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1. Main Parameter Section THRESHOLD DRUM LEVEL UNMIX DRUMS 16 User Manual v1 0 0 AY zynaptiq Controls Details Header Bar Meta Functions In the top left of the UI there are three switches Tooltips Manual amp MIDI Learn Toggle Tooltips On Off This button toggles tool tips on or Off Open Manual Opens the manual All main parameters of UNMIX DRUMS can be controlled via MIDI provided your host software is capable of relaying MIDI data to the plugin This button toggles visibility of the MIDI control UI widgets When on a small disclosure triangle will be displayed next to the name of all parameters that can be MIDI controlled Q Show Hide MIDI Control Setup UNMIX DRUMS 17 User Manual v1 0 0 AY zynaptia Clicking on this disclosure triangle opens the MIDI Learn menu for the associated parameter MIDI Learn MIDI Unlearn Enable Automatior Settings Click on MIDI Learn to activate learning of MIDI control changes for this parameter Click on MIDI Learn again when done Select MIDI Unlearn to disable MIDI control of the parameter Select Settings to open the advanced MIDI Control window for the current parameter 3 DRUM LEVEL MIDI amp Automation Setttings Enable Channel cc Control Control Control MIDI 0 16 0 127 Response Min Max o fo Learn Linear 0 00 1 00 In this window you can manually select the MIDI channel and control
2. a THRESHOLD value of 1 max processing is bypassed If using a CURVE and a value of 1 is reached for a frequency range that frequency range will be bypassed accordingly RELEASE For the attenuation circuit RELEASE adjusts how long attenuation persists after a detected drum sound has stopped playing Low values will reduce negative effects on the surrounding audio but tend to leave the tail of a drum sound in place particularly on snare drums claps and similar Higher values will capture such tails better but tend to affect the surrounding audio more Also in combination with UNMIX FEATHER higher values may introduce envelope phaser type modulating notches Set this control as low as possible while still capturing the full duration of the drums you wish to attenuate For the boost circuit RELEASE adjusts the duration of the reverb tail included in the boost Shorter values give a snappier sound while longer values can glue the boosted drums to the non drum signal better Please note that when RELEASE is set to a duration where the release of one sound overlaps with that of the next one particularly in PUNCHY boost mode you may get some artifacts Also the values for RELEASE are much lower in SMOOTH mode than in PUNCHY mode RELEASE can be controlled frequency dependently using a break point curve in the CURVES view UNMIX DRUMS 22 User Manual v1 0 0 FINE TUNE View Controls AY Zynaptiq DETECT
3. added to the boosted drums The DRUM LEVEL and DRUM LEVEL break point curve affect the output of the bass synth so no bass is added if the drums are not being boosted This circuit is unique in that it uses a sample accurate re synthesis engine to create the sub harmonics this translates into a very tight focused time response or very low boom i ness aS well as near zero cancellation artifacts in the cross over region The sub bass synthesizer kicks in below 200hz and adds f 2 n subharmonics that roll of at 6db octave and cuts out at 20Hz ATTACK Attack adjusts the duration of the averaging over spectral changes in the detection circuit Its behavior is somewhat similar to the attack parameter of a compressor however it is technically a very different parameter that is being controlled Lower values tend to include into the processing only sounds that change strongly over short periods of time which is true for most drums to give a shorter snappy sound and to result in less low frequency content being included in the processing Higher values include more low frequency energy in the processing give a longer meatier sound while also including more non drum sounds like guitar attacks slapped bass notes or vocal plosives into the processing UNMIX DRUMS 24 User Manual v1 0 0 AY Zynaptiq UNMIX FEATHER The UNMIX FEATHER parameter allows applying feathering as known from image manipulati
4. in both time and frequency and as a result gives higher separation between drums and non drum sounds at the expense of potentially introducing slightly more frequency domain artifacts The attack shape of the boosted drums is very snappy and punchy and reminiscent of some very sought after high end vintage compressors without the inconsistent behavior or distortion associated with such devices Please note that RELEASE UNMIX FEATHER and DETECTION DENSITY behave somewhat differently depending on whether you re running in SMOOTH or PUNCHY mode UNMIX DRUMS 19 User Manual v1 0 0 AY zZzynaptiq LVL COMP Level Compensation When on the output level of the plugin will automatically be lowered by the amount the drums are boosted or raised by the amount the drums are attenuated As a result when this switch is active the drum level will appear to remain constant while the rest of the music changes level When this function is off the level of the music stays constant while the level of the drums changes according to the DRUM LEVEL setting Please note that the level compensation is based on an average compensation curve so slight level inaccuracies are expected UNMIX DRUMS 20 User Manual v1 0 0 AY zynaptiq MAIN View Controls THRESHOLD RELEASE DRUM LEVEL This section contains the parameters that have the largest impact on the result and are used most often think of this as the easy view These parameters
5. in real time Using advanced source signal separation technology a k a de mixing unmixing sound extraction sound isolation UNMIX DRUMS provides drum level control in a wide range Used on pure drum tracks UNMIX DRUMS can be used to tailor the punch dynamics and frequency response in a unique new way we like calling this use case Impact Equalization Sporting an intuitive multi level GUI frequency dependent control of key parameters a unique sample accurate sub bass synthesizer SMOOTH and PUNCHY boost modes our high precision analyzer display M S operation and an output limiter UNMIX DRUMS opens up exciting new options for mastering music production sample based music creation mash up artists remixers and DJs We hope you enjoy using UNMIX DRUMS as much as we did creating it Yours Stephan M Bernsee amp Denis H G kdag zynaptiq headquarters Hannover Germany October 2015 UNMIX DRUMS 4 User Manual v 1 0 0 System Requirements Mac Requirements Windows Requirements AY zynaptiq Intel based Apple Mac computer Minimum of 2 CPU cores running at 2 4 gHz or faster 1 GB of available RAM Mac OS X 10 6 8 or newer Apple AU AudioUnits Steinberg VST 2 4 or Avid RTAS AAX compatible host software AAX requires Pro Tools version 10 3 6 or newer Internet Connection for Activation though not necessarily on the Computer used for audio iLok com account for activation iLok 2 if you want to activate
6. or activate a full license you have purchased Activate 600 4Y zynaptiq UNMIIX DRUMIS Boost Or Attenuate Drums In Mixed Music 6 User Manual v 1 0 0 AY Zynaptiq 1 B TRY Clicking this brings up the iLok account login screen where you may enter existing credentials or create a new account Creating an account with iLok com is free and easy Please note that iLok com is used for many different plugins by many different manufacturers and that one account will work for all of those After creating the account you can log in in the activation wizard 600 4Y zynaptiq License Account Login This trial requires you to have an ilok com account Please enter your ilok com account credentials User D CEE Password CHENE B Remember Me Forgot Password or User Il UNMIX DRUMS 7 User Manual v 1 0 0 AY Zynaptiq Upon clicking NEXT amp successful login you will be presented with the following options 600 AY zynaptiq Select a Location prne select the activation location If you want to activate to an iLok you can plug it in at any time re YourDrive 12345678 1238012 Choose whether to activate to your Computer or to an iLok 2 Please note that first generation iLoks are not supported and will be shown grayed out as in the image above Click next amp you re good to go UNMIX DRUMS 8 User Manual v 1 0 0 AY zynaptiq 1 C ACTIVATE Should you already have purchased a
7. the control opens a text box for numerical entry of the value The parameter label will change to display the parameter value when the mouse hovers over the control Toggle Switch A latching switch that activates a function or switches between two different functions CTRL click resets it to default AY zynaptiq Momentary Button Type 1 momentary switch that triggers an action such as a reset clear This control type comes in several sizes It has the same corner cut logic as a toggle switch but is always highlighted so always is bright and has no LED Momentary Button Type 2 A momentary switch that triggers an action such as a reset clear Pull down Selector Menu Opens a menu that contains multiple options when clicked UNMIX DRUMS 15 User Manual v1 0 0 You can recognize this control type by its cut off corners on both lower sides as well as the disclosure triangle CTRL click resets this to default value AY Zynaptiq General GUI Layout The UNMIX DRUMS UI is laid out in roughly three sections the header bar the global parameters section and the main parameter section The main parameter section has three tabs the MAIN FINE TUNE and CURVES views Meta Functions a aa T Logo Opens PRESETS 5 OUTPUT Preset Manager A SZ CC mnt About Screen L RE a ds 11111111111111 Algorithm Section M Output Mixer
8. to a dongle iLok 1 not supported Minimum of 2 CPU cores running at 2 4 gHz or faster 1 GB of available RAM Microsoft Windows Vista or newer XP SP3 may work but is not officially supported Steinberg VST 2 4 or Avid RTAS AAX compatible host software AAX requires Pro Tools 10 3 6 or newer Internet Connection for Activation though not necessarily on the Computer used for audio iLok com account for activation iLok 2 if you want to activate to a dongle iLok 1 not supported UNMIX DRUMS 5 User Manual v 1 0 0 Installation amp Authorization Installation Activation Demo and full version UNMIX DRUMS AY zynaptiq Installation is very easy On Mac simply unpack the ZIP archive using the Mac OS X Archive Utility third party ZIP tools may cause issues then launch the installer contained It will guide you through the process On Windows unpack the ZIP and choose your format and whether to install 32bit or 64bit plugins the bit depth of your OS does not matter here To authorize your plugin you can use one of the two methods described below Please note that the trial version also needs to be activated the difference being that you do not need an activation code 1 Activation using the Authorization Wizard The authorization wizard will open if the plugin is not yet authorized and you insert the plugin or when it is scanned by your host application You can choose to start a trial Try cancel Quit
9. top right of the plugin GUI opens the About screen It displays copyright information and version numbers and allows opening the manual or going to our website to find updates UPDATE CHECK amp DOWNLOAD About UNMIX DRUMS Version 1 0b1 Build 51 4c92be2 AU 64bit DSP 1 0b1 1509282000 Kitty 1 6 2a Conceived and developed by Denis H Goekdag Stephan M Bernsee Bassim Aziz Safi Zynaptiq GmbH www zynaptiq com Built using the Kitty cross platform plug in SDK by Blue Cat Audio www bluecataudio com Uses the unmodified CAIRO graphics framework licensed under MPL 1 1 CAIRO CAIRO sources will be provided upon request 2015 Zynaptiq GmbH www zynaptiq com Check Version Ok User Manual To check availability of an update simply click on the Check Version button Provided your machine has internet access you will be taken to our website where you will find indication of the current version number If there s a newer version available simply download the trial version from the UNMIX DRUMS downloads page and install over your existing installation any activation will carry over and the trial version is the same as the full version UNMIX DRUMS 38 User Manual v1 0 0 FAQ Questions amp Answers AY Zzynaptiq Q I am hearing ugly drop outs ring modulation distortion what is causing that amp what can I do A Most likely you are overloading your CPU The first thing you s
10. value gt is displayed as gray curve when the mouse is over the editor The x and y axis values are displayed next to a node when moving it the horizontal node position in Hz the vertical node position as value 1 1 Each tab also features an on off switch on the left side which allows switching the corresponding bias curve on or off for example for comparison purposes Alt Option clicking one of the switches toggles all three curves on or off UNMIX DRUMS 27 User Manual v1 0 0 Breakpoint Editor Operation AY zynaptiq Operation of the Breakpoint Editor is described here While there are many rules on how this works in practice you will find the breakpoint editor workflow to be very intuitive and fast Adding and removing nodes Click anywhere in the Editor area to insert a new node To remove a node a CTRL click or right click it b drag it out of the editor area and let the mouse button go or c select it and press delete backspace Whether and how the delete backspace keys will work depends on how your DAW handles keyboard events when a plug in window is in focus The first and last nodes can not be removed a CTRL click or right click on either of these will reset them to a vertical zero center position Similarly CTRL click right click and del backspace will remove multiple selected nodes see below for selection mechanics Selecting nodes Click on a node to select it Shift cli
11. AY zynaptiq UNMIIX DR UMS User Manual V1 0 0 ALGORITHM iy Je PRESETS Oo weer Cam RC Introducing UNMIX DRUMS What is UNMIX DRUMS System Requirements Mac Requirements Windows Requirements Installation amp Authorization Installation Activation Demo and full version Overview Applications for UNMIX DRUMS The Parameters Control Types amp Behavior General GUI Layout Controls Details Header Bar Meta Functions Tooltips Manual amp MIDI Learn Algorithm Section MAIN View Controls FINE TUNE View Controls CURVES View Controls Analyzer Display Breakpoint Editor Overview Breakpoint Editor Operation Breakpoint Editor Notes On Use Presets UNMIX DRUMS 2 User Manual v1 0 0 DAA Auu YA 12 135 13 16 17 17 19 21 23 26 26 27 28 30 32 AY zynaptiq AY Zynaptiq The Preset Manager 32 MIDI Program Change 32 Storage Locations 33 Using Presets 34 Notes On Operation 35 Basic Operation 35 Step 1 MAIN VIEW 35 Step 2 FINE TUNE view 36 Step 3 Adding frequency dependent behavior using the CURVES view 37 The About Screen 38 UPDATE CHECK amp DOWNLOAD 38 FAQ 39 Questions amp Answers 39 Getting Support 40 UNMIX DRUMS 3 User Manual v1 0 0 Introducing UNMIX DRUMS What is UNMIX DRUMS AY zynaptiq UNMIX DRUMS is the world s first plugin that allows attenuating or boosting drums in mixed music
12. HRESHOLD didn t fix it try increasing the UNMIX FEATHER value e If getting too many artifacts when performing strong attenuation try lowering the MAX CUT value e If you re hearing envelope phaser style modulated peaks notches increase the UNMIX FEATHER setting and or lower the RELEASE UNMIX DRUMS 36 User Manual v1 0 0 Step 3 Adding frequency dependent behavior using the CURVES view AY zynaptiq UNMIX DRUMS allows frequency dependently adjusting THRESHOLD DRUM LEVEL and RELEASE The breakpoint curves are added subtracted to from the main parameter value setting the curves are an offset on top of the base value set with the knob As the parameters internally have max min values it is thus possible for lt the value of the knob plus the value of the curve gt to reach the boundary To make this transparent a gray curve is shown in addition to the yellow THRESHOLD magenta DRUM LEVEL and blue RELEASE curves which display the combined value When adjusting the curves it may be necessary to adjust the base parameter values we have duplicated the three parameters as horizontal Sliders at the bottom of the CURVES VIEW to make this not require switching views e Boost amp Attenuation You can bypass processing for a specific frequency range by using the THRESHOLD curve to increase THRESHOLD for that frequency region adjust by the amount needed to make the effective value curve the gray line cap out at the top of t
13. ION DENSITY o THRESHOLD A RELEASE it LITE Il DRUM LEVEL MAX CUT UNMIX FEATHER The FINE TUNE view contains additional parameters used to optimize results DETECTION DENSITY This control allows adjusting the amount of sounds detected Higher values include more sounds in the processing lower values make the algorithms more selective For attenuation this is achieved by adjusting how many signal components have to exceed the THRESHOLD setting at a given time in order for a drum sound to be detected higher values of the control will lower the number of above threshold components required while lower values increase the number For boosting this is achieved by progressively filtering out pitched components the lower the control is set Low values can cause a buzzy sound when boosting more so in SMOOTH than in PUNCHY mode At the same time low values in PUNCHY mode can accentuate cymbals hihats and shakers nicely In general set this control as high as possible but as low as needed UNMIX DRUMS 23 User Manual v1 0 0 AY Zzynaptiq MAX CUT Adjusts the maximum amount of attenuation when suppressing drums Lower values can result in a more natural sound when attenuating drums contained in very dense material or drums that are very low in level compared to other sounds at the expense of also reducing the maximum attenuation amount BASS SYNTH ESIS AMOUNT Controls the amount of synthetic low frequencies
14. OPY CURRENT CURVE Copies the currently selected breakpoint curve into the clipboard P ASTE CURVE Pastes a copied breakpoint curve overwriting the currently selected breakpoint curve ALT Option click on this button will paste the clipboard contents to all three curves UNMIX DRUMS 29 User Manual v1 0 0 Breakpoint Editor Notes On Use AY zZzynaptiq INV ERT CURVE Mirrors the currently selected breakpoint curve around zero inverting it ALT Option click on this button will invert all three curves x2 Doubles the amplitude of the currently selected curve if the positive and or negative peak is within 50 of the range otherwise the curve is normalized ALT Option click on this button will scale all three curves 2 Halves the amplitude of the currently selected curve ALT Option click on this button will scale all three curves The breakpoint curves are generally added to the base value of a parameter This makes it easy to dial in some more or pull back a little using a curve after having set main parameter to be in the right ballpark You can use the curves for some more elaborate applications though THRESHOLD CURVE As a THRESHOLD value of 1 will bypass the cut boost circuit you can set THRESHOLD to 1 and use this curve to lower THRESHOLD for specific frequency ranges only so that only these frequency ranges will be included in the processing Conversely you can leave THRESHOLD at a basic value and exc
15. X DRUMS that isn t covered in these FAQ please email us amp we ll get you up and running ASAP We can be reached via http www zynaptig com support form UNMIX DRUMS 40 User Manual v1 0 0
16. and will be shown grayed out as in the image above Click next amp you ll see a progress bar and once it completes you re good to go UNMIX DRUMS 11 User Manual v 1 0 0 Overview Applications for UNMIX DRUMS AY zynaptiq UNMIX DRUMS can be used for a variety of tasks including Balancing drums frequency dependently against the rest of a song in mastering Restoring dynamics to over limited music in mastering Unique EQ alternative for mixed music Shaping punch impact on drum tracks we call this impact EQ Suppression of drums in sampled audio to remove clashing or flamming when mixing with new content Pre processing of audio for manual drum extraction to create new drum kits Drum suppression for Mash Up creation Drum Kill Switch for Dj and other performance applications Pre processing for voice extraction or similar applications UNMIX DRUMS 12 User Manual v 1 0 0 AY Zynaptiq The Parameters Control Types amp Behavior UNMIX DRUMS sports several control types which have a variety of usability features We will describe them here Trackball Slider This control is a unique Zynaptig type it is essentially a vertical fader that looks like a knob The benefits of this configuration are that they are simple to control with a mouse like a fader yet conserve GUI space like a rotary control Also the combination of the horizontal marking on the Trackball the c
17. are available in all three views with the exception of the Macro Buttons which appear only in the MAIN and FINE TUNE views DRUM LEVEL Adjusts the amount of drum cut or boost At the center position no processing is applied adjusting the control counter clockwise results in drum attenuation adjusting it clockwise will boost the drums When THRESHOLD is at its maximum value drums are not attenuated boosted however the drum reverb set with UNMIX FEATHER see below will still be boosted This parameter can be controlled frequency dependently using a break point curve in the CURVES view DRUM LEVEL MACRO BUTTONS These set the DRUM LEVEL control to maximum cut neutral or maximum boost respectively UNMIX DRUMS 21 User Manual v1 0 0 AY zZzynaptiq THRESHOLD Adjusts the detection threshold Please note that this is not a RMS level based threshold but a drum ness threshold the higher the threshold the more drum like a sound has to be to be included in the attenuation boost Conversely the lower the THRESHOLD value the more non drum sounds like the attack transients of strummed guitars or slapped bass notes will be included in the boost Set this as high as possible but as low as needed If you re hearing too many non drum sounds being attenuated boosted increase THRESHOLD if some drums aren t being detected lower it THRESHOLD can be controlled frequency dependently using a break point curve in the CURVES view At
18. change number adjust the response curve as well as limit the parameter range that the MIDI controller is mapped to UNMIX DRUMS 18 User Manual v1 0 0 AY zynaptiq ALGORITHM Algorithm Section M s When M S is on the input signal will be mid side encoded before being processed by UNMIX DRUMS and will be mid side decoded at the output As a result in M S mode hard panned drum sounds will be boosted attenuated equally in both channels giving a more stable stereo image at the expense of possibly causing pumping type effects or boosting attenuating non drum sounds in one of the channels With M S switched off the left and right channels will be treated separately preventing the above effects but also potentially with more left right movement in the output audio Algorithm Select This pull down selector allows choosing one of two algorithms to use for boosting drums It has no effect on the attenuation circuit SMOOTH As the name implies this mode gives a drum boost sound with a smooth attack shape SMOOTH has a high time resolution but a lower frequency resolution which generally results in a more unprocessed sounding result at the expense of sporting less separation between drums and other sounds as well as a lower maximum boost amount Also the reverb tail included in the boost when using UNMIX FEATHER is shorter than in PUNCHY mode PUNCHY The PUNCHY algorithm has an equally high resolution
19. ck on a selected node to de select it Shift click another node to add it to the selection Shift click on a selected node to remove it from the selection Shift drag from anywhere in the Editor area draws a selection box that selects nodes or adds them to an existing selection If multiple nodes are selected clicking anywhere in the editor area will clear the selection UNMIX DRUMS 28 User Manual v1 0 0 AY Zynaptiq Breakpoint Function Buttons The UNMIX DRUMS Breakpoint Editor has several high level functions controlled by 8 buttons below the editor SNAP When SNAP is on a node will snap to zero when moved to within 14 pixels of the respective vertical value as well as in case of the DRUM LEVEL curve to a neutral value where the node value plus the DRUM LEVEL control s value add up to no processing This makes it easy to set a specific frequency range up to have no BIAS at all and thus be at exactly the current parameter value or to be bypassed for the DRUM LEVEL curve SOLO When on a bandpass filter is applied to the audio when dragging a node its center frequency equalling the node s frequency value This helps fine tuning the breakpoint curve CLR CLEAR The CLR button will clear the currently selected breakpoint curve by removing all except the first and last nodes which are set to 0 CLR affects the curve currently selected for editing Alt Option click on CLR will clear all 3 curves C
20. he display This can be very useful for example to prevent vocal plosives from being boosted by slightly raising the threshold in the mid range e Boost amp Attenuation You can use the RELEASE curve to smoothe out a frequency range in time by increasing RELEASE for specific frequency range when performing a boost or reduce the effect of drum attenuation on vocals by reducing RELEASE in the midrange e Boost amp Attenuation To make the process more sensitive for a specific frequency region use the curve to lower the THRESHOLD value for that region This can be very useful to capture more hihats shakers or beefing up kick drums e Boost amp Attenuation You can use the DRUM LEVEL curve to tune the boost or attenuation amount depending on frequency for example to boost mainly kick drums and hihats by Slightly lowering the DRUM LEVEL in the mid range e Boost amp Attenuation Using the DRUM LEVEL curve it is possible to boost the drums in specific frequency regions while attenuating them in others simply lower the DRUM LEVEL below 50 using the curve to attenuate the drums in a specific range of frequencies e Boost amp Attenuation To expand on this if you want to boost and cut simultaneously we recommend leaving the base DRUM LEVEL at 50 no cut boost and use the DRUM LEVEL curve to add the cut boost UNMIX DRUMS 37 User Manual v1 0 0 a The About Screen AY zynaptiq Clicking on the zynaptiq logo in the
21. hould try is to set the I O and or processing buffers of your host to higher values ideally 1024 samples or higher This will significantly decrease the CPU use and in most cases eliminates the artifacts mentioned above Q Mac Logic Pro shows me a Sample Rate Mismatch or similar error when inserting UNMIX DRUMS and sound is distorted or stops altogether What can I do A You are overloading the CPU but Logic is displaying the wrong error message Increasing the I O and process buffer sizes usually cures this issue If not see the CPU load optimization section below for some tips on how to get more out of your machine Q Can UNMIX DRUMS completely extract the drums of a piece of music A No UNMIX DRUMS allows attenuating or boosting the drums strongly but a full separation is beyond the scope of what current gen CPUs can handle in real time Q Will UNMIX DRUMS separate the different drums from a stereo drum mix A No UNMIX DRUMS treats all drums as one thing Q When feeding UNMIX DRUMS with some types of signal like 808 bass drums I am hearing some strange metallic sound What s that A UNMIX DRUMS may cause some modulation artifacts when fed signal close to DC This is due to how the plugin works and is thus normal You can prevent this sound by adding a 20hz lowcut filter before the plugin UNMIX DRUMS 39 User Manual v1 0 0 4Y zynaptia Getting Support If you re having trouble with UNMI
22. ircular halo value display and the gradient filled blob make it very easy to tell the current value of the parameter While the mouse is over the control the parameter name underneath the Trackball will change to display the parameter value numerically e Drag up down to change the parameter value e Hold shift while dragging for finer resolution e When the control has focus the up down arrow keys and the mouse scroll wheel can be used to increment or decrement the value The control has focus whenever the mouse hovers over it e CTRL click or right click on the control to reset it to default e Double click on the control opens a text box for numerical entry of the value UNMIX DRUMS 13 User Manual v1 0 0 UNMIX DRUMS 14 User Manual v1 0 0 AY zynaptiq Standard Slider This is a straight forward slider control which comes in horizontal as well as vertical configurations Essentially it follows the same rules as the Trackball Drag the thumb along the slider axis to adjust the value Click anywhere in the slider groove to set the value directly Hold shift while dragging for finer resolution When the control has focus the up down arrow keys and mouse scroll wheel can be used to increment or decrement the value This control type has focus after it was clicked on AND the mouse hovers over it CTRL click or right click on the control to reset it to default Double click on
23. lude specific frequency rages from the processing by raising THRESHOLD using the curve Or you could raise THRESHOLD reduce sensitivity in the mid range to protect a vocal from attenuation or lower THRESHOLD in the treble to better capture hihats or cymbals UNMIX DRUMS 30 User Manual v1 0 0 AY zynaptiq DRUM LEVEL CURVE The uses for this curve are rather obvious increase boost or cut for a specific frequency range If you leave the DRUM LEVEI control at 50 neutral you can dial in attenuation and boost frequency dependently using this curve RELEASE CURVE This curve can be used to lengthen or shorten the RELEASE time frequency dependently This can be very useful for example to shorten RELEASE in the mid range so that vocals are less affected by a DRUM LEVEL cut or to lengthen the RELEASE to get rid of more cymbal sustain Additionally when performing boosts the RELEASE curve can be used to shape the decay time of the boosted reverb frequency dependently UNMIX DRUMS 31 User Manual v1 0 0 AY zynaptiq Presets The Preset Manager To make working with the different plug in formats easier UNMIX DRUMS provides it s own preset manager and preset format This way you can load your custom settings exactly the same way regardless of whether you re working on the Mac or on a Windows machine whether you re using RTAS or VST A click on the preset selector pull down brings up a menu that provides options for
24. ming them if bank and program numbers matter to you It is recommended to use folders to make this task simpler As a side note sub folders do not define additional banks all presets contained in sub folders are associated with the current bank As specified by MIDI bank select messages are not used until a program is actually selected MIDI Implementation note the software supports all types of Bank Select methods You can use either MIDI CC O or MIDI CC 32 to select banks If both are used simultaneously they are combined together so that you can use more banks in this case CCO is LSB and CC32 is MSB and actual bank number is 128 CC0 CC32 There are separate locations for factory presets and user presets and they both depend on the OS platform you re working on Factory presets Mac OS X these are stored inside the actual plug in Factory presets Windows these are stored in the UNMIX DRUMS VST RTAS AAX Data folder which is installed next to the plug in User presets Mac OS X and Windows these are stored to lt your user document directory gt Zynaptig UNMIX DRUMS Presets UNMIX DRUMS 33 User Manual v1 0 0 Using Presets AY Zynaptiq UNMIX DRUMS features a lot of presets organized into the categories Mixed Music Basics Mixed Music Advanced Drums General Purpose and SFX The DEFAULT preset was carefully crafted as starting point that requires mainly THRESHOLD DRUM LEVEL and RELEASE to be tweaked a
25. n activation code for the plugin choose ACTIVATE You will then be presented with the following window where you may enter your code 4Y zynaptiq Activation Code Entry Do you have an activation code available If yes please enter it below r 7 F ror AF ine T ai eed IO Durcnase a iicense 10 MAJI J After entering your code click NEXT UNMIX DRUMS 9 User Manual v 1 0 0 AY zynaptiq Clicking this brings up the iLok account login screen where you may enter existing credentials or create a new account Creating an account with iLok com is free and easy Please note that iLok com is used for many different plugins by many different manufacturers and that one account will work for all of those After creating the account you can log in in the activation wizard 4Y zynaptiq License Account Login This trial requires you to have an ilok com account Please enter your ilok com account credentials User E Pasworc B Remember Me Forgot Password or User ID UNMIX DRUMS 10 User Manual v 1 0 0 AY Zynaptiq Upon clicking NEXT amp successful login you will be presented with the following options 600 AY zynaptiq Select a Location Hepp select the activation location If you want to activate to an iLok you can plug it in at any time re YourDrive 12345678 1238012 Choose whether to activate to your Computer or to an iLok 2 Please note that first generation iLoks are not supported
26. nd may in many cases be all you need As the processing depends on the input signal to a large extent take both the presets as well as the categories with a grain of salt a preset for processing drums may work just fine for a jazz track master The presets are intended as starting points that illustrate the functionality not to be used as is After loading a preset you will be presented with the view that you ll most likely be wanting to adjust in most cases that would be the MAIN view Adjust THRESHOLD and RELEASE Many presets have LEVEL COMPENSATION switched on so that boosting drums will result in the overall level being lowered to prevent level going crazy as UNMIX DRUMS is capable of quite some boost If you want the drums to be boosted rather than everything else being attenuated switch of LVL COMP The DRUMS category is intended for processing drum stems and or individual drums You should check this out as it has a lot of PUNCH If a preset shows the CURVES view we recommend toggling the curves on off first to get a feel for what they re doing An examples preset with CURVES view active is Exaggerate BassDrums where you can use the DRUM LEVEL curve to change the frequency of the exaggeration UNMIX DRUMS 34 User Manual v1 0 0 Notes On Operation Basic Operation Step 1 MAIN VIEW AY zynaptiq e Insert UNMIX DRUMS on the channel you wish to process For this quick start tutorial we ll as
27. ng break point curves and break point curve editor behavior The break point curve editor allows frequency dependent control of the THRESHOLD DRUM LEVEL and RELEASE parameters for convenience these three parameters are duplicated at the bottom of the CURVES view to keep switching between views to a minimum Analyzer Display The display shows amplitude versus frequency plots for the detected drums mint non drum sounds a k a the residual red and the output signal magenta Also shown is a legend UNMIX DRUMS 26 User Manual v1 0 0 Breakpoint Editor Overview AY Zynaptiq The Breakpoint Editor allows creating 3 separate free form curves each defined by an arbitrary number of nodes which are connected by line segments The breakpoint curves can be used to add to or subtract an offset we call this bias from the value of the THRESHOLD DRUM LEVEL and RELEASE parameters frequency dependently Which of these three curves is currently selected for editing is set by clicking on the relevant tab underneath the editor The breakpoint curve amp nodes are displayed in yellow for the THRESHOLD curve magenta for the DRUM LEVEL curve blue for the RELEASE curve These colors correspond to the colors of the controls to which they relate and these three parameters are duplicated below the editor for your convenience Additionally the effective value of lt parameter knob setting gt plus lt breakpoint curve
28. on software to smooth out the edges of the detection It does so two dimensionally so in both time and frequency Feathering behaves somewhat differently between CUT and BOOST For CUT values smaller than 0 5 will reduce attenuation at the inner detection boundaries so effectively err on the side of caution and reduce less drums values larger than 0 5 will increase attenuation on the outside of the detection boundaries reducing more non drum Signal to make sure more of the drum is captured In BOOST mode values larger than 0 5 will also include more non drum signal but in addition the drum s reverb will be included in the boost Values smaller than 0 5 tend to reinforce the meat of the detected sound giving slightly higher boost but also loosing some detail especially in the treble The sonic characteristics and length of the included reverb depend strongly on the selected algorithm in SMOOTH mode reverb times are shorter and density is lower giving more of an early reflection type feel in PUNCHY mode reverb times are longer and density diffusion is much higher Boosting a lot of reverb on signals that don t actually have any reverb included can give some rather interesting results UNMIX DRUMS 25 User Manual v1 0 0 AY Zynaptiq CURVES View Controls THRESHOLD DRUM LEVEL RELEASE This view features a break point curve editor overlaid over an analyser type display several controls for adjusti
29. saving and loading presets saving the current setting as default and re setting the default preset to factory default values If you edit a recalled preset the preset name will be displayed in Italic font to indicate that the current and saved values don t match The lt and gt momentary buttons to the left and right of the pull down menu allow loading the previous or next preset respectively MIDI Program Change Itis possible to load presets remotely using MIDI Bank Select and Program Change messages To MIDI Program Change gt V Disabled enable this feature select a MIDI channel to receive Load All Channels the events from in the MIDI Program Change menu Save As ees item from the presets menu a Channel 2 Channel 3 see Channel 4 Save As User Default Channel 5 Clear User Default Channel 6 Channel 7 Channe f UNMIX DRUMS 32 User Manual v1 0 0 Storage Locations AY zynaptiq This setting is a global preference shared across all instances of the plug in Once activated the plug in menu will display the bank number followed by the preset number for each preset 000 Factory Presets gt 001 Bank01 gt 002 Bank02 gt 003 000 Preset 003 001 Preset2 003 002 Preset3 Every root folder is considered as a new bank starting with the factory presets bank 0 Program and bank numbers may change while you add folders and presets so you should be careful when na
30. sume that you ll be working on some contemporary music e Using the default preset you ll be presented with the MAIN view in the main parameter area Start out using this view until you ve reached the ballpark of where you re going e To boost the drums adjust the magenta DRUM LEVEL ball clockwise to attenuate the drums adjust it counter clockwise e You can use the three buttons underneath the DRUM LEVEL trackball to quickly set maximum attenuation no cut boost or maximum boost BOOSTING DRUMS e Adjust DRUM LEVEL for the desired amount of drum boost e If you re hearing too many non drum sounds being boosted together with the drums increase the THRESHOLD setting e If not all drums are being included in the boost lower the THRESHOLD setting e If the reverb tail of the boosted drums is too long lower the RELEASE value e If the boosted drums sound too dry short raise the RELEASE value e If your audio contains hard panned drums and the stereo image gets too nervous try activating the M S function ATTENUATING DRUMS e Adjust DRUM LEVEL for the desired amount of drum attenuation e If too many non drum sounds are being affected raise the THRESHOLD value e If you re not getting enough drum attenuation lower the THRESHOLD value e If the sound starts loosing too much treble or starts sounding phased or dull lower the RELEASE value e If while the attacks of the drums are being correctly attenuated too much of their sus
31. tain remains increase the RELEASE value UNMIX DRUMS 35 User Manual v1 0 0 Step 2 FINE TUNE view AY Zzynaptiq BOOSTING DRUMS e Try switching between SMOOTH and PUNCHY modes in the ALGORITHM section to see which sound suits your audio best e If you re using SMOOTH and hearing a buzz in the treble increase the value of DETECTION DENSITY e If you re hearing too many non drum sounds being boosted together with the drums and adjusting THRESHOLD did not solve this try lowering the ATTACK value and or the DETECTION DENSITY value e If bass drums and other lower frequency drum sounds aren t being boosted sufficiently try increasing the ATTACK value e If the boosted drums sound too wet try lowering the UNMIX FEATHER value e If the boosted drums sound too dry try increasing the UNIX FEATHER value If your sound needs more OOOMPH increase the BASS SYNTH value carefully e If you want to accentuate the boost of shakers hi hats more try lowering DETECTION DENSITY e If you re hearing too many attacks of pitched sounds in the boosted signal try lowering DETECTION DENSITY ATTENUATING DRUMS e If too many non drum sounds are being affected and raising the THRESHOLD didn t fix it try reducing the ATTACK UNMIX FEATHER and or DETECTION DENSITY values e To remove more of the drums sustain reverb try increasing the RELEASE value and or the ATTACK value e If you re not getting enough drum attenuation and lowering T

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