 Software Updates T Licensing Options i About Code Composer Studio J Wi Texas INSTRUMENTS Rev 1 3 21 QUICKSTART CODE COMPOSER STUDIO References The following references are included on the Stellaris Evaluation Kit Documentation and Software DVD and are also available for download at www ti com stellaris Stellaris Evaluation Kit User s Manual StellarisWare Software Order Number SW LM3S StellarisWare Peripheral Driver Library User s Guide Order Number SW DRL UG In addition the following website may be useful Code Composer Studio website at http www ti com ccstudio Copyright 2009 2010 Texas Instruments Inc All rights reserved Stellaris and StellarisWare are registered trademarks of Texas Instruments ARM and Thumb are registered trademarks and Cortex is a trademark of ARM Limited Other names and brands may be claimed as the property of others Texas Instruments 108 Wild Basin Rd Suite 350 j TEXAS Austin TX 7874
9. 6 linn oreo cinei INSTRUMENTS Cortex Intelligent Processors by ARM Rev 1 3 9 28 2010 IMPORTANT NOTICE Texas Instruments Incorporated and its subsidiaries TI reserve the right to make corrections modifications enhancements improvements and other changes to its products and services at any time and to discontinue any product or service without notice Customers should obtain the latest relevant information before placing orders and should verify that such information is current and complete All products are sold subject to Tl s terms and conditions of sale supplied at the time of order acknowledgment Tl warrants performance of its hardware products to the specifications applicable at the time of sale in accordance with Tl s standard warranty Testing and other quality control techniques are used to the extent Tl deems necessary to support this warranty Except where mandated by government requirements testing of all parameters of each product is not necessarily performed Tl assumes no liability for applications assistance or customer product design Customers are responsible for their products and applications using Tl components To minimize the risks associated with customer products and applications customers should provide adequate design and operating safeguards TI does not warrant or represent that any license either express or implied is granted under any TI patent right copyright mask work right or other TI in
10. and do not ask again 2 The Workspace launcher defaults to the following path wis TEXAS INSTRUMENTS Rev 1 3 QUICKSTART CODE COMPOSER STUDIO C Documents and Settings lt username gt My Documents workspace Click OK to use this default workspace location Note If you installed the Code Composer Studio IDE from the DVD the license was automatically installed If you downloaded the Code Composer Studio IDE you may have to go through an extra licensing step 3 The Code Composer Studio IDE may now open with the welcome page If so close out the welcome page by clicking the X on the tab You should now have an empty workspace K C C Code Composer Studio Licensed File Edit View Navigate Project Target Tools Window Help E C C o z wy O G Outline An outline is not available Step 4 Import Libraries 1 Select the Import Existing CCS CCE Eclipse Project option from the Project menu in the IDE wis TEXAS INSTRUMENTS Rev 1 3 QUICKSTART CODE COMPOSER STUDIO amp C C Code Composer Studio Licensed Fie Edit View Navigate ainsas Target Tools Scripts Window Help re Se logy Build Active Project Ctrl shift P A Rebuild Active Project Alt Shitt P i C C Projects X E o a Kj Import Existing CCS CCE Edipse Project LE Import Legacy CCSv3 3 Project SipRebuild A 1 All Alt B p Ma am m r f Ci
11. cers of the parties have executed an agreement specifically governing such use Buyers represent that they have all necessary expertise in the safety and regulatory ramifications of their applications and acknowledge and agree that they are solely responsible for all legal regulatory and safety related requirements concerning their products and any use of TI products in such safety critical applications notwithstanding any applications related information or support that may be provided by TI Further Buyers must fully indemnify TI and its representatives against any damages arising out of the use of TI products in such safety critical applications Tl products are neither designed nor intended for use in military aerospace applications or environments unless the TI products are specifically designated by TI as military grade or enhanced plastic Only products designated by TI as military grade meet military specifications Buyers acknowledge and agree that any such use of TI products which TI has not designated as military grade is solely at the Buyer s risk and that they are solely responsible for compliance with all legal and regulatory requirements in connection with such use Tl products are neither designed nor intended for use in automotive applications or environments unless the specific TI products are designated by TI as compliant with ISO TS 16949 requirements Buyers acknowledge and agree that if they use any non designated products in auto
12. computer If Autoplay is enabled on your PC the index htm file automatically opens in your default web browser If Autoplay is not enabled use Windows Explorer to open the DVD manually 2 With the Evaluation Kit DVD click the Tools button and then click the Code Composer Studio logo to start the setup program NOTE The CCS installer executable relies on additional installer executables on the DVD Your web browser must support running files without first saving them to your hard drive to successfully run the CCS installer by clicking the CCS logo If your web browser does not support this feature you will need to use Windows Explorer to browse to and run the CCS installer setup_CCS_n n n nnnnn exe from the Tools CCS directory on the DVD With the standalone DVD follow the installer dialog Wi TEXAS INSTRUMENTS Rev 1 3 QUICKSTART CODE COMPOSER STUDIO 3 Follow the instructions in the Code Composer Studio installation program Select to install the Platinum Edition or the Microcontroller Edition with the Stellaris Cortex M3 MCUs ISA selected at a minimum Step 2 Install the StellarisWare Package A full set of C based peripheral drivers is provided covering all peripherals and functionality of the Stellaris devices The StellarisWare package includes various example applications with project files for all major tool vendors that support Stellaris including Code Composer Studio To install StellarisWare components
13. e Edit View Navigate Project Target Tools Window Help fa A DW He wiv ie C iC Projects X amp aes expanded_key a aes set_key Te bitband H E blinky a driverlib ere enet_lwip a enet_pipd a enet_uip e gpio_jtag HEE grlib piZ helo H E inter New i ee mpu HEE gs ar gE timen Open in New Window gt uart ga R E xine E Setas Active Project l E E l usb _ Rebuild Index H usb _ Tee usb Go Into Active Build Configuration F Convert To E console 2 H E usb _ eS usb Clean Project C Build hello a gt e Build Project Ex mal i zl g i Rebuild Project a usb Copy Te usb k f J t usbiil 2 Delete E3 a wat Move Rename wi Refresh Close Project oF ion Debug As Team Compare With Restore from Local History Link Files to Project Add Files to Project Open Target Configuration Build Properties Debug Properties Properties Pai BEE E Big cic A B outline 22 m An outline is not available A EE Problems 2 a T m 0 errors 0 warnings 0 infos Description til gt 2 Click on the Project pull down menu and select Rebuild Active Project The build may take a few moments As the project builds messages scroll by in the console window When the build is complete the words Build complete for project hello appea
14. ject Create a new CCS Project Project name my_project Use default location Location C Documents and Settings knorman My Documents Next gt sf Cancel Wi TEXAS INSTRUMENTS Rev 1 3 14 QUICKSTART CODE COMPOSER STUDIO 3 The next dialog box asks for the project type and configurations Select ARM as the project type check both the Debug and Release configurations and click Next New CCS Project Select a type of project Select the platform and configurations you wish to deploy on Project Type ARM Configurations a3 Debug de Release Show All Project Types L Show All Configurations Cancel 4 The next dialog box allows you to define any inter project dependencies If your project will be using driverlib usblib or grlib now is a good time to define that dependency Wi Texas INSTRUMENTS Rev 1 3 15 QUICKSTART CODE COMPOSER STUDIO New CCS Project Additional Project Settings Define the inter project dependencies if any l Projects C C Indexer Referenced Projects C te bitband De biinky Eb driverlib F Eb enet Iwip F Senet _pipd F Senet _uip E Bi amin itan 5 On the next dialog select the appropriate Stellaris device little endian the TI code generation tool ELF output format and the rtsv7M3_T_le_eabi lib runtime library Click Finish Wi Texas INSTRUMENTS
15. lick Finish Wi TEXAS INSTRUMENTS QUICKSTART CODE COMPOSER STUDIO Import Projects Select a directory to search for existing Eclipse projects Select root directory C Stellaris Ware usblib Select archive file Projects Deselect All Refresh d Copy projects into workspace 4 Select the Import Existing CCS CCE Eclipse Project option from the Project menu in the IDE again Browse to the root directory of the graphics library StellarisWare grlib Be sure that grlib is selected in the projects list and click Finish Wi TEXAS INSTRUMENTS Rev 1 3 QUICKSTART CODE COMPOSER STUDIO Import Projects Select a directory to search for existing Eclipse projects Select root directory C StellarisWare grlib Select archive file Projects fw grlib Select All Deselect All Refresh d Copy projects into workspace Step 5 Import Board Examples 1 Select the Import Existing CCS CCE Eclipse Project option from the Project menu in the IDE Wi Texas INSTRUMENTS Rev 1 3 QUICKSTART CODE COMPOSER STUDIO P C C Code Composer Studio Licensed File Edit View Navigate Ritjee l Target Tools Scripts Window Help Fe Bey ee Build Active Project Ctrl shift P i A Rebuild Active Project Alt Shift P A C C Projects X ey _ Pe KZ Import Existing CCS CCE Eclipse Project Import Legacy CCSv3 3 Project driverlib
16. motive applications TI will not be responsible for any failure to meet such requirements Following are URLs where you can obtain information on other Texas Instruments products and application solutions Products Applications Amplifiers amplifier ti com Audio www ti com audio Data Converters dataconverter ti com Automotive www ti com automotive DLP Products www dip com Communications and www ti com communications Telecom _ DSP dsp ti com Computers and www ti com computers Peripherals Clocks and Timers www ti com clocks Consumer Electronics www ti com consumer apps Interface interface ti com Energy www ti com energy Logic logic ti com Industrial www ti com industrial Power Mgmt power ti com Medical www ti com medical Microcontrollers microcontroller ti com Security www ti com security RFID www ti rfid com Space Avionics amp www ti com space avionics defense Defense RF IF and ZigBee Solutions www ti com lprf Video and Imaging www ti com video Wireless www ti com wireless apps Mailing Address Texas Instruments Post Office Box 655303 Dallas Texas 75265 Copyright 2010 Texas Instruments Incorporated
17. onfiguration Project C3 Folder Cit Header File File Class a Target Configuration File 23g DSP BIOS v5 xx Configuration File 2 RTSC Configuration File Fj Other 8 In the dialog box that pops up name the file main c and click Finish Rev 1 3 amp New Source File Create a new source file Source Folder my_project Browse Source File Wi Texas INSTRUMENTS Finish Cancel 18 QUICKSTART CODE COMPOSER STUDIO 9 Add a main function to main c Save the file See the screenshot below ce See ee eee 10 Both files main c and startup_ccs c should have automatically been added to the project If not right click the project select Add Files to Project and browse to the files gS Mpu AL E E my_project Active Debug A Indudes ic main c ic startup ccs c Lo Im3s9b90 cmd gs adventure tL een 11 Build the new project by selecting Project gt Rebuild Active Project With your project created all you really need to do is add your own code Use the existing StellarisWare board examples as a reference NOTE To set up your project to output a binary file bin to be used with tools such as LM Flash Programmer copy the post build step from an existing StellarisWare example project See the following screenshot Wi TEXAS INSTRUMENTS Rev 1 3 19 QUICKSTART CODE COMPOSER STUDIO p Properties for mpu_fault type fil
18. ow the above instructions The quickstart application that came preloaded on the evaluation board is the qs xxxxx project listed with the examples Creating a New Project Once you have gone through the StellarisWare example applications you may want to create your own project to start development While you can always start with an existing simple project sometimes you may want to start fresh The example provided below creates a fresh project copies code from an existing project and builds the new project 1 To add anew project to your workspace go to File gt New gt CCS Project Wi TEXAS INSTRUMENTS Rev 1 3 13 QUICKSTART CODE COMPOSER STUDIO BO COC blinky c Code Composer Studio Licensed mim Edit View Navigate Project Target Tools Scripts Window Help New File Standard Make Project Open File RTSC Configuration Project 7 Clase Ctrl C Folder Close All Ctrl shift w ef Source File I caye ae ih Header File ee we File ia save All cirlashiftss Class Et Target Configuration File 24g DSP BIOS v5 xx Configuration File e 2 RTSC Configuration File Rename F2 Refresh F5 F Other Convert Line Delimiters To t ES oe eee 2 Code Composer Studio prompts you with a dialog box asking you to name the project and specify the location of the project Name your project specify the location and click Next Sf New CCS Project CCS Pro
19. r in the console window Rev 1 3 Wi Texas INSTRUMENTS 10 QUICKSTART CODE COMPOSER STUDIO BA C C Code Composer Studio Licensed 29 Days Remaining Eak File Edit View Navigate KA Ga Target Tools Scripts Window Help A Se BB Build Active Project Ctrl Shift P E Be cic ZA Rebuild Active Project Alt Shift4 P OOO EEO ee DE Outline 2 amp ee An outline is not available B E aes_set_key far Build All es bitband Te blinky ro driverlib es enet_lwip nE enet_ptpd nE enet_uip GT gpio_jtag Tes grlib hello Active Di Tes interrupts Tes mpu_fault Link Files to Active Project les qs adventure Add Files to Active Project Er timers Fe uart_echo tee udma_demo H E usb_dev_bulk mg usb_dev_keyboard at EE E Console Ai a _ E Problems 3 H usb_dev_serial at i PE usb_host keyboard Tikki hello D errors 0 warnings 0 infos HTS usb_host_mouse oB Aa iOO Description rea usb_host_msc eS usb_stick_demo H E usb_stick_update TES usblib les watchdog ele Ela Build Configuration Build Project Build Working Set Clean Build Automatically active Properties 3 Click on the Target pull down menu and select Debug Active Project Alternatively you can simply click the Debug Launch icon on the toolbar Wi Texas INSTRUMENTS Rev 1 3 14 QUICKSTART CODE COMPOSER STUDIO K C C Code Composer Studio Licensed 29 Days Remaining File Edit View Navigate
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21. ter text C C Build Info Builders C C Build Project Type C C Documentation Configuration Debug v Manage se a ES co C C Indexer Configuration Settings CCS Build CCS Debug Project References Refactoring History Active configuration Pre build step Command Description Post build step Command CCE_INSTALL_ROOT utils tiobj2bin tiobj2bin bat s BuildArtifactFileName BuildArtifactFileBaseName bin CG_TOOL_ROOT bin ofd470 exe S CG Description Apply Predefined Step Restore Defaults Apply NOTE If you use standard C I O functions such as printf or fread you must increase the stack and heap allocations for your project Right click on your project and then select Properties to open a dialog containing the project options Select C C Build in the pane on the left side of the dialog box This displays the build options Under the Linker node in the Tool Settings tab select Basic Options from the scroll list Enter 0x800 for both the system stack and the heap See the following screenshot wb TEXAS INSTRUMENTS Rev 1 3 20 QUICKSTART CODE COMPOSER STUDIO B Outline 3 m 4n outline is not available Le aes_expanded_key 2E z Wy aes_set_key Properties for hello i _ Oj x EE bitband E blinky type filter text C C Build y id EE boot_demot c Ee boot_demoz ar Builders w boot_eth lt C C
22. udio Licensed File Edit View Navigate Project Bria Tools Scripts Window Help a oe iT a E LoadProgram Ctri Alt L or FEY Debug Hig C C Reload Program Ctrl Alt R Ob aia V Y o 69 Local 1 3 Watch E amp oP og a te hello Debug Stellaris In Cirt B 1e Device Ig Thread main Suspet v Connect Target Disconnect Target 1_args_mainO at pol Stellaris In Circuit Debug 1 pol Stellaris In Circuit Debug 1 Add Symbols Name Address Type amp Restart Go to Main I gt Run F8 lig Terminate All Ctrl Alt T _ Step Into FS 2 Step Over F6 3_ Assembly Step Into F gt Assembly Step Over _ Step Return Reset hello c 679main void lee i Set the cla Advanced ROM SysCtlCloc New Target Configuration HE Debug Active Project Hig Launch TI Debugger Debug History Debug vj E console E bil e E mana hello Project Debug Session Stellaris In Circuit Debug Interface_0 CORTEX_M3_0 10 01 43 AM CORTEX M3 _ 90 GEL Warning loading file C Program Files Texas Instruments ccsv4 emulation gel CortexM3 util gel line 68 the funi CORTEX M3 9 GEL Output Memory Map Initialization Complete CORTEX M3 9 GEL Output Watchdog Timer Enabled CORTEX M3 _ 0 GEL Output UARTs Enabled lt FAT Step 7 Build and Run Additional Example Programs There are several additional example projects listed in the workspace If you would like to build another example project foll
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