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1. 128 3 GEOUENCE 3 16 The list of sequences is used to allow fast selection by clicking of the required sequence during SHOW playback and in editing mode You can recall sequence list from the Settings menu or by using Hot key default F7 Next pressing of F7 closes the list of sequences You also can use the additional toolbar E ES button Si You can change the order of SEQUENCEs in the List of Sequences using drag amp drop operations It can be done only when stopped If you operate with Sequence List when your Multi Sequence Player is open see chapter C12 you can see that Sequence List turns into Multi Sequence map You can fill check boxes controlling which SEQUENCE is playing in which player It was made for more rich choice of operation If you close Multi Sequence Player Multi Sequence map is turning back into the Sequence List 42 8 Choosing a light fixture and setting its attributes You can choose a light fixture for control by mouse clicking on the green light fixture header in the Monitor tab cent also the same in the Sliders tab screen or you can click on the light fixture icon in the Plan tab screen Then the heading of the chosen light fixture should turn dark green 1 1455435 Dr OF font turns white and the corresponding light fixture template control panel will appear to the right side of the tab screen You can control the attributes of a
2. Der Multi Sequence Player l t sich in der Toolbar integrieren indem Sie auf die Taste klicken Um den Multi Sequence Player wieder aus der Toolbar zu nehmen drucken Sie die Taste Die BlackOut und Favorite Tasten 4 Was k nnen Sie im Stop Modus ndern Das gleiche wie unter Wiedergabe Drag amp Drop zwischen den Listen Bitte beachten Sie Werden aktive Sequenzen im Stop Modus verandert verandert sich die Projektion erst mit Starten der gt Taste Um den Multi Sequence Player wieder zu verlassen drucken Sie die Tastenkombination Vorlage F8 Das Hauptprinzip der Sequenzmischung erm glicht es den maximalen DMX Wert von 4 oder weniger gleichen Mischkan le der aktiven Sequenzen 14 Bitte beachten Sie In diesem Modus wird Full MIDI control nicht unterstutzt Sie konne nur die Sequenznummer andern wenn Sie MIDI Note On verwenden bitte beachten Sie die Hinweise unter synchronization MIDI und Hardware PLAY LIST Sie ben tigen die Play List um gr ere komplizierte Shows mit dem internen Timer synchronisieren zu k nnen Um die Play List zu ffnen w hlen Sie die View Play List Option im Settings Men oder dr cken y FS EE Sie die Taste der zusatzlichen Leiste A oder dr cken Sie den Hot Key F6 Danach erscheint ein aktives Fenster das wenn es das erste Mal ge ffnet wird ungef hr so aussieht Play List DEER Ge 00 0 00 0 Danach m ssen Sie di
3. Die bequemste Art eine SEQUENZ zu erstellen wird im Folgenden beschrieben HEN a Dr cken Sie die WE Taste Erstellen Sie die erste SZENE indem Sie alle Projektoren in die gew nschten Positionen bringen und die f r diese Szene gew nschten Einstellungen vornehmen b Dr cken Sie die NEW SCENE Taste Dadurch bernimmt die folgende SZENE die Attribute der vorhergehenden Szene Wahlen Sie die gew nschten Projektoren Positionen wenn Sie die Strahlenposition verandern konnen Sie durch Halten der CTRL Taste die horizontale und durch Halten der SHIFT Taste die vertikale Bewegung einfrieren und Einstellungen aus Die Einstellungen einer SZENE lassen sich durch Dr cken der NEW SCENE Taste oder der d Tasten abspeichern Die Befehle Next und Previous lassen sich auch aus dem Szenen Men oder uber die Tastenkombinationen Ctrl A und Ctrl Q aufrufen c Eine SEQUENZ wird erstellt und erweitert indem Sie die NEW SCENE Taste drucken und die Projektorenauswahl und die gew nschten Einstellungen abspeichern Wenn dies notwendig ist k nnen Sie eine ganze Anzahl indentischer Szenen neu erstellen indem ME Sie auf die 2t amp 4E Taste dr cken und dann die ben tigte Anzahl der SZENEN in diesem Fenster DHXLight Make new scenes d eingeben 1 Jede SEQUENZ l t sich auf die Festplatte und oder Diskette abspeichern und aufrufen indem Sie im Edit Feld mit dem Namen der entsprechenden SEQUENZ die rechte Maustast
4. Jamming occurs when 2 or more sequences are trying to control the same lights at the same time You might not have realised that you told the sequence editor to store this other light fixture scene data but you probably did as have done many times Looked at another way Sequence 1 has info for primarily Light 1 but has managed to also picked up settings for light 2 which isn t needed Sequence 2 has info for Light 2 primarily but also picked settings for light 1 The two sequences when played together clash or Jam against each other because both are trying to force commands at the same time Ofcourse there can only be one command sent to a light at any one time The way the lights deal with two commands being sent at once is to either go with one command or to not change light fixture settings at all Go out of Multisequence player back to Sequence Editor the main screen Select V T editor Now select the SEQUENCE that has the jamming problem do the other jamming sequence later using this same method Select the light fixtures that aren t the ones you want playing in this sequence One by go through the channel info click your mouse on ie 1 pan 2 tilt 3 gobo etc If you see coloured channel info in the right hand data screen then you need to get rid of that data That data is causing the jam The easiest way to do this is to highlight the time bar say scene 1 then scroll over to the last scene
5. a as ales a ee Im Physical MASTER Fenster mussen Sie die View Table Taste drucken um die Konfiguration zu definieren Darin erscheinen alle 512 Kanale als Zellen Die aktuelle Zellenposition der Maus wird im Kanalfenster angezeigt Graue Zellen bedeuten freie Kan le belegte Kan le werden mit farbig unterlegten Zellen angezeigt Um die DMX Kan le einem der 8 Physical MASTER Fader zuzuordnen m ssen Sie die entsprechenden Fader ausw hlen und dann die gew nschten Zellen Kan le Gr ne Zellen zeigen die Kan le an die ber die SHOW rote Zellen die ber den Logical Master und blau die ber den Manual Master gesteuert werden Die gew hlten Zellen werden gelb und die Fadernummer erscheint Der gelbe Modus hat die h chste Priorit t d h Sie k nnen keinen gelben Kanal ansteuern bis Sie ihn gr n gemacht haben Doppelklicken Sie dazu erneut auf die entsprechende Zelle Der Haupt Masterfader l t sich zum synchronen Bewegen aller angeklickten Fader verwenden Wenn der Masterfader bewegt wird lassen sich die einzelnen Fader nicht mehr anklicken oder abw hlen Beim Programmstart sind alle Projektoren im NORMALMODUS MEN WEITERER FUNKTIONEN Erscheinungsform Copy Fisture Scene Paste Fixture Scene Copy Save Fixture Sequence Replace Load Fisture Sequence Solo Master for Fistures Group k Track Editor Values T empo Editor Fixture OFF All Fixtures Open Fixture at Designer Sie gelangen zu dem Meni inde
6. button h Now we have all the beam positions in the template number 1 exactly the same as in the current SCENE but we can make changes in the template choosing some light fixtures and correcting their beams Though we see all corrections made on Pan Tilt field of the Pan Tilt Update editor they won t touch the current SCENE parameters neither physically real fixtures beams will keep standing in one position nor virtually in the current SCENE s memory till the moment of the next step If we now close the Pan Tilt Update editor all changes made inside the editor s Pan Tilt fields will be kept only in it We press P This button to correct all 10 scenes at once If it is necessary exit the Pan Tilt Update editor make VISIBLE editions of the current SCENE Pan Tilts and pass again from the step f To remove the current SCENE from Pan Tilt Update registration assignment choose Remove Position Reference command from the pop up menu with right click on the SCENE name To change the Pan Tilt Update template number assigned with the current SCENE choose Change Position Reference command from the same pop up menu In more complicated shows there can be more Scene sisters families for quick correcting we can serve up to 32 families All sisters SCENES of one family have to be assigned to one Pan Tilt Update template with the same number If we have more than one family an
7. 7 MONITOR FADER PLAN eec 7 LISTE DER SEQUENZEN cece eet eu Ce dune 7 AUSWAHL EINES PROJEKTORS UND EINGABE VON TEXT 11 1113 8 VERSCHIEDENE M GLICHKEITEN DER ANSTEUERUNG 20 4 4 44 8 00000000000 9 MEN WEITERER FUNKTIONEN 225 een 11 ZUSATZLICHES TOOLBAR ur 21 13 EE 14 PLAY CIS EE 15 MEDIA PLATER eile incensi cele uM IM Ii IC LL eti see eiua elus 16 DAS TOOLBAR ZUR SHOW 17 SYNCHRONISATION MIDI UND HARDWARE 18 DAS DATEISTOOL BAR E 20 Bjz3 19 e do kg ipt 21 DIE FAVOURITE TASTE ems 21 VALUESITEMPO EDITOR 21 TRACK EDITOR e 24 POSITIONS SPEICHER ee EE 24 ZUWEISUNG VON FUNKTIONSTASTEN 222 sorta snes nee ee 26 DMXSIGNALPARAMETER u 2 28 42 einen 27 SERVICE PANEL EE Eege 28 LIEFERUMFANG Das Softwarepaket Wizard 512 umfasst 1 Druckeranschlussleitung 1 DMX Interface 1 CD Rom 1 Bedienungsanleitung 1 Netzteil ANSCHLUSS DER HARDWARE Schlie en Sie die Druc
8. Alle diese Tasten beinhalten die Funktionen des View Men s E Monitar Tp Sliders at Plan 4 Editor Es Track Editor Monit Diese Taste ffnet ein Fenster mit den Bezeichnungen der verschiedenen Ger te ihrer Kanaleinstellungen etc isses Diese Taste ffnet ein Fenster mit den Bezeichnungen der verschiedenen Ger te und einem Feld mit Fadern ber die sich die DMX Werte einstellen lassen Sal Plan Diese Taste ffnet ein Fenster mit den Icons und User names der verschiedenen Ger te ikiviTEdter Diese Taste ffnet ein Fenster das den ganzen unteren Teil des Hauptfensters ersetzt mit 2 Hauptmen Editoren DMX Wert Editor um DMX Kanalwerte zu ndern und dem Tempo Track Editor um die Intervalle zwischen den einzelnen Szene einzustellen Eltrack Editor Diese Taste ffnet ein Fenster mit Beam Track Editor ber den sich geometrische Formen als Bewegungsabl ufe steuern lassen 1 Diese Taste ffnet ein Fenster mit dem Media Player zur Einstellung der Media Dateien ER Diese Taste ffnet ein Fenster mit der Wiedergabeliste ber die sich die exakten Zeiten der verschiedenen Aktionen einer Show einstellen lassen Diese Taste ffnet ein Fenster mit der Sequenz Liste ber die sich die Reihenfolge der Sequenzen einstellen l sst ER Diese Taste ffnet ein Fenster mit dem Multi Sequence Player mit 12 Playern die verschiedenen Sequenzen gleichzeitig abspielen k nnen Master OFF Diese Taste ist nur
9. Funktion analog zur Crossfade Funktion ahnlich wie unter Settings Synch and Hardware Synch 6 Synch Feld Hat die gleichen Standard Funktionen Kann im Normal und Multi Sequence Player verwendet werden Dieses Feld wird z B benotigt wenn Sie Midi Dateien mit Lichtsteuerinhalt Uber einen virtuellen Midi Treiber starten mochten Kann im Normal und Multi Sequence Player verwendet werden Sequenzen ohne Cycle Funktion stoppen bei der letzten Szene Die nachste Schleife kann nur uber die Timer und Goto Funktion gestartet werden Play 8 Action Feld End Normalerweise wird diese Feld mit der Option Fla verwendet aber manchmal k nnen andere Option ben tigt werden Erstellen Sie eine Zeile mit der Option Ed um den Timer zu stoppen Erstellen Sie eine Zeile mit der Option Goto NH um zum Wiederholungsteil der Play List zu gelangen geben Sie eine niedrige Zeilennummer ein W hlen Sie die Stop Option wenn Sie nur die erste Szene der dargestellten Sequenz ben tigen Mit diesem Feld k nnen Sie einige Medienfiles wiedergeben Diese Files k nnen ber spezielle Markierungen zwischen Start und Stop gesteuert werden Diese Marken k nnen als Zeit dargestellt werden Stop ae die bei 90 00 0 beginnt und bei 09133 endet 10 Comments Feld Beschreiben Sie die Aktion der Zeile diesem Feld MEDIA PLAYER Player E Der Media Player kann vom Menu Settings oder uber den
10. b Now let us imagine that your fixture is oriented with its beam to the operator Le any movement of the mouse will cause opposite reversed movements of 72 the beam In this case you need to mark check boxes and to coordinate the mouse and the beam movements c The fixture is oriented with its right side to you i e the beam is shining from left to right In a certain sense Pan and Tilt have traded places This event as well as such function has name swapping To coordinate beam with Swap Pan Til mouse you need to mark check box Now you will find out that Tilt move i is reversed to mouse To compensate this you need to mark check Tilt box as well d The fixture is oriented with left side to operator Swapping is also Swap Hand Tilt necessary here i e you need to mark check box Now you find out that Pan movement is reversed to mouse To compensate this you need to mark check box Unit Switch Panel 12 3 45 6 Ff 88 246 Number OF Channel An image of the DIP switches is shown to make easy to set DMX addresses of the light fixtures The picture is corresponding to the switching to channel under which the cursor is The channel number is highlighted in the 246 Number Of Channel channel window Please keep in mind that some fixtures can have additional switches which are not exposed on the picture At the same time some other fixtures can have less switche
11. button on the top left of control panel in the main program BlackUut State 0 0 Filling field is very important for panels designing If you don t define BlackOut state of a light fixture in this field all its channels will be set to 0 when pressing Black Quy button or button in the main program But some light fixtures need careful treatment when you set them in BlackOut state For example in some fixtures powerful lamps can be switched off when you set all channels to 0 Then you need to wait up to 20 minutes to switch those lamps on At the same time you can remove all lights without switching lamps off For intelligent treatment you need to describe BlackOut value for each channel To do this set values in Black Out State field choosing channels one by one Those values will be sent to the light fixture when pressing Black Dui and buttons in the main program Smooth The next field LO i regulates the questions of fading or in other words the questions of soft conversion from one SCENE to another in some separate channels Mark those channels which have to change between SCENES smoothly when eh option is chosen see chapter C15 Synchronization MIDI and Hardware Device Icon gt gt 5 Then you have to load the previously created icon using e button You need this to create recognizable image of the light fixture as you will see this icon in the tab window the main pro
12. 7 and higher from the tempo track created on your PC The order of 57 SEQUENCES and SCENES and change algorithms are also to be prepared and loaded into Flash memory from your computer Press Programming button Programming to load your show into the controller box Previously loaded show will be erased automatically Don t forget that this button is accessible and visible only when the controller box is connected to your PC while the box has hardware version 3 5 and higher In opposite case you will see the next description on the Autonomus tab Synchronization amp Hardware synch MIDI l L rossfade Hardware Autonom AutoBackup Programming i impossible If the box is connected properly you can see all previously defined details at the Autonom tab But to define them you need to open the Synch tab see point 15 1 After loading you can switch off and disconnect the computer from controller it is better to turn off the power of the box and the power of all DMX fixtures while disconnecting The controller will play SHOW automatically in accordance with the selected parameters It is very important which options you have chosen in the Synch tab The main characteristics of loaded show hardware version 3 5 or higher Quantity of sequences up to 100 Quantity of scenes in sequence up 255 Total capacity 2000 scenes Number of reprogramming more than 10000 cycles Time of progra
13. DMX data of SHOW will move to the new DMX address If your light fixture is not listed in the light fixture list then you have to place the necessary dsp file to the Devices folder You can take this file from the device library included in the package see chapter E Device library is always being extended in our web site http www futurelight de If you can not find the necessary fixture template try to use Control Panel Designer see chapter D or you can order it separately free of charge we are interested in expansion of supported devices library You can contact us on of the next ways e mail Gerhard Spiegel gerhard spiegel steinigke de or through web site If you want us to make a good quality control panel for you please supply us with all the necessary information about your light fixture gobo pictures DMX protocols and so on E Fixtures User Header Hausse Jee Header 5 to enter any user Wong which will be displayed on the fixture s icon and on the fixture s headers in the De tabs of the main window Pan Tilt Swap To the right of the user header you can see three check boxes They are very important for humanization of the Pan Tilt controls depending on the light fixture s orientation a If your light fixture is oriented by its back side to the operator light jokey you don t need to mark any of those check boxes because beam movement will agree with the mouse movement
14. Hot key F5 aufgerufen werden l d E D si Au erdem von der zus tzlichen Leiste AT AE Taste 7 Die Bedienung erfolgt wie beim Windows Media Player Mplayer exe Der Media Player kann auch im Hintergrund laufen nachdem er in der Play List aktiviert wurde 16 DAS TOOLBAR ZUR SHOW WIEDERGABE Gi s gt Die D Taste dient zum Wiedergabestart der SHOW Die u Taste stoppt die Wiedergabe Die 59 Taste setzt die aktuelle SEQUENZ den Zyklusmodus T Die Taste erm glicht Ihnen die Wiedergabegeschwindigkeit manuell anzutippen so daf sie sie an die Musik anpassen k nnen ES Mit den Up Down Tasten k nnen Sie die Geschwidigkeit zwischen 2 und 600 Szenen pro Minute auswahlen ian ist eine 3 Modi Taste Der Hauptmodus hat Wiedergabegeschwindigkeit die wie oben beschrieben eingestellt wurde Dieser Modus hat die Wiedergabegeschwindigkeit der SEQUENZ Dieser Modus erm glicht die externe Audio Synchronisierung durch den eingebauten Beatsensor im Interface weitere Parameter zur Synchronisation finden Sie in dem Auswahlfeld Setting Untermen Synch and Hardware 17 SYNCHRONISATION MIDI UND HARDWARE Synch Movement Hardware Autonom Bit Detector MIDI Remote Control In Pause Drop down count Range _ Stop 30 BlackQut Defauk ET for change sec Randomize sequences E ES ES Uber die Auswahl Synch Option Bit Detect
15. SHOW consists of a set of SEQUENCES Each sequence has name and index number It is possible to give original name to any sequence Shaw The SHOW name can be changed in the SHOW panel Fa There is no any associations between show name and show file name In this version you can not use Hot key letters in the SHOW name in this field HEW 2 The creation of a new SEQUENCE begins by pressing the button Making it first time creates sequence number 1 The name of the SEQUENCE can be defined when creating it or at any other moment of editing the SHOW For this you have to select Sequences List option from the Settings of main menu or press F7 Then you can change name of any sequence from list clicking to correspondent name with the mouse You can not use Hot key letters for the SEQUENCE name in Sequences List but you can do it using pop up menu when you right click on the Sequences SEQUENCE name field E57 Choose Rename SEQUENCE option You can also use Rename command from Sequences menu as well as Hot keys user defined Delete To remove an unnecessary SEQUENCE use the button x in the SEQUENCES toolbar Sequences TEST HE Delete SEQUENCE X You can also use Delete command from Sequences menu as well as Hot keys user defined The yellow label lt lt 1 gt gt with some number to the right of the SEQUENCE name is the index number of the SEQUENCE in SHOW 3 The
16. Synch button is yellow They are also important when you are preparing the controller box for autonomous job see point C15 5 aa Option M BitDetectorEnabled Bit Detector Enabled It turns on and off the possibility of work with external sound source It also switches 2 different programs sound activated and Tempo Track activated which can be loaded into flash memory of the controller box see point C15 5 If you plan to work with U18 Control Board see chapter E or for example to install the controller box for autonomous job with light fixtures at shop windows uncheck this option on the tab so that your flashrom controller will be programmed for tempo track SHOW Drop down count Range p 90 21 zi ER parameter determines how many SCENES will be played after losing synchronization from an audio source Parameter Range 2 ER determines the range of available expected tempos on relation to the chosen playback tempo displayed at the tempo window 120 of the playback tool bar It means at setting Drop down count 1 and Range 90 the SCENES will be changed with any detected beat even with very non stable tempo and at setting Drop down count 100 and Range 5 they will follow each other not depending on the beat detector but in accordance to preset playback tempo look at your tempo 120 window CH b In Pause options In Pause t Stop Black ut In Pause me
17. The hardware controller of XLR versions hardware 3 1 and 3 7 should be supplied from an external power supply with voltage DC 9V any polarity Information for U18 control board owners At the moment there are just a few things which you are able to do with 018 It allows mostly to change pre loaded SEQUENCES on the way while half of all SEQUENCES which can be controlled the first 16 from 32 can be recalled without Shift button work from external sound source and half the second 16 from 32 can be recalled while holding Shift button work only from the pre programmed Tempo Track Tempo track have to be programmed before loading the SHOW into controller box memory The first 32 SEQUENCES only can be controlled totally from U18 though the control box can hold much more Then U18 has Tap button which corrects the tempo but when you stop tapping in couple of seconds the tempo is determined again by external sound source in the first 16 SEQUENCES or by Tempo Track in the second 16 SEQUENCES Generally the process of preparing SHOW and loading it into the flash memory for using with U18 is exactly the same as for Tempo Track SHOW see description of process C15 5 If you have made the process properly and then start the box to start the box you have just to turn on its power you can see that SHOW is going permanently from the very beginning to the very end of the last SEQUENCE and then again from the beginning to the end
18. Update SCENE number 1 How we do it is a Choose command EM from Settings menu This has to be made only at first address to Pan Tilt Update editor in the current SHOW after erasing of all position templates choosing command Fan Tilt update Favourite FIO open close it till it will be needed b Switch one of the 10 SCENES Right click on the SCENE name c Choose Zen Postion Reference command from the pop up menu Then you see Position Memory ES After that Pan Tilt Update window will Select Number of Position Get Scene URE Cancel the next dialog window r d Set 1 in the template number window because we want all our 10 SCENES be clones of the template number 1 in other words we want to register or assign them with template number 1 e Carry out the same actions for all 10 SCENES Remove f Choose Favourite F10 options from Settings menu We can see Pan Tilt Update window with light fixtures list and Pan Tilt field 70 1 2 3 4 5 8 z a appui i opis te v 19 20 21 22 23 24 25 28 27 28 23 30 31 32 From Current Scene of the Show Get Positions Nest Show Scen Prey Show Scen Update This Update All Llose Pitt tT tet LI LLLL ERR If SHOW is currently at one of our 10 SCENES we can import all beam positions from this SCENE into the template number 1 We choose tab 1 in Pan Tilt Update window We press Get Positions
19. When the playback is stopped or when see Playing sequences playing SHOW see chapter C12 you get the opportunity to control the device manually and to change any SCENE 2 oe MASTER red mode Logical Master consolidates all light fixtures having the same templates control panels in one master group You can switch on this mode by clicking on a fixture s icon at map or header at other tab windows with mouse while the Ctrl key pressed Doing this first time sets all selected light fixtures in Full Master mode Different kinds of Logical Masters can be selected from submenu Fisture Scene Paste Fixture Scene Copy Save Fisture Sequence Replace Load Fisture Sequence Salo Masher for Fixtures Group d Ful Master Track Editor Color Only Values Tempo Editor Ex Pan Tilt t Op All Fixtures ON ME Open Fixture at Designer Choose Master for Fixtures Group of the context pop up menu click right mouse button on the fixture s icon and then one of submenu options When you select one of Logical Masters from that submenu all light fixtures having the same template join this group selected for this kind of Logical Master You can unselect all the same panel group choosing Master Group option in the same submenu Choose option of the submenu if you want to control all possible features of the group being selected via one control panel Choose optio
20. but user is free to determine it for every light fixture personally see chapter D This button also stops playing back SHOW if it is playing Hot Key is available default F11 If you need to turn some separate light fixture into the BlackOut mode you The BlackOut EA have to press a small button B in the top left of the fixture s control panel 18 The Favorite button The Favorite Favoris is equal to Favorite option from the Scenes menu button recalls one of special SCENES which we name Favorites This button stops playing back SHOW temporary pause on the current SCENE While the button is gray it means that no any SCENE is assigned to it If you click by mouse on the gray button it will have no effect To activate the button and to make it green it is necessary to provide the next actions Variant 1 Right click on the Favorite button and choose Select command 60 Select Reset 1 2 from the pop up menu 3l Then you will see the next dialog Select Favourites E3 Fre Fon From Scene Favourite 2 Copy Fram Scene F Ite 3 an 4 Assign To Favourite Favourite H E Favourite Reset Favourite Favourite 7 d Favourite 8 1 Favourite 3 Clear Favourite Favourite 10 Favourite 11 Cancel If you have in your SHOW some SCENES which you want to choose as favorites you can select them withou
21. controlling channel of your MIDI device This channel will be used for recording of SCENES or SEQUENCES depending on Full control option see point Full Poniral e Mate 0 127 Scenes d Full control option 7577 Patch lef sequences most effective when used along with a MIDI Sequencer When this option is selected all play modes are canceled Le show is in stop mode Reception of the MIDI instruction Note On some note was played on the selected MIDI channel will result in a change from the current SCENE to a SCENE with number within the SEQUENCE corresponding to number of the note e d the note CO will recall SCENE 1 note C1 will recall SCENE 2 and so on Reception of the MIDI instruction Program Change Patch will result in change from the current SEQUENCE to the SEQUENCE with number corresponding to number of the program patch in the midi instruction If there is not any Note On instruction simultaneously the first SCENE of the SEQUENCE is acting Thus in Full control mode using an external MIDI keyboard or MIDI sequencer it is possible to recall the scenes and sequences if that keyboard controls Program Change in stop mode It have to be obviously clear that Crossfade function see point C15 3 can not be active in Full control mode because the software can not know when the next SCENE is expected Note 0 127 Set ES x Sequences fe Sequences option sequence Onl When
22. einer beliebigen Szene mit der rechten Maustaste auf die Favourite Taste dr cken Die Funktion kann auch ber eine Tastenkombination aufgerufen werden Vorlage F10 VALUES TEMPO EDITOR Ir 21 Bel ose weite o 1 H 250 0 00 0 UU ZU 2 250 1 J 17 FS 33 3 280 4 H 250 1 H 15 2 H 150 3 H 150 4 150 SCH 1 RT 15 2 RT 150 540 3 AT 150 FOO 4 AT 150 CC 150 Left 460 CC 150 Right 420 Technobeam 1 Technobeam 3 a Technobeam 4 340 SC 330 500 SC 530 SC 740 260 SCT80 nn 220 SE E SL 38b 180 Duke 1200 140 Technobeam 2 100 60 20 alata Dieser Editor dient dazu die Informationen in einer digital grafischen Darstellung zu editieren Der Editor arbeitet in zwei verschiedenen Modi Edit DMX Values und Edit Tempo Track Um zwischen diesen beiden Editoren zu wechseln clicken Sie in das entsprechnde Kontrollkastchen C Edit OM Channels Values f Edit Tempo Track DMX values Editor w hlen Sie die Option P Edit Da Channels Values 21 IW 1 250 1 9 Tf pb 33 2 H 250 3 H 250 gt Tilt 4 H 250 3 PanFine 1 150 4 TiltFine 2 H 150 5 3 H 150 e 4 150 ee 1 150 ME 2 150 Seege 3 AT 150 4 AT 150 e40 150 Left dei CC 150 Right 208 Technobeam 1 19 Technobeam 3 176 Technobeam 4 160 SC 330 144 SC 530 SC 740 128 SC 780 112 SC 940 dB SC 980 u an Duke 1 200 B4 Technobeam 2 48 s MM 16 n ala
23. for the whole visible beam track Buttons and are for vertical and horizontal mirror transformations relatively to the center of the track field when higher and lower or left and right points are exchanging To provide whole visible Angle 5 beam track rotation to the angle defined in the L window you have to press L EM button Possible angle range is from 180 to 180 degrees To avoid any ie we have to warn you that many times applying of the rotation will lead to the common distortion of the beam trajectory because of multiplying of mistakes EH is used to cancel all changes in trajectory since the moment of opening of the editor window It is also possible to straighten the of visible trajectory i e the part v pF ILU LEG defined in FiemSeme 2 TeSeeme 00 3 windows by pressing the button Linearize 7 and then Unde button is as always used to cancel all changes in trajectory since the moment of opening of the editor window Press Polygon button to achieve a triangle vertex 3 a square vertex 4 a pentagon vertex 5 and a hexagon vertex 6 You can define size a 128 Se E window if necessary It can be changed from 4 to 254 realizes trajectory _ 0 button is as always used to cancel all changes in trajectory since the moment of opening of the editor window Press Circle Curve Ge button to make enclosed EURE having 1 5 loops
24. scene You can change synchronization mode Main W Tempo Track 1 and External Eat from audio beat detector In Main synchro you can change bpm tempo value manually tapping is not available You can use BlackOut and Favorite buttons 50 Note Changing ACTIVE sequence when Stop doesn t cause active changes of the light picture till Play gt is activated To exit from Multi Sequence Player you have to repeat once more one of actions which you provided for opening it The main principle of sequence mixing provides choosing the max DMX signal value from 12 or less same mixing channels of ACTIVE sequences Note At this mode Full MIDI control is not supported you can change only active sequence number in chosen active player with using MIDI Note On directive see Synchronization MIDI and Hardware chapter C15 See also chapter F Problems 13 Play List You need Play List for creating highly detailed and complicated show synchronized with internal timer To open Play List window you have to choose Play List FS option from the View menu or press button from additional toolbar or press hot key default F6 After that you will see an active window which when opened first time looks the next way Play List ile Es EE m Aer Play List is a sequence of command strings which are numbered in order and Start Time linked to time values which are expose
25. scenes dialog 38 DM Wizard 512 Make new scenes a Type in SCENES quantity and press OK d Thus by pressing the NEW SCENE E button and setting light fixture positions and attributes and then saving the SCENE can be created and the SEQUENCE can be expanded By pressing the NEW SEQUENCE sat button and then actions described above the SHOW can be created and expanded At any moment we can return back to any SEQUENCE and add or delete some SCENES in it You can also use New command from Sequences menu as well as Hot keys user defined You can use New command from Scenes menu as well as Hot keys default Ctrl N Any SEQUENCE can be saved on a disk and loaded from a disk by choosing Save Sequence or Load Sequence option from the pop up menu Sequences m alx Rename Sequence SEQUE Load Sequence p d right click by mouse on the SEQUENCE name You can also use Save command from Sequences menu as well as Hot keys user defined If you choose Load Sequence command the loading process doesn t delete any other SEQUENCES i e it is going in insert mode you will see the next dialog Open Sequence Look in D MesLight JE El File test sgn sequence Name TEST Save Sequence Range of Scenes 40 File name Jtest2 sqn Files of type Sequence sgn Cancel the right part of this dialog you can see informa
26. the Insert button or replace any chosen SCENE by the Replace button You can insert the copied SCENE after any chosen SCENE of any SEQUENCE with button the following SCENES change numbering for 1 You can also replace any SCENE with the copied SCENE using KE button the following SCENES have the same numbering You can also use Copy command from Scenes menu as well as Hot keys default Ctrl Ins 6 Monitor Sliders Plan Elmonitor Dieter On the top left side of the main window you can see 3 tabs Monitor Sliders and Plan Monitor tab window shows values of the light fixture channels in digital decimal form and also the user defined headers of the light fixtures panels 41 Sliders tab window shows the light fixtures channels values in digital form and corresponding sliders you can change the value of any channel by moving those sliders Plan tab window shows your devices as icons with their user defined headers You can move these icons with the mouse and place them in the correct location on the plan image Don t forget to unlock icons in the Settings menu The Image for the plan window can be prepared with any graphics editor as Microsoft Paint etc and saved in 16 or 256 colors mode You can replace the plan image with your own painted picture through the Change plan image option of the Settings menu 7 List of Sequences 40 2
27. the SCENE 9 But if you press one time on big magnifying glass on the right or on the left of the bottom scroller BEES then the nearest time position will be under the SCENE 5 0 00 0 DH 1 WERE i e the wider is SCENE ruler the more time positions you see You can t undo changes to the Tempo track SCENE range choosing copying and pasting is disabled 66 20 Beam Track Editor Track editor is intended for editing of the light fixtures beam positions It can be applied only for those light fixtures that have Pan Tilt control Track editor window can be recalled one of 3 ways 1 By pressing Track Editor button Dis Eer on the additional toolbar below the Stop button If the momentary active fixture doesn t have the controlled beam facility and its control panel doesn t have Pan Tilt field Selected Fixture don t have P amp M TILT pressing this button will cause the next note 2 First right click on the fixture s icon or header with mouse then choose Track Editor option ek Editer from the pop up menu This option is not active for fixtures without Pan Tilt field 3 While you are in the Values Tempo editor right click on the fixture s name and then confirm Track Editor option 4 From the Fixtures and View menus Once you have opened track editor you can see the active fixture s beam positions in all SCENES of the current SEQUENCE or in selected range of SCENES as a light fixture s b
28. the very process of panel creating First you have to set number of DMX channels used by the light fixture in Number of used 1 EN DM Channels window correct by arrows Let us investigate the channel field Undefined 0 v The next step is setting the mask of your light fixture channels particularly choosing active and non active channels of the fixture For example the light fixture named DATAMOON by NJD occupies 4 DMX channels but channel number 2 is not used for the light fixture control as well as CC 150 color changer by Future Light it occupies 4 DMX channels but uses only one number 4 Please mark Used lt lt lt lt check boxes for the channels used by the light fixture in the column and remove mark of unused channels Gm of Channel Pari Tilt Pan Fine You can also choose the aim of channel at the window lf you have 77 Pan Tilt control it is correct to set the aim of corresponding channels to Pan and Tilt You are then allowed to use Track editor see chapter C20 in the main program If you have color control it is useful to set the aim of this channel to Color etc This setting also can be necessary for LOGICAL MASTER mode 0 0 Then we fill HU field When you create new SEQUENCES SHOW channel values in the first SCENES of new SEQUENCES are as exposed in this field first Those values will be also set on the channels when pressing 0
29. 1 Factor 3 5 factors The curve view can be chosen in r window button realizes the figure 2099000 button is as always used to cancel all changes in trajectory since the moment of opening of the editor window You can use very convenient tool Sewing machine as well It is very simple to sew a fixture s beam positions SCENE by SCENE clicking on the field by mouse SCENES are counting automatically in the limits of visible range and when the range is over the editor automatically exits Sewing Machine mode During the sewing all other light fixtures are acting like when simple switching of SCENES If you need to cancel the results of sewing you need to press Unde button as usual 68 If you open track editor during play back results of corrections are visible right away Use magnifying buttons A to change track field size 69 21 Pan Tilt update This feature is very good for mobile show users Pan Tilt Update can be described as some template keeper These templates are to be used in live shows To be more correct the Pan Tilt Update editor is keeping not only the very DMX information but the list of SCENES which need to be updated as well The most important is the fact that Pan Tilt Update editor enable not only 32 typical SCENES templates memorizing beam positions only but also making changes in this templates and updating all their clones by pressing one button At the same time a
30. 2 90 Use this field to start playing some media files 4 11 supports mid wav files only Media file can start and stop from some special marks between its own start MEI Start and finish These marks can be pointed as a time of media file beginning in ZIL MCI Stop and ending in 20107 fields Comments intra 10 Comments Field 2 705 Just describe the current string action in this field 14 Media Player Player E Media Player can be recalled from the View menu or from the Hot key default F5 Also from the additional toolbar Ah s ES button It acts the same way as standard Windows Media Player Mplayer exe It can be also background activated from the Play List see chapter C13 15 Synchronization MIDI and Hardware When you choose Synch and Hardware option from Settings menu or make right click on button you can see the following screen with various tabs 53 Synchronization amp Hardware Hardware Autonom AutoBackup Synch MIDI Crossfade Bit Detector Enabled Drop dawn count Range X In Pause Stop fo e 30 e BlackOut Favourite Default Pause for changing of sequences sec Randomize sequences 10 1 The Synch tab It describes various synchronization parameters including those necessary for the controller box autonomous job All parameters below this option are active only if the option is chosen and External
31. BEDIENUNGSANLEITUNG USER MANUAL Wizard 512 DMX Software Scenes Operation Settings View Fixtures Help Show A Ss 1 7 Sequences Op oT ease 2 1 2 EEE m 5 ee Contor pian KL fr NAHE Scenes mem oM est 5 530570 CMY 18 9101 DCH 1 1 oer 1 u 712 Color macros CMY and color wheel 1 1 2 44 re 7 31 A 5 5 7 d B ISE A HIF Je 9l 2 4 2444 23 ES 1 MH 640 lt Futurelight gt Fur weiteren Gebrauch aufbewahren Keep this manual for future needs Copyright Nachdruck verboten Reproduction prohibited Wizard 512 Version 4 11 Einleitung Dieses Programm wurde zur Steuerung von Diskothekenbeleuchtungssystemen entwickelt Die Hauptvorteile liegen in der hohen Anwenderfreundlichkeit und die schnelle Steuerung verschiedenster Lichteffekte ber die aktualisierbare Scannerbibliothek Das Programm bietet eine bedienerfreundliche Oberfl che mit spezifischen Icons f r jede Funktion Farbe Gobo oder Pan Tilt Feldern f r die Spiegelbewegungen die sich jedoch auch mit konventionellen Fadern steuern lassen Die Daten werden ber das ber den Druckeranschlu verbundene DMX Interface an die Projektoren ausgegeben Hauptfeatures 1 2 3 8 9 Mit dem Programm lassen sich alle DMX gesteuerten Projektoren ansteuer
32. GRAMM PACKET FRAME FRAME gt FRAME 3 3 3 2919 9 Mul DLE BREAK STARTCODE DIMMER 1 DIMMERN DLE BREAK e BESET 5 6 8 5 6 8 5 6 MARK RESET A Figure 1 for the DMX512 1990 timing diagram D DESCRIPTION MIN TYP MAX UNIT ESIG SPACE FOR BREAK 88 88 90 E 2 MARK AFTERBREAK MAB 800 IL 10 sec 3 FRAME TIME 43 12 44 0 44 48 uSEC START BIT MOST SIGNIFICANT DATA BIT r smPBr 2 49 40 EC MARK TIME BETWEEN 2 USEC FRAMES MBF PACKET TIME 267 P PACKET REPEATITION EVERY TABLE 1 for the DMX512 1990 timing diagram Contact correspondence between the stereo jack plug and XLR 3 75 D Control panel designer Light fixture Template Editor This software part is intended for constructing of light fixture control panels These light fixture control panels light fixture templates are necessary for using them within DMX Wizard 512 software for faster management of light fixtures If you are creating or playing show at the moment to open the Control Panel Designer you have to close DMX Wizard 512 application first Then you have to start DMX Wizard 512 again On the start dialog press the Fixture Template Control Panel Editor eiert Met button The more fast though less evident way to open the editor is to open it through the Setup DMX Fixtures window which can be opened from the main progra
33. Masters aus dem Submen ausw hlen kommen alle Projektoren mit derselben Vorlage in diese Gruppe Die ganze Gruppe l t sich wieder aufl sen indem Sie auf Master Group D im selben Untermen W hlen Sie die Funktion FI Master des Untermen s wenn Sie alle m glichen Features der ber ein Control Panel ausgew hlten Gruppe ansteuern m chten W hlen Sie die Funktion E One 465 Untermen s wenn Sie nur die Farbkan le der ber ein Control Panel ausgew hlten Features der Gruppe ansteuern m chten W hlen Sie die Funktion E Pan Tit ges Untermen s wenn Sie alle Kan le au er Pan und Tilt der ber ein Control Panel ausgew hlten Gruppe ansteuern m chten W hlen Sie die Funktion Fan Tilt Only des Untermen s wenn Sie nur die Kan le Pan und Tilt der ber ein Control Panel ausgew hlten Gruppe ansteuern m chten Alle Kan le einer Gruppe die so ausgew hlt werden und nicht ber den Roten Master angesteuert werden werden in der SHOW als Gr n angezeigt Einzelne Projektoren lassen sich aus der Gruppe l sen indem Sie die Ctrl Taste halten und mit der Maustaste auf den Projektor klicken Wenn Sie bei gedr ckter Ctrl Taste einen Projektor mit Logical Master ausw hlen wird der zuletzt definierte Logical Master ausgef hrt Help Master Alle roten Projektoren lassen sich aus der Gruppe l sen indem Sie in dem Men es Master drucken das nur erscheint wenn uberhaupt Projektoren
34. Mit dieser Funktion k nnen Sie automatisch eine Auto Backup Datei AutoBak dmx erstellen lassen Dabei wird die aktuelle Show in den ausgew hlten Zeitabst nden in dieser Datei abgespeichert Bei einem Systemabsturz oder Stromausfall k nnen Sie dann die letzten Vorg nge wieder aus dieser Datei laden DAS DATEI TOOLBAR Mit der Taste k nnen Sie eine vorher programmierte SHOW von der Festplatte laden W hrend der Wiedergabe einer Show k nnen Sie eine weitere Show laden ohne da dadurch die Wiedergabe gestoppt wird aber in diesem Fall wird die Konfiguration der geladenen Ger te nicht berpr ft sondern nur die Sequenzen und Szenen geladen Mit der Taste k nnen Sie eine SHOW Datei abspeichern Mit der Taste k nnen Sie unter Save as eine SHOW unter einem neuen Namen abspeichern Mit der 24 Taste konnen Sie die DMX Kanale und die Belegung der Ger te einstellen Mit der d Taste k nnen Sie nderungen in einer SZENE r ckg ngig machen 20 DIE BLACK OUT TASTE Black Out Die Taste schaltet alle Gerate in den Blackout Modus und stoppt auch die Wiedergabe einer Show Bei dieser Funktion wird auch die Wiedergabe der Show gestoppt Die Funktion kann auch uber eine Tastenkombination aufgerufen werden Vorlage F11 DIE FAVOURITE TASTE Die Taste setzt die Kan le aller Ger te in den Favourite Modus und stoppt die Wiedergabe der SHOW Die Werte der Favourite scene lasen sich einstellen indem Sie in
35. N works like a cut line You need to hold left mouse button while clicking on the first point and release it while clicking on the second point as the result you will see a range of columns growing or reducing linearly In this mode copying pasting is also accessible It is possible to pick up the information for copying by two ways 1 a Choose a part of the active light fixture sequence including all the light fixture channels Using the pointer tool D select a range of SCENE numbers using mouse During the dragging drag on the scene number ruler From 11 1813 je the chosen range data ix exposed on the right above the ruler The selected range is dark now Then click the right mouse button on the selected range selected Paste from buffer Clear selected b Choose the item Copy from the pop up menu Filion butter Then you Copy Track Data Fisture 2 H 250 From Scene To Scene 2 J 10 zh mi From Track Ta Track ff a can see the dialog determining copying parameters 7 ne 2 a The other way allows involving only some range of channels and SCENES which are next to each other into copying operations To do this select the channel value tracks required by mouse drugging You choose a range of SCENES at the same moment The selected range of SCENES and tracks is dark now Right click on the range b Choose Copy In all other operations the two methods above ar
36. QUENCE 3 SCENE 4 string of the pop up menu E SEQUENCE 3 SCENE 16 Now you have chosen the Favorite At any moment of SHOW press this button which is green now to pause SHOW and have this SCENE immediately Please note that you will see no any changes at PC display including 61 control panel after recalling of Favorite SCENE the result on display will be the same as after pressing Stop button Physically all light fixtures will show Favorite SCENE but the PC display will show you that you are in Stop mode at some current SCENE Hot Key is available default F10 19 Values Tempo Editor Tempo Interval Edit OMe Channels Values hf b Close 12010 5005 o Edi Tse liek 1 H 250 D 00 0 0 09 01 0 16 0 Total 20 0 2 H 250 1 9 17 23 3 H 25D 4 H 250 1 H 150 2 150 3 150 4 H 750 Ea 1 RT 150 2 150 940 3 RT 150 E 4 RT 150 CC 150 Left 460 CC 150 Right 420 Technobeam 1 Technobeam 3 in Technobeam 4 340 150 330 5C 530 5 740 260 EXC HN 220 p oor SC 980 180 Duke 200 140 Technabeam 2 100 20 alata Values Tempo Editor is intended for editing the information in a digital graphic implementation Editing is available only in the limits of the current SEQUENCE The editor can be opened with V T Editor command from the View menu or with Sur Editor button from the additional toolbar The editor con
37. SEQUENCE consists of a set of SCENES Each scene has name and index number inside of its SEQUENCE The yellow label lt lt 2 b gt with some number on the right of scene name is the index number of a SCENE in SEQUENCE It is possible to give original name to any SCENE The name of the SCENE can be defined when creating it or at any other moment of editing the SHOW You You can not CENE 2 RJ use Hot key letters in the SCENE name in SCENE name field but you can do it using pop up menu when you right click on the field Choose Rename SCENE option You can also use Rename command from Scenes menu as well as Hot keys user defined The creation of a new SCENE begins by pressing the E button If you have chosen SCENE number 3 in 4 scene sequence and press the EH button you have new SCENE number 4 which is a copy of a SCENE number 3 and old SCENE 3 number 4 has new number 5 By pressing bw button in the Scenes toolbar Scenes ale can remove an unnecessary MENE imm Bal um is chosen at the moment The term SCENE can be explained as a statement of your light fixtures at each special moment of time just after DMX date of scene was transferred If SEQUENCE contains more than one SCENE during editing you can go from 78 one SCENE to another by pressing the buttons Next and Previous Don t forget that the result of previous scene edition can be refreshed on
38. and so on while obeying the tempos intervals written preliminary But if you plug U18 to the box using the same LPT cable the controller s job is changing immediately and goes as described above depending on the buttons of 018 U18 precedence rule 1 Turn off the power of the computer and turn off the power of all DMX equipment 2 Connect controller box version 3 7U and higher to the computer through the cable attached to the package Connect the controller box to DMX fixtures as well 3 Turn on the power of all equipment including computer and controller box 4 Prepare SHOW which consists of 32 SEQUENCES Some SEQUENCES if necessary can hold only one SCENE for using them as BlackOut or Favourits SEQUENCES from 1 to 16 have to be prepared to work with external sound source excluding those consisting of 1 SCENE SEQUENCES from 17 to 32 have to be prepared with obligatory revision of their Tempo Tracks which can be corrected depending on your artistic styling 86 5 Open Synch bookmark in Synch and Hardware dialog see chapter C15 Revise Bit Detector Enabled option which have to be unchecked before you start loading the SHOW into the controller box 6 Open Autonom bookmark in Synch and Hardware dialog see chapter Autonom Tempo Track Sequence C15 Make sure that you see Inscription at that bookmark Without this inscription there is no reason to start loading the SHOW because after s
39. aving the same kind of control panel can be assigned to Red Master simultaneously For that please choose Master for Fixture Group option of the pop up menu Master for Fixtures Group d e Ful Master Track Editor Color Only V alues Tempa Editor Ex Hand dt Pan Tilt Onl Fixture OFF ee l Master Group All Fixtures CIN and some of its sub options See Possible master modes chapter C9 T To display the Track Editor see chapter C20 if the device has Pan Tilt facility you have to choose Track Editor option it is active only for fixtures having 48 Pan Tilt of the pop up menu The Track Editor will open with the chosen light fixture set as active 8 To display the Values Tempo Editor see chapter C19 for editing of the SEQUENCE Tempo track or for executing of some copy paste operations in digital graphic view you have to choose Values Tempo Editor option of the pop up menu 9 To disconnect the selected device by setting all its channels to Black Out state and making it independent of the following playback of the SHOW you have to choose Fixture OFF option of the pop up menu To restore all fixtures disabled with the help of Fixture OFF command choose All Fixtures ON command 11 Additional toolbar At the top of the main window bellow the main menu and main bar you can see a ruler with buttons which can open various screens All this buttons are dubbed with commands
40. cal MASTER window choosing option Physical Master from Settings menu Channels assigned to the Physical MASTER are disconnected from show control It is possible to use up to 8 master faders each of which can control any quantity of DMX channels From the moment of becoming yellow these channels have a high level status and can be changed only from the Physical MASTER window I 8 Mil 2h af 4 5 5 Close Clear Al Hide Table lt lt Ale ERE 091 E ES Bel L NE NE j O On the Physical MASTER window there is a View Table Mew Table gt gt button which you have to press for defining of the configuration and channel map revision After pressing it you can see all 512 channels as a cells Current mouse cell position is indicated in the channel indication window which shows the channel number of cell available for pointing by mouse at the moment Gray cells mean free from any light fixtures channels busy channels are presented with colored cells Green cells mean channels controlled by SHOW red the ones controlled by Logical Master blue channels controlled by Manual Master To assign some DMX channels to one of 8 Physical MASTER faders you have to choose correspondent fader and then to choose correspondent cell channels The chosen cells become yellow and you can see a fader number on it To remove the yellow control from a channel you
41. current SCENE choose Paste Fixture Scene from the pop up menu This command is disabled for red fixtures see point C9 1 3 To copy the behavior of one selected light fixture within the current SEQUENCE all fixture s attributes a chosen range SCENE by SCENE within the current SEQUENCE into the buffer you have to choose 2227 Favel sequence command of the pop up menu This command is disabled for red fixtures see point C9 1 Then you see the next dialog l DHX Wizard 512 Copy RE state nf From Scene 1 B Save to file To Scene jad Cancel This dialog allows you also to save the selected fixture s behavior within the defined SCENE range of SEQUENCE into a file with sqd extension To carry out this action press Save to file _Save to fie button You also UE possibility to define the first From Scene 2 option and the last To Scene 54 option SCENE of the range being copied within the SEQUENCE which is active at the moment 4 To replace the behavior of one selected light fixture within some SEQUENCE for the behavior previously copied to the buffer To carry out this action you have to Replace Load Fixture Sequence command of the pop up menu Please note that no 47 additional SCENE S will appear in the SEQUENCE paste operations are used here only in replacement mode This command is disabled for red fixtures see point C9 1 After cho
42. d 107231 field To make new string press Add item f button To delete string which is active at the moment press Remove item button which can be enabled when you have not less than 2 strings Play List can be saved on disk with the help of Save Play List amp button To start creating of new Play List press New Play List 13 button Saved Play Lists files with pgl extensions can be opened with the help of Open Play List ki button In 4 11 version Play List is not included into the SHOW file Play List keeps the same even if you open various SHOWS including creating a new SHOW if you don t close the program Don t forget to save your Play List on disk before closing the program Play List strings are always composed in order of start time progression To start playing from active string press button To stop the performance press button Active string which is at the process of execution is highlighted with a color 2808239 RED TRACK Start Time 1 Start Time Field 1202231 It is important to know that Play List is starting right when button Play E pressed Internal time is counting from the value exposed in start time field 51 from the first string or active string If some string is active after pressing button time starts running from the value exposed in that string and the action chosen in that string starts being provided Strings are sorted automatically so that later time has b
43. d we have got new positions for all of them we can correct all scenes from all ig i Update All families at once by pressing Update All only some light fixtures while the other of light fixtures stay the same Next Show Scen You can use show Scene buttons which has the same functions as buttons for toggling between SCENES within the current SEQUENCE while you are in Pan Tilt Update editor button Please note that it is not possible to correct TN 71 22 DMX channels setup The window for setting DMX channels appears automatically at start of a new SHOW or by pressing the 24 button in the main window of the program same results can be achieved choosing Ho channels menu option from the Settings In the middle of this window you can see the list of available light fixture control B Color Changer CC 150 Future ity DUKE 1200 HMI Future Datamoon NJ D GIDDY AL TRONlS pee GLF bh GE Select Drag Fixture ar Vf Golden scan HPE 6 Intellabeam zHIBHEND panels templates HINISCAN 1SOR lt ACTRONK You can select and then drag amp drop any device from this list into the DMX channels field You can also move any light fixture mask into a new place of the DMX channels field by drag amp drop operations NOTE if you use this method to change DMX address of fixture used in an EXISTING SHOW all SCENES and SEQUENCES will update so that corresponding
44. doch auch s mtliche Funktionen verf gbar und die vorgenommenen Einstellungen k nnen auch abgespeichert werden SHOW PROGRAMMIERUNG ANFANG Achtung Wenn nach dem Programmstart die Fehlermeldung DMX device is inaccessible Kein DMX Interface erscheint lesen Sie bitte unter Treiberinstallation des DMX Interface Nach dem Programmstart erscheint folgender Ablauf Load a Last Load a Create a Control Panel SHOW SHOW New SHOW Designer Um eine SHOW zu programmieren dr cken Sie und Sie werden aufgefordert den DMX Patch zu konfigurieren bitte beachten Sie die Hinweise unter Hier k nnen Sie die zu programmierenden Projektoren hinzuf gen oder entfernen und Sie werden aufgefordert die erste SEQUENZ zu betiteln DHX Light Sequence name SEQUENCE 1 Wenn Sie eine vorher bereits programmierte SHOW aufrufen m chten dr cken Sie Standardablauf zum Aufrufen einer Datei erscheint und der So k nnen Sie die SHOW programmieren oder ver ndern Wenn Sie jedoch ab Einrichten von Control Panels starten m chten folgen Sie den unten beschriebenen Schritten Mit der Taste ffnen Sie den Control Panel Designer Bitte beachten Sie die Hinweise weiter unten in dieser Anleitung SHOW STRUKTUR 1 Eine SHOW besteht aus einer Reihe von SEQUENZEN Shaw sow Der Name der SHOW kann im SHOW Fenster ge ndert werden Zwischen dem Namen der Show und dem Dateinamen der Show gibt e
45. dow with the List managing SEQUENCES order see details in chapter C7 55 Multi Sequence Player button opens and closes a field replacing all higher right part of the main window with 12 players performing various SEQUENCES simultaneously see details in chapter C19 Master OFF Master Off Button can be seen only when some master modes are active see details in chapter C9 Zenter fifls iders M Plan Editor 3 Track Editor 1 49 12 Multi Sequence Player RED TRACK SEQUENCE 3 3 TEST TEST RED TRACK 1 Eller j Sji 20 En Re een amp WY 20 Tet TEST TEST TEST TEST Fee If you qe to mix premere SEQUENCES controlling various features of your light equipment you need to use Multi Sequence player Some users also like to prepare SEQUENCES for each kind of light fixture separately and then mix them in Multi Sequence mode To recall Multi Sequence player you have to choose Multi Sequence Player option of the View menu or press EF button from additional toolbar 2 ES or press the Hot key button F8 default on the keyboard From this moment all editing functions are disabled Before you start operations with Multi Sequence player we would like to give some advises 1 For trying Multi Sequence player use very simple SEQUENCES first for example you can create SEQUENCE changing colors in your light fixtures keeping in mind that all unused channels values are set to zero The
46. e identical After copying is made you can paste it means replace this range from the marker point For paste it is necessary to set a marker on the required SCENE number and to choose active channel the copy data will not be pasted on the channels with number less than number of active channel Now you have to right click anywhere on the ruler Then you can see the next dialog window 64 Paste Track Data Fixture 3 H 250 From Scene To Scene E 17 From Track To Track e g 1l Cancel at which you can t define anything only press Ok or Cancel The copy paste commands are inaccessible while playing a SHOW In this editor the button Refresh Scene Hot keys default Ctrl R works as one level undo Clearing range If you proceed like in p a then you can choose Clear Selected from the selected Paste from buffer Clear selected pop up menu Fl tram buffer All channel values in the selected range will be set to Filling range The information kept in the buffer after copying see point a can be used like element pattern If you choose range bigger than copied before you can fill it with multiplied patterns copied just previously For that you have to choose da a command from the pop up menu Tempo Track Editor choose option Tempo Track Tempo track is very interesting synchro option which can be edited and memorized for every SEQUENCE If you sel
47. e Ger te zusammen bewegt werden und die Einstellungen Szene auf Szene zeigen au er des mit der Maus gesteuerten Ger tes Sie k nnen auch einen Teil der Bewegung weicher machen indem Sie die Linearize Taste dr cken und den benotigten Algorythmus auswahlen Das Kontrollk stchen Real time update l t sich w hrend der Wiedergabe umschalten so da Sie die Korrekturen w hrend der Wiedergabe sehen k nnen POSITIONSSPEICHER Die Positionsspeicher entsprechen den Positionspaletten wie sie in Rock amp Roll Pulten verwendet werden Mit diesen Speichern k nnen Sie eine Anzahl von verschiedenen Positionen wie z B B hnenmitte rechter B hnenrand linker B hnenrand etc f r die angew hlten Projektoren speichern und in einer Szene zuordnen Wenn Sie die Show in einem anderen Geb ude abspielen wollen dort jedoch andere Trussingh hen gegeben sind k nnen Sie alle programmierten Szenen und Sequenzen einfach aktualisieren indem Sie die Positionspaletten einfach auf den korrekten Wert einstellen Diese Software verf gt ber 32 Positionsspeicher in denen Sie die Pan Tilt Positionen aller Ger te speichern k nnen Diese Szenen k nnen Sie dann ber die Nummern 1 bis 32 zuordnen indem Sie den entsprechenden Men punkt aus dem Kontextmenu ausw hlen das Sie durch Klicken mit der rechten Maustaste auf den aktuellen ozenennamen ffnen k nnen Danach k nnen Sie die Position ver ndern und in einer der 24 Positionsspeichersze
48. e Position ziehen Die Option Lock icons im Auswahlfenster Setting mu ausgeschaltet sein Die Oberflache des Plan Fensters kann mit jedem Grafikeditor wie z B Microsoft Paint erstellt und im 16 oder 256 Farbmodus abgespeichert werden Sie k nnen die Oberfl che des Plan Fensters ersetzen indem Sie in dem Auswahlfenster Setting die Funktion Change plan image ausw hlen LISTE DER SEQUENZEN M S RA Scenes IM 40 RED TRACK 128 3 SEQUENCE3 16 Die Liste der Sequenzen erm glicht eine schnelle Auswahl der ben tigten Sequenz w hrend eines SHOW Ablaufs und im Editiermodus Die Sequenzenliste l t sich ber das Settings Men oder ber eine Tastenkombination aufrufen Vorgabe F7 Ein erneutes Dr cken der F Taste schlie t das Men wieder Sie k nnen auch die zus tzliche Auswahl verwenden Taste SI Die Reihenfolge der aufgef hrten Sequenzen l t sich durch Drag amp Drop beliebig ver ndern Au erdem k nnen Sie die Belegung der Short Cuts ndern Dazu ist es notwendig die entsprechende Sequenz auszuw hlen und ber die rechte Maustaste aus dem Auswahlfenster den gew nschten Short Cut zwischen Alt 1 bis Alt 0 auszuw hlen Die Belegung der Short Cuts wird in einer SHOW Datei abgespeichert und beim ffnen der Datei auch wieder geladen In der Liste der Sequenzen k nnen Sie des weiteren die Anordnung der Sequenzen durch Drag and Drop andern Wenn Sie die Seq
49. e dr cken 2 Jede SZENE l t sich auf die Festplatte und oder Diskette abspeichern und aufrufen indem Sie Edit Feld mit dem Namen der entsprechenden SZENE die rechte Maustaste dr cken WIEDERGABE VON SEQUENZEN UND SHOW Wenn Sie Ihre aktuelle Show testen m chten k nnen Sie die aktuelle Sequenz durch Dr cken der Gil BE im Men Die Hot Keay f r beide Befehle ist F12 oder benutzerdefiniert dabei sollte jedoch der Befehl Play und Stop die gleiche Kombination erhalten Wie Sie w hrend der Wiedergabe feststellen k nnen ndert sich das Control Panel des gew hlten Ger tes Strahlenbewegung markierte Tasten rotierende Regler etc Dies geschieht genauso wenn Sie die Szenen manuell ndern w hrend sich das Program im Editiermodus befindet Au erdem ist es m glich eine Sequenz physisch abzuspielen w hrend eine beliebige Sequenz online ge ndert wird Dazu w hlen Sie aus dem Kontextmen der Play Taste die Option Play Current Sequence in Background aus W hrend der Hintergrundwiedergabe background playing der SEQUENZ angew hlte Sequenz beim Start der Hintergrundwiedergabe haben alle Ger te die gleichen Funktionen wie bei der gew hnlichen Wiedergabe abspielen Zum Stoppen der Wiedergabe dr cken Sie die Links von der Play Taste befindet sich die Cycle Sequence Taste 99 Wird diese Taste gedruckt beginnt die Wiedergabe nach der letzten Szene wieder am Anfang bis die Taste erneu
50. e erste Zeile aktivieren durch Dr cken der Enter Taste aktivieren Drucken Sie erneut Enter um die nachste Zeile zu aktivieren wenn das Nummernfeld aktiv ist Start Time 1 Start Time Feld 1007231 Es ist wichtig zu wissen dass die Play Liste sofort startet wenn die EF Taste gedruckt wird Die interne Zeit wird gemessen ab dem Wert der im Start Time Feld der ersten aktiven Zeile erscheint Die Zeilen werden automatisch sortiert so dass eine sp tere Zeit eine h here Ordnungszahl bekommt Sequence RED TRACE 2 Sequence Feld TEST Wahlen Sie die benotigte Sequenz aus dem Auswahlmenu aus Wenn Sie keine Sequenz 2 3 Multi Sequence player number Feld 5 z Wenn die Nummern 1 bis 12 aus der Auswahlliste gew hlt werden ffnet sich der Multi Sequence Player und startet mit dem entsprechend angew hlten Player Dieser Player enth lt die im Sequence Feld ausgew hlte Sequenz Wenn keine Nummer ausgew hlt wird wird der Multi Sequence Player nicht aktiviert bzw sogar geschlossen wenn er vorher ge ffnet war Wenn Sie mehrere Player des Multi Sequence Player gleichzeitig starten m chten m ssen Sie mehrere Zeilen gleichzeitig erstellen Tempo 4 Tempo Feld 1412 benotigen wahlen Sie das Feld IE 17 Hat die gleichen Standard Funktionen Das Haupt Tempo Feld ist inaktiv wenn die Play List Te und Tempo aktiviert sind 5 Smooth Feld 15 Aktiviert Desaktiviert die Smooth
51. eam movement trajectory Gei Track Editor Visible Scenes From Scene 1 a To Scene 40 S O7 D 5 100 e Resize LEE Sr Tre ha a E QUU SEI amp SCENE range be changed in From Scene Pm Scene and To amp windows is also possible to right click on the Scene corresponding numbered SCENE point and select 995666 Scene From Scene To Scene command from the pop up menu iew Al You can see that only points from this range are visible visible track Choose iew Al option of the pop up menu to restore and make visible the complete range of SCENES from first to the last You can move any point light fixture beam position by selecting the appropriate one on the field and moving the cursor while holding left ToScene 40 67 mouse button You can also select a group of positions by selecting with mouse by dragging a square zone containing them with mouse and then to click on this zone once more and to move it into a new position while holding left button Press Resize button to resize the whole visible beam track le Resize 100 Ze horizontally vertically or both changing X Y parameters We I and then pressing Apply button d button is used to cancel all changes in trajectory since the moment of opening of the editor window Press Rotate Mirror button to execute rotation or reflect operations applied
52. ect blue color of the synchro button Sex playing back will follow the edited SCENE times 65 Tempo Interval Edit Llose 472101273 27 5008 ci 560 8 540 500 4 2 gt 0 00 0 DOES 0 06 85 0 08 5 11 Il 1 1 S 170058 33 b i Jalaj The first different feature which you see after opening is total SEQUENCE Total 0 20 0 CH Oo A a 0 WH unc muc nr oO CH OF Oo A OH OH OH OH OH CH time exposed on the right side of the SCENE ruler Pencil 4 and ruler IN tools are also accessible but on the right above the SCENE ruler when using these tools the tempo value and the time value in the possible application point is 57 5008 exposed rma All operations with pencil and ruler are identical to the same operations in DMX values editor Of course selecting a light fixture has no effect because tempos are the same for all light fixtures and channels On the left above the SCENE ruler you can see tempo value for the SCENE on which the big cursor is positioned Near between the brackets you can see also the time duration between Tempo nteryal the current SCENE and the next SCENE 4030 interval which is of course inversely proportional to tempo value You can see time positions above some SCENE numbers on the SCENE ruler DOE 0 01 7 The first scene of time position is always zero the picture you can see that a next nearest time position is exposed above
53. empo restores to its original Tempo Track value or to external sound bit in 2 seconds after the last tapping Installation of the driver If you are going to install DMX Wizard 512 software on your computer for the first time you have no need to read the further information For setting the printer port base address you can read the chapter C15 Synchronization MIDI and Hardware 8 F Problems Using multisequence player two sequences are clashing SYMPTOM When two sequences are active in play mode you see that the pan tilt or colour or gobo effects are jamming or you get restricted movement played back through your lighting fixtures For example with MAD SCANNER sequence playing and ROBOSCAN sequence also playing both sets of lights seem to have lost the ability to PAN and TILT properly like there is a clash or jam 88 REMEDY This is a short term fix if you encounter this problem whilst engaged in your lightshow Turn off other active sequence using the ON OFF button which is a black or white light next to the sequence name selector However this does not fix the problem it is just a quick way to save trouble if you are not able to stop show and go to edit mode THIS IS FULL FIX You must understand the concept of how a sequence stores data Every sequence stores the settings of every light told to in scenes See V T editor info in your help files Study how V T editor works The problem of
54. ente auf die gleiche Position gelegt haben oder au erhalb des Bildschirms Y w Pan 2 Til v wv Pan Fine 4 w Fine D w Undetined 0 Undefined 0 FOS Color 8 3 w Undefined 48 ID W Undefined 16 11 w Gobo 33 12 ww Undefined 0 In der Liste Channels list Liste der belegten Kan le sehen a Sie k nnen f r jeden Kanal aus der Oberfl che Mask of used channels einen Vorgabewert definieren b Au erdem k nnen Sie die Auswahl Aim of channel vornehmen wenn Sie ber Pan Tilt Steuerung verf gen Diese ist hilfreich um die entsprechenden Kan le auf Pan oder Tilt umzustellen c Sie k nnen den Blackout Wert f r jeden Kanal eingeben Dies ist z B hilfreich f r bestimmte Lampen die sehr lange Zeit ben tigen bis sie erneut gez ndet werden k nnen F llen Sie dazu das Fenster Black Out State aus Die eingegebenen Werte werden dann an das Ger t ausgegeben sobald die Blackout Taste gedr ckt wird d Sie k nnen den Vorgabewert f r jeden Kanal einstellen e Sie k nnen den Smooth Status definieren k nnen Sie die ganze Um die Projektoren zu testen m ssen Sie die DMX Adresse festlegen Geben Sie dazu die Startadresse im Fenster Start channel ein Durch Drucken der TEST Taste k nnen 30 Sie die Vorgabewerte des aktuellen Ger tes im Real Time Modus testen Schalten Sie Ihren P
55. enu saves current SHOW to a new named file on your disk You have to choose this button for renaming SHOW or for giving to SHOW file original name first time Do it to avoid deleting of previously designed SHOWS The DMX channels 24 button equal to DMX Channels command from Settings menu calls on a window for setting of DMX channels see chapter C22 and assignment of light fixtures i e the window where you describe which light fixtures on which channels are where you define their names and reverse details Hot key can be assigned by user Default None Control Panel Designer 7 button equal to Control Panel Designer command from the Settings menu and Fixtures Panel Editor from the View and Fixtures menus recalls the software creator of user s control panels for DMX fixtures see chapter D Refresh Scene button is placed to the right of SHOW name window Its destination was described earlier in chapter C3 Creating a SEQUENCE It cancels all changes made in the current SCENE if you haven t pressed any other buttons dg after this changes such buttons as default Ctrl R etc Hot key available 17 The Black Out button Si button equal to Black Out option from Operation menu switches all light fixtures off according to settings made in their control panels The SCENE recalled with this button usually is aimed to turn off all possible lights
56. er SHOW Wiedergabe nicht unterlegt Die Refresh Taste d Tastenkombination Ctrl R hat hier eine R ckg ngig Funktion Clearing Wenn Sie Funktion Clear Selected aus dem Kontextmen ausw hlen werden all Tracks des ausgew hlten Bereichs auf 0 gesetzt Editing Tempo Track Hier ist als Werkzeug auch ein Stift und ein Lineal verf gbar Alle Editierbefehle entsprechen denen mit Editierwerten aber die Auswahl eines Ger tes hat keinen Effekt Au erdem l t sich die Szenenl nge anzeigen die Sie mit dem Stift ver ndern k nnen so da die Szenen mit verschiedenen L ngen programmiert werden konnen Bei der Wiedergabe hat dann jede Szene eine andere Lange und wenn Sie w hrend der Wiedergabe ausw hlen folgt das Programm diesen Zeitvorgaben Anderungen im Tempo track lassen sich nicht r ckgangig machen 23 TRACK EDITOR G i Track Editor Visible Scenes From Scene 1 40 s 100 m Resize SSS feof TT BE BE EN LLL LLLI LLL LI UL LLL Dieser Editor kann f r Ger te mit Pan Tilt Steuerung eingesetzt werden Die Strahlenposition l t sich in allen Szenen anzeigen Der Lichtstrahl des gew hlten Ger tes l t sich ber die Maus an den gew nschten Ort bewegen Au erdem l t sich eine Gruppe von Positionen auw hlen indem alle ausgew hlten Positionen zu einer neuen Position gefahren werden Desweiteren gibt es die Sewing machine Damit l t sich Ger t auf Ger t und Szene auf Szene s en weil all
57. erty allows using Pan Tilt panel for controlling scans with Coarse and Fine channels for Pan and Tilt beam movement When you use 16 bit Pan Tilt field Coarse and Fine channels are used simultaneously for exact targeting If you choose this option you can see a dotted line below the panel it allows to set a movement resolution for mouse It is possible to adjust default movement resolution which will be exposed in the main program For saving a TEST panel with selected default movement resolution you have to press button then to select necessary resolution and to save the panel After assignment all of 4 channels you can try to move a target of this element and to see that speed of mouse movement changes with different settings of movement resolution Pressing Ctrl key while cursor is over the Pan Tilt field in main window in the DMX Wizard 512 software and in a TEST mode of the Panel Designer locks horizontal beam movement of a Pan Tilt target and pressing Shift key locks vertical beam movement 3 Color button EI active control element It can be used to set a definite Lett Top Width Height 7 7 7 7 Channel Value 0 Number assigned value that has been set on the channel color of circle on the button You can choose the color from the Windows color palette value on the selected DMX channel Properties using Change Color button When you press it yo
58. esult of virtual editing If you press Start and then Play your playing mode becomes ordinary you can double press F12 To the right of the transport bar below the SEQUENCE number there is Cycle Sequence button which is also a transport controlling element When pressed it Cycles the current SEQUENCE so that while playing after the last SCENE SEQUENCE is started again happens as long as Cycle Sequence button is pressed When it is released SEQUENCE stops just after the last SCENE External Synch button is used for switching of the synchronization mode When it s yellow external synchronization from the external sound source is provided External synchronization parameters can be defined as described in Synchronization MIDI and Hardware see chapter C15 When it s blue the synchronization from tempo track see chapter C19 is provided When it s green in internal NC which frequency is controlled ES and highlighted in the frequency window 21 trigs SCENEs switching It is also possible to control BPM beat per minute frequency by tapping on the Manual oy Tempo Correction button See also Multi Sequence Player see chapter C12 5 SCENES copying The SCH button copies a SCENE into the buffer When pressing it you can see that the EX and KE buttons appear in the Scenes toolbar You can insert a SCENE copied to the buffer after any other chosen scene of any SEQUENCE by
59. f you use Synchronization button see chapter C4 Is used in ordinary and Multi Sequence players You need this field very much for example if you plan to start midi file containing light show data controlling SCENES via virtual midi driver In this case don t forget to take a look at nA MIDI tabs of Synch and Hardware dialog of Settings menu because you probably may need to check all involved parameters za chapter C15 Cycle 7 Cycle Field Is used in ordinary and Multi Sequence players Uncycled SEQUENCE just stops on the last SCENE In the version 4 11 there is no way to start next string except for timing or Goto command It means that the software can not 52 recognize the end of uncycled SEQUENCE and logical transition from one SEQUENCE to another can not take place without involving of the timer Acton 8 Action Field 32 Usually this field is used with F Play option but some other options can be needed sometime In this version the quantity of possible options is not so big but we are working on it Make string with End End option to stop timer Make string with Goto NN 51 option to cycle part of Play List Enter low string number Choose Stop option if you need only first SCENE of the SEQUENCE to be exposed Options BlackOut and Favourite are equal to pressing of the correspondent buttons in the main window E windows medi 9 Media Player MCI Field
60. from the View menu Monitor Sliders and Plan are names svar aitemative fields which are left lower parts of main window Ementor Monitor button opens a field which shows fixtures user names and their channel values which can be edited see details in chapter C6 Sliders button opens a field which shows List of fixtures user names and field with sliders which can control DMX channels see details in chapter C6 Flan Plan button opens field which shows user s map with fixtures icons and user names which can control DMX channels see details in chapter C6 Sir E ter V T Editor button opens a field replacing all lower part of the main window which has 2 main modes editors DMX Value editor which can change DMX channels values and Tempo Track editor which can change intervals between scenes see details in chapter C19 Track Editor button opens a high priority window with Beam Track Editor managing a beam s trajectory as a geometric figure see details in chapter C20 1j Media Player button opens and closes a high priority window with universal player for media files see details in chapter C14 JES Play List button opens and closes a high priority window with Time Play List allowing to prepare various actions at exact moments of the show see details in chapter C13 Sequence List button opens and closes a high priority win
61. gram You draw this icon with any bitmap editing software like Paint by Microsoft Size for this icon must be 32 32 pixels and 16 or 256 colors bitmap or ico format After pressing this button Load F xtue s Icon Look in E Devices you will see dialog Browse and choose necessary image If you want background to be visible not gray mark bottom left pixel of image with any different color Device Name In the Technobeam lt HIGHEN field you enter the unique fixture s name that will be used later for identification of the light fixture by DMX Wizard 512 software You can view this name then in the window Available fixtures list 78 screen see chapter C22 DMX channels settings As a name you can use the fixture s brand name and it s manufacturer The toolbar of possible control elements looks as follows s rose You can select any element on this toolbar and click on the empty form of the constructed control panel to have the element on the panel Each element has its own properties Every element can be placed on the control panel and then it can TEST be tested with the help of button or Test command from the menu Mode To highlight element already placed on the panel need tool be active If you have chosen one of the elements placed on the panel you can toggle to any other element using keyboard arrows lef
62. have to click on correspondent cell again or two times double clicking is necessary when you do it while not correspondent 1 8 fader is active By the way one time clicking on a blue or red channel removes its depending on the correspondent master The main MASTER fader be used for synchronous moving of all checked faders pay attention on check boxes over 1 8 faders You can not assign or unassign channels when the MASTER fader is chosen 46 When starting a new SHOW all light fixtures are in NORMAL MODE green In further steps fixtures status can be memorized in SHOW file 10 Fixtures pop up Menu It looks the next way Copy Fisture Scene Paste Fixture Scene Copy Save Fixture Sequence Replace Load Fisture Sequence Solo Master for Fixtures Group d Track Editor Values Tempo Editor Fisture OFF All F ztures Fisture at Designer You can reach the menu by pressing the right mouse button on the heading of the chosen light fixture in the Monitor or Sliders tab window or on an icon in the Plan tab window That allows you to provide various operations 1 To copy the attributes of the single selected light fixture at the current SCENE into the buffer please choose Copy Fixture Scene command of the pop up menu This command is disabled for red fixtures see point C9 1 2 To replace the copied attributes of the single selected light fixture into the
63. ice name k nnen Sie den Projektornamen eingeben Dieser Name wird dann zur Identifizierung des Projektors von der Software verwendet Diese Namen lassen sich im Fenster Setting of DMX channels unter der berschrift Type of service panels betrachten Als Namen k nnen Sie den Typ und die Marke des Gerates eingeben Wahlen Sie danach das zu verwendende Symbol f r den Projektor aus dieses Symbol wird im Fenster Plan angezeigt Sie k nnen auch Ihr eigenes Symbol mit jedem Bitmap 28 Programm wie 2 Microsoft Paint erstellen Die Symbolgr e mu 32 32 Pixel betragen und darf 16 oder 256 Farben haben Die Toolbar Leiste der verf gbaren Werkzeuge sieht wie folgt aus I 7 amp C 4 tre Sie k nnen jedes Element der Toolbar ausw hlen und auf ein leeres Formular des Service Panels clicken Jedes Element hat seine eigenen Eigenschaften Die folgenden Elemente sind verf gbar 1 Container i zusatzliches nicht aktives Element das dazu verwendet werden kann eine Gruppe von Steuerelementen von anderen Elementen zu trennen Darin enthaltende Elemente k nnen mit der Maus im Hauptfenster bewegt werden Eigenschaften Links oben Breite h he Container berschrift Farbe Schriftart Bevor Elemente den Container gelegt werden k nnen mu der Container mit der linken Maustaste ausgewahlt werden 2 Pan Tilt Panel a aktives Steuerelement zur Pan Tilt Steuerung von Scannern oder Moving Heads mit dieser Fun
64. ich is often used to make description for elements Properties reflected on ww ElementFreperties field Left Top Width Height Caption header of container Color Font 2 Pan Tilt Panel W active control element for Panorama Tilt control of scans that have this function Properties Left Top Width fixed Height fixed Pan Channel number Tilt Channel number Fan Tilt 16 bit Control Element Properties field is Pan Fine Channel number if option on 19 Tilt Fine Channel number 16 bit option Half Size option Property l 5 is used to reduce this field size in two times When you work with the half size Pan Tilt you can see that mouse resolution is twice more detailed when the cursor is under the Pan Tilt field Please note that resizing of the element e contour has no any effect but there are some other possibilities If you press Test button and right click on the half sized Pan Tilt panel you will see that the size of this element becomes large Some elements which were around the Pan Tilt field are still visible but some not It should be useful to place no any container near of the half sized Pan Tilt field because the container is always above all other elements Click right mouse button once again and see that the size of panel becomes small You can use this property if there is no space for positioning of another control elements prop
65. igger order number Sequence HEI TRACK 2 Sequence Field 11 1 Just choose necessary SEQUENCE from the drop down list If you don t need any SEQUENCE play during this string action or choose field 2 3 Multi Sequence player number field 5 When the numbers from 1 till 12 are chosen from drop down list this option causes Multi Sequence Player to open and start with the corresponding player enabled This player will contain the SEQUENCE chosen in the Sequence Field and this player will be active see chapter C12 If no number is chosen or empty filed l was chosen the Multi Sequence Player will be not activated It even becomes closed if it was open before If you need to start a few players of the Multi Sequence Player at the same time you need to create a few strings with the same time ae 4 Tempo Field n Has the same function as usual In software version 4 11 the main Tempo af Field 120 5 on the Main Panel can correct tempo of SEQUENCE started from the Play List right while its performance It can be done by changing of value in tempo field as well as tapping on E button 5 Smooth Field Enables Disables Smooth command analog of Crossfade function during the string action like as if you do it by yourself from Settings Synch and Hardware see chapter C15 menu 6 Synch Field DES Here you can choose the same types of synchronization as usual like i
66. im roten Master angesteuert werden Der Logical Master Modus verfugt Uber 2 einzigartige Features a Wahrend der Wiedergabe werden die in diesem Modus ausgewahlen Gerate von den folgenden SHOW Steuerungen abgekoppelt und fuhren die Befehle aus der Projektorvorlage aus Dadurch k nnen ganze Projektorgruppen w hrend einer SHOW manuell angesteuert werden Es lassen sich verschiedene Arten roter Projektoren anlegen diese lassen sich aber nur von einem Panel derselben Art ansteuern Au erdem lassen sich spezielle Attribute eines einzelnen Projektors uber das Fenster Slider oder Monitor ansteuern Die restlichen roten Projektoren der gleichen Art ndern ihre Parameter in diesem Fall nicht b Im Editiermodus kann die Projektorvorlage einer Gruppe die Attribute der aktuellen Szene ndern Damit l t sich dieser Modus zum Editieren einer Gruppe einer Show verwenden Dieser Modus l t sich ber die den Men punkt Select Group for Master aus dem Auswahlfenster Additional operation menu oder ber die Auswahl eines Projektors bei gedruckter Ctrl Taste Obwohl der rote Master keine eigene Channel Map wie der gelbe Master hat k nnen Sie die gelbe Channel Map verwenden um einige Kan le aus der roten Mastersteuerung herausnehmen Doppelclicken Sie dazu auf die entsprechenden roten Zellen der gelben Channel Map Au erdem ist es wichtig zu wissen dass die Befehle LE Fixture scene Paste Fixture Scene Copy Save Fist
67. jektoren nicht verf gbar Au erdem haben Sie die M glichkeit die erste From Scene H ToS ai EE Option und die letzte l Option SZENE der Serie zu bestimmen die innerhalb der SEQUENCE eingef gt wird Load from file 6 l Uber die Funktion Load from fie k nnen Sie die Szenen aus einer bereits vorhandenen Sequenz Datei laden Open Fixture Sequence Look E D Light Em Al u sod DSP File sc53U dep Range of Channels 10 Range of Scenes 128 File name fo schallsqd Files of type Fisture Sequence qd sl Cancel 2 5 Das Ger t in den Solo Modus schalten in diesem Fall sind alle Ger te au er dem gew hlten Ger t ausgeschaltet 6 Alle identischen Ger te ber die Ger tevorlage ansteuern Master for Fistures Group d e Ful Master Track Editor Color Only V alues Tempa Editor Ex Pan Tilt Pan Tilt Onl Fixture OFF won All Fixtures ON Master Group 7 Den Track Editor anzeigen wenn das Gerat uber eine Pan Tilt Steuerung verfugt 12 8 Die Werte des Values Tempo Editors anzeigen um de Geschwindigkeit der SEQUENZ zu verandern oder um einige Kopier Einfugevorgange in der digitalen Grafikansicht auszufuhren 9 Das Gerat in den Black Out fahren oder aus dem Programmablauf der SHOW herausnehmen ZUSATZLICHES TOOLBAR Ganz oben am Hauptfenster befindet sich das Lineal mit den Funktionstasten Uber die Sie verschiedene Fenster ffnen k nnen
68. keranschlussleitung an die parallele Schnittstelle Ihres PCs und an das Interface an SPANNUNGSVERSORGUNG Schlie en Sie das Interface ber das beiliegende Netzteil an das Spannungsnetz an ANSCHLUSS DER PROJEKTOREN Schlie en Sie den ersten Projektor ber die DMX Eingangsbuchse an das Interface an Verbinden sie weitere Projektoren ber die DMX Ausgangsbuchse miteinander MUSIKSTEUERUNG Die Musiksteuerung geht entweder ber das eingebaute Mikrofon im Interface oder ber Ihr externes Audiomischpult Sobald Sie die 6 3 mm Mono Klinkenbuchse mit dem Mischpult verbinden wird das interne Mikrofon deaktiviert INSTALLATION DER SOFTWARE Speichern Sie die auf der CD Rom enthaltenen Dateien auf Ihrer Festplatte in einem neuen Ordner ab Die Installationsdateien sind mit dem Komprimierungsprogramm Winzip gepackt Falls Sie dieses Programm noch nicht auf Ihrem PC installiert haben k nnen Sie es im Internet unter www winzip com downloaden Installieren Sie das Programm Entpacken Sie die zip Datei in Ihr aktuelles Verzeichnis Starten Sie das Programm Setup Folgen Sie den Bildschirmanweisungen Sobald die Installation abgeschlossen ist sollten Sie Ihren Rechner neu starten PROGRAMMSTART Starten Sie das Programm ber die Startleiste oder vom Desktop aus Wenn das Interface nicht angeschlossen worden ist erscheint eine Fehlermeldung die darauf hinweist da Sie das Programm dann nur im Demo Modus betreiben k nnen Dabei sind je
69. ktion Die Positionen Pan Tilt Panel k nnen mit der Maus angew hlt werden Eigenschaften Links Oben Breite fix H he fix Pan Kanalnummer Tilt Kanalnummer Die Eigenschaft Has two sizes wird dazu verwendet dieses Feld zu halbieren Wenn Sie diese Eigenschaft auf True ndern wird es so angezeigt Dr cken Sie dann die TEST Taste und clicken Sie mit der rechten Maustaste auf das Pan Tilt panel und das Element wird gro Dr cken Sie nochmals auf die rechte Maustaste und das Element wird klein Diese Eigenschaft kann verwendet werden wenn kein weiteres Steuerelement mehr plaziert werden kann Wenn Sie im Arbeits und Testmodus des Programms die Ctrl Taste dr cken wird die horizontale Bewegung gesperrt und wird die Shift Taste gedr ckt k nnen Sie die vertikale Bewegung sperren 3 Farbtaste EI aktives Steuerelement um einen einzelnen Wert eines bestimmten DMX Kanals einzugeben Eigenschaften Links oben Breite H he DMX Kanalnummer eingebener Wert Farbe 4 Mustertaste aktives Steuerelement um einen einzelnen Wert eines bestimmten DMX Kanals einzugeben Eigenschaften Links oben Breite Hohe DMX Kanalnummer eingebener Wert Muster kann auch mit Paint erstellt werden s o Sehr nutzlich fur Gobos Strobes und andere Events 5 Knopf Taste 2 aktives Steuerelement zur Steuerung variabler Parameter des gew hlten DMX Kanals innerhalb eines Intervalls Eigenschaften Links oben Brei
70. l parameters 35 1 Beginning Attention If when starting the software you have received the message DMX device is inaccessible please read the chapter_E The contents of the package getting connected The software shows the following dialogue on start up ZE i gt Load a Last Load a Createa Control Panel SHOW SHOW New SHOW Designer To create a new SHOW press Create a new SHOW IM button then you will be asked to configure the DMX patch see chapter C22 here you can add and remove the various light fixtures to be used in your SHOW then you need to enter the name of your first SEQUENCE DM Wizard 512 Sequence name SEQUENCE 1 button and you will see the standard dialogue for opening the show file Later for opening the last edited show use Load a last show button SHOW file can be also opened right from the Windows Explorer with double click on it We described how you could start creating and changing the SHOW But if you want to start from creating control panels light fixtures templates see steps below The Control Panel Designer button opens the Control Panel Designer see chapter D See the appropriate section of the manual for further information Panel Designer can be also opened with double click on a Control Panel file dsp extension 36 If you want to return back to Windows and dont open DMX Wizard 512 program for now press BH button 2 SHOW Structure 1
71. le not gray mark bottom left pixel of image with any different color Caption on the button 390 Strobe If you have image loaded on the button d Strobe the caption will be placed below the image To define caption font size and 81 color press Change Fort button and make necessary adjusting 5 Knob active control element to control variable parameter on the Left Top width T 113 322 31 selected DMX channel within determined interval Properties l Height 31 Channel 1 0 255 Number minimum Value and maximum Value knob s color You can choose the knob color from the Windows color palette using Change Coler E button doing it the same way as for color button see point 3 i 6 Vertical fader the same as Knob but has different shape see the point above 7 Horizontal fader I variation of the same item 8 Color Density Control element CMY e It looks the next way on the control panel B This element can be used in new advanced scanners and color changers which have 3 special channels Cyan channel Magenta channel Yellow channel CMY element allows to control the beam s color and density continuously by mouse not controlling every of the 3 channels separately It is accessing the 3 channels simultaneously Left Tap WWidth Height e E EA SA 3 3 3 3 3 3 9 Text label decorative element it be used for entering text c
72. light fixture pan tilt for the beam of a scan color gobo etc by changing position of sliders in the Sliders tab screen or by typing in digital decimal numbers in edit text boxes of the Monitor tab screen The easiest way is to control the light fixture from its control panel to the right side of the plan by pressing buttons and by using other types of user controls The light fixture template control panel can look like this one 10 Technobeam 1 da HL AO GA Colo Color wheel Funetio es Fes eu STOP zem SEIN 4 designer see chapter D The way of light fixture templates control panels designing can be learned by exploring the ready ones attached to this software You can see two buttons Bol in the left top corner of the panel Selecting el sets selected light fixture into the defined BlackOut state and sets it into the defined Default state BlackOut and Default states values can be defined in 43 the Control Panel Designer see chapter D 9 Possible master modes Each light fixture can work in one of the following master modes Le Meisel green mode Frechnabeam This is the usual mode of light fixture in which during the playback the light fixture is following the commands contained in SCENES and SEQUENCES and changes its positions and attributes from one SCENE to another SCENE due to current tempo the tempo track or beat detector
73. ll changes concern only beam positions the rest of the SCENES clones DMX data can be absolutely different it will be not changed anyhow When you move with your show to new place with different venue and the trim height of the truss and fixtures beam positions in some important scenes have to be different all you have to do is trim the position templates to the correct location All the SCENES and SEQUENCES registered in the Pan Tilt Update editor will be easily updated using the position templates DMX Wizard 512 has 32 position memories templates into which you can store Pan Tilt position for all the devices the same way as it is stored in complete SCENE information Unfortunately in the current software version there is no any possibility to choose some separate light fixtures for position updating It means all SCENES registered in the same Pan Tilt Update template must have the same beam positions of ALL light fixtures To understand how it works we can offer some example Let us have 10 scenes in our SHOW which have the same beam positions and this positions are very important for us because the beams have to highlight people standing on the stage When we settle from place to place we have to adjust all this positions in all SCENES but other components will stay the same colors gobos and so on To correct beams every time in every SCENE is good idea but not the best It is much easier to assign all this 10 scenes to Pan Tilt
74. ly before pressing one of this buttons You can also use Next and Previous commands from Scenes menu as well as Hot keys default Ctrl A and Ctrl Q 3 Creating a SEQUENCE The most convenient way of creating a SEQUENCE is the following HEN a Press the NEW SEQUENCE 74 button You have a SCENE number 1 created along with new sequence b Edit the first SCENE by setting all the involved light fixtures to necessary positions and attributes desired for this SCENE Press necessary buttons on the control panels and change beam positions pressing a Ctrl key while cursor is over Pan Tilt field locks horizontal movement of a Pan Tilt target and pressing a Shift key locks vertical movement c Press the NEW SCENE button Thus the following SCENE will inherit the settings of the previous Select the light fixtures to be in the next SCENE and set the positions and attributes Saving of settings in a SCENE occurs by pressing the NEW SCENE button or buttons or by choosing another SEQUENCE or by pressing Play D button Before saving the scene the SCENE can be restored to the original settings by pressing the button d Refresh Scene You can also use Refresh command from Scenes menu as well as Hot keys default Ctrl R If you to make a quantity of same SCENES at once make right click on the New SCENE 2 button Then you will see Making new
75. m Sie mit der rechten Maustaste in die Uberschrift des gew nschten Gerates im Fenster Monitor oder Sliders oder auf ein Icon im Fenster Plan klicken Dadurch konnen Sie 1 Die Attribute eines einzelnen Ger tes in den Zwischenspeicher der aktuellen SZENE kopieren Diese Funktion ist f r die roten Projektoren nicht verf gbar 2 Die kopierten Attribute eines einzelnen Ger tes in die aktuelle SZENE einf gen Diese Funktion ist f r die roten Projektoren nicht verf gbar 3 Die Attribute eines einzelnen Ger tes der aktuellen SEQUENZ d h alle SZENEN 11 einer bestimmten Auswahl an SZENEN und bis zu einer SZENE der aktuellen SEQUENZ den Zwischenspeicher kopieren Diese Funktion ist fur die roten Projektoren nicht verf gbar DM Wizard 512 Copy SEQUENCE state DK of Fixture From Scene 1 B Save to file i ToScene 42 Cancel Au erdem lassen sich die Attribute der gew hlten Ger te von der Sequenz in einer Datei abspeichern dr cken Sie dazu die SE Taste From Scene 2 al Au erdem haben Sie die M glichkeit die erste a Option und die letzte To Scene 4 l Option SZENE der Serie zu bestimmen die innerhalb der SEQUENCE kopiert wird 4 Eine Reihe Szenen eines einzelnen Ger tes in die aktuelle Sequenz einf gen DH x Wizard 512 x Replace SEQUENCE DK state of fixture From Scene 1 e Load fram ie To Scene a0 B Cancel Diese Funktion ist f r die roten Pro
76. m verwenden Wenn Sie ber eine Farbsteuerung verf gen ist es n tzlich das Ziel diese Kanals auf Colour zu stellen etc Diese Einstellung wird im LOGICAL MASTER Modus verwendet Mit einigen Ger ten gibt es Probleme vom Blackout Modus zur ckzukehren Dieser Modus l t sich kanalweise definieren in dem Sie den Blackout Wert eingeben Dr cken Sie dazu die Taste BlackOut im Haupprogramm und die Projektorkan le senden den von Ihnen bestimmten Wert au er O Durch Start channel und Dr cken der TEST Taste k nen Sie Ihre Projektorvorlage im Realtime Modus berpr fen mit dem tats chlichen Ger t und Sie k nnen auch die Kan le auf dem Control Elements Properties Ppanel betrachten Das Textfeld im Panel User Defined Control Panel Header wird im Hauptprogramm verwendet um die benutzerdefinierten berschriften verschiedener Ger te desselben Typs zu positionieren Bitte verwenden Sie dieses Feld niemals Alle Device service panel dsp Dateien m ssen sich in dem Device Ordner befinden um f r die Steuerungssoftware verf gbar zu sein Nicht ben tigte Projektorvorlagen k nnen aus diesem Ordner entfernt werden Mit etwas Phantasie k nnen Sie auch Ihre eigenen Panel kreieren die zwei oder mehr einfach Projektoren auf einem Panel enthalten Control Elements List 2 Hand Die Liste Control Elements List ist sehr hilfreich wenn Sie kontrollieren m chten ob sie zwei Elem
77. m window any of ways mentioned in chapter C22 DMX channels settings While you have this window opened you need to press 53 m m button In this case when editing or creating of panels is over after closing of Control Panel Editor you will return back to Setup DMX Fixtures and your SHOW will keep loaded There is also two more ways to open the Panel Designer with the help of button on the instrumental toolbar via the right click on a fixture s icon on the plan in the main window and further choosing of UpetFisture at Designer option from the pop up fixture menu in this case the Panel Designer will be opened right with the panel active at the moment The first you will see after loading is the next window Control Panel Designer File Edit Mode Help Number of used fia 1 NN Used Aim of Cha Default State Black fut Sta Smooth DM Channels E Pan 0 w PanFine 0 um Fisture s icon gt gt v Til D v Fisture s Mame Til Fine Technobeam HIGHEN Undefined 8 0 w Color 0 SE Undefined 8 0 TEST i Y Gobo 8 0 Y Undefined 0 0 Control Elements List w Undefined 0 0 w Undefined 13 0 w Undefined 0 0 C F1e649023 w Dipa E Element Properties gt gt 5 gt 555 gt There is also an empty field for control elements to the right from this window There are two ways of constructing 1 Load a previously created panel change it to
78. mming 2000 7 minutes 0 2 sec scene scenes Order of playing back random sequential sequences The length of audio pause 2 120 sec detected Action in pause stop blackout favorite The Autonom Autonom button allows you to set the controller into testing autonomous mode In the testing mode the first received audio beat starts up the random numbers generator which will cause random order of SEQUENCES ATTENTION For users of hardware version 3 7 and later flashrom version designed from January 2000 Autonom Sequence Playing from Tempo Track 58 If you uncheck Bit Detector Enabled BitBetector Enabled check box in the Synch tab you can see the new bold phrase in the Autonom tab II al kl x iu Autonom Tempo Track Sequence It means that the controller will play sequences according the tempo track See chapter C19 The show will be cycled i e the last SCENE of the last SEQUENCE will be followed by the first SCENE of the first SEQUENCE an so on This way of preparing of SHOW is also necessary for operation with U18 control board see chapter E 6 AutoBackup tab Synchronization amp Hardware synch MIDI Crossfade Hardware Autonom AutoBackup On this tab you can enable creating of special file named AutoBak dmx Software will save a current show into this file according to established time interval In an abnormal situation you can restore res
79. n Es lassen sich beliebig viele Projektoren in der DMX 512 Kette ansteuern Eine SHOW besteht aus bis zu 256 SEQUENZEN SEQUENZ 16384 SCENES Es lassen sich beliebig viele SHOWS erstellen Jeder Projektortyp kann seine eigene Oberflache control panel bekommen auch mit Farb und Gobo Icons Traditionelle Programmierungsoptionen Pan Tilt Swap und Reverse multi Sequenz Modus etc Die Musiksteuerung kann sowohl intern wie extern erfolgen M glichkeit der MIDI Steuerung Sequenzer Software etc Manuelle Ansteuerung jedes Projektors jederzeit m glich Extrem schnelles Hinzuf gen eines neuen Projektors zur vorher erstellten SHOW ber die Kopier und Editierfunktion Erweiterbare Scannerbibliothek ber integriertes Design Modul Panel Designer 10 F r Windows 95 98 mit einer Bildschirmaufl sung von 800x600 Pixel oder h her INHALT UE EE A ANSCHLUSS RR A A KE e ee LE A ANSCHLUSS DER PROJEKTOREN ENNEN NN 3 OUT NET LE A INSTALLATION DER SOFTWARE nn Eee 3 PROGRAMMSTART 22 He a 3 SCHEER ENNEN 4 ANFANG EE 4 SHOW STRUKTUR EE 5 ERSTELEEN EINER SEQUENZ 5 WIEDERGABE VON SEQUENZEN UND SHOW 11 111 3 6 KOPIEREN VON SZENEN
80. n w hlen Sie die Option MIDI Remote Control Hardware Autonom AutoB akup SE MIDI Movement MIDI Device MIDI Channel MPU 401 1 p e Mate 0 127 Scenes Patch 0 127 Sequences Note 0 127 Set Use MIDI Sequence Only Start Step Full Cantral Sequences Wenn die beiden Tasten Synch und Play gew hlt werden und der MIDI Befehl Note On auf dem gew hlten MIDI Kanal empfangen wird ndert sich die aktuelle Szene auf die Szenennummer die dem MIDI Signal entspricht Wird der MIDI Befehl Program Change Patch empfangen ndert sich die aktuelle Sequenz auf die Sequenznmmer Patch die dem MIDI Signal entspricht 18 Bit Detector Ge MIDI Remote Control In Device MIDI Channel 2 Sonic Foundry MIDI A 5 Note On 0 127 0 12 Scenes Patch 0 127 0 127 Sequences Uber ein externes MIDI Pult lassen sich die Szenen und Sequenzen ansteuern Und mit den gew hlten Treibern MIDI Router Sonic Foundry k nnen Sie andere weitentwickelte Sequenzer wie Cakewalk Cubase zur Gestaltung der MIDI Lichtsteuerung einsetzen Synch Movement Hardware Autonom Crossing between scene f Line C Exp Die Auswahl Movement Smooth erm glicht ein sanftes Faden der Pan Tilt Kanale Synch Movement Hardware Autonom Interface Address Ge 378 C 278 C 3BC Hardware revision 3 5 ber die Auswahl Hardware k nnen Sie die Basisadresse des Druckerports a
81. n of the submenu if you want to control only color channels of the group being selected via the control panel Choose FanTit option of the submenu if you want to control all channels of the group being selected via the control panel except for Pan Tilt channels Choose option of the submenu if you want to control only Pan Tilt channels of the group being selected via the control panel Full Master 44 All channels of the group being selected this way which are not controlled by Red Master are involved in the SHOW as in a Green Mode You can unselect some of the light fixtures by clicking on them by mouse while holding Ctrl key If you then choose a light fixture with Logical Master already defined while holding Ctrl key the last defined kind of Logical Master Help Master Will operate You can unselect all red fixtures pressing en Master Off button to the right of the main menu which appears only when some units are used for Red master The Logical Master mode has 2 unique features a During playback the red selected light fixtures are fully or partly disconnected from current show control They execute some or all commands from the light fixture template which is the same for all selected light fixtures This allows manual control of a group of the same light fixtures during a show You can have VARIOUS types of red fixtures simultaneously but you can c
82. n you can take any other SEQUENCES in which all channels are used ordinary way and preset all the colored channels to zero Mixing of these last SEQUENCES with the color ones will give you the best example of Multi Sequence player usefulness 2 Managing SEQUENCES in Multi Sequence player Every player of the Multi sequence player always contains the list of all SEQUENCES of your current SHOW When you open Multi Sequence player first time since creating of a new show you can see the name of SEQUENCE number 1 in every of 12 drop down lists Anyway only ACTIVE SEQUENCE which you see in the list window is to be played in every definite player To make the sequence ACTIVE you have to choose its name from the drop down list If you push Play gt button or the Hot key F12 default when all players contain the same SEQUENCE active you will see mostly no difference like if you use ordinary playing with List of Sequences see chapter C7 To feel the difference try to choose various sequences from the drop down lists Then switch activation button el if necessary to activate proper players Activation button circle is white pi when the player is active 3 Possible actions in the Multi Sequence mode You can choose active SEQUENCES You can switch players On and Off All players Off mean BlackOut You can change Cycle Sequence option uncycled means playing SEQUENCE one time and stop on the last
83. nen speichern Durch Drucken der Update Taste werden alle Positionen der entsprechenden Szenen auf die neue Position gestellt Dieses Feature eignet sich besonders gut fur den Mobilbetrieb Position Memory 25 ZUWEISUNG VON FUNKTIONSTASTEN Hot Keys Assignment Fenster New Show Load Show Save Show RI Mew Mone Load Mone Save Mane Delete Mone Rename Mone Split Mane Mone 26 DMX SIGNALPARAMETER Die Zeitparameter des DMX Signals entsprechen den Anforderungen von USITT DMX512 1990 ZEITDIAGRAMM PACKET FRAME FRAME FRAME 3 3 3 9 2 9 Mul G BREAK STARTCODE DIMMER1 DIMMERN IDLE BREAK LINE MARK oe 5 6 8 5 6 8 5 6 MARK RESET A Figure 1 for the DMX512 1990 timing diagram SPACE FORBREAK 18 88 790 weg 2 MARK BETWEEN BREAK 8 START 8 00 70 SEC 6 MOSTSIGNIFICANTDATABIT 132 404 40488 SEC 8 BETWEEN FRAMES 0 0 2 weg 2267 PACKETREPEATITION EVERY 49 50 51 MSEC TABLE 1 for the DMX512 1990 timing diagram LAN U D UNI H Correspondence of contacts of the plug stereo jack and XLR 3 2 SERVICE PANEL DESIGNER Projektorvorlageneditor Dieser Editor soll zur Erstellung von Servicepanels dienen und dazu diese innerhalb der Steuerungssoftware zur Projektorsteuerung zu benutzen Es gibt 2 M glichkeiten zum A
84. nlegen eines Servicepanels 1 Laden Sie ein zuvor erstelltes Panel ver ndern Sie es nach Ihren W nschen und speichern Sie es unter einem neuen Namen ab 2 Erstellen Sie ein neues Panel Device Service Panels Designer x File Edit Help Humber of used jie Aim of Channel Default Black DM Channels Sl Pan ll w ri v Device gt gt 3 W S Device Mame E Til u SC 940 lt Futurelight gt 9 Sep D Y B v Undefined 0 aad P M Coo 0 5 i aS iis w Undefined 48 Control Elements List w Undefined 16 2Pan Tit Panel v Gobo 32 w Undefined i SnapToGrid N 1 C T I Text Lock Elements Control Element Propertie let Top Width Height Channel Channel E qv qo e Half Size Pan Tilt 16 bit Fan Fine Tilt Fine Zuerst m ssen Sie die Anzahl der vom Ger t verwendeten DMX Kanale eingeben Als nachstes m ssen Sie eine Maske der verwendeten Kanale erstellen So belegt z B der Projektor XDATAMOON von NJD 4 DMX Kan le aber Kanal 2 ist nicht belegt oder der CC 150 von Futurelight der 4 DMX Kan le belegt aber nur einen benutzt Nummer 4 Bitte cklicken Sie auf das Kastchen des entsprechenden Kanals im Fenster Mask of used channels wenn er belegt ist und deaktivieren Sie das Kastchen wenn der Kanal nicht belegt ist Im Feld Dev
85. nu along with the Pause for Change see point d below option allow to set the light fixtures behavior during long period when no any signal is coming from the external beat detector when there are some pauses between sound tracks Accordingly after expiration of Pause for Change time the light fixtures are switched to a Black Out state or Favorite state or just pause if BlackOut or Favorite or Stop options are chosen 54 EE option Selecting Randomize sequences option provides a random change of SEQUENCES in the SHOW after every sound pause while playback If this option is not active every time when critical pause see point d is detected the SEQUENCE will be replaced by the next If Randomize Sequence option is active the computer makes decision himself about the next SEQUENCE number after receiving first beat while being in audio pause mode This allows the program control the lighting on its own with no intervention from a light jockey The major importance of these options can be noted when using the controller box separately from computer d Minimum silence time which can be recognized as a pause can be Pause for change Sequencelsec m chosen in EN window 2 The MIDI tab Synchronization amp Hardware Hardware Autonom AutoBackup nce MIDI Crossfade MID In Device MID Channel SB AudioPCIMIDIIn ie A Mate 0 127 Scenes Full Control 7 Patch 0 127 Sequence
86. omments on the panel Properties Lett Top Width Height m E gm l Caption Gobo wheel Properties Text Can be changed in window Label color Can be changed the same way as for color button use Change Col see point 3 In the Transparent mode label color is not visible Font be changed the same way as for image button use Deg bot see point 4 t Fa Transparence Can be chosen in the TJ window if True color of label is disabled if False enabled Check box 51210019 allows you to match elements position and size on the panel to the special grid 8 8 pixels Matching is happening when you change 82 element s properties any of possible ways Mark this check box if you want to set all values divisible by 8 Check box _T Lock Elements f locks the elements in their positions It is equal Lock elements option from the Edit menu If you have finished elements positioning and start channel values setting this option can be very useful You can choose element clicking on it using arrow keys or choosing it from Control Elements List 2 Tilt Panel the Control Elements List It is very useful if you want to check whether you ve placed two elements at the same position or some elements out of the screen For testing light fixture with the new designed control panel or for testing some l l DESIGN new designed element press button When pre
87. ontrol from one panel only the same kind If you have chosen some light fixtures in Red Mode you can change their separate attributes from the Sliders tab window or from the Monitor tab window Click on the correspondent header and make necessary changes during playback or editing The rest of same kind red fixtures are not changing their parameters in this case like they do if you are doing the same from control panel b During editing mode the common light fixture template for the group can change the attributes of the current SCENE There is not faster way to change the same parameter for same fixtures at once than Red Master Thus it is possible to use Red Mode for group editing of the show If you need to make the same changes in a group of the same light fixtures the best way is to do it in a Red Mode using common light fixtures template Though Red Master has not its own channel map like the Yellow one has see point C9 4 Physical Master you can use the Yellow Master s map for disconnecting of some separate channels from the Red Master control For this you need to click twice on the correspondent red cell on the Yellow Master channel map It is also useful to know chat Copy Fixture Scene Paste Fisture Scene Copy 5 Fixture Sequence and Paste Load Fixture Sequence commands of the Additional pop up menu see chapter C10 are disabled for red light fixt
88. or Enabled Parameter Drop down count konnen Sie festlegen wie viele SZENEN nach verlorener Synchronisation der Audioquelle gezeigt werden Dabei ist die External Synch Taste gelb unterlegt Der Parameter Range 9o legt fest in welchem Bereich dem Bafischlag im Vergleich zur gew hlten Abspielgeschwindigkeit gefolgt wird 2 B Drop down count 1 und Range Jo 90 die SZENEN folgen sofort nacheinander sobald die Mikrofonsignale empfangen werden auch bei einem sehr unruhigen Takt Drop down count 100 und Range 9o 5 Die SZENEN folgen nacheinander unabhanging vom Mikrofon aber Abhangigkeit der voreingestellten Wiedergabegeschwindigkeit wie im IS Geschwindigkeitsfenster i20 2 ber die Auswahl In Pause mit dem Parameter Pause for Change k nnen Sie einstellen was die Ger te w hrend langer Zeitr ume ohne Musiksignal machen sollen Nach Verstreichen Pause for change Sequencelsec s der Zeit Pause for Change E werden die Ger te in den Blackout oder einen Favoriten Modus gesetzt Uber die Auswahl Randomise sequences k nnen Sie festlegen da die folgende Sequenz einer Show nicht gestartet wird sondern eine Sequenz zuf llig ausgew hlt wird die dann beim Empfangen des ersten Musiksignals nach der Pause gespielt wird Dies erlaubt eine automatische Steuerung ohne Eingreifen des Lightjockeys Wenn Sie die Sequenzen und Szenen ber eine MIDI Quelle steuern m chte
89. osing the command you can see next dialog DMX Wizard 512 Replace SEQUENCE DK state of fixture From Scene 1 e Load from ie To Scene a0 B Cancel This dialog allows you also to replace the selected fixture s behavior within the defined SCENE range of SEQUENCE with behavior loaded from a file with sqd extension To carry out this action press Load from file Load from button After that you can see the next dialog Open Fixture Sequence Look in E DMal obt Al ei en gd DSF File c530 d p Range of Channels 10 Range of Scenes 128 File name fo schallsqd Files of type Fisture Sequence 00 sl Cancel 1 right part of this dialog you can see information about the chosen file of fixture SEQUENCE the name of file quantity of SCENES and quantity of channels m You also E possibility to define the first S option and the last To Scene a 21 option SCENE of the fixture SEQUENCE range having been copied it means that in some cases we don t need to replace for all the copied or the loaded range and so we can make the limitation 5 To switch the light fixture into Solo mode you have to choose Solo command of the pop up menu In this case all light fixtures except the selected one are switched off BlackOuted 6 To select all identical light fixtures for the control from the one common control panel All light fixtures h
90. r using by the main DMX Wizard 512 software Light fixture templates which are not required can be removed from this folder Removing of unnecessary files from the Devices folder will help your computer to keep additional power for other applications 83 With minimum imagination you can design your own panels with two or more simple light fixtures controlled from one panel For example you can control up to 32 Par lamp channels from one control panel no need to have 32 light fixtures on a plan At the same time you can need to split one panel into two for controlling one device from two panels It can be useful when you have big Pan Tilt library see point C10 3 Save Fixture SEQUENCE and you want to use it for various brands of scanners 84 E The contents of the package getting connected The package hardware version 3 7U consists of 1 Controller box 3 XLR DMX outs line jack and mic sound activation 2 LPT port connection cable 3 Installation CD disk 4 User s manual 5 Package box The package including remote control U18 consists of 85 Controller box 3 XLR DMX outs line jack and mic sound activation Remote control desk U18 LPT port connection cable Installation CD disk User s manual Package box Noh GA MM ATTENTION To avoid electronic damage make sure that all DMX fixtures and the computer are unplugged from power when you make DMX connections ATTENTION
91. rojektor and und verbinden Sie seinen DMX Eingang mit dem DMX Eingang des Wizard Interface 31 DMX Wizard 912 A Introduction B What s new in 4 1X version C Making a SHOW D Control Panel Designer Light fixture template editor E The contents of the package getting connected F Problems 32 A Introduction ATTENTION To avoid electronic damage make sure that all DMX fixtures and the computer are unplugged from power when you make DMX connections The program is intended for discotheque lights management The main features are simple learning and high speed control of different types of light fixtures using the upgradable control panel library for the most popular light fixtures That carries out a friendly interface for controlling a lighting fixture with image buttons This buttons contain specific images colors gobos One of important elements on a control panel is Pan Tilt field for controlling the movement of the beam it is also possible to control using traditional sliders control of light fixtures is provided through the DMX interface which is connected to computer through the printer port LPT Main features 1 The program can operate any light fixture which has a DMX interface 2 It can control any amount of light fixtures located on 512 DMX channels 3 SHOW consists of up to 256 SEQUENCES SEQUENCE has up to 16384 SCENES The quantity of SHOW files is unlimited 4 Each light fix
92. rojektorvorlagen erstellt l t sich am besten anhand der im Programm enthaltenen Vorlagen oder ber die Hilfedatei des Vorlagendesigners lernen Im linken oberen Eck befinden sich zwei Tasten Durch Dr cken der Taste geht das gew hlte Ger t in den Blackout Durch Drucken der Taste D geht das Ger t in die Vorgabewerte die im Vorlagendesigner definiert wurden VERSCHIEDENE M GLICHKEITEN DER ANSTEUERUNG Jeder Projektor kann in einem der folgenden Modi angesteuert werden 1 NORMAL gr n Technobeam Dies ist der Standardmodus eines Projektors bei dem der Projektor wahrend der Wiedergabe die Befehle der SZENEN und SEQUENZEN ausfuhrt und seine Attribute von SZENE zu SZENE ndert Wird die Wiedergabe gestoppt l t sich der Projektor manuell ansteuern oder eine SZENE editieren 2 LOGICAL MASTER rot T ER E i At Technobeam Der Logical Master verbindet alle Projektoren mit denselben Vorlagen control panels in einer Mastergruppe Dieser Modus l t sich aufrufen indem Sie die Ctrl Taste halten und mit der Maustaste auf das Projektor Icon oder seine Kopfzeile klicken Beim ersten Mal werden dabei alle ausgew hlten Projektoren auf den Modus Full Master gesetzt ber das folgende Submen lassen sich verschiedene Logical Masters ausw hlen Master for Fixtures Group der Master for Devices Group im Kontextmen des Projektor Icons Wenn Sie einen der Logical
93. s Note 0 127 Set Use MIDI Sequences Sequence Only Start Stop 1 a Enable MIDI Remote Control option Enabled MIDI Remote Control Choosing option Enable MIDI Remote Control allows assigning the control of switching sequences and scenes from a MIDI source All parameters indicated below this option are actual only if the option is chosen and External Synch 30 button is yellow Device Monster Sound IL 4 b MIDI in Device TI sun window Gives choice possibility only if the option Enabled MIDI Remote Control jig chosen Use this window to choose the device from which you will receive MIDI signals The most popular device is a MIDI keyboard attached to some PC MIDI port But some advanced users can use PC sequencer programs like Cubase Logic Cakewalk etc for creating combined music and light shows To do that you have to install virtual MIDI driver MIDI Router by Sonic Foundry You can download this driver on http www sonicfoundry com Download default asp Then have to address one of MIDI tracks of your sequencer to X Sonic Foundry MIDI Router input and use this track for recalling of necessary scenes synchronously to the music or for starting sequences In this tab in MIDI in Device window you have to choose X Sonic Foundry MIDI Router MIDI Channel ES c MIDI channel window Br Use this window for selecting the 55
94. s i e not all channels are available and some can have alternative reference between switches and channels For details see your fixture s user s guide N Pressing the button saves a chosen configuration as the default configuration The button clears all occupied channels and clears all user headers us The button recalls Control Panel Designer see chapter D Use it if you need to edit or design some of control panels If you have designed a new one it will be immediately in the list of devices if you saved it in the Devices folder Close Control Panel Designer and you will see it as you will appear in DMX setup fixtures window 73 23 Hot Keys Assignment To correct or assign Hot keys you have to choose Nike option from the Settings menu Then you will see the Hot Keys Assignment window jou Hot Keys Assignment Mew SHOW Load SHOW Save SHOW Save SHOW As Mew Load Save Delete Rename Split Merge You can use any standard key combinations as a Hot keys except for ones used by Windows For example you can not use Alt Esc Alt Tab Ctrl Esc PrtScr Alt PrtScr or Alt Space To remove a Hot Key assignment press X button when the necessary Hot key is highlighted 74 24 DMX signal parameters The time parameters of a DMX signal meet the requirement of USITT DMX512 1990 TIMING DIA
95. s keine Verkn pfung Bitte benutzen Sie im SHOW Fenster keine Tastenkombination die sie f r die Programmierung verwenden HEN 2 Die Programmierung einer neuen SEQUENZ starten Sie durch Dr cken der ZIEHE Taste Der Name der SEQUENZ wird beim Erstellen definiert oder jederzeit w hrend die SHOW editiert wird indem Sie Sequences List aus dem Auswahlmen unter Settings oder ber F7 ausw hlen Bitte benutzen Sie keine Tastenkombination die sie f r die Programmierung verwenden Klicken Sie mit der rechten equences TEST Maustaste und wahlen Sie aus dem Kontextmenu Rename Sequence Delet Um eine nicht ben tigte SEQUENZ zu entfernen dr cken Sie die SEQUENCES Sequences TEST Delete SEQUENCE X Die Anzeige NE bedeutet die Indexnummer der SEQUENCE in einer SHOW Taste in der Auswahl 3 Die SEQUENZ besteht aus einer Anzahl SZENEN Die Programmierung einer neuen SZENE wird ber die NEW SCENE Taste gestartet Der Name der SZENE kann jederzeit ge ndert werden Durch Drucken der De X Taste in der Auswahl SCENE konnen Sie eine nicht ben tigte SZENE l schen Scenes HEW SCENE Unter einer SZENE versteht man das Gesamtbild der angeschlossenen Projektoren zu einem CEEE bestimmten Zeitpunkt 4 Wenn die SEQUENZ mehr als eine SZENE enth lt k nnen Sie sich w hrend dem Editieren von SZENE 4 zu SZENE bewegen indem Sie die Tasten dr cken ERSTELLEN EINER SEQUENZ
96. sichtbar wenn einige Master Modi aktiv sind s Menitor tftstiders Sal Plan UL Lut Editor 2 Track Editor i 13 MULTI SEQUENCE PLAYER TEST RED TRACK 2 3 TEST TEST RED TRACK S120 80 eo W lles Ex i e 120 in ee 120 TT E TEST TEST TEST 120 lt 120 998 e 120 24988 ee 120 23 E E Wenn Sie spezielle Sequenzen mit mehreren Features Ihrer Ausstattung mischen m chten ben tigen Sie den Multi Sequence Player Um den Multi Sequence Player aufzurufen dr cken Sie die PE Taste der zus tzlichen Leiste 71 oder drucken Sie die Tastenkombination Vorlage F8 oder w hlen Sie Multi Sequence Player im Men Settings Sobald Sie den Multi Sequence Player starten werden alle Editierfunktionen gesperrt Bevor Sie anfangen mit dem Multi Sequence Player zu arbeiten m chten wir Ihnen einige Ratschl ge geben 1 Um den Multi Sequence Player auszuprobieren empfehlen wir vorerst nur sehr simple Sequenzen zu verwenden 2 Farbwechsel o Bitte beachten Sie da alle nicht verwendeten Kan le auf 0 gesetzt werden Als n chstes k nnen Sie andere Sequenzen programmieren mit allen Kan len Ihrer Projektoren au er den Kan len die vorher auf 0 gesetzt wurden 2 Steuerung von Sequenzen im Multi Sequence Player Der Multi Sequence Player enth lt immer alle Sequenzen Ihrer aktuellen Show Wenn Sie den Multi Sequence Player zum ersten Mal ffnen nach Er
97. sists of two separate editors DMX Values Editor and Tempo Track Editor To toggle between those two editors you have to click corresponding C Edit DM Channels Values check boxes Edit Tempo Track on the context toolbar 62 DMX values editor choose option h 2 H Close Ee 1 H 250 1 3 Tf gb 33 2428 eee mE eme 4 250 3 1 150 4 TiltFine 2 150 5 3 150 e eee 41 150 1 RT 150 2 AT 150 SN EINER 3 RT 150 4 RT 150 240 CC 150 Left 22d CC 150 Right 208 Technobeam 1 192 Technobeam 3 176 Technobeam 4 160 SC 330 144 SC 530 5 740 128 SC 780 112 EN gb SC 980 an Duke 1200 b4 48 ER 16 3 Value palate In the DMX Values Editor it is possible to edit values of DMX channels exposed graphically as columns Each column reflects the selected channel s DMX value in some SCENE The active SCENE is marked with a big cursor the active Value 3b Technabeam 2 3 channel value in the active SCENE is exposed the left above the ruler _ You can choose active channel in the channel screen screen 5 narn Two editing tools are accessible a pencil 4 and a ruler EN You can select the required tool from the toolbar You can use the pencil for pointing or drawing on the column field The value position of the pencil is exposed on the right above the 63 49 SCENE ruler Ruler I
98. ssed it turns into button which need to be pressed when tests are finished Before that you need to set light fixture s DMX address DMX address means number of the first fixture s Start channel channel which you fill in the H window You can start Test mode also via Test mode option from the Mode menu and return back to Design mode via Design mode option Setting of Start channel and pressing the Wer button allows checking your light fixture template in the real time control mode Turn on your light fixture and connect its DMX input to DMX Wizard 512 control box and you will see the real job of elements on the designed control panel Control Elements Properties field Control Element Properties Lett Top Width Height o 2 Pa P e D Value 255 Change Image X Laption Change Font describes all properties of the chosen element Properties are different for different elements see available elements of the Device service panel designer On an empty panel body you can see description I Please don t recover this field with any elements because in the concrete installation the name which you will give to the fixture in window see chapter C22 is to be placed exactly instead of this description in the main program All control panel dsp files must be placed into the Devices folder to be available fo
99. stellen einer neuen Show k nnen Sie alle programmierten Sequenzen sehen in einer der 4 Listen sehen Bitte beachten Sie da nur aktive Sequenzen in einer Liste aufgef hrt werden Um eine Sequenz zu aktivieren m ssen Sie auf Ihren Namen klicken und das Zahlenfeld wird dunkelblau Wenn Sie die D Taste dr cken oder die Tastenkombination Vorlage F12 werden Sie fast keinen Unterschied zwischen normaler Wiedergabe und Wiedergabe mit einer Liste an Sequenzen feststellen bitte beachten Sie die Hinweise unter Sequence List Um den Unterschied festzustellen versuchen Sie Sequenzen im Stop Modus von der ersten Liste in eine andere zu ziehen dabei ist es jedoch nicht m glich die Anordnung der Sequenzen innerhalb der Liste zu ver ndern Schalten Sie dann gef wo notwendig um Listen zu aktivieren Taste bf ist wei Nun k nnen Sie die Wiedergabe im Multi Sequenz Mix starten 3 Was konnen Sie wahrend der Wiedergabe verandern Auswahl aktiver Sequenzen Listen On schalten Dabei bedeutet off Blackout Die Option Cycle Sequence wobei bei ungedr ckter Schaltfl che die Sequenz einmal wiedergegeben wird und an der letzten Szene stoppt Den Synchro Modus Main RER Tempo Track Tr und External Est vom Audio Beat detector Im Mam synchro Modus konnen Sie die Taktschlage in bpm manuell eingeben Jede der bestehenden Masterfunktionen bitte beachten Sie die Hinweise unter Possible master modes
100. t closing the dialog the same way as ordinarily in Stop mode Then you need to i i Copy From 5 choose necessary string Favourite 1 Favourite 2 and press e button Doing this we are filling one of 16 cells with various SCENES which in 4 11 version use to be dependent on their sisters from SHOW don t erase source SCENES accidentally otherwise the next SCENE will take place in correspondent Favourite cell the best way is to make last SEQUENCE consisting only of favourite SCENES Now you need to assign some numbered Favourite to a main Favourite For that Assign To Favour mE l just press 50 SI button while correspondent string is chosen Thus if we will assign Favourite 2 to the main Favourite and then press Close button we ll be back main window and Favourite button will look as Variant 2 Choose SelectFavourtes s command from Operation menu or press correspondent Hot key Ctrl F10 as default The next steps are the same as in Variant 1 Clear All buttons to erase information from Clear Favourite or You can use one or from all cells Variant 3 If you have Favourite 1 Favourite 2 and so on already assigned to some SCENES you can quickly assign the main Favourite button the next way make right click on Favourite button and then make left click on the correspondent Select Reset 1 TEST 2 TEST SCENE_2 3 RED TRACK SCENE 1 4 RED TRACK SCENE 3 5 SE
101. t and right To move element over the panel you can use all 4 arrows while holding Ctrl key To change an element s size you can use all 4 arrows while holding Shift key Though you can do the same right in Control Element Properties screen correcting values in the correspondent windows By pressing Ctrl D you can duplicate a selected element with all its properties Now we describe available elements 1 Container decorative element it can be used to separate a group of control elements from other elements It is very important to know that all other elements can be placed only on the container which is activated at the moment when you create any new element If no any container is activated just click on an empty field it is the only way to put a new element on the field directly At least if Control Elements List you don t see a new created element just try to delete it use and then create it again with some container activated If you delete container press DEL button when the container is activated or use Felt command from the Edit menu you delete all elements created during its activity Elements placed in the container can be moved with their container selected across the field using drag amp drop operation Don t forget that it is impossible to move elements from one container to another from any container to field and from filed to container Container has its header caption wh
102. t gedruckt wird Die External Synch Taste dient zum Schalten in den Synchro Modus Bei gelber Hinterlegung erfolgt die Synchronisation Uber die externe Musikquelle Die Parameter der externen Synchronisation k nnen wie unter Synchronization MIDI and Hardware beschrieben ver ndert werden Bei blauer Hinterlegung erfolgt die Synchronisation ber den tempo track Bei gr ner Hinterlegung wird die Szenenschaltung uber einen internen Beat Generator geschaltet dessen Frequenz sich im Frequenz Fenster einstellen l t Die Frequenz in BPM l t sich auch manuell einstellen indem Sie auf die Manual Tempo Correction Taste tippen Bitte beachten Sie auch die Hinweise unter Multi Sequence Player KOPIEREN VON SZENEN Die Taste kopiert eine SZENE in die Zwischenablage und durch Klicken auf das SCENES Men Insert Replace erscheinen die Tasten und Die kopierte SZENE kann berall innerhalb einer SEQUENZ eingef gt werden indem Sie die Insert Taste drucken oder eine Szene berschreiben indem Sie die Replace Taste dr cken MONITOR FADER PLAN und zeigt die Kan le des Pj digitaler Dezimaldarstellung sowie die Bent endennienieh Felduberschriften zeigt die Kanale des Projektors in digitaler jue die Werte k nnen durch Bewegen des Faders ver ndert werden 88 zeigt die Projektoren als Icons mit den benutzerdefinierten berschriften disse Icons lassen sich mit der Maus an die gew nscht
103. ta Editieren von DMX Werten Im DMX Values Editor k nnen Sie die digitalen Werte der DMX Signale als Spalten editieren Jede Spalte zeigt den DMX Wert einer SZENE des gew hlten Kanals Die aktive SZENE is mit einem gro en Value 3b 3 Cursor markiert der Wert des aktiven Kanals der aktiven SZENE wird links oberhalb des Lineals CG 1 3 17 C angezeigt Sie k nnen den aktiven Kanal in der Channel Screen Wi Cool auswahlen wobei grun unterlegt aktiv bedeutet so wie Sie aktive Projektoren auf der Fixture s Screen 1 EI auswahlen k nnen Dabei gibt es zwei Werkzeuge einen Stift 22 und ein Lineal IN die sich aus der Toolbar auswahlen lassen Au erdem ist auch Kopieren Einf gen m glich Die zu kopierende Information kann wie folgt ausgew hlt werden 22 Auswahl eines Teil der Geratesequenz mit allen Kan len Wahlen Sie die Szenennummern ber den Zeiger aus Dr cken Sie die rechte Maustaste und w hlen Sie aus dem Kontextmen den Befehl Kopieren Um die kopierten Szenen einzuf gen ist es notwendig die ben tigte Szenennummer zu markieren und dann im Kontextmen Einf gen zu w hlen Die zweite Methode ist eine beliebige Anzahl nebeneinanderliegender Tracks zu kopieren W hlen Sie dazu die ben tigten Attributestracks und Szenen und w hlen Sie Kopieren im Kontextmen Bei allen anderen Befehlen sind die beiden Methoden identisch Die Befehle Kopieren Einf gen sind w hrend d
104. te H he DMX Kanalnummer Minimalwert und Maximalwert Die Farbe dient nur zur Dekoration und wird nicht ben tigt i Vertikaler Fader T gleiche Funktion wie Knopf Taste Horizontaler Fader F Variation s o Text symbol TEAT nicht aktives Steuerelement das zur Eingabe von Textkommentaren auf dem Panel verwendet werden kann Eigenschaften Links oben Breite H he Beschriftung Farbe Schriftart Transparent Nach der Positionierung auf dem erstellten Panel kann jedes Element ber die Maus oder durch Dr cken der Shift Taste und den Pfeiltasten in jede beliebige Gr e gezogen werden Es lat sich l schen durch Dr cken der Delete Taste die L schung eines Containers l scht alle enthaltenen Elemente Durch Dr cken von Ctrl D k nnen Sie das gew hlte Element kopieren Das Kastchen Snap to grid aktiviert die Gitternetzlinien Das Kastchen Locks Elements verankert das Element auf seiner Position In der Liste Control element list k nnen Sie die Gesamtliste aller Elemente des Panels einsehen oie k nnen eine Vorlage f r jeden Kanal erstellen indem Sie in dem Panel Mask of used channels w hlen und den Wert 1 einstellen der nicht definiert bedeutet Au erdem la t sich das Ziel Aim of channel ausw hlen wenn Sie ber Pan Tilt Steuerung 29 verf gen ist es sinnvoll die entsprechenden Kan le auf Pan und Tilt zu stellen Dann k nnen Sie den Track editor im Hauptprogram
105. then you see the scenes selected With your mouse cursor over the selected area press the right hand mouse button Select CLEAR SELECTED and you see the confirm clear screen Press OK This should now clear the scenes data for unwanted lights Note Some people don t see the clear confirm screen if they have turned this screen off previously using the tick box Now you can go back and do the same for the other sequences that might have conflict scene data When you have finished clearing all scene data for lights exit the V T editor using CLOSE Save your project Your show should work now with no jamming 89 WHY DOES THIS HAPPEN IN THE FIRST PLACE This seems to happen because when you program a sequence you have selected another light perhaps by mistake This then causes the sequence editor to store scenes with data for that light Be careful in future to only select light you are storing scenes for Good luck 90
106. this option is selected all play modes are enabled i e show is going on as well as usual Buttons Synch any color gt and Stop KA have same results as without MIDI Remote Control Reception of the MIDI instruction Note On on the selected MIDI channel will result in a change from the current SEQUENCE to the SEQUENCE with number corresponding to number of the Note e d the note CO will recall SECUENCE 1 Any time after changing the new SEQUENCE position is SCENE 1 3 The Crossfade tab Synchronization amp Hardware Hardware Autonom AutoBackup Synch MIDI Lrassfade Smooth option equal to Crossfade function enables the mode of smooth switching crossfading between SCENES Additional conditions of the Smooth mode choice of channels for crossfading can be defined when creating or editing of the light fixture control panel see chapter D Control Panel Designer Smooth function is strongly necessary for cheap scanners applied on Pan Tilt channels forcing a beam of the scan to move smoothly cheap 56 scanners have no speed control Choosing Line option Line enables LINEAR crossfading from SCENE to SCENE Choosing Exp option Exp enables EXPONENTIAL cross fading which means growing up of scanners speeds when new SCENE is approaching It is not so possible to catch the difference between Line and Exp options if you have very slo
107. tion about chosen file SEQUENCE name and quantity of SCENES Any SCENE can be saved on a disk and loaded from a disk by choosing Save In 2 CE Rename Scene Load Scene Save Scene Scene or Load Scene option from the pop up menu right click by mouse on the SCENE name You can also use Save command from Scenes menu as well as Hot keys user defined Splitting and merging of SEQUENCES In Sequences menu you can see Split and Merge commands Split 39 command can be used for dividing of current SEQUENCE into to ones The current SCENE is a split point it becomes the first SCENE of second division After choosing Split command you will be asked for the name of the second daughter DM wizard 512 Sequence name SEQUENCE 4 SEQUENCE the first daughter SEQUENCE will have the same name as mother SEQUENCE SCENE names don t change after splitting Merge command is used for merging 2 SEQUENCEs into one If you choose Merge command the current SEQUENCE becomes merged with the previous but the result SEQUENCE name is as it was in a previous SEQUENCE SCENE names don t change after merging 4 Playing sequences playing SHOW When you need to try your show i can current SEQUENCE pressing button on transport bar 4 2 the current SCENE you need to press Stop button The default Hot ke
108. ture can have its own customized template control panel including color buttons and gobo pictures 5 Traditional light software options Pan Tilt swapping and reverse Multi Sequence mode and so on 6 Synchronization is possible from internal and an external source of sound It is also possible to control the show via MIDI including sequencer software etc 7 Opportunity to redirect light fixtures to manual override at any moment of SHOW actions 8 Super fast addition of a new light fixture to the previously created SHOW due to convenient operations of copying and editing 9 The library of control panels light fixture templates can be extended by using the included panel designer see chapter D Control Panel Designer 10 The program is designed for Windows 95 98 using a screen resolution of 800x600 or higher C 2001 B What s new in 4 1X version 33 Favourite button has 16 variations which can be prepared preliminary Favourite button can be quickly reassigned from one variation to another during the SHOW when necessary see chapter C18 In Play List New string and Delete string commands can be provided by the buttons see chapter C13 Now the software is compatible with Windows 2000 in demo mode Menu structure is changed Panel Designer is accessible from the main window View menu pop up menu Fixtures menu and a button Fixture pop up menu has Open at Panel Designer command You can quickly impro
109. u can see the next window 80 Color Basic colors ES a WI WII E WPS BI NINE NE NN UN HENNENMNEIEN EE eee Custom colors She ec Dat 40 Green Peine balne r Lum 120 Blue jo Cancel Add to Custom Colors It look different if you use 256 colors or 16 color mode You have to know that using high color palette for color knobs takes more resources from your PC when you load the control panel in the main program We recommend using 256 color mode palette because panels made in it will go mostly in any case In the end when you have the color chosen it is indicated Loo window you press to finish 4 Image button active control element It can be used to set a definite value on the selected DMX channel The image buttons are mostly useful for switching gobos strobe effects and for any other events Properties Left Top Width Height FEIER Channel Number Value assigned value that has been set on the channel image on the button You can load image from file to the image button using Change image button If you do this you will see the next dialog Load Button Image EE anaw woe Al the ST file have to be in bitmap format image size have to be not bigger than the button size see width a height properties To remove image from the button press ix If you want the image background to be visib
110. uch loading without Autonom Tempo Track Sequence inscription the controller box will not recognize U18 remote Programm controller Push Programming button you will see confirmation dialog DMX Wizard 512 Are you sure that all settings are correct Push Yes button The loading will starts and you will see proceeding indication dialog 7 PROGRAMMING ITT ITT Ty Programming Scenes Counter 128 Wait till the end of the operation 7 Turn off the power of the computer controller box and all DMX equipment 8 Unplug LPT cable from the computer and connect it to the U18 remote controller 9 After the pause necessary for lamp s cooling 10 20 min turn on the power of the controller box and all DMX fixtures You have to see on the U18 that button 1 LED is lighting The button Shift LED is not lighting It means that at the moment SEQUENCE 1 is chosen and it plays from the external sound source Hint if you want SCENES to be switched manually only with Tap button not responding to the sound plug phone jack without cable into the AUDIO LINE IN socket of the controller box 10 To change SEQUENCES the fly push corresponding buttons from 1 to 16 To change SEQUENCES from 17 to 32 use the same buttons while holding Shift button which LED lights up If you need to make temporary correction of SCENE change rate push the Tap button in the tempo you need The t
111. uence List bedienen w hrende der Multi sequence Player ge ffnet ist werden Sie feststellen dass die Sequence List zur Multi sequence Map wird Dort k nnen Sie die Kontrollk stchen aktivieren um damit festzulegen welche Sequenz in welchem Player abl uft Wenn Sie den Multi sequence Player schlie en wird die Multi Sequence Map wieder zur Sequence List AUSWAHL EINES PROJEKTORS UND EINGABE VON TEXT Wahlen Sie im Fenster Monitor den gewunschten Projektor durch Klicken mit der linken Maustaste aus 65 Technobeam 1 228 er sed o H 145 48 0 f o oder aus der Projekorenliste unter Sliders oder ber das Icon im Fenster Plan Dann wird die Farbe dunkelgr n Ira 43 0 0 warns berschrift des gew hlten Projektors wei und auf der rechten Seite erscheint die passende Projektorvorlage Die Projektorattribute Pan Tilt bei Scannern Farbe Gobo etc lassen sich ber die Fader im Fenster Sliders durch manuelle Eingabe der Dezimalwerte in der Edit Auswahl im Fenster Monitor oder ber die Projektor Icons Eine Projektorvorlag k nnte ungef hr so aussehen Technobeam 1 15 Dimmer 15 Focus 16 17 LAD III Pt Eee eee Die meisten in Diskotheken eingesetzten Projektoren belegen i A 4 oder mehr DMX Kanale Die Projektorvorlagen lassen sich mit dem Vorlagendesigner erstellen Wie man P
112. ults of editing from this file 16 The files and settings toolbar All these buttons commands are duplicated with commands from Files Scenes or Settings menu The New Show 1 button equal to New Show command from Show menu starts an empty new SHOW closing the current SHOW Pressing this button you immediately open window with the DMX field the same as in the previous show A Hot key can be assigned by user Default None The Load Show button equal to Load Show command from Show menu starts a dialog of loading of one of previously created SHOWS from the disk Hot key available default Ctrl L During playing back of the SHOW in Play mode you are allowed to load another SHOW file without interrupt in playing but in this case the DMX configuration of the loaded show devices will not be checked It will load only the SEQUENCES and SCENES Normal complete loading is possible only from Stop mode The Save Show button equal to Save SHOW command from Show menu saves the current SHOW to the file on your disk with the old name We mean 59 that you have opened the current SHOW from that file Hot key available default Ctrl S If you save some new SHOW first time this button s action is the same as for button Save Show as see description below The Save Show as button equal to Save SHOW As command from Show m
113. ure Sequence und Paste Load Fisture Sequence des Auswahlfensters Additional operation menu f r die roten Projektoren gesperrt sind 3 MANUAL blau ENIM i WI iTechnobeam 1 Dieser Modus dient nur zur manuellen Ansteurung Die Attribute eines Projektors lassen sich auf alle moglichen Arten verandern wahrend der Wiedergabe und im Stop Modus In diesem Modus folgt der Projektor nur manuellen Befehlen Der MANUAL Modus l t sich durch Drucken und Halten der Shift Taste w hrend der Auswahl des Projektors ein bzw ausschalten Obwohl der blaue Master keine eigene Channel Map wie der gelbe Master hat k nnen Sie die gelbe Channel Map verwenden um einige Kan le aus der blauen Mastersteuerung herausnehmen Doppelclicken Sie dazu auf die entsprechenden blauen Zellen der gelben Channel Map 4 PHYSICAL MASTER gelb Dieser Modus dient nur zur manuellen Ansteuerung bestimmter Fader In diesem Modus k nnen Sie die Steuerung einiger DMX Kan le einem Fader des Physical MASTER zuweisen Kan le die dem Physical MASTER zugewiesen wurden sind von der Show Steuerung abgekoppelt Es k nnen bis zu 8 Physical MASTERS verwendet werden Die Physical MASTER Steuerung hat einen hohen Status und l t sich nur ber das Physical MASTER Fenster ndern 10 Physical Master m KZ B wv lk al isl 4 5 b MASTER a Io Close ClearAll Hide Table lt lt 512 E
114. ures 3 MANUAL Blue Mode Th E GES TEX 2n ETechnobeam The mode is only for full manual control both during playback and when stopped Switching on or off the MANUAL mode is provided by holding SHIFT key on the keyboard when clicking on the light fixtures icons at map or on its header at other tab windows The icons or headers become Blue The attributes of a Blue light fixture can be changed by all available ordinary ways In this mode the light fixture follows only manual commands If you made light fixture Blue it never follows the programmed show until you make it Green again But some of the fixture s channels can appear to be under Yellow Master control see chapter C9 4 Physical Master You can use Blue Master in 45 EDITING MODE only for MODELING because changes made for Blue light fixture can not be memorized Though Blue Master has not its own channel map like the Yellow one has see point C9 4 Physical Master you can use the Yellow Master s map for disconnecting of some separate channels from the Blue Master control For this you need to click twice on the correspondent blue cell on the Yellow Master channel map 4 PHYSICAL MASTER yellow mode This mode is only for manual control from special sliders In this mode you can assign the control of some defined DMX channels to one of 8 sliders of Physical MASTER window You can open Physi
115. usw hlen an den das Interface angeschlossen wird Nach Einstellen der Basisadresse dr cken Sie die TEST Taste um die Einstellung abzuspeichern und die Verbindung zwischen Rechner und Interface zu testen Danach werden alle DMX Kanale am Interface auf 0 zur ckgesetzt Um die Kanalwerte wiederherzustellen Die Auswahl Autonom dient zur Programmierung von Blitzprogrammen des Controller der Version 3 5 und h her Dadurch l t sich das Interface ohne Rechner uber die Musik ansteuern und Sequenzen und Szenen abspielen die vom Rechner aus programmiert wurden Nach der Programmierung konnen Sie den Rechner auschalten und das Interface ausstecken Die Wiedergabe erfolgt automatisch wie vorher programmiert synch MIDI Movement SE DE en dr cken Sie die Taste Restore oder Total Number of Scenes 184 OF Randomize Sequences Pause for change Sequences 5 Sec In Pause Set Devices To Favourite Favourite Scene Assigned Programming Autonom 19 Technische Daten Version 3 5 des Controllers Speicherbare Sequenzen bis zu 100 Gesamtkapazitat 2000 Szenen Zuf llig oder aufeinerfolgend Audio Pause Sensor 2 120 Sek Pausenuberbruckung Stop Blackout Favourite Uber die Taste Autonom k nnen Sie den eigenst ndigen Betrieb aktivieren In diesem Modus startet der erste Ba schlag den Zufallsgenerator AutoBackup Bookmark synch MIDI Movement Hardware Autonom AutoBackup
116. ve wrong panel save it and return back to SHOW Help can be recalled from Dmx Setup window Some grammatical mistakes are improved Improved name window bug when turning back from Panel Designer to Main window Some dialogs were renamed Position memory to Pan Tilt update and Smooth to Crossfade Load dialogs for SEQUENCES and fixture SEQUENCES now reflect information about quantity of SCENES and quantity of channels for fixture SEQUENCES DSP files are associated with Panel Designer PROPERLY Hot keys can be unassigned neutralized Master OFF button now is on the Additional toolbar It is also active for Yellow Master Fixture OFF command can be neutralized now with All Fixtures ON command Open and save folders are memorized separately in cfg file for all kinds of operations 34 C Making a SHOW 1 Beginning 2 SHOW Structure 3 Creating a SEQUENCE 4 Playing sequences playing SHOW 5 The copying of SCENES 6 Monitor Sliders Plan 7 List of Sequences 8 Choosing a light fixture and setting its attributes 9 Possible master modes 10 Fixtures Pop up Menu 11 Additional Toolbar 12 Multi Sequence Player 13 Play List 14 Media Player 15 Synchronization MIDI and Hardware 16 The files and settings toolbar 17 The Black Out button 18 The Favorite button 19 Values Tempo Editor 20 Beam Track Editor 21 Pan Tilt Update 22 DMX channels setup 23 Hot Keys Assignment 24 DMX signa
117. w scanners Anyway Smooth option can be applied to any DMX channel of a light fixture for example to a dimmer channel focus iris and so on But you have to define it preliminary with the assistance of the Control Panel Designer see chapter D capabilities 4 Hardware tab Synchronization amp Hardware Synch MIDI L rossfade Hardware Autonom AutoBackup Interface Addres Ge 378 C O278 C SBC Hardware revision 3 7 TEST It allows you to set base address of the printer port to which the interface box is connected After setting address you should press TEST button for updating data and testing the connection between your computer and interface After this procedure all DMX channels of the interface are reset to 0 physical Black Out For restoring data on the channels please press button Refresh Scene Hot keys default Ctrl R or buttons dg 5 The Autonom tab Synchronization amp Hardware synch MIDI L rossfade Hardware Autonom AutoBackup Total Number of Scenes 184 LIF Randomize Sequences Un Pause for change Sequences 10 Sec In Pause Set Devices To Stop Autonom Tempo Track Sequence Autonom This tab has to be referred to for programming Flash memory of the controller version 3 5 and later It will allow a possibility to use the box without the computer with synchronization from an audio source or for hardware versions 3
118. y for both operations is F12 and it can be user defined but anyway it have to be the same key for Play and Stop You can see that the light fixture control panel is changing during play beam position marked buttons turning knobs and so on The same situation is when you are changing SCENEs manually while program is being in edit mode when stopped There is also possibility to play a SEQUENCE physically while virtual editing of any SEQUENCE To do the job you have to right click by mouse on the Play button and take Play Current Sequence in Background option This option provides background playing ATTENTION Background playing is not activated in DEMO modell i To stop the performance at In normal mode when you right click on the Play 4 button Play Current Sequence In Background command can be activated Sequences gt Play Current Sequence In Background After choosing this command Play button starts blinking with red color gt But in DEMO mode Play Current Sequence In gt I RE ge Ham Eurent seguence Background command is disabled bn smn m me Fiere During background playing the SEQUENCE SEQUENCE which was chosen while background start all light fixtures have the same performance as while alee 40 ordinary playing But control panels changes be caused never by the played SEQUENCE they can change only as a r
119. your needs and save with a new 76 name We to note here that you can not find save ae a command in the Panels Designer because the command save always means save as here Le if you choose save command from File menu or you press will recall Save as dialog anyway button you Save Device Service Panel File Save a Devices Al ed A cc UL den am sc d All den techbeam dsp el dukel200 dsp el sc FBO dsp el mh640 dsp n sc940 dsp el rt1 5D dep el lt 980 sc3sl dsp scanhlS0 dsp scaall dsp scanhzb5ll dsp File name rogram FilessDiMALightsbrevieesstechbeam de Save as type Device Service Panel dsp Cancel 2 One of inconveniences when creating one panel from another is possible loss of element when moving it from one place to another We hope to fix this problem in future versions an element falls under the container and the only way to see it over is to delete it and create the new one 2 Create new panel from zero A possibility to open two Panel Designers at once seems to be convenient here Of course you can not move ready elements from one editor to another but at least you can open some ready panel in one editor and looking on it to create something close in another Don t forget about possibility to save button images to files and to load them into another buttons when making new panels Now let us to describe
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User`s Manual VENDÉEN JANVIER 2008 iSeries User Manual Seilwinde 12000lbs mit Funkfernbedienung Modell Copyright © All rights reserved.
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