Home
        Bogart SE 1 User Manual, 1st Ed.
         Contents
1.        Buttons    Such buttons are simple fields containing a text caption that  describes the function they perform  They cause something to  happen when they are clicked on  and they are usually clearly  labeled   e g  Clicking with the left trackball button on the  De   lete  button causes the selected scene to be deleted      Selection buttons    These buttons are indicated with three small  white horizontal  bars in the upper right corner  Clicking with the left trackball  button opens a list of different options  You then scroll through  the options with the trackball  stopping on the desired option   which is highlighted  Clicking on the left trackball button then  activates the selected option  Clicking on the right trackball  button cancels the operation     12  Chapter 3    Sliders   DICTA VES EA   Sliders can be either horizontal or vertical  After a slider has  been clicked  the ball of the trackball is used to control mo   vement of the slider  The cursor disappears and the trackball  now controls the slider  Control of the slider is relinquished by  again pressing one of the trackball s buttons  Clicking the left  button accepts the current slider setting  Clicking the right but   ton cancels any changes you have made and returns the slider  to its previous position    You can use the arrow buttons  usually to the right of a hori   zontal slider or below a vertical slider  to step through footage  one step at a time e g  from one frame to the next   The sym   bo
2.       they have many uses particularly when creating titles     16  Chapter 3    In the bottom left corner of the image pool you will see the  i button described earlier  This button allows you to access  information on the currently selected  Product        If you click on the  Save Image    button  the    Product    selec   tion will change to    Custom Images    and the    Type    selection  will change to    Images     The system will also ask you to select  an entry  Confirm this notification with    Ok    and select a free   black  image from the list  Then click on    Save Image    again  to open the scene bin so you can select the starting frame of a  scene that you want from the bin  After you confirm with    Ok     it appears in the image collection and in a large preview  right    You can store a total of 18 of your own images here  which you  can later use anywhere in your video editing work     Tip  You can t delete your own pictures  but you can replace  them anytime with new ones    You can of course also readjust the    Product    selection and     Type    selection manually before saving a picture     All patterns can also be used as texture for fonts in the Titling  menu     In the list to the left you can select the desired mask  which is  then displayed to the right in large format  In the top left corner  of this preview window  you can see if the footage is actually  available in HDV quality  You can also see the names of the  selected mask above and to 
3.      and  HDV     only available if you are working on an HDV project    Decide how you would like to output  If you choose  Analog   and your effects have not been completely created  then click  on the button  Create  and the system then takes care of all  the remaining necessary creation of effects audio  You can  follow the progress in a preview window that displays a blue  progress bar and a list of the effects as they are created    After the calculation is finished you may click on  Choose Ran   ge  so that the Range menu is opened and     in case you don t  want to record out the entire storyboard     you can use the IN  and OUT buttons to specify the segment to be recorded     Finally  click on the Play button next to the  Analog  button   Clicking on  Ok  activates recording out     If you want to record out to a DV device  choose  DV  next  to  Record to VCR     After you have created all effects  see  above      click on the button  DV Recorder Controls  causing  the corresponding DV operating panel to appear     26   Chapter 4    The top row of buttons control the DV device  the lower Play  button makes the Prestige start playing your video project and  start the DV device recording  Now select the desired position  on the DV tape before starting recording out with a click on the  lower  Play  button  No picture is displayed while recording  out     If you select  HDV  output  only available if you have created  an HDV project   the footage must be rendered again
4.    Scene s     and  Range   In order to make a new scene just from the effect  with the previously set range  click on  Effect   Furthermore   you can choose if a new scene is added to the Scene Bin and   or if it is to replace the Scene   Effect in the Storyboard  Click  onto    Ok    so that the effect is turned into a scene and added as  selected above    You can also adjust the length of the new scene to the range  of the previous scene  with inserted effect   In this case click  on  Effect   Scene s   and then   once you have selected  where it is added   on  OK   The new scene is created and ap   pears in the scene bin    Alternatively  you can create the new scene from the entire  length or a segment of the storyboard  Click on  Range    select how it is added and then confirm with  OK   and use  the IN and OUT points in the familiar Range menu to select the  range containing the new scene  The wave form can be of help   section 3 2  and can be toggled on off with the loudspeaker  symbol    Then click in the Range menu on  OK  and the scene is cre   ated and put into the Edit menu in the Scene Bin    Of course  you can create a separate scene from a storyboard    Bogart SE user manual  55    segment in which there is no effect    Simply select a scene in the storyboard and click on  Scene    In the window displayed only the function  Range  is active   Specify a new range and click on  OK   Now you can view the  new scene in the Edit menu    The multi layering techniqu
5.    and the scene will again appear in the scene bin  This function  can be activated at any time  even after restart  after which a  deleted scene cannot normally be re created      18   New  creates a scene whose duration   Length   can   be set up to 1 minute and whose contents can be set from a  selection list    This is very interesting for leaders and trailers  black video   but  also for certain crossfade effects    Clicking on this button causes a list of various options to ap   pear  The following new scenes are available in the standard  version     New       Black  Color  Colorbars  Countdown  Pattern    Number Color  m  Background Color  mm     D     Full Size Length      000 05 00     Preview  fall     d          Ok  Cancel    Further effects are available on additional CDs DVDs that you  can obtain either as full or demo versions from your dealer     You can select a new scene simply by clicking on it or by  activating the slider control    a  Countdown   This new scene creates a countdown  the duration of which  you can set  A countdown number is shown each second  You  can also specify the numbers and background color with the  help of the color box     b  Color bars   This scene creates a striped test image according to the stan   dard IRE 100  for PAL  or IRE 92 5  for NTSC  with changeable  duration  In professional usage  it is normal to have a colorbar  test image several seconds before each video project     c  Color   This option creates a one color scen
6.    driving  red appears in level display  dues not occur     Problem  The volume keeps changing when   play my  storyboard    Solution  Take care when dubbing that the volume of a track  is not affected unintentionally by the settings for other tracks     Problem  My video is off to the side    can t see part of the  menu    Solution  The screen position depends on the monitor used   Screen positioning is configured according to the studio norm   It is possible that the display area is different for some non   professional monitors  Unfortunately  a simple solution to this  is not possible  If you only use the monitor for your system   then it might make sense to have the monitor configured spe   cially for it  In this case  contact your Dealer     Problem  The camera supplies a picture that has too much of  a blue tone    Solution  Use the long term effect  White balance  or  Control  Color   If you wish to use other Image Processing effects in the    76  Chapter 7    same portion of the video  then select these from the  Special   menu so that new scenes are created which contain the ad   ditional effects  You can also use the multi layering technique  through the  Scene  button     Problem  The television picture is unsteady and flickers  strongly    Solution  Reduce the contrast on your TV  which is usually set  too high at the factory  You might also want to use a 100 Hz  monitor     Problem  When   power up the editor  there is no picture on my  monitor  even though   c
7.    e If you wish to import multiple texts from the CD  make sure  to activate the box by placing a checkmark   Mark the desired  text items and start the import procedure by clicking onto   Import active track   the window will remain opened  or  Ok    window will close     The tracks read in beforehand are now displayed in the list of  audio samples     e If you whish to import all titles from the CD  first mark all titles  by activating the horizontal stripes in the box  or click onto    66   Chapter 5    the button for    All     It is unimportant which title in the list has  already been selected  If you cancel the operation while the  titles are being read  then all titles that have been successfully  read are displayed in the list    You then see the titles displayed in the list of sound clips      16  Here  you can see a symbol of an arrow pointing to a  CD  Click on this button and a screen called  CD compilation   appears  This screen allows you to select samples for your  audio CD  You could burn your audio comments or extracted  original sounds to CD or even load a music CD and re burn it  with a different track order    On the left you can see a list with sound samples   All sam   ples    Select the desired sample and press  Add   The sample  should now appear in the right list   Selected samples    This  way  you can continue adding sounds to your CD  Any sam   ples selected from the left list are highlighted with a little dot   Take care not to overstep the maxi
8.   Delete  causes the active  outlined  panel to be de   leted  The previously inserted panel now becomes the active panel     e Both the coordinates and the size of the currently active text  box are displayed at the lower left edge of the task bar     e With  Move  you can change the position of the active   text box  You drag it with the trackball and confirm the new  position with the left trackball button  Alternatively  you can  position the trackball cursor on the upper left corner of the text  box so that a symbol  four spearheads  appears  Then click   on the left trackball key so that the task bar is hidden and you  can move the selected text box  After you have reached the  desired position  click again on the left trackball key     e After clicking  Size  you use the trackball to resize the panel  at the upper and right edges and fix the new size by clicking  on the left trackball button  Alternatively  you can change the  box size by clicking directly  Point the screen cursor to the  upper or lower edge so that an arrow symbol appears  click on  the left trackball key and drag the edge up or down by roll    ing the trackball  Moving the left or right edge functions in the  same way    If you point the cursor to the lower right edge  a diagonal arrow  symbol appears  Click on the left trackball key and then roll the  trackball to change box height and width simultaneously     e Clicking on the button    Extended    calls up a display in which    you have several op
9.   Pick color    button  11  opens the first frame of the  scene that is selected in the scene bin  in the case of the    New     menu  or in the storyboard  in the case of the Effects menus   There  is a toolbar in the foreground containing several buttons    If you have opened the color box from an effects menu  you  can first of all use the top left selection button to specify  whether the scene     Effect     that is currently selected in the  storyboard or another freely selectable scene     Choose    should be displayed    Clicking on    Choose Scene    opens the scene bin and you can  specify a scene from which you want to capture the color  If  the upper selection button was previously set to    Effect    it   will automatically switch to    Choose    after you select another  scene  You can then use the selection button to jump easily  back and forth between the two scenes     By activating the color box in the transition effect menu    you can use the two    Left scene    and    Right scene    buttons  allowing you to switch back and forth between the respective  scenes     You can use the slider control or separate buttons at the  bottom to roll through the selected scene frame by frame   In  the case of image processing effects  you also have the option  of rolling through the entire length of the effect  i e  through  several scenes     The    Position    and    Size    buttons allow you to adjust further  settings for the color capture function  The smaller the l
10.   duration  0 5 to 2 seconds     4  Blue box  With this effect you can remove undesirable  elements from a foreground scene and place the remaining  motif on another background   This is also commonly called a   chroma key    effect  You are probably familiar with this effect   it is used by weather forecasters on television  The speaker  actually stands in front of a blue wall and is projected onto the  weather map    The background scene can be any motif  The foreground  scene  located in the storyboard directly after the background  scene  should show an object  thing or person  in front of a sin   gle colored  blue is very suitable  background  You can choose  any color  but avoid using pale colors  black  or white    With  Color Choice  you can set the largest possible box that  defines the color range of the foreground scene to be masked   In case the  blue  surface of the foreground scene  because   of illumination  is not completely single colored  then you can  use  Color span  to set the range in percent that the color may  deviate from the selected box   Color choice      If you click  Include area   the foreground scene appears    but with the help of a box you select here the portion of the  background scene to be used for this effect  If you want to see  your object in front of the entire background  set the box to be  as large as possible    The  Exclude Area  button specifies the portion of the back   ground that should remain in a single color  If you don t w
11.   menu    The default starting point is again the beginning of the scene   If you do not Position it  the second insert would then follow  directly after the first  But this is not what you want  There  should be several seconds of background between the two  inserts  So you now click on  Position  then on  Start  and  now you move the beginning of the insert to the right  3 to 4  seconds is enough time  Now exit the menu     Five scenes can now be recognized in the storyboard in the   Edit  screen  The two inserts have divided the background  scene into the following five segments     1  the background scene before the first insert   2  the first insert   3  the background scene between the first and second insert  4  the second insert   5  and finally the rest of the background scene after the  second insert     Now you can add the third insert to the remaining segment at  the end of the storyboard  Use the procedure described abo     Bogart SE user manual   27    ve  Click on the last scene in the storyboard  select the third  insert scene in the scene bin  then click on  Insert   and finally  shift the starting point appropriately    The music video is now practically finished  The draft version  can be played  The background and the insert segments alter   nate  and the music is played in its entirety     Step 3  Effects and finish    Now some transition effects will be added  This is done the  same as with the normal storyboard created with  Add   tutori   al 1   Add so
12.   of the scene currently selected in the middle of the storyboard   It can be moved using the  Range    function  see below      The light dark blue area in the audio sample represents its  volume level  Raising or lowering of the volume will change the  ratio of light blue to dark blue  This will also show fade ins and  fade outs  once they are added   When the sample is no longer  the highlighted sample  these bands will appear light dark    Remember that all of the functions in this screen affect only  the highlighted audio sample  Only one sample can be high   lighted at any time    In case you made a mistake and the commentary should begin  in the next scene  delete the audio sample by clicking on   Remove      If the audio does not yet have the desired length  then it can  be corrected with the  Range  button  You can read more on  this in tutorial 4 3  audio mixing  step 3      You also see that the color band under the storyboard is now  partially yellow  because the audio has not yet been created   Click on  Create  to mix the audio on the original track with  the commentary  After creation you can check your results by  clicking on the Play button     Do the same with your music recording  which you will put  onto the third track  the background music track     You can also change the audio volume in case your commen   tary is too quiet and the music too loud   if you haven t already  done so in the recording menu      Bogart SE user manual   25    Select the audio 
13.   please make sure you carry out a final check by  watching the video footage on a television     6 3 Additional notes    If you are working in dual monitor mode  the system will usu   ally display the    screen saver    on the video monitor  However   you can also activate the Storyboard   s or scene bin   s scrolling  slider in any menu and thus display the currently active scene   without effects  on the video monitor  In the Transitions menu   the first of the two scenes is shown     The settings for the VGA mode are saved locally on the hard   drive  If you are working with several hard drives  removable  drives or built in drives   the system will always start using  the video mode saved on that particular hard drive  If you are  using the dual monitor setup  watch both monitors if you are  unsure if the system is booting correctly     Chapter 7  Tips  amp  Error Handling    This collection  Tips and Error Handling  will continue to grow   We are always happy to receive your ideas and suggestions  In  the following pages you will find some of the most frequently  occurring problems and tips for handling them     Please become familiar with the following tips and help on  errors  If you can t find the solution to your problem here  then  contact your dealer  He or she will gladly answer your ques   tions concerning operation of your machine  The MacroSystem  hotline can only help you with technical problems     More support information can be found at   www macrosystem d
14.   see abo   ve   even if the effects have already been rendered in for DV   This may take some time    In the end  you can output the material just like with DV pro   jects     Of course  you can burn your finished video directly to DVD   Select the program  DVD Arabesk  in the list in the lower left  screen and click to the right on the option  Launch program    You then enter the DVD menu whose operation you can read  about in the separate manual you have obtained after buying  the program  DVD Arabesk      Note  The DVD Arabesk software may differ slightly from the  description below on some systems    In the    Image quality    section  you may see the    Rendering     button  which provides you with three options  namely     fast         normal    and    intensive     These options allow you to influence  the picture quality of the computed film    In some cases you cannot play an inserted DVD or a film crea   ted using DVD Arabesk  In that case  you can therefore ignore  the playback functions described in the DVD Arabesk manual     So  this short tutorial is over  The examples that follow   Insert  editing    Audio mixing   and  Titling 1 and 2   will explore  some of the things that we have only mentioned up to now     4 2 Tutorial 2  Insert editing    Now that you have become familiar with basic editing with  Bogart SE  you can continue with more specialized tutorials     What is the essence of modern music videos  You hear a  complete musical composition from beginn
15.   the beginning and end of the audio sample  You may wish to  split the recording into individual parts by clicking on the Split  button     Audio trimming works almost like video trimming  Click on   Trim  and the following menu appears     Trim Sample    4    music J    gt   m 000 12 06    IN oo0 00 00 ff 000 1205  OUT    lt   gt   lt    gt     OK   Cancel  A    You can click either the  IN  or  OUT  button  depending on  whether you want to shorten the audio from the beginning or  from the end  and then scroll through the recording to set the  position of the In or Out point  Alternatively  you can use the  arrow buttons for trimming frame by frame     Clicking on the    gt   symbol plays the first 3 seconds  clicking  on the   gt    symbol plays the last 3 seconds before the Out  point  This makes it much easier to find the exact end of the  audio  because it is not necessary to play the entire piece in  order to check the Out point  This is especially helpful when  dealing with longer audio samples     Now give your music sample and your commentary sample a  name  Simply click to the left below on the gray rectangle with  the default name suggested by the system  A1  A2  CD Audio   CD Audio2 etc   to bring up the on screen keyboard with which  you can change the name of the sample     To prevent confusion  we will wait until tutorial 3 before discus   sing the many special functions of this screen     Audio mixing    Here you see the storyboard again  Below it are se   v
16.   the camera shall now be transferred to the video record menu  using the    gerafft    mode at the set intervals  These single  images are then used by Bogart SE toconstruct a continuous  sequence  The slider    Time    is used to set the interval at which  single images are    shot     For example  if you set theslider to     00 00 10 00     Bogart SE will record an image every 10 sec   onds  The slider allows for values ranging between 1 second  and 24 hours  making even extreme fast motion recordings  possible  If you exit the menu after afast motion recording  the  recorded sequence will be placed as one scene in the edit bin  of the Edit screen  Make sure to use the correct video input in  the video settings     Note  Fast motion does not record sound     The    Stop M     mode allows you to create animations  much  like the famous claymation films  Using this feature  the system  merely records images to create an animation using the stills   This animation recording  unlike the    Photo    mode  creates  scenes in the scene bin and automatically connects them    So  to create an animation  connect the camera pointing  towards the object you wish to animate  You can decide if the  scene is to be added to a previous animation  using the scene  bin selection    Choose scene      or if you want to create a totally  new scene  Define the number of frames per second to be  recorded  As a rule of thumb  animations usually use 3 to 10  frames per second  Fluid animations can 
17.   the preview  may be slower than the final calculated effect  Of course  you  can also choose the other settings for type  direction  and  number  and observe these with the preview     When you are satisfied with the effect  click on the  Create   button below the storyboard to the right  A screen opens so  that you can follow the creation  with a blue progress bar and  actual video preview     You can activate the option    Smart Rendering    in the    System    Bogart SE user manual   23    Settings     Now the inserted effect will be rendered in the back   ground  while it is possible to insert more effects    After a few seconds the effect has been created  The outline of  the effect symbol in the storyboard now appears blue instead  of red  Now the effect can be viewed by clicking on the Play  symbol  One second before the effect  the effect itself  and one  second after the effect is played    If the effect appears to you to be too fast or too slow  then you  can change its speed by changing its duration  The default  setting is 1 second  but you can click to the left above on the  button displaying the effect duration  This opens a screen in  which you can set the effect duration exactly with a slider  The  effect must then be recreated     Image Processing effects   After all transition effects have been inserted and created  all  symbols are outlined in blue   you can move on to Image Pro   cessing effects   Having activated  Smart Rendering   you can  switch betwe
18.  2  etc   These split copies re   quire no additional space on the hard drive  The original scene    vacation   is still present     You can now play the individual scenes  Simply click on the  scene  The scene will move to the center of the scene bin and  then becomes the selected scene  The duration of the selected  scene is displayed above it  If you want to play the selected  scene simply click on the Play button     Tip  At this point  if you select the original scene  vacation      in the scene bin and click  Delete     you will regain space on  the hard drive     equivalent to the amount of footage that was  dropped when the scene was split up into pieces  This footage  cannot be recovered  so only do this if you need additional  drive space  However  if all of the footage was used  then dele   ting the original scene  vacation    will have no benefit     Trimming scenes   Now that the raw footage has been divided up into scenes  we  can begin to trim them  Trimming means that the beginning   of the scene can be advanced or the end of the scene can be  shortened  The result should be a scene with proper In Out  points that make the scene start and stop when you choose     22  Chapter 4    Clicking on  Trim  calls up the corresponding Trim screen  In  the background you see the first frame of your video  The trim  panel is in the foreground and covers one third of the picture   The name of the scene appears in the upper line  and next to  that its length is displayed  F
19.  DV    mode  the recovered material will be added in the form  of a normal scene  Make your selection and confirm with    Ok     to find out the number of scenes to be created  Confirm again  and enter the Edit menu to work with the recovered data      11  The    Mode    button has an    HDV     in the case of an HDV  Project   DV    and  DV Backup  setting  Before saving your Sto   ryboard  set the option for an   HDV  or    DV    project to save the  entire material  Prior to saving  the all non rendered effects and  audio is created  If you load the footage back into the system  with the    Restore Storyboard    function  you will see only one  scene in the Edit menu  Scene Bin      named    Storyboard      Setting the option for  DV backup    on the other hand  results   in a backup with additional information so that the Story   board can be mostly restored again  For instance  the single  scene retain their names  the original souna  transition  image  processing and titling effects keep their settings  Please note  that inserts  the single audio tracks  title texts and the settings  of effects which have their own interface can not be recovered   for example  PiP Studio   The same goes for Insert scenes that  are coupled with effects      12  If you have saved your Storyboard to an external Firewire  hard drive  you can use the button    Remove    to remove all data  of the Storyboard that was archived      13  This menu symbol returns you to the Main menu  the same  a
20.  Do this as described in the first tutorial     Step 3  Placement and mixing    Afterward call up the menu  Audio mixing   Here you will ar   range and digitally mix the recorded audio segments    Select the first scene in the storyboard so that it appears in the  center  Then select the  first  music track by clicking on either  the musical note symbol or directly on the track itself  Now  click on  Add   select the music piece from the audio sample  list that appears  and confirm with  OK     In case the music piece is too long in spite of trimming and  the end of the audio track lies beyond the storyboard  simply  shorten the end of the audio scene  go back to the Record   Edit screen and trim the music segment or trim it using the  Range function     If you are not certain how long your storyboard is altogether   including effects   then simply look under  Storyboard length   in the Finish menu  Shorten your music segment to the same  length     If the music piece is too short to fill the entire storyboard  eit   her select the scene in which the music ends  or select the mu   sic directly  and then click again on  Add   The audio recording  is now repeated starting exactly where the first music segment  ends     Of course  it is also possible to replace music scenes  Simply  click on the inserted music segment  select  Remove  and  add  as above  a different piece of music     Now we can insert the commentaries  Click on the second  track  commentary track  to make it ac
21.  Storyboard    function allows you to save the DV  or HDV Storyboard to an external medium  This button is only  available if there are scenes in the Storyboard    Make sure to check what the mode of the button next to it is   11    this setting very much determines the type of storage   backup    Click onto the    Backup Storyboard    button  You must then  select the destination medium  CD DVD or Firewire hard drive    Then press    Ok    and enter the name for the Storyboard you  wish to save    If you are using the  HDV  or    DV    mode  the first thing to hap   pen is that the non created effects are rendered  If you are  using the  DV Backup    mode  the footage is left un rendered   see mode  point  11      Note  If you are using an already burned CD DVD RW  the  system shall overwrite your data without a warning    Please remove the medium when the system informs you that  the backup was successful  not before  To recover the Story   board  read the next section      10  The    Restore Storyboard    function makes it possible to  load the previously saved DV footage Storyboard back into the  system  Insert the CD DVD or connect the Firewire hard drive  and start the process  Once the data has been loaded  the au   tomatic split functionality  see chapter 5 5   Point  20   will kick  in     but only if you selected the  DV Backup    mode    You will then be asked if the recovered footage is to be added  to the Storyboard or to the Scene Bin  If you saved your work  in
22.  The preview for  Start   and  End  shows you the position of the background scene   where the insert begins and ends  The smaller scene images  above show you the  IN  and  OUT  frames of the insert itself   The so called    background scene     in other words the story  board  can be split in three parts     1  the background scene before the insert  2  the Insert scene    Bogart SE user manual   41    3  the rest of the background scene after the insert    This division allows you to place any number of insert se   quences onto a single background scene    Inserts are indicated in the storyboard by a symbol  two  overlapping rectangles  in the upper part of the scene in the  storyboard and can be Removed at any time    The button  Remove  offers the possibility to delete the first  and the last part of the background scene in front of or behind  the insert scene    Overlapped background sequences are automatically put back  together    Neighboured insert scenes can certainly be connected with a  transition effect      13  After you have added an insert and the scene is still  selected in the storyboard  you can use the  Range  button to  modify inserted scenes    These scenes can either be shifted  Set the mode to  Posi   tion     and then click  Start      The Insert scene can also be  re trimmed at the beginning or at the end  using the  IN OUT   buttons in Trim mode   The function    Trim E    allows you to see  the insert scene while trimming    For Insert scenes the u
23.  You can select a width of between 0 and 175      e Copy Channel  As can be seen under Mode  this function copies the left hand  channel to the right hand channel or vice versa  as desired     e Swap Channels  This function interchanges the left hand and right hand channels     e Volume  Use this function to increase or reduce the volume for the  audio sample in question from  20 to 6 dB     e Volume LR   Use this function to adjust the two channels  left and right  of  an audio sample separately  Here too  you can select within  a range from  20 to 6 dB  Mono switches the stereo signal to  mono     64   Chapter 5    e NOP   This function cannot be used to make any changes to your  audio sample  As with the image processing effects  it is used  by MacroSystem for internal debugging     e Mute   This function mutes either the left hand and or the right hand  channel as desired  In addition  you can also deactivate the  function using the       button so that the audio track is only  muted for a specific period of time and so that you need not  remove the effect     e Surround   The surround effect is used in conjunction with a surround  receiver or amplifier to assign the sound of an audio sample  to a certain channel  i e  to a certain loudspeaker  It can be  used to create interesting acoustic impressions  in particular  during audio mixing with commentaries  On a normal mono or  stereo television set  surround audio is reproduced as   ordi   nary    audio  i e  without surr
24.  a microphone     To record this material on the hard drive you must first click   on the red Record button at the bottom right in the menu  The  counter to the left begins to count  just as when recording  video   Now speak a short commentary into the microphone    e g   My first video with Bogart SE        Next  record some music of your choice into the machine  This  can come from any audio source than can be connected via    RCA cables   CA To quickly load in music from a cd  open the DVD  writer tray and put in a cd and close the tray     Go to the Audio Record  Edit screen and click  CD Import       You will now see the CD Audio menu  Click on the  CD Con   tents  button  and a list of the songs on the CD will appear to  the left  Select the desired title in the list  Should the little box  above the vertical slider contain an X  click onto the desired  title  If the box displays a checkmark  mark the desired title  and make sure there is a checkmark in front of the title name   If the box has horizontal stripes  click into it and change it to  either a cross or check  see chapter 3 2    Sliders       Now confirm by pressing    OK        After a moment  the song will now appear in the list of audio  samples  It is a good idea to rename the sample at this point    Detailed explanation of this screen can be found in chapter  5 10  item  15             You can hear the result of your audio recording by clicking  the Play button  With the Trim function you can set precisely
25.  and is com   pletely silent at the end of fading    The fade in and fade out times act upon all selected changes   i e  including any changes to volume of the adjacent tracks   For example  as the commentary volume is being increased   the background music is gently reduced to the selected value     The volume characteristic is displayed clearly in the audio  samples  If you then trim a sample or move it  the fade in and  fade out times remain      13  The Effects button calls up the Audio Effects menu  Audio  effects can be applied to either a single audio sample or a  complete sound track     e To add an audio effect to an audio sample  first select the  desired audio sample  which is then highlighted in blue  Then  click on Effects     70 Chapter 5    e To add an audio effect to a sound track  call up the Audio  Effects menu as described under Point  3  by means of the fx  button to the left of the sound tracks     The audio effects are divided into several categories   All   All effects are displayed     Standard   Only the effects contained in the Bogart SE soft   ware are displayed     Optional   Only the effects from any supplementary software  packages are displayed      Effect package    Only the effects from the  effect package   concerned are displayed     In order to combine multiple audio effects within one sample   note the small box above the vertical slider  Click into the   box until you can see a Checkmark  Now you can activate all  desired effects one afte
26.  can be worked on independently of the  others  But for now  click on project 1   P 1   and confirm with   OK      Next to  Select  you see the field  P 1   which you should now  rename  Click on it to bring up the keyboard  section 3 2  On   screen keyboard   Delete the default name and enter instead   First tutorial     The button  Information  will bring up a menu that gives infor   mation on the project name  storyboard length  scenes in the  storyboard  chosen effects  and number of scenes contained  in the scene bin     Now  you must define the  Format  of the project  Of you  whish to playback DV footage  you must opt for either a 4 3 or  a 16 9 project  If you are working on HDV or AVCHD footage   select  HDV   If you video is recorded in HDV quality  you must  select the setting  HDV      At this point we don   t want to go into too much detail on  the functions and meanings of all the settings  These will be  explained in more detail later  For now  set the Image size to   Normal      The display   Used Capacity  gives information on the space  used on the hard drive  dark blue   and on the total remaining  time  light blue   A display for individual projects is not possible  because this display refers to the entire hard drive  Now exit  this menu     Video settings   Enter the Video settings  if supported  screen and turn on your  video input device  Here you can select the appropriate input   If you using a VCR as input device  then you will usually use  the SCAR
27.  click onto the    Style    button opens another screen  Here   you can see a preview to the right displaying a smaller version  of your video  The text part and background are related to the  position of the text cursor  If you have not yet entered text  the  system displays some other letters     In the top left corner  decide which pattern is to be used for  the text  Press    Color    for the color box or    Pattern    to open  the    Select pattern    screen    In this screen you can select a pattern of your choice  just as  described in section 3 2 under  Image pool   The mode  posi   tive negative  and alpha value can also be specified    Clicking on  OK  in  Select pattern  confirms your settings and  you are returned to the  Style  menu        Style    Color     Pattern     gt   SES    Outline     Color Pattern Italic      a Smooth    Shadow    Direction    Ys 3D    Color     Smooth      Direction         Color Pattern       Archives  Ok  Cancel    Now you can see the    Outline    button  With the aid of the  slider next to it  define the strength of the outline with values  between 0  not active  and 6  strong   The    Color Pattern    but   ton leads you to the image pool  in which you can decide if the  outline is to consist of a pattern or color     In the box beneath  you should see the    Shadow    button  Use  it to determine a width between even values of 0 to 20    The    Direction    and    Color    of the shadow can now also be  determined    The slider f
28.  clicking onto  Smart Rendering   in the  system settings  menu or by clicking on the dots in the  upper right corner of the corresponding menus   This way  you  can continue to work on your video project  while the rendering  of the inserted effects is done in the background    Please read the corresponding sections in chapter 5  chapter  5 1  item  10   chapter 5 5  item  24     Problem    have a lot of scenes in the Scene bin and am hav   ing trouble finding the scenes that   am looking for   Solution  Be sure to rename the scenes in chapters and sec     tions when splitting or recording  You can also sort the scenes  in the scene bin  To do this  delete a scene  select another   and then click on the Undo button  causing the deleted scene  to be reinserted just after the selected scene  Sort your scenes  in groups  These groups can be activated or hidden are you  see fit     Problem  Sometimes   can t insert a transition effect   Solution  Transition effects cannot overlap  If an effect has al   ready been assigned to an entire scene  can happen with very  short scenes   then it is not possible to insert another effect   Problem    have already recorded a lot of material and would  like to know how many more minutes   can record    Solution  The remaining time  available space for video  is  displayed in the  Recording  menu     Problem    ve finished a project and would like to start an   other  How do   start    Solution  If you want to keep your video material on the s
29.  entry operation panel on the    Line    but   ton opens a window in which the functions  Character width         Character space    Alignment    Line space  and  Delete  active line  are listed    You can see that the settings of the buttons with percent val   ues lie between 50  and 200   whereby 100  corresponds  to the default setting     Charwidth  _   Charspace  __      Alignment  centered      Linespace f  amp      Delete active line J       In the Enter edit text screen  click anywhere in the line of text  to be edited  Then select the button  Line    and under  Charac   ter width  enter the desired percent  Click on  OK  to observe  the result  The letters have become wider   gt  100   or narrower    lt  100    depending on the percent given  and the entire line  has become either longer or shorter    The individual words in a line cannot be formatted separately   The settings apply only to the entire line    The function  Character space  increases or decreases the  space between the letters  In the Enter edit text screen  click  anywhere in the line of text to be edited and select the button   Line     Use the  Character space  slider to enter the desired  percent of the distance    The line is stretched   gt  100   or narrowed   lt  100    depend   ing on the percent value given    The individual words in a line cannot be formatted separately   The settings apply only to the entire line    Under the selection button  Alignment  you can specify wheth   er the line 
30.  follows     Audio samples from the original sound track  the commentary  track and the effect track s  are bound to the scene s  above  them  Where changes are subsequently made to scenes  before and after the audio samples  the sample remains    synchronized with its previous position  Where changes are  made to scenes which overlap the audio sample in time  the  latter must be deleted  following a prompt   Audio samples in  the music tracks are not bound to a scene  instead  they retain  their position in relation to the starting point of the storyboard   Changes to the video before or during the audio sample result  in shifts which are  however  generally uncritical in the case of  background music etc     Owing to this difference in behaviour  the tracks bound to the  video material are particularly suitable for commentaries or for  sound effect dubbing    The music track is intended for background music and similar  audio  Provided the differences between tracks are observed   it can of course be used for any other purpose     If you set the control  Audio tracks   in  Project Setttings   to   Selection   then you can freely specify the behavior of each  soundtrack  except the original soundtrack     In the audio editing menu the symbols next to the soundtracks  change into numbers and arrows  indicating to you the setting  for each soundtrack     The following procedure must be followed for audio mixing   1  Add audio samples to a sound track   e Select the desired sou
31.  for example  the project name  image  size  and audio settings     Project Settings  Hard drive    Name  _ o o      Used Capacity  PE Una    Project            Select P2    Image  Normal  Format  ae    Audiosettings    Delete  Information    Backup   Restore      Backup storyboard    Restore storyboard    Mode     az    T        1  On the upper edge  the  Hard drive  section  you see the   Name  button  Clicking on the name field brings up the on   screen keyboard with which you can enter the desired name  for the hard drive  You can also see  on a suitable system   which hard drive is currently in the system  This is otherwise  not possible because the label on the hard drive is not visible  when the hard drive has been inserted into the machine      2  The display   Used Capacity  gives information on the  space used on the hard drive  in dark   and on the total remain   ing time  in light   A display for individual projects is not pos   sible because this display refers to the entire hard drive      3  Clicking on the  Select  button brings up the Select Project  menu  in which you can select several different projects    If some projects already contain scenes  the corresponding  projects are marked to the right of the project name  with a  little dot     After you press  OK   the project you have selected is dis   played next to the selection button  e g   P 1    If you want to  rename the project  click on  P 1   or  P 2   etc    The on   screen keyboard appears so tha
32.  hard drives have a freely movable read write head   which can move directly to any area of the drive similar to a    record player needle  but in a very short period of time  approx     10 milliseconds     This means that there is practically no waiting times  even  when jumping from the beginning to the end of a video  This  technique is called  random access   Random access  or  direct access  is the fundamental characteristic of a non linear  editing system  It makes possible direct and total control over  the recorded data     The following principles apply to Bogart SE  video editing     1  Recording of the desired material  video and audio   either  completely or in designated sequences  which is stored in  independent projects     2  Splitting of the recorded material into individual scenes that  can each be named as you choose     3  Trimming of the individual scenes  setting the In Out points  to ignore unwanted footage      4  Sequential ordering of the trimmed scenes on the story   board  in the order that you designate  You can also add Insert  Scenes   the overlapping of video without affecting the original  audio      5  Selection and use of Transition effects  e g  crossfade  dou   ble exposure  etc       6  Selection of Image Processing effects  e g  solarize  shar   pen  etc   to add to scenes or entire sequences     7  Titling of the storyboard  the addition of text in different  fonts  sizes  colors  and effects      8  Audio mixing with up to six tracks f
33.  is Bogart SE     The software is a non linear editor  All video and audio data   is stored on the system hard drive and can then be sepa   rated into individual scenes  These scenes can be trimmed as  desired and added to a storyboard  It is possible to add many  different transitions between the scenes  You can mix with six  stereo tracks  mixing original sound  various pieces of music   and commentary  A large selection of fonts and effects makes  our Titler powerful  yet easy to use     All of this is meant for the user who is not familiar with comput   ers  Its goal is simplicity of use  even though the power and  versatility of the system makes for almost endless creative  possibilities  Also  Bogart SE is not affected by limitations in  recording duration that typically apply to computers     1 3 HDV Video material    HDV stands for    High Definition Video    and represents the  HDTV  High Definition TV  standard for camcorders    To create HDV films  you require a high resolution HDV camera      such cameras are today available from most manufactur   ers  Such a    switchable    camcorder allows you to film not just    6  Chapter 1    normal DV videos  but also HDV   The high definition format is stored in a more effective com   pression form  MPEG 2  directly on the DV tape     HDV rendering is not required when importing using the Clip   board     Note  We would like to point out the necessity of using HDV  tapes when recording footage to the HDV Recorder and or  B
34.  made     Ei  Stop symbol stops playback recording  If you  initiate playback again  the video material will be replayed  from the beginning  Playback can also be stopped by pres   sing the right trackball button  If you are using a DV input  device  then you can control it directly from the Record  screen   But please be aware that most DV devices are  compatible  but some are not  If this is the case  the DV  device can be started manually and should then input cor   rectly   In the recording menu you will also find the three    Bogart SE user manual  13    symbols listed above  stop  playback  and pause  plus the  symbols     rewind  EX and forward   gt  gt     Both of these buttons have a triple function  Fast rewind and  fast forward are achieved while the DV source is in stop mode   viewable slow rewind and slow forward in playback mode  and  frame by frame backward and forward in pause mode     The color box    Select Color       The color box enables you to select a color    Clicking on the palette arrow  1  enables you to choose a spe   cific color  Scroll through the color palette  2  until your desired  color is displayed in the color window below  3   After con   firming this color by clicking the left trackball button you can  define the color more precisely  Click in the large color window  and use the upper arrow  4  to scroll left or right in order to at   tain the desired saturation  Use the left arrow  5  to scroll up or  down to set the color brightness  Wi
35.  make up your video should be in the story   board    In the scene bin every scene that has been added to the story   board is indicated with a white point in the upper right corner   Now you can view the finished video in its  rough draft    versi   on  First you must make the first scene in the storyboard the  active scene  There are four ways to do this     Storyboard    CT     A 2 ES    aa ae Ig m    EZ     aad  S14 S15 E    A  E      115 Ss1 1    Ea    a   1 14      EJES     1  Click with the left button on the arrow button    lt   beneath  the storyboard  The first scene of the project is now the active  scene in the center of the storyboard     2  The slider under the storyboard is used to scroll through the  Storyboard scenes  using the trackball   Move the slider all the  way to the left     3  Using the   lt   button you can move one scene at a time  toward the first scene     4  You can also click directly on the desired scene  causing it  to be put in the center     Clicking on the Play symbol below the storyboard to the left  causes the video to play from the beginning of the active  scene  in this case  the first scene   All scenes are played in the  order you have defined  from left to right through the story   board     If you want to change the sequence   for example move a  scene from the end of the storyboard to the beginning   select  the scene in the Scene bin  Now click in the storyboard on  the scene after which the selected scene is to appear  Click  o
36.  means of the Volume control  nor  the volume of a parallel audio sample in relation to the wave  form audio sample by means of the Correction control     e Insertion of a fade into a wave form audio sample deletes the  edited wave form  following a prompt   All changes to the wave  form audio sample are then lost     e Indirect volume control of a wave form audio sample is still  possible by Correction from another audio sample  Creation  must however be repeated     e Audio effects may be inserted into wave form audio samples     e The sample envelope remains if you have trimmed or moved  the audio sample      15  Click onto the    Sample    button  A window similar to the     Scene    video effect menu will appear  At first  you can see  the name of the sample  which can be changed if needed  The  default name is the name of the sample    Next  you can decide if you want to create a sample that runs  across the length and position of the selected sample  com   bining all audio tracks in that position  To do this  click onto     Sample    and then    Ok     The sample will then be added to the   Audio Record  Edit    screen     Another possibility is the  Sample   Scenes    function  Here   you can determine that the new sample starts at the beginning  of the first scene     and ends at the end of the last scene it is  positioned under     Alternatively  you can select any time range for creating the  new sample  A sample is created  containing all sound from all  soundtrac
37.  minu   te  15 seconds  and 3 frames     Scene check   These two buttons  see above  serve to quickly review the first  and last few seconds of a scene or audio segment  The    gt    button plays the first 3 seconds starting from the IN point  The    gt    button plays the 3 seconds just prior to the OUT point     Arrow buttons   Stepping through individual frames  see slider  works by  clicking on the   gt   and   lt   symbols  Clicking on   gt   moves  forward to the next frame  Clicking on   lt   moves backward  to the previous frame  This behavior is found at several points  in the program  for example when trimming  splitting  or using    sliders within the effect lists     Symbols for recording  playback  pause  stop   Several menus have buttons for recording  playback  pause    and stop  with which you can play your video and audio ma    terial  You are probably familiar with these functions on other  devices  such as your VCR      E This is the symbol for Record and can be found in the  recording menu  Clicking on it causes your system to start  recording  at which time you can start your video input device    For best results  be sure to start the input device first      a This is the symbol for Play  Clicking it will play the video  scenes or audio samples  In the recording menu it starts the  DV input device     u  This button causes a Pause in the playback  Clicking on it  again ends the pause and the video material is played from the  point at which the pause was
38.  name of a scene  un assign    select the           name from the group list  If you wish to see all  scenes  even those not assigned to any group  open the group  selection once more and confirm by pressing    All     You will  now once again see all of your clips in the scene bin   Whenever you are not displaying all scenes  the header of the  scene bin  on the right next to    Scene bin     you   ll find the text     Filter active     Make sure to check for this if you feel that some  scenes are    missing        You can even improve the organisation of the scene bin more  by hiding any scenes that you already added to the Story   board  Go to the options menu    Opt     If the checkbox next to     Show added scenes    is ticked  any added scenes  all scenes  marked with a small white dot above the stamp  will be shown  in the scene bin  An unticked box means that the function is       Bogart SE user manual   47    deactivated and that already added scenes are not shown in  the scene bin  Of course     hiding    scenes in this fashion does  not mean that they are deleted  but merely not shown     5 6 Finish    In the Finish menu a completely finished project is recorded  out to a DV or video recorder  If your system is provided with  a DVD writer and the software  DVD Arabesk   you can record  your finished video to DVD  to read more  go to the related  chapter in the manual or in the separate manual that is includ   ed with  DVD Arabesk      You can finish creating all vi
39.  pen   s side     3 4 The  integrated  Pro Pack software    available functions    On some hardware variants  optional software functions may  already be available or may differ slightly from the function  described in this text    On system variants  the software functions need to be  purchased separately     The following functions are available if the Pro Pack software  has been installed or if it is part of the included software     e Up to 30 projects    e Scene function  Scene    button in the transition  image pro   cessing and titling effect menus     e Sample function  button    Sample    in the Audio Mix menu   e Extended titling  Line    button     e Single frame preview  Single frame    button in the transition   image processing and titling effect menus     e Option for switching 4 3 format to 16 9 mode to be able to  use the anamorph 16 9 recording mode off some camcor   ders  Format    button in the record screen     e Setting record time for loading footage into the system and  create stills during a recording  Mode    button in the record  screen    e Graphical display of sound envelope to help with editing mu   sic or original sounds  audio scrubbing with envelope display  found in the Split  Trim or Insert screens     e Selection of 6 audio tracks    e Copying video scenes or samples into other projects  Clip   board    button in the    Special    screen     e Splitting a scene according to rhythm  Index    button in the   Split screen     e Transition ZI P
40.  portion  of the storyboard in which there is no effect  Simply select a  point in the storyboard and click on  Scene   In the window  that is displayed only the function  Range  is enabled  Specify  a range and click on  OK   Then you can view the new scene  in the Edit menu      13  Here  you can see two buttons that have an effect on  sound effects    Once you have added a Transition Effect between two scenes   you can click onto the Note symbol to add a sound effect  A  window opens up  the  Audio Pool    containing a pre selec   tion of various effects on the left side     Select Sample    Product  Bogart    Cliking camera 2    Type  realistic sounds    Cliking camera 1  Cliking camera 2  Projector   Shatter glass    Channels      gt   4    fok  Cancel    On the right  you can see a graphical representation of the  effect  The button    Product    shows you the available products  that contain sound effects  The button    Type    shows you that  the sounds are split into three groups  You can choose be   tween the groups     Sounds for Fades        Realistic Sounds    and     Synthetic Sounds       The button  Play  is used to play the selected sound  The  maximum playback time is five seconds  just like the graphical  display    The button below  called    Channels    allows you to swap the left  and right channels around by setting the direction symbol as  desired  This may be useful if for example  you wish to change  the direction of the wipe effect  e g  the train t
41.  set  further Options in the field to the right of the effect list  you  must first Add the effect into the storyboard  You can then en   ter the Titler menu by clicking on the button  Enter edit Text   below the effect options            1  In the background you see the first frame of your video  scene  This full frame display serves as orientation for adding  text  This lets you immediately see how the text looks overlaid  on the particular scene you are editing  At the vertical or hori   zontal edge of the window you may see   according to effect    a scroll bar  with which you can scroll through the text box    If text boxes are already present in the video image  then you  can use this menu to enter text with the help of an external  keyboard      2  If you click on the button    Text     you will continue to see the  first image of your scene  There is a task bar in the foreground   This task bar provides you with several components that are  described in the following     58   Chapter 5     a    fo fp           SGSe58R8  Ca  a fw fr    mene       e With the keyboard you can enter the text of your choice  It is  also possible to connect an external keyboard  e g  PowerKey  option  to enter the text  Any adjustments you make to the set   tings will automatically be applied to the next line of text entry   If you want  you can enter the text later  but it is recommended  that you enter some letters now in order to better judge the  results later    If you would like to fo
42.  system supports the  Sound  button  it can be used  if an analogue input has been selected  i e  Microphone  Front  and Rear  Before recording audio material  click on the button   A window is opened in which you can select the Treble and  Bass from  12 to 12 dB      3  Here you can see the audio input  The options available dif   fer of course according to your particular model      4  Select between Mono and Stereo modes  When using a  mono microphone  check that Mono is actually selected  If   DV is selected as the input  you can also select Stereo B  In  this case  the sound is recorded from a second stereo audio  track of the input device  provided the input is in 12 bit  32 kHz  mode  Not all DV input devices offer a facility for selecting this  mode  however      5  This field displays the remaining capacity of the audio parti   tion as a function of the selected quality  the higher the quality   the shorter the running time       6  The audio samples which you have recorded are automati   cally assigned a label  A 1  A 2  etc  in the audio list  and their  length displayed  If you have added an audio sample to one of  the sound tracks of the Audio Mix menu  it is marked with a  small white point next to the length      7  The New Sample button opens a dialog in which the Sound     Bogart SE user manual  63    Silence and Sine Wave Sound functions can be configured and  launched by means of the respective buttons     The effect    Sound    allows you to transform soun
43.  the  Render Border  function that can   be activated by placing a mark next to it  This creates a black  border around the edges of the screen  covering any unwanted  disturbances during playback    Please note that the affected border is so thin that is normally  not visible on a normal TV set  Usually  it is only possible to  see it during a presentation on a video beamer projector for in   stance  The size of the area is defined via the Project Settings  and the  Area  button      8  The    Additional Settings    button brings up a window that  allows you to set the amount of time after which the unit pow   ers down automatically  You can set it  in minutes  to stay on  for up to one hour  in the Main Menu  until it powers down or  you can deactivate the automatic power off procedure totally   Here you can also see the function called    Display bubble  help     This activates  checkmark in the box   or deactivates   dash in the box  the Help Texts  Once activated  Help Texts  appear for the many user interface elements that are only rep   resented by symbols  If you leave the screen pointer unattend   ed for about one second  resting upon the function symbol   the text will appear  This option is not available for separately  purchased add on products    The selector    Cut recognition    gives HDV videographers the  ability to recognize cut points automatically  Even if the HDV  signal was converted in the camera and sent to Bogart SE as a  DV signal  If the automatic s
44.  the video settings  this menu is superimposed over  the video  You can see the video during recording and thus  always decide whether you want to digitize a sequence or not   The symbol at the lower left with the two triangles moves the  panel to the upper edge  This is useful if the panel happens to  be covering important parts of your material      9  If you don t need this menu during recording  e g  DV  control  then you can minimize it with this button to a much  smaller panel  Then the only buttons available are the buttons  described under  8  and the button to return the normal size  record menu      10   DV control  is done with these five buttons  You can  directly control the connected DV device through the i Link  interface  Please note  however  that not every DV device is  compatible  but you will find that most of them are    Seen from left to right  the buttons are used to  stop the re   corder  play  pause  rewind  and fast forward    Rewind and fast forward have three different effects  Fast  rewind or fast forward results if the button is pressed while the  recorder is in stop mode  Slow rewind or slow forward results  if the button is pressed while the recorder is playing  Clicking  the button while the recorder is in pause mode causes move   ment of a single frame backward or forward      11  The four menu symbols bring you directly to the Edit  Re   cord Edit  Video settings  and to the Main menu screens     40  Chapter 5    5 5 Editing    This screen i
45.  to Color 3     Tint  This mode is only provided for color masks  If you select  this function  the  Color 1    button is activated  which you  should then click  Specify a color and confirm with    Ok     All  the colors of the mask are then replaced by the one you se   lected  The entire picture is then filled with one shade of color   though the saturation and brightness are retained    Hue  This option is likewise only provided for color masks    If you click on this button  the system first of all determines  which is the dominant color in the mask and then displays it as     Color 1     You cannot select this button  Now click on    Color  2    and use the upper palette arrow to select any color shade  that you want to replace the dominant color with  All the colors  in this mask are thus replaced with a new one  whereby the  distance in the color palette between the original and replace   ment color is equal to the distance between the dominant  color and Color 2    Hue 2  This option functions in a similar way to    Hue     and   is therefore only displayed for colored masks  Though in this  case you can freely select the color that is to be replaced by  capturing it from the image  see Color box      You can customize the settings for your mask still further by  using the    Brightness        Contrast    and    Color    buttons that are  located in the bottom area of the window     For simple  soft shifts  it is recommended that you use the     Linear H     horizonta
46. 2  Sharpen  Sometimes you may want to improve a blurred  segment of a scene  e g  old archive material   The degree of  sharpness can be set from 1 8 with the  Strength  control  The  preview does not do full justice to the result  so you should  experiment beforehand with a shortened version  Edit Copy   Trim  of the scene you would like to correct     23  Solarize  The video is strongly altered with this effect  The  original colors are ignored and new colors are created that   are dependent on the brightness  Black is replaced by blue   gray values are converted to orange  yellow  green  cyan  and  even blue where the very brightest image areas were  You can  sometimes see similar images in TV science programs or in  crime movies as so called  heat images   Hard transitions may  lead to shimmering edges  especially for VHS or when using  the CVBS connection    The effect  CVBS filter  can be used to alleviate this  before or  after     You can set the  Saturation  from 0 100   The higher the per   cent number  the more color the image has  For 0  you have  a black and white picture    Tip  False colors are frequently used in science to highlight  small differences in brightness for the human eye  The human  eye can distinguish only about 100 different levels of bright   ness  but about 100 000 different colors     24  Spread  Here you create a  shimmering  image  This is  achieved by distributing the pixels within a circle  which you  set with  Step  1 10  containing the o
47. 3 2  Demo Software       The  Hide  button prevents display of the product and thus  also prevents its use     You can activate the software by telling your dealer the serial  number of your system  below left in this menu  item 9  so that  you can purchase the code for the software    By clicking on  delete   you can remove the program which   is activated in the list above  After having clicked on  delete    a warning appears  If you confirm it by clicking on  yes   the  corresponding software will be removed  It is certainly possible  to install it anew afterwards  As an example this function can  be used in order to delete demo software which is not required  any longer     Bogart SE user manual   33    Another function in this window is the  i  button  Clicking on  this button displays additional information on the selected soft   ware  see section 3 2  i buttons        2  The  Operation  speed can be set here  There are three  possible speeds      3  If your system is provided with the button  video output    you can choose between  CVBS  or  YC   If your video re   corder supports a YC signal  please choose this option      4  Click onto the  Screen  button to make various screen  settings  With Bogart SE  you can edit using either a single or  dual monitor screen setup  There are two separate selections  for this     Screen  Screen 1  VGA 1280x1024  5 4   Screen 2  DVI 1920x1080 50i  TV  16 9   VGA Play  Field     Screen 2   Options     Change interface colors        
48. B  level before or during recording    not available in HDV projects   Try to set the level as high as  possible in order to achieve the best audio quality  but do not  overdrive it  stay out of the red area    You can change the  level by clicking on the dB slider below it  The sound becomes  quieter  up to  30 dB  or louder  up to 20 dB   depending on  whether you move the slider toward the left or right    Flashing blue or yellow means there are no problems and  flashing red represents overmodulation  Clicking on the volume  display button again closes the volume display      2  Please note that during the recording of source HDV foot   age  neither picture nor sound can be monitored  The screen  displays a single coloured screen with the running time    During recording a click on the trackball right button has the  same effect as pressing the stop button in the small display  You can start and stop recording to not waste drive space with  unwanted video  If you want to divide up your recorded video  material  after recording proceed to the Edit screen  You can  find more information in section  5 5 Editing  under splitting     In the menu for HD recording  you ll find two record buttons   One is used for HDV recordings  the other for AVCHD import   If you connect an HDV camera and wish to record an HDV  tape  play the HDV tape and press the HDV record button     To record AVCHD files  connect the AVCHD camera with the  USB cable to the editor and press the AVCHD record b
49. Bogart SE    User manual    1st edition    MACRO  MBSYSTEM    Bogart SE user manual  3    Table of contents    Chapter 1  INtFOGDUCHON iia a da ee 5  1 1 Congratulati  nSi    cir a a e ae eas 5  1 2 Whatis Bogart SE  evocan cara ai AR A E REAA wen eh ee 5  1 3  HDV Video  material    wooinisissdra rociado a eae a aon 5  1 4 Structure of this user manual           oooooccoornncnr eee E 6  Chapter 2  MSTA AON 8 fishies a Sie es cake ees eh eget ie ete ee oli 7  2 RegistratiOn     s7scaecieewes A a eed eed be ae Phe eee eed 7  2 2 Using the trackball socia a hee heehee eae Ak halk 6 aid aa dada 7  2 3 Installing Bogart SE viii talca rs o done cede ae ae ee 7  24 Unlocking SOWAS eena a a hee wena aes E pla  Gen ald Gitte Ane Be ne 9  2 5 Initial operation cerei ue pha babe ber eed a SYS EL A ie dnd 9  Chapter 3  DASS is cased cheatin A Sons A A Epa dad ed cee alae 11  3 1 Editing philOSOPAY sss reri Rosset edd ee ee ede eee A Ge ee 11  3 2 The user INTEMACE wie  pce cinc aia a edad a   Gave Wi Gao he endow wee eae ca 11  3 3 Working with graphics tablets        0 0    cece eee 17  3 4 The  integrated  Pro Pack software   available functions         0oooooococooooo   18  Chapter 4  0 A E eee tet e NN O 19  4 1 Tutorial 1  A small video project             0 000 eee 19  4 2 Tutorial 2  Insert editing    0 0 0    0 06 ce eee eee 26  4 3 Tutorial 3  Audio MIXING coixrcccoio ddd dee ee a a eee bie eee el edad 27  4 4 Tutorial Ay Titling  Musei a Ged PR ait done Pak eaten gua  dona gS 
50. Screen 1  allows you to select different modes and  resolutions     e Video     The output here is made via the SCART connection  or using the additional CVBS and YC connections  This is ideal  for a standard TV set or video monitor  fitting the aspect ratio  with either 4 3 or 16 9     e DVI     This mode is for DVI output  Use this to connect an  HDMI equipped TV set using a simple DVI  gt HDMI cable  There  are three resolutions available  all in 16 9  The 576p resolution  is only available on PAL systems     e VGA   You can also use a computer VGA screen  There are  many resolutions available  The corresponding aspect ratio is  shown next to the resolution  True 16 9 is not possible in VGA   Bogart SE however  tries to maintain the correct aspect ratio     Please note that not all screen resolutions may be possible  on your particular monitor  This is why the system gives a 30  second time span to the user  in which the resolution must be  confirmed  If it is not confirmed  the resolution reverts to the  last selected resolution     If you select  Screen1   to be a VGA mode  you can also select  a second simultaneous screen  Bogart SE then switches to   the so called dual monitor mode  Screen 1 displays the actual  user interface  while screen 2 video footage     If you have opted for the single monitor VGA mode  you can   depending on the system  select between  Single monitor     34  Chapter 5    and  Dual monitor  use    A one monitor set up shows the user interface an
51. Sensitivity    of the tablet   s pen   A higher value means that you have to press harder to reach  an effect  Push the slider to the entire right     Off     to deacti   vate the pen point totally     instead you will have to press the  lower positioned button on the side of the pen itself  see Intuos  manual for more details     We recommend a pressure sensitivity of 35 40    You can place a check mark in the little box next to the  Mou   sepointer  option to activate it so that you always see a red  arrow on screen wherever the tip of the stylus is positioned    If you deactivate the function  dash   the arrow is no longer  displayed     18   Chapter 3    Press    Calibrate    and you will see a requester  prompting  you to    Please click into the center of the cross in the top left  corner     Having done this  you will have to repeat it for center  of the cross in the lower right corner of the tablet  The coordi   nates of the tablet now correspond to the screen     Working with the pen   To work with the pen  you have to move it across the tablet wi   thout actually touching the surface     as if the pen is    floating     slightly  To    click     either press the pen point onto the tablet  surface or press the lower button on the pen   s side  Doing this  represents the standard    left click        To simulate a click of the right Trackball button  Such as for  cancelling   make sure that the pen is floating slightly above  the tablet and press the top button on the
52. T input  in Europe   or you will use CVBS  RCA   For  SVHS or Hi8 projects  use the YC  S video  input  For best  quality you can use the DV input for DV or Digital 8 sources   Adjust the Brightness  Contrast  and Saturation if necessary   If you are operating using the DV input  these settings are not  accessible  In an HDV project  the  Video  button is not selec   table  as you can only use the DV input  AVCHD using USB    Exit the menu when you are satisfied with the picture quality     Step 4  Recording and editing    Recording   Now select  Record  to enter the Record screen  In the  background you will see your video  An operating panel in the  foreground displays  after the recording is stopped  the name  of the scene  the recording time  and the approximate remai   ning time available on the hard drive     If you have connected a DV device for input through the i Link  interface  if your system is provided with this interface   then  you can use the five buttons in the lower part of the operating  panel for DV control  Note that not every DV device is compati   ble  but you will find that most are    Seen from left to right on the DV control panel  you can  stop  playing the DV tape  play the DV tape  pause  rewind  and fast  forward    Rewind and fast forward each have three different modes  Fast  rewind or fast forward results if the button is pressed while the  recorder is stopped  Viewable slow rewind or slow forward re   sults if the button is pressed while DV u
53. There are many possibilities that you will  certainly take advantage of in the future     4 3 Tutorial 3  Audio mixing    This exercise will acquaint you in detail with the possibilities  of audio mixing  This exercise assumes that you are already  familiar with exercises 1 and 2    The goal of this exercise is the perfect audio mixing of a video  with corrections to the original sound  and with the addition of  commentary and background music     28   Chapter 4    Step 1  Preparations    You have already successfully made the various connections   Now you need some video  This you can easily create after ha   ving worked through the previous exercises  The video should  be 2 to 4 minutes long  All effects should be calculated  One of  the most important principles of audio mixing is that the video  itself should be completely finished  Any changes to the video  material can destroy all the work you put into audio mixing     After completion of video and audio mixing  it is still possible  to add scenes to the beginning and end of the storyboard  or  to delete scenes  Depending on what you do you are given an  appropriate warning and you can then decide if you want to go  ahead with the action    Insert scenes can be added without danger after audio mixing   because they don t make any changes in timing or audio     Step 2  Recording    In the audio section go to the Record  Edit screen  At the abo   ve right you can specify the input for your audio source  You  can choose se
54. a VGA port  a VGA tablet    Further information on available and supported tablets can be  obtained from your dealer    You can find out how to connect and calibrate both tablets  below  For further steps on operating your tablet  please refer  to the instructions that came with it     3 3 1 Intuos tablet    Connecting   Plug in the cable of the graphics tablet into an available USB  port on the back of your machine  which should remain swit   ched off when you plug in the cable     Calibration   In order to be able to control the Bogart SE user interface pre   cisely  you must first calibrate the graphics tablet before using  it for the first time    To do this  enter the    System Settings    and click onto the    Ca   librate Graphics Tablet    button  A menu appears  displaying  the name of the connected tablet    You can now set the    Pressure Sensitivity    of the tablet   s pen   A higher value means that you have to press harder to reach  an effect  Push the slider to the entire right     Off     to deacti   vate the pen point totally     instead you will have to press the  lower positioned button on the side of the pen itself  see Intuos  manual for more details      The  max  Distance  button allows you to specify how big  the distance between the stylus and the tablet can be for the  system to still react  A distance of 0 only allows for a very  close proximity to the tablet  A value of 100 allows for a large  distance  It is best if you simply try out values to f
55. a comparison in full size is a good solution       C small      If however  you are fine working with a smaller  preview  you can switch it to small  This simply allows you to  compare the scene with the effect as a whole  yet in smaller  preview screens     Tip  It is recommended to switch back and forth between the  different modes while working on the effects  This way  you can  experience the scene in its completeness     Above the function  Display  you see the  Frame  slider with  which you can set the point in time of the long term effect that  you want to view  In this way you can view the inserted effect  at any point in time of the scene  The button does not have to  be confirmed  so that you can scroll slowly through the scene  and view the effect at the same time    Of course  you can change the effect options as you wish and  thus have the possibility of directly comparing various colors  and directions    The effect options can be set directly in this window  while  watching a real time preview  The selection of the sliders does  not have to be confirmed     The effect options set in this menu are accepted with  OK   and you are returned to the Edit menu  With  Cancel  you exit  the  Full Size  menu without changes    The arrow button serves to move the Single image menu to  the upper screen edge     11  When you click on the  Create  button a window appears  in which the effect can be viewed as it is created  After com   pleted calculation the outline of the ef
56. able     The info button of the edit menu is available both in the  Story   board  part  displays information about the storyboard  as well  as in the  Scene Bin   displays information about the activated  scene      Archive function   You will see the  Archive  button in various menus and  screens  e g  titling  color box     Clicking on this button opens a screen in which there are four  buttons   Load    Save    Delete   and  Cancel     Clicking on  Load  displays a list of the titles  effects  or set   tings that have previously been saved  You can then directly  select or scroll to an entry in this list and confirm    A click on  Save  displays the same list  There are now two  possible courses of action     1  You can click on the rectangle directly below the list so that  the keyboard is called up and you can type in a name  after  which you click on  Ok  in the keyboard and in the text archive  field  This creates a new archive entry    2  You can select an entry from the list and then click on the  rectangle in which the name of the selected entry is now visi   ble  Now you can use the keyboard field to overwrite this name  with another name of your choice  This differs from the first  option in that here you not only change the name  but you also  overwrite the entry itself  so that the original entry is perma   nently deleted    If you click on  Delete   a list of the saved entries is displayed  in which you can select an entry to delete and confirm with   Ok     C
57. age Turn    Chapter 4  Tutorials    We recommend working through the five tutorials in the order  given here  This offers you an introduction to video editing fol   lowed by the more specialized techniques of Bogart SE  insert  editing  audio mixing  titling  etc      For these tutorials we assume you are using only one monitor   video mode   If you are working in VGA or DVI mode  then you  can read about eventual changes to the user interface in  chapter 6  VGA Mode     Please note that depending on the system model  the func     tions explained in this text may vary slightly or may be missing     4 1 Tutorial 1  A small video project    This example introduces you to the basic concepts of editing  with Bogart SE  Special applications and procedures are not  explained yet  In this example you will create a simple video  project  A  project  is the creation of a complete video starting  with raw footage and ending with a finished film     Step 1  Selecting raw footage    For this example you will use your own raw footage  Set  aside a cassette with raw footage  e g  video from your last  vacation   be it in DV or HDV format  You will only need a few  scenes that last a total of about 3 minutes  Try and select  interesting material so that the project will be more fun    Put the cassette in your video input device  e g  camcorder   VCR  etc   and rewind it to the position where your selected  footage begins     Step 2  Orientation in the Main Menu screen  Turn on the machine a
58. ally when you return to the Audio Mix menu      10  Bogart SE is able to play back several audio tracks simul   taneously only if they have first been created  if necessary by  clicking on Create   Portions which have not been created are  displayed by yellow regions in the color control bar at the top   The entire audio visible in the active image size is generally  created together with the active audio sample  highlighted in  blue   even if it lies outside the window  If the entire storyboard  is to be created  launch creation from the Finish menu      11  Click on the Timeline button to call up a new window in  which the active audio sample is displayed in full and which  shows the other samples in relation to it  The active audio  sample thus serves as the dimension for the full width of the  new window  This permits a larger  full screen  display of very  short audio samples  which would otherwise appear only as a  narrow line in the storyboard   whereas the full length of very    Bogart SE user manual   69    long audio samples  which would otherwise run over the limits  of the visible region in the storyboard  is displayed with all au    dio samples of adjacent sound tracks  The timeline thus offers  a scaled view by which  for example  the volume characteristic  or any fades can be viewed more easily     This window displaying the time data serves mainly to pro   vide a better overview  You can however also use it to move  the displayed part below the timeline displa
59. an hear it booting    Answer  You have probbaly selected the wrong monitor mode   If the output is set to DVI  you may have hooked up to the  analogue output  CVBS  Y C  SCART   Or vice versa  if you  have selected the anlogue outputs  you will have no image via  the DVI out  Connect your monitor to the correct output  You  can also try starting using the included Bogart SE DVD   the  screen will always appear via the anlogue output  CVBS  Y C   SCART      OPERATING THE SYSTEM    Problem    want to exit the main operating panel for titling and  the DVD Arabesk menu but clicking on the right trackball but   ton doesn t work    Solution  If you want to exit the main operating panel in order  to enter the titling menu  you must click on  OK   to save your  settings  or  Cancel   If the right trackball button could be  used to cancel  then you might unintentionally lose the text  you entered  For the DVD Arabesk menu you must click on the  symbol for the Finish menu     Problem  The screen cursor won t move  or it can be moved  but not used to do anything    Solution  Your machine has  crashed   This is probably not   a major problem  Reboot by pulling the power chord from the  power outlet for a few seconds     Problem  Creating individual effects is taking too long   Solution  Create the effects in the  Finish  screen  click  Cre   ate    This will create all remaining effects and audio    If your system is equipped with 64 MB RAM  you can activate  the background rendering  by
60. ant  to use this portion in your video material  then make the box  smaller and move it out of the picture    Keep in mind before calculating to adjust the running time of  the effect to the duration of both scenes by using the button  x  s   Ideally  both scenes will be the same length     5  Circle wipe  This effect changes from one scene to another  with a circle containing a scene and which becomes steadily  larger or smaller  The direction can be chosen with  Mode     In  means that the second scene overlays the first scene  with a circle that begins in the center of the screen and grows  outward until only the second scene is visible    With  Out  the first scene is in a circle covering the screen but  which then becomes steadily smaller until it disappears  hav   ing been replaced by the second scene  The well known end  to cartoon films can be replicated by using the  Black  effect  from the  New scene  list and the mode  Out      6  Color fade  With this effect the first scene fades into a  specifiable color and from there fades into the second scene   Such a fade is popular  for example  with edited interviews   where a hard cut or other transition emphasizes the partici   pant s movement  The usual color box is used here to set the   Color   For this effect black or white is the usual choice     7  Crossfade  This effect is the classical fade  Next to the hard    cut  this is certainly the most frequently used type of scene  transition  The first scene is transform
61. apter 5 5  Point  12     When you have set the range of your choice  return to the  Im   age Processing  screen  click on the right button     If you have extended the effect to other scenes  then you will  also see the effect symbol in these scenes   By choosing the  option  complete scene  you can remove the selected effect  from the other scenes   The range that you just set is displayed  in this button      9  Clicking on the  Preview  button opens a small screen in  which the video plus the effect runs  In this way you can judge  and perhaps make corrections  for color  intensity  time  etc    to the effect before creating it    The running time of the preview will correspond approximately  to the time of the calculated effect  The preview may be a little   jittery   because it does not run at the normal frame rate    This will not occur in the created effect  A preview requires no  space on the hard drive      10  After you have inserted an Image Processing effect and  perhaps specified its range  you can click on  Full Size   if  your system is provided with this function  to bring up an ad   ditional menu  In the background you see the middle frame of  the entire segment for the inserted Image Processing effect  if  the effect is applied on the entire scene  then you will see the  middle frame of the video scene     An operating panel with effect options  to the right  if there are  any for the selected effect   overlays the video    The button below    display    giv
62. apter 6  VGA and DVI Mode    It is possible to connect a VGA or DVI screen to your system   You can use the screens either in combination or on their own   In the System Settings  you can use the  Screen  button to  select the required mode     6 1 Dual monitor use  VGA or DVI as extra  monitor to the video monitor     Please read this chapter carefully if you have connected a  VGA  computer  monitor to your system in addition to your TV  monitor     You can use the VGA monitor to work in two monitor mode   This means that you see the user interface on the computer  monitor and your video material on the TV monitor  If you con   nect a DVI monitor as the second screen  the video footage  will be shown on the DVI screen  This setup is fixed  You can   not view your video material on the computer monitor  You can  also work with a single monitor  Either on a VGA or a DVI moni   tor  With this method  you would see both  the menu interface  and the scene playback on the same screen     You shall see differences between Video mode and VGA in  the following menus  Please note that the differences are only  examples for a VGA TV combination  The same applies to a  VGA DVI combination     Setup   Video  In this menu you see only the operating panel  for making settings on the computer monitor  Your video mate   rial is displayed on the TV monitor     Recording  The operating panel for recording is shown on the  VGA monitor  You see the recorded video on the TV monitor     Editing  W
63. ars   having been replaced by the second scene     16  Stripe fade  This effect changes from one scene to anoth   er by dividing the first scene into stripes which are then faded  out while the second scene can already be seen in the back   ground  You can specify the number of  Stripes  from 2 32   Under  Mode  you can specify the direction of the stripes  you  have the choice between  Horizontal  and  Vertical       17  Zl Page turn  This effect lets the first scene fold over like a  book page  revealing the second scene  You can specify the  Di   rection   the direction of the  Fixed corners   and the  Quality      Note  Since this manual was printed  the software version may  have been changed  The standard effects in your system may  vary from the ones listed here     5 8 Image Processing effects    Apart from transition effects there are also the Image Process   ing effects    In contrast to transition effects  Image Processing effects are  applied to entire scenes or segments of the storyboard  You  can make a part of your video brighter or invert it  or convert it  into a charcoal drawing or relief  These are sometimes referred  to as  filters  in old analog editing systems  In the same way   for example  as a yellow filter on a camera lens modifies the    Bogart SE user manual   53    color of pictures taken  an Image Processing effect is applied  to a particular segment of the storyboard     In the Image Processing effects screen only one scene is se   lected  The s
64. at allows you  to select an effect for the active scene  at the same time  the  scene will be played with the effect parameters so that you can  directly see any implications of the changes you make to the  parameters  Once the end of the scene is reached  the scene  will restart and continue playing in loop mode  As soon as you  make any changes of the effect parameters  playback will be  stopped and the scene will play from the start again     You can work fast using the Loop mode  In addition  any effect  changes that are only visible if the scene is in motion  can be  changed here more comfortably than in the single frame pre   view  where your changes are applied to a still image     The transition effects in detail    The following transition effects belong to the basic package on  the CD DVD     1  3D Mosaic  The first scene is divided into small squares   the number of which you can set in the effect options under   Number of Squares   between 1 and 15   The squares  fly   out of the picture and reveal the second scene     2  3D Stripes  The second scene is pushed into the picture in  the  Direction  you choose  from top to bottom  or from bot     tom to top  with from 2 to 30 stripes   Number of stripes       3  Bars  The new picture either pushes   Type   Push   the old    52  Chapter 5    with from 2 to 200  Bars  out of view or superimposes itself    Type   Inset    Under  Direction  you have a choice of six   Two are interlocked  come from two sides   Recommended
65. ately    The reason for copying is so that you can trim a copy indepen   dently of the original    For example  you can use several seconds of a long take in  the opening title and then insert the complete scene later at a  different point in the storyboard     Bogart SE frequently creates copies automatically   for ex   ample when splitting  inserting into the storyboard  and when  creating a special effect  e g   slow motion      The  Copy  button is therefore meant only for the purpose  described above    The copy appears in the scene bin and receives the name   of the original scene extended with   K   for example   vacation K          Jitter   Have no fear     Bogart SE processes your best and most de   tailed material without jitter  But sometimes a jitter or strobo   scope effect is desired to attain a change of pace or to give  your video an artistic note    Simply pick a scene  select  Special   click on  Jitter   then  set the Still time  still time 000 00 04   one image remains as  it is for a length of time corresponding to four frames   and   in  Type  select between  Half frame  and  Full frame   Now  you have created a stroboscopic scene that has an extension   RU   The option  Full Frame  has an improved picture quality  and is recommended for scenes with little motion  For scenes  with considerable motion the option  Half Frame  is recom   mended    Audio is not affected by Jitter and remains synchronized    A preview of this effect is not possible  If you cl
66. ately beneath    the storyboard should no longer contain any yellow compo   nents     The Audio Mix Menu    Color Wi elf 58fe   pelb_ Schwarz2   ast     cirel   waiting oldtimer2    waiting   oldtimer2 oldtimer2 mustang  D   a  FD                 5    rm    i ies An Bes     ay acid Reel  Ce     Timeline      Range     Fade Envelope    Effects 3 Sample    Volume o   Odb  Correction A OB    110  A    Titel 17 04 01 00  e        1  The storyboard and its operation is familiar to you from  other menus  You can use the slider to move very quickly  through the storyboard scene by scene     Use the arrow buttons to click either through the video scene  by scene  or from one audio sample to another when there are  several audio samples below a single video scene  The audio  samples of the currently activated sound track are selected in  this case  This function is very helpful when a large number of  audio samples are located below a single video scene  as the  samples are displayed only very briefly during normal play   back     Select the desired sound track either directly or by clicking on  the corresponding symbol on the right hand side of the screen      2  This color control bar directly beneath the storyboard  shows the range of the original video scenes in which the  audio has not been created  yellow  or has already been com   pletely created  blue   Over modulation is indicated in red      3  Select a button with the fx symbol to the left of the sound  tracks to add an eff
67. ay    Box 1 2    after you have added a text box  After  adding still another text box    Box 1 3    is displayed  and so on   With the help of the right arrow key you can move forward  through the boxes  The left arrow key is used to display the  previous box     Note  You can toggle between the text boxes by clicking  directly on the corresponding spot in the preview screen  The  box is then marked with a broken line     e Use the button    Add    to put an additional text box onto the  video image  When you click the button a dashed box ap   pears in the upper left corner of the video image  You now use  the trackball to position the box  After the upper left corner of    60  Chapter 5    the box has reached the desired position  confirm by clicking  the left trackball button  Rolling the trackball now determines  the size of the box  Clicking on the left trackball button again  confirms the setting    You can define any number of text boxes  The last text box to  be added is indicated with a dashed frame  When a text panel  is hidden by others you can make it visible either by resizing or  moving the overlying panel  or by clicking repeatedly the TAB  key on the keyboard  to the left of the letter q  until the text  panel you want appears    Note  Please note that after calculation the text boxes are  ordered in the same sequence as they were created  The se   quence that you used to place the boxes on top of each other  is irrelevant for the calculation     e Clicking on
68. be achieved using  about 8 to 10 recordings per second    The    Display    button changes the live image     Live    shows you  the currently filmed picture from the camera  whereas    Loop     plays the last few single frames and the new camera image     Bogart SE user manual   39    This is useful for checking if the new image suits the animation  so far      4  The  Time  slider is activated by the modes Time and  Photo  The Time mode allows setting the duration for the still  scene up to 100 minutes    In Photo mode you can set the duration of the still scene up to  one minute  You can always stop recording with the stop but   ton  regardless of the time that has been set      5  When a new scene is recorded  the system will automatical   ly name it  S1  S2 etc    Its name is displayed under the record  button  Clicking on the name brings up the keyboard which  allows you to give scenes the name you choose      6  This fields shows you how long the recorded scene is      7  The field Rem  shows you how much time remains  mean   ing how much video can still be recorded  This is not displayed  during recording  it is switched to a smaller display  This  amount is an estimate  The system calculates the remaining  time on the basis of the level of detail of the material already  recorded  The value is not recalculated until the current record   ing is finished  If the quality settings change  the actual space  may be slightly more or less than this estimate      8  Just like
69. be high   lighted with a blue border in the Storyboard     Now you can check the effect by clicking the Play symbol   This plays one second of the video before the effect  the effect  itself  and one second after the effect     Now select the next transition point in the storyboard  To do  this click on the   gt   arrow button or click directly on the next  scene in the storyboard  Now you can select another transiti   on effect   for example the effect Bars   In the field to the right  you have three options to change how this transition performs   Type  Move or Over   Direction  6 different directions  repre   sented by arrows   and Bars  2 200     This time the effect symbol placed in the storyboard is outlined  in red after a click on  Add   This means that the effect has to  be created before it can be viewed    We recommend that you activate the  Smart Rendering  func   tion  so that added effects can be rendered in the background  while you continue to work  see chapter 5 1  point 6    However  you can preview the effect to decide if you really  want to use it  Click on the  Preview  button below the story   board  A screen will open in which one second before the ef   fect  the effect itself  and one second after the effect is played   For a few of the complex effects  the preview may wobble a  bit  because the number frames per second is reduced  Ho   wever  this will not occur in the actual transition once created     For some of the special effects  e g   Backward 
70. board  background  is then partially or completely  covered with the insert scene  foreground   The background  scene must  of course  be longer than the foreground scene   The range  start position  length  can be set freely and changed  at any time  even after the Insert is placed  Every click on  In   sert  leads automatically to a Range menu    The starting point  which is by default set to the first frame of  the insert  can be moved towards the end   Start  button     To do this  you have to select    Position     Now you can see the  background scene  To trim the insert scene either from the  front or from behind  switch the selection button to    Trim    so  that you can see the    IN    and    OUT    buttons  During this set   ting  you can see the background scene  Set the selection but   ton to    Trim E    so that you can see the insert scene instead   The    fg bg small    mode is used to show both foreground   and background scene in smaller versions  When trimming an  Insert scene  you ll see the    Foreground IN    and    Foreground  OUT    screens  Above  you   ll see two smaller screens depicting  the scene frame just prior     Backgr IN 1     and after     Backgr   OUT      the insert  In this fashion  you have all the information  about the insert length and the position on top of the base  scene    Using the  Pos  small  mode  you will see the same layout   of the menu  however  in this case you are moving the insert  scene on top of the background scene 
71. choose between    Backup     and    Restore       Press the    Backup    button to select a target medium such as  CD DVD  an external Firewire hard drive or a USB stick  for  this  you require the Card Drive software   Select one option  and press    Ok    and you will be asked to enter a name for the  document    Additionally  here you will see all previously saved documents   Confirm with    Ok    and insert connect  USB stick  Firewire  hard drive  medium as requested  If you are using an already  burned CD DVD RW  the system will first delete the contained  data     it is not possible to add data to the disc  Then  the CD   DVD will be burned or the data will be saved to the USB stick  or hard drive  You can confirm the procedure by pressing     Ok       If you decide to perform a    Restore     you must first choose a     Source     CD DVD  USB stick or external Firewire hard drive   and then decide if you wish to    Overwrite existing files     a  check in the box   Once you have opted for a medium and  pressed    Ok     you will be requested to insert the medium or to  connect the external medium containing the archived data to  your system     36   Chapter 5     14  This information field displays the OS version and the  device serial number      15  Clicking on the menu symbol returns you to the Main  menu  Clicking the right trackball button does the same     5 2 Project settings    In this menu you make the settings for your current or next  project  This affects 
72. choose from the options    Add to Story   board    and  or    Add to Scene Bin       The newly created scenes will appear directly after the cur   rently selected scene  Please note that the system cannot add  scenes in between Insert scenes in the Storyboard     The video scene that you have filmed most recently is split up  very quickly according to shot changes   If there are no camera  changes  no splits will be made       21  Scenes must generally be trimmed before they are suitable  for production  Jittery and blurred images can be removed  down to the last unsuitable frame    Clicking on  Trim  brings up the trim menu     Name  51 45 000 1216   gt     000 02 10 fi     gt  000 15 00  OUT    f lt    gt        Here you can do fine editing for each scene  You can set the  scene s In point  start  first image  and Out point  end  last  image  anywhere you want  This is similar to an analog cutting  board  but without any waiting time    Clicking on  IN  displays a much smaller strip that enables you  to scroll through the scene and set the new In point  The blue  area shows how much of the scene is still active  the gray area  to the left shows the  trimmed away  part    The time display to the right of the blue bar shows the length  of the scene  Once you have found the correct starting image   confirm by clicking on the left button and the  Trim  menu ap   pears again    You proceed in the same manner with the Out point  You can  carry out fine editing by using the arrow 
73. click on the  Insert  button  You are now in a time setting  menu in which you can freely place the pictures  not the audio   of the insert scene onto the background  the background video  is displayed on the screen     This menu is the same as the Range menu  At the moment  the  insert scene is positioned at the very beginning of the back   ground scene  You will see that there are two functions here    Trim  and  Position       Trim  allows you to trim the scene being Inserted   This can  also be done in the main Edit screen      Position  lets you designate the start point where the Insert  scene will appear in the overall 30 second background scene     EF  Push  y      s214 0020624        Y     Start 004 37 20  006 44 18 End    FI  Sm  ES ES        You will let 3 seconds of the background scene run before the  first insert scene appears  Set the selection button in the panel  above left to  Position  so that the option  Start  appears  below it  which you should now click    With Start you can specify which frame of the background will  be the first to be overlaid by the Insert scene     Scroll to 3 seconds  the time is displayed to the right in the  menu  and confirm with the left trackball button  The   lt     and    gt     buttons below Start allow frame by frame changes  if  needed     Click on the right trackball button in order to return to the   Edit  menu     Now look at the storyboard  There are now three scenes in the  storyboard     the one in the center contai
74. d effects from  the audio pool  see chapter 5 7  point  13   and thus use them  for the audio mix  Click onto the button    Select Sound    to open  the audio pool selection    Select the desired sound effect  exit both the audio pool and  the    New sample    window with    Ok       Note  The length that can be set in the  New sample    window  is not relevant   instead  the original length of the sound effect  is used     e The Silence button creates a completely silent audio sample  with which  for example  you can influence parts of another  audio sample indirectly for the duration of the silence  see  Audio Mix   indirect volume control      e Use Sine Wave Sound to create a tone the frequency  440  Hz or 1 kHz  and volume   20 to O dB  of which you can define   Soft crackling may be audible at the beginning and or end of  the sinusoidal tone  This cannot be eliminated entirely during  playback     The samples created in this fashion are added to your sample  list      8  Special can be used to apply a number of special effects to  the audio sample  many of which are however only available  or worthwhile on stereo audio samples  With these functions   Bogart SE creates a copy which includes the desired changes   i e  the original audio sample is preserved unchanged  The fol   lowing special functions are included as standard     e Width   This function artificially increases the distance between the  loudspeakers  This increase is achieved by negative channel  crosstalk 
75. d in the text archive field    2  You can select a title from the list and then click on the gray  line which now contains the name of the selected effect  Within  the keyboard field you now overwrite this name with another  of your choice  The difference to the first possibility is that   you overwrite not only the name  but also the archived title   which is then irrevocably lost  Alternatively  you can select a  title without clicking on the yellow line  If you then confirm with   OK   the selected title is replaced by the previously created  title  but retains its name  With the help of archiving you can  save your frequently used standard text independently of proj   ects and reuse them at any time    If you click on  Delete   a list of saved titles is displayed in  which you can now select the title to be deleted and confirm  with  OK     A click on  Cancel  closes the menu without accepting any  settings      8  A click on the   i    button displays information on the se   lected title effect  the length of the effect  in the case that you  have already placed it in the storyboard   and whether you  have applied the typefaces installed only in the demo version  to your text boxes     9  With the  OK  button you confirm again all settings made  and are returned to the  Titling  menu      10  With  Cancel  you exit the Text entry menu without ac   cepting any settings made for the  Titling  menu     In the  Titling  menu you can then insert the title effect and  calculat
76. d the color  no longer visible  This effect fades in only the picture material   not the audio     10  Fade out  This effect helps you to fade out the scene    e g  at the end of your film  Use the  Color  option to select  the desired color to which the scene is faded  At first  the ef   fect overlays your scene very lightly with the color so that the  scene is still clearly visible  In the course of the effect the color  becomes more and more dominant until the scene is com   pletely overlaid and no longer visible  This effect fades out only  the picture material  not the audio     11  Flip  This effect flips the scene  If you set the  Direction   to  Horizontal   then you see the scene with the left and right  halves exchanged  If you set  Vertical   then the scene is seen    upside down  The setting  Horizontal   Vertical  combines  these two effects     12  Movie mode  This effect is used to turn 50i format scenes   interlace  into progressive 25p format footage  In this fashion   movement is made to simulate the typical cinematic look from  the movies  The effect creates 25 different frames rather than  50 fields     13  LineArt  With this effect the video is turned into a sort of  moving charcoal drawing  All edges and sharp contours look  like they have been redrawn with a charcoal pencil on a piece  of white paper  The  Contrast  control is used to set the black   ness of the lines from 1 8 depending on the contrast of the  original scene     14  Mirror  A scene is m
77. d video foot   age on the VGA screen  in two monitor mode  the user inter   face and video footage are split  Interface in VGA  video on the  TV screen    Using the  Single Monitor  mode activates  VGA play  but   ton beneath  so that you may use it to determine the type of  playback  The options are  Field    Frame  or  Deinterlace    The  Field  option has the advantage that it doesn   t create  movement artefacts like  Frame  does  but on the downside   the vertical resolution is lower    The option called    Deinterlace    has complete resolution  much  like the    Frame    option  but any stripe patterns within moving  objects are reduced as much as possible  Depending on the  type of system you are using  the number of visible frames per  second may be reduced    There is alos an    Aspect correction    switch  This affects the  playback and trimming in VGA mode and contains three op   tions  Set it to    Off    to allow for distortions on the VGA moni   tor  The    Fast    setting corrects the aspect ratio so that play   back on a VGA monitor is correct  Select the    Good    option to  get a high quality display  Depending on the model type  the  number of visible frames per second may be reduced     Because VGA is not perfectly suited for video playback  there  are somedisadvantages in doing this  There are the above  mentioned movementartefacts  but in addition also some jerky  movement and so called    tearing   effects  particularly during  camera pans  Even the c
78. deo and audio     Finish    Length of Storyboard     Choose Range    000 08 00  000 04 00    Create  3  Record to VCR  DV Backup      DV Recorder Controls    Rendering of effects not neccessary    DVD Arabesk 3  Ksebara     1  The counter at the upper right displays the length of the  storyboard  which is the total length of your video project  The  total length includes not only the scenes you have taken from  the scene bin but also all additions such as color scenes  black  intro scenes  etc  You now know how much storage capacity  you will need for your output media  VHS  DV  etc        2  This field indicates whether the video footage  effects and  audio samples are  Created  or still  Unrendered   Even if all  effects except one have been calculated  the display will show   Unrendered   If all effects have been created  this button will  be inactive      3  You can use the  Create  button to carry out pending cal   culations in order automatically   This is commonly referred to  as Batch Rendering     A display tells you which effect of the total is currently being  created and the progress bar shows the progress of the entire  creation process  Please note that this is an approximation  because the calculation times for different effects may be dif   ferent  Some effects  e g  the 3D effects  need more calculation  time for every frame and this may lead to a certain imprecision  in the remaining time displayed    Tip  If you turn off the machine while creation of an eff
79. details     e Copy Sample   Clicking on the Copy Sample button creates an identical   copy of the the previously clicked sample in the list of audio  samples on the right  This function is useful when you wish to  use both the original material and a modified version  The copy  appears in the samples list with the same name as the original   but is identified with the suffix  K  e g  A1 K      e Clipboard   If your system supports this function  you can place the audio  sample onto a clipboard  Clicking on Clipboard calls up four  buttons  Clipboard   gt  Project  Sample   gt  Clipboard  Remove  sample and Sample from project   gt  Clipboard  These buttons  have the same functions as in the video menu     Note  If you click on Delete Sample you will observe that the  OK button in the dialog which appears is disabled  grayed out   and cannot be activated  This is a safety measure to prevent  you from accidentally deleting an audio sample  If you really  wish to delete an audio sample  first click on the audio sample  to be deleted  even if it is greyed out  and then on the OK but   ton  which is now enabled   The audio samples are stored in  the samples list and can be inserted into an audio track in the  Audio Mix menu     In the same way  first mark the audio samples in the samples  list which you wish to place on the clipboard    Should the samples list contain no samples  the message No  active audio sample available is displayed    The main purpose of the clipboard is tem
80. different  types of graphics       Masks   Masks are used principally by programs such as Liquid Images  and Ultimate Spice Box    The masks are gray pictures whose form is used by the pro   grams to specify the course of effects  But the masks can also  be used for other purposes  For example  they can be colored  and used to achieve variety in backgrounds for titling       Monochrome   Monochrome  gray  patterns  also called  textures   are listed  here  These can be colored and used as background else   where  Because the patterns are usually smaller than the  screen  they are automatically tiled on the screen  until the  desired surface is completely covered       Color   The multi colored patterns are used in the same way as the  monochrome patterns  No further coloring is possible as the  patterns already contain color       Pictures   Complex pictures can be found in this category   e g  you see  here the maps of the program    Columbus     if it is installed  or  the background pictures for DVD Arabesk   Although they are  intended to be used as background for DVD titles  the pictures  can also be used elsewhere in the system  You ll find  Bogart  SE  under    Product     From here  you can also find logos of the  single systems as well as the MacroSystem logo  These can be  used as background pictures when creating your own text panel  in the titling screen and are therefore very useful for credits  In  addition  you will find many pictures provided here  e g  stars 
81. e  Europe   www macrosystem us  North America     Tips    If you have installed the Power Key Option  you have the pos   sibility to arrange the scenes within the storyboard    The key combination SB  Ctrl  c allows you to copy a scene  and position it at another place by clicking the key combina   tion SB  Ctrl  v    If you wish that the scene won   t be shown at its original posi   tion  copy it with the combination SB  Ctrl  x and place it at  another position    If you wish to trim a scene which is to be found in the story   board  call up the trim menu by pressing the combination SB  t     SWITCHING ON THE MACHINE    Problem  Every time the machine is turned on the installation  query appears    Solution  After successful installation you must remove the  CD DVD from the machine  and store in a safe place   The  system then starts and displays the Main menu of the user  interface     CONNECTION OPTIONS    Problem  Can   connect other input devices    Solution  Yes  You can connect most types of USB mice and  trackballs that are available on the market  You can also use  USB keyboards  PowerKey Option  or the Twister input device     TRACKBALL    Problem  The trackball makes a grinding sound and or cursor  movement is jumpy or works only in one direction    Solution  The trackball is probably dirty  Carefully remove the  ball and clean it     Bogart SE user manual  75    PICTURE AND SOUND    Problem  There is no video picture when   am trying to input  from my VCR or came
82. e first  frame in the scene  then simply copy the scene and trim it  down to where the first frame is the desired one  then apply  the Still Scene function  The created scene has the extension   SC     Under Type you have the choice between Half Frame and Full  Frame  whereby Full Frame has a better quality and is recom   mended for scenes without too much motion     Frame    means  that SMSRT EDIT tries to remove unwanted    artifacts    which  occur during fast movements or also during quick camera  pans  If the movements are not as dramatic  you will gain bet   ter results and a very calm still by choosing    Frame     In some  rare cases  it may be better to use the    field    option  There is  no audio for still images    The remaining effects in the Special menu are the same as the  Image Processing effects  The individual Image Processing  effects are explained in chapter 5 8       20  In general  you will record scenes that have more than one  camera setting  take   These scenes must usually be split up in  order to make the video you intend  You can skip this step only  if you want to keep the complete footage as is without transi   tion effects    Clicking on the  Split  button brings you to the Split menu     Name    1 451 000 15 01   gt     fAuto  Use  If E  Drop     Split Position       Bogart SE user manual   45    Splitting can be compared to cutting a roll of film    The film is still on the roll  A segment of film   the first take in  the scene selected in t
83. e for Image Processing effects can  also be applied by using the Edit menu to activate a scene in  the scene bin and then clicking the  Special  button  All Image  Processing effects are listed there  The effect you select is not  applied into the storyboard  Instead a copy is made of the active  scene in the scene bin with the Image Processing effect added  to it  The copy is then identified with the extension  SP    SP 2    etc   as the case may be  You can carry out this procedure any  number of times   See section 5 5 Editing  item  19       13  Clicking on the menu symbols brings you directly to the  Edit  Transition effects  Titling  and to the Main menu screens     Keep in mina  If you change a setting for an effect that has al   ready been calculated  or change the duration  or even replace  the effect with another  the effect must then be re created  Be  careful      14  The Loop mode is basically similar to the one feature in  the Transitions menu  You can read more about this in chapter  5 7 Transition effects  point  16      The Image Processing effects in detail    The following Image Processing effects are available in the  standard package     1  Binarizer  The scene is divided into two colors according to  brightness  With  Color 0  you bring up the color box in which  you select a color that replaces the darker areas   Color 1   replaces the brighter areas  The  Threshold  of the transition  from light to dark can be set from 0 100   And you can set   Transit
84. e it  or set the range beforehand  as is done with the   Image processing    effects screen     The title effects in detail  The title effects can be selected in the effect list  This list  contains several effect options  For many of them additional    attributes can be modified  as will be shown in the following     1  Fading V Scroll  The text scrolls from the bottom to the  top through the picture  The scroll speed depends on the    62  Chapter 5    scene length and the text length  the text scrolls fast enough  so that it moves entirely over the screen within the duration of  the scene   The title enters the screen in a transparent state   becomes clear  solid  in the center of the screen  and again  more and more transparent as it scrolls out of view  You can  set the height  Fading height  of this fade in and fade out from  10 200 pixels     2  Horizontal Scroller  The text moves across the screen from  right to left at the bottom of the screen  In the Text entry menu  you can enter as many letters as you wish for the text  There is  a slider below the video you can use to move the text further     3  In out fading pages  All pages are faded in and out in  sequence  The  Fade  indicates when the title should be faded  in  up to 12 seconds  and the  Pause  indicates the duration  between two pages     4  Moving pages  The direction in which the title is scrolled   over one or more pages  into   into   or out of   out of   the  page is specified here  Any one of eight di
85. e right   hand control    The original sound  which was muted for the duration of the  piece of music  must now also be switched off for the remain   der of the commentary    For this purpose  create a new piece of music  silence  Create  a generous length  Insert it after the piece of music  and trim   it using the Range button up to the point in the video at which  the commentary ends  If you cannot find the point in the video  easily from the material  calculate the correct position if neces     sary     The volume control for the track in which the audio sample   is activated is of course not selectable under Correction  as  changes affecting the volume must be made by means of the  Volume button     18  Click on one of these menu symbols to jump from this  menu directly to the Audio Record  Edit menu and to the main  menu     5 12 Shutdown  OFF     This button turns off the system  Clicking it does exactly the  same as pushing the manual switch on the front     The power down procedure saves all settings  so that after  turning on the machine later you can continue your project  where you left off  The project is saved and then the system is  shut down     You can then turn on the machine only by using the manual  switch on the front of the unit    We warn against shutting down the machine by pulling the  power plug or cutting power to the machine     You should always turn off your system with the  Off    button  or the front switch  Data loss may otherwise occur     Ch
86. e that is mainly used as  background for titling  Selecting the option  Color  opens the  color box so that you may select the color     d  Pattern   After you select this button  you see the  Select pattern  but   ton to the right  Click on this button to open a screen in which  you can select a pattern from the Image Pool  More informa   tion on this image pool can be found in section 3 3 of this  manual    The special effect called  Pattern  applies the aspect ratio of  the used pictures and patterns to the 16 9 format  in PAL and  HDV   Activate the function  Enable distortion  to stop this  correction     e  Black   This mode creates black video that can be used as back   ground for titles or combined with the transition effect Cross   fade for fading into and out of a video     Below the selection list you find the  Preview  button  This al   lows you to view a moving video preview    Clicking on the button  Full size   if your system is provided  with this button  brings up another menu that again displays  the effect options in the area to the right    In the left area you see the  Frame  slider under the effect  name  With this slider you can set the point in time in the new  scene you wish to see    Below you see the button  Display  which you use to select  either  Original   the representation of the new scene you have  just selected  and    Compare   The last option divides the screen into two parts   Part of your new scene is displayed in the right half of the  
87. e transition effects which have been installed afterwards    If you have installed additional transition effects  they are also  shown in this list  underneath the three settings listed above    Thus it is possible just to see only one effect type in the list      5  Clicking on the  i  button  you   ll get information about the  transition effect activated in the effect list  If it is an additional  effect  the window  product information  appears  which offers  a description of the effect  Is the effect to be found a standard  effect  the product information refers to the manual      6  You use the  Add  button to apply the selected and defined  effect between the scenes in the storyboard middle  The ef   fect symbol then appears between the two scenes with a red  flag  must be created   The effect duration corresponds to the  duration that was last used  This enables you to insert many  effects with the same duration between different scenes    If you select an new transition effect although there already is  one between the two scenes  then the new effect replaces the  old  without you having to click again on  Add       7  A click on the  Remove  button removes the added effect  from the storyboard  If you would like to replace the current  effect with another  then you can simply select the new effect  and it automatically replaces the current effect in the story   board  In this case you don t have to click on the  Remove   button      8  With this button you can set t
88. e upper panel  You can  now move the scenes meant for the transition to the middle   A further difference is the Play button which in this menu only  plays the effect with 1 second before and after  and not the  entire storyboard  If you have not already inserted an effect   clicking on this button plays the last second of the first scene  and the first second of the second scene  This enables you to  view hard cuts even between very long scenes    The slider and the arrow buttons are used in the same way as  in the Edit menu      2  You can choose the desired transition effect in the effect list  by selecting directly or using the slider  A red flag identifies a  demo effect  that is played with a superimposed  demo  text   To purchase and unlock an effect  contact your Dealer    Note  In going to print  not all effects were HDV capable and  could therefore not be made available in HDV projects      3  After you have selected an effect that has further options   the effect options are displayed in the field to the right of the  effect list  There you can  for example  define colors and effect  directions  and other parameters specific to the individual ef   fects     4  This button allows you to switch the effect list to single  points  The button offers the following three functions    The function  All  shows all transition effects which are to be  found in the system   Default  shows the transition effects   which are integrated in the system and  Optional  only shows  th
89. ect  corresponds at first to the length of the actual scene  but can  be changed with the button located to the above left  item 8        7  A click on the  Remove  button removes the inserted effect  from the storyboard  If you want to replace the current effect  with another  simply select the new effect and it will replace  the one in the storyboard  In this case you don t have to click  on the  Remove  button      8  After you have inserted a scene the scene length is dis   played in this button  and thus the maximum length of the  effect   Click this button so that the  Specify Range  menu  opens and you are given four selection options  You can let  the effect run  1 sec at beginning    1 sec at end   over the     complete scene   or over a specifiable  Range     Choosing the function  Range  opens a Trim menu  similar to   Trim  from the  Edit  menu  in which you can set the appli   cable range for the effect  The effect will begin at the In point   first frame of the scene   and end at the Out point  the last  frame   Some segments of the storyboard cannot be selected   The reason is that other effects are already defined  Overlap   ping between long term effects and titling is not possible    However  you can do this by using the Special function in the  Edit screen to create new scenes with included IP effects    You can also choose between the  Trim    and  Position func   tions here as well  For further information  please refer to the  notes regarding  Insert  Ch
90. ect applied  and  Orig    Effect  puts  the original scene on the left screen half and the applied effect  on the right half  so that you can directly compare them    The option  Compare  divides the screen into two parts  To  the right you see your new scene  with effect  and to the left   a scene that you can freely choose from the scene bin using  the button  Choose scene  positioned below  This enables  for  example  an exact color adjustment    The effect options can be set directly in this window  You   ll    Bogart SE user manual   43    even get a real time preview without having to confirm the  selection with the slider    You accept the settings you have made for the effect options  by clicking  OK  and you are returned to the Special screen   Clicking  Cancel  returns you from the full size menu  but with   out accepting any new settings you may have made    Further on you   ll see a selection button underneath the  Pre   view  button  which offers the following three functions    The function  All  shows all programs which are to be found in  the system   Default  shows the programs  which are integrat   ed in the system and  Optional  shows the programs  which  have been installed separately only  e g  the additional soft   ware  You also have the possibility to let just one program be  displayed in the effect list  This function is helpful if you have  installed several effect packages  but only want to work with  one ata time    The arrow buttons serve to move 
91. ect for the complete sound track  Effect  selection in the Audio Mix menu is described under Point  13   Effects  A further point in the associated button indicates the  presence of an effect in the sound track concerned      4  Click on the Record button to play the storyboard  from the  current scene onwards   Simultaneous recording is possible  through the selected audio input  For instance  if you have  selected the microphone input  you can record a commentary  for your video  During audio recording  a volume level indica   tor is overlaid over your video material at the lower edge of  the screen  The recorded commentary is subsequently added  automatically to the sample list  If the commentary track is ac   tive and provides sufficient capacity for the audio sample  it is  automatically placed in the commentary track      5  Click on the Play button next to the scrollbar of the storyboard  to play from the scene currently located in the centre of the video   The other simultaneous tracks are played provided they have  been created  Should the other tracks not have been created   only the currently selected track is played back  This saves you  from having to repeatedly create tracks  for example when you  wish only to check the position of the commentary  Video is  generally played at the same time  During play  a volume level  indicator is displayed  showing any over modulation  The volume  level indicator has a peak level indicator     e  the maximum level is  display
92. ect is in  progress  the calculation will be finished before the machine  actually powers down      4  Clicking on the  Choose Range  button brings up a menu in  which you can specify a segment of the storyboard  using the    48   Chapter 5     IN  and  OUT  buttons and the arrow buttons  to be recorded  out  currently not supported in HDV mode     Here you can also use the wave form  section 3 2  to help you  in deciding on the segment      5  The Record to VCR function serves to record your video  project out to another device    If you want to record your material on a VCR  then select  Analog and then click on the Play button next to it  Your video  plays and is recorded out to the VCR    If you want to record your material to DV  select the option   DV  or  DV Backup  and use the DV Controls  6   The differ   ences between DV and DV Backup are explained in chapter  5 2 under point  11      Of course you can record video material with the aid of suitable  software to your PC   s hard drive and edit it there    If you are editing an HDV project  you can now also output  your video in HDV    Note  At the end of the rocording  the screen will remain black  until you press a key on the trackball      6  If you would like to control your DV device  camera  deck   etc   from your system  click on the button  Recorder Con   trols   You can control your DV device using the control panel  now displayed    When you are ready click the  Record to VCR  button located  below the contr
93. ectly switch from one menu to another  It    is always possible to return to the Main menu and go from the   re to the individual menus  but the experienced user will save  time by using the symbols to access menus directly  You will  become used to the symbols while doing some editing  Instant  memorization of their uses is not necessary     Wave form and audio scrubbing   The menus Insert  Range  Split  and Trim  video and audio   contain a loudspeaker symbol in the operating panel  on some  editors  only if the Pro Pack has been activated   When this  symbol is active  blue  a small box containing the Audio Wave  Form is displayed at the other side of the operating panel    The wave form graphically displays the volume over time  The  height of the curve represents loudness  the higher  the louder   and the width is a measure of time     In the wave form you see a vertical  black position marker indi   cating your current picture position  This position marker is also  shown when you scroll through the scene or the audio segment     The Audio Wave Form is automatically played when one of the  buttons  In    Out    Split Position      gt    or   gt    is clicked and  the trackball is held motionless for approximately 0 5 seconds   A movable  vertical white hatch bar indicates the actual play   back position     When trimming the beginning of a scene  In  the black position  marker can be seen to the left on the curve  When trimming the  end of a scene  Out   it can be seen 
94. ed continuously until it is exceeded once again     By contrast  the Play switch at the bottom of the screen plays  back the current active audio sample  Only audio is played  back here  of course there is no video here  Here too  a volume  level indicator is displayed  indicating any over modulation     The name of the sample to be played back appears on the left  of the Play symbol and the counter  Click on Stop or the right   hand trackball button to stop play      6  Click on the Add button to call up a dialog showing the list  of audio samples  Select the audio sample of your choice here   either directly or with the aid of the slider with which you are  already familiar  The audio samples already added are marked  with a point next to the length  Beneath the audio samples is a  Play button which you can use to listen to the selected audio  sample again in order to check it before adding it     Confirm with OK to close the Add dialog  The selected audio  sample is added to the active sound track     The audio sample is placed by default in the storyboard at the  very beginning of the active scene  the scene in the frame    Use the Range button to move it again  see Point  9      Should an audio sample already be present at the current  point in the selected sound track  the Add function inserts the  sample after the material which is already present  Should  there be insufficient space  i e  the audio sample be longer  than the gap  the sample is shortened at the end suc
95. ed credits text    This saves work and prevents typos  The system supports the  standard text formats    ASCII and    UNICODE    When saving a text in a word processing package  make sure  to save it as such  In order to make sure that even unusual  characters are imported correctly  such as the Euro symbol    we recommend that you use the UNICODE format too    If you wish to import a PC text  note that only the pure text   is actually loaded  not the settings such as font type  size   style etc  Such settings  like the text format  must be made in  Bogart SE after importing    Before starting  make sure that you have inserted the correct  medium  CD DVD  or connected the right device  USB stick   Fire wire hard drive     Click onto the symbol button  Now you can select the source  for the text you wish to import  Choose either the CD DVD  the  external Firewire drive or the USB stick  for this  you require  the Card Drive software   Following this  the texts on the  source medium will be displayed and you can now choose the  text for the import     With the buttons on the left in the menu  Text  you can reduce  the task bar to these buttons or move it to the opposite screen  edge  With the  TE  button you return to the titler menu      3  Clicking on the button  Boxes  calls up an additional task  bar  with which you can create and edit text boxes     Text   centered      36 32 646x516  y        e To the above left you at first see the label    Box 1 1     You see  the displ
96. ed gradually into the  second  whereby with increasing time the first scene becomes  less and less visible and the second more and more  As with  all transition effects both scenes remain in movement  Simply  freezing a scene is not attractive and is no longer supported by  Bogart SE     8  Double exposure  This effect is the classical double expo   sure as it has been used in film for the last hundred years  and  leads to a very atmospheric picture transition  In essence  it   is an extended fade  With  Mode  you can choose between   Crossfade   normal usage  and  Fade In Out   recommended  for inserts   The  Fade time   sum of fade in and fade out    can be set for up to 12 seconds  Under  Mix  you can set the  proportion of the scenes involved up to 100   If the control for  the mix proportion is set to 0   then the first scene is shown  in full  For 100  you see only the second scene  With 50   both scenes are shown with the same intensity  This is suitable  for normal transitions  Don t forget to specify the duration of  the effect with the corresponding buttons  You will usually use  the  x s  button to set the duration to the maximum so that   the transition takes effect throughout the entire double scene   For this case you should trim both scenes to the same length  beforehand     9  Field changer  The scenes in this effect are alternated in  half images with each other so that a strobing effect ensues  keeping both scenes in movement     10  Gate  With this effect y
97. elected scene represents the approximate range  for the intended effect  You can process just one image  or an  entire scene  or in the extreme case the entire storyboard     000 00 18    Ste   Strange  Tile erick  TitleBax  Tunnel  Underwater     Change effect    Border wicth  W  USB Border    USB Color  USB Mask  VLight1 Simple  VLight5 Color  VME Border  VME Color    Border type  Pattern     Border color pattern    EN        1  The long term effects menu displays the familiar story   board  You now bring the scene  to which you would like to  add effect  into the center of the storyboard    A difference to the storyboard from the  Edit  menu is the Play  button  In the Image Processing effects screen the Play button  does not play the entire storyboard  only the selected scene in  the center  If an effect has been added  then the length of the  entire effect is played      2  You can select an effect in the effect list  Either click on the  effect directly so that it is highlighted by the dark gray bar  or  use the slider or arrow buttons in order to move the desired  effect to the correct position  If you do use the slider  then after  selecting the effect you must press the left trackball button so  that the light blue bar again changes to dark blue     Note  In going to print  not all effects were HDV capable and  could therefore not be made available in HDV projects      3  After you have chosen an effect that is available with further  options  the corresponding effec
98. en menus while your system creates effects in the  background  These effects change an individual scene partially    or over its entire duration   a Exit the Transitions screen and go to the Image  Processing screen by clicking on the opposite    menu symbol     At first glance everything looks just as it did in the Transitions  screen  But now you find only one active scene in the center  of the storyboard  exactly as in the Edit screen  This scene  represents  approximately  that portion of the storyboard to  which you want to apply the Image Processing effect  When  initially added to the scene  the effect will last the duration of  the entire scene  You may make frame accurate changes to  the range of the effect  if desired     Image Processing effects modify a freely definable section of  the storyboard  For example  the entire scene may be to be  brightened  In the following tutorial you will transform a scene  in the storyboard into a moving charcoal drawing    First  select a scene in the storyboard to which you would like  to add the effect  The scene should not contain any transition  effects    Click on the effect list and scroll to the desired effect  exactly  as with transition effects   For this tutorial select the effect  Lineart  This effect causes the video picture to appear as a  black and white drawing  In the field to the right next to the  selection list you can specify the desired Contrast with values  between 1 and 8   The higher the contrast  the stron
99. ends Gen ack 29  4 5  Tutorial5   iting  2  sri  ch04 pated toned shbeive ca bet betes 32  Chapter 5  ROTOENCE ii a Be edie ane Gla ela be a gad A abate da 33  5 1 System SLINGS  ies Aceh ia eed a Gee ales de Ae 33  5 2 Project  SOTHINGS ice  i  eases el eddie Babee eae eee RA aE EE aad ie SERIE HERO senate 36  5 9 VISO SETUNOS   05225 cdee44 Hie Siebert e a eons weed aeed 38  5 4 RECOMING   psi asera na ayaa ad wreak gape wR Bea Pt eee uae dundee and wed ae 38  6 5 EANG a   s derte O ele enti E dite whe vada ane dh odie aac 40  SG FINISH hos  ag tek aah eee adds 47  5 1 Transition SECS r a i a ace dd Gide od wae Bde 48  5 8 Image processing effectS          o ooooomcocanoran eee 53  5 9 TIMINGS  sentra eae di a A eee a Wal aie Gobel eae E a 57  5 10  Audio Record  Edil    aia ante is Gog a a Gunn id aa wane  ord 63  Sl AUCIO Mio ori ct oo ii Wea een eee Ee 66  5 12 Shutdown  OFF  sobornos ri ia ls 72  Chapter 6  VGA Mode  30d e A A EE 73  6 1 Dual monitor use  VGA as an extra monitor to the video monitor                     73  6 2 Single monitor use  VGA as an alternative           ooooooccccococnr 73  6 3 Additional motes   i esses ora ii A Aa ee Ede Rae A i ia 74    Chapter 7  Tips  amp  Error Handling vitara id eed baad ee hh ee aie ede 75    4  Chapter 1    For the IEEE 1394 interface  Firewire    MiniDV    a Firewire Stack from Intoto  Inc  is used    The module for converting graphics data in PNG format is the PNG Reference Library    The versions 0 97   1 0 5 are cop
100. ene  background video  is used  You can  change this default setting by using audio mixing     13  Random lines  This effect transforms the first scene to the  second by continuously covering the first scene with randomly  positioned lines from the second scene     14  Rectangle wipe  This effect changes from one scene to  another with a rectangle containing a scene and which be   comes steadily larger or smaller  Under  Position  you can   set the  Location  and  Size  of a rectangle where the sides  increase or decrease in proportion to each other  The direction  can be chosen with  Mode    In  means that the second scene  overlays the first scene with a rectangle that begins in the  center of the screen and grows outward until only the second  scene is visible  With  Out  the first scene is in a rectangle  covering the screen but which then becomes steadily smaller  until it disappears  having been replaced by the second scene     15  Scale  Under  Position  you can set the  Location  and   Size  of a rectangle where the sides always increase or  decrease in proportion to each other  If you choose the option   Grow  under  Type   the second scene is zoomed into the  first scene  The scene is scaled to fit proportionately into the  rectangle and increases or decreases in size according to the  sides of the rectangle  If you choose the option  Shrink  the  opposite occurs  The first scene is in the rectangle covering  the screen and gradually becomes smaller until it disappe
101. eral horizontal bands  these are the audio tracks     Now exit the recording menu and switch to the  Audio  Mix  screen     ee      115  1 1     ER ILLES DRA JA a MA EOL CI SC LL f  A A      The topmost track is reserved for the original sound of the vi   deo whereas the Commentary track  microphone symbol   the  track s  for background music  musical note symbol  and effect  track s  are free for further use    Of course  you can use the remaining 5  or 2  tracks according  to your needs     the names of the tracks  symbols to the right  are merely intended as a guide     If audio must be created  then you will see a color control band   directly below the scenes  but above the audio tracks   The  band is either red  yellow or blue  sized in sections corre   sponding to the length of a scene in the storyboard   A red  band means over modulation  a yellow band means  must be  created  and a blue band means the audio has already been  created  and it is ready to play     Activate the commentary audio track by clicking either on the  microphone symbol or on the track itself  The track is high   lighted when selected     Then click on the  Add  button and select the commentary  that you have spoken and named from the audio list now dis   played  Confirm with  OK  and the commentary is now placed  as a band below the scene you have selected in the story   board  on the track you designated   in this case  the commen   tary track   The audio sample will be placed at the beginning 
102. es the choice between different  display modes to help you assess the effect in the best possi   ble way  Depending on the selected effect  it may be useful to  change the display mode     Original     shows the just selected  new scene      Compare    halves the image  with the right screen  half showing your new scene and the left any scene that you  can choose using the    Choose scene    button  below  from the  edit bin  The compare function can therefore be used to adapt  the colour tone of your scene to an already present scene        O E centre     unlike    Orig    Effect     always compares the  centre part of a scene  on the left the original and on the right  together with the effect  This comparison type is suitable for  effects that appear mostly in the centre of an image    The    O E small    display type shows you the complete origi   nal scene compared to the effect  Both scenes are smaller  previews  However  remember you can t see fine details in this  fashion  as opposed to larger effect previews  It can be very  useful for image processing effects  comparing the original and  the effect scene with each other       C centre    has a preview style comparable to    Compare     but   in this case  the centre part of the scene is focussed on  as the  most important part of the scene is often found in the centre  For  example  if you want to apply an image processing effect such  as Color Correction in order to adapt that scene s colour tone to  other scenes  
103. et the distance of the text box to  the screen edge    It is also possible to move the text box using the cursor keys of  an external keyboard      4  After clicking on the button    Pages    a new task bar appears  in which you can create and edit pages     Page page 2  O  aliLines  eE       mse    Background to all boxes       e There you see at the above left  according to the effect  the  label    Page 1 1     After you have added a page  see below   you see the label    Page 1 2     After an additionally added page     Page 1 3    appears  etc    With the help of the right arrow you can move forward through  the pages  The left arrow displays the previous page     e By pressing the    Insert    button  you can insert a new text  page  Inserting a new page prompts Bogart SE to question  if the page is to be inserted before or after the current  first   page  All pages will automatically be added after the chosen  page  A page can only be inserted  added  if it contains text     e Pressing    Delete    deletes the current page and you will see  the next available page on the screen  If you have deleted the  last available page  the previous page will be seen     e The selection button    All lines    offers three possibilities      Top        Centered    and    Bottom     With these options  you can  select the vertical position of the text lines of all text panels on  the current page     e The button    Background to all boxes    copies the back   ground of the current b
104. etter                         When the keyboard is displayed you will see that the entire  current name of the scene is highlighted  This allows you to  immediately delete the entire name  A new name can then be  quickly entered    If you only want to change one letter within the word  click   on the letter just after the letter to be changed or move the  cursor  vertical bar  by using the arrow buttons to the right of  the scene name  Press the delete key and then the key for the  new letter  You can insert new characters into text in the same  way  Simply click on the character just after the desired insert  position and then type in the desired characters  Characters  are inserted just before the cursor     IN and OUT Points    000 28 06       006 42 11  oUT         12    These points are set to mark certain segments of a scene   This can be a Trim procedure  but also the placement of an  Image Processing effect in the storyboard  using the Range  function   When you click with the left trackball button on  IN   or  OUT   the trackball function changes  Rolling the trackball  then causes the video to scroll forward or backward through  the video scene with a speed depending on the speed the ball  is rotated  An additional click with the left button sets the new  beginning  IN  or end  OUT  point  A click with the right button  reinstates the original setting    The length of the scene is indicated as a 7 digit code   001 15 03 means that the material will run for another 1
105. f any fading     7  Addition of audio effects  if desired      8  Fine adjustment of the volume of individual audio samples  by means of wave form  if desired      9  Creation  if necessary  of the complete sound track  all ste   reo tracks are mixed on a single stereo track      10  This just leaves recording to tape  and your video is fin   ished     5 10 Audio Record  Edit     Use this menu to record your audio material by clicking on the  round red Record button  You can also use this function to  split  trim and name recordings     Record  Edit    k Input  Rear   Mode   Stereo                 Sound 20 2 h       _   __   New Sample Titel 14 003 20 00    Remaining    Titel 19 000 31 01      Special  Titel 15    Split Titel 16    Trim Titel 17  Titel 18   Delete TS Wind    004 22 06  004 01 11  004 01 00    003 55 22  A  300 0408 Z    CAES         1  Use the volume display to adjust the volume level  Try to set  the recording volume level as high as possible so as to obtain  optimum sound quality  but do not over modulate it  Click on  the scrollbar below the volume display to change the volume  level  Move the scrollbar to the left or right to reduce  to a  minimum of  30 dB  or increase  to a maximum of 20 dB  the  volume respectively  Flashing blue indicates that everything   is in order  flashing yellow indicates a risk of over modulation  during audio mixing  only if several over modulated segments  are mixed   and flashing red indicates over modulation      2  If your
106. fect symbol is blue   When you calculate an effect Bogart SE reads all individual  images from the scene in question and applies the effect to   it  The result is stored on the hard drive  This procedure takes  time and consumes hard drive capacity    When recording data you should always leave a small amount  of hard drive capacity in reserve  Depending on how often  effects are used  this should be between 2  and 10  of the  video playing time    Although it is theoretically possible to apply an effect to the  entire video material  it is usually not meaningful to apply a  general color or brightness correction to all the footage  This  would require extensive hard drive capacity and would take   a long time to be calculated  It is better to make such correc   tions when recording from the video input device using the  sliders in the  Video settings  screen      12  If the  Scene  button is available on your system  you cam  make use of the Multi layer technique    If you would like to overlay several long term effects  you at  first insert an effect into a scene and create it  Then you con   vert the scene with the inserted effect into a separate scene   To do this click on the button  Scene   A window appears in  which you can select the range for the new scene  The name  of the effect applied appears under  Name  as default name  for the new scene  You can change this name by clicking on it  and calling up the keyboard    You also have the three options  Effect    Effect
107. fferent hardware   you will require new licensing codes for that editor     2 5 Initial operation    After you have turned on the machine by pressing the power  switch  the Main menu screen appears automatically  After  being turned on  the hard drive must first spin up before the  OS program can be loaded  During this time you will be able to  hear the hard drive spinning    The Main menu screen is the control center for accessing the  individual control screens with which you will do your video  editing  The startup process is now over  and you can start  editing     We recommend that you familiarize yourself with the system  Basics  Chapter 3  and then work through the five Tutorials   Chapter 4  in order to become acquainted with Bogart SE  In  this way you will quickly learn the system principles and you  can experiment before you begin working on your own video  projects     10  Chapter 2    Chapter 3  Basics    3 1 Editing philosophy    Your system operates in a non linear fashion  This means that  every recorded scene can be accessed instantly  The system  does not have to spool tape to access the desired scene   Direct access is achieved by recording the video onto a hard  drive and not onto tape  On tape  scenes can only be ac   cessed by time consuming spooling     A hard drive is actually a storage device from the field of com   puters and it is used for storing programs  software  and data   video and audio   Hard drives store data differently than tape   because
108. fter the cur   rently selected  green  point in the volume display  Note that  a point cannot be inserted between two points located very  close to each other      d  Use the Remove button to delete the selected editing point  from the volume display      e  The Range button can be used to group several adjacent  editing points to form a range  i e  a common group     e Mark the outer left hand  first  point of the desired range by  left clicking it or by stepping through individual frames     e Click on Range   e Mark the outer right hand  last  point of the desired range by  left clicking it     All points within the marked range also change to green and  are thus marked as active  The following functions can now be  used on this range     e Increase or reduce the volume level for the entire range  Use  the Level slider for this purpose     e Move the position  Use either the Position slider  or select  the position by means of Range     e Delete all points in the selected range  Click on Remove in  this case    Click in the scrollbar beneath the volume display or on any  point to terminate selection of the range      f  The Level determines the volume of the active  green  edit   ing point or of the selected range  The volume can be selected  in steps of 1 dB from  30 dB to  30 dB      g  Use Position to determine the position  in time  of a point or  a range in the volume display      h  Use the Create button to launch creation of the complete  audio sample shown in the v
109. ger the  difference between light and dark portions of the scene   Once  you have done this  click on  Add      Now you can observe the scene with the inserted effect by  clicking on  Preview   It will now look like a moving charcoal    drawing     Click on the duration display after the effect has been added     24   Chapter 4    and you will see a screen in which you can specify the desired  duration of the effect  For more information see Reference 5 9   Image Processing effects      If you like the effect  you can create it  Clicking on the Play  button below the storyboard causes the exact length of the  effect to be played  Now exit this menu by clicking on the right  trackball button     Step 6  Audio mixing    You now can begin audio mixing  Call up the  Audio Record   Edit  screen  Here you will add commentary and a piece of  music to your short film  To do this  use a CD with suitable mu   sic  Or connect an audio source  e g  CD player or your camera  with a microphone      Recording audio   In the Audio Record  Edit screen  the first thing you see is the  Input selection button  If available  select the option  Micro   phone   You should then already hear the microphone and  view the volume level in the above left meter  If your system  does nat feature this input  select another available input     In principle audio recording works just like video recording   This means that you start with your music source   e g  a tape  deck   or you speak your commentary into
110. guage selection  the hardware will be analysed   Without a prior installed Bogart SE system software  only a full  installation will be possible  With a previous Bogart SE installa   tion already on the hard drive  the installation will automatically  offer to proceed with an update  If you wish to go ahead with   a full installation instead  use the front buttons to make the  change  This menu also allows you to switch between SCART  and DVI     Once you have decided on the installation type  the installati   on will begin  In the meantime  a progress bar will be shown   When done  you will be informed if the installation was suc     Bogart update installation    You have the possibility to install the Software  as an update  The projects and data will  remain current     New installation  switch DVI SCART    Start update  Cancel    MACRO MD SYSTEM    a asia    Bogart new installation    With the new installation all current projects and  data  photos and archives  will be lost     Do you want to start the installation anyway     Start new installation    Cancel switch DVI SCART    MACRO MB SYSTEM    Er    cessful  In any case  the DVD tray will open automatically and  you will be asked to remove the medium  Press the OK   key to close the tray and end the installation    The installation is now completed  Restart the device to begin  working with Bogart SE    Note  Should a problem occur during the installation  you may  wish to retry installing  Leave the medium in the tra
111. h that it  fills the gap exactly     If an audio sample is inserted at the end of the storyboard and  is longer than the last scene  it is automatically trimmed in to  the length of the scene  Click on the audio sample to read the  new length in the bottom left hand corner    If the storyboard is subsequently lengthened  the audio sample  is trimmed out again  up to a maximum of its original length       7  Hit the Remove button to delete the active audio sample   This function has no effect upon the original track  as only  audio samples from the supplementary tracks can be deleted   Remember that removing a audio sample may necessitate  recreation      8  Clicking on  Replace  opens the list of sound clips and you  can select a clip that now replaces the previously active clip on  the soundtrack      9  The Range function is used for adjusting the position and  the IN and OUT points of a audio sample  The Range button  can be selected when an audio sample is clicked upon and  thus activated  A Trim menu is called up similar to that for the  trimming of video scenes  Once you have selected Position   you can move the entire audio sample with the aid of the Start  button  Should the audio sample be too long  you can also  shorten it at the beginning and end  Select the Trim function  and then the IN and OUT buttons in this case  The sound  characteristic is displayed by the wave form  Chapter 3 3   Play  back again to check any changes  The new position is also  shown graphic
112. h the last placed effect or if the effect is to be rendered  at the end    The rendering will be activated either with the button  Smart  Rendering  in the  System settings   see chapter 5 1  item  6    or by clicking onto this display in the upper right corner  aswell  as in other menus  which support inserting effects   which also  opens the window    After rendering was started  you can continue editing   the  rendering will be done in the background    The scene with the rendered special effect is automatically  placed right behind the original scene in the scene bin    Note  The display allows a maximum of 10 dots  If there are  more than 10 effects  which have to be rendered  inserted   you ll see three little dots  which means that further effects are  waiting to be rendered      25  To the right below you see six menu symbols for the fol   lowing menus  Recording  Transition effects  Image Process   ing effects  Titling  Audio mix  and Main menu  If you enter the  menu via these symbols  you can exit using the right trackball  button  This will even work if you enter several menus in suc   cession using the symbol buttons      27  The    Opt    button gives you further options that can be  used to improve and optimize the scene arrangement in the  scene bin    In order to differentiate better between the various scenes    it may be necessary to change the    Reference frame    which  represents the entire scene  To do this  go to the options    Opt     and press    Se
113. hat a window appears in which you  can select the range for the new scene  The name of the used  transition effect appears next to  Name  and is given as de   fault name for the new scene  If desired  you can enter another  name by clicking and using the keyboard that appears     You also see the three options  Effect    Effect   scene s     and  Range   If you only want to convert the effect with the  previously set range into a new scene  then click on  Effect    Furthermore  you can choose if a new scene is added to the  Scene Bin and or if it is to replace the Scene   Effect in the  Storyboard  Click onto    Ok    so that the effect is turned into a  scene and added as selected above    You can also let the length of the new scene extend beyond       the range of the two previous scenes  with inserted effect     In this case click onto  Effect   scene s   and then  once you  have selected where it is to be added  onto  OK    Alternatively  you can create the scene from the entire length  of or from a portion of the storyboard  Click onto  Range   se   lect how it is to be added and then confirm with  OK   Use the  IN and OUT points  in the now familiar Range menu  to select  the range of the new scene  The wave form can help you to do  this  Section 3 3   The wave form can be displayed hidden with  the loudspeaker symbol    Then click on  OK  in the Range menu and the scene is cre   ated and stored in the Edit menu    Of course  you can also create a separate scene from a
114. he duration of the effect    This button is enabled after you have inserted an effect  between two scenes  The duration then shown is 1 second   assuming that neither of the two scenes lasts less than 1 sec   ond   Clicking on this button displays a window in which you  use a slider to set the time exactly  Also provided are the dura   tions 1 2 sec  1 sec and 2 sec  which you can click directly    or use the slider to set the duration to its maximum limit   the  length of the shorter of the 2 scenes used    An effect between two normal scenes shortens the total story   board length by the running time of the transition effect  An ef     Bogart SE user manual   49    fect between a normal scene  background  and an Insert scene   foreground  does not shorten the length of the storyboard     Transition effects may not overlap  For example  if a scene is 5  seconds long then the total duration of the two effects con   necting this scene with the previous scene and next scene  cannot be longer than 5 seconds  For effects where an insert  scene is present  the duration of the insert scene is the maxi   mum limit    Audio is automatically cross faded  This means that the audio  of the previous scene becomes quieter and the audio of the  next scene becomes louder  If a scene s audio is too quiet or  too loud  then you should correct the volume when dubbing   audio mix     If an insert scene is involved with the effect  the audio is not  changed because Inserts do not affect the orig
115. he events of interest and the  top half should be a light background  such as the sky      Enter the Titling menu  select the title effect  In Out Fading  pages  and add it  Then click on  Enter Edit Text  to enter the  main operation panel of the titler    There you see your video  Delete the given text  as explained  in the previous exercise  and any other available pages by  clicking on the   gt   button in the upper panel of the  Pages   operation panel and then choosing  Delete   Repeat this pro   cedure until only one page is left     Now enter the two words  You see  so that these appear on  top of the video  Then click on the button  Font  in the  Text   menu to select the typeface  Lynn  in size 90     Now click onto    Style    and choose    Pattern     The window   Select pattern  appears and you can select  for example  the  pattern  confetti  under Product  Bogart SE and Type  poly   chromatic  In addition  set an  Alpha  value of 80  and close  the window by clicking on  OK      Under    Outline     choose    0    as value  so that it is deactivated   Make the same setting for    Shadow     because you don t use it  in this exercise    Activate the empty box next to    Italic    by clicking onto it  Next   make the text appear in 3D form by moving the    3D    option  slider to    8     For    Direction     choose the top arrow  pointing   to the top right   Under  Color Pattern  call up the image pool  in order to set a light green  Confirm your settings by pre
116. he scene bin   is pulled out of the roll   This happens by clicking on  Split position      The trackball can be used to scroll through the entire scene   Select the last frame of the first take and click on the left track   ball button  Check  and correct if necessary  with the arrow  buttons    lt   gt    that you have hit the exact split points    The audio wave form  section 3 2  can help you  You can turn  if on and off with the loudspeaker symbol  Audio  scrubbing   can help you with splitting by allowing you to make splits ac   cording to specific moments in the audio    Now you have isolated the first take  The segment is highlight   ed in light blue  You can playback the segment  and rename   it  if desired   You must now decide whether the segment is  valuable or can be deleted  Clicking on  Use  causes the seg   ment to be  cut  and placed into the scene bin  where you can  access it later   Drop  skips the segment and moves on to set  the next the split position in the scene     Bogart SE offers a further display mode for splitting a scene   which makes it even easier to determine the correct splitting  position  Click onto the button beneath the speaker symbol to  see the display of two scene images next to each other  The  left scene is the current frame at the set split position  The right  frame display the direct next frame after the split position  You  can therefore see both options at the same time and can de   cide more easily which frame really ends the 
117. he video scene  travels from left to right across the screen     Press    Ok    after selecting to close the audio pool again    You will then see a little sound effect symbol just underneath    the Transition Effect symbol in the Storyboard    If you wish to play the effect in this screen before it has been  rendered  only the sound itself will play  Once the effect has  been rendered  all sounds at this position will be played back   When you enter the    Audio Mix  menu  you will see the sound  effect in the first effect track of the Audio Mix menu  If this  track was already occupied  maybe partially  the sound will be  moved to another track  In this menu  you can additionally edit  the sound  move  trim  change volume     Please note that the sound effects are locked to the Transition  Effects  If you remove the Transition Effect  this will also delete  the sound effect    Select the crossed out Note symbol found in the Transition  Effect menu and the sound effect shall be split and removed  from the Transition Effect      14  Clicking on the menu symbols brings you directly to the  Edit  Image Processing effects  Titling  and to the Main menu  screens     Keep in mind  If you change a setting for an effect that has  already been created  change the duration  or even replace the  effect with another  the effect must then be created again  Be  carefull      15  Click onto the button    Opt     This first menu allows you to  either automatically apply or delete transition
118. hen use this keyboard to enter a new name        On Screen keyboard     Example    Harare    gt   q  wie fr ft     afs  aff  g     Ufa  x fe fv fb       At certain points  such as in the text input menu for titling   Bogart SE allows or requires text input   for example when  naming scenes  entering text for titles  and naming audio  sequences      Users who have installed the PowerKey option or who have  connected a USB keyboard can enter the text with the external  keyboard   But only when the on screen keyboard is displa   yed   Otherwise the on screen keyboard appears  allowing text  entry with the trackball  The text is entered by using the track   ball to click on each individual letter key  Some of the keys are  especially important     1  Delete key  delete text letter by letter     2  Newline key  start a new line     3  Shift key  toggle between uppercase and lowercase     4  Single shift key  only the next key appears in uppercase     5  ALT key  special characters  such as   and         6  The S key to the left  used to display the special characters  menu  In this menu you find all the available characters  inclu   ding many letters used in foreign languages   e g        or letters  with accents in French  If you want to enter the characters              or       you can either select them in the special characters  menu or use the normal keyboard  Click first on the accent and  then on the corresponding letter  The accent is not displayed  until you select the l
119. hen you play the storyboard from this menu  the  playback duration is displayed on the VGA monitor on top of  the Edit menu  Your video is shown on the TV monitor without  any menu overlays     Splitting  If you click on this button  then the Split menu ap   pears on top of the Edit menu  On the TV monitor you see  the actual video  Now you can use the Split menu to cut your  video scene while you observe the exact playback on the TV  monitor     Trim  This menu is displayed on top of the Edit menu  just like  the Split menu  Here  too  you observe your video on the TV  monitor     Transition effects  If you playback the storyboard from this  menu in order to view an inserted effect  you will see the play    Bogart SE user manual  73    indicator on the VGA monitor  Your video is displayed on the  TV monitor without any overlaid controls     Image Processing effects  Just as with transition effects  the  playback display is shown in the Long term effects menu and  the video shown separately  The settings and combinations for  single or dual monitor use can be found in the reference part     6 2 Single monitor use  VGA DVI as an  alternative     Instead of using a television you can use the VGA or DVI port  on the backside of your device to connect a computer monitor   also a flat screen   However  you cannot run the system with  both screens at the same time in single monitor use     A VGA DVI monitor will provide a calmer picture of the menus  and video footage  You must adj
120. ich you  can insert opening titles  end credits  subtitles  etc  into your  video project     Again  you need an edited video to do this  This can be a com   plete video film project  but for this exercise it is sufficient to  have 3 or 4 scenes with a length of about 10 seconds each     Click on  Titling   This screen is very similar to the  Image Pro   cessing  screen  because titling is a similar task  A segment of  the storyboard will be modified  only in this case the modifica   tion is an inserted text and not an effect     As you have done when practicing image processing effects   select a scene in the storyboard for your first title  You can  simply take the first scene     30   Chapter 4    Step 1  Adding an Opening title    You will now insert an opening title to your video project    This title will display the name of the video on three fixed text  pages  From the Main Menu  Click    Titling     Once in the Titling  menu  select  Pages  and add this title effect onto the story   board     Then click the  Enter edit text  button in the lower right corner  of the screen     Effects    Horizontal Scroller  In Out Fading Pages  Moving Pages   Pages   Through Fading Pages  V Scroll    Enter edit text       Now you are in the actual titling menu  The first frame of the  scene appears in the background of an operation panel  This  screen serves as orientation for text placement  font style   color selection  and type size  Here you can immediately check  how your title 
121. ick on the  Pre   view  button  a white  crossed out circle appears         Photo Transfer  availability depends on system used  option   ally available for other models    This is a program used for importing and exporting images   to and from photo storage cards  so that they may be used   in other software   Please read the online help  i button  or  download the respective pdf file from our website for more  information       Quick motion    Quick motion  works principally the same way as slow mo   tion  but creates a new scene that runs faster than the original   Here you can specify a speed up factor between 2 and 10  Un   even values are recommended in order to obtain full resolution   The new scene has the suffix  ZR   You calculate the length by  dividing the time of the original scene by the specified speed   up factor    Here  too  a preview of this effect is not possible  If you click  on the  Preview  button a white  crossed out circle appears  indicating that preview is not possible       Scene    gt  Sample   This function copies the original audio of the active scene  contained in the scene bin to the audio sample list of the audio  menu  The new audio sample is named the same as the video  scene it was created from  In this way you can use the audio of  one scene for other scenes  If you click on the  Preview  but   ton a white  crossed out circle appears meaning that preview  is not possible         Slow motion    Slow motion  creates a scene that is a copy 
122. ifted  synchronized to the picture   No  causes the music tracks 1 and 2  thus the sound tracks 3 and  4  to stay at their time position  and this causes them to slip  under another previous scene    When the scene has been inserted  the original in the scene    42  Chapter 5    bin can be deleted or trimmed without affecting the storyboard  scene      15  The function  Remove  deletes the scene located in the  center of the storyboard from the storyboard  An  Insert   scene can also deleted  and this uncovers the background  If  you have already created audio and the scene to be deleted is  affected  then you will receive a warning message telling you  that an audio sample will be deleted      16  Clicking on  Replace  causes the selected scene in the  center of the storyboard to be replaced by the active scene in  the scene bin  This can be a completely different scene  or the  same scene with different In and Out points      17  The  Search  button makes it possible to find the same  scene in the scene bin that is currently selected in the story   board  assuming it has not been deleted or renamed   After  clicking on  Search  the scene in the scene bin is activated  and can  for example  be trimmed or split  Finally  the scene in  the storyboard can be replaced with the newly trimmed scene   If you have deleted the scene from the scene bin  then after  you click on  Search  the message  The scene was not found   Should it be re created   appears  If you then click on  Yes
123. il in  the hardware manual of your system     The Main menu appears after a greeting message and you can  compare the version number on the CD DVD with the number    8  Chapter 2    displayed in the System Settings screen    If your system runs a current version  you can start editing di   rectly  If the version number of the CD DVD is higher  then you  should install the more recent version     You must carry out the installation procedure if you do not see  the Main Menu screen once your system is turned on     2 3 1 Installing from CD DVD    There are two methods of installing Bogart SE  either as a full  installation or as an update  Follow these steps to install    The CD DVD used to install Bogart SE is a so called    boot  medium     meaning that the process is not started from the     Install product    menu  but instead it is installed by inserting the  medium into the drive and then restarting the editor  starting a  system is often called    booting     To insert the CD DVD  power up the editor  If your device is  already pre installed with a system software  please wait until it  has fully powered up and is ready for operation  Open the CD   DVD tray using the eject button on the front panel of the editor   Starting an  empty  system without any system software  if you  are using a new hard drive for instance   the installation is a  little different  Power up the device and press the eject button  a few times  The tray will open and you can insert the medium   No
124. inal audio of the  background scene      9  The  Preview  button can only be clicked when the inserted  effect is an effect that must be created  indicated with red  outline   A screen opens in which the last second of the first  scene  the effect  and the first second of the following scene  are displayed  so that you can view the transition and perhaps  make further corrections  concerning color  direction  time   etc    before you finally create the transition effect    The duration of the preview is approximately that of the final  version  The preview may be a little  jittery  because it does  not work at the normal frame rate  This will not occur in the  created effect  For complex effects a certain wait time even for  preview may be necessary    A preview does not require any hard drive space      10  After you have added a transition effect and perhaps  defined its duration  you can click on the  Full Size  button  and bring up a further preview menu  if your system supports  this function  There you see the middle frame of the transition  effect  The video image is superimposed by an operating panel  in which you can see the effect options  if available  on the  right side    On the left side you see the button  Frame  below the effect  name  You can use this button to specify the point in time of  the transition effect you want to see    In this way you can observe the applied effect at any point in  time of the scene  The button does not have to be confirmed      y
125. ind the one  that suits you     Press    Calibrate    and you will see a requester  prompting you  to    Please click the top left corner of the tablet     Having done  this  you will have to repeat it for the lower right corner of the  tablet  The coordinates of the tablet now correspond to the  screen     Working with the pen   To work with the pen  you have to move it across the tablet wi   thout actually touching the surface     as if the pen is    floating     slightly  To    click     either press the pen point onto the tablet  surface or press the lower button on the pen   s side  Doing this  represents the standard    left click       To simulate a click of the right Trackball button  such as for  cancelling   make sure that the pen is floating slightly above  the tablet and press the top button on the pen   s side     Bogart SE user manual  17    3 3 2 VGA tablet    Connecting   Unpack the VGA tablet and connect it to your system  To do  so  plug one end of the VGA cable into the    VGA IN    input on  the tablet and the other end into the VGA port of your system   Then connect up the USB cable by plugging one end of the  cable that is supplied with the tablet into the USB port on the  tablet and the other end into a free USB port on your system   You must now provide the tablet with electrical power by con   necting the power supply cable to the adapter and plugging  the cable into an electrical socket  Now plug the adapter cable  into the 12 V connection of the tab
126. ing to end  The  camera is sometimes focussed on the artist  but at other times  you see completely different scenes    The same situation occurs for lectures  interviews  speeches at  wedding celebrations  etc     The exercises in this chapter assume that you are somewhat  familiar with the Bogart SE user interface  The instructions  given are therefore not as detailed as before     You will create a music video such as those shown by various  television music channels  The main function you will be using  is Insert editing  which you will learn about here     Step 1  Preparations    At first you require the raw footage  You need a fairly long  scene  preferably a continuous one  where the music is always  synchronized with the artist s lips  A singer friend of yours  filmed with a camcorder will suffice  A television news speaker  or commentator will also do     The complete raw footage  your  background   should ideally  be 30 seconds long or longer    Now you need some scenes that you will overlay onto the  background with Insert editing  Such scenes can contain  much more than the background video   for example a sunset   a car race  etc      Trim these Insert scenes so that each one is about 5 seconds  in length  For three inserts you will need at least 30 seconds of  original video     Step 2  Edit    Now go to the  Edit  menu  Put the background scene from  the scene bin into the storyboard with  Add      Select the first short scene to insert from the scene bin and  
127. inue until all  scenes have been trimmed     You should now have a series of scenes in the scene bin that  are all free of bad properties  e g  blurred video  bad frames   scene breaks  etc   and each last from 3 to 10 seconds     The Storyboard   Now the scenes are ready to be put into proper sequence   Bogart SE lets you sequentiallly order the scenes in the story   board  It doesn t matter in what order they appear in the Scene  Bin    Select the scene in the Scene Bin that you want to be the   first scene in your video project  Click on  Add   in the up    per screen area  below the storyboard itself   The scene then  appears in the horizontal panel  the storyboard  directly in the  center     The storyboard contains the finished video project  which right  now only consists of 1 scene   Of course  changes can be  made to the storyboard at any time    Now select the second scene and click again on  Add   You  are asked whether the scene should be added before or after  the scene in the storyboard  This question appears only when       the first scene is the active scene in the storyboard  in the  center  with its length displayed above     Normally  Bogart SE will add a scene after the active scene   in the Storyboard  The query in this case makes it possible   to insert a scene in front of the first scene  For now  select   behind     Now you already have two scenes in the storyboard  Add the  rest of the scenes in this manner  When you are finished  all  the scenes that
128. ion  between the two colors from 0 100  in order to  prevent  edge shimmer      2  Color depth  A very frequently seen effect can be achieved  with this  The number of colors in the picture is reduced  The   Depth  can be set from 2 50  The  Transition  can be set from  0 100  in order to prevent  edge shimmer     Tip  Up to 16 million different shades of color can appear in a  video image  This allows fluid transitions  For each color com   ponent  there are a total of three color components  there are  about 256 possible levels     3  Color to Grey  Usually the video material is in color  This  effect can convert the video to black and white  If you want  to convert long segments  or perhaps even the entire video to  black and white  then you can set the color saturation in the  Video settings menu to 0  when initially recording the mate   rial  This might save you long calculation times     56   Chapter 5    4  Control Color  With this effect you can correct the colors   Red    Green   and  Blue  in the scene  later adjustment   You  can set the color from 0 200   where 100  corresponds to  the regular color     5  Control Image  With this effect you can change  Bright   ness    Contrast    Saturation   and  Gamma      6  CVBS filter  This effect can be used to reduce edge shim   mer which sometimes arises when using an CVBS  RCA  con   nection  This shimmer can appear at very fine  high contrast  edges arises to a much lesser extent or not at all when using  a S Video con
129. ion on the function     What is a click    A click is simply when you press down and quickly release  one of the trackball s buttons  You hear a quiet clicking sound    Click on the     button  means that you position the cursor on  the corresponding field on the screen with the ball and then  press and release the large left trackball button to select  click   the on screen button  Computer users will please note that our  systems have neither a  double click  nor a  drag  operation   These operations are not needed for our easy to use systems     Why use a trackball and not a mouse    Many users may ask this question  After all  a trackball is usu   ally more expensive than a simple mouse  and the mouse is  better when using a computer  The reason for our decision can  be found in the editing philosophy of Bogart SE  The trackball  has the one big advantage that you can use it in your hand or  lap without having to use a table  A mouse would also require  too much space  especially when  scrolling  through the entire  hour long video for trimming or splitting purposes    It is possible to use a mouse instead of a trackball     2 3 Installing Bogart SE    The software is loaded from the hard drive once started  It is  possible that the supplied software version on the CD DVD is  more recent than the version already installed by your dealer  or  at the factory   To check this  press the button on the front side  of the machine to turn it on  Using sliders is explained in deta
130. irrored  Under  Type  the following di   rections can be given   Horizontal Left Left    Horizontal Right   Right    Vertical Top Top   and  Vertical Bottom Bottom   You  also have the possibility to mirror the two upper or the two  lower image halves  whereby you can also specify which im   age half  left or right  should be mirrored     15  Mosaic  With this effect you make a mosaic out of your  scene  The scene is divided up into individual squares that be   come larger  You specify the  Size  of the squares from 2 200   You specify the beginning and end points for the effect within  the scene with the  In  and  Out  points  Time can be up to 10  seconds     16  Negative  This is the negative effect known from photogra   phy  It is often used for special effects  but also has a practical  application  With the macro function of some video cameras   it is possible to film a slide or a negative in full screen format   The Negative effect can then be used to create a positive im   age for use in the video    For this effect you also have  under  Type   the choice be   tween  Brightness  and  Brightness   Color   There is an  interesting effect for example  if you invert the  Brightness    The video seems like a negative  but the colors are correct     17  NOP  You can ignore this effect  It is listed in the regular  effect list but doesn t do anything  This function causes no  change to your video material but is used by MacroSystem  technicians to help find software and hard
131. ittle  selection box is  the more precisely you can specify the color   In the little    Color    box  you can view the color over which the  box is currently placed  If there are several colors contained  within the area of the selection box  an average color value is  taken    After you click on    Ok    you will see that your selection is  applied to the color window of the color box  If you click on     Cancel     you will close the menu without applying any set   tings changes    You can use the Archive function  8  to save the colors you  specify for later use  see   Archive function        When you have finished making all the settings you want  click  on  Ok  to confirm and to exit the color box     Note  If you are not using a professional video system  e g   Betacom SP   avoid using high saturation values  Otherwise   color drain  or  jaggedness  might occur that is only visible  after recording out to tape  A simultaneous reduction of color  saturation and brightness results in a similar color with a better  recording quality for VHS  SVHS and DV     Tip  If you would also like to use a color in titling that has  already been used for an effect  e g  picture in picture   archive  the effect color  change to Titling and reload the color  You can  access archived colors from all projects     The symbols for direct menu change   Most of the Bogart SE screens are represented by symbols   You will find these symbols on small buttons at many places  and they serve to dir
132. ke your settings  click  onto OK to confirm  You will be asked once more if you really  want to add these effects  as this will place all transitions in the  Storyboard from this position on  Any transitions already found    Bogart SE user manual  51    in the Storyboard shall be overwritten  Confirm with Yes to add  the effects     Once you have applied effects to the Storyboard  it must be  possible to delete these effects in just as easily if you are  unhappy with your choice  This is why the menu following the     Opt    click also contains a delete option  Click onto    Remove  automatically    and confirm with    Yes        Tips Notes    e The transitions are always added deleted form the current  Storyboard position on    e You can have more variety by adding effects automatically  and then choosing a point in the Storyboard to add one or  more effect automatically once more  Any effects already  found will be replaced by the new ones    e If you want to use an effect length longer than the effects  allows for  the effect will automatically be shortened  In such  cases  you may find that a transition can t be added any more  if a scene is already occupied by another effect    e The effect selection will be abandoned if you switch to an   other product display      16  Loop mode for the preview   Go to    New    and    Special    to find a new button in the edit  menu  The Loop mode  You will find the same function in the  effect menus  This button opens a small menu th
133. keys  below the  IN   and  OUT  buttons  to step through the individual frames one  at a time  You can play the trimmed scene to check it by click   ing on the Play symbol  all the way to the right     You can display the audio wave form and use audio scrubbing   section 3 2     This procedure simplifies the creation of clean splits     Note  When trimming the IN point  the system always displays  the first available even field  When trimming the OUT point  the  system shows the odd  later  field  When splitting  the first field  is even  when positioning  it   s an odd field  This serves a more   clean way of cutting     Bogart SE offers an alternative mode for trimming  showing  multiple scene positions next to each other  Press the button  just beneath the speaker symbol    You will see several scene positions next to each other  Using  the images for IN and OUT  you can immediately see the first  and last frame of your trimmed scene  It begins with the IN  frame and ends with the OUT frame  The smaller images left  and right  above  show the respective frame just before and    after the trimmed area  You can easily determine if the scene is  trimmed correctly    Note  In this mode  it is not possible to move the menu to the  top of the screen     With the two buttons next to the time displays for the start and  end images you can play the first and last 3 seconds of the  scene    Note that segments of a scene removed by trimming can be  reinstated at any time by repeated 
134. kmark in front of the  selected scenes  If you wish to select all of the scenes  you  can either select all scenes one by one  or you have to change  the box to display horizontal stripes so that all scenes in the  list are selected automatically  Now click onto  Ok  and exit  the  Special  screen again using  Ok  or  Cancel     You then see the inserted Clipboard scenes in the scene bin   The scenes might have new numbers if the scenea or scene  namea are already present in the scene bin     44   Chapter 5    If you click  in the clipboard  on the function  Remove scene    the  Remove scene from clipboard  menu is opened and you  can select the scene to be deleted from the clipboard  Again   multiple selection using the box checkmark is possible  Then  you only have to click on  OK  and the scenes are deleted     Note  If you click on  Remove scene  you see that in the  window displayed the  OK  button is disabled  appears in dark  gray  and thus cannot be clicked  This is a safety measure so  that you don t accidentally delete a scene  If you really want   to delete a scene  then click twice on the scene to be deleted   even if it appears in gray  and then click on the  OK  button  that is now enabled     The function  Scene from project    gt  Clipboard  is used to  choose scenes in other projects without entering the project  settings    Clicking on the button  Scene from project    gt  Clipboard   opens the screen  Select project   in which you can choose  one of your Pr
135. ks    Click onto    Range     confirm with    Ok    and select the IN and  OUT points from the already familiar Range menu  The Enve   lope  chapter 3 2  helps you to do this  You can de activate it  using the speaker symbol  Click onto    Ok    in the Range menu   This creates the sample and adds it just after the currently  activated marked sample in the Record Edit menu      16  Use the Volume button to adjust the volume of the active  video scene  You can reduce the volume of the scene  nega   tive dB value   mute it  slider fully to the left   or increase the  volume  positive values up to 30 dB     Use this control for example to prevent a soft sound from be   ing drowned by another sound which is too loud  e g  piece of  music on the background track      A change in volume is shown in the light blue bar which forms  the background to the audio samples  If the volume is re   duced  the bar at the lower edge of the audio sample is also    72  Chapter 5    displaced  The longer the audio sample  the more clearly of  course the characteristic is displayed      17  The Correction button modifies the volume of an audio  sample for the complete duration of another audio sample  The  change is shown by the blue bar in the audio sample    Once you have selected an audio sample  e g  music  in one  of its sound tracks  e g  music sound track   you can then   click on the Correction button  A list is displayed containing   all six sound tracks  From this list  select the sound t
136. l shift      Linear V     vertical shift  and    Li   near D     diagonal shift   The direction of the color shift can be  altered using the    Mode    button     The little box next to the  Colorize    button can be used to  activate or deactivate the colorization of the pattern displayed  in the upper preview window  If a dash appears in the little  box  you can see the original color  If a check mark is shown   you can see the pattern with the colorization that you set  You  do not have to activate the check mark in order to colorize a  pattern     all you need do is click on the    Colorize    button     With  Mode  you can choose from eight different positive and  negative inverses     To select a color  you can access the color box directly using  the little color box in the bottom left corner of the right hand  image pool area  on the left next to  Ok    If  for example  you  click on the  Color Pattern  button when selecting a border for  the titles  you will first of all see the image pool in which you  can either select  using the button described here  a mask or a  color as desired     The pattern chosen  with its chosen settings  e g  direction   color   can be saved and used again at a later stage  For this  purpose  use the    Archives    button  Included  you ll find a  number of pre set examples     Granite dark        Wood             3 3 Working with Graphics Tablets    You also have the option of connecting an Intuos graphics  tablet or  if your system has 
137. le is playing  for example the background music is to be  softened for the duration of a commentary  indirect volume  control is the most convenient solution  Modifying the audio  samples by means of the wave form or splitting the music  manually would also entail a disproportionate amount of work   e If unwanted noises are to be eliminated from a audio sample  or over modulated passages of an audio sample adjusted to  the general volume level  the wave form represents a power   ful tool  albeit one which is not particularly easy to use  Once  an audio sample has been edited by means of the Wave Form  function  indirect volume control is however subject to certain  limitations     5  Fading audio samples in and out     To fade specific audio samples in and out gently  click on the  sample concerned to highlight it in blue  Now click on Fade   to call up a dialog in which you can bind fading in and out to  specific images  either by selecting a predefined time value  or  by clicking on and moving the appropriate fader     6  Adding audio effects     Audio effects  standard effects  surround effect  supplemen   tary effects  can be added to individual audio samples in the  same way as to complete sound tracks     e To add an audio effect to an individual audio sample  first  select the desired sample  highlighting it in blue  Then click on  Effects and select an effect from the list  If necessary  adjust  the effect  Then confirm your selection with Insert Change  A  small fx a
138. le later in the storyboard  e g  as  end credits or to explain a picture scene     Bogart SE user manual  31    Select in the storyboard a scene that does not yet have a title  symbol  and select the effect  V Scroll   This is a vertical  scroll   a text that moves from bottom to top over the screen    You have probably seen this frequently  Add this effect to the  scene in the storyboard     Now click on  Enter edit text  and you are again in the main  operation panel of the titler menu    The doubly spaced text appears again in the preview window   Now call up the title you entered previously by clicking on   Archives  and then on  Load   after which you select the Text   Exercise   see  Archive titles      After confirming with  OK  the text  Video title  appears in the  text window     The words  with Bogart SE  are not displayed here  because  they are not on the same page    In order to see these entries  you can use the   gt   button in the   Pages  operating panel to display the next pages    A further page for the scroll title means that the second page  does not scroll into the screen until the first page has com   pletey disappeared at the top of the screen     The next page for a V Scroll means that the next page appears  on the screen when the previous page has scrolled off the  screen at the top     Change the text  Video title  to  End Credits V Scroll   To do  this  move the cursor to the end of the text  after  title   and  click on the left trackball button 
139. lect Reference image     You will see a menu that  allows you to determine the image within the scene  Activate     Position    to scroll through the scene and to select a new  image    You can assign scenes to groups and make things a lot more  organised  For example  you can only show the scene of a par   ticular group  In VGA mode  beneath every scene name  you ll  find a small field  26  displaying the assigned group name  If  the field is empty  there   s no group assigned  In video mode   the group can   t be seen directly  you have to first press the     Opt    button and then the information button    i        If you wish to change an already assigned group  click onto the  group name below the scene stamp  VGA only   You will see a  list of group names     simply choose the new name here  The  option    New    allows you to enter a totally new group name  If  you are working using the video mode  press    Opt    to open  the group selection and select    Assign group name        Working with groups has many advantages  If you wish to  show only selected scenes or a particular group or even  several groups  press    Opt    and then    Group selection     This  next list contains all available groups for this project  Use the  multiple selection function to choose one or more groups by  placing a tick next to the groups  Press Ok to now show only  the selected groups of scenes  The remaining scenes are not  deleted  merely    hidden       If you wish to delete an group
140. les  credits  or  descriptive text during the film     You can learn about additional titling functions in the refe   rence  section 5 10     Chapter 5  Reference    This part of the manual serves as a reference to the individual  menus  Look here for information on individual functions or  menu items you may be unsure about  as well as additional  features not explained in earlier tutorials     Please note that depending on the system model  the func   tions explained in this text may vary slightly or may be missing     VIDEO    5 1 System settings  This menu is used to make general settings     System Settings    Settings Options       install Product Country  United Kingdom  Operation  Normal Language  English  Videooutput  ES    Screen    Keymap  As language   Backup   restore archives     Set time   Smart Rendering   Cover Border        Additional settings       Version  1 0 a  Serial No   0902871 8        1  Clicking on the  Install Product  button displays a win   dow that gives you three options  You can use the  activate   function to activate software contained on the CD DVD  You  do this by first selecting the desired software  after which   a window is displayed in which you then enter  through the  keyboard  the code obtained from your dealer  The product is  displayed in the corresponding selection menu and can now  be used  Software demo versions are installed by activating  the product without entering a code  instead by pressing the  Demo button  see section 
141. let    Note  You can connect an additional VGA cable to the    VGA  OUT    port on the VGA tablet  The other end of this cable can  be connected to another computer monitor so that you can     feed through    the video picture     Switching on   After you have made the cable connections  switch on your  system by operating the front switch and switch on the VGA  tablet by pressing the button at the top right    Once your system has started you will still see the menu dis   played on the TV monitor since you first have to switch over to  the VGA setting  To do so  open the    System Settings    menu  and set the    Screen    button to the required    VGA    option   max  1024 768 60Hz  A notification appears informing you that  a computer monitor is required for this  You are then asked  whether you want to continue     you should answer by clicking  on    Yes     The system is then restarted    Afterwards you will see the main Bogart SE menu on the VGA  tablet  Now  within the next 15 seconds  confirm the notifica   tion that informs you that the screen display has been swit   ched over  To do so  click on    Yes    in the usual way using the  trackball     Calibration   In order to now operate the VGA tablet with the accompanying  stylus  open the  System Settings  menu and click  using the  trackball  on the    Calibrate Graphics Tablet  button in the     Settings    section     A menu appears  displaying the name of the connected tablet     You can now set the    Pressure 
142. licking on  Cancel  exits the window without making any  changes    With the help of archiving you can save frequently used stan   dard text and reuse the text at any time in any of the projects     Image Pool   An additional function is the Image Pool  This is a    global    area  for storing graphics and masks  this means that the images   masks can also be exchanged between different program pa   ckages and projects or saved directly from your footage     The main program and almost all supplemental programs use  the Image Pool  In this way  graphics brought into the system  by one program can automatically be used by all other pro   grams     The Image Pool is used in many areas of the system  e g   titling  when creating new scenes  in the edit screen or in con   junction with DVD Arabesk    If you select the scene  Pattern  in the menu  New   the option   Select Pattern  appears to the right  You can click on that to       Bogart SE user manual  15    open the Select pattern screen which offers you a number of  patterns to choose from     Select Pattern    Product  Bogart SE  Type  Monochromatic 17    G A  Colorize   foo Er  Mode   positive      f  Cancel    fi  arches  Save Image o  ok    In the area to the above left you see the selection button   Product  offering you a list of the main program  Bogart SE     DVD Arabesk   if it is installed   different additional programs  and the option    Custom Images        The next selection button  Type  offers you up to four 
143. ling the change  by hand with an audio mixer  click on the button  Fade   while  the commentary is active   In the following menu you see two  possible settings  Fade in and Fade out    Two sliders appear  i e  for fade in and fade out  together with  several default values between 1 2 second and 10 seconds     A fade in value zero seconds means an abrupt volume change     A value of one second means that all volume changes take  place gradually over the course of one second  This applies to  the volume of the affected track  in this case the commentary  track  and also to its correction of all neighboring tracks     Set the values for both fade in and fade out to one second   This achieves an smooth volume transition  After the renewed  creation you can check the result    The first commentary sample is now complete  Find the posi   tion for the second commentary and repeat the above proce   dure     After all commentaries have been mixed  you set the volume  of the original audio and the background music  Select the first  piece of background music in the storyboard and play it  In    Bogart SE user manual   29    case the original audio cannot be heard and the background  music is too loud  you can adjust the volumes using the vo   lume control  You have already learned earlier in this chapter  how to do this     With audio mixing it is even possible to remove disturbing  sounds  for example coughing on the original source audio   The wave form is the suitable tool for thi
144. looks over the selected scene  because the title  is automatically updated after every adjustment     You will see some pre loaded text already displayed on the Tit   ling display  Delete this text by placing the vertical bar  called  cursor  after the last word and pressing the delete key of your  external keyboard as many times as necessary until all of the  text is deleted    If you aren t working with an external keyoard  click onto   Text  to call up the on screen keyboard  Now you can delete  the given text by clicking on the  Delete  key several times   Alternatively  you can click onto  Boxes  and select  Delete    so that the panel with the default text is deleted  Another box  will be available for text entry    If you have deleted the box with the help of the  Delete  button  or with the on screen keyboard  click onto the  TE    Text Edi   tor   button in the lower right corner or onto the right trackball  button  to call up the main menu bar     First  select a font  Click onto  Text  in the main operation  panel and then select  Font  to bring up a selection window   The text MacroSystem appears in the previously selected font   Select the font Floyd for which you can then set the size  Set  the size to 130 and confirm your settings by clicking on  OK      The cursor over the display screen indicates the current text  position     Use the keyboard to enter the text  Video title   Remember   you can use the on screen keyboard  or the external Powerkey  or USB keyb
145. ls   lt  and  gt   are used in the Edit menu to jump to the begin   ning or end of the storyboard     a a a    Some of the vertical sliders feature a small square box on  the top edge  You can find this box in items such as lists  for  example in the Clipboard The box has three different modes   which can be selected by clicking on the box itself    If the box contains an X  you are selecting merely the high   lighted item in the list    If a Check marks the box  you will be selecting all items from  the list that are    checked    for loading  A highlighted item wi   thout a checkmark in its box  shall not be selected    If you can see horizontal lines in the box  all items in the list  are selected  Now  you can either leave all items selected  or  remove a single item from being selected by clicking into its  box and removing the checkmark     There are also sliders  which allow you to select numerical  values such as effect options     7 E  A special feature of Bogart SE is that you can click onto the  value to the right of the slider to revert to the to the preset  value  For example  if you have set the value for the effect     Bars    to 20 and confirmed it  simply click onto the number   20 to revert back to the original  preset value of 10  The slider  automatically jumps back to the original position and becomes  active     Name field  By clicking on this button you cause an on screen keyboard to    appear showing the name of the currently selected scene  You  can t
146. make corrections to the volume with the aid of the  scrollbar below the volume display  1  while recording is run   ning      15  Click on the CD Recording button  only on models  with integral DVD drive  to the left of Record Stop Play to call  up the CD Import     ore  A    Click on this open symbol 2   to open the drive drawer in  which you can put an audio CD            Note  The audio format MP3 is also supported  It is possible to  import from CD and DVD     Then press the eject button of your system  or press against  the drawer  in order to close it again    Now click on the Display CD contents button to read all avail   able tracks on the audio CD inserted beforehand into the  DVD RW drive  To sample your tracks  check the box next to  Play intro time in order to play the audio sample automatically  as soon as it is selected in the list  You can choose between  different playback times or you can switch off this function  altogether    You can switch to a different track or start import with OK at  any time during play    You have the following possibilities to enter titles  Note the box  above the vertical slider  It has three different modes that can  be changed by clicking into the box  see chapter 3 2  Sliders      e If you wish to import merely one text  make sure to mark the box  with an X  Select the item in this fashion and confirm with  Ok    After entry the window  CD Import  closes automatically and  you see the title displayed in the list of sound clips  
147. me systems automatically select the best audio sam   pling frequency  48 KHz   If your system does not support this   there is a manual audio selection within the  Audio settings    called  Audio quality   Use it to avoid compatibility issues with  connected DV equipment      7  Clicking on  Delete   in the Project area  opens a window  which offers the possibility to determine which areas of the  selected project can be deleted    You have three options   Delete Storyboard    Delete scenes   and  Delete samples   It is possible to select two or even all  three options at the same time  A click on the box next to the  option activates or deactivates that particular function    If you choose all options  all data  video and audio  and all ef   fects  within the currently active project are deleted    All project settings can now be reset  Project settings are fixed  only after video recording or creation has begun     The following are not deleted        other edited projects     scenes in the clipboard     archived colors and titles     effect modules  including those that have been installed later      installed fonts     other supplementary programs    If you choose only one function  merely this part of the project  will be deleted      8  The  Information  button gives information on project  name  storyboard length  scenes and effects inserted into the  storyboard  and on the total number of existing scenes and  samples     Bogart SE user manual   37     9  The    Backup
148. me transition or image processing effects to your  Insert scenes  Lip synchronization is not affected     Then go to the  Finish  screen from the Main menu and click   on  Create   This saves you from being asked in every menu   whether you have already calculated everything  To the left of  this button you are informed whether effects and audio in this  menu have been created or not     Tips  We would like to call your attention now to some specific  issues regarding transitions placed on Insert scenes     e Transitions reveal a part of background material that was  completely masked by the Insert  This is used to prevent  an immediate  hard  cut to the next scene  You may want  to use an insert clip to  mask  a distorted  e g  jittery  video  segment  But if so  consider that the insert clip should have  some extra length if you wish to use transition effects     e You have the possibility to fade two insert scenes into each  other by connecting them with a transition effect    e The duration of the effect is limited by the duration of the  insert scene     Now your music video should be finished  It will probably not  be a candidate for  MTV   but you have learned the possibili   ties that the Insert function offers you    For example  you can show different camera shots of a  wedding ceremony without cutting off the flow of the audio  of the ceremony  You can mask distorted segments  and you  can achieve picture in picture effects without affecting the  background audio  
149. mum length of 72 minutes  for the CD  The  Estimated usage  of the CD can be monitored  on the top of the screen  Of course  you can remove any tracks  from the list again by simply pressing  Remove     Once you have finished assembling the list of tracks for your  CD  press  Ok  and insert an empty CD into the disc tray  A  CD RW  the system can optionally delete the contents first   before the tracks are burned  Please wait with removing the  CD until the system tells you the CD was burned successfully      17  Click on one of the menu symbols to access the menus  Edit  Audio Mix and the main menu directly from this menu     5 11 Audio Mix    Use this function to arrange recorded commentaries and the  background sound in the storyboard  add audio effects  and  fine tune the volume for the sound tracks    Audio mixing is similar in principle to video editing     The storyboard with the scenes and video effects which you  have added to it is visible at the top of the screen  Unlike the  storyboard view of the Edit menu  transition effects are howev   er displayed as discrete scenes in the storyboard  This display  mode is advantageous  as it enables other audio samples to  be situated exactly within the duration of the effect     Below the storyboard are several horizontal bands  the sound  tracks     If you have set the control    Audio tracks    to    normal    in    Proj   ect settings    under    Audio settings     the specific differences  between the sound tracks are as
150. n  Add   Finally  select the old scene in the storyboard and  remove it by clicking on  Remove      Step 5  Effects    Transition effects   The basic footage of your video is finished  Now some effects   can be added  Return to the Main menu  Select Transitions    Alternatively  you can simply click the menu symbol at the   bottom right of the Edit Menu    kea In the Transitions screen you see the storyboard  above in its usual place  but in the center you now find    the active scene area now has room for two scenes  Bring the  two scenes that you would like to connect with a transition into  the center  Click on the Play button below the storyboard to  play the last second of the first scene and the first second of  the second scene so that you can observe the hard cut  between the two scenes  Now select a transition to be placed  between the scenes  Bogart SE offers you many possibilities  from a simple crossfade to complex 3D effects     Below left in the menu you find a list of the individual effects   where a maximum of 7 effects are displayed at one time in the  list  use the slider to access the rest  Every effect is represen   ted by aname and a symbol  Simply click on the desired effect  to highlight it in gray     For example  select the effect  Crossfade   or any other effect   if this effect is not available   which causes the first scene in  the center of the storyboard to change gently into the second   All effects must first be rendered  after which they will 
151. n  This also applies to all other cables  Never  disconnect a cable from your system while the machine is  operating     Problem  The machine dees not turn off right away  It takes  awhile    Solution  This is normal behavior for your system  Before the  machine is actually turned off the current project is automati   cally saved  and this can last several seconds  Only then does  the machine actually turn off  Even if the shutdown program  receives no message from the machine  it will turn the machine  off  but only after several seconds     Problem    have a problem not contained in this list   Solution  If you have access to the Internet  check out the fol   lowing Web site     http   www macrosystem de  Germany   http   www macrosystem us  North America     Here   Support    FAQ   you will find an updated list of FAQs   Frequently Asked Questions  that may help you  You can also  call your dealer  or call our hotline if you have technical questions     Bogart SE user manual   77    78  Chapter 7    
152. nd track by activating the symbol to  the right of the track or by clicking on the track itself  selected    track turns blue      e Select the scene in the storyboard approximately at which  the audio sample is to begin     e Click on the Add button and select an audio sample from the  list displayed     e The sample now appears in the track provided for it exactly  at the beginning of the active scene in the storyboard     2  Moving and trimming audio samples  To define the starting point exactly  select Range  The Range  menu is called up  with which you can    e move the sample completely  Start   select Position  or    e shorten the sound at the beginning or end  In and Out    select Trim      The corresponding image is also displayed  and you can also  hit the Play button to play the full segment of video with the  selected sound     3  Creating and checking audio     e Return to the Audio Mix menu and select Create     e From the color of the horizontal color control bar between  the original sound track and the storyboard  you can ascertain  whether the overall volume of all audio samples is faultless   blue  or over modulated  red   Correct any over modulated  passages with the aid of the volume control or the wave form  as described under Point 4     e Click on the Play symbol  The sound is now played in mixed  form with the sound from the other scenes  The video mate   rial concerned is played at the same time  and a volume level  indicator is displayed     4  Adju
153. nd wait until the hard drive is ready  The    Main Menu now appears offering several options for selection   There are three main areas     Bogart SE       Settings Video J  Audio  system Recording Recording  Project Edit Mix    Video        21 Video Effects   Finish  Transition Finish  Image   Title       Bogart SE user manual  19     1  Settings  above left   Here you select settings such as trackball speed  desired  audio quality  or the current project      2  Video  center    Here you will record your raw footage onto the hard drive and  then divide  split  it into editable scenes  You will then edit   trim  the scenes and finally put them into a new sequence in  the storyboard  You will put transition effects between the in   dividual scenes and apply an Image Processing effect  or filter   to one of the scenes  You will then create a title and then finish  your video project      3  Audio  above right   Here you score your video with music  sound effects or spoken  commentary     This division into logical steps makes for a clearly structured  work plan  If you should have any questions during the course  of work  then simply check the Reference Section Chapter 5   of this manual     all buttons are explained there in detail     How do you access the individual work screens    Position the screen cursor onto the corresponding field  Then  click on it with the left trackball button  The right trackball but   ton cancels  or returns you to the previous screen    This ope
154. nection  Using the filter causes a weak blurring  of the image  The filter should therefore only be used when  absolutely necessary    You can set the  Strength  from 1 3    Tip  With a CVBS connection the signals for brightness and  color  which are normally separate  are mixed  This causes  considerable loss in the video bandwidth  especially for color   The  CVBS filter  reduces the video bandwidth and thus re   duces the extent of the undesired effect described above     7  Doubler  This effect blurs the scene by overlaying the image  with itself so that a light colored shadow appears     8  Dynamic range  This effect is used to limit the extent of  brightness and contrast  This makes possible interesting  estrangement effects  Experiment a little with the settings  The  preview offers a good approximation so that you don t have to  make time intensive calculations  All image information is re   tained under  Type    Clip   The controls  Min  and  Max  are  used to change brightness and contrast  Under  Compress    however  image information is lost for areas brighter than  maximum or darker than minimum  which are set to maximum  or minimum  respectively  You lose the details in the bright and  dark areas  Other areas are unaffected     9  Fade in  This effect helps you to fade in the scene  e g  at  the beginning of your film  Choose the desired color with the  effect options and see how the color becomes less and less  dominant until the scene is completely revealed an
155. ng read by  the system     The term after the product name indicates the status for your  installation        hidden   This product and the corresponding effects fonts  are not displayed in the Bogart SE list  This can be used to  hide demos once they have been previewed  Hidden demo  effects will not longer appear in the effects lists          demo   The products  effects  or fonts are displayed in the  lists  but are labeled with a red flag in the effect list and are  identified as demo effects when used in a scene          active   The products  effects  or fonts are unlocked and are  available to the user without restriction     Now select the product or the desired bonus effect and click  on  Activate   If the effect is not yet unlocked  a menu for    Bogart SE user manual  9    entering the key code appears  You again see the name of the  product you wish to unlock  After entering the code remove  the DVD and you can now use the new product without restric   tion  If you do not enter the key code  and instead cancel the  procedure  then the software will only be installed as a demo  version     If you are using more than one hard drive  then you must install  and unlock the software on all of them  One key code will work  for all hard drives    If you subsequently use one of the hard drives in a MacroSy   stem S range editor  you can only boot using Bogart SE and  make use of the effects if these have been licensed and un   locked  Please note that if you are using a di
156. nit is playing  Clicking  the button while the DV unit is in pause mode moves a single  frame backward or forward    The selection button  Mode   if supported  offers three options  in a DV project  but for this exercise leave it set to  Normal      With the button in the lower left corner  arrows facing each  other  you have the option to move the panel to the lower  screen edge   With the button on top of that you can reduce  the panel size to the functions for reinstating the larger panel   the Record menu symbol  and for moving the panel    The four menu symbols in the lower right corner take you to  the Edit  Record Edit  Video settings  and to the Main menu  screens     Now wait until an scene you wish to load is reached  Clicking  the record symbol causes the editor to begin recording     As soon as recording begins  the current panel is replaced with  a smaller one that displays only the elapsed recording time  and a stop symbol  You can see that your system is actually  recording because of the changing recording time     Note  During HDV recording  you will not actually see the video  footage when loading material into Bogart SE    Now record a few minutes of video  preferably containing 4   or 5 different scenes  Then press the stop symbol  Your first  recording is now stored on the hard drive    Now record a few more scenes  Do this as described above   The recorded scenes are at first automatically titled with  S  1    S 2   etc  To change the name  e g  to  vaca
157. ns an Insert symbol   First the 2 3 seconds background  then the insert scene  then  the rest of the background  The insert scene has been marked  with the Insert symbol  The overall length of the storyboard is  still 30 seconds     This division into two background scenes  which would be   come one again if you were to remove the insert scene from  the storyboard  makes it possible to overlay additional insert  scenes onto the same background     Play the storyboard from the first scene  You will see the back   ground scene  then a hard cut to the insert scene  and then  the background scene again  The audio from the background  scene is heard the entire time     Now shift the Insert scene forward a little  Click on the Insert  scene in the storyboard and select  Range   to the right of the   Insert  button  so that you are again in the time setting menu  and the background scene is visible  Notice that you once  again have three modes to choose from   Position  to chan   ge its placement in the background scene   Trim    to shorten  the Insert scene or  Trim E  to shorten the insert scene while  monitoring the insert scene itself    Now click on Start and scroll forward  to about 4 seconds    You can now exit the menu    Now you can begin with the second insert procedure  Click on  the last scene in the storyboard  last part of the background  scene   Then click in the scene bin on the second scene you  wish to insert and select  Insert  so that you are again in the   Range
158. oard    Now you can go on to other settings using the    Style    button   A screen appears  in which you can see the video screen in the       top right corner     with an enlarged part of your title  In the top  left corner  you can first decide if the letters appear as    Co   lor     single color  or as a  Pattern   If you choose    Color     the  color box opens so that you can choose the color  for example  yellow     After you have confirmed your color box settings by clicking   OK   you can decide to add an outline  You can define the  strength of the letters    outline by moving the slider next to it  0    no frame  6   strongest outline   Set it to 4 for example  Now  you can click onto the    Color Pattern    button to call up the  imagepool  in which you can click onto the color button in the  lower right area  left to  Ok   to call up the color box  Choose a  color  for example red     Outline       Color Pattern Italic       Smooth  Y    Shadow     Direction    3D    Direction   K      Color Pattern    Color    Smooth         Archives Ok  Cancel    After you have closed the image pool you can specify the  intensity of the  Shadow  by using the slider in the  Style   window    Choose setting 6 for instance  Now use the arrow directions to  determine the  Direction  of the shadow and its  Color   e g   black    The remaining buttons in the    Style    screen can be ignored for  this example   After you have closed the  Style  window by clicking on  Ok    you can s
159. of the original  but which runs more slowly  You can specify the delay factor  with a slider  The higher the delay factor  the slower the scene   A value of 2  the smallest possible value  creates a scene that  runs at only half the speed of the original  If the original scene  was  for example  4 seconds long  then the scene in slow mo   tion is 8 seconds long  To calculate the length of what the new  scene will be  multiply the scene length with the delay factor    The finished scene with the extension  ZL   can be trimmed  like any other scene and placed in the storyboard  Effects can  also be applied if needed    Bogart SE plays the scene more slowly than the normal frame  rate  Movement can be jumpy  The extreme slow motion  known from sports transmissions is only possible with the use  of expensive special cameras that can film at a much higher  frame rate per second  A preview of this effect is not possible   If you click on the  Preview  button a red  crossed out circle  appears indicating that preview is not possible         Still Scene   Frequently a still scene is required in a video  For example  when  introducing  actors   Bogart SE can quickly create such stills   The selected scene in the Scene Bin is simply frozen at its  first frame for the Length of time set  up to 1 minute   using the  slider to the right  Any remaining part of the scene after the  first frame is not used to create the still image    If you want to have a specific still image that is not th
160. ogart SE editing software  which allows HDV editing   The  special surface coating of these tapes considerably reduces  the drop out rate  Drop outs lead to evidently more problems  in MPEG method in HDV recordings than during standard DV  filming  Unlike the DV method  HDV recordings may loose an  entire Group of Pictures  GOP  due to a drop out    This results clearly in more significant picture faults and prob   lems during transfer and editing of such flawed footage     1 4 Structure of this user manual    This manual explains the Bogart SE functions but refers to  various hardware systems    As the units running Bogart SE may have different technical  specifications  this may result in differing software functional   ity  Such differences are highlighted in the respective parts of  this manual     This manual is divided into two main parts and several appen   dices     The first part of this manual guides the user through Installation   Chapter 2   then through the Basics of device use  Chapter 3   and then through five Tutorials  Chapter 4   These sections are  designed to help new owners to begin editing right away     In the second main part  all screens  buttons and their func   tions are explained in a complete Reference section  Chapter  5   There you will find useful hints that will make your work  easier  If there is a function that you do not completely under   stand  there you can read up on it to become more familiar   The chapters VGA Mode  Chapter 6  and Tip
161. ojects  from which you want to export a scene   After marking a project and having clicked on  Ok   the scene  bin of the activated project opens from which you can choose  the desired scene  After confirming with  Ok  the scene is  transported in the clipboard  Now you can click on  Clipboard     gt  Project   so that a window appears in which you can   mark the scene you just exported  After confirming with  Ok    the scene will be imported into the scene bin of your current  project     The clipboard serves principally to store video scenes tempo   rarily in order to use them in other projects  The clipboard can  be accessed from any project    Of course  it is also possible to copy DV material into an HDV  project with the aid of the Clipboard    If you switch into another DV project and use new project set   tings  then the scenes already contained in the clipboard are  marked with an asterisk and may not be usable  If you select  one of these scenes in order to insert it into the scene bin  the   These scene properties do not conform to project settings    message appears     Note  The scenes contained in the clipboard are deleted when  you turn off your machine       Copy   A scene can be copied as often as desired within the  Edit   menu without requiring additional space on the hard drive   Copying also requires no time    You can simply select one of the scenes by clicking on it  The  outline of this scene changes to blue  Clicking on  Copy  cre   ates a copy immedi
162. ol to start recording of your footage on DV  tape  This process is not shown on the monitor    We recommend putting a few seconds of empty scene at   the beginning of the storyboard  The recorder can then begin  recording while the empty scene is being played  This is also  recommended for the end of the storyboard     this avoids ac   cidental recording the Bogart SE user interface    The record out function works only once all has been com   pletely created  also read item  3    Create        7  In the bottom area of the Finish screen you see a window  with a selection list in which the program DVD Arabesk is  listed  if you are using a DVD writer    After you have created the complete video project  you can  click on the  Launch program  button in the area to the right in  order to run DVD Arabesk     Note  The DVD Arabesk software may differ slightly from the  description below on some systems      8     Ksebara    is another new item in the list  This function is for  using DVD Arabesk to convert finished DVDs back into a video  scene in Bogart SE    Click onto the    Import    button and select    Show content       Now determine which films are to be imported form the DVD   multiple selection possible   see chapter 3 2   Click onto  Ok   or    All     if desired    and wait until the import process is done  This may take some  minutes     For every film  a separate scene will be created and added to  the Scene Bin of the current project     Please note  The quality of 
163. olour tones may look different  On  the other hand  the advantage of VGA lies in the flicker free  display  much like modern 100 Hz flat screen TVs  The single   monitor VGA mode is therefore a kind of compromise     More details on this can be found in chapter 6  VGA mode      Screen 2   Options    Screen 2   Options    Picture  Select    Picture type Original    lok  Cancel       If you are working in dual monitor mode  you ll find that the  button    Screen 2  Options    has become available  This func   tion allows you to set the second screen content  whenever  the monitor is not used for playback  You can choose from a  still image from the image pool  If the selected image is smaller  than the screen size  you can have it displayed in original size  or tiled     Change colour  This menu allows you to change the menu colours There are    separate buttons for choosing the colour tone and saturation   Every change you make thus leads to a range of directly          Screen colors  Color    Gadgets  L    Background a    f    v    J    Saturation        100      Standard color    Color scheme    Bogart SE    Preview     MacroSystem     Ok  Ca ncel    related colours  The  Standard colour    button returns all choic   es to the default colour theme  If you prefer to use the colour  theme based on the Smart Edit look  you can even chose that   The changes are shown immediately in a small preview screen   Make sure that the colours you choose fit well  remember that  the change
164. olume display      i  Use Range to determine the position of an editing point or a  range according to its location within the video     e During determination of the position of an individual point   the following menu is displayed against the background of the  current video     000 12 17      lt  gt  M       Determine the position of the selected point either using the  scrollbar following activation of the Position switch  or by  means of the arrow buttons  lt  and  gt      e When determining the position for a range  the following    menu is displayed against the background of the current video      Siar  000 1208 000 1406  End    CC E       The position of a range is determined either from the start  point  Start  or the end point  End   or by means of the arrow  buttons  lt  and  gt       j  Use the Play button to play the audio sample currently  shown in the wave form display  provided it has been calculat   ed  The play position in terms of time is shown next to the Play  button in minutes seconds frames  The instantaneous play  volume is shown on the volume display  Play can be stopped  at any time by means of the Stop button     Click on OK to terminate editing of the wave form and to ac   cept the settings  Note the following     Bogart SE user manual  71    e The Volume and Correction controls are no longer avail   able for the edited audio sample following editing of the wave  forms  You can therefore no longer modify the volume of the  wave form audio sample by
165. olumes to obtain the proper audio  relationship     At the moment the audio in the commentary track is selected   The  Volume  slider applies to the entire length of the high   lighted audio sample  You can set the volume lower  negative  dB values  or higher  positive dB values   After creation you  can immediately check the result  Within the audio track you  also see the volume displayed as graphical wave form     It will often be necessary to lower the volume of the back   ground music and or the original audio in order to hear the  commentary sample  Here you want to correct the volume of  the  neighboring tracks  for the duration of the highlighted  sample  Click on the commentary sample to highlight it  Then  click the  Correction  button and select the camera symbol   representing the original audio track  from the list  Now use  the dB slider to the right  NOT the Volume slider above  to  correct the original audio track s volume for the duration of the  commentary sample     Next select the musical note symbol in the  Correction  list  and use the control to the right to lower the volume by 10 dB   The music volume is lowered by 10 dB during the commentary  sample  and and when the sample ends  so does its correc   tion to the other tracks  They will then return to their original  volume levels    Use these controls until you have found your ideal audio mix     If you would like the volume change not to be abrupt  but  gradual so that it sounds as if you are control
166. on for stepping through individual frames on the right   hand side beneath the volume display  The color of the active  point changes from red to green  The point can then be posi   tioned exactly as follows     e Positioning in the volume display   Click on the activated  green  point again  It changes color  from green to blue  Drag the point horizontally to the desired  time position in the volume display  To increase or reduce   the volume  move the point upwards  louder  or downwards   softer   Note that the first and last points in the volume display  cannot be moved horizontally  i e  against time  Left click again  to confirm the position of the point     e Positioning by means of the Level slider   After clicking on Position  the active point can be moved hori   zontally to the desired time position  Next drag the Level slider  to the right to increase the volume or to the left to reduce it     e Positioning against the video background   To determine the position of a point according to its location  within the video  click on Range The start position can be  determined either by Position or by stepping through individual  frames  Click on the right hand trackball button to adopt the  selected setting  Use the Level slider to select the volume at  the desired point in time     Follow the same procedure with the remaining points in the  volume display until the desired result is achieved  Then create  the result      c  Using the Add button  insert an editing point a
167. on should be used  for example  when both scenes have  similar volume    A lowered  logarithmic  audio fade means that for monotone  background audio in both scenes  e g  sea shore  traffic  the  impression is that the first scene audio is quietly faded out  before the second scene audio is faded in with increasing  volume     A continuous fade can sometimes have the disadvantage that  between different soundtracks    acoustic confusion    can arise   Depending on the audio of the scenes in question  it will be ad   vantageous to use either the constant or the lowered method   Note  If you have selected the audio fade after the fact  transi   tions will not automatically be newly calculated  But you can  change each individual transition afterward in the menu    Mix      There you activate the left scene and the corresponding sound  clip  Then click on the button    Fade    and in the window then  displayed under    Transition    set the desired option     constant     or    lowered         In the lower area of the window you can specify the behavior  of the scene soundtracks    If you set the button    Audio tracks    to    normal     then the but   tons positioned below are disabled  In the locked fields you  can see whether the corresponding soundtracks are free or  fixed to the scene    If you select the option    Selection    under    Audio tracks     then  the original audio is fixed to the scene and the behavior of the  other soundtracks can be set at will     Note  So
168. or    Blur    allows you to change the outline of the  shadow to a blur type effects and thus make it look more  realistic    In the right area of the screen  you can see the function    Italic      You can activate it by selecting the empty box next to it    The button    Smooth    is use to apply a slightly smeared look  to the text  It also may help to weaken any unwanted artefacts  resulting from video compression     Underneath  you can see the    3D    option  The strength of the  three dimensional effect can be set with even values between 0  and 20 by moving the slider  The effect makes the letter look as  if they had a certain depth  If you use higher values  make sure  to set a character space of around 120  so that the 3D effect  does not interfere with the letters themselves    The    direction    can be set to four different possibilities  The ar   row pointing towards the left top direction is recommended   The structure of the effect can be set using the    Color Pattern     button  It is recommended to use a tone similar to the text color   yet with brightness between this and the background color   s     Below left  in the  Style  screen  you can see the    Archives     button  The Archives allow you to save the styles you have  created  You will also find some examples of styles in the  archives  The Style screen can be closed by pressing the    OK     button  meaning that you confirm the settings made  or by  pressing    Cancel        e Clicking in the text
169. or original sound  com   mentary  background music and sound effects    Bogart SE user manual  11    9  Recording of the finished project out to video tape or  export  to different multimedia files or to DVD    And of course  you can record and edit more footage at any  time  There is no set sequence  This list serves only to outline  the basic concepts involved     3 2 The user interface    Your system makes use of the Bogart SE user interface  which  contains various elements  These elements are explained here   although they are fairly obvious    Light buttons can be selected  clicked   Dark buttons cannot  be activated  Using certain functions may cause some buttons  to de activate  meaning they cannot be used    Some buttons may appear usable but at the moment have no  corresponding function  If they are clicked  a red  crossed out  circle appears indicating that no function is currently possible     Help Texts  bubble help     a F by e igi A  Navigate the screen pointer across a user interface element  that is only represented by a symbol  and let it rest there for  a little while  After about one second  a Help Text will appear  just above this interface element  telling you what the function  does   As soon as you move the pointer again  the Help Text will  disappear   This function is available for most symbols  however  it is not  available within add on products   You can de activate the Help Texts by going to  System Set   tings    and then    Additional Settings 
170. or this tutorial a time between 3  and 10 seconds is suitable   If the currently selected scene   is shorter than that  exit the Trim screen and select another  scene  If it is longer  trim the scene down to 10 seconds     Now trim the In point   the point at which the scene will begin  playing   Clicking on  IN  replaces the displayed panel with a  narrower one  in which you can scroll with the trackball and  adjust the In point  Rolling the ball to the right causes the  scene to be shortened from the beginning  Rolling to the left  increases it again  Clicking the left trackball button confirms  your setting and you are returned to the Trim menu  There you  can make a frame by frame adjustment using the arrow keys    lt   and   gt   located below the  IN  button     You can adjust the Out point by clicking on  OUT  and procee   ding as explained above  Rolling to the left shortens the scene  from the end and rolling to the right increases it again  The  arrow keys located below the  OUT  button are also available  for frame by frame adjustment     At the top of the Trim panel you see the new scene length next  to its name  The time information for the first frame is displa   yed next to the  IN  button     000 00 14 means  for example   that the scene has been shortened by fourteen frames  The  time information for the last frame appears next to the  OUT   button    Click on the right button to leave the Trim menu  Select the  next scene and trim it as explained above  Cont
171. order to  activate it  The color of the activated point changes from red  to green  You can now move it to the desired position either by  clicking on it again and dragging it with the trackball  by means  of the Position slider  or by clicking on the Range button   Range causes the associated video still to be displayed in the  background  enabling the position of the point to be selected  according to its position within the video     Place the first point horizontally ahead of the noise to be elimi   nated  without however modifying the vertical position of the  point  Position the second point horizontally in the middle of  the noise and drag it at the same time vertically downwards to  dampen the sound  The third point marks the end of the noise   it should therefore also be at the same horizontal level as the    Bogart SE user manual   67    first  but beyond the noise  Click on Create to reduce the vol   ume of the noise substantially without changing the remainder  of the audio sample     To reduce the volume of longer ranges  use four points and  drag the middle two points down     The method of volume control employed in each case is there   fore determined primarily by the task concerned     e lf the volume of a complete audio sample is simply to be  increased or reduced  direct volume control is the solution  Us   ing the wave form for this purpose would be to use a sledge   hammer to crack a nut     e  f an audio sample is to be dampened while another audio  samp
172. ormats  the system also offers  a    16 9 Anamorphic    mode    The option means the 16 9 mode anamorphic and contains  576 picture lines     Note  The 16 9 format is not available for NTSC machines   Further  note the formats  4 3 Progressive  and  16 9 Progres   sive   Cameras which support the  Progressive  function only  work with 25 frames  NTSC  30  instead of 50 fields  NTSC  60   per second  If you activate one of the Progressive formats  a  warning is displayed saying that you should only use this set   ting in combination with a Progressive Scan camera  Other   wise you could limit the effect use    If you have chosen a progressive format for your project  the  system will edit with a progressive  full frame  display   Furthermore  you can use the  HDV  format  which is of course  ideal for HDV video footage recorded with such a camcorder   If you choose to work on an HDV project  once you have  started editing  it is not possible to revert back to another  format for that project    If you decide to work on a 4 3 or 16 9 project  once started  it  is not possible to select a the HDV format any longer      6  The field  Audio settings  refers to the menu    Mix    and  consists of two parts     In the upper area you can specify whether the    Transitions    for  the inserted transition effects should be    constant    or    lowered      A continuous  linear  audio fade means that the audio of both  scenes is faded in and out without reducing the volume  This  functi
173. ortant part of the scene  is often found in the centre  For example  if you want to apply  an image processing effect such as Color Correction in order  to adapt that scene s colour tone to other scenes  a compari   son in full size is a good solution     Tip  It is recommended to switch back and forth between the  different modes while working on the effects  This way  you can  experience the scene in its completeness     You can also change the effect options to directly compare  different colors or directions  Here you   ll also get a real time  preview  too  Therefore the selection of the sliders does not  have to be confirmed    The settings made in this menu are confirmed with  OK  and  you are returned to the Edit menu  With  Cancel  you leave the   Full Size  menu without saving any changes    The arrow button serves to move the menu bar to the upper  screen edge      11  If the inserted effect shows a symbol outlined in red  then  it must be created  When you click on the  Create  button a  screen appears in which the course of the effect can be seen  as it is created  After the creation is completed the symbol s  outline is blue      12  If your system supports the function  scene  you can  make use of the multi layer technique  If you want to overlap  several transition effects  you at first add one effect between  two scenes and create it  Then you create a single scene from  the two scenes and the inserted effect  To do this you click   on the  Scene  button so t
174. ou can call up the color box with the  button  Color  in order to specify which color the gate should  have  The gate closes from opposite sides of the screen over  the first scene  Under  Direction  you specify whether the  opposite sides are top and bottom  or left and right  After the  bars have met at screen center  they reverse direction  moving  out of the picture and revealing the second scene     11  Pattern fade  This effect fades the second scene by us   ing the pattern you have selected from the Image Pool  You  can choose between    Wipe    and    Split Screen    to achive the  ffect you want  In addition  select the color for the border      None    no border      Soft    or    Color        12  Picture in picture  This is not really a true transition effect   But Bogart SE handles it as an effect because it affects two  scenes simultaneously  The first of the two scenes fills the  entire screen in the background  The second scene is inset on  it as a reduced image  The position of the small image can be  set in the effect options with the button  Location   The but   tons  Shadow  and  Frame  are used to set a value from 0 50   The frame color can be set with the color box through the  button  Frame Color   Avoid using very strong colors  because  this can lead to jaggedness in the upper right and lower right  corners  For the picture in picture effect audio is not cross   faded  as is the case with all other effects  but instead only the    audio of the first sc
175. ou can scroll slowly through this part of the scene and view it  at the same time    The button    Display    below allows you to select from different  display modes  which can help you to check an effect more  precisely  Depending on the selected effect  it may be useful to  change the display mode     Original     Shows the just selected  new scene      Compare    halves the image  with the right screen  half showing your new scene and the left any scene that you  can choose using the    Choose scene    button  below  from the  edit bin  The compare function can therefore be used to adapt  the colour tone of your scene to an already present scene      O E centre     unlike    Orig    Effect     always compares the    50  Chapter 5    centre part of a scene  on the left the original and on the right  together with the effect  This comparison type is suitable for  effects that appear mostly in the centre of an image  The    O E  small    display type shows you the complete original scene  at  transitions  the left scene  smaller in the left preview screen   This display type shows you miniature versions of the scenes   However  remember you can t see fine details in this fashion   as opposed to larger effect previews  It can be very useful for  image processing effects  comparing the original and the effect  scene with each other     C centre    has a preview style com   parable to    Compare     but in this case  the centre part of the  scene is focussed on  as the most imp
176. ound effects  through a single or  two loudspeaker s   A film containing surround effects is thus  suitable for playing over any set  Once the surround effect has  been selected  the following options are available     e front left  Sound is played through the front left hand loudspeaker only     e front centre  Sound is played through the front centre loudspeaker only     e front right  Sound is played through the front right hand loudspeaker only     e rear  The sound is played through both rear loudspeakers     e rear left   Sound is played over the rear left hand channel only  This is  possible only with a receiver amplifier which supports Pro  Logic II  trademark of Dolby Laboratories   Without Pro Logic ll   sound is played simultaneously over the two rear channels and  the front left hand channel  creating an effect which is similar  but not as clear     e rear right  Rear right functions in a similar manner to rear left  but for the  right hand rear channel     In all cases  a mono audio sample is first generated from the  original stereo sample  as playback is ultimately through a  single loudspeaker only     e Sample   gt  Scene   Clicking on the Sample   gt  Scene button creates a video se   quence with black background from your audio sample  which  appears in the scene bin  You can use this video sequence as    a basis for further video operations  e g  insert editing   This  function can greatly simplify audio based editing  Please read  Chapter 4 3 for further 
177. ox to all other panels on this page  The  button has no effect if you are working with just one box      5  Clicking on the button  Graphics  causes an additional task  bar to appear     C AEE  A        ra graphics bax fs     e At first you can decide whether your text box should be  provided with a background  Next to the function    Choose  background    there is a checkbox  If you see a checkmark in  the checkbox then the background for the active text box is  transparent  If you activate the checkbox so that a checkmark  appears  then the active text box is filled with a background     e In order to specify the box background  click on the button     Choose background     This opens the image pool    There you can specify the desired pattern or color   also with  transparency percentage     e Aclick on the button    Add graphics box    opens the image  pool  in which you can select a graphic  Product  Bogart SE   Type  Images   After clicking on    Ok    you can position the box  in the desired size on the screen     e The selection button    Mode    provides you with several pos   sibilities to render the box background and the graphic in the  text box    The option    free scaled    means that the pattern graphic is  adjusted to the size of the text box  Under some conditions the  proportions may be distorted    The option    fix scaled    uses the original proportions of the  pattern graphic  meaning that adjustment is made in reference  to one edge of the box  This ma
178. pecify the  Alignment  of the text under  Line   You  have the choice of left  centered  and right  For this example it  should be  centered      You exit text entry by a final click on the  TE  symbol and you  can call up a new operations panel with the button  Boxes    Here under  Text  you can use  top    centered  or  bottom   to place your text accordingly on the page  Choose    Centered       and close the menu bar by pressing the  TE  button     Note  If the text box displays a background  then click on the  button  Graphics  in the main task bar  Then click the check   mark next to  Choose background   so that the checkmark  turns into a hyphen     Now you can add another page by pressing the    Pages    but   ton  Another operation panel appears  Here  you should press     Insert    and answer the posed question    Insert where     by  selecting    Behind       The top display of the operation panel should now say    Page  2 2    meaning that the second of two pages has been added   Enter the word  with  on this page  The settings you have  made for color  frame  position  etc  are still valid    In the  Pages  menu click onto    Insert    again and add another  page  the third   On this page  enter the word    Bogart SE        Step 2  Archive titles    Now the text  Video title with Bogart SE  is contained on the  three pages of the scene     You can save this text for future projects  In the main operation  panel  click on  Archive  and then on  Save   A list appea
179. plit using the start code is not pos   sible  the system is able to search for cut points via the    clock  time     It is essential to switch to this mode before transfer   ring the footage to Bogart SE  When done  the time code is  scanned for any time    jumps    and is split at those positions   The    time code display    is used to select one of two possible  time displays for playback  You can choose from the formats  000 00 00  mmm ss ff  or 00 00 00 00  hh mm ss  ff     The    Play Timecode    determines if the time is displayed run   ning from O to the end  Casablanca  or if the tape position  on  the DV tape  is shown  This tape position can of course only be  shown if the information was available when the footage was  loaded into Bogart SE    The HDV Playback sequence button is usually set to  normal    However  there are some camera models that may require a  reversed order  In this case  set it to  reversed  if you find that  the footage seems faulty      9  The  Country  button allows you to select the current loca   tion  Click the selection button  language  to open a separate  menu with items to select  Select the desired language and the  switch takes place immediately     Bogart SE user manual  35     10  By clicking on the selection button  Keymap   a list is  called up in which you can choose the language of the key   board  also possible for external keyboards   The selection   As language  copies the settings chosen in the  language   window  But it i
180. porary storage of  audio samples before they are used in other menus  The clip   board is thus available across projects     Any audio samples placed on the clipboard are deleted when  the system is switched off     Also in this menu you see the button  Pre listen  under the  effect options    Here  you have the option of either deactivating the function    off    i e  either hearing the effect or the original  Once you se   lect either Effect or Original  this will loop play several seconds  of the effect selected in the list  applied to the music selected  in the list of sound clips  or some seconds of the original  sound piece  This option can save you a lot of time  because  the audio effects can be heard and compared with the original  without being rendered    This function also displays signal amplitude as a control   Flashing blue indicates that everything is in order  flashing  yellow indicates a risk of over modulation during audio mix   ing  only if several over modulated segments are mixed   and  flashing red indicates over modulation      9  Click on the Split button to access the Split Sample menu   You can then split audio scenes in the same way as video  scenes  The name of the audio sample is displayed at the top  on the right hand side  The name is followed by  1 or  2 etc    e g  A 1 1 or A 1 2   You can of course click in this field to call  up the keyboard again  and rename the audio sample  Click   ing on the Split Position button now enables you to spli
181. r the other  If the box contains hori   zontal stripes  all effects will be selected   This is similar to the  Clipboard and the CD Import function  see chapter 3 2      Furthermore  you   ll see the    Archives    here     a place to store  your previous effect combinations which can later be applied  to different samples      14  The Envelope  audio wave form  of an audio sample can  be edited directly with the Rubber Band function by means of  the Envelop button  First select the desired audio sample  after  which it is highlighted in blue  Then click on Envelop    The Envelope  Wave Form  Menu       Name Titel 13  Level         S ETS    Position     000 00 00  Range      Length 001 13 04        a  The volume of the selected audio sample is displayed as a  wave form at the top of the Envelop window  Above you see a  representation of all soundtracks for a better overview      b  The volume of the selected audio sample can be increased  or reduced selectively in the volume display directly beneath  the wave form display by means of the rubber band function   In this case  first specify the editing points within the audio  sample at which the volume is to be increased or reduced   Insert these points either by left clicking in the volume display    close to the desired position  or by clicking on the Add button  beneath the volume display    Now activate one of the new points either by clicking on it  directly  or by selecting it with the aid of the scrollbar and the  functi
182. ra  When   bring up the  Video settings   menu   see the menu but the screen is otherwise black   Solution  Check to be sure that      you have connected and activated the video input device   Are all the cables connected properly      you have activated the correct input        the video input device is actually sending a signal  meaning  that it is playing a cassette with recorded material     Problem  During titling letters appear correctly on the screen  but after being recorded out or even during transfer  jagged   ness  and  bleeding  are seen    Solution  This is a problem to colors being too  hot   meaning  that they are over saturated  Bogart SE can create colors that  can only be processed by professional video machines and  that lead to distortions when using VHS  SVHS  or even DV  devices  In such a case simply reduce the color saturation and  brightness  section 3 2  Color box   You will retain almost the  same color shade but can record it without distortion     Problem  There is no picture when   record from the video  input device  The message  No video signal  appears   Solution  Read the corresponding information in the hardware  manual     Problem  When recording the video material   hear no sound   Solution  Set the correct input in menu  Audio recording edit   ing  so that the volume level is visible  Read the information in  section 4 3  step 2  recording      Problem  The audio is distorted   Solution  Before recording  set the volume level so that over
183. rack  e g   original sound track  in which you wish to modify the volume of  an audio sample  e g  vocals   Then slide the control located on  the right of it to the left or right  to reduce or increase the vol   ume respectively   This changes the sound in the track which  you previously selected  under Correction  for the complete  duration of the audio sample activated in another track    By way of explanation  consider the following example  You  have assigned audio to three tracks  The first contains the  original sound  which extends throughout the storyboard    The third track contains a piece of music which begins while  the original sound is running and which ends during a further  original sound  Select this piece of music  Then click on the  Correction button to call up a list of all sound tracks  From this  list  select the original sound track and reduce the volume by  means of the button adjacent to Correction until it is muted  You now have no original sound for the complete duration of  the piece of music  You can now hear the music at this point  of the video without being disturbed by the original sound    The second track contains a commentary which begins in the  middle of the piece of music and does not end until some time  after the music has ended  Select the commentary  You can  then reduce the volume of the music for the complete dura   tion of the commentary by clicking on Correction  selecting the  music track  and reducing the volume by means of th
184. ration requires a certain familiarity with the user  interface  If these instructions are unfamiliar to you  please  read about the trackball in section 2 2 and then the operating  elements in section 3 2     Step 3  Settings    Before you begin editing  you should make your own personal  settings     System   Click on the  System  button to view the System Settings  screen  Here you can select the  Trackball Speed  appropriate  for you  There is a choice of three different speeds     A Now exit this menu either by clicking the right track     ball button or by clicking on the Main menu symbol     bottom right  with the left trackball button        Project  Now you can make the settings for your project  A click on the  Project Settings button leads you to the corresponding menu     At the upper edge you will see the the hard drive  Name    button  By clicking on the gray rectangle the keyboard is dis   played and you can enter the name of the inserted hard drive   You can also see which hard drive is currently in the machine    20  Chapter 4     the label on the hard drive itself is not visible because the hard  drive is contained within the machine      The field  Used Capacity  gives information on how much of  the hard drive has been filled  in percentage  and how much  space is left  Audio and video are not distinguished     Further below you see the  Select  button  After clicking this  button you see a list of several projects contained on the hard  drive  Each project
185. rd by clicking on  Enter   change comment  in order to add your notes to this scene   which then will be displayed in the lower box    Clicking on  Ok  confirms the notes  so that it will be displayed  in this information window when it is called up again      11  In case you have not yet renamed the scenes in the  Record screen  you again have the chance here to give the  scenes your own names  Simply select the desired scene in  the scene bin and then click on this button to bring up the on   screen keyboard  If you have the PowerKey option  then you  can use this keyboard to clear the old name and enter a new  name      12  Many users require  overlapping  of certain video se   quences with other scenes without changing the original audio   Example  a music video  see Chapter 4  Tutorial 2   A complete  recording of the singer is available  Certain portions of this  recording are to be substituted with other scenes  but the view  of the artist singing is to reappear several times  The move   ment of the singer s lips should always be synchronized with  the music  This means that the original audio does not change   even though scenes are changed     Bogart SE offers an easy way to do this  With an Insert edit   the selected scene in the scene bin is overlaid onto the story   board  Only the video  not the audio of the scene is overlaid   Clicking on  Insert  overlays the selected scene in the story   board with the selected scene from the scene bin  The scene  in the story
186. rections can be giv   en  In addition  the  Movement  can be set up to 12 seconds     5  Pages  All document pages are displayed in sequence   Display is done without fading and pauses  The display time is  such so that the entire scene is affected     6  Through fading pages  All document pages are crossfaded  one after another in sequence  The speed can be set from  0 12 seconds in  Fade      7  V Scroll  The text scrolls from the bottom to the top through  the picture  The scroll speed depends on the scene length and  the text length  The text scrolls at a speed so that it scrolls en   tirely over the screen within the duration of the scene  Several  pages can be inserted     Audio    You should not begin audio mixing until you have finished edit   ing the video  Effects and titling should already be completed   Editing video or adding effects after audio mixing has been  completed can damage the careful editing work which you  have already done on the sound track     When you edit video in Bogart SE you also change the audio   Transition effects in the video are also applied to the audio   This section deals with audio mixing  which involves adding  additional audio tracks overlaying or supplementing the origi   nal audio     Bogart SE provides a number of interesting features     e The volume may be corrected during video recording  i e   with video recording running     e Audio effects can be added directly to an audio sample  in a  similar way to image processing effec
187. riginal pixel     25  White balance  In case recording has led to erroneous  white matching resulting in white and gray surfaces that look  wrong but the color is OK  you can specify the location and  size of a rectangle with the button  Reference Color   Then the  color fault within the rectangle is averaged and the deviations  in the entire image are canceled out  Note that only light color    Bogart SE user manual  57    faults can be improved  You can turn a red surface into a gray  one  but the effects on the rest of the image are extreme  color  distortion   In the case that there is no colorless surface in the   image  then a color correction can only be done with the effect   Control Color      26  Zoom  A defined image area can be zoomed in  Under   Position  you give the location and size of the rectangle area   Under  Zoom In  and  Zoom Out  you specify the start and  end time of the effect  up to 12 seconds      5 9 Titling    Titling functions much the same as if it were an Image Pro   cessing effect  Titling is actually done as a picture editing  effect  Instead of a  filter     digital text is added to your video     Titling has two menus  The settings in the  Titling  menu corre   spond closely to those of the image processing effects menu   You can read the corresponding description there for informa   tion about functions such as Insert  Delete  Range  Preview   Single image  Calculate  and Scene    After you have selected a desired title effect  and perhaps
188. rmat every line with its own settings  e g   font  size  color   then click on the newline key after every   line you enter and then specify the desired format  Separate  formatting for individual words or letters in the same line is not  possible     e A click on the button  Font  opens a window in which you  have a choice of fonts and many type sizes  10 500 points    The font can be selected by clicking on its name or with the  slider  as you already know from the effect list    In the list you may also see various symbols next to the fonts   Most of the supplied fonts are marked with an  A   this font  contains all the usual Western European characters     A font marked with a happy face  there is one supplied in the  standard package  contains pictures and or symbols instead  of letters and punctuation  Fonts marked with an  A   also  contain Eastern European characters  These fonts can be  purchased separately    Fonts marked with an  A   are not always complete or deviate  from the norm  These fonts are not sold  but can be obtained  free of charge in appropriate instances    Note  The Carolann font supplied with the standard package  has two different forms for  s   in addition to  B   The  s  key  on the keyboard is the more frequently used long  s   that is  something like an  f  without the horizontal stroke  The small   round  s  is mapped to the     key    Font size is specified with the slider  The font and size are  displayed with the text  MacroSystem      e A
189. rs  containing only the word  MacroSystem   This demo text is   a short  predefined text that we have provided you  Click on  the gray rectangular name field  above the buttons  OK  and   Cancel    The keyboard appears and you can enter a name  for your title  Enter the name  exercise      Using the archive you can save frequently used standard text  for future use in any project  Confirm the name change   OK    and then the save action   OK    after which the  Save text     menu closes    After you are finished  click  OK  in the main operation panel   You are returned to the main titling screen     Here you can set the range   the beginning and end of text  appearance   Click on the duration value to the left of the Play  button under the storyboard  Currently  the title you have  added is visible during the entire scene with gradual transitions  between the pages  Using the duration value you can extend  the text to other scenes or shorten it  e g  limit it to one second  at the beginning or at the end      Now you can check your title by clicking on  Full size   if your  system is provided with this button  In the window that ap   pears you can use the control next to  Frame  to scroll through  the entire range of the title effect     Finally  create the title so that you can view it in the finished  video    Calculation occurs automatically if you have activated the  option  Smart Rendering  in  System Settings      Step 3  Adding credits    You can add an additional tit
190. s  amp  Error Handling   Chapter 7  offer tips and tricks as well as background informa   tion  The table of contents completes this manual     Enjoy exploring Bogart SE   We hope that you will be as satisfied as the many thousands of  MacroSystem customers before you     Chapter 2  Installation    2 1 Registration    2 1 1 Registration   Please take the time to register with us  There is a registration  card in the package    When you register  your information will be put into our data   base  Your info will not be given to third parties  but it will allow  us to give you better customer service     Please register  even if you are already registered as the owner  of another MacroSystem product   This registration allows us to offer you a better service     Your registration ensures that you are also automatically infor   med about new products  news  modifications  and updates to  various MacroSystem products  As a token of our appreciation  you will automatically receive free codes to unlock the bonus  effects available on the included CD DVD   see section 2 6     Unlocking software        2 2 Using the Trackball    A trackball is used to work within the screens  Click on buttons  to perform functions and access functions by moving the on   screen pointer    Because its handling is needed for the installation of the pro   gram  the trackball is explained in this part of the manual     Chapter 3  3 2 The User interface  explains how to handle the  user interface     Note  
191. s  e g  camera sweeps or cars driving by  so  that the edges no longer look sharp  fringed   This limitation is  of course only of relevance when displaying footage on a VGA  monitor and is not included in the actual video itself    To change this  go to the  System Settings   press the   Screen  button and select the  Field  option  This way  play   back is exempt from artefacts     74  Chapter 6    e The color saturation and contrast properties of the picture  displayed on a VGA monitor are very weak but they are dis   played correctly in    Video    mode  television   Therefore  please  avoid increasing the saturation or contrast since this could  lead to color bleed or distortion that is not visible on the VGA  monitor    The picture sharpness is also displayed differently in VGA  mode than it appears in the final video  After you finish editing  the video  we recommend you check the saturation  contrast  and picture sharpness of the footage on a television in video  mode     e The entire video picture including the overscan area is  displayed when working with various menus in VGA mode   e g  when playing  trimming or splitting a video   This area  sometimes contains image distortion that is no longer visible  when the video is later exported or viewed on the television   When you are positioning titles  we therefore recommend you  do not place them too far into the area around the edges of  the picture or else the letters will no longer be visible later on   In any case
192. s also possible to set an independent keymap  from the system language      11  The  Keyboard  button is used for selecting a specific  keyboard language layout on an external keyboard    The  As language  setting automatically uses the same setup  defined under  Language   You can of course also set it toa  different keyboard as specified by the interface language      12  Should your system feature the  Hard drive backup  but   ton select it  This brings up a selection menu  where you can  choose to do a  Backup   Copying the video found on the  system drive to the backup drive  or a  Restore   Sending the  data saved on the backup disk to the system disk     After chosing one of these options the process begins    You can cancel it at anytime    Note  The function  Backup  allows you to save your video  material regularly to avoid a possible loss of data  e g  if the  system hard drive is damaged during transport     The function  Restore  allows you to copy the video material  saved on the backup drive to a system hard drive  For further  information   please see Chapter 8  HD Backup System       13  The    Backup Restore Archives    function allows you to  store saved data archives  colors  title texts  audio effect com   binations  to a separate medium and later restore back into the  system  This way  you can access your archives data after a  full re installation    Click onto the    Backup Restore Archives    button and a win   dow will appear     this allows you to 
193. s clicking the right trackball button     38   Chapter 5    5 3 Video settings    This screen  only available on some system models  allows you  to correct the levels of the incoming video signal  in terms of  brightness  contrast and saturation   and it is used for selecting  the video input    These are settings that you can change at any time when  recording analog footage     even after the project has been  edited     Brightness o  100    Contrast   o  100      Saturation e  100      El    OS E        1  You can specify here the brightness  contrast  and color of  the video material before recording  This allows you to see the  footage as it will be digitized    It is possible  of course  to use Image Processing effects to  make corrections to recorded video material after input  but  this involves rendering time     Note  The better the material has been recorded  the better  the result will be  Corrections after the fact have their limits     a  picture that is too dark can never be as radiant as a picture  digitized with the correct lighting  even after using brightening  effects  Simply modify the settings until you have attained the  desired levels  When your source material changes  e g  when  bad weather pictures appear  then you can simply readjust the  settings    Note  The settings  Brightness    Contrast  and  Saturation   cannot be changed  if you chose the input  DV       2  You can use  Input  to switch the video input   Please note  that DV input is only a
194. s from the current  Storyboard position on    These functions are particularly interesting for slide shows or  still sequences   but they can also be used in normal video  projects  Select    Add automatically    to access the menu listing  your transition effects     You will see that these are the standard user interface ele   ments required to add effects to the Storyboard  There s the  effect list and the selection for effects shown  Also  there are  the effect settings if available for that effect and the effect  length  You can mark single effects with a tick or make a mul   tiple selection  These effects are then later used in the Story   board  Don t forget to apply any settings for your effects    As you can select multiple effects  there s also an option for  choosing the mode for applying the effects  Choose    Cyclic    to  add the effects one after the other to the Storyboard  Once the  last Storyboard is added  the system begins adding the first  effect in the list once again  The    Random    mode on the other  hand  does what it implies  It adds random effects from your  selection to the Storyboard  Remember that in such a case   sometimes the same effect may be used several times    The effect length is set globally for all effects  You can not  enter a separate length for each effect  Therefore  all effects  added to the Storyboard in this fashion will have the same  length  unless the scene length itself prohibits this    After you make the selection and ma
195. s purpose     Left click on the desired audio sample to highlight  then select  the  Wave Form  menu item  In the  Wave Form  dialog  first  insert three anchor points by means of  Add  in the volume  display beneath the wave form  Then activate the leftmost of  the three new points by clicking on it  The color of the acti   vated point changes from red to green  You can now change  its position  either by clicking on it again and then dragging it  with the trackball to the desired position  or by clicking on the   Range  button  If the  Range  function is used  the associated  video frame is displayed in the background  and the position  of the point can be determined according to its location within  the video    Place the first point horizontally ahead of the unwanted noise  to be eliminated  without however modifying its vertical positi   on  Position the second point horizontally in the middle of the  unwanted noise and drag it at the same time vertically down   wards to dampen the sound  The third point marks the end of  the unwanted noise  it should therefore also be at the same  level horizontally as the first  but beyond the noise  Click on   Create  to reduce the volume of the unwanted noise substan   tially without changing the remainder of the audio sample     Audio mixing is now finished  Play the entire film from the  Finish screen  If necessary  you can make further corrections     4 4 Tutorial 4  Titling 1    Bogart SE provides high performance titling with wh
196. s used for most of your editing work  and for  sequencing of trimmed scenes   This is the most important menu     ME i   Remove  Replace    000 0500       Thee ATI          Special     1  Here you see the storyboard  This is a tool that has been  used since movies were invented  The idea is to clearly lay out  all the scenes of a production in order to more easily imple   ment editing principles  A single frame   the first pictures of a  scene   are used as symbols   thumbnails   to represent the  scene    A glimpse at the storyboard allows you to grasp the whole  story without having to review all of the material  Traditionally   the storyboard was a large board composed of hand drawn  pictures     Your system uses an electronic storyboard  Scenes are  selected from the scene bin  item  7   and put into order on  the storyboard  located in the upper section of the screen  In  the storyboard the selected scene is in the center  The se   lected scene length  duration  is displayed above the scene to  highlight it  Clicking on a scene in the storyboard causes it to  be moved to the center  often referred to as the  selected  or   active  scene   The edit screen display depends on the set  screen resolution  Resolutions above 1024 x 768 pixels result  in a multiple row scene bin  Depending on the chosen resolu   tion  see chapter 6  VGA mode   at least seven entire scenes  will fit into a visible part of the Storyboard    But there is no limit to the number of scenes that may ac
197. s will also affect the audio envelope display  which  can be difficult to read if the colours are too unusual      5  The button  Set time  offers the possibility to set date and  time of your machine    Clicking on the button opens a window in which you can  choose the  Year   Click onto the year  so that a window is  displayed in which you can select the year by moving the  slider  Afterwards confirm it with  Ok      Set time    Tu  We    By clicking onto  Month   a menu is displayed allowing you  to choose the current month  Afterwards  the dates which are  displayed underneath change  so that they correspond to the  weekdays of the selected month  Now choose the current  date  Then you can set the time by moving the sliders and  finally confirm your settings by clicking on  Ok       6  After clicking on the button  Smart Rendering    a window  appears  in which you can activate the background rendering  for the effects  Just checkmark the box  next to  Smart Ren   dering   to do this    Click on it again to deactivate the background rendering func   tion  Next  you can see the function  Cancel Rendering   which    offers the possibility to cancel the current rendering process   Underneath  you can see the number of effects and their total  time    In addition  you can decide how the current effect is to be ren   dered  For the  last inserted  effect  you can choose between   first  and  last     Confirm your settings and close the window with  Ok       7  Here you can see
198. sample you placed in the commentary audio  track so that it is highlighted  Scroll the volume slider to the  right so that the displayed dB value to the right is increased   Increase about 5 dB    Then click the audio sample on the background music audio  track so that it is highlighted  Scroll the volume slider to decre   ase the dB by  5     Click  Create  and the overall soundtrack will be created  With  the above changes finished  the commentary becomes louder  and the music quieter so that the commentary can be heard  more clearly     Clicking on the Play button plays the storyboard from the ac   tive video scene with audio  The audio level is displayed     There are many more options in fine tuning the audio portion  of your project but they will be covered in subsequent tutori   als  You can also read more on audio mixing in the reference   Chapter 5      Now you can exit the Audio mix screen     Step 7  Finishing your first video    So  now your first video project is almost finished  In the Main  menu  click on  Finish      If you have already created all the effects and audio segments  in the various submenus  then only the function  Choose Ran   ge  and the button  Record to VCR  can be clicked in a DV  project  Otherwise  also in already rendered effects of an HDV  project   the function  Create  is also available  which we will  discuss below    Click onto the  Playback  button to activate the options for   Analogue   not possible in VGA mode or in DVi mode    DV
199. scene  just prior  to a new scene  or when new content begins    Note  In this mode  it is not possible to move the menu to the  top of the screen     Bogart SE does not delete any video material during this  procedure  The individual scenes are only copied   Use   or  not copied   Drop    The original scene with all takes  the  film  roll   remains unchanged until it is intentionally deleted in the  Edit menu    After clicking on  Use  or  Drop  you continue to work with  the rest of the roll  Another strip must be taken out and judged  either as good   Use   or bad   Drop    The last scene is auto   matically displayed as   Rest  in the scene bin  This enables  you to easily interrupt your work and to continue later with the    Rest     An additional function is splitting a scene in series through the   Index  button  Click  in the splitting menu  on the Play button  so that you see the  Index  button  While the video is running  with audio  each time you click on the  Index  button a split  position is set  Afterward the split segments are positioned  after the original scene in the scene bin  This function serves to  roughly split up a scene before you begin with final editing     In addition  you can make use of the automatic splitting  function if the video material has been recorded via DV HDV   AVCHD    Click on the  Auto  button to cause your footage to be auto     46   Chapter 5    matically split  You now can decide where the divided scenes  are to appear  You can 
200. screen  In the left half of the screen a scene is displayed that  you can freely choose from the scene bin with the button   Choose scene  positioned below  This comparison function  lets you correct images  adjust coloring     With  OK  the settings for the effect options in this menu are  accepted and you are returned to the  New scene  window   With  Cancel  you exit the  Single image  menu without having  made any changes    The arrow button serves to move the single image menu to  the upper screen edge  You also have the option to reduce the  panel with the button located above it    To the right of the preview buttons is the scene duration  which  you can set for up to 1 minute    Clicking on  OK  returns you to the Edit menu  The new scene    named after the effect chosen   is now available in the Scene  bin     The selection button displayed underneath the  Preview  but   ton offers three settings  The function  All  shows all possible   New scenes   which can be found in the system   Default   shows the scenes  which are integrated in the system and   Optional  shows only the scenes  which have been installed  afterwards      19  In the  Special  menu you find various special effects and  all image processing effects     Special       Binarizer  Color Depth  Color to Grey  Control Color  Control Image  CVBS Filter  Doubler    Red    Green      Blue       Preview  Full Size    fi    fan     ok  Ca ncel    Listing of all Image Processing effects under this item has a  
201. ser is brought to the usual Range menu   Here also you can display and hide the audio wave form with  the loudspeaker symbols  section 3 2     If you click on the  Range  button while no insert scene is  activated  you can reach every position of the activated scene  or of the entire storyboard  This function is helpful if you have  added a very long scene to the storyboard and want to view  its middle position  You can reach the desired position by the  help of the button  Position  or with the arrow buttons     the  slider to the right shows the current position in relation to the  complete storyboard  The position can also be changed by  clicking the play button  the stop button stops playback  If you  exit the  Range  menu by clicking on  Ok   the new position is  confirmed      14  Scenes are added to the storyboard from the scene bin   The selected scene in the scene bin is added to the storyboard  by clicking the  Add  button    The added scene always appears after the currently selected  scene in the storyboard    There is one exception  When the very first scene is the cur   rent scene in the storyboard  the user is asked by the system  whether the scene to add should be put In front or Behind the  first scene    There also exists the possibility to cancel    If you add the scene before the first scene then you will be  asked     if there is audio on a music track     whether the music  track should be shifted backward  Answering Yes causes all  audio tracks to be sh
202. should be formatted  left    centered  or  right      With the function  Line space  you can specify the distance  between the selected line and the line below it  In the Enter   edit text screen  click on the line that lies above the line to be  changed  Now select  Line    and under  Line space  change  the default value   100   to another value    If your percent number is smaller  then the line below moves  closer to the selected line  If your percent number is larger   then the line slides farther away toward the bottom from the  selected line  The lines below the moved line are moved along  with it  but keep their respective distances     You can also make several settings together in the  Line   window before clicking on  OK   Note that the settings always  apply to the line selected beforehand     The percent values you have set are retained  You can view  the settings and changes for the line you have selected by  activating the  Line  window  Here you can also modify the  percent values     Bogart SE user manual   59     If you have made changes but still see the default values of  100  in the  Line  screen  then you have selected the wrong  line before clicking on  Line      Clicking on  Delete active line  causes the line containing the  position marker to be deleted  The window disappears      S   The switch Import  CD symbol with an arrow  allows you  to import texts written on a computer for titling  for instance   a text from an email with a customer s preferr
203. special reason  multi layering    If you want to edit a scene with several Image Processing ef   fects then you must first activate the scene in the scene bin   Then select the Image Processing effect from the list in the   Special  menu   not in the Image Processing effects screen    The Image Processing effects listed in the  Special    menu are  not applied to a scene in the storyboard  instead a copy is  made of the active scene in the scene bin  The copy incorpo   rates the effect  and its name is supplemented with SP  SP 2   etc  You can repeat this procedure at will   see also section 5 8  Image Processing effects  item  12      Some of the special effects  the ones listed in the upper part of  the list   above the line  are only available here  These include   Backwards  Clipboard  availability depends on system used    Copy  Jitter  Photo Transfer  availability depends on system  used   Quick motion  Scene    gt  audio Sample  Slow motion   and Still Scene  These effects do not appear in the Image  Processing screen     Here  too  several effects have a  Preview  and  if your system  supports this function  a  Full Size  preview option  To the right  you find the effect options  to the left you see the  Frame  but   ton under the effect name  You use this button to set the exact  frame of the scene you want to view    The button  View  provides four options  With  Original  you  can view your original scene  with  Effect  you can view your  scene with the special eff
204. ssing   OK      In the  Line  window under  Alignment  you have left the set   ting  centered  as it was and now you can click on the button   Boxes  in order to call up the corresponding task bar    And under  Text  select the option  top      Now  add another page      Pages    operation panel     Insert         Behind        On this new page  enter the words    the title effect     all previ   ously made settings are automatically used     Add another page and enter the words  In out fading pages    with quote marks  as two lines     The next inserted page contains only the word  from   and the  last  fifth  page contains the text  Bogart SE      After you have created these five pages  click on  Archive  and  save this titling  as you learned to do in the previous exercise     Then exit the main operation panel of the titler by clicking on   OK   You are returned to the titling screen    There you will see that there are further effect options for the  effect  In Out Fading Pages      For this title effect the options are Fade  indicates when the  title should appear and Pause   indicates the length of time  between two pages     Retain the default time of 1 second  000 01 00  under Fade   For Pause  scroll all the way to the left so that you see the time  display 000 00 00     Now create the new title    Now you know how to use a professional titler that you can  vary in many ways and combine with different backgrounds   The different effects can serve you as opening tit
205. sting the volume     Bogart SE offers a total of three methods of volume control     e Direct volume control  Should one of the samples concerned  be too loud or too soft  click on it  It is highlighted in blue  Now  move the Volume control to adjust the volume  The volume  characteristic is displayed in light blue in the background of  the audio sample  Following recreation  you can play it back  again and correct it if necessary     e Indirect volume control  To emphasize a particular audio  sample by reducing the volume of adjacent tracks  use the  Correction function  Click on the sample to be emphasized   which is then highlighted in blue  Now use the Correction but   ton and the slider adjacent to it to adjust the volume of all six  tracks  This procedure modifies only the part of the adjacent  sample selected using Correction which is parallel to the se   lected sample  The volume levels before and after the selected  sample remain unchanged     e Volume control by means of wave form The wave form is the  tool to use to increase or reduce the volume of an audio seg   ment within an audio sample  for example in order to eliminate  a loud unwanted noise  Click on the desired audio sample to  highlight it in blue  then select the Envelop menu item  First  use Add to insert three anchor points into the volume display  beneath the wave form  In the area above all soundtracks are  displayed to give you a better overview    Then click on the leftmost of these three points in 
206. t options are displayed in the  field to the right next to the effect list  There you can define  for  example  the colors and intensity of the effect      4  This button allows you to switch the effect list to single  points  The button offers the following three functions    The function  All  shows all image processing effects  which  are to be found in the system   Default  shows the image  processing effects  which are integrated in the system  and   Optional  only shows the image processing effects  which  have been installed afterwards    If you have installed additional image processing effects  they  are also shown in this list  underneath the three settings listed  above   Thus it is possible just to see only one image process   ing effect type in the list     54   Chapter 5     5  Clicking on the  i  button  you ll get information about the  image processing effect activated in the effect list  If it is an ad   ditional effect  the window  product information  opens  which  offers a description of the effect  Is the effect to be found a  standard effect  the product information refers to the manual      6  With the  Ada  button you can apply the selected and  configured effect to the scene located in the center  The effect  symbol appears in the scene outlined in red  If you select a  new long term effect even though there is already one in the  scene  the new effect replaces the old  without you having to  click again on  Add   The length of the newly inserted eff
207. t the  audio sample  A graphical display of the part to be split off is  shown in the bar at the bottom  In addition  the wave form and  audio scrubbing  Chapter 3 2   which cannot be disabled in  this menu  show the point of the audio sample at which you  are located    The Use and Drop buttons and the arrow buttons have the same  function as in the Split Sample menu of the image material     Click on the Play button to start playback of the audio sample  currently being edited  During playback you can split the sam   ple for example at a bar by clicking on Use at a suitable point   Your audio sample will be split at this point without playback  being stopped     If you whish to copy the split audio pieces into the Storyboard  in the Edit screen  you need to first activate the  Insert as  scenes in storyboard  by marking the little box    After splitting the sample and confirming with  Ok  or waiting  until the end of the sound  the video data will be created    The sample parts are automatically copied in the form of  empty scenes  containing the respective parts of the sound   These empty scenes are placed into the Storyboard in the  Edit screen     they   ll be easy to spot  Black scenes with a little  music note symbol     Additionally  you can now press the  Replace   or  Insert    button  see chapter 5 5  item  16     12    so that the selected  empty audio scene takes the place of the selected scene in the  Storyboard  If the video scene is too long  it is trimmed to 
208. t the right hand end of the audio sample concerned  now indicates the presence of an audio effect in the overview  of all sound tracks     e To add an audio effect throughout a complete sound track   i e  to all audio samples of a sound track  click on the fx sym   bol on the left of the sound track concerned  Select an effect  from the list presented  Make any effect adjustments required   then confirm your selection with Insert Change  A white point    68   Chapter 5    on the left hand button indicates the presence of one or more  effects in the sound track concerned     e To delete an audio effect again from a sound track or an au   dio sample  call up the audio effect menu again  as described  above  and click on Remove  Remove functions irrespective  of the effect selected  leaving an effect free audio sample or  effect free sound track     7  Checking audio mixing     e Add the remaining audio samples in turn and adjust the vol   ume  fading and effects as required     e To check an individual audio sample in detail  first select the  desired audio sample  then click on the Timeline menu item   The timeline display shows all audio tracks in relation to the  selected audio sample  You can use the scrollbar beneath the  timeline display to move the displayed passage  click to move  the sound track to a different audio sample  and call up the  functions Fade and Envelop from within the timeline display     8  Creating audio   Create the sound  The color control bar immedi
209. t us  please have your customer number  or the serial number of your device at hand so that we can help  you more quickly     Address   MacroSystem Digital Video AG  Postfach 020240   58290 Wetter   Germany    MacroSystem US  5485 Conestoga Court  Boulder  Colorado    USA 80301   Phone   0  49  0 2335 960 0  Germany   303 440 5311  North America   E Mail   info macrosystem de  Germany   info macrosystem us  North America   Fax   0  49  0 2335 960 100  Germany   303 440 5322  North America     Up to date information on MacroSystem products and our  sales department can be found on the Internet     Bogart SE user manual  5    Please visit our Website   http   www macrosystem de  Germany   http   www macrosystem us  North America     Phone Support  If you have special technical questions  you can call our tech   nical support hotline      North America   Monday   Friday 9a m    5p m   Mountain Standard Time   303 801 1010    When calling  please have the serial number of your device at hand     Outside of these times you can email or fax us  Messages  received in this way are handled during business hours     E Mail Support   support macrosystem de  Germany   aviosupport macrosystem us  North America   kronsupport macrosystem us  N A    prestigesupport macrosystem us  N  A    gymnossupport macrosystem us  N A    renommeesupport macrosystem us  N A    solitairesupport macrosystem us  N A      Fax Support   49  0 2335 960 110  303 801 1058     Germany    North America     1 2 What
210. t you can enter another project  name  The chosen project name is also displayed in the edit  screen above the scene bin    Only the currently active project can be edited  Exchanging  video data between different projects is possible using the  Clipboard feature in the Edit screen  You always have access  to archived titles and colors      4  Under  Image size  you have the choice among Small   Normal  Large and Complete  This setting applies only when    effects are applied    We recommend using the default setting Normal  This will usu   ally prevent black margins or wrong border information from  appearing when using effects    The image size can be changed at anytime in the current proj   ect  It takes effect only when applying effects and titles     For technically interested users  A video signal conforming to  the studio standard CCIR 601 enables the use of 720 samples  and 576 picture lines  The real resolution is even higher  but   a video picture requires certain portions for synchronization  signals  videotext  timecodes  etc  The resolution of 720 x 576  pixels is the maximum allowed area for real video information   But many video sources do not make use of this resolution   This is true for camcorders  laserdiscs  and even for studio de   vices  A much smaller portion is often used in the assumption  that most televisions will not be able to render the entire signal      5  The  Format  button provides different settings    In addition to the normal    4 3    f
211. th a little practice you can  specify your desired color by simultaneous use of both arrows   The intersection point of both arrows  if you imagine them ex   tending until they touch within the box  indicates the selected  color  which is always displayed to the right in the rectangle   6   Clicking on the left trackball button confirms the setting   You can also click directly on the color you wish without  having to use the arrow keys  by simply clicking on the desired  color within the color window  3   The color that you selected is  at the same time displayed in the top left color button  9  for as  long as the button remains activated    Beneath it you will see five other color buttons memory  buttons  10   which allow you to select frequently used colors  quickly and conveniently  To assign your preferred colors to  the memory buttons  first activate a memory button and then  select a color in the big color window  Once the required color  is assigned to the memory button  activate another memory  button or the upper color button  9     In many cases  e g  when titling  the color box provides the  Alpha option  7   Here you let the desired color shine through  your motif displayed on the right  6    the Eiffel tower is shown  here as an example   You can specify the alpha value in per   cent by moving the scroll bar  The lower the percent value the  more transparent your selected color and the more clearly your  motif shines through     14  Chapter 3    Clicking on the
212. the  right length at the end    This function is great for audio pre editing as you can comfort   ably make your cuts and then implement the rhythmically cut  up audio piece to any video material     Once you have split your audio sample  the sample list shows  that copies of it have been made and that your original sample  is still available      10  Use the Trim function to remove unwanted components   at the beginning or end of the recorded or split audio mate   rial  Coughing in the commentaries and residual material from  adjacent CD tracks can thus be eliminated  The Trim function  is also familiar to you from video editing  and functions in the  same way with audio  The wave form and audio scrubbing  see  Chapter 3 2  cannot however be disabled in this menu      11  Click on the Delete button to delete the selected audio  sample     Bogart SE user manual   65     12  Click on the Undo button to undo deletion of an audio  sample  The last ten samples deleted can be recovered in this  way  Deleted scenes cannot be reactivated following a restart      13  The name of the audio sample clicked on in the sampl list  is displayed automatically in the name field  The name can be  changed in the manner familiar from video  Click in the name  field to call up the keyboard  The length of the audio sample is  displayed in the adjacent field      14  Use these buttons to control the Stop Record Play func   tions for the audio sample highlighted in color in the audio list   You can 
213. the current position       7  Recorded scenes appear automatically in the Scene bin in  the lower section of the screen  They are represented as small  thumbnails  the first frame of the video scene   In video mode   not VGA  up to eleven scenes can be viewed simultaneously in  the Scene bin  For more than eleven  the slider  item  8   is then  used to scroll to the desired scene  Scenes from the scene bin  that have been inserted into the storyboard are indicated by a  small white point in the upper right corner of the scene  or they  can alternatively be hidden using the options    In the scene bin  right   you can see the project name you  chose      8  The slider below the scene bin is used to select the scenes  to be displayed  The buttons next to the slider can also be  used to move through the Scene bin one scene at a time    The buttons    lt   and   gt    are used to jump to the beginning or  the end of the scene bin  The   lt   and   gt   buttons will move  through the scene bin one scene at a time      9  The Playback button is to the right of the storyboard slider   This button is used to playback the scene displayed in the  center of the scene bin    Stop and Pause buttons are also available      10  Clicking on this  i  button displays a window showing  information about the activated scene in the scene bin  In the  upper part of this window you   ll see the timecode  the record   ing date  the recording time and the format    Further  you can call up the keyboa
214. the right     Below this window you find several buttons    The    Colorize  button allows you to colorize all patterns   even  colored ones    If you click onto the    Colorize    button  a menu with several  buttons will appear  Use    Mode    to select how many colors  are to be used  This will then lead to the respective amount of  palette buttons appearing    Your coloring will be displayed in the preview window   Original  There is no coloring and the pattern remains in its  original color or monochrome  Additionally  you can use this  function to return to the original color of the pattern     1 Color  The pattern brightness remains  yet one color is added  according to the color you choose in    Color 1     The brightness  chosen in the color box is ignored as this is controlled by the  monochrome part of the pattern    2 Colors  You can create a shift from one color to another    Color 1  is added in the parts used by the monochrome  image   Color 3  replaces white  Depending on the pattern   instead of the black and white parts  the most bright and dark  parts of the pattern are used  Between the two colors  all  previously monochrome tones are replaced by the respective  color tones and a soft color shift is created    3 Colors  In comparison with the shift between two colors  a  third color is added     Color 2     This color replaces the gray tone  found in the middle of the original monochrome shift  The result  is a shift from Color 1 to Color 2 and from there 
215. the single image menu to the  upper screen edge         Backwards   Clicking on the button  Backwards  creates a scene with the  extension  RW  which has the same length as the original   but runs backwards  The audio is also run backward  You can  mute the audio in the  Audio Mix  screen if you don t want to  hear it       Clipboard  availability depends on system used    This is a function for temporary storage that allows you to  move scenes to tother projects  If you click here  you see on  the right of the window the four buttons   Clipboard   gt  Proj   ect    Scene   gt  Clipboard    Remove scene  and  Scene from  project    gt  Clipboard      If you click on  Scene   gt  Clipboard   the scene previously  selected in the scene bin is automatically inserted onto the  clipboard  If there is no active scene in the scene bin  the mes   sage  No active scene   is displayed     If you want to load a scene from the clipboard  then first select  the scene in the scene bin after which the retrieved scene  should be positioned  Then click on  Special   then on  Clip   board  and select  Clipboard   gt  Project   The  Get scene from  clipboard  menu is opened  There you can select the desired  scene  If you wish to select multiple scenes  make sure to  mark the box above the vertical slider is checkmarked  In some  cases  you may need to click onto the box once or twice to  turn it into a checkmark  See chapter 3 2   You can then select  one or multiple items  you will see a chec
216. the trackball shown here  is only an example  Another mo   del may be supplied with your  machine  but it will function in a  similar manner  Depending on  the system in use  the trackball  may utilise two or four buttons        The trackball consists of three or alternatively five  components      1  Ball  This is used to move the screen cursor or  in the Trim and Split  screens  to scroll through the video     Bogart SE user manual  7     2  Large left button  selection button    This is used for selecting  You press a button on the screen by  positioning the cursor over the on screen button and pressing   clicking  the left trackball button      3  The small left button   The Photo Studio 2 software is an example for a product sup   porting this button  Please read the separate manual of that  product for information on the function      4  Large right button  cancel button    This button returns you to the previous state  canceling or  stopping the current operation  Pressing this button without  having selected anything will return you to the previous screen   Pressing the cancel button when you are making settings  cancels anything you have just set and reinstates the prior  settings  If you are playing or recording video  then clicking the  cancel button will cause playback or recording to stop      5  The small right button   The Photo Studio 2 software is an example for a product sup   porting this button  Please read the separate manual of that  product for informat
217. these scenes depends on the   Picture quality    you have chosen for burning DVDs and is likely  to be lesser  The reason for this is that DVD films contains  MPEG2 compressed material   this needs to be re converted  again to DV format      9  Clicking on the menu symbol brings you directly to the Main  menu screen     5 7 Transition effects    When your project has been completely arranged in the Edit  screen  and you are pleased with the results  but with hard  cuts between the scenes   then you can apply transition ef   fects  Transition effects are transformations from one scene to  the next  In traditional film editing these transitions are known  as A B roll cuts    You can carry out crossfades  wipe fades  and color fades  but  also trick transitions only possible in digital systems  The tran   sition effects are always inserted between two scenes in the  storyboard  Some complex transition effects must be created   Creation can be time consuming  depending on the effect  desired  For this reason it is possible to preview the effect in a  small window  You can then  batch render  in the Finish menu   see 5 6  item  3    Create       000 00 18 000 05 18  ee BEG le    Preview     Change effect   Border   Movements    VLight2 Beam through  VLight3 Beam around    EN        1  The  Transitions  screen shown above displays the sto   ryboard you are already familiar with  But here  two scenes  instead of one are displayed in the center    You thus see two time displays in th
218. tion   click on  this field immediately after recording to bring up the keyboard  where you can enter your text    Stop the input device and then exit the  Record  menu     Editing   Now go to the Edit screen  Here you see the Scene Bin in the  lower half of the screen  The Scene Bin contains a sequence of  small pictures   thumbnails   showing your recorded scenes   To the right and above the scenes  you can see the name of  your project     if it has been named     All created individual scenes that are ready for editing are  stored in this bin  You will see a different amount of scenes  depending on the video mode you are using  In some cases   you may need to use the slider to scroll the scene bin to see  subsequent scenes  Screen modes with a high resolution   e g  VGA1280x1024  display the scene bin in multiple lines of  scenes     You can also use the arrow buttons next to the slider to step  through the scenes forward or backward one by one  or to  jump to the beginning or end of the scene bin     In case you have not already renamed the scenes in the   Record  menu  then you again have the chance here to give  the scenes your own names  To do this  position the desired  scene in the center of the panel so that is displayed larger than  the rest and the length of the scene can be seen displayed  directly above it   Scroll through the scene bin or click directly  on the desired scene so that it is moved directly to the middle   selected  position   Now click on the but
219. tions     Extended    Copy style to all lines  Copy font to all lines Ji    fmin size   visiblesize     max size    d     Setings    y    CS    y         The function  Copy style to all lines  offers the possibility to  copy the settings made in the window  Style  from one single  line to all other lines on this page  Before you call up the win   dow  Extended  again  mark the line  place the cursor in this  line  which contains the style you want to copy  After selecting   Style for all lines   the settings will be copied     Similarly to the function mentioned above  you can copy the  font of one line to the other lines by clicking on  Copy font to  all lines   Mark the line which contains the desired font and  choose the function  Copy font to all lines        Selecting the    min  Size    button reduces the text panel to a min   imum  meaning that a narrow border encloses the text inside     Clicking onto    Visible Size    sets the text panel to a size visible  on a television set     If you click on the button  max  size  the active box enlarges   beyond the screen edge  This function is helpful  for example   if you would like to fill the box background with a transparent  color or pattern     Clicking on the button  Settings  causes a display to appear in  which you can set  Grid  and  Border     The  Grid  slider allows you to set the size of the invisible grid   The box edges are aligned with this grid so that positioning is  easier    With the  Border  slider you s
220. tive    Now look for the scene in the storyboard where you want to  insert your commentary and put it in the center  Click on  Add   and then select the first commentary sample in the audio list  and confirm with  OK   The commentary sample then appears  on the commentary track at the beginning of the selected  scene    Now we come to the fine adjustments     to the proper placing  of the commentary sample     At first  play the video from the commentary position  click the   Play symbol to the left of the storyboard scroll bar   You should  see the video and hear the commentary  You can also observe  the volume level displayed within the audio sample graphic     Then click on  Range   select  Position   and shift the Start  point  so that the commentary begins earlier or later  Scroll to  the ideal position and check again by replaying  When you are  satisfied with the commentary placement  return to the menu  Audio mix screen     Now it is time for the first creation  Click on the commentary   in the commentary track and then select  Create   The system  computes the audio tracks affected by the commentary  When  the calculation is finished  replay the storyboard  Play symbol  to the right of the scroll bar      Pay close attention to the volumes of commentary  original  sound  and background music in relation to each other  It is  highly likely that there is a mismatch  Often the commentary  is not loud enough and is masked by the background music   You can now match the v
221. to position the cursor there   Now press the button  Text  and then the delete key of the on   screen keyboard  long arrow pointing to the left  to be found  above the new line key  as many times as necessary to delete  the text  Then enter the text  End Credits      Confirm your entered text with  OK   Exit the text entering  menu with the  TE  button and then the main operation panel  with    Ok     You are now again in the main Titling menu  Now  you can use  Preview  to observe the effect     If the text scrolls too slowly or too quickly  then you can  change the scroll speed accordingly  In this case the text must  travel the distance from bottom to top     a longer running time  means more time for this and movement is slower     To change the running time click again on the duration value   Now create the title and play it     Now that you have some experience in using titling you can  create additional titles using the many available functions  e g   several text panels  different panel sizes  textured type   And  the following exercise will provide you with even more help      All of the remaining titling functions are explained in the refe   rence  section 5 10      32 Chapter 4    4 5 Tutorial 5  Titling 2    In this exercise you will create a title that extends over five text  pages and is faded in and out    You need a scene of about 15 seconds that has a significant  border between the upper and lower screen halves   This me   ans that the bottom half contains t
222. to the right     As you scroll through the scene you hear the corresponding  audio  Depending on the scrolling speed you hear the audio  faster or slower  often referred to as  scrub audio         The wave form has two different display forms  When scrolling  through the scene you see a detailed wave form or a segment  of the wave form  As soon as you receive a preview of the last  second the wave form for the entire playback time is shown    If you don t need the wave form then you can make it go away  by clicking on the loudspeaker symbol so that it reverts to the  original colour and the frame disappears  To bring back the  wave form simply click on the symbol again     i buttons    The Transition effects  Image Processing Effects  and Titling  screens all have an  i  button  This is a button for obtaining  information but it currently works only for some of the effects     If you have selected supplementary or bonus effects and click  on this button  a Product information menu opens and gives  you an explanation or summary instructions for the selected  effect  This button is inactive for those effects for which no  information is provided     The  i    button is also present in the Install product menu in the  System Settings screen     There you can bring up information on the products selected in  the list  e g  effect modules  font packages  etc    You will also  find information and summary instructions for products that  are only installed as demo versions  if avail
223. ton below the scene  to call up the keyboard     Each scene can now be viewed or edited from this menu as  soon as it has been brought to the middle of the Scene bin   Once there it is the selected scene  and it is slightly larger than  the other scenes in the Scene Bin     Click on the play symbol  next to the slider  to begin playing  the video  Playback can be halted at any time with the stop  button  pause button  or with the right trackball button    Your video is now played from the hard drive   This lets you  know that the footage has been properly digitized   If video and  audio are successfully played  then you know that the instal   lation was successful  the cables are correctly connected and  the hard drive is communicating properly    Your recorded scenes will probably consist of several different  camera perspectives  In order to be able to separately edit  and arrange them  they must first be divided up into individual  scenes     Click on the menu item  Split  in the bottom line of the Scene  Bin menu  The first frame of the selected scene  in the center  of the Scene Bin  appears with the Split menu  which is displa   yed in the lower third of the picture  The top line of this menu  displays the name of the scene  e g   vacation    Next to that  you see a time indicating the length of the selected splitting  position  initially 000 00 01      Bogart SE user manual  21    Name    1451 000 15 01   gt      Split Position fAuto  Use      EE  Drop       Here you m
224. trimming    To the right and below you can directly activate the Edit screen  and the Main menu with the menu symbols      22  You can delete a scene at any time  Clicking on the  De   lete  button deletes the currently selected scene in the scene  bin      23  In case you want to retrieve deleted scenes  you can use  the UnDo button  curved arrow  to be found to the right of the   Delete  button  With the UnDo button you can retrieve the  last ten most recently deleted scenes  Deleted scenes are lost  permanently when the system is restarted  when switching  between two projects  and when there is no more space for  recording  video or audio     This button can be used to reinstate scenes that you deleted in  the scene bin and now have removed from the storyboard   Tip  You can use the  Delete  and UnDo functions to easily  sort scenes in the scene bin  Delete the active scene  activate  another scene  and then click on UnDo  The scene removed  from the scene bin is now reinserted just after the activated  scene      24  If you activate the  Smart Rendering    function  rendering  effects in the background   you will see a small symbol  Fx     shown in the top right corner of the screen  If the system is  currently rendering an effect  you will see a small dot flash   ing behind the symbol  Rendering multiple effects in the edit  menu results in an additional dot for each extra effect being  rendered    In the System Settings  you can determine if rendering should  start wit
225. ts  It is not necessary to  create a new audio sample with the desired effect     e Used in conjunction with suitable surround systems  the sur   round audio effect creates interesting three dimensional sound  effects     e An audio wave form enables the volume to be influenced by  means of the rubber band function  The volume of each audio  sample can be increased or reduced selectively at any desired  point     e Within the extended timeline display  you can toggle between  individual audio samples of an audio track and between the  audio tracks themselves     e Practical default times have been added to the fading function   e Video transition effects are also displayed in the Storyboard  display of the Audio Mix menu in the form of an intermediate    scene     e Audio splitting by the bar  Audio samples can be split at the  touch of a button during play     Audio mixing employs the same principle as video editing   1  Recording of the raw  audio  data     2  Splitting of the audio sample into a number of discrete pas   sages  if desired      3  Trimming of these data  i e  cutting out of undesired com   ponents such as coughing  residual material from adjacent CD    tracks  etc     4  Special processing of the audio sample or of a part of it  e g   interchanging of stereo tracks      5  Insertion of these audio samples into the storyboard    6  Adjustment of the volume of the original audio and of any  commentaries and the background music to each other  and  adjustment o
226. tually  be present on the storyboard  The storyboard can be scrolled  to the left or right  The starting point is to the left  and scenes  are played sequentially from left to right      2  To scroll through the storyboard click on the slider below  the storyboard and roll the ball on the trackball to the right or  left      3  The buttons next to the slider can be used to move from  one scene to the next in the storyboard one scene at a time         4  The buttons    lt   and   gt    move you to the beginning or end  of the storyboard      5  You can use the Play button to the right of the slider to play  the storyboard beginning with the selected scene until the end  of the storyboard  or until you stop playing either by pressing  the Stop button which is now visible  or by clicking the right  trackball button   Note that the diaplys quality may be lower  than the actual output  depending on the used screen mode   e g  in sinfle monitor VGA mode      You also have a Pause button which you can use to stop the  playback until you press the Pause button again  or press the  Play button   The last frame appearing before the Pause button  was pressed remains as a single picture on the monitor until  playback is resumed      6  Clicking on the  i  button  a window is called up showing  information about the storyboard  You ll see the project name   the current position of the storyboard  the time is displayed    the length of the whole storyboard and the remaining length   after 
227. ust find the exact positions where one shot ends  and another begins     the so called scene changes  Press the   Split position  button to obtain a new  narrower control panel   Now you can scroll through the scene  Look for the first per   spective change and scroll slowly to the desired split position   Confirm this position by clicking the left trackball button  which  causes the selection menu to be displayed again  There you  can adjust the split position by using the  lt   and   gt   keys to  move forward or backward one frame at a time     To check that you have correctly selected the split position  set  the Split position at the last frame of the first take  Clicking on the    gt   key will display the first frame of the next take  clicking on   lt    will display the previous one  After you have done this  you can  play the selected portion  by clicking on the play button      If you want to keep this scene  select  Use   If you do not plan  to use the selected portion of video  click  Drop   If you have  decided to use part of the scene  the rest of the scene is given  a name with an additional suffix   e g   vacation 1    vaca   tion 2   etc      After you have completed this step  you still have the rest of  the non edited raw footage  Continue as above until you have  Used or Dropped the rest of the footage     Now you can return to the Edit menu  click on right button     All takes marked as used are now displayed as individual  scenes   vacation 1    vacation
228. ust the    Screen    setting ac   cordingly in the    System settings    menu to the desired mode   You can choose from several VGA options     But take caution  If you want to use a monitor  you must con   nect both a television and monitor to the system when you  start up the system for the first time  Once you have started  the system  you will see the menu displayed on the televi   sion  After you set the    Screen    button to the desired mode   the system restarts automatically and then displays the user  interface on the monitor  You can now disconnect the televi   sion from the system   the television was only needed in order  to start up the system the first time     A few limitations apply when running the system with a VGA  monitor but these are not relevant to the final results of the  film  In the following we would like to give you a few tips on  how to work with VGA mode     e Since the screen refresh rate of a VGA monitor is not the  same as a television   s refresh rate  50 Hz   the video footage  will appear jerky when played     though this of course has no  effect on the video output via the DV interface  If your VGA  monitor supports a frequency of 75 Hz  we recommend you  use a VGA resolution of 2 or 4 for PAL in order to minimize  picture jerkiness during playback  For NTSC  we recommend  you use the 60 Hz modes     e Compared to video mode  VGA mode handles complete pic   tures  non interlaced   This results in a comb effect appearing  on moving object
229. utton   You will be prompted to select the camera connected  If you  connect multiple USB devices  you will have a list of devices to  choose from  Additionally  there is a list of found scenes     The list may differ  depending on the type of camera or source   Select the desired scenes  Use the multiple selection to  choose all or some scenes  see chapter 3 2   Selected scenes  will then be marked with a tick    Once confirmed  you can load the chosen scenes and will find  them in the scene bin  You can now split the scene     either  manually or automatically      3  The selection button  Mode  offers several possibilities  In  HDV projects  they may partially not be available     Normal   means a normal recording    The setting  Time  activates the  Time  slider  See item  4     with which you can set the recording duration exactly  After  this time  recording is automatically stopped    The setting  Photo  is appropriate for single flicker free pic   tures  Casablanca records about a half second of material that  is then extended as a single image to the duration you have  set  see  4   Time       The video recording mode    Fast M     allows you to create ex   treme fast motion recordings using Bogart SE  To use it  con   nect your camera and switch it to record mode  Make sure that  there is no tape in the camcorder  Focus and light should be  manually set to an optimal value  The camera should be stand   ing firmly or be mounted on a tripod  The    live    image from 
230. vailable if the hardware you use actually  features a DV port   You can also add analog material  which  is then converted by Bogart SE to DV data  Digital and analog  material can be combined in the same project    The DV input device is often automatically recognized and la   beled as such  After you have connected the DV recorder  you  see that the input  e g  is titled with  DV Sony   In this way you  can determine quickly that the connection has been made      3  This button allows you to move the Input menu bar from  the bottom of the screen to the top  if needed  Click again to  return to the bottom      4  In case you want to check your video material and don t  intend to change settings at the same time  then you can use  the button to reduce the menu to a much smaller panel  In this  reduced menu only the buttons described under item  3  and  the button   video settings  menu symbol  to redisplay the  entire menu are visible      5  Clicking on these menu symbols takes you to the Recording  menu or to the Main menu        5 4 Recording    This screen is used to record your video footage from your  camera or deck onto the system     Mode  Normal       Hve  m  po         4    Rec   m   gt   1   lt  lt    gt  gt   A       Mode  Normal   Time       Rem  52 3 min    fu   lt      gt  gt     The recording menu for DV projects     1  By clicking on the volume display button you can call up   a volume display on the opposite screen edge which serves  to adjust the decibel  d
231. veral options  depending on the audio source   Note  If you connect a mono audio source keep in mind to  select the option Mono under Mode so that you can still hear  the sound in stereo     You need some music to add to the video mentioned in step   1  e g  from a CD or from a music TV channel   and you need  several commentaries    Important note  Important note  Do not set the volume le    vels for your audio recordings too high  the audio level meter  should not hit the red area     If you do very little audio work  use the yellow area of the me   ter so that quality does not suffer and so that audio is not too  soft during playback    If you are planning on doing a lot of audio mix work  make sure  to set the meter to a low level  Over modulation can occur  even if two audio tracks both use the yellow level of the meter   The audio volume meter has a peak display  The highest value  is shown for a short time using a little mark  This way  even  short level peaks can be seen and over modulation can be  prevented    Although lowering the level can later reduce over modulation  it  is far easier to monitor the volume levels even before recording     Now record the audio segments and the commentaries  Give  the segments names  as you have already done in earlier  exercises    You will want to trim the music recording at the beginning and  the end because the starting times of the music source  e g   from radio  and of recording will almost certainly not be exactly  the same 
232. w close the tray using the eject button  In some cases  the  tray may re open    simply power down the editor if this is   the case  To do this  press the OK and ON OFF buttons  on  the front  at the same time for about 4 seconds  The system  will now switch off    Now restart the device  The editor will    boot    from the CD DVD  and you will be prompted to follow the on screen instructions     The installation is available in German or English language   Screen output is available for video and DVI screens  To make  a change to the settings  press the    arrow up    key on the front  panel  This is only possible in the first few menus and only  makes sense right here  If you do not see a picture after the  installation  the screen output may have been switched to an    Bogart installation  Bogart Installation    Please select your installation language   Bitte wahlen Sie die Installationssprache     English    Deutsch wechseln DVI Scart    MACROMBSYSTEM          unused screen  In this case  press the    arrow up    button to  switch to the alternative screen    Generally  you will find information about setting up in each  menu  At the bottom of the screen you will also see a graphical  display of the front panel buttons in symbol form  The active  buttons are shown in a brighter tone    The installation begins with a language selection  English or  German  Press the respective symbol key to select  You can  also choose between SCART and DVI at this point     After the lan
233. ware errors so that  we can help you with problems by telephone  NOP is an ab   breviation for  No OPeration      18  Out of focus  With this effect you can make a scene ap   pear blurred  You can set the blur  Intensity  from 2 20  Under   In  and  Out  you set the start and end points of the effect  up  to 12 seconds      19  Panorama Zoom  This effect converts footage to a dif   ferent format  For example  4 3 video footage is converted to  work on a 16 9 monitor and vice versa  A special  non linear    scaling method usually helps to avoid the black bars on the  screen edges    The option    Conversion    is for selecting the format of your  source footage that does not match the project    Depending on the project format  the setting you made in the  Project Settings in Format 16 9 or 4 3   you can now choose the  corresponding setting  The slider for    Distribution    determines  the strength of the scaling  values range from  20  to  20       20  Rectangle  A rectangle is inserted into your video  You can  set the  Position Size  and the  Color      21  Relief  The video image is transformed into a sort of  3 dimensional relief  It looks as if it has been chiseled in stone    a single gray tone with light and shadow at the edges  Edges  appear where the original has strongly contrasting edges    The button  Direction  can be used to change the illumination  source in order to obtain different effects  The arrow shows the  direction in which the light shines from     2
234. y and end  the installation with OK  Now restart the editor to begin a new  installation     2 4 Unlocking software    You have the option of  unlocking  the bonus effects delivered  with Bogart SE  To do this you must register with MacroSy   stem   Please read the earlier section 2 1 1 Registration    Additional software  more effects  fonts  supplemental soft   ware packages  etc   is available from your dealer     If your system is equipped with a DVD writer  you should   have an installation CD  which contains additional software   which can be unlocked or installed as a demo version  but the  rendered videos in demo versions are overlaid with identifying  Demo text  In order to use the effects  without the Demo over   lay  you can give your dealer the serial number of your system  machine  found in the System Settings menu  in the lower left  field   Your dealer can then charge you for the supplemental  software and give you a key code for unlocking the software   Once you have received the code  switch on either the system   insert CD DVD into the DVD writer  after having opened the  drawer and click on  Install product  in the System Settings  menu  You can also insert the medium if the  Install product   menu is already opened    The products contained on the medium are displayed in a list   If you have inserted a DVD  you will have to wait for a while   before the products are displayed  During this time you ll hear  a drive sound  which indicates that the DVD is bei
235. y result in black streaks at the  edge of the text box  With the option    Original    you use the  pattern graphic in original size  This means that for a small text  box only a part of the pattern can be seen  A large text box is  then not completely filled with the pattern    The option    tile    fills the entire text box with the selected  graphic  If you have selected a normal large pattern  then you  will see no difference to the option    Original     If the graphic is  smaller than the text box  then it it is set in original size tiled  behind each other  so that the entire box is filled with one and  the same graphic      6  The    Preview    button can be used to  if you have already  added a title effect to the storyboard  see a preview of the ef   fect you have selected  If you have not yet added an effect  the    Bogart SE user manual  61    trackball pointer will display a little cross when trying to press     Preview         7  A click on  Archive  opens a field displaying four buttons    Load    Save    Delete   and  Cancel     Clicking on  Load  displays a list of the previously saved titles   In this list you select a title  either directly or with the slider   and confirm   OK      Clicking on  Save  displays the same list  Now you have two  possibilities     1  You can click the gray rectangle below the list so that the  keyboard is displayed and you can assign a name to the previ   ously created title  followed by clicking on  OK  within the  keyboard an
236. y with the aid of  the scrollbar  to change the sound track to a different audio  sample by clicking on it  and to call up the functions Fade and  Envelop from the timeline display    The symbols  gt  gt  and  lt  lt  indicate that the audio sample does  not end at the edge of the timeline  but continues     The original sound track is displayed twice  one display above  the other  The reason is as follows  if for example you have  inserted a transition effect  two audio samples overlap  In the  timeline display  these two audio samples are then displayed in  two lines  in both original sound tracks       12  Click on the Fade button to call up a dialog in which you  can adjust fade in and fade out of the currently active au    dio sample  The audio volume is consequently reduced or  increased for the selected duration  which of course cannot  exceed the length of the audio sample   reaching the selected  baseline volume at the end of fading     You also will find the control  Audio Settings  in    Project  Settings     with which you can specify whether the audio fade  should be    constant    or    lowered        Certain practical time values for fading in and out are already  provided as defaults  Should you therefore wish to fade a com   mentary in softly  you can for example select a fade in time of 1  second  1 s   and thereby prevent the sound from being clipped     Should you wish to fade out an audio sample  the volume is  gently reduced towards the end of the sample
237. yright    1998  1999 Glenn Randers Pehrson    For JPEG conversion the library of the Independent JPEG Group is used  copyright    1991   1998  Thomas G  Lane    GLIBC and other supplemental programs are used according to the license conditions of the Free Software Foundation  Detailed infor   mation can be found at the www macrosystem de web site    The FreeType Engine is used to render Truetype character fonts    Character fonts are used in license from enStep Incorporated     Chapter 1  Introduction    1 1 Congratulations     Congratulations on the purchase of the software Bogart SE   We thank you for the confidence and trust you have shown us   and we hope that it will meet your expectations     Bogart SE follows a philosophy completely different from that  of other video editing systems  opening up new and remark   able possibilities for working with video to you and those who  work with you     If you are new to video editing  you will quickly and easily be   come acquainted with Bogart SE and will soon enjoy the new  creative realms it will open up for you     For those of you with prior experience with other systems   for  example with linear  analog  equipment or digital computer  systems   it will be easy to make and you will be rewarded with  the almost limitless possibilities that Bogart SE offers     This manual will help you with installing and operating Bogart  SE  Feel free to contact us to ask further questions or to give  us suggestions    Whenever you contac
238. ys   tem  then you can start a new project in menu  Project set   tings   Otherwise you can choose the option  Delete   which  after a confirmation request will delete all the data of your  current project     Problem    can t find my project data   Solution  Check the System settings screen  Perhaps you  have activated the wrong project by accident     ERROR MESSAGES    Problem  The crossed out CD DVD symbol appears on the  screen    Solution  This symbol means that you should insert the instal   lation DVD  because the disc currently in the drive is invalid     Problem  The ambulance symbol and a number code appear  on the screen    Solution  This symbol indicates a serious error  e g  defective  hardware   In this case  contact your dealer     TURNING OFF    Problem  The machine won t turn all the way off    the red  light always lit    Solution  The machine is in stand by mode meaning that the  red light is always on  This mode of operation saves electricity  if you use the machine often  If you don t plan on using your  system for an extended period of time  then you should pull  the power plug  after having turned off the machine      Problem   s data lost if   pull the power plug for an extended  period of time    Solution  No  your data is stored on the internal hard drive   However  before pulling the plug you should power down    the machine correctly by pressing the power switch on the  front of the machine or by clicking on the  OFF  button in the  Main Menu scree
    
Download Pdf Manuals
 
 
    
Related Search
    
Related Contents
EUROLITE Wind Up STAHL User Manual  Trident KRAKEN AMS  bc-285053 – pack cocina  descargar - Indoostrial.com  ABL1500-B Series Stage User`s Manual  EYESIGHT Installationsanleitung EYESIGHT Installation guide    Copyright © All rights reserved. 
   Failed to retrieve file