Home
• Operator`s Manual
Contents
1. BIGO De E 1 ils Figure 2 12 Playfield Scrolling Screen MOB Moving Objects Checksums The first MOB test screen examines the checksums of the MOB ROMs If the checksums match you should see the white numbers displayed as shown in Figure 2 13 The twelve designations listed in the left column on the screen CMOHO MOLO through 1 3 are the la bels on the chips located on the Primal Rage PCB and the GT24M8 piggyback board If the checksums do not match either you have a defective EPROM ROM or a chip may be installed incorrectly PRIMAL RAGE OPERATOR S MANUAL CHAPTER 2 SELF TEST Figure 2 13 MOB Checksums Screen Alphanumerics The alphanumerics test is shown in Figure 2 14 To page scroll the screen up down move the joystick accordingly If the screen image does not move or ap x pears different from this figure you have a problem in the alphanumeric circuitry at location 22P R on the Primal Rage game PCB To return to the select test menu follow the instructions shown at the bottom of the screen Figure 2 14 Alphanumerics Test Screen Monitor Tests The monitor test selection screen lets you select from three screens color purity and convergence Ad vance to each screen to completely test the monitor Color Test The color test see Pieure 2 15 indicates the dynamic lay color circuitry The screen s red green and blue in th
2. 2 0 ER 2 7 MOB Moving Object Checksums 27 Alphtapnumeftics ss sasa kiso bi 05 3 aca Se dress 27 OO 2 7 SE ER GS 2 7 FUN 2 8 Test iiss seso si ENN e 2 8 iv 3 Troubleshooting and Maintenance Betreit Do is iv TE ure Erasto bara eu E T 3 1 Maintenance Procedures 3 2 3 2 Cleaning Procedure for Coin Mechanisms 3 2 Troubleshooting Procedures 3 2 Repair o is SS ses sos 3 2 re T de T E ee die v 3 3 Attraction Panel Light Bulb 3 3 POCIDIBDEKN SG Gat Ko A fa ove ae sees 3 3 System Logic Assemblies 3 3 Video Disniay eg SAS a POTE 3 6 4 Parts Illustrations Part Ordering Information 4 1 For figure and page numbers see the list of illustrations that follows 5 Schematics See the list of illustrations that follows Warranty Inside back cover Primal RAGE OPERATOR S MANUAL INTRODUCTION Figure 5 1 Primal Rage Game GT PCB ILLUSTRATIONS Assembly Schematic Diagram 5 2 Figure 5 2 Coin Door Wiring Diagram 5 7 Figure 5 3 G
3. ZA OT Mecum ST RA MM MESH ae gt SEMICO coma om 1113 un ACTED an 17A o ce C61 4 cse e eu ts cs 0 dut 68 01 A di 1 01 3 di 3 i 3 dut RO no e dat ven a TEST Mud 5 Se CEL ner Oe cca my a SLAJ L PE xx pj TEES rr L a GE id Eet p EURE bn pied 1 n ata ESS RE ES p Sc ES FPT S cit Do um I A OT eg 7 FE k H nini I PW NUR i ss as p o Ge SE SES SUMA Ge SS EH Fe F Ts q P Gat SUN P x T n ria my s 4 5 d D Figure 5 1 Primal Rage Game GT PCB Schematic Diagram 051511 01 Rev D Sheet 9 13273 eo o o vm sd loan PRIMAL RAGE OPERATOR S MANUAL CHAPTER 5 SCHEMATIC DIAGRAMS 1010 1 58 HE 10 A2D toc KC 1 247 Figure 5 1 Primal Rage Game GT PCB Schematic Diagram Continued 051511 01 Rev D Sheet 9 CHAPTER 5 SCHEMATIC DIAGRAMS PRIMAL RAGE OPERATOR S MANUAL 353 so 5 E art 11 ku ML A IRSCH 1 RI m Nis prprp FN fZI its Den AT ee 1 UL 2504 Pla El wi el i IU US T x i CIE 196 81 4 D MERES H El E H Fee me lus 15245 pus I 70 il i her B n2 Tisa ciu L n sive 6 1 06 CX 1273
4. ST Sr Im 309 m uu 5 H t 185 vire o 1411 Ot The shown in the schematic above are for 07 1 Hani nitors For low impedance 750 L L Neote mors the resistors R5 R10 and R15 are mo 1000 12 R8 and R13 are 75 ohms Figure 5 1 Primal Rage Game GT PCB Schematic Diagram 051511 01 Rev D Sheet 15 5 6 D ac AN Ruhe Ms Aut R MAIN dei PRIMAL RAGE OPERATOR S MANUAL gt CHAPTER 5 SCHEMATIC DIAGRAMS e e em e e ee uv ep mme em GR US ar en qu cm mes om een mm me qo me e cm ce Right Coin Switch Y Left Coin Switch SW GND RIGHT COIN SW LEFT COIN SW GND 5V AC CHASSIS GND Qo o d Oo O0 gt Q NM Figure 5 2 Coin Door Wiring Diagram 049507 01 Rev A m i3 ld 3 3 Figure 5 3 GT24M8 PCB Schematic Dias 053601 xx Rev B Gheet 1 CHAPTER 5 SCHEMATIC DIAGRAMS PRIMAL RAGE OPERATOR S MANUAL 5 8 x gt an a EE e PRIMAL RAGE OPERATOR S MANUAL CHAPTER 5 SCHEMATIC DIAGRAMS api ag ut m mie mur xt wn veut ET sets es e nur e u n vu i il ep zem eg art 8 ee er wr mo r m ver n n NTC Figure 5 3 GT24M8 PCB Schematic Diagram Continued 053601 xx Rev B Sheet 1 5 9 eX o sna 4 40 6 CHAPTER 5 SCHEMATIC DIAGRAMS PRIMAL RAGE OPERATOR S MANUAL 5
5. GAD ASTACI rosta 1 HSTNC OUT t VSYNC OUT HE Aren SEE D 537 8 4 saa IPON oj ER m xcu comm e Ernte come HL i GMO ONO ve e E ES oxo sro m t e TILT el Las KI GNU Figure 5 1 Primal Rage Game GT PCB Schematic Diacram 051511 01 Rev D Sheet D 5 2 w 2 0 0 See ee LUNES PRIMAL RAGE OPERATOR S MANUAL CHAPTER 5 SCHEMATIC DIAGRAMS REFERENCE or KiC 100 168 GADI GNO GNC AH Ki Ka kend Di mu Bi mu Di wu epo 16 MOLE Wie mu D mu Ee ver m ar 3 sorrow vity ou os neces MU eu Blau B mur TT SPARE GATES POWER SUPPLY MONITOR range 4 059 70 11 0011 gt rei tri SPARE A we ka Im SH si E RHI iso DS ofie e 16 tz PHS 10 r oH S a 16 1 tH 12 d 8 isos ro LJ D E g LA 8 D D 1 ra E 1 ue sus bo a Foe LA Figure 5 1 Primal Rage Game GT PCB Schematic Diagram Continued 051511 01 Rev D Sheet D CHAPTER 5 SCHEMATIC DIAGRAMS PRIMAL RAGE OPERATOR S MANUAL ones rektumo wer wr wi p LU ur wi an an LL are 154 mj Tuk seh P r_e 12 mu p FRE kr e UN Il GD en rees remm Tn x
6. N_QPH Sound Problem QAP CN Check the speaker volume setting make sure the volume isn t zero Check both parts of the Sound Board Test in the self test Check the voltage on the JXPWR connector Check the connections from the Quad Amp PCB to the speakers Check the audio ROMs checksums in the Sound Board Test of the self test procedure Check the resistance of the speakers for 8 Ohms on the 4 inch speakers and 4 Ohms on the 8 inch woofer next to the coin box HM M Video Display Problem Screen is dark D NSUN Check to see that the game is plugged in and powered on Check the line fuse if no power is present Check the display brightness Check the solder connections on the line filter and the transformer Check the edge connector to the PCB Check the harnesses and connectors to the video display PCB Check the voltage levels to the video display PCB Run through the following checklist If you answer noto any question you have a problem with the video display not with the game circuitry In this case refer to your video display service manual a Do you have power to the video display b Arethe video display s filaments lit c Do you have the correct voltage to the video display ouo RON Attempt to run a complete RAM ROM test in the self test Replace the RAM if a RAM failure is reported in the se
7. 1 e dea Cun Je lt lt JAMAIS SPONSA SAUD oo JAM IT SPER MALO 0 912 RED JOUE 3494 139 901 JVOO pO AMMA 14 VID GADI J UTST 8 TU A018 o JAMAIS Colm ASTARNI samuel STARTLO SUPLA 918 CUPLA JOOMLA lt 244 19 DOUNA JUNTIA aO 19 TTA JATIA g DI RIGATLAJ AL 0 22 CUNTTOMDD SUPLE g DI LBUTTONZ JUNIO meo JAMAIS 11083 JUNTIS o g JAMA 2S LUTTE 8118 Am 26 RITUD EM 027 GAD LEI 9 4 28 1680 Figure 5 4 JAMMA Filter PCB Schematic Diagram 04729201 B 5 15 e H v CHAPTER 5 SCHEMATIC DIAGRAMS PRIMAL RAGE OPERATOR S MANUAL MM M M uM Le n wana LK en Im W 1 m wa LK Wi EI ur ets In LJ n n sw LIA s wer n U LI 2 ue son ua 4 Steet H 1 98 wi x Le oer d 7 Mit te aur T T LL on H us woe na LJ BA G DI t E datis all d D a S11 TESTSW ure nuu we I Km Nu Be BYE 1 st w a l l cate cata 1 GTPCB ont mui N II fi stu nra GR LI anu LI LI DI oo we mm mg Figure 5 5 Pri
8. 179225 2201 1 Pos Fuse Block 72 HA4606S 6 32 x 3 8 Thrd Forming Screw Figure 4 2 Power Supply Assembly A053511 01 CHAPTER 4 PARTS ILLUSTRATIONS PRIMAL RAGE OPERATOR S MANUAL mo ormo Cl o en Atari Games standard upright cabinet only with a Neotec monitor Do not install this game PCB into a Showcase 33 Deluxe cabinet NOTE For best display quality use this game PCB from Figure 4 5 Primal Rage Game GT PCB Assembly A051512 03 A Primar RAGE OPERATOR S MANUAL CHAPTER 4 PARTS ILLUSTRATIONS Primal Rage Game PCB Assembly Parts List Desig Desig nator Description Part No nator Description Part No 1 2H 1 2M 1 Pr EPROM 512KX8 100 ns Pom Uu 1H IM Socket Zip 28 179302 028 Xxxx 136102 0044 15 Socket 20 Pin 300 DPI Wipe 179356 0320 2H 2M 3 4H 3 4M 3H 3M 4H 4M 1 Pr EPROM 512KX8 100 ns Moh 0 1C39 136102 0301 Socket Zip 28 179302 028 1 Pr EPROM 512KX8 100 ns Mol 0 2C11 136102 0300 5B Socket 28 Pin 300 Dbl Wipe 179356 0328 1 Pr EPROM 512KX8 150 ns PFOM Xxxx 136102 0051 1 Pr EPROM 512KX8 150 ns PFOL Xxxx 136102 0050 SF Socket 20 Pin 300 Dbi Wipe 179356 0320 5N Socket 16 Pin 300 Dbl Wipe 179356 0316 1 Pr EPROM 512KX8 150 ns PFOH Xxxx 136102 0052 7B Socket 28 Pin 300 Dbl Wipe 179356 0328 1 Pr EPROM 512KX8 100 ns Pgm LI 7K Socket 24 Pin 300 Dbl Wipe 179356 0324 XXXX 136102 0041 1 Pr EPROM 512KX8 100 ns Pgm Um 8B Soc
9. i Operators Manual with Schematics Patents are pending on several parts of tbe Primal Rage game INTRODUCTION 4 PRIMAL RAGE OPERATOR S MANUAL COPYRIGHT NOTICE Copyright 1994 by Atari Games Corporation All rights reserved No part of this publication may be reproduced by any mechanical photographic or electronic process or in the form of a phonographic recording nor may it be stored in a retrieval system transmitted or otherwise copied for public or private use without permission from the publisher The game play all graphic designs this technical man ual its accompanying schematic diagrams and the dis play manual are protected by the U S Copyright Act of 1976 This Act provides for substantial penalties for violating federal copyright laws Courts can impound infringing articles while legal action is pending If infringers are convicted courts can order destruction of the infring ing articles In addition the Act provides for payment of statutory damages of up lo 50 000 per infringing transaction in certain cases Infringers may also have to pay costs and attorneys fees and face an imprisonment of up to five years as well as fines of up to 250 000 in the case of individuals and up to 500 000 in the case of corpo rations Atari Games Corporation will aggressively enforce its copyrights against infringers We will use all legal means to immediately halt any manufacture distribu tion or ope
10. R47 Resistor 470 Q 1596 1 8 W 110027 471 R184 Resistor 10 K Q 1596 1 8 W 110027 103 R48 R49 Resistor 1 K Q 596 1 8 W 110027 102 R50 R57 Resistor 470 Q 1596 1 8 W 110027 471 R186 Resistor 1 K Q 2596 1 8 W 110027 102 R58 R68 Resistor 1 K Q 1596 1 8 W 110027 102 R188 Resistor 10 2 1596 1 8 W 110027 100 R189 Resistor 470 Q 5 1 8 W 110027 471 R69 Resistor 470 Q 25 1 8 W 110027 471 R190 Resistor 10 K U 1596 1 8 W 110027 103 R70 R77 Resistor 10 K Q 1590 1 8 W 110027 103 R78 R83 Resistor 1 K Q 1596 1 8 W 110027 102 R191 RI92 Resistor 1 K Q 1596 1 8 W 110027 102 R84 Resistor 4 7 K Q 1596 1 8 W 110027 472 R194 Resistor 470 U 1596 1 8 W 110027 471 R196 Resistor 1 K Q 5 1 8 W 110027 102 R85 R97 Resistor 1 K Q 25 1 8 W 110027 102 R202 Resistor 47 Q 2596 1 8 W 110027 470 R98 R109 Resistor 470 62 1596 1 8 W 110027 471 R110 R123 Resistor 10 U 1596 1 8 W 110027 100 R204 Resistor 4 7 K Q 1590 1 8 W 110027 472 RI24 Resistor 100 2 25 1 8 W 110027 101 R205 Resistor 47 Q 2596 1 8 W 110027 470 R207 R208 R210 R211 R214 R217 R218 R125 Resistor 220 Q 596 1 8 W 110027 221 Resistor 10 K Q 2596 1 8 W 110027 103 R126 R127 Resistor 100 Q 45 1 8 W 110027 101 R128 Resistor 10 K Q 1596 1 8 W 110027 103 RMOO RMO7 R129 R130 Resistor 10 Q 596 1 8 W 110027 100 Resistor 47 Q 596 1 8 W 110027 470 RVGND Resistor 0 Q 2596 1 4 W 110005 001 R131 Resistor 1 K
11. 21 us PT x cv UO Sa RE e AECTIA HUM ca ma PUT CUPIS os 1861 arii zion a 315018 i 2 818 amn cm sts Juris tu en Wh 3187118 e an nen Figure 5 4 JAMMA Filter PCB Schematic Diagran 047292 01 B PRIMAL RAGE OPERATOR S MANUAL Z CHAPTER 5 SCHEMATIC DIAGRAMS TO GAME HARNESS ane GA 0 uwa END GMO o O umasa GO Jk ao JAMA C 2 958 0 u e 444 Ja un PIN engt Je OUI KIG MAL Q MA 5181 mej JAMMASJ ERR AC so Au CC LOCERY MIO ant EI 0 Sei mna JAUNE ozo SPA m ent HH lt JAM orm JA o O Seo m 56 0 SEI INAT un COIS 0 COINR AARTE g Jag STARTED JUPTA ooj JAMMASU UPRA 908 g JAMMA U pt ATE a0 weer turu 48126 smj JUDAY MIGATRAJ IFI 110817 JUR neo 6 11082 SOURIS 0 JAUNE 110 AUTM eo Au EE UTI 8118 SAMMA DO 16 EME 0 suit a GAO seo TT GAD JAM GAO meo J m A o Qj mat e 4 58 g Au n 444 o g 957 32 41 g t IMAS 090 1 so JAA lm AAT 81 Je CONTRO 0
12. Desig nator Description Part No nator Description Part No 4C Integrated Circuit 74HCT273 137655 001 4E Integrated Circuit 7415157 137029 001 10D Integrated Circuit 74F374 137420 001 10E Integrated Circuit 74L5157 137029 001 4K Integrated Circuit 74F157 137494 001 10F 10 Integrated Circuit 74F153 137492 001 4M Integrated Circuit VRAM 256KX4 100 ns 137682 100 10K Integrated Circuit 74LS86 137079 001 4N Integrated Circuit 74F32 137486 001 4R Integrated Circuit 74LS377 137145 001 ION Integrated Circuit 7415163 A 137114 001 10R Integrated Circuit 74F04 137437 001 45 Integrated Circuit 74F157 137494 001 11D HE Integrated Circuit 74F273 137610 001 4U Integrated Circuit 74F163 137345 001 HN Integrated Circuit 74F04 137437 001 5D Integrated Circuit 74LS245 137134 001 ie sE Integrated Circuit 74L5157 137029 001 nU Integrated Circuit 74F163 137345 001 12D 12E Integrated Circuit 74F374 137420 001 5 Integrated Circuit 74F08 137483 001 12H Integrated Circuit SRAM 32KX8 5K 5M Integrated Circuit 74F157 137494 001 25 ns 3 137670 025 5R Integrated Circuit 74LS244 137038 001 12M Crystal 28 636 MHz Osc Module 144008 009 55 5U Integrated Circuit 74F169 137496 001 e 12N Integrated Circuit 74F74 137436 001 SVHI 5VLO LED Red T1 3 4 Diffused 5MCD 12P Integrated Circuit 74F273 137610 001 80 Deg 138021 001 12U Integrated Circuit 74F163 137345 001 6D Integrated Circuit 74F374 137420 001 13 14E 13D Integrated Circuit 74LS245
13. most importantly affects the status of opponent characters when they return during the Final Battle Players will be motivated to master all of the finishing moves in or der to play a perfect game CHAPTER 1 SET UP Primat RAGE OPERATOR S MANUAL Bonus Round and Final Battle After defeating all seven opponents the player is awarded a Bonus Round during which points and bonus health can be collected by snacking on human followers After the Bonus Round the player moves to the Final Battle during which all of the player s foes must be quickly vanquished once again only this time with a twist the player has only one health bar plus bonus health and each op ponent character will return either as a nor mal character or as a ghost like character Any character that the player did not eliminate using a finishing move during the regular rounds will come back as a normally healthy character Characters on which a player successfully executed finishing moves will return as ghosts that suffer more damage per hit inflicted Any player who has won the Final Battle is rewarded with the story line for that character and a special graphic picture depicting that character s life after they have captured Urth Players who lose all of their health during the Final Battle have the opportunity to contin ue the game by adding more coins Challenge Game During a 1 player game another player can challenge the current player by inser
14. 0317 A Pr Mrom IMXS 5 MOHU 2 BZAO 136102 0321 MOHU U MOHU 7 MOHLO MOH1 3 MOLO 0 MOLO 7 MOLI O MOLI 3 A Pr Mrom 1MX8 100NS MOLO 3 D4DF 136102 0322 Socket 32 Pin 600 Dbl Wipe 179356 0632 A Pr Mrom IMX8 100NS MOH1 3 6AFB 136102 0339 RI R4O Resistor 33 Q 1596 1 8 W 110027 330 A Pr Mrom 1MXS 100NS MOH1 1 E50C 136102 0335 R41 Resistor 4 7 QKx9 1296 1 8 W 118010 472 A Pr Mrom IMX8 100NS MOL1 1 BA48 136102 0334 Ki A Pr Mrom IMX8 100NS MOH1 0 1D6 A 136102 0333 ROMDEC Socket 20 Pin 300 DH Wipe 179356 0320 A Pr Mrom IMXS 100NS MOHO 4 F3EE 136102 0325 RSZI RSZ3 Res 10 Q 2596 1 8 W 110027 100 A245 Res 10 Q 2596 1 8 W 110027 100 A RTRMO RTRM7 AB0 AB2 AB10 AB12 Res 47 Q 9 8 W 110027 470 Integrated Circuit 74F245 137591 001 BIM BAM Res 10K Q 596 1 8 W 110027 103 B8M Res 10 Q 1596 1 8 W 110027 100 B11M B14M Res 10K Q 2596 1 8 W 110027 103 4 16 Primat RAGE OPERATOR S MANUAL CHAPTER 4 PARTS ILLUSTRATIONS ATARI GAMES 89 JAMMA FILTER PCB A047292 01 MADE IN USA Figure 4 7 JAMMA Filter PCB Assembly A047292 01 B JAMMA Filter PCB Assembly E Parts List Desig Desig nator Description Part No nator Description Part No C1 8 2200 pF 50V 3 Pin EMI Filter Cap 140006 222 C32 C33 270 pF 50V 3 Pin EMI Filter Cap 140006 271 C9 CIO 270 pF 50V 3 Pin EMI Filter Cap 140006 271 C34 46 2200 pF 50V 3 Pin EMI Filter Cap 140006 222
15. 9 Ckt Header 156 Ctr Rt Key 3 179165 009 M28M M48M M148M M248M Resistor 10 Q 1596 1 8 W 110027 100 MOH 0 MOH 7 MOL 0 MOL 7 PFOH PFOL PFOM PF1H PFIL PFIM Socket 32 Pin 600 Dbl Wipe 179356 0632 PGM_LL Socket 32 Pin 600 Db Wipe 179356 0632 PGM_LM Socket 32 Pin 600 Dbl Wipe 179356 0632 PGM_UM Socket 32 Pin 600 Db Wipe 179356 0632 PGM_UU Socket 32 Pin 600 Dbl Wipe 179356 0632 Q1 Q3 Transistor 2N3904 133041 001 Q4 Q5 Transistor 2N5306 133033 001 PF6B PF56B PFRAM Resistor 10 Q 1596 1 8 W 110027 100 R1 Resistor 470 Q 596 1 8 W 110027 471 R2 Resistor 75 Q 1596 1 8 W 110027 750 R3 Resistor 470 Q 1596 1 8 W 110027 471 R4 Resistor 10 Q 1596 1 8 W 110027 100 R4MI R4M5 R MP Resistor 47 Q 1596 1 8 W 110027 470 R5 Resistor 100 Q 1596 1 8 W 110027 101 R6 Resistor 1 K Q 596 1 8 W 110027 102 R7 Resistor 2 4 K Q 1596 1 8 W 110027 242 R7MA Resistor 47 Q 1596 1 8 W 110027 470 R8 Resistor 75 Q 1596 1 8 W 110027 750 Primat RAGE OPERATOR S MANUAL CHAPTER 4 PARTS ILLUSTRATIONS Primal Rage Game PCB Assembly Continued Parts List Desig Desig nator Description Part No nator Description Part No R9 Resistor 10 Q 1596 1 8 W 110027 100 R153 Resistor 2 2 K Q 25 1 8 W 110027 222 RIO Resistor 100 Q 596 1 8 W 110027 101 R154 Resistor 10 K Q 1596 1 8 W 110027 103 R156 R158 Resistor 100 Q 1596 1 8 W 110027 101 R11 Resistor 1 K Q 1596 1 8
16. A Pr GAL16V8 15NS Bnkdec 1FDO 136102 0261 BNKDEC Socket 20 Pin 300 Dbl Wipe 179356 0320 A Pr Mrom 1MXS 100NS MOLO 2 5FC8 136102 0320 BS1 BS2 Res 10 Q 1596 1 8 W 110027 100 A Pr Mrom 1MX8 100NS MOLO 6 96C1 136102 0328 A Pr Mrom 1MX8 100NS MOLO 4 90BD 136102 0324 C1 CIA CIB Capacitor 100 pF 16 V Electrolytic Axial 124008 107 A Pr Mrom 1MX8 100NS MOL1 0 9FB6 136102 0332 C2 C37 Capacitor 1 pF 50 V 80 20 Cer 122002 104 A Pr Mrom IMXS 100NS MOH1 2 40E9 136102 0337 CTRMO CTRM7 o Pr Mrom 1MX8 100NS MOHO 7 F538 136102 0331 Capacitor 47 pF 100 V 45 Cer 122016 470 A Pr Mrom IMX8 100NS MOHO 1 89F0 136102 0319 A Pr Mrom 1MX8 100NS MOLO 0 B69E 136102 0316 D245 Res 10 Q 1596 1 8 W 110027 100 A Pr Mrom IMX8 100NS MOLO 7 82B5 136102 0330 DBO DB1 DB10 DB11 A Pr Mrom 1MX8 100NS MOHO 5 9060 136102 0327 Integrated Circuit 74F245 137591 001 A Pr Mrom 1MX8 100NS MOLO 1 CF92 136102 0318 A Pr Mrom IMXS 100NS MOHO 3 D5E7 136102 0323 GNDI GND5 Test Point 179051 001 A Pr Mrom IMX8 100NS MOL1 2 0777 136102 0336 A Pr Mrom 1MX8 100NS MOHO 6 87C4 136102 0329 JBSO JBS3 Connector 2 Ckt Header 100 Ctr 179048 002 A Pr Mrom 1MX8 100NS MOLI 3 0E47 136102 0338 JPWRI Connector 9 Ckt Header 156 Key 3 Rt 179213 109 A Pr Mrom 1MXS 100NS MOLO 5 660E 136102 0326 JRSZO Connector 2 Ckt Header 100 Ctr 179048 002 A Pr Mrom IMXS IGONS MONO OABS 130102
17. Because of this feature Primal Rage con trols allow for very fluid combination potential Ad vanced players will be motivated to learn all of the moves to develop the best combinations providing the driving force for high level competitive action Game Play The game offers two basic types of play One player game The player must defeat all seven opposing characters to get to the Bonus Round and Final Battle Two player game Players battle each other for tro phies human followers and World Domination The winner is the player who captures the most globes and amasses the most followers One Player Game The player must defeat all seven opposing characters one at a time in order to get to the Bonus Round and Final Battle Each player and opponent character has a health bar at the top of the screen that is reduced whenever a damaging hit is made If a player s health bar is reduced human followers can be eaten for bonus health Each opponent defeated will result in a new territory being awarded Finishing Moves When an opponent character has lost all its health and is standing there dizzy the character is in its death throes and is about to die The finishing move is a special button combination different with each charac ter that can be used to finish off an opponent while it is in its death throes Using a finishing move demon strates technique and generates excitement but
18. Caled ALL T C rees ur bh Ger ye Figure 2 10 Memory Tests Screen ROM Test This screen displays any ROM errors by showing a non zero number after a particular item A properly working board should cause your screen to display only Os in the right column If a ROM fails a message may be displayed However depending on how bad the ROM error is you may not be able to enter the self test If you have a ROM error check the four ROMs labeled PGM LL PGM LM PGM_UM and PGM UU at 24L through 29L on the Primal Rage game PCB Check these locations for bent pins or incorrectly inserted chips Also see Table 3 2 for information about the lo cations of the ROMs and their functions Video Te ts iown in Figure 2 11 to de he video circuitry on the Use this selection sere termine the condition game PCB Figure 2 11 Video Tests Screen Playfield Scrolling The playfield scrolling test is shown in Figure 2 12 To scroll the playfield continuously in a horizontal or ver tical direction move the joystick in the corresponding direction Make sure that the playfield screen is clean and scrolls smoothly across the screen If the screen image does not move or appears differ ent from Figure 2 13 you have a problem in the play field circuitry at locations 25N 28N on the Primal Rage game PCB To return to the select test menu follow the instructions shown at the bottom of the screen
19. Cll 31 2200 pF 50V 3 Pin EMI Filter Cap 140006 222 J Connector 56 Ckt 156 Ctr RT 179240 056 4 17 CHAPTER 4 PARTS ILLUSTRATIONS PRIMAL RAGE OPERATOR S MANUAL CHAPTER 5 Schematic Diagrams INTRODUCTION HIS CHAPTER contains the schematic diagrams for e most of the Primal Rage game printed circuit boards including the game PCB also called the GT board the GT24M8 PCB and the JAMMA Filter PCB In addition this chapter includes wiring diagrams for the entire game and the coin door and a block diagram of the CH31 CAGE Audio PCB The PCB assembly drawings are illustrated in Chapter 4 Parts Illustrations Pree ee CHAPTER 5 SCHEMATIC DIAGRAMS PRIMAL RAGE OPERATOR S MANUAL o Gs ure nD 680 tais Jamu NO ale 6 5 JAMMA C O nU etn JAMMA D O oS i em Jas t o AR 1415 tum JAMMA f 9128 mais xt JAMMA N O 1413 CCNTRLI JAMMA J O 5 CENTER nii C LOCKL O Pen Pra Au O 9 PUR L 1410 JAMMA M O e SPKR R 145 MO JAMMA 14 CLU JAMA PO e 147 IIO GND Jamu o 146 scum ja Oe TILT 145 Corm JAMA O e corsa ua STARTL Au 11 STATI ESTARIA STAT
20. Procedure for Coin Mechanisms Regular use of the coin mechanisms may result in a build up of residue and dirt If this is the case clean the coin mechanism by following the steps below refer to Figure 4 6 for detailed part information on the coin door 1 Open the upper coin door 2 Open the gate on the door that covers the magnet Use the blade of a screwdriver to scrape away any metal filings that have collected on the magnet 3 Clean the loose dust and din from the coin mechanism with a lint free rag or a soft brush 4 Clean the dirt and residue from the coin path with a toothbrush Hot soapy water may be used to help dissolve dirt and ba residue Ges Blow out all the loose dirt and dry the coin mechanism with compressed air PA 6 Close the gate on the door that covers the magnet and close the upper coin door CAUTION Never lubricate the coin mechanism with oil or grease Troubleshooting Procedures This section is designed to help determine the source of a malfunction and detailed information on repairing the problem Table 3 1 General Troubleshooting is divided into two columns The left hand column is broken down into the general nature of problems The right hand column lists suggested solutions to solve the problem Table 3 2 ROMs and RAMs Troubleshooting is designed to help determine the specific ROMs and RAMs that are the source of a game logic malfunction The left hand c
21. W 110027 102 R159 Resistor 1 K Q 2596 1 8 W 110027 102 R12 Resistor 2 4 K Q 2596 1 8 W 110027 242 R13 Resistor 75 Q 596 1 8 W 110027 750 R160 Resistor 10 Q 2596 1 8 W 110027 100 R14 Resistor 10 Q 2596 1 8 W 110027 100 R161 R162 Resistor 1 K Q 1596 1 8 W 110027 102 R163 R164 Resistor 10 Q 1596 1 8 W 110027 100 RI5 Resistor 100 Q 2596 1 8 W 110027 101 R167 Resistor 510 U 2596 1 8 W 110027 510 RI6 Resistor 1 K Q 1596 1 8 W 110027 102 RI7 Resistor 24 K Q 596 1 8 W 110027 242 R168 Resistor 10 Q 2596 1 8 W 110027 100 TRIS Resistor 0 2 596 1 4 W 110005 001 R169 Resistor 10 K Q 2596 1 8 W 110027 103 R170 Resistor 11 0 K Q 1196 1 4 W 110034 1102 R19 R20 Resistor 1 K Q 1596 1 8 W 110027 102 R171 Resistor 10 5 K 2 1 1 4 W 110034 1052 R20D Resistor 10 Q 2596 1 8 W 110027 100 R21 Resistor 470 Q 45 1 8 W 110027 471 R172 Resistor 1 K Q 596 1 8 W 110027 102 R22 R25 Resistor 1 K Q 5 1 8 W 110027 102 R173 Resistor 39 K U 2596 1 8 W 110027 393 R174 R175 Resistor 39 2 K Q 1 1 4 W 110034 3922 R26 R27 Resistor 470 Q 1596 1 8 W 110027 471 R176 Resistor 470 Q 45 1 8 W 110027 471 R28 R35 Resistor 1 K Q 1596 1 8 W 110027 102 R36 R45 Resistor 470 Q 1596 1 8 W 110027 471 R178 Resistor 47 Q 596 1 8 W 110027 470 R46 Resistor 1 K Q 1596 1 8 W 110027 102 R179 R180 Resistor 10 K Q 2596 1 8 W 110027 103 R181 Resistor 4 7 K Q 1596 1 8 W 110027 472
22. cause interference in which case the user at his own expense will be re quired to take whatever measures may be required to correct the interference If you suspect interference from an Atari game at your location check the following All ground wires in the game are properly connected as shown in the game wiring diagram The power cord is properly plugged into a grounded three wire outlet with an Electromagnetic Interfer ence EMI grot ane be sure that the game print ed circuit boards CBs are properly installed on the EMI ground plane and that the end board is securely installed with all screws in place and tightened e On games pros if you are still unable to solve the interference problem please contact Customer Service at Atari Games Corpora tion See the inside front cover of this manual for service in your area PRIMAL RAGE OPERATOR S MANUAL INTRODUCTION SAFETY SUMMARY The following safety precautions apply to all game oper ators and service personnel Specific warnings and cautions will be found in this manual wbenever they apply WARNING Properly Ground the Game Players may receive an electrical shock if this game is not properly grounded To avoid electrical shock do not plug in the game un til it has been inspected and properly grounded This game should only be plugged into a grounded three wire outlet If you have only a two wire outlet we rec o
23. coin option settings with defaults are shown and ex plained in Table 2 3 Explanation Game Difficulty Easiest Medium v Provides a choice of sixteen levels of game Most Difficult _ difficulty Game Gore No Gore Full Gore v Provides a choice of two levels of gory effects No Gore disables all blood and finishing moves Censor Strictness Easygoing Strict vw Strict setting disallows certain vulgar letter combinations in the high score table and in the top score display Demo Mode Yes Now In demo mode characters never die This setting should be used for demonstrations only Restore Factory Coin Default Yes Nov Returns coin to factory default Auto Reset High Score Table Yes v No Automatically ck high score table periodically Reset High Score Table Yes No v Clears the high sco le the next time you start a game one time on Restore re Factory Default Yes x Now Returns all game s to factory default v Manufacturer s recommended settings Table 2 2 Game Option Settings Coin Option Available Settings Free Play Now Yes Discount to Continue Now Yes PRIMAL RAGE OPERATORS Mant AL CHAPTER 2 SELF TEST Explanation Lets you choose free play to demonstrate he game When set to Yes this option reduces by 50 the player s cost to continue a game always rounded up to the next full coin Game Cost 1 coin 1 credit 2 coins 1 credit v 3 coins
24. power is turned off To avoid injury observe all of the safety precautions before working on the power supply Refer to the Introduction in the Maintenance Pro cedures section 1 Unlock the rear door of the cabinet and remove it 2 Disconnect the wiring harnesses from the power supply 3 Unfasten the 2 screws that secure the power supply assembly to the cabinet and remove the power supply assembly 4 Re install the power supply assembly by following the previous steps in the reverse order 3 3 CHAPTER 3 TROUBLESHOOTING AND MAINTENANCE Prima RAGE OPERATOR S MANUAL Problem Suggested Action Coin Mechanism Problem Check the wiring connections to the coin mechanism Check the voltage to the side of the mechanism Test the coin mechanism with the Controls Test screen in the self test Check the power distribution board fuses Joystick Problem D gt Check the switches and potentiometers using the Controls Test in the self test Reset the limits on the joystick using the Controls Test in the self test Has the control been lubricated with the correct type of lubricant If not lubricate it as shown in Figure 4 4 Check the harnesses and connectors If you took the control apart have you reassembled it correctly Make sure all the parts of the control are in good order Repair or replace parts as needed
25. trou bleshoot and repair it Be sure to perform the preventive maintenance tasks to keep your game in good condition Chapter 4 contains the illustrations and PCB parts lists Chapter 5 contains the schematics for all the PCBs and all the wiring diagrams CHAPTER T SET UP Primat RAGE OPERATOR S MANUAL Operating the Game To operate your game for maximum income you should regularly run the self test and check the controis with the Control Test and Sound Test in the self test By using the self test regularly you can find and fix prob lems immediately This lets you keep your game in top condition Inspecting the Game WARNING To avoid electrical shock do not plug in the cabinet until it has been properly in spected and set up for the line voltage in your area This cabinet should be connected to a grounded three wire outlet only If you have only two wire outlets we recommend that you hire a licensed electrician to in stall grounded outlets Players can receive an electrical shock if the cabinet is not properly grounded Make note of the power consumption when you setup this game so that you do not overload your electrical circuit See Table 1 1 for the power consumption and the other important specifications of this game Inspect your Primal Rage game carefully to ensure that the game is complete and was delivered to you in good condition Inspect the cabinet and seat as follows 1 Examine t
26. 1 20F Integrated Circuit 74F138 137521 001 29H Integrated Circuit SRAM 32KX8 20K 20M Integrated Circuit 7415374 137144 001 70 ns 6 137615 070 EN Integrated Circuit 7415163 A 137114 001 29N Integrated Circuit 74L5298 137201 001 e 20P Integrated Circuit 7415378 137305 001 29P Integrated Circuit 74LS153 137104 001 29S Integrated Circuit 7415298 137201 001 20R S Integrated Circuit CPU PLCC 137658 101 20U Integrated Circuit 74F163 137345 001 Pr Fpla 20NS 9T 446D 136094 0004 21 228 Integrated Circuit 74F04 137437 001 21B Integrated Circuit 74LS245 137134 001 A Pr GAL16V8 25NS 11K 72ED 136101 0011 A Pr GAL16V8 10NS 22UB 3863 136101 1220 21K 21M N Integrated Circuit SRAM 32KX8 A Pr GALIGV8 15NS 22A 2A8 A 136101 0021 25 ns 3 137670 025 A Pr GAL16V8 15NS 23E 75C3 136101 0013 21P Integrated Circuit 7415377 137145 001 21U Integrated Circuit 74F163 137345 001 A Pr GALI6VS 25NS 125 4A81 136094 0014 22B Integrated Circuit 7418245 137134 001 A Pr GALI6V8 25NS 9N SAED 136101 0012 A Pr GALIGVS 25NS 175 3139 136094 0007 22D Integrated Circuit SRAM 8KX8 25 ns 3 137067 025 A Pr GAL16V8 25NS 13M 5C94 136101 1008 22H Integrated Circuit 28C16 200 200 ns 137648 200 22K 22M Integrated Circuit 741S245 137134 001 A Pr GALI6V8 25NS 17P 270 A 1300 0015 22N Integrated Circuit 7418378 137305 001 A Pr GALIGV8 25NS 115 25F2 136094 0016 b E A Pr GALI6V8 25NS 24E 477 A 136101 0018 225 Integrated Circuit 74F04
27. 1 credit 8 coins 1 credit The number of coins required for one credit Bonus for Quantity None v Buy in 2 coins give 1 3 coins give 1 3 coins give 2 9 coins give 2 9 coins give 3 Right Mech Value 1 coin counts as 1 coin nv 1 coin counts as 2 coins 1 coin counts as 7 coins 1 coin Counts as 8 coins Left Mech Value 1 coin counts as 1 coin v 1 coin counts as 2 coins 1 coin counts as 7 coins 1 coin counts as 8 coins Y Manufacturers recommended settings Lets you choose from various kinds of bonuses of no bonus The number of coins each coin counts asin the right coin mechanism The number of coins each coin counts as in the left coin mechanism Table 2 3 Coin Option Settings x li L ennan r d i poa QUANTITY OK SM EAE coin UP TTA LE Le 6 coun E iya aa Figure 2 7 Coin Options Screen Controls Test The controls test screen is shown in Figure 2 8 This test checks al the pushbutton switches and the joy stick potentiometers SL T CERNI QT e oe EFE EE os TA M Iw tun PE Figure 2 8 Controls Test Screen As you use each control the numbers for the joystick pots increase or decrease or the red Xs for switches become Os If the changes do not appear on the screen check the controls and their wiring To reset the joystick pot limits to change or save the settings or to return to the select test menu follow the instructions shown at t
28. 137134 001 6E Integrated Circuit 7ALS157 137029 001 6F 6K 6M Integrated Circuit 74F157 137494 001 13K Integrated Circuit 74F32 137486 001 13N Integrated Circuit 74F74 137436 001 6N Integrated Circuit 74F32 137486 001 13P Integrated Circuit 74F374 137420 001 6R Integrated Circuit 74LS244 137038 001 13U Integrated Circuit 74F163 137345 001 6s Integrated Circuit 74F260 137570 001 6U Integrated Circuit 74F377 137622 001 14 15E Integrated Circuit 74F273 137610 001 14A 14B Integrated Circuit 74L5257 137136 001 7D Integrated Circuit 74LS245 137134 001 14D Integrated Circuit 74F273 137610 001 7E Integrated Circuit 74LS157 137029 001 14M Integrated Circuit 74F00 137327 001 7F 7 Integrated Circuit 74F153 137492 001 Integrated Circuit 74LS74 137023 001 14N Integrated Circuit 74F157 137494 001 14P Integrated Circuit 74F374 137420 001 7N Integrated Circuit 74F32 137486 001 14U integrated Circuit 74F163 137345 001 7R Integrated Circuit 74F08 137483 001 15A 15B Integrated Circuit 7415257 137136 001 75 Integrated Circuit 74F377 137622 001 TU Integrated Circuit 74F169 137496 001 15D Integrated Circuit 74F374 137420 001 15K Integrated Circuit 74F153 137492 001 8D Integrated Circuit 74F374 137420 001 15M Integrated Circuit 74F86 137649 001 SE Integrated Circuit 74LS157 137029 001 15N Integrated Circuit 74F153 137492 001 SF 8 Integrated Circuit 74F153 137492 001 8M Integrated Circuit 74F174 137531 001 15P Integrated Circuit 74
29. 137437 001 A Pr GAL16V8 10NS 15 B535 136101 0006 22U 23 24U Integrated Circuit 7415273 137040 001 4 11 CHAPTER 4 PARTS ILLUSTRATIONS PRIMAL RAGE OPERATOR S MANUAL Primal Rage Game PCB Assembly Continued Parts List Desig Desig nator Description Part No nator Description Part No A Pr GAL16V8 25NS 10M 326F 136101 0009 A Pr GAL20V8 25NS 7K 9CA 136101 0019 EC25C EC25X EE2K A Pr GAL22V10 10NS 25E D358 136101 0017 Resistor 10 Q 1596 1 8 W 110027 100 A Pr GAL22V10 15NS 12K 7553 136101 1022 GNDI 7 Test Point 179051 001 A Pr PROM 825147 135 76B6 136094 0001 A Pr PROM 825147 14S FD85 136094 0002 33 Connector 2 Circuit Header 100 Ctr 179048 002 A Pr PROM 825147 155 9B61 136094 0003 JAUD Connector 6 Ckt Header 156 Ctr Key 3 179213 006 JMPWR Connector 9 Ckt Header 156 Ctr Rt ADCI Connector 2 Circuit Header 100 Ctr 179048 002 Key 3 179165 009 JPL1 Connector 15 Ckt Header 100 Ctr 179118 015 ALPHA Socket 32 Pin 600 Dbl Wipe 179356 0632 ANLO Resistor 10 2 1596 1 8 W 110027 100 B Pr GAL16V8 25NS 22E B82E 136101 1025 B Pr GAL16V8 25NS 8K SADE 136101 0010 Cl C2 Capacitor 100 pF 100 V 1596 Ceramic 122016 101 c3 Capacitor 100 pF 16 V Electrolytic Axial 124008 107 Gi Capacitor 1 pF 50 V 80 20 Cer 122002 104 C4M1 C4M5 CAMP Capacitor 47 pF 100 V 1596 Ceramic 122016 470 C5 C8 Capacitor 01 pF 50 V 80 20 Cer 122002 103 C7M1 C7M4 C7M
30. 1515598 kb 3 333 3 3 NA NH js v i il E i P o CHEN K e PRIMAL RAGE OPERATOR S MANUAL CHAPTER 5 SCHEMATIC DIAGRAMS i E 82652285523 223222222 3 1 2 21 sis 2222222121221 es a 222220728 3 3 3 3 3 33 si nued Figure 5 3 GT24M8 PCB Schematic Diagram Co 053601 xx Rev B Sheet 2 5 11 i LOJ Q A ai m di iio be n cO SS Noj CHAPTER 5 SCHEMATIC DIAGRAMS PRIMAL RAGE OPERATOR S MANUAL 21 sims E Figure 5 3 GT24M8 PCB Schematic Diagram 053601 xx Rev B Sheet 3 5 12 PRIMAL RAGE OPERATOR S MANUAL CHAPTER 5 SCHEMATIC DIAGRAMS mo mos e Figure 5 3 GT24M8 PCB Schematic Diagram Continued 053601 xx Rev B Sheet 3 5 13 11 6 11400080 12 JO 1 2151 14 o so 1 Oe ntur 1 HOIN H 2a 18 oe JIUPIA 19 o e m INUITA ti o nir 22 61812 noe HNIS M 150 317 1 nur tt 1 2 io N 60 A Dee RI 1 oox ge listi P ist 1 198 T O a duum g tir O
31. 4 Ohm speaker Figure 5 6 CH31 2 CAGE Audio Board Block Diagram 5 18 Pics s ncs OOA 16 1 cob 262 fo ven hob as Ulud 15 dal cogs i lo Ze Man hd ao ERA let
32. A C7MN Capacitor 47 pF 100 V 45 Ceramic 122016 470 C9 C12 Capacitor 1000 pF 100 V 10 Cer 122015 102 C13 CI5 Capacitor 270PFC 50 V EMI Filter 140006 271 C16 Capacitor 100 pF 100 V 596 Ceramic 122016 101 C17 Capacitor 1 pF 50 V 18096 2096 Cer 122002 104 C18 Capacitor 01 pF 50 V 18096 2096 Cer 122002 103 C19 Capacitor 1 pF 50 V 18096 2096 Cer 122002 104 C20 C21 Capacitor DI pF 50 V 18096 2096 Cer 122002 103 C22 C23 Capacitor 1 pF 50 V 48096 2096 Cer 122002 104 C24 C31 Capacitor 01 pF 50 V 8096 2096 Cer 122002 103 C32 C37 Capacitor 1 pF 50 V 8096 2095 Cer 122002 104 C38 C41 Capacitor 01 pF 50 V 48096 2094 Cer 122002 103 C42 C50 Capacitor 1 pF 50 V 48096 2096 Cer 122002 104 C51 C52 Capacitor 01 pF 50 V 28096 2096 Cer 122002 103 Capacitor 1 pF 50 V 80 20 Cer 122002 104 C61 C62 Capacitor DI pF 50 V 48036 2095 Cer 122002 103 C63 C317 C319 C321 C323 C326 C328 C330 C332 Capacitor 1 pF 50 V 18006 2096 Cer 122002 104 CMO0 7 Capacitbr 47 pF 100 V 1586 Ceramic 122016 470 CRI CR2 Diode IN4001 131048 001 JRBUS Connector 96 Ckt Rept Pressfit Long 179368 0096 Shroud 96CKT DIN41621 179369 0096 JRES Connector 2 Circuit Header 100 Ctr 179048 002 Connector 3 Ckt Header 100 Ctr 179048 003 JWDIS Connector 2 Circuit Header 100 Ctr 179048 002 JXBUS Connector 96 Ckt Rcpt Pressfit Long 179368 0096 Connector
33. A053511 01 Powet Supply Assy 179372 003 2 Row 3 Cxt 20A 2116 Terminal Block 75 5112B Not Shown 210 24 x 347 la 12 places JF 175014 1040 210 Flat Washer 12 places 177026 0040 41024 Zinc Nu Washer Assy 12 places 171099 001 Cam Lock 178263 0801 UZ Wide x 1 16 Th Viry Foam Tape 178093 001 ROM Board Stack Fan Guard Assy Assembly 171093 001 176018 110 Over Under 053049 01 a Items Not Shown 10 x 5 8 Lg 178255 004 Front Panel Grille Bik Sq Dr 141026 003 Pan Hd Seli 816 lt tug 175019212 Pan Hd Screw AV LO Spit Tapping Screws Adjustable Gha 8 x 3 4 Sa Dr 4 Places Fernie Beads 4 Places 4 Places Screws 6 places A053510 01 Prienai Rage e OMON Switch Operator s Manual NAS Module Assy A053 00 01 Assembly Shown Not Shown A 53504 02 4 Ohm 8 Dia Swacher Power Harness Assy Speaker Not Shown A053507 01 176015 110 X Bus Power Hamess Assy lt 10 x 5 6 Cross Recessed Pan Hd Sell Tapping Screws 4 places Figure 4 1 Cabinet Overview A053420 01 A 4 2 Primat RAGE OPERATOR S MANUAL CHAPTER 4 PARTS ILLUSTRATIONS 149016 002 5V 1A 12V 2A 5V A12A Switching Power Supply 72 HA4806S 48 32 x 3 8 Cross Recessed Thrd Forming Screw 2 Places 053406 01 eS Power Supply Chassis Base la US 4 ea Gi EN Z E
34. F374 137420 001 15U Integrated Circuit 74F163 137345 001 BN Integrated Circuit 74F08 137483 001 16A 16B Integrated Circuit 74L5257 137136 001 SR Integrated Circuit 74F02 137481 001 16D Integrated Circuit 74LS245 137134 001 9D Integrated Circuit 74LS245 137134 001 9E Integrated Circuit 74LS157 137029 001 16E Integrated Circuit 74F374 137420 001 16H Integrated Circuit SRAM 32KX8 OF 9 Integrated Circuit 74F153 137492 001 25 ns A 137670 025 9K Integrated Circuit 74F260 137570 001 16K Integrated Circuit 74LS04 137009 001 9M Integrated Circuit 74F163 137345 001 16M 16N Integrated Circuit 74F153 137492 001 9R Integrated Circuit 74F00 137327 001 1 2 E PRIMAL RAGE OPERATOR S MANUAL CHAPTER 4 PARTS ILLUSTRATIONS Primal Rage Game PCB Assembly Continued Parts List Desig Desig nator Description Part No nator Description Part No 16P Integrated Circuit 74F151 137490 001 23A Integrated Circuit 74LS244 137038 001 16S Integrated Circuit 74F374 137420 001 25B Integrated Circuit 7415273 137040 001 16U Integrated Circuit 74F244 137502 001 17A Integrated Circuit 7415273 137040 001 23D Integrated Circuit 7418245 137134 001 23H Integrated Circuit 74F32 137486 001 17B Integrated Circuit 7415148 137417 001 23K 23M Integrated Circuit 74LS374 137144 001 17E Integrated Circuit 74L5245 137134 001 23N Integrated Circuit 74L5378 137305 001 17K Integrated Circuit 74LS157 137029 001 17M 17N Integra
35. Q 45 1 8 W 110027 102 R133 Resistor 470 2 2596 1 8 W 110027 471 Swi Switch Slide SPDT 160040 001 R134 Resistor 4 7 K Q 596 1 8 W 110027 472 R136 Resistor 10 K 2 1596 1 8 W 110027 103 VCRI Connector 2 Circuit Header 100 Ctr 179048 002 R137 R138 Resistor 220 Q 2596 1 8 W 110027 221 WDOK LED Red T1 3 4 Diffused 5MCD R139 R146 Resistor 10 Q 1596 1 8 W 110027 100 80 Deg 138021 001 R147 R148 Resistor 47 Q 596 1 8 W r10027 470 R149 R152 Resistor 1 K 2 1596 1 8 W 110027 102 XIQ2 Resistor 10 Q 1596 1 8 W 110027 100 4 13 CHAPTER 4 PARTS ILLUSTRATIONS PRIMAL RAGE OPERATOR S MANUAL 4 14 sP JD D L Sc ed SL PIEEEFA JS 8555555555 EE i p 05 8 8 o z i E i aco w CO uw C3 as su e E E LL 3 HI N eos i O 9 7 tes e 0 1 ze s EN z s DB cm ej i 2 Figure 4 6 GT24M8 PCB Assembly A053602 02 A 4 15 CHAPTER 4 PARTS ILLUSTRATIONS PRIMAL RAGE OPERATOR S MANUAL GT24M8 PCB Assembly Parts List Desig Desig nator Description Part No nator Description Part No HSI HS3 Screw Pan 4 40X3 8 X Rec Cad 172025 3206 B18M B48M B148M Res 10 Q 1596 1 8 W 110027 100 A Pr GALI6VS 10NS Romdec 50F8 136102 0260
36. T24M8 PCB Assembly Schematic Figure 2 1 Select Test Menu Screen 2 2 0 5 8 Figure 2 2 Adjust Volume Screen 2 2 Figure 54 J AMMA Filter PCB Assembly Figure 2 3 Statistics Screen mm 2 3 Schematic Diagram enkt 5 14 Figure 2 4 More Statistics Screen 2 3 Figure 5 5 Primal Rage Game Wiring Diagram 5 16 Figure 2 5 Histograms Screen 2 4 Figure 5 6 CH31_2 CAGE Audio Board Block Figure 2 6 Game Options Screen 2 4 mm PERRET RER 5 18 Figure 2 7 Coin Options Screen 2 5 Figure 2 8 Controls Test Screen 2 5 Figure 2 9 Sound Test Screen ns 2 6 T ABLES Figure 2 10 Memory Tests Screen 2 0 Figure 2 11 Video Tests Screen 2 2 7 BS Figure 2 12 Playfield Scrolling Screen 27 Table 1 1 Game Specifications 1 2 gt Figure 2 13 MOB Checksums Screen nn 2 7 et A DANA Figure 2 14 Alphanumerics Test Screen 2 7 ablezi _ Summary of All Self Test Screens ai ip Figure 2 15 Color Test Screen 2 8 Tab le 2 2 Game Op Settings AUTE 2 4 Figure 2 16 Purity Test Screen 2 8 Table 2 5 Coin Option SENSI rene 5 1 re e Test Scree 2 TE Test SETERO ear Table 3 1 General Troubleshooting ne 3 4 Figure 4 1 Cabinet Overview 4 2
37. Table 5 2 ROMs and RAMs Troubleshooting PAM 5 Figure 4 2 Power Supply Assembly 4 3 Table 3 5 Voltage Inputs and Test Points 3 6 Figure 4 3 Over Under Coin Door Assembly 4 4 Figure 4 4 Board Stack Assembly 4 6 Figure 4 5 Primal Rage Game GT PCB Un 4 8 Figure 4 6 GT24M8 PCB Assembly 4 15 Figure 4 7 JAMMA Filter PCB Assembly 4 17 HIS MANUAL IS written for operators and service personnel It provides in formation for setting up playing test ing and maintaining your Primal Rage game Primal Rage is a one or two player head to head fighting game featuring fantasy crea tures and state of the art animation Chapter 1 of this manual contains set up and game play information Chapter 2 con tains a description of the self test A procedures and option settings The self test is important in the Pri mal Rage game You can trou L3 bleshoot the printed circuit boards PCBs main circuits and controls using the screens in the CHA Bt EKI Set Up How to Use This Manual self test You should regularly test the boards and controls with the self test to keep your game in peak condition and at top earnings Chapter 3 contains several troubleshooting ta bles plus maintenance and repair procedures for the game components If you have prob lems with your game use this chapter to
38. Z 143 UPLA JANMA 18 HPI CUPRA JAMMA O HHZ 141 IDOUMLA Jueu 1 ON JAMA U O 082 tai LEFTLAY JAMMA 20 O LFI LTR JANMA I O L I Hi exp 16 112 Ana 21 O e M1 R1GNTRA Amt og KI sb 1108131 Jama Hi 0 ALTAJ 110817 Jamu 0 ACTAZ HL ca CUBUTTONR Aug D o a ACTE ABUTTONZ Au AA O ACTE HE cut 11083 14 74 0 ACTCI RBUTTONY Amu 0 ACIC H4 omo LEFTAD Au D 0 ACTILG LEFTRB JAMMA C ACTTL LE can RIGATLB JAMMA 26 0 ACTTAJ RIGNTRE JANMA 00 0 ACITAZ LZ can GNO Au Di GNO GAD Au Dt O GNO H cun P 60 Janma 26 O GAD GAD JAMMA ff 6D GE HAD 1030 d tore uds 1027 o L 1024 4 0 3 2 15 E 1022 r i m on kioo 0 GUN CLOCKS 1039 Dd 1018 mi d 1016 1015 1015 1014 1014 tue ae T HI ine 33 3 0146 0 101 1 A 1 x 10 to e PAR OL 1 uere DCH mi 106 10 ut ur 107 x LES coms DE 1 461183 106 194 s0 e 591008 KH 14 O e ACTIU r 105 t O AER 6 tem 13 46163 104 104 7 O tel 17 ACTED LIAJ 10 AUD JANMA jumper ao W 11 ACTAJ RE ES e 101 101 NOUS POVER 8 0 oa aa A kam vein 5 O e COIN
39. ak ers by following the removal and installation steps below 1 Remove the six screws securing the speaker grille remove the speaker grille and set aside 2 Remove the four speaker mounting screws 2 Disconnect the harness from the speaker 3 Replace and reinstall the speaker in reverse order Attraction Panel Light Bulb To replace the attraction panel light bulb follow the removal and installation steps that follow 1 Partially loosen the six screws securing the speaker grille 2 Remove the three screws from the attraction panel retainer on top of the cabinet remove the bracket and set aside 3 Slide the plastic attraction panel upwards to remove it 4 Remove the cardboard bulb retaining clips one at a time by pressing on the circular tab and pulling the clip toward you 5 Rotate the bulb toward you while gently pulling on the bulb to remove it Pot Joysticks The pot joystick and its handle are shown in Figure 4 4 If you want to repair the joystick control disassemble it by removing it from the pedestal The hardware that secures the joystick assembly to the pedestal is also listed in that figure System Logic Assemblies This section describes the repair and maintenance proce dures for the major assemblies and components that are related to the system s logic and electronics including the printed circuit boards PCBs and the power supply These components are housed in a slide out drawer underneath t
40. b button Causes of errors could be problems with the cable terminators installed incorrectly harnesses or con nectors CHAPTER 3 9 Troubleshootin 6 Maintenance HIS CHAPTER contains maintenance troubleshooting and repair procedures for your Primal Rage game The mainte nance section gives information on cleaning the parts The trouble shooting section contains several tables to help determine the source of a problem and the steps neces sary to repair it The repair section contains the steps necessary to re move and install the serviceable parts Together these three sections provide a com plete guide to servicing your Primal Rage game CHAPTER 3 TROUBLESHOOTING AND MAINTENANCE PRIMAL RAGE OPERATOR S MANUAL Maintenance Procedures Introduction This section describes the maintenance procedures for all of the major assemblies and components of the game The maintenance procedures should be performed every 3 4 months on a regular basis WARNING Before performing any maintenance or repairs please observe all of the following safety precautions 1 Turn the games power off 2 Unplug the power cord from the electri cal socket 3 Secure loose clothing such as ties and long sleeves that could get caught within the game 4 Remove all metal jewelry such as watch es and necklaces that could conduct electricity from the game s power sources Cleaning
41. back of the cabi net or behind the coin doors The following describes the locations in more detail Power On Off Switch The power on off switch is located near the top of the cabinet lower rear panel Volume Control There is no volume adjustment knob on any PCB in this game Instead volume is adjusted in the self test software The attract mode and game play volumes can be adjusted separately Refer to Chapter 2 of this manu al for more information Self Test Switch To perform the self test open the upper coin door and activate the self test switch mounted on a bracket locat ed on the inside left panel of the game cabinet Coin Counter The coin counter is located below the coin box inside the coin door Video Display Controls This game provides access to six of the most important video display controls vertical and horizontal posi tion vertical hold vertical size black level and con trast To gain access to the video display controls re move the rear panel The control knobs are mounted on the inside of one of the side panels Setting the Coin and Game Options The Primal Rage coin and game options are set in the self test Refer to Chapter 2 for the recommended set tings and the procedure for setting the options Game Play This section describes the features and play of the Pri mal Rage game Introduction Primal Rage is a head to head fighting game featuring state of the art stop mot
42. cluded in Primal Rage Some of these features are activated by different joy stick and button combina tions Some are skill spe cific and some require cooperation between players Many hidden features depend upon which character is being played which background is in view or which combination of moves is used SG dera oco acea mo e aec CHAPTER 2 Self Test SE THE PRIMAL RAGE self test to check the condition of the game circuitry and controls You will see the self test information on the video display and hear the sound test information through the speakers You do not need any additional equip ment to perform the self test Perform the self test when you first set up the game each time you collect the mon ey or when you suspect game prob lems This chapter shows the screens in the self test and ex plains each of the tests The screens and explanations are arranged in the t order they appear in the self test Table 2 lists all the self test screens I CHAPTER 2 SELE TEST Primak RAGE OPERATOR S MANUAL Entering and Exiting the Self Test The games self test switch is located behind the coin door Turning it on causes the screen to enter the self test mode Doing so displays the Select Test menu see Figure 2 1 Exit the self test by turning off the self test switch at any time vi the bottom of the self test screen you may fin
43. d Game Minutes shows the number of minutes played after continuing a game EEPROM Error Count shows the number of errors counted in the erasable memory If you have an error count the statistics may be wrong If you consistently have errors counted for several weeks replace the EEPROM at 22H on the Primal Rage game PCB bd Bag D TE PRES PL P 5 add P 4 dE hij rum Figure 2 3 Statistics Screen Average New Continued 1 Player Time shows an average of the number of minutes played by one player in a new or continued game Average 1 Player 2 Player Game Time shows an average of the number of minutes played in one game by one or two players Total Coins shows the number of coins counted in both left and right coin mechanisms Average Time per Coin shows an average of the number of minutes played for every coin counted Percentage Play shows the ratio of game playing time to total time the game has been turned on More Statistics Screen The More Statistics screen see Figure 2 4 lists the fol lowing information 1 Player 2 Player Games shows the number of games played by 1 or 2 players 1 Player 2 Player Continues shows the number of games continued by 1 or 2 players 1 Player Finishes shows the number of games fin ished in 1 player game mode Challenge Games shows the number of 1 player games interrupted by a 2nd player challenge Sudden Deaths shows the number of tie games de cided by sudden dea
44. d RAMs Troubleshooting CHAPTER 3 TROUBLESHOOTING AND MAINTENANCE PRIMAL RAGE OPERATOR S MANUAL Voltage Test Point or LED Location Voltage Source and Purpose 5 0 25 VDC 5V Low High Logic power from the switching power supply 5V VOP pir ofLM324 5 V from the switching power supply if connected Table 3 3 Voltage Inputs and Test Points Video Display c Briefly touch the blade end of the screwdriver to the CRT anode by sliding it under the anode cap To repair replace or make ad ments to the video dis y play follow the removal and installation steps below d Wait 2 minutes and repeat the previous step L Disconnect all of the wire harnesses from the video WARNING lu High Voltage The video display conta s lethal high volt ages To avoid injury do r 2 service this dis play until you observe a orecautions nec essary for working high voltage equipment X Radiation This video display is designed to minimize X radiation However tc avoid possible exposure to soft X radiaron never modify the high voltage circuitry Implosion Hazard The cathode ray tube CRT may implode if struck or dropped The shattered glass from the tube may cause injury up to six feet away Use care when handling the display and when removing it from the game cabi net Also wear gloves to protect your hands from the sheet metal edges Unfasten the 8 square drive screws that secure the mo
45. d that the MOS or OS versions shown in this manual are dif ferent from your game Any version diflerences in the software are unimportant Select Test Menu Choose which test or screen you want to see from this menu shown in Figure 2 1 Move up and down the menu by moving either joystick up or down or by pressing the left player upper right button Start the Select Test Menu Adjust Volume Statistics Statistics More Statistics His stog Uns G une Option Coin Options Controls Test Sound Test RAM Memory Test Video RAM Video RAM quick Color RAM Working RAM Working RAM quick All RAM ROM Test Video Tests Playfield Scrolling MOB Moving Objects Checksums Alphanumerics Monitor Tests Color Test Purity Test e Convergence Test Table 2 1 Summary of All Self Test Screens selected test by pressing the left player upper left button ETLITERO TA Op ADJUST VOLUME SS SE Ten CONTROLS TR XT ZO TEST kal FH VIOEG TESTS MONITOR TESTS Bin dub E 1532 IA Figure 2 1 Select Test Menu Screen Adjust Volume Adjust the volume of the game using this screen shown in Figure 2 2 Follow the instructions at the bot tom of the screen to restore the old volume level or to save the new volume and return to the select test menu VOLUME ui l Hi vo tM MT Hil EL b HERI ssp A LETS DIT Figure 2 2 Adjust Volume Screen The software continuously plays music to allo
46. e the right half ranging from range of the video should show three left half plus wh CHAPTER 2 SELE TEST Peat RAGE OPERATORS MANUAL black to white from left to right The red green and blue bands are produced by only one color gun being turned on in each band Figure 2 15 Color Test Screen Purity Test Ihe next five screens are color pumy tesis The entire serven will be red see Figure 2 16 green blue white and grey Press the Left player upper Left button to change colors Each screen should show no un evenness of color and no lines in the display TT Figure 2 16 Purity Test Screen Convergence Test The convergence test has three screens white vio let and green backgrounds with grid lines This se quence is then repeated but without any text on the screen The green screen is shown in Figure 2 17 To see the remaining screens or return to the select test menu follow the instructions shown at the bottom of the screen MERL as wos ena serpen I Figure 2 17 Convergence Test Screen Check the following on the screens The grid lines should be straight within 3 0 mm and the lines should not pincushion or barrel The convergence of the lines on the violet and green screens should be within 2 0 mm If these screens do not meet these crite ria adjust the video display as described in the video display manual Return to the select test menu by pressing the thum
47. he bottom of the screen CHAPTER 2 SELE TEST PRIMAL RAGF OPERATOR S MANUAL Press and bold the left player upper right button to exit from the controls test Sound Test Use this selection screen shown in Figure 2 9 to test the sound board e audio board be ed ana It fed TT li KOM mni vini hu ksui sf i Pistkers ure working l scht iie Spezi vundis L JKS 1 enh t all the cti re displayed in shit show d mler veu have 3 mt TY HK DUU of HAL l all ROMs are Pad suspect the circuitry H iu nule akvecksum is bad check far unpropet ROM seating AUDIO CHECK SUNS SPEAKER TEST PRESS baj 1 Bd BUTTON Figure 2 9 Sound Test Screen When you select the Speaker Test you will hear a se quence of three sounds with different sound coming from each speaker the left speaker will emit a frog sound the right speaker will emit a woman s scream and the sub woofer will emit a booming footfall sound NOTE The footfall sound coming from the sub woofer will also be heard to a certain ex tent from the other two speakers RAM Memory Tests Use this selection screen shown in Figure 2 10 to run any of the five RAM tests These tests check the RAM chips in various ways When you turn on the power the game automatically runs through the random access memory RAM tests Refer to Chapter 3 of this manual for more details HI PONT couse RAN 0 0 esee gen nds O BAM
48. he exterior of the cabinet for dents chips or broken paris 2 Open the lower rear access panels Unlock and open the coin doors Inspect the interior of the cab inet as follows a Check that all plug in connectors on the cabinet harnesses are firmly plugged in Do not force connectors together The connectors are keyed so they fit only in the proper orientation A re versed connector can damage a printed circuit board PCB This will void your warranty b Ensure that all plug in integrated circuits on each PCB are firmly plugged into their sockets c Inspect the power cord for any cuts or dents in the insulation d Inspect the power supply Make sure that the correct fuses are installed Check thatthe har ness is plugged in correctly Check that the green ground wires are connected Characteristic Specification Input Current 3 Amps at 120 V Line Fuse Rating 3 Amps at 250 V slow blow Line Voltage 102 to 132 VAC Temperature 5 to 38 C 37 to 100 F Humidity Not to exceed 95 relative Width 25 25 inches 64 cm Depth 33 inches 84 cm Height 71 75 inches 182 cm Weight 325 lbs 148 kg Table 1 1 Game Specifications e Inspect other sub assemblies such as the video displays controls printed circuit boards and speakers Make sure that they are mounted se curely and that the ground wires are connected Control and Switch Locations All of the controls are located on the
49. he front access panel Primal Rage Game PCB Set The Primal Rage game PCB set board stack is respon sible for the display graphics and game play Failure of the ame PCB set may result in erratic or no game play If this is the case repair or replace the game PCB set by follow ing the removal and installation steps below 1 Remove the two retaining screws securing the control panel 2 Unlock the control panel and open the panel by pulling toward you 3 Disconnect the harness connectors from the game PCB set There are 5 connectors in all 4 Slide the drawer that holds the PCB set toward you Drawer movement may be hindered by the joystick and button harnesses If this is the case disconnect the harnesses 5 Unfasten the screw and spacer that secures the game PCB set to the drawer Remove the game PCB set and its attached cover refer to Figure 4 7 CAUTION Before handling static sensitive compo nents properly ground yourself to discharge buildup of static charges 6 Re install the game PCB set by following the previous steps in the reverse order Power Supply The power supply is responsible for providing power to all of the game assemblies that require it Failure of the power supply may result in erratic game play or no power at all If this is the case repair or replace the power supply assembly by following the steps below WARNING The power supply can contain high voltages even after the
50. ion animated characters Play ers choose from seven different giant fantasy creatures in an attempt to dominate the new Urth using fight ing moves powerful secret moves masterful combo hits and graphic finishing sequences to eliminate their opponent Primal Rage utilizes a proprietary new stop motion ani mation technique that provides realistic and life like character motion In addition to state of the art graph ics Primal Rage features the new CAGE Total Immer sion Audio system providing great stereo sound that punctuates high im pact game play Due to their great size and special powers each of the seven available characters in Primal Rage is worshipped as a god by the sur Total Immersion Audio viving humans of Urth As players go through the game they amass additional followers with every victo ry Followers can also be eaten to replenish strength if needed but this is really a matter of personal taste PriMAL RAGE OPERATOR S MANUAL CHAPTER 1 Ser Up Primal Rage features a four button control that allows power hits to be mapped onto both the top and bottom button pairs To execute special moves players must press and hold button combina tions while moving the joystick at the same time in a method that differs from standard fighting game con trols This allows for a diversity of regular hits while at the same time providing a new way of executing spe cial moves
51. ket 28 Pin 300 Db Wipe 179356 0328 Xxxx 136102 0043 E BK 9N Socket 20 Pin 300 Dbl Wipe 179356 0320 1 2M Integrated Circuit VRAM 256KX4 100 ns 137682 100 9T Socket 68 Pin PGA for 68PLCC Integrated Circuit 179237 068 1B Integrated Circuit 74LS11 137149 001 J0M HK HS Socket 20 Pin 300 Dbl Wipe 179356 0320 1C Integrated Circuit 7406 137052 001 IE Integrated Circuit 74LS244 137038 001 12B Socket 28 Pin 600 Dbl Wipe 179356 0628 IK Integrated Circuit 74F157 137494 001 12F 12H Socket 28 Pin 300 Dbl Wipe 179356 0328 12K Socket 24 Pin 300 Dbl Wipe 179356 0324 IM Integrated Circuit VRAM 256KX4 100 ns 137682 100 128 13M 135 Socket 20 Pin 300 Dbl Wipe 179356 0320 IN Integrated Circuit 74F08 137483 001 IR Integrated Circuit 74F163 137345 001 14K Socket 24 Pin 300 Dbl Wipe 179356 0324 2A Res R2R10 1K 2K SIP10 118015 001 145 15S Socket 20 Pin 300 Dbl Wipe 179356 0320 16F 16H Socket 28 Pin 300 Dbl Wipe 179356 0328 2B Integrated Circuit 741527 137062 001 17P 175 Socket 20 Pin 300 Db Wipe 179356 0320 2C Integrated Circuit 74HCT273 137655 001 2E Integrated Circuit 74LS157 137029 001 20D 20R S Socket 68 Pin PGA for 68PLCC 2K Integrated Circuit 74F157 137494 001 Integrated Circuit 179237 068 21K 21M N Socket 28 Pin 300 Dbl Wipe 179356 0328 2M Integrated Circuit VRAM 256KX4 100 ns 137682 100 22A Socket 20 Pin 300 Dbl Wipe 179356 0320 2N Integrated Circuit 74F08 137483 001 22D Socket 28 Pi
52. lf test m Only a colored screen appears Picture wavers or is too small Check the voltage levels to the video display PCB Check the B to the video display Refer to the video display manual Attract panel does not light Check the bulb in the attract panel Check the Power Distribution Board fuses ue Check the conneciion of the monitor ground wire to the monitor Check the connections of the sync inp Picture is wavy N Picture is upside down or reversed 1 If you replaced the monitor recently ch te horizontal or vertical yoke wire connections to the video display 1 vay be switched Table 3 1 General Troubleshooting 3 4 PRIMAL RAGE OPERATOR S MANUAL Z CHAPTER 3 TROUBLESHOOTING AND MAINTENANCE rt Problem Suggested Action Convergence purity or color problems 1 Use the self test mode to digitally adjust the video display 2 Use the adjustment procedures in your video display manu il Picture is not centered 1 Use the centering procedures in your video display manual Ma e gt ch oam es 2 Rues mn Table 3 1 General Troubleshooting Continued _ Y CAUTION Before handling static sensitive compo nents properly ground yourself to discharge buildup of static charges ROMs RAMs The ROMs and RAMs contain the programming routines used by the game PCB set to control game play Refer to Table 3 2 ROMs and RAMs Troubleshooting to determine the ROM
53. mal Rage Game Wiring Diagram 053499 01 Rev A PRIMAL RAGE OPERATOR S MANUAL CHAPTER 5 SCHEMATIC DIAGRAMS m sn we L ed lin LUJ we us P e I I 1 wa LIAJ o uu M te l 5 vs e OG DO E un I 1 1 E w wo e I 5 I wa ew gt SA a nitact 1 1 1 we ER py s vast 1 1 wer 1 si o 22 nio 1 LI 1 1 EA 1 l ku ww 1 1 1 Gene sz w I SE TE Me n gil FLAT PIE vts su un gt ER H AME sis on d 1 aL ue zo su niu l Bees yee w ns 1 gt LIAJ A ae su TT 1 EEE INE 1 1 BEF SEN 1 1 1 1 us 1 i 1 1 k 3 E d z s H J P POWERSUPPLY N N al 0 I voli lI Il e rz il O it Eb G H O um 2 il 0 H G l O m na e o m H O amm L d A O 8 ats Le B Figure 5 5 Primal Rage Game Wiring Diagram Continued 053499 01 Rev A CHAPTER 5 SCHEMATIC DIAGRAMS PRIMAL RAGE OPERATON S MANUAL X Bus Host Interface Connector Code ROM DE 2 9 c o c 2 a c x ul z o D Amplifier in Stereo Version Audio Out Left Channel Left Channel Right Channel Sy Right Channel Woofer e Woofer L and R channels drive 8 Ohm speakers Woofer drives
54. mmend you hire a licensed electrician to install a three wire grounded outlet AC Power Connection Before you plug in the game be sure that the game s power supply can accept the AC line voltage in your location The line voltage re quirements are listed in the first chapter of this manual Disconnect Power During Repairs To avoid electri cal shock disconnect the game from the AC power be fore removing or repairing any part of the game If you remove or repair the video display be very care ful to avoid electrical shock High voltages continue to exist even alter power is disconnected in the display circuitry and the cathode ray tubes CRTs Do not touch the internal parts of the display with your hands or with metal objects Always discharge the high volt age from the CRTs before servicing them Do this after you disconnect them from the power source First at tach one end of a large well insulated 18 gauge jumper wire to ground Then momentarily touch the free end of the grounded jumper wire to the CRT an ode by sliding the wire under the anode cap Wait two minutes and do this again Use Only Atari Parts To maintain the safety of your Atari game use only Atari parts when you repair it Using non Atari parts or modifying the game circuitry may be dangerous and could injure you and your players Handle the CRTs With Care If you drop a CRT and it breaks it may implode Shattered glass from the im plosion can fly si
55. n 300 Dbl Wipe 179356 0328 2R Integrated Circuit 7415377 137145 001 25 Integrated Circuit 74F378 137612 001 Ki 22E Socket 20 Pin 300 Dbl Wipe 179356 0320 22H Socket 24 Pin 600 Dbl Wipe 179356 0624 2U Integrated Circuit 74F163 137345 001 22UB 23E 3 4M Integrated Circuit VRAM 256KX4 100 ns 137682 100 24E Socket 20 Pin 300 Dbl Wipe 179356 0320 3A Res R2R10 1K 2K SIPIO 118015 001 24H Socket 32 Pin 600 Dbl Wipe 179356 0632 3B Integrated Circuit 74L527 137062 001 25E Socket 24 Pin 300 Dbi Wipe 179356 0324 ac Integrated Circuit 7AHCT273 137655 001 26H Socket 32 Pin 600 Dbl Wipe 179356 0632 3E Integrated Circuit 7415157 137029 001 27T MU Socket 40 Pin 600 Dbi Wipe 179356 0640 3K Integrated Circuit 74F157 137494 001 28H 29H Socket 32 Pin 600 Db Wipe 179356 0632 3M Integrated Circuit VRAM 256KX4 100 ns 137682 100 JXBUS Shroud 96CKT DIN41621 179369 0096 3N Integrated Circuit 74F08 137483 001 1005V1 Test Point 179051 001 3R Integrated Circuit 74F377 137622 001 35 Integrated Circuit 74F157 137494 001 1 Pr 1020 68PLCC Fpga 20D Xxxx 136101 1005 3 Integrated Circuit 74F378 137612 001 l Pr EPROM 128KX8 100 ns Alpha Xxxx 136102 0045 4A Res R2R10 IK 2K SIP10 118015 001 Pr EPROM 512KX8 100 ns Pgm Lm 4B Integrated Circuit 741527 137062 001 XXXX 136102 0042 4 9 CHAPTER 4 PARTS ILLUSTRATIONS PRIMAL RAGE OPERATOR S MANUAL T MEK Game PCB Assembly Continued Parts List Desig
56. n E JOI L JIRI M 4160 0 8 1419 Oe JIVI 8 1115630 JINS T me 116918 9 Jistan TY Ce JU Qe 4100 9816 t Jti ro 418114 o NIMI MA ee LE Hug CC iustis P 18118 LL 60 H wm ai a Jum m zon cxe ata atata HOM cm stots mo a ia now il n cx CE asa f cy J1AVOGAS JAVOGND E zzoepf cn I Jis ts um HO cn smu D mu aw cx Jiacois SE E X ase IST con DD TL uer Jota hh Seege c JUPTA NOM cm 21009124 4 0 2 I roor iH Ca nua IC WM ro Hama lL p mrt T an c Jia Ens IMI Henn caj Jm r Juris enen d 28 Ji edibus c CHAPTER 5 SCHEMATIC DIAGRAMS PRIMAL RAGE OPERATOR S MANUAL 180m Gast BOARD cu a 1 dist su nes su 2 5 Daag Deen cz 3 195 distu 2 0 80 00 EI Ji por deta 4 datt moo zier 1 SE a Jun 3 wt cs a E T orm nu i a ow A AA IlO non I ww n 18 Hina JIVIDGNO e EUT HOM cir Jisus L I 22000 a a T cis Juna i Juris 22000
57. n the video driver cir cuits on the Primal Rage game PCB Refer to the game PCB schematic on page 5 6 for more details CHAPTER 4 Parts Illustrations Part Ordering Information HIS CHAPTER provides information you need to order parts for your game The printed circuit board PCB parts lists are ar in alphabetical order by component Within each section the parts are arranged numerically b 7 part number When you order parts give the part number part name the number of this manual and the serial number of your game With this information we can fill your order rapidly and correctly We hope this will create less downtime and more profit from your games Atari Games Customer Service phone numbers are listed on the inside front cover of this manual CHAPTER 4 PARTS ILLUSTRATIONS PRIMAL RAGE OPERATOR S MANUAL 053045 01 Attraction Shield Retainer 178263 0801 1 2 Wide x 1 16 Thk 1 Vinyl Foam Tape 053401 02 Lett Side Panel Decal Not Shown 180002 0000 Neotec Graphic NT 2515C Std Res 25 Color Raster Display 148007 104 4 1 2 Dia 8 Ohm 10 Oz 2 places 053048 01 Speaker Cover Grille 178263 0801 1 2 Wide x 1 16 Thk Vinyt Foam Tape Black Bezel 178056 002 1 2 Wd x 1 16 Thk Dbi Sided Foam Tape 3 053404 01 Bezel W Graphics 053046 01 Display Shield Clear 051679 01 Game Instruction Label
58. nitor door to the cabinet und remove them Discharge the high voltage trom the cathode ray tube CRT NOTE The label on the video display assembly shows a circuit for dischar qg the high volt age contained in the CPT 1 ground when the power is off a Secure one end of a solvi 15 gauge wire to a well insulated or wooden handle screwdriver b Secure the other end of the wire to an earth ground 3 6 Unfasten the square drive screws that secure the light housing assembly and remove it Unfasten the square drive screws that secure the lower glass retainer Remove the display shield and card board bezels Unfasten the 4 flat washers and nuts that secure the video display chassis to the cabinet monitor mounting brackets Remove the video display assembly from the cabinet CAUTION Do not attempt to remove the video display without its chassis Install the new video display by following the previous steps excluding steps 2a 2d in the reverse order If necessary adjust the new video display s brightness size centering purity and convergence according to the video display service manual CAUTION The low impedance 759 Neotec NT 2515C monitor used in the Atari Games standard upr cabinet and high impedance Hania x Polo 33 monitor used in the Showcase 3 cabinet are not inter changeable If you plen to replace an existing monitor with the other type you must change resistors i
59. ol umn shows some problems that may result from malfunc tioning ROMs and RAMs The middle column shows the ROMs and RAMs that may be the source of the problem and their purposes The right hand column shows the PCB locations of the ROMs and RAMs that may be causing the problem Table 3 3 Voltage Inputs and Test Points is divided into three columns The left hand column shows the correct voltages that should be measured The middle column shows the physical locations of the test points or LEDs The right hand column shows the sources and purposes of the voltages Repair Procedures Introduction This section describes the repair procedures for all of the major assemblies and components of the game Before performing any repairs use the tables in the 7rouble shooting Procedures section to help narrow the source of the problem The Maintenance Procedures section may also provide a good starting point for fixing many game problems before beginning what might be unnecessary repairs RTTPPRPPRPREPBR0ER0ERPBVERRPFP remis m PRIMAL RAGE OPERATOR S MANUAL CHAPTER 3 TROUBLESHOOTING AND MAINTENANCE pete ee ear rah AP Te maa azis Speakers Each game has three speakers the two top speakers under the attract panel and a sub woofer next to the coin door The speakers provide the music and sounds for the game and self tests Failure of the speakers may result in distorted or no sound If this is the case replace the spe
60. ollowing in structions WARNING Players and or technicians can be killed or injured if instructions are not followed INTRODUCTION PRIMAL RAGE OPERATOR S MANUAL too CONTENTS 1 Set Up How to Use This Manual 1 1 ODA Oe QI La eu enmia T UA 1 2 inspecing tlie GAMO 1 2 Control and Switch Locations 1 2 Power On On Switch uzis 423 4 4 cees 1 2 Volume Conran 45 00 39003 49 a OF sutis 1 2 Se Tet owl Sd toj ups vis ce et Cri 1 2 COU KUNE ws Cvs tea re codes neh 1 2 Video Display Gontr ls J a A 6169 un 1 3 Setting the Coin and Game Options 1 3 CR 1 3 A de a oh dn 4 1 3 Geet EE S ENERO C De c 1 3 Ont Plaver Game vus or 1 3 Two Plever Game i Neu 1 4 Hidden TELE sss 1 4 2 Self Test cae re R CU EOS bs ie sin es la L s 2 1 Entering and Exiting the Self Test 2 2 RS 2 2 2 2 e ccd TRI PUN DATA 2 3 T RR p s nic ee CPE 2 3 More Statistics Screen e ee LAJ T Er ee 1 R 9 2 4 Gare CODO Sn 2 2 suelo senlu ER vasln ba 2 4 Coin GPUS Sesa E EG ere 2 5 2 5 SOUDO Do RON 2 6 RAM Memory Tests V with vurisibs qu 2 6 e at meet Is 2 6 Kg
61. ration of a copy of video games made by us Anyone who purchases such copies risks forfeiting such a game Published by Atari Games Corporation 675 Sycamore Drive Milpitas California 95035 Printed in the U S A 7 94 Produced by the Atari Games Technical Publications Department Design Writing and Editing Andrea Dencker Cover Illustration Jason Leong ti NOTICE RE NON ATARI PARTS Use of non Atari parts or modifications of any Atari game circuitry may adversely af fect the safety of your game and may cause injury to you and your players You may void the game warranty printed on the inside back cover of this manual if you do any of the following Substitute non Atari parts in the game Modify or alter any circuits in the game by using kits or parts not supplied by Atari Games Corporation FCG COMPLIANCE This equipment generates uses and can radiate radio fre quency energy and if not installed and used in accor dance with the instruction manual may cause interfer ence to radio communications It has been tested and found to comply with the limits for a Class A computing device pursuant to Subpart J of Part 15 of Federal Com munications Commission FCC Rules which are de signed to provide reasonable protection against such in terference when operated in a commercial environment Operation of this equipment in a residential area or modi fication to this equipment is likely to
62. s or RAMs that are malfunctioning Replace the damaged ROMs or RAMs by following the removal and E installation steps below 2 Remove the damaged ROMs and RAMs from the game PCB set using a chip extraction tool 1 Remove the game PCB set according to the procedure in the Primal Rage Game PCB Set section 3 Install the new ROMs and RAMs by plugging them in the game PCB set sockets 4 Re install the game PCB set by following the steps in the Primal Rage Game PCB Set section in the reverse order Problem ROMs RAMs Source and Purpose Location ROMs The program works but the motion Motion Object ROMs and GALs responsible for 1S 11S 15S 9T objects are incorrect or non existent moving graphic objects 17P 22U Also ROMs on rows V W Garbage appears on the screen or Program ROMs responsible for game control 24L 29L game play doesn t work correctly The text or numbers are incorrect or Alphanumeric ROM responsible for controlling 22P R non existent graphic text and numbers The sound is incorrect or non existent Audio ROMs responsible for controlling sound ROMs on Row 11 of Sound CH31 board The moving backgrounds graphics are Playfield ROMs responsible for controlling background 25N 28N incorrect or non existent graphics RAMs The display color is yellow Working RAM The display color is green Video RAM K The display coloris white be Cofor RAM Table 3 2 ROMs an
63. ted Circuit 74F153 137492 001 23P Integrated Circuit 74LS157 137029 001 23R Integrated Circuit 74L5377 137145 001 17U Integrated Circuit 74244 137502 001 24A Integrated Circuit 74LS245 137134 001 188 18D Integrated Circuit 7415245 137134 001 24B 24D Integrated Circuit 74F245 137591 001 18E Integrated Circuit 74F04 137437 001 6 18F Integrated Circuit 74LS74 137023 001 24H Integrated Circuit SRAM 32KX8 70 ns 6 137615 070 25A Integrated Circuit 74LS245 137134 001 18H Integrated Circuit 74F138 137521 001 25B Integrated Circuit 74F245 137591 001 18K 18M Integrated Circuit 74F153 137492 001 26H Integrated Circuit SRAM 32KX8 18N Integrated Circuit 74LS163 A 137114 001 70 ns 6 137615 070 18U Integrated Circuit 74F163 137345 001 N 27B Integrated Circuit 74F163 137345 001 19A Integrated Circuit DS1232 137762 001 27T Integrated Circuit SOS 137550 001 19B Integrated Circuit 74LS273 137040 001 27U Integrated Circuit Pfhs 137419 104 19E Integrated Circuit 74LS74 137023 001 28B Crystal 50 000 MHz Osc Module 144008 005 19F Integrated Circuit 74F138 137521 001 28D Integrated Circuit CPU 68EC020 19K 19M Integrated Circuit 7415245 137134 001 25 MHz 100PQFP 137691 025 19N Integrated Circuit 74LS163 A 137114 001 28E Integrated Circuit L14613 137746 001 19U Integrated Circuit 74F163 137345 001 28H Integrated Circuit SRAM 32KX8 70 ns 6 137615 070 20E Integrated Circuit 74F08 137483 001 29B Integrated Circuit 74F20 137530 00
64. th Final Battles shows the number of times a single player achieved a Final Battle Final Continues shows the number of credits used during a Final Battle venas 0550 Figure 2 4 More Statistics Screen CHAPTER 2 SELE TEST AS PRIMAL RAGE OPERATOR S MANUAL Histogram Screens The Histograms screen is a menu that lets you display one of three screens see Figure 2 5 These show vari ous horizontal bar graphs for round time match time and selections per character iii veriis Habiant S Sg PURSS LEFT DL A B TU OTTON Figure 2 5 Histograms Screen Game Options Check and select the game options on this screen shown in Figure 2 6 The screen shows the factory de fault settings in green To move through the options to change or save the settings or to return to the select test menu follow the Game Option Available Settings instructions shown at the bottom of the screen The game options with defaults are shown and explained in Table 2 2 k T Maa PACTORY COIN DEFAULT RE SRY VASLEP agger mien DCO TASLE ao mon ER Hielo Figure 2 6 Game Options Screen Coin Options Check and select the coin options on this screen shown in Figure 2 7 The screen shows the factory de fault settings in green To move through the options to change or save the settings or to return to the select test menu follow the instructions shown at the bottom of the screen The
65. ting coins in the unused side of the game The original player now competes against the new challenger Two Player Game Players battle each other in a match decided by win ning two out of three rounds A trophy and human fol lowers are awarded to the player who wins each round and a new territory on the globe is awarded to the winner of the match 1 4 Human Followers Human followers are awarded for various accomplish ments in the game The number of followers awarded depends upon how well a player fights including at tack combinations damage to the opponent use of fin ishing moves and fatalities Sudden Death If the two players are tied at the end of the third round same number of trophies and both players still alive then a Sudden Death round is started At the beginning of Sudden Death the timer is reset to 20 and players receive full health bars During play each player s health bar will be reduced by time and hits If Sudden Death ends without a victor both players will die and the game will end in a tie World Domination In order to achieve World Domination a player must win all seven territories on the globe When this is achieved the player will be awarded a globe and more human followers There is no limit to the number of globes awarded in a 2 player game The winner is the player who captures the most globes and amasses the most human followers Hidden Features Many hidden features are in
66. w you to adjust both the game and attract mode volume levels The word GAME or ATTRACT flashes to show which of the two volumes levels you are adjusting Move ei ther joystick up or down to select either one The at tract mode yolume level has four steps mute 1 3 2 3 or full volume level these are fractions of the game volume level E va gt Primat RAGE OPERATOR S MANUAL CHAPTER 2 SELF TEST Statistics Use the information shown in the statistics and histo gram bar graph screens to keep track of your game use and maximize your profits The game statistics are collected from the last time the statistics were cleared Follow the instructions at the bottom of the screen to clear the statistics or to ad vance to the next statistics or histogram screen Statistics Screen The Statistics screen see Figure 2 3 lists the following information Left Coins shows the number of coins counted in the left coin mechanism Right Coins shows the number of coins counted in the right coin mechanism Aux Coins shows the number of coins manually added by the operator not inserted into any mechanism Idle Minutes shows the number of minutes that the game was idle and not being played e Player Minutes 2 Player Minutes shows the num ber of minutes that the game was played by one or two players e New Game Minutes shows the number of minutes played after starting a new game Continue
67. x feet or more Use the Proper Fuses To avoid electrical shock use replacement fuses which are specified in the parts list for this game Replacement fuses must match those re placed in fuse type voltage rating and current rating In addition the fuse cover must be in place during game operation CAUTION Properly Attach AH Connectors Make sure that the connectors on each printed circuit board PCB are properly plugged in The connectors are keyed to fit only one way If they do nor slip on easily do not force them If you reverse a connector it may damage your game and void your warranty Ensure the Proper AC Line Frequency Video games manufactured for operation on 60 Hz line pow er used in the United States must not be operated in countries with 50 Hz line power used in Europe Ifa 60 Hz machine operates on 50 Hz line power the fluo rescent line ballast transformer will overheat and cause a potential fire hazard Check the product identifica tion label on your machine for the line frequency re quired ABOUT NOTES CAUTIONS AND WARNINGS In Atari publications notes cautions and warnings have the following meaning NOTE A highlighted piece of information CAUTION Equipment and or parts can be damaged or destroyed if instructions are not followed You will void the warranty on Atari printed circuit boards parts thereon and video displays if equipment or paris are damaged or destroyed due to failure of f
Download Pdf Manuals
Related Search
Related Contents
Pioneer F700 Quick Start Guide 1 Single Phase Overload Relay Controller オー付(イ用レーター探知機本体 10月PDF User Manual Dual Release Walkers 6291 Series User Manual - Electrocomponents USER`S MANUAL Manual de Instalação Caixa P.R.F.V. Manual de instrucciones Descargar archivo - Sun Star San Luis Potosi Copyright © All rights reserved.
Failed to retrieve file