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User Manual Thea Render

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1. Content 8 9 Overview Installation User interface overview Model export options Scenes amp Cameras Material editor Rendering Settings Lights General Settings 10 License agreement and terms of usage To SketchU USER S p 2 Thea MANUA L PAGE 2 1 Introduction Cr d ne oo USER S L SketchUp to Thea Exporter is an exporter of Google SketchUp models to Thea Render It is a bridge between those two applications It will allow you to apply Thea properties to your SU materials scenes and components and render the model in Thea The exported model is being saved in XML file and in an additional sub folder containing associated files textures meshes and lights SU 2 Thea version 0 82 supports Google SketchUp Versions 6 7 8 both Free and Pro 2 Installation MS Windows Systems Please use supplied installer It is advised to install Thea Render first and enter the exporter serial number in Thea License Input Form Please make sure you have administrator rights while installing the plugin eg Please enter any additional plugin serial humbers you have purchased You A default SketchUp installation folder is can add these serial numbers at a later ime as well C Program Files Google Google Sketchup gt version number lt Plugins 3dsMax Plugin The folder will be automatically found in case of SketchUP versions 6 7 and 8 Blender Plugin Cinema d
2. Plugin MAC OSX Systems mn SketchUp Plugin Please use supplied ZIP archive OSX installer will be available soon It is advised to install Thea Render first and license SketchUp exporter inside Thea Softimage Plugin OK Cancel A default TheaExporter installation folder is Macintosh HD Library Application Support Google Sketchup gt version number lt Sketchup Plugins 1 Please unpack copy all files and folders into a Sketchup Plugings folder gt gt Sketchup Plugins TheaExporter rbs gt gt Sketchup Plugins TheaExporter_files Overwrite all older files Trial version limitations The plugin offers unlimited evaluation period In case you have a full version of Thea without SU 2 Thea plugin license some of exported faces will be painted with a default material Use of the trial version for commercial purposes is prohibited PAGE 3 3 User interface overview Once the plugin installed a new item Thea Exporter will appear in Plugins menu Thea Exporter gt Main export window Lights placing tool 4 Model export options To SketchUp 2 Thea o MANUA USER S L You can also have an access to Thea Exporter through tools palette Please go to View Toolbars and select Thea Exporter Following icons will appear on a screen oe ot 638 Oo lt gt Point Light Opens main Export Window 0 e Opens Lights placing tool gt een shown below and activates Thea E
3. ce the Material tab will open SketchUp material s name currently being edited Thea Material Lab This window displays a preview of Thea material if a SketchUp material has been already edited in Thea Material Lab Reset Thea Material t Lights t Settings This button lets you delete advanced properties of Thea material and reset it to a default exporter material Basic material with a translucency based on SketchUp material transparency Export model A second clik will bring in Thea Material Lab It will let you edit a SketchUp material using all functions available in Thea material editor When using displacement please make sure to make all edges smooth in surfaces using the material When SU_def_texture is being used in a certain channel the exporter will always replace it with a current SketchUp texture for a given material It is helpful when you want to build a Thea material based on a single SketchUp texture Please note that there are multiple Tone Mapping functions that can be used to make a texture suitable for a bump map specular or any other channel For detailed information how Thea Material Lab works refer to Thea Renderer Manual PAGE 6 8 Lights To SketchUp 2 Thea MANUA USER S L To specify a Thea light position in SketchUp components are being used Any component containing pointlight in its name will be treated as a pointlight Same applies to spotlight and ieslight T
4. der SU Window The Exporter lets you select three rendering methods available in Thea To SketchUp 2 Thea o MANUA USER S L Camera Image aspect ratio It specifies proportions of a rendered image When SU window is selected a scene or a current view camera will use current SketchUp window proportions Custom option allows to enter any valid values of horizontal and vertical resolution In all cases shorter image width is calculated in relation to the longer one A red outline will be displayed in a view to show chosen aspect ratio gt Model While first Adaptive BSD may require an additional fine tuning in Thea two other methods are unbiased and can be used straight from Scenes SketchUp Rendering Unbiased TR1 engine is preferred in exterior renders and interiors where direct lighting is the most dominant in the scene Select rendering method Unbiased TR r Adaptive BSD Unbiased TR2 mode is preferred when difficult indirect lighting is dominant in the render or heavy caustics are present such as sun Unbiased TRA 4 pool Ca ustics Unbiased TR2 Display parameters 50 100 Shutter Speed 250 F number Sh k o nn e You can also specify ISO sensitivity shutter speed and f number of the camera Those settings will be transferred to Thea Darkroom PAGE 5 USER S L 7 Material editor To en oo While Thea Exporter window opened when you click on a painted fa
5. nal bright part of a spotlight cone An angle at which a spotlight fades completely away Specifies whether a light casts shadows It works only in biassed rendering modes IES light Gf SU 2 Thea oe Model Scenes Rendering Materials Lights thea_ieslight Power 1 Enabled w Load IES Sample jes Shadow Enabled l Soft Settings Export model Loads an IES or a default IES file into a component Specifies whether a light will give soft shadows PAGE 7 9 General Settings Cr d ee a Hl This tab displays general settings and an information about the exporter version and license status t Lights Settings display rule of thirds When enable Thea Exporter will display a rule of thirds in a current view taking into account SU 2 Thea 0 84 beta its aspect ratio Full licensed version Solid Iris Technologies 241 2010 Export model 10 License agreement and terms of usage Solid Iris grants to You a personal non transferable and non exclusive license to download install and use the SU 2 Thea Exporter and associated printed and or electronic documentation accompanying the Software in accordance with this agreement This license does not under any circumstances grant ownership of the Software to You A single copy of the exporter may be installed and used by You on one machine You can install the application on up to two more machines provided that the expor
6. ng many components Usually such a model is harder to edit Lights further in Thea but an exporting process takes much less time Settings Export model Export Will let you export your model in XML format in a desired location Under Windows paths and file names containing non Latin characters are not allowed due to Win Ruby limitation During an export a progress bar will be displayed PAGE 4 5 Scene amp Camera options Scenes tab allows you to modify a camera settings for a current view or currently selected scene Displays a resolution of a rendered image Specifies in how much of a view will be sharp ina rendered image The lower the value the more out of focus a final image will be This button is active only when a scene is selected It lets you specify a focus distance of the scene s camera Click on a point to calculate the distance 6 Rendering settings g SU 2 Thea ee ia SU 2 Thea votel scenes Currently editing gene Camerals Resolution jrs 4x ras ela Camera s aspect ratio SU Window _r Flip Depth of Field 1 100 Set fochs distance r Rendering r lateral r Lights T settings Export model ber Doubles the current resolution Halves the current resolution Changes an orientation of the rendering frame landscape portrait SU windows Removes grey bars in a scene view used to show aspect ratio in 0 73 version and ol
7. o create an area light create a surface paint it and add Emittance to the material in Thea Material Lab Thea Exporter has a tool gt for placing the lights To edit their parameters open the Thea Exporter window and click on a light component Please note that you can click them even when they are located behind transparent surfaces All parameters except Enabled and Shadow are common for all light components of exactly same name To give a light a color paint the light component with a SketchUp Paint Bucket tool Point light SU 2 Thea Lob eis Model Scenes Rendering Materials Lights thea_pointlight 1 Power 3 5 Enabled 7 LightSource radius mm Attenuation 10 inverse Square Shadow W Enabled Soft Settings Export model Specifies whether a light is turned ON Attenuation controls a way the light spreads through a Space Inverse square is real life value and it is a default setting Radius of a light source specified in mm It is used when a soft shadow option is enabled Make sure the radius is Small enough not to intersect adjacent geometry i e lamp shade Spot light Gf SU 2 Thea ba a a Model Scenes Rendering Materials Lights thea_ spotlight Power 0 7 Enabled W LightSource radius mn Ajtenuation Fall off Shadow W Enabled Soft Settings Export model Specifies a power of light An angle of inter
8. ter is not used or executed simultaneously on any machines If You wish to install the Software or use the Software concurrently on additional machines You must purchase additional licenses Trial version is provided for evaluation only and its use for commercial purposes is prohibited DISCLAIMER OF WARRANTY SU 2 Thea Exporter is provided as is and without warranty of any kind express implied or otherwise including without limitation any warranty of merchantability or fitness for a particular purpose In no event shall the author of this software be held liable for data loss damages loss of profits or any other kind of loss while using or misusing this software The software must not be modified you may not decompile disassemble Any kind of reverse engineering of the software is prohibited PAGE 8
9. xporter tool SketchUp model in standard export mode exports a model by materials Each SketchUp material will be exported as a separate mesh with a name of the material A model will be exported by layer if SketchUp uses this way of material assignment Main export options Those options control whether geometry faces groups and components Scenes containing camera info thea lights or textures will be exported Switching off an option can be helpful when an export is being done with an intention to merge a model with a different scene in Thea Textures also can be turned off once you are sure all of them have already been exported or all your materials use external high resolution textures and none of SketchUp textures is required Open in Thea Enable it to make TheaExporter open your model automatically when an export is finished g SU42 Theal EEE al 4 4 4 x Ta Sun Will enable Sun in the exported model It will use currently used time and geographic location eometl Physical Sky ights Scenes Will enable Physical Sky in the exported model When Sun is enabled Texture the physical sky will be created to match its position and geographic Sun location Enable Physical Sky Open Model in Thea Components as instances Instanced export Each component will be exported and displayed in Thea as an instance mata This mode is especially recommended for a big SketchUp models aaie containi

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