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        ZSP Sound Programmer Manual Version 3 - English
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1.       5  bl  ser wav    Edd    ZB  No sample assigned    Edd       r Iho sample assigned    Edd      3  No sample assigned    Edd      a  xl    a  4  4  xI    TUTTE  TEE  AT    Sample assignment to the reed inputs   Loop Time   5    Reed1  Mo sample assigned     Ode        Reed   No sample assigned    Od       Reed 3  No sample assigned      d         sample volume       Page 13    9     Tab  CV Settings       Here all the CV settings can be set  which cannot be set elsewhere in ZSP  The CVs in the ranges  CV 269 286 and CV 315 342 can be set for each loco  All others CVs are considered to be  Global and set for all locos     Mi ZIMO Soundprogrammer   Projekt  mallet zpr Lok  Set 1 Saks  Project Decoder    Settings Update Hilfe    Cwe  global     CY number    Delete    Ly value    Change   Add      Decoderadr    W Don t change decoder adress    CY display  f Just changed Cys  C AMCs  CV s  lok depending    269 286  315 342     CE 269   40  Ca efe   100  CVF grosi  Ce 276   750       Page 14    10     Loading Sound Projects into the decoder    The following functions are under    Decoder    on the main menu        Mi ZIMO Soundprogrammer   Projekt  mallet zpr Lok  Set 1 Sil EJ  Project DE Settings Update Hilfe    Load Code programmieren    Ready to use file programmieren   Steps E    Cuffs      Load just CVs to decoder l l  y Documents IMOSProjektes 0 4  AL 2 6 6 2M allel US mallet zimo           Load CVs From decoder  Update decoder software    Ask  decoder name CE 2   Ha    
2.    Poa  Fe  No sample assigned    Od     Fa kupplung  wav     Od    a  F5  No sample assigned    Od     B puna a e wl  FIO  Entw  ssem sias e oe oj  Fit fse o e  F13  losampleassned  gt   foe  F14  No sampe asied o  foe  F15  Hooampleassned  gt   foe  FIG  No sample assigned     Od  l    xl             E    UCU  E E  E E  wo   x    x      lt i a   lt E E ae    E E E E   _        Page 11    7     Tab  Decoder controlled sounds     7 1     Selection of Decoder controlled sounds    All the sounds which  according to certain events  will be played by the decoder are defined in this   tab view  These include sounds for brake squeal and for steam engines  steam sounds and water   draining    Mi ZIMO Soundprogrammer   Projekt  mallet zpr Lok  Set 1 Saks  Project Decoder    Settings Update Hilfe    Assignment of decoder controlled sounds Servos     olume Funktion     dB  Serva Flo    idle sound  Sieder_0132IDM00      12a   sewo2 2  gt    Brakes squeal bremseway    dB   Serna F3    Water outlet fentwaessem loop Dia     3d  gt   eT ey  Start whistle No sample assigned    0 dB     Change direction No sample assigned       d       sample    Pantographen  Funktion Richtung  Sound 4bhangig    Thyristoren  Mo sample assigned   Beide         E Motor  No sample assigned   z Bede       3    Beide     E  Schaltwerk  No sample assigned     0 dB      afro    Beide             In diesem Set deaktivieren  Function keys for decoder contral    Drive sound On Off FO l  User sounds On Off Fe    Cylinde
3. 10 1     Load Sound  project  to Decoder  The sounds and the CV settings will be loaded into the decoder        10 2     Load Coded Sound Project to Decoder  A Load Coded Sound Project and the CV settings will be loaded into the decoder     10 3     Load    Ready to use    Sound Project to Decoder  A    Ready to use    Sound Project and the CV settings will be loaded into the decoder     10 4     Load just CVs to Decoder    Only the CV values will be loaded into the decoder  The CV   s and Sound Files are very closely  linked and this should only be used if only a few CV values were changed and no other changes  made     10 5     Read CVs from Decoder    If  after the Sound Project was loaded  some CVs have been changed in the loco  then these  changes can be read from the loco and stored in the Sound Project  so they are not lost the next  time the sounds are updated     10 6     Updating Decode Software    The Decoder Update Tool is started so that new versions of the decoder software  also downloaded  from the Zimo Homepage  can be uploaded to the decoder     10 7     Ask Decoder Name    This will query which decoder is attached to the decoder update equipment  MXDECUP or  MX31ZL      Page 15    11     Settings in ZSP    Mi ZIMO Soundprogrammer   Projekt  mallet zpr Lok  Set 1 E  ok   Project Decoder  elie  Update Hilfe    Select COM port ecoder contr  5  Random Aeed 5  LY Settings    Select Decoder Type      Select soundcard     Steps E      Cuffs E ad      Options  Folde
4. ZSP    ZIMO Sound Programmer  Manual  Version 3   11 12 2009   Contents  kedwe reagire nen ea a insane dace tsa aha ieee teed  2  2 pemn Up tie NardW ate  nnissicetiawaGudinal E A 2  kew E MA DEU P eE oe oe deere ate aslo setior dares ue et we dent E 2  DD Wy EMA A Gerea E a T E eee 2  SS astaline and Saarne AS Poorer r e E tates Ane a ere aatan ait 2  A  1OaGINe aA SOUNC PrOleC  onae TA EA T eee aaNet 3  SS Man Mabie Sampe wits Gece S 3  SS Denne the basie pardel S nenesa edd ensnsalighuat deed suds tbactets E EENEG 3  5 2     Adding new samples   wav files  to the project               eessessseeoeessssssssseeressssssssserrrssssssseeeeees 5  5 2 1     Adding Steam Chuff Samples for Steam Locos            esessssssseenessssssssserrssssssssserrrsssssssees 6  5 2 2     Adding Driving Sounds for Diesel LOCOS          esesssseeeenessssssssceresssssssscererssssssseerersssssssees 6  Ios Adn WU Ser SOUS a T A A E TE REE 6  32 3  Demne the Toop pomis of asampl sern a T a A 7  5 4     Removal of a Sound Sample or a Steam Diesel Sound Set    cccecccccssseeseeeeeeeeeeeeeeenees 8  5 5   Preview Ob Steam  OF DIESE  SEIS   gt  ss2tsieeecoditda vole cehcenainde T N 9  O  Japs Cab Conroe d SOUS ren E i cute denture meen eect ata O 11  T  ab Decoder COMLLOMEG SONIS srr a E 12  7 1     Selection of Decoder controlled SOUNAS sisesrcciscisasie nia 12  7 2     Selection of the F keys to control the SOUN            cc ceccccccccccccceeeeeseeceeeeceeaaeeeseeeeeeeeesaaeeeeees 12  of OSC UW OS ei ac
5. a nieces a ss Gudetiucwiece etc sae sac urate tices aan ce rita S 12  LAPa sap iSe da vibessucet cata das E cede araaeianaiedasiecs 12  8     Tab  Random Reed  input  Sounds  0 0    esesesseecceeeeecaaeesseeeceeeeeeeaaseseeceeeeeesaaaeeneeeeeeeeeeaaas 13  Sal FRANC OMS OURS sac aies telat E se ia a oeetahe ela E A sloped slant E ies  13  oR ok OM 110  1  hs ener anne a cnr CTC ttc Senna nee nee Tetra Renee ns Sele nan set rere Renin gen ted Selene en eet  13  AON CUNO ess EE A et eal A S A EE E em esas eta E ace eed eee E 14  10   Loading Sound  Projects into the d  coder cssrsecseicine a a a 15  TOA   Load Sound  project  10 DeCode iseia Ea aE 15  10 2  Load  Coded Sound  Project to Decoder cresia a a 15  10 3     Load    Ready to use    Sound Project to Decode    cccssseseeeeeceeeeeeeeeeeseeceeeeeeaaeeenees 15  hO A  Load Just CVs to DC COCR sax dist SeametersndaceneBeasicale a e Souda cone su ta snl E 15  IO y  Read CVs from  Decoder a a geen ee ctanc eee R 15  LOO    Updating Decode SOLU Ae ereis T E 15  IOFS A k Decoder NIME ore a a T A A eects 15  PS CUMS MIN ASP r A S wamanaeuap lee a oanasee ee wi Awe 16  Til ee Select COM PO een ct ecswtaecacuvannncanceaceatente E E A ETNE 16  l  Seket Decoder Type re arena a a E ES 16  I D gt  Select Sound aien a a a E 16  EFEO e aA E ATA A 16  11 4 1     When you start automatically load last project            eeenseessseoeeensssssssoeeressssssssseerssssss 16  11 4 2     On timeout continue programming           ssssssseeessssssss
6. e will turn green  The end of the loop can be defined in the same way by clicking  in the desired place then clicking the  Define end mark  button  whereupon the end line turns red     For the sound to be looped in the decoder  the    Loop    checkbox needs to be selected  If the sound  should go immediately to the end piece when the function key is off  then set the    Short     checkbox  Both    Short    and    Loop    can be used alone if desired     The  Play  button allows the sound playback to be simulated  so the results can be checked  immediately and changed as needed     5 4     Removal of a Sound Sample or a Steam Diesel Sound Set    To remove a    User Sample  just right click on the sound sample and select the    Remove Sample     option from the box which appears     Steam chuff sound samples cannot be removed  only replaced by new samples  To clear all the  steam chuffs for one sound set  just right click in the yellow panel of the sound diagram and select  the    Clear Sound Set    option from the box which appears  Then you can start again to assign the  Chuff sounds to this steam set  If you select the    Remove Steam Set    option  then all the following  Steam Sound Sets will be moved up one place and the removed steam set is completely deleted     Page 8    5 5     Preview of Steam or Diesel sets    Completed sound sets can be auditioned on the PC  Just right click on the yellow window around  the sound diagram and then select the    Prelisten    option i
7. ed as the name of the sound to be sent via  RailCom to the DCC Controller     Page 6    5 3   Defining the loop points of a sample    Sounds which are permanently played in a loop may have loop points defined  An example would  be a long whistle sound which has a start piece  a middle piece and an end piece defined  The start  piece is played first  then the middle piece is looped for as long as the function key is pressed and   then the end piece is played after the function key is released     In the    User Samples window  right click on the sound sample and select the    Change loop  markers    option  A window will open where the loop markers can be inserted or edited     Mi ZIMO soundprogrammer   Projekt  mallet zpr Lok  Set 1    Project Decoder    Settings Update Hilfe     Steam    Steam S et  Set   Steps  3    Cutts  4       Folder  uments and Settingstdohnshly Documents IMO SProjektes04  FR 2 8 8 2 allet _US mallet zimo    Change loop markers  Remove sample  Presets    Used Memon  4622  32 5        Page 7    In the window that opens  the sound s    ample is now displayed graphically       Gw  0 Startmarke         Endmake    Sacra EERIE EIEIO TET PEPEE PEPEPEPE PEPE APAPAP AVAPAAR aera teenie seen EYAYE TEE TEPEYE PE apee pep peneana atamama tananana tama    To define the beginning of the loop  click with the left mouse button on the desired place in the  sound sample  This will be shown by a black line  Now the click the  Define Start mark  button   whereupon the lin
8. lick on the          symbol to navigate up one  folder     In the Files window  a list of available  wav file in the selected folder will appear     To make a sound sample available to be used in the current project  first click on the sound sample  and then drag it over to the    User Samples    window or the appropriate box on the sound diagram  in the yellow window  If you assign a sound to the    User Samples    window  you will be prompted  to define the sound type  Whistle  Brake Squeal etc       Page 5    5 2 1     Adding Steam Chuff Samples for Steam Locos    For each speed step     L        M    and    H    fields are available  The    M    fields must always be  assigned to Sound Samples  The    H    and    L    fields are optional  Only if you want to have  acceleration sound samples to be used  should the    H     fields be used  If the    L    sound samples are  assigned  then these sounds will be used when the loco is decelerating  If the    H  or    L    fields are  empty  then the    M    sound samples will be used     When an    M    field has been assigned to a sound sample  then the colour of this field changes from  grey to green on the diagram  For the    H    and    L    fields  when an    H    sample has been assigned   the colour changes to red whilst a purple colour indicates that an    L    sample is assigned     EE E  a a       BI  Cuffs  L3    The naming of the files used as Chuff sounds impacts how they are used  If the last character  before the 
9. mail address of the Author can be entered to identify you to the loaded project     11 6     Online Update    Whenever you are connected to the Internet  you can check if a new version of ZSP is available   and if so  it can be downloaded and installed     Page 17    
10. n can be selected  Samples should be available  for each chuff and at each speed step  You can even have different chuffs for different  speed ranges  low  medium and high    see 5 2 1 for an explanation of this   Mi zimo Soundprogrammer   Projekt  mallet zpr Lok  Set 1 a E Eg  Project Decoder Settings Update Hilfe             Used Memory  46   32 5     Page 4    e Number of speed steps for diesel locomotives  Steps     The speed range of diesel locomotives can be divided up into a maximum of 10 steps  F1  up to F10   For each step  3 sound samples are needed  Two sound samples for the  transition to and from the speed step  plus a sample for the speed step itself     Fill ZIMO Soundprogrammer   Projekt  DA_DI_Coll US MX640 zpr Lok  US Diesel EaR   Project Decoder Settings Update Hilfe     Diesel    Diesel Set    Steps  5    istur mji    Folder  C  Documents and Settings JohniMy Documents ZIMO Project 04_DlCOLL_US     BR218     Bremsengietschen  Dampfsamples      Entiwaessen  Generator   Glocke   Horr   Injektor   Kohle    Kupplung  Luftpumpe   Pfiffe   a chattnerphtt  Sieden   US Diesel          Files     Start 5  way                   Used Memon  100   115 5                          e       S Steps     The choices are     Performance    Speed    VT98         5 2     Adding new samples   wav files  to the project  In the Folder window  folders or sub folders in the project directory can be selected and opened    66 99    with a single click of the mouse  left button   Just c
11. n the box which appears     Mi ZIMO Soundprogrammer   Projekt  mallet zpr Lok  Set 1 Saks  Project Decoder    Settings Update Hilfe     Steam    Steam S et  Set   Steps  3    Cutts  4       Folder  uments and Settingstdohnshly Documents IMO SProjektes04  FR 2 8 8 2Mallet US4mallet_zinna        Clear Steam Set   Remove Steam Set  Prelisten Steam Set  Rename Steam Set    User Samples     entiwaessern loop  ID AZ00  way    Used Memon  4622  32 5        Page 9    In the window which opens  you can select  using the slider top left  from any of the 32 Steam or  Diesel sets and listen to all the sounds     With the sounds which are already assigned  you can listen to the sound level and adjust the  volume  to balance the sound volumes     Dampf Set   Set    JSR Ge oe a A a eae Ss     SRS eee ee on ee ee      Fu nktionen _     27B    Generator    Fi lri    i    Schatinerptitt  Pleife kurz  Pfeife kurz        Kohlenschauteln  Luftpumpe  Injektor    Pirr F       Page 10    6     Tab  Cab controlled sounds     In this window  the function keys FO to F19 can be assigned and the volume of the sounds  adjusted  It can be decided if the sound should be looped until the function key is de selected  or  just a    Short    single play of the sound is required     Mi ZIMO Soundprogrammer   Projekt  mallet zpr Lok  Set 1 Saks  Project Decoder    Settings Update Hilfe    Assignment of the sounds to the function keys    Sample Volume Loop Short    FU No sample assigned     Od    Fl  Dynamolwev i 
12. name  before the  wav  is a number from 1 to 8  then the files will be assigned according  to the number of chuffs per wheel revolution already selected  If the file names differ only by the  end number  e g  Steam_1 wav  Steam_2 wav        then only the first file has to be assigned to the  first chuff  and the others will be assigned automatically  If a sound sample was already assigned   they will be replaced  If the left mouse button is clicked on the box in the diagram     M1         M2           then the sound samples assigned to the chuffs are listed in the    Chuffs    window        In    5 2 2     Adding Driving Sounds for Diesel Locos    Field  Start   Starting sound of the diesel engine   Box  State   Idling sound of the diesel engine   Field Stop  Stopping sound of the diesel engine   Box S F1    Transition from idle to the first speed step   Field  F1   Engine sound for the first speed step   Box F1 S  Transition from the first speed step back to idling   For each additional speed step  3 more sound samples are needed    5 2 3     Adding User sounds    All sound samples which are not assigned to a steam chuff or diesel engine speed step will be  shown in the    User Samples    window     After assigning a new sounds to this window  a small pop up asks for more definition   e Class  The sound sample must be assigned a class such as Boiler Hiss  Brake Squeal etc  so  that ZSP knows later when this sound can be used     e Info  The text in this field can later be us
13. project loaded into the decoder unchanged  Open existing sound project for editing  Create New Sound Project  Exit Program    Page 2    4     Loading a sound project    ZSP comes with several sound projects already available  When required  other projects can be  downloaded from the ZIMO Homepage  Initially  the Sound Projects are compressed in the  standard ZIP format  Just decompress the project into a folder on your disk drive before using them  in ZSP  It is suggested that you create a folder for all these sound projects and store them in the  same folder     Each project consists of a project file and a number of WAV files which must reside in the same  folder or subfolder as the project file     To load a project from the Start menu  click    Open existing sound project for editing    or from the  ZSP menu  select Project   Load  Then select the folder in which the project is located  choose the  project file    zpr  and click Open   Fl ZIMO Soundprogrammer   Projekt  DA_DI_Coll_US_MX640 zpr Lok  BRO    Seles  sage Decoder Settings Update Hilfe  New    Load    Save t  BROT    Steps 2   Cuffs 4 a    Save as          Settings JohnawMy Documents IMO SProject s0 4  Dl COLL US     i       Exit Z5P E o He  Berens      aa bMs m F                Ready to use Projekt erstellen    5     Main Tab  Samples     5 1     Define the basic parameters  e Select the type of locomotive  steam or diesel     Mi ZIMO Soundprogrammer   Projekt  DA_DI_Coll_US MX640 zpr Lok  BRO1 Eol ok   Projec
14. r  a My Documents 4IMO ProjekteS04  A 2 8 8 2Mallet_ US rmallet_zima                       D ampf    Diverses oO p  ete E BB    11 1     Select COM Port    After the first connection of the equipment  MXDECUP or MX31ZL   then this function must be  used so that ZSP selects the correct COM port  which Windows has already assigned    11 2     Select Decoder Type    Here  the correct decoder type can be indicated  so that ZSP uses the correct memory capacity and  possibly different features     11 3     Select Soundcard    If you have more than one sound card installed in the system  here you can select the card to be  used by ZSP     11 4     Options    Mi ZIMO Soundprogrammer   Projekt  mallet zpr Lok  Set 1 BAA    w Optionen  Folder     Starteinstellungen      Beim Starten automatisch letztes Projekt laden       bertragungseinstellungen      Bei Timeout weiterprogrammiereri    Language    English    Frojekt Ffad    User samples CAD ocuments and Settings ohntky Documents         ef Dp   Cancel         11 4 1     When you start automatically load last project    When the program starts  the Start Menu is skipped and immediately the most recently used  Project is loaded     11 4 2     On timeout continue programming  With bad transfer rates  this option can help     11 4 3     Language    The languages currently available are German and English  Page 16    11 4 4     Location of Project Folder  Browse to set the location of your Project folder     11 5     Author  The Name and E
15. r valves On Off Fo    Mute On Off  FS       7 2     Selection of the F keys to control the sound    Here several keys can be defined which control the switching on and off of the sounds  The  cylinder drain cock sounds on and off can be assigned to a Function Key     7 3     Servos  TBA     7 4     Pantographs  TBA     Page 12    8     Tab  Random Reed  input  Sounds     8 1     Random sounds    Here up to 8 randomly played sound samples can be assigned  These sounds have further  parameters to control the volume  minimum interval  maximum interval and playing time   Checkboxes control if the sound is played only while stationary  only while running  or in both  situations  1 e  all the time      8 2     Reed Inputs  The MX690 has 3 inputs for reed switches and the MX640 has 2   With these inputs  sounds can be controlled     With the MX690  input number 3 is intended to be used to control the chuff rate using a wheel  mounted reed switch and therefore cannot be used to control other sounds    With the MX640  only 2 inputs are available and input number 2 is intended to be used for  controlling the chuff rate and cannot be used for other sounds     Mi ZIMO Soundprogrammer   Projekt  mallet zpr Lok  Set 1 am    Project Decoder Settings Update Hilfe    Cap controlled 5  Decoder contr  5  i   CY Settings    Sample assignment to the random generators  Sample  volume Loop  In In     Uordnung  dB  Dauer  s  stand drive       luftpumpe  wav    Edd    iw ie  Z4 libeduckwav     6a  gt
16. seeersssssssecerrrssssssseereessssssseeereessss 16  HA osL PA e a a a a a betaine  16  PAA   Eocat onor Project Foldet sisser a OE EET 17  EA UUM MOL r E A A E S 17  PEOS    al lovey Bi dae e a E E NTE One tree 17    Page 1    1     Hardware requirements    e PC with Windows OS  e MXDECUP or MX31ZL    2     Setting up the hardware    2 1     With MXDEUP    e Supplied AC adapter to the network and connect MXDECUP  e MXDECUP via serial cable or USB to Serial converter to connect to PC  e Programming track  or decoder connected to the output of the rail MXDECUP    2 2     With MX31ZL    e MXxX31ZL via included AC adapter and cable supplied with electricity   e MXxX31ZL via included cable to connect USB port of your PC   e Programming track  or decoder connected to the output of the rail MX31ZL  Note  After the first connection of the MX31ZL to the PC that asks for a driver  select the file   ZIMO_MX31ZL int  from the ZIMO folder   usually C    Program Files   ZIMO     3     Installing and Starting ZSP    e Downloading from the ZSP ZIMO Home www zimo at  e Run the downloaded installer file and follow the instructions  e After successful installation will start automatically ZSP  ZIMO Decoder Software Update  and Sound Load Program   Note  Depending on the option settings  ZSP either starts with the Start Menu screen or the last  open Project     m  Startmenue    ZSP    ZMO Decoder Software Update und Sound Lade Programm       Buttons are   Decoder Software Update  Existing sound 
17. t Decoder Settings Update Hilfe    Steam x Steam 5et BROT   Steps 2    Cuffs 4          All ZIMO Soundprogrammer   Projekt  DA_DI_Coll_US_MX640 zpr Lok  US_Diesel Eok  Project Decoder Settings Update Hilfe    Diesel x Diesel 5et US_Diesel   Sheps  5    5 5tepz           e Then select from the Steam Sets and Diesel Sets that are available     Up to 32 different sound sets can be defined  depending on the Sound Project  and space  available      e Set Name    The Set Name can be re named by clicking on the right mouse button in the yellow part of  the window  where the sound diagram appears   On right clicking here  a small menu  appears and one option is to rename the currently selected sound set  It is expected that in a  future version of RailCom  this information will be sent to the DCC controller     Page 3    e Number of speed steps for steam locomotives  Steps     You can use different samples for different speed ranges will  If using more than one step   then the threshold for switching between these steps needs to be given  This threshold is  defined in milliseconds and is the time below which the faster chuff will be used  Before  this threshold is reached  the chuff on the left hand side is used and compressed in length  until the threshold is reached  and then the chuff on the right of the threshold will be used  as the loco speed increases     e Number of Steam Chuffs per Revolution of Wheel for Steam Locos  Chuffs     Either 2  4  6 or 8 chuffs per wheel revolutio
    
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