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Pinnacle Crane Service Manual

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1. 9 8 Umoq 9 2 9 1010W 8 S y dn 1040 L L 00W SSANYVH og 4 3NVHO OL X S0c91 26 LV 1019 0 0 9 LND SS3NHVH NOOVM OL OL ASV 3NVHO NO H3AO iiSVAYV GALHSIMHSIH Od 319NIS 15 09 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 1 408 3Ovd 00 81 11 86 6 1 2 2 3 NOlLdIHOS3GQ GSA EHSM1d AWVS ALO 9402 8 3NVHO JHL dO 1HVd S1HVd 5 SHOSN3S JHL NO SNId 193HIG SHOLOW JHL S3HIM AHL 5830105 ASV ans WO8 dO LHYd SI eso gt NNOO SNId dVO ININ Nid cL V SYM HOLO3NNOO SIHL 86 11 6 OL ALON 01 Nid 31VIN3d S0L2ft dVO 5 MOTI3A N33HO p109 7 100 MOTISA MB punog 1010 4010 dN 1090W CO sf LO CO SSANYVH ANVYO OL OL To Purchase This Item Visit BMI Gaming www bmigaming com
2. 1 z AZL E M M nad eniq 5 10 8 2 2 4 L e 86 AV1dSId 9d 89d NIYIN OL To Purchase This Item Visit Gaming www bmigaming com 800 746 2255 1 561 391 7200 9406 10 6 2 66 20 6 alva X00 1H31NI HOOG QsA 9ISVg8 890 99 NOILLdIHOS3G OISVE 3INVO Yad 500108 ANTOS 6 CN CO st 10 To Purchase This Item Visit Gaming www bmigaming com 800 746 2255 1 561 391 7200 9409 dvd 10 6 2 66 22 2 3iva OINHZIWO oido NOI LdIHOS3G 5 3WVN31I4 090 99 3NVuO OISVE ALO LOZZ LOVLNOO ONISNOH 0140 OL 5001 Nid ANTOS xoelq xoe q ueeiD g d NIYN OL 00 81 11 86 61 2 8 LL dO ONHLZIAH3HO NOILdIHOS3G enia SS3NHVH NOISNALXS ALO JO 1HVd TAA SS3NHVH SIHL ININ Nid SL V SYM HOLOSNNOO SIHL Mee 86 L1 6 OL To Purchase This Item Visit B
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4. wagon assembly as ously stated NOTE What is removed depends on which motor has gone bad 4 Loosen two thumb screws securing crane housing cap in place and remove NOTE This step is only for the 2 motors in the crane assembly 5 Remove drive o rings and wheels from the bad mo tor 6 De solder the motor leads from the bad motor NOTE Be sure to note which wire goes to which motor lead for if they are re installed backwards the motor will run opposite of its intended direction 7 Carefully remove the bronze bushing supporting the motor shaft of the bad motor NOTE This step is only for the 2 motors in the crane assembly 8 Remove the 4 bolts securing the motor to the hous ing 9 Carefully remove the bad motor 10 Re assemble in reverse order using new motor NOTE When motor is completely re installed place one drop of thread lock on each of the 4 bolts that secure the motor in place to prevent the bolts from backing out PRECAUTION When installing a new motor in any of the three loca tions please note that the 4 screws if tightened too much could mis align the motor and cause binding It is advisable that you tighten the 4 screws just enough to keep the motor from moving Then apply a small drop of Blue loctite on the back side of each of the 4 screws to prevent the screws from loosening When the motor is installed properly it should draw 5 amps or less when running at proper 22
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7. 800 746 2255 1 561 391 7200 1140 01 00 81 11 86 61 2 OWYIZIAYSHO 4 NOILdIHOS3G ANVS H3d ALO X 90290it G J9 1uno2 500128 GMOS 90c2s Nid 89d NIVIN OL Jejuno AG e 976 9214 6 L dO vl 00 81 11 aasiA3d 86 61 06 ONHLZIAH3HO JeunuojsugeJ 011 NOILdIHOS3G WVN31l4 V QSA HSfl 1d To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 es XOTBANSSUS ay 00 99 01 3 1VIN3d 18168 dVO HOLO3NNOO JHL MOVE 4 TWHIdS 18 4562 62 14 1028 Nid 31VIA33 09288 ITVN 02 1818 dVO c6ccit 6 TVNH31N 0 01 021 201 001 9e v 02 9e AZ EL 3 1VIN 90ccit Nid age 9609 S E MOTI3A xog HOLIMS A 02101 I 998 V 5 5 22 ATIL 51010 9 39NVHO Az 9606 V O 28 50 AYVANOOAS 2186 19 AHVIN
8. Next check that the lock rods are not binding on the lock cam or the lock rod guides Next check that all fric tion points have been lubricated with molly grease Finally if need be adjust the lock rod guides such that the door closes and locks smoothly NOTE If the decimals light up on the displays after a self test an error has been logged When the door is in the open position the error codes will be shown on the left display To advance through the error codes press the drop button NOTE If at the beginning of the self test mode the claw does not drop one or more of the following may apply The prize sensor is not working or is blocked The string or string lever is mechanically binding The up or down switch is sticking or misaligned from its actuator NOTE If claw stays closed it is likely that the diode has blown and the transistor controlling the claw has also blown Shut off the game immediately and have a qualified technician install a new coil assembly and transistor on main board NOTE If claw is jerky while being lowered it is likely that the up spring is missing or has not been slightly elongated properly Another possibility is that the string has mechanically bound on the spool To fix the string binding enter the programming mode and go to mode 24 By moving the joystick to the left and right you are able to raise and lower the claw mechanism Move the crane over the prize chute and lower the claw mecha
9. 1 561 391 7200 CLAW TEMPLATES DRAWING To Purchase This Item Visit Gaming www bmigaming com 800 746 2255 1 561 391 7200 PROGRAMMING MODE Credit Display 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 DESCRIPTION Game Type Game Mode Time Coin Bill Counter Type Attract Attract Type Manual Strength Skill Leveling Strength F Speed L R Speed Up Speed Down Speed Right Time Forward Time Plush Cost Payout Tickets to Play Tickets if Lose Factory Default Center On Off Snap Off Up Down Motor Test Left Right Motor Test Front Back Motor Test MIN MAX DEF Timer Display BASIC PROGRAMMING 0 4 0 0 1 0 10 60 20 0 9 2 0 9 4 0 1 0 0 30 20 1 2 2 60 99 60 MEANING 0 Left Right Forward Backward Nudge 1 Left Right Forward Backward Drop 2 Right Forward Nudge 3 Right Forward Drop 4 Single Move Drop 0 Play 1 Play till you win 10 60 Seconds Inc every 5 seconds 0 Play 1 9 Coins required for a single credit 0 1 9 Number of coins each bill is worth 0 counter 1 Coin counter 0 30 Minutes between attract modes 0 1 Motion only 2 Audio and motion 60 99 Claw strength Inc by 1 99 MAX ADVANCED PROGRAMMING 0 99 0 10 20 20 10 20 20 15 20 20 15 20 20 0 40 8 0 40 5
10. TROUBLESHOOTING PHILOSOPHY To find problems with the game always check the obvious first See that the game is plugged in and that all of the fuses are good Next check to see that all of the connectors are firmly seated and that no wires have been pulled out When trying to find out if specific components are bad or not try swapping them with components from another PINNACLE CRANE game if available to see if the problem moves with the component or stays where it was This will help you decide if you have a problem with a specific component or maybe a problem with either the wiring or the main p c board Use extreme caution when using probes or volt meters if the game is powered up If checking continuity it is important to disconnect the harnessing at both ends as attached they may yield erroneous results If a p c board is suspected as causing your problems check to see that all of the chips are firmly seated on the board MAIN P C BOARD REPLACEMENT 1 Remove all A C power from the game 2 Unlock and open the front door 3 Carefully remove all of the connectors from the main p c board 4 Remove the 4 long plastic hexagon nuts that secure the board to the main board housing 5 Gently pull the p c board from the mounting studs 6 Reassemble in the reverse order using a new main p c board FRONT GLASS REPLACEMENT Remove all A C power from the game Remove the 3 10 24 carriage bol
11. nism all the way until it starts to wind up backwards Reverse the motor direction to raise the claw mechanism and properly rewind the string on the spool Exit the programming mode and the string should be free of me chanical binding NOTE If the claw stays open first check for bad fuses on the main board Next check that there are no wires dislodged from the connectors in the harness between the wagon and crane the harness between the wagon and the main board the crane assembly and the wagon assembly If the problem still exists and no fuses are blown or wires dislodged it is likely that the transistor controlling voltage to the claw has blown on the main board Have the coil assembly and transistor on the main board replaced by a qualified technician NOTE If the crane wagon in the home position tries to move left or back check to see that the actuators are both present Next check to see that the sensors are present Next check to see that the sensors and actuators are aligned Then check to see that the sensor wires are not dislodged from the connectors Finally replace the sensor it is likely to be bad To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 GAME REPAIR WARNING ALWAYS REMOVE POWER FROM THE GAME BEFORE ATTEMPTING ANY SER VICE UNLESS NEEDED FOR SPECIFIC TEST ING FAILURE TO OBSERVE THIS PRECAU TION COULD RESULT IN SERIOUS INJURY TO YOURSELF AND OR OTHERS
12. up or down slightly to achieve your desired payout Your game is now set up according to your Desired Payout Game Cost and Plush Cost If at a later date you want to change your game cost desired payout plush cost etc it is NOT necessary to re adjust your game manually Just adjust the value option you wish to change in the PROGRAMMING SECTION The game will adjust to your new configuration If after using the initial adjustment tips above you are still having difficulty in setting up your game please call the I C E service line at 1 716 759 0360 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 SETUP TESTING MAINTENANCE CLAW SHAPE In an attempt to satisfy all variables associated with proper payout 1 has opted to include directions on how to reshape your medium claw for a lesser and greater mechanical advantage On the following page are two medium claw shapes which will give very different mechanical advantages and ultimately very different claw strengths When Option 8 is set to 50 and you are still picking up plush then you will need to reshape your 3 claws to look more like shape A SEE FIG 2 NOTE Be sure to align holes in claw with drawn holes on the template This will assure proper shaping of the claw When Option 8 is set to 99 and you are unable to pick up plush consistently then you will need to reshape your 3 claws to look more like shape B SEE FIG
13. 1 20 4 20 50 33 0 99 0 0 99 0 0 1 0 0 1 0 0 1 1 DIAG DIAG DIAG 13 0 Skill leveling off 40 99 Claw strength in skill 99 MAX 10 Low speed 20 High speed 10 Low speed 20 High speed 10 Low speed 20 High speed 10 Low speed 20 High speed 0 40 Number of 1 4 sec time intervals right 0 40 Number of 1 4 sec time intervals forward Coins per piece of plush 20 50 Desired payout percentage 0 99 tickets to be paid just to play game 0 99 tickets to be paid if you do not win plush 0 Normal 1 Restore factory defaults upon next startup 0 Center option off 1 Center option on 0 Snap option off 1 Snap option on Right display changes 0 1 Up switch is made 0 2 Down switch is made 0 3 Both switches are made Right display changes 0 1 Left switch is made Right display changes 0 1 Back switch is made To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 PROGRAMMING Mode Explanations 0 GAME TYPE There are 5 game types 0 Left Right Forward Backward Nudge This mode is for a control panel that commonly has a joystick and allows the player to lower the claw each time the drop button is pressed This allows the player to hone in on the prize they are attempting to win NOTE The crane will po sition itself according to the operator presets options 14 and 15 at coin up if Option 21 is set to 0
14. 2 NOTE Be sure to align holes in claw with drawn holes on the template This will assure proper shaping of the claw These are two claw shapes that has proven to work well although there are many other shapes that may work You will need to remove the claws from the claw mechanism by following the steps listed below 1 Remove the claw mechanism from the coil housing by loosening the three screws on the coil slider and removing Be sure not to lose the small spring around the plunger and the black Rynite washer below the spring These two parts are critical in the proper operation of the crane mecha nism SEE FIG 1 2 Loosen and remove the six small Phillips head machine screws and Nylock nuts attaching the three claws to the coil claw interconnect and coil spider SEE FIG 1 3 Reshape the claws according o the CLAW SHAPE Templates A or B 4 Re assemble in reverse order Make sure NOT to over tighten the Nylock nuts attaching the claws to the mechanism as this would cause binding Now that you have reshaped your claws for your plush return to the beginning of Adjustment tips and pro ceed through each step FIG 1 __ COIL HOUSING CG1070 _ COIL PLUNGER CG1075 SPRING 5011 RYNITE WASHER _ COIL CLAW __ INTERCONNECT CG3036 COIL SLIDER CG1073 __ METAL WASHER CLAW SPIDER 63037 To Purchase This Item Visit Gaming www bmigaming com 800 746 2255
15. Off The crane head will position itself according to the operator presets options 14 and 15 at the end of the game if Option 21 is set to 1 On 1 Left Right Forward Backward Drop This mode is for a control panel that commonly has joystick and the claw drops fully when the drop button is pressed NOTE The crane will posi tion itself according to the operator presets options 14 and 15 at coin up if Option 21 is set to 0 Off The crane head will position itself according to the operator presets options 14 and 15 at the d of the game if Option 21 is set to 1 On 2 Right Forward Nudge This mode is for a control panel that commonly has 3 buttons one to move right one to move forward and one to drop the claw The player also has the ability to lower the claw each time the drop button is pressed This allows the player to hone in on the prize they are attempting to win NOTE Option 21 is not available with this mode and will re main at 0 off Right Forward Drop This mode is for a control panel that commonly has buttons one to move right one to move forward and one to drop the claw The claw drops fully when the drop button is pressed NOTE Option 21 is not available with this mode and will remain at O off 4 Single Move Drop This mode is for a control panel with two buttons only one to move for ward and one to move right At coin up the crane will remain over the prize chute to give t
16. been dispensed For the example above in 50 games you should have dispensed approximately 4 pieces of plush Every 12 12 games NOTE The more games you play during the TEST the more accurate your accounting will be When 50 games have been played calculate the payout using the formula below 1 of plush dispensed Cost of 1 pc of plush Payout of games played Cost of game EXAMPLE Cost of a game 0 50 Cost of 1 pc of plush 2 00 of plush dispensed 55 of games played 423 55 2 00 423 0 50 52 52 payout If the calculated payout is very high your desired payout 10 or more it will be necessary to make a macro adjustment or move the claw tips apart slightly by loosening the three screws holding the claw slider to the coil housing and moving the claw slider up slightly See Fig 1 NOTE MOVING THE CLAW SLIDER 1 8th OF AN INCH COULD CHANGE YOUR PAYOUT BY AS MUCH AS 40 BE SURE TO MOVE THE SLIDER IN VERY SMALL INCREMENTS SO AS NOT TO OVERSHOOT YOUR DESIRED PAYOUT If the calculated payout is slightly high your desired payout less than 10 then you can make a micro adjustment or software claw strength adjustment at Option 8 Conversely if the calculated payout is very low or slightly low you will need to make a macro or micro adjustment accordingly Repeat the 50 games test and calculate the Payout Repeat the mechanical adjustment until you are within 10 of your desired pay
17. in its permanent location and lock the casters 2 sure that the game has been properly plugged into a three prong grounded outlet and that the receptacle is in good working order 3 If using an extension cord be sure it is a three prong grounded type of at least 16 Ga 4 Verify that the game is set up for the proper voltage and turn the power to the game on 5 The game will run through a test mode at every start up See test mode explanation in the programming section for details 6 Insert coins bills at least ten times into the coin mech bill acceptor to assure proper operation 7 Check the credit and prize counters for proper opera tion 8 Check that the door disconnect switch works properly 9 Check game volume during busy time at location to set it at the proper level CLEANING Regular cleaning of the game will keep it looking new and greatly enhance its appeal Clean the windows of your PINNACLE CRANE with a standard window cleaner such as Windex Clean the cabinet sides with a good cleaner such as Fantastik 409 and a soft rag A mild soapy solution can also be used NOTE DO NOT USE ALCOHOL THINNERS OF ANY KIND OR PINBALL PLAYFIELD CLEANERS ON ANY OF THE CABINET SURFACES ESPECIALLY THE DECALS IF YOU HAVE ANY QUESTIONS OR COMMENTS REGARDING INSTALLATION OR PROPER FUNCTION OF YOUR GAME PLEASE CALL OUR SERVICE DEPARTMENT AT 1 716 759 0360 To Purchase This Item Visit BMI
18. normal wear and tear subjected to abuse improperly assembled by the end user modified repaired or operated in a fashion other than that described in the service manual If your PINNACLE CRANE game fails to conform to the above mentioned warranty 5 sole responsibility shall be at its discretion to repair or replace any defective component with a new or remanufactured component of equal to or greater O E M specification will assume no liability whatsoever for costs associated with labor to replace defective parts or travel time associated therein I C E s obligation will be to ship free of charge replacement parts by U P S Ground U S mail or other comparable shipping means Any express mail or overnight shipping expense is at the cost of the purchaser Products will be covered under warranty only when The serial number of the game with the defective parts is given The serial number of the defective part if applicable is given Defective parts are returned to shipping pre paid in a timely fashion if requested by 1 A copy of the sales receipt is available as proof of purchase upon request of I C E I C E distributors are independent privately owned and operated In their judgment they may sell parts or accessories other than those manufactured by I C E We cannot be responsible for the quality suitability or safety of any part or any modification including la
19. pieces of plush when in skill leveling If this error is logged the game will automatically revert to MANUAL settings until one of the following options has been changed COST OF PLUSH SKILL MIN PAYOUT OR GAME COST This is why it is imperative that the manual setting be setup before skill leveling is used NOTE Changing one of these options will reset error code 10 11 and the game will begin skill leveling with the new settings NOTE Some items on the list can not be detected by the game and require that the operator watches for these actions to be performed during the start up test mode Claw close Claw open Error Codes Problem Solution 1 Memory Replace Microprocessor 2 Prize Sensor Check Replace Prize Sensor 3 Up Sensor Check Replace Up Sensor 4 Down Sensor Check Replace Down Sensor 5 Left Right Sensor Check Replace L R Sensor 6 Front Back Sensor Check Replace F B Sensor 7 Front Back Motor Check Replace F B Motor 8 Left Right Motor Check Replace L R Motor 9 Counter Disconnect Just a warning that the credit coin counters were disconnected at some time 10 Out Of Range High Change setting for the Cost of Plush 11 Out Of Range Low Skill leveling Min or Game Cost Change setting for the Cost of Plush Skill leveling Min Payout or Game Cost To Purchase This Item Visit Gaming www bmigaming com 800 746 2255 1 561 391 7200 QUICK TROU
20. the inside of the game and drop into channel in the playfield Reinstall retainers lights brackets marquee playfield bolts and rails in reverse order PLUSH RETAINER WALL REPLACEMENT Remove all A C power from the game Unlock and open front door Carefully remove the 2 1 4 20 nuts holding the plastic plush retainer wall to the side of the game Remove old plastic plush retainer wall Reassemble in reverse order using new plastic plush retainer wall REMOVAL OF CRANE MECHANISM Remove all A C power from the game Unlock and open the front door Slide the crane assembly to the front center of the game Loosen black thumb screw securing the front to back micro track bracket in place The thumb screw is located on the front face of the crane assembly nearest the door Slide the micro track bracket forward and up to disconnect it from the crane assembly Carefully lift the entire crane assembly off the rails approximately 2 inches shift to the left as far as possible drop the right side down past the right crane rail and slide the entire assembly out from between the two separator rails The crane assembly can now be removed from the cabinet so necessary maintenance repairs can be made Reassemble in reverse order REMOVAL OF WAGON ASSEMBLY Remove all A C power from the game Unlock and open front door Remove crane assembly as detailed previously Loosen black thumb screw securing the micro
21. track bracket in place The thumb screw is lo cated on the upper right face of the wagon as sembly at rear Slide the micro track bracket to the right and up to disconnect it from the wagon assembly Carefully lift the entire wagon assembly off the rails and rotate clockwise until the left front wheel clears the front rail Lower the front of the wagon assembly and re move the assembly from between the two rails The wagon assembly can now be removed from the cabinet so necessary maintenance repairs can be made Reassemble in reverse order PRIZE SENSOR REPLACEMENT Remove all A C power from the game Unlock and open the front door Disconnect the connector to the prize sensor board Remove the 2 bolts holding the prize sensor bracket to the playfield and remove the prize sensor and bracket from the game Remove the 2 plastic hexagonal nuts securing the sensor board to the bracket Carefully remove the sensor board from its mounting studs Reassemble in reverse order using a new prize sensor board 10 11 12 13 14 15 16 To Purchase This Item Visit Gaming www bmigaming com 800 746 2255 1 561 391 7200 GAME REPAIR STRING REPLACEMENT Remove all A C power from the game Unlock and open front door Remove crane assembly as previously stated Disconnect the claw assembly from the crane as sembly by removing the two bolts securing the alu minum coil cap to th
22. will have the smallest change on payout yet it will reset memory and keep things working as intended NOTE These adjustments need only be performed when setting up the crane for the first time or when major changes to plush size and or shape occur Once a configuration is determined for your particular requirements the same configuration in another CRANE GAME may require only minor adjustments It is advisable that you position your plush such that all Eyes are facing forward and looking at your po tential customers To maintain proper payout in either Manual Mode or Skill leveling Mode ALL plush in the crane should be of similar size shape and weight DO NOT attempt to use 6 plush with 14 plush in the same crane as you are likely to have very different payout from week to week which requires constant monitoring and adjusting Set Option 0 Game mode for game type you desire Set Option 3 Game cost for your particular game Make sure that the claw tips when closed are just touching To check if you have the correct claw shape set Option 8 to 50 Option 9 to 00 and play the game ap proximately 25 times At this level you should have difficulty picking up plush To Purchase This Item Visit Gaming www bmigaming com 800 746 2255 1 561 391 7200 SETUP TESTING MAINTENANCE f you are able to pick up plush you have the wrong claw shape or size and should go to the end of this section and see CLAW S
23. 0 ASV YAaLNNOO 9 858 NIVIN Xv 029D SSANYVH 0140 090299 MOO TH3LNI HOOG SSANYVH HOSN3S X6E0299 SSANYVH 1X3 X190290 NOOVM OL NIV 0 99 206 YALNNOO YALNNOO AZldd NIOO SNIHSV 14 900 99 NOOVM SSINHYH XSS0L99 HOLIMS SdNV1 890299 ANVYO OLNOSVM 99 190199 00 81 11 21 402 OINH A8 86 61 2 alya LNO HOLOANNOO NIVIN 3NVHO NOlLLdIHOS3G To Purchase This Item Visit Gaming www bmigaming com 800 746 2255 1 561 391 7200 GQSA HSfYld OVA 617 OVA 917 96 OVA 617 OVA 017 967 OVA 017 OVA 917 A3M H3MNIT8 LHOIH 1441 SIHOS IQV3H 81100 017 HOLIMS HOOQ SLIOA 217 017 81100 2017 SLIOA 217 13911 3SN3S LAMOIL CO 10 CO CO sf 10 COS SLHSM SLAMOIL d GNNOWD 7 YL SL 1OA 0161 5 YAMVAdS HOLVQI TIVA 1189 OL
24. 1 OL 9212 1 88128 dVO XIN 50012 ATOS 66028 SSANYVH 90299 50012 GMOS 66028 20168 Nid 3 1VIN34 10128 91 SS3NHVH NOISN3 LX3 1 4 2902 98 To Purchase This Item Visit Gaming www bmigaming com 800 746 2255 1 561 391 7200 OINHOWH 36vd 00 1 8 86 2 1 ANVYO JILL MOTIJA N33H5 mA 20168 JVW 88208 a ZL SSANYVH 8 0 01 50012 GMOS 26828 9fYld Nid 6 159 Q CO st LO O DD MOOTYHALNI 9020218 AG AG 19juno2 9214 LO O 500109 Nid 90 2 OfYld YALNNOO YALNNOO XE90c0 1 00168 Nid 785 90128 ZL 00168 Nid 1145 90128 Nid ZL 21 L 2105 9 anig 0 q SG SS3NHVH AV 1dSIG XvS0 0 VE CN CO st LO O 9d Aejdsiq To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 22
25. 55 1 561 391 7200 401 00 9 2 00 62 9 LZ 1Ag3H9 WVN3 19 YATIOULNOO 3dOH 1 SAU3TIOH LNOO OV d2 HOJ SS3NHVH 3dOY X060Zd NOILdIHOS3G 1028 LOVLNOO S 1120208 500168 Nid ANOS 90228 Nid 4 SS3NHVH 6 3dOH OL 3dOH OL 1 9101 c 3dOH 1H917 OL 2019 4 SS3NHVH 1 6028 10 2 LOVLNOO 617 9 391148 YOLVINSNI 10228 LOV LNOO 6Lvcft DNISNOH S 022 LOVLNOO Sv6c ONISNOH Nid ammm IAS L18 2 L SS3NHVH 1 9 3dOH 680 YANOILIGNOO 15 500128 ANOS 2 012 022 LOVLNOO St6z ONISNOH LAS 218 8 SS3NHVH DV X680c U3TIOHLINOO 1 3dOti V89d 0 To Purchase This Item Visit Gaming www bmigaming com 800 746 2255 1 561 391 7200 WARRANTY warrants all components the PINNACLE CRANE to be free of defects in materials and workmanship for a period of ninety days from the date of purchase This warranty does not cover items damaged due to
26. BLESHOOTING PROBLEM PROBABLE CAUSE THE DECIMALS ON THE 4 DISPLAYS ARE LIT UP THIS IS INFACT NOT A PROBLEM BUT A WAY OF LETTING THE OPERATOR KNOW THAT THERE WAS A PROBLEM DURING THE START UP MODE NO GAME POWER GAME WILL NOT TAKE MONEY BAD COIN SWITCH OR GIVE CREDITS CORRECTLY COIN DISCOUNTING SET WRONG COINS PER CREDIT SETTING INCORRECT BAD COIN MECHANISM LOOSE OR DAMAGED HARNESSING BAD MAIN P C BOARD DISPLAYS DO NOT WORK BAD 12V FUSE BAD DISPLAY P C BOARD BAD MAIN P C BOARD LOOSE OR DAMAGED DISPLAY HARNESSING CRANE OR WAGON DOES NOT BAD MOTOR LOOSE OR DAMAGED HARNESSING BAD SWITCH ON BUTTON OR JOYSTICK BAD HARNESSING TO BUTTONS OR JOYSTICK BLOWN FUSE TO MOTORS ON MAIN P C B CRANE KEEPS TRYING TO MOVE IN TO THE HOME POSITION BAD LIMIT SWITCH S LIMIT SWITCH NOT ALIGNED WITH ACTUATOR CLAW WILL NOT CLOSE BLOWN FUSE TO CLAW ON MAIN P C BOARD BAD COIL LOOSE OR DAMAGED HARNESSING CLAW HAS MECHANICALLY JAMMED CLAW STAYS CLOSED BAD DRIVE TRANSISTOR ON MAIN P C B CLAW HAS MECHANICALLY LOCKED SKILL LEVELING IS NOT FUNCTIONING PROGRAMMING IS NOT CORRECTLY SET BAD PRIZE SENSOR LOOSE OR DAMAGED SENSOR HARNESS CLAW GOES DOWN AND THEN DOWN SWITCH BAD UP BUT DOES NOT CLOSE LOOSE OR DAMAGED HARNESS TO DOWN SWITCH CLAW COMES UP AND ABOUT SWITCH BAD 10 SEC PASSES BEFORE LOOSE OR DAMAGED HARNESS TO UP SWITCH CRANE MOVES TO THE HOME BROKEN UP SPRINGS POSITION CRANE OR WAGON WHEELS SL
27. Gaming www bmigaming com 800 746 2255 1 561 391 7200 QUICK TROUBLESHOOTING NOTE A self test will be performed each time the front door is closed the game is powered up or when you exit programming mode NOTE The game will not count credits or plush out on either the mechanical or software counters while the front door is open NOTE If the Wagon does not move smoothly through a full travel from left to right check to see that the wheel spacing is correct If the spacing is correct then check the 2 cabinet rails for burrs that may cause the wheels to bind NOTE If the Crane does not move smoothly through a full travel from front to back check to see that the wheel spacing is correct If the spacing is correct then check the 2 separator rails for burrs that may cause the wheels to bind NOTE If the Micro track for the left right movement is binding during its travel check to see if the top mirror bracket s edge also the shelf the micro track rides on has been de burred NOTE If the front door is having trouble closing fully check to see that all harnessing is out of the way for the door to close Next check to see that the prize chamber wall is far enough to the right to allow the right edge of the prize door frame to swing past Finally check to see that the door is aligned properly NOTE If the door will not lock properly or locks with difficulty check to see that the lock rotates smoothly
28. Gaming www bmigaming com 800 746 2255 1 561 391 7200 SETUP TESTING MAINTENANCE MANUAL SETTING Initial adjustment tips It is important to know that a mechanical adjustment is considered a Macro adjustment or a large adjust ment and that a software adjustment is considered a Micro adjustment or a fine adjustment NOTE These adjustments need only be performed when setting up the crane for the first time or when major changes to plush size and or shape occur Once a configuration is determined for your particular requirements the same configuration in another CRANE GAME may require only minor adjustments It is advisable that you position your plush such that the Eyes are facing forward and looking at your po tential customers To maintain proper payout in either Manual mode or Skill leveling mode ALL plush in the crane should be of similar size shape and weight DO NOT attempt to use 6 plush with 14 plush in the same crane as you are likely to have very different payout from week to week which requires constant monitoring and adjusting Set option 0 Game mode for game type you desire Set option 3 Game cost for you particular game For the following tests make sure that option 9 Skill leveling strength is set to 00 Any setting other than 00 and Skill leveling is enabled and incorrect results may occur Make sure that the claw tips when closed are just touching DO NOT allow them to overlap for the
29. HAPE Ifyou are unable to pick up plush then set Option 8 to 99 and play 25 games You should now be able to pick up plush fairly consistently If this is true continue on to the next step NOTE When the game is first packed it is often difficult to pick up plush until an area is cleared to maneuver in Take this into account while determining if the claw size or shape is correct Make sure Option 8 Manual strength is et up as detailed above before setting up Skill leveling Determine the proper Minimum Claw Strength by setting Option to 9 initially to 60 on the right display Notice that the claw is opening and closing on a 5 second interval Hold an average size piece of plush in the claw as it closes and note whether it has enough claw strength to hold the plush Repeat this procedure until you find the breaking point where the claw will hold the piece of plush but if you lower the strength of the claw by 1 or 2 points the claw will no longer be able to old the plush This will be the number you want to use as your Skill leveling strength Option 9 It will allow a skilled player to move plush around and have the ability to win at any time yet requires a skilled player to win easily Set Option 16 Plush cost based on the cost of your plush Set Option 17 Desired payout 96 based on your desired payout Knowing the cost of a game cost piece of plush and the desired payout calculate the proper plush dis pensing interval
30. IHd 1021 20020928 H3INHOJSNVH L 9 4091 dvd 00 v c 66 41 6 ony SS3NHVH XL80ZdOX ISVTIVE 8408 NOLLdIHOS3Q To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 ysndue9 50012 GMOS 0128 OM 1d c YAINYOSSNVYL OL 112020 28288 3 1VN MOTIAA 082 SNIHdS 5 ASV 137905 5 28288 FIV MOTIAA 042 SNIHdS 5 ASV 1 3 06 5662800 20128 1 88828 9 LAS 2 2218 88 561 99 SS3NHVH LSVTIVE 18024 8 SS3NHVH LSVTIVE OV 80 998 9 021 9HM 1400W 15 11 4 808 Lizozoa 15 ASV 808429 2 LNAOSSYNO TS 68888 1 68 014 68288 AWW 1 02 09288 ISN Nid 50012 GMOS 90228 E SLIHM LMOTISA N33HS ASV 137005 za 28283 FIV MOTIAA 082 18898 082 94 La 2s ASV 1 06 8662800 To Purchase This Item Visit Gaming www bmigaming com 800 746 2255 1 561 391 7200 10 20 0 Q3SlA3H 10 91 2 NI LHVININ GSA LAMOILNVA UOISUS X3 ue 4 92188 Nid 88128 dvO XIN Nid t Jesuedsiq 19 9
31. IP MISSING OR DAMAGED O RING DRIVE BELTS LOOSE SET SCREWS IN WHEELS LOOSE SET SCREWS IN DRIVE COUPLER RAILS NEED TO BE SCUFFED ON OFF SWITCH ON THE GAME IS TURNED OFF BLOWN A C POWER FUSE GAME NOT PLUGGED OR CORD DAMAGED BAD TRANSFORMER TRANSFORMER HARNESS NOT CONNECTED BAD POWER MODULE SOLUTION OPEN THE FRONT DOOR AND THE ERROR CODES ARE SHOWN ON THE DISPLAYS TO ADVANCE THROUGH THE ERROR CODES PRESS THE FIRE BUTTON TURN POWER ON REPLACE WITH PROPER FUSE CHECK POWER CORD CHECK FOR PROPER VOLTAGES CHECK HARNESS REPLACE POWER MODULE CHECK W METER AND REPLACE CHECK PROGRAMMABLE SETTING CHECK PROGRAMMABLE SETTING ADJUST OR REPLACE CHECK W METER REPAIR REPAIR OR REPLACE MAIN BOARD REPLACE WITH PROPER FUSE REPAIR OR REPLACE P C BOARD REPAIR OR REPLACE P C BOARD CHECK W METER AND REPAIR REPLACE MOTOR CHECK W METER REPAIR REPLACE SWITCH CHECK W METER REPAIR REPLACE WITH PROPER FUSE REPLACE SWITCH S ALIGN SWITCH AND ACTUATOR REPLACE WITH PROPER FUSE REPLACE COIL CHECK W METER AND REPAIR FIND JAM AND REPAIR REPLACE TRANSISTOR FIND JAM AND REPAIR SET OPTIONS 9 16 AND 17 REPLACE PRIZE SENSOR CHECK W METER AND REPAIR REPLACE DOWN SWITCH CHECK W METER AND REPLACE REPLACE UP SWITCH CHECK W METER AND REPLACE REPLACE SPRINGS REPLACE O RING BELTS TIGHTEN SET SCREWS TIGHTEN SET SCREWS SCUFF TOP OF RAILS WITH SANDPAPER To Purchase This Item Visit BMI
32. MI Gaming www bmigaming com 800 746 2255 1 561 391 7200 HIHV 4010 9 4 yg 19 punog punog 0 100 SSANYVH ANVYO OLNO9YM OL CO sf LO ONO 0012 3 VIN vrlc SL MOVIE MOVIE MOVIE 20168 Nid 3 1VIAdJ 496 SL MOVIE MOVIE MOVIE MOVIE MOVIg MOVIE MOVIE MOVIg SI Nid SIHL 80 80 018 020848 2040000 XVCSOCOWF 801 401 18 87 90 09 ON 26 OLL LNO 98 LNO 09 LNO 29 LNO 001 LNO SS3NHVH NODVM OL NIV MOVIE MOVIE MOVIE MOVIE MOVIE MOV1d sf 10 OM 2 466 LNO Me D 11 9 4 1001 MEJO UMOQ 100 NOISN3 LX3 NOOVM OL HlHV3 9 4 11 yg 2010 MEJO 1010 SSANYVH OL 6 8 00128 Nid 3 VIN OM1d Nid 91 ALO 38IM 5 0018 Nid 11145 vr SL 3INVdd OL L
33. To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 T OWNERS AND SERVICE MANUAL INNOVATIVE CONCEPTS IN ENTERTAINMENT INC To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 5 INTISODUC TION u u GAME FEATURES GAME PLAY SET UP TESTING PAGE 4 12 e SAFETY PRECAUTIONS e GAME SET UP e ASSEMBLY e TESTING e CLEANING PROGRAMMINGQG e OPTION MODES e ERROR CODES QUICK TROUBLESHOOTING e PROBLEMS AND SOLUTIONS GAME REPAIR GLASS REPLACEMENT e MECHANICAL REPAIR e ELECTRICAL ELECTRONIC REPAIR PARTO 5 CRANE ASSEMBLY DIAGRAMG SCHEMATICS WIRING DIAGRAMS WARRANTY INFORMATION ICEDOC BC9001 REVISION A PAGE 13 17 PAGE 18 19 PAGE 20 23 A PAGE 24 PAGE 25 28 PAGE 29 47 PAGE 48 3 27 02 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 INTRODUCTION GAME FEATURES Thank you for your purchase of the new PINNACLE CRANE game from The brand new PINNACLE CRANE all metal crane game by 1 was designed with the operator in mind Reliability low maintenance themed cabinetry and a
34. WAGON ROLLER SHAFT TRACK MOUNT RAIL ASSEMBLY MOTOR GEARBOX THUMB SCREW WHEEL O RING DRIVE BAND CRANE MOTOR HOUSING CAP CRANE UP SPRING COIL HOUSING COIL SLIDER COIL PLUNGER SMALL CLAW MEDIUM CLAW JUMBO CLAW COIL CLAW INTERCONNECT CLAW SPIDER STRING JOYSTICK MICRO TRACK 56 LINK MICRO TRACK 35 LINK COIN FUNNEL MIRROR FRONT GLASS SIDE GLASS LOCK T HANDLE LOCK BARREL SERVICE MANUAL GRAPHICS amp DECALS BC7007 BC7013 BC7015 BC7027 DECAL SIDE MARQUEE DECAL CONTROL PANEL JOYSTICK DECAL CONTROL PANEL BUTTONS DECAL FRONT MARQUEE ELECTRICAL ELECTRONIC 2132 2970 FP2007 CG2012 CG2013 CG2010 HH1020 CG3038X CG2002 BC2032X CG2034X 2080 208004 2110 2124 CG2039X HD20224 CG2600 BC3005 BC3006 PARTS GE BRIGHT STICK DOOR SWITCH SWITCH F B UP DOWN SENSOR L R SENSOR F B UP DOWN ACTUATOR L R SOLENOID ASSEMBLY TRANSFORMER DISPLAY PCB MAIN PCB BRIDGE RECT 10 AMP 400V VOLTAGE REG IC LM338K TRANSISTOR TIP 122 VOLTAGE REG IC LM358 PRIZE SENSOR PCB 5 V COUNTER DBV MARS SERIES 2000 ABS FRONT CORNER VALANCE ABS REAR CORNER VALANCE To Purchase This Item Visit Gaming www bmigaming com 800 746 2255 1 561 391 7200 ASSEMBLY DIAGRAM To Purchase This Item Visit Gaming www bmigaming com 800 746 2255 1 561 391 7200 ASSEMBLY DIAGRAM To Purchase This Item Visit Gaming www bmigam
35. bor which is performed by such distributor
36. claw could mechanically bind causing down time CHECK IF YOU HAVE THE CORRECT CLAW SHAPE Assuming you have a medium claw standard on most cranes set option 8 to 40 9 to 00 and play the game approximately 25 times At this level you should have difficulty picking up plush f you are able to pick up plush rather easy you have the wrong claw shape or size and should go to the end of this section and see CLAW SHAPE f you are unable to pick up plush then set option 8 to 99 and play 25 games You should now be able to pick up plush fairly consistently If this is true continue on to the next step NOTE When the game is first packed it is often difficult to pick up plush until an area is cleared to maneuver in Take this in to account while determining if the claw size or shape is correct Initially set option 8 Manual strength based on your plush size such that the claw is just able to hold the plush when closed If you are unsure a good starting point for option 8 is 60 for average size plush and our standard medium claw NOTE When in programming mode at option 8 the claw will begin the open and close at approximately 5 second intervals The operator can then associate the claw strength number on the right display with an actual physical claw strength at the claw Knowing the cost of a game the average cost of a piece of plush and the desired payout 96 calculate the proper plush dispensing intervals for your setup using th
37. d is ready for the next player in line To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 SETUP TESTING MAINTENANCE BEFORE YOU BEGIN IMPORTANT FAILURE TO FOLLOW THESE DIRECTIONS CLOSELY COULD CAUSE SERIOUS DAMAGE TO YOU AND OR YOUR GAME WARNING WHEN INSTALLING THIS GAME PRONG GROUNDED A C RECEPTACLE MUST BE USED FAILURE TO DO SO COULD RESULT IN INJURY TO YOURSELF OR OTHERS FAILURE TO USE A GROUNDED RECEPTACLE COULD ALSO CAUSE IMPROPER GAME OPERATION AND OR DAMAGE TO THE ELECTRONICS DO NOT DEFEAT OR REMOVE THE GROUNDING PRONG ON THE POWER CORD FOR THE SAME REASON AS GIVEN ABOVE USING AN IMPROPERLY GROUNDED GAME COULD VOID YOUR WARRANTY HAVE A QUALIFIED ELECTRICIAN CHECK YOUR A C RECEPTACLE TO BE SURE THE GROUND IS FUNCTIONING PROPERLY GAME SET UP BEFORE PLUGGING THE GAME IN OR TURNING IT ON BE SURE THE GAME HAS BEEN SET TO THE PROPER VOLTAGE ASSEMBLY INSTRUCTIONS 1 Carefully unbox the game from its packaging 2 Using the supplied keys unlock the front door of cabi net 3 Cut all tie wraps holding the wagon assembly and crane assembly in place 4 Plug the game into a three prong grounded recepta cle NOTE The appliance must be positioned such that the plug is accessible during use 5 The game is now ready for start up TESTING After the initial setup it is time to test your game for proper operation 1 Locate the game
38. de they want 1 will have an attract mode with movement only will have an attract mode with both audio and movement To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 PROGRAMMING 8 MANUAL STRENGTH This option allows the operator to set the strength of the claw for manual percentaging Available claw strengths are 40 99 with 99 100 claw strength NOTE When in this mode the claw will open and close with the strength set in this mode The operator will be able to feel each strength setting to determine which best suits their needs When the correct strength setting is determined the operator can just move to the next option and the manual strength option is set 9 SKILL LEVELING This option allows the operator to set the claw strength for the skill leveling 10 11 12 13 14 15 16 17 mode Available claw strengths 40 99 100 claw strength NOTE When the auto skill leveling mode the claw will at bottoming close with 100 strength and will then be backed off to the number set in this mode i e With this mode set to 75 the claw will at bottoming close with 100 strength then back off to 75 NOTE The claw will open and close allowing the operator to feel each strength setting to determine which best suits their needs When the correct setting is determined the operator can just move to the next option and the skill leveli
39. e coil housing Tie a knot at the end of the replacement string Use super glue to prevent the knot from working loose or use a lighter to melt the knot to prevent loosen ing Using a lighter melt the other end of the string and form a point before it completely cools Remove crane housing cap by loosening the 2 thumbscrews Feed the pointed end up through the hole in the coil cap and pull until the knot is firmly seated on the inside of the cap SEE CRANE ASSEMBLY DRAWING A proper string routing diagram is located on the bottom side of the crane housing cap Feed the pointed end up through the hole in the bottom of the crane assembly housing Feed string over first string guide then under the next string guide Finally feed the string through the hole in the side of the string spool attached to the motor shaft and tie another knot Once again either use super glue to prevent the knot from working loose or use a lighter to melt the knot to prevent loosening The string is now properly strung Re attach the claw assembly to the crane assem bly using the two bolts that were removed in step 4 Re install the crane assembly into the game and set it in the home position with the claw assembly hanging in the prize chute Turn on the game and the crane will automati cally rewind the string properly MOTOR REPLACEMENT 1 Remove all A C power from the game 2 Unlock and open front door 3 Remove crane
40. e following formula To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 SETUP TESTING MAINTENANCE Calculation Option 1 1 100 Game cost A of dollars received for 100 games 2 Desired payout of dollars worth of plush that should be dispensed 100 games 3 B Cost of plush C of pieces of plush that should be dispensed in 100 games 4 100 C Y Proper plush dispensing intervals Calculation Option 2 1 Plush Cost Game Cost X of games required to pay for one piece of plush 2 X Desired Payout Y Proper plush dispensing interval EXAMPLE Game cost 0 50 Avg cost of 1 plush 2 00 Desired payout 33 Example Calculation Option 1 1 100 0 50 50 2 50 33 16 5 worth of plush in 100 games to give a 33 payout 3 16 5 2 00 8 25 pieces of plush per 100 games to give a 33 payout 4 1007 8 25 12 12 round off to 12 OR Example Calculation Option 2 1 2 00 0 50 4 2 4 33 12 12 round off to 12 NOTE This means that for approximately every 12th game played 1 piece of plush should be won To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 SETUP TESTING MAINTENANCE Armed with the information particular to your game Proper plush dispensing intervals determined above play at least 50 games and see if the correct number of plush have
41. ery 12 12 games NOTE The more games you play during the TEST the more accurate your accounting will be When 50 games have been played calculate the payout using the formula below 1 of plush dispensed Cost of 1 pc Of plush Payout of games played Cost of game EXAMPLE Cost of game 0 50 Cost of 1 pc Of plush 2 00 of plush dispensed 55 of games played 423 56 2 00 423 0 50 52 52 payout If the calculated payout is very high your desired payout 10 or more it will be necessary to make a macro adjustment or move the claw tips apart lightly by loosening the three screws holding the claw slider to the coil housing and moving the claw slider up slightly See Fig 1 NOTE MOVING THE CLAW SLIDER 1 8TH OF AN INCH COULD CHANGE YOUR PAYOUT BY AS MUCH AS 40 BE SURE TO MOVE THE SLIDER IN VERY SMALL INCREMENTS SO AS NOT TO OVERSHOOT YOUR DESIRED PAYOUT If the calculated payout is slightly high your desired payout less than 10 then you can make a micro adjustment or software claw strength adjustment at Option 8 Conversely if the calculated payout is very low or slightly low you will need to make a macro or micro adjustment accordingly Repeat the 50 games test and calculate the Payout Repeat the mechanical adjustment until you are within approximately 5 10 of your desired payout You can now enter the programming mode and ad just Option 9 Skill leveling strength
42. forward and backwards The right display will change from 0 1 If the back home switch is made Entering the Programming Mode To enter the programming mode open the front door and press the button marked PROG located near the main board and the crane will move to the front center of the game NOTE The game WILL NOT go into the programming mode if the door is closed or the door switch has been pulled to its outer most position Once you are in the programming mode move the joystick forward and backward to move through the modes To change the value of the mode move the joystick left and right Once all options have been set press the drop button and the game will return to regular game play with the new set tings Entering the Accounting Mode To enter the accounting mode unlock and open the front door and press the button marked ACCOUNT located near the main board The left displays will flash between cr Credits then the number of credits 1 9999 If the operator presses the drop button the displays will flash Plush then the number of plush that has passed through the sensor These numbers can never be reset and WILL NOT match the numbers on the mechanical counters from the counters It is advisable that the owner note this difference so that they will be able to track actual software coins credits and plush out vs the mechanical counters for accounting purposes To Purchase This Item Visit Gaming www bmi
43. gaming com 800 746 2255 1 561 391 7200 PROGRAMMING Test Mode Explanation Every time that the game is powered up the door is closed or exiting programming mode the game will run through a test mode to check the following items HOME BACK SWITCH FRONT BACK MOTOR PRIZE SENSOR HOME LEFT SWITCH LEFT RIGHT MOTOR OUT OF RANGE UP SWITCH CREDIT COIN DISCONNECT _ MEMORY DOWN SWITCH CLAW CLOSE CLAW OPEN If any of the above items are malfunctioning the game will light up the 4 decimal points on the podium dis plays This will alert the operator that there has been a problem The operator needs only unlock and open the front door and the error codes will be displayed one at a time on the left display To move to the next error code the operator needs to press the drop button Repairs should be made to those areas in which errors have been logged When all codes have been seen and the door is closed the game will reset the error codes run through a test mode to check for proper operation and if all is well game play can start If not the 4 decimals will once again light up and the operator will need to check the error codes again Game play can continue to the best of the machine s abilities with problems until the errors are corrected At no time should the game be inoperable unless a key component is damaged Error code 10 7 11 will alert the operator that the game has paid out 8 too many 8 too little
44. gn ensures that the needs of the owner operators dictate the final design parameters for who knows a cranes attributes and faults better than a crane operator GAME PLAY As coins are inserted into the PINNACLE CRANE all metal game a Ding is heard for each coin inserted When sufficient coins have been inserted the claws click closed and then reopen which signals the start of the game The crane will then position itself in the middle of the play field and remain there until the player is ready When the player has moved the joystick or pressed the buttons to move the crane the timer on the right display will begin to count down The player will then position the crane above the prize they are attempting to win and press the drop button to lower the claw If the nudging option is on then the player will have the ability to keep nudging the claw each time the button is pressed to home in on the chosen prize If the nudging option is off then the player will have only one chance to drop the claw When the claw has fully dropped it will close and retract to its uppermost position The crane will then automatically position itself over the prize chute at the rear of the cabinet The claw will then open releasing the prize into the prize chamber The player can now remove the prize from the chamber through the prize door located in the front lower left corner of the game The game is now at its home position an
45. he player full access to the playfield The player will have a chance to move the crane once for ward and once to the right after which the claw will automatically drop 1 GAME MODE There are 2 game modes Normal play This is the standard type of play where a player has inserted enough coins to create 1 credit and then plays the game Whether the player wins a prize or not the game is Over Play till win ln this mode the player has inserted enough coins to create 1 credit and will be able to play the game until they win a prize 2 TIME This option allows the operator to set the game play length Options are from 10 seconds to 60 seconds in 5 second intervals 3 COIN This option allows the operator to set the number of coins needed to create 1 credit A setting of 0 will put the game into free play BILL This option allows the operator to set the number of coins each bill is worth A setting of 0 turns this option off 5 COUNTER TYPE Setting this option to 0 will have the game count credits on the mechanical and software counters Setting this option to 1 will have the game count coins 6 ATTRACT This option allows the operator to set the number of minutes between attract modes Available settings are from 0 minute to 30 minutes in 1 minute intervals A setting of 0 turns off the attract mode 7 ATTRACT TYPE This option allows the operator to choose what type of attract mo
46. his option is 0 99 tickets 20 FACTORY DEFAULTS A setting of 0 for this option will keep the latest operator settings A setting of 1 for this option will restore all options to factory defaults 21 CENTERING This option allows the operator to position the crane head any where on the play field If Option 21 is set to 0 Off the crane head will position it at the beginning of the game according to the operator presets in Options 14 and 15 f Option 21 is set to 1 On the crane head will position itself at the end of the game according to the operator presets in Options 14 and 15 22 SNAP This option allows the operator to turn on and off the snap of the claws at the start of a game f Option 22 is set to 0 Off the claws will not snap together at the start of the game f Option 22 is set to 1 On the claws will snap together at the start of a game 23 UP DOWN MOTOR TEST When the operator moves the joystick left and right the claw will raise and lower respectively The right display will change from 0 1 If the up switch is made 0 2 If the down switch is made 0 3 If both switches are made 24 LEFT RIGHT MOTOR TEST When the joystick is moved left and right the wagon assembly will move to the left and right The right display will change from 0 1 If the left home switch is made 25 FRONT BACK MOTOR TEST When the joystick is moved left and right the crane assembly will move
47. in up the forward drive motor will stay on for 5 1 4 sec 1 1 4 sec 1 1 4 sec This option is used to correctly center the crane at coin up in different size cranes An operator can also use this option along with Option 21 to adjust the position of the crane head when the game is over PLUSH COST The operator will use this option to detail the cost of an average piece of plush used in their crane in terms of the lowest denominator coin the game will accept EXAMPLE If the average cost of a piece of plush is 1 50 and the lowest denominator coin used to coin up the game is 0 25 then the number entered for this option will be 6 1 50 0 25 6 The available plush costs for this option are 1 20 DESIRED PAYOUT The operator will input the desired payout for the skill leveling mode The available percentages for this option are 2096 5096 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 PROGRAMMING 18 TICKETS TO PLAY This option is only used if you have a ticket dispenser In this option the operator has the ability to set the number of tickets that a player will be awarded just for playing the game The available range is 0 99 tickets 19 TICKETS IF LOSE This option is only used if you have a ticket dispenser In this option the operator has the ability to set the number of tickets a player will be awarded when a piece of plush is not won The available range for t
48. ing com 800 746 2255 1 561 391 7200 CLAW ASSEMBLY DIAGRAM To Purchase This Item Visit Gaming www bmigaming com 800 746 2255 1 561 391 7200 STRING ROUTING DIAGRAM To Purchase This Item Visit Gaming www bmigaming com 800 746 2255 1 561 391 7200 BOARD SCHEMATIC To Purchase This Item Visit Gaming www bmigaming com 800 746 2255 1 561 391 7200 DISPLAY BOARD SCHEMATIC ase This Visit Gaming www bmigaming com 800 746 2255 1 561 391 7200 PRIZE SENSOR BOARD SCHEMATIC To Purchase This Item Visit Gaming www bmigaming com 800 746 2255 1 561 391 7200 4130 5 1 00 81 11 qasilA3d INVHOVIG 3NVHO dNV1 890 99 8 5 NIOO NIOD SS3NUVH 040290 0299 SS3NHVH Av1dsla 50290 86 61 60 diva NOILLdIHOS3G SSdNHVH IVNHALENI 40290 291 9 5 Em 7 SS3NHVH 990290 AOL 200292 SSANYVH 51084 64029
49. ll metal construction are the key design features exactly what is needed to ensure a combination of long life and high profit With nearly the entire construction made of metal it was only natural to Powder Epoxy Coat everything inside and out This provides the owner operator with a game that will certainly outlast its wooden counterparts for many years to come The major advantages of all metal construction include Vault like security Long service life Low maintenance High durability All windows of the PINNACLE CRANE are 1 4 tempered plate glass to provide an easy to clean maximum safety scratch resistant surface Other features include 41 strand conductor cables to prevent fatigue a full range of operator adjustable software and a newly designed crane mechanism The first step in 5 new crane design was to select several leading cranes available on the market today observe and determine what problems can be or are causes of failure and costly down time then surveyed operators nation wide requesting information like What are the leading causes of crane failures in your locations What are some problems in servicing cranes What changes would you make to current cranes to create a better machine C E s engineers then compiled all critical data addressed and corrected each problem and used this information to greate what we now call the PINNACLE CRANE This method of desi
50. ng option is set F B SPEED This option allows the operator to adjust the forward backward speed of the crane The available speeds 10 20 with 10 being slow and 20 being fast L R SPEED This option allows the operator to adjust the left right speed of the wagon available speeds are 10 20 with 10 being slow and 20 being fast UP SPEED This option allows the operator to adjust the up speed of the crane The available speeds are 15 20 with 15 being slow and 20 being fast DOWN SPEED This option allows the operator to adjust the down speed of the crane available speeds are 15 20 with 15 being slow and 20 being fast RIGHT TIME This option allows the operator to adjust the time the right drive motor will stay on for centering purposes at game start up Available time settings are 0 40 intervals of 1 4 sec EXAMPLE If this option is set at 5 then at coin up the right drive motor will stay on for 5 1 4 sec 1 1 4 sec 1 1 4 sec This option is used to correctly center the crane at coin up in different size cranes An operator can also use this option along with Option 21 to adjust the position of the crane head when the game is over FORWARD This option allows the operator to adjust the time the forward drive motor will stay on for centering purposes at game start up Available time settings are 0 40 intervals of 1 4 sec EXAMPLE If this option is set at 5 then at co
51. out You can now enter the programming mode and adjust Option 8 Mechanical strength up or down slightly to achieve your desired payout Your game is now set up according to your Desired Payout Game Cost and Plush Cost If after using the initial adjustment tips above you are still having difficulty in setting up your game please call the service line at 1 716 759 0360 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 SETUP TESTING MAINTENANCE SKILL LEVELING SETTINGS Initial adjustment tips Before setting up Skill leveling it is highly advisable to set up manual percentaging This is a precaution in the unlikely event that the prize sensor fails or error code 10 or 11 is logged If either one of these situa tions occurs the game will AUTOMATICALLY revert to manual percentaging settings allowing the game to still function until the error is corrected If your manual settings are not set up it may be possible to dis pense too much plush resulting in a loss of revenue for that week or dispensing too little plush causing your customers to feel as though they can not win which will eventually result in a loss of play and reve nue It is important to know that a mechanical adjustment is considered a Macro adjustment or a large adjust ment and that a software adjustment is considered a Micro adjustment or a fine adjustment SPECIAL NOTE When using Skill leveling
52. raa 1 21 cone AlaWa3ssv 3l1ONW3u X 00 082 500168 62168 9 oq k Sny 22 punog 22 yoy 6 oz punog NE xoelq SSuNHuVH 31ONWdu X6S0c98 ALOWSY To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 10 6 2 Q3siA3u ZWO A8 NMVHG 66 20 6 NOI LdlHOS3G 5 9159 3WVN31I4 x0S0cOd OISVE AWVD uad ALO ON 8 H3INHOJSNVH L N33ML38 309 2598 LO 259 21 002288 9 ADVO 8 H3NHO4JSNVH1 N33AML38 309 LI 98 HO4 20128 IYN 18 28 dvO Z MOTT3A N33HO dis Lizozod 1 7186 SOV L 202048 989 4415 7 gt SHVWOL g 93180 HOLONANOD 82 NE OL AIdWVS 33S 9 09 me 2918 esn Z TOTO
53. s using the following formula Calculation Option 1 1 100 Game cost A of dollars received for 100 games 2 Desire payout 96 B of dollars worth of plush that should have been dispensed in 100 3 B Cost of plush of plush that should be dispensed 100 games 4 100 C Y Proper plush dispensing intervals OR Calculation Option 2 1 Plush Cost Game cost X of games required to pay for one piece of plush 2 X Desired payout Y Proper plush dispensing interval EXAMPLE Game cost 0 50 Avg cost of 1 plush 2 00 Desired payout 33 Example Calculation Option 1 1 100 0 50 50 2 50 33 16 5 worth of plush 100 games to give 33 payout 3 16 5 2 00 8 25 pieces of plush per 100 games to give a 33 payout 4 100 8 25 12 12 round off to 12 OR To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 SETUP TESTING MAINTENANCE Example Calculation Option 2 1 52 00 0 50 4 2 4 33 12 12 0 12 NOTE This means that approximately every 12th game played 1 piece of plush should won Armed with the information particular to your game Proper plush dispensing interval determined above play at least 50 games and see if the correct number of plush have been dispensed For the example above in 50 games you should have dispensed approximately 4 pieces of plush Ev
54. ts holding the top glass frame in place Loosen the 5 1 4 20 kep nuts holding each side glass retainer in place and slide retainers back Loosen and remove the 3 self tapping screws holding the bottom glass retainer window val ance in place If the glass is broken be sure to remove all pieces from where the new glass will rest With proper ceiling height slide the new glass in from the top NOTE Be careful to proper align the glass with the side channels to prevent breakage When glass is properly seated slide the side glass retainers into place and tighten the 5 1 4 20 kep nuts for each side Re install the bottom glass retainer and tighten into place via the 3 self tapping screws Re install the top window frame and tighten into place via the 3 10 24 carriage bolts SIDE GLASS REPLACEMENT Remove all A C power from the game Remove wagon and crane assemblies Remove front and rear cabinet rails and hard ware Remove fluorescent lights and brackets on side where glass is to be replaced Remove 2 side window retainers and 1 top window retainer Remove side marquee Back out long 1 4 20 bolts that hold on the side window retainers so they are flush with the 1 tube frame 10 To Purchase This Item Visit Gaming www bmigaming com 800 746 2255 1 561 391 7200 GAME REPAIR Remove bolts holding playfield in place near bottom of the glass Install new glass from
55. volts To Purchase This Item Visit Gaming www bmigaming com 800 746 2255 1 561 391 7200 GAME REPAIR FUSE REPLACEMENT CAUTION FOR CONTINUED PROTECTION AGAINST RISK OF FIRE REPLACE ONLY WITH THE SAME TYPE OF FUSE HAVING THE SAME ELECTRICAL RATING AREA LOCATION AMP VOLT MAIN BOARD F2 6 MDQ 250 F3 3 MDQ 250 F4 4 MDQ 250 POWER MOD 3 MDQ 250 ROPE LIGHT 3 MDQ 250 CONTROLLER CORD REPLACEMENT IF THE SUPPLY CORD IS DAMAGED IT MUST BE REPLACED BY THE MANUFACTURER OR ITS SERVICE AGENT OR A SIMILARLY QUALIFIED PERSON IN ORDER TO AVOID A HAZARD To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 PARTS LISTINGS MECHANICAL PARTS 5011 BC1002 BC1003 BC1004 BC1005 BC1006 BC1007 BC1008 BC1011 BC1013 BC1014 BC1015 BC1016 BC1017 BC1018 BC1022 BC1023 BC1025 CG1020 CG1052 CG1055X CG1061X CG1054 CG1069X CG2008 CG3019X C3030 CG4003 CG1062 CG1066 CG1070 CG1073 CG1075 CG1078A CG1078B CG1078D CG3036 CG3037 CG4004 CG2014 CG3008 CG3009 CG3013 BC3026 BC3027 BC3028 CG5014 CG5015 BC9001 SPRING LEFT REAR CORNER RIGHT REAR CORNER CABINET FRAME DOOR PANEL DOOR FRAME PRIZE DOOR SIDE PANEL SIDE WINDOW RETAINER LOCK CAM UPPER LOCK ROD LOWER LOCK ROD DOOR WHEEL BRACKET DOOR WINDOW FRAME TOP PODIUM REAR CORNER CAP DOOR SEAL FRONT WINDOW VALENCE FRONT REAR CABINET RAIL 3 SWIVEL CASTER WAGON ASSEMBLY CRANE ASSEMBLY
56. you will be required to reset the computer memory once a week This is done to clear computer memory of portions of plush that were to be dispensed and have not been OR portions of plush that have not been dispensed and should not have been Since we are human we think of plush as whole entities The computer has the ability to track plush as pieces or frac tions of pieces For example If we want a 34 payout based on 2 00 average cost plush and 0 50 game play we want APPROXIMATELY 1 piece of plush dispensed every 12 games The actual number is 1 piece of plush for every 11 7647 games The computer from week to week may have a bunch of the little pieces of plush that it did not give away and will eventually add up and hit the limit of 8 pieces not dis pensed and take you out of Skill leveling Mode Often this confuses an operator since the game worked very well for several weeks or even longer but then kicked into Manual Mode and gave them an Error 11 To prevent this it is HIGHLY suggested you reset the computer once a week using the following proce dure Once a week or after a minimum of 500 games enter the programming mode and change the payout number up by one number and exit programming mode The following week enter the programming mode and change the payout number down by one number Example Week one the payout number 33 Week two change payout to 34 Week three change payout number back to 33 etc Using payout

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