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D5T Version A

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1. TES Console Configuration Hardware Expected Audio Engine Option Overview Screen Hardware Expected Audio Engine Option Overview Screen e Kt e e IV OnBoard FX IV Connected pe eS a e Pa IV On Board FX IV Connected W E SE d 3 Processing Channels W jeo A _ Processing Ghannels wi ag ha A v Y Timecode MADI cards 23 Y Timecode MADI cards p H feos 2 H feos 2 Y WorkSurface Input surfaces p 9 pin Tracks to arm E Y WorkSurface Input surfaces BE 9 pin Tracks to arm 48 02 GPI cards GPI port fo 2 GPI Script file Edi 02 GPI cards GPI port 0 lt GPI Script file Edit 0 Relay cards Relay port 0 2 Fader Start threshold E hysteresis 2 lt 0 Relay cards Relay port o Fader Start threshold E 4 hysteresis 2 Optocore 9 a Sockets file fcustom01 skt Edit Dptocore E GC Sockets file custom01 skt Edit c E y P gt P System Access Surround Signal Order pare o 5 gt System Access Surround Signal Orde RE ID 20 Ih Password map ies ID 21 h Password Copy to MADI I IT IT IT Copy to MADI I IT IP Ir Y zz LERSILCRS 5 1 LCRSLSRB ah LCRSLSRB Console Network Console Network CG Connect P address Console Rig TA LLECACASLSAE CG Connect IP address Console Rig ZA LLOCCRCASLSAB 192 168 2 70 Change 192 168 2 75 Change 137 Restore X Cancel Y DIGICO Appendix B There are several significant things to note in the above
2. SCH 4 Pe elena BR DS 7 ES Si Es ai mis d au at 20 F y E o B 8 TE ba i i SE 1 N pat B B E sl 222 See Next Cue Button 4 1 1 The Master Screen 22202200 0000 n0nannonnnunannun nun nnnn nun Master Screen Status Display The master screen displays information on the current session mode timecode and sync at the top left The system date and time are displayed on the right Further system information can be found in the Diagnostics Panel System Menu mal KC Chapter 4 4 1 2 The Menu Buttons NENNEN NENNEN NENNEN ann Ran nn nun System Menu This menu displayed by touching the System button contains additional buttons which display system information System Shut Down Button This command should be used to shut down the console in normal operation System Session Layout Automation Cue List Bus 7 Files 7 SS Outputs Quit ta Windows Quit To Windows Command In the Service menu this button will close the D5T program but will remain in a Windows environment It is unlikely that the user will need this option in normal operation System Options To adjust the level of lighting on the console use the up down arrows next to the value boxes for White Light Illumination Brightness Screen Brightness or Surface Label Display Brightness System Options White light illumination brightness EJ 15 ES 0 15 WW 6 Scre
3. FUNCTION PFL Default mode with nothing else selected Mono pre fader listen mode which only uses one reserved buss AFL Monitoring the signal at post fader level with full stereo or surround panning which uses the same number of busses as the Master buss SIP Destructive Solo In Place This function leaves the soloed signal routed to its current destination and mutes all non soloed signals To hear the soloed signal s the relevant buss es should be monitored Note This function can only be switched on by holding down the SIP button for 2 seconds Single Single mode means that only one channel can be soloed ata time If single is not selected any number of channels can be soloed simultaneously Monitor Solo 1 and Solo 2 Outputs This allows you to select dedicated output sockets for the Monitor Solo 1 and or Solo 2 signals Touch the required Output Signal Group button and then the first output left that you require from that group The second output right will be automatically selected A button at the bottom of the panel will switch the solo to Mono Monitor Delay The monitor signal can be delayed by up to 160ms using the on screen rotary control This control may also be adjusted by touching it on screen and using the worksurface Matrix rotary control Monitor Master Ifthis button is pressed the master buss will be monitored when no solos are on Solo 2 Assign To Master Fader Ifthis button is pressed Solo 2 s Level
4. This group contains left and Right sockets for FX 1t0 4 and 8 sockets each for FX5 and FX6 Therefore FX5 and FX6 can be used for output processing on stereo or surround busses 7 1 3 Effects and Auxiliaries NNN NENNEN ENNEN Touch the relevant auxiliary bus on the Master Screen to open it and then touch the Routing box beneath the meter to show the output socketrouting Selectthe effects socket group and then the output which you require eg Reverb L Note Ifthe auxiliary is stereo selecting Reverb L will automatically route the left and right signals to Reverb L and ReverbR Reverb H To Effects Reverb L Effects a cory F Basch B at BE un un Bach e ur 74 DIGICO Chapter 7 The output of the Reverb module must then be monitored in a channel by opening the input routing screen selecting the Effects signal group and then selecting Reverb L from the signal list Touch the Stereo button to monitor Reverb L and Reverb R in the same channel Reverb R 7 14 COOL REVS UN E In the buss master routing panel there is an Output Insert facility that can also be used to route signals to effects and processing This is particularly useful if you wish to use FX5 or FX6 to process the output of a buss In this situation the output should be routed to its normal destination but it will be diverted through the Effects module for processing Touch the Send button and select the input to the required effects m
5. LCD FUNCTION FUNCTION O LCD FUNCTION O MASTER SECTION UPPER FADERS LCD FUNCTION LCD FUNCTION O LCD FUNCTION DS 2 19 Chapter 2 2 3 Ganging Ganging is the linking of input channel controls which will allow most types of adjustment made to one channel within the gang to be automatically made to all ofthe other members For example if 2 channels are ganged and a fader movement is made on one of them the other will be adjusted in the same way Ganging can apply to any number of channels within one Input Bank 2 3 1 Creating a Gang au nein 1 Press the Channel LCD Function button on the left ofthe Input Bank 2 Press the Build Gangs button 3 Press the LCD Buttons for the channels that you wish to gang They will change colour 4 Press the Channel LCD Function button again to exitganging mode 5 Press the Solo button to return to the standard view LCD FUNCTION E LCD FUNCTION is N i 4 J LCD FUNCTION 2 x LCD FUNCTION O LCD FUNCTION f ND Tocreate another new gang you should repeat the process When a channel is a member of a gang a coloured line will appear at the bottom of that channel s screen display Adjacent gangs are assigned different colours Ganging is also indicated by triangular symbols on the LCD buttons NOTE Members of the gang do not have to be in adjacent channels they can be anywhere
6. Matrix Group Matrix Group Matrix Group Chapter 3 To Route a Matrix Group to a pre EQ pre fader Direct Output 1 Touch the bottom of the matrix group screen to open the routing panel 2 Touch the Direct button if it is not already highlighted 3 Touch the name of the Socket Group to view the output socket names 4 Touch the Output Socket button s that you require eg Loc op 1 Loc op 2 etc 5 Touch the bottom of the input screen again to return to the standard view 6 Touch the Direct On button to turn the output on Matrix Group Matrix Group Matrix Group Matrix Group Matrix Group Matrix Group 3 10 DIGICO Chapter 4 Chapter 4 Master Section Chapter 4 4 2 DIGICO Chapter 4 4 1 Master Section The Master section ofthe D5T console includes the output controls described in the previous chapter and the meter bridge above it SCH Meter Status gt EA Bove a Eee 1 Je SETZEN Il 8 BEE a 1 Talkback Master Screen Cues Mute and Interactive LCD i o Function Button Monitoring Dart N C Master Fader Banks at Se e e Jeck EEE a an Group _ Scroll See T Matrix Controls EE A i SER BERN E Flip Master Fader Banks Mute and Interactive LCD a Master Mute Function Button EICH Previous Cue Button Master Fader Banks ar a wre EE LC LG Se WIR 1 AER Output Control Group Faders Master Fader a a g i p 4 san Eso d
7. Moving 4 15 Moving a Cue 5 6 MS Decode 2 7 N New Project 4 7 New Session 1 8 4 7 DIGICO Index Note Off 5 10 Note On 5 9 Nudge Back Forward 6 15 O Off line 4 21 Offset 6 4 On Screen Touch Keyboard 4 4 Only Display Name 2 18 Only Plays 6 5 Other Effects 7 3 Output Channel Routing 3 6 Output Insert 3 7 7 5 Output Normalising 7 6 Output Processing FX5 and FX6 7 3 Over 3 3 Overview 2 21 Overview Setup 2 22 Overwrite 6 5 P Pan 2 13 Pan Aux Module 2 12 Paste 6 15 Paste Clip 6 5 Peak Hold 4 12 PFL 4 10 Phantom Power 2 7 Phase 2 8 Play Update Mode 6 3 Play From 5 8 Play mode 6 4 Play To 5 8 PPM Default 4 12 Presets 4 8 Preview 5 7 Program Change 5 10 Q Quit To Windows 4 4 R Real Time Automation 6 2 Real Time Automation Modes 6 2 Recalling aCue 5 4 Receive Only 1 9 Record Mode 6 2 Recovery 4 12 Redundant Mirror Console B 7 B 15 Redundant Optical Loop B 7 Relative Trim 6 4 Relays 5 8 Rename 4 7 Rename File 4 7 Renaming a Cue 5 6 Replace Current 5 5 Replacing a Cue 5 5 Restart 4 12 Return 2 16 Reverb FX1 7 3 Round to whole dBs 4 4 Route to a Direct Output 1 11 1 14 1 15 3 9 3 10 Route to a Group 1 11 Routing 2 14 Routing Busses To Outputs 1 12 S Safe 2 18 Safe Mode 6 4 6 12 Safe Scope 6 12 Sample Rate 4 23 Sample Rate Convertors 4 23 Save As New File 1 16 4 8 Save Presets 4 8 Save Session 1 16 4 8 Scaling the A
8. Set EQ Flat Click here to change Band 4 Filter Type The controls foran LCRS Master are the same as stereo See previous section but the Input and Output Normalising panels allow separate Gain and Phase control for each of the four signals 1x1 Large hall 5 1 Master 1x2 Studio delay x5 5 1 master 1x6 LORS master OUTPUTS Output oo 0 00 0 00 m m m nmn LERS master x ity H le po E ia i 5 5 _ 10 Pro 15 15 INPUT NORMAL I 0 00 ZE 0 00 OUTPUT NORMAL re en s MAIN CHANNELS d a Ti J SL SE INPOLIT soil co E E RI LER s Zn A 5 1 Master provides separate Input and Output Normalising for each of the six signals and in addition the Sub Channel has its own Compressor Limiter and 4 Band EQ fx1 Large hall fx2 Studio delay ix te 1x5 5 1 master fx6 Stereo master OUTPUTS Output foo 0 00 0 00 ee E 5 1 master Si C A ue m m m ma Mcl p a a i 5 5 _ A 10 10 INPUT NORMAL a i OUTPUT NORMAL 0 00 oo oo MAIN CHANNELS E Sema RA a EE SUB CHANNEL i J ZC a Ty J 2 104 igor 3 50 Td a WI Sub Channel Dynamics 1x1 Large hall Output 5 1 master INPUT NORMAL OUTPUT NORMAL HAN CHANNEL SUP CHANNEL A Sub Channel EQ Output 5 1 master INPUT NORMAL OUTPUT MORMAL MIM CHANNELS HAIN En SUB CHANNEL SUB E fx2 Studio delay 30 1 Raci Hass HE HISHELF y g lod 0 00 1 A d 5 LOPASS HIP ASS LOSHELF HISHELF e
9. The Setup mode is essential if you wish to access all the console operations but when the basic setup is complete you may wish to switch to Live mode which only enables changes to controllers and not routing reconfiguring or labelling This may prevent accidental changes to the basic setup For total security the Unattended mode locks the console completely and all operations are disabled This state can only be changed by typing a password the standard password is D5 Console Security amp Network SETUP All operations enabled Controller change only enabled routing reconfiguring and labelling disabled Lock console All operation disabled when this panel is closed Type password to unlock ES II 4 1 4 Consoles and Racks 2u2 22u0 2000 n00nnn0nannnnnnnnnnnnnn nun nnnnnn Ifthe console is the only one in the system the Consoles amp Racks panel will not open automatically and the console will be fully connected to the racks with its Master Audio Outputs Active by default This panel can also be opened from the System menu Ifthe system has been defined as consisting of more than one device the Consoles 8 Racks panel will automatically open on boot up or load session Ifthe crossed Ethernet cable or Ethernet switch has been connected then the Ethernet Connected line should show a green OK light and not a red cross The initial state will have no connection between the devices Independent orthe racks Isol
10. 2u02u0200 000n00n0nnunnunnunnnn ann nun nn nun nun nun nun 4 14 4 4 COMO Kelte Te TEEN 4 4 1 Creating Control Groups 22 200200 00nn0nanunnunnnun nun nun nun 4 14 4 4 2 Naming Control Groups ssscrccirnsccaoiairdii bei 4 15 44 3 MOde ODIO e is anne 4 15 4 4 4 Auto Mute Option 22 220 2002000n0nnnnnnun nun nun ann nun ann nun nun nenn 4 15 4 5 Master LCD Function Buttons 22 200200a000nnnunnunnn anna 4 7 Transport Timecode Configuration 222022022002000n0nnn0n 4 8 Audio Synchronisation 22 220 20020000002000n0nannnnnnnnnn nun nun nun nun ann 4 8 1 Internal Sync Console As Master 2u022202000000000nnnnnnnen 4 22 GZ EN EUR Le 4 22 4 8 3 External Sync Sources ana 4 23 4 8 4 Sample Rate and Conversion 2 22222 2000n0n0nan0nnun nun nun nun nn 4 23 DI CUE CN 5 1 1 Normal Master and Relative Cues unuuzu2u0 00000nan nun nn nun ann 5 4 9 1 2 Storing a CU a eee 5 4 5 1 3 Recalling a e TE 5 4 5 1 4 Replacing a Cue ee ein 5 5 5 1 5 Update Master 2 2u02002002000000n00n0nnunnun nun ann nn nun nn nn nun nun nun nun nn 5 5 5 1 6 Editing Multiple Cues 2u02200200020000000n0nnnnnnnnn ERKENNEN RENE 5 5 5 1 7 Moving a Cue on eer nee een 5 6 5 1 8 RENAMING a Cue 2 0 2u000000n0n nunanunanunnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnen 5 6 5 1 9 Renumbering CUES 22 220022002000 n0nannnnnnnnnnnnnnnnnn
11. 4 H 3 15 20 100 ik 20k Chapter 7 Graphic EQ The controls for the 12 Graphic EQs are as follows Click here to link EQs in stereo pairs Reset Flat W Graphic Es Click here to select Processing In Out en faders a a which Graphic EQ ru o assign control to to adjust 1 of 6 Zum Cone worksurface master faders If a stereo source is being processed the EQs can be linked in pairs 1 and 2 3 and 4 5 and 6 When connecting channels or busses to the Graphic EQs each unit will appear in the Effects socket group as a different number If FX 5 is configured as a Graphic EQ the six units are FX 5 1 FX 5 2 FX 5 3 FX 5 4 FX 5 5 and FX 5 6 If FX 6 is configured as a Graphic EQ the six units are FX 6 1 FX 6 2 FX 6 3 FX 6 4 FX 6 5 and FX 6 6 78 DIGICO Chapter 8 Chapter 8 Troubleshooting Chapter 8 8 2 DIGICO Chapter 8 8 1 Troubleshooting If you are experiencing any difficulty with D5T operation please check the following commonly asked questions and answers If any users would like to contribute to this section of the manual please send the details of your questions to support digiconsoles com don t seem to have any control over the analogue gain Open the System Consoles amp Racks panel and check the settings under DiGiRack control To control the analogue gain on the racks you should have the Full Connect buttons pressed for MADI and Optocore racks a
12. Control Group members Gang members All Channels and Exclude buttons in Channel Scope NOTE Banks Layout settings are excluded from the Edit operation since it is likely that scrolling etc may be needed to access channels which need to be changed without wanting to change the stored layout Changing Banks can only be done with the Replace command on one cue ata time If you recall the cue before changing the layout all other settings stored in the cue will remain unchanged Touching faders to add or remove channels to or from the scope is also copied to all cues selected for Editing but note that the choice between add orremove depends on the currently displayed list 9 1 7 MOVNO A G UE nina ira anat intima If you wish the cue list to appear in a specific order you may change the order of the list by moving the entries Touch the Move button and then touch the cue that you wish to move You then touch the point in the list where the cue should be moved to Note If a Relative cue is moved above its own Master cue in the list it will become Relative to the previous Master cue but only when it is fired Therefore the list can be rearranged in any way without changing the data in the cues 5 1 8 Renaming a Cue saciar To rename a cue touch the Rename button then the name that you wish to change and enter a new name using the keyboard 5 1 9 Renumbering CUES 22220 2000n n00nnnnunnnnnnnnnnnn nn nun nn nenn As cues can be
13. D5TC D5T Redundant Engine Optocore Id21 D5T Optocore Id20 Select here to update another console Select here to update this console Select here to activate mirroring Select here to update thesession file DS A 5 Appendix A 1 Select the device from the list that you wish to Mirror from the D5T in this example 2 Select FROM other console and Mirror Now and then press OK When the process is complete the MIRRORED Button will be highlighted in orange as seen below There will also be a pop up message to confirm that mirroring has taken place If you have other devices in your system such as a Redundant Engine then this process should be repeated on each device always transferring sockets syncing sessions and mirroring From the main console Multi Console Rack Connections THIS CONSOLE ethernet connected MI As previosly mentioned the D5TC has all the functionality of the D5T s Master Screen panels and information on this can be found in the master Section chapter ofthis manual In addition it has some useful controls of its own which are as follows ALO MasterS iia The D5TC has 16 faders which can be assigned to any of the D5T s Control Groups Sub Group or Auxiliary Masters The LCD Buttons provide a Solo function and there is a Mute button above each of these Use the left and right scroll buttons to move through all ofthese Master faders The Home Button can be pressed at any time to re
14. Harry will also be made to all other cues where the same channel is also called Harry but not in cues where the channel is called Fred 5 10 DIGICO Chapter 5 In a similar way if a channel has a microphone as an input source and the microphone is always used by the same actor it may be that thingssuch as costume changes will require different settings for that channel during the course of the show So a channel could be called Harry in a number of cues but Harry With Hat in others The alias matching rule will ensure that in Live Update a change to the Harry channel will not update settings for cues where channel is named Harry With Hat Channel Aliases and Presets The Aliases button in the input channel socket routing panel touch the top of a channel on screen allows you to store or recall a complete channel setup An Alias is the name of a channel and a Preset can be associated with that name Ifthe source of a channel is changed from cue to cue eg Different actors use the same microphone in different cues then the Cue List s Live Update function can be used to ensure that a change to the settings of an alias in one cue will be written to the same alias in other cues A Channel Preset contains all the channel controls from the Input Gain to the Pan and Fader positions and group routing Note that a channel preset does NOT include any input socket routing information this must be set specifically for each channel When
15. Input Gate GR Compressor GR Direct Out Insert Send The meter display buttons allow you to scroll through the options meters 2 4 DIGICO Chapter 2 2 1 5 Assigning a Channel u 22002u02000000000nan0nannen anne nnnnn To assign one of the on screen channels so that you can adjust the EQ or Dynamics settings or use the Joystick touch the on screen display of the channel anywhere in the EQ or Dynamics area Not on the In Out switches The background colour of the channel changes to show that it is selected Touching the IN OUT buttons will switch the relevant processing module ON or OFF Stage E el tie zt A analog so analog so analog Be po m are There is also an option to assign a channel by either touching its fader or pressing its solo button See Section 2 2 8 Channel LCD Function Buttons 2 2 Expanding a Processing Module Once you have selected a channel you can choose to view any ofthe processing Modules in more detail by touching the abbreviated display ofthe section There are five areas ofthe channel you can touch to see the module in more detail Input Module Analogue Gain Digital Trim EQ Module Dynamics Module Aux Pan Module Routing Module Chapter 2 2 2 1 Input ee UE You can display the Input Module for a fader by touching the top ofthe fader s on screen channel strip where the channel label is displayed You can then hide the module by touching t
16. the default setting is from the current audio master NOTE If you have already transferred the Sockets fileyou can sync the sessions by pressing the MIRRORED button selecting Full Sync Session and pressing OK This will automatically activate Mirroring after syncing the sessions KE Te ge In ooo een Tee When the Sessions have been synced Mirroring can be activated by pressing the Mirrored button on the Redundant Engine and the following panel will open D5TC D5T Redundant Engine Optocore Id21 D5T Optocore Id20 Select here to update another console Select here to update this console Select here to activate mirroring Select here to update thesession file Sch Y DIGICO Appendix B 1 Select the device from the list that you wish to Mirror from the D5T in this example 2 Select FROM other console and Mirror Now and then press OK When the process is complete the MIRRORED Button will be highlighted in orange as seen below There will also be a pop up message to confirm that mirroring has taken place Ifyou have other devices in your system such as a Remote Controller or Theatre Masters Controller D5TC then this process should be repeated on each device always transferring sockets syncing sessions and mirroring From the main console Mult Gonsole amp hack Connections B 2 7 DiGiRack Control EEN When the Main console and the Redundant Engine have been mirrored the communication with the DiGiRacks
17. the input channel functions will control two input signals the one which has been selected and the next one in the rack eg If Stage 1 is selected and the stereo button is pressed Stage 2 will also be controlled To Solo a channel use the Channel LCD Buttons just below the mute buttons in the channel strip mute mute mute mute mute mute mute mute CN AT A Ho Do A LCD FUNCTION O These are multi function buttons and by pressing the Channel LCD Function button on the left hand side you can select which function they are currently assigned to LCD FUNCTION elt 1 10 DIGICo Chapter 1 1 3 4 Routing the Channel Signal uuur22u0000000n0n0nnnnnnnn nn The channel signal can be routed to Sub Groups and Direct Outputs To Route to a Sub Group 1 Touch the bottom of the input screen to open the routing panel 2 Touch the Sub Groups button if it is not already highlighted 3 Touch the Sub Group button s that you require eg Master SubGrp1 etc 4 Touch the bottom of the input screen again to return to the standard view EN EM EM EH I A e To Route to a Direct Output 1 Touch the bottom of the input screen to open the routing panel 2 Touch the Directs button if it is not already highlighted 3 Touch the name of the Socket Group to view the output socket names 4 Touch the Output S
18. 12 Mo MAD DUES rrian ai aa ARAA 1 13 1 327 Matrix PLOGESSING cn anime near 1 13 1 3 8 Routing Matrix Groups To Outputs 2224220220 n002000n0nnnnnn0nnn 1 14 1 3 9 Save As New File iron 1 16 1 3 10 Save Session EE 1 16 VII Eee A 1 17 Ba a eg Un 1 17 1 3 13 Auxiliaries pil 1 18 1 3 14 Control Groups EE 1 19 1 3 15 Master Fader Banks 2 220 20020020000000n0nnnn nun nnn nun nun nun ann nn nn 1 20 1 3 16 Monitoring NEE 1 21 ZA The INDUC Channels una near 2 3 2 1 1 Channel Assignment u 2220220002000 n00n0nnnnnnnnn nun ERR nun nnn ann 2 3 2 1 2 Worksurface Channels 222200200 n00n000n0nnnn nun nun nun nun nn 2 3 2 1 3 Input Screen The Standard View NENNEN RENE RENE nun nun ann 2 4 2 Vee INDUE E 2 4 2 1 5 Assigning a Channel u 2 5 2 2 Expanding a Processing Module 2 2202002002000n0nn0nnnnnnnnnn 2 5 2 2 1 Input Module ooccoccccccccconconcooconconccnncnncnncnncnnrnnroncnnrnnncnnrnnrnnrnnrnnnnns 2 6 2 2 2 Equaliser de le TUTE 2 8 2 2 3 Dynamics Module anna 2 10 2 24 Pan AUX MOQUIO eege 2 12 2 2 9 OULING MORUIE EE 2 14 22 6 The ALL TT d rennen 2 17 224 Undo Redo BU On zn nee ee 2 17 2 2 8 Channel LCD Function Buttons 2 2 220020000000n0nnnnnnnen 2 17 oo 2 20 2 3 1 Creating a Gang DE 2 20 2 3 2 Clearing or Editing a Gang u 22202000n000nnnnnnnnnnn nun nun nnnn nen 2 20 Ao e rare he 2 24 1 External Sere iones
19. 2 21 2 4 2 Overview Setup ME 2 22 2 4 3 Channel Banks 2 24422020020nann0nnnnnnnnnnun nun nun nun ann nnnn nun nun nun une 2 22 2 4 4 Master Banks 22224 20 00 00n0nn0nnn ann nun nun nun nun nun nn nnn ENEE ENKER KEEN 2 23 2 4 5 Move Channels 20200200200n0n0n0nnnnnunnun nun nun nun nun nun nun nun nn 2 24 2 4 6 Copy Eeer 2 24 2 4 7 Duplicate Channel 2 02002000n00 00nn0n ann nnunnnnn nun nun nun nennen 2 25 2 4 8 Channel Overview 2u2200200n0nn0n ann nun ann nun nun nun nun nun nun nun nnn nun nun nenn 2 26 3 1 BUSSES and OULU vesicam a a 3 1 1 Buss Outputs Display ana ns aaa 3 3 3 1 2 Expanding the Buss Output View cccsccsseeeeseeseeeeeeneseeneeees 3 4 3 2 Output and Buss Controls 22 22022020020000nn0n nun nun nun nun nun nun nun unnnn Ber Eu I FE TEE 3 5 3 2 2 Buss Control Button 2 222 2002000n0nn0n0nunnnnnnun nun nun nun nn 3 5 3 2 3 Level e o A nnmnnn 3 6 3 2 4 LIMITEF AP APA FOR ERBE PERSEDE 3 6 A e Eo 3 6 SG AE 3 6 3 2 7 Output Channel Routing W 3 6 3 2 8 Buss Signals as Input Sources 2u0220 200a000n0nnunanun nun nun nun nun 3 7 3 2 3 ASC ACO ONC Swansea OO E ea 3 7 3 2 10 OUIDUEINSENE ron 3 7 3 9 TNE MAIX EE 3 3 1 MATIC DU neto 3 8 3 3 2 Matrix Processing sii 3 8 3 3 3 Routing Matrix Groups To Outputs 2 22020022002000n0nnnnnn0nnn 3 9 4 1 Master DOCU ON strains 4 1 1 The Master Screen
20. 3 Selecting an Input Source oooccconncconcciconcncconoroonaronnarenananenanos First select the Fader Bank that you require by pressing one of the bank of buttons next to the channel faders Holding a Fader Bank button for more than half a second will switch all input banks to view the same Fader Bank row get bank 00 You can display the Input Module for a fader by touching the top of the fader s on screen channel strip where the channel label is displayed You can then hide the module by touching the same area again ner S Wir Gain Phase Stage 1 Signal Label STEREO Stereo Channel Mode Selector Signal Group Selector Signal Selector Phantom nA Mic i p only Preset Selector Signal Delay Day 7 Chapter 1 Input sources are divided into groups of signals eg Stage 1 8 or Line 1 16 To select an input source 1 Touch the top of the input screen to open the input panel 2 Touch the name of the Signal Group to view the signal names 3 Touch the name of the signal to assign it to the channel 4 Adjust the gain analogue rack gain or digital trim selected by touching the required on screen control with the worksurface rotary control at the top of the channel 5 Touch the top of the input screen again to return to the standard view Note Touch the Lab box and type a name for the channel if required GAIN Stage 7 Stage 41 48 Stage 7 die m Ifthe Stereo is pressed
21. 4 8 1 Internal Sync Console As Master ccoocccccncccccccococoncnonnnnonns If you choose to use the console as the master sync source you can select a standard sample rate with the 44 1KHz or 48KHz buttons and the adjust it if necessary in steps of 0 1 or 100Hz and 1Hz 4 9 2 External SYM nenne WARNING Operators should be aware that it is normal for a misclocked or unclocked digital audio system to produce loud random noises This can be damaging to external systems especially large PA systems Take care to disable such systems until the digital sync has been properly established and proved to be stable When you choose to sync to an external source the control panel will immediately try to find the sync source you specify and display a warning if no sync can be found as shown in the illustration below The presence of a valid sync source is indicated by the green OK lights not by the button If the selected sync source should disappear this panel will automatically be displayed with the warning message WARHING 48000 Sync Source Absent 4 22 DIGICO Chapter 4 4 8 3 External Sync Sources uuuuusnannunnnnnnnnnnnnnnnnnnnnnnnnnnnnnn nennen Word Clock and AES EBU The worksurface rear panel has connectors for Word Clock and AES EBU inputs either of which can be used as the master sync source by pressing the appropriate on screen button note thatthe AES EBU worksurface input is forsync only and cannot
22. A cue can have a MIDI Patch attached to it and will output that MIDI when fired The MIDI Patch must be created separately in the Setup Menu MIDI Patches panel or in the Cue editor software Switching the MIDI scope on pops up a panel prompting for a MIDI Patch button to be pressed which will then be linked to the cue whose scope is currently displayed 2 The firing of cues can be controlled by incoming MIDI messages on channel 16 and can cause these same messages to be output in addition to any MIDI Patches included in 1 above The MIDI Input Control button allows the cue system to respond to the following incoming MIDI messages General Purpose Controller A Controller 16 Values 0 to 127 will fire cues 1 to 128 General Purpose Controller B Controller 17 Values 0 to 127 will fire cues 129 to 256 General Purpose Controller C Controller 18 Values 0 to 127 will fire cues 257 to 385 General Purpose Controller D Controller 19 Values 0 to 125 will fire cues 385 to 510 General Purpose Controller D Controller 19 Value 126 will fire the previous cue in list General Purpose Controller D Controller 19 Value 127 will fire the next cue in list MIDI Output causes the above messages 1 to 510 to be sent whenever a cue button is pressed Previous and Next buttons do not output MIDI messages of their own 5 1 17 MIDI Patches ccccccceccscecsceecsccncsceneececeaceeeneaneneeneneansnennes The console s main MIDI port is known
23. Channels Faders Master Section Master Screen Mute and Interactive LCD Function Button Screen Output Control Group Scroll Faders Mute and Interactive LCD Function Button Output Control Group Faders 1 6 DIGICO 2 TC SCH A A a z e E SC B S i 2 2 el N bike ory a e 3 gt f 3 amp L d o L Le Nee tee Eet S H A 9 H 3 1 5 e i E LR Sg W E Ven WE vm j ell al EN WK REN gei o gs cole e KE CEJ T TT a Pr 3 e e E 8 Bua ee 5 s e f gt CA PONE PO O 9 Een a sli e ENE AE S d h d Di Lia Le 1 SH 6 D 5 L H 2 ei Be r C2 S LU 1 1 Ae y y ef ae E a Go ES GER Yo 1 LTDA ER Ag Se j BE IF G Less s AO RRE e Ay ee a de Seel Een a Little zt rem a d d AE A A A ERDE Ges 3 ES RE EEA S UN i i E EI Cr gt WS ar wm e i E an gp Ee ew wg FRE Im CON Beg cd gt ra aci KK La RA s Tre R EAS E Iess WERT y re RZ h napi 3 A LITETO TOT 3 j tart 1 pe S e d n Ark N gt Si gt aman B Y EEE E s amp ne 5 IC OO J El BE x ka TS pe AN ZC Gem emer 215 oe ee oe e y Set E j o re d Sa A Se Su S y 6 UI e CG i Dal SB gt AI i EFI Sei 3 H 11 Im gt H CN B amp G kee j Ele ln d A 1 WERDET gt Ls Bee la gd Hee d y D e es e S S nia TT i A EAS aris lt 3
24. Console Configuration panels 1 As these panels represent the Main console and its Redundant Engine the configurations should be identical in most repects NOTE The hardware configurations will not differ as although the Redundant Engine doesn t actually have a worksurface it behaves as if it has and therefore on earlier models of RE the Worksurface warning light on the Master Screen will appear to show an red error light This is not an indication of a real problem and the software is currently being amended to address this issue 2 Elements that should not be identical are a The console IP Address which should be unique to each device but only differ in the last of the four numbers The number after the last dot Inthe example above the Main console 192 168 2 70 and the Redundant Engine 192 168 2 75 These IP Addresses are assigned to the consoles and engines at the factory and should not be changed unless two devices in the same system have the same address b The console Optocore ID which should be unique to each device in the system that is connected to the optical loop Settings on the TC and RC are not significant Console Optocore ID s should be as follows FOH Main Console 20 FOH Main Console s Redundant Engine 21 Monitor Console 22 Monitor Console s Redundant Engine 23 B 2 4 Consoles and Racks Panel cscccscssseeeeceeeeeeceeeeeeeneeess If the system has been defined as consisting of more than one d
25. EQ Dynamics Joystick controls the Undo Redo LED comes on when a control is changed and pressing the button toggles between the new state and the state when assigned The controls affected by the undo function are input gain phase and delay allEQ and dynamics all aux send levels on off buttons and pans the insert and the main pan for the channel It does not include any routing buttons 2 2 8 Channel LCD Function Buttons ANNER Pressing the Channel LCD Function button on the left hand side of the Input Section allows you to select the function that the individual Channel LCD Buttons are currently assigned to LCD FUNCTION a A The default function is Solo To Solo a channel use the Channel LCD Buttons just below the mute buttons in the channel strip Oe oe eo eG LC FUNCTION Note The console has the option of two Solo busses See Monitoring in Chapter 4 for more details Chapter 2 There is also an option to assign a channel by either touching its fader or pressing its solo button To activate either ofthese functions Press the Channel LCD Function button on the left ofthe input section and then press the Fader Assigns Channel and or Solo Assigns Channel buttons When the function is activated the button appears with atick in its display Press the Solo button again to return to the standard view BI EREE EE LCD FUNCTION LCD FUNCTION O LCD SEREEEEEE The Only Display Name opti
26. I 3 i E 5 A en y D a ID E a Z Rep Wu 3 D C Channel Meter Status Channel Insert On Off A Band Parametric EQ High and Low Pass Filters Dynamics Thresholds and On Off Joystick Undo Redo Button Channel Fader Banks Talkback Cues Monitoring Master Fader Banks Matrix Controls Flip Master Fader Banks Master Mute Previous Cue Button Master Fader Banks Master Fader Next Cue Button Chapter 1 Input Channel Input Gain Phase Aux Send 8 Compressor Controls Aux On Off amp Compressor Controls Screen Scroll Aux Send amp Gate Controls Aux On Off amp Gate Controls Assign Rotary Assigned Rotary Level Assigned Button On Off Mute Assign Button LCD Function Interactive LCD Button Channel Fader Input Module Analogue Gain Digital Trim EQ Module Dynamics Module Aux Pan Module Routing Module Master Screen System Session Layout Automation Cue List Eme Control Matrix Effects Setup ES 7 Files Outputs Grou ps Inputs INSERT INSERT CO m a IE Ze E e m LIMITA del m 7 MUTE E LIMITA ES CO m 0 A LC m mp over over over ouer over ouer LIMITA LIMITA LIMITA LIMITA LIMITA LIMITA INSERT Chapter 1 1 3 1 The New Session Panel u uuunu0000nnnannnannnnnn ann n ann nun ann To create a new s
27. Insert Send signal is post fader until the Insert Return is routed from a MADI signal Chapter 3 3 3 The Matrix 3 3 1 Matrix INpUtS arruina traen eiii The 32x32 way matrix is accessed by touching the Matrix Inputs button on the master screen or the Matrix button on the far right ofthe worksurface master section Inputs are selected in the same way as the input channels See Section 1 3 1 To route a Sub Group into the Matrix 1 Touch the Matrix Inputs button on the master screen to open the panel 2 Touch the top of the input screen to open the input panel 2 Touch the Stereo Buss or Mono Buss button to view the names ofthe Sub Groups 3 Touch the name of the signal to assign it to the channel eg SubGrp1L 4 Touch the top of the input screen again to return to the standard view Touch the on screen matrix send controls to select which ones you wish to adjust and they will become highlighted Use the worksurface Matrix Send control and On Off switch to adjust the settings for all highlighted sends Atthe bottom of the panel there are buttons to Clear All Assignment Load and Save Presets and Scroll buttons to view the other inputs and outputs 150 150 150 mu Ku Matrix Send EZE e ON ON 150 150 ON ON re St Send On Off 150 150 ON ON 150 ON D Open Matrix JE Clear All Selections Scroll Inputs Matrix Presets 3 3 2 Matrix PFOGESSING miii aint i sins Eac
28. Note on 51 40 N PRO STOP II TAE d d Frogram Change d TA 1 d 1 Program Change d Enter The Dragon m Yrhat s Going On TA 1 at 1 Program Change 5 TAE Y d Frogram Change Hurry Up TA 1 T 1 Frogram Change d TAE T d Frogram Change d Running Out Of Ideas TA 1 OR 1 Program Change a TAE T fa Frogram Change J Inspiration MEDODO vox T z Frogram Change Right clicking in the relevant cue row will show a menu allowing the insertion or deletion of a MIDI Controller message 5 00 Fl FF Right SS EH Controller Change 6 0 Gt Left Insert MIDI Delete MIDI St Right Chapter 5 5 3 11 Machine Control EEN NNN nun nn nn an nn nn nn nn nn Theicon showing two green arrows represents Machine Control Messages Each cue can send combinations of Play From Play To and Locate To commands Machine Control port T only j Cue Name Play From PlayTo Locate To 55 00 Sequence 1 00 05 00 00 00 05 52 00 Running Around standing Still Confused Exit Boys Elephants On l Bis WII 65 00 Locate Start 00 00 00 00 Tour Of Duty Scandall Sequence 2 00 11 00 00 00 11 14 00 69 50 Recovery Overkill Sequence 3 00 06 30 00 00 06 50 00 00 00 00 00 Timecode decimal Ze frames The simplest method of inserting these commands into a cue is to right click on the cue s row and select the required command from the drop down menu This will insert a value of 00 00 00 00 into the relev
29. RACKS MMM OPTO ID 32 Ss 0 0010000090009 0000000109000 9 OPTIONAL REDUNDANT LOOP ss RSR 423229998 e Q ole eooo FE um eo ee gees N aaa aaa RRE Desa asias A Near Wall men Kalle KEKKKERKK SSC KSC KR NK emer HN WWW AW MADI PORT 2 OUT MADI PORT 21N FOH AUDIO SYNC OPTO MAIN MADI OUT eee ee MAIN MADI IN e eege geess LOCAL RACK 1 4 lt lt DIGIGO Chapter 1 1 2 2 The DiGiConfig Program 4 nu20 nn0nnnnnnn nenn nnnnn une The following example shows how to run the DiGiConfig program from the D5T software in order to configure you hardware 1 Open the System Service menu 2 Press the Configure Hardware button the D5T software will close and DiGiConfig will open 3 Press the relevant buttons for all the consoles that you wish to configure The example below shows the settings for a system with a Main Front of House console and its Redundant Engine a Monitor console and its Redundant Engine and a Remote Controlller or Theatre Controller for the Front of House console All the devices should have all ofthe components ofthe system selected butthe THIS ONE button should be selected according to which device you are setting up 4 This will apply the correct configuration but the details can be further edited by pressing the Edit Details button 5 Press OK to return to D5T software FOH Main Console RNA onsole Type
30. Racks B 5 Control Change 5 10 Control Groups 1 19 4 14 Copy 6 15 Copy Channels 2 24 Copy Clip 6 5 Copy Levels from Faders 3 5 Copy to MADI 4 5 Crossfades 5 8 Crossover 7 7 Cue List 5 3 Cue Scope 5 7 Cue Timing 5 8 Cue Undo 5 6 Cues and MIDI 5 9 5 14 5 15 5 16 5 17 5 18 5 19 5 20 Current Cue Type 5 12 Curve 1 17 2 9 Cut 6 15 D dB Pop up Readouts 4 4 Delay 2 8 Delete File 4 7 Deleting a Cue 5 6 Destructive Solo In Place 4 10 DiGiConfig B 3 Digital Trim B 5 Direct Outputs 2 15 Duplicate 6 15 Duplicate Channel 2 25 Dynamics 1 17 2 10 Dynamics Linking 2 11 Dynamics Presets 2 11 E EDIT Configuration Details B 3 Editing Events 6 13 Editing Multiple Cues 5 5 Editing Tools 6 15 Effects and Auxiliaries 7 4 Effects and Routing 7 4 Effects Control 7 6 Enable Gain Tracking B 5 Enable Undo 5 4 5 6 Entering Times 6 5 EQ 1 17 Equaliser 2 8 Index Ethernet Connected 1 8 Event Display 6 10 Event Tools 6 15 Exclude 5 7 Exclude Safes 6 5 External Screens 2 21 External Sync 4 22 4 23 F Fade Out Automation 6 15 Fader Assigns Channel 2 18 Fader Bank 2 3 Fire Next After 5 8 FM Setup B 3 Follow Button 6 10 Frame Rate 4 21 Full Connect 1 9 G Gain 2 8 Gain Tracking B 6 Gain Tracking and Snapshots B 6 Ganging 2 20 Gate 2 10 Gate Key 2 10 Global Safe 6 13 Graphic EQ 7 8 Greyed out 8 3 Group Buss Control 3 5 Group Routing 2 15 H Headphones 3 7 Hipass Lopas
31. Repeat this process for the other console Note Both consoles should have Optocore selected in their Setup Audio Sync panels Session Automation Cue List Control E 10 x Files Groups Console Type D5 Theatre 7 2 ba zZ i File C D5T D5T INI Cons ole Configuration Configure Quit to AAA AAA Hardware Windows Press each button that applies to the current console network and select one of them as this console Pass FRONT OF HOUSE MONITORS consoles present this one consoles present this one FOH Main MON Main wem D5TC RE Remote PC D5TC RC Remote PC i OR Standalone PC SHUT l Edit Details X Cancel DOW WN f i l r r BE gt E Da Consoles amp Racks Appendix B Thefollowing configuration details willhave been created FOH Console Details Monitor Console Details Jl WE BER Console Type D5 Theatre Console Type D5 Theatre File CADSTADST INI Console Configuration File CADSTADST INI Cons ole Configuration r Hardware Expecte Audio Engine Options r Overview Screen Hardware Expected Audio Engine Options Overview Screen po Kei a e IV On Board FX IV Connected se e WS IV On Board FX IV Connected Y a e e FROH INNE are Jl _ Processing Channels Ww 200 o SS EC el _ Processing Channels wW 200 Y Timecode MADI cards p Y Timecode MADI cards 23 H feos H feos Y WorkSurface Input surfaces p 9 pin Tracks to arm fas
32. Safe they will turn red and a tick will appear 4 Press the Master LCD Function button to exit Safe mode 5 Press the Solo function button to return to the standard view LCD FUNCTION LCD FUNCTION D LCD FUNCTION E LCD FUNCTION LCD FUNCTION O 4 16 DIGIGO Chapter 4 Auxiliary sends can be controlled by the console s channel faders or rotaries in several different ways There are Assign Sends To Faders and Assign Sends To Rotaries buttons in the Auxiliary Buss Control panel See Section 3 2 2 Buss Control Button which activate these functions but for faster access there are options to activate them by a Solo Press on the Auxiliary Masters To switch these functions on or off Solo Assigns Aux To Faders 1 Press the Master LCD Function button 2 Press the Solo Assigns Aux gt Fad button a tick will appear in the box 3 Press the Solo function button to return to the standard view LCD FUNCTION I LCD FUNCTION O LCD FUNCTION O LCD FUNCTION d Solo Assigns Aux To Rotaries When this function is activated and an Auxiliary Master Solo button is pressed the Input Channel screen will automatically scroll to the relevant auxiliary and allow instant control ofthe send 1 Press the Master LCD Function button 2 Press the Solo Assigns Aux gt Rot button a tick will appear in the box 3 Press the Solo function button to return to the standard vi
33. See Replac ing a Cue Alternatively touch an unused button in the list and a new cue will be added to the end of the list This cue will initially be a copy of the last cue on the list To store a Relative cue you must first create a second Normal cue and this can then be changed to Relative by assigning the cue to the worksurface using the Scroll Up Down buttons it will then be in green text and pressing the Relative button The details of the cue should then be shown in red and indented Once the Relative button is pressed all subsequent cues will also be Relative until you choose to change them All cues with the exception of the first cue may be made Relatives or Masters at any time do Recalling a CUE nissan caia tinca aa To recall a cue simply touch the cue button you require and this cue will then remain highlighted until the next cue is recalled This function can be switched on or off using the button labelled Touch To Fire Alternatively the buttons on the Worksurface on the right of the screen provide Scroll Up Down buttons to change the assigned cue named in the worksurface display and listed on screen in green You can also use the dedicated Fire Next and Fire Previous buttons on the console worksurface which are situated above and below the Lower Master Bank buttons The following keyboard keys can also be used to navigate through the cue list Home end up down page up page down Alpha keys move the assigned cue t
34. View Menu Current Cue Colour option and the selected cue can be changed using the Up Down arrows on the computer keyboard The Control Menu shows other keyboard shortcuts Fire Selected Cue F3 Fire Previous Cue PgUp Fire Next Cue PgDn Move a Cue Hold the keyboard SHIFT key and drag the cue number Right clicking anywhere in the Cue List will show the following menu with options to Insert or Delete the selected cue keyboard shortcuts Ins and Del Renumber cues by selecting a range with the keboard SHIFT key held down Change the type of cue to Relative Relative cues have the letter R next to their number Use Step Time where a time of 00 00 00 00 will be entered into the StepDuration column and this can then edited by typing Change the Text Colour of the cue and change the Background Colour of the cue to help with the identification of certain types of cue Note The background colour appears in the Cue Notes window which can be opened by clicking the Notes icon on the toolbar clicking in the Notes column in the Cue List window or opening the Layout Cue Notes panel on the D5T itself The heights of the rows for each cue can be adjusted by dragging the dividing line above or below the cue number and the Default Heights menu option will return all heights to their original size Insert Cue Ins Delete Cue Del Reumer Gues Relative Cue Use Step Time Text Colour Background Colour Default Heights In the Cue List
35. Y WorkSurface Input surfaces E 9 pin Tracks to arm E 0 GPI cards GPI par o 2 GPI Script file Edi o 2 GPI cards GPI par o 2 GPI Script file Edit EI Relay cards Relay port jo Fader Start threshold 6 hysteresis E EI Relay cards Relay port jo Fader Start threshold J6 hysteresis 2 Optocore E y Sockets file custom01 kt Edit Optocore E E Sockets file custom01 kt Edit pots 1 2 3 4 z l port 1 2 3 4 8 System Access Surround Signal Orde y System Access Surround Signal Orde Connected IV IT Iv IT ID 120 f h Password map Connected IV T Iv IT ID 122 hi Password WEE Copy to MADI T IT IT IM Y IT Copy to MADI J IT IT IM z 1 ei LCRSLSAB Ga LCRSLSRB Console Network Console Network I Connect IP address Console Rig Z1 JLLCCACASLSAB F Connect IP address Console Pig 71 LLCCRCRSLSRB g Change 192 168 2 16 Change 192 168 2 1 168 2 16 CH Restore x Cancel EE a Restore x Cancel Note that the Optocore IDs are 20 FOH and 22 MON and the IP addresses must be unique In this example other details are the same but this is not necessarily always the case MADI Connections If the consoles are to be connected via MADI the setup would be as follows but Gain Tracking would only be unidirectional with the FOH acting as Master and the Monitor console tracking the changes Note This configuration requires aWord Clock connect
36. and Mute controls can be adjusted using the Master Fader and Mute 4 10 DIGIGO Chapter 4 Monitor Mute Touch the Mute button to cutthe monitor signal Solo Clear Pressing the Solo Clear button will ensure thatthere are no solos engaged anywhere on the console Solo Trim Level The Solo Level may be adjusted by altering the dB value in the Trim Level box Ifthe worksurface Solo Trim control is adjusted this panel will automatically appear and the Trim Level value will change to reflect any adjustment Solo Safe Solo safe may be used in any solo mode Ifthe Solo Safe button is pressed channels that appear on the list will be soloed automatically whenever any other solo is pressed To add channels to the list press the Touch Faders to Select button and touch the required faders When the Solo Safe button is switched off the list is not affected and the Solo Safe function is disabled The contents of the list are saved in the session files Note If one of the channels on the list is soloed manually the other channels are not automatically soloed with it 4 2 10 Master Section Meters meters Successive presses of the Meter Button in the top right hand corner of the worksurface will toggle through three metering options these are Meter Master Buss Default Meter Monitors The meters will show the selected type of monitor signal Master buss or PFL AFL Destructive SIP Meter Selected Busses The meters in the
37. arequirement to change input socket routing and or analogue gains with Cues then only one console should control the gains The second console should have either a Input Routing Scope removed from all of its Cues this assumes that there is no requirement to change input socket routing with Cues OR b It should be in Receive Only for rack commands so that it cannot send its own analogue gain changes but can still have Input Routing Scope on and therefore change input socket routing with Cues Gain tracking should be switched on for the second console so that unforeseen gain changes on the first will not affect its overall balance Gain tracking may also be switched on for the first console but this is not really necessary as the second console will not be controlling the analogue gains at all B 6 lt DIGICO Appendix B When the first console stores a Cue that will change analogue gains the second console should then store its own Cue that reflects the required digital trim settings to compensate forthat change These Cues should then be fired atthe same time approximately during the show Note The most important aspect of this procedure is the coordination of Cues between the two consoles It is not advisable for the two operators to store Cues independently of each other they must both store Cues at the same time B 2 1 Redundant Optical Loop oocccccnconccioccconaninnnccnnncnnnronnnnonanos If an additional Optocore
38. as MIDI port T If your D5T is fitted with the combination MIDI GPI GPO card it can also have 2 more MIDI ports A amp B Each card provides 16 extra MIDI channels A1 to A16 on the first card and B1 to B16 on the second card The port letter may be prefixed on any line of the MIDI Patches Editor before the MIDI channel number separated by spaces Ifthe port letter is omitted Port T is assumed Touching the MIDI Patch button in the Setup menu opens the MIDI Patches panel which allows any MIDI program change controller change note on or off message to be recorded and played back manually or against timecode MIDI Patches 001 Ch 01 Program 60 Type MIDI messages in the format Kal ch H note velocity ch H note velocity c ch control value 0 127 BE program Rename 1 128 if This panel works in a very similar way to the main cue system and an indicator on the MIDI panel shows when any MIDI data is being received When the Capture button is pressed a text panel is displayed and any incoming MIDI controller or program change information is recorded There is also a list of required syntax for entering the text manually The captured text may be edited or new text entered into an existing patch by touching the Edit button and typing This textis then compiled into the required stream of MIDI data when OK is pressed Errors are reported at this stage The MIDI Patches can be made Safe from Cue recall globally by pressing the SAFE
39. bank of eight channels If you hold down the All button while touching the Input Routing or Aux modules the expanded view ofthe relevant module is displayed for all the visible channels Bu zu Eet T vaier IS jee zem gt zeen zen Sion zen Sons senn sas senn Ji sions 1 swore 1 Sons zeng 1 ston 1 Sons 1 Sons A a Si Konnt Kn ALL You can also scroll through lists using the All button For example if you wanted to select several input sources from the same group holding All and pressing the scroll arrow on one channel would scroll the adjacent channels as well Inthe Routing window holding the All button will also allow you to perform the following tasks 1 Selecting Group or Direct routing for all the channels in the bank 2 Scrolling Up and Down through lists 3 Routing Input sources to consecutive channels without making them part of a gang 4 Routing all channels in a bank to the same group by holding all and routing the first one 5 Routing all the channels in a bank to consecutive direct outputs by holding all and routing the first one 6 Routing all the channels in a bank to consecutive insert sends returns by holding all and routing the first one NOTE In examples 3 4 5 and 6 the functions are limited to consecutive channels in the same view mode 2 2 7 Undo Redo Button cccccccccccecececsceccecaceceeeceecaeeceaeeeaesneneas While a channel is assigned to the
40. be used for audio Video Sync Also located on the worksurface rear panel is the Video Sync input Although this carries only a frame boundary signal the console can generate a full digital word clock from it This means that when you choose to sync to the video signal you have to choose the sample rate you wantto generate between frame boundaries in justthe same way as when the console is providing the master sync Sync to Audio Signal Any of the console s digital audio inputs can be selected as sync source If you choose the Audio Signal option in the Sync control panel you can then choose any input signal group and number in justthe same way as the audio component of the signal is selected as the source for a console input channel When you have selected a signal group the panel displays a green OK light to indicate when a signal in that group carries a valid sync source Please note the Digico s experience shows by far the most trouble free master sync source will be an AES EBU signal from the AES sync input or audio input Word clock is second best and video is the more difficult source to implement 4 8 4 Sample Rate and Conversion ccessceseeeeeeeeeseeeseneeeneees The default sample rate for the console is set up at installation and it is this sample rate which will be used when the console is operating as the master digital sync source Ifthe console is synchronised with an external digital audio unit the sample rate
41. blue background All Safe Black text on bright blue background If some controllers are Safe but not in Safe Scope None Safe Blue texton dark blue background Some Safe Blue texton mid blue background All Safe Blue texton bright blue background Pressing the Touch Faders to Safe Unsafe button allows a whole channel to be switched safe or not by touching the channel fader This is equivalent to pressing the safe button on an unexpanded channel strip and is subject to the safe scope 6 2 6 Selecting and Editing EventS oooccconncconccicnccconcncnonanconancnnnns The events displayed in the Automation Editor can be selected and manipulated using the Tool buttons at the top left of the Editor section Channel and Fader Strips The default view of a channel strip in the Automation Editor contains only one view button the channel number title Rec Play Safe switches and the fader and mute automation display Selection of events on this strip will include all recorded events for the channel not just the displayed fader and mute This makes it easy to copy or move a segment of automation for a whole channel The Rec Play Safe switches on this strip also apply to the whole channel The Rec amp Play switches corresponding to the worksurface switches beside the channel faders If you wish to edit events for individual controllers within one channel press the View button to show the strips for fader and mute EQ etc as appropriate Selected
42. button on the panel this button is duplicated in the Scope section of the Cue List itself The correct format for the messages is as follows See the Cue Editor section of this manual for an alternative method of entering this information Note On The MIDI Port Number Port T is assumed if there is no entry here A 2 digit MIDI Channel number between 01 and 16 N to indicate Note On A note number between 0 and 127 A velocity value between 0 and 127 eg A 01 N 60 127 Chapter 5 Note Off The MIDI Port Number Port T is assumed if there is no entry here A 2 digit MIDI Channel number between 01 and 16 N to indicate Note Off A note number between 0 and 127 A velocity off value between 0 and 127 eg A 01 N 60 127 Program Change The MIDI Port Number Port T is assumed if there is no entry here A 2 digit MIDI Channel number between 01 and 16 P to indicate Program Change A program number between 0 and 127 eg A 01 P 127 Control Change The MIDI Port Number Port T is assumed if there is no entry here A 2 digit MIDI Channel number between 01 and 16 C to indicate Control Change A controller number between 0 and 127 An equals sign Optional A controller value between 0 and 127 eg A 01 C 11 64 The words Program and Controller may be used or just their initial letters case insensitive The equals sign is optional Comments are not stored although anything on a line after a semicolon is ignored The first me
43. by controller type or by input channel To display the Cue List panel touch the Cue List button at the top of the Master Screen Worksurface controls can be found to the right of the Master Screen and Previous Next buttons in the bottom right corner of the Master section EE Opens cue scope panel Insert Inserts a copy of the assigned Green cue Relative Makes assigned Green aS cue relative Update Updates current Highlighted lt a Mast relative cue s master Undo previous firing Replace sss Replaces current if enabled EE acu Highlighted cue Opens cue timing panel ee at Replaces cue chosen Puts cue under control after pressing button of sequence duration ae in timing panel Allows editing of multiple cues after selection control by automation CS Move Allows changing of order of Puts cue firing under control o Rec cue list of dynamic automation Play Rename E Press and select cue to rename control by H midi Puts cue firing under control of incoming MIDI data on channel 16 Renumber 1 00 Opens Renumber Cues Panel Er Meet ou EH EC Press and select cue s to delete Enable Cue Recall by touching the list buttons Enable Cue Group Update Sends cue firing data to MIDI out Enable Live Update Mode Note The current cue appears in the panel as the highlighted pressed button The cue name displayed in green indicates that it is the assigned to the worksurf
44. cable is connected to complete the loop between all connected devices the redundant cable will ensure that a single break in the Optocore connection will not result in a loss of function This applies in single or multiple console operation B 2 2 Redundant Engine or Mirror Console cccesseeseeeeees The following information refers to a Redundant Engine butthe setup for a Redundant Mirror Console is identical Itis normally connected to the console and stage racks with optical fibre cables and two 5 metre BNC MADI cables are connected to the auxiliary MADI porton the local Rack An Ethernet Crossover cable not a standard CAT5 cable is also connected between the console and the Redundant Engine or both devices are connected to an Ethernet switch if some form of Remote control is used with the system This could be a Remote PC running the console software the D5T Cue Editor a D5TC Theatre Masters Controller or a standard D5 T RC Remote Controller In the unlikely eventthatthe console s audio engine fails audio is automatically switched to the Redundant Engine without any interruption inthe program material The Redundant Engine can be set to mirror the console s settings and therefore in the case of loss of worksurface control on the console the keyboard trackball and monitor on the Redundant Engine can be used to perform essential functions such as the firing of snapshots If the console s audio engine function is rec
45. channel is expanded you can access its controls Buss Label Buss Control button Level Trim use fader Mute Limiter Threshold use fader Limiter Release use fader Over Indicator Output Routing The Label Buss Control and Routing settings apply to the whole buss but for Stereo and Surround busses the other controls can be set independently for each signal on the buss 3 4 DIGICO Chapter 3 KSE BEE The Label operates in the same way as an Input Channel label to change it just touch the on screen label then type a new name on the computer keyboard orthe On Screen Touch Keyboard When a buss is labelled its name will appear in the input channel routing display 3 2 2 BUSS Control Button NENNEN ENEE nn an anna nn ann anen Touching the Buss Control button displays ascreen showing which channels are currently routed to the buss and offers different options according to the type of buss it is BUSS CONTROL To Master Group Buss Control Connect All Clear All Connect All routes all input channels to the buss Any fader which is being touched will be omitted from the connection process to facilitate the set up of a mix minus feed Clear All clears the routing of all input channels from the buss Any fader which is being touched will be omitted from the clearing process and remain connected to the buss To Master allows the sub group to be routed onto the Master Buss Only sub groups
46. each particular control is given later in this chapter Upper row Channel Input Gain and Phase Lower row the firsttwo rows of controls below the screen are used to adjust the channel s Pan position Auxiliary sends and Dynamics parameters The third row of controls can be assigned to any of the following functions by holding down the Assign button and touching the chosen control on the Input screen Assignable Switch Assignable Rotary Set channel delay to zero Channel delay time EQ In Out Aux level Compressor or Gate In Out Stereo panning Aux On Off Direct Output Gain SetPan position Insert Send Gain Insert In Out Direct Output PreM Pre Post Status Display Assign Rotary Assign Switch HOLD The on screen channel strip is normally coloured grey but one or two of the Aux Pan controls are highlighted in a different colour indicating that these controls are currently assigned You can scroll the assignment up and down the list of Aux Pan controls using the two Screen Scroll buttons on the left hand side of the section or by touching the control on the screen Surround panning is operated using both rotaries but is easier to adjust by selecting the channel and using the joystick 2 1 4 Input Meters einen een een en een Note thatthe meter above the channel display will show the input signal level for that channel but ifthe Meter Buttons to the right ofthe Input screen are pressed the meter can show any of the following
47. events may be dragged vertically to copy or move them onto other controllers or channels If both source and destination strips are in the default channel view state all events for the channel will be copied or moved If either are in a more expanded state showing individual controllers only displayed automation is copied or moved 6 2 7 The Selection Tools ENNEN ENNER NENNEN These tools are used to select Events ay ah K Selection Tool m To select a single event click on the Selection tool then on the Event To select a group of events move the selector tool pointer to one corner ofthe range you wantto select then hold down the left button and drag the pointer to the opposite corner The red and blue buttons next to the selection tool are toggles which control the way the Selector tool operates Once you have clicked the Selector tool button you can choose whether to select only Switch events or Level events or both by clicking these buttons ld 6 13 Chapter 6 Events are highlighted to show thatthey are selected and an outline box appears around the outside ofa selected group To de select individual events within a selected group hold down the lt Ctrl gt key while clicking on the event Switch events are e Channel Mute e Output Channel Mute e MS Decode On Off e Aux On Off e Filter In out e EQ in out e Gate In out e Compressor In Out e Sub Mode Level Events are e Input Gain e Fader
48. functions Chapter 2 describes how to use the assignment and channel controls provided on an Input channel bank Chapter 3 describes the Output channels including Sub Group Direct Aux and Matrix Group Outputs Chapter 4 describes mostofthe Master Section functions including console configuration monitoring and timecode and transport control e Chapter 5 describes the console s cue system Chapter 6 describes the console s dynamic automation system Chapter 7 describes the onboard Effects Chapter 8 provides help with troubleshooting common problems ie 1 3 Chapter 1 1 2 Hardware Configuration 1 2 1 Connections recae Detailed information on the various systems of connection is provided in the Interconnection and System Setup Manual but the following diagram provides an overview of a single console setup For Multiple Console Setups see Appendix B CONNECTION WITH MADI afesona EE STAGE RACKS Rum EE e e e e e e o ANA e cece e e o a e o o MAIN MADI IN MAIN MADI OUT MAIN MADI IN MAIN MADI OUT MADI PORT 3 IN MADI PORT 1 OUT MADI PORT 3 OUT MADI PORT 1 IN CESEN ss S5 sa aaaa a 22333239998 eeeceeeeic N DEE u 0 0 N rer MADI PORT 2 OUT MADI FOH PORT 2 IN S AUDIO SYNC MASTER MAIN MADI OUT o MAIN MADI IN lt LOCAL RACK CONNECTION WITH OPTICAL FIBRE OPTO ID 30 HEEN STAGE
49. has crashed but when it tries to recover the session there is still a problem The session file may have become corrupted Reload the D5T software whilst holding the keyboard Shift key A Recover and Restart panel will appear which provides different reboot options Note If you hold the Shift key while Windows is rebooting the Surfaces exe program will not start and the console will not function correctly Therefore load the D5T software then Quit To Windows using the System Service Menu and then load the D5T software again whilst holding the Shift key have an input source selected for a channel but there is no audible signal Check that the channel insert is not switched on If it is switched on but no insert return signal is se lected then there will be no audible signal in that channel The channel high and low pass filters are not having any effect on my audio signal These filters have no effect on internal signals as they are preprocessing Internal signals consist of 1 Talkback mics tone and noise generators Misc Input Group 2 Buss results used as input sources any input source name preceded by the symbol 3 Returns from the optional internal effects module Effects Input Group do not seem to have as many Channel Sends available as should The number of Channel Sends available can be seen in the Diagnostics panel under the System menu They are used by Direct Outputs Channel Insert Sends the internal Effect
50. name from the channel label itself It is the channel label that Live Update uses to determine whether to update Aliases and therefore it is recommended that to avoid potential confusion Presets that are used as Aliases are not renamed and therefore retain the name of the channel label To Delete a preset touch the Delete button then touch the name of the preset you want to delete The Default button forces all controls on the channel to their default settings This will normally mean flat EQ inactive dynamics central pan Aux sends at zero and fader at OdB The Close button removes the Preset Selector from the screen but has no direct effect on the channel settings Gain Phase and Delay When the Input module is expanded the rotaries and switches in the Lower Row of input bank controls immediately below the channel display control the Delay settings for mono channels or Input Balance and Delay for stereo channels In addition Gain and Phase adjustmentis always available using the controls above the Inputs Screen The Input Gain control provides a basic level trim If the input source is an analogue input socket the Gain setting controls the analogue amplifier which sets the incoming signal level before conversion to digital The Phase switch allows phase settings On mono or stereo channels you can use the Delay control to delay the input signal by up to 240ms On a mono channel pressing the Set 0 button sets the delay back to ze
51. nun nnn nun anna 5 6 5 1 10 Deleting a Cue RE 5 6 5 1 11 Cue Undo 22 222002002000n000n0nnnnnnunnun nun ann nnunnnun nun nun nun nun nun ann 5 6 5 1 12 The Cue Scope Editor 2 2u022000200 n00n0nanunnun nun nun ann ann nun 5 7 5 1 13 Channel TE 5 7 3 1 14 CONE OVER DCO EE 5 7 5 1 15 GUS TIMIDO ee 5 8 5 1 16 Cues and MIDI dc 5 9 9 1 17 MIDI Patches ee 5 9 5 2 Live Update 5 3 Cue Editor Software 5 2 1 Live Update RUS au 5 10 9 2 2 Fader EE ssnin ern 5 12 5 2 2 Other dB Controller Examples 2 2002000n00nn0nn0nnnnnnunnen 5 13 5 2 3 Non dB Controller Examples 2 22 200 000n000n0nn0nnnnnnunnen 5 13 5 2 4 Inverted Option Logic Examples 2u0220 200a000n0nnnnnnunnen 5 13 5 3 1 TNS ele ey eisen een 5 14 5 3 2 Session Management nun 5 14 5 3 3 Input Channels and Sets u z2202202200n0nan0nnunnnnnnnn nun nun nun 5 15 9 3 4 EE umge 5 16 9 3 9 CU o o 5 17 5 3 6 EE EE 5 17 A AP 5 18 5 3 8 MIDI Channel Names 2 20 u00000000n0nnunannununnunnununnununnun nun 5 18 5 3 9 MIDI Program Changes a22022002000n00nnn0nnunnnunnnunn nun 5 19 9 3 10 MIDI ee od ge EN 5 19 9 3 11 Machine CONTO ie eine acer era 5 20 6 1 Real Time Automation occcococoncncococononcncarananoncararanoncarararanancananaroso 0 1 2 ISOlate MODO carcasa acia 6 2 fu TREGCONG MODO insistido 6 2 6 1 4 Play Update Mode nenne 6 3 6 1 5
52. passes are retained but not played If you press safe on a channel which is isolated it will effectively become safe from the global Rec and Play buttons Because it is permanently isolated from the dynamic automation it will be affected by the cues This status is saved with the session See Cue Automation for more information aboutcombining cue and dynamic automation 6 1 7 Offset Time Ofset Automation lime Touching the Offset Time button in the Automation menu opens the Offset Time panel which allows the whole mix to be moved forwards or backwards in time Enter a time for the offset in the Adjust time by box by touching the up and down arrows or touching the numbers and typing Touch the button to move the mix forwards and the button to move it backwards 6 4 DIGICO Chapter 6 Ifthe Only Plays button is pressed the offset will only be applied to controls which are in play mode Ifthe Exclude Safes button is pressed the offset will not apply to controls which have been made safe in the Automation Editor Note If events are moved backwards past time zero they are deleted 6 1 8 Edit Block cait Automation Block Delete E Touching the Edit Block button in the Automation menu opens the Edit Automation Block panel which allows blocks of events to be deleted moved or copied by defining start end and destination times Edits will include all the mix information in the block u
53. point Touch the Duplicate button To Copy a section of the mix to the clipboard If this method is used the copied block can be pasted into a different session if required Enter a Start and End time for the block which is to be copied Select Leave Gap or Close Gap as appropriate Touch the To Clip button To Paste a copied block into the same or another session Enter a Destination time for the pasted block to start at Select Insert or Overwrite as appropriate Select a number of Copies which will be repeated end to end at the destination point Touch the From Clip button DST 6 5 Chapter 6 6 1 9 Trim BIOCK EEN Pressing the Trim Block button in the Automation menu opens the following panel This allows a trim offset to be applied to any or all automated faders without changing the automation data The trim can be auditioned and refined as long as the panel remains open and then applied to the automation data for a single channel or all selected channels by timecode range to make it permanent Trim Faders Touch Faders 01 Mc 1 3 0 to Select While the Trim panel is open The faders behave in Relative Trim mode irrespective of Automation Options Autonulling and Nulling on Release are both switched off Trim information can be previewed but is not recorded unless the Apply buttons are pressed Touch Record is not altered therefore if it is not switched on in Automation Options then each channel s mode must be
54. relevant button at the bottom left of the Talkback configuration panel Talkback channels A and B can be sourced from any input signal the Local Top mic the Rear Mic Tone or Noise using the buttons at the top ofthe Channel Both channels could be sourced from the same mic but each one could route to different output destinations Each channel has a high pass filter a compressor with variable threshold and a control for the Dim level which is applied to the monitor signal when the Talk switch is pushed These can all be adjusted by touching them on screen then using the fader below the display Below these controls are buttons which configure the talkback switch The switches can be latching or momentary and you can also choose to disable either channel altogether The worksurface Talkback buttons A B and C may be used to activate either Talkback Channel by pressing the required combination of the On With buttons Da 4 13 Chapter 4 4 3 3 The Talkback Mixer NENNEN ENNEN ENNEN ENN Each output buss has its own level control in the Talkback mixer along with a switch for connecting each Talkback channel to the buss at the chosen level The level controls can be adjusted using the faders below the screen with each row of busses assigned to the physical faders by touching one of the rows of faders in the display 4 3 4 Talkback Presets NENNEN NENNEN NENNEN NENNEN En You can set up three different Talkback Presets whi
55. send level and pan position for that Aux As always the assignment of the rotary controls below the screen is clearly indicated by the highlight on the relevant screen controls and you can always use the Screen Scroll buttons to access the control you require Aux Pre Post and On Off Switching Each Aux Send rotary control in the Lower Row has an associated switch which operates both the Mode and On Off function for that Aux If the level control is set to zero as Aux 1 above the switch controls the Mode setting for that Aux As soon as the level control is moved above zero Aux 2 above the switch becomes an On Off switch for that Aux send So to change the Mode setting for an Aux you must first reduce the level on that Aux Send to zero There are 3 possible Modes PREM Pre Mute and Pre Fader PRE Post Mute and Pre Fader POST Post Mute and Post Fader See Aux Buss Control in Chapter 3 for global mode changes 2 12 DIGICO Chapter 2 Pan Control Panning to the Master and Group busses is Stereo or Surround depending on the console configuration Pan position for each channel can be controlled in two ways by using the rotary controls in the Lower Row below the on screen channel display or by Selecting the channel and using the Joystick For surround panning the Joystick is much more intuitive than using a pair ofrotary controls Surround Panning With Surround console formats in addition to the surround Pa
56. switched manually either before or during the use of the Trim panel Faders which are to be trimmed can be selected by pressing the Touch Faders to Select button and touching to add them to the list Once a fader is on the list an amount of trim can be entered by moving the fader itself or selecting the list entry and entering a value in the Trim box The value will also appear in the Trim dB column on the fader list These changes can then be auditioned by playing the mix with the Trim Panel still open and further adjustments made If you wish to make the changes permanent select From and To timecode positions by entering values into the relevant boxes or pressing the appropriate Capture button Positions may also be set with the Entire Mix button or by entering a value in the From box and then pressing either the To Start or To End buttons Then the trim can be recorded to either the selected fader on the list with the Apply to Selected button or to all the faders on the list with the Apply To All Listed button Pressing the All Faders button selects all faders whose automation mode is Play Trim or Trim Ready Then all the selected faders can be trimmed by adjusting any one of them However no trim can be applied unless the fader is in Trim or Ready mode If the fader is in Play mode it will only switch automatically to Trim or Ready mode if Touch Record is enabled In other words all faders must be in Trim or Ready mode for the All Fad
57. the channel name since this is one method which is used to identify which cues to update Pressing any input module s ALL button will display the word OPTION on all of the input screens and according to specific rules this will also affectthe way that Live Update changes are implemented 5 2 1 Live Update Rules oococccoccocccccconcoccccnconcccncnaroncnnnnonrnnrnnnnnnrs Exactly which Cues are updated with Live Update switched on depends on a number of different variables These variables cannot be considered in isolation as they may all affect the functionality of Live Update The following listis a summary ofthese variables 1 Alias matching An input channel s settings in a given Cue will only be updated if the channel s name is the same as it is in the current cue Ifthe channel s name is changed from one cue to another then Live Update will only make changes to channel settings in cues where the channel has the same name NOTE This rule also applies ifthe channel s name is blank in a number of different cues A blank name in a channel is considered to be a match for other instances of a blank name in the same channel Examples If a channel has a microphone as an input source but this microphone is shared by different actors during the course of a show it is likely that this channels settings will be different from one cue to another Therefore with Live Update on an adjustment made to a channel in a cue where the channel name is
58. the same name in all cues is adjusted Result Only the Current Cue is updated but relatives would be indirectly affected by the update 3 Current Cue is a Relative Cue and an auxiliary send which has the same name in all cues is adjusted Result Only the Current Cue is updated 5 2 3 Non dB Controller Examples oocoocccocccccccoccccnconccnarinanonanos Non dB Controllers eg Pans EQ Frequency and Q With Option OFF 1 Current Cue is a Normal Cue and the pan in a channel which has the same name in all cues is adjusted Result All cues are updated with the pan change if their setting was the same as the original cue s setting 2 Current Cue is a Master Cue and the pan in a channel which has the same name in all cues is adjusted Result All cues are updated with the pan change if their setting was the same as the original cue s setting 3 Current Cue is a Relative Cue and the pan which has the same name in all cues is adjusted Result All cues are updated with the pan change if their setting was the same as the original cue s setting With Option ON 1 Current Cue is a Normal Cue and the pan in a channel which has the same name in all cues is adjusted Result Only the Current Cue is updated 2 Current Cue is a Master Cue and the pan in a channel which has the same name in all cues is adjusted Result Only the Current Cue is updated 3 Current Cue is a Relative Cue and the pan which has the same name in all cues is adjusted Re
59. to select Safe Mode see Safe Mode section 6 1 6 Channel Control Drop Down Buttons The display beside the channel label shows the channel s fader movement but you can also automate and editthe other channel controls The drop down buttons beside the channel label allow you to see any combination of the parameters for any channel each channel has buttons for displaying Pan Aux EQ and Dynamics controls For example to see the EQ automation for the channel labelled 07 click the a 01 andthen the E er denn buttons ar p ap os ar aaa RS EE conn gt o View All Buttons In the top left corner of the editor panel there is a row of six View All buttons When pressed the sixth button will expand all visible channel views into fader and mute views as shown below SERERE sare E Ser w REI As ele s ap HER BEREITETE gt ajo es Bb verkee Ra ajo lt ele Sislslel Ma The other buttons perform the same function on the other sections but their effect will not be visible unless the channel s fader and mute view is already open The effect of the button will however be visible if the channel view is expanded subsequently 6 2 2 Scaling the Automation Editor Display ooccoocccooooo o The Event Display ofthe Automation section can be shown at a wide range of scales so that you can choose to see an overall picture of the automation data or a very small amount of the data in g
60. touching the name display on the screen default CG1 CG2 etc and typing a new name on the console keyboard 4 4 3 Mode Option WEE Successive presses of the Mode button above the control group s label allows the control group to function in one of three different ways Moving The default mode where the input channel faders move to reflect any adjustment made with the Control Group fader VCA The Control Group fader controls the level of an input channel without moving the channel s fader Mutes Only Input Channel Mutes are affected by the Control Group not faders 4 4 4 Auto Mute Option 2 220 20002000n000n0n ann ERKENNEN REENEN With Auto Mute on any Control Group member which is removed from the group will be automatically muted and any member thatjoins a group will be automatically unmuted U 4 15 Chapter 4 4 5 Master LCD Function Buttons Pressing the Master LCD Function button on the left hand side of the Master Section allows you to select the function that the individual Master LCD Buttons are currently assigned to To Show Functions Press the Master LCD Function button LCD FUNCTION fic LCD FUNCTION To Make Masters Safe From All Cues The Safe function makes selected SubGroup Aux and Control Group Master Faders safe from all Cues 1 Press the Master LCD Function button for the relevant bank 2 Press the Safe button 3 Press the Master LCD buttons for the Masters that should be
61. used by the external unit becomes the master sample rate for the system Sample Rate Convertors The AES EBU Rack Modules are equipped with input Sample Rate Convertors SRC By default these are switched on at all times These allow the console to synchronise incoming digital signals of differing sample rates to avoid the glitching which occurs when signals with different sample rates are mixed SRC also allows the same sample rate but different clock phase to be connected without problems such as systems locked to external video sources SRC is also provided on the AES EBU outputs By default the outputs are locked to the console rate however other rates can be preset to specific outputs for example to allow a 44 1KHz output to a CDR from a console running 48KHz Switching of both the input and output SRC is not adjustable from the mixer screens but is configured in the socket setup file of the control computer as this requires careful consideration of clocking issues within the system as a whole For most users the default setup will work for the majority of applications EJ be 4 23 Chapter 5 Chapter 5 The Cue List Chapter 5 5 2 DIGICO Chapter 5 5 1 Cue List Any number of Cues containing the entire current console settings can be stored and recalled using the Cue List panel This is only limited by system memory These Cues can be absolute or relative to another cue The scope of the cue can be set
62. whose width is the same as the Master Buss can be routed in this way ie stereo groups on a stereo console surround stems only in surround modes When a buss is routed to the Master Mix audio processing resources are taken from the highest numbered available input channels If insufficient channels are available a message is displayed quoting the number required If any of the input channels routed to thesub group are also routed to the Master Mix a warning is displayed Note The To Master button is not included in cues Auxiliary Buss Control ag Aux 5 PRE Hute PRE F ader POST Hute PRE Fader POST Hute POST Fader Copy Levels from Faders Set Levels FF Set Levels to Od6 Assign Sends to Faders Assign Sends to Rotaries Switch All Pre Mute Pre Fader makes the auxiliary sends for this particular buss pre mute and pre fader on all channels Switch All Post Mute Pre Fader makes the auxiliary sends for this particular buss post mute and pre fader on all channels Switch All Post Mute Post Fader makes the auxiliary sends for this particular buss post mute and post fader on all channels Copy Levels from Faders makes the auxiliary send levels for this particular buss the same as the fader levels on each different channel Set Levels OFF turns off all the auxiliary sends for this particular buss on all channels Set Levels to OdB makes the auxiliary send levels for this particular buss OdB on all channels Assign Sends
63. within the 8 channels in an input bank 2 3 2 Clearing or Editing a Gang cccsseccssseeeseeeseeeeeeeeeeseeneneens A gang can be cleared or edited at any time by entering the Build Gangs mode as described in section 2 3 1 To remove a member of the gang press the relevant highlighted LCD Buttons and they will return to their original colour and no longer be members ofthe gang To clear the gang remove all the members in the same way 2 3 3 HOW a Gang E When channels are added to a gang their present settings are retained until an adjustment is made to any of the members controls When this happens all members of the gang will be adjusted in the same way as the first but relative to their own starting position For example ifthe channel fader of one member of a gang is at minus 6dB and another is at OdB when the first fader is raised to OdB the second will be automatically raised to plus 6dB ie Both faders will be raised by 6dB from their previous position A similar situation exists with the other channel controls such as EQ and Auxiliary sends but when any of the gang members controls reaches its maximum or minimum level the relative offset relationship is lost Only the channel faders can retain their relative offsets afterthey have reached a maximum or minimum level Adjusting settings for one member of a gang If you wish to adjust the settings for one member of a gang without affecting the others a member of a gan
64. you press the Aliases button the screen displays a Preset Selector The number at the start of the name represents the channel that the Alias was created from and the name is a copy of the channel label There is no requirement to create Presets for each of the channel s aliases but if you intend to use the Live Update function it will probably prove simpler to organise if you do so Note If you create Aliases using the Cue Editor software then they will automatically appear in the Aliases Presets panel and the settings for each Alias can be stored by making the settings on the console worksurface and then using the Store button in the panel to update the Alias The following image shows three different aliases for a character called Harry that have been created in channel 1 by making the appropri ate settings including the channel name and then pressing the New button in the panel Channel Aliases A Pre Li H Ke T Selz DEFAULT Hi aaa EE GE SSES EE E GE GE GE To Recall an existing channel preset simply touch the preset you want If the preset is not visible you can touch the vertical arrows to scroll the list up or down The preset settings are implemented in the channel as soon as you touch it To store the current channel settings as a New preset touch the New button then type a name for the new preset To Replace an existing preset with the current settings touch the Store button then touch the n
65. 5 Undo 6 15 Undo Redo 2 17 Update Group 5 12 Update Master 5 5 Upper Bank 4 11 USB Data Port 4 8 V Value matching 5 11 VCA 4 15 Video Sync 4 23 Video Sync Lock 4 21 View All Buttons 6 9 VU Default 4 12 W White Light Illumination Brightness 4 4 Width 8 4 Word Clock 4 23 Worksurface Channels 2 3 Write to End 6 16 Write To Start 6 3 Write to Start End On Stop 6 3 Writeback 6 16 Z Zoom 6 16 DIGICO
66. 5 3 2 Session Management u4s nusnannennnnnnnnnnnnnnnnnnnnnnnn nenn As the Cue Editor cannot create new sessions itself the first step is to load an existing session from the PC or USB key using the Open Session button or to load a session from the console using the button on the extreme left of the toolbar The latter will only work if there is a network connection in place and functioning The Load Session From Console button is the Cue Editor s equivalent of Sync Session From console in the Console s amp Racks panel on the D5T Pressing this button will transfer the session and presets files from the D5T and a progress bar will indicate when the process is complete The Send Session To Console button performs the same process in reverse and should be used if you have prepared elements of the Cue List offline and wish to transfer these changes to the DST itself Important Note Please remember that the Cue Editor can only control some elements of the session and if you are working offline while the console itself is being programmed there will inevitably be a problem when the information is transferred Either the console session will overwrite the Cue Editor changes or vice versa Therefore it is recommended that programming only occurs on one device at a time or the two devices are mirrored to ensure that one is always updating the other in real time To mirror the Cue Editor to the D5T first Sync the Sessions either by loading th
67. ADI A IN Main Console MADI 2 IN to Local Rack MADI A OUT Redundant Engine MADI 2 OUT to Local Rack MADI B IN Redundant Engine MADI 2 IN to Local Rack MADI B OUT The Redundant Engine has ports on its rear panel for the supplied trackball and keyboard and a monitor should be connected to the expanded VGA output on the rear panel to view the required screen In normal operation the Master screen would be required to fire Snapshots Cues butthe Overview screen could also be connected to make fader adjustments etc The ideal solution would be to fit a multiple port video switcher that would enable easy access to any of the Input Master or Overview screens B 2 3 DiGiConfig Hardware Configuration SEKR KEN NOTE The Main console and the Redundant Engine must both be running the same version of software When the system is connected and switched on the DiGiConfig Program should be run on all ofthe devices in the system by pressing the Configure Hardware button in the System Service menu The example below shows the settings for a system with a Main Front of House console and its Redundant Engine a Monitor console and its Redundant Engine and a Remote Controlller or Theatre Controller for the Front of House console All the devices should have all of the components of the system selected but the THIS ONE button should be selected according to which device you are setting up If you wish to view or customise the settings press the E
68. Automation Options sins 6 3 6 1 6 Safe Mode Dynamic Automation 0222020000000n0nnnen 6 4 6 1 7 ei CC ON TIME EE 6 4 6 1 9 Edit BIOCK nee een 6 5 9 1 9 TE BIOCK eege 6 6 6 1 10 Cue Automation EE 6 7 6 1 11 MIDI Pathes aioe 2 500 estaria cidos 6 8 6 2 The Automation Mix Editor uususuuo000nonannunnnnununnnnunun nn nun nn nun 6 2 1 Channel Display 2u 200 2000n000n0nanunnnnnanun nun ann nnnnn nun nun nun 6 8 6 2 2 Scaling the Automation Editor Display 22202000000020 6 9 6 2 3 The Time Line zu2uu2000n0n0n00nunnnnunnn nu nun nn nu nun nn nun nn nu nun nn nu nun ann 6 10 6 2 4 Event RE e EE 6 10 6 2 5 Automation Mode Buttons uz22s22u2000nnnnnnnnnnnnunnnnnnnunnn nun 6 12 6 2 6 Selecting and Editing EventsS 22u022002000000nannnnnnnnnn une 6 13 6 2 7 The Selection O Sian 6 13 6 2 0 The Eug 10015 ven nee 6 15 6 2 9 The Event TOONS sisi 6 15 6 2 10 Write to Start and Write to End coocoocoococconconconcancanonnnanono 6 16 DIGICO TI eet UE 7 3 7 1 1 Selecting Effects ee eine 7 3 7 1 2 Effects and Routing se ee re 7 4 7 1 3 Effects and Auxiliaries 2u22u022002000000n0nnun nun nun ann ERKENNEN RER 7 4 7 1 4 Output Insert bass 7 5 1 2 EMECLS CONTO EE 7 6 1 2 1 Effects Paramelers nennen 7 6 7 2 2 Output Processing Parameters 2 2200020000n000000nn0n ann nnnnnen 7 6 8 1 Troubleshooting E 8 3 App
69. DIGICO Appendix B Appendix B Multiple Console Setups B 1 1 Front Of House and Monitors Setup 222 22002020n0n000 Front of House and Monitor consoles with 1 local rack each may independently share input signals from up to 3 stage racks and have individual control of input gains with the use of Gain Tracking The local racks may be completely different but the sockets file on each console must contain identical entries for the shared racks The rest of the configuration must match the hardware of the actual console but the two consoles do not need to be identical STAGE RACKS FOH amp MONITORS es USING OPTOCORE ID 30 OPTOB OPTOA OPTOB OPTOA a O O 1 D O a O CH CH 0 X LOCAL RACK o O EN 3 N tt OPTOB ooo ooo ID 22 ooo Optional OPTOA MONITORS Sync OPTO sere TEIT ae ID 20 OPTOB Bi Directional Gain Tracking Both consoles can control the Analogue Gains Sync OPTO LOCAL RACK To set up the hardware configuration open the DiGiConfig program in the System Service Configure Hardware menu D5T software will automatically close to enable configuration changes Select all the consoles in the rig FOH Main and MON Main and then select the console that you are configuring by pressing the THIS ONE button You can check the configuration by pressing the EDIT Details Button but clicking OK will confirm the setup and return to D5T software
70. DIGICO Chapter 3 3 1 Busses and Outputs 3 1 1 Buss Outputs Display coonccocccocociccncocnncccnconnnnonaronnanonanonns The Master Sub Group and Aux busses are displayed on the Master Screen and the buss levels are controlled by the fader banks below the screen E SS ES ES master fader bank et p o Maile IST ool wm e u 1 u u WE vo So a a AMI pa vi m un j Tl 20 sch 720 3 Bl 30 i LR een Scrolling the Master Screen Ifthe console configuration is using more than the 24 outputs which the screen can display you can scroll the screen down the rows of busses using the Master Screen Scroll on the left hand side ofthe section On Screen Buss Output Controls Each buss has Mute Solo Insert On Off and Limiter In Out buttons and the screen also displays an Over light for each buss these are described in the next section DS Chapter 3 3 1 2 Expanding the Buss Output View REENEN ENEE Inthe default state shown on the previous page the level for each buss is controlled by a single fader whether the buss is mono stereo or surround To see an expanded view of an assigned buss and access additional controls touch the buss meter display Bus Outputs WW Touching the expanded view ofthe buss meter will restore the display back to the single fader mode 3 2 Output and Buss Controls Once an output
71. DS Theat F S edel BE Console Configur ation Press each button that applies to the current console network and select one of them as this console FRONT OF HOUSE MONITORS consoles present this one consoles present this one FOH Main MON Main FOH Mirror MOM Mirror Redundant Engine Redundant Engine DS TE RL BEE Ae Remote PC Remote PC OR Standalone PE Edit Details y OK X Cancel BER onsole E D5 Th t d 7 e pala Console Configuration Overview Scree hd Connected Audio Engine Option W On Board Fs I Processing Channels d Di a H ig al 9 pin Tracks to arm s GFI Script file Edit Fader Start threshold 6 hysteresis 2 al Hardware Expecte Slave cards Fal W Timecode MADI cards El e workSurace Input surfaces p p GFI cards GFI port fo al Relay cards Relay port jo al Optocor E pe Socket file custom kt Edit e ee par S Sustem Access Connected M ku Ib 20 Th Password El C r Surround Signal Orde LERS LCAS Si JLCRSLSRE Copy to MADI D Console Network CG SE IP address Console Rig il IL LCC RCA SLSAE 192 168 2 70 Change gt Restore x Cancel Day Chapter 1 1 3 Getting Started Input Section Input Gain and Phase 4 i ee oO a gt lo ele alo cloro o Aux Pan Dynamics Controls Eas e Assignable Rotary and Switch Mute and Interactive LCD Function Button
72. E PA Fi 3 ee 2 Er gt e High and Low Pass Filters Aux Pan Dynamics Controls Dynamics Thresholds and On Off Assignable Rotary and Switch Joystick Mute and Interactive LCD Function Button Undo Redo Button Channels Faders Channel Fader Banks When you want to access an input channel which is not currently visible on a worksurface channel press the relevant Fader Bank button onthe console worksurface Note Holding a Channel Fader Bank button for more than half a second will switch all input surfaces to their equivalent bank for the same bank button 2 1 2 Worksurface Channels NNN ENNER nn an an an an nun Each fader bank has eight channels Each channel has a Mute switch an Interactive LCD button which performs a number of different functions and assignable rotary controls and switches to control auxiliaries and dynamics functions As well as a number each channel has a Label which you can define Labels can be up to 31 characters but only the start of the label will be displayed The number of characters displayed depends on the character width Above the faders on each bank the touch screen provides access to the routing and processing for each channel Chapter 2 2 1 3 Input Screen The Standard View cccccsseseeeesseeeeeees Inthe screen s Standard View each on screen channel is shown in abbreviated form The controls around the screen operate as follows detailed information about
73. EE 4 3 4 1 2 The Menu Buttons sica datada ddl 4 1 3 CONSOLE SeCUrty ze een ee 4 5 4 1 4 Consoles and Racks ice seine aka ee 4 5 4 2 Configuring the Console 2 2002000n0n0nunannnnunanun nun nun ann nenn 4 2 1 Session Files Menu 22 220022002000000000n0nnunnunnunnnnn nun nun nun nun 4 6 4 2 2 The New Session Panel 2202202000000n0nn0nnunnnnnnnnnnn nun nun nn 4 6 42 3 Clearing SOUS ores a seen eect 4 7 4 2 4 The Load Session Button 220222 200 000n0n0n0nnun ann nun nun nun anne 4 7 4 2 5 The Save As New File Button 2 220222 200 200n000n0nn0n nun nun ann 4 8 4 2 6 The Save Session Button 22 20000n 00nn0nannnnunnnunnun anne 4 8 AZ USB Data PON iio 4 8 4 2 8 Managing Presets aro 4 8 DIGICO 4 2 9 MOTION Gases eed ceed atencwtisentenanncentanannsained coral een nie dad een 4 9 4 2 10 Master Section Meters 2u02200 2002000n0nn000n0nnnn nun nun ann 4 11 4 2 11 Meter Bridge Options 22 2000200000000n00nnnnnnnn nun nun nnnnnn 4 11 42 12 Meter UE de E 4 12 4 2 13 Restart and Recovery ee 4 12 4 3 WANK AC cri ici 4 3 1 Talkback Configuration Button ccocccocccconcnoconaconaronarenanonanonons 4 13 4 3 2 Talkback Mic Setup 220220 200 00n0n ann nnun nun nun ann nun nun nun nun nenn 4 13 4 3 3 The Talkback Nier Nee NENNEN RENE REENEN nn nn nun nun une 4 14 4 3 4 Talkback Presets
74. IDI Program Changes Cue B12 813 B14 B15 B16 xTA 1 xTA 2 M3000 M6000 band M6000 vox 16 17 Ta 4 d d 5 5 J d d d 1 d 3 a 3 3 d d 8 5 5 d d d 2 To send other MIDI messages see the next section on MIDI controllers 5 3 10 MIDI Controllers KK The icon showing a MIDI socket and a small vertical grid represents MIDI Controller Messages To send a controller message from a cue go to the row fro the required cue click repeatedly in the Port column and select port A Bor T Then select a MIDI Channel in the Channel column in a similar way If you have already defined the Channel Names as previously discussed then the defined device s should automatically appear in the MIDI Device column Now select a type of MIDI command from the Command column and then complete the message by selecting one or two values accord ing to the type of message If you wish to send more than one MIDI message from a cue then right click anywhere in the cue s row and select Insert MIDI from the drop down menu This will insert an extra row for that cue and the above process can be repeated for a new message Toremove arow right click and select delete from the drop down menu 4 MIDI Controllers x Cue Man MIDI device Port Channel Command Note Cul Prog VeWVal Tom Entrance Dick Entrance Harry Entrance Tom and Dick The Next day Atmos stage T 13 Mote an 5 DU Atmos Truss T 14 Mote on EN DU Atmos sur T 15
75. Level e LR Pan e FB Pan e Aux level e Aux Pan e EQ frequency e EQ Gain e EQ Q factor e Filter Frequency e Divergence e Sub bass send e Compressor Threshold e Gate Threshold e Output Channel Level 6 14 DIGICO Chapter 6 6 2 8 The Editing T lee eegen Eegeregie ee These tools operate only on the Selected events They are greyed out until you have used the Selector tools to select one or more events Delete pe This button simply deletes all the selected events from the mix They cannot be recovered except by using the UNDO button see below Er Th Cut Copy and Paste These buttons use the Clipboard for temporary storage of events The Cut button deletes the selected events from the mix but stores a copy on the Clipboard The Copy button leaves the selected events in place but stores a copy of them on the Clipboard The Paste button inserts a copy of the Clipboard contents i e a selected group of events into the mix Once a group of events in Pasted in you can use the normal editing tools to move the group forward or backward in time orto a different channel E Duplicate Ed This button simply creates a duplicate of the selected group of events in the same position as the original group and selects the duplicate set You can then drag this group of events to any position you wish The Duplicate tool is particularly handy for copying a set of events across several channels To assist with thi
76. ON O LCD FUNCTION O em ie 4 19 Chapter 4 Master Fader Banks can also be built from scratch in the following way To Build A Bank 1 Press the Master Fader Bank button for the bank that you wish to build 2 Press the Master LCD Function button for the relevant bank 3 Press the Build Bank button 4 Touch the on screen row press a Bank button or touch an input screen for the Bank that you wish to Build If a bank button is touched the entire bank is copied to the current Master bank including the Bank Label If ascreen is touched then eight input or output channels or Control Groups will be assigned from left to right starting with the channel that you touched On the master screen output and Control Group rows wrap to the nextrow down 5 Press the Master LCD Function button to exit Build Bank mode 6 Press the Solo function button to return to the standard view master fader bank Matrix Groups Auxes HERR LCD FUNCTION ei LCD FUNCTION O LCD FUNCTION LCD FUNCTION a ra LCD FUNCTION CH 4 20 ki DIGICO Chapter 4 4 7 Transport Timecode Configuration When the D5T is used in typical live sound applications there will be no time related control systems timecode or motion control tape transport connected Synchronisati
77. Product for use with equipment other than the Target Platform The Customer agrees notto modify the Product without the prior written consent of Digico UK Ltd This Agreement applies to any enhancement or upgrades that may become available for the Product This Agreement does not transfer any right title or interest in the Product to Customer except as specifically set forth herein Digico UK Ltd reserves the right to terminate this Agreement upon breach in which event Customer shall thereafter only be authorised to use the Product to the extent that its contractual commitments to third parties require and then only where such commitments relate to use of the Product as authorised in the foregoing provisions of the Agreement LIMITED WARRANTY Digico UK Ltd warrants for a period of 1 year from the date of purchase of the Product the Product will reason ably execute its programming instructions when properly installed on the Target Platform In the eventthat this Product fails to execute its programming instructions during the warranty period the Customer s remedy shall be to return the Product to Digico UK Ltd for replace ment or repair at Digico UK Ltd option Digico UK Ltd makes no other express warranty whether written or oral with respect of this Product LIMITATION OF LIABILITY Except as otherwise expressly provided by law a the remedies provided above are the Customer s sole and exclusive remedies and b Digico UK Ltd shall not b
78. Selector Ifthis button is pressed the input channel functions will control two input signals the one which has been selected and the next one in the rack Input source Direct output Insert Send and Insert Return will all function as adjacent pairs so making a selection for the left signal will resultin an automatic selection for the right signal 2 6 lt DIGICO Chapter 2 Processing for the right signal is taken from the highest numbered channel available which has no input route or insert return route selected The channel which is used will no longer be available for normal operation This is indicated by a white channel number Stereo channels show all signal meters as pairs Gain reduction meters in dynamics are also shown as pairs but with the dynamics stereo link switched on only the larger gain reduction of the pair is used for both sides ofthe stereo channel The meter bridge shows two peaks for stereo inputs The stereo channel display will change in the following way MS Decode Swap Left and Right Signals Input Balance Thefollowing additional functions are made available MS Decode This button will activate MS Decoding for the stereo signal Swap Reverse Left and Right Signals This button will reverse the left and right signals or the Middle and Side signals if MS Decoding is active Input Balance Controls the relative levels of left and right signals in the stereo pair NOTE Most of the channel s
79. Set Solo 1 Mono L Set Solo 2 Mono L Route Solo 1 To Output Route Solo 2 To Output DST o Chapter 4 There are two solo busses and each console solo button can be independently assigned to use Solo 1 or Solo 2 Output solos may use a total of 16 inputs to each solo buss Therefore if the console was being used for stage monitors the first solo buss could feed an in ear monitor and the second solo buss could feed awedge To use Solo 2 there must be sufficient busses available at leasttwo and if Solo 2 does not appear on the panel a new session should be created to make these busses available The dedicated worksurface buttons control the relevant Monitor Solo 1 functions and the Solo 2 level and trim may be controlled by touching the on screen control and using the Matrix rotary control on the worksurface To Select Solo 1 or 2 for a Buss or Channel 1 Press the Master or Channel LCD Function button for the relevant bank or channel 2 Press the Solo 1 OR 2 button All Solos are set to Solo 1 by default 3 Press the LCD button for the Buss or Channel that you wish to switch to Solo 2 It will change colour and Solo 2 will be indicated 4 Press the Master or Channel LCD Function button to exit Solo 1 or 2 mode 5 Press the Solo function button to return to the standard view and you will see Solo 2 indicated on the button LCD FUNCTION N es 2 H VE g a LCD FUNCTION CHEN GE A LCD FUNCTION FUNCTION
80. TOR When the TC has been connected and switched on 1 Press the System Service Configure Hardware button to open the DiGiConfig program 2 Select all the devices in your system by pressing the relevant buttons and then press the This One button for the TC 3 This will automatically configure the TC but you can press the Edit Details button to view more information 4 Then press OK to return to the TC software application Session Automation Cue List Control Ol xi Files e Groups Console Type DS Theatre F mie sipetes Console Configuration Fld Restart F12 Reset Configure Gut to AA re aa Engine Surface Hardware windows Press each button that applies to the current console network and select one of them as this console ee nee Far FRONT OF HOUSE MONITORS consoles present i consoles present this one FOH Main MON Main FOH Mirror MON Mirror Redundant Engine or Gecilletor Consoles amp Racks SHUT Diit A 3 Consoles and Racks Panel unuuua0ua0annnnanannnnnn nn an anne Ifthe system has been defined as consisting of more than one device the Consoles 8 Racks panel will automatically open on boot up or loadsession This panel can also be opened from the System menu Ifthe crossed Ethernet cable or Ethernet switch has been connected then the Ethernet Connected line should show a green OK light and nota red cross The initial state will have no connection between the devices Ind
81. This allows the options of 1 Rebooting the audio engine or worksurface 2 Recovering the last session from NVRAM and last saved session file 2 Loading from the last startup session file 3 Notloading any file and creating a default stereo console 4 3 Talkback The console includes a built in talkback microphone socket situated in the top right hand corner ofthe worksurface and there is an input socket provided on the rear panel for a 2nd remote talkback microphone There are two Talkback channels A and B and both can be activated by buttons on the worksurface in conjunction with three Talback Feed Presets labelled a b and c Both channels are controlled by a level control on the worksurface talkback talk mic o 0 10 talk level 4 12 DIGICO Chapter 4 4 3 1 Talkback Configuration Button uuuss nunnannnnn nennen The two talkback channels can be mixed independently onto any buss using the Talkback Setup panel which is displayed on the Master screen when the on screen Talkback button is touched E E ER ER al A Zeg Ce ALTO TOA TOA A FS JE Ese ES Er IO A E When you first touch the on screen Talkback button only the bottom section ofthe panel is displayed push the Talkback Setup button to display the full mixer panel 4 3 2 Talkback Mic Setup ooccocccccccconcciccononononcnncnancnannnonaronnnnnnanonas Talkback channels A and B can be controlled separately by touching the
82. To Faders transfers auxiliary send control to the channel faders for the relevant auxiliary Assign Sends To Rotaries scrolls the input channel view to the relevant auxiliary and allows immediate rotary control of the send Note To activate Assign Sends to Faders Rotaries using Solo Press see Section 4 5 Master LCD Function Buttons DS P Chapter 3 32 3 Level A e ee are ee ee em This trims the level for each buss signal For Stereo or Surround busses you can trim the level of each signal independently using the fader below the display The faders can also be assigned to the Limiter controls see below touch the Level Trim display to assign the fader to the Level control 3 2 4 Limiter oo cccceccceecececcececencecececceeneeneneaneneaceneneeneueaneaeaeeneneaneneanens The Limiter is a feed forward system which provides absolute signal limiting You can operate the on screen In Out switch by touching it or by using the LCD button As with the Level the Limiter Threshold and Release time are set using the fader below the display To adjust eg the Threshold setting touch the on screen display of the Threshold this will make the on screen Threshold slider control turn red indicating that this control is now assigned to the physical fader below the screen The Over indicator lights up whenever the Limiter is activated or if the Limiter is switched out whenever the buss signal level goes over OdB Once lit the Over light stays on unti
83. ace and its name is indicated in the display The Fire button recalls this assigned cue and highlights it in the screen list as the current cue Ifthe current cue button shows an asterisk next to the number eg 001 this indicates that a controller has changed since the cue was fired Day 7 Chapter 5 5 1 1 Normal Master and Relative Cues ccccecseceeeecereeeeeeees There are three types of Cue 1 NORMAL CUE this appears in black on the list and is always followed by another NORMAL CUE or MASTER CUE 2 MASTER CUE this appears in black on the list and is always followed by a RELATIVE CUE 3 RELATIVE CUE this appears in red on the list and it s entry is indented It is always relative to the MASTER CUE above it Cue List Normal Cue H Scope 1 2 00 Normal Cue qH Timing 2 50 Master Cue Relative Cue Enable Lindo 2 fr delay control by duration A Normal or Master cue black entry in the list is an absolute snapshot of the current state of all the console controls A Relative cue red entry in the list is a snapshot of the current state of all the console controls but the variable dB controls such as the fader levels gains and auxiliary sends are stored as offsets from the previous Master cue in the list Therefore if the level of a dB control is changed in the Master cue the same control will change by the same amount in all of its relatives If non dB controls such as EQ frequency
84. al trim delay label input balance ms decode left right swap EXCLUDES Stereo switch EQ all controllers Dynamics all controllers except stereo link Aux Sends aux send level on off pan pre post Panning panner divergence sub level Mute channel mute switch Fader channel fader Bussing buss routing buttons Effects all FX controllers EXCLUDES FX configuration Presets Groups Matrix Groups all controllers including EQ Dynamics and label Auxes Aux buss outputs all controllers and label Subs Sub Group buss outputs all controllers and label Main Master buss outputs all controllers and label Routing Input Channel and Matrix input routing label analogue gain and 48v switch Inserts Input channel send and return routes send gain 10dB pre post switch and insert in out If Buss Controllers are included in the scope this also includes buss inserts Directs Input channel send route send gain 10dB and pre post switch Groups UO Matrix Groups output and direct routing and 10dB switch Out If Buss Controllers are included in the scope this includes the relevant buss output routing and 10dB switch Misc CG Members Control Group label and a complete list of each group s members CG Faders Control Group faders only Gangs Input channel gang members Banks Each cue stores the current assignment for all controllers on the worksurface DS S Chapter 5 Fader bank
85. ame of the preset you want to overwrite To Rename an existing preset without changing its settings touch the Rename button then touch the preset you want to rename and type the new name Note If a preset is renamed it can be given a different name from the channel label itself It is the channel label that Live Update uses to determine whether to update Aliases and therefore it is recommended that to avoid potential confusion Presets that are used as Aliases are not renamed and therefore retain the name of the channel label To Delete a preset touch the Delete button then touch the name of the preset you want to delete The Default button forces all controls on the channel to their default settings This will normally mean flat EQ inactive dynamics central pan Aux sends at zero and fader at OdB The Close button removes the Preset Selector from the screen but has no direct effect on the channel settings 2 Type of Controller There are different rules applied to faders other dB controllers and non dB controllers switches 3 Value matching For all controllers and switches with the exception of faders cues are only updated if the control s value is the same as it is in the current cue For EQ this rule is only applied if all of the settings in the adjusted band are the same 4 The Option Button The Option Button the ALL button pressed briefly dictates which cues are updated based on the type of control being changed With Op
86. an immediately press Update Master even though the Master is not the current cue NOTE Only variable dB controls can be updated in this way If a non dB control eg Pan is changed in a Relative Cue and Update Master is pressed only related relatives with the same setting will be changed If a switch setting is changed in a Relative Cue and Update Master is pressed the new switch setting will not be written to the Master Cue To update switches in multiple cues the Edit Cue function should be used 5 1 6 Editing Multiple Cues Individual controller changes can be written to several cues simultaneously using the Edit button This does notreplace the complete cue associated with the button When the Edit button is pressed a panel pops up allowing All a Range or individual cues to be selected by pressing their buttons If you press the Select Range button touching the first and last cues in a range will automatically select all the cues in that range Cue List Insert el Scope 2 00 Second ma 3 00 Third a 400 Fourth Replace da Curr control by dur ation E control by automation Rec Play control by da midi rene Touch H Live Delete ta Fire Update XA Selected cues will record changes With the Edit button pressed pressing the cue buttons does not fire the cues it only selects them for editing The selection may be changed by pressing and releasing cue buttons at any time dur
87. ange of possibilities for combining Cue and dynamic automation here are a few examples Cue only all channels in Isolate and cues in Play or Update In this mode all parameters will be affected by the cues which are replayed You can move channel controls manually and they will remain as set until the next cue fires All Channel Controls and Cues in Play Any control which is dynamically automated is automatically locked out from the cues This means that when a cue fires a fader in play will not move to the position which was stored for it in the cue but will remain at the level the dynamic automation dictates Controls which are not dynamic compressor attack release etc will change however Channel Faders in Play EQ controls in Trim Cues Isolated Faders will move dynamically as normal but ignore cues Manually pressing cues will make and store changes to the EQ controls Channel Controls in Record Cues Isolated Firing a cue will reset all controls including dynamically automated controls The result is that the contents of the cue will be instantly inserted in the dynamic automation database You will see these events on the timeline and can then edit them on a channel by channel basis DS 6 7 Chapter 6 Remember that automation modes can be seton a channel and on an individual parameter basis as described in the third example above For example itis possible to set all a channel s controls except faders to Update and th
88. annels Click Green Labels To Assign A Channel Bank When the assignment window is open left clicking on any of the Control Groups in a cue will show the members of that groupd and these can then be edited by selecting a new set bank or channel or by adding removing banks or channels from the existing selections Adding or removing items can be done by holding the keyboard SHIFT key and clicking on the relevant bank or channel in the grid 5 17 Chapter 5 DIT Eege The icon showing a small set ofred switches represents the Relays There can be up to 32 ofthese according to the hardware configura tion ofthe console x im Li Tes seep LOC 00 00 09 20 0 off off off Pulse off LOC 00 01 51 00_0 off off off off off 5 E 0 70 relay start Pulse off Pulse off off off of off 42 00 relay stop of Fulse off Pulse off off off of 42 50 II PYRO CHECK II d u a a El a el lh Pa i PYRO CHECK 0 D E ET BE BE BE BE EZ They can be programmed to send an ON an OFF or a PULSE for each cue Left or right clicking in the box for a specific relay number in a cue will scroll through the three options available It is far simpler to program relays in the Cue Editor than in the Cue List on the D5T and it is not currently possible to program a pulse using the DOT at all 5 3 8 MIDI Channel Names cccccececececececcecacececcceneecaeeceeeceeneneaes The icon showing three MIDI sockets and a small grid rep
89. ant column and this can then be edited by clicking in the box and typing The other commands in this menu are the same as those in the Cue List window Insert Cue Ins Delete Cue Del Renumber Gues Stalls Delay Circle Delay Cluster Yocal ee Ge e se Play To Jukebox Use Locate To espa eee Stage FX Le Text Colour Background Colour 00 00 00 00 Default Heights 5 20 rd fu and 0 Chapter 6 Chapter 6 Automation ie 6 1 Chapter 6 6 1 Real Time Automation D5T s automation system can record and play back the movements of most of the console s channel or buss controls Real Time Automation operates while timecode is running and allows you to record the adjustments you make while listening to the audio Note that this depends on the presence of timecode so if you are not using the console as your timecode source you must ensure that it is properly synchronised with your recording and or sequencing units before you can use automation If you are using the console as a timecode source press the Automation Menu Transport Control button to show the on screen transport controls Automation zZ Automation Options Transport Controls ser You can also use the special on screen editor which displays the adjustments or events which you made in Real Time and lets you edit the effect and the timing of each event When automating a mixdown you would normally begin by making a first pas
90. ant to configure by pressing the relevant This button then tick the relevant boxes at the top of the panel and press OK The optional effects section provides up to 6 different effects modules FX1 is always a stereo reverb unit FX2 3 and 4 can be configured as reverbs or any of a selection of other effects FX5 and 6 can function as effects modules but can also provide Output Processing on stereo LCRS or 5 1 output busses or Graphic EQ 7 1 1 Selecting Effects gies aren adept annanacecumiouceenccepteutsenccanstusamuensuentens Touching the Configure Effects button in the Setup menu on the Master Screen opens the following panel Configure Eiiecis Lett Clear hall tarro hall Bright hall Stage hall mbient Fall Live hall Soft hall vocal hall Small hall silky plate Bright plate Hard plate Ambient plate Perc plate Wood room Clear room Percussion room Mee Hard room Lounge Kitchen Bathroom Corridor Car Boardroom Factory Subway Courtyard Forest Touch one of the buttons on the left to select an effects module and assign an effect to it by selecting from the grid of buttons labelled with the effect names Reverb FX1 Selection of an effect for the first module labelled Reverb can only be made from the first page of 30 reverb effects Other Effects FX2 FX3 and FX4 Selection for modules 2 3 and 4 can be made from a similar list of reverb effects but by selecting the tab labelled Other Effects there are further choi
91. assign the faders to the first 16 Control Groups A 7 Cue Control ageet Ee The worksurface Fire Previous and Fire Next buttons duplicate the D5T main worksurface Previous and Next buttons The New button duplicates the Insert button in the Cue List screen panel and inserts a new cue into the existing list below the currently assigned Green cue The Undo button will undo the action of the last cue fired but only ifthe Enable Undo button is active in the on screen cue list The Fire Now button duplicates the Fire button on the D5T main worksurface You can select a cue to fire by scrolling through the list of cues using the Up Down Scroll buttons on the TC worksurface pictured above fire now cues de lt lt DIGICO Appendix A A 8 Global Safe and Mute Buttons ANNER NENNEN safe all mem mute all ay MERA GC Y 14 d U U 1 4 LA d inputs subs matrix midi event Inputs auxes subs groups The Safe All buttons allow groups of controls to be made globally Safe from all cues with a single button press Options are All Input channels All Sub Groups All Matrix outs All MIDI events All Relay events The Mute All buttons allow groups of controls to muted unmuted with a single button press Options are All Input channels Important Note When the Mute All Inputs button is pressed allthe input channels will be muted but when it is pressed a second time to unmute the input channel
92. ated and the panel appears in order to promptthe operatorto make the necessary connections In this state any gain adjustments made on the console will have no effect as the racks will not be receiving any data The console s MASTER Audio Outputs Active button will normally be highlighted in orange to show that it is the master responsible for audio processing atthis time The same button on the other consoles in the system should not be highlighted at all The MADI Rack s connect states Receive Only and Full Connect are enabled disabled and set according to the Audio Master active state an inactive engine cannot output to a MADI rack Multi Console Rack Connections Multi Console 8 Rack Connections THIS CONSOLE THIS CONSOLE MASTER Audio Outputs Active ethernet connected Sync Session A ees ees Full Connect Full Connect Full Connect Full Connect BEN L 7 ove copied MADI Ra EE MIRRORED Main Console Redundant Engine Mirror Console or Remote To enable control of the DiGiRacks press the Full Connect buttons for the Optocore and MADI racks You will then be required to confirm the action the session settings will be sent to the racks and the console will have full control over them If you have a system where more than one console is sharing the racks you may wish to use the Receive Only mode where the console will receive the rack s existing settings but will not be able to control the gai
93. ay buttons If you have changed the mode of the previously isolated control in the Automation Editor and then reinstated it into the automation scope it will retain its current mode and the parent module s mode will be updated to match it 6 1 6 Safe Mode Dynamic Automation ooocconccccccconcciccnnonnnnonars Safe mode is provided so that the automation information stored in previous mix passes can be kept Safe and cannot inadvertently be altered by adjustments to the channel controls Safe mode cannot be set using the Record and Play buttons but must be selected using the trackball or touch screen on the Automation editor screen for more information about how to use this screen please see section 6 29 There are two different variants of Safe mode depending on the mode the channel was in when Safe mode was selected Ifa channel is in Play mode selecting Safe mode will prevent the worksurface controls from having any effect on the audio signal all the channel control changes are replayed as stored by the automation system in previous passes and changes to the channel s worksurface controls have no effect Ifa channel is in Isolate mode selecting Safe mode will allow you to control the audio signal using only the worksurface controls The settings stored by the automation system on previous passes are neither deleted nor played None of the adjustments you make are stored by the automation system and control changes stored in previous
94. below each channel ofthe on screen display There are only two rotaries and switches for each channel but these can be assigned to any Aux or Pan control using the Screen Scroll buttons at the left end or by touching the on screen control that you wish to adjust The current assignment of the controls is indicated by a highlight on the screen Toexpand the display to show more auxiliaries on screen touch the highlighted control Toreturn to the standard view touch the highlighted control again Note Holding the All button on the worksurface and touching the highlighted control will expand the view for all the channels in the relevantbank Aux Sends Aux On Off and Pre Post Screen Scroll Aux Sends Aux On Off and Pre Post S g e o i S d Assign Rotary vw e e amp p Assignable Rotary and Switch l l i eS Labels with Value Readouts Assign Switch assign The Pan Aux controls and scroll buttons operate in exactly the same way in both the Standard and the Expanded view Auxiliaries The console can support up to 28 Auxiliaries depending on the availability of bussing resources Auxiliaries can be mono or stereo and stereo Auxiliaries have a Pan control as well as the normal Send Level control The Aux send rotaries below the screen operate differently depending on the Aux format For mono Aux sends each row of rotaries controls a different send level but for a stereo Aux send the two controls are used for
95. by midi To record the firing of a cue at a certain time touch the Record button in the Cues panel run the timecode and press the cue buttons The cues will be replayed at the same timecode and the labels for the cues will be inserted in the Cue line at the top of the Automation Editor See section 6 2 for more information about the Automation Editor Cue Update Mode Note that Cues are not affected by the Touch Record Relative Update or Auto Null settings If the Cue Play light is on Cues will only replay If the Cue Record light is on Cue firings will be recorded and old ones overwritten in other words if the timecode rolls over an existing cue firing this firing will be deleted even if nothing new is recorded If cues are in Play and you press Rec both lights will stay on indicating that Cues are now operating in Update mode Any existing cues will be replayed and any new cue firings will be added Nothing will be erased To edit the timing of cues use the timeline see 6 2 Automation Editor Combining Cues and Dynamic Automation You will have noticed that the Cue Mode buttons and the channel mode buttons are completely independent changing either does not affect the other Note also that by default the channel automation mode buttons control the automation mode for all the channel controls You can however set the automation mode for each control individually using the Automation Editor screen This gives a wide r
96. ces including delay chorus flange and pitch shifters configure EMects Esp o Simple delay Studio delay PingPong Filter Stereo 4 Tap Chorus amp Echo Public Address Phone Thru the wall Congregation Comms Piano chorus Strings chorus Strum chorus Pick chorus Low chorus Deep flange Light flange vibrato Robo Dual pitch Stereo pitch 12 string ox thicken Vox double vocoder AutoPan Output Processing and Graphic EQ FX5 and FX6 Selection for modules 5 or 6 can be from the Reverb or Other Effect lists but the Output Processing tab also becomes available and you may choose the type of signal that you wish to process or apply mono or stereo Graphic EQ The processing options are Stereo LCRS 5 1 or 7 1 or up to 12 mono Graphic EQs configure Eifecis Stereo master LORS master 5 1master d lmaster Output Processing consists of input and output gain 3 band compression and limiting and 4 band EQ for each channel Graphic EQ consists of 12 independent 28 band EQ s DST 13 Chapter 7 7 1 2 Effects and Routing u a Signals can be routed to the effects modules from Direct Outputs Insert Sends Auxiliary Outputs and SubGroup Outputs An output routing Socket Group named Effects which contains the list of all the effects modules inputs appears in the output socket routing panel In a similar way the returns from the effects modules appear in a signal group named Effects in the input socket routing panel LREBBERE
97. ch specify routing configurations for the talkback channels by storing the settings of the talkback feed switches for each output buss though they do not store the mic signal levels sent to each buss Once you have one or more stored presets they are recalled automatically when the corresponding worksurface Talk button is pressed a b or c which also activates channels A and or B if they are enabled You can also switch between them without activating talkback by touching the buttons at the bottom of the Talkback panel You can name each routing preset by touching the white label above its button and typing aname on the keyboard Changing Talkback Presets Any changes you make to the talkback mic routing while a preset is selected is automatically stored as part of that preset 4 4 Control Groups 4 4 1 Creating Control Group occooncccocccococonocnnnonnnaronanrnnanarenannnnnns Any number of input channels and output channels can be connected to one or more of the 24 Control Groups They can then all be operated from a single worksurface control Changes to the Control Group fader mute or solo or controls will affect all channels con nected to the group To set up Control Groups 1 Touch the Control Groups button on the Master screen 2 Touch the Touch Faders To Join Leave button on the required Control Group 1 24 3 Touch the faders on the channels that you want to include Touching the fader a gain will remove it from the gro
98. channel is a member of a Control Group the name of that group also appears here Routed to Master and other Routed to Master only and group s no direct routing Direct routed to a socket called Line 1 Displaying the Routing Module Touching the bottom of the channel displays the full Routing module which controls the buss routing for the signal To hide the Routing Module touch the same area again The Routing Module allows you to select the console SubGroup and or Direct output socket routing for the channel 2 14 DIGICO Chapter 2 SubGroup Routing When the SubGroups button is selected the on screen SubGroup buttons allow you to connect the channel to any number of output subgroup busses mono subgroups are displayed with a single dot SubGroups 1 4 in the diagram below while stereo busses appear with a double dot groups 5 8 and surround busses with a small box To connect or disconnect the signal simply press the on screen button fortherelevant SubGroup Thenumber and type of SubGroups depends on the console configuration Direct Outputs You can also choose to route the channel signal directly to any ofthe console s output sockets by touching the Directs button This shows a display of the console s Output sockets so that you can select any number of sockets for the Direct Out Output Socket Selector Minus 10dB Output Switch Level Trim amp Meter Pre Post Fader Switch A Direct Output can o
99. console s Master section can be assigned to any console buss To assign Group or Aux busses to the Master meters press and hold down the Meter Button in the top right hand corner of the worksurface and touch up to eight buss displays on the Master screen one after the other Release the button when all the required busses are selected Upper Bank The meters follow the currently assigned upper master fader bank Unlike the other modes the fourth displays stereo groups on one meter with twin peaks just like input channels Surround groups only meter left 8 right signals in this mode Note If input channels have been assigned to master banks the metered signal is pre fader 4 2 11 Meter Bridge Options zuus uu2n n00nnonnnnnnnnnnannnnnnnnnnnnn Touching the Meter Bridge button in the Setup menu allows you to choose between two options The default setting is Inputs amp Outputs where the Input Section meters show the corresponding Input Channel signal and the Master Section Meiers show the outputs The other option is All Outputs where the output signals are shown consecutively across the entire Meter Bridge In this mode holding the Meter Button and touching a row of on screen outputs will determine which outputs are assigned to the meters on the first Input Section FALLES Monitoring Meter Ballistics All Inputs amp Outputs Outputs Chapter 4 4 2 12 Meter Ballistics unuunununnnnnannnna
100. copied Stereo channels will be copied as long as sufficient audio processing unrouted channels is available otherwise they will appear as mono 2 4 7 Duplicate Channel ccccccceccseeeeeeeeeeeeeeeceeeeseneseeeeeenenens Where Copy Channels only duplicates each of a block of channels once the Duplicate Channel panel allows a single source channel to be copied into several destination channels duplicating the source several times Duplicate Input Channel last destination channel in range DEMA El Be Touch a fader to define which channel will be duplicated and then touch two more channels to define the destination range The source channel will be duplicated into each channel in the destination range Scope is applied inthe same way as with Copy Channels See previous section DST ge Chapter 2 2 4 8 Channel Overview 2u0 2u0 200 n0n2n0nanun ann nnnun nun mann nun nun nun ann The Channel Overview panel in the Layout menu provides similar functions to the Channel Banks panel and a graphic representation of all the consoles input channels Many controls can be adjusted on screen using the mouse trackball controls The coloured outlines representthe banks that are currently being viewed on the worksurface and this view can be changed by touching the on screen banks The Fader Banks can be named by touching their label and typing To clear a bank from the worksurface hold down the relevant bank button on the
101. d to use the Live Update function it will probably prove simpler to organise if you do so Note If you create Aliases using the Cue Editor software See Cue List chapter of this manual then they will automatically appear in the Aliases Presets panel and the settings for each Alias can be stored by making the settings on the console worksurface and then using the Store button in the panel to update the Alias The following image shows three different aliases for a character called Harry that have been created in channel 1 by making the appropri ate settings including the channel name and then pressing the New button in the panel hannel Aliases A Presets T el DEFAULT SE EE EE GE GE GE GE GH GE GE ae N Chapter 2 To Recall an existing channel preset simply touch the preset you want If the preset is not visible you can touch the vertical arrows to scroll the list up or down The preset settings are implemented in the channel as soon as you touch it To store the current channel settings as aNew preset touch the New button then type aname for the new preset To Replace an existing preset with the current settings touch the Store button then touch the name of the preset you want to overwrite To Rename an existing preset without changing its settings touch the Rename button then touch the preset you want to rename and type the new name Note If a preset is renamed it can be given a different
102. dit Details button and a panel will open showing all the relevant details Unless you are troubleshooting the system this should not be necessary and you should simply press the OK button to return to the console application itself FOH Main Console FOH Redundant Engine BER GER B 8 Console Type D5 Theatre File CADSTADST INI Console Configuration Press each button that applies to the current console network and select one of them as this console FRONT OF HOUSE this one consoles present FOH Main FOH Mirror or Redundant Engine D5TC AC Remote PC OR Standalone PC Edit Details MONITORS consoles present MON Main MON Mirror or Redundant Engine Hee elle Remote PC EES Console Type D5 Theatre File CADSTADST INI Console Configuration Press each button that applies to the current console network and select one of them as this console FRONT OF HOUSE consoles present this one FOH Main FOH Mirror DE Redundant Engine D5TC AC Remote PC DR Standalone PC Edit Details MONITORS consoles present this one MON Main MON Mirror oF Redundant Engine DS57TC AC Remote PC J OK X Cancel ixi Console Configuration Console Type D5 Theatre File CADSTADST INI CN Bestore X Cancel Console Type D5 Theatre File CADSTADS5T INI
103. e Undo button is pressed unless it is switched off or the console structure changes Note For the fastest possible reponse when a cue is fired disable the Undo function 5 6 DIGICO Chapter 5 ue List EQ CG Faders amp Dynamics Panning hute Fader Bussing Groups Auxes Subs Preview Main il iE Pressing the Scope button expands the panel to display and edit the scope for one cue indicated by a light band linking the cue list to the scope The scroll buttons in the centre of the panel move the scope editing up and down the cue list If the Preview button is pressed the scope for the next cue in the list is displayed 8 1 13 Channel Scope nennen The input channels which are included in each cue can be set by pressing the Touch Faders To Select button and touching the required faders which will be added to the list touching a fader again will remove it from the list Press the All Channels button ifthe cue is to be global If the Exclude button at the bottom left of the panel is pressed then the cue will apply to all the channels which are not on the list Note If both All Channels and Exclude are highlighted the cue will have no effect on any input channels Channel scope is not applied when recalling Banks layouts 5 1 14 Controller Scope E Controllers The first eight Controller scope buttons relate to input channels only Input digit
104. e Masters Controller Appendix A A 2 lt DIGICO Appendix A Appendix A The Theatre Masters Controller This appendix should be read in conjunction with the D5T User manual as many of its functions simply provide a remote control interface to the DST itself The TC screen is almost exactly the same as the D5T Master Screen with the exception of the Macro functions Note To ensure correct operation the D5 TC the software version number must exactly match that of the D5 T with which it is used A ee The D5 TC Theatre Masters Controller provides alternative control overthe 24 control group masters outputs and cues as well as all the normal display modes from the D5T master section on a TFT touchscreen A row of 16 widely spaced master faders with scroll function buttons display either the first 16 or the last eight control groups and include a bright eight character alphanumeric display above each fader showing master channel names independently ofthe LCD buttons Eight programmable interactive LCD macro buttons and access button allow access to pre defined user macros and there are four Mute all buttons inputs auxes subs and groups and five Safe all buttons inputs subs groups MIDI and events Previous Next Cue buttonsare situated beside the faders Footswitch sockets on the rear panel allow remote firing of Next Other features include a built in script tray to ensure that the controls are not obscur
105. e Play light flashes and when the auto nulling is complete the Record light goes off and the channel is returned to Play mode You can change the auto nulling speed in the Automation Options panel For faders the Auto Null on Release option determines what happens when you release the fader Ifthe option is selected the fader will Auto Null to play when you let go Ifthe option is not selected the fader will stay in record until you manually press the PLAY button at which point it will Auto Null to play Auto Null Time is the length of time in frames that the system will take returning to play from Record or Update Thus you can have very smooth updates where you simply grab a fader hold it at a new level for the length of time required and then have it seamlessly reintegrate with the mix The default setting for the Auto Nulling time is 75 frames Da m Chapter 6 Manual Nulling You can decide to control the rate at which a particular channel nulls back to the old automation even when auto null is operating To do this touch record a fader to start recording When you are ready to return to play release the fader The Play LED will startto flash to indicate that it is nulling grab it again Now the fader will wait to be manually nulled the flashing continues indefinitely It will continue to write the current position to the automation until either i you move itto the point where it matches the previous automation or ii the prev
106. e ee i ll J Sg A 0 0 0 DST Surface 2 48 GE OST Surface 3 E St Y DIGICO Index Index Symbols 3 band compression 7 7 9 pin 4 21 9 pin Eavesdrop 4 21 A AES EBU 4 23 AFL 4 10 Alias matching 5 10 Aliases 2 7 5 11 ALL Button 2 17 All Channels 5 7 Apply To All Listed 6 6 Apply to Selected 6 6 Assign Faders To Banks 4 18 Assign Rotary 1 18 Assign Sends To Faders 3 5 4 17 Assign Sends To Rotaries 3 5 Assign Switch 1 17 1 18 Assignable Rotary 2 4 Assigning a Channel 2 5 Auto Null on Release 6 3 Auto Null Time 6 3 Auto Sequence 5 8 Automation Editor 6 8 Automation Editor Section Scaling the Display 6 9 Automation Mode 6 12 Automation Options 6 3 Aux Pre Post 2 12 Aux Send gt Faders 2 19 Auxiliaries 1 18 2 12 Auxiliary Buss Control 3 5 B Block Edit 6 5 Build Bank 4 20 Build Gangs 2 20 Buss Outputs Display 3 3 Buss Signals as Input Sources 3 7 C Capture 6 5 Capture Start Time On Play 6 3 Channel Assignment 2 3 Channel Bank Assign 2 23 Channel Banks 2 22 Channel Display 6 8 Channel Label 2 6 Channel LCD Button 1 10 2 17 Channel LCD Function 1 10 2 17 Channel Overview 2 26 Channel Presets 2 7 Channel Sends 8 4 Channel Status Indicators 6 9 Clear All 3 5 DS Clear Assignment 2 23 Clear Track 6 16 Clearing Settings 4 7 Close Gap 6 5 Compressor 2 10 Configure Effects 7 3 Connect All 3 5 Console Security 1 8 4 5 Consoles amp
107. e liable for any direct indirect special incidental or consequential damages including lost profit whether based on warranty contract tort or any other legal theory This agreementis made under the Laws of England EICGENGE AAPP Co oS REGISTRATION DATE cotorra DS WINDOWS USER LICENSE AGREEMENT IMPORTANT READ CAREFULLY BEFORE USING EMBEDDED SYSTEM WHICH CONTAINS MICROSOFT SOFTWARE By using embedded system software you indicate your acceptance of the following Software License Agreement SOFTWARE LICENSE AGREEMENT Embedded Products This software license agreement including the Warranty and Special Provisions set forth in the appendix or separate booklet included in this package is a legal agreement between you either an individual or an entity hereinafter End User and Digico UK Ltd Embedded System Manufacturer of the embedded system containing software product By using the embedded system on which software program s have been preinstalled SOFTWARE you are agreeing to be bound by the terms of this agreement 1 GRANT OF LICENSE This License Agreement permits you to use the Microsoft SOFTWARE as preinstalled on the embedded system 2 INTELLECTUAL PROPERTY Virtua contains intellectual property i e software programs that is licensed for the end user customer s use hereinafter End User This is not a sale of such intellectual property The End User shall not copy disassemble reverse enginee
108. e pan The lower rotary serves as a balance control between the relative levels ofthe stereo pair The surround panner for stereo inputs simultaneously controls the position of both left and right signals The joystick and wheel directly control the position ofthe left signal and the right signal is automatically mirrored on the left right axis A red indicator shows the position of the right signal This provides some control of width The signals can also be crossed to reverse the stereo image When panned to centre left and right will be mono Front back Sub and LR LCR are always identical for both left and right signals LR LCR Blend and Sub The LR LCR and Sub controls can be adjusted using the normal Pan Aux rotaries below the screen use the Screen Scroll buttons to move the highlight down from the Pan control to highlight LR LCR and Sub DEZ 3 The LR LCR Blend control adjusts the type of Panning that is applied when sending to Surround busses It blends a normal stereo panner with an LCR panner by varying amounts allowing control of how much L amp R is fed into C The default is full LCR in a New Session but note that when loading older surround sessions the level is taken from the old Divergence control which defaulted to hard left full LR A Blend setting of LR Full left only allows LR panning with no signal going to the C buss whilst a setting of LCR full right allows panning between L and C up to the control
109. e point you choose See the Switch and Level Selectors section above for a listing of which events can be inserted using this tool Fade Out d To fade a channel out gradually click this button Then place the pointer at the position where you want the Fade Out to begin then press and hold down the mouse left button and drag the pointer to the position where you want the Fade Out to end If you drag the pointer down or up across several channels all the channels within the dragged area will be affected ie 6 15 Chapter 6 Join Levels Joining two levels together means fading from one to the other smoothly over a period of time The Join tool works like the Fade Out tool you choose which levels to Join by dragging the tool from one screen position to another The Join affects all the lines over which you drag the tool Join is very powerful You can use it across any level events to crossfade EQs for example and to quickly tidy up other changes which you would otherwise have to null CL Zoom Zoom allows you to control how many lines and what period oftime you are viewing in the event editor window To change the view click and drag to draw a box around the events you wantto see The scaling will redraw as closely as possible to your selection You can use the Zoom controls in the bottom right hand corner to fine tune the settings see 6 2 2 Scaling the Automation Editor Display m Clear Track This tool allows you
110. e session from the console or sending it to the console and then click the Console Mirroring button at the right end of the toolbar 5 14 lt DIGICGO Chapter 5 5 3 3 Input Channels and Sets uu 22002200000000n0on anno nnnn anne The small microphone icon represents the Input Channel list In this window input channels can be named and assigned to sets and aliases can be created To name a channel left click in the Current Name box for the required channel and type a name To create an alias right click in the Current Name box for the required channel and select Add Alias This will create a new alias column and this can be named by left clicking in the box and typing 2 Input Channels a I A A A Gees om U Dick ei BR Harry E Mary O Kylie A Annie O Right clicking in the Channel Name box provides options to clear the current Set assignment or to add an Alias for the channel d um Channels The icon with the small microphone with the coloured boxes represents the user defined Sets of channels Up to 32 Sets can be defined and each one is represented by a unique colour Once defined these Sets of channels can be easily selected for Control Group membership thus making the process of creating and changing Control Groups much quicker To name a Set open the Sets window click in the Title box for the required Set and type a name ses To assign channels to Sets open the Input Channel
111. e the old file 4 2 6 The Save Session Button NENNEN an an anna nn anna This button which is found above the Save As New File button will save the existing session in the same location and under the same file name as it was previously saved or loaded from It therefore serves as a Quick Save option to update an existing session Remember that this function will overwrite your last saved version If you wish to save the session under anew name use the Sessions menu button and select Save As New File See above 4 2 1 USB Data EE ee dE ees The console ie equipped with a Data Port which is designed for use with a key ring style data card To use this facility insert the card into the USB Data Port and it will be recognised as an external drive It will then appear in the Load and Save panels and can be used for storage and retrieval of sessions and presets 4 2 8 Managing Presets E Each session file has an associated presets file with the same name and the file extension PRE When a session file is saved the presets file is automatically saved as well You may however load and save presets files independently Presets Channel EQ Dynamics and Matrix can be loaded and saved in any file ending with PRE Under the Sessions menu touch the Load Presets button and the following panel will appear Load Presets This panel shows the contents of your drives and folders listing any saved presets Simply select the drive you r
112. ed while the tray conceals a lit internal QWERTY keyboard Master fader motors are disabled by default to suit theatre operation Customisability includes spare modules on the left and right hand sides with a tunnel to the back panel allowing individually specified buttons and wiring loom to be installed Tapped holes on the rear panel allow mounting of a bar to secure peripherals such as small LCD monitors cuelights and the like Facilities are completed by two Littlites in the keyboard compartment and a USB socket for your storage device and possible future additions Global Safe Buttons Master Screen Script Tray Global Mute Buttons Keyboard amp Trackball Touch and Turn Assignable Macro Buttons Phones Level Home Button Scroll Up Down amp Left Right New Undo Fire Cue Group Master Mutes LCD Function Button Group Master Names Group Master Faders Fire Previous Next Appendix A A 2 Connection and Setup uusasuunanunnnnnnnnnnnnnnnnnnunnnnnnnnnnnnnenn The D5TC is connected to the D5T using a CAT5 Ethernet cable Ifthese are the only two devices in the system an Ethernet crossed cable can be directly connected to both but if there is another remote controller a remote PC running the D5T Cue Editor ora D5T Redundant Engine in the system then all ofthese devices should be connected via an Ethernet switch using standard CAT5 cables Crossed Ethernet Cable OR ETHERNET SWITCH CUE EDI
113. edundant Engine Mirror Console or Remote Appendix B B 2 5 5 HC SESSION A thmneterpieieceasantsneytoeweracuveeenaues The Main console and Redundant Engine must have the same Sockets File Presets File and Session File and this can be achieved by using the Sync Session Functions Assuming that a session has already been created on the Main console and its Sockets file is as required then proceed as follows Working on the Redundant Engine used to mirror the main console press the Sync Session button and this panel will open D5TC D5T Redundant Engine Optocore Id21 D5T Optocore Id20 Select here to update Select here to update this console another console Select here to update the sockets file This shows a list of the devices that are connected on the network and in this example there is a D5T its Redundant Engine and the Theatre Masters Controller D5TC 1 Select the device from the list that you wish to transfer from the D5T in this example 2 Press the Transfer Sockets button and the FROM other console button 3 Press OK This will transfer the Sockets File to the Redundant Engine and the Consoles and Racks panel will reopen 4 Press the Sync Session button again 5 Select Transfer Session 6 Press OK This will transfer the Session File to the Redundant Engine the Consoles and Racks panel will reopen and The Sync Session button will be highlighted in orange A session can be synced in either direction
114. eive Only and Full Connect are enabled disabled and set according to the Audio Master active state an inactive engine cannot output to a MADI rack Multi Console amp Rack Connections Multi Console amp Rack Connections THIS CONSOLE THIS CONSOLE MASTER Audio Outputs Active Full Connect Full Connect SES 88888 BH RS Y ove Main Console Redundant Engine Mirror Console or Remote Fe Listen to Enable copied CH L Y ose To enable control of the DiGiRacks press the Full Connect buttons for the Optocore and MADI racks You will then be required to confirm the action the session settings will be sent to the racks and the console will have full control over them 1 8 DIGICO Chapter 1 If you have a system where more than one console is sharing the racks you may wish to use the Receive Only mode where the console willreceive the rack s existing settings but will not be able to control the gain on the racks Options are Isolate where the console will not communicate with the racks and therefore any adjustment of input gain or 48V switch will have no effect on the rack settings Receive Only where the console will receive the rack s existing settings but will not be able to control the gain etc on the racks Full Connect where the console will send its settings to the racks and change them accordingly For more information on the use of this panel please see the chapter on Multiple Console Setups 1 3
115. elected for editing at the left hand edge of the label This also indicates the exact time at which they will trigger 6 2 5 Automation Mode Buttons u u 2u20200nannnnnnannnnnnnen Each control channel and section in the Event editor has a set of Record Play and Safe buttons which light to show their status IT Si 00 En Second Rel Third Rel You can press these buttons with the pointer They allow you to individually affectthe status of a single control which is not possible with the channel buttons They also allow you to set the status for a group of channels in a section The S button makes a control safe from overwriting This means that you cannot accidentally place the control into Record and also that you cannot edittheir events in the timeline eventeditor A mm AP Any channel or control can be made Safe Clicking on the Safe button in the Event Editor is the only way to set Safe mode Safe controls and channels are shown by being greyed out in the display You can use this facility when editing If you need to affect a group of channels except one or two place them in Safe mode and use the drag selecttools to select everything around them Safe mode is also useful when you are combining dynamic automation of some controls with cue automation For more information about using Safe mode with dynamic automation and with cues see section 6 1 5 Safe Scope Below the toolbar in the top left hand corner
116. en Console Configuration Audio Engine Options Overview Screen e e Y On Board FX Y Connected ea El I Processing lhennels wW og g MADI cards 2 2 consoles present consoles present v i oe aj FOH Main MON Main Input surfaces pa 9 pin Tracks to arm E RS MON Mirror EI GPI cards GPI port jo GPI Script file Edit or O Relay cards Relay port jo Fader Start threshold fe hysteresis 2 Redundant Engine p z Optocore E a Sockets file custom01 skt Edit Press each button that applies to the current console network and select one of them as this console Hardware Expected Locally Installed TF Audio Engine FRONT OF HOUSE MONITORS IT Timecode M WorkSurface DETERE i pots le A System Access Surround Signal Orde Connected HR BEI eo ee Remote PE Copy CREDAT IIIT 51 LCR SLSR B Console Network Wie IP address Console Rig 71 IL LECRERSLSAB 192 168 1 2 Change 2 X Corcel e Restore x Cancel IP Address for This One 3 Repeat his process for the other device s and start the D5T application on all of them As the system has been defined as consisting of more than one device the Consoles 8 Racks panels should open automatically and the Ethernet Connected line should show a green OK light and nota red cross 4 Proceed with Syncing the Sockets and Session files and then Mirroring as described in the previous sections on Mirror conso
117. en brightness EJ 15 ES 0 15 Y bd Surface label display brightness 2 12 a 0 15 WW Eu Use on screen touch keyboard Alphanumeric EE Show system status indicators Display system alerts Show aux amp fader dB pop up readouts Round to whole dBs Automatically expand EQ view when adjusted Y Close Use On Screen Touch Keyboard activates a touch sensitive keyboard which will automatically appear on screen when any label button Channel name control group etc is pressed While editing numeric only data such as timecode a small numeric keypad will appear This is intended as an alternative to using the computer keyboard itself NM lt J gt D Del Del we a befeVe Uc tute Viet es Japsfofrfofu fol fo ef lt gt aa pa px fol fe Vie tv EEE cm com Pref po psoe Show System Status Indicators activates on screen information concerning the system This will appear in the bottom right hand corner of the Master Screen Show aux and fader dB Pop up Readouts activates yellow boxes which pop up showing the Auxiliary send and fader dB displays Display System Alerts activates on screen information to warn the user of any potential problem with the system Round to whole dBs switches any dB readouts to whole dB measurements instead of decimal places 44 DIGIGO Chapter 4 4 1 3 Console Security E The console has 3 modes of operation which dictate the types of operations that can be performed
118. en control the channel fader by firing a cue Even a single band of a particular EQ section could be taken out of dynamic automation and put under cue control The only restriction is that controls are not automatically switched from dynamic to cue automation so its best to decide at the beginning of the mix which controls will be automated by which technique Then if you need to add a cue to an EQ which is basically dynamically automated this is still possible using the Channel Controls in Record Cues isolated combination described above 6 1 11 MIDI GEN d VTT Touching the MIDI Patches button in the Setup menu opens the MIDI Patches panel which allows any MIDI program change controller change note on or note off message to be recorded and played back manually or against timecode MIDI Patches e Edit ER Rename we Delete ka ACV Rec Play To record a MIDI Patch into dynamic automation press the Record button and touch the relevant Patch on the list Touching the Play button if not already lit will enable the playback of the Patches In the Automation Editor the strip beneath Cues will display recorded MIDI Patch events The MIDI text editor may also be accessed by right clicking on an automated MIDI Patch in this strip MIDI Patches and their automation events are stored in session files The New Session panel has a Clear option for MIDI if selected the MIDI Automation strip will disappear until the MIDI panel
119. endix A The Theatre Masters Controller 2202000000000000 A 3 AT OVEIVICW ee A 3 A 2 Connection and Setup 2 220 2002002n0nnnnnnunnnun nun nun nnun nun nun NEEN A 4 A 3 Consoles and Racks Panel u222002000n0n2n0nanunanun nun nun nenn A 4 Ee e WEE A 5 A eo desta a A 5 Nee A 6 AT GUC CONTO WEEN A 6 A 8 Global Safe and Mute Buttons 2 200220000000n0nan0nanunen0nn A 7 AI MACOS ee ee A 7 Appendix B Multiple Console Setups 22220200200n00n0nnunnunnunnen B 3 B 1 1 Front Of House and Monitors Setup 2u22002002n0nn0nnnunnen B 3 B 1 2 Gain Tracking Eu d Ile E B 5 B 1 3 Gain Tracking Procedures u 222022022n002n0n n0nnnunannnnnnnnnn nun B 6 5 1 4 Gain Tracking ANG Ke TE B 6 B 2 1 Redundant Optical Loop 22s 2u0 000n0n2n0nnunnnn nun nun nun nnnnnen B 7 B 2 2 Redundant Engine or Mirror Console u 222 2200 000n000 B 7 B 2 3 DiGiConfig Hardware Configuration 222 2000 000nn00 B 8 B 2 4 Consoles and Racks Panel uu 2u2u000n0n2nunannnnnnnnnnn nenn B 9 B 2 5 DVIS SESSION vr ee ee ies B 10 220 d le ed e erinnern sun nee Far ana ann nee ae FE B 10 B 2 7 DIGIRSCK CONTO a er ee een B 11 B 2 8 Normal Operation EE B 12 B 3 1 PC Remote Control eebe B 15 B 3 2 Remote PC SELUD nenne B 15 B 3 3 Remote PC Operation isis B 15 le gt E ffe DIGICO Chapter 1 Getting Star
120. engine To do this simply press the Master Audio Outputs Active button on the Main console and the engine switch willtake place Assuming that the Main console s worksurface is functioning then the operator can continue to work normally even if the Redundant Engine has taken overthe audio processing the two devices are mirrored Ifthe Main console s worksurface is not functioning normally then many console functions can be accessed using the Redundant Engine s keyboard trackball and monitor or any other remote control device inthe system Example Problem 1 If power is lost on the main console or its audio engine fails Procedure The RE will automatically take control ofthe audio processing and its Master Audio Outputs Active button will be highlighted in orange the button will not necessarily change colour immediately but will update its status shortly after the switch over of audio processing All devices in the system will show a warning message to indicate that the main console has disconnected from the Mirror Group Audio can be controlled from a remote control device such as the D5TC or from the RE itself using the keyboard and trackball When the main console has been reinstated the normal boot procedure will take place on power up butthe console will boot into a state where it is independent of the other devices and isolated from the racks The Consoles and Racks panel will open automatically 1 Press the Mirrored button in t
121. ependent or the racks Isolated and the panel appears in order to promptthe operatorto make the necessary connections In this state any gain adjustments made on the console will have no effect as the racks will not be receiving any data The console s MASTER Audio Outputs Active button will normally be highlighted in orange to show that itis the master responsible for audio processing atthis time The same button on the TC should not be highlighted at all The MADI Rack s connect states Receive Only and Full Connect are enabled disabled and set according to the Audio Master active state an inactive engine cannot output to a MADI rack Multi Console amp Rack Connections Multi Console amp Rack Connections THIS CONSOLE MASTER Audio Outputs Active THIS CONSOLE connected MADI Racks Full Connect Full Connect eee CCOO DRA Listen to Jee Pl Es Denn 55 copied MADI Gain Tracking wen copied EN Galn Tracidng Y Close Main Console Redundant Engine Mirror Console or Remote A 4 lt DIGICO Sync Session Full Connect Full Connect Optoc e Ri IC ke MIRRORED Appendix A A 4 Sync Session E The Main console and TC must have the same Sockets File Presets File and Session File and this can be achieved by using the Sync Session Functions Assuming that a session has already been created on the Main console and its Sockets file is as required then proceed as follows Working on t
122. equire in the bottom left corner and then open a folder from the scrolling list next to it by touching it You can then touch a specific preset file to highlight it and touch the Load button If you wish to keep your existing presets and add the contents of a saved presets file to them touch the Merge button Presets can also be renamed or deleted in this panel using the Rename File or Delete File buttons in the same way The smaller New Folder Rename and Delete buttons all refer to the folder listing and also appear in the Save Presets panel To save a Preset file touch the Save Presets button and the following panel will appear 4 8 DIGICO Chapter 4 mario Pracato save Presets Select a drive and folder in the bottom left hand corner of the panel type a new name in the New Filename box and press the Save button NOTE The current presets file is always saved automatically when the console is shut down A een nenne The Monitoring panel can be found under the Setup Menu in the Master Screen and some ofthe controls can be accessed on the right hand side ofthe Master worksurface It may be accessed at any time to change the monitoring setup aalelalidelz Sip single af IIR CEI Lis D z e d d 7 D 0 10 Ve monitor headphones solo trim S Solo Safe Assign Solo 2 Level Clear All Solos n to Master fader Solo 1 Controls Solo 2 Controls Monitor Master Buss When No Solo On
123. er so you can use it to position the trackball precisely to the nearest frame before clicking to move the time line This will issue a locate instruction to connected machines if they are following the console s timecode This button at the top right of the Automation section allows you to prevent the timeline from moving as timecode runs Stopping the timeline also prevents the automation data from scrolling out of the visible area this is useful if you want to look closely at a particular section of the automation data without stopping the timecode 6 2 4 Event Display 00 0 0 nennen The Automation Editor primarily shows the Fader and Mute status for each channel along a timeline running from left to right As we have seen the display can be changed to show the subset of information you need If you record changes using the on line Record mode see 6 1 these changes are displayed in the Automation Editor as Events and you can change or move these Events using the off line editor tools NOTE If the channel display is in its collapsed state None of the lines of individual types of event are showing as seen below editing will affect all the events on the selected channel Following the Timecode the Follow Button To edit individual types of event the view must be expanded to show the relevant events by touching the down arrow next to the channel RR RP e o EREE ee Ps ze KEE In the above example the fader and mute
124. ers option to be effective 6 6 Y DIGICO Chapter 6 6 1 10 Cue Automation u een The cues can be integrated into the automation system to allow control of non dynamically automated parameters or simply to allow instant changes for the entire console which are all tied to a single editable event For more information on how to store and recall cues see section 5 1 You can use Cues in conjunction with the Automation system in two ways 1 By firing the Cue with the channels in record mode This is an easy way of entering control changes for a large number of channels simultaneously To use this method put the channels into Record Update and the Cues into Isolate 2 By recording the firing of the Cue This automates the replaying of the Cue rather than recording the data in the Cue into each channel s automation To use this mode put the channels into Isolate and the Cues into Record The first method does not automate the cue itself and its use is identical to normal dynamic automation as described earlier The rest of this section is devoted to the second method Automating the Firing of Cues To allow the second of these options the Cue control panel on the Master screen has its own Rec and Play buttons and LEDs El Scope Timing Insert Ed Relative n po or D 1H a D 2 fr delay Undo s control by duration auto sequence control by automation Rec Play control
125. ess bar is moving wil halt the process Each cue may also trigger Play From Play To and Locate To timecode commands Selectthe required cue and enter a timecode value in the relevant box Then activate the function by pressing the required button s Play From does a Locate then presses Transport Play if not already playing Play To presses Transport Play if not already playing and sets up an automatic Transport Stop when the Play To time is reached If Play To and Locate To are specified together in one cue when the PlayTo time is reached a Locate will be generated after the TransportStop If Locate To is specified on its own it simply does the Locate Any manual transport control cancels any pending Stops or Locates Lie List Fire Met After Crossfades A crossfade time which is measured in frames can be applied to a cue by adjusting the Crossfade Time in the Timing panel Either use the Up Down arrows or type a value into the box The x fade light on the worksurface will be illuminated when the currently assigned cue has crossfading enabled The button next to it may be pressed to temporarily disable crossfading while recalling this cue but it does not change the crossfade time itself The Crossfade time is applied to faders matrix sends and pans only including sub level and divergence A value of zero switches it off 5 8 Y DIGICO Chapter 5 5 1 16 Cues and MIDI EE There are two separate areas of MIDI control 1
126. ession touch the Session Files button on the master screen and then touch the New Session button The following panel will appear DST Manual The Main Buss Mode defines the format of the Main buss as Stereo LCRS Surround or 5 1 Surround This also affects the options for selecting the Sub Group and Aux buss formats if the Main buss is stereo the other busses cannot use the Surround formats and if the main buss is Surround format the other busses cannot use a different Surround format although they can be stereo The Sub Groups and Auxes settings allow you to define the format and number of the Aux and Sub Group busses The total amount of busses cannot exceed 72 Note The total number of busses available will affect the choice of solo mode selected in the Setup Menu Monitoring panel For example if you wish to use AFL within a 5 1 Surround console configuration an extra 6 busses will have to be reserved for that purpose Clearing Settings When you start a new session all current settings will be inherited by default but the Mix Automation and Cue List will be cleared The buttons at the bottom of the New Session panel allow you to clear settings according to your own requirements When the buttons are pressed the relevant settings will be cleared If you are simply adjusting the buss configuration of an existing console you are unlikely to wish to clear all of your current settings You may also choose to Set all Input D
127. ettings are preserved when switching from Mono to Stereo or vice versa Pans are reset and stereo routing may not be correct if the relevant output sockets are unavailable Phantom Power only appears if the channel s source signal is a microphone When you connect to a Microphone input a Phantom Power switch appears in the Input Routing Module Phantom Power operates at 48V The default setting of this button can be controlled in the Sockets File Channel Aliases and Presets The Aliases button allows you to store or recall a complete channel setup An Alias is the name of a channel and a Preset can be associated with that name Ifthe source of a channel is changed from cue to cue eg Different actors use the same microphone in different cues then the Cue List s Live Update function can be used to ensure that a change to the settings of an alias in one cue will be written to the same alias in other cues A Channel Preset contains all the channel controls from the Input Gain to the Pan and Fader positions and group routing Note that a channel preset does NOT include any input socket routing information this must be set specifically for each channel When you press the Aliases button the screen displays a Preset Selector The number at the start ofthe name represents the channel that the Alias was created from and the name is a copy of the channel label There is no requirement to create Presets for each of the channel s aliases but if you inten
128. events are shown and can therefore be edited in isolation When the view is expanded the blue and red colours appear in a brighter shade 6 10 DIGICO Chapter 6 Fader Changes and Mute On Off Events Foreach channel the Automation Editor shows the fader position and Mute status as follows Mula On ula Ol Vocal 1 hannel Fade Lewel Strings Channel Fader Level hte On Mute Off Areas which are coloured red are Muted and areas which are coloured blue are un Muted Each change in the height of the blue red area represents a fader movement Input Gain Events Input gain events are shown in the INP drop down menu in the following way Stereo Panning Events Pan is shown as follows The line represents the movement of the pan with time As it goes towards the top the pan is moving to the left Surround Pan Events In Surround consoles there are two dimensions of motion for the pan position The first line is identical to stereo panning exceptthat obviously when the line is in the centre of the display the signal is only going to the C bus The second line shows the Front Back positioning To duplicate the panning of one channel on another you should copy both lines together Sub and Divergence Events These events are included in the Pan drop down menu see diagram above Sub and Divergence levels are shown in the normal way butthe Sub Mode is indicated as a switch in the Sub Level line where differen
129. evice the Consoles amp Racks panel will automatically open on boot up or load session This panel can also be opened from the System menu If the crossed Ethernet cable or Ethernet switch has been connected then the Ethernet Connected line should show a green OK light and not a red cross The initial state will have no connection between the devices Independent or the racks Isolated and the panel appears in order to prompt the operator to make the necessary connections In this state any gain adjustments made on the console will have no effect as the racks will not be receiving any data The console s MASTER Audio Outputs Active button will normally be highlighted in orange to show that it is the master responsible for audio processing at this time The same button on the Redundant Engine should not be highlighted at all The MADI Rack s connect states Receive Only and Full Connect are enabled disabled and set according to the Audio Master active state an inactive engine cannot output to a MADI rack Multi Console amp Rack Connections Multi Console amp Rack Connections THIS CONSOLE THIS CONSOLE MASTER Audio Outputs Active ethernet ethernet connected connected Listen to Enable copied MEA Y Close Main Console Sync Session Sync Session A tm See Full Connect Full Connect Full Connect Full Connect MIRRORED MIRRORED Listento Enable copied MADI Gain Tracking Y Close R
130. ew LCD FUNCTION LCD FUNCTION O LCD FUNCTION O LCD FUNCTION En DIS 4 17 Chapter 4 The contents of a Master Fader Bank can be customised at any time by adding or removing faders from it To Assign Faders To Banks 1 Press the Master LCD Function button for the relevant bank 2 Press the Assign Faders button 3 Press the Master LCD button for the Master fader that you wish to use 4 Touch the on screen meter for the Buss that you wish to Assign or touch an Input Channel screen or Control Group display If several LCD Assign buttons are pressed they will be filled from left to right starting with the channel that is touched 5 Press the Master LCD Function button to exit Assign Faders mode 6 Press the Solo function button to return to the standard view LCD FUNCTION S LCD FUNCTION O LCD FUNCTION O LCD FUNCTION O LCD FUNCTION u LCD FUNCTION O LCD FUNCTION O 4 18 DIGICO Chapter 4 To Unassign Faders From Banks 1 Press the Master LCD Function button for the relevant bank 2 Press the Unassign Faders button 3 Press the Master LCD buttons for the fader s that you wish to Unassign 4 Press the Master LCD Function button to exit Unassign Faders mode 5 Press the Solo function button to return to the standard view LCD FUNCTION S u LCD FUNCTION O LCD FUNCTION O LCD FUNCTION LCD FUNCTI
131. face and these changes will affect the channel s audio signal but the changes are not stored by the dynamic automation system If a control is in Isolate Mode it can be affected by recalling a Cue Selecting Isolate Mode To select Isolate mode press the currently lit Rec or Play button NB Pressing again on the currently selected mode button will normally switch the indicator off and when neither of the Rec Play buttons are lit the channel is in Isolate mode 6 1 3 Record Mode NNN ENNEN ENNEN ENNEN When a channel s Record button is lit and its Play button is not lit the channel is in Record mode In Record mode while timecode is running channel control movements are recorded as automation events The types of controls that are automatable is determined by the Automation Options See Section 6 1 5 Most events are displayed inthe Automation Editor and can later be adjusted using the editing tools Selecting Record Mode To select Record mode on a channel press the Record button If the channel is already in Play or Update mode see below you may have to press the Record button several times to enter Record mode 62 lt lt DIGIGO Chapter 6 6 1 4 Play Update Mode 22u220000 n00nnnnunnnnnnn nun EEN KEREN When a channel s Play Button is lit and its Record Button is not lit the channel is in Play mode if Touch Record is switched on in the Automation Options this is also the mode used for updating the aut
132. for a particular channel so that these settings can be recalled instantly at a later date or for another channel Touching the EQ module s Presets button displays a Selector panel for the EQ presets The panel works in exactly the same way as the Channel Preset Selector described earlier in this section see 2 2 1 although an EQ preset only contains settings for the EQ controls not for the whole channel Flat Button The Flat button forces all controls on the channel s EQ section to their default settings Equalisers Filters two and three blue and green are swept parametric bell curve equalisers with a centre frequency range of 20Hz 20KHz They provide up to 18dB Cut Boost with Q adjustable from 0 1 to 20 Filters one and four yellow and red default to being a Hi and Low Shelf but each has an additional Curve switch which allows you to select HiShelf Lowpass or Bell for filter one and LoShelf Hipass or Bell for filter four When the Hipass or Lowpass function is selected the filter operates at 12dB Octave and the Q and Gain controls disappear Hipass Lopass Filters The Hipass and Lopass filters at the bottom of the module purple and orange operate at 12dB Octave and can be swept from 20Hz 20KHz HPF and 200Hz to 20KHz LPF Note The Hi and Lo Pass Filters are positioned preprocessing and therefore they will be unavailable to any internally gener ated signal such as the test noise These internally generated signals c
133. from another device you can choose to route a timecode signal out from the MIDI MTC and or SMPTE LTC sockets If timecode is being received from another device it is regenerated before being routed to the output Machine Control Enable The console can only send Control signals if you have enabled a Machine Control output This can be MIDI Machine Control MMC and or 9 pin Disk or Tape Note that you cannot output 9 pin control if you are using the Eavesdrop option to read timecode MIDI Machine Control has limited transport features supporting only the Play Record FF Rewind Stop and Locate functions 9 pin control supports Shuttle and Jog functions Off line Buttons The configuration panel allows you to temporarily disable all timecode and transport control to any combination of outputs The ALL button disables all timecode and machine control output this is especially useful to prevent external machines trying to chase the console timecode Video Sync Lock Indicator By connecting a video or black burst signal to the video frame sync input on the worksurface rear panel you can provide an external frame sync forthe timecode Ifthe console is acting as timecode master or regenerating timecode the frame boundaries in the timecode are then locked to those on the incoming video signal Ifthe lock is operating the green indicator on the panel lights up to indicate this DS 4 21 Chapter 4 4 8 Audio Synchronisation NOTE If
134. g can be temporarily isolated from the rest of its gang by holding the channel s solo button down while adjustments are being made When solo is released the channel will continue to behave as a normal gang member Which controls are affected by ganging Screen display changes such as showing the input or group routing modules can be different between gang members but the functions themselves are always linked For example if 4 channels were members of a gang and a different input source was selected for one of them the other three input sources would automatically be assigned to the next consecutive sockets in that input group This assumes that there are enough input sources for all the gang members in the socket group Ifthere are not enough sources the gang will be allocated as many as are available atthattime 2 20 e DIGICO Chapter 2 Ina similar way ifone gang members group routing is changed the other gang members will all be routed to the same group NOTE The following controls are not affected by changes to other gang members Channel and AuxPans Sub Feed Modes Input Phase buttons Solos All other controls are affected by changes to other gang members including 1 Presets If a preset is selected for one gang member it will load into all the other gang members as well 2 Socket Routing Buttons ie Input source Direct Out and Insert Send Return 2 4 Layout 2 4 1 External Screens u2u ua0a00nnannnana
135. h MADI connections MIRROR CONSOLES USING MADI Same setup as aconsole and a Sp Redundant Engine dg STAGE RACKS WORD CLOCK ETHERNET FOH MAIN Sync Master gang FOH MIRROR OR RE Sync Word Clock LOCAL RACK Appendix B The following diagram shows the connections required to set up a full rig with redundant mirror Front of House and Monitor consoles a redundant optical loop and multi operator Gain Tracking MADI available for independent feeds for broadcast recording etc STAGE RACKS ojojojoja ojojojoja ojojojojo ojojojoja PA OPTOA ID 33 OPTOB OPTOB OPTOB OPTOA MONITOR MIRROR OR RE Sync 0PTO FULL REDUNDANT RIG FOH and Monitor consoles both with Mirror O consoles or redundant Engines ETHERNET CROSSOVER LOCAL RACK Optional Redundant Optical Loop DDDDD DD oo joo a oo joo a aa joo a a a Leas EET EIT PEPE SLL MONITOR MAIN Sync OPTO ETHERNET CROSSOVER OPTOA ID 20 OPTOB FOH MIRROR OR RE Sync OPTO FOH MAIN Sync OPTO LOCAL RACK B 14 DIGICO Appendix B B 3 1 PC Remote Contro u0u 000000000nnnan an ana nun nn nn ann nn nn IfD5T software is run on a standalone PC or laptop sessions may be prepared off line or the PC can be used to remote control a console Input channel windows are run in separate moveable windows for easier access on smallerscreens The Overview Screen and aBank Swi
136. h of the 32 Matrix groups is controlled on its own channel in the input banks labelled matGrp1 to matGrp4 Press the required input bank button to show the following panel and touch the relevant on screen area to expand the views Matrix Group Input Trim Delay Controls Switch Direct EQ controllled by 3 rows of rotaries switches below the input screen Output On Off H EQ Module gt Matrix Group Dynamics Module gt E Mute AFL Label H Routing Module 3 8 Y DIGICOo Compressor controllled by first row of rotaries switches below the input screen Chapter 3 Worksurface controls are as follows Proc Ch 01 Pin assign Trim Output Routing Delay Time Delay In Out Compressor Threshold Compressor In Out These channels provide Trim Delay up to 510ms Compression and 6 Band Parametric EQ 3 3 3 Routing Matrix Groups To Outputs 0cccoccccccccocccononconnnconanos Matrix Group signals may be routed to a pre EQ pre fader direct output and or a post fader output To Route a Matrix Group to a post fader Output 1 Touch the bottom of the matrix group screen to open the routing panel 2 Touch the Outputs button if it is not already highlighted 3 Touch the name of the Socket Group to view the output socket names 4 Touch the Output Socket button s that you require eg Loc op 1 Loc op 2 etc 5 Touch the bottom of the input screen again to return to the standard view
137. he Consoles and Racks panel 2 Select the device from the list that you wish to Mirror from the RE in this example 3 Select FROM other console and Mirror Now and then press OK the console should now be in the same state as the RE 4 When you are ready to switch audio processing back to the main console press the Master Audio Outputs Active button on the main console and it will be highlighted in orange Example Problem 2 If there is a problem on the main console which requires a computer reset Procedure Ifthe Reset button on the rear panel of the main console is pressed the RE will automatically take control ofthe audio processing and its Master Audio Outputs Active button will be highlighted in orange the button will not necessarily change colour immediately but will update its status shortly after the switch over of audio processing Alternatively you may manually switch the audio processing tothe RE before pressing the main console Reset button This can be done using the main console or RE Master Audio Outputs Active button All devices in the system will show a warning message to indicate that the main console has disconnected from the Mirror Group Audio can be controlled from a remote control device such as the D5TC or from the RE itself using the keyboard and trackball When the main console has been reinstated the normal boot procedure will take place on power up but the console will boot into a state where it is independen
138. he Matrix Inputs button on the master screen or the Matrix button on the far right of the worksurface master section Inputs are selected in the same way as the input channels See Section 1 3 1 To route a Sub Group into the Matrix 1 Touch the Matrix Inputs button on the master screen to open the panel 2 Touch the top of the input screen to open the input panel 2 Touch the Stereo Buss or Mono Buss button to view the names of the Sub Groups 3 Touch the name of the signal to assign it to the channel eg SubGrp1L 4 Touch the top of the input screen again to return to the standard view Touch the on screen matrix send controls to select which ones you wish to adjust and they will become highlighted Use the worksurface Matrix Send control and On Off switch to adjust the settings for all highlighted sends At the bottom of the panel there are buttons to Clear All Assignment Load and Save Presets and Scroll buttons to view the other inputs and outputs 3 A 8 E q JE JE Matrix Send Bi 2 E cE BT BO ON ON Send On Off Bal E E E p Bal ope Open Matrix j A S matrix E E p p E Clear All Selections Scroll Inputs Matrix Presets 1 3 7 Matrix Processing atesora ondas Each of the 32 Matrix groups is controlled on its own channel in the input banks labelled matGrp1 to matGrp4 Press the required input bank button to show the following panel and touch the relevan
139. he Mix Automation and Cue List will be cleared The buttons atthe bottom ofthe New Session panel allow you to clear settings according to your own requirements When the buttons are pressed the relevant settings will be cleared If you are simply adjusting the buss configuration of an existing console you are unlikely to wish to clear all of your current settings You may also choose to Set all Input Direct Sends to Pre Mute Pre Fader Post Mute Pre Fader or Post Mute Post Fader forthe new session Remember that when all settings are cleared any labelling or routing which you have done will be lost 4 2 4 The Load Session Button ENNEN ENNER Touching this button will open the following panel Load Session Back Groups Aux Up SR Mode Mo St Su template ses 12 08 02 15 10 Template Session C internal BS This panel shows the contents of your drives and folders listing any saved sessions with a note of the console configurations on the right hand side of the screen These include the removable drive that can be plugged into the USB Data Port on the meter bridge Simply select the drive you require in the bottom left corner and then open a folder from the scrolling list next to it by touching it You can then touch a specific session file to highlight it and touch the Load button to open the session Sessions can also be renamed or deleted in this panel using the Rename File or Delete File buttons in the same way The smal
140. he TC used to remote control and mirror the main console press the Sync Session button and this panel will open D5TC D5T Redundant Engine Optocore Id21 D5T Optocore Id20 Select here to update another console Select here to update this console Select here to update the sockets file Transfer SOCKETS This shows a list of the devices that are connected on the network and in this example there is a D5T its Redundant Engine and the Theatre Masters Controller D5TC 1 Select the device from the list that you wish to transfer from the D5T in this example 2 Press the Transfer Sockets button and the FROM other console button 3 Press OK This will transfer the Sockets File to the TC and the Consoles and Racks panel will reopen 4 Press the Sync Session button again 5 Select Transfer Session 6 Press OK This will transfer the Session File to the TC the Consoles and Racks panel will reopen and the Sync Session button will be highlighted in orange A session can be synced in either direction the default setting is from the current audio master NOTE If you have already transferred the Sockets fileyou can sync the sessions by pressing the MIRRORED button selecting Full Sync Session and pressing OK This will automatically activate Mirroring after syncing the sessions GK REENEN When the Sessions have been synced Mirroring can be activated by pressing the Mirrored button on the TC and the following panel will open
141. he same area again Gain Phase Signal Label Stereo Channel Mode Selector Signal Group Selector Signal Selector 48 Phantom von Mic i p only Ela Preset Selector 5 0 u ma Signal Delay The Input Module contains the following controls Channel Label To alter the Label touch the Label area then type the new label on the keyboard Labels can be up to 31 characters long but only the start of the label will be displayed depending on the character width Signal Group The input sockets are arranged into named Groups To display the signal groups touch the Signal Group Selector area as shown above You can then touch the button for the group you want Misc Signal Group The Misc group contains the console s internal signal sources and sockets including signals from the worksurface and rear Talkback microphones and the internal Noise and Tone generators The original talkback sources the unprocessed microphone inputs are labelled Talk Mic L Top R Rear The post processing results from the talkback input channels are labelled Talkback A amp B Select Signal Signal in Group To select a source touch the button for the signal you want to connect to the channel If there are more than five channels in the group you may need to use the scroll buttons top and bottom to display the button for the signal you want Stereo Channel Mode Selector Gain Phase Signal Label Stereo Channel Mode
142. ically be selected as the new file name and touching Save will overwrite the old file Save New Session Mew Filename llastsess an Session Title Template Session or select a file below to ov 4 E Back Groups Aus File Date Tiy Title Up SR Mode Mo St Su Mo St Ee SZ 1 3 10 Save SESSION ANNER un nun nn anun NNN This button which is found above the Save As New File button will save the existing session in the same location and under the same file name as itwas previously saved or loaded from Ittherefore serves as a Quick Save option to update an existing session Remember that this function will overwrite your last saved version If you wish to save the session under anew name use the Session Files menu button and select Save As New File See above 1 16 lt lt DIGICO Chapter 1 A A A The EQ section comprises four user configurable parametric filters and a pair of swept High pass and Low pass filters The EQ is accessed by touching the on screen display to Assign the channel the colour changes to orange and then using the controls on the right hand side of the input module When a control is adjusted the expanded view seen below appears in the input screen but this view can be seen at any time by touching the EQ response graph on the screen NOTE Ifthe expanded view does not appear when a control is adjusted open the System Options panel and press the Automatically expand EQ view when adjusted button Fil
143. ico UK Ltd Unit 10 Silverglade Business Park Leatherhead Road Chessington Surrey KT9 2QL England Telephone 44 0 1372 845600 Fax 44 0 1372 845656 Email sales digiconsoles com WWW http www digiconsoles com Manual Issue and Date Issue A September 2004 For Version 2 4 Software Licence Agreement Product D5T software product produced by Digico UK Ltd intended for use on Target Platform identified below Target Platform Digico D5T Digital Console system In return for the payment of the one time fee the Customer identified at the end of this Agreement receives from Digico UK Ltd a licence to use the Product subject to the following terms and conditions 1 The Product may be used without time limit by the Customer on the Target Platform 2 The Customer must register the Product with Digico UK Ltd Registering the Product is deemed an acceptance of the terms and conditions in this agreement 3 The Product and its licence are not transferable and the Customer is not permitted to onward license to any third party The Cus tomer indemnifies Digico UK Ltd against any and all claims and actions arising from third party use of copies of the Product made by the Customer 4 The Customer agrees not to attempt to decompile the object code of the Product otherwise than in circumstances specifically provided for by law and then only after consultation with Digico UK Ltd The Customer agrees not to use or licence the
144. im Green Dim Orange etc Macros Press the macro button to program a Type a script la comment m 1 Load filename Save filename Press again to test CH Cue n nn to fire a cue MIDI nn fire MIDI patch Relay rn ON OFF switch ext relay Bank nn channel ep Bank 12 89 Last control ID read control ID value Ba lali gt 55 D 6 5 2 chs mute Or Label Test Colour Red 1 1 3 1 182 cho value 255 Label Test Colour Red 1 1 3 1 sch Appendix A The action of the button can be a single function or a combination of several functions and these can be entered in two ways 1 Perform a function on the worksurface such as muting a channel and the control message will appear inthe Last control ID read box on the panel You can then position the cursor in eitherthe ON or OFF text box and press the Copy To Script button to transfer the message The process can then be repeated for other controls Note This procedure does not work for all console functions ifthe controller is not read the script wmust be entered manually 2 Type the messages with the correct syntax directly into the ON and or OFF text boxes The most common examples are shown at the top of the panel A full list of these messages can be found in the file called D5Setup rtf in the console s D5T or D5TC directory de DIGICO Appendix B Appendix B Multiple Console Setups Inc Redundant Engines Appendix B B2
145. ing the operation of the Edit command so a variety of controllers or routes may be changed in a variety of cues before completing the operation by pressing the Keep button The Cue List window may even be closed to gain access to other editable functions In this case a warning message will appear to advise the user that they are still in cue edit mode While any cue button is selected changes to any snapshottable controller routing changes and any changes to the Cue Scope controls can be written to every selected cue overwriting the previous settings Pressing the Keep button confirms the changes For example if cues 1 and 2 are selected and the input gain for channel 1 is changed subsequent recall of cues 1 or 2 will set channel 1 s input gain to the new value Only channels which are altered while the Edit command is active will be affected and only in cues that are selected at the time If Cancel is pressed instead of Keep all cues changed since the Edit button was pressed are returned to their original states irrespective of which are currently selected This allows any accidental changes to be undone If there is not enough memory to store a copy of every edited cue a warning is displayed and the Cancel button is disabled DS Chapter 5 A change in any ofthe following settings can be copied to all selected cues in edit mode Snapshottable controllers Routing Relay outputs Selection of MIDI Patches Crossfade times
146. inserted at any point in the list you may find that you wish to renumber part or all ofthe list Press the Renumber button atthe bottom ofthe cues panel and a new panel will open as seen below Enter the range that you wish to renumber using the up down arrows or by touching the entry and typing and then enter the steps to renumber to 1 00 in the example below Then press the Renumber button and the list will be adjusted accordingly Renumber Cues Insert ZC Ee ay Edit e A e ee 5 1 10 Deleting a Cue nennen To delete a cue touch the Delete button and then the cue or range of cues that you wish to delete You will then be required to confirm the deletion Note You cannot delete the first Cue in the list 5 111 Eelere Ifthe button labelled Enable Undo is pressed an undo button will appear and the worksurface undo button willbe enabled When a cue is fired a separate hidden cue of the complete console is stored before the fired cue has its effect Ifthe Undo button is pressed the hidden cue is fired using the same scope as the previously fired cue to undo its effect This sampling before firing can take up to two frames to store depending on console configuration and should therefore be switched off in situations where timing is important eg when synchronising cues to MIDI The Undo remains possible throughout any subsequent operation changes to controllers will be undone along with the last fired cue ifth
147. ion from the FOH to the Monitor console The FOH console should be setto Setup Audio Sync Master and the Monitor console to Setup Audio Sync Word Clock The recommended connection between the Monitor console and Stage Racks is a single MADI OUT from each Stage Rack s AUX MADI connected to the console s MADI 1 IN for Stage Rack 1 and MADI 3 IN for Stage Rack 2 If both MADI INs and OUTs were connected to the Monitor console then the console could take control of the racks analogue gains when the Full Connect procedure took place This is potentially confusing as in this situation the FOH console would no longer have control of the racks analogue gains as only one console can be the master for the gains when connecting via MADI LJ STAGE RACKS FOH amp MONITORS our IL our USING MADI ONLY ONLY MAIN LOCAL RACK zl x y ro A N tt PORT 3 ooo ot PORT 1 WORD CLOCK Hu MONITORS Sync Word Clock Uni Directional Gain Tracking FOH has control of the Analogue Gains and Monitors can track this Sync Master LOCAL RACK B 4 lt lt DIGICGO Appendix B 5 1 2 Gain Tracking EZ le CR With the Optocore connection Gain Tracking can be bidirectional Ifeither console adjusts the analogue gain the other console can compensate for that change by applying an opposite digital trim Each Input Channel has a Track On Off switch next to the Digital Trim co
148. ion software provides additional control overthe Cue List It can make many of the Cue List functions much easier to program by providing a grid based interface to many of the functions It requires a Windows PC running Windows 98 or later software or a Mac running Windows emulation software The program can be run as a standalone application or it can be mirrored to the D5T to make changes to the Cue Listin real time Torun the program launch D5CueEditor exe from the C d5t directory The Cue Editor cannot create new sessions itself but existing sessions can be transferred via the USB key or loaded from the console using a network connection and a crossed ethernet cable For details on how to setup a Remote PC connection see Multiple Console Setups in Appendix B 5 3 1 The Toolbar unicidad When the application is first loaded the screen is likely to appear blank with a series of icons along the top which represent different elements of the program When clicked some of these icons open additional windows and others are simply shortcuts to perform certain functions MIDI Cue Program Notes Changes Channel Machine Live Sets Relays Control Update s Edit View Control Window a lo a 420 Aa E ala gt gt Ei al ab ees AS Load Session Save Undo Cue MIDI Console From Console Session Cut Copy List Controllers Mirroring Open Send Session Paste Input Control MIDI Session To Console Channels Groups Channel Names
149. ious automation changes to match its level Relative Trim Ifyou selectthe Automation Option for Relative Trim the update system behaves differently for faders Relative Trim mode allows you make updates to the channel controls beginning with what was recorded before For example if a fader carefully follows the level changes of a vocal and you then decide you need a section ofthat vocal to track in the same way but6dB higher you can trim it up by 6dB without affecting the existing adjustments To enter Relative Trim with the option set appropriately first put a channel in Play mode with the Play LED lit then press the Record button The Play button stays lit but the Record button begins to flash indicating that the channel is ready to drop into Trim The fader jumps to the 10dB position all subsequent movement of the fader will drop it into Record Trim and existing levels will be rewritten with an offset relative to the 10dB position Note that because Trim mode is Relative the new fader levels do not override the old ones instead the faders start the Trim pass atthe centre oftheir range and any changes you make are added to the currently stored control levels without overwriting them This means that you can for example use a channel fader to boost or cut a signal while retaining adjustments which you made to that channel level during previous passes Touch Record and Relative Trim If Touch Record and Relative Trim are both selec
150. irect Sends to Pre Mute Pre Fader Post Mute Pre Fader or Post Mute Post Fader for the new session Remember that when all settings are cleared any labelling or routing which you have done will be lost 1 3 2 Consoles and Racks c cccscesecceeseeeeeeceeceseeeeesseneneeseneneeeas If the console is the only one in the system the Consoles amp Racks panel will not open automatically and the console will be fully connected to the racks with its Master Audio Outputs Active by default This panel can also be opened from the System menu If the system has been defined as consisting of more than one device the Consoles amp Racks panel will automatically open on boot up or load session If the Ethernet crossover cable or Ethernet switch has been connected then the Ethernet Connected line should show a green OK light and not a red cross The initial state will have no connection between the devices Independent or the racks Isolated and the panel appears in order to prompt the operator to make the necessary connections In this state any gain adjustments made on the console will have no effect as the racks will not be receiving any data The console s MASTER Audio Outputs Active button will normally be highlighted in orange to show that it is the master responsible for audio processing at this time The same button on the other mirrored or remote devices in the system should not be highlighted at all The MADI Rack s connect states Rec
151. is next opened in the new session 6 2 The Automation Mix Editor Once you have recorded some automation events using the on line automation modes you can view and edit these events using the Automation Mix Editor This is displayed on the Master screen when you press the Automation Mix Editor button le E ie ae amp gt e a aje 2E Je d x clear Y close line ea ova aux Pan Fan mur T GRP IEN eaii it rant 00 00 00 00 Sea END besser 00 01 15 07 Capture pap 0 10 0 20 0 40 0 50 o i Master Output The Automation Editor initially shows a line for each section of the console s automation Around the edge of the automation screen are a number of buttons for controlling the display and for editing the recorded events 6 2 1 Channel Display een The channels themselves are listed according to their type at the left side of the screen initially there are entries for the Cues Inputs Auxiliary SubGroup and Master outputs To see an individual channel from any ofthese sections click the drop down button to the left of the section name Drop Down button Status Indicators os HN 6 8 DIGICO Chapter 6 Channel Status Indicators To the right of any channel or section name are three status indicators indicating the automation mode in which that channel is currently operating These are also buttons and you can press them to setthe relevant mode The third button is used
152. ix Group to a pre EQ pre fader Direct Output 1 Touch the bottom of the matrix group screen to open the routing panel 2 Touch the Direct button if it is not already highlighted 3 Touch the name of the Socket Group to view the output socket names 4 Touch the Output Socket button s that you require eg Loc op 1 Loc op 2 etc 5 Touch the bottom of the input screen again to return to the standard view 6 Touch the Direct On button to turn the output on Matrix Group Matrix Group Matrix Group Matrix Group Matrix Group Matrix Group Dar Chapter 1 1 3 9 Save As New File 2nunu2ua0a0nnnnnnnananannnnnnananannnnnnnn an ann nun nn When you change the configuration ofthe session you may save itto the console s flash drive under a new filename or simply overwrite the current file To save under a new filename 1 Touch the Session Files button at the top of the Master Screen to view the menu 2 Touch the Save as New File button in the Sessions menu to open the panel 3 Touch the C Projects folder button at the bottom of the panel to select the file destination 4 Touch the New Filename box and type the chosen name with a maximum of 8 letters and no spaces or punctuation 5 Touch the Session Title box and type a description of the session if required 6 Touch the Save button in the bottom right of the panel to save the session file Note If you touch a session name on the existing list this name will automat
153. king any gain changes If you are responsible for the analogue gains it is likely that you will want to go straight to Full Connect after load session or boot up Options are Isolate where the console will not communicate with the racks and therefore any adjustment of input gain or 48V switch will have no effect on the rack settings Receive Only where the console will receive the rack s existing settings but will not be able to control the gain etc on the racks enne Receive Only Full Connect where the console will send its settings to the racks and change them accordingly Full Connect E Appendix B B 1 3 Gain Tracking Procedures uuuuss 2n00n0nn0nnnnnnnnannnn nennen The suggested setup for two consoles which are sharing the same racks is as follows a One operator will be responsible for adjusting the analogue gains on the racks Recommended 1 One console should fully connect to the racks using the System Consoles and Racks panel s Full Connect button for the Optocore racks 2 The operators should agree on and seta level of analogue gain that provides enough headroom for the required application 3 The second console should connect to the racks in Receive Only mode to ensure that it doesn t send its own current gain levels to the racks 4 Gain Tracking should be switched on for the console that is in Receive Only mode consoles for all the channels that are being shared 5 Both operato
154. l it is touched KU Touching the Mute button on the screen or the worksurface cuts the output signal from the relevant buss 3 2 6 Meters u2uunu2044unnnnnnnannnnnnann nn ann nn nn nn nun nnn nn nn nn nun nn nam ann nnunnnn anne The Meters display the signal level and indicate a peak level 3 2 7 Output Channel Routing cccocccccocncicnccccncaronananennnnnnanronannnos The Buss Routing section indicates which output sockets the channel is currently connected to To alter this routing touch the Routing section you can then select a socket or anumber of sockets to which the buss signal s are routed NOTE If an output socket button is disabled Text in white and is touched a message temporarily pops up explaining why Note that with Stereo or Surround busses you cannot route the buss signals separately by assigning the socket for the left most buss channel you also assign the next socket s in the socket Group to the remaining buss signal s The illustration above shows a stereo group so choosing socket Loc op 1 would assign the left buss signal to socket Loc op 1 and the right buss signal to socket Loc op 2 NOTE The order of signals output from a surround stem can be adjusted by using the System Service Configure Hardware menu This closes the current session and opens the DiGiConfig program For more information please refer to the Interconnection and System Setup section 3 6 Y DIGICO Chapte
155. l trim changes in their Cues In this situation Cues must be stored at the same time on both consoles so that the analogue gain changes on the controlling console will be reflected in a stored digital trim level on the other console which is recalled with the firing of the Cue The console that is not controlling analogue gains should normally have Gain Tracking switched on to enable its digital trims to compen sate for the other console s analogue gain changes This system will work correctly but if the digital trims are subsequently changed with anin dependent Cue then the automatic adjustment may be overridden and unanticipated overall levels may result Suggested methods 1 Do not change analogue gains with Cues from either console This is the simplest method and involves removing Input Routing Scope from all console Cues Both consoles can be in Full Connect so that either operator can adjust analogue gains manually Gain Tracking can be switched on for both consoles to ensure that neither is affected by manual gain changes that are made by the other Digital trim changes can be made manually or in Cues on both consoles as these changes are completely independent of the other console and cannot affect it in any way Note The drawback of this method is that by removing Input Routing Scope from all console Cues the input socket selection cannot be changed with Cues 2 Only change analogue gains with Cues from one console If there is
156. ler New Project Rename and Delete buttons all refer to the folder listing and also appear in the Save As New File Panel The Set Backup Files button is only relevant if your system is connected to a NetTracs server which is used in multiple console environ ments to store and backup files New Project Creates a new folder with the default name Proj001 You can then rename this as required Rename Touch this button and then touch the folder name that you wish to change This will then be highlighted and you may type anew name Delete Touch this button and then touch the folder name that you wish to delete You will then be asked to confirm the deletion request DS Chapter 4 4 2 5 The Save As New File Button NEEN an an ann nun Touching this button will open the following panel save New Session Template Session u 77 oe i X ci This panel allows sessions to be saved as new files under new names Select your drive and folder by touching in the boxes in the bottom left corner then touch and type a new file name with a maximum of 8 letters and no punctuation in the box on the top left You may also specify a session title which can be a different name to the file itself and may therefore be longer and more descriptive Then touch the Save button to complete the process NB If you touch a session name on the existing list this name will automatically be selected as the new file name and touching Save will overwrit
157. les B 2 5 and B 2 6 B 3 3 Remote PC Operation oocccccccoccccncncccnconnnconnconnnnonnronanrnnanonanos Note There is a separate Appendix concerning the operation of the Cue Editor software To use the D5T software with a mouse and keyboard the following functions are necessary Left mouse click on a non active window makes it active Right mouse click on a window functions as a screen touch Double click in the grey area around the LCD buttons to change their function Left mouse click on a switch to turn it on or off Hold down left mouse button and drag to adjust rotaries and faders Ctrl 1 to 6 bank buttons 1 to 6 on the upper master Shift 1 to 6 bank buttons 1 to 6 on input surface 1 Up Down arrows scroll rotary assignment on all input screens Page Up Down acts as the screen scroll button in the Master section The Shift key acts as the All button for all surfaces Running on a laptop or desktop PC a single knob and button device can be connected to the RS232 COM port and used to alter control lers on the PC screen under the mouse cursor A new entry in the D1 ini file is required for this COMport n where n 1 or 2 for COM1 or COM2 or the default of O for off don t open COM port in case something else is connected B 15 Appendix B Standalone PC Screen Appearance D5T y 2 45 352 AE pe pa en ee es Ee DST Surface 1 J W Zddeieleleieleieieieieglesleleieieieieleieleiesleleieleieieieele E J rer
158. ll assume that Live Update is switched on and the INI file setting is LiveUpdateFadersOption 0 NOTE The exceptions to the following examples are Mutes Channels Delays Input and Output Routing and Bussing For these controls the Option button has the opposite effect See section 5 2 4 for examples of these 5 2 2 Fader le With Option OFF 1 Current Cue is a Normal Cue and a channel fader which has the same name in all cues is adjusted Result All Normal Cues cues are updated with the fader change but Masters and Relatives are not 2 Current Cue is a Master Cue and a channel fader which has the same name in all cues is adjusted Result No cues are updated but the change in fader level is maintained through the relatives until the next Master or Normal Cue is fired 3 Current Cue is a Relative Cue and a channel fader which has the same name in all cues is adjusted Result No cues are updated but the change in fader level is maintained through the relatives until the next Master or Normal Cue is fired With Option ON 1 Current Cue is a Normal Cue and a channel fader which has the same name in all cues is adjusted Result Only the Current Cue is updated 2 Current Cue is a Master Cue and a channel fader which has the same name in all cues is adjusted Result Only the Current Cue is updated Unless Update Group is also ON but relatives would be indirectly affected by the update The change in fader level is maintained through the relative
159. m and In Out controls are global and appear on all ofthe panels Input Normalising Provides Input Gain and Phase controls for the left and right signals GAIN PHASE GAIN PHASE 0 00 INPUT SI HORMALISING f I y cf TRIM Output Normalising Provides Output Gain and Phase controls for the left and right signals 2 00 OUTPUT eh NORMALISING d I at CT TRIM 7 DC Chapter Main Channels Dynamics Provides Crossover adjustment 3 band compression and Limiting 1x1 Large hall fx2 Studio delay fx5 Stereo master Is Stereo master 3 0 Lon 204 dB at 127 0 00 Ee SCH Stereo master PEL THR p arm o amp d NM d Ti d Ly d NM ZK 10 4 4 STEWS is ERE Do om Bo boy oan MAN CHANNELS A 1 tz 1 d GA d 3 DT vuam E u Br 18 ky e Zeen 18 Ha ta dei Sen we GR Gf GR af E K L R Click here to change Click here to view Click here to view Processing In Out parameter view Threshold Limiter Attack Threshold or Release Release Ratio Main EQ Provides 4 Band EQ with adjustable Filter Types on Bands 1 and 4 Output MTER EN OUTPUTS Stereo master Aa epes 200 1 02 5 HIPASS e RI Ta y LOZHELF 2 e dy 1 LOSHELF CA HISHELF _ Q 8 HISHELF 5 ER W 48 d wF F 15 INPUT HORMAL 3 20 OUTPUT MORAL 0 00 lo 25 0 00 MAIN CHANNELS Ge a Ta E S E 0 8 ep INAQUT 20100 ik 20k 50 e g RS ernie LCRS Master Click here to change Band 1 Filter Type
160. m trying to select input sources for my higher numbered channels but the channel numbers are greyed out The greyed out number indicates that the channel is unavailable This is a normal console function which occurs when you have one or more channels set to stereo mode or some of your group busses are routed directly to the Master buss The number of console processing channels ts fixed so by setting one to stereo you are actually using a second one as well Routing a group buss directly to the Master buss uses the same number of channels as there are buss signals eg 2 for a stereo buss or 6 for a 5 7 buss The highest numbered unused channels are taken first am trying to route to specific output socket but it appears to be greyed out in the socket list This indicates that the output is already being used Touching the greyed out name will show a message to indicate what it is being used for If the message says that the socket is not in use but cannot be used for the first left signal of this channel you may be trying to route a stereo or surround buss but there are not enough consecutive output sockets available For example Stereo Group 5 is routed to Loc L3 and 4 but Loc L2 appears greyed out as well A stereo buss cannot be routed to Loc L2 and 3 as Loc L3 is already in use It can however be routed to Loc L1 and 2 If you were routing a mono buss Loc L2 would be available DS 8 3 Chapter 8 The console
161. mation e Theconsole configuration e The Cues e The Dynamic automation A Session file therefore represents a complete snapshot of the console and is the simplest way to store and recall a complete system setup 4 2 1 Session Files Menu 2 22022000000000000n0nn0n nun nun ann ann HER ann All ofthe configuration and file management functions are handled in the Session Files Menu which is accessed by touching the button on the Master Screen 4 2 2 The New Session Panel ccccececsceccecacececcceecaceceacceneaneaeas To create a new session touch the Session Files button on the master screen and then touch the New Session button The following panel will appear DST Manual stereo u IO KK ern of wom 2 Site AA mo cues Les we The Main Buss Mode defines the format of the Main buss as Stereo LCRS Surround or 5 1 Surround This also affects the options for selecting the Sub Group and Aux buss formats if the Main buss is stereo the other busses cannot use the Surround formats and if the main buss is Surround format the other busses cannot use a different Surround format although they can be stereo The Sub Groups and Auxes settings allow you to define the format and number of the Aux and Sub Group busses The total amount of busses cannot exceed 72 4 6 Dino Chapter 4 4 2 3 Clearing ET de CC When you start a new session all current settings will be inherited by default but t
162. members Adjustments to fader levels are transmitted to the Group members as dB changes so that a level increase of 2dB on the Group fader will increase all the member levels by 2dB irrespective of the relative levels of the individual channel faders Chapter 1 1 3 15 Master Fader Banke NENNEN ENNEN NENNEN nn nn The faders in the console Master section control the output levels for busses auxiliaries and the matrix To select a bank press the relevant Master Fader Bank button forthe Upper faders x D S E Ki d Ui H u EJ a E DER E TUA se __ E emm SIE A Ee Na um Ee SEI we DIGICGO e o 1 20 Chapter 1 4 3 16 MONILO E The Monitoring panel can be found under the Setup Menu on the Master Screen and some of the controls can be accessed on the right hand side ofthe Master worksurface It may be accessed at any time to change the monitoring setup monitor gt single afl2 solo clear 8 ION o 20 SC monitor headphones solo trim NO Solo Safe Assign Solo 2 Level Clear All Solos n to Master fader MONTO na Solo 1 Controls Solo 2 Controls Monitor Master Buss When No Solo On Set Solo 1 Mono A Set Solo 2 Mono L Route Solo 1 To Output Route Solo 2 To Output There are two solo busses and each console solo button can be independently assigned to use Solo 1 or Solo 2 Output solos may use a total of 16 inputs t
163. n control there are two additional controls for LR LCR and Sub in 5 1 format and one control for LR LCR in LCRS format When using the Joystick to Pan the Selected channel you will find that the Joystick position is shown on the Pan control as a pair of green lines Moving the Joystick moves these lines but does not move the Pan position of the channel itself until the green lines travel over the real Left Right or Front Back pan position Once the Joystick position has passed through the real Pan position further move ment of the Joystick will then alter the Pan position in the normal way When using the rotaries for surround panning the upper rotary controls the Left Right position and the lower rotary controls Front Back Preset Pan Positions The upper button directly below the pan rotaries can be used to reset panning positions In a stereo console it will switch panning between left centre and right positions with successive presses In LCRS and 5 1 consoles the button works in a similar way for each available position Panning Stereo Channels When an input channel is stereo and therefore controlling a pair of input signals the pan control will appear in one of the following ways In a stereo console configuration the upper rotary serves as a width control with the full left position being mono the centre position being normal stereo and the full right position being wide stereo The width control is accessed by scrolling down pastth
164. n on the racks Options are Isolate where the console will not communicate with the racks and therefore any adjustment of input gain or 48V switch will have no effect on the rack settings Receive Only where the console will receive the rack s existing settings but will not be able to control the gain etc on the racks Full Connect where the console will send its settings to the racks and change them accordingly If Copy to MADI has been ticked in the Hardware Configuration for the optocore racks then the Listen to Copied MADI button provides a quick switch from monitoring the normal signals received via optocore connections from the stage racks to signals received at the MADI inputs on the console s rear panel In this way a MADI equipped multitrack recorder can be connected to the MADI 1 In and Out on the rear of the console and record the stage rack microphone signals directly The recording can then be played back into the same channels as the original microphones by pressing the Listen to Copied MADI button For more information on the use of this panel please see the chapter on Multiple Console Setups Chapter 4 4 2 Configuring the Console As a digital console the D5T is highly configurable allowing a wide range of different bussing formats and channel configurations This section describes how to use the command buttons on the Master Screen to Configure store and recall sessions A Session file contains the following infor
165. n the side chain of the gate to provide frequency conscious gating Eolica In this configuration the filtered signal feeds the input of the gate while other frequencies bypass the gate This allows for a specific band of frequency to be gated and then mixed back into the remaining band here In this configuration the filtered signal feeds the input of the compressor while other frequencies bypass the compressor This allows for a specific band of frequency to be compressed and then mixed back into the remaining band Dynamics Presets Touching the Dynamics module s Presets button displays a Selector panel for the Dynamics presets The panel works in exactly the same way as the Channel Preset Selector described earlier in this section See Section 2 2 1 although a Dynamics preset only contains settings for the Dynamics controls not for the whole channel Dynamics Linking The Gate and Compressor modules may be linked in adjacent channels to produce a stereo mixed control voltage ensuring both channels respond identically Press the Stereo Link switch on the right hand side of the Dynamics panel Both sides of the pair are switched simultaneously Note The switches are not included in snapshots or presets Ina stereo channel the stereo link switch is pressed by default un ie 2 11 Chapter 2 2 2 4 Pan Aux Module NNN ENNEN NENNEN The Aux Send and Pan controls are always operated using the Lower Row of rotaries
166. nanunn nn an anan nun nn nn an un nnnn nn Each ofthe console s worksurface screens have an equivalent SVGA video output on the back ofthe console and therefore any ofthe input screens can be duplicated to an external colour monitor Input screens are 640 x 480 resolution There is also an output for an Overview screen and this can be customised to show different combinations ofthe console s controls using the functions in the Layout menu It is recommended to use a 1280 x 1024 resolution for greatest flexibility The monitor should be Plug N Play compatible CHANNEL BANKS Banks Ch 01 08 Ch 09 16 Ch 17 24 Ch 25 32 Ch 33 40 Ch 41 48 Ch 49 56 Ch 57 64 Ch 65 72 Ouer Lom D IW Eic leleleieleleleleleleieieleieleieleieieeieleieieleieeieleieieleieieieleieieleleieieleleieleieieieleleieleieieleleleieieieleieieleieieieleieieie Pute CHANNEL BANKS SIN Ch 73 80 Ch 81 38 Ch 89 96 Subt Sub9 10 Auxes cG 16 CG 17 24 aaa aaa ea Py era ota eta Coa Cot Cota tata Cota Cod ted Cota eta fea Cat ted Cota Cota Poza et feta eta feta Cat at dizdleeieieigeiegieleieieeieiegeieleeieeieleeie Sa aaa ojojoje jojo eje Insert Fr Comp S IZHaleleleieleieieleleleleieieleieleleieieieleliele Mute H E A eee a a a a a a a j a m Solo W i i d d n DEET E ey e alala El Each channel displays the essential meters switches and fader which may be operated with the trackball if required Coloured rectangles surround the channels which are currently a
167. nels banks of channels or sets to a group by right clicking in the grid for the required Control Group and cue and selecting from the lists Right clicking in the in the CG column shows a menu allowing the Control Group for the relevant cue to be cleared or to have members assigned to it FF Left music FF Right Assign Music 2 Select Set Bank or Channel into CG2 for Cue 3 00 Sound Check E x Click Here Geer tourists To Assign men e Get SG Get sets Geng Deng A Set D Seng Esens Set20 Oset21 Set22 Mset23 Dsetz4 HG ep Geo HG ee O sera E keps A strings Duw brass rhythm Bank Channels amp Aliases Auto Muting e Clear SUE Eaton Linden Chris G Matthew Boys 2 Raw Chuck le Miguel lan Miktor Mako Mead Click Here Princip ie Ellen Thuy John Eng 1 Eng Chris Kim 1 To Assign Girls Km 2 Amira Shie Analin Kanako Crystal Tork Natalie Individual Clhk 0 ClkTr1 ClkT re CIkTr3 CIkTr Channels Misc ou Float 1 Float 2 RehPho MD YOG Dirshout Extra Drums kick Snare Hi Hat T TE Ta T4 OH LR Percs Hotol oms GlockBT N Dong B Drum Glock Bell Pot FT imps Hercl H Strings Violin Vio Bug Cello D Bass R Str Hi ASt Low Brass Trumpet T Bone Horn FA Horn 2 code Aslan F Flute Sax Clar boe Co FA Basso Solo Sax FerGutE kbd 1 Akbd 1 Ak bd AM REbd2 Akbd 3M A Guitar ElecB ass Reverbz Beene ME Cen ME LiF MBEAL R M3LERA SFA CD DE En AkStage AkTruss AkSur AkSub Ak 9 10 Hold keyboard SHIFT key and click to add or remove individual ch
168. ng attenuation change For example if you set the Ratio to 2 1 and the signal is above Threshold a 6dB increase in level will resultin a 3db increase in attenuation so the net effect on the audio signal will be a level increase of 3dB The Gain control allows you to boost the overall level of the audio signal coming out of the compressor to make up any level lost through compression The Meter provides a constant indication ofthe compressor gain reduction The Sidechain Solo places the Sidechain signal on the Solo buss in PFL Mono mode This is achieved by holding down the corre sponding button in the compressor controls below the screen Gate The Threshold is the signal level above which the Gate has no effect The Attack time is the time the Gate takes to open once the signal level has risen above threshold The Decay time sets the time the Gate takes to close once the signal level has dropped below the threshold and the Hold time has passed see next paragraph A long decay time means that the attenuation increases gradually making any sub threshold signal fade out A short decay time means that the Gate shuts quickly cutting offthe signal abruptly The Hold time is an extra period for which the Gate remains open after the signal level has dropped below threshold The Range control sets the maximum amount of signal attenuation implemented by the Gate when it is closed ie when the signal level is below threshold A Range setti
169. ng of OdB means that the Gate has no effect while a Range setting of 30dB means that all signal levels below threshold will be attenuated by 30dB The Meter provides a constant indication of the Gate attenuation If the Gate is fully open the meter shows full deflection indicating OdB attenuation If the Gate is fully closed and the Decay and Hold times have passed the meter shows the amount of attenuation set by the Range control The Gate Key button allows you to select the signal used to trigger the Gate The default setting is Self where the level of the channel s own signal is used as the trigger but you can use this switch choose a different channel or buss Pressing the Gate Key button in the Dynamics panel displays a routing panel from which to select a key source All input signals and buss results are listed as well as input channel post processed signals Note The Signal Group labelled Channels contains the post processed signals Gate Key signals use the channel send resource just like direct output and insert sends This resource is limited to 96 channels and when all 96 are used up other channels listed will be greyed out The state of channel send resources is displayed on the diagnostics panel Note When the Filters are switched into the Dynamics section the Gate Key Source is automatically switched to its Self setting and disabled 2 10 lt lt DIGICO Chapter 2 Gate Key Source Signal Group EZ Selec
170. ngle channel or a range of channels to be moved Move Input channels destination offirst channel Touching a single channel allows it to be shuffled left or right with the arrows at the bottom of the panel Both halves of a stereo linked pair are automatically selected together Shuffling will automatically skip past stereo linked pairs when moving the selected channels to their new positions Touching two channels or a gang defines a range to be moved The shuffle arrows now operate on this range of channels and the double arrows move by the number of channels in the range Touching a third channel defines the left ofthe destination range and enables the Move Intervening and Swap Channels buttons A move or a swap cannot take place if a stereo pair would be split as a result a warning message is displayed instead Move Intervening means move the source range to the destination position and shuffle all channels between the source and the destination including all channels in the destination range to fill the gap left by the source range Swap Channels swaps the source and destination ranges leaving intervening channels alone Move and Swap have the same effect if the source and destination ranges overlap After a Move or a Swap the selections are cleared but the panel remains visible tor a new selection The shuffle buttons do not clear any selections and remain enabled as long as at least one source channel is selected Single channel
171. nless the Exclude Safes or Only Plays options are selected These functions are the same as in the Offset panel on the previous page Touching the Cancel button will close the panel Entering Times Toenter times you can either 1 Touch the number boxes and type 2 Use the up and down arrows to increase and decrease values 3 Capture a timecode position by running the code and touching the Capture button at the required point or locating the point and then touching the Capture button To Delete a section of the mix Enter a Start and End time for the block which is to be deleted Select Leave Gap to leave a space in the mix when the block is deleted or Close Gap if all subsequent events are to be slipped back in time by the size of the deleted block Touch the Delete button To Move a section of the mix Enter a Start and End time for the block which is to be moved and a Destination point to move itto Select Insert or Overwrite as appropriate This will determine whether the block is inserted by slipping all subsequent events forward in time by the size ofthe block or by overwriting existing information Select Leave Gap or Close Gap as appropriate Touch the Move button To Duplicate a section of the mix Enter a Start and End time for the block which is to be duplicated and a Destination point to duplicate it to Select Insert or Overwrite as appropriate Select a number of Copies which will be repeated end to end at the destination
172. nnnnnnannnnannnn ann ENNEN Touching the Meter Ballistics button in the Setup menu opens the following panel Meter Ballistics wm This allows ballistics to be altered for all meters on the bridge and screens using the up down arrows on the panel VU Default sets Attack and Release to 300ms PPM Default sets Attack to 41ms and Release to 416ms which are the engine defaults Peak Hold time can be adjusted to a value between 10 and 9999ms 4 2 13 Restart and Recovery coccococcoccconococooronaconannonnnnnannnnanrennnrnnanes When changes are made to a session it is important to save the session regularly as the recovery process uses the last saved session In the unlikely event of a console software crash an abnormal shutdown hardware or power failure D5T will recover the latest session automatically and it can be rebooted without losing audio If there is any problem with this process holding the keyboard Shift Key during the reloading of D5T software will open the following panel IMPORTANT NOTE The easiest method of doing this is to Quit To Windows and then reload D5T software from there If you are holding the SHIFT Key when Windows is reloading the D5T Surfaces program and D5T software itself will not load automati Cally If this situation occurs be sure to restart Surfaces exe from the Windows Start menu before loading D5T software Restart amp He Start audio engine Start surfaces Return to last startup
173. ntrol This is controlled by touching the screen in the area ofthe switch and using the worksurface phase button beneath the gain control If it is switched off the Analogue Gain and Digital Trim are completely independent but if it is switched on for both consoles any change in the Analogue Gain by either user is compensated by an opposite Digital Trim This means that the overall level remains thesame on both consoles when the Analogue Gain is adjusted Gain Track Off Gain Track On Analogue Gain Digital Trim and Digital Trim compensates for independent changes in Analogue Gain Ifthe system has been defined as consisting of more than one console the Consoles amp Racks panel will automatically open on boot up or load session The panel can also be opened from the System menu Gain Tracking must be activated by pressing the Enable Gain Tracking button at the bottom of the Consoles and Racks panel Multi Console amp Rack Connections ethernet THIS CONSOLE connected Zu Lia Full Connect Full Connect Enable Gain Tracking Y ge The initial state will have no connection between the devices and the racks Isolated and the panel appears in order to prompt the operator to make the necessary connections In this state any gain adjustments made on the console will have no effect as the racks will not be receiving any data If you go to Receive Only then Full Connect you can join the rack sharing without ma
174. o e e aai weg lt DIGICO Operation Manual Issue A September 2004 Software Versions 2 4 DS DIGICO Copyright 2004 Digico UK Ltd All rights reserved No part of this publication may be reproduced transmitted transcribed stored in a retrieval system or translated into any language in any form by any means without the written permission of Digico UK Ltd Information in this manual is subject to change without notice and does not represent a commitment on the part ofthe vendor Digico UK Ltd shall not be liable for any loss or damage whatsoever arising from the use of information or any error contained in this manual All repair and service ofthe D5TT product should be undertaken by Digico UK Ltd orits authorised agents Digico UK Ltd cannot accept any liability whatsoever for any loss or damage caused by service maintenance or repair by unauthorised personnel Software License Notice Y our license agreement with Digico UK Ltd which is included with the D5T product specifies the permitted and prohibited uses of the product Any unauthorised duplication or use of Digico UK Ltd software in whole or in part in print or in any other storage and retrieval systemis prohibited Licenses and Trademarks The D5T logo and D5T name are trademarks and Digico UK Ltd and the Digico UK Ltd logo are registered trademarks of Digico UK Ltd Microsoft is a registered trademark and Windows is a trademark of Microsoft Corp Dig
175. o each solo buss Therefore if the console was being used for stage monitors the first solo buss could feed an in ear monitor and the second solo buss could feed a wedge To use Solo 2 there must be sufficient busses available at least two and if Solo 2 does not appear on the panel a new session should be created to make these busses available The dedicated worksurface buttons control the relevant Monitor Solo 1 functions and the Solo 2 level and trim may be controlled by touching the on screen control and using the Matrix rotary control on the worksurface For more information on Monitoring and Solo options see Section 4 2 9 DS ge Chapter 2 Chapter 2 Inputs and Console Channels DST z Chapter 2 2 2 lt lt DIGICO Chapter 2 2 1 The Input Channels The console Worksurface consists of a Master section and three Banks of faders for controlling input channel functions Internally the console has 96 or 128 according to use of onboard effects input channels 2 1 1 Channel Assignment euur02000n00nnonannnnnnnnnnnnnnn nennen The assignment of audio input channels to faders on the D5T worksurface is soft so that there is no direct link between channels and faders The console can have up to 224 input sockets which are then assigned in blocks of eight to the console s physical fader banks Input Gain and Phase Channel Meter Status Channel Insert On Off A Band Parametric EQ 6 0160 A
176. o the one whose name starts with letter pressed The Fire button then recalls the assigned cue The Undo button is only enabled ifthe Enable Undo option button is pressed on the screen The x fade button has a LED which indicates whether the assigned snapshot has cross fading enabled and may be used to switch off this feature temporarily while recalling the cue Cue firing can also be controlled by specific events on MIDI channel 16 See Cues and MIDI 5 4 DIGICO Chapter 5 5 1 4 Replacing a Cue To update or change a cue setthe console controls as required and then touch the Replace button followed by the cue that you wish to amend A dialogue box will appear asking you to confirm the action There is also a button with an option to Replace Current cue and this can be used to replace the last cue that was fired Note The Current cue is not necessarily the one whose name appears on the worksurface this is the Assigned cue For a cue to be Current it must have been the last one that was fired and be highlighted in the on screen panel s list 5 1 5 Update Master The Update Master button can be pressed at any time when the current highlighted button is Relative This will copy the current console settings into the Relative Cue s Master but subtract the relative values from it first Therefore if you are working in a Relative Cue and realise that the changes you are making need to be applied to the other Relatives as well you c
177. ocket button s that you require eg Loc op 1 Loc op 2 etc 5 Touch the Pre Post button to specify the position of the Direct Out relative to the channel fader in the signal path 6 Touch the bottom of the input screen again to return to the standard view EEL Day Chapter 1 1 3 5 Routing Busses To Outputs 22s0 200 20000000n0n0nnnn0nn nenn The Master Sub Group and Auxiliary busses may be routed to output sockets as part of the initial configuration This is achieved by using the buss output routing panel in the Master Screen 1 Touch the Buss Outputs button atthe top ofthe master screen 2 Touch the on screen meter ofthe relevant buss to expand the view 3 Touch the Route button at the bottom of the panel 4 Touch the name ofthe Socket Group that contains the output you require eg Loc op 1 8 5 Touch the Output Socket button s that you require eg Loc op 1 Loc op 2 etc 6 Touch the Route button at the bottom of the panel to close the routing 7 Touch the area around the on screen meterto return to the standard view 8 Press the Master Fader Bank button for the relevant row of outputs to adjust the output level with the worksurface master faders NOTE For a stereo buss select the output for the left hand signal and the next consecutive output is used automatically for the right hand signal 112 Y DIGICO Chapter 1 1 3 6 Matrix le The 32x32 way matrix is accessed by touching t
178. odule then touch the Return button and select the output from the same module Then touch the Output Insert button to switch it on Chapter 7 7 2 Effects Control 7 2 1 Effects Parameters 22s 2202000000000000n00n ann nnn nun HER nun ann NR Touching the Effects button in the Master Screen opens the following panel HI FILTER TEMPO i I I HI FILTER MOO RATE y OD DEPTH DELAY FEEDBACK LO FILTER Touch the tabs at the top of the panel to select the effect that you wish to adjust Normally two effects modules are shown in the panel but the output processing module uses the whole panel on its own If the name on the tab is greyed out an effect type has not yet been assigned See 5 1 1 Selecting effects The effects parameters available will differ according to the type of effect chosen To adjust a parameter touch the on screen control that you wish to change and use the Matrix rotary and switch on the right of the master worksurface They can also be adjusted by moving the trackball horizontally whilst holding down the left button 7 2 2 Output Processing Parameters uu2222 20000000 200000000 If you are using FX5 or FX6 as output processing modules the appearance of the Effects Control panel will depend on the size ofthe master that you have selected eg Stereo LCRS or 5 1 Stereo Master Successive presses of the button in the lower left corner shows each of 3 sets of controls but the Tri
179. of the screen are eight scope buttons determining which controllers the global safe functions will affect Safe buttons on expanded strips for individual controllers are not affected by the scope 0 12 DIGICO Chapter 6 Global Safe Safe Scope Buttons EE Ee leese es Zeg RR Ars Ps an DZ SERRE uo BZ Above the column of Rec Play Safe switches there is a Global Safe button Pressing this will make all the controllers on all the console channels safe if they are included in the Safe Scope The safe button next to each console section name eg Inputs will perform a similar function on the controllers and channels in that section The safe button next to the channel label eg 01 will make all the controllers in one channel safe As well as switching the safe status of all the controllers in the safe scope these global section or channel buttons indicate whether none dark some dim or all bright of the controllers in the safe scope are safe In addition the text on the button will appear blue rather than black or white if any controller is safe but notin the safe scope These colours are also used on fader mute safe buttons when the fader and mute safe states or scope states are different Colour coding for Global Safe buttons Ifonly controllers in Safe Scope are Safe Global Safe Button Inputs Safe Button Channel Safe Button None Safe White text on dark blue background Some Safe White texton mid
180. omated controls changes You can put a channel into Play mode by pressingthe Play button In Play mode the channel settings are controlled by the automation system which replays the settings you have previously recorded Once you have done a first pass all relevant channels are switched automatically into Play mode but you can select Play mode at any time by pressing a channel s Play button 6 1 5 Automation Options uus02u000n00nannnnnnnnannnn anna nenn nn In Play mode the exact behaviour ofthe console controls depends on the settings you have selected in the Automation Options panel on the Master screen To see this panel touch the Automation Automation Options button Automation GpLonSs un STOP Capt ature start time on PLAY The top row of buttons affect all the console controls and the second row affect only the faders Switch Rec to Play On Stop By default this button is pressed highlighted and therefore when the transport Stop button is pressed all controllers are switched back to Automation Play mode Ifthe function is disabled not highlighted itis necessary to switch all controllers out of Record mode manually whenever transport Stop is pressed However this would also mean that Write to Start or End Markers will remain enabled after the transportis stopped See section 6 2 10 Write to Start and End Write to Start End On Stop Ifthis button is pressed automation will always be
181. on and machine control does not need to be considered This panel can be accessed by touching the Setup button on the Master screen and then touching the Transport amp Timecode button Frame Rate This must be set up for the frame rate used by your other equipment You can select from four different basic frame rates with a drop frame option available for 29 97 and 30 fps Timecode Source You can choose the Console option to make the console generate the master timecode for the setup or you can choose to make the console chase timecode which arrives at one of the external sockets SMPTE LTC MIDI MTC or 9 pin These external sockets are located on the console rear panel The 9 pin Eavesdrop option requires a special 9 pin cable See technical manual for details The option is provided for installations where the 9 pin connection runs between two other pieces of equipment for example a video machine and DAW butthe console is required to chase this timecode 9 pin does not normally allow more than a single direct connection between two machines but using the Eavesdrop cable you can make the console listen to the timecode passing between two other machines and to sync to and display this timecode on the worksurface Note that if you are using 9 pin Eavesdrop mode you cannot use any of the options for direct 9 pin connection Timecode Output Enable Whetherthe console is operating as timecode master or deriving its timecode
182. on changes the appearance ofthe Channel LCD buttons when they are in Solo Mode to show the Channel Name in a large easy to read font To activate this function Press the Channel LCD Function button on the left of the input section and then press the Only Display Name button When the function is activated the button appears with a tick in its display Press the Solo button again to return to the standard view gt ERAS LCD FUNCTION LCD FUNCTION O e SERRA The Safe function makes selected channels safe from all Cues 1 Press the Channel LCD Function button 2 Press the Safe button 3 Press the Channel LCD buttons for the channels that should be Safe The buttons and screen channel strip will turn red 4 Press the Channel LCD Function button to exit Safe mode 5 Press the Solo function button to return to the standard view gt ERRE LCD FUNCTION O LCD FUNCTION LCD FUNCTION O LCD o 5 EEE EE 2 18 DIGICO Chapter 2 The Aux Send gt Faders function allows you to control the Aux Send levels for a selected channel with the Upper and Lower Master Faders 1 Press the Channel LCD Function button 2 Press the Aux Send gt Faders button 3 Press the Channel LCD buttons for the channel that you wish to control 4 Press the Channel LCD Function button to exit Aux Send gt Faders mode 5 Press the Solo function button to return to the standard view
183. onsist of 1 Any signal in the Misc signal group Talkback Mics Test Tone and Noise 2 SubGroup or Aux Buss results labelled with a eg Aux1 L 3 Internal FX Returns any signal from the Effects input signal group which is used by the optional effects module DS Chapter 2 2 2 3 Dynamics Module ices sisicincetenectsindcainonsctucnucunevenncesancciveaueneeneaes The Dynamics Module on each channel incorporates a Compressor and Gate and also includes optional Filters for the sidechain and key signals You can display the Dynamics Module by touching the dynamics display on the channel strip Touching the In Out buttons will switch the section On or Off When expanded the Dynamics Module appears across the bottom of the screen and its settings are changed using the corresponding controls below the display DYNAMICS Compressor Controls Gate Controls Compressor The Threshold is the level atwhich the compression begins to affectthe signal For example if you setthe Threshold to 12dB this means thatthe compressor has no effect until the signal level exceeds 12dB The Attack time is the time taken for the attenuation to reach the desired level after an increase in the level of the input signal The Decay time is the time taken for the attenuation to reach the desired level after a decrease in the level of the input signal The Ratio control lets you set the ratio between the signal level change and the resulti
184. other functions See section 2 1 3 eg 1 17 Chapter 1 1 3 13 TTT EE The auxiliaries are accessed by touching the auxiliary row on screen or using the Screen Scroll buttons on the left ofthe input section Aux Sends Aux On Off and Pre Post Screen Scroll Aux Sends Aux On Off and Pre Post Assign Rotary Assignable Rotary and Switch l l Labels with Value Readouts Assign Switch ei Using either ofthese methods the highlighted auxiliaries on the input screen will change The rotary controls and switches beneath the screen are used as auxiliary sends pans on off and pre post switches in the following way MONO AUX STEREO AUX FIRST MONO AUX SEND STEREO AUX SEND FIRST MONO AUX ON OFF STEREO AUX ON OFF PRE POST WHEN SEND IS DOWN PRE POST WHEN SEND IS DOWN SECOND MONO AUX SEND STEREO AUX PAN SECOND MONO AUX ON OFF STEREO AUX PAN PRE POST WHEN SEND IS DOWN TOGGLE TO CENTRE The third rotary control and button in the section can be assigned to any of the auxiliary sends or on off switches Hold the Assign Rotary or Assign Switch button on the left of the input section and touch the required auxiliary row on the screen The selected auxiliary name is shown by the Assignable Rotary Display assign C 1 18 lt lt DIGICO Chapter 1 1 3 14 Control Groups nee een Any number of input channels and output channels can be connected to one or more of the 24 Control Groups They can then all be opera
185. overed then the operator can transfer audio processing back to the main console at any time with the press of a single screen button This diagram shows the required connections for a system consisting of a single Front Of House console a Redundant Engine two Stage racks connected via optical fibre and a single local rack NOTE The most important aspect of the connection system is that the optical fibre cables are always in a strict Port A to Port B configuration Connecting any device s A port to another device s A port may result in a malfunction of the system The same applies to B to B connections If your system has more devices simply continue with the A to B rule When using optical connections the console and the RE should both be set to OPTOCORE sync in the Setup Audio Sync panel on the Master Screen Stage Racks should always be next to each other in the chain so if you were connecting a third rack into the system below it should be positioned between Stage Rack 2 and the Redundant Engine DiGiCo Redundant Engine Setup Stage Rack 1 ID30 Stage Rack 2 ID32 Appendix B Optical connections should be Stage Rack 1 Opto A to Stage Rack 2 Opto B Stage Rack 2 Opto A to Redundant Engine Opto B Redundant Engine Opto A to Main Console Opto B Main Console Opto A back to Stage Rack Opto B if a Redundant Optical Loop is required MADI connections with the Local Racks should be Main Console MADI 2 OUT to Local Rack M
186. pan and Q are changed in a Master cue only relatives that have the same settings will change with it and then to exactly the same value as the Master Cue Commonly a Master cue would be used as a starting point at the beginning of a performance and would contain all the basic routing and levels The subsequent cues would be Relative and would contain the changes that were required for each different part of the perform ance If used in this way any global changes that are made to the Master cue will automatically update the relatives without the necessity for changing each cue individually There may also be several groups of Master and Relative cues that relate to different parts of the performance Eg One group per scene or per song A Master Cue and its associated Relatives are known as a Cue Group and the members of these groups can be updated in isolation from all other cues using the Live Update function in combination with the Update Group button See Section 5 2 9 1 2 Sroa QUO EE The first cue must always be a Normal or Master cue and a new session will always contain one default cue This default cue will be a flat console state with all faders down and all channels muted To store a new cue touch the Cue List panel s Insert button and a new cue will be inserted below the currently assigned green cue and you will be prompted to name it Initially this cue will be a copy of the cue above it but can be edited or replaced immediately
187. perate in one ofthree modes PREM Pre Mute and Pre Fader PRE Post Mute and Pre Fader POST Post Mute and Post Fader Its level can be trimmed by 18dB and a 10dB pad can be applied DS 2 15 Chapter 2 Insert Routing and On Off Switch This button controls the routing for the input channel insert send and return selection Touching the word Insert displays a panel which allows you to select Send and Return sockets in the same way as you would select an Input socket or a Direct output There is also a Send Gain control providing a trim of 18dB Touch Here to Open Close Panel Insert On Off Touch to Select Send Socket Touch to Select Return Socket RETURN Socket Group Selector Socket Selector a Pre Post EQ Dynamics Switch Level Trim amp Meter Insert On Off The Insert can be PRE or POST EQ and Dynamics switched by the button just above the Send Gain If you touch the In button the channel s signal is taken from the Insert Return socket and thus switches the insert on The In button is also on the console worksurface on the top right hand side of the input screen Note If the insert is switched on but a socket has not been assigned for the insert return then there will be no signal audible in the channel 2 16 lt lt DIGICO Chapter 2 2 2 6 The ALL Button NENNEN NENNEN ENNEN NENNEN EN The All button provides a quick way of displaying all the Input Aux or Routing modules for a
188. please refer to embedded system docu mentation or the warranty and special provisions booklet included in this package APPENDIX WARRANTY AND SPECIAL PROVISIONS LIMITED WARRANTY Embedded System Manufacturer warrants that a the SOFTWARE will perform substantially in accordance with the accompanying written materials for a period of ninety 90 days from the date of receipt Any implied warranties on the SOFTWARE are limited to ninety 90 days Some states jurisdictions do not allow limitations on duration of an implied warranty so the above limitation may not apply to you CUSTOMER REMEDIES Embedded System Manufacturer s and its suppliers entire liability and your exclusive remedy shall be at Embedded System Manufacturer s option either a return of the price paid or b repair or replacement of the SOFTWARE that does not meet the above Limited Warranty and which is returned to Embedded System Manufacturer with a copy of your receipt This Limited Warranty is void if failure of the SOFTWARE has resulted from accident abuse or misapplication Any replacement SOFTWARE will be warranted for the reminder of the original warranty period or thirty 30 days whichever is longer NO OTHER WARRANTIES The Microsoft Software Programs are provided to the end user as is without warranty of any kind either expressed or implied including but not limited to warranties of mechantability and fitness for a particular purpose The entire risk of the q
189. r or decompile the software program 3 COPYRIGHT The SOFTWARE is owned by Microsoft Corporation or its suppliers and is protected by United States copyright laws and international treaty provisions and all other applicable national laws Therefore you must treat the SOFTWARE like any other copyrighted material e g a book or musical recording 4 U S GOVERNMENT RESTRICTED RIGHTS The SOFTWARE and documentation are provided with RE STRICTED RIGHTS Use duplication or disclosure by the United States Government is subject to restrictions as set forth in subparagraph c 1 ii of The Rights in Technical Data and Computer Software clause at DFARS 252 227 7013 or subparagraphs c 1 and 2 of the Commercial Computer Software Restricted Rights at 48 CFR 52 227 19 as applicable Manufacturer is Microsoft Corporation One Microsoft Way Redmond WA 98052 6399 Please see the Warranty for information concerning governing law Product support for the SOFTWARE is not provided by Microsoft Corporation or its subsidiaries For product support please refer to Embedded System Manufacturer s support number provided in the documentation for the embedded system Should you have any questions concerning this Agreement or if you desire to contact Embedded System Manufacturer for any other reason please refer to the address provided in the documentation for your embedded system For the limited warranty and special provisions pertaining to your Country
190. r 3 3 2 8 Buss Signals as Input Sources zuus 2u002n000nn0nannnnnnunannnn The output results from output channels can be returned into input channels by scrolling to the bottom ofthe Signal Group listing atthe input stage of a channel You will see Signal Groups for each type of buss which is in the current console configuration eg Mono Stereo LCRS etc Touching the Signal Group buttons will show the separate legs of each buss and these signals can then be selected as inputs in the normal way These signals are labelled with a to indicate that they are buss results and are therefore subject to delays 3 2 9 ele The headphones are always fed by the monitor solo1 signals and there is a dedicated level control in the worksurface Monitor section on the right hand side ofthe worksurface 3 2 10 Output Insert senacsicraines casado nailon este ie deeretee ern In the buss master routing panel there is an Output Insert facility that can be used to route signals to effects and processing This is particularly useful if you wish to use outboard processors on the output of a buss In this situation the output should be routed to its normal destination but it will be diverted through the Send and Return for processing Touch the Send button and select the input to the required processor then touch the Return button and select the output from the same unit Then touch the Output Insert button to switch it on IMPORTANT NOTE The
191. reat detail You can scale the horizontal time display and the vertical channel display independently by clicking the buttons atthe bottom right ofthe section Vertical Scroll Down Expand Vertical Zoom In on Channels Contract Vertical Zoom Out on Channels Expand Contract Vertical and Horizontal Right Button Zoom In Left Button Zoom Out Expand Horizontal Zoom In on Time Contract Horizontal Zoom Out on Time e 6 9 Chapter 6 6 2 3 The Time Line unuuuunuannnnnnannnnannnnann nn nn nun nn un nun ann nn ann nennen The Time Line indicates the current time as displayed on the timecode display The timecode position of the trackball pointer is shown at the bottom left of the Automation Editor screen Time Line ALL ALL ALL ALLY ALL 20 0 30 0 40 O50 00 F F F F Snapshots 26 ES DEDO Sem Re jo ES zo Re ze Be St Be z Be St e St e St GEG 0000 01 07 4 Trackball Position When timecode is running you can choose to make the time line move with it so that the line travels from left to right see Following the Timecode overleaf When timecode is not running you can select a particular timecode point in the mix by positioning the time line using the trackball To position the time line click on the timecode display area white background at the top of the section The Trackball Position Indicator provides a continuous read out of the position of the trackball point
192. resents the MIDI Channel Names There may be up to three sets of 16 MIDI channels available according to the console s hardware configuration These are MIDI A Band T T is the original MIDI interface on the console rear panel and A and B can be provided by GPI GPO Combi cards installed in the console If you are going to use MIDI to send messages to outboard equipment it is easiest to define the names and channels of the devices before starting to program the messages Open the channel names window and type the required name next to the relevant port For example in the following diagram T3 is identified as the M3000 This simply indicates that the M3000 is connected to MIDI Port T and receiving MIDI data on channel 3 K sch sch sch sch sch sech sesch sch sch sesch sesch sch sch sch sesch sch sch T1BJAkai 3 10 5 18 DIGICO Chapter 5 5 3 9 MIDI Program Changes uuus n00002n0nnnnnnnnannunnnnnnn nn The icon showing a MIDI socket and a small horizontal grid represents MIDI Program Changes Ifthe MIDI Channel names have been set up as described above then scrolling the window horizontally will show column names for each MIDI device in the system To send a Program Change message from a given cue simply click in the box relating to the required cue in the correct column for the device and type a MIDI Program Change number xl al Cl M
193. ress the Fader Bank button that you wish to clear To assign a Channel bank to one ofthe console worksurface Fader Banks 1 Touch the Channel Bank Assign button 2 Press the relevant Fader Bank button input Channel Banks fader bank 00 Include 2 4 4 Master Banks NENNEN NENNEN ENNEN NENNEN NENNEN The naming and assignment of the worksurface Master Fader Banks is controlled from the Master Fader Banks panel in the Layout menu onthe Master Screen To Name a Master Fader Bank touch the existing name eg CG 1 8 and type a new one To include the Master Fader Bank on the Overview Screen touch the Include button next to the relevant Bank name To change the appearance ofthe Master Fader Banks on the Overview Screen touch the Small or Large View buttons atthe bottom of the panel Touch here and type to name Master Bank Master Fader Banks m nz ns me ns fme Jot m include sor Jee eos Jens Tee Jene sor sos Include ba Jaoz Jaos Jans Jaos Jaos Jaor Include PTTTTTT TO pr Forrest Is FTTITT TT mei E Jeso2Jesos esos esos Jesos Teer esos include ra E OUBRA an ccoa ceto Jean Josie esta lee Jess fece Include ccr Baca STTTTTTT Is _ IT TT mee ee i Clear Bank from Worksurface Include Master Bank in Overview Screen Chapter 2 2 4 5 Move Channels ENNEN ENNEN NEEN ENNEN Touching the Move Channels button in the Layout menu opens the Move Input Channels panel which allows a si
194. ro 2 2 2 Equaliser Module uu 220022002000n000n0nanun nun nun nun ann nun nn The EQ module comprises four user configurable parametricfilters There is also a pair of swept High pass and Low pass filters If the EQ module is not expanded the EQ can be switched On or Off with the In Out button above the EQ graph To expand the EQ Module for a channel first select the channel then touch the channel s EQ graph To hide the module again touch the expanded EQ graph Note The EQ panel can be expanded automatically when an EQ control is adjusted by setting System Menu System Options system Options Da WEE 2 8 DIGICO Chapter 2 Filter Centre Frequencies Response Graph Reset EQ Preset Selector Parametric 1 Yellow Curve Select for Parametric 1 Parametric 2 Blue EQ In Out Parametric 3 Green Curve Select for Parametric 4 Parametric 4 Red Lopass In Out Hipass Lopass Filters l Hipass In Out When expanded the EQ Module shows the filter settings in detail using a different colour for each filter The In Out switch and indicator for the EQ module is located in the centre When the EQ module is visible the EQ controls at the right side of the screen operate corresponding to the on screen controls Preset Selector Presets are used not only for complete channel setups but also for EQ and Dynamics setups They provide a way of storing the EQ settings
195. rs should use their own console s digital trims to adjust their overall operating level from this point onwards If the analogue gains need to be changed only the console that is in Full Connect will be able to do this but the second console will be not be affected by these changes as it has its Gain Tracking switched on b Both operators want to be able to control the analogue gain on the racks 1 One console should fully connect to the racks using the System Consoles and Racks panel s Full Connect button for the Optocore racks 2 The operators should agree on and seta level of analogue gain that provides enough headroom for the required application 3 The second console should connect to the racks in Receive Only mode to ensure that it doesn t send its own current gain levels to the racks This console may then do a Full Connect to the racks 4 With both consoles in Full Connect Gain Tracking should be switched on for both consoles for all the channels that are being shared 5 If either operator changes the analogue gain there will be no overall level change on either console as the digital trims will always compensate for the change in analogue gain Note If either operator wishes to change the analogue gain and not have their own console s digital trim compensating they should temporarily switch off Gain Tracking on the required channel make the gain change and then switch gain tracking back on again B 1 4 Gain Tracking and C
196. s in Real Time You can then edit the result of this first pass by replaying the recording and making further adjustments to the channel controls or use the tools in the Automation Editor to alter the recorded events For more information aboutthe Automation Editor see section 6 2 Real Time Automation Modes You can choose how the automation system operates for each channel using the Automation Editor Each control channel and section in the Event editor has a set of Record Play and Safe buttons which light to show their status You can press these buttons with the pointer They allow you to individually affectthe status of a single control They also allow you to set the status for a group of channels in a section The S button makes a control safe from overwriting This means that you cannot acciden tally place the control into Record and also that you cannot edit their events in the timeline event editor The state of the Record and Play buttons indicate which Automation mode is active The different modes are as follows Record Play OFF OFF Isolate OFF ON Play ON OFF Record FLASHING ON Update or Trim Ready ON ON Update Trim ON FLASHING Nulling 6 1 2 Isolate Mode sissiiidaiaica dd When you start using a New Session all channels are switched to Isolate mode by default Isolate mode simply means that the Record and Play LEDs are both switched off Each channel s controls can be altered on the screen or the worksur
197. s Filters 2 9 Independent 1 8 Input Balance 2 7 Input Meters 2 4 Input Module 2 6 Input Normalising 7 6 Input Screen 2 4 Input Source 1 9 Insert 6 5 Insert On Off 3 3 Insert Routing 2 16 Insert Switches 6 15 Internal Signals 8 4 Internal Sync 4 22 Isolate 1 9 Isolate mode 6 4 Isolate Mode Automation 6 2 J Join Levels 6 16 Joystick 2 13 K Key Solo 2 11 L Label 3 5 Layout 2 21 Leave Gap 6 5 Level Events 6 14 Level Trim 3 6 Limiter 3 6 Limiter In Out 3 3 Limiting 7 7 Listen to Copied MADI 4 5 Live mode 4 5 Live Update 5 10 5 14 LiveUpdateFadersOption INI file setting 5 12 Load Presets 4 8 Load Session 4 7 Locate To 5 8 Machine Control 4 21 Main Buss Mode 1 8 4 6 Main Channels Dynamics 7 7 Main EQ 7 7 Make Masters Safe 4 16 Manual Nulling 6 4 Master and Relative Cues 5 4 Master Audio Outputs Active 1 8 Master Banks 2 22 2 23 Master Fader Banks 1 20 Master LCD Function Button 4 16 Master Screen Status Display 4 3 Master Section Meters 4 11 Matrix 3 8 Matrix Inputs 1 13 3 8 Matrix Send 1 13 3 8 Merge 4 8 Meter Ballistics 4 12 Meter Bridge 4 11 Meter Button 4 11 Meter Monitors 4 11 Meter Selected Busses 4 11 MIDI MTC 4 21 MIDI Machine Control 4 21 MIDI Patches 5 9 5 10 5 12 5 13 MIDI Sequence Files 5 10 Misc Signal Group 2 6 Monitor Delay 4 10 Monitor Master 4 10 Monitor Mute 4 11 Monitor Output 4 10 Monitoring 4 9 Move Channels 2 24 Move Intervening 2 24
198. s centre position and panning between C and R thereafter The Sub control is only present on 5 1 console configurations It is a trim control with unity gain at the centre position for sending the signal to the Sub channel of a surround buss or output Controlling the Sub Feed When a Sub control is present the lower button directly below the pan rotaries switches between three different states for controlling the Sub Feed Successive presses of the button will change to the following states LCRSS on The signal can go to all busses except the sub buss according to the channel pan position Default mode Sub on The signal can only go to the Sub Buss Indicated by a B in the display All on The signal can go to all busses including the Sub Buss Indicated by LCRSS and B in the display The current state is indicated by letters in the background of the pan control display NOTE This control is contained in snapshots and channel presets It is part of the Panning Scope for Snapshots i in 2 13 Chapter 2 2 2 9 ROUUNG ee UU At the bottom of the input channel display is the Routing Module This gives an abbreviated display of the current channel routing on the left the Master and Group routing and on the right if the channel is routed to a Direct Output the name of the Direct Output socket As the screen only has enough space to display one buss name the routing ofthe channel to additional Groups is indicated by dots If the
199. s currently assigned to input surfaces but notthe names ofthese banks Which channel on each surface is assigned to EQ Dynamics Joystick controls Which rows of pans or auxes are assigned to rotaries The Master Fader Banks assignment Note Banks are not intended to reproduce the exact screen states Channel views and other panels visibilities are not stored orrecalled MIDI Fires the MIDI Patch associated with the cue Relays The sixteen red indicators below the Relay scope button represent the state of the relays which will be output when the cue is fired not the current state It is stored at the time the cue is recorded and can be edited by clicking on individual indicators with the trackball Restrictions Important Note The following features are not included in cues The input channel stereo switch Dynamics stereo link Talkback Channel Bank names Choice of Solo 1 or Solo 2 SLIS Cue FIG A To automatically sequence the firing of cues 1 Select the cue using the up down arrows in the centre of the panel 2 Press the Fire Next After button on the left hand side and enter a time in the boxes next to this button 3 Activate the function by firing the cue or pressing the Step Time button When this cue is fired the next cue in the list will automatically be fired after the set time has elapsed and a red progress bar will show the time remaining until the cue is fired Pressing the Step Time button while the progr
200. s may be moved or swapped simply by touching the source channel twice when the top selection button is pressed Any of the three selections can be changed by pressing the relevant button and touching a fader 2 4 6 Copy Channels anne Touching the Copy Channels button in the Layout menu opens the Copy Input Channels panel which allows different elements of channel settings to be copied Copy block of Input Channels first destination channel DEMA ES L Touch faders to define the start and end of the range to be copied and then touch a third fader to define the destination for the left hand side ofthe group The selected group will be highlighted in yellow in the input screen The destination channels will be overwritten and their previous settings will be deleted Scope Which controller values are copied depends on the scope buttons beneath the word Include INP all input routing controls including gain and signal source EQ all EQ controls plus HP and LP filters DYN all Gate and Compressor controls plus gate key route and HP LP filters in dynamics AUX all aux send controls 2 24 DIGICO Chapter 2 FAD channelfader positions PAN L R and F B pan or balance Sub and Divergence levels and switches GRP Group routing buttons only Channel mutes and control group membership are always included Direct Outputs and Insert Sends can only be fed from one channel at a time and therefore their routing is not
201. s module and IPC s If you are using the internal Effects module 2 Channel Sends will be used for each stereo effect IFFX5 and FX6 are set to Output Processing anything between 4 2 x stereo masters and 16 2x 7 1 masters Channel Sends will be used How do tell if a channel is stereo or mono when the input screen is in its standard view Stereo channels have two on screen meters and there is also an s below the channel number at the top of the screen How can change the Pre Post setting for a single auxiliary send To change this setting use the button beneath the auxiliary send control but make sure that the send is set to minimum Using the same button with the send turned up will switch the auxiliary on and off cannot see the Width control for a stereo channel on the screen Use the Screen Scroll buttons to move the highlighted line down The Width control is in the last position after the Pan control want to trigger a noise gate with an external source but when press the Key button the key source panel doesn t appear Check that you haven t selected a dynamics configuration which includes filters The external trigger is only available for the first dynamics configuration where the filters are not used The audio is sometimes interrupted when use the channel EQ Switching the Channel LPF or HPF Filters in will briefly interrupt the audio in that channel 8 4 DIGICO Appendix A Appendix A D5TC Theatr
202. s process when placing the duplicate events you can hold down the lt Shift gt key to lock out any left right trackball movement this ensures that when you place the duplicate copy on another channel the new events are locked to the same timecode as the original ones ui Nudge Back Forward jet These buttons move the selected events back or forward in time by a quarter frame If you hold down the lt Shift gt key while clicking these buttons the selected events are nudged by a whole frame and if you hold down the lt Ctrl gt key the events are nudged by one second Snap to Timeline This button is a toggle and it allows you to use the Timeline for precise positioning of selected events If you are positioning a selected group of events switching on the Snap button allows you to align the left or right edge of the selected group precisely with the Timeline just by moving the selection close to the Timeline position Undo d This button allows you to cancel the last edit you did Delete Nudge etc and restores the mix to the same state it was in before the edit There is only one level of undo 6 2 9 The Event Tools NENNEN ENNEN ann nn nn nun nn ann nn ann nn un nn You can use these tools to insert new events into the mix Insert Switches E To Insert a new switch On or Off event click this button then click on the channel and the timecode at which you want to insert The tool will toggle the status ofthe event atth
203. s the result will be that the current cue s mute status for each channel is recalled This may mean that not all the channels are unmuted and if there is only one default cue in the list which has not yet been edited it will appear as if the unmute function is not doing anything at all All Auxiliaries All Sub Groups All Matrix outs The switch and rotary controls situated next to the Mute All buttons duplicate the D5T main worksurface Touch and Turn controls and can be used to control Matrix sends and Effects parameters A 9 Macros Que ceccccecsceecececcecececceceneaeeneaneneacenenseaeneeneneanenenseneansnennsaeaees assignables The eight programmable Macro buttons on the TC will initially appear unlit The colour and labelling of the buttons is part of the script used to program the button Press the black worksurface switch next to the buttons or press the on screen Layout Macros button to open the following panel In the example below you will see that for Macro Button 1 selected top right there are two scripts one for its ON state and one for its OFF state in the two text boxes The syntax Label Test and Colour Red is used in both text boxes to keep the state of the button the same in both its ON and OFF positions Obviously different text can be entered for the ON and OFF states and the colours can be chosen from the following list Green Red Orange or Yellow or any of these colours preceeded by the word Dim eg D
204. s until the next Master or Normal Cue is fired 3 Current Cue is a Relative Cue and a channel fader which has the same name in all cues is adjusted Result Only the Current Cue is updated Unless Update Group is also ON The change in fader level is maintained through the relatives until the next Master or Normal Cue is fired 5 12 yDIGICoO Chapter 5 5 2 2 Other dB Controller Examples z2u 222022020 n0nann0nnn0n eg Auxiliary Sends Channel Gains and other controllers that are measured in dBs With Option OFF 1 Current Cue is a Normal Cue and an auxiliary send in a channel which has the same name in all cues is adjusted Result All cues are updated with the auxiliary change iftheir setting was the same as the original cue s setting 2 Current Cue is a Master Cue and an auxiliary send in a channel which has the same name in all cues is adjusted Result All cues are updated with the auxiliary change iftheir setting was the same as the original cue s setting 3 Current Cue is a Relative Cue and an auxiliary send which has the same name in all cues is adjusted Result All cues are updated with the auxiliary change iftheir setting was the same as the original cue s setting With Option ON 1 Current Cue is a Normal Cue and an auxiliary send in a channel which has the same name in all cues is adjusted Result Only the Current Cue is updated 2 Current Cue is a Master Cue and an auxiliary send in a channel which has
205. s window and click in the relevant box in the Sets column Holding the mouse over any of the boxes will show the name of the Set to make selection easier The following example relates to the list of Sets above and you can see that Tom Dick and Harry are members of Sets that have their own name in red green and dark blue but they are also members of a Set named Boys which is a lighter blue Mary Kylie and Annie are members of a yellow Set named Girls Eed _ Tom Tom l Tol om 3 3 u Dick O 2 Ham fo a May O 5 Kylie O Bo Annie O DS z Chapter 5 A EE The icon which shows a small list represents the Cue List itself E E Cue Name ErosstadefstenDuration Notes Scope J SE O Dick Entrance Harry Entrance O Tom and Dick p44 Deo The Next day 00 00 05 00 PYRO GO SL EEL EEL TEENI DEE II PYRO STOP II PROS TOR 0404000 D Enter The Dragon What s Going On WE ERUN Hurry Up 0 00 04 00 p118 Dece Running Out Of Ideas S Inspiration le 8 bt Pitman Course pid Oe SS Raided piba een Arrested p155 Oe SS Doing Time p15b 00 4 Hello Again als 00 0 Nearly There p158 86 Cctirs routes OFX CGS Bbanks relays O midi Oxfade step Bplay locate Timecode decimal e frames With this window open the current cue can be seen as the highlighted colour and the cue that is selected can be seen in dark blue The current cue highlight colour can be selected using the
206. should be activated In a system where there is only a single console and a Redundant Engine on the Main console press the Full Connect buttons for the Optocore and MADI racks You will then be required to confirm the action the session settings will be sent to the racks and the console will have full control overthem Ifyou have a system where more than one console is sharing the racks you may wish to use the Receive Only mode where the console will receive the rack s existing settings but will not be able to control the gain on the racks Options are Isolate where the console will not communicate with the racks and therefore any adjustment of input gain or 48V switch will have no effect on the rack settings Receive Only where the console will receive the rack s existing settings but will not be able to control the gain etc on the racks Full Connect where the console will send its settings to the racks and change them accordingly Full Connect A mo Be Receive Only A wae EZ B 11 Appendix B B 2 8 Normal Operation 222 2200 2000n002n0nanun nun ann ENNEN EEN When the system has been completely configured a failure in the console s audio engine will result in an automatic switch to the Redun dant Engine The Master Audio Outputs Active button on the Redundant engine will be highlighted in orange and will continue to process the audio until the operator chooses to switch back to the Main console
207. ssage in the editor is used as the patch name on the button label butthis may be edited When not capturing editing renaming or deleting the patch buttons will output the stored MIDI data when pressed MIDI Sequence Files MIDI sequence files can be played out of ports A and B They must be MID files in format 0 one track only and are quoted in the MIDI Patches Editor as lt port gt file lt filename gt eg A file test mid A path can precede the filename otherwise the current session folderis assumed Only short filenames with a maximum of 8 characters and no punctuation are accepted This file is then downloaded to the card and starts playing when the MIDI Patch is fired The Sequence File Start and Play buttons on the MIDI Patch panel then become effective Press Stop to pause then Play to restart from the same place or re fire the MIDI Patch to play again from the beginning of the file This remains possible until the file is played to the end or another Patch is fired with another se quence file for the same port Other MIDI messages may be sent to the same port without affecting the sequence playback MIDI Patches are stored in session files The New Session panel has a Clear option for MIDI which deletes all MIDI Patches leaving an empty list 5 2 Live Update When the Live Update button is pressed changes to console settings may be rippled through to all cues Such changes include controllers and routing but exclude editing
208. ssigned to the worksurface magenta for the Input Banks and red for the Master Banks DI wW 2 21 Chapter 2 2 4 2 Overview Setup un era To change the appearance ofthe Overview screen touch the Layout button on the Master Screen and touch the Overview Setup button JMSPVIeu Gersen UD This panel allows you to select which banks appear on the screen and whether they are Large or Small format The default view shows Channel Banks and Master Banks in small format To show your choice of Output Banks touch the relevant buttons in the left hand column and then touch the related Small or Large buttons on the right 2 4 3 Channel Banks ENNER NEEN ENNEN NEEN The naming and assignment of the worksurface Fader Banks is controlled from the Channel Banks panel in the Layout menu on the Master Screen To Name a Channel Bank touch the existing name eg Ch 1 8 and type a new one To include the Channel Bank on the Overview Screen touch the Include button next to the relevant Bank name To change the appearance of the Channel Banks on the Overview Screen touch the Small or Large View buttons at the bottom of the panel Touch here and type to Assign Bank to name Channel Bank Worksurface input Channel Banks Clear Bank from Worksurface Include channel Overview Screen in Overview Screen size 2 22 DIGICO Chapter 2 To Clear a Channel Bank from a worksurface Fader Bank 1 Touch the Clear Assignment button 2 P
209. sult Only the Current Cue is updated 5 2 4 Inverted Option Logic Examples 2u2022020 n000n000nn000 For Mutes Channels Delays Input and Output Routing and Bussing which are all non dB controllers but work in a different way With Option OFF 1 Current Cue is a Normal Cue and the delay in a channel which has the same name in all cues is adjusted Result Only the Current Cue is updated 2 Current Cue is a Master Cue and the delay in a channel which has the same name in all cues is adjusted Result Only the Current Cue is updated 3 Current Cue is a Relative Cue and the delay which has the same name in all cues is adjusted Result Only the Current Cue is updated With Option ON 1 Current Cue is a Normal Cue and the delay in a channel which has the same name in all cues is adjusted Result All cues are updated with the delay change if their setting was the same as the original cue s setting 2 Current Cue is a Master Cue and the delay in a channel which has the same name in all cues is adjusted Result All cues are updated with the delay change if their setting was the same as the original cue s setting 3 Current Cue is a Relative Cue and the delay which has the same name in all cues is adjusted Result All cues are updated with the delay change if their setting was the same as the original cue s setting U 5 13 Chapter 5 5 3 Cue Editor Software The D5T Cue Editor which is bundled with the standard applicat
210. t colours representeach mode Black Sub Off LCRSS on Dim magenta Sub Only LCRSS off Bright magenta Allon LCRSSB on Aux Send Events Aux sende and their mutes are automatable in the same way as channel faders and mutes ie 6 11 Chapter 6 EQ Events The three parameters for all 4 bands of the EQ are shown under this drop down display with the HF at the top Gala ER 20 600Hz HP The frequency range of each band is indicated The Gain of the HF is followed by the words in out This line indicates the automation of the entire EQ circuit being switched in and out Note that for some filter curve types the gain and Q data lines will have no effect They are stored nevertheless in case the band is switched back to parametric operation The switching ofthe curve types cannot be dynamically automated Note The frequency and IN OUT status of the High and Low Pass Filters appear in the Dynamics display Dynamic Threshold Events Only the threshold and on off events forthe compressor and gates are automatable JCB E we Gate switched off here In this case the on off switching for each effect is shown by the area under the line not being filled in Cue Events Cues have their own line in the editor This allows you to see them in the order they play back and perform the same edits on them as with other events Here is a sample Cue timeline BIEIEIEIEIES ES ee SO el mo m REE These events must be s
211. t Signal Channels Line 2 Mic 1 16 Line 3 Line 1 16 Linea Stereo Buss Line 5 Line 6 Line 7 Hono Buzz Line amp Line 3 Line 10 Line 11 Line 12 Line 13 IS Liei Une Une linea lines _ lines _ Liez _ Lieg _ lines Line men Line Lime BEZ BI 7 Close Y Close The Key Solo places the Key Source signal on the Solo buss in PFL Mono mode This is achieved by holding down the corresponding button in the gate controls below the screen Configuration and Filters The default structure for the Dynamics Module is a simple Compressor Gate layout but you can also select from four other structures or orders of effect processing and use filters to achieve frequency sensitive keying of the dynamics The filters are a pair of second order 12dB Octave High Pass and Low Pass filters which can be swept between 20Hz and 20KHz You can select any of the structures just by touching them on the screen and all the structure options except the default top one use the Hipass and Lopass filters The filter roll off frequencies are controlled by the rotaries directly below the on screen controls Note that the filters cannot be used on an external trigger source OA corr H aarte In this configuration the filters are used in the side chain of the compressor to provide frequency conscious compression effects such as de essing Heep tee In this configuration the filters are used i
212. t of the other devices and isolated from the racks The Consoles and Racks panel will open automatically 1 Press the Mirrored button in the Consoles and Racks panel 2 Select the device from the list that you wish to Mirror from the RE in this example 3 Select FROM other console and Mirror Now and then press OK the console should now be in the same state as the RE 4 When you are ready to switch audio processing back to the main console press the Master Audio Outputs Active button and it will be highlighted in orange Example Problem 3 If there is a problem on the optical fibre loop Procedure This will depend on the nature of the problem A single break in the loop will not affect the sytem at all as the loop s own redundancy will ensure a continuation of normal operation However a red warning light will show in the bottom right corner ofthe Master Screen and the Optocore Loop light in the System Diagnostics panel will go off A pop up message will also provide a warning A serious disturbance in the optical system may result in a switch over to the RE for audio processing but the main console will remain mirrored and therefore normal operation can continue Ifyou wish to switch audio processing back to the main console press the Master Audio Outputs Active button and it will be highlighted in orange B 12 lt lt DIGICO Appendix B The following diagram shows the connections required to set up a mirror console wit
213. t on screen area to expand the views Input Trim Delay Controls Switch Direct EQ controllled by 3 rows of rotaries switches below the input screen Output On Off EES EQ Module gt Dynamics Module es Compressor controllled by first row of rotaries switches below the input screen Meter Mute AFL Label H Routing Module Dy z Chapter 1 Worksurface controls are as follows Trim Proc Ch 05 Proc Ch 06 Mute Solo abel Output Routing Delay Time Delay In Out Compressor Threshold Compressor In Out assign These channels provide Trim Delay up to 510ms Compression and 6 Band Parametric EQ 1 3 8 Routing Matrix Groups To Outputs c ooccocccconcconccconcnonanconns Matrix Group signals may be routed to a pre EQ pre fader direct output and or a post fader output To Route a Matrix Group to a post fader Output 1 Touch the bottom of the matrix group screen to open the routing panel 2 Touch the Outputs button if it is not already highlighted 3 Touch the name of the Socket Group to view the output socket names 4 Touch the Output Socket button s that you require eg Loc op 1 Loc op 2 etc 5 Touch the bottom of the input screen again to return to the standard view Matrix Group Matrix Group Matrix Group gt DIRECT DiRECT A gt 10dB 10dB oe Grout Loc op 1 1 14 DIGICO Chapter 1 To Route a Matr
214. tches window are also displayed Channel and Master LCD buttons appear at the bottom of each screen A PC can also be used as a Remote Control device for the console and this is set up in a similar way to a Mirror console In this situation the PC can be running D5T software or the Cue Editor software B 3 2 Remote PC Setup ainia DiGiCo recommend that the Remote PC is running under Windows ME or XP and thatthe operator has sufficient knowledge ofthe operating system to change IP addresses and set up a standard network connection Note With Windows XP the built in Firewall should be disabled as this may cause operational problems 1 An Ethernet Crossover cable not a standard CAT5 cable should be connected between the Main console and the Remote PC or both devices should be connected to an Ethernet switch ifthere is a third device in the system eg a Mirror console or Redundant Engine 2 Set the Remote PC s IP address to 192 168 2 xxx where xxx is a number between 0 and 255 that is unique within the system The IP address can be checked by opening the System Service Configure Hardware panel pressing all the buttons for the devices that are present in the system eg FOH Main and Remote PC and then selecting the This One button for the device that you are working on Then press Edit Details and the IP address can be seen in the bottom left of the panel BER BER onsole Type DS Theat onsole Type D5 Theatre 7 coor console Configuration e
215. ted Chapter 1 Chapter 1 4 2 DIGICo Chapter 1 1 1 The Console The Digico D5T consists of a worksurface and up to 4 Input Output Rack Units The Rack Units are connected to the console by optical fibre and or MADI links which carry all the audio input and output signals The console worksurface consists of 3 Input Banks and a Master Section Each input bank has 8 assignable faders and 8 sets of assignable on screen channel controls the Master Section has 16 assignable faders and a master fader The Master section controls outputs monitoring and configuration The console s buss architecture is dynamic and can support mono stereo LCRS and 5 1 configurations Multiple console setups can provide Front of House and Monitoring with shared stage racks and gain tracking Redundant Mirroring of Front of House and or Monitoring consoles Remote control of console via an ethernet link with a laptop computer The D5 TC Theatre Masters Controller provides extended master fader controls eight programmable macro buttons and a dedicated script space S a a ae em ee EA pm em mm ES A Si Pe Gei 2 2 pe a LW xo A CC GER Sy de Ei Be ei KW a 39994 Mis las Wiel el RECH WH j d f 3 L AD W It This manual is divided into chapters each dealing with one aspect of the console Chapter 1 is a quick start guide that provides an overview of the basic console
216. ted a fader can be dropped into Record Trim directly from Play mode If the Play button is lit touch the fader and the Record button will flash Existing events will then be rewritten with an offset from the drop in level as opposed to the 10dB position in the previous example Crashing Out of Trim Update Instead of using the Auto Nulling feature you can choose to crash out of Update Trim into Play mode This means that the transition from the newly recorded level at the drop out point to the old level at the next frame is abrupt To crash into Play mode instead of pressing the button Play once as you would do to null out press it twice You can also crash out into Record mode by pressing the Record button while in Trim mode Crashing into Record mode means that from that point onwards changes to the fader mute and pan settings will over write any automation data from earlier passes instead of being added to it Scope of Record and Play Buttons The other section of the Automation configuration window refers to which sets of controls will be included in the Automation Different controls can be isolated from the action of the record and play buttons by making selections in the Scope section If you have chosen to isolate certain types of controls and later reinstate them the previously isolated control will be switched to match the automation mode of its parent module ie the mode set by the channel or master automation record and pl
217. ted from a single worksurface control Changes to the Control Group fader mute or solo or controls will affect all channels con nected to the group To set up Control Groups 1 Touch the Control Groups button on the Master screen 2 Touch the Touch Faders To Join Leave button on the required Control Group 1 24 3 Touch the faders on the channels that you want to include Touching the fader again will remove it from the group 4 Touch the Touch Faders To Join Leave button again to turn the function off 5 Press the on screen Mode button to select Moving faders VCA style static faders or Mutes only 6 Press the Auto Mute button if required to select this mode for the Control Group With Auto Mute on any Control Group member which is removed from the group will be automatically muted and any member that joins a group will be automatically unmuted 7 Use the worksurface fader mute and solo to adjust settings for the Control Group members Touch Faders to Join Leaue 7 10 10 mm HI II eg DEG Lee Alistofallthe connected channels and their names is displayed above each Control Group display touch the area above the Clear button to expand this list When a fader is touched it is highlighted in the list You can also clear all the channels from a Control Group by pressing Clear When a channel is a member of a Control Group its own controls can still be adjusted independently of the other Group
218. ter Centre Frequencies Response Graph PRESETS Reset EQ Preset Selector Squier 5 02 Y D Parametric 1 Yellow Curve Select for Parametric 1 Parametric 2 Blue a EQ In Out GR Parametric 3 Green Curve Select for Parametric 4 GE Parametric 4 Red Lopass In Out Hipass Lopass Filters Hipass In Out Note The four band EQ and each of the filters have their own in out switches The type of filter used by bands one and four can be changed by successive presses of the Curve Select button for that band There are three possible settings for each band Liz EIERE The dynamics are accessed by touching the words Comp or Gate just below the EQ graph on screen to open the dynamics panel The worksurface controls beneath the screen control the various parameters Touching the panel again will close it Dedicated Threshold controls and In Out switches can be found on the right hand side of the input section worksurface These can control the Assigned channel s dynamics whether the on screen dynamics panel is open or not Compressor Controls q Gate Controls d gt S S 4 e Y Y assign The third row of buttons in the input section can be assigned to any of the dynamics on off switches Hold the Assign Switch button on the left of the input section and touch the dynamics section on the screen The selected control is shown by the Status Display Note These switches can also be assigned to
219. tion OFF most controls will be changed in all relevant cues that meet the other criteria The exceptions to this rule are Mutes Channel Delay Input and Output Routing and Bussing these will only be changed in the current cue With Option ON most controls will only be changed in the current cue The exceptions to this rule are Mutes Channel Delay Input and Output Routing and Bussing these will be changed in all relevant cues that meet the other criteria DS 5 11 Chapter 5 5 The Current Cue Type As explained at the start of this chapter there are 3 different cue types Normal Master and Relative The updating of cues may differ according to which type is current at the time This rule only applies to faders as other controllers will all be updated irrespective of the type of the current cue assuming that the control in question meets the other criteria 6 LiveUpdateFadersOption INI file setting The console has a default INI file setting of LiveUpdateFadersOption 0 Ifthe setting is changed to LiveUpdateFadersOption 1 then the behaviour offaders in Live Update mode is changed NOTE When a Master Cue is recalled with the LiveUpdateFadersOption 1 setting the Master s fader positions are copied to all normal cues A summary ofthe fader functionsfor this and the previous Current Cue Type rule is as follows When the current cue is a normal cue Faders always update other normal cues but not master or relative cues When the c
220. to delete the data for a single line or track Select the tool click on the track and after confirming the line cleared 6 2 10 Write to Start and Write to End 2uu020u0000 0a0annn nenn In the timeline there are two blue lines which represent Write to Start and Write to End markers Automation can be written from the current time to either of these markers The markers may be set by pressing Capture when the current time is at the desired point The Write to Start and Write to End buttons are only enabled when the current time is between them and when at least one controller is in Record mode If pressed at any time during recording the current level for any controller which is in Record mode will be written from that point back to the Start marker or forward to the End marker This will erase all other events previously recorded Channel 01 Fader in Record Mode Current Time Position Blue Start Marker Blue End Marker Mur GRP ple Eo es sr 00 09 a E write in EN ki SS HEEEL pare CAE 8 Bo 4 ape BB Sierereet GE Sems gt s Press Write To End SEES Ser e ap HRS 4 gt s BEGG gt lines Ba 6 16 DIGICO Chapter 7 Chapter 7 Effects Chapter 7 1 2 DIGICO Chapter 7 7 1 Configure Effects If The Effects module is not active touch Setup Service Configure Hardware button to open the DiGiConfig program selectthe console that you w
221. uality and performance of the software program is with you NO LIABILITY FOR CONSEQUENTIAL DAMAGES Embedded manufacturer s suppliers shall not be held to any liability for any damages suffered or incurred by the end user including but not limited to general special conse quential or incidental damages including damages for loss of business profits business interruption loss of business information and the like arising from or in connection with the delivery use or performance of the software pro gram SPECIAL PROVISIONS This Software License Agreement and Warranty are governed by the law of the State of Washington USA Attachment to the License Agreement dated 16 August 1996 between Microprocessor and Memory Distribution Ltd and Soundtracs PLC DIGICO D5T Contents 1 1 The GONSOIG nadaa 1 3 1 2 Hardware Configuration u 220220000002000n0nan0nnnnannn nun nnn nun nnn ann 1 4 1 2 1 Connections a area ee 1 4 1 2 2 The DiGiConfig Program u2 222 200020000000nn0nannnnnnnnnnn nun nn 1 5 1 3 Geng APP o 1 6 1 3 1 The New Session Panel 2220 2002n00n0nanunnunnnunnnnnnun nennen 1 8 1 3 2 Consoles and Racks nennen 1 8 1 3 3 Selecting an Input Source 220220000002000nn0nnnnnnnnnnnnn ann ENER 1 9 1 3 4 Routing the Channel Signal 2 0222020000000n000n0nan0n ann 1 11 1 3 5 Routing Busses To Outputs 222022000000n000n0nn0n nun nun nun ann 1
222. ues coocccoccccncccccnncocncnnnnnonaronanrenaronannnnos Ina FOH and Monitors system a great deal of care must be taken if analogue gains are to be changed with Cues There are a number of methods of doing this but as the following points illustrate there are several things to consider Note Analogue gains are included in the Cue Input Routing Scope and digital trims are included in the Input Controller Scope It is intended that one console will not have analogue gains in any of its Cues scopes This prevents it from sending any rack commands at all and therefore it cannot change analogue gains with Cues A similar situation could be created by making the console Receive Only for rack control but this will also prevent manual analogue gain changes In either case the other console is then in complete control of Cue gain changes When a session is loaded it starts in Isolate so if you go to Receive Only then Full Connect you can join the rack sharing without making any gain changes If you are responsible for the analogue gains it is likely that you will want to go straight to Full Connect after load session Subsequently both consoles can be in Full Connect at all times this way if either operator spots an over or under they can manually adjust the analogue gain on either console and if Gain Tracking is on for both consoles the balance will not be disturbed Note Problems may occur if both consoles are using Cues and they have digita
223. up 4 Touch the Touch Faders To Join Leave button again to turn the function off 5 Press the on screen Mode button to select Moving faders VCA style static faders or Mutes only 6 Press the Auto Mute button if required to select this mode for the Control Group With Auto Mute on any Control Group member which is removed from the group will be automatically muted and any member that joins a group will be automatically unmuted 7 Use the worksurface fader mute and solo to adjust settings for the Control Group members Touch Faders Joindleaue master fader bank E ya p 4 14 DIGICO Chapter 4 Alistofallthe connected channels and their names is displayed above each Control Group display touch the area above the Clear button to expand this list When a fader is touched it is highlighted in the list You can also clear all the channels from a Control Group by pressing Clear When a channel is a member of a Control Group its own controls can still be adjusted independently of the other Group members Adjustments to fader levels are transmitted to the Group members as dB changes so that a level increase of 2dB on the Group fader will increase all the member levels by 2dB irrespective of the relative levels of the individual channel faders 4 4 2 Naming Control Groups 0cccocccconccccnnononnnanonannnenanrnnnanrnnanennnns Like inputs or busses Control Groups can be named by
224. urrent cue is a master cue LiveUpdateFadersOption 0 faders only update the current cue and only if Option is pressed Any changes that are made to the faders in the master cue are temporarily copied through to its relatives so that a consistent fader mix can be maintained as you pass through the group As soon as the next master or normal cue is fired the faders will revert to their previ ously stored levels LiveUpdateFadersOption 1 faders always update other normal cues and the current cue if Option is pressed When the current cue is a relative cue LiveUpdateFadersOption 0 if Option is pressed either the current cue or the current cue s master is updated depending on the Update Group button Any changes that are made to the faders in the relative cue are temporarily copied through to the following relatives so that a consistent fader mix can be maintained as you pass through the group As soon as the next master or normal cue is fired the faders will revert to their previously stored levels LiveUpdateFadersOption 1 faders always update other normal cues and either the current cue or the current cue s master is updated depending on the Update Group button 7 Update Group The Update Group button may determine whether a single cue or all the cues in a Master Relative Group will be updated When Option is pressed and Update Group is ON changes may be written to the entire cue group General Examples The following examples a
225. utomation Editor 6 9 Scope 2 24 Scope of Record and Play 6 4 Screen Brightness 4 4 Screen Scroll 1 18 2 4 2 12 Scrolling the Master Screen 3 3 Select Range 5 5 Select Signal 2 6 Selection Tools 6 13 Selector Tool 6 13 Send 2 16 Send Gain 2 16 Sessions Menu 4 6 Set All 1 13 3 8 Set all Input Direct Sends 1 8 4 7 Set Levels OFF 3 5 Set Levels to OdB 3 5 Signal Group 2 6 Single 4 10 SIP 4 10 SMPTE LTC 4 21 Snap to Timeline 6 15 Solo 1 10 2 17 Solo 1or2 4 10 Solo 2 Assign 4 10 Solo Assigns Channel 2 18 Solo Asssigns Aux To Faders 4 17 Solo Clear 4 11 Solo Options 1 21 Solo Safe 4 11 Solo Trim Level 4 11 Status LED 1 17 Stereo 1 10 Stereo Channel 2 6 Stereo Link 2 11 Storing a Cue 5 4 Sub 2 13 Sub Channel Dynamics 7 7 Sub Channel EQ 7 7 Surface Label Display Brightness 4 4 Surround Panning 2 13 Swap Reverse Left and Right Signals 2 7 Swap Channels 2 24 Switch All 3 5 Index Switch events 6 14 Switch Rec to Play On Stop 6 3 Synchronisation Digital 4 22 System Menu 4 4 System Options 4 4 System Shut Down 4 4 System Status Indicators 4 4 y Talkback 4 12 Talkback Mic 4 13 Talkback Mixer 4 14 Talkback Presets 4 14 Talkback Setup 4 13 The Option Button 5 11 Time Line 6 10 Timecode Output 4 21 Timecode Source 4 21 To Master 3 5 Touch Record 6 3 Touch To Fire 5 4 Track On Off B 5 Trim Block 6 6 Type of Controller 5 11 U Unassign Faders From Banks 4 19 Unattended 4
226. window you can also edit the Name of the cue its Crossfade time and its Step Duration by typing directly into the relevantcolumn Although the Cue Notes and Scope are shown in this window they cannot be edited here Scope can only be seen as a colour coded dots with a key at the bottom of the window and must be edited on the D5T D5TC or a remote computer running D5T software 5 16 DIGICO Chapter 5 5 3 3 CU EE The icon labelled Notes will open the Cue Notes window and then you can type directly into the text box Once the window is open the selection of a cue from the list will automatically display the relevant notes Right clicking in this window will show the standard options for Undo Cut Copy Paste Delete and Select All Text and Background colours can be changed in the Cue List options see above Ga Cue Notes 42 50 1 PYRO CHECK Wf Remember to duck 5 3 6 Control Groups 2 nenne The icon showing a small set of blue faders represents the Control Groups Control Groups Tom Entrance Girls 1 Girls Z ee Entrance Girls 1 Girls 2 CT EE RE ET I gem mem mm The Next day Tom Dick Harry Elephants Phantoms Witches Girls H PYRO STOP II Tom Dick Harry Tourists Phantoms Witches Girls Enter The Dragon sldr 2 oldar 1 Hary Tourists Girls Boys lA In this window Control Groups can be named and their members for each cue can be programmed or cleared You can easily assign single chan
227. worksurface and touch the on screen Clear Bank button To assign a bank to the worksurface hold down the relevant bank button on the worksurface and touch the on screen bank that you wish to assign The Set 0dB and Set oo buttons may be used to reset all or selected fader levels for the top and or bottom row of channel faders To Select Channels drag the mouse through the white boxes beneath the bank labels and release the selected channels will be highlighted in yellow If channels are selected then the Copy and Move functions become available and pressing either of these buttons will open the relevant panel with the source channels already selected Channel Banks Hold Fader Bank button and touch here to clear fader bank from worksurface 1 2 SE 123456739301 23456 739301 23456789012 S456 78901 2345678 Bank E in UVVU UVVU UU UU lU UU EE us Comp in Gate in Hute Solo Set OdE Fader HAHA Set 00 H TAHH HAA AAA AAA HI HIRI HH HH HHHHHHHHHHHr 5 E T GI 4 30123456 75301 2345675301 2345675301 2345675301 23456 Touch here and type to name Bank Drag mouse through white boxes to select channels Channels Copy Channels Duplicate Channel Channel Creniew E in Comp in Gate in Hute Sets all or selected faders to unity gain Sets all or selected faders to off 2 26 DIGICO Chapter 3 Chapter 3 Busses and Outputs ie Chapter 3 3 2 lt
228. written between the Write to Start and End markers for controls that are in record update mode when the transportis stopped Therefore any automation which was previously written between these markers will be erased This button is set to Off by default See section 6 2 10 Write to Start and End Capture Start Time On Play This button is also accessible on the console worksurface and if pressed will always save the last automation play position as the Write To Start marker This enables the user to quickly write automation back to the last start position See section 6 2 10 Write to Start and End Touch Record and Auto Nulling If you have selected the option for Touch Record you can adjust a channel control directly from play mode Unless a channel is made Safe see section 6 1 6 you can update the automation information for the channel simply by adjusting one of its controls As soon as you alter a control or touch the channel fader the channel s Record light comes on in addition to the Play light and the new level for the control is stored by the automation system This mode where both lights are lit is called Update Mode If you have selected Auto Nulling when you have made the adjustment you want pressing the Play button for the channel will force the control s you have adjusted to auto null smoothly back to their value in the original mix taking a user definable nulling time to do so While auto nulling is in progress th
229. you are running an Optocore system the console can only currently sync to Optocore at 48KHz therefore Optocore must be selected as the sync source If you are only using MADI connections Master must be selected as the Audio Sync source When the D5T is used with only analogue signals connected to both inputs and outputs synchronisation does not need to be considered The mixer will operate in a self contained manner operated as master sync source usually at 48KHz see below for setting this This will be the case even if some of the external equipment is in fact digital eg digital delays as long as their connections are analogue From a system point of view this is the simplest mode of operation However as the D5T offers digital audio interfacing and therefore synchronisation must be considered if this is to be used To ensure glitch free audio digital signals must be correctly synchronised using a Word Clock or Digital Sync The D5T console can act as Master generating the word clock for other digital units in the system or it can slave to an external digital sync input External sync can be derived either from a dedicated sync unit or from an incoming digital audio signal connected via an AES EBU or MADI signal input The digital sync source will usually be set up when the console is installed but it can be altered using the Audio Sync button in the Setup Menu Pressing this button displays the Audio Sample Clock Sync control panel

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