Home

Autodesk Lustre Color Management User Guide

image

Contents

1. NOTE The shape of the blue area in the measurement window matches the shape of the measurement device you are using 17 Make sure the measurement window is displayed on the EIZO monitor either by setting the EIZO monitor as your computer s default monitor or by dragging the measurement window to the EIZO monitor if your display is set to DualView mode 18 Place the measurement device on your EIZO screen inside the blue area of the measurement window Make sure the device cannot slide out of the blue area WARNING Do not exert any pressure on the LCD screen when trying to attach the measurement device as this may damage the screen Even if the measurement device has suction cups they are only meant to be used with CRT monitors You may place a counterweight on the device cable to make sure the device stays in place 19 Make sure the room is dark or cover the monitor with a black cloth to prevent light from interfering with the measurement Performing the process in normal room light leads to incorrect calibration 20 Click Proceed to begin calibrating The calibration utility measures monitor parameters and performs the necessary adjustments The process will take about two minutes When calibration is complete the adjustment result window appears 34 Chapter 6 Calibrating EIZO Monitors J ColorNavigator Brightness Black level Contrast ratio White point Gamma R G B
2. 29 ncc d wis b wg Een Re RENI a Ae sw Xm X wget e V e s 29 Monitor Calibration s se co oto om oo o m RERO s S SUE vog s 30 Calibrating the EIZO CG241W for Emulation 35 Nabdaung Monitor ues oe o Rom yo Ru dun RR UE X 37 rl EM rcr 39 Introduction Topics in this chapter Overview on page 1 About this Guide on page 2 Related Documentation on page 2 Notation Conventions on page 2 Contacting Customer Support on page 2 Overview The Lustre Color Management package standardizes high integrity color management display and processing functionality across several Autodesk applications including W Visual Effects applications Autodesk Inferno Flame Flare and Flint W Finishing applications Autodesk Smoke and Backdraft Conform Color grading Autodesk Lustre Compositing Autodesk Toxik The package consists of a collection of generic 3D lookup tables LUTs suitable for both display and conversion purposes and a monitor calibration utility The LUTs allow you to simulate the color and contrast rendition of a specific film stock relative to a display device Display LUTS let you view an effect without rendering whereas conversion LUTS create a new clip for use in a subsequent step of the production chain The generic nature of the LUTs implies that results may not match a specific lab process However th
3. The adjustment result is shown below Click Save to store current settings and make a profile Target 80 cd m2 Minimum 6500K 2 60 2 60 2 60 Result 78 4 cd m2 0 07 cd m2 11733 0 3120 0 3306 6531 0 5479 0 3263 02818 0 6078 0 1438 0 0686 Save Cancel 21 Click Save to save the calibration target and then click Return to the startup window The newly created calibration target appears in the Target List section of the ColorNavigator main window with a green icon to indicate that calibration has been recently performed A black dot in the centre of the icon indicates that the respective target is the currently active monitor profile 22 Click Exit to quit the application NOTE For more details on the calibration procedure consult the ColorNavigator user s manual Calibrating the EIZO CG241W for Emulation Mode The EIZO CG241W monitor has a much larger gamut than video monitors Therefore colors on the EIZO CG241W look more saturated than on video monitors To get an accurate preview of what your media would look like on a video monitor use the ColorNavigator application to create calibration targets for the CG241W that emulate various video monitors NOTE The EIZO CE240W monitor does not support emulation However its gamut is close to that of video monitors so there is no need for emulation To create an emulation target on the EIZO CG241W
4. Can You Imagine Character Studio Cinestream Civil 3D Cleaner Cleaner Central ClearScale Colour Warper Combustion Communication Specification Constructware Content Explorer Create gt what s gt Next gt design logo Dancing Baby image DesignCenter Design Doctor Designer s Toolkit DesignKids DesignProf DesignServer DesignStudio DesignlStudio design logo Design Web Format Discreet DWF DWG DWG logo DWG Extreme DWG TrueConvert DWG TrueView DXF Ecotect Exposure Extending the Design Team Face Robot FBX Filmbox Fire Flame Flint FMDesktop Freewheel Frost GDX Driver Gmax Green Building Studio Heads up Design Heidi IDEA Server i drop ImageModeler iMOUT Incinerator Inferno Inventor Inventor LT Kaydara Kaydara design logo Kynapse Kynogon LandXplorer LocationLogic Lustre Matchmover Maya Mechanical Desktop Moonbox MotionBuilder Movimento Mudbox NavisWorks ObjectARX ObjectDBX Open Reality Opticore Opticore Opus PolarSnap PortfolioWall Powered with Autodesk Technology Productstream ProjectPoint ProMaterials RasterDWG Reactor RealDWG Real time Roto REALVIZ Recognize Render Queue Retimer Reveal Revit Showcase ShowMotion SketchBook Smoke Softimage SoftimagelXSI design logo SteeringWheels Stitcher Stone StudioTools Topobase Toxik TrustedDWG ViewCube Visual Visual Construction Visual Drainage Visual Landscape Visual Survey Visual Toolbox Visual LIS
5. 1 Start ColorNavigator and click Create a new target in the main window The Make a new target window appears and the Gamut section is displayed Calibrating the EIZO CG241W for Emulation Mode 35 Make a new target ColorNavigator Sets the color reproduction area for the monitor Monitor displaying status be emulated by selecting a profile from the list Select Monitor native when no emulation is performed Recommended Gamut Erightress White point Black level RGB Gamut Manual Gamma x y Target NR White 0 3130 0 3290 Red 0 6400 0 3300 220 Green 0 3000 0 6000 220 Blue 0 1500 0 060 220 80 cd m2 Minimum 0 3130 0 3290 Note T arget white point and target gamma are set from the profile 2 20 0 6400 0 3300 0 3000 0 6000 0 1500 0 060 2 Select Manual the RGB Gamut drop down list and enter the specific RGB gamut values for the video monitor you want to emulate For example to emulate a HD video monitor enter the following RGB gamut values x y White 0 3130 0 3290 Red 0 6400 0 3300 Green 0 3000 0 6000 Blue 0 1500 0 060 3 Continue to the Brightness White point Black level and Gamma sections and enter the appropriate values for the type of video monitor you want to emulate For example to emulate a HD video monitor set the brightness to 80 cd m2 the white point to 6500K gamma to 2 4 and leave the bl
6. LUTs each using a different mapping method constant luminance clipping CLC CUSP clipping CC and luminance mapping LM Alternative constant luminance clipping and CUSP clipping LUTs are provided to smooth artifacts that can occur when basic LUTs using these mapping methods are applied to clips with saturated greens The gamut warningLUT for display devices W differs from its display LUT counterparts Whereas the gamut warning LUT for display LUTs highlights colors not reproducible on the target display device the gamut warning LUT for the CG conversion LUTs highlights all colors not reproducible in the film color space The filenames for CG conversion LUTs and gamut warning LUT are provided in the following table NOTE ALUT s mapping method is included in the LUT file name CUSP clipping is indicated by CUSPclip constant luminance clipping is indicated by ConstLclip and luminance mapping is indicated by ConstLmap Gamut warning LUTs are identified by the inclusion of the word gamut in the LUT file name LUT Name LC3DL cg2log CUSPclip 3dl LC3DL_cg2log_CUSPclip_smoothed 3dl LC3DL cg2log Constlclip 3dl LC3DL cg2log Constlclip smoothed 3dl LC3DL_cg2log_ConstLmap 3dl LC3DL_cg2log__ gamut 3d XYZ Conversion LUTs The XYZ conversion LUTs let you output to the XYZ color space The XYZ color space includes all physically reproducible stimuli that can be seen with the human eye If you apply an XYZ conversion LUT to you
7. RU RR 14 XYZ Conversion LUTS 4 i e ge deco 9o Romo mmm hom m de e e dde 14 Using 3D in Autodesk 17 culpe xo hor e oe RUE E Ye MO VON ew E o WOO RR RS RO RO UNO 17 Lustee Color LUTS zou Bo ae RU SO m dee RO 17 Using Lustre Color LUTs with Visual Effects and Finishing Applications 18 Configuring Burn Nodes f r Lustre Color ee esre s o om on tk ERROR y 19 Using Lustre Color LUTS dn Lustig e s s so o eo m m m mom Re 19 Installing Lustre Color LUTs on Background and Slave render nodes 19 Lustre Color LIS in TORR ous e yon or ocu oso mom E rs Rw e 6 19 Chapter 5 Chapter 6 vi Contents Calibrating Sony Monitors lt a s ia 225929 RR OR RO Oo EROR RU E E x 21 ddp P beck be Oo HE dw eh amp Med amp ded oS 21 Selling ap Remote Calibration oom PS BES BA Be Bon Pw oy Se eode 22 Performing Calibration o e e no a Rex a OR Rom ARS ee 25 Calibrating the Sony SOM P234 Re RR ek 25 Calibrating the Sony GDM 900 veh ER e o e OS XV C s 27 Tips for Usine the Calibration oov qose vog Rr RR 28 Calibrating EIZO Monitors lt s ouo 9o Rm eR UR ERR
8. can be specified Default setting for brightness is 80cd m2 for white point is 6500K Recommended Garnut Brightress White point Black level Manual Paper white Ambient light Gamma 3 Brightness Target 80cd m2 i J 60 70 80 90 10 no 120 7 Extend the target brightness range White Point 050 065 9300 Coordinate 80 cd m2 Us 6500 K 6000 8000 10000 03128 Du 0322 zT 9 Setthe Brightness to 80 cd m2 and the white point to 6500 K then click Next The Black level section is displayed Set the brightness of black black leveD Default setting is OFF Minimum Recommended Gamut Brightness White point Black level Gamma Set the target black level Target 80 cd m2 Minimum 6500K 10 Leave the Set target black level box unchecked and click Next The Gamma section is displayed 32 Chapter 6 Calibrating EIZO Monitors 11 12 13 14 15 16 r Make a new target ColorNavigator Set the tone characteristics for monitor Select whether to specify the different gamma values or the same one for red green blue and then specify the value Specify whether to put the priority on Gray balance in Priority Default settine for value is 2 2 for Priority is Gray balance Recommended Gamut a Brightress Mhite point Blac
9. in effects for a given film stock and display device creating a new clip that you can use for a subsequent step in the DI process There are several types of conversion LUTS and many of these offer a selection of mapping methods so you can choose the kind best suited to your footage Itisimportant to note that the LUTS were built for generic use in production meaning that while delivering an accurate print film rendition it may not match that of a particular film lab This is the expected behavior because each lab processes film differently However the LUTs use 3D cubes to ensure the best possible match between the film output and your display while taking into accounts its physical limitations For example a CRT monitor cannot physically represent all of the colors available for film Most of the LUTs in the Lustre Color collection convert images in logarithmic color space to the color space of various display devices in an attempt to simulate the colors that would have been acheived by recording these logarithmic values onto Kodak 5242 intermediate stock and then printing onto various motion picture print stocks The laser recorder that generated the prints used to build these LUTS was calibrated to RGB status M D max aims of 1 890 2 046 2 046 Prints were balanced by printing a 445 445 445 LAD patch to RGB status A densities of 1 09 1 06 1 03 Because of chemical process variation between labs and variation in projector lamp houses
10. supported monitors Sony GDMFW900 CRT monitors Load SonyGDM900 W Sony P234 Flat Panel LCD monitors Load SonyP234 LCD lcp Click OK when done NOTE f no presets are available for your monitor type you can manually adjust parameters on the Options dialog box If you are unsure of how to set parameters select the D65 color temperature option Prepare to initialize the Eye One Display 2 probe LCD monitor Place the probe on a flat non reflective surface W CRT monitor Place the probe at the centre of the monitor on the 10096 white patch displayed by the remote calibrator service NOTE It may take a few seconds to establish the connection with the calibration device Select Probe Initialize Confirm that the probe is connected to the correct monitor type Click Initialize when ready and confirm when the initialization has successfully completed Prepare to perform basic calibration Place the Eye one Display 2 probe at the center of the white patch on the monitor to be calibrated Make sure that Probe Auto Read is activated 24 5 Calibrating Sony Monitors 17 Select Probe Read Monitor The calibration process begins See Performing Calibration on page 25 for details on performing calibration on your workstation s monitor 18 Deselect Probe Auto Read 19 To stop remote calibration select Remote Disconnect Performing Calibration While calibration procedures var
11. would like to further modify the parameter adjust the other two values in the opposite direction Consult the calibration utility s graphical interface for guidance Tofine tune the color balance zoom into the calibration utility s graphical interface with the right mouse button 28 Chapter 5 Calibrating Sony Monitors Calibrating EIZO Monitors Topics in this chapter Overview on page 29 W Performing Monitor Calibration on page 30 Validating Monitor Calibration on page 37 Overview To calibrate an EIZO CE240W or EIZO CG241W LCD monitor use the EIZO ColorNavigator application ColorNavigator is a free calibration utility specifically designed for EIZO monitors The ColorNavigator calibration utility and the ColorNavigator user s manual can be found on the EIZO LCD Utility Disk that came with your monitor or can be downloaded from the EIZO Web site at http www eizo com NOTE Do not use the ColorNavigator application with Sony monitors For information on the calibration tools and procedures for Sony monitors see Calibrating Sony Monitors on page 21 The ColorNavigator application works with the following USB measurement devices EIZO ColorEdge CX1 m X Rite Eye One series ColorVision Spyder2 ColorVision Spyder3 Monaco OPTIX XR X Rite OPTIX XR2 NOTE For the complete list of supported measurement devices see the ColorNavigator user s manual 29 Performing Monitor C
12. 0 92 5 44 5 31 5 14 m Color Space CIELAB XYZ 4 Compare the validation measurements in the Measured column to the previously saved target values 5 in the Profile column Depending on the differences between measurements and on your own needs you may need to re calibrate the target In general re calibration is recommended if the max error displayed in the left panel of the verification results window is higher than 6 or if the average error is higher than 2 NOTE It is normal for measurements to be slightly different from one validation to another This is due to the normal noise of measurement devices and does not mean you need to re calibrate the monitor Click Save to save the validation results Validating Monitor Calibration 37 To re calibrate a target 1 Inthe ColorNavigator main window select the target you want to re calibrate from the Target List and click Next 2 Follow the regular calibration procedure to re calibrate the target 38 Chapter 6 Calibrating EIZO Monitors Index 3DLUTs 8 17 configuring burn nodes 19 conversion LUTs 12 display LUTs 9 format 8 mapping methods 9 using with editing and effects applications 18 using with Toxik 19 burn nodes configuring 19 C calibrating monitor 1 21 25 Eye One Display 2 colorimeter 21 remotely 22 Sony GDM 900 27 Sony SDM P234 25 tips 28 CG linear to logarithmic conversion 14 client calibration utility 3 colorimete
13. Autodesk Lustre Color Management User Guide Autodesk 2009 Autodesk Inc All rights reserved Except as otherwise permitted by Autodesk Inc this publication or parts thereof may not be reproduced in any form by any method for any purpose Certain materials included in this publication are reprinted with the permission of the copyright holder Autodesk Inferno8 Autodesk Flame Autodesk Flint Autodesk Fire Autodesk Smoke Autodesk Backdraft Conform software Portions relating to MXF SDK was developed by Media Objects and Gadgets Solucoes de Software e Hardware S A http www mog solutions com in co operation with Institut f r Rundfunktechnik GmbH http www irt de Portions powered by Automatic Duck 2006 Automatic Duck Inc All rights reserved Portions relating to dslib C C Copyright 1988 1989 Eugene Dronek and Rich Morin Autodesk Flare software Portions relating to MXF SDK was developed by Media Objects and Gadgets Solucoes de Software e Hardware S A http www mog solutions com in co operation with Institut f r Rundfunktechnik GmbH http www irt de Portions powered by Automatic Duck 9 2006 Automatic Duck Inc All rights reserved Portions relating to dslib Copyright 1988 1989 Eugene Dronek and Rich Morin Portions relating to MPEG Layer 3 supply of this product does not convey a license under the relevant intellectual property of Thomson multimedia a
14. DM P234 LCD Kodak 2383 LC3DL Kodak2383 Sony SDM 3dl LC3DL Kodak2383 Sony SDM gamut 3dl LC3DL Kodak2383 Sony SDM DCI match 3dl Kodak 2393 LC3DL Kodak2393 Sony SDM 3dl LC3DL Kodak2393 Sony SDM gamut 3dl LC3DL Kodak2393 Sony SDM DCI match 3dl Fuji 3510 LC3DL Fuji3510 Sony SDM 3dl LC3DL Fuji3510 Sony SDM gamut 3dl LC3DL_Fuji3510_ Sony SDM DCI match 3dl Fuji 3513 LC3DL Fuji3513 Sony SDM 3dl LC3DL Fuji3513 Sony SDM gamut 3dl LC3DL Fuji3513 Sony SDM DCI match 3dl NOTE You can use generic sRGB display LUTs on any sRGB monitor that does not appear among the list of supported devices However LCD flat panel monitors do not always follow sRGB specifications and this can result in a lack of accuracy when using sRGB display LUTs to simulate display on an LCD monitor Lustre Color Conversion LUTs Lustre Color conversion LUTS render in the effects of a color conversion to create a new clip for use in a subsequent step of the production chain Conversion LUTS let you convert from logarithmic to video space from linear video to logarithmic and to the XYZ color space Conversion LUTS should be used for one way conversions only This is because 3D LUTS can introduce highly non linear color space compression clipping to achieve accurate tone remapping The process then becomes impossible to reverse without losing portions of the original color range 12 Chapter3 Lustre Color LUTs RGB Logarithmic to Video Convers
15. GB_CUSPclip 3dl LC3DL_Kodak2393_log2sRGB_ConstLclip 3dl LC3DL_Kodak2393_log2sRGB_ConstLmap 3dl Fuji 3510 HD Broadcast monitor ITU LC3DL Fuji3510 log2hd CUSPclip 3dl REC 709 LC3DL_Fuji3510_log2hd_ConstLclip 3dl LC3DL Fuji3510 log2hd ConstLmap 3dl Generic sRGB monitor LC3DL log2hd Fuji3510 sRGB CUSPClip 3dl LC3DL_log2hd_Fuji3510_sRGB_ConstLclip 3dl LC3DL_log2hd_Fuji3510_sRGB_ConstLmap 3dl Fuji 3513 HD Broadcast monitor ITU LC3DL Fuji3513 log2hd CUSPclip 3dl REC 709 LC3DL_Fuji3513_log2hd_ConstLclip 3dl LC3DL_Fuji3513_log2hd_ConstLmap 3dl Generic sRGB monitor LC3DL_log2hd_Fuji3513_sRGB_CUSPclip 3dl LC3DL_log2hd_Fuji3513_sRGB_ConstLclip 3dl LC3DL log2hd Fuji3513 sRGB ConstLmap 3dl RGB Logarithmic to Video Conversion LUTs 13 CG Linear to Logarithmic Conversion LUTs Using CG conversion LUTS you can convert images originating from a 3D graphics application in scene linear color space for integration into logarithmic timelines or composites These conversion LUTS limit the saturation change of linear colors when they are converted to logarithmic color space NOTE 3D graphics applications can render images into either video or scene linear color space These LUTs are for the latter There are six CG conversion LUTs They attempt to map to the characteristics of Kodak 2383 film stock which is an acceptable starting point for images that will likely undergo color grading There are three basic
16. IZO Web site at http www eizo com Notation Conventions A number of style conventions are used throughout your documentation These conventions and examples of their use are shown as follows Convention Example Text that you enter in a command line or shell appears install rpm qa in Courier bold Press the Enter key after each com mand Variable names appear in Courier enclosed in angle filename brackets Feedback from the command line or shell appearsin limit coredumpsize Courier Directory names filenames URLs and command line usr discreet utilities appear in italics Contacting Customer Support For Autodesk Media and Entertainment Customer Support visit http www autodesk com support Customer support is also available through your Autodesk reseller To find a reseller near you consult the reseller look up database at http www autodesk com resellers 2 1 Introduction Installing Lustre Color Management Topics in this chapter W Overview on page 3 m Installing Lustre Color Management on a Workstation on page 4 m Uninstalling Lustre Color Management on page 4 Overview The Lustre Color Management Package is comprised of the following components W The Lustre Color collection of display and conversion 3D LUTs W TheLustre Color remote calibration utility that can run on Linux or Windows workstations in which a monitor needs to be calibrated the remote workstati
17. P Voice Reality Volo Vtour Wire Wiretap WiretapCentral XSI and XSI design logo The following are registered trademarks or trademarks of Autodesk Canada Co in the USA and or Canada and other countries Backburner Multi Master Editing River and Sparks The following are registered trademarks or trademarks of Moldflow Corp in the USA and or other countries Moldflow MPA MPA design logo Moldflow Plastics Advisers MPI MPI design logo Moldflow Plastics Insight MPX MPX design logo Moldflow Plastics Xpert Adobe and Flash are either trademarks or registered trademarks in the United States and or countries Automatic Duck and the duck logo are trademarks of Automatic Duck Inc FFmpeg is a trademark of Fabrice Bellard originator of the FFmpeg project Python is a registered trademark of Python Software Foundation All other brand names product names or trademarks belong to their respective holders Disclaimer THIS PUBLICATION AND THE INFORMATION CONTAINED HEREIN IS MADE AVAILABLE BY AUTODESK INC AS IS AUTODESK INC DISCLAIMS ALL WARRANTIES EITHER EXPRESS OR IMPLIED INCLUDING BUT NOT LIMITED TO ANY IMPLIED WARRANTIES OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE REGARDING THESE MATERIALS Published by Autodesk Inc 111 McInnis Parkway San Rafael CA 94903 USA Title Autodesk Lustre Color Management User Guide Document Version 1 Date March 17 2009 Contents Chapter 1 Chapter 2 Chapter 3 Cha
18. Sony Monitors Topics in this chapter W Overview on page 21 W Setting up Remote Calibration on page 22 W Performing Calibration on page 25 Overview To adjust the black and white brightness and color balance on a Sony GDMFW900 CRT or a Sony P234 Flat Panel monitor use the Lustre Color calibration utility NOTE Do not use the Lustre Color calibration utility with EIZO monitors For information on the specific calibration tools and procedures for EIZO monitors see Calibrating EIZO Monitors on page 29 The Lustre Color calibration utility works with the Eye One Display 2 colorimeter USB probe which must be purchased separately from X Rite Visit http www xrite com for purchase information The Lustre Color calibration utility has remote functionality meaning that you can for example calibrate the monitor of a remote creative workstation from your laptop calibration information is transferred over the network allowing you to read patches and obtain details and readings from the remote workstation This alleviates the need for a USB extender For instructions on installing the calibration utility see the Windows installation procedure in Installing Lustre Color Management on a Workstation on page 4 21 Setting up Remote Calibration Remote calibration requires two components A workstation to perform the calibration the calibration workstation This workstation runs on Windows and can be a laptop or a sta
19. ack level setting to default 4 Save the emulation target and calibrate it using the regular procedure Once calibration is complete the emulation target appears in the Target List section of the ColorNavigator main window You can switch between the regular EIZO CG241W calibration target and an emulation target by setting the respective target as active To set a calibration target as active 1 Connect the EIZO monitor to a computer where ColorNavigator is installed and start the application 2 Select the target you want to set as active and click Apply The target is set as active and the monitor is calibrated according to the target parameters An icon indicates the currently active target 36 Chapter 6 Calibrating EIZO Monitors Validating Monitor Calibration You should periodically validate previously saved calibration targets to make sure monitor parameters have not altered over time You should also validate calibration targets after hardware or setup changes that can affect the monitor such as installing a new graphics board or adjusting display settings in the monitor setup menu NOTE You can set an automatic calibration reminder in ColorNavigator Consult the ColorNavigator user s manual for details To validate a calibration target 1 2 Connect the EIZO monitor to a computer where ColorNavigator is installed and start the application Select the target you want to validate from the Target List an
20. adjusted Apply Detail Remove CE240wW 27192037 5326 hour s used Create a new target Help Back Next gt Exit 7 If this is the first time you are using ColorNavigator to calibrate your monitor click Create a new target NOTE If you have previously calibrated the monitor select the previously saved target click Next and continue from step 16 The Make a new target window appears W If you are calibrating an EIZO CE240W monitor the Brightness White point section is displayed Continue from step 9 If you are calibrating an EIZO CG241W the RGB Gamut section is displayed N e a new target Co Sets the color reproduction area for the monitor Monitor displaying status can be emulated by selecting a profile from the list Select Monitor native when no emulation is performed Recommended Garnut Brightress White point Black level Gamma RGB Gamut Target Performing Monitor Calibration 31 8 Setthe RGB Gamut to Monitor native and click Next The Brightness White point section is displayed 7 Set the brightness Brightness and white balance White Point for the monitor For Paper White the targets for brightness and white point are set for Ambient light the target for white point is set after measuring For Manual the targets for brightness and white point
21. alibration The following procedure describes the basic steps to calibrate an EIZO monitor using the ColorNavigator application For more detailed instructions see the ColorNavigator user s manual To calibrate an EIZO monitor 1 Using a DVI cable and a USB cable connect the EIZO monitor to a computer running Microsoft Windows or Mac OS X that will be used as the calibration computer Refer to the ColorNavigator user s manual for connection diagrams NOTE Eizo monitors have separate calibration settings for each DVI input It is very important to connect the calibration computer to the same DVI port that will be used by the computer you are running the Autodesk software on Do not attempt to use the second DVI input for the calibration computer in an effort to avoid swapping DVI cables this will result in the monitor being calibrated for the wrong DVI input port NOTE Eizo monitors have an Auto input detection feature which switches between the two DVI inputs looking for the active one If you have trouble getting the calibration computer to recognize the Eizo monitor turn the input switching mode to Manual This may be done on the monitor s on screen display via the front panel buttons NOTE The monitor must have a direct DVI cable connection to the computer Do not use a DVI splitter as the ColorNavigator application will not be able to detect the monitor in that case 2 Install ColorNavigator on the calibration c
22. con in the Lustre Color lt version gt Calibration folder Do one of the following to connect to the remote workstation Select Remote Settings Enter the IP address or hostname of the remote workstation and click Connect Successful connection is confirmed at the bottom of the calibration utility screen and by the remote workstation displaying the following message on the screen Handshaking with main application Connection established Select Remote Connect The client workstation status bar indicates to which creative workstation it is connected A white patch should appear on the monitor of the remote workstation NOTE If a white patch does not appear on the remote workstation press Space twice on the calibration workstation Select Probe Options to open the Options dialog box Setting up Remote Calibration 23 11 12 13 14 15 16 r Options Monitor type C LCD CRT White point x y 055 55000 v Tolerance Color Temp nS Brightness white Measure Type Percent Target Y m f5 Offset Dark Percent Target Y 18 0 8 Cd m2 C fL Zoom mjm Preset values file No file loaded Save as Cancel OK Click the Load button at the bottom of the dialog box to browse to the Lustre Color lt version gt Calibration CalibrationPresets folder and select the appropriate preset for your monitor Preset files are available for the following
23. d click Detail The Detail window appears Click Start Validation and follow the on screen instructions to perform the target validation When validation is complete the verification result window appears ColorNavigator The verification result is shown below Click Save to store result Delta 1976 iv Date Max Ave White No Color Patch Measured Profile delta E 00 34 10 05 0 000 0 8 0 0 0 8 0 7 0 1 0 4 03 B 00127 10 9 38 2 67 5 12 1 34 8 66 7 34 2 Wi 0 0 255 34 6 65 1 123 1 34 5 65 2 123 2 02 3 Wi 0127 0 40 4 50 4 37 4 40 4 49 5 38 8 24 4 Wi 0127127 422 301 19 3 42 5 30 2 18 6 07 5 W 0127255 51 5 19 1 95 6 51 5 19 3 95 3 03 W 0255 0 86 9 90 5 73 6 87 0 91 1 73 8 06 7 Wi 0 255 127 87 5 83 4 39 6 87 7 84 3 40 6 jd 8 0 255 255 308 548 34 6 30 8 55 5 34 1 08 Wi 270 0 22 6 44 9 30 2 22 4 44 8 31 9 1 3 10 127 0 127 26 5 52 9 41 4 26 6 51 3 42 3 nen 11 BB 127 0 255 41 4 720 111 3 40 9 71 8 112 4 07 12 WW 127 127 0 46 1 12 6 43 9 45 7 11 6 46 4 26 13 B 127 127 127 47 7 1 5 10 7 47 5 4 5 10 7 03 14 MB 127 127 255 55 9 31 7 88 5 55 3 31 9 88 3 06 15 127 255 0 88 7 74 8 75 6 88 7 75 4 75 9 06 16 E 127 255 127 89 3 68 4 42 2 89 3 69 6 43 0 14 17 127 255 255 825 431 32
24. eplaces the white patch in the centre of the monitor You are now ready to start the black calibration 5 Repeat step 2 Once again match the luminance Y cd m2 target After switching to the grey patch the y value should already be quite close to the target luminance value If this is not the case ensure that the surrounding lighting conditions are not interfering with the probe s measurements NOTE Some probes may be less sensitive to low values of luminance This will prevent you from adjusting your grey luminance without significantly disrupting your white point luminance In such instances you can choose to use a lighter grey patch than the 20 default grey patch See step 8 for a table of the expected Y values 6 Repeat Step 3 but select Color User Bias instead of Color User Gain 7 Torefine the calibration press Space and perform the white calibration again The target values displayed in the calibration utility should not have changed If they have press Space to perform the black calibration again Repeat until target values are consistent This should not take more than two or three iterations The monitor is now calibrated and ready for use 8 Should you encounter problems in adjusting to a 20 grey patch you can also choose to perform your black calibration on a lighter grey patch to get better readings form the probe The default monitor preset displays a 20 grey patch with a y target of 1 9 You can change this b
25. ey do deliver accurate print film rendition The Lustre Color monitor calibration utility lets you calibrate computer CRT and LCD monitors either locally or remotely The remote feature makes it possible to calibrate monitors for Linux workstations without having to use a USB extender Calibration refers to the process by which you match a display to a certain standard and ensure that the display is operating within its optimal range NOTE Do not use the Lustre Color calibration utility for EIZO9 monitors For information on the specific calibration tools and procedures for EIZO monitors see Calibrating EIZO Monitors on page 29 About this Guide This guide provides descriptions of the available display and conversion LUTS as well as instructions on calibrating your monitor using either the Lustre Color monitor calibration utility for Sony monitors or the EIZO9 ColorNavigator calibration utility for EIZO monitors For detailed instructions on how to access and apply LUTs in your application refer to the user guide for your application Related Documentation For the latest version of the application user guides and of this guide consult the Autodesk Web site at http www autodesk com me documentation and for Toxik http www autodesk com toxik documentation For detailed information on the EIZO ColorNavigator application see the ColorNavigator user s manual available on the utility disc of your EIZO monitor or on the E
26. ffects and Finishing application see the application user guide Configuring Burn Nodes for Lustre Color The Lustre Color 3DLUTs must be installed on each burn node used to process frames from your Visual Effects and Finishing workstation For information on installing the Lustre Color Management package see Installing Lustre Color Management on page 3 Using Lustre Color LUTs in Lustre The Lustre Color LUTS are used in Lustre the same way as any other 3D LUTs LUT files use the 3dl extension whereas other LUTs use the Jut extension The default location for the Lustre Color 3D LUTs the Lustre workstation is C Program Files Autodesk Lustre Color version N3D LUTS NOTE For details on installing the Lustre Color package your Lustre workstation see Installing Lustre Color Management on page 3 To access the Lustre Color LUTs in Lustre 1 Select any of the LUTs contained under the following folder C Program Files Autodesk Lustre Color lt version gt 3D LUTS 2 Copy the desired LUTs in the lut folder of the current Lustre installation folder For instance C Program Files Autodesk Lustre version Mut 3 Restart Lustre to have the newly copied LUTs listed in Lustre For details on how to use conversion or display LUTs in Lustre see the Lustre User Guide Installing Lustre Color LUTs on Background and Slave render nodes The Lustre Color 3DLUTs must be installed on each Burn for Lustre backg
27. grid of regularly spaced points colors in the 3D input color space and specifying for each of these particular input colors the corresponding output color The transformation of all other colors is approximated using interpolation in the three dimensions The first line of a 3D LUT file determines the level of segmentation of the color cube which determines the number of vertices to which you can assign values While each color channel could be segmented differently a uniform RGB segmentation of 17 is supported The first line of the 3D LUT then indicates at what 17 intervals input and output values are matched RGB values are represented in the 10 bit color space So the first line of a 3D LUT indicates the 17 sampling intervals in the 10 bit space 0 64 128 192 256 320 384 448 512 576 640 704 768 832 896 960 1023 The RGB color cube is divided by 17 vertices on each of the red green and blue axes corresponding to these values resulting in 17x17x17 RGB values The 3D LUT file then lists transformed RGB color output values for each input color value only at the vertices of the lattice The 3D LUT list assigns a color value for every vertex The RGB values on the first line in the list are for 0 0 0 those on the second line are for 0 0 1 and those on the third line are for 0 0 2 Values for the blue index are incremented first followed by the green index followed by the red index until the whole list of 17x17x17 is comple
28. ion LUTs RGB conversion LUTS are used to convert logarithmic images for output to HD or sRGB For example you could convert film images for HDTV There are 24 RGB conversion LUTS as summarized in the following table Display Devices Kodak 2383 Kodak 2393 Fuji 3510 Fuji 3513 HD Broadcast monitor ITU REC CC LM CLC CC LM CLC CC LM CLC CC LM 709 sRGB Monitor CLC CC LM CLC CC LM CLC CC LM CLC CC LM For each display device and film stock there are three LUTS each using a different mapping method constant luminance clipping CLC CUSP clipping CC and luminance mapping LM The filenames for RGB conversion LUTs are provided in the following table NOTE A LUT s mapping method is included in its LUT file name CUSP clipping is indicated by CUSPclip constant luminance clipping is indicated by ConstLclip and luminance mapping is indicated by ConstLmap Film Stock Display Device LUT Name Kodak 2383 Broadcast monitor ITU LC3DL Kodak2383 log2hd CUSPclip 3dl REC 709 LC3DL_Kodak2383_log2hd_ConstLclip 3dl LC3DL Kodak2383 log2hd ConstLmap 3dl Generic sRGB monitor LC3DL Kodak2383 log2sRGB CUSPclip 3dl LC3DL Kodak2383 log2sRGB ConstLclip 3dl LC3DL Kodak2383 log2sRGB ConstLmap 3dl Kodak 2393 HD Broadcast monitor ITU LC3DL Kodak2393 log2hd CUSPclip 3dl REC 709 LC3DL Kodak2393 log2hd ConstLclip 3dl LC3DL Kodak2393 log2hd ConstLmap 3dl Generic sRGB monitor LC3DL_Kodak2393_log2sR
29. ishing Applications on page 18 Using Lustre Color LUTS in Lustre on page 19 Using Lustre Color LUTS in Toxik on page 19 Overview For the Visual Effects and Finishing or Grading applications Lustre Color Management is a standalone package that is installed separately from your application software For Compositing applications the Lustre Color Management package contains only the calibration utility The 3D LUTS are automatically installed when you install Toxik The conversion and display LUTs provided with Lustre Color Management are standard 3D LUT files and are fully compatible with your creative application For details on how to use 3D LUTS refer to the user guide for your application Lustre Color LUTs The Lustre Color LUTS are organized into two main subdirectories display and conversion as summarized below display Eizo 240W LCD Fuji3510 3 LUTs gt Fuji3513 3 LUTs gt Kodak2383 3 LUTs gt 7 Kodak2393 3 LUTs gt Eizo CG241W LCD Fuji3510 3 LUTs gt Fuji3513 3 LUTs gt Kodak2383 lt 3 LUTs gt Kodak2393 lt 3 LUTs gt Generic DCI Projector Fuji3510 2 LUTs gt Fuji3513 2 LUTs gt Kodak2383 lt 2 LUTs gt Kodak2393 lt 2 LUTs gt XYZ_Preview lt 1 LUT gt Generic_ITU_709_HD_Broadcast Fuji3510 lt 2 LUTs gt Fuji3513 lt 2 LUTs gt Kodak2383 lt 2 LUTs gt Kodak2393 lt 2 LUTs gt XYZ_Preview lt 1 LUT gt Generic_sRGB Fuji3510
30. k level White Gamma 250 J Target 10 14 18 22 26 L 80 cd m2 Minimum 6500K 250 Priority Gray balance Contrast Check the All RGB S box and the Grey balance radio button Depending on the monitor you are calibrating set the gamma value as follows W For EIZO CE240W monitors set the gamma value to 2 6 For EIZO CG241W monitors set the gamma value to 2 5 Click Finish A dialog box to enter a name for the new target appears Enter a name for the new target and click OK The new target is saved and the following dialog box appears ColorNavigator New target has been created Click Adjust now to adjust the monitor Click Adjust now to begin the calibration process A new window appears instructing you to initialize the measurement device Place the measurement device on an opaque surface and click Initialize so that the measurement device can do its internal dark current calibration NOTE For best results make sure no light can get to the measurement device sensor either by making the room dark or by covering the device with a black cloth Once the device has initialized the measurement window appears Performing Monitor Calibration 33 7 Measure the monitor Slightly tilt the LOD panel up and attach the measurement device to the measuring window then click Proceed Avoid operating any function of the monitor while measuring
31. lm Stock LUT Name DCI compliant projectors Kodak 2383 LC3DL Kodak2383 DCI 3dl LC3DL Kodak2383 DCI gamut 3dl Kodak 2393 LC3DL Kodak2393 DCI 3dl LC3DL Kodak2393 DCI gamut 3dl Fuji 3510 LC3DL Fuji3510 DCI 3dl LC3DL_Fuji3510_DCI_ gamut 3dl Fuji 3513 LC3DL Fuji3513 DCI 3dl LC3DL_Fuji3513_DCI_ gamut 3dl XYZ Preview LC3DL XYZ2RGB preview 3dl JVC HD 2K projector Kodak 2383 LC3DL Kodak2383 JVC HD2K 3dl LC3DL Kodak2383 JVC HD2K gamut 3dl 10 Chapter3 Lustre Color LUTs Display Device Film Stock LUT Name Kodak 2393 LC3DL Kodak2393 JVC HD2K 3dl LC3DL Kodak2393 JVC HD2K gamut 3dl Fuji 3510 LC3DL Fuji3510 JVC HD2K 3dl LC3DL Fuji3510 JVC HD2K gamut 3dl Fuji 3513 LC3DL Fuji3513 JVC HD2K 3dl LC3DL Fuji3513 JVC HD2K gamut 3dl HD Broadcast monitor ITU REC 2383 LC3DL Kodak2383 HDbroadcast 3dl 709 LC3DL Kodak2383 HDbroadcast gamut 3dl Kodak 2393 LC3DL_Kodak2393_ HDbroadcast 3dl LC3DL_Kodak2393_ HDbroadcast_ gamut 3dl Fuji 3510 LC3DL_Fuji3510_ HDbroadcast 3dl LC3DL_Fuji3510_ HDbroadcast_ gamut 3dl Fuji 3513 LC3DL_Fuji3513_ HDbroadcast 3dl LC3DL_Fuji3513_ HDbroadcast_ gamut 3dl XYZ Preview LC3DL_XYZ2ITURGB_preview 3dl Generic sRGB monitor Kodak 2383 LC3DL Kodak2383 sRGB 3dl LC3DL Kodak2383 sRGB gamut 3dl Kodak 2393 LC3DL Kodak2393 sRGB 3dl LC3DL_Kodak2393_sRGB_ gamut 3dl Fuji 3510 LC3DL Fuji3510 sRGB 3dl LC3DL_Fuji3510_sRGB_ gamut 3dl Fuji 3513 LC3DL Fuji3513
32. lt 2 LUTs gt Fuji3513 lt 2 LUTs gt Kodak2383 lt 2 LUTs gt Kodak2393 lt 2 LUTs gt JVC_HD2K_Projector Fuji3510 lt 2 LUTs gt Fuji3513 lt 2 LUTs gt Kodak2383 lt 2 LUTs gt Kodak2393 lt 2 LUTs gt Sony_GDM_900_CRT Fuji3510 lt 2 LUTs gt Fuji3513 lt 2 LUTs gt Kodak2383 lt 2 LUTs gt Kodak2393 lt 2 LUTs gt Sony_SDM_P234_LCD Fuji3510 lt 3 LUTs gt Fuji3513 lt 3 LUTs gt Kodak2383 lt 3 LUTs gt Kodak2393 lt 3 LUTs gt conversion videoHD2log 6 LUTs gt cg lin2log 6 LUTs gt rgb2xyz 2 LUTs gt log2videoHD 12 LUTs gt log2sRGB 12 LUTs gt Using Lustre Color LUTs with Visual Effects and Finishing Applications In your Visual Effects and Finishing application Lustre Color LUTs appear with the other default LUTs supplied with the application They are installed under the directory usr discreet Lustre Color lut Lustre Color 3DLUTS and a symbolic link is created in the application s lut resource directory under usr discreet product home lut Lustre Color 3DLUTS 18 Chapter 4 Using 3D LUTs in Autodesk Applications To have the Lustre Color display LUTs available for use in your Visual Effects and Finishing application use the LUT Preferences to import and list the Lustre Color LUTS that you can use in your application See the LUT Preferences section of your applicaton user guide For details on accessing and applying LUTs from the user interface of your Visual E
33. nagement utilities client calibration 3 color calibration 21 monitor calibration 1 remote calibration 3 22 X XYZ conversion LUTs 14 4
34. nd or Fraunhofer Gesellschaft nor imply any right to use this product in any finished end user or ready to use final product An independent license for such use is required For details please visit http www mp3licensing com Autodesk SystemCentral software Adobe Flash Player Copyright 1996 2006 Adobe Systems Incorporated All Rights Reserved Autodesk Inferno Autodesk Flame Autodesk Flint Autodesk Smoke Autodesk Backdraft Conform Portions relating to MPEG Layer 3 supply of this product does not convey a license under the relevant intellectual property of Thomson multimedia and or Fraunhofer Gesellschaft nor imply any right to use this product in any finished end user or ready to use final product An independent license for such use is required For details please visit http www mp3licensing com Trademarks The following are registered trademarks or trademarks of Autodesk Inc in the USA and other countries 3DEC design logo 3December 3December com 3ds ADI Alias Alias swirl design logo AliasStudio AliasIWavefront design logo ATC AUGI AutoCAD AutoCAD Learning Assistance AutoCAD LT AutoCAD Simulator AutoCAD SQL Extension AutoCAD SQL Interface Autodesk Autodesk Envision Autodesk Insight Autodesk Intent Autodesk Inventor Autodesk Map Autodesk MapGuide Autodesk Streamline AutoLISP AutoSnap AutoSketch AutoTrack Backdraft Built with ObjectARX logo Burn Buzzsaw CAiCE
35. ndard PC with network access to the creative workstations An executable called calibrator_client is installed on the calibration workstation and a probe not included is connected to the laptop s USB port and placed on the monitor of the creative workstation to be calibrated Oneormorecreative workstations with a monitor to be calibrated the remote workstation This workstation can be an Effects Finishing or Compositing system running on Linux or Windows An executable called calibrator is installed on this workstation You launch the calibrator utility on the remote creative workstation with a monitor to be calibrated and you launch the calibrator client utility on the calibration workstation Eye One Colorimeter Creative Workstation Calibration Workstation laptop recommended 1 Network mm To set up remote calibration 1 Turnon the monitor at least 90 minutes before performing calibration Most monitors especially CRT monitors fully stabilize after 120 minutes 2 Reset the monitor settings back to the factory default 3 Login as root or administrator to the remote workstation and start the remote calibrator service On Linux workstations open a shell and type calibrator On Windows workstations go to Lustre Color lt version gt Calibration in the folder where the Lustre Color Package was installed and do
36. nt installer to a temporary location on your workstation For example C Memp Go to the temporary directory double click the ustreColorSetup exe file and follow the installer instructions The 3D LUTs and calibration utility are installed on the workstation NOTE Use the same procedure to install the Lustre Color calibration utility on any standard PC that runs Windows For information on how to set up remote monitor calibration see Setting up Remote Calibration on page 22 To install Lustre Color Management on a Linux workstation 1 Download the Lustre Color Management package to a temporary location on your workstation For example usr tmp Uncompress and extract the tar file by typing tar xzvf LUSTRE COLOR version build number tar gz Once extracted a directory called Lustre Color is created containing a sub directory for each supported platform Go to the temporary directory for your workstation Workstation Type Directory File Linux 32 bit Lustre Color calibrator linux 32bit Linux 64 bit Lustre Color calibrator linux 64bit Install Lustre Color Management on the Linux workstation by typing INSTALL Once the installation is complete log out and log back in Make sure the calibrator command is available in the shell path For information on how to use the Lustre Color calibration utility see Performing Calibration on page 25 Uninstalling Lustre Color Management You can uninstall L
37. omputer NOTE There is no Linux version of ColorNavigator 3 Connect the measurement device to an available USB port and install the appropriate drivers NOTE Drivers for the supported measurement devices can be found in the drivers subfolder of the ColorNavigator installation folder for example C Program Files EIZO ColorNavigator drivers 4 Allow the monitor and measurement device to warm up for 30 minutes before starting the calibration process NOTE Not allowing the monitor and measurement device enough time to warm up can lead to inaccurate measurements 5 the monitor and measurement device have warmed up start the Color Navigator application The Select Measurement Device dialog box appears a ColorNavigator Select the measuerment device Eye One Display ColorEdge xi v Show this dialog box when ColorNavigator starts up 6 Select your measurement device from the drop down list and click OK NOTE The examples in this procedure illustrate the Eye One Display measurement device The calibration procedure for other supported measurement devices is similar 30 Chapter 6 Calibrating EIZO Monitors The ColorNavigator main window appears olor ator Select target from the list Target List CE240w 27192037 Printing Brightness 80 cd m2 Black level Minimum White point 6500K R 2 20 G 220 B 220 status
38. ons W ALustre Color client calibration utility that must be installed any standard PC running Windows the calibration workstation NOTE If you are using Autodesk Toxik or Autodesk Lustre the Lustre Color 3D LUTs are automatically installed when you install Toxik or Lustre The Lustre Color Management package for Toxik contains only the Lustre Color remote calibration utility The Lustre Color Management package is available as a tar gz package for Linux workstations and as an installer for Windows workstations The Linux package contains all the required components for any platform whereas the Windows install package contains all the required components for Windows only Installing Lustre Color Management on a Workstation You should install Lustre Color Management on an Effects Finishing Color Grading or Compositing workstation For Effects Finishing and Color Grading workstations the installer copies the Lustre Color collection of display and conversion LUTs to the locations required by the application The remote calibration utility is also installed NOTE If you are using Autodesk Burn for Visual Effects and Finishing Burn for Lustre background rendering or a Lustre Slave renderer you must also install the Lustre Color Management package on each render node following the same procedure used for the workstation To install Lustre Color Management on a Windows workstation 1 Download the Lustre Color Manageme
39. pter 4 Introduction os 22 22 ooo Yo E RE REOR ORO R REOR REOR RO 1 CHPEIYVESW closes copre n PUR OXON ROW Xe ee e poe e boe ede dede e ew eu m re Wes 1 About this Gue ee cox wo 93 C Ue qm Rs 2 Related Docameutallal cia po bb m UE RM ERE EE DA Saw 2 Notation Conventions i299 9 eoo ox tor m e GI go SUR OR Re gg 2 Contacting Customer Support c ss cor Ry ee RU Um ROC OR Eo Roxy UR eR 2 Installing Lustre Color 3 OVERVIEW 20s som E Rn me a REDE oe Ke e Ye boe RO ROREM NOE Sd es 3 Installing Lustre Color Management on a Workstation eee 4 Uninstalling Lustre Color Management coe S404 6b m x m 9 o RR 4 Wise Color EUIS ouod eom mox ee ee UR Wee RE e e verte 7 diclo MCCC 7 The oD CARY C uus ew ox wem eo E ES diode eio om e deny 8 Mapping Methods so ss ie sane d w Rom a Ro ORC EROS Uk e elem A 9 Liste Color Display LUTS uus oo Uem RU UR om om Roy om ORO Fe e og 9 L sme Color Conversion LUTS uuum oo ey eR ok ESAS cR Re 12 RGB Logatithmic to Video Conversion LUTS sss esl t o m om m n eom 13 CG Linear to Logarithmie Conversion LUTS o lt s us so o mmm o
40. r Eye One Display 2 21 Constant Luminance clipping 9 conversion LUTs 7 12 CG linear to logarithmic 14 RGB logarithmic to linear 13 XYZ 14 converting CG linear to logarithmic 14 RGB logarithmic to linear 13 CUSP clipping 9 customer support contacting 2 D display LUTs 7 9 documentation conventions 2 E Eye One Display 2 colorimeter 21 G gamut warning LUT 14 installing L Lustre Color Management 3 logarithmic to linear conversion 13 Luminance mapping 9 Lustre Color Management 1 3D LUTs 17 burn nodes configuring 19 client calibration utility color calibrator 21 display LUTs 9 gamut warning LUT 14 installing 3 mapping methods LUTs 9 package 3 remote calibration utility 3 uninstalling 4 using with Toxik 19 LUTs Lookup Tables 1 7 M 3D LUT format 8 3D LUTs 8 CG linear to logarithmic 14 conversion 7 display 7 gamut warning LUT 14 mapping methods 9 RGB logarithmic to linear 13 XYZ conversionLUTs 14 mapping method LUTs 9 14 Constant Luminance Clipping CLC 9 CUSP Clipping 9 Luminance Mapping LM 9 monitor calibration 21 25 client calibration utility 3 Eye One Display 2 21 remote calibration utility 3 remotely 22 39 Index Sony GDM 900 27 Sony SDM P234 25 tips 28 utility 1 N nodes burn configuring 19 R remote calibration 3 22 RGB logarithmic to linear conversion 13 40 Index S support contacting 2 U uninstalling Lustre Color Ma
41. r footage the resulting output will be an XYZ image file which is typically stored in a 16 bit TIFF file for subsequent DCI mastering DCDM creation There are eight XYZ conversion LUTs as summarized in the following table Color Primaries Kodak 2383 Kodak 2393 Fuji 3510 Fuji 3513 HD ITU REC 709 primaries CLC CLC CLC CLC DCI primaries CLC CLC CLC CLC XYZ conversion LUTs are adapted for four print stocks and two sets of device color spaces depending on whether your color corrected files are for a DCI compliant or JVC HD 2K projector They all use constant luminance clipping CLC 14 Chapter 3 Lustre Color LUTs The filenames for XYZ conversion LUTS are provided in the following table Film Stock Display Device LUT Name Kodak 2383 DCI compliant projectors LC3DL Kodak2383 DCI XYZ 3dl JVC HD 2K projector LC3DL Kodak2383 JVC HD2K XYZ 3dl Kodak 2393 DCI compliant projectors LC3DL Kodak2393 DCI XYZ 3dl JVC HD 2K projector LC3DL Kodak2393 JVC HD2K XYZ 3dl Fuji 3510 DCI compliant projectors LC3DL Fuji3510 DCI XYZ 3dl JVC HD 2K projector LC3DL Fuji3510 JVC HD2K XYZ 3dl Fuji 3513 DCI compliant projectors LC3DL Fuji3513 DCI XYZ 3dl JVC HD 2K projector LC3DL Fuji3513 JVC HD2K XYZ 3dl XYZ Conversion LUTs 15 16 Using 3D LUTs in Autodesk Applications Topics in this chapter Overview on page 17 Lustre Color LUTs on page 17 Using Lustre Color LUTS with Visual Effects and Fin
42. round render nodes and on Slave render nodes used to process frames from your Lustre workstation You can do this either by manually copying any single LUT to each render node or by installing the entire Lustre Color Management package on each render node and copying the LUTs to the appropriate LUT folders for the currently used version of Lustre For information on installing the Lustre Color Management package see Installing Lustre Color Management on page 3 and perform the procedures relevant for your operating systems i e For background render nodes use the Linux installation procedure For a Slave render node use the Windows installation procedure Using Lustre Color LUTs in Toxik The Lustre Color display and conversion LUTs are accessible in Toxik along with the other default LUTs supplied with the application The Lustre Color LUTs are used in the same way as any other 3D LUT The Lustre Color LUTs use the 3d extension whereas other LUTs use the ut extension Configuring Burn Nodes for Lustre Color 19 The Lustre Color LUTs are available in Windows the C Program Files Autodesk Autodesk Toxik version resources luts Lustre Color 3DLUTS folder or on Linux in the usr autodesk Autodesk Toxik version resources luts Lustre Color 3DLUTS directory For instructions on accessing and using 3D LUTs in Toxik see the Autodesk Toxik User s Guide 20 Chapter 4 Using 3D LUTs in Autodesk Applications Calibrating
43. sRGB 3dl LC3DL_Fuji3513_sRGB_ gamut 3dl Sony GDMFW900 CRT Kodak 2383 LC3DL Kodak2383 Sony GDM 3dl LC3DL Kodak2383 Sony GDM gamut 3dl Kodak 2393 LC3DL Kodak2393 Sony GDM 3dl LC3DL Kodak2393 Sony GDM gamut 3dl Fuji 3510 LC3DL Fuji3510 Sony GDM 3dl LC3DL_Fuji3510_ Sony GDM gamut 3dl Fuji 3513 LC3DL Fuji3513 Sony GDM 3dl LC3DL Fuji3513 Sony GDM gamut 3dl EIZO CE240W LCD Kodak 2383 LC3DL Kodak2383 Eizo 240W 3dl LC3DL Kodak2383 Eizo 240W gamut 3dl LC3DL Kodak2383 Eizo 240W DCI match 3dl Kodak 2393 LC3DL Kodak2393 Eizo 240W 3dl LC3DL Kodak2393 Eizo 240W gamut 3dl LC3DL Kodak2393 Eizo 240W DCI match 3dl Fuji 3510 LC3DL Fuji3510 Eizo 240W 3dl LC3DL Fuji3510 Eizo 240W gamut 3dl Lustre Color Display LUTS 11 Display Device Film Stock LUT Name LC3DL_Fuji3510_ Eizo 240W DCI match 3dl Fuji 3513 LC3DL Fuji3513 Eizo 240W 3dl LC3DL Fuji3513 Eizo 240W gamut 3dl LC3DL Fuji3513 Eizo 240W DCI match 3dl EIZO CG241W LCD Kodak 2383 LC3DL Kodak2383 Eizo 241W 3dl LC3DL Kodak2383 Eizo 241W gamut 3dl LC3DL Kodak2383 Eizo 241W DCI match 3dl Kodak 2393 LC3DL Kodak2393 Eizo 241W 3dl LC3DL Kodak2393 Eizo 241W gamut 3dl LC3DL Kodak2393 Eizo 241W DCI match 3dl Fuji 3510 LC3DL Fuji3510 Eizo 241W 3dl LC3DL_Fuji3510_ Eizo 241W gamut 3dl LC3DL_Fuji3510_ Eizo 241W DCI match 3dl Fuji 3513 LC3DL Fuji3513 Eizo 241W 3dl LC3DL Fuji3513 Eizo 241W gamut 3dl LC3DL Fuji3513 Eizo 241W DCI match 3dl Sony S
44. te The vertex ordering is represented by the following 0 0 0 0 0 1 0 0 2 0 0 16 0 1 0 8 Chapter3 Lustre Color LUTs 0 1 1 0 1 2 0 1 16 0 2 0 0 2 1 0 16 16 1 0 0 16 16 16 For example suppose the third line of the vertex list in a 3D LUT file is 12 30 141 The third line in the list corresponds to the vertex in the 3D color cube at the following coordinates 0 0 2 Using the 17x17x17 subdivided color cube and the intervals indicated in the first line of the file these coordinates correspond to the input color R20 G 0 B 128 That means the input color 0 0 128 is mapped to the output color 12 30 141 When input color values fall between the RGB values corresponding to the 17 sampling intervals output color values always result from an interpolation between the surrounding vertices Mapping Methods Display and conversion LUTs use one or more of the following mapping methods Constant Luminance Clipping CLC color outside the destination gamut will be clipped to the nearest color on the target gamut shell with identical luminance This is the default clipping method used for display LUTs CUSP Clipping CC CUSP clipping identifies the luminance level at which maximum saturation is achieved within the target gamut the saturation cusp A color outside of the destination gamut will be clipped to the closest color on the destination gamut shell in the direction of the saturation cusp This method usuall
45. the Lustre Color LUTs will not allow you to do an exact side by side match of projected film to a digital display Getting to the next level of accuracy requires creation of custom LUTS for your facility for which there are various third party solutions that are compatible with Autodesk products including those from Arri Kodak and Rising Sun The 3D LUT Format A Lustre Color 3D LUT represents a color conversion from one color space to another It applies a transformation to each value of a color cube in RGB space 3D LUTs distinguish themselves from 1D LUTs by precisely controlling how colors are remapped from one color space to another in order to ensure accurate tone reproduction Lustre Color 3D LUTs are based on high precision spectral measurements of the four most common print stocks used in the industry combined with models describing the response of a set of display devices 3D LUTS use a sophisticated method of mapping color values from different color spaces A 3D LUT provides a way to represent arbitrary color space transformations as opposed to the 1D LUT where a component of the output color is determined only from the corresponding component of the input color In essence the 3D LUT allows cross talk that is a component of the output color is computed from all components of the input color providing the 3D LUT tool with more power and flexibility than the 1D LUT tool The transformation is specified by laying a three dimensional
46. then scrolling down to the Reset menu and pressing OK twice This reduces the luminosity to 5096 of the monitor s maximum range NOTE Do not perform a calibration on a monitor immediately after it is turned on To ensure optimal color stability the monitor should be left on for 40 minutes after reset before starting the calibration process 2 Lower the monitor luminance to 80 cd m2 by entering the Monitor Settings menu and select Picture Adjust Backlight control the lightbulb icon Adjust the brightness value so that the target luminance value Y cd m2 reaches 80 on the lower left corner of the calibration utility If you are unable to reach this value proceed to the next step to fine tune the monitor color balance 3 Fine tune the monitor color balance by selecting Color User Gain in the Monitor Settings menu Adjust the red green and blue values so that on the lower left corner of the calibration utility the target x value reaches 0 313 and the target y value reaches 0 329 both within a 0 002 tolerance The graphical interface of the utility also shows the color represented by a cross with respect to the target represented by the white square TIP Consult the bottom text line in the calibration utility to determine which RGB parameters to change and in which direction is more is less 0 is optimal 4 On the client calibration workstation press Space to change the white patch to a grey patch A grey patch r
47. ty the target X value reaches 0 313 and the target Y value reaches 0 329 both within a 0 002 tolerance The graphical interface of the utility also shows the color represented by a cross with respect to the target represented by the white square TIP Consult the bottom text line in the calibration utility to determine which RGB parameters to change and in which direction is more is less 0 is optimal On the client calibration workstation press Space to change the white patch to a grey patch A grey patch replaces the white patch in the centre of the monitor You are now ready to start black calibration Repeat step 2 Once again match the luminance Y cd m2 target After switching to the grey patch the y value should already be quite close to the target luminance value If this is not the case ensure that the surrounding lighting conditions are not interfering with the probe s measurements NOTE Some probes may be less sensitive to low values of luminance This will prevent you from adjusting your grey luminance without significantly disrupting your white point luminance In such instances you can choose to use a lighter grey patch than the 2096 default grey patch See step 8 for a table of the expected Y values Repeat step 3 but adjust the red green and blue bias values instead of the red green and blue gain values To refine the calibration press Space and perform white calibration again The target val
48. uble click on Calibrator A black window appears and displays the following message Calibrator remote service started Waiting for incoming connection NOTE Make sure the black window is positioned at the center of the monitor 4 Place the calibration workstation preferably a laptop near the monitor of the creative workstation needing calibration Make sure the laptop can connect to the remote workstation over the network 5 Connect the Eye One Display 2 probe to a USB port on the calibration workstation NOTE Do not place the probe on the monitor before starting the client calibration utility The Found New Hardware Wizard appears on the calibration workstation desktop 22 Chapter 5 Calibrating Sony Monitors 10 Select Install from a list or specific location Advanced and click Next Select Don t search I will choose the driver to install and click Next Double click Show all devices and click Have Disk Select eye one display WARNING Do not select the GretagMacbeth eye one display Browse to Lustre Color lt version gt Calibration Select one of the following drivers If running the 32 bit Windows version select 32 bit EyeOneDisplay inf If running the 64 bit Windows version select 64 bit i1Dpy inf The driver installation completes and the probe can now be used Start the client calibration utility on the calibration workstation by double clicking the calibrator_client exe i
49. ues displayed in the calibration utility should not have changed If they have press Space to perform black the calibration again Repeat until target values are consistent This should not take more than two or three iterations The monitor is now calibrated and ready for use Should you encounter problems in adjusting to a 2096 grey patch you can also choose to perform your black calibration on a lighter grey patch to get better readings form the probe The default monitor preset displays a 2096 grey patch with a y target of 1 3 You can change this by selecting Probe Options Calibrating the Sony GDM 900 27 in the calibration utility and entering different percent and y target values in the Offset Dark section Consult the list below for expected luminance values for the Sony GDM 900 monitor Signal x y Y 2096 0 313 0 329 1 0 2596 0 313 0 329 1 7 5096 0 313 0 329 9 2 7596 0 313 0 329 24 7 10096 0 313 0 329 50 0 Tips for Using the Calibration Utility The following suggestions can help you to get the most out of your calibration session For best results calibrate in a dark environment If the monitor s contrast is already set to the maximum and still cannot achieve target brightness then the target is beyond what the monitor can physically display You must lower the target brightness in order for the calibration to be successful If you reach an RGB parameter s highest or lowest extremity and
50. ustre Color Management on Linux workstations This includes the LUTs and remote calibration utility To uninstall Lustre Color Management on a Linux workstation 1 As root type the following 4 2 Installing Lustre Color Management rpm qa grep lustre color The following is displayed lustre color sw base version build number 2 Type the following rpm e lustre color sw base version build number 3 To remove the remaining directories type rm rf usr discreet Lustre Color To uninstall Lustre Color Management on a Windows workstation 1 From the Start menu select Settings Control Panel Add or Remove Programs 2 Select Lustre Color version 3 Press Change Remove Uninstalling Lustre Color Management 5 Lustre Color LUTs Topics in this chapter Overview on page 7 The 3D LUT Format on page 8 Mapping Methods on page 9 Lustre Color Display LUTS on page 9 Lustre Color Conversion LUTS on page 12 Overview Lustre Color LUTs provide a wide range of generic out of the box display and conversion capabilities There are two main types of LUTs display and conversion Display LUTs provide a simulation of the final output for a given film stock and display device without rendering display LUTs have an accompanying gamut warning LUT which displays all out of gamut colors in magenta Out of gamut colors are not reproducible on the display device Conversion LUTs render
51. wing table Display Devices Kodak 2383 Kodak 2393 Fuji 3510 Fuji 3513 XYZ Preview DCI compliant projectors CLC W CLC W CLC W CLC W RGB JVC HD 2K projector CLC W CLC W CLC W CLC W HD Broadcast monitor ITU W CLC W CLC W CLC W RGB REC 709 sRGB Monitor CLC W CLC W CLC W CLC W Sony GDMFW900 CRT W CLC W CLC W CLC W EIZO CE240W LCD CLC W DM CLC W DM CLC W DM CLC W DM EIZO CG241W LCD CLC W DM CLC W DM CLC W DM CLC W DM Sony SDM P234 LCD CLC W DM CLC W DM CLC W DM CLC W DM For each display device and film stock there are at least two LUTs a display LUT CLC and a gamut warning LUT W that displays colors that are irreproducible on the display device in magenta EIZO and Sony SDM devices have an additional LUT DM for each film stock This LUT matches the monitor s white point to that of a DCI projector which is useful for eliminating visual differences when projecting a clip that is currently being worked on in a creative application DCI compliant projectors and ITU REC 709 HD broadcast monitors each have an XYZ color space preview LUT RGB based on Kodak 2383 film stock making it possible to view an XYZ color conversion in the RGB color space of those output devices All display LUTs use constant luminance clipping File names for display and gamut warning LUTs are provided in the following table Display Device Fi
52. y better preserves saturations but may introduce luminance shifts This type of mapping is available for logarithmic to linear and linear to logarithmic conversion LUTs Luminance Mapping LM Preserves relative differences among colors by remapping all colors within the target gamut Luminance mapping is recommended for images that have a high dynamic range with many colors outside the destination color gamut This helps prevent solarization which occurs when several similar colors are all mapped to the same point on the destination gamut shell Luminance mapping is available for logarithmic to linear and linear to logarithmic conversion LUTs Lustre Color Display LUTs Lustre Color display LUTS are used to simulate the color and contrast rendition of a specific film stock relative to a display device without rendering For example if you are working on a Flame composition that will be Mapping Methods 9 printed out on Kodak 2383 film stock you can preview how the colors will look once printed back on film by selecting the LUT that matches that stock and your current display device NOTE If you have an EIZO CG241W monitor and have configured it to emulate a video monitor use LUTs that corresponds to the emulated video monitor and not the generic EIZO CG241W LUTs For more information on configuring emulation mode with the EIZO CG241W monitor see Calibrating EIZO Monitors on page 29 These display LUTs are summarized in the follo
53. y between monitor types the workflow for using the calibration utility is common to all monitor types It consists of displaying a series of white and grey patches on the creative workstation s monitor and adjusting the monitor s luminance and gain values until the target values displayed at the lower left corner of the calibration utility match the recommended values The following procedures assume that these pre requisites are met The remote calibration utility is displaying a white patch on the creative workstation s monitor m An Eye One Display 2 colorimeter USB probe is connected to the client calibration workstation laptop and is positioned at the center of the white patch of the creative workstation s monitor The client calibration utility is running on the calibration workstation laptop and is currently in Auto Read mode See Setting up Remote Calibration on page 22 for details on preparing for remote calibration File Color Probe Remote Help Ready 0 0000 x 0 0000 y 0 0000 auro 055 5500 b a Current and target values b White patch c Graphical interface Calibrating the Sony SDM P234 Perform the steps below to calibrate the Sony SDM P234 monitor using the client calibration utility Performing Calibration 25 To calibrate the Sony SDM P234 1 Reset the creative workstation s monitor to the factory default by pressing the Menu button on the right side of the monitor and
54. y selecting Probe Options in the calibration utility and entering different percent and y target values in the Offset Dark section Consult the list below for expected luminance values for the Sony SDM P234 monitor Signal x y Y 20 0 313 0 329 1 9 25 0 313 0 329 3 0 50 0 313 0 329 15 3 75 0 313 0 329 40 2 26 Chapter 5 Calibrating Sony Monitors Signal x y Y 10096 0 313 0 329 80 0 Calibrating the Sony GDM 900 Perform the steps below to calibrate the Sony GDM 900 monitor using the client calibration utility To calibrate the Sony GDM 900 monitor 1 Reset the creative workstation s monitor to the factory default values by turning the monitor off and then turning it on again while holding down the Reset button NOTE Do not perform a calibration on a monitor immediately after it is turned on To ensure optimal color stability the monitor should be left on for 120 minutes after reset before starting the calibration process On the monitor adjust the global contrast level gain so that the target luminance value Y cd m2 reaches 50 cd m2 on the lower left corner of the calibration utility If you are unable to reach this value proceed to the next step to fine tune the monitor color balance Fine tune the monitor color balance by selecting Menu Color Expert in the Monitor Settings menu Adjust the red green and blue gain values so that on the lower left corner of the calibration utili

Download Pdf Manuals

image

Related Search

Related Contents

Alpine X009-FD1 Installation Manual  User Guide  Télécharger le pdf  CS 33EDT  Use and Maintenance Manual for Scraped  El Grupo Construya presenta el Manual de Calidad  PhoenixBIOS 4.0 User`s Manual  do pdf  Viewsonic X Series VP2650wb  D o c S t a r t e r C S 付 属 タ イ マ ー ・ デ ィ レ イ T m D e l a y C S タ イ  

Copyright © All rights reserved.
Failed to retrieve file