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user manual - Chris Keeling

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1. cseceeeeseeeeeees 10 AN PVS 7D uuu cece cece eee ec eee eeeees 32 174 Apache cesaecnestesesencerstaesvedetaveseqvtnncs 172 PAP P ceancucsincecneteiesen cebace andeecaunesentes 124 PE E A E AEE 87 157 Army Core Values 00ccee 76 123 Army Credits ccccccseecccceeeeeeeeeeees 25 Army Game Administrators 48 Army Personnel ssccceeseeeeeeeeees 33 Army Reserve eesssessscesesressrrrerrrrese 33 Assistant Secretary of the Army 213 PAN EEEE ares 6 Audio Settings cccceeecceesceeeeeeeees 24 Authentication Server ceeceeeeeeee 65 PESO e E EEE 17 Automatic Rifle cccceeeeceeeeees 157 Automatic Rifleman eeceeeeeeee 55 Avoid Leader Roles ceceeceeceeeee 40 BANGIN aean A 158 Basic Bindings ssnisensreissericsissesrt 179 Basic Combat Training 1 3 11 65 Basic Rifle Marksmanship 11 12 67 Battle of the Bulge escceeeseesseeesesse 140 Beta FOSS Se saccnseceee temas cascaetseodeeavene 33 Bindable Objects ccceeeeeeeeees 181 Binding FES 25s5 lt c lt siccanceesisivaetietensiats 180 Binding On the fly eeeeeeceeeesce 180 IMCS arrere AA NR 179 BindS ccvcnvsdececeasdeeccareveruccesersasiencdansice 179 Binoculars 00008 27 32 172 173 DIDO a 48 50 Black Ha ea E 108 blue phase csccimscnscascverresdesndeareaciaenedeas 66 breathing pattern eeescsccecsresscseresren
2. sssesseseseseesesessssesess 115 GIOSSALY arera a i 205 GOAV pnts ete oe 10 GOIS ia N 34 Golden Pheasant cceceeceeee eee 141 GP 30 eE AEA N 165 gren smoke sorei e 119 Grenades cccecseccececcsccsceecsscsceecess 31 Grenadier ovesi ei ce scecec cnaececdon 54 Ground Week ceceeceececceceeeeees 108 Hand Grenade cceceecesceceeceeees 50 Hand Grenades cseceeseeseees 31 49 hand grenades ccccceeeeseeeeeeee 86 90 Hand Signals serena 45 HandlebankTM cseceeceeceeceeeee 13 Heads Up display cccsecceeeeees 147 E E E a ANAT E EE E E cioes 10 Rhe Di aerea aN 21 AASE I A E EIEE EAA TEA 42 Home LAN visscaceeesisendderancrsextatteeasewusts 13 HomeLAN Members eeceeeeeees 34 HONOPIEVEl cciccrticcvcciecoeansiahiwertndieens 34 Honor SYSTERN serrera rT NEER 34 MODDING seeriana 42 FQ Radan 38 134 HUD tuaa e 30 HUD SGHINGS encisieitoiabmasnd ces 25 Hurricane Andrew ccseceeeeeeees 132 CONS aT 33 ol lac Weer E EEE me S E Enter ere Nei 35 GN ea EN 6 Manty Schoolen diese 65 Infantry School of ArmS sseececcecccceece 66 Infantry Training Brigade 122 Infantry Training Center 66 122 Insurgent Camp ccceeeecee eee 38 137 TIE EEE E AE E E 6 intl OGUCHON censa l rOn SONIS atsescaietssrteacsceriouentiacaads 48 72 EA S EENE EAE PE AEI AE 122 JaN ea aN 49 JUMO Parcero ren E p
3. Frequently Asked Questions 193 Frequently Asked Questions AGP_Gameplay AGP_GameTeam bSpectatePlayersOnly false If this is set to true then players who are in spectator mode will only be able to spec tate from Player positions bSpectateFriendsOnly true If this is set to false then players who are in spectator mode will be able to spectate from any Player friendly or not AGP_Gameplay AGP_GameDeathMatch RoundsPerMatch 5 The number of rounds in a match Scores reset at the end of a match MatchesBeforeCycle 1 The number of matches before the map changes if bCycleMaps is set bCycleMaps false Set this to true if you want the map to change Map cycling is not officially supported yet as there are some problems with map cycling which can cause some players to lock This problem is particularly bad if cycle between maps with different numbers of PlayerStarts bKickIdlePlayersTimed false Version 1 1 0 and higher only If this is set to true Players who do not move will be auto kicked after the amount of time specified in IdlePlayerKickTime bKickIdleSpectators false Version 1 1 0 and higher only If this is set to true Spectators who do not respond to warnings will be auto kicked after the amount of time specified in IdlePlayerKickTime IdlePlayerKickTime 2 Version 1 1 0 and higher only Time in minutes before a player or spectator will be kicked for being idle Players will be given a warning 20 seconds before they are kicked
4. Welcome to the Army Advanced Marksmanship training school Today you will familiarize yourself with the M24 weapons system Advanced marksman qualification is not easy and to even attend requires a qualification rating of Expert on the Basic Rifle Marksmanship course Your first task at this school is to qualify with the M24 SWS Listen to the instructor s briefing then go prone default is X and crawl to the sand bags This will be your firing position for all events Lock and load You are cleared to engage targets downrange 100 M24 Training Training M24 advanced marksman Weapon System While the bolt action M24 has a low rate of fire its reliability and accuracy outweigh the need for speed The M3A scope allows you to engage targets at distance but posture and breathing are even more diffi cult than they were with the iron sights of the M16 The bipod provides the stability required to engage targets at extreme distances By default the rifle is pointed downrange after you reach the sandbags Use the Support key default is H to lower the bipod to provide a more stable firing platform The bipod has the addi tional effect of limiting your traversing capability you will only be able to swing the rifle from side to side in a limted arc To align on targets outside of this arc you must again use the Support key to put the bipod up You should not need to do this on the qualification range You will be unab
5. 1 Reaction to commands while being hauled aloft and at the six foot automatic stop 2 Reaction to command and canopy control during descent after being jogged free of the tower 3 Execution of a parachute landing fall PLF An unsatisfactory grade in any of these three areas constitutes an overall unsatisfactory grade Task Execute a drop from the 250 foot free tower using the T 10C or MC1 1C canopy Conditions Students are given a modified improved harness a T 10C or MC1 1C canopy a 250 foot free tower a parachute landing fall platform instructions and commands Standards Students will receive familiarization training on the T 10C or MC1 1C canopy in preparation for jumping during the jump phase of airborne training Airborne School 109 Airborne School Tower Briefing Welcome Airborne to the 250 foot Free Tower United States Army Airborne school Fort Benning Georgia With the exception of the prop blast and opening shock a drop from this tower is very similar to jumping from an aircraft Your rate of descent will be virtually the same We require that you control your parachute and execute a proper parachute landing fall in the same manner as you will make your quali fying jump First jumper time to get in your rig Your Black Hat instructor will give you a thorough briefing on the 250 foot free tower commonly known as the Mighty Ungawa Make sure you pay careful attention to his direct
6. Assault Briefing Situation After securing the bridge your squad was ordered to recover supplies lost during an ambush of a US Convoy at grid WS663433 ROE Minimize damage to the supplies Friendly convoy security elements may still be in the area Mission First squad secure US Convoy at grid WS663433 and patrol surrounding area for remaining enemy forces Enemy Squad sized force with advanced marksman support Enemy reaction forces are less than ten minutes away Troops Infantry squad of the 2nd Battalion 22nd Infantry Regiment with advanced marksman support Terrain High altitude mountain road twisting around a mountain chasm Adverse weather conditions high winds and fog prevent air support Sparse vegetation and rocky cliffs with snow covered ledges Defense Briefing Situation The US Convoy at grid WS663433 was ambushed by enemy forces Your squad as an immediate reaction force was sent to defend the Convoy until the rest of the company arrives ROE Minimize damage to the supplies since they are sorely needed at the refugee camp Mission Defend the US Convoy at grid WS663433 until reinforcements arrive Enemy Squad sized force with advanced marksman support Troops One infantry squad of the 2nd Battalion 14th Infantry Regiment with advanced marksman sup port Terrain High altitude mountain road twisting around a mountain chasm Adverse weather conditions high winds and fog prevent air support Sparse vegeta
7. CommoRadio CommoSendMessage 24 lt key gt CommoHand CommoSendMessage 6 CommoRadio CommoSendMessage 1 lt key gt CommoHand CommoSendMessage 8 CommoRadio CommoSendMessage 8 lt key gt CommoHand CommoSendMessage 9 CommoRadio CommoSendMessage 9 This binding reduces mouse sensitivity and goes in the Aliases section of the user ini file When pressing and holding Z key with this binding active mouse sensitivity is reduced to 5 Letting go of the Z key returns mouse sensitivity to normal Aliases 32 Command bind MouseX xs1 onrelease bind MouseX xs2 Alias mous eslowX Aliases 33 Command bind Mousey ys1 onrelease bind MouseY ys2 Alias mous eslowY Aliases 34 Command Count bXAxis Axis aMouseX Speed 0 5 Alias xs1 Aliases 35 Command Count bXAxis Axis aMouseX Speed 2 0 Alias xs2 Aliases 36 Command Count bYAxis Axis aMousey Speed 0 5 Alias ys1 Aliases 37 Command Count bYAxis Axis aMousey Speed 2 0 Alias ys2 MouseX xs2 Mouse Y ys2 Z Zoom mouseslowX mouseslow Y This binding attaches mouse sensitivity control to specific keys and also goes in the Aliases section of the user ini file Aliases 34 Command Count bXAxis Axis aMouseX Speed 1 0 Alias xs1 Aliases 35 Command Count bX Axis Axis aMouseX Speed 2 0 Alias xs2 Aliases 36 Command Count bYAxis Axis aMousey Speed 1 0 Alias ys 1 Aliases 37 Command Count bYAxis Axis aMousey Spee
8. Leaning penalty is cumulative e Health Red Large Penalty Yellow Moderate Penalty Green None e Sights Rifles Sights up BONUS Large advanced marksman Rifles Scope off Very High Penalty Scope on BONUS Large Breathing BONUS Small fire at the top or bottom of the breathing cycle e Support Automatic Rifles and advanced marksman Rifles only Supported BONUS Large e Class Native BONUS Moderate Using the same class of weapon that you started with Q How do I connect directly to a server if I know the IP A If you know the IP you can connect directly to a server Go to the console hit ESC to get out of the menu then hit and type open 123 45 67 8 Where 123 is the IP address of the server you are trying to get to Q On the scoreboard what does the number to the left of my UserName mean A This is your Honor value If you have not played before you will have an Honor value of 10 As you play your Honor value will increase ROE violations will reduce your Honor value Play ers with higher Honor values are given higher priority when selecting a weapons Class and Lead ership roles Q What console commands are available A To open the console hit ESC to exit the menu and then hit This is a partial list of the avail Frequently Asked Questions 199 Frequently Asked Questions able console commands open 123 45 67 8 1716 Connect directly to the server at the specified IP and port i
9. Move out Napadateniti Grenade Granata Stop Stoiteniti Ready Gotove Cover me Zashiteniti miya I m hit Ya ranenite Enemy spotted Vrag habite pyatnaten Secure the area Okraniteniti raiono Take cover Koberteniti Get the door Proveriteni dvera Enemy down Vrag ranenat Check your flanks Proveriteni storoni Area secure Raiono okranit Frag out Brosite granata Communications 47 Combat Combat While tactical movement and good communication skills are often essential to the successful completion of a mission the US Army exists to defend freedom and employing force in combat is an important element of their job For a detailed walthrough of weapons firing see the section on Training Weapons Firing Crosshairs To assist in aiming and target identification there are several crosshairs available from which you can choose The crosshair will default to the color yellow and will switch to a red color if targeted on the Opposing Force OPFOR or green when targeted on a teammate At longer ranges where it is difficult to distinguish friend from foe this feature is disabled another good reason for team work and communication If you wish you can select that no crosshair be displayed Be careful Firing on a teammate is a serious crime and may result in your incarceration in the US Army Dis ciplinary Barracks at Fort Leavenworth Repeated violations may result in removal or banning from official US Army game servers
10. Rocket Propelled Grenade Squad Automatic Weapon the old name for the M249 AR Secondary valve in Pipeline map sometimes referred to as 2nd Situation report Refers to throwing a smoke grenade Standard Operating Procedure Say something so other teammates know you re alive preferably your location wound status and class Squad usually 8 12 soldiers Staff Sergeant In game it is your squad leader Snayperskaya Vintovka Dragunova Russian made advanced marks man rifle 207 Term Definition TC Technical Circular tcp Top computer in Insurgent Camp map sometimes referred to as top TK or TKer Team killer someone who eliminates his or her teammates TM Technical Manual ty Thank you ucp Upper computer in Insurgent Camp map 208 A References Here are some reference manuals you can look up for more information Document ARTEP 7 92 MTP DST 1110H 163 76 DST 1110H 394 76 FM 3 06 11 FM 3 90 FM 5 25 FM 7 8 FM 7 70 FM 7 85 FM 7 92 FM 7 93 FM 9 13 FM 9 16 FM 17 98 1 FM 21 60 FM 21 75 FM 22 100 FM 23 9 FM 23 10 FM 23 14 FM 23 30 FM 23 31 FM 25 4 FM 25 100 FM 25 101 Title Infantry Scout Platoon Squad and advanced marksman Team Small Arms Identification and Operation Guide Free World Small Arms Identification and Operation Guide Eurasian Communist Countries Combined Arms Operations in Urban Terrain Tactics Explosives and Demolitions The Infantry Platoon and Squad Light Infantry
11. firing at moving targets during the day 400m 700m and night 300m 600m stalking over various terrain against two instructor observers requiring two shots at the same target undetected range estimation 10 targets using naked eye Army issued binoculars and scope target detection finding 7 out 10 concealed military items in 40 minutes 50 cal rifle familiarization stress fire shooting for accuracy under duress urban hide sites urban live fire and a field training exercise culminating in skills learned in the previ ous four weeks M24 Training You ve spent the last three weeks learning the capabilities employment and use of advanced marksmen in combat During this time you were trained and tested on target identification and selection how to construct and wear a Ghillie suit and how to construct and utilize a hide posi tion Now it 1s time to become familiar and qualify with one of the basic tools of the advanced marks man the M24 rifle Task Familiarize and qualify with the M24 rifle Conditions In unlimited visibility detect and engage targets at extreme distances 800m to 800m You will have up to 20 rounds in order to familiarize yourself with the weapon but only one shot for qualifica tion Standard Given one 7 62mm round detect and engage one man sized silhouette at an extreme dis tance Advanced Marksmanship School 99 Advanced Marksmanship School Advanced Marksman Qualification Range
12. mendous recoil due to the enormous 50 machinegun cartridge it fires Be very careful when fir ing this rifle in combat as this flash and the smoke of firing can easily give away your position Because of the recoil when you fire this rifle you must remove your eye from the telescopic sights As usual the default to return to the optical sights is right click or use the Z key Because the M82A1 uses a 10 round detacahable box magazine instead if individual cartridges like the M24 SWS reloading is done less frequently and more easily Once you have fired 20 rounds you will remiannin place for the qualification portion of this range M82A1 Recoil and Muzzle Flash Time for your test 106 M82A1 Training Training M82A1 Final Qualification Target Final qualification with the M82A1 SAMR is similar to that of the M24 SWS You will have a single cartridge to engage a white unexploded mortar shell on the right side of the range Take your time and make the shot count If you miss this target you must attend the M82A1 SAMR training session again before you can attempt to requalify Once you have successfully engaged this target you will have completed Advanced Marksmanship School and will be allowed to use the M24 SWS and M82A1 SAMR on missions where it is available Pass Congratulations soldier you are now qualified with the M82 rifle Make us proud Fail You wont get a second shot in the field Lucky for you this is o
13. y yo Ta n n EA E a oe Fa Loyalty Blue Safety Mat Respect The Tunnel 83 Basic Combat Training Basic Combat Training Make like a duck and waddle through that tunnel This is another easy obstacle Just crouch the default key is C and duck ize walk through the pipe Make sure you enter the correct pipe or you will fail the obstacle ae Army Vy Service Run the Beam Run across the beam don t you fall on my freshly raked sand pit 84 Obstacle Course Training This one is pretty easy too just run up the ramp and across the beam then P down the other side Do not fall off the beam or you must restart the event dar the wellore of a Thy Army amd year bonia Hamar ian E r Courage Under the Wire Now low crawl underneath that barbed wire and don t you dare stand up need you in one piece for your next phase of training Basic Combat Training 85 Basic Combat Training The last obstacle on the course is the low crawl under barbed wire Drop prone the default key for this action is X then crawl by moving forward default is W Do not stand or crouch or veer out of your lane during this obstacle or you will not pass Army Great job you just gave HOOAH a new meaning Now you are competing against the clock so be swift and safe Remember the enemy won t wait on you On your mark get set HOOAH US Weapons This course is d
14. When the laser bear hits a detector the laser detector records a kill or near miss The detectors are sensitive to the source of fire For example the laser beam for a soldier simulating the firing an M16 rifle will not register on a detector mounted on an armored vehicle Blank firing attachments BFAs were developed to promote realism by enabling soldiers to simulate firing their weapons as they are actually used on the battlefield For the infantry MILES consists of a nylon harness with laser detectors and a laser transmitter attached to the rifle The eyesafe laser simulates the fire of the weapon When the laser detectors sense a hit a buzzer sounds It can only be turned off by the soldier with a key that he turns and removes which disables his laser transmitter Similar systems were developed for tanks and anti tank guided missiles A realistic hierarchy of weapons effects is employed that is rifles and machineguns can not kill tanks whereas almost anything can kill the rifleman The effective range of each laser transmitter is the same as the effective range of its weapon 1 6 MILES Multiple Integrated Laser Engagement System Weapons and Equipment Miscellaneous Equipment 177 Miscellaneous Equipment 178 MILES Multiple Integrated Laser Engagement System This section addresses features for the more advanced user including key bindings setting up a server customization of the Server Command Post and answering so
15. and do not allow access to the antenna on the roof of the southwest building which would allow the enemy to send for additional forces Enemy Squad sized force with advanced marksman support Troops One infantry squad of the 2nd Battalion 325th Airborne Infantry Regiment with an advanced marksmanship team Terrain Multi level buildings with basements located in high desert Rough terrain affords cover and concealment with multiple avenues of approach to both objectives 75th Infantry Regiment Ranger 75th INF RGT RGR In January 1974 the reformation of the first battalion sized Ranger units since World War II was activated in response to the outbreak of the 1973 Middle East War The modern Ranger Battalions were first called upon in 1980 as elements of Ist Battalion 75th Infantry Ranger to participate in the Iranian hostage rescue attempts The groundwork of our Special Operations capability of today was laid during training and preparation for this operation Rangers and other Special Oper ations Forces from throughout the Department of Defense developed tactics techniques and equipment from scratch as no doctrine existed anywhere in the world The 2nd Battalion 75th Infantry Ranger soon followed with activation on October 1 1974 These elite units eventually established headquarters at Hunter Army Airfield Georgia and Fort Lewis Washington respec tively On October 25 1983 as part of Operation Urgent Fury the
16. close as the grenades are designed to arm by spinning only after travelling 14 to 38 meters When you have expended all of your ammunition you may drop the weapon default is Backspace Basic Combat Training 89 Basic Combat Training Hand Grenades On the left are the M67 frag grenades On the right are the M83 smoke grenades Pick up two of each type and move to the front of the fighting position before throwing them Try cooking off one of the frag grenades Cooking off the grenade first will prevent the enemy from picking up the grenade and throw ing it back at you The two types of hand grenades you will throw are the M67 fragmentation grenade and the M83 smoke grenade Press the Use key default is E to pick up the grenades when you are close to the table 90 US Weapons Training Hand Grenade Targets At the sandbags you may throw at any target downrange however it is recommended that you practice hitting the group of green silhouettes off to your right see below Choose what type of grenade to throw default is 2 for M67 and 3 for M83 then press Fire once to ready the grenade and again to throw it the default keys for throwing are CTRL or your primary mouse button See the section on Hand Grenades for more information on advanced grenade techiniques such as cooking off and rolling grenades This completes your familiarization on US weapons Tactical Training You ve spent the last 12 week
17. j AMis AMN EA TA m Hia h is KETT A n ig KANS e ie Ni hee it pi a Se Open the Door Welcome to McKenna mout site Here you will learn urban tactical training Now move forward towards the door Throw a flash bang into the room and quickly engage the three enemy targets inside before the effects wear off and then proceed to the open door You will be instructed on what to do as you approach the first door Switch to the M84 stun gre nade default is 4 then press the Use key default is E to open the door when you are close to it Using your favorite grenade technique send the grenade into the far endof the room then step aside so that you are not affected by the blast and switch back to your M16A2 rifle default is 1 As soon as the grenade goes off rush into the room 92 Tactical Training Training Know your enemy Engage Targets Basic Combat Training 93 Basic Combat Training In the first room you will have to engage three enemy targets shown above Always make sure that you are engaging enemy targets armed pointing a weapon at you before firing but react as quickly as you can a live target won t give you time to think Targets may take more than one hit to knock down As soon as you have hit all three targets the next door will open automatically go through it Hooah Ok soldier Notice your compass display your next objective is down below Now put on your AN PVS 7D nig
18. you will be ready to graduate as a US Army paratrooper Task Conduct a Night Tactical Jump Conditions Students are given a USAF C 17 Globemaster 3 aircraft flying at 1250 feet AGL at night an individual jumper using a mass exit technique rigged with a T 10D parachute a MIRPS reserve Modified Improved Reserve Parachute System individual combat equipment consisting of ballistic helmet 35lbs ALICE All purpose Lightweight Individual Carrying Equipment pack rigged for airborne operations with HSPR Harness Single Point Release and an M1950 weapons case with individual weapon rigged as a tandem load Standards Jumper will execute the five point performance in accordance with FM 57 220 avoid other jumpers in the air and obstacles on the ground conduct a good PLF Parachute Landing Fall and move tactically to the AA Assembly Area while maintaining noise and light discipline in the air and on the drop zone You begin on board a C 17 cargo aircraft about 30 seconds away from Fryar Dropzone DZ Directly behind you another jumper waits in the aircraft s left jump door To your left the remain der of your squad waits for the signal to jump They as you are hooked by their static lines to a metal cable that runs the length of the aircraft The static line will deploy the parachute as you leave the aircraft Immediately to your right 1s are the Jumpmaster and Jump Safety who will ensure that everyone leaves the aircraft safely and w
19. 1998 2000 providing a peace keeping force to support the ongoing operation within the Multi National Division North area of responsibility in Bosnia and Herzegovina After adding humanitarian training and operational deployments together the 10th Mountain Division LI had earned the distinction of being the most deployed Army division during the 1990s a period which had seen the greatest number of missions for United States military forces reserve and active since the end of World War II 10th Mountain Division Light missions include e HQ Raid Mission e Tunnel Training e Insurgent Camp Mission e River Basin Training 10th Mountain Division Light 133 10th Mountain Division Light HQ Raid ata ASSAULT OBJECTIVE PRISONER k i 4 Er k ERST BRIDGE pomo DEFENSE BASE m W a i ae SEE ASSAULT BASE m HQ Raid Map Assault Briefing Situation While performing contingency operations local population has informed your unit of a U S soldier being held by insurgent forces at grid WN172773 ROE Positively identify all targets in compound due to presence of U S prisoner Mission First squad extract POW at enemy field HQ grid WN172773 Enemy One squad sized element of insurgent forces with light weapons but no night vision devices Troops One infantry squad of the 4th Battalion 31st Infantry Regiment without advanced marksman or grenadier support Terrain HQ is located in a lightly
20. 32 Bdge sotse AA 37 129 BAM rO ase dteeereases 67 Browning Automatic Rifle 157 DUST SIZE eer aA 88 CAV ooe E 12 115 CCO oien 40 CEM seat EEE 32 center of MASS cecceceesescescesseeees 102 Change Class ssssessseeseisssrosiisiss 27 39 Change Team srcccscsieseciciessccaatousce 27 40 SF ae E 43 CHAT eee en ee er ere ene 3 Cla ICOM eorr 31 Class assignments ecccsccecceecceeceeeen 39 OET e e NE AE A E 40 Cerdan eeen E 27 Clearing Malfunctions 00000 49 COMDAT oee A 48 Combat Effectiveness Meter 32 Communications cceeceeeece eee eeees 42 COMISE ae a A 30 Concealment s seseesesesessesesesseseses 51 COMMA cscsc cece sccencesscccee E 26 CONSONS sera 190 CONTOS sorre E 27 COOL OI censscseceatassactenesaaatscesstaneustescien 49 Core Values sssessssesesesessesesessrseses 65 217 218 COW CF reana E E 51 GAWN arran a 42 Create a New Online Soldier 13 Create an Online Soldier 11 13 Creative LADS suceusicns taxes iinn 6 Credle onarena a 211 Crosshairs arreen n N 48 GROUCH arsaa A TA ZF CROUCHING scenei ai 42 Deae a 50 Decal SCUINGS wageetitarcicncisensseice steno 23 Department of Defense 08 98 Department of Social Sciences 214 Desen SMEA ereenn 132 Desen Storme assores 141 Developer Credit srerseimenisriisiiesisi 25 Development Team cccceeceeeeeeee 33 B 6 X cuen e
21. AN PVS 7D Night Vision Goggles NVGs or M22 or M24 Bin oculars an icon will appear immediately above your movement position icon showing the type of equipment available NVGs may be issued on any map taking place in an unlit build ing or interor or at night Binoculars may be issued to squad and team leaders on specific maps Combat Effectiveness Meter The level on your Combat Effectiveness Meter CEM just to the right of your Movement Position Icon shows your current accuracy and takes some time to fill back up to your cur rent limit The lower the meter the lower your accuracy This factor is affected by Proximity to leaders Explosions Flashbangs Suppressive Fire sprinting Jumping Proximity to leaders not only increases your current CEM level it also makes your CEM restore faster Whenever you hear a bullet whip or crack or beep in MILES training missions your CEM will briefly drop A high volume weapon like the M249 is an effective weapon for sup pressing the opposition Sprinting and jumping lower your CEM Although you cannot fire while sprinting jumping such movementis arestill a factor for accuracy since the CEM takes time to regain effectiveness after such exertion Firing at the top and bottom of the breathing pattern does not increase accuracy when zoomed in with advanced marksman rifles Instead advanced marksman rifles are always accurate when zoomed in however the CEM affects the breathing pattern
22. E E E O EE E IA E A A E 11 Report for DUI secerni nira A EE E E EE i 12 FENO eene E a E a a en 19 ARY 218 enn E E E E ee a 25 Developer Credits 2 cocinccccesiccesien sacetteedendecsuncbensddedanticostacesdeWustateceddedheessecencadenendses ness 25 Parental Oe 911 8 essa EE eee eee ee eee 25 OI AE E E A E A EEE 26 Keyboar T N OD eraen E EA E EEE eee eee 27 Default Keyboard Assignments cccccccseeceeeeeeeeeeeeseeeeeeeseeeeeeeaeeeeesseaeeeeeanaeeeeeas 27 CETE eL AY A E E A E A E A 29 Fead OD DI DIAY eee E E stands 30 MISSION SO OGI eee E E seeetenanseee 32 FONOL O Y E Mirea en E E EE E E E 34 Rules of Engagement ccccescccsssccccececseuceeceseeeceuseceeascessaueessauseessueessaseeesenseesees 36 WIS SION CONDI UO aiso E E EE EE E 37 caanoe Fe ce ee eee eee ee 39 RVG SY VC sia E E E A A 40 MOVE NEMI eea test canseunnisersdivestuvagader ant siyeec eauaaneeaes 41 E8 D PEPER IE ence ne ine neediest E E A E ee etneeceeenr soar 41 PO OaE E A E 42 FAUGU aee E E genie teeeinusenayh 42 DOO ee EE EE R E E 42 COMMUNICA ONO eerren a EROA EE E RERE EEE EEE R ETRS 42 AMO AL orro e oso aiesals aise oa sig nag sade anode as atau eas ead 48 Weapons FINNO cation aurbasindunnetdanmencenaevindystsaetinruch aiainpesseinaiGu rion Er a Aaa EN 48 Weapons Managemen aiasiccnrumdvascasncenirasvetereuisiiercieusgeninucsruneinanismermenaseremmniinrees 49 LARVAE E EE EE E A EE E E E E ET 50 TORO EO aes E E 51 Squad Leader rece eceetee ses
23. Expanded Mobile Tac tical Truck located to the North South and East of grid KD914347 Enemy Enemy elements expected to be of squad size with no reinforcements likely Troops One infantry squad of the 2nd Battalion 14th Infantry Regiment without advanced marksman or grenadier support Terrain Heavily rutted eroded forest lowlands offer cover and concealment 10th Mountain Division Light 139 82nd Infantry Division Airborne 82nd Infantry Division Airborne 82nd INF DIV ABN The largest parachute force in the free world the 82nd Airborne Division is trained to deploy any where at any time to fight upon arrival and to win From cook to computer operator from infan tryman or engineer every soldier in the 82nd is airborne qualified Almost every piece of divisional combat equipment can be dropped by parachute onto the field of battle Formed on August 25 1917 at Camp Gordon Georgia with members from all 48 states the unit was given the nickname All Americans hence its famed AA shoulder patch In 1918 the Division deployed to France In nearly five months of combat the 82nd fought in three major cam paigns and helped to break the fighting spirit of the German Imperial Army After World War I the 82nd Infantry Division demobilized until 1942 when it became the first airborne division in the U S Army The Division set sail for North Africa in April 1943 to participate in the campaign to puncture the soft u
24. Ist and 2nd Ranger Battalions con ducted a daring low level parachute assault 500 feet seized the airfield at Point Salines rescued American citizens at the True Blue Medical Campus and conducted air assault operations to eliminate pockets of resistance The entire Ranger Regiment in 1989 participated in Operation Just Cause in which U S forces restored democracy to Panama Rangers spearheaded the action by conducting two important operations securing three airfields and the seizure of General Manuel Noriega s beach house 146 Radio Tower Tours During the operation the Rangers captured 1 014 Enemy Prisoners of War and over 18 000 arms of various types while sustaining 5 killed and 42 wounded In support of operation Desert Storm in early 1991 the Rangers conducted raids and provided a quick reaction force in cooperation with Allied forces there were no Ranger casualties The performance of these Rangers signifi cantly contributed to the overall success of the operation and upheld the proud Ranger traditions of the past In 1993 Company B and a Command and Control Element of 3d Battalion 75th Ranger Regi ment Deployed to Somalia to assist United Nations forces in bringing order to a desperately cha otic and starving nation Their mission was to capture key leaders in order to end clan fighting in and around the City of Mogadishu On October 3 1993 the Rangers conducted a daring daylight raid in which several special operatio
25. LEASING ARMY OFFICIAL LEASED OFFICIAL A LEASED AUTHORIZED Enemy KIA ROE Ping MILES SERVER PASSWORD PASSWORD LOCKED Server Find Screen Find Online Games Once you have completed your single player training missions and have selected a mission you would like to play online you can select this option to find the specific online game server to which you would like to connect Click Update to update the list of available servers Once the list is updated you can filter the results by Server Name Number of Players Ping Tour of Duty or Mission Name by clicking on the heading at the top of the column Checking the Auto Sort box will automatically sort by the last sort method chosen when you hit Refresh Click Refresh Selected to refresh only the selected server s Player names scores and ROE are displayed in the bottom right corner If there are too many players to show use Prev and Next to page through the player information Server information is displayed in the bottom left corner Click Refresh to update the information presented about the servers displayed in the browser Once you have found a server you would like to play in click on the server in the browser to highlight your selection and then click Next in the bottom right of the screen to join the server and begin playing You may also join a server simply by double clicking on the server you would like to join in the browser If the server requires a passw
26. Platoon Squad Ranger Unit Operations The Infantry Reconnaissance Platoon and Squad Long Range Surveillance Unit Operations Ammunition Handbook Explosive Ordnance Reconnaissance Scout Leader s Handbook Visual Signals Combat Skills of the Soldier Leadership Marksmanship Sniper Training M249 Automatic Rifle Grenades and Pyrotechnic Signals 40mm Grenade Launchers M203 How to Conduct Training Exercises Training the Force Battle Focused Training 209 Document FM 27 10 FM 90 3 FM 90 6 FM 101 5 1 SH 21 76 STP 21 1 SMCT TC 21 3 TC 22 6 TRADOC PAM 600 4 TM 43 0001 29 Title The Law of Land Warfare Desert Operations Mountain Operations Operational Terms and Symbols Ranger Handbook Soldier s Manual of Common Tasks SL 1 Soldier s Handbook for Individual Operations and survival in Cold Weather Areas The Army Noncommissioned Officer Guide IET Soldier s Handbook Army Ammunition Data Sheets for Grenades 210 Credits This section contains game credits in the following departments e America s Army Operations e MOVES Institute Naval Postgraduate School e HomeLAN Networking Team e Previous Staff e United States Army America s Army Operations Development Team Alex Mayberry Executive Producer Creative Director Jesse McCree Lead Designer Phillip Bossant Art Director James Abney Associate Producer Designer Rafael Paiz Technical Director Engineering
27. Separate ccccccsseccccessececeeeeeeseeeeeseeeeeseaeeesaaees 126 Fal C1 A EOE A ee en eT ety Teter een eer nen eee er eee er ners eae rare 127 ESTA Gh S ies is i eae ete sea Sica Dba ah Ura isc a Laan gl al at 129 Mountain P ASS eree e a E A 130 10th Mountain Division LION aariin a a 132 HQ RI o E E ee eet basa uatanes tenet 134 TUNNG Wt eae a a E E aa 135 WAS UFO SUG AID reren T 137 River Basiai troche ct einai telanae eaciaste iin nenliaaat ois esi oldie suyseden falmuaeds 138 82nd Infantry Division AIrDOrne ccccccceccceecceeeseeceueeseeeceeeceeceeessueesaes 140 NS SUM chic caries chaceetetsactuti ace Oe dread E N eats 142 PARP oreo 143 Radio TOWE roe slate ete eet heal en ect tach alee hah ad is 145 75th Infantry Regiment RANGe r ccccsccsssssecesecensseeseseeesseeesneesesseeeseues 146 Momail PA VOY Sine ice tects aaa acne gael haters aa acteeatesexatssuee a natasha 148 Swamp RUC ikl siete E A a E lad uilad da Sutiiewh eta tiiida haces 149 Weapons Cachena E aA 151 Weapons and Equipment ssnnssnnnnsnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnn nnmnnn 153 US AMY Weapons ssie a oan tenia ee suede 153 MIGAZ aaaea a pl ct umes seeveatens urate dees aera esS 153 Ma eo feces ar con ceases ence O etna 154 MIAT cst renee net th ea ka Sc eta el tt ll cee valet ok ats Alpe ats sats 155 M20 Bie src ice cee a os acme a A AA 156 AY PEAS 21 ss re eC S 157 M24 SWS a ee er ey ae eee eee eer 158 Bar
28. The effective casualty producing radius is 15 meters and the killing radius is 5 meters Color and Markings The grenade has an olive drab body with a single yellow band at the top US Army Weapons 159 US Army Weapons Other markings are in yellow Training versions have a blue body and no markings GRENADE HAND FRAG DELAY M67 COMP E ii du pa Pi pa wh a COMP B CHARGE The M67 is the standard issue defensive fragmentation grenade used by the US Army It is effective against area targets outdoors as well as in clearing rooms It has an approximate fuse time of 4 5 seconds The OPFOR equivalent is the RGD 5 WARNING Although the killing radius of this grenade is 5 meters and the casualty producing radius is 15 meters fragmentation can disperse as far away as 230 meters M83 HC White Smoke Grenade Body Cylinder of thin sheet metal 2 5 inches in diameter and 5 7 inches in length Filler 11 ounces of terephthalic acid Fuze M201A1 Weight 16 ounces Safety clip None Capabilities The M83 produces a cloud of white smoke for 25 to 70 seconds Color and markings The grenade has a forest green body with light green markings a blue 160 M83 HC White Smoke Grenade Weapons and Equipment band and a white top a FILLER PB ggiwooz 002 AR ANANN A The M83 HC smoke grenade has recently replaced the M8 HC in service and is a key ingredient for concealing the movement of friendly force
29. The lack of a gas regulator causes rough action and vigorous ejection to the right rear when the gun is clean It also causes the rate or fire to slow down gradu ally as residue and dirt accumulate in the gas port Dragunov SVD Caliber 7 62x54mmR Capacity 10 round detachable box magazine Length 48 inches Weight 9 46 pounds with scope Muzzle velocity 830 meters per second 166 Dragunov SVD Weapons and Equipment Effective range 1300 meters The Snayperskaya Vintovka Dragunova SVD is a gas operated semiautomatic weapon It fires the Soviet 7 62x54mmkR cartridge and uses a detachable 10 round box magazine Its bolt mecha nism and gas recovery system are similar to those of the AK and AKM but because of the differ ence in cartridges used parts are not interchangeable with the assault rifles The most interesting features of the SVD are the open buttstock which has a cheek pad for ease of sighting and the telescopic sight mounted over the receiver It has a combination flash suppressor compensator It may mount the standard AKM bayonet It is issued with four magazines a cleaning kit and an extra battery and lamp for the telescopic sight The SVD fires approximately 30 rounds per minute in the semiautomatic mode It has a maximum effective range of 1 300 meters with the 4 power telescope or 800 meters without it The PSO 1 Ax optical sight has a 6 degree field of view It contains an integral passive infrared detection ai
30. When a Squad Leader is eliminated the Team Leader with the highest Honor is promoted to take his place When a Team Leader is promoted or eliminated the team member with the highest Honor is promoted to take his place If you start as a leader and are eliminated during play you will not receive any Honor bonus for leadership If you are promoted during the mission you will receive a partial bonus If you start and end the mission as a leader you will receive the highest bonus Cheating Honor Integrity Teamwork Those are just three of the values that guide every U S Soldier As a part of this values laden organization soldiers enjoy a very high public trust Soldiers are expected to embody the highest standards of integrity to earn this public trust and the trust of other Soldiers that is vital to success in military operations This same adherence to values results in success for America s Army game players as well Just as cheating ruins organizations it also ruins games such as America s Army The Army wants all of its virtual soldiers to have the best online experience possible and to ensure this we ve taken a few steps to make sure that cheaters cannot ruin your gameplay Cheating in America s Army Operations will result in an immediate reduction in Honor points so that players found to be cheating will only be able to play on retraining servers until they are able to work their Honor level above 10 points Cheating players lose their
31. actions in the aircraft jump from the 34 foot tower to proper exit procedures and lastly train with the lateral drift appa ratus LDA to practice how to control your parachute during your descent To successfully pass 108 M82A1 Training Training Ground Week and move into Tower Week you must correctly exit the 34 foot tower demonstrate your competence on controlling your parachute in the LDA and pass all PT requirements Tower Week builds on Ground Week by training you to work with your fellow students by con ducting a mass exit and learning how to properly execute a Parachute Landing Fall PLF You will practice the mass exits from the mock door and then move onto the 34 foot towers You will improve your ability to properly amp safely perform PLFs in the swing landing trainer SLT and then put those skills to the test when you parachute from the 250 foot free tower Qualifying on the SLT mastering mass exit procedures and passing all PT requirements allows you to go forward to Jump Week Your successful completion of Ground amp Tower Weeks has prepared you to put your knees in the breeze in Jump Week You will conduct five jumps to earn your Parachutist Badge Your first jump will be a Hollywood individual exit jump without combat equipment The remaining four jumps will all be with mass exits with combat equipment the last one at night Airborne Tower Jump Each jumper will be critiqued on the following actions
32. agp_ammopickup agp_ammo_40G_1 40mm grenades summon agp_inventory agp_ammopickup agp_ammo_556_30 M4 16 ammo summon agp_inventory agp_ammopickup agp_ammo_556_200 M249 ammo summon agp_inventory agp_ammopickup agp_ammo_762_5 M24 MOS ammo summon agp_inventory agp_ammopickup agp_ammo_127_10 M82 SVD ammo no graphic summon agp_inventory agp_ammopickup agp_ammo_30G_1 GP30 ammo no graphic summon agp_inventory agp_ammopickup agp_pickupM82 summon agp_inventory agp_ammopickup agp_pickupRPK summon agp_inventory agp_ammopickup agp_pickupM4A summon agp_inventory agp_ammopickup agp_pickupMA4A lauto summon agp_inventory agp_ammopickup agp_pickupM249 summon agp_inventory agp_ammopickup agp_pickupM24 summon agp_inventory agp_ammopickup agp_pickupM203 summon agp_inventory agp_ammopickup agp_pickupM16A2 summon agp_inventory agp_ammopickup agp_pickupGP30 summon agp_inventory agp_ammopickup agp_pickupAK74su summon agp_inventory agp_ammopickup agp_pickupAK47 summon agp_inventory agp_ammopickup agp_pickupMosinNagant summon agp_inventory agp_ammopickup agp_pickupS VD Note that dummies won t spawn if there isn t room for them in the space you re trying to put them Also a dummy s arms are straight out until they take damage Be sure to backup User ini before editing Key Bindings 187 Setting up a Server To practice MILES maps in single player with live weapons backup your Armyops ini file and change the following AGP_Gameplay AGP_G
33. and machine guns Troops One infantry squad of the 1st Battalion 504th Parachute Infantry Regiment without advanced marksman or grenadier support Terrain Field Landing Strip FLS located in slightly forested area The FLS is well lit area consisting of one small hangar protected by two trench systems on either side supported by bunkers Surrounding the FLS is a fenced minefield 142 FLS Assault Tours Defense Briefing Situation Your team is defending an FLS by preventing capture of the hangar facility at grid IN193999 ROE Minimize damage to airfield and structure intent is to use facility as a resupply point Mission Alpha Team defends the FLS from defensive trench and bunker positions at grid IN193999 Enemy One squad sized element of regular forces without advanced marksman or grenadier support Troops One infantry fire team of the 3rd Battalion 504th Parachute Infantry Regiment without advanced marksman or grenadier support Terrain Field Landing Strip FLS located in slightly forested area The FLS is well lit area consisting of one small hangar protected by two trench systems on either side supported by bunkers Surrounding the FLS is a fenced minefield FARP FARP Map 82nd Infantry Division Airborne 143 82nd Infantry Division Airborne Assault Briefing Situation As part of a larger attack your squad will seize a Forward Area Rearm and Refuel Point FARP and destroy enemy helicopter
34. bKickIdlePlayersRounds true Version 1 1 0 and higher only If this is set to true Players who do not move from their start locations before they are eliminated or the round ends for the number of rounds specified in IdlePlayerKick Rounds will be auto kicked Rounds that last less than 20 seconds will not count IdlePlayerKickRounds 2 Version 1 1 0 and higher only The number of rounds before a player is kicked for being idle If this value is higher than 1 then the player will be given a warning when they are 1 round away from being kicked If this is set to 1 they will be kicked with no warning AGP_Gameplay AGP_MapList Maps 0 Pipeline aao 18 PlayerStarts Maps 1 MOUT_McKenna aao 18 PlayerStarts Maps 2 Tunnel aao 16 PlayerStarts Maps 3 Bridge aao 26 PlayerStarts Maps 4 Insurgent_Camp aao 26 PlayerStarts Maps 5 HQ_Raid aao 18 PlayerStarts Engine GameReplicationInfo bHUDHideAmmoCount False Turns the HUD ammo counter on and off for all players bHUDHideWeaponStatus False Turns the HUD weapon status indicator on and off for all players 194 Server Information Support bHUDHideWeapon False Turns the HUD weapon indicator on and off for all players bHUDHideGrenades False Turns the HUD grenade indicator on and off for all players bHUDHideHealth False Turns the HUD health indicator on and off for all players bHUDHideCombatEffect False Turns the HUD Combat Effectiveness Meter on and off for all players bHUDHideN V False Tur
35. by HomeLAN Army Game Administrators AGA Zoom Mode Any weapon with a scope will be able to zoom in to an increased magnification when you press the secondary fire button Pressing the Zoom key default is Z on a weapon that does not have a scope will bring the weapon s sights to eye level displaying the iron sights of the weapon as in the image below right This method of aiming aids in your accuracy while firing similar to employment of actual US Army weapons When you are walking slowly you can keep your iron sights up zoomed Zoomed in views of optical and iron sights Supported Mode Some weapons such as the M249 and the M82 have a bipod on the front of the weapon for stabil ity You will be much more accurate if your bipod is deployed and your weapon is supported but your range of movement will be severely limited 48 Weapons Firing Gameplay Hand Grenades To use hand grenades first select the grenade you would like to throw 2 M67 frag 3 M83 smoke 4 M84 stun When you throw a hand grenade your left arm will be raised for balance You can also use it as an aiming point as the line between the tip of your thumb and the tip of your index finger is aligned with the center of the screen You can press the Secondary Fire button default is right click to change the default of throwing the grenade to rolling the grenade shorter range but more accurate and less likely to bounce Next prepare the grenad
36. chute default is E as previously instructed to slow your descent and perform a proper landing As before if you flare too soon or hold it too long you may collapse your chute causing you to hit harder with a greater likelihood of injury so be careful If you hear a crunch and see a red flash when you land that means you have injured yourself on landing and will have to go through night jump training again If you perform a proper Parachute Landing Fall PLF you will earn your Silver Wings and become a US Army paratrooper Pass Jumper your parachute landing fall and overall grade has been satisfactory Fail Ouch that must of hurt Airborne School 119 Airborne School Staying on Target Inside the Circle 20 Night ump Missions are organized into tours of duty Each tour is associated with an actual US Army unit and is generally indicative of the type of mission that unit could perform You can perform a tour of duty with any of several units including Infantry Training Brigade e MOUT McKenna Training 172nd Infantry Brigade Separate e Pipeline Mission e Bridge Mission e Mountain Pass Mission 10th Mountain Division Light e HQ Raid Mission e Tunnel Training e Insurgent Camp Mission e River Basin Training 82nd Infantry Division Airborne requires completion of Airborne School e FLS Assault Training e FARP Training e Radio Tower Mission 75th Ranger Regiment
37. engage and hit 36 targets to qualify for Expert Marksman 30 for Sharpshooter or a minimum of 23 to qualify as Marksman Basic Combat Training 67 Basic Combat Training Range Briefing Good morning soldier and welcome to the M16 qualification range Today s task is to qualify with the M16A2 rifle The conditions You will be given 40 targets you will qualify within the fighting position and in the prone unsupported position The standards Out of 40 targets you must hit and engage 23 targets in order to qualify as a marksman Soldier now get your ammunition from the table located to your front right Your introduction to this range as well as the next several training events in Basic Combat Train ing is given by your Drill Sergeant Listen carefully to his instructions then when you are told to turn right and head over to the Weapon and Ammunition Point to get your M16A2 and ammu nition 68 Basic Rifle Marksmanship Training Weapon and Ammunition Point Soldier here s your ammunition now move out and enter firing point number nine The Range Safety NCO will issue you an M16A2 when you come up to the table and press the Use key default is E Once you have the rifle turn left and head over to firing position 9 Basic Combat Training 69 Basic Combat Training Fighting Position 9 Soldier while in the fighting position you will be given a chance to expend two magazines of ammuni tion
38. if you have an extremely fast machine and or a dual processor machine Q Will there be a LINUX server available A We have already begun work on this upgrade and expect to release a LINUX server to the gen eral public soon Q Can I put a password on my server A There are two ways to do this 1 Under Engine AccessControl in server ini you can add Gamepassword yourgamepass word to add a password to the server You can also add an administrator password under AdminPassword youradminpassword 2 You can use the Server Command Post to add a password to the server Q What are the server options and settings that I can change A Most of the settings you will find in your armyops ini file are left over from the Unreal Engine and are completely ignored by America s Army Some of the settings will do very bad things if you change them Here is a list of settings that are used by America s Army and can be safely changed 192 Server Information Support Engine GameEngine ServerActors IpServer UdpServerQuery ServerActors IpServer UdpServerUplink MasterServerAddress master gamespy com Mas terServerPort 27900 DoUplink True IF you are running a LAN server these settings are ignored since a LAN server can not be listed on GameSpy IF you are running a GLOBAL server uncomment these two lines to get your server listed on GameSpy ServerActors U Telnet TelnetServer This line must be commented out The TelnetServer doe
39. is a training system that provides a realistic battlefield environment for soldiers involved in training exercises MILES provides tacti cal engagement simulation for direct fire force on force training using eye safe laser bullets Each individual and vehicle in the training exercise has a detection system to sense hits and per form casualty assessment Laser transmitters are attached to each individual and vehicle weapon Miscellaneous Equipment 175 Miscellaneous Equipment system and accurately replicate actual ranges and lethality of the specific weapon systems MILES training has been proven to dramatically increase the combat readiness and fighting effec tiveness of military forces Soldiers use MILES devices primarily during force on force exercises from squad through bri gade level to simulate the firing and effects of actual weapons systems These weapons systems include the M1 Abrams Tank Bradley Infantry Fighting Vehicle M113 Armored Personnel Car rier wheeled vehicles and other non shooting targets Additionally Basic MILES simulations address anti armor weapons machine guns rifles and other ancillary items such as a controller gun within the program MILES requires the sound of a blank cartridge to discharge a laser transmitter that sends simu lated laser bullet to kill or wound opposing forces OPForces during training exercises The MILES fires coded laser beams at laser detectors attached to soldiers or vehicles
40. let you turn off features that might affect gameplay like smoke grenades Turn this on if you absolutely have to if your computer is having trouble keeping up with the game It sure reduces the fun of the experience Texture detail default High Many game textures support multiple levels of detail through mipmaps discussed above Setting texture detail to Low will force the game to use lower detail mipmaps than it would otherwise select Textures will appear blurred especially those 202 Video Support on surfaces near the camera However on graphics cards with 32MB or less memory switch ing to low detail textures can significantly improve performance Q Is there a software only mode A No Modern 3D graphics cards are so powerful that even the fastest CPU would not be able to take their place with a software mode Since America s Army Operations and the new Unreal Engine take full advantage of the processing power provided by these video cards we cannot sup port software rendering Q I have Intel or Intel3D integrated graphics can I run the game A No you can t Please read the minimum system requirements Q I have a Kyro Kyroll or Hercules prophet branded video card can I run the game A No you can t Please read the minimum system requirements While the kyro chipsets are recent and have the neccessary amount of video ram they do not have some of the transform and lighting features required to show the high
41. of a zoomed in advanced marksman rifle So if your CEM is very high the breathing pattern will be small and tight while if the CEM is very low the breathing pattern will swing wildly Mission Screen The Mission screen displays when you press the Mission Screen key default is F1 during the game including when you are waiting to enter a game This screen shows several statistics about all of the players currently playing on the server players waiting for a game are not shown Information on this screen includes Team Player Score Goals Enemy KIA ROE and Ping 32 Mission Screen Gameplay Player Leader Enemy x 15 Dev Skorzeny 5 26 0 Player Leader Enemy 5 The Mission Screen Here are the selections on the Mission Screen Unless otherwise noted each value below defaults to zero at the beginning of the round or upon entry into the server Team The players are listed by sides Assault and Defense The side you are on will be shown on top in blue The OPFOR will be shown below in red You can select which side you are on when you first enter the server and you can change teams during play by pressing F3 and selecting the other team You will change to the appropriate side automatically at the end of the round Player This shows each player s handle and for your side player ranks and fire teams There can be up to four fire teams A D on each side each with a Fire team Leader and one Squad Leader Ea
42. players MaxAdmins 1 Maximum number of allowed administrators bLocalLog False Old Unreal stats information set to false bWorldLog False Configured Internet Speed set to false ForceGameplay FORCE_Normal choose FORCE_Normal Force_None FORCE_Miles bRequireAuthorization False Verify players with authentication server true for authorized servers bMPCheatsEnabled False Turns off multiplayer cheats on enables them MinHonor 10 Sets the minimum honor to join the server MaxHonor 100 Sets the maximum honor to join the server FFScoreLimit 200 Total ROE points before a player is kicked from the server MaxTeamSize 10 Maximum number of players per team 188 Offline Practice Support bPlayersBalanceTeams False Auto balance teams disabled true enables bAutoBalanceBetweenRounds False Auto balance teams disabled true enables bSpectatePlayersOnly False Disables scenic viewpoint spectate if set to true bSpectateFriendsOnly True Allows player to view from OPFOR if set to false bKickIdlePlayersTimed false Turns on idle kicking of players on time limit bKickIdleSpectators false Turns on kicking of idle players who are spectating bKickIdlePlayersRounds false Turns to kick off idle players IdlePlayerKickTime 2 Minutes before an idle players is kicked IdlePlayerKickRounds 2 Rounds before an idle player is kicked RoundsPerMatch 7 The number of rounds per match MatchesBeforeCycle 1 The number of matches before cycl
43. players or move on to advanced training such as advanced marksman and Airborne schools You may repeat any of these courses at any time to increase your skills in these areas Basic Rifle Marksmanship You ve spent the last two weeks in basic rifle marksmanship training learning how to maintain a tight grouping employing the basic skill of marksmanship to ensure all rounds hit in a small tar get area tight shoot group in both simulation and live fire training You ve zeroed and certified your weapon and now it s time to prove your skills on the firing range and earn your rifle qualifi cation badge Successfully qualifying with the M16A2 rifle will make you the most feared combat system on the planet a US Army Infantryman Qualifying Expert will allow you the opportunity to attend Advanced Marksmanship School Failure will give you the coveted opportunity to enjoy weeks three and four of Basic Combat Training one more time Task Qualify with the M16A2 rifle Conditions Qualification occurs under combat conditions with unlimited visibility Forty pop up silhou ette targets will be presented randomly at ranges from 50m to 300m and you will have forty rounds of ammunition You will engage these targets from both a fighting position and from the prone position You will be given the opportunity to practice in both of these positions before qualification begins Standards In a combat condition while being presented with 40 targets
44. quaility rendering that this game uses Q My Radeon 7x00 or VE video card is on the supported list how come I can t play the game A Right now the support is not yet complete for Radeon based video cards we hope to have more expanded video card support by the Winter of 2002 Q Is there a way for me to turn on OpenGL A No Q What cards definitely are and are not supported A See table Frequently Asked Questions 203 Frequently Asked Questions Supported Cards Nvidia GeForce256 Nvidia GeForce2 MX200 Nvidia GeForce2 MX400 Nvidia GeForce2 GTS 32MB Nvidia GeForce2 Pro 64MB Nvidia GeForce2 Ultra Nvidia GeForce3 Nvidia GeForce3 Ti200 Nvidia GeForce3 Ti500 Nvidia GeForce4 MxX420 Nvidia GeForce4 MxX440 Nvidia GeForce4 MX460 Nvidia GeForce4 Ti4200 Nvidia GeForce4 Ti4400 Nvidia GeForce4 Ti4600 Matrox Parhelia based video cards ATI Radeon VE ATI Radeon 7000 ATI Radeon 7200 ATI Radeon 8500 ATI Radeon 8500 LE 204 Unsupported Cards 3dfx Voodoo Banshee 3dfx Voodoo3 3dfx Voodoo3 2000 3dfx Voodoo3 3500 3dfx Voodoo4 4500 3dfx Voodood 3dfx Voodoo5 5500 ATI Rage 128 pro ATI Rage IIC ATI Rage 128 ATI Rage ATI Rage Pro ATI Rage Fury ATI Rage Mobility P ATI Xpert 2000 pro Diamond Viper Diamond viper Il Diamond Viper 770 Diamond Viper 2000 Intel 3ddirect Intel 810 Intel 810e Intel 815E Intel 82810 Intel 82810E Intel 82810 DC100 Intel 82815 Kyro Chipset based video cards Matrox G
45. see very clearly in low light conditions while wearing the NVGs your field of view is limited to 40 degrees The OPFOR may be issued an equivalent item of local manufacture 174 AN PVS 7D Night Vision Goggles NVG Weapons and Equipment T10 C Parachute Type Parabolic Construction Flat Diameter 35 feet Number of Gores 30 Canopy Material MIL C 44378 Type I Suspension Line Length 25 feet 6 inches Total Weight 28 6 pounds approximate packed weight about 42 pounds Maximum Recommended Weight 350 pounds Maximum Jump Speed 150 knots The T10 C parachute assembly consists of a static line deployed 35 10 7 meter diameter para bolic type canopy of flat construction with 30 gores and an extended skirt manufactured with 1 1 oz ripstop MIL C 7020 G Type I nylon fabric and incorporating an anti inversion net The harness is completely made in nylon fully adjustable to size and includes a three point release assembly with quick ejector snaps and comfort pads on both the leg and chest straps It incorporates two Capewell type canopy releases for easy and fast canopy disengagement after landing It also includes two attachment points on the chest for the T1OR reserve parachute All paratroopers are trained to employ the T10 C for airborne insertions The OPFOR will use an indigenous version of this parachute MILES Multiple Integrated Laser Engagement System The Multiple Integrated Laser Engagement System MILES
46. sprinting Crawling is only useful for taking cover or when the enemy is near When you are moving slowly default is Shift to move slowly you can keep your iron sights up zoomed Running is the default speed at which you move about the world You can toggle between walking and running by pressing the Shift key and your movement icon will display your current speed in the bottom right corner of the screen Sprinting is the fastest method of movement available in America s Army Operations and you can toggle to sprint mode by double tapping and holding your forward movement key default is W at any time Note that while you are sprinting your weapon accuracy would be extremely limited and you would be more prone to an accident To prevent this from happening your weapon is automatically lowered when you enter sprint mode and will remain temporarily unavailable to you until you return to a running or walking state Your overall speed of movement will also be affected by the encumbrance of the weapons and inventory you are carrying as well Movement 41 Communications as the extent of any current wounds To Hit the Dirt drop prone while sprinting press the Prone key default is X Position a5 Your movement position icon will also display whether your character is standing crouching or prone crawling on the ground Note that the lower you are to the ground the slower your movement will be but the O more accurate and
47. the Reload key default is R and fire another 20 rounds using the same tecniques If you like you can switch to burst mode pry pressing Alter nate Fire default is secondary mouse button Try firing a few bursts at different targets Besides using up your ammunition at a rapid rate you will quickly discover that burst fire is not very effective against distant targets Use it only at point blank range Exit the fighting position Soldier now familiarize yourself with the accuracy standing crouching and prone position Expend both magazines of ammunition Commence Firing Ok soldier Now from the prone position You will have your last magazine lock and load After you have fired 40 rounds from the foxhole you will be instructed to fire again from various unsupported positions including standing crouching and prone The default key for Crouch is C and for Prone is X Pressing the same key again will return you to the standing position Try firing Basic Combat Training 73 Basic Combat Training a few rounds from each position at both near and far targets Keep an eye on your CEM to see how the different positions affect you accuracy Try a couple of bursts as well just to see how it feels After you use up your first magazine reload and continue firing Targets Down Soldier that completes your familiarization You will now qualify in the fighting position and the prone unsupported You will need to have a c
48. the S key to climb down the rails to the ground Turn back around and move to the next obstacle Basic Combat Training 719 Basic Combat Training Honor Don t look down Integrity Climbing Wall 80 Obstacle Course Training Climb up the wall and jump down This obstacle is simple press forward default is W and look up slightly as you reach the wall You will automatically climb and jump off the other side as you reach the top Arm I i T A L T i Y Loyalty Up and Over Get up that wall across the beam and down the net Basic Combat Training 81 Basic Combat Training This obstacle is harder than the balance beam was Be sure to stay to the right side while maneuvering across this obstacle Climb the rails in the front by moving forward the default key is W and looking slightly up then walk straight across the beams in front of you Do not turn or side step as shown in the next picture or you could fall between the bars and fail the obstacle Loyalty On Top Stay to the right as you move across this obstacle When you get to the second set of climbing rails step up to the top without going over Turn around and back down default key is S to climb down the net It is important that you land on the blue safety mat or you will fail the obstacle 82 Obstacle Course Training Bi rte aoe at ee ia PE PB bk ID IP Ba Be eel Oe He OF Merrett
49. waesnasiteteewes havea cal unctncsacueddeneantastueacotyaateds 180 Binding TMCS cette al tect trash cht ci acts raise lc a lacie Ddketaese Mes teeautiins 180 Bindalale OD CCIS rooson ceteadececesedas Ssadeteceeaadeeesbaeud a 181 Sample Key BINGIN Seandra Se ee Se ee 183 OMNE FF GUC Stet asc hees sak A aT 185 Setn UD 2d OENE ice cececien ss ceceheccae E E 188 12 LG 6 errant ee ee ene eet eee eee eee eee 189 DEMME GOMIMANG POST eea Ka EA A O A ENAK eae ANES 189 Frequently Asked QueStlonSs srcane sddeateutansbicphiatdedectcaudandegst 191 MISCCNAMEOUS entiri E T R EEA a aa As a araa 191 SCL VEN IM OnNAa O E E AE 192 ANN eea E E E AEN 196 M lDAy CF baaken a a a a a ee ar 196 BUO S cansar a a a a a a E 200 AdO E r E E E E E A 201 VO Oaea E S anstanesesneahacesdieeseaenies 201 GIOS SAI Vesa eaea E EOE 205 REGENCE S aiurea aeara aa r 209 CROGINS zorrien a a aa 211 America s Army Operations ccccssecccseeeceececsescecseeecceaeeesusessueeeseneessanees 211 Development TeaM asica tine ait a a a a a a 211 ENGING CHING TEAM ai a e a a R aa 211 COmMent TeaM aea a E O O iaidiuecttsandiceiesenceed 211 MOVES Institute Naval Postgraduate SCHOO ccccccsseeeeeseeeeeseeeeeeeeeees 212 HOMeLAN Networking Team ccccccsscccsseccesecceeeecseeceseeceeeeceueenseeeeaeeesaees 212 PCVIOUS SLAW oe T R N se eaeeaeeees 212 Jerain eo O iene meee ee eC ree eee ee Rene ee ee eer ee eee eee 212 op rations 1 Arse tte eae
50. weapon including high explosive standard high explosive dual pur pose for use against vehicles high explosive airburst multiple projectile buckshot signal smoke and signal flare 156 M203 Weapons and Equipment M249 AR Caliber 5 56x45mm NATO Capacity 200 round belt or 30 round detachable box magazine Length 40 9 inches Weight 15 07 pounds spare barrel 3 74 pounds 200 round box magazine 6 92 pounds 30 round magazine 1 07 pounds Maximum effective range 1000 meters for an area target Muzzle velocity 915 meters per second Rates of fire Cyclic 750 to 1000 rounds per minute Sustained 85 rounds per minute The M249 was developed through an initially Army led research and development effort and eventually a Joint NDO program in the late 1970 s and early 1980 s to restore sustained and accu rate automatic weapons fire to the fire team and squad When actually fielded in the mid 1980 s the M249 Squad Automatic Weapon SAW was issued as a one for one replacement for the des ignated automatic rifleman then issued the M16A1 in the Fire Team In this regard the SAW filled the void created by the retirement of the Browning Automatic Rifle BAR during the 1950 s because interim automatic weapons e g M 14E2 M16A1 had failed as viable base of fire weapons Early in the M249 s fielding the Army identified the need for a Product Improve ment Program PIP to enhance the weapon This effort resulted in a PIP kit whic
51. you are currently carrying you can press the Toss Weapon key deafult is backspace and empty your hands You should also be aware that picking up a advanced marksman rifle in battle allows you to employ the weapon but does not automatically make you a qualified advanced marksman You use the following default keys to select your current weapon 1 Swap Hands secondary weapon or shoulder primary weapon 2 M67 Fragmentation Hand Grenade 3 M83 Smoke Grenade 4 M84 Stun Grenade H M203 or bipod if available Your right mouse button can be used to switch between modes of fire e g semiautomatic and burst or automatic and burst if available Damage Damage modelling in America s Army Operations is very realistic Each weapon has a different damage factor based on the relative stopping power of the fired bullet Every part of your body has a greater or lesser effect on your overall health The combination of less powerful weapons hitting non vital areas of your soldier are more likely to produce lighter wounds while heavier weapons hitting the head and chest are more likely to kill your soldier The fact that your soldier is wearing a helmet and vest is also taken into account In a MILES training mission you will not be affected by wounds When you are eliminated your soldier will sit down or lay down remove his helmet and lay down his weapon to indicate that he is out of the scenario You may continue to watch the game fro
52. you can zoom them in default is Z to observe distant locations If you are promoted to Fire Team Leader you will auto matically receive a pair of binoculars As binoculars are only useful at long range they are only available on missions with large open areas Mountain Pass River Basin Insurgent Camp Bridge and Mountain Ambush Regular infantry units are issued the M22 while Ranger and some Airborne units are issued the M24 OPFOR may be issued equivalent binoculars of local manufacture Note Binoculars cannot be dropped or picked up If you become a leader through a field promotion you will automatically be assigned a pair of binoculars if the mission warrants their use Miscellaneous Equipment 173 Miscellaneous Equipment AN PVS 7D Night Vision Goggles NVG Generation Third Photocathode Gallium Arsenide Tube Gain Light Intensification 40 000x System Gain Light Intensification 4 000x Signal To Noise Ratio 16 5 1 Battery Type 2 AA Battery Life 30 hours Field Of View 40 Focus Distance 2 5m to infinity Size 6 3 x3 x6 Weight 1 8 pounds Standard Accessories Soft case headstrap eye cups 2 AA batteries operators manual Optional Accessories Hardcase 3x zoom lens compass spot flood infraredlamp The AN PVS 7D Night Vision Goggles are a lightweight hands free helmet mounted device that permits American forces to operate under conditions of limited visibility While you will be able to
53. your grenade before throwing Control panel in Pipeline map Also sometimes referred to as pc Close quarters combat Sometimes also referred to as CQB close quarters battle Department of Defense Enemy Prisoner of War Frequently asked questions Fueling and Rearming Point To the left or right of a position Field Landing Strip Field Manual 205 Term FOV FPS Frag Friendly FT FTL FIX gg gj gt HE Hooah HQ HUD IRC ISDN Jumper Icp LAN LOF LOL LOS Main METT T MG 206 Definition Field of view First Person Shooter or Frames Per Second depending on usage Fragmentation grenade Teammates in game Fire Team usually three or four soldiers Fire team leader a sergeant In game one of two subordinates to the SSG in charge of up to a 4 soldier squad including himself Field Training Exercise Good one Good game Good job Good try High Explosive US Army slang term used by soldiers that generally means yes or good but could mean anything except no Headquarters Heads up display In game shows ammo compass weapon etc Internet Protocol generally refers to the numeric IP address of a server e g 123 123 123 123 Internet Relay Chat Integrated Services Digital Network a type of internet connection usually with 64k or 128k of bandwidth A player who has fallen off the bridge Bridge map to their death Lower computer in Insurgent Camp map Local Area Network
54. 0 meters but the effective range is 500 meters versus 300 meters for the AKM The gas cylinder like the cylinders on the AK and AKM is in a vulnerable position if dented it may cause weapon malfunction The reddish brown or orange color of the plastic magazine also does not lend itself to camouflage 164 AKS 74U Weapons and Equipment GP30 Caliber 40mm Capacity 1 grenade Length 10 8 inches Weight 2 64 pounds Muzzle velocity 76 meters per second Maximum effective range Fire team sized area target 300 meters Vehicle or weapon point target 100 meters The OPFOR equivalent to the M203 the GP30 is a muzzle loaded single shot grenade launcher that can be mounted underneath any AK series assault rifle The stamped GP30 was developed in 1985 to replace the heavier and more expensive milled GP25 The caseless 40mm rounds are muzzle loaded into the rifled barrel and launched by pulling the double action trigger The GP30 is similar in tactical effect to the US Army s M203 It is mounted beneath the AK 74 assault rifle which is described under the AKS74 U RPK Caliber 7 62x39mmS Capacity 30 or 40 round detachable box magazine or 75 round drum Length 40 75 inches Weight 11 pounds empty Muzzle velocity 732 meters per second Effective range 800 meters Opposing Force Weapons 165 Opposing Force Weapons Rate of fire Cyclic 660 rounds per minute Automatic 150 rounds per minute Semiautomatic
55. 4 200 round boxes Armed with the M249 Automatic Rifle AR the Automatic Rifleman combines awesome fire power with quick maneuverability The AR is essential in providing both supportive fire from long distances as well as overwhelming volumes of fire in the attack and is particularly useful in suppressing enemy positions For self defense the Automatic Rifleman has three fragmentation hand grenades No fire team is complete without the Automatic Rifleman There may be up to one Automatic Rifleman per fire team depending on the mission Team Roles 55 Team Roles Advanced Marksman CORPORAL Weapon M24 SWS with 50 rounds or M82A1 SAMR with 5 10 round magazines Relying on stealth and patience the advanced marksman is specially trained to employ either the hard hitting Barrett M82A1 SAMR or the pinpoint accurate M24 rifle The advanced marksman can be used in the offense striking individual targets from great distances or as a reconnaissance element You must complete the Infantry Advanced Marksmanship School to become a US Army advanced marksman Aside from their special rifle you can easily identify a friendly advanced marksman by his headgear they wear a soft boonie hat instead of a Kevlar helmet except in arctic environments 56 Advanced Marksman Gameplay Rifleman Weapon M16A2 M4 or M4A1 with 7 30 round magazines The majority of soldiers in any squad are riflemen Their purpose is to complete the
56. 400 Matrox G450 Matrox Marvel Matrox Millenium Matrox Millenium II Nvidia RIVA TNT Nvidia RIVA TNT2 Nvidia RIVA TNT2 64Pro Nvidia Vanta S3 Graphics ProSavage KM133 S3 Graphics Pro Savage S3 Graphics Pro Savage DDR S3 Graphics Savage IX s3 Graphics Savage IX 103C S3 Graphics Savage4 Pro SIS 530 SIS 630 730 SIS 6326 Video AA Glossary This section defines some common abbreviations and acronyms used by the US Army and within America s Army Operations forums and chat Term AA O AFK AK AR ASE Bandwidth bcp Bunny hop Camper Check Fire CO Cook cp CQC DoD EPW FAQ FARP Flank FLS FM Definition America s Army Operations Away from keyboard Avtomat Kalashnikova Soviet designed assault rifle series In game that means the AK47 or AKS74U Automatic Rifle M249 or Automatic Rifleman All Seeing Eye server browser The maximum amount of electronic throughput on a connection at the slowest point usually expressed in Kbps or Mbps higher is better and 1 Mbps 1000Kbps Bottom computer in Insurgent Camp map Tactic of hopping to move A player who sits in one location for a period of time Generally defen sive camping is considered good form while offensive camping is con sidered bad form Check where you re firing Often given because you feel you re being fired on a friendly Similar to cease fire Commander To burn time from a grenade fuse before throwing i e cook
57. 50 rounds per minute Sustained 80 rounds per minute The RPK is a variant of the AKM assault rifle It has a longer heavier barrel a stamped metal bipod and a heavier type of fixed wooden buttstock The modified receiver of the RPK can accommodate its larger diameter barrel The RPK normally feeds ammunition from either a 40 round curved box magazine or a 75 round spring loaded drum magazine however it can also use the 30 round curved box magazine of the AKM It has a chrome plated barrel chamber and gas piston It also has a cyclic rate reducer built into the trigger mechanism Luminous night sights are usually installed on the front and rear sights Some RPKs can mount an infrared night sighting device The folding stock version the RPKS is issued to airborne troops With stock folded it is only 32 28 inches long versus the RPK which is 40 75 inches long In offensive operations the machine gunner normally attaches the 75 round drum magazine beneath the weapon at the beginning of an attack He subsequently replaces it with a 40 or 30 round magazine during the assault or in the early stages of defense Almost all of the moving parts of the RPK and interchangeable with those of the AK or AKM assault rifles Because the RPK fires from a closed bolt it tends to cook off its cartridges due to extreme heat after prolonged firing Since the barrel cannot be changed the sustained rate of fire must not exceed about 80 round per minute
58. AMERICA S ARMY OPERATIONS THE OFFIGIA LC Ee ssARMY GAME AMERICA S a8 i x 1 1 ri P 5 P F a i s pi a wee le ae a a a r i tere MER p rs a i ae D EFF EN a E E D O M U S ARMY Gameplay Manual Army Game Project 2003 Portions of the software are protected by United States and International copyright Sponsors America s Army owes a special debt of thanks to many groups and individuals Of those who assisted in this massive undertaking the following deserve special thanks for their support T U S ARMY the IGN ES Institute Naval Postgraduate School NPVEE OCG TOW eccdcecccendete ceed ceeaececaneavsccevevencecensnceascececcesesdacedascsceacaiceaedewecenseaeiuececesenaes 1 OQ CNW tas acca a teint EE gece anc A E 1 PENS CAN UO a cise stnece sees cn sneviecisateceic eo E E A E E EE 3 DY Ste Ml SOUS TIC NG sete sees cate a wt pene E T cease T E 3 Updating Critical Drivers ccccccccseccecseeeeceeeeseeeeesseeeeseeeeeseeeeeseeeesaeeeseneeeas 5 video Cad DIV CIS oaeaeei E 5 Sound Card DWC S sassiainsrenseasn sneda A Dra aa aia SE a EAR rA KA aE AEA 6 Bei ee eleke kE c e E A E T E 6 Maamme Stal 10r Vetera ecicocsicconanaaneansnonninecrecoueedamoarieensossiensennenerasiniens 7 WOGMMIC Al UNDO eare E E E E E EE EER 8 COGU LION eiai eE T E 9 Main MON ccc ccccceccceecseeceeeceeeeeeteeeceeetaeeeueeseeeeeetecegessestaeeteeneeteueteeeseetenees 9 TAIN A OE
59. Airborne requires completion of Airborne School e Mountain Ambush Training e Swamp Raid Training e Weapons Cache Mission 21 Infantry Training Brigade Infantry Training Brigade The Infantry Training Brigade Before you can start any tour with a compbat unit you must prove yourself capable in the final phase of your training at the Infantry Training Brigade ITB McKenna MOUT site The mission of the Infantry Training Brigade is to transform civilians into infantrymen that possess the com mitment character confidence physical fitness fundamental soldier skills and warrior spirit to successfully serve in the Infantry During the Vietnam War the 3rd Army Training Center was located at Sand Hill Their mission was to conduct basic training In 1976 Sand Hill became active again when Advanced Individual Training was centralized at Fort Benning In July 1978 the one station unit training OSUT concept was adopted By 1981 the demands of both basic and advanced individual training required another brigade and subsequent creation of the US Army Training Center on July 20 1982 The old brigade headquarters building once served as General George S Patton s 2nd Armored Division s Headquarters prior to U S entry into World War II The new brigade headquarters building is presently located in Building 3410 These buildings as well as those housing the Infantry Training Brigade s battalions are located in the Sand Hill Area
60. Design 3D Models Recon 1 0 Dr Michael Capps Producer Game Designer Lead Programmer Alex Mayberry Creative Director Art Director Pre Recon Luke Ahearn Art Director Jakob Jungels Art Intern Alex Mohr Programming Intern Patrick Shea Production Intern Students LT David Back Masters Student LT Jeffrey DeBrine Masters Student MAJ Stevan French Army Liaison CPT Sean Hynes Masters Student CDR Eric Krebs Masters Student LT Skip Morrow Masters Student MAJ Keith Perkins Masters Student Most Dedicated Beta Testers Jim Briggs Bryan Cella Dan Crago Andy del Hierro Louise Emes David Kuznicki Todd Mason Suzanne Morgan Ray Murphy Rocky Napier Michael Ollis Charlotte Robinson Janos Sipos John Suslavage Nick Whiting Special Thanks Epic Games Id Software Ion Storm Austin Legend Entertainment Mongo Penny Arcade Perilith Red Storm Entertainment the TacOps team Valve Software and many more United States Army Office of the Assistant Secretary of the Army for Manpower amp Reserve Affairs Honorable Reggie Brown Assistant Secretary of the Army and Program Proponent Mr John P McLaurin III Deputy Assistant Secretary of the Army and Program Executive Agent United States Army 213 United States Army LTC Mike Sullivan Resources and Marketing LTC Tom Evans Resources and Marketing Mr Robert Stahler Army Brand Group US Army Office of Economic amp Manpower Analysis COL Cas
61. Line of fire where you are shooting Laughing out loud Line of sight where you are looking Main valve in Pipeline map Could also refer to main control panel The essential planning factors of Mission Enemy Terrain Troops and Time Machinegun Term MILES MOS Nade NCO Newbie n0Ob np NVGs OPFOR Ping PLF PLT Pri Prime Rambo RL ROE RPG SAW Sec SITREP Smoke SOP Sound off SQD SSG SVD Glossary Definition Multiple Integrated Laser Engagement System a system for deter mining casualties in a safe training environment Military Occupational Specialty Grenade Noncommissioned Officer Corporal Sergeant Staff Sergeant etc Generally this is a new player Derogatory slang for a player that does something stupid often repeatedly and who may be a new player No problem Night Vision Goggles Potential Opposing Forces the enemy A network management feature that checks connection time and accessibility between systems normally expressed in milliseconds lower is better Parachute Landing Fall a rolling technique used by paratroopers to avoid injury during a landing Platoon three to four squads usually around 40 soldiers Primary valve in Pipeline map Person who runs of by himself to attack the OPFOR often deroga tory also known as a lone wolf Real life sometimes noted as IRL for in real life Rules of engagement In game it means don t shoot your teammates
62. Maximum effective range 1500 meters for man sized targets 158 M24SWS Weapons and Equipment 2000 meters for vehicular targets Produced by Barrett Firearms Manufacturing the M82A1 Semiautomatic Anti Materiel Rifle is an air cooled semi automatic rifle equipped with a 10x Unertl scope mounted on a milspec sight rail and a 10 round detachable box magazine Firing M2 50 Browning Machine Gun cartridges the M82A1 is capable of engaging man sized targets out to 1500m vehicular targets out to 2000m and is capable of penetrating up to 30mm of steel plate To keep the felt recoil to a minimum the M82A1 utilizes the short recoil principle developed by John Browning which diffuses the recoil energy over a longer period of time To further reduce recoil the rifle barrel 1s equipped with a double chambered muzzle brake which redirects expended cartridge gases to the sides and rear of the muzzle Though the primary round for the M82A 1 is the Raufoss Grade A match grade multi purpose car tridge the M82A1 can fire all types of 50 BMG ammunition with the exception of the M903 SLAP Saboted Light Armor Penetrator and the M962 SLAPT Saboted Light Armor Penetrator Tracer M67 Fragmentation Grenade Body Steel sphere Filler 6 5 ounces of Composition B Fuze M213 Weight 14 ounces Safety Clip Yes without the safety clip nomenclature is M33 Capabilities The average soldier can throw the M67 grenade 35 meters effectively
63. R They will see themselves as American soldiers and you and your team as OPFOR There is no way to play as an OPFOR soldier This section covers e Heads Up Display e Change Class e Change Team e Movement e Communications e Combat e Team Roles e Target Identification 29 Heads Up Display Heads Up Display The Heads Up Display HUD is the overlay you see during the game that tells you the status of your character your equipment and other important game related information The general areas of the HUD include the compass chat icons weapon status movement position indicator and the Combat Effectiveness Meter All of the HUD functions can be hidden using the HUD Settings screen or by the server administrator using the Command Post This is the Heads Up Display HUD F N ne B Compass The compass displayed at the top of your screen serves not only to show you your direction but also contains several pieces of important gameplay information If there is a remaining objective the objective s location will display on your compass for ease of navigation As a squad leader with the rank of Staff Sergeant you will be able to see the location of your Fire Team Leaders on the compass As a Fire Team leader with the rank of Sergeant the locations of the Squad Leader and your soldiers will be displayed in the compass As a soldier you will see the locations of your Squad and Fire Team Le
64. Special Operations M4A1 SOPMOD The M4A1 mounts a Trijicon ACOG reflex sight for improved accuracy US Army Weapons 155 US Army Weapons M203 Caliber 40x46mmSR Capacity 1 grenade Weight of rifle and grenade launcher with both weapons fully loaded 11 0 pounds Muzzle velocity 76 meters per second Rate of fire 5 to 7 rounds per minute Maximum effective range Fire team sized area target 350 meters Vehicle or weapon point target 150 meters Minimum safe firing range HE Training 165 meters Combat 31 meters Minimum arming range 14 to 38 meters approximately The M203 was developed in the 1970 s from the older plunger type XM148 grenade launcher to replace the supply of M79 grenade launchers in the inventory The M79 grenadier was issued only a pistol as an alternative to his shoulder fired grenade launcher and the XM148 was seen as a solution to this problem as it allowed him to carry a standard M16 instead of a pistol The M203 was a great improvement over the XM148 and is still in use today Although fitted with blade type leaf sights which use the M16 front sight post the quadrant sights are much more accurate for long range and precision shooting A special short barrel model of the M203 is available for use with the M4 series of carbines Because the grenades only activate mid flight the M203 is most effective at engaging medium to long range targets A wide variety of 40x46mmSR ammu nition is available for this
65. Team Christian Buhl Senior Programmer Martin Robaszewski Senior Programmer Greg Paull Programmer Content Team Scott Dossett Lead Animator Christopher Chang 3D Models Textures Christian Chang 3D Models Textures Travis Wiglesworth Designer Clayton Montgomery 3D Models Textures Peter Ellis 3D Models Textures Mark Lewis Designer Evan Champlin Junior Artist America s Army Operations 211 MOVES Institute Naval Postgraduate School Andrew Boulton Intern Designer Rachel Davis Intern Artist LTC George Juntiff Design Consultant LCDR Russell Shilling Ph D Audio Engineering Rosemary Minns Production Coordinator Chris Keeling Technical Writer MOVES Institute Naval Postgraduate School Dr Michael Zyda Director Pricipal Investigator LCDR Russell Shilling Ph D Co Principal Investigator John Falby Financial Officer Jimmy Liberato Network Administrator Julie Ahearn Video Production HomeLAN Networking Team Bill Monkman Programmer Jerry Strain Assistant Producer Adam Vener Director Gaming Stephen Vaughn Game Manager Dean Whitlock Director Software Previous Staff Operations 1 5 0 John Hiles Manager Co Principal Investigator Operations 1 4 Stephen Superville Programmer Operations 1 2 1 Kevin Olson Programmer Brian Ball Lead Level Designer 212 Operations 1 5 0 Credits Jim Brown Level Design Additional Textures Scott Maclean Level
66. The two brigade headquarters were inactivated in 1989 This brought the eight infantry training battalions under the direct control of the Infantry Training Center Headquarters along with the reception battalion and the headquarters and service company In June 1992 the U S Army Infantry Training Center was redesignated as the Infantry Training Brigade U S Army Infantry School and based at Fort Benning Georgia 122 Tours Welcome to the Infantry and the Infantry Training Brigade There is no greater or more honorable profession than that of the professional soldier you are about to join the greatest of all the Army s branches of service the Queen of Battle An Infantry soldier is special he must be able to shoot better perform better under physical duress and move about the battlefield better than any other Army soldier and certainly better than any enemy we face Preparation for Infantry service is non stop action designed to prepare our men for the close bru tal personal aspects of combat Through the ages and the history of our Nation America s Infantrymen have always answered the call for selfless service The Infantryman is always there with an unbreakable will to win to succeed when others do not We will make you ready As you join us here on Sand Hill and Fort Benning prepare yourself for the experience of a lifetime Our job is to prepare you for success in your new life as a U S Army Infantryman We hope you wil
67. U S Army Alaska The Ist Brigade 6th Infantry Division Light was redesignated the 172nd Infantry Brigade Separate April 17 1998 126 MOUT McKenna Tours 172nd Infantry Brigade Separate missions include e Pipeline Mission e Bridge Mission e Mountain Pass Mission Pipeline PASSAULT BASE ASSAULT OBJECTIVE SECONDARY VALYE kol J os OBJECTIVE EXTERIOR YVYALYE oa t ASSAULT OBJECTIVE T HAIN COAMNTROL ROOM aa IDEFENHNSE BASE ba ay att I rc fa ASSAULT OBJECTIVE PRIMARY VALVE Pipeline Map 172nd Infantry Brigade Separate 127 172nd Infantry Brigade Separate Assault Briefing Situation Terrorist forces have captured Alaskan Pipeline pump station at grid WA542679 with the intent of creating an environmental disaster Mission Squad will seize Alaskan Pipeline station at grid WA542679 and accomplish one of the follow ing secure the main control panel stop the flow of oil into the pumps at the three valve controls ROE Minimize damage to oil storage containers and pipes Enemy Consists of a squad sized terrorist force inside the main pump station Troops One infantry squad from 2nd Battalion 1st Infantry Regiment 172nd Sep Infantry Brigade Terrain Alaskan Pipeline Pump Station consisting of three structures the pump station the exterior oil tanks and a one story out building housing the emergency shut off valve Defense Bri
68. When you select a setting from the setting list it appears in this window When you press the Send button it is sent to the server and will immediately affect a game in progress 190 Server Logs Support Frequently Asked Questions These are some of the more common questions asked by new players e Miscellaneous e Server Information e Training e Multiplayer e Bugs e Audio e Video Miscellaneous Q What are valid characters for soldier names A Your games are saved as files with the same name as your soldier name so your soldier name must use characters that are a valid filename The following characters are invalid lt gt Q Will I have to download the entire game again when a new add on comes out A No patches will be issued that will let you update to the next version Q I am not in the United States can I still play the game A Yes Although all of the official servers are located in the United States there is no restriction on who can play America s Army We want the whole world to know how great the US Army is Q Can I post a copy of the FAQ on my website A Absolutely Be aware however that updates are made frequently so you should make sure to get the latest version frequently Q I received an error in Aphex exe when trying to connect to America s Army A We are looking into this problem For now you can do the following work around Disable DirectSound in GameSpy Arcade on the op
69. a moe teacetadtaetenetetea 33 Team ROIS srcane i 51 Team Roles and Qualifications 51 Technical SUDDO enora e 8 TOC eiren hacen oe eased 1 TOSS WE pON saiecsinccsdisvaieiscsicesdiiavesass 50 TOUS ao aT tases 121 tours of OUI serieei a A 121 Tower JUM D cruinne 109 Tower Week eeeesscesseseresreseesecesreseen 108 TANO sararan aa 11 Training Missions cccseecceeeeeeees 65 TUNNEL srra n r heen 39 135 T rile Beath scnsisceiserddsitaniiansieidiveatews 6 United States Army oseese 213 WANS a OTA 215 Upda sa 17 Updating Critical Drivers eeeseeeeeeeeee 5 Urgent FUY enarrare e 146 US Army Weapons ccsecceeeeees 153 US Military Academy sccccccecceeene 214 US Weapons ccceceeeeeeees 11 67 86 USAAMS aiino N 98 YS EE E EEN PEE E ESIA TT 27 veterani tag seci e 7 MWETORAING aaee 7 Video Card Drivers ccccecceecceeeeeee 5 Video Settings acciosieedisteisnesaverteeancseas 21 VOLCKICK anneni a 35 WANKING seraa Taa 41 Weapon ICONS cecceeecceeseeseseeeees 31 Weapons icross e 153 Weapons Cache secccecccscceccece 39 151 Weapons FINNO a scirem ennan ni 48 Weapons Management 060068 49 WISDEN scstacccextanessaniaetnaceieenateeiecmeaen 44 UIE NSC 32sec dees terert Mousses 66 221 222 Yamaha Zarya Stun Grenade cceceeeeeeee 170 LOOM oeo a 2 ZOOM aep eee a 173 ZOOM MOJE eRe net eee es eaten 48
70. acca haan teen Ae eo ee 212 Operations 152 1 iS iancas ceric te artetaaaeebticcdaswiwoe deatscensendes ae ce eateamane 212 RECOM TO arcsviet ania soualoia tunel aun tavsaeinan aval mdaesebiasevensanineasanauniaitua aNiadee witieiaaterass 213 PC HPACCOIN maorierna ass eta ee nace ees a cc nt hae ewh a ad uence 213 Studen saeenete aerm ee RE tar nen eee RR ee nO nan en aC ene 213 Most Dedicated Beta Testers ccccccsseccccceeseeeeceeeceeesseeeeesseaeeeeseaeeeeseaeeeesseaeseneas 213 Special TRANK cniinn inners nausea ees aea ieee ecard 213 vi GARE ES ATY a E E E R N Office of the Assistant Secretary of the Army for Manpower amp Reserve Affairs US Army Office of Economic amp Manpower AnalySIS ccccceesseeeeeeeeeeeeeseeeenees Headquarters U S Army G1 ccc ccecccceccccceseecceeceeceeeeeeeeceseeeeeeseeeeeseeeeeseaeeeseeeesaees Headquarters US Army Office of the Chief of Public Affairs cccccescceeeeseeees Department of Social Sciences US Military Academy cccseeeeeeeeeeeeeeeeeeeneeees MI Se eats csccten tg atcaronrnacseiaaar sie ise gyaec oe awatinaravireasbatpastaivesanqeas A E vii vill Introduction Do you think you have what it takes to guide a soldier through a successful tour of duty excel at your training and become part of the world s most powerful fighting force Do you think you have what it takes to be a soldier in The United States Army In order to ed
71. ache Map Assault Briefing Situation Intelligence reports that an illegal arms dealer is planning to transfer anti aircraft weaponry to an agent of a known terrorist organization Equipment stored in warehouse at grid WJ801165 ROE Minimize damage to structures in order to preserve intelligence information Mission Squad will secure and identify weapons caches at grid WJ801165 and NLT 230430LJUNO3 in order to disrupt future terrorist action Enemy Enemy force consists of a small but well trained and heavily armed mercenary force Reaction ary force capability unknown but presumed capable of response within five minutes Troops One infantry squad of the 2 75 Terrain Squad will enter complex via undefended warehouse buildings Warehouse is reachable by crossing an open courtyard which is vulnerable to enemy fire Most buildings are either no longer in use or unoccupied due to celebration of local holiday Weapons suspected on first and third floors 75th Infantry Regiment Ranger 151 75th Infantry Regiment Ranger Defense Briefing Situation Having secured anti aircraft weaponry and disrupted illegal arms sale to known terrorist organization your unit was awaiting extraction Weapons provide proof that a foreign power is involved in acts of terrorism Reactionary forces have arrived to recover the weapons or destroy the proof ROE Minimize damage to structures in order to preserve intelligence information Mission Sq
72. ade 25 172nd Infantry Brigade Separate Honor Briefing Situation Training evaluation at McKenna MOUT Military Operations in Urban Terrain site using MILES Multiple Integrated Laser Engagement System Mission Squad Honor will secure three objectives located in the church and blue and white buildings Your team must successfully achieve the mission objective to graduate from Infantry training and pro ceed to your unit of assignment Enemy Enemy consists of a small infantry unit Troops One infantry squad from 1st Battalion 19th Infantry Regiment Terrain Complex urban terrain consisting of six multi level buildings and an extensive tunnel system 172nd Infantry Brigade Separate 72nd INF BDE SEP The 172nd Infantry Brigade was constituted Aug 5 1917 as part of the 86th Division It arrived at Bordeaux France for combat duty in September 1918 In January 1919 the Brigade dis banded Reconstituted in June 1921 in the reserves the unit was ordered to active duty and mechanized in August 1943 The unit shipped for France on February 19 1945 The unit participated in amphib ious assaults across the Danube Bigge Altmuhl Isar Inn Mittel sar and Salzach rivers in Ger many and Austria The unit was assigned to occupation duty in September 1945 at Leyte until its inactivation in December 1946 Reactivated on July 1 1963 the 172nd Infantry Brigade Separate serves at Fort Richardson as part of the
73. aders in your compass The direction to these teammates will be shown by displaying the appropriate rank insignia beneath your compass on their heading 30 Gameplay Chat Icon See the section on Communications for more information on this icon which is located in the top left corner of your screen just above your communications console Weer Mission Information Basic missioon information including the type of server you are on and what version of America s Army Operations you are running your fire team A B C or D and current rank a clock counting time remaining in the game MM SS and your current location on the map Your cur rent location is what will be displayed when you Report In Mission Objectives Your mission objectives toggled using F4 by default are displayed in the upper right corner of the screen just below your fire team assignment rank and the mission timer Weapon Icons The weapon icons are displayed in the bottom left corner of your screen These icons display representations of your primary weapon and secondary weapon If you are carrying a weapon on your shoulder it is displayed as a smaller icon immediately above your primary weapon your primary weapon will automatically be shouldered when you ready a grenade or your secondary weapon To the right of the primary weapon icon is the ammunition icon which displays a measure of how much ammunition is left in your pouches as well as how m
74. advanced marksman The US Army Advanced Marksmanship School USAAMS is one of three accredited military Advanced Marksmanship Schools in the Department of Defense DOD Special Operations Command is responsible for a advanced marksman course called the Special Operations Target Interdiction Course which is mainly shooting and is designed for advanced 98 Tactical Training Training marksman teams The Advanced Marksmanship School is responsible for training advanced marksman skills to individual soldiers not to teams Advanced Marksmanship School located at Fort Benning is organized under Company C 2nd Battalion 29th Infantry Regiment There are eight classes per year with a maximum of 32 stu dents per class This ensures a maximum of a 4 1 student to instructor ratio The current gradua tion rate is approximately 50 with stalking being the subject area that students fail the most The school is five weeks long and extremely challenging You will learn to use two weapon sys tems the M24 rifle a modified Remington 700 firing 7 62x51mm rounds and the M82A1 Semi automatic Anti Materiel Rifle which fires most versions of 50 cal ammunition used to destroy equipment and light vehicles at long ranges Advanced shooting requires the mastery of many different skills other than marksmanship In order to graduate you will have to successfully pass a variety of tasks among them the following unknown distance shooting for time up to 800m
75. aining missions only No Advanced Marksman Check this box to prevent players from using long range rifles Quit Leave America s Army Operations and return to your desktop 26 Quit Configuration Keyboard Map Listed below are the default keyboard controls for America s Army Operations Default Keyboard Assignments Run walk Shift Move forward W Mouse 3 scroll wheel Crouch C Prone X Hit the Dirt when sprinting Turn left Left Arrow Fire Mouse1 left button Ctrl secondary Fire Mouse2 right button Show Mission Goals F4 Binoculars B Talk Chat T Y for team only You can manually adjust the default controls by selecting the Settings option from the Main Menu and then selecting Player Controls The single player portions of America s Army Opera tions will also train you to use the various commands and controls available to you The Keyboard Map shows the default layout for a standard keyboard Keyboard Map 27 Keyboard Map inoA sd Away zoll E a k Default Keyboard Assignments 28 Gameplay The US Army relies heavily on the individual combat infantryman to do three things well shoot move and communicate In this section you will learn how to do all three within the bounds of the game Note You and your teammates will always appear to be soldiers in the US Army while the opposing team will always appear to be OPFO
76. aircraft 144 FARP Tours Radio Tower Odiective C ap winectives A and B ENIES E o Radio Tower Map Assault Briefing Situation Intelligence reports that a terrorist cell is broadcasting via radio tower at grid WQ038333 and holding two teams of international aid workers as hostage ROE Engage only confirmed enemy targets do not injure international aid workers Mission First squad rescue the international aid workers in the buildings to the west WQ018353 and southwest WQ038333 and disable the antenna on the roof of the southwest building preventing its fur ther use Enemy Squad sized force with advanced marksman support Enemy reaction forces are less than ten minutes away Troops Infantry squad of the 1st Battalion 325th Airborne Infantry Regiment with an advanced marks manship team Terrain Multi level buildings with basements located in high desert Rough terrain affords cover and concealment with multiple avenues of approach to objectives 82nd Infantry Division Airborne 145 75th Infantry Regiment Ranger Defense Briefing Situation Having destroyed a makeshift terrorist radio tower and rescuing two teams of international aid workers your unit is awaiting extraction Enemy counterattack is likely to take place by local reac tionary forces Mission Until reinforcements arrive protect the international aid workers in the buildings to the west WQ018353 and southwest WQ038333
77. ame immediately speeds up this is indeed a texture memory problem You can amelio rate this problem in two ways First try turning on the compressed lightmaps option This uses specially compressed textures for shadow effects You may notice some visual artifacts such as coloring or boxiness in the shadows Alternatively you can set texture detail to low this will have the greatest impact If that still doesn t do the trick turn on compressed lightmaps and low texture detail that will work on any 32MB graphics card supporting hardware T amp L Q What are all these video settings for A Reduce Mouse Lag default true This is a setting that improves synchronization between your graphics display and mouse but at the expense of maximum frame rate Try turning this setting off to improve performance but if you notice jerky control issues you ll have to leave it on Frequently Asked Questions 201 Frequently Asked Questions Use Precaching default true When true the game will load many textures before gameplay begins before the textures are actually needed This may result in loading textures that you don t need like the textures on the sewer grates even though you never enter the sewers Set ting this value to false means that textures are loaded during gameplay only once they re needed which can result in a stutter while the card waits for the textures to arrive If you have a graphics card with 32MB of memory or les
78. ameSinglePlayer ForceGameplay FORCE_Normal change from FORCE_None Setting up a Server To begin a locally hosted game e Edit RunServer bat to change the map name and run RunServer bat or e Run server exe lan MAPNAME aao to host a LAN game or e Run server exe global MAPNAME aao to host a public game The file created when running server exe is a clone of defarmyops ini and contains information which is not relevant to running a server For optimum performance you can open this file using a text editor and make the following changes filling in as appropriate for your server CacheSizeMegs 32 Recommended to set this to half of your total system RAM ServerActors IpDrv UdpBeacon Gamespy uplink comment out for LAN games ServerActors IpServer UdpServerQuery Gamespy uplink comment out for LAN games ServerActors IpServer UdpServerUplink MasterServerAddress master gamespy com Mas terServerPort 27900 DoUplink True Gamespy uplink comment out for LAN games ConfiguredInternetSpeed 10000 Server bandwidth in bytes sec ServerName Your Servers Name Your server s name ShortName Your Servers Short Name Your server s short name AdminName Your Name Your name AdminEmail Your email address Your e mail address Region 0 Your region ServerRegion 0 Your server region AdminPassword password Your administrator password MaxSpectators 0 Maximum number of allowed Spectators MaxPlayers 21 Maximum number of allowed
79. and fire Remember take your time you only have one shot Make it count Pass Congratulations soldier you are now qualified with the M24 rifle Next up the M82 Fail You wont get a second shot in the field Lucky for you this is only training Come back tomorrow and we will try it again Advanced Marksmanship School 103 Advanced Marksmanship School M82A1 Training You qualified with the M24 rifle now you must do the same with the M82A1 Semiautomatic Anti Materiel Rifle Task Familiarize and qualify with the M82A1 Semiautomatic Anti Materiel Rifle Conditions In unlimited visibility detect and engage targets at extreme distances 300m to 800m You will have up to 10 rounds in order to familiarize yourself with the weapon but only one shot for qualifica tion Standard Given one 50 caliber round detect engage and destroy one piece of unexploded ordinance at an extreme distance M82A1 Semiautomatic Anti Materiel Rifle Today you will familiarize and test with the M82A1 Semiautomatic Anti Material Rifle With a 10 power scope and a 50 caliber cartridge the Barret can effectively engage vehicles at over a kilometer Much of what you just learned on the M24 SWS training range is applicable to the M82A1 SAMR course You must set up your rifle the same way behind the sandbags using the bipod and 10x Unertl telescopic sight This powerful optical sight allows you to shoot this powerful rifle with great accu
80. and physical fitness Much of this phase is spent learning practicing and qualifying on the M16A2 rifle They will also learn about other U S military weapons chemical warfare and bayonet training Soldiers will partici pate in the obstacle course gas chamber soldiers enter a tear gas filled chamber in protective clothing and mask to instill confidence that the protective gear works and bayonet assault course and pass another knowledge and skills test The blue phase weeks 6 9 in addition to Army values and physical fitness this phase includes individual Tactical Training foot marches confidence course and obstacle course The culmina 66 Training tion of basic training is a 3 day field training exercise combining all previously taught basic com bat skills Soldiers march ten kilometers to their designated training site on day 1 occupy the position and establish a defense perimeter On days 2 and 3 soldiers complete a teamwork reaction course tactical exercise lanes and a night tactical exercise The last night includes the night infil tration course a return march to the unit and a ceremony recognizing the successful completion of this challenging exercise There are four phases to Basic Combat Training BCT in America s Army Operations They include e Basic Rifle Marksmanship BRM e Obstacle Course e US Weapons e Tactical Training After you have completed this training you will be ready to play online with other
81. any bullets are left in the current loaded magazine bullets magazines If you have no weapon shouldered no counter will be displayed Above the weapon icon is an indicator that will display the status of your current weapon such as which firing mode you are currently in if you need to reload or if the weapon is jammed Hand Grenades The hand grenades are displayed in the bottom right corner of your screen and appear near the movement position icon Inven tory items include M67 Fragmentation Grenades M83 Smoke Grenades and M84 Stun Gre nades Next to each of these icons is a number indicating how many of each type of grenade your soldier is carrying Target Information If you are aiming at a target and you are close enough to be able to distiun guish friend from foe target information will appear in the bottom center of the screen This will include the word Target as well as the handle of your target If the target is on your team the text will be blue If the target is OPFOR the text will be red Heads Up Display 31 Heads Up Display Sg Movement Position Icon 3 The movement icon is displayed near the bottom right corner of your screen as a representation of which position you are currently in standing crouched or prone as well as your current speed walking running or sprinting For more informa tion about this icon see the section on Movement Special Equipment _ If you are authorized
82. ases when using his radio There is one Squad Leader per squad 52 Squad Leader Gameplay Team Leader SERGEANT Weapon M16A2 M4 or M4A1 with 7 30 round magazines US Army infantry squads are organized into fire teams Each fire team has a specific mission task such as assaulting or defending an objective acting as an overwatch or maneuver element or pro viding flank security or a base of fire These tasks are subordinate to the overall mission of the squad There is one Fire Team Leader per fire team There may be anywhere from one to four fire teams per squad depending on the nature of the mission Team Roles 53 Team Roles Grenadier A I GRENADIER CORPORAL i SS Oo oe Fi gm J i k n Weapon M16A2 with M203 7 30 round magazines and 7 40mm grenades The grenadier is a key member of the US Army fire team Armed with an M16A2 or M4 M4A1 with attached M203 grenade launcher the grenadier can deliver accurate fire at point and area tar gets from medium to long distances In addition to his M203 the grenadier is outfitted with a vari ety of hand grenades useful in close quarters battle Of course his M16A2 is also fully functional making him one of the most versatile roles available There may be up to one grenadier per fire team depending on the mission 54 Grenadier Gameplay Automatic Rifleman i i f CORPORAL i x a A ap y Weapon M249 with
83. asic Rifle Marksmanship 2 Obstacle Course 3 US Weapons Training and 4 Tactical Training When you successfully complete each training mission you will be given the chance to upload your results to your personnel jacket You must pass each of these four missions before you grad uate from Basic Combat Training and qualify for active duty multiplayer tours online Main Menu 11 Main Menu Advanced Marksmanship School Some missions including Bridge Mountain Pass and Insurgent Camp include team positions for advanced marksmen which are only available to graduates of Advanced Marksmanship School To enter Advanced Marksmanship School you must have qualified Expert with the M16A2 oth erwise training will display as Not Available in the mission selection screen You may replay Basic Rifle Marksmanship at any time to try to improve your score Airborne School Airborne training will send you to the US Army Airborne School at Fort Benning Georgia There you will ascend the school s monstrous 250 foot Free Tower and learn how to execute a proper Parachute Landing Fall PLF Once the challenge of the Free Tower has been sur mounted you will take to the air for your first live jump From an altitude of 1250 feet above ground level you will jump from a C 17 aircraft into the night sky After successful completion of the Airborne School you will take your new skills into multiplayer combat exercises Ranger School Once you have
84. asic load of ammunition for each mission Once your first magazine 1s expended the act of reloading is not instantaneous Pressing R the Reload key begins the reload process which takes longer for some weapons than others Clearing Malfunctions Jams The weapons in America s Army Operations simulate a realistic level of malfunctioning appro priate for that particular weapon in terms of frequency While it is an unexpected occurrence all weapons will randomly malfunction at one time or another To remedy the problem press F for Fix Jam Malfunctions are much less likely to occur at the beginning of a mission when your weapon is still clean Picking up and Selecting weapons Your soldier starts with a standard Basic Issue of weapons dependant on your position in the squad If you should run out of ammunition or wish to fight using a different weapon you can pick up any weapon that has fallen to the ground by pressing the Use key default is E When you Combat 49 Combat pick up a secondary weapon that weapon will be stored on your shoulder You can press the Swap Hands key default is 1 to switch between your current and shouldered weapons Note that in order to use a grenade you will need to shoulder your current weapon If you already have a sec ondary weapon on your shoulder you will be unable to shoulder your current weapon and your grenades will therefore be temporarily unavailable to you If you wish to drop the weapon
85. ass before jumping out of the airplane in airborne missions e g M16A2 M203 e r M16A2 e s M82 e s524 M24 e ar M249 e m4al M4 e m4alauto M4A1 e ak AK47 e ak74su AK74SU e gp AK74 with GP 30 launcher e rpk RPK Light Machine Gun e svd Dragunov sniper rifle e mos Mosin Nagant sniper rifle e sl Squad Leader e ft Fireteam Leader e rct recruit no weapons These commands can be used in offline mode fov X FOV 90 is default Changes field of view slomo X 1 is default Changes timerate playersonly Freezes effects setspeed X 1 is default Changes player speed setjumpz X 325 is default Changes player jump height mpcheat god God mode invincible mpcheat ghost Ghost mode pass through objects and walls Key Bindings 185 Key Bindings mpcheat nvg mpcheat freecamera 1 fly walk behindview 1 0 suicide show fog show coronas show particles show projectors show radii show sky show staticmeshes show terrain stat fps Stat net stat game stat render stat hardware stat all stat none flush getres memstat agphud 0 1 Open XXX XXX XXX XXX reconnect disconnect exit quit 186 Night vision goggles 3rd person independently rotating camera To fly use regular movement keys for direction To walk again this can affect jumping opening doors etc 3rd person view To kill yourself also works in regular games Turns off fog show fog to turn back on Turns off
86. associated single player advanced training missions Once you have successfully completed your Basic Combat Training and have uploaded the results of your training missions to the Authentication server you will be able to enter the online world and play with others on the Internet Multiplayer games are focused on teamwork and the US Army s Core Values and each mission will have its own set of unique objectives Players like soldiers must abide by the Laws of Land Warfare and associated Rules of Engagement ROE With all of your required single player training completed you will be ready to join up with a vir tual Army unit When you first join an online server you will be given a short mission brief using the Army s METT format Mission Enemy Troops and Terrain You will also have the option to select which squad or team you would like to play with Each team will have its own mission spe cific objectives Regardless of which team you decide to join you will always play as a US Army soldier This section covers e Basic Combat Training e Advanced Marksmanship School e Airborne School Basic Combat Training Fort Benning is known as the Home of the Infantry It is here that the famed United States Army Infantry School was established and through the years gradually emerged as the most influential infantry center in the modern world Fort Benning and the Infantry School are so intertwined that it is virtually impossible to trace
87. at grid IP201887 south of the DZ Drop Zone ROE Engage only confirmed enemy targets local farmers may be in area Mission Third squad seize the Forward Area Rearm and Refuel Point FARP and destroy enemy heli copter at grid IP201887 Enemy One squad sized element of irregular forces with light weapons and machine guns without any night vision devices Troops One infantry squad of the 1st Battalion 325th Airborne Infantry Regiment without advanced marksman or grenadier support Terrain Flat cultivated fields surround a farm house barn and four other smaller structures which are used to store supplies for rearming and refueling rotary wing aircraft Defense Briefing Situation As part of a Field Training Exercise FTX your squad will act as OPFOR defending a For ward Area Rearm and Refuel Point FARP and damaged helicopter at grid P201887 ROE Engage only confirmed enemy targets local farmers may be in area Mission Second squad defend the Forward Area Rearm and Refuel Point FARP and helicopter at grid IP201887 Enemy One squad sized element of regular forces with light weapons and machine guns Troops One infantry squad of the 2nd Battalion 325th Airborne Infantry Regiment without advanced marksman or grenadier support or night vision devices Terrain Flat cultivated fields surround a farm house barn and four other smaller structures which are used to store supplies for rearming fueling rotary wing
88. at risk You will negoti ate the course once for practice will give you instruction at each station Stay in the white lane Upon completion you will redo the course for time MOVE OUT Sidestep through the zigzag keeping your eyes and head forward TTT This obstacle is designed to test your skill in dodging to the right and left lires Use the forward step left and step right keys to move through this obstacle FE quickly The default keys for these actions are W A and D respectively Basic Combat Training TI Basic Combat Training Duty Crawl and Jump This is the over and under Crawl under the first jump over the second and crawl under the last To get through this obstacle crawl beneath the first log by dropping prone X is the default key and moving forward Stand up by pressing X again and jump using the space bar over the middle log by going forward as you jump Finally crawl under the third log the same way you went under the first one 78 Obstacle Course Training Honor Climbing and Balancing Get up that ladder Move safely across the beam and climb down the far side This obstacle is easier than it looks Simply climb up the rails by pressing forward the default is W while looking up to the top of the obstacle and walk across the beam without falling off When you get to the end of the beam turn around and face back the way you came then move backwards default is
89. ayers on the server type playerlist in the console The player s number may be used instead of their name for pur poses of initiating a votekick To view the reasons available type reasonlist in the console The reason list includes 1 Player is Idle 2 Player is Violating ROE 3 Player has used foul or abusive language 4 Player is spamming chat You will automatically cast the first vote in favor of the votekick To vote in support of a votekick initiated by another player press F6 You cannot vote to kick more than once per votekick initi ated Note The system will automatically warn players who spam post too many text messages in the text chat that they are exceeding the rate of about four messages every ten seconds Additional messages will be ignored Players who intentionally work around this restriction to soam chat may be votekicked Rules of Engagement The Rules of Engagement specify under what conditions a soldier in the US Army may use force In general this means that you must obey the laws of war you are not to attack civilians surren dering enemy soldiers medics and the critically wounded Above all you are not to attack other US Army soldiers under any conditions There are several ways to tell friendly troops from OPFOR see Target Identification on page 57 for more information e At close range other US Army soldiers will show a green nametag when you aim at them OPFOR so
90. basic arsenal of the modern American soldier features the following weapons M16A2 Caliber 5 56x45mm NATO Capacity 30 round detachable box magazine Length 39 63 inches Weight with 30 round magazine 8 79 pounds Maximum effective range Area target 800 meters Point target 550 meters Muzzle velocity 853 meters per second Rate of fire Cyclic 800 rounds per minute Sustained 12 15 rounds per minute Semiautomatic 45 rounds per minute Burst 90 rounds per minute US Army Weapons 153 US Army Weapons General dissatisfaction with the M14 and numerous studies led the Army to the development of a light weight weapon capable of firing a burst of small caliber bullets with a controlled dispersion pattern Although opposed by the Ordnance Corp the Armalite AR 15 was adopted by the Secre tary of Defense as the 5 56mm M16 rifle The M16 was selectable for automatic and semiauto matic fire The M16 was to have had the same effective range as the M14 rifle it replaced but it was most effective at a range of 215 yards 200m or less The M16 used a 5 56x45mm 223 cal iber 55 grain bullet cartridge in 20 or 30 round detachable box magazines There were a num ber of problems encountered during initial fielding but better training preventive maintenance and several design changes resulted in the weapon that became the standard combat rifle of the US Army with some 3 690 000 having been manufactured The M16A2 rifle is the standard b
91. ch player s Honor level is shown to the left of his name For more information see Honor System Some players will have special icons next to their handle indicating a specific status mq Development Team Army personnel mg Development Team Active Duty Army wm Army Reserve my Retired Army pB Beta Testers Heads Up Display 33 Heads Up Display HomeLAN Staff Supercomputer Inc Staff score This is the player s total score for this round Goals This is the player s score for objectives completed for the round Leader This is the player s score for leadership for the round Enemy This is the player s score for enemy eliminated for the round KIA This shows how many times the player has been eliminated during this round ROE This value summarizes the player s Rules of Engagement violations during this round Lower is better For more information see Rules of Engagement on page 36 Ping This is the player s connection speed in milliseconds Lower is better Honor System Every new player begins the game with an Honor level of 10 Each Honor level is made up of sev eral hundred Honor points Your player s Honor level will rise or fall depending on your actions in the game Some of the things you can do to increase or decrease your Honor are shown below Note Your Honor will not be updated until you leave the server in which you are currently playing or after you have played te
92. cked from the game and his IP will be banned from your server this will not go on their permanent record switch MAPNAME Change to the map specified by MAPNAME playerlist Print a list of all players in the game to the log admin CONSOLECOMMAND Execute any console command on the server Make sure you know what you re doing before you use this Q I m trying to host a server but it won t start up What s wrong A Look for the following line in your ini file and delete it ServerActors UTelnet TelnetServer Q I m trying to host a LAN server but it says that my server is not registered What do I do A Look for the following line in your ini file bRequireAuthorization true and change it to bRequireAuthorization false Training Q How come every time I try to join a server it says I m not qualified A You need to go through basic training before you can take part in online missions Go to Sol dier Training and make sure you have completed all four sections of Basic Combat Training Q Do I have to complete Basic Training before playing online A Yes Basic Training will teach you proper use of the equipment and tactics Q Does my score on Rifle Range affect my accuracy in the game A Not yet but that upgrade among others is in the works Q Can I re qualify in basic marksmanship or do I have only one chance A You can requalify on Rifle Range and try for a higher score Multiplayer Q How do I selec
93. completed Basic Combat Training and Airborne School you will have the oppor tunity to join in Army Ranger missions that include MILES training exercises as well as live fire scenarios Until Basic Combat Training and Airborne School have been completed these mis sions will display as not available Active Duty Tours The 10th Mountain Division and the 172nd Infantry Brigade Separate require no specialized schooling beyond infantry training You can select a mission with the 10th and 172nd through the mission select interface Doing so will bring you into the server browser showing only servers running the mission you selected you can also go to the server browser directly Report for Duty In the single player portion of America s Army Operations you must progress through various single player training missions beginning with Basic Rifle Marksmanship and the Obstacle Course You will notice that as you progress through the training missions further missions and Tours of Duty will become available for you to play If you choose to continue your training you can go on to advanced training missions such as Airborne School or Advanced Marksmanship School Some advanced training missions such as Advanced Marksmanship School will require a high level of performance in previous training schools For example in order to qualify for Advanced Marksmanship School you must have previously completed Basic Rifle Marksman ship earning a qua
94. d and an illuminated rangefinder reticle This makes the SVD effective in daylight against point tar gets or at night against active infrared emitters such as night driving aids and weapon sights It can fire light ball heavy ball steel core tracer and armor piercing incendiary ammunition The SVD can fire only light and heavy ball type ammunition with accuracy Even though it is equipped with a bayonet the SVD is not an ideal weapon for close combat because it can fire only in the semiautomatic mode Its weight and length also limit its maneuverability The rimmed 7 62x54mmkR cartridge of the SVD is not interchangeable with the rimless 7 62x39mmS round of the AKM and RPK however it is used in the PK series of medium machineguns Mosin Nagant Caliber 7 62x54mmR Capacity 5 round internal magazine Weight 3 89kg unloaded and without optical sight Length 1218 mm Muzzle Velocity 860 meters per second Range 800m Between 1887 and 1889 working with the type of rimmed cartridge coming into general use among European armies Sergei Mosin developed a 5 shot straight line magazine rifle prototype in 7 62x54mm By the antiquated Russian measurements of the era it was designated 3 line cal Opposing Force Weapons 167 Opposing Force Weapons iber The line is equal to 1 10th of an inch or 2 54mm making 3 lines equal to 7 62mm or 30 caliber Manufacture of the optical sighted model ceased in 1958 making the Mosin Na
95. d 2 0 Alias ys2 Aliases 38 Command bind MouseX xs1 bind MouseY ys1 Alias mouseslow Aliases 39 Command bind MouseX xs2 bind MouseY ys2 Alias mousefast lt key gt mouseslow lt key gt mousefast This set of bindings uses your keypad to set up a basic commo system NumPad0 TeamSay Cease fire Cease fire CommoSendMessage 2 NumPad1l TeamSay Enemy left CommoSendMessage 12 NumPad2 TeamSay Enemy up top CommoSendMessage 10 NumPad3 TeamSay Enemy right CommoSendMessage 13 Key Bindings 183 Key Bindings NumPad4 TeamSay Friendly left NumPad5 TeamSay Friendly up top NumPad6 TeamSay Friendly right NumPad7 TeamSay Who is left NumPad8 TeamSay Who is up top NumPad9 TeamSay Who is right GreyStar CommoRadio commosendmessage 18 Hooah NumPadPeriod TeamSay ALL TEAMMATES CEASE GRENADE 203 FIRE CommoSend Message 2 GreySlash TeamSay Enemy on OUR flank CommoSendMessage 27 GreyMinus CommoRadio commosendmessage 9 Negative GreyPlus CommoRadio commosendmessage 8 Roger This binding lets you sprint without requiring you to double tap your forward movement key lt key gt Sprint MoveForward This binding sets up new combat controls for your mouse LeftMouse Fire RightMouse AltFire MiddleMouse Reload MouseWheelDown SwapHands Mouse WheelUp GrenadeFlash This binding allows you to summon practice dummies for solo play lt key gt summon agp_characters npc_airborneinstructor lt key
96. d doc uments Enemy Post is estimated at one infantry squad in strength OPFOR is anticipating this assault and will defend this site tenaciously Troops One infantry squad of the 6 75 without advanced marksman or grenadier support Terrain Post rests on a small island within a swamp Post perimeter consists of multiple guard towers and a fenced perimeter Perimeter interior holds numerous tents The command tent is centrally located within the camp Defense Briefing Situation Your squad is defending a command post at grid WD120564 Covert enemy operations and force movemenis are anticipated in the area ROE Positively identify targets since civilians may be in area Minimize damage to structures in order to preserve intelligence information Mission Defend command post against possible assault Do not let any vital plans and documents become compromised Enemy Likely enemy force is a single infantry squad Troops One infantry squad of the 6 75 without advanced marksman or grenadier support Terrain Post rests on a small island within a swamp Post perimeter consists of multiple guard towers and a fenced perimeter Centrally located tent is the command post with documents and plans 150 Swamp Raid Tours Weapons Cache ASSAULT w Dl ASSAULT OBJECTIVE PRIMARY CACHE a S5ECOHMOARY CACHE CUPSTAIRS OOWNSTAIRS es taal i ar ASSAULT BASE a i SECONDARY EXIT 7 3 ASSAULT BASE a Weapons C
97. d have a chance to qualify for badges as marksmen sharpshooter or expert WEEKS 7 9 You will learn to identify the kind of terrain just by the way it looks on a map There s training in hand to hand combat hand grenades grenade launchers antitank missiles Pugil Stick Training as well as Nuclear Biological Chemical NBC Training which includes entering a gas chamber soldiers enter a tear gas filled chamber in protective clothing and mask to instill confidence that the protective gear works Demonstrating the skills learned in a phase test and undergoing the Confidence and Obstacle Courses WEEKS 10 12 These two weeks will teach you in advanced weapons and operating as part of a squad The focus will be on numerous live fire exercises and the employment of machine guns and other squad automatic weapons WEEKS 13 14 The Capstone Field Training Exercises will enable you to demonstrate the skills you have learned during these arduous 14 weeks To graduate you must be able to e Successfully qualify with the M16A2 Rifle e Pass the APFT with a minimum of 60 points in each event push ups sit ups 2 mile run e Complete the 5 mile Eagle Run in under 45 minutes e Complete all tactical foot marches 4km 8km 10km 12km 16km 20km and 25km foot marches e Pass hand grenade qualification course and successfully throw 2 live grenades e Negotiate both the Confidence and Obstacle courses e Complete combative training to include r
98. de of bridge Enemy Enemy consists of a squad sized element with advanced marksman support Troops One infantry squad of the 1st Battalion 32nd Infantry Regiment with advanced marksman sup port Terrain High altitude stone bridge provides the only passable route to the east Adverse weather con ditions prevent close air support Bridge towers constitute key terrain 172nd Infantry Brigade Separate 129 172nd Infantry Brigade Separate Defense Briefing Situation Ongoing operations have your platoon occupying bridge at grid WS663429 vital to UNHCR relief operations Recent attacks by the enemy have forced the platoon to begin movement to more defensible positions east of the bridge Your squad was ordered to delaying the enemy until reaction force arrives ROE Minimize damage to bridge Mission Squad must prevent enemy forces from crossing bridge at grid WS663429 for as long as pos sible Enemy Squad sized force armed with advanced marksman support Troops One infantry squad of the 2nd Battalion 14th Infantry Regiment with advanced marksman sup port Terrain High altitude stone bridge spanning a mountain chasm Adverse weather conditions prevent air support Bridge towers constitute key terrain Mountain Pass Ge BASE re UPPER RIDGE _ i i 4 oH T oe a ee ee i CENTER HILL E ra ran 9 el a LOWER RIOGE Sy eo DEFENSE BASE Mountain Pass Map 130 Mountain Pass Tours
99. ditional menus of extended commands as shown All mes sages except hand signals will appear as text in the upper left of your screen Default voice messages will also be audible Talk Chat By pressing the T key you will be able to talk or chat with the other people in the game Radio jm Use the squad radio to send messages to only those players on your team Automatic voice commands include 1 Move out 0 1 Up 0 0 1 Sniper 2 Stop 0 2 Down 0 0 2 Frag em 3 Cover me 0 3 Left 0 0 3 Smoke em 4 Enemy spotted 0 4 Right 0 0 4 Flash em 5 Take cover 0 5 North 0 0 5 Grenade 6 Enemy down 0 6 South 0 0 6 Ready 7 Area secure 0 7 East 0 0 7 m hit 8 Roger 0 8 West 0 0 8 Secure the area 9 Negative 0 9 Hooah 0 0 9 Check your flanks Squad Leader The Squad Leader has additional commands he may issue over the squad radio Auto matic voice commands include 1 Form up 0 1 There s no TI in team 2 Spread out 0 2 That may be your way but it s not the Army way 3 Fall back fall back 0 3 What are you doing soldier 4 Open fire 0 4 Hit the dirt 5 Cease fire 0 5 Stay down 6 Hold this position 0 6 Grandma was slow but she was old 7 Report in 0 7 That don t make no sense at all 8 Silence silence 0 8 Good job soldier Communications 43 Communications 9 Operate as a unit 0 9 Great job team shout A shout is a message t
100. e to the ground the slower a door will be opened Some doors such as prison cell type bar doors and slatted wooden doors can be shot through cleanly It is much easier to shoot through them when you are close to them than to shoot through the cracks from a distance Stun and frag grenades are still effective through such doors but may have a reduced chance to wound or kill if part of the door blocks thedirect line between the gre nade and the person behind the door Take careful aim when trying to shoot through gaps in doors Communications Good communication with your teammates is essential to the successful completion of a mission In game communications allow you to chat with other players online communicate with your team and signal to other players that you are ready to play To scroll through the various modes of in game communication press the G key Your communications are defaulted to Radio at the start of a mission To use the selected mode of communication press the number of the designated message you would like to send or press the T key to type in a personalized message Your mes sages and those of others will appear in the upper right corner of your screen immediately below 42 Position Gameplay the communication icon When you first change your communications mode a set of shortcuts will alppear to allow you to quickly use some default messages For some methods of comunica tion you can also press 0 to bring up ad
101. e 4 DIECO 8T entien EA 4 GIVING oenas EN O 49 DOD eta cae 98 Di AGUMON senie tems sceaeewriat 166 GlOD DONE aeee tee seein casseeestuees 42 Drop Weapon ssori i 27 DropZoe eae a aeons et 115 DXDIAG aene EEA 4 DZ orrae O E 115 Eagle RUN aaie n 124 FAA ena acticin aqneide suaw eeee eeeteees 24 Economic amp Manpower Analysis 214 aig G ah arera are eer ree ee mR 34 Entertainment Software Rating Board 1 ESRD oaa toons rowan ceeeretees l ESS Technology snesiisitec inion 6 EXDIOSIONS aeneae T 32 E EEEE PEA E EAS AA PENE 31 FAO e EN FARF aeea mecha soci eee 143 FARP AG snene iucdbatenntenks 37 Fat oUe aen dice 42 Field Training Exercises 124 fighting position iinteiosbsneztdadureieisiecaie 70 FilePlanet ccccsccececcsccsceecescscsceees 6 PIIESN ACK sierssriniten i 6 Find Online Games ceeeeeeeeeees 17 Fire Team leader ccccceceeceesee eee 30 FIFING MOOG irei n R 31 E Jam enee ute texas beter aeward 49 TAO ra O TEA 114 PE aaea aa ace 38 FES AsSSaUll sirninorasitac n aae 142 Fort Benning oeeeecceecceeccs 65 108 122 Fon Brado aieeaa a 140 OS a E 8 Frequently Asked Questions 191 PGMONSS siinseist Ei 58 FE rnana e a 124 COVE aea esha htc aan 51 E S AE TEE E cea ares 49 GameSpy aisee a 6 Geronimo ssssssesssessesesesessesesesersesen 108 Getting Stared serenana 11 GME SUN wene E 99 Giger ee 6 Global Chal screen aai 45 Globemaster
102. e by pulling the pin using the Fire button If you press Fire as the grenade is coming up it will be pulled immediately Press and hold the Fire button to prepare to throw or press and release it to arm and throw the grenade If you are holding the grenade ready to throw you can cook off the grenade by pressing the Secondary Fire button This will let the safety spoon fly off and start the fuse Be careful The grenade is now live and will detonate when the fuse burns out 1 2 seconds for a flashbang and 4 5 seconds for frag and smoke grenades It is possible to throw a cooked off grenade in such a way that it explodes in the air which is a good way to attack personnel hiding behind cover When you throw not roll a grenade you will automatically shout Frag out unless you are walking slowly or you press the SHIFT key while throwing You will also switch automatically back to your primary weapon once the grenade is thrown this feature can be turned off in the player settings Note You can take one for the team and save your buddies by diving onto a hand grenade your body may absorb enough of the blast and fragments to allow them to escape damage and avenge your heroic death Weapons Management Reloading Reloading ammunition is accurately modeled after actual Army weapons Fire discipline is essen tial to success on the battlefield since ammunition is not limitless Like the real Army you are issued a b
103. ead theirs You may chat solely with eliminated teammates by typing Y instead of T to initiate your message On unofficial servers you may be able to view the action from specified locations or even OPFOR players depending on the server settings Click your left mouse button to switch between player or location views at any time Note There is no respawning in America s Army Operations Once you have been eliminated from the mission you must wait until one side or the other wins or time runs out If you remain on the server you will automatically rejoin the action when the next game begins Cover and Concealment Cover protects you from enemy fire as well as the blast and fragments of grenade explosions It comes in two flavors full cover and partial cover Full cover will completely stop any bullets or fragments from hitting you Vehicles rocks stone buildings and large trees are examples of full cover Partial cover may stop or reduce the power of bullets and shell fragments Although you may still be injured you are less likely to be killed outright when you are behind partial cover Partial cover includes doors fences small trees and furniture Concealment provides little or no protection against enemy attack The advantage of concealment is that it may hide you from direct observation by the enemy Take care when you are concealed to let other players on your team know where you are to avoid an accident Concealment
104. eadquarters with training camp located on the western flank Alternate access to the building basement is via a south tunnel entrance near the guard tower River Basin r i a eo re ae rg u HORTH POHO E mj pn m a T tram ASSAULT BASE m a a m a i We ee dd ee BASE gt lt g SOUTH POND t TECE River Basin Map 138 River Basin Tours This is a training mission using MILES over lightly wooded and hilly terrain which includes ruined buildings and rocky outcroppings that provide some cover There are ponds to the north and south of map center with opposing bases on the east west axis of the map Assault Briefing Situation Intelligence reports that a terrorist force has taken control of a logistical supply point at grid KD914347 Mission First squad plant demo charges under the HEMTT Heavy Expanded Mobile Tactical Truck to the North South and West of grid KD914347 Enemy Squad sized force Enemy reaction forces are less than ten minutes away Troops Infantry squad of the 2nd Battalion 22nd Infantry Regiment without advanced marksman or grenadier support Terrain Heavily rutted eroded forest lowlands offer cover and concealment Defense Briefing Situation As part of a Field Training Exercise FTX your squad will act as OPFOR defending a logisti cal supply point at grid KD914347 Mission Defend the logistical supply point specifically the three HEMTT Heavy
105. ed risers that are attached to various points around the rim of the canopy During your descent you can pull on the risers to your imme diate right default is D to pull down on the right side of the canopy and spill some air from the left side turning you slowly to the right Pulling on the left risers default is A you will turn slowly left You can also pull both risers to the front default 1s W to increase your forward speed or reach behind your head to pull the rear risers default 1s S to slow your forward movement This becomes more important when you are trying to land on a small target area later in the night jump In addition to the risers you may notice panels missing from the parachute in the back to your right and left These cutouts provide forward movement to your parachute by diverting excess air out of the rear of the chute and make your turns more effective 112 Tower Jump Training All right sound off and tell us want you want to be AIRBORNE How s the view Airborne Only one way down Airborne hope you were paying attention during training Airborne do not want to have a hole in my field All right Airborne you are approaching the 6 foot stop and you are there Knees tight together knees bent safety line time safety line time safety line time When you reach the six foot stop you will be locked into position and ready for release The instructor on the ground will let you know you are abou
106. eensese asd cneiise anid aseces nomic nnes insaat nE s Ea spose eaii 52 Tie aa Les AOR ss oacies gp ocssprc asa cacseqecee sane E S 53 MPA NS Uae neces A E A E E ueneeauencootestebs nesoueea A veces 54 PUO C AUIS OA cascades cae cs especie del ee E E sates ew 55 Advanced MarkSMan cccccccccseeccceescecsesceceeuceeeeuceeaueceeceeesseaeeesauceeseuseeseneeeseneeesans 56 PUP TWh ass cee aeter cestice aeeoncuceece aietine cates cosstadenensaedc E 57 APeldatciaile qi uilerc hile q ieee cnn eneneennntnery eee eee teeters ane nts erty mene keke cen ere 57 FNeEndE Shaari a a a a a a 58 OPFOR snoer a Ce ere ee eee een ene ete ee ere eee 61 OUST EE N PERNE A E EE uaa ones senna Ae EAA ETE AE eos aa ATASS 63 Diin e P E E E E O E E E E 65 Basic Combat rain ensa e aaa leaudoiedes dye 65 Basic Rille MarksmansNiD enerne cne E a ata eal E tes 67 ODSIACIE COUS Eer E S 75 JS WEAPONS arei a a ane ali saadecedinadnee 86 Tacucal Trang resan tduodiancsiian buds aeenmomanepneead Aneta madna dian ca 91 Advanced Marksmanship SChool ccccccccccseececseeeeeceeeeesseeseeseeeeessaeeeeeeas 98 M24 CANNING siia E dculieninanaka betes 99 M 2AVTr ANINO eee r nel sacle A E ees eeocuedasaeude 104 ADONNE SCHOO luain a ewe eae colette a eae ater 108 KOWO ce ONT oeae a Monae encweest a a 109 NIONCJOMD eaan e a e e a a a 115 MOUT Serra e Eaa a 121 Manty Traning BrigadG resis a a en tr 122 MOUT MCK ONNA essari N e Ea E neal NE E 125 172nd Infantry Brigade
107. efing Situation Terrorist forces are expected to sieze the Alaskan Pipeline pump station at grid WA542679 Mission Squad will defend Alaskan Pipeline Pump Station at grid WA542679 to prevent terrorists from accomplishing either of the following taking control of the main control panel opening the flow of oil into the pumps at the three valve controls ROE Minimize damage to oil storage containers and pipes Enemy Enemy consists of a squad sized force armed with assault rifles and grenades Troops One infantry squad from 2nd Battalion 1st Infantry Regiment 172nd Sep Infantry Brigade Terrain Alaskan Pipeline Pump Station consisting of three structures the pump station the exterior oil tanks and a one story out building housing the emergency shut off valve 28 Pipeline Tours Bridge el ew ASSAULT OBJECTIVE ee BASE nag a gs rey Hag aa image Liar er T gm pi m aa ee il Se ASSAULT peg peba Bridge Map Assault Briefing Situation Enemy forces posing as refugees have attacked the US forces defending bridge at grid WS663429 Your squad returning from patrol is now on hostile side of bridge and must link up with company HQ to pass along time sensitive information ROE Positive ID of hostile forces required due to refuges in area Minimize damage to bridge Mission Your squad must pass vital intel to company HQ located grid WS763529 on east si
108. em The ergonomically engineered design is lightweight and has the ideal distribution of mass over the head centerline This results in a minimum moment of inertia and therefore no lag in following head movement The two component polyurethane paint allows decontamination after exposure to liquid chemical agents The system includes an adjustable and replaceable standard 2 point retention strap and suspension system The outer shell and suspen sion system provides a stable snug fit Options include accessory impact padding required for paratrooper applications OPFOR troops do not normally wear helmets Rucksack A US Army issue ALICE All purpose Lightweight Individual Carrying Equipment rucksack is used to store and transport any equipment needed for a particular mission OPFOR troops do not wear rucksacks Miscellaneous Equipment 171 Miscellaneous Equipment Binoculars Magnification 7x Objective Lens 50mm M22 28mm M24 Laser protection Yes Field of view at 1000 yards 385 feet M22 362 feet M24 Light Transmission 70 M22 90 M24 Weight 3 44 pounds M22 13 5 ounces M24 The US Army issues binoculars to squad and team leaders for calling for and adjusting indirect fire observing target areas observing enemy movement and positions identifying aircraft improving low light level viewing and estimating range The M22 binoculars include a mil dot reticle graduated in ten mil increments shown below t
109. em or faster net connection The recommended system requirements for America s Army Operations are e Pentium 4 1 4 GHz e 256MB RAM e Windows ME 2000 XP e DirectX 8 1 e 64MB GeForce3 or similar 3D card e IGB disk space e 4x CD Drive e EAX 3 0 compatible sound card e Broadband network connection System Requirements 3 System Requirements Before you install make sure you have DirectX 8 1 or later installed on your system then update any critical drivers To determine what version of DirectX is installed on your system please do the following Click the Start button on the Windows bar and select Run Programs E Documents Bh Settings eg Search amp Help Windows Start Button In the Run Window type DXDIAG and hit OK This will launch the DirectX diagnostics tool and tell you which version of DirectX you are using BE Type the name of a program Folder document or H Internet resource and Windows will open it For you Open DxDIAG Cancel Browse Run Dialog Box If you do not have version 8 1 or later you can download the files you will need at http www microsoft com windows directx default asp To install DirectX 8 1 double click on the downloaded executable and follow the on screen instructions Remember you must restart your computer after installing DirectX 8 1 DirectX 8 1 is a requirement for America s Army Opera tions DirectX 8 1 will not run on Windows NT or Windo
110. enning Three of the original four towers are still in use today The first parachute combat unit to be organized was the 501st Parachute Battalion The 501st adopted the battle cry of Geronimo after Private Aubrey Eberhart popularized it while jumping from the airplane to prove to his friends that he had full control of his faculties when he jumped Countless paratroopers have yelled Geronimo since then Airborne unit combat records tell stories of extreme valor From the first combat jump during World War II in North Africa paratroopers have fought with a spirit determination and tenacity that captured the respect of the world Future events will continue to find the American paratrooper in the forefront of hostilities The US Army Marine Corps Navy and Air Force send their prospective paratroopers to the Ist Battalion Airborne 507th Infantry Regiment the U S Army Airborne School at Fort Benning Georgia Comprised of members from all four armed services and known by their distinct Black Hat headgear the Airborne School instructors train students in the use of static line deployed para chutes The same cadre of Black Hats will train motivate and supervise the airborne students through the three phases of training Ground Week Tower Week and Jump Week During Ground Week you will undergo intense training to develop individual airborne skills You will train in a mock up of an aircraft to practice in flight procedures and
111. er Active Duty or Army Reserve You must agree to the terms shown Reply to the confirmation e mail to activate the icon Values guide every U S Soldier ke The Army wants all of you to have the best online experience U S ARMY possible and has developed an anti cheat program See the forum page s sticky for further details oldier Login Screen U F z Main Menu 15 Main Menu Soldier Login Once you have created an online soldier and received your verification e mail from HomeLAN you may use this menu option to log in to the authentication server using the unique username and password you selected in Step 1 If you have already created an online soldier you can skip this section when connecting to a game server U S ARMY Rifle M Mission Select Scree Soldier Training This section of America s Army Operations serves as a record of the missions that your online soldier has completed successfully and which missions are available for play online Scrolling through the screens will give you background information on the Tour of Duty you are playing in the School you are training in and the specific Missions you would like to play See the chapter on Training for more information 16 Report for Duty Configuration GO ARMY AMERICASARMY COM PARENTAL LINK SERVER FIND mes UPDATE REFRESH REFRESH SELECTED E Auto Sort SERVER MAME PLAYERS PING TOUR MAP NAME BEER LEASING SERVER
112. esigned to familiarize you with some of the basic weapons of the infantry squad This includes the M249 Automatic Rifle the M203 Grenade Launcher and two types of hand gre nades This is not a marksmanship range the idea is to get accustomed to these weapons not to establish any proficiency A soldier fulfills his obligations of duty by being able to employ various weapons The Army Core Value of duty is fulfilled when a soldier correctly loads unloads and fires both the M249 Automatic Rifle and the M203 Grenade Launcher In addition it is a soldier s duty to prepare for firing and engaging targets with the M67 fragmentation hand grenade A soldier exhibits personal courage when a malfunction 1s corrected on the M249 Automatic Rifle in the face of fear danger or physical adversity Good afternoon soldier and welcome to advanced weapons familiarization Today you will get to fire the M249 squad automatic weapon the M203 40 millimeter grenade launcher and get to throw the M67 frag grenade and the M83 smoke grenade Now move out to station number one 86 US Weapons Training M249 Automatic Rifle This is the M249 SAW A 5 56 millimeter fully automatic weapon it can be magazine or belt fed has a maximum effective range for a point target of 800 meters and a maximum effective range for an area target of 1000 meters Now pick up the weapon Keep it pointed up and down range You will have two belts of ammunition to fire dow
113. et M 2ATSAMR naei peste sane aicien dance ate eat AA eater enous 158 M67 Fragmentation Grenade cccccccssseseeeeceeeeseceeeeeeeseeeeeeeseseeeeeessaaeeeeeesaneasenees 159 M83 HC White Smoke Grenade ccccssccccccecesseeeeeeeeesseeeeeeeesseeeeeeseaseeeseessaaseeees 160 MSA Stun Grenade is secs setie sn tis sane a a a selec cate helo toda aaa 161 OPPOSING FORCE WV CANONS orena 162 AKAT esc is sz ccsechanees gevaantssanesaduae teecaaaen esesedeas se oecoenencanesosenbeneseeneeeceeeseoettsanuabmaaneuceten 162 AKS FA ceca iach sea sit N 164 FEU a Sac te hark eee enon eat ta teap ene stank oases esse aque ncape E crenata 165 Dragunov ON Dense a Mtduan cea uondreaerNiaten r ON 166 MOSIN NAGAIM eyan e ae a a a aa A Ra 167 RGD 5Fragmentaton Grenaden a a 168 RDG 2 Smoke Grenade ccccccssseceeceeseecceeeeceecaeeeeeecseeeeeeseeeeeeeesauseessageeessseneeesaas 169 ZANT SUI ACM ADE arnei arr A 170 Miscelaneos EgUIDNEN ersari 170 Kevlar Helmera ON 170 TAUCK SACK voias a a e a E 171 BINO CUI S oranana a N a babies aieneges cutee 172 AN PVS 7D Night Vision Goggles NVG cccccscsseeceeseseeeeeseeeeeeeseaeseeeeseeeeeesaens 174 TOC PAIC cen em ne er eter Rr genre ee eee es 175 MILES Multiple Integrated Laser Engagement System cccceecseeeeeeseeeeeeees 175 SUID DONG cannae aa aia 179 KEV BINOING S cornisa S 179 Basie BINAN S escreta a a a a a eiawieh odes 179 BINDING OMatIC AY esi san ane ced
114. etereecaeen 51 GENEI sara aa 188 server administrator cccccceeceeees 189 Server Command Post 00008 189 Setting up a Server sient 188 SONOS e e aa 19 27 Seting WISE siniori 190 SOUL earma a 44 Show Mission Goals aeee 27 SIIMOUCHICS serna 88 Silver WINGS cccecccceeesceeesseeeuees 119 SIK TOOLS lOD ninsi 113 Smoke Grenade custvacsewccilenesiden 27 Soldier LOGIN serende aA 16 Soldier Training erosa aea 16 Sound Card Drivers cccccccseeceeeeeeee 6 Special EqiiOn merrer O ona 152 SO E110 EEA TEE E 41 SOOO aaiacrnau scsi es eration 49 SPAID arenen ena 41 SUA oan a tees acet ounces ets 30 Squad Team Leader ccccceeee wees 52 Squad Automatic Weapon 87 157 Squad Leader saeiwisiceaticcsionedaaadeoss 30 43 Slall SOlOCANE sieneen teens 51 Slee oea sac soteate eae atau ese scaans 7i LE E EER AEO ET E T 27 SS Garside AALAN E VA 27 Supercomputer Members 0604 34 SUD DOM T 179 Supported Mode ccccceeceeees 27 48 Suppressive FING saccch oravesimaweianiameaberds 32 A D AEE ES IE cae ioe 166 Swamp Raid eesse 39 149 SWwap Hando oea 50 SWAD Nande eroriren 27 System Requirements ccccceeeceeee 3 aE a A E AEE 110 Tactical Training 000 11 67 91 TAIK oaoa dee eos 43 Target Information cccccceeeeeeees 3 Task Forc Eagle acen 133 Task Force Ranger cccccseceeeeeees 132 WC AI asics eects save asec sc
115. ey Wardynski Concept Originator amp Army Project Director MAJ Chris Chambers Deputy Project Director CPT Paul Kucik Program Analysis MAJ Bret Bacchus Wilson Network Design amp Technical Consultant Ms Lori Mezoff Game Media Public Relations Headquarters U S Army G1 MAJ Keith Hattes G1 Project Officer Headquarters US Army Office of the Chief of Public Affairs Mr Paul Boyce National Media Army Public Affairs Department of Social Sciences US Military Academy COL Robert Gordon Red Team Leader CPT Larry Dillard Red Team Analysis CPT Joanne Moore Red Team Policy Analysis 214 US Army Office of Economic amp Manpower Analysis CPT Shannon Lyerly Red Team Policy Analysis MAJ Bret Wilson Technical Consultant and Server Administration Dr Scott Silverstone Red Team Analysis LTC AIl Wilner Field Research Liasion Officer MAJ Ed Ackerman Field Research Liasion Officer Units 3rd Armored Corps Ist Cavalry Division 4th Mechanized Divisio 18th Airborne Corps 82d Airborne Division 101st Airborne Division Airmobile 10th Mountain Division Special Operations Command 75th Ranger Regiment Ist Special Forces Group 172d Infantry Brigade Aberdeen Proving Grounds Center for National Response Combat Manuever Training Center Defense Language Institute Fort Belvoir Night Vision amp Electronic Sensors Directorate Fort Benning US Army Ranger School US Army Infantry School US Army Ad
116. f you do not enter a port it will default to 1716 stat ARGUMENT ARGUMENT fps Display your framerate net Show your ping and packet information none Turn off stats exec ARGUMENT ARGUMENT file to exec Example exec config boston txt will execute the commands in that file set input KEY COMMAND KEY The name of the key COMMAND The command to bind to that key Example set input p reload will bind the p key to reload commosendmessage MESSAGENUM MESSAGENUME number of the message to send Sends the message number in the current commo state Example set input 0 commosendmessage 1 will bind the 0 key to the MOVE OUT mes sage Q I picked up a weapon from an enemy and now I can t use my grenades why not A Normally when you pull out a grenade you shoulder your primary weapon If there is already a weapon on your shoulder you can t place your primary weapon there so you can t pull out a grenade You must drop one of your weapons Backspace by default before you can use gre nades again Bugs Q I get an error or a General Protection Fault when I try to launch the game What do I do A Most likely you either need to get the latest version of DirectX or the latest drivers for your video card Also make sure that your video card is supported Voodoo cards and TNT cards are not supported Q I received an error Direct3DCreate8 failed A The game performed a check on DirectX s version and found t
117. fords squad with multiple ambush positions with overwatch 148 Mountain Ambush Tours Escort Briefing Situation United Nations has requested inspection of three critical zones in operations area Insurgent forces may attempt to seize these sites to prevent discovery of multiple war crime violations ROE Positively identify targets since civilians may be in area Mission Squad will reconnoiter points Alpha grid WC951165 Bravo grid WC940158 and Charlie grid WC937150 Enemy Enemy force consists of insurgent forces with intelligence concerning local terrain and the intentions of the UN concerning the three sites Enemy ambushes are likely Troops One infantry squad of the 4th 75th Terrain Mountainous terrain with sparse vegetation Dry riverbeds and hills provide compartmentalized terrain and multiple danger zones Inspection sites offer little concealment Swamp Raid S i oo lcd ASSAULT INSERTION A a ASSAULT os ing gh eat a aa gr es nr ny a er ae ASSAULT INSERTIOH E amp E Swamp Raid Map 75th Infantry Regiment Ranger 149 75th Infantry Regiment Ranger Assault Briefing Situation Insurgent forces have established a command post at grid WD120564 ROE Positively identify targets since civilians may be in area Minimize damage to structures inorder to preserve intelligence information Mission First squad move to island by zodiac raft raid the command post and retrieve plans an
118. forested valley HQ is well lit area consisting of 2x4 frame constructed one story wooden buildings Prisoner is expected to be held in the center of the compound 134 HQ Raid Tours Defense Briefing Situation While performing contingency operations your unit captured an officer who will be trans ported to higher headquarters ROE Positively identify targets in compound due to the presence of the EPW Mission Secure EPW holding area at grid WN172773 until transport arrives Remember under the laws of land warfare you are responsible for safeguarding the EPW The EPW is secured in a holding cell in the center of the compound Enemy Infantry team without advanced marksman or grenadier support The hostile force can be expected to attempt to recover the EPW at any cost Troops One infantry squad of the 2nd Battalion 22nd Infantry Regiment without advanced marksman or grenadier support Terrain Field HQ is located in a lightly forested valley Tunnel a ASSAULT QBJEL TIVE i ght EXTRACTION POINT HE aani 1 asui mE it Y men ee ed ee BASE Za P Lor jaa 2 ASSAULT BASE ke a i PeT a a i te ic Tunnel Map 10th Mountain Division Light 135 10th Mountain Division Light Assault Briefing Situation Training Exercise using MILES In the coming month your unit will deploy to an area where enemy forces are known to hide in tunnels To prepare your unit will conduct a training exercise
119. gant one of the longest produced rifles in the world Although older than the SVD the Mosin Nagant scoped model is an accurate rifle deadly in the hands of a trained marksman It uses both a PU 3 5x optical sight and iron sights These rifles were chosen for accuracy from the production lines had the bolt turned down and were fitted with a telescopic sights Apart from these differences they were the standard 1891 30 1930 improved model rifle Three types of optical sights were used the early 4x PE scope the later PEM and the compact 3 5x PU scope The latter is the most common RGD 5 Fragmentation Grenade Body Two piece steel ovoid shell Filler 4 ounces of TNT Fuze 3 2 4 2 seconds type UZRG Weight 11 ounces Safety Clip None Capabilities The average soldier can throw the RGD 5 grenade 40 meters effectively The effec tive casualty producing radius is 15 meters and the killing radius 1s 5 meters Color and Markings The grenade has a dark green body PULL RING FUZE BODY SAFETY PIN LEVER GRENADE BODY 168 RGD 5 Fragmentation Grenade Weapons and Equipment The RGD 5 is the standard OPFOR fragmentation hand grenade The US equivalent is the M67 RDG 2 Smoke Grenade Body Cardboard cylinder Filler Unknown smoke mixture Fuze Friction Weight 17 6 ounces Safety clip None Capabilities The RDG 2 produces a cloud of white smoke for 50 to 90 seconds Color and markings The grenade
120. greatly improved detachable bayonet The AKM also has a folding stock version designated AKMS intended for use by riflemen in armored infantry combat vehicles such as the BMP Except for its T shaped stamped metal fold ing buttstock the AKMS is identical to the AKM The folding stock model can reduce its length from 34 2 inches to 27 5 inches All 7 62 mm Kalashnikov assault rifles fire in either semiautomatic or automatic mode and have an effective range of about 300 meters Both the AK and AKM can mount a grenade launcher BG 15 GP 25 or GP 30 Both can have passive image intensifier night sights Both can func tion normally after total immersion in mud and water The fully chromed barrel ensures effective operation even at very low temperatures The muzzle of either weapon fits into the swiveling fir ing points of the BMP Thus the infantryman can fire the weapon while the vehicle is moving The most serious drawback to the AK and AKM is the low muzzle velocity 710 meters per sec ond of the relatively heavy 7 62mm round This results in a looping trajectory that requires a clumsy adjustment for accuracy at ranges beyond 300 meters The barrel overheats quickly when the weapon fires for extended periods making the weapon hard to handle and occasionally caus ing a round to explode prematurely in the chamber Also the exposed gas cylinder is easily dented sometimes causing the weapon to malfunction Opposing Force Weapons 163 Op
121. gt summon agp_characters npc_towerobserver Most useful lt key gt summon agp_characters npc_towerobserverfemale lt key gt summon agp_characters npc_flightcrew lt key gt summon agp_characters npc_airbornesoldier This binding pulls the pin and throws the grenade immediately You must select the type of gre nade first lt key gt Fire AltFire OnRelease Fire This binding will automatically reload the M203 after you fire it however you must hold down fire button until the animation is complete lt key gt Fire OnRelease Reload This binding slows you down when you throw a hand grenade so that you won t automaticall yell Frag out You must hit your Fastmove key default is Shift after throwing 184 Sample Key Bindings Support 2 FastMove GrenadeFrag Offline Practice There are some special controls available to you when you practice solo to look at maps or play on a cheat enabled server unauthorized These commands will NOT work on official and non cheat enabled servers To begin offline practice mode 1 Start America s Army Operations then hit the tilde or Tab key to open the command con sole 2 Type start mapname aao to load a map The mapnames can be found in the Maps subdirectory of your America s Army Operations files 3 Type playerlock 0 so you can move 4 Type mpcheat changeclass x to change your class where x is one of the role weapon codes shown below Do NOT change cl
122. h This will also affect your Honor with an additional penalty The bottom line Friendly fire isn t friendly Always check your targets and use planned ave nues of approach combined with frequent and detailed communication to ensure that you do not accidentally fire on a teammate irfiea a ial P EERU PIEL Inside Fort Leavenworth Miter pean Mission Completion A mission is ended when all the required objectives have been completed the timer has run out or when all of the members of one team have been eliminated When a mission has ended the Mission Screen will be displayed until the next mission begins Here are the general objectives for all of the missions in alphabetical order Bridge e Assault Objective Cross the bridge and get data to waiting trucks e Defense Objective Stop or delay the assault team FARP Raid e Assault Objective Jump from a C17 and destroy enemy helicopter at the Forward Area Rearming and Refuel Point FARP Heads Up Display 37 Heads Up Display e Defense Objective Defend the FARP and helicopter Stop or delay the assault team FLS e Assault Objective Jump from C17 and gain control of the hangar facility by running to the door e Defense Objective Guard the door Stop or delay the assault team HQ Raid e Assault Objective Free the prisoner e Defense Objective Guard the prisoner Stop or delay the assault team Insurgent Camp e Assault Objective Ob
123. h modifies the barrel handguard stock pistol grip buffer and sights The nomenclature of the M249 was changed from SAW to Automatic Rifle AR in 1994 The M249 Automatic Rifle forms the basis of firepower for the fire team and is the weapon of choice for the Automatic Rifleman The M249 is an accurate and durable battlefield weapon US Army Weapons 157 US Army Weapons M24 SWS Caliber 7 62x5l1mm NATO Capacity 5 round internal magazine Length 43 inches Weight 12 1 lb empty without scope Maximum effective range 800 meters Optics 10x42mm Leupold Ultra M3A telescope sight Mil Dot reticle The M24 is a bolt action rifle firing 7 62x51mm rounds It is a lightweight reliable and extremely accurate rifle based on the commercial Remington M700 BDL long action Simple in design it is thought by many to be the best advanced marksmanship rifle in the world the M24 utilizes a custom built fiberglass stock H S Precision M24 Pro Series with an adjustable cheek pad as well as an adjustable pad on the butt stock to set length of pull It is adaptable to the use of night vision devices and other weapon scopes The Army may ultimately want to adopt a more powerful 30 caliber cartridge such as the 300 Winchester Magnum and the action of this rifle is easily modified to support this Barrett M82A1SAMR Caliber 50 BMG 12 7x99mm Browning Capacity 10 round detachable box magazine Length 57 inches Weight 32 5 pounds
124. has a brown cardboard body with a string type fuse SCRATCHER PAPER SAFETY CAP eet LL Zz DIAPHRAGM FUZE SMOKE MIXTURE COVER STRING Sg Ut tiittd i ih all OUTER COVER BODY ie oo a5 oe LZ 2 A BUELE EARLE TE me a cee 5 CARDBOARD TUBE The throwing range of the RDGD 2 is about 35 meters It will not work underwater and does not float The body material of the RDG 2 is cardboard coated with wax The US equivalent to the RDG 2 is the M83 Opposing Force Weapons 169 Miscellaneous Equipment Zarya Stun Grenade Body Stick configuration with large round warhead made of plastic Filler Potassium perchlorate and aluminum powder Fuze Unknown Safety Clip None Weight 6 25 ounces Capabilities Produces a 60 000 000 candella flash and 170dB report The Zarya dawn or twilight is the standard OPFOR stun grenade A version known as the Plamya flame can be used as a boobytrap The US equivalent is the M84 Miscellaneous Equipment Included in most soldiers supplies are the following pieces of equipment Kevlar Helmet 170 Zarya Stun Grenade Weapons and Equipment Weight 50 57 ounces depends on size The Kevlar helmet is intended to protect the wearer s head from injury in training or combat This is a basic piece of equipment for all US Army Soldiers and is part of the PASGT Personal Armor System Ground Troop syst
125. hat all players in your general area will hear Automatic voice com mands include 1 Move out 0 1 Up 0 0 1 Sniper 2 Stop 0 2 Down 0 0 2 Frag em 3 Cover me 0 3 Left 0 0 3 Smoke em 4 Enemy spotted 0 4 Right 0 0 4 Flash em 5 Take cover 0 5 North 0 0 5 Grenade 6 Enemy down 0 6 South 0 0 6 Ready 7 Area secure 0 7 East 0 0 7 I m hit 8 Roger 0 8 West 0 0 8 Get the door 9 Negative 0 9 Hooah 0 0 9 Check your flanks Whisper A whisper is a message that only those very close to you can here Automatic voice com mands include 1 Move out 0 1 Up 0 0 1 Sniper 2 Stop 0 2 Down 0 0 2 Frag em 3 Cover me 0 3 Left 0 0 3 Smoke em 4 Enemy spotted 0 4 Right 0 0 4 Flash em 5 Take cover 0 5 North 0 0 5 Grenade 6 Enemy down 0 6 South 0 0 6 Ready 7 Area secure 0 7 East 0 0 7 Im hit 8 Roger 0 8 West 0 0 8 Pssst 9 Negative 0 9 Hooah 0 0 9 Check your flanks 44 Doors Gameplay Global Chat Global chat allows you to chat with everyone in the game including OPFOR using text only Hand Signals In America s Army Operations you are able to make authentic US Army hand signals When you give a hand signal in the game your character will make the animated motion but there is no audible indication that you are communicating with those around you This silence is often the tactical advantage you will need to complete a mi
126. hat it is not DirectX 8 1 You will need to install DirectX 8 1 to play 200 Bugs Support Audio Q Can I have EAX on even though I don t have an EAX audio card A Yes you can but since EAX will be emulated in software if possible it may use more CPU and result in a lower framerate Q What are the system requirements for Dolby Digital audio A NVIDIA nForceTM or other motherboards soundcards containing the Dolby Digital Inter active Content Encoder required for Dolby Digital audio Q What is required for 5 1 Surround Sound A A 5 1 compatible soundcard The game also works in 4 speaker mode Video Q I have a Voodoo1 2 3 4 5 can I run the game A No you can t Please read the minimum system requirements Q Why does my video flicker when I go between the menu in 640x480 A The minimum resolution for the menu is 800x600 If you run the game below 800x600 it will switch to 800x600 while in the menu Q The game plays fine at the beginning of each round but not long afterwards the display starts to jerk slowly A If you have a graphics card with 32MB or less memory you re probably running out of texture space This can happen on very complex maps like Pipeline especially if you re in a large multi player battle each time you see new gun or a face it s adding another texture Bring down the console default is the key and try typing flush without quotes to clear out graphics memory If your g
127. ht vision goggles and move down into the tunnel system You will then be instructed to go down the ladder into the tunnels Go through the doorways to the tunnel entrance then turn around and back carefully down the ladder Turn on your night vision goggles default is V Tunnel Entrance Opposite Ladder 94 Tactical Training Training Identify Friend or Foe Within the tunnel you will have to make decisions on more than one target to shoot or not to shoot When you get to the end of the tunnel you will enter a large room with several OPFOR targets as well as a couple of hostages within the area Keep your NVGs on and assess each target in turn You may want to start engaging targets while you are still in the mouth of the tunnel Basic Combat Training 95 Basic Combat Training The Cell After you have cleared the area of hostile targets move past the barricades through the open door ways to the north Watch to your flanks for both enemy and bystander targets and engage as required Turn west after the thrid doorway then south into a corridor At the end of this hallway is one of your objectives the locked cell door but be careful it is guarded 96 Tactical Training Training Opening the Lock To open the door get close to it and press and hold the Use key default is E until the progress indicator is complete It will go from green to yellow to red as you get closer to completing the task When i
128. ic and tactical mobility About 1 200 soldiers from the 10th Mountain supported Desert Shield Storm in 1990 1991 On September 27 1992 the 10th Mountain Division assumed responsibility for Hurricane Andrew disaster relief as Task Force Mountain In 1992 94 the Division participated in Operation Restore Hope in Somalia On 3 October 1993 oneof the Division s battalions 2 14th Infantry was the quick reaction force QRF dispatched to secure the ground evacuation route for the Special Oper ations Task Force Ranger TFR The 2 14th was successful in linking up with the Rangers and assisted their withdrawal under fire along a route secured by Pakistani forces The six and a half hours of continuous fighting was the longest sustained firefight by regular U S forces since the Vietnam War 132 Mountain Pass Tours The Division formed the nucleus of the Multinational Force Haiti MNF Haiti and Joint Task Force 190 JTF 190 in Haiti during Operation Uphold Democracy 1994 95 On 19 September 1994 the Division s Ist Brigade conducted the Army s first air assault from an aircraftcarrier This force consisted of 54 helicopters and almost 2 000 soldiers They occupied the Port au Prince International Airport This was the largest Army air operation conducted from a carrier since the Doolittle Raid in World War II where Army Air Force bombers were launched off of a carrier to attack Tokyo The division served as senior headquarters of Task Force Eagle
129. ie JUMP Salety saririsa 115 Jump Week scarce 108 JUMPING a 42 J mpmaster aecananeninean iana 115 JUST C AUS Gurnani a 141 146 Kevlar Helmet ccsicncdatreenacndaatvesatenaas 170 Key Bindings ccccseeeeeseeeeeeeees 179 keyboard controls ccecceseceeeceeees 27 Keyboard Map iisvctinteniet hoderocncseectine 21 KIA aa ea aeta cate gan tauneaonateeeais 34 LAN coors naona aa tas 189 Langlade INGE ativarsctestienaatiakinaks 26 Laws of Land Warfare cccecceeee 65 EDRSHIP oireina 124 BEJEN aur O 34 Eader oea 32 ROA E EEE A E EE EEAO 27 Live Fire MISSIONS ccccceeeeeeeeeee 62 Index MIBA T auena 157 MIGA Z ronen EEEN 124 153 MIO atA nein Laon ce see se 172 M203 scagsictucseen tite E 50 156 M203 Grenade Launcher 00 86 M203 grenade launcher 008 89 NI E EREE A N ET Ree 172 M oa 172 M24 SWS necne 99 158 M24 Tran ensinan e motes 99 Mada Aa 157 M249 Automatic Rifle eee 86 WA tate ote heen eet aa ieee 154 12 SR ae Oe cee A 155 M67 Fragmentation Grenade 170 M67 fragmentation grenade 90 MSHC ooren one ies diateesd taeect tes 161 M82A1 SAMR eeeeeeceeeeee scene 99 158 M82A1 Training atentnacoweivsaed secs vea 104 M83 smoke grenade ccceeceeeeeeee 90 M83 White Smoke Grenade 160 MEd raa AE 161 M84 Stun Grenade cece eeee wees 161 Main Menu ccsicstsandssndcoticestesGnanttonb
130. ieeess 124 Qui ClO GUIDE araneon pne e 11 COI erer sists 26 Radi Oen a 43 Radio Tower esesssssssesesessreesee 38 145 Range Safety sersan 69 PANO SI arena Reatuoneaeeie 146 Ranger School ccccceeeseeeees 12 147 RDG A aaa a 161 RDG 2 Smoke Grenade 060 169 recommended system requirements 3 fed phase sae e a 66 Referentes sonuno aena 209 RENES eccora a E 17 FACOG oana N 27 Reload Koy creano a 49 RGIOACING actus nacheorhart hearers 49 Report for Duty ccccceeeeeeeeees 12 13 Repor HA aea ae teeiees 27 47 FESOIUNON saderen a 21 FOS AWNING eessecssesesssesecesseesecesscererees 51 Restore HODE ccceecceeseceeseceeeees 132 Retred ALMY caicitacdtasirisataunticasee 33 RGD D serna 160 RGD 5 Fragmentation Grenade 168 RICOSNEIS iinoa inen a 51 RIEMANN monnen aE OER 57 AEE E A E E 112 114 River Basin cc ccc eeceece eee eeees 38 138 ROE sseteedacassatacsietatiaectaneteaness 34 91 92 FUE We E E E E E E E ET 165 FUCKSAGCK ersen 171 rules of engagement sececcsccceccceeeeen 91 Rules of Engagement ROE 65 RONE aa ate cesaandantesinsne 2i ONNO a r 41 Sample Key Bindings 0008 183 Sand lll wsatonsiescmasdesseeusaeacearat escent 122 SAW e A 87 157 Schedule of Training cccecceeee 123 COO a cesar teeauece ta cesdesd 34 Screen Capture nipe enai 27 Secondary Fire eisrean a 27 S e o E AE E AE E EAE ET 40 Sergei sarea ecae
131. ies http www intel com Sound Card Drivers To obtain the most current version of drivers for your sound card go to the website of your sound card manufacturer and look for the section where the driver downloads are located If you do not know what kind of sound card you have right click on the My Computer icon and select the properties option from the pop up window Click on the Device Manager and open the Sound Video and Game Controllers option You will see your sound card listed here America s Army Operations requires a sound card that supports DirectX 8 1 It is highly recommended that you update the drivers for your sound card to ensure that sounds play properly Here is a list of web sites to some of the more popular manufacturers e Creative Labs http www creative com e Turtle Beach http www turtlebeach com e Yamaha http www yamaha com e ESS Technology http www esstech com Downloading and Setup America s Army Operations is updated with fixes and features once every four to seven weeks To get the latest version of America s Army Operations go to one of the following official down load sites e nVidia www nvidia com e Gigex www gigex com e GameSpy www gamespy com e IGN www ign com e America s Army www americasarmy com Additionally many unofficial websites also make these files available for download including e MilitarySim www militarysim com e AAFi
132. ifle bayonet pugil and hand to hand combat training e Demonstrate knowledge of the seven Army Core Values LDRSHIP e Loyalty e Duty e Respect e Selfless Service e Honor e Integrity e Personal Courage e Complete the field training exercise FTX e Receive training to standard in all mandatory subjects The only mission available while assigned to the Infantry Training Brigade is MOUT McKenna 124 Tours MOUT McKenna The McKenna MOUT Military Operations in Urban Terrain site is used for the graduation exer cise from infantry OSUT One Station Unit Training This mission pits two squads of soldiers from different regiments against each other using MILES Multiple Integrated Laser Engagement System equipment to simulate live fire ODE JECTIVE C OBJECTIVE B amp B f p _ E 4 a HOWOoOR j OBJECTIVE A 4 Li MOUT McKenna Map Loyalty Briefing Situation Training evaluation at McKenna MOUT site using MILES Mission Squad Loyalty will secure three objectives located in the church and blue and white build ings Your team must successfully achieve the mission objective to graduate from Infantry training and proceed to your unit of assignment Enemy Enemy consists of a small infantry unit Troops One infantry squad from 1st Battalion 50th Infantry Regiment Terrain Complex urban terrain consisting of six multi level buildings and an extensive tunnel system Infantry Training Brig
133. igence with regard to safeguarding your personal information and Safeguarding national security information in accordance with the precautions contained in AR 381 12 BU MIT In Game Tag Activation Screen Technical Support If you experience any problems running America s Army you should be able to solve these prob lems by following the steps for installation and updating drivers in this manual Should you expe rience any further difficulties you can visit the America s Army website and use the following resources also found in this manual Technical Support Section with Technical Support Staff Java Check the for additional resources 8 Sound Card Drivers Configuration Before you play America s Army Operations be sure you have all of your settings set up prop erly to make the most of your gaming experience This section covers e Main Menu e Keyboard Map Main Menu The Main Menu is where you will access the major functions of America s Army Operations U S ARMY l America s Army Operations Main Menu The options on the Main Menu include e Getting Started e Report for Duty e Settings e Army Credits e Developer Credits Main Menu Main Menu e Parental Controls e Quit In addition to these selections you may choose Go Army AmericasArmy com Parental Link and Help from the items along the top of the screen Each of these features links to the in
134. ightness CenterView Changeclass CommoCycle CommoGlobal CommoHand CommoRadio Commoshout CommoSquad CommoWhisper Contrast Crawling Crosshair Crouching Fixjam Flush FreeLook Gamma Grenadeflash Grenadefrag Grenadesmoke Jump LeanLeft Key Bindings 0 turns HUD off 1 turns HUD on Opens the Operations main menu Alternative fire change selector lever Controls mouse X axis speed Controls mouse Y axis speed Changes monitor brightness video setting Centers aimpoint view Used with mpcheat to change player role Cycles through commos Global commo seen by all live players Hand signal commo Radio commo Shout commo heard by all in range Squad commo Whisper commo heard by all in range Changes monitor contrast video setting Prone standing toggle Change crosshair type Crouch standing toggle Fix jammed weapon Flushes graphics memory to speed up graphics Free look allows you to look around using mouse Changes monitor gamma video setting Select M84 stun grenade Select M67 fragmentation grenade Select M83 smoke grenade Jump Lean roll left 181 Key Bindings LeanRight LookDown LookUp MoveBackward MoveForward NV Pause Playerlock Quit Reload Resolution Say SetSquad Target shot ShowObjectives ShowScores Skin TonePref StrafeLeft StrafeRight Suicide SupportedFire SwapHands Talk TeamSay Team Talk ThrowWeapon TurnLeft TurnRight Turn180 UseJoyStick Zoom Lean rol
135. ill be kicked off of the server and sent to Leavenworth Prison Repeated ROE violations will result in your player account being temporarily or permanently banned Q How come there are so few servers listed on GameSpy I thought you guys were supposed to have a lot more A There are a lot more servers Right now some of the game servers are so overloaded that they have stopped responding to GameSpy ping requests As people leave those servers they will appear on GameSpy again Q I got into a game but I m experiencing a lot of lag why is this A Unfortunately so many people are trying to play Americas Army right now that all of the login requests to servers that are already full are slowing those games down We are addressing this problem Q How come my accuracy is so low A The most important thing to remember is that as long as you are moving your accuracy will be poor The next most important thing to remember is that you can always improve your accuracy by going into a lower posture or by bringing up your sights Also remember that when using a advanced marksman rifle unless you are using the scope your accuracy will be poor There are six things that affect your accuracy and recoil 198 Multiplayer Support e Speed Sprinting Cannot Fire Fast Move Extremely High Penalty Slow Move Very High Penalty Still None e Posture Standing Moderate Penalty Crouching Small Penalty Prone None Leaning Small Penalty
136. in the National Response Training Center tunnel facility using MILES Mission Isolate and defeat enemy force within the tunnel complex Enemy Light infantry squad operating as OPFOR for this exercise Troops One infantry squad from 1st Battalion 87th Infantry Regiment Terrain Tunnel is comprised of two 2 lane tunnels that are collapsed at each end with a network of maintenance access tunnels creating a labrynth below Defense Briefing Situation Training Exercise using MILES In the coming month your unit will deploy to an area where enemy forces are known to hide in tunnels To prepare your unit will conduct a training exercise in the National Response Training Center tunnel facility using MILES Mission Link up with friendly forces near exit of tunnel complex Enemy Light infantry squad operating as OPFOR for this exercise Troops One infantry squad from 2nd Battalion 87th Infantry Regiment Terrain Tunnel is comprised of two 2 lane tunnels that are collapsed at each end with a network of maintenance access tunnels creating a labrynth below 136 Tunnel Tours Insurgent Camp ASSAULT OBJECTIVE j UPPER COMPUTER E J ASSAULT BASE TENTS s I DEFENSE BPHSE u ASSAULT a ee a ILOWER COMPUTER Aa ah ui TONNEL S Insurgent Camp Map Assault Briefing Situation Intelligence reports that a terrorist planning cell and training camp is active at grid WQ038333 Mission First sq
137. in the free fire mode for familiarization only Lock and load one 20 round magazine Commence Firing This is your fighting position Walk over to the foxhole and step in Press the Reload key default is R to lock and load your first 20 round magazine 70 Basic Rifle Marksmanship Training Targets Up With the targets up you can see all eight of them These are the targets you will be engaging dur ing familiarization fire target practice and again during qualification Your first task is to become familiar with the basic firing principles Position Aiming Breathing and Trigger Squeeze Wait for the appropriate command from the range tower before firing or you will be thrown off the range and must start over Basic Combat Training 71 Basic Combat Training Closest Target First bring up your iron sights for more accurate shooting default is Z You will notice several things as soon as you are looking through the sights your view is slightly magnified at a slight cost in peripheral vision your breathing affects the movement of your sight picture up and down and the iron sights take up much of your view particularly in the lower half of the screen You may return to normal view mode again by pressing the same key however your shots will be much less accurate if you do not use the sights For information on how to use the Combat Effec tiveness Meter see Heads Up Display on page 30 Next tu
138. includes bushes water shadows tents tinted windows and fog Ricochets Bullets and grenade fragments may ricochet from hard surfaces and hit you even if you are in cover These spent bits of metal or pieces of rock wood or brick that are broken from the object will not be as lethal as direct hits but can still cause injury and even death To avoid such wounds ensure that you are not directly in front of hard cover such as a stone building or brick wall where bullets could easily ricochet and hit you Be careful when firing indoors or in tunnels that you do not aim directly at a wall in order to avoid hitting yourself with a ricochet Finally take care when using rocks and rubble for protection By staying well behind this type of cover you can limit the likelihood of being struck Team Roles A US Army squad is made up of two teams each of which consists of a mix of riflemen grena diers and machinegunners and led by a Sergeant The squad is led by a Staff Sergeant Team Roles 51 Team Roles Squad Leader Weapon M16A2 M4 or M4A1 with 7 30 round magazines US Army soldiers work as members of a squad Every squad needs direction and that s where the Squad Leader comes in Armed with the M16A2 rifle or M4 M4A 1 carbine the Squad Leader is the one responsible for the success or failure of the squad s mission Since the Squad Leader is a position of special responsibilty this role has additional built in phr
139. ing maps if enabled bCycleMaps False Turns on map rotation when set to true For more information see the FAQ section Server Information on page 192 Server Logs For log files to be created there must be a Logs directory under the America s Army Operations installations directory default is c Program Files Army Operations on the server Log files will record who joined the server what team everyone played on each round and which class each player started with It logs when players become casualties and how and who eliminated them At the end of each round the scores and victories are also logged Each line of log info has a date time stamp Server Command Post The Server Command Post is designed to assist you in the role of server administrator by giving you greater flexibility when setting up games whether for LAN or internet play To use the Server Command Post set up your server as usual see the section on Setting Up a Server for more infor mation and log in as the administrator Press F12 default to open the Server Command Post The Server Command Post displays a player list settings list and a console The server administrator also has a special command option called Say which is used by opening the console default is and typing say text where text is any message the admin wants to pass to all players on the server The message will appear to all players with an Admin tag in front of the te
140. io the more likely you are to get that selection The Random selection does just that it assigns your position in the squad randomly Note If you have a higher Honor than the other players who have chosen a particular role you are more likely to get it however you are also much more likely to be selected for a leadership role if nobody else has chosen a leadership role and you have a high Honor Your current score in the match will also affect how likely you are to get the role you choose if you are doing well in a position it is less lilely that it will be assigned to someone else even if their Honor is higher Role selection is determined each mission using a weighted system based on availability score and Honor e First the Squad Leader is assigned e Next the Fireteam Leaders are assigned if any e Next the special class players are assigned if any e Next players who did not get what they wanted are assigned to leftover classes Avoid Leader Roles If you check this box the system will try to avoid putting you into a Squad Leader or Team Leader position If no player selects a leadership position then leaders will be appointed based on Honor and other selections Change Team The Change Team screen displays when you press the Change Team key default is F3 When you first enter a server you will automatically be assigned to the team with fewer players unless you choose a team If the server is set to autobala
141. ions as this 1s the only way you will successfully pass this phase of training You are rigged into a parachute harness just like those worn by the rest of your squad When the time comes you will be attached to a T 10C parachute rigged open on a frame You will be hauled to the top of the tower then released for a free descent of 250 feet In the short time it takes to descend you must take control of your parachute and perform a landing flare 110 Tower Jump p The Mighty Ungawa Airborne School Squad in Parachute Harness marei ee a ek Lal A aN p 4 k E F E ee Ra F J 7 r j fi am l Pi La A LAF Sill 1 i J i fe a n oT h A jr Se _ _ ii ip A k 7 N y XV X Er a 111 Training Airborne School Canopy Check Jumper going aloft assume a good let up position with that T10 parachute and remember when you are approaching the ground keep those knees bent flare turn your body 90 degrees to the direction of your movement and roll Check canopy check canopy check canopy Look up and do a complete 360 degree check of you can Opy Once you are rigged to the parachute and begin your ascent you will be given basic instructions on how to control your parachute If you look upward as directed to inspect your parachute you will notice that your harness is attached to straps call
142. ithin the window of the DZ Initially the lights on the sides of the jump door are red As you get closer to the DZ they will turn amber then green Use this time to remember how to control your parachute When the light turns green you will be over the dropzone and the Jumpmaster will tell you to go You don t need to move his boot will make sure you get out at the proper time Thirty seconds Thirty seconds Stand by GO Airborne School 115 Airborne School Paratroopers Jumpmaster and Jump Safety 116 Night ump Red Light Thirty Seconds Amber Light Stand By Airborne School Training 117 Airborne School Green Light Go C1 7 Globemaster 118 Night ump Training Fryar DZ As soon as your chute deploys look down into the clouds After a moment you will begin to see the landing lights set up around the dropzone The arrow at one end of the dropzone points toward the target circle You must land in this circle to pass this jump Using the risers steer your para chute toward the green smoke cloud rising from the center of the circle As you approach the target area try to center on the smoke cloud shown below to make sure that you land in the circle Do not forget the basic landing techniques you learned on the 250 foot free tower As you get close to the green smoke turn left or right to avoid landing face first As you enter the smoke cloud flare your
143. l find your fourteen weeks with us as rewarding and challenging physically demanding and emotionally uplifting as we do Good luck Commander Infantry Training Brigade Today s Infantry soldiers are smart and very well trained They use hand held computers to collect and relay data about their positions and that of enemy units to commanders miles away all in near real time Training 1s what turns an ordinary man into a soldier Training helps soldiers develop skills and confidence they ll be able to use later on Every day for fourteen weeks Army Infantry Training will demand the best from you And every evening you will know the deep satisfaction of having given your all Regimental Crests of the ITB 19th RGT 50th RGT 54th RGT and 58th RGT Schedule of Training WEEKS 3 The first two weeks consist mainly of PT Physical Training You will perform hundreds of sit ups push ups and wind sprints and discover muscles you never knew you had You will learn military skills such as drill and ceremony wear of the uniform and guard duty Tough physicals the basic tools necessary to survive on the battlefield are taught such as survival and hand to hand combat are coupled with a firm grounding in the Army Core Values Infantry Training Brigade 123 Infantry Training Brigade WEEKS 4 6 This phase concentrates on the M16A2 rifle learning sight adjustment assembly and disassembly After having spent days on the rifle ranges an
144. l lose ownership of your old username Other users will be able to register it instantly If you have problems please email namechange americasarmy com Abuse of the system may result in your account being banned STEPS To change your username l SS 14 Go to http www americasarmy com register php and choose the go link right after Man age your account Type in your game handle and password and hit enter or click the Submit button From the list select Change your Username Type in your new username then hit Enter or click the Submit button Report for Duty Configuration Adding a Military Service Icon The following restrictions apply You must be currently serving on Active Duty or Reserve status or be retired from service You must have an Army Knowledge Online AKO e mail account available to soldiers and retirees at http us army mil You must have an Honor of 15 or more for the icon to appear You can sign up for the icon while having less than 15 honor but it won t display until you do have 15 or more Honor If your Honor falls below 15 you will temporally lose the ingame icon STEPS To add a military service icon l a Go to http www americasarmy com register php and choose the go link right after Man age your account Type in your game handle and password and hit enter or click the Submit button From the list select Army Icon Type in your AKO e mailo address and select eith
145. l right Moves aimpoint down Moves aimpoint up Move backward Move forward Night vision goggles Pauses single player game 0 frees movement 1 locks movement Exit America s Army Operations Reload weapon Change screen resolution video setting Prompts for text message Sets squad objective squad leader only Take a screenshot bitmap saved in system folder Shows mission objectives Shows scores and teammates opponents Select None Light Medium or Dark Strafe left Strafe right Kill yourself Switch to supported fire grenade launcher mode Sling unsling weapon Prompts for text message Prompts for text message for your team to see Prompts for text message for your team to see Drops weapon to ground in front of soldier Turns aimpoint left Turns aimpoint right Turns character 180 degrees around Assigns control to joystick Brings up ironsights or optical sights These are only usable in single player offline play or with cheats enabled on the server 182 Bindable Objects Support Sample Key Bindings These bindings combine hand signals and voice comms lt key gt CommoHand CommoSendMessage 1 CommoRadio CommoSendMessage 1 lt key gt CommoHand CommoSendMessage 2 CommoRadio CommoSendMessage 2 lt key gt CommoHand CommoSendMessage 3 CommoRadio CommoSendMessage 5 lt key gt CommoHand CommoSendMessage 4 CommoRadio CommoSendMessage 4 lt key gt CommoHand CommoSendMessage 5
146. lank as fast moving armor and mechanized units moved deep inside Iraq Following the Divi sion s return and subsequent victory parades a task force deployed to the hurricane ravaged area of South Florida to provide humanitarian assistance following Hurricane Andrew in August 1992 82nd Airborne Division paratroopers were among the first ground troops sent into the war torn Kosovo region of the Balkans in summer 1999 as part of regular peacekeeping operation rota tions Today as they have for 60 years the troopers who wear the red white and blue patch of the 82nd Airborne Division continue to form the cutting edge of the United States strategic combat force 82nd Infantry Division Airborne missions include e FLS Assault Training e FARP Training e Radio Tower Mission 82nd Infantry Division Airborne 141 82nd Infantry Division Airborne FLS Assault DEFENSE BASE ASSAULT BASE po S ra k r l j i pa a eae a a LANDING ZONE fed i ASSAULT ag CE JECTIVE FLS Assaut Assault Briefing Situation As part of a larger attack your squad will seize the FLS by gaining control of the hangar facil ity at grid IN193999 east of the DZ Drop Zone ROE Minimize damage to airfield and structure intent is to use facility as resupply point Mission First squad seize the FLS by gaining control of the hangar facility at grid IN193999 Enemy One squad sized element of regular forces with light weapons
147. ldiers will show a red nametag e At long range friendly forces are identifiable by their helmets and rucksacks The OPFOR will not have these items e When firing American machineguns will be identificable by their red orange tracers The OPFOR will be firing green tracers note that this is the reverse of the nametag colors e Finally the weapons of the US Army sound different when fired than those of the OPFOR Each time that you violate these rules you will be penalized by the addition of ROE points which directly reduce the amount of Honor you will receive for the mission e The number of points of ROE is directly related to the damage inflicted on friendly troops by the attack 40 for any attack which eliminates another US Army soldier e You will be kicked and sent to Leavenworth immediately if you attack any US Army soldiers within the first 20 seconds of the mission e ROE violations within the first 45 seconds count for double the normal value 36 Rules of Engagement Gameplay e ROE violations when your crosshair or aiming pip is green showing a friendly target will count for double the normal value at any time during the mission e All ROE violation modifiers are cumulative so shooting and eliminating another soldier at 42 seconds at close range with a green crosshair would give you Damage 40 x4 ROE points e If at any time you have a total of 400 or more points of ROE you will automatically be sent to Leavenwort
148. le to see your targets from this position just looking over your weapon Note that the M24 SWS as well as the M82A1 SAMR does not provide crosshairs for snap shooting These weapons are designed solely to deliver long range precision fire Note At both the M24 and M82A1 ranges you may skip the practice portion of the course by simply remaining standing and walking off the range during the instructional briefing It is higly recommended that you go through the practice sessions at least once before attempting to qualify Advanced Marksmanship School 101 Advanced Marksmanship School M24 Optics Unlike the M16A2 the M24 SWS does not use iron sights but instead has a 10x42mm Leupold Ultra M3A telescope sight with Mil Dot reticle installed This powerful optical sight allows you to shoot this precision rifle with great accuracy at long ranges By default right click or use Z to bring up the telescopic sights To line up the optical sights place the center of the crosshair on the center of mass of the target the chest area for a fully exposed target This will probably obscure most of the target As usual breathing will affect your shot placement Note that your CEM when using the advanced marks man rifle with bipod and telescopic sight is very high Your shots will seldom stray from your point of aim at any range To practice engage the three red silhouettes at various extreme battlefield ranges from 300 to 800 meters away In
149. les www aatiles com e FileShack www fileshack com e FilePlanet www fileplanet com e Adrenaline Vault www avault com e 3DGamers www 3dgamers com 6 Sound Card Drivers Installation To find out what version of America s Army Operations you are currently using run the game and look for the version number in the top left corner of the startup screen If there is no number you are using version 1 2 1 or earlier To find the version number for versions prior to 1 30 start any training mission and look in the upper right corner of your HUD STEPS To install America s Army Operations 1 Download the most recent version full version for a clean install or the appropriate patch to bring your version to the current standard of America s Army Operations 2 Once the download is complete double click the America s Army Operations self extracting zip file It will automatically begin the installation process 3 Follow the on screen instructions In Game Star for Veterans Players of America s Army Operations who are Active Duty soldiers in the US Army and US Army Reserves can choose to register for an in game star identifying them as such The system requires a working US Army email address us army mil and requires an honor score of at least 15 to qualify STEPS To get your in game veteran tag 1 Go to http www americasarmy com register php and choose the go link right after Man age your account 2 Type in y
150. lification of Expert 2 Report for Duty Configuration GOARMY AMERICASARMY COM PARENTAL LINK HELP step 1 Create Online Soldier opens web browser Step 2 Soldier Login Step 3 Soldier Training Step 4 Find Online Games LAN GAMES O U m A D gt O Z T Operations Screen There are four steps to connect to an online game server Create an Online Soldier Before you can play in an official US Army server online you will need to create an online sol dier and authenticate or register your online username Authentication is required only once From the America s Army Operations Main Menu you must select the Report for Duty option or go to http www americasarmy com popups user_register_online php From the Report for Duty menu your first option will be to Create a New Online Soldier Selecting this option will open your web browser and connect you to an official Authentication Server where you can reg ister your name Please ensure that you are connected to the Internet before selecting this option as registration and multiplayer gaming are an online function of America s Army Operations You must provide your correct e mail address for proper authorization If you do not receive a confirmation e mail within 48 hours go to http www americasarmy com popups user_retrieveaccountinfo php to retrieve your account information Once your name is registered no one else will be able to use your online name and you wi
151. lights show coronas to turn back on Turns off particles show particles to turn back on Turns off skins shadows etc Shows blast radius for grenades Turns off sky show sky to turn back on Turns off objects show staticmeshes to turn back on Turns off terrain Show terrain to turn back on Shows frames per second Shows connection information Shows performance timings in milliseconds Shows rendering information Shows in depth modeling information Shows all game information Shuts stat info off Clears out graphics memory Shows screen resolution and color depth Memory statistics Hide show HUD works in multiplayer Join a server directly through IP Rejoin server Leave server Exit to desktop Exit to desktop Offline Practice Support Wireframe Blue surfaces Pastel surfaces White surfaces Standard More intense No textures Solarized Much more intense rmode X where X 1 9 OONOOAaRWND To summon practice dummies and equipment summon agp_characters npc_airborneinstructor summon agp_characters npc_towerobserver summon agp_characters npc_towerobserverfemale summon agp_characters npc_flightcrew Superman summon agp_characters npc_airbornesoldier killpawns To remove all practice dummies type summon agp_inventory agp_ammopickup agp_M67Frag summon agp_inventory agp_ammopickup agp_M8 amp 3Smoke summon agp_inventory agp_ammopickup agp_Flashbang summon agp_inventory
152. ll be able to upload your training information to the game servers This online registration is a service of HomeLAN and their exclusive Handlebank technology For more information about HomeLAN you can visit their webpage at http www homelanfed com Main Menu 13 Main Menu Note Use only standard keyboard characters and keep your username between 2 and 20 charac ters Your games are saved as files with the same name as your soldier name so your soldier name must use characters that are a valid filename In windows the following characters are valid for filenames letters A Z and or numbers 0 9 plus the following special characters Dollar sign Tilde Percent sign Exclamation point Apostrophe Number sign Hyphen Left parenthesis At sign Right parenthesis Left bracket amp Ampersand Right bracket _ Underscore Left brace A Caret Right brace Note Online soldier information is protected information This information serves only for gaming purposes and will never be revealed to the US Government or its agencies by HomeLAN or its affil iates without the expressed written permission of the player See the Privacy Act Statement for more information on this topic Changing Your Username The following restrictions apply You are able to change your username only once every 24 hours Your previous usernames will be tracked Honor will carry over to your new username Once you change your username you l
153. ls There are two types of obstacle courses the conditioning obstacle course and the confidence obstacle course You will be running the conditioning course The confidence obstacle course consists of higher more difficult obstacles than those of the con ditioning course The confidence course gives soldiers confidence in their mental and physical ability and cultivates their spirit of daring Basic Combat Training 75 Basic Combat Training The conditioning obstacle course features low obstacles and is run against time Several fast run nings of this course provide a vigorous workout therefore conditioning occurs You will learn the obstacles and how to overcome them rapidly You will first negotiate the course at a controlled pace so you understand how to properly negotiate each obstacle Your second time through the course will be in competition with your fellow soldiers As you negotiate the various obstacles found on the conditioning obstacle course maintain a positive attitude and prepare yourself to overcome your own limiting physical abilities with the goal of completing the obstacle course within standards fulfilling the value of personal courage Show respect to fellow soldiers by avoiding mention of another soldier s physical Loyalty ii attributes Encourage others to complete the physical training exercise to Die the best of their abilities demonstrating your own selfless service Encour sachs Ae age your fell
154. m element and those higher on the list are assigned the class first Remember though there is arandom element so everyone always has at least some chance of getting the class they want Note Even if there are enough of a class to go around there is a chance you will not get it see the next question Q How come the advanced marksman classes M24 M 82 are never listed as available A You must go to Advanced Marksmanship School before you can select a advanced marksman class Q What s so special about being a FireTeam Leader A The FireTeam Leaders have the greatest amount of visibility in the squad The FireTeam leader can see both the Squad Leader and every member of their FireTeam on their compass indicator Likewise they can be seen by every member of their FireTeam and by the Squad Leader By using their superior visibility effectively the FireTeam leader can assist the Squad Leader in ensuring that the squad works as a team Q What s so special about being a Squad Leader A The Squad Leader is the only member of the squad who can assign objectives bound to O by default and send Squad Radio messages Additionally all of the FireTeam Leaders are visible on the Squad Leader s compass indicator and the Squad Leader is visible on the compass indicators of all members of the squad By assigning objectives and using his enhanced visibility and vision effectively the Squad Leader can ensure that the squad remains focused and wo
155. m this position or 1f the server allows it click your left mouse button to switch your viewpoint between living soldiers and preset locations In a live fire mission you may be wounded or killed by enemy fire When you are wounded your soldier icon in the lower right corner of your HUD will show yellow to indicate a light wound or red to indicate a serious wound Wounds force your soldier to move progressively slower and also slow the recovery time and maximum level of recovery of your CEM If you are killed your soldier will fall to the ground and drop his weapon You may continue to watch the game from this position or if the server allows it click your left mouse button to switch your viewpoint between living soldiers and preset locations Death If your soldier is killed in action your participation in the mission will come to an abrupt end You can still watch the action however On official servers you can only spectate from friendly play ers If you press the Use key default is E while spectating from a player you will be able to see 50 Damage Gameplay from their first person viewpoint Otherwise you will be limited to a third person view from just above and behind their position You may continue to chat while you are spectating however live players will be unable to see your text OPFOR players who have become casualties and players witing to join the game will be able to view your chat text and you will be able to r
156. me of the more common questions n the FAQ This section covers e Key Bindings e Setting up a Server e Server Command Post e Frequently Asked Questions FAQ Key Bindings You can create your own customized commands called Key Bindings to personalize your con trols for America s Army Operations You do this by opening your User ini file make a backup of it before you start editing and changing the keyboard commands The file is located by default at C Program Files Army Operations System user ini Editing the file can be done by opening it with any text editor software Basic Bindings The basic formula for making a custom text message binding 1s lt key gt lt commo gt lt saytype gt lt message gt Optional lt key gt Keyboard key lt commo gt CommoGlobal CommoHand CommoRadio CommoShout CommoSquad Com moWhisper as appropriate for the desired communication type lt saytype gt Say Teamsay as desired lt message gt Any text message For example K CommoRadio Say Cease fire This radios Cease fire L TeamSay Good job This says only to teammates Good job You can also use the following format to send existing voice messages lt key gt lt commo gt CommoSendMessage lt 1 28 gt Key Bindings 179 Key Bindings For example lt key gt CommoSendMessage 6 lt key gt CommoHand CommoSendMessage 1 CommoRadio CommoSendMessage 99 The sec
157. mission give covering fire and act as a maneuver element when organized into fire teams to execute the Squad Leader s plan The Rifleman is the mainstay of the infantry and the primary role available during play To make the Rifleman more versatile in close combat he is equipped with a variety of hand grenades in addition to his rifle Target Identification There are many possible targets on the battlefield One of the essential skills of any soldier is to be able to distinguish friend from foe in the heat of combat For more information on penalties asso ciated with attacking teammates and civilians see Rules of Engagement on page 36 Note You and your teammates will always appear to be soldiers in the US Army while the opposing team will always appear to be OPFOR They will see themselves as American soldiers and you and your team as OPFOR There is no way to play as an OPFOR soldier Target Identification 57 Target Identification Friendlies The key to avoiding friendly fire incidents is to hold your fire unless you are sure of your target Friendly forces except for advanced marksmen wear easily recognizable helmets and US Army issued uniforms Only friendly personnel carry backpacks and you should already know how to identify friendly weapons see US Army Weapons on page 153 During MILES training your weapons and equipment will be identical to that of your opponent with the exception of yo
158. n range The M249 Automatic Rifle AR formerly known as the Squad Automatic Weapon SAW is a lightweight portable machinegun used primarily to provide enough firepower to the infantry squad to allow it to suppress enemy forces while other squads maneuver toward the objective It fires 5 56x45mm NATO ball and tracer ammunition out to a maximum effective range of 1 000 meters Press the Use key default is E to pick up the M249 when you are close to the table Press it again to take an additional 200 round ammo box Turn right and move to the sandbags Basic Combat Training 87 Basic Combat Training Firing Range for US Weapons At the sandbags you may fire at any target downrange including the red silhouettes or the wrecked vehicles the default keys for firing are CTRL or your primary mouse button The M249 fires fully automatically it cannot be fired semiautomatically single shot Note the use of red orange tracers when you fire about every fourth cartridge has a tracer bullet This is not only to enable you to see where your rounds are striking it is also effective for pointing out targets to friendly troops and the red orange tracers show that you are friendly as potential opposition forces use a bright green tracer round The recommended burst size for the M249 is five to seven rounds Continue firing bursts down range until you have used up the first box of ammunition then press the Reload key default is R and conti
159. n rounds Since each Honor level is made up of many points with the number of points per level increasing as your level increases you may not see a change in your Honor over the course of several sessions of play If you drop to or below Honor level zero your account will be banned Your Honor will decrease when you e Wound or eliminate other players on your team 1 per point of ROE e Are kicked from the server for ROE violations 500 points or server ROE max if set e Are eliminated by any other player 10 points per elimination Your Honor will increase when you e Win the current mission 10 50 points fo all team members depends on map and side e Participate as Squad Leader 20 for win 10 per surviving squad member 10 for losing e Participate as Team Leader 10 for win 10 per surviving team member 5 for losing e Secure objectives 20 50 points per objective 34 Honor System Gameplay e Eliminate OPFOR 10 points per elimination Your Honor directly affects your team role selections within the game The player with the highest Honor on the team get their position choice first then the next and so on Even if you have a low Honor you can still get any position but only if there is no other player with a higher Honor who wants that role If you prefer a certain weapon then increasing your Honor is the only way to be sure that you will get it during play In the field you can be promoted due to casualties
160. nce sides you will be assigned to the team with fewer players no matter what you select unless there are other new players waiting to enter who have selected that team 40 Mission Completion Gameplay Sihuation Eramy foros porting as refugees have allacked the US iotas defending bridge at grid MSEE Ta Tour squad retuming from patrol is mov on hostile side of bridge and must link up with company HG bo pass along bl ines Ele inio ratan ROG Fosilive 0 of hostile lorca required dot lo rtuger in ares Manirate damage lo Bridge Tiumen Ongoing oebration haw your platoon Greup no bridge at gid WIGI vill be UNHCR ie opinions Recent attacks by te damy have forced the platoon bo begin mosement io more defensible poston east of the bridge tour squad was ordered lo delazing the enemy until reaction oroe arrives ROE Minimize damage to bridge The Change Team screen Here are the selections on the Change Team Screen Cancel This cancels your selection and closes the Change Team screen More This shows the mission of the selected team and provides you with another set of options to go Back to the main Change Team screen or to Select the team you are viewing Movement With the default settings you can use your mouse to look aim and turn around in your environ ment Your movement is controlled using the keyboard Speed Walking is the slowest method of movement when standing or crouched but is qui eter than running or
161. nd retrieve plans and documents e Defense Objective Guard the command post Stop or delay the assault team Tunnel e Assault Objective Link up with friendly forces near exit of tunnel complex get to and open a door at the bottom level usually guarded e Defense Objective Isolate and defeat enemy force within the tunnel complex Weapons Cache e Assault Objective Secure and photograph mercenary force weapons caches e Defense Objective Deny terrorists access to main structure and protect weapons systems Stop or delay the assault team Change Class The Change Class screen displays when you press the Change Class key default is F2 On the Change Class screen you may select your preferred class for the next mission When you first enter a server this screen will be disabled When you choose a class there is no guarantee that you will get it Class assignments are based on selection Honor and the need for leaders CLASS PREFERENCE Not Available AFVEE LE The Change Class Screen Here are the selections on the Change Class Screen Change Class 39 Change Team Cancel This cancels your selection and closes the Change Class screen Select This confirms your selection and closes the Change Class screen Classes Each available role is shown along with a numeric ratio showing how many players have cur rently selected that preference and how many squad members of that class are available The lower the rat
162. nderbelly of the Third Reich The Division s first two combat operations were parachute and glider assaults into Sicily and Salerno Italy Next the Division participated in the most ambitious airborne operation of the war Operation Neptune the airborne invasion of Normandy on 5 6 June 1944 The operation was part of Oper ation Overlord the amphibious assault on the northern coast of Nazi occupied France After 33 days of bloody combat and suffering 5 245 paratroopers killed wounded or missing the unit returned to England The Division s post battle report read 33 days of action without relief without replacements Every mission accomplished No ground gained was ever relinquished September 17 1944 Operation Market Garden in Holland the 82nd captured its objectives between Grave and Nijmegen The planned gateway to Germany would not open and the 82nd was ordered back to France When the Battle of the Bulge ensued the 82nd joined the fighting and blunted General Von Runstedt s northern penetration in the American lines Following the surren der of Germany the 82nd was ordered to Berlin for occupation duty In Berlin General George Patton was so impressed with the 82nd s honor guard he said In all my years in the Army and all the honor guards I have ever seen the 82nd s honor guard is undoubtedly the best Hence the All Americans became known as America s Guard of Honor Upon returning to the United States in 1946 the 82nd made its
163. nly training Come back tomorrow and we will try it again Advanced Marksmanship School 107 Airborne School Airborne School The employment of paratroopers is one of the developments that has revolutionized warfare As early as just after World War I at Kelly Field at San Antonio Texas General Billy Mitchell demonstrated the effectiveness of parachuting troops from aircraft into combat In this demonstra tion six soldiers safely parachuted from a Martin Bomber and had their weapons assembled and were ready for action in less three minutes Though failing to impress the American observers the Soviets and Germans both proceeded to develop military parachute organizations Though the Soviet Union first employed paratroopers in military maneuvers in August 1930 the Germans first employed them in actual combat as a key element in their spearhead assaults into the Low Countries at the beginning of WWII Spurred by Germany s successful use of airborne forces the United States formed the Airborne Test Platoon in April 1940 to develop this new form of warfare The Test Platoon trained at the Safe Parachute Company at Hightstown NJ using parachute drop towers that had been used dur ing the New York World s Fair The parachute towers greatly increased the realism of the para chute training and gave the paratroopers confidence in their equipment The Army was so impressed with the tower drops that it purchased four and erected them at Fort B
164. ns helicopters were shot down For nearly 18 hours the Rangers delivered devastating firepower killing an estimated 300 Somali s in what many have called the fiercest ground combat since Vietnam Six Rangers paid the supreme sacrifice in accomplishing their mission Their courage and selfless service epitomized the values espoused in the Ranger Creed and are indicative of the Ranger spirit of yesterday today and tomorrow Camp Frank D Merrill is the home of the 5th Ranger Training Battalion and the mountain phase of the U S Army Ranger School where small unit leaders are instructed in combat techniques and procedures used to move swiftly over all types of terrain including mountains One eighth of the earth s surface is covered by mountains and almost every war which has been fought since the start of recorded history has included some type of mountain operations In the pre dawn hours of D Day as Omaha Beach quietly awaited the fury of the Allied invasion the 2nd Ranger Battalion assaulted the cliffs of Normandy at Point Du Hoc to clear the way for the invasion force Battling rain soaked rocks rough seas and intense German fire the American Rangers scaled 100 foot cliffs secured their objective and stood on European soil before the amphibious assault began Future conflicts involving American soldiers could very well be conducted in mountainous ter rain Whether in Europe or Latin America we will see rough terrain The training that Range
165. ns the HUD NVG indicator on and off for all players bHUDHideCompass False Turns the HUD compass on and off for all players bHUDHideTimer False Turns the HUD timer on and off for all players Q How do I log in as an admin A From the console hit to access the console type open 123 456 7 89 password password Where 123 is the IP of the server you are connecting to and password is the Admin password for that server Q What is the difference between a LAN game and a GLOBAL game A LAN Game Launch with server exe lan MAPNAME aao Cannot list on GameSpy Can disable Authentication GLOBAL Game Launch with server exe global MAPNAME aao Can be listed on GameSpy CanNOT disable Authentication ini setting will be ignored Q What are the special abilities of an Admin A In addition to the extra console commands listed below Admins are locked into spectator mode but they can view all Players and all Viewpoints regardless of the server spectator set tings Additionally the Admin spectator is not prevented from flooding the server with spectate change requests You cannot switch to normal mode if you logged in as an Admin kick PLAYERNAME The player specified by PLAYERNAME will be kicked from the game and sent to Leavenworth this will not go on their permanent record kickban PLAYERNAME Frequently Asked Questions 195 Frequently Asked Questions The player specified by PLAYERNAME will be ki
166. nue firing Notice how much longer it takes to reload the belt few M249 than it did to reload the magazine fed M16A2 When you are finished drop the weapon default is Backspace 88 US Weapons Training M203 Grenade Launcher This is the M203 40 millimeter grenade launcher It is breach loaded as a single shot weapon Its max imum effective range for a point target is 150 meters and an area target of 350 meters Now pickup the weapon and load the round The M203 grenade launcher is used to provide direct support when engaging area targets vehi cles or groups of soldiers particularly those in cover The M203 fires its 40x46mmSR ammuni tion out to a maximum effective range of 350 meters Press the Use key default is E to pick up the M203 when you are close to the table Press it again to take additional 40mm grenades Turn right and move to the sandbags To switch back and forth between the M203 from the M16A2 press the Support key default is H You can also press Alt Fire default is right mouse button when in M203 mode to switch back to the rifle At the sandbags you may fire at any target downrange including the red silhouettes or the wrecked vehicles the default keys for firing are CTRL or your primary mouse button After each shot press the Reload key default is R to chamber another round Because of the low velocity of these rounds you can actually watch them in flight to see where they are going Do not fire too
167. o assist in range estimation The M22 Binoculars were introduced in 1987 as a replacement for the M19 Binoculars The M22 7x50 Binocular System has a protective lens coating and excellent light gathering quality The instrument is designed for extreme conditions and is dustproof and waterproof to a depth of 15 feet The rubber coated external surface absorbs most shock and provides a non skid no slip sur face for more positive holding purposes in any weather conditions The M22 is nitrogen purged to eliminate fogging in humid environments The M24 7x28 Apache is the first ever US Army issue compact binocular designed to reduce a soldiers payload The M24 miniature binoculars provide s leaders of light infantry and special operations units a small lightweight instrument to support reconnaissance recognition and identi 172 Binoculars Weapons and Equipment fication of targets In addition to being compact and lightweight the Apache offers superb optical performance and is capable of surviving the most extreme environmental conditions For rangefinding purposes the mil scale reticle can be used to calculate the distance to a target of known height Binoculars Ready and Zoomed Squad Leaders and Team Leaders have Binoculars in their inventory on select maps default to use them is B The HUD icon for binoculars will appear in the same space as the Night Vision Goggles icon just above the CEM Once you have selected the binoculars
168. occteas 9 manuals sameina 209 Market Garden ccceecesececesseeees 140 WAU OOS orane elastase 6 McKenna MOUT site ee eee 122 ME TI ao E 65 Mighty Ungawa cccccsseecceeeeeeees 110 MILES ciictonctiaeke 12 32 92 125 175 MILES Only c cecccecesssescececeseceseseeeeeee 26 MILES TANINO erionenn aA 6l Military Operations in Urban Terrain 125 Miltary SIM aeren 6 minimum system requirements 3 Miscellaneous Equipment 170 Mission Information cscceeeeeeeee 31 Mission Objectives cccceecceeeeee eee 31 MISSION objectives cece eeeeseeeee sees 31 Mission Screen cceceeceeceecees 243 32 Mission Select Menu c ccc eee eens 11 Mountain Ambush 006 38 148 Mountain Pass ceceeeeeeeeee 38 130 MOUR menete ne 92 125 MOUT McKenna 2 02e000 38 125 Movement sessseesesesessssesessssosesesseses 41 movement cecceccecescescescescessecees 41 Movement Position Icon 666 32 MOVES Institute oc eee ee eee pA Multiple Integrated Laser Engagement 219 220 ARE AE AAAA SPE POPE Ee mR RPO 175 NBC a oat eee ea 124 NeEptUNG aena a 140 INGE erone E at tare 17 NIGHE SUID essene 115 Night Vision Goggles 32 174 No Advanced Marksman 0 0005 26 NO BIOOG veeraa aa 26 North Africa scccscssssssevsees 108 140 Nuclea
169. of sliders that will allow you to choose the level of detail for interface terrain weaponskin playerskin world rendermap and lightmap Each of these may enhance or degrade video perfor mance depending on the type of video card you are using and its drivers Refer to your video card documentation and try various combinations offline before you experiment in a live server 22 Settings Configuration ESA Decal Settings On this screen you can limit the maximum number of non door decals in the system before they begin to be removed default is 100 Non door decals will only be removed while off screen You can also choose how many decals can be placed on each door before they will be removed default is 10 and whether or not to fade door decals while they are on screen recommended Main Menu 23 Main Menu DIGITAL eB Dolby and the double D symbol are trademarks of Dolby Laboratories migi ies lS Sl L Lie Se ee a Aiha Mala Sidin mim i fe JH Po L w giar adara Audio Settings Screen Audio Settings Adjust your audio settings here including volume EAX and reverse stereo or reset to the default settings EAX will run using software support if your audio card does not support it however this may have an adverse effect on your frame rate 24 Settings Configuration h AR US ARMY HUD Settings Screen HUD Settings Choose whether to hide any of the HUD display icons incl
170. ombined total of 23 out of 40 targets in order to qualify Firer s scan your sector Once you have expended 80 rounds on the practice course you will begin qualification This will consist of 20 rounds fired from the foxhole and 20 rounds fired from the prone position As soon as you are in the fighting position reload and get ready The targets will start down then pop up one at a time at random Each will stay up for several seconds so aim carefully but quickly and squeeze the trigger 14 Basic Rifle Marksmanship Training Record Fire Congratulations soldier You ve earned a lt Marksman Sharpshooter Expert gt badge A record of your hits and misses will appear in the center of the left part of your screen to give you an idea of how well you are doing You will only have 20 rounds in each position to hit 20 tar gets so don t waste any shots Once you have completed the qualification course you will be shown your marksmanship badge and given the opportunity to requalify or upload your score to the server When you have qualified at the level you desire upload and continue to the Obstacle Course Obstacle Course Obstacle courses are used in physical fitness training to teach physical skills to improve condi tioning and to instill a spirit of daring and confidence The challenge that obstacles offer helps to develop and test basic skills Success in combat may depend on soldiers ability to perform these skil
171. ond example sends a hand signal then returns to the team radio function by sending a non existent message to CommoRadio Binding On the fly Hit or TAB to open the command console then type bind lt key gt lt command gt lt command gt For example bind K say Objective is guarded The K key is now permanently bound your user ini file has been modified to say Objective is guarded You can of course rebind that keyto something else at any time Binding Files Eventually you may find that you have more bindings then keys especially if you make map spe cific binds In order to get around this problem you can load key bindings with a text file by cre ating the following binding lt key gt exec FILENAME txt where FILENAME is the custom name of your bindings file Within FILENAME txt you will create your actual key bindings as usual For example X exec mybinds txt Within mybinds txt bind Y Say OPFOR is attacking the objective When you load the game with the example binding file hitting Y will do nothing but pressing X will bind Y to say OPFOR is attacking the objective Using multiple txt files you can swap large numbers of binds in and out of your user ini file 180 Binding On the fly Support Bindable Objects There are many objects within the system that can be used in your bindings The following list is fairly comprehensive AGPhud AGPMainMenu AltFire Axis aMousexX Axis aMouseY Br
172. ord to play type the password in the Password field prior to clicking Next Advanced Servers The Army recognizes that virtual Soldiering like real Soldiering is a result of training and skill Some players have achieved truly high levels of expertise and are ready for missions with other elite virtual soldiers around the country The Army provides a special opportunity for our players Main Menu 17 Main Menu by standing up a limited number of Advanced servers These servers are only for the best virtual soldiers and will feature missions with other high skill virtual soldiers Success will increasingly be decided on skill and not jeopardized by players with less experience In order to qualify each player must have at least 20 Honor points prior to joining the server Currently there are both east and west coast HomeLAN servers running Advanced rulesets Of course all the other gameserv ers will continue to operate as normal open to all who graduate training requirements providing the best venue for experiencing the virtual Army available on the web Icons There are several icons that may be used to indicate special features of a server mm Official US Army Server Official Leased Server A Authorized Leased Server MILES Server Locked Server password required Leased Servers Official and authorized servers may be leased from either HomeLAN Xtreme or Supercomputer Inc Links to both sites can be found along the left side of
173. ote The Entertainment Software Rating Board ESRB an independent self regulatory entity that provides comprehensive support services to companies in the interactive enter tainment software industry has rated this product America s Army Operations Teen T This product has content that may be suitable for people ages 13 and older Overview 1 Overview A Installation America s Army Operations is a massive entertainment project brought to you by the United States Army With three years in the making this project will introduce you to life in the US Army from your first days in Basic Combat Training to life as an American soldier In order to best experience this product please be sure that you follow these instructions carefully This section covers e System Requirements e Updating Critical Drivers e Downloading and Setup e Technical Support System Requirements There are minimum and recommended system requirements for America s Army Operations Please ensure that your system meets at least the minimum system requirements or you may expe rience difficulties running America s Army Operations The minimum system requirements for America s Army Operations are e Pentium II 766MHz e 128MB RAM e Windows 98 ME 2000 XP e DirectX 8 1 e 32MB 3D Graphics card supporting hardware transformation and lighting e 600MB disk space e 4x CD Drive e DirectX 8 0 compatible sound card e 56Kbps mod
174. our game handle and password and hit enter or click the Submit button At the bottom of the list select Army Icon 4 Expand the next window to show the same as the screenshot below Type in your AKO account information and choose your branch click I Agree then hit Enter or click the Sub mit button 5 Go to your AKO account and respond to the confirmation e mail You now have an in game vet tag In Game Star for Veterans 7 Technical Support Active Duty Army Ingame Tag To receive an Army Tag you must e Currently be Active Duty in the US Armywlls Army Reserve e Have an active us army mil email account Have an Honor score of 15 or more You may sign up forthe Tag while having less than 15 honor but itwont display until you do have 15 of mare Honor your Honor falls below 15 you will temporally lose the ingame tag Ivou have more than one user account you may only assign the ingame tag to one of them Your Army Tag will be issued to your HF Chemicals account Please enter your Gius army mil email address OU will need to be able to reply to an confirmation we send your Gus army mil account to verity your status am Active Duty US Army US Army Reserve IMPORTANT By associating the Army Star with your Userid other players While the Army Star recognizes your service in defense of freedom it also reduce el of anonymity within the America s Army game environment As such you are urged to exercise dil
175. ow soldiers to push themselves during physical training with Hm the goal of meeting course standards and improving your score at each Inteprity attempt also fulfilling the obligations of selfless service Upon completion Personal Courage of the obstacle course you will have demonstrated the value of personal courage by mentally overcoming the rigors of physical training keeping the goals of improved conditioning and increased confidence foremost in your mind The obstacle course is the second hurdle you will have to face in Basic Combat Training for America s Army Operations This course will teach you the basic movement techniques that you will use to navigate through the game world including walking crawling climbing crouching and turning There are eight obstacles on the course each named for one of the seven Army Core Values the first and last obstacles are both Courage You will be walked through the course the first time The second time through you will be com peting against the clock to complete all of the obstacles one right after another without the bene fit of any instructions Note You must stay in the WHITE lane on every obstacle If you change lanes you will fail the course 76 Obstacle Course Training Courage The Maze Good afternoon soldier This is the obstacle course Today s exercise will teach you basic combat movement skills A soldier who can t negotiate battlefield obstacles puts his team
176. permanent home at Fort Bragg North Carolina Alerted for action in April 1965 the All Americans responded to the civil war raging in the Dominican Republic Peace and stability was restored by June 17 when the rebel guns were 140 River Basin Tours silenced Three years later the 82nd Airborne Division was again called to action this time to Vietnam During the 1970s Division units deployed to the Republic of Korea Turkey and Greece for exer cises in potential future battlegrounds On October 25 1983 elements of the 82nd were called back to the Caribbean to the tiny island of Grenada Operation Urgent Fury In March 1988 Operation Golden Pheasant a brigade task force conducted a parachute insertion and airland operation into Honduras The All Americans on December 20 1989 as part of Operation Just Cause conducted their first combat jump since World War II onto Torrijos International Airport Panama After the night combat jump and seizure of the airport the 82nd conducted follow on combat air assault missions in Panama City and the surrounding areas Victoriously the paratroopers returned to Fort Bragg in January 1990 The 82nd became the vanguard of the largest deployment of American troops since Vietnam on August 2 1990 to Saudi Arabia In 1991 Operation Desert Storm began when an armada of Allied warplanes pounded Iraqi tar gets Vehicle mounted 82nd Airborne Division paratroopers protected the X VIII Airborne Corps f
177. plete Basic Combat Training Similarly you o must complete Basic Combat Training before you wall be eligible Fr e play To do this simply CREATE A SOLDIER ACCOUNT so you can store your character s progress on the game server land enter the MISSION SELECT MENU There are four single player Basic Co issia you by ore yourcan play nline 1 F a5 tache Co Training and 4 raining i a Training and qualify For active duby multiplayer tours online ACTIVE DUTY TOURS A Getting Started brings you to the Quick Guide to America s Army Operations America s Army Operations consists of a series of training and active duty tours The Quick Guide provides you with information on how to complete Basic Combat Training how to use the Mission Select Menu what the Active Duty Tours are and explains the various Army schools available to your online character Training All US Army soldiers must undergo rigorous training before they are permitted to join a unit Basic Combat Training Before an Army infantryman is assigned to a unit he must complete Basic Combat Training Sim ilarly you too must complete Basic Combat Training before you will be eligible for online play To do this simply Create an Online Soldier so you can store your character s progress on the game server and enter the Mission Select Menu There are four single player Basic Combat Training missions that you must complete before you can play online 1 B
178. posing Force Weapons AKS 74U Caliber 5 45x39mmS Capacity 30 round detachable box magazine Length 37 12 inches AK74 Weight 7 25 pounds unloaded 8 6 pounds loaded AK74 Effective range 500 meters Muzzle velocity 900 meters per second Rate of fire Cyclic 650 rounds per minute Automatic 100 rounds per minute Semiautomatic 40 rounds per minute The AK 74 is basically an AKM rechambered and rebored to fire a 5 45mm cartridge and the AKS 74U is a shortened version of that rifle Externally the AK 74 has the same general appear ance as the AKM with two noticeable differences It has a distinctive two port muzzle brake giving it a slightly greater overall length than the AKM It also has a smooth plastic magazine which is slightly shorter and is curved to a lesser extent than the grooved metal AKM magazine It uses the same type of bayonet as the AK series weapons The AKS 74 is the folding stock ver sion with a Y shaped tubular stock The stock has an extremely narrow buttplate as opposed to the T shaped stamped metal buttstock of the AKMS The AKS 74U is the AKS 74 with a shorter barrel and gas tube and a smaller compensator The AK 74 fires 5 45x39mm ball ball tracer and incendiary tracer rounds The 5 45mm round of the AK 74 has a considerably higher muzzle velocity than the 7 62mm round of the AKM this eliminates the range limiting drawback of it predecessor Like the AKM the AK 74 has a maxi mum sight setting of 1 00
179. r Biological Chemical 124 NVG eee S 32 174 PIV IGA e EE A 6 ODISCIINVGS cii 37 Obstacle Course 11 12 67 75 Office of the Chief of Public Affairs 214 Offline Practice oo ec ceec eee eeeee 185 Omaha Beach serenite 147 one station unit training 122 Opening DOOS sirotice a 42 Operating SyStemS eescescceccessessceseen 4 ORFOR aaea O 35 48 61 OPFOR Communications 47 OPFOR weapons eseceeeceeeeeees 162 Opposing Force Weapons 162 Oke Ui ere reer rene ener rere 122 Overlord iccsctcideneehereattaiieiauieens 140 OVENVIEW Shares a l Panama onn a 141 Parachuto soere ona 175 Dal AC ONG seearn AEn EA 108 Parachute Landing Fall 12 114 119 Dal OO DEN vennana 115 Parental Control wo eee eecceeceecee eens 26 Parental Controls cccecescceeceesee sees 25 Parental LINK oo cee ceceesceeceesee eens 10 partial COVER earann ee 51 Password esesesesseseseresseseseressess 17 26 Physical Training cccsesceeeeeeeees 123 Picking up and Selecting weapons 49 PINI aeea ns oeataaes 32 34 Pipeline semeacnieieureie 38 127 Payer eren ace 33 Player Controls c0 cc0ccccscsenseeseastevees 20 Player ISH rsru 190 PEP O 114 119 POSINOM uunesa ae 42 PraCUCE sirenu aae 185 primary Weapon ssssssssessseesssesssersseees 31 Prone enmena RE 24 ROME eero a 42 P a a A 123 PUGIl SUCK xis2eestcasisacdcuuseatvausisteh
180. r stu dents receive at Camp Merrill and the surrounding North Georgia Mountains will enable them to successfully operate in any mountainous environment The Mountain Ranger Camp was officially designated Camp Frank D Merrill in honor of Major General Frank D Merrill Commander of Merrill s Marauders during Burma operations of World War II On October 1 1988 the 2nd Ranger Company was officially reorganized and redesig nated the 5th Ranger Training Battalion 75th Ranger Regiment Airborne missions include e Mountain Ambush Training e Swamp Raid Training e Weapons Cache Mission 75th Infantry Regiment Ranger 147 75th Infantry Regiment Ranger Mountain Ambush zo E OBJECTIVE ome ef E Ea a mi f k rt Bet i al ri a OBJECTIVE CHARLIE Mountain Ambush M Map Ambush Briefing Situation Intelligence reports small insurgent units will perform reconnaissance patrols of sites Alpha grid WC951165 Bravo grid WC940158 and Charlie grid WC937150 ROE Positively identify targets since civilians may be in area Mission Conduct ambushes of insurgent forces in vicinity of sites Aloha Bravo and Charlie Enemy Squad sized insurgent forces expected to have solid information on the terrain and disposition of US forces Troops One infantry squad of the 4th 75th Terrain Mountainous terrain with sparse vegetation Dry riverbeds and hills provide compartmentalized terrain which af
181. racy at long ranges By default right click or use Z to bring up the telescopic sights just the same as on the M24 SWS 104 M82A1 Training Training Lock and load You are now cleared to engage targets downrange While the semi automatic M82 has a high rate of fire the recoil of the weapon makes it impossible to maintain a proper sight picture between shots As for the M24 SWS range you will be unable to see your silhouette targets from this position just looking over your weapon Note that the M82A1 SAMR as well as the M24 SWS does not provide crosshairs for snap shooting These weapons are designed solely to deliver long range precision fire Note At both the M82A1 and M24 ranges you may skip the practice portion of the course by simply remaining standing and walking off the range during the instructional briefing It is higly recommended that you go through the practice sessions at least once before attempting to qualify Anti Materiel Target Since the M82A1 Semiautomatic Anti Materiel Rifle is designed to be able to knock out light vehicles as well as engage targets in built up defensive positions a wrecked Jeep is provided for you to shoot at It is relatively close to your firing position you can see it even without the scope and makes a good starting target Advanced Marksmanship School 105 Advanced Marksmanship School As you can see from the screenshot below the M82A1 SAMR has a giant muzzle flash and tre
182. res Leaders like five star generals Omar Bradley Dwight Eisenhower and George Marshall and others like George Patton and Colin Powell learned their craft at Fort Benning Basic combat training 1s the first step toward a very challenging yet rewarding experience in ser vice to our country Its purpose is to transform young American volunteers into disciplined moti vated physically fit Soldiers who believe in teamwork and espouse the Army s seven core values Loyalty Duty Respect Selfless Service Honor Integrity and Personal Courage This is accom plished through extensive training and successful testing to meet Army standards in rifle marks manship physical fitness and basic soldier skills Soldiers also learn about values principles and spirit that makes Soldiers proud to wear the uniform of this country Having chosen infantry as military occupational specialty MOS you will undergo all of your training at Fort Benning Georgia The Home of Infantry In red phase weeks 1 2 recruits begin the process of becoming a Soldier They learn the Army values and work on their physical fitness They learn about communications basic first aid map reading and themilitary justice system They also practice drill and ceremony and negotiate the Obstacle and Confidence courses Before moving to the next phase soldiers must successfully complete a knowledge and skills test During weeks 3 5 the white phase soldiers continue Army values
183. rives keyboard the mouse and most importantly for games such as America s Army Operations the video and sound cards It is a good idea to make sure that you have all the latest drivers installed for your computer and its devices Without the most current versions of drivers installed on your computer you may experience problems running America s Army Operations Please refer to your specific hardware manufacturers websites to obtain the most current versions of any drivers you may need Video Card Drivers It is a good idea to make sure that you have the very latest version of the drivers for your video card Start by going to the website for your video card manufacturer From there they should have a Downloads or Tech Support section America s Army Operations requires at least an nVidia GeForce 2 GIS Pro or an equivalent DirectX 8 1 video card that supports hardware transforma tion and lighting It is imperative that you are running the latest drivers on your video card Fail ing to update your video drivers could cause machine lockup or corruption of data Updating Critical Drivers 5 Downloading and Setup If you need to download the latest drivers they can be found on the following websites for some of the more popular cards e nVidia GeForce Series http www nvidia com e ATI Technologies Inc Radeon Series http www atitech com e Matrox G550 series http www matrox com e Intel 82xxx ser
184. rks as a team Frequently Asked Questions 197 Frequently Asked Questions Q How many Squad Leaders and FireTeam Leaders are there on a team A Since your team is your squad there is only one Squad Leader The number of FireTeam lead ers depends on the number of soldiers in your squad If there are not enough soldiers to fill out even one FireTeam then the Squad Leader will also act as FireTeam Leader Otherwise there will be as many FireTeam Leaders as there are FireTeams and there will be between and 4 FireTeams as many as are necessary to accomodate the members of your squad Q Why do I keep getting sent to a prison cell A You have committed a serious ROE Rules of Engagement violation You have been sent to the United States Military Prison at Fort Leavenworth Kansas This violation will go on your per manent record Repeated ROE violations of this degree will result in a player account being tem porarily or permanently banned from official servers Q What does ROE mean A ROE stands for Rules of Engagement which all soldiers must learn and obey while in hostile situations For America s Army ROE means not firing upon your fellow US Soldiers and not attempting to destroy or eliminate an objective which you are assigned to protect Every incident of friendly fire will be recorded in your ROE score including non fatal shots and grenade dam age If you accumulate an ROE score of over 400 during a single match you w
185. rn slightly to the left and aim at the closest target about 50 meters away This leftmost tar get is the easiest one on the range Center the front sight post on the chest of the target known as it s center of mass Watch your breathing Rather than try to move the sights up and down to compensate for your breathing it is more effective to center the sights on the target quickly then during the next natural pause between breaths squeeze the trigger default is CTRL or the pri mary mouse button Try firing a couple of shots at each target on the range There are different techniques that can be used to watch the range for targets yet engage quickly and accurately One of the most effective is to keep your iron sights up but point your view down and scan for targets over the top of the sights then bring them up to fire Another popular method is to use the crosshairs instead of the iron sights to quickly point at targets as they appear then switch rapidly to the iron sights and fire 72 Basic Rifle Marksmanship Training Farthest Target The farthest target on the range is 300 meters away It is by far the hardest target to hit consis tently For this and other far targets continue to aim at the center of mass of the target If you notice that your shots seem to pull slightly up and to the right aim slightly low and to the left but do not move your sights off of the target Once you have expended your first 20 rounds press
186. s The M83 can be thrown up to 30 meters produc ing a thick volume of dense white smoke lasting over one minute While most effective outdoors the M83 should not be used in close quarters without protective masks It has an approximate fuse time of 1 2 2seconds The OPFOR equivalent is the RDG 2 M84 Stun Grenade Body Steel hexagon tube with holes along the sides to allow for the emission of intense light and sound when the grenade is detonated Filler 4 5 grams magnesium mixture Fuze M201A1 Safety Clip The M84 also has a secondary safety pin with a triangular pull ring Weight 13 2 ounces Capabilities The M84 grenade is designed to be thrown into a room through an open door a standard glass window or other opening where it delivers a loud noise and bright flash on deto US Army Weapons 161 Opposing Force Weapons nation SECONDARY SAFETY PIM The M84 stun or flashbang grenade is intended to temporarily disorient opposing forces by pro ducing a blinding flash and a deafening bang Use caution when throwing this grenade indoors or in close quarters as it has a very short fuse 1 2 2 seconds and you may suffer the effects of your own grenade if you are too close to the blast The OPFOR equivalent is the Zarya stun grenade Opposing Force Weapons America s Army Operations also features highly realistic models of common OPFOR weapons AK47 Caliber 7 62x39mmS Capacity 30 round detachable box maga
187. s it might be worthwhile to turn off pre caching to avoid filling your scarce graphics memory with unneeded resources Use Trilinear default true Mipmapping is a technique for antialiasing textures with multiple levels of detail Mip stands for multum in parvo Latin for many things in a small place Cool eh A mipmapped texture supports many different levels of detail Normally a level of texture detail 1s selected based on how far away the texture is to be drawn Then the texture value for each pixel is bilinearly interpolated meaning across the 2D texture That s nice but you generally only have a few levels of texture detail for a given distance to a surface one level of detail might be too low in resolution but the next one might be too high detail Trilin ear interpolation bilinearly determines the right color for the two levels of texture detail that are the closest to correct and then blends those together depending on which one is most desired at that distance What s that mean to a game player Trilinear interpolation has two access two different mipmap detail levels for the same pixel so on some hardware this 1s twice as expensive as bilinear interpolation If you have a low end graphics card turning off trilinear mipmaps can provide some performance gains at the cost of texture blurring and pop ping Use Cubemaps default true Some reflective surfaces in the game like scopes and monitors have cubemapped environment text
188. s learning infantry skills Now you will put them to use and learn a few more skills Here at Fort Benning s McKenna MOUT Military Operations in Urban Terrain site you will learn how to use the flash bang diversionary device the AN PVS 7D Night Vision Goggles and your compass All US Army soldiers must abide by internationally recognized rules of land warfare To imple ment these laws your commanders will provide rules of engagement ROE to serve as a guide when youcome in contact with combatants and non combatants Often these ROE restrict the use of deadly force except in the case of self defense In this mission you will encounter non combat ants Basic Combat Training 91 Basic Combat Training Mission ROE Due to the presence of non combatants you must positively identify unknown per sonnel as hostile forces before employing deadly force This is a training mission so failure to implement ROE can result in mission failure and an orientation visit to the stockade It is imperative that you learn these skills and complete the course without error before we assign you to an infantry squad The soldiers in the squad you will be joining will expect you to be up to speed in basic infantry skills Once you complete this mission individually we will assign you and other trainees to a squad Together as a team you will engage another squad in the MOUT site using MILES Multiple Integrated Laser Engagement System at the McKenna MOUT site
189. s not exist Engine AccessControl AdminPassword password This is the password that allows an admin to login Obviously you probably don t want to leave this as the default setting Engine GamelInfo MaxPlayers 16 The maximum number of players per game Make sure you don t set this higher than the number of PlayerStarts per map AGP AGP_Gamelnfo ForceGameplay FORCE_None Options FORCE_None Use the map s default game type FORCE_Normal Use normal game type FORCE_MILES Use MILES game type FORCE_Simunitions Not yet implemented This will act like Normal AGP_Gameplay AGP_GameTeamObjective FFScoreLimit 400 Friendly Fire Limit This is the ROE score at which players will be automatically kicked Max TeamSize 8 The maximum number of players allowed on each team bAutoBalanceTeams False If set players will be reassigned between rounds as necessary to keep teams even numerically does not balance based on score MinNetPlayers 0 This is the minimum number of players before a round will start TimeLimit 4 Time limit for one round in minutes bMustJoinBeforeStart True You must leave this set to true as joining mid round has not yet been implemented AGP_Gameplay AGP_GameMultiPlayer bRequireAuthorization true IF you are running a LAN server this determines whether or not players must Authen ticate before joining a game IF you are running a GLOBAL server this setting is ignored since GLOBAL servers always require Authentication
190. ssion Automatic commands include 1 Move out 2 Stop 3 Get Down 4 Look this way 5 Ready 6 Double time run 8 Affirmative 9 Negative Move out The right arm sweeps from back to front in an overhead motion Communications 45 Communications Stop and Look Get down The right arm makes a downward motion from the shoulder palm down Double time The right fist is pumped up and down 46 Doors Gameplay Negative The right hand makes a cutting movement across throat Report In When you use the Report In feature you will automatically inform your teammates of your cur rent location default is U by Squad Radio You can also Report In by opening the console default is and typing reportin On each map zones are defined with specific location names When you Report In the zone in which you are located is automatically used to make the report This zone also appears on your HUD in the upper right corner below your rank OPFOR Communications Sometimes you may hear the OPFOR yelling in their native tongue on the battlefield Aside from giving you a good indication of where they are and which side they are on you may also be able to figure out what they mean A few of the more common phrases they may use are shown below Of course they may not pronounce them exactly according to the dictionary but you should be able to recognize basic terms
191. stable your firing will be and the quieter you will be T when advancing toward a target There are fast and slow modes of walk ing while crouched as well as low and high crawl modes available when your character is prone When you are standing directly in front of a wall door tree or other object your weapon will automatically be lowered as when sprinting to avoid damaging it against the object Fatigue Fatigue can be caused by any number of activities including running jumping and stress When your soldier is temporarily fatigued he will not shoot as accurately In combination with wounds fatigue can drastically reduce a soldier s capability to move and fire You will be able to see an immediate effect on your CEM when you run jump or are fired upon This effect will slowly return to normal as you rest and recover up to the current limit of your wounds Frequent running or jumping will cause a noticable reduction in speed Repeated jumping may leave your soldier too tired to continue jumping or unable to jump as high or as far without resting Doors Many doors can be opened in America s Army Operations You can open a door by standing in front of it and pressing the Use key default is E To stop a door at any point in mid swing or to close a door that has already been opened simply press the Use key again while standing in front of the door Doors will always open away from you from either side Note that the lower you ar
192. t my weapon I want the M249 M203 M16A2 M4A 1 M24 M82A 1 A Hit F2 to open the Class Preference menu click on one of the available classes and hit Select The numbers to the right of the weapon name indicate how many members of your squad are cur 196 Training Support rently requesting that class and how many of that class are currently available to your squad Remember more players can request a class than there are slots available some of those players will be given other classes Classes are re assigned each round Q How do I become Squad Leader or FireTeam leader A In the Class Preference menu F2 click on the check box that says Prefer Team Leader at the bottom of the window The numbers to the right indicate how many members of your squad want a leadership position and how many positions are available Q The indicator said that there were enough of a class to go around but I didn t get it What s going on A All of the leader slots on a squad MUST be filled If not enough people requested a leader slot the unfilled leader slots are randomly assigned Therefore some people may not get the class they requested even if no one else wanted it Q I keep selecting a certain class but I never get it What s going on A Check the indicator to the right of the weapon name If more people want a class than can have it those people are sorted based on their current ROE score and their current Honor level with a rando
193. t opens go through and turn right watching for targets and firing if necessary Great job soldier Only one more objective left Now get up that ladder so you can join your buddies Climb the ladder to the surface by moving forward default is W then turn around and engage targets if required Move through the doorway to the southeast and check for hostiles then go around the barricade and through the doorway to the north and turn right checking for targets then move down the hallway and turn right Basic Combat Training 97 Advanced Marksmanship School The Finish Line The exit door is clearly marked Walk up to the door and press the Use key default 1s E to open the door When you go through the door you will have completed the mission if you have no remaining objectives and have shot no innocent bystanders Good job You are now trained as an individual Now join up with your squad and put these skills to use against the enemy Advanced Marksmanship School The Army Advanced Marksmanship School mission is to train selected joint forces to engage point targets with long range rifle fire and be proficient in critical field craft skills provide joint forces with doctrine and subject matter expertise in marksman employment Advanced Marksmanship School was not officially formalized in the US Army until 1987 at which time a formal Additional Skill Identifier was awarded to graduates of the course identifying them as
194. t to be released then you will be cut away from the frame to fall at the normal rate of descent for the T 10C parachute The Six Foot Stop Airborne School 113 Airborne School Prepare to Land On the way down keep your eyes on the other tower and watch how fast you are descending When you are about halfway down pull on either the right or left risers and hold them you can actually land successfully without using the risers but later it will become a necessity to use them You will not turn far enough to crash into either the tower or anyone on the ground When you are about even with the roof of the building in the tower flare your chute default is E while continuing to hold your risers down Hold the flare for about half a second and you should land just fine If you flare too high or hold too long you may collapse your chute causing you to hit harder with a greater likelihood of injury so be careful If you hear a crunch and see a red flash when you land that means you have injured yourself on landing and will have to go through this training again If you perform a proper Parachute Landing Fall PLF you will be allowed to move on to the live night jump Pass Jumper your parachute landing fall and overall grade has been satisfactory Fail Ouch that must have hurt 114 Tower Jump Training Night Jump The night tactical jump 1s the final jump you will make in Airborne School After this jump your fifth
195. tain data from two computers in the Insurgent Camp building one in room on roof one in basement e Defense Objective Guard the computers Stop or delay the assault team Mountain Ambush e Assault Objective Ambush OPFOR in vicinity of sites Alpha Bravo and Charlie e Defense Objective Stick with and guard your SSG Visit each of the three sights Mountain Pass e Assault Objective Reach the waiting trucks e Defense Objective Guard the trucks Stop or delay the assault team MOUT McKenna e Squad Loyalty Objective Secure and defend three objectives located in the church and blue and white buildings e Squad Honor Objective Secure and defend three objectives located in the church and blue and white buildings Pipeline e Assault Objective Either secure the main control panel or shut down the three pipeline valves e Defense Objective Guard the panel and valves Stop or delay the assault team Radio Tower e Assault Objective Place demolitions charges on the radio tower and rescue the hostages e Defense Objective Prevent demolition of the radio tower by the assault force and defend the aid workers River Basin e Assault Objective Place demolitions charges under the HEMTT at each of three locations e Defense Objective Prevent demolition of the HEMTT by the assault force Stop or delay the assault team 38 Mission Completion Gameplay Swamp Raid e Assault Objective Raid the command post a
196. tants can also be found Shooting innocent bystanders is not just against US Army policy it is a violation of the Laws of War and will be dealt with harshly Target Identification 63 Target Identification 64 Other Training There are several tours of duty available for play in America s Army Operations The available tours of duty include the 172 Infantry Brigade Separate 10 Mountain Division 82 Air borne and 75 Ranger Regiment Just as real US Army soldiers must undergo Basic Combat Training before heading off on a tour you must complete some basic training missions before joining in the America s Army Operations online missions These training missions will teach you how to navigate through the virtual world and familiarize you with the use of your weapons communications gear and other game equipment As you complete each of the single player Training Missions you will be prompted to upload the results of your training to the Authentica tion Server Until you have completed all of your single player training missions and successfully uploaded the results to the Authentication Server you will be unable to play online As you com plete your Basic Combat Training other advanced training missions will be unlocked such as the Airborne and Advanced Marksmanship Schools While you will still be able to play online you will not be able to use these advanced skills in multiplayer games until you have completed their
197. ternet where you are automatically directed to the appropriate website for more information Go Army This link opens your internet brwoser to www GoArmy com the US Army s official information website about your potential career in the service AmericasArmy com This link opens your internet browser to www americasarmy com for the latest news and updates to the game as well as technical support and general information Parental Link This link will connect you with the FAQ for parents explaining how America s Army Operations was developed and what controls you can use to limit your child s gameplay experience Help The Help link opens your internet browser to the America s Army Operations online help system which is stored on the America s Army website It contains all of the information in this manual The help system can be browsed using the table of contents default the index or using the search tool Each section of the help system includes breadcrumb links to the sections above it in each chapter For fast answers a few dozen of the most common player questions are linked from the default page 10 Configuration Getting Started America s Army Operations consists of a series of TRAINING and ACTIV DUTY tours For more info read the Fol manual wia the shortsut inthe start menu or visit our website ab Ap aoe americasar my com TRAINING B fore an Army Infantryman is assigned to as unit he must com
198. the Server Find page 18 Report for Duty Configuration Settings This option allows you to customize your player controls audio properties video options and Heads Up Display Here are the selections on the Settings screen U S ARMY Settings Screen From the settings screen you can select e Player Controls e Video Settings e Audio Settings e HUD Settings Main Menu 19 Main Menu U S ARMY Controls Screen Player Controls This option allows you to set key assignments for any function in the game including view movement combat communication and other controls or reset to the default settings You can learn more about this section by looking at the Keyboard Map section below 20 Settings Configuration LU S ARMY Video Settings Scree Video Settings Adjust your video resolution and other video settings here including gamma contrast brightness resolution full screen mode and advanced options or reset to the default settings The game runs at a minimum resolution of 800x600 From this screen you can choose to set your Advanced Video settings or your Decal Settings Main Menu 21 Main Menu t N U S ARMY Advanced Video Settings Screen Advanced Video Settings The advanced options for the video settings include reduce mouse lag use precaching use trilin ear use triple buffering use cubemaps use compressed lightmaps no client side effects and a series
199. the history of Fort Benning without recording the evolution of the school Basic Combat Training 65 Basic Combat Training From 1918 until the present the development of Fort Benning has been directly proportional to the progress of the school Throughout the years the mission of Fort Benning and the Infantry School has remained fundamentally the same to produce the world s finest combat infantry men Today Fort Benning hosts a number of specialized schools such as Airborne Pathfinder Ranger and advanced marksman By choosing to be anInfantryman you will spend your initial period in the Army at Fort Benning acquiring the skills necessaryto be a lethal member of an infantry squad The Infantry School of Arms with all personnel property and equipment moved to Columbus Georgia on October 1 1918 The first troops from Fort Sill arrived on October 6 1918 and occu pied a temporary camp three miles east of town on Macon Road The next day the camp was offi cially opened At the request of the Columbus Rotary Club the camp was named in honor of Confederate General Henry Lewis Benning a Columbus native many thought was the area s most outstanding Civil War officer As the post proved its significance locally it also began to make its mark nationally in the quality of the leaders it produced The Infantry School has either trained in its officer courses or honed in its command structure some of the nation s most prominent military figu
200. the screenshot above the sights are lined up on the center target Additional tar gets are located in the woods just to the left and in the open to the right If your shot does not hit the target when you fire note the puff of dust on the ground from the bullet strike and adjust your aim appropriately Because the M24 SWS is a bolt action rifle your point of aim may move slightly as you work the manual bolt action after each shot After you have fired five shots you must use the Reload key default is R to load another five cartridges into the rifle Since this rifle does not use a magazine you have to load the cartridges one at a time This is a time consuming process but you may stop it at any time to engage a target by pressing the Reload key again You will have a total of 20 rounds for practice firing 102 M24 Training Training M24 Final Qualification Target Once you are finished with the practice session you will remain in place for final qualification You will have a single cartridge to engage the white silhouette target on the right side of the range Take your time and make the shot count If you miss this target you must attend the M24 SWS training session again before you can attempt to requalify Once you have successfully engaged this target you will be eligible to attend the M82A1 SAMR training Time for your test Your test is simple identify the single white silhouette down range Estimate distance to target
201. tion and rocky cliffs with snow covered ledges 172nd Infantry Brigade Separate 131 10th Mountain Division Light 10th Mountain Division Light 10th MTN DIV LT In 1939 Finnish ski soldiers annihilated two Soviet tank divisions This demonstrated the need for U S Army troops trained in mountain and winter warfare On December 8 1941 the Army acti vated its first mountain unit and in 1943 the 10th Light Division Alpine was formed The 10th Division was redesignated the 10th Mountain Division on November 6 1944 The division entered combat on January 28 1945 in the North Apennine Mountains of Italy One of the many famed tactical operations the division undertook was doing what the Germans thought impossible a night assault up a 1 500 vertical assent In 114 days of combat the 10th completely destroyed five elite German divisions Since the 10th Mountain Division was one of the last to enter combat it was to be used in the pro jected invasion of Japan These plans ended with the surrender of Japan in August 1945 After 1945 the Division deactivated and reactivated several times until February 13 1985 when the Division was officially reactivated at Fort Drum New York as the 10th Mountain Division Light Infantry The 10th Mountain Division LI was designed to meet a wide range of world wide infantry intensive contingency missions Equipment design was oriented toward reduced size and weight for reasons of both strateg
202. tions dialog Go to GameSpy gt Options gt Sounds and uncheck the box Q Will the editing tools be made available A No The Army is not planning on releasing any editing or modding tools for America s Army However the US Army is planning on supporting America s Army over the next few years with additional content and features Q Is there a way for me to fix or delete the name of an existing account I have set up Frequently Asked Questions 191 Frequently Asked Questions A Not at this time This feature will be available soon online Q Why have I not gotten a confirmation email yet for my signup A Due to the high number of registrations we are recieving emails may be backlogged and recieved up to 24 hours after registration If your do not recieve your authorization email within 24 hours please re request it Q What ports need to be open on a firewall to run the game A UDP ports 1716 for the game 1717 for the gamequery 1718 for master server query 8777 for standard UT query 27900 for GameSpy and TCP 20045 for Authentication server Server Information Q Can I change the weapons inventory loads other game settings A If an option is not listed in the server settings section you cannot change it Q Will I be able to run a server and a client on the same machine A Yes The server and the client can both run on the same machine however both will suffer in performance if you do so This is only recommended
203. to choose when and where to engage him for maximum efficiency Being able to recognize OPFOR weapons see Opposing Force Weapons on page 162 and understanding a few simple phrases of their vocabulary see OPFOR Communications on page 47 can also help prevent accidental firing on teammates MILES Training During the course of your training you will be thrown up against dedicated squads from other units using MILES gear and practice grenades In order for you to be able to tell friend from foe OPFOR soldiers are supplied with modified uniforms e 7 Some of the clothing available to OPFOR in a training environment Target Identification 61 Target Identification Live Fire Missions On real missions you can never be sure what the enemy will be wearing only that you must be ready for anything Frequently the OPFOR will be operating on their own with little formal sup port so they may not have uniforms The OPFOR you encounter in similar types of terrain will often be outfitted similarly in accordance with the landscape or weather of the region Some of the clothing available to OPFOR who live in wooded or urban areas 62 OPFOR Gameplay Some of the clothing available to OPFOR who dwell in the desert Some of the clothing available to OPFOR who fight in the snow Other It is seldom just your squad and the OPFOR out there on the battlefield Residents refugees med ical personnel and other noncomba
204. training certification and will need to go back through Basic Training Airborne and other schools where they will relearn the original values and keys for success that were taught Repeated cheaters will find themselves permanently banned from the game Those individuals who feel they have been wrongly accused can appeal the charge by emailing banned americasarmy com Idling Players idle in a mission when they are connected to the game but they do not participate by mov ing to objectives or engaging the enemy This is an unauthorized exploit and any idling player will automatically be kicked from the server after two rounds of idling Idling players can also be expelled from the server by using votekick If a player is shot by a teammate during a mission even if they have not moved they are not considered to be idle for that round Votekick If you feel that a particular player is detrimental to the play of the game but is not cheating you may initiate a votekick on that player This feature can be easily abused and 1s intended solely to Heads Up Display 35 Heads Up Display kick players who are idling using profanity spamming chat or shooting their teammates repeat edly To initiate a votekick open the console using the tilde key and type votekick player name reason where playername is the name of the player you want to kick and reason is the number of the reason you want to kick them required To view a list of pl
205. uad secure computer terminal at grid US123456 in order to gather intelligence infor mation about future terrorist action Enemy Squad sized force with advanced marksman support Enemy reaction forces are less than ten minutes away Troops Infantry squad of the 2nd Battalion 22nd Infantry Regiment with advanced marksman support Terrain Enemy camp located in high desert with rolling sand dunes and wadis Camp consists of ruined multi story building serving as headquarters with training camp on western flank Tunnel system enables both rapid reinforcement and alternate entrance to building Intel indicates this entrance is to the south of the compound 10th Mountain Division Light 137 10th Mountain Division Light Defense Briefing Situation Having captured a terrorist planning cell and training camp your unit is awaiting a technical team to process intelligence A tunnel system is suspected to be present under the complex Enemy attack is likely to take place by local reaction forces emerging from tunnels Mission Defend the compound to deny terrorist access at grid WQ038333 until reinforcements arrive Enemy Enemy elements expected to be of squad size with no reinforcements likely Troops One infantry squad of the 2nd Battalion 14th Infantry Regiment with advanced marksman sup port Terrain Enemy camp located in high desert with rolling sand dunes and wadis Camp consists of ruined multi story building serving as h
206. uad will deny terrorists access to main structure and protect weapons systems at grid WJ801165 until arrival of reinforcements at 230545LJUNO3 Enemy Reactionary force consists of mercenaries possibly assisted by special forces of a foreign power Troops One infantry squad of the 2 75 Terrain Squad holds warehouse with weapons on first and third floors Enemy approaching from across courtyard Most buildings are either no longer in use or unoccupied due to celebration of local holiday The Special Edition of Weapons Cache includes additional terrain and another objective as shown on the map below Otherwise it is identical to the basic Weapons Cache mission bem a ae oe 4 i a i ASSAOCT OBJECTIVE Bi ee CACHE CDOWHSTAIRS E i lE F ASSAULT OBJECTIVE A H PRIHARY CACHE a UPSTAIRS Mo ear kel is E ASSAULT BASE SECONDARY EXIT eS n Weapons Cache Special Edition 152 Weapons Cache Weapons and Equipment America s Army Operations contains weapons modeled directly from the real US Army s arsenal and that of potential Opposition Forces OPFOR You can use the standard M16A2 the M82A1 advanced marksman rifle or the M249 Automatic Rifle You can even pick up enemy weapons in combat These weapons are modeled to be absolutely realistic in performance and design This section covers e US Army Weapons e Opposing Force Weapons e Miscellaneous Equipment US Army Weapons The
207. uards Further modification led to the production of the XM177E1 This version added the forward assist and was followed by the XM177E2 with 11 5 barrel enabling it to launch rifle grenades Although stamped Commando all versions came to be known as the CAR 15 The US Army soon abandoned the project due to various problems the weapon experienced Like the M16A2 the M4 started life in 1983 as a request from the US Marine Corps The new M4 includes a cut out in the barrel a little less than an inch in front of the front sight This allows for the mounting of the M203 Grenade Launcher Based on the new M16A2 lower receiver the M4 includes a fully adjustable rear sight case deflector compensator and three round burst mecha nism M4A1 Caliber 5 56x45mm NATO Capacity 30 round detachable box magazine Length 29 8 inches stock collapsed to 33 inches stock extended Weight with 30 round magazine 8 79 pounds Maximum effective range Area target 800 meters Point target 550 meters Muzzle velocity 853 meters per second Rate of fire Cyclic 800 rounds per minute Sustained 12 15 rounds per minute Semiautomatic 45 rounds per minute Automatic 120 rounds per minute The US Army Special Forces displeased with the 3 round burst feature on the standard M4 adopted another variant the M4A1 The only difference between the two versions are the M4A 1 s ability to fire fully automatic Numerous accessories are available for the
208. ucate the American public about the US Army and its career opportunities high tech environment values and teamwork the US Army is releasing the America s Army Operations game Recognizing that computer games and the Internet are great mediums for educating while entertaining the US Army has produced an exciting game in order to allow the public to virtually experience and learn about the US Army America s Army Operations begins by introducing you to the infantry career class In the future you can look forward to continued game expansions including the addition of even more Army careers Discover a life filled with adventure and meet other smart motivated people like you Overview This document covers the basic setup and gameplay instructions for America s Army Operations OURS IRANI UII IN S IDEFEND FREEDOM America s Army Operations is a cutting edge 3D online gaming adventure featuring realistic action You can play in both single player and multiplayer adventures Team up with your friends and take on the OPFOR Opposing Force in this reality based Army combat game In the America s Army Operations game you will start in Basic Combat Training where you will learn basic weapons usage land navigation and even authentic Army tactics From there you will be ready to play online or if you choose to continue with advanced training you can also learn new skill sets and advanced play techniques for use online N
209. uding ammo count weapon status weapon grenades health CEM night vision goggles compass and timer You can also change the HUD colors and color density through the sliders and reset the size and shape of your crosshairs These settings can also be controlled by the server administrator through the Server Command Post For more information see Server Command Post on page 38 Army Credits These are the official US Army representatives that aided in the creation of America s Army Operations Developer Credits These are the people who created America s Army Operations Parental Controls This option allows you to customize some settings within America s Army Operations for younger players Main Menu 25 Main Menu U S ARMY Select your options enter a password and click Setto set your options ee a Violence Parental Control Screen You can use this screen to put limitations on play Once you have made your selections type a password in the Password field and type it again in the Confirm field Here are the selections on the Parental Control screen Language Filter Check this box to filter the text chat for obscenities This replaces incoming and outgoing words on the filter list with asterisks The default setting is to leave checked No Blood Check this box to reduce the already low level of blood to none at all MILES Only Check this box to limit players on this machine to MILES tr
210. ur uniform and rucksack The MILES gear will be worn as part of your basic load During actual combat your weapons and equipment will be very different from those of your opposition In addition some friendly forces may wear different headgear or carry non standard weapons particularly airborne and Ranger units which prefer the M4 or M4A1 to the M16A2 Don t forget these basics already mentioned under Rules of Engagement on page 36 e At close range other US Army soldiers will show a green nametag when you aim at them OPFOR soldiers will show a red nametag e At long range friendly forces are identifiable by their helmets and rucksacks The OPFOR will not have these items e When firing American machineguns will be identificable by their tracers The OPFOR will be firing green tracers note that this is the reverse of the nametag colors e Finally the weapons of the US Army sound different when fired than those of the OPFOR 58 Friendlies Gameplay Sample uniforms of friendly forces in a desert environment Target Identification 59 Target Identification Sample uniforms of friendly forces in a forest environment Sample uniforms of friendly forces in a winter environment 60 Friendlies Gameplay OPFOR Know your enemy has been an axiom of warfare since ancient times If you can spot your enemy and identify him with certainty even when he is hidden or behind cover you will be able
211. ures This is a way to fake the backdrop of the environ ment so that it feels like you are seeing a reflection on the surface Rendering reflections in real time is very expensive that s why the mirror in the Pipeline map is in a small room A cube map is a Set of six textures that emulates the world with what amounts to a big box around the object each wall of the cube has a picture of the world in that direction Turning off cubemaps won t affect gameplay at all and will improve performance slightly Use Compressed Lightmaps default false America s Army Operations uses precomputed shadows for BSP surfaces such as walls and floors This speeds up rendering time during gameplay signicantly at the cost of less flexibility with real time dynamic shadow effects Lightmaps are just black and white textures that are drawn onto the surface to emulate shadow lines This means they take up texture memory which can be a performance hit on low end cards We include a compressed version of the lightmaps with each map turning on this feature will use those low detail lightmaps which aren t as crisp and show some subtle color artifiacts If your card is having texture memory problems especially in complex mis sion environments in multiplayer try turning on compressed lightmaps No client side effects default false This turns off certain client side features like bullet shells gun sounds muzzle smoke bullet impact effects and the like It doesn t
212. vanced Marksmanship School US Army Airborne School Fort Campbell US Army Air Assualt School United States Army Credits 215 United States Army Fort Huachuca US Army Military Intelligence School Fort Irwin National Training Center 11th ACR Fort Jackson Victory Brigade Fort Knox Ist Armor Training Brigade Fort Leonard Wood US Army Military Police School Joint Readiness Training Center 216 Units Numerics 10th Mountain Division 68 12 10th Mountain Division Light 132 172nd Infantry Brigade Sep 12 126 172nd Infantry Brigade Separate 126 SDGAMEFMS cccecseceececcsccsceccsscsceecess 6 AQUA ee 89 75th Infantry Regiment Ranger 146 82nd Infantry Division Airborne 140 DARIE en aa 6 Active Duty ccccceecceseceeeceeeeseeeees 33 Active Duty Tours c cccseceeeeeeees 12 Adrenaline Vault cece eececeeceee ees 6 Advanced Marksman seceeeeeeee 56 advanced marksman rifles 32 Advanced Marksman School 12 98 Advanced Servers cceceeceeseeceeceeees 17 Advanced Video Settings 66 27 AOA aeee 48 Airborne School sesesessssesseeese 12 108 PAT a S 162 7 Goyer 2 E A E 164 PUN Etc oedata hice cosets tes doaeneoactansincsces 171 All Americans ccceeeeececeeceececees 140 America s Guard of Honor 140 AmericaSArMy COM
213. ws 95 platforms therefore America s Army Operations does not support those operating systems Installation A DirectX Diagnostic Tool system Direct Files Display Sound Music Input Network More Help This tool reports detailed information about the Directs components and drivers installed on your system It lets you test functionality diagnose problems and change your system configuration to work best IF you know what area is causing the problem click the appropriate tab above Othenwise you can use the Nest Fage button below to visit each page in sequence The More Help page lists some other tools that may help with the problem you are experiencing Sister Informatior Current DateTime Wednesday October 02 2002 21 10 50 Computer Mame MARS Operating System Microsoft Windows 000 Professional 5 0 Build 2195 Language English Regional Setting English Processor AMD Athlon trn sF 1900 MM SONow TBO0MH2 Memon 768MB RAM Page file 231MB used 1642MB available Directs Version Direct 6 17 4 06 07 0867 DeDiag 5 07 2600 0881 Unicode Copyright 1998 2001 Microsoft Corporation All rights reserved i Save All Information Exit DxDiag DirectX Version is at the bottom of the list Updating Critical Drivers A driver is a program that controls the devices on your computer Every device on your computer has an associated program or driver including the printer joysticks disk d
214. xt Server Command Post 189 Server Command Post 0 HA Skorzeny FF Score Li mit 400 MaxTeamSize 16 bPlayers Balanceleams False buto Balance BetveenRounds False Minhet Players 0 Ti meLi mit 10 bMust Join Before Start True bSpectate Players Onl y False bSpectateFirstPerson Onl y False bSpectate Friends Onl y True Rounds Fer Malch 5 Matches Before Cycle 1 bCycleMaps False bRickidle Players Ti med False bRickidleSpectators False Idle Player KickTi mesz bRickIdle Players Rounds True IdlePlayer kick Rounds 2 The Server Command Post Screen Player List All of the players on the server are listed here Use the Back and Next buttons to cycle through multiple pages By selecting a player you can then choose to Kick or Ban that player using the buttons below the player list Settings List All of the available server settings are listed here Use the Back and Next buttons to cycle through multiple pages By selecting a setting you can set the key or value before the game begins or change them on the fly by clicking on the Send button This will affect players in the game in real time so use it carefully Note The list of server settings in the Server Command Post is editable A complete list of settings is shown in the default ini file Search for Section and Setting to find the settings They must correspond exactly This allows the server owner to control what settings are editable by the admins Console
215. y which all military rifles of the future will be judged This vari ant of the M16 fires a three round burst or single shots in semiautomatic operation The system incorporates an adjustable rear sight which corrects for both windage and elevation a heavier bar rel with 1 in 7 twist rifling and a compensator to prevent muzzle climb during burst operation The M16A2 is capable of firing all NATO standard 5 56x45mm 62 grain bullet ammunition and can fire 40mm grenades when equipped with the M203 Grenade Launcher M4 Caliber 5 56x45mm NATO Capacity 30 round detachable box magazine Length 29 8 inches stock collapsed to 33 inches stock extended Weight with 30 round magazine 8 79 pounds Maximum effective range Area target 800 meters Point target 550 meters Muzzle velocity 853 meters per second Rate of fire Cyclic 800 rounds per minute Sustained 12 15 rounds per minute Semiautomatic 45 rounds per minute Burst 90 rounds per minute In 1966 the US Army found a need for a shortened version of the M16 for use by the Special Forces who needed a smaller weapon for Long Range Reconnaissance Patrols LRRPs Colt s 154 M4 Weapons and Equipment modified M16 was originally called the XM177 The ten inch barrel included a long flash sup pressor that contained expansion chambers to reduce the muzzle blast and noise from the extremely loud short barrel Colt s modified version also included a telescoping stock and round handg
216. zine Length 34 2 inches Weight 9 46 pounds Effective range 300 meters Muzzle velocity 710 meters per second 162 AK47 Weapons and Equipment Rate of fire Cyclic 600 640 rounds per minute Automatic 100 rounds per minute Semiautomatic 40 rounds per minute The Avtomat Kalashnikova model 1947 AK or AK 47 is a gas operated selective fire weapon Like all 7 62mm Kalashnikov assault rifles it fires the Soviet 7 62x39mm M1943 round and uses a standard 30 round curved box magazine The AK comes in two versions one with a fixed wooden stock and another the AKS with a folding metal stock issued primarily to parachutist and armor troops Except for the differences in the stock and the lack of a tool kit with the AKS the two version were identical The early AKs had no bayonet but the version with the fixed wooden stock later mounted a detachable knife bayonet The improved model known as the AKM is easier to produce and operate It weighs about one kilogram less than the AK 47 The reduced weight results from using thinner stamped sheet metal parts rather than machined forged steel laminated wood rather than solid wood in the handguard forearm pistol grip and buttstock and new lightweight aluminum and plastic maga zines Other improvements include a straighter stock for better control an improved gas cylinder a rate of fire control alongside the trigger a rear sight graduated to 1 000 meters rather than 800 meters and a

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