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SXR User Guide
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1. A comprehensive routed track planning system which covers any number of lanes and all popular scales including 1 64 1 43 1 32 1 28 1 24 and ISRA compatible tracks 164 143 132 nA i ane 124 UA AA o e e amp Pp EN ow me 33 Je OD a HA AA i m o Getting Started eean SOS E E E E E E cara A IntroductiOnN ssscssessssesossesossosesossesosoesossesosoesossesosooososeosoes A Advant does ia na a ot E RS en nad 4 SUN de al O asada odo 9 The SoLtWabess s socero co EE EI Usu IEEE ee Ultimate RAC ON sas ss RE e e TUE MEE 5 Have a POY cassa E ane a a E AD o cond Fa a eaten nat Meme UM nae 9 CRIS ROSE eter RE eh MEL UE ee Re 6 Slot GOSS ERGO a ci EISE EIE 6 OOO ay RACER cue allen a a wane A CMS 6 A E Po ae EIA TO DATOS TE a OT E a aa Scales and DIMENSIONS ams e ASR SS ad leal Lane number and miGu no RR ee 9 S Era OS qe iria a RL a E E O PA e 9 CUEVOS EE ROC ERC a E E MM EAM llei ane renee 9 EAS SP RS Designing Your Tracks coa aooie case a Berre VOU Stare a E nt setae RR bed q a nes 11 FOO OITA SILO teres ee Sta tea tees E A ia NE IEEE 11 REEL C2 a ODSEPLICEIODnSD dece Da RD E D oe e e ee 11 Driver VIEWDOES js SR DE Sa RO RR UE 11 A naan oie SEU con DR DD a are 12 Tack Room TEMG eC was cane acne ee cU M EMEN cements ee 12 NUDE or CONE Scr acce E E E E A A E AA 12 Usine Track PICOS a cancun EAR 13 TS OMECSUCUIV CSc an ate a a E LEM er 13 LES EA Seca
2. The most obvious thing to consider is probably the size of the room where the track will be situated or the space you want the track to occupy Measure the space as accurately as you can and set up a room in the track designer There are various Room shapes available from the Room Toolbar Click to insert the most appropriate If the Room Toolbar is not visible go to View gt Toolbars and click on Room The important thing here is to be as accurate as possible both in the measurement of the room size and the setting up of the shape that represents it To do this you ll need to set the grid size to cm centimetres or even in inches if you prefer Don t use metres or feet unless the measurements are not too critical To set the units of measurement go to View click Preferences click on the Grid rotation settings tab and set the Major Grid units to cm or in Now zoom in in on the various parts of your room and drag the corners until the room shape is accurately set up You ll see there are measurements to help here Furniture amp Obstructions So you ve set up the basic room shape but there are bound to be various objects you ll need to avoid as well Furniture like cupboards shelves or sofas Doorways and access etc Use the Shapes toolbar to put these onto your plan If the Shapes Toolbar is not visible go to View gt Toolbars and click on Shapes To set the dimensions of a Shape accurately after inserting it right click on the
3. SXR Curve Inside Radius Inner Slot Radius Scalextric Curve Inside Radius Inner Slot Radius C6 6cm 10cm C8202 R1 6 0cm 9 9cm C22 22cm 26cm C8206 R2 21 6cm 25 5cm C38 38cm 42cm C8204 R3 37 1cm 41cm C54 54cm 58cm C8235 R4 52 cm 56 6cm 28 SXR 1 28 SXR Curve Inside Radius Inner Slot Radius Ninco Curve Lane Outer Width Border 9cm 7cm Inner Inner Kerb Kerb Border Colours MH Ninco 4cm 2cm C6 6cm 10 5cm 10106 R1 6 2cm 10 7cm C24 24cm 28 5cm 10105 R2 24 2cm 28 7cm C42 42cm 46 5cm 10107 R3 42 2cm 46 cm C60 60cm 64 5cm 10108 R4 60 2cm 64 7cm SXR 1 24 1 gt 4 seed ed iei ia d Comparable Track 241 m i order Ker order olours m5 A 10cm 9cm 4cm 2cm HH Carrera SXR Curve Inside Radius Inner Slot Radius Carrera Curve Inside Radius Inner Slot Radius C20 20cm 25cm 20577 C1 20cm 25cm C40 40cm 45cm 20572 C2 39 8cm 44 8cm C60 60cm 65cm 20573 C3 59 6cm 64 6cm C80 80cm 85cm 20578 C4 79 4cm 84 4cm SXR 1 24 Lane Outer Inner Inner Kerb Comparable Track e e 1 4 y y y Width 11cm Border Kerb 10cm 4cm Comparable Track Inside Radius Inner Slot Radius Border Colours EE JJ ISRA min lane width 10 4 cm 2cm 29
4. Right Right Right Right Right Right Right Right Right Right Right Right Right Right Right Right Left Left Left Left Left Left Right Right It gives a full list of every track piece in the correct track order and correct direction for corners It s an essential reference point which describes the geometry of our whole track So we now have all the information to hand we ve got our MDF board s and we re ready to get started 20 Marking out Example 1 This method is ideal for the radius arm method of construction Where to Start There are no set rules on where is best to start the marking out process Its a matter of judgement and to some degree will depend on your track design and your method of construction For our example track shown above we re going to start with the large corner on the left So first some simple arithmetic to determine the widest dimension of the corner From the track plan we can see that there are six C38 30 corners At 30 each we obviously have a full 180 C38 corners have an inside radius of 38cm If we add the track width of 16cm and the outside border of 7cm we get a total radius for the outer edge of the track of 61cm or a diameter of 122cm Our MDF board is also 122cm wide so obviously our corner fits exactly to the edges of the board The first steps So to start our marking out we ll mark the centre point of the curve by drawing a line 61cm from t
5. Shape click Properties and type in the Width and Depth Driver viewpoints It s obviously important that all drivers can see the whole of the track or at least the vital corners and braking points L shapes and U shapes are very tempting as they can often be a way to include more track in a limited space But they also require very careful consideration of the drivers position to avoid drivers blocking each others view You can use the ellipse Shape tool to mark driver positions Marshalling If you re designing a commercial or competition track marshalling becomes a very important issue Think about where the marshals will stand to avoid blocking sight lines and also think how far they can reach You can use the ellipse Shape tool to mark marshalling stations Even if you re designing a home track its important to consider how you will pick up a de slotted car If the track is too deep you wont be able to reach over easily Track Room Template So at the end of this process you should have a track room template you can use as the starting point for your designs To simplify matters during the design process you might just use the track table shape once that is established Track Table 3233 cm Shelves Shelves Fig 6 Track Room Template Example Number of Lanes Before you start designing you ll also need to decide on the number of lanes your track will have and the scale you want so you can choose the appropria
6. don t like squeezed sections where the lane width is narrower than a car s width but others love the extra challenge Finding a balance So overall choosing which libraries to use is all about finding a balance between the scale of cars you want to race the relative size of your cars the amount of room you have and the type of track you want The beauty of a scratchbuilt track is that you have many options There isn t necessarily one simple answer but there are some basic guidelines as explained above Track Reference System Overview SXR track libraries use a reference system to give you information on each and every track piece The track reference for each track piece is in effect a description or definition of that piece and it s worth familiarising yourself with the general principles of the system as this will help you immensely when it comes to building your track The track reference for each piece will provide a geometrically accurate definition which can be transferred onto your full sized layout You can display the reference for each piece in your design by going to View gt Preferences then clicking on the Display section reference tick box Lane number and width The first two numbers of the main track references are simply telling us how many lanes the track has and the distance in cm between each lane Remember each scale has a different lane width as we saw in the table shown earlier and in the appen
7. planned it It can fit exactly into the space you planned it to fit in it can look exactly how you imagined it and the designs you produce can be accurately laid out and built Compared to drawing out a plan on paper using Ultimate Racer is much more flexible allowing changes to be made quite easily during the design development phase Track designs can also be uploaded to a website or printed out extremely easily for presentation for sharing and for discussion This Guide Although this guide is not intended to tell you how to design or construct a track or how to use Ultimate Racer it will inevitably touch on these subjects The SXR library and Ultimate Racer software are intended to be an integral part of that whole process of designing and building a slot track so this guide is intended to integrate these elements into the process Some of you may be experienced track builders others may be experienced users of Ultimate Racer But on starting this project there were few people who were both So were attempting to produce a guide which will provide an overview as to how the software the track libraries the ruler and the router can all be brought together into one meaningful system So to start with we ll have a brief look at the software then we ll have an equally brief look at track building and we ll provide links for extra exploration The rest of the guide will then deal in some detail with the track libraries the diffe
8. track plan This is now of no concern as we can simply connect the two corners with a straight it doesnt matter how long it is Most track plans will have a point where things do not exactly join up but this just means a bit of fiddling about with the exact position of the last corner or straight it shouldn t be a problem Obviously most tracks will not fit onto a single sheet of MDF so it s likely that you will end up working across two or more sheets but the principles are exactly the same Having marked out the centres of each curve you can use the same centre points to rout the slots using a router fitted with a radius arm 23 PE DEE Oe Sir p wu mt di q V m a Marking out Example 2 This example is ideal for making larger commercial or club tracks either by the radius arm method or the outside in method As in Example 1 you ll need all the track plans and track lists mentioned at the start of this section but assuming you are building a multilane track there is no way you will be able to fit any substantial part of the track onto a single sheet of MDF So it makes sense to divide up the track into sections which will fit onto a single sheet a modular approach if you like As well as making the track easier to build it also makes it easier to transport All of the techniques mentioned in Example 1 are still valid but there is one more vital step before we get started So let s say were going to build the tr
9. wate cha E se EPI TUA item a 13 agil A FF S COMPOUNASCUIVES en e tao e a aioe 13 eo a e A E E E A NS I MM E a ae rine 14 TADEO Rep CRCInCES ana TTE E DN aaa 14 DISTAL MACKIE COS ene E A ad oe E E E o 14 USINE Borders erea E EE E E E 14 IDES casar a E EEA AA E E a ape a E 14 FRO eheres cu EN A OEE A E TE E E I TAER AAN AAA ass 14 ADO WIN C DONE Sa E A 15 AUTOMO e A E E dM S ad 15 Mandal E E E E A E E nc ie E E A 15 WOBEKINWO EX edt eme cU Ur MM Sas c pierde 15 EGGS Mack RISCOS parra 16 BACKI A RR eee 16 EXIDO cocer te palo dro leed mee 17 MOLO dee o ea eae FP EM obio 17 When you ve Designed your Track ccccccccscccccccecceccesceseses 18 PRENDA o RAD SR A 18 saving a picture Of vour desio MM CL TR 18 PUBIS ICO O MEDS c e E IT 18 Publishing to the Ultimate Racer Circuit Library 19 NEATIS Markang Qut YOUR Tracks am na aan ora sonara Pl ne and aC KILIS ES a ss oa vara OR a EDS EEE ones da 19 MACK PANS TETTE DT TUENTUR 20 TEGCKINGUHOS sta IEEE Near idee TOM DU EET 20 Colour COGES su asno ns cet ec ee anes m ern n D NE Det 20 gero du Lc wre ova atts ct en ae A a ne om teh SEER as See ace ie eae ee ee 21 Mat Kilig CUE SEX iaa A a RD 22 A e EM EIE 22 ESES EDS M E cine E 22 MarkinsiouE Examples e ea a 25 SO mom O WESA e Ma E A etr E ad 25 Mark NE out EXAMPLE cassa ees consta a un E a sare on 26 Example Rd 8p PTT 27 CONCISO rta an MI lana seed Disclaime
10. Example 3 This example is only really suitable for the guide strip method of track construction and would certainly not work for any method where strict accuracy is required There is more art to this than science but it can work very well with the guide strip construction method We could call it laying out by eye In other words we simply draw the track plan onto the board If we dont like what we see we rub it out and do it again We can use the wire render and grid settings to help give us a framework as shown below The grid shown on our screen can be easily marked out onto the board itself Where the slots or the edge of the track intersect a grid line on the plan we can also mark the board accordingly Once all the intersections are marked we can then join up all the marks freehand to give us the track layout 25 BSI TTTCE TT ESSE j a uy y RJ ANO CA ee Fig 17 Wire render of a track section plan In the drawing above we ve set the major grid lines to 30cm and we ve set a section of track onto an MDF board You can set the gridlines to any spacing you like by going to gt View gt Preferences gt Grid rotation settings Example 4 CAD Ultimate Racer is also capable of exporting DXF files which can then be imported into a CAD program To export to a CAD program go to gt File gt Save as then changs Save as type to CAD files dxf Conclusion So that s about all for now the rest is up to you
11. I m sure the information here will be incomplete in some areas and I m sure each person will find their own way of doing things What Ive presented here are just some of my principles some examples and some ideas nothing more should make it clear that have no vested interest in Ultimate Racer have devepoed this system partly for my own use but mostly for the benefit of the the slot community I m a designer by trade and by conviction if that makes sense So if any of this project helps even in some small way to raise the general standard of the way that scratchbuilt slot tracks are designed and presented then will be a happy man 26 OS s Pr DES Wi Br A T od E Ed Disclaimer Please bear in mind that have not had a chance to use every track piece in my own design work let alone in an actual track build so cant claim that every track piece has been thoroughly tested There are many hundreds of track pieces so Im sure a few will be less than perfect Please use your common sense and make sure to check and double check your designs at the marking out stage Measure twice and cut once is an old saying with much wisdom If you have any questions or if you find any errors either here in the guide or in the libraries themselves please let me know on the forum http www slotcarillustrated com portaU forums forumdisplay php f 71 Please also let me know if you have any requests or sugges
12. The track running clockwise now has some border space on the straights after the corners to allow the cars to powerslide coming out of the corner Editing Track Pieces In spite of the huge number and range of pieces available in the SXR library there may still be the odd occasion when you need to customise a track piece to get exactly what you want Track pieces can be edited using the Library editing tool or by editing the text file directly Both options are available from the Frequently Used tab on the Library toolbar Back up Before you start editing l d strongly recommend making a copy of the library It s easy to make 15 Bbit tenee mt D arram R Gf lt j 4 uu m ow SM ANOS we mistakes so its important to have a backup Ultimate Racers track library files can be found in the location Program Files Racer30 Library Track library files are simple text files txt and if you are familiar with the reference system and geometry of the SXR libraries then it shouldn t be too difficult to pick out the elements you want to edit The main problem is finding the piece you want amongst hundreds of other pieces Example So let s start by looking at a simple straight track piece reference 2 10 S30 It s a 2 lane 30cm long straight with a lane width of 10cm In the library text file SXR124 txt it looks like this 2 10 S30 Name S30 Notes Shape 20 30 Equivalent OneWay Frequent yes ColorCodin
13. ack shown below Quite frankly it s massive It s over 13m long and 6 5m deep and has a lap length of 45m It s got eight lanes and a generous 1 24 scale lane width It s not something you could set up at home It is the sort of track that could probably only be used in an exhibition hall or large clubhouse dd be id ew eg ee Fig 15 An 8 lane ISRA compatible track So How do we Start Although the sheer scale of a track like this may seem daunting the process is no more complicated than our first example The difference is that we need to start by breaking down the track into component sections We make a copy of our track design then we start to break it up into smaller pieces Each section is arranged to fit on one sheet of MDF we just break up the track into smaller and smaller pieces until each one fits as shown below 24 Fig 16 Sectional arrangement onto MDF sheets Obviously it is quite some task to build so many pieces organise all of them label them keep track of them transport them and assemble them Actually it s a massive undertaking But for our purpose here in terms of explaining the marking out it s actually much simpler There is really only one radius and one angle on each sheet so there is very little to add to the techniques explained in example 1 Marking out
14. dix at the end of this guide So a track section with a reference beginning 2 8 is a 2 lane track with a distance of 8cm between lanes nominally 1 32 scale A track section with a reference that starts 8 9 is an eight lane piece with a distance of 9cm between lanes 1 28 These two numbers at the beginning of each reference also gives us the total track width i e a track piece that begins 6 10 is 6x10cm or 60cm wide After the first two numbers the references then divide up into straights and curves Straights The straights are signified by the letter S and a number representing the length of the straight so 100 is a 100cm long straight 25 is a 25cm long straight So the full reference for the track piece shown below is 3 11 S100 which tells us that it is a 3 lane 100cm long straight with 11cm between lanes 3 11 S100 Fig 3 A3 lane track piece 11cm lane width Straight 100cm long Some specialist straights have extra letters X at the end shows a digital crossover F represents the Start Finish and P shows a pit lane piece But the principles are exactly the same the number following S is the length of the straight Curves Curves are signified by the letter C which is followed by two numbers the inside radius and the angle of the curve So C65 30 is a curve with an inside radius of 65cm and an angle of 30 C30 15 is a curve with inside radius of 30cm and an angle of 15 The full reference f
15. e plan to a full size track Fig 13 The basic track plan Here we ve set up the track onto a sheet of MDF which is available in several sizes in the SXR MDF library Here we ve used a standard sheet size of 244cm x 122cm or 8 x 4 Track Plans Firstly you ll need the basic track plan as shown above but in truth this is more for a general idea than for the specific details By now I m sure you ll already have a picture of the basic plan so get that printed off Track Names Next you ll need a track plan with the track names on each section Track names are very similar to track references but there are two major differences Names do not include either the number of lanes or the lane width information By now you re no doubt well aware of how many lanes your track has and you should also know or at least be able to check the lane width There is no need to clutter your drawing by having this information printed on every track piece The second difference is that borders do not have names so again you can keep your drawing clean cas ap Cld S0 RE o d Cas ano c14 3 4 14 30 gt Li y 410 20 E 10 30 C jie ES oe 6 s 8E 102105 UE Fig 14 Plan with track names and colour coding To view track names on your plan go to gt View gt Preferences and click in the Display track name tick box Untick the Display section reference box if necessary Colour Codes The p
16. es Straight lane changers are available from the 2 lane straights tab pit lanes come under the miscellaneous tab and corner lane changers are available in the 2 lane corner section Digital track pieces are coloured blue in the Color Coding view Usine Borders Most people consider borders to be essential on a slot track but of course they are optional so it s your choice Types There are three basic types of border The most important are the wide outer corner borders which allow the car in the outer lane to slide out without bashing the scenery or outer fence or dropping off the track There are also narrower inner borders which divide into chequered kerbs for tighter radii curves and simpler inner lines for wider radii curves Finally there are straight borders which can be either wide or narrow or tapered References Borders don t have lanes so obviously their references don t have either lane numbers or lane 13 ASE eee eee NS w y QU SS a4 Mr e D A E c We se wa gt widths Instead they are referenced by three letters B for straight borders O for outside curved borders and I for inner curved borders Applying Borders There are two methods for attaching borders automatic and manual Automatically applying borders is obviously the easier option but manually applying them allows a little more finesse and control Automatic Automatically applying borders is the best option for corners as the
17. g 7895160 Texture1 f 120 120 120 Lane1 5 5 Lane2 15 15 In the Library editing tool the same information is presented graphically The track reference is in square brackets 2 10 S30 each piece must have a unique reference The name which follows is simply a shortened version of the reference S30 The Shape defines the piece as 20cm wide and 30cm long and at the end the Lanes define the position of each lane Whichever method you choose to edit the track piece it s important to pick a track piece which is close to what you want and duplicate or copy it So if you specifically needed a 2 lane 37cm long Straight we could start off with the 2 lane 30cm straight shown above In the Library editing tool we would select the piece and click Duplicate If we were editing the text file we d select the section shown and copy paste it This avoids overwriting the original piece and losing it To change the length of the new track piece from 30cm to 37cm we can simply change Shape 20 30 to Shape 20 37 We would then change the reference to 2 10 S37 and the name to 37 More There is more information about editing track pieces in the Ultimate Racer Help section and online http www uracer org Help editor editor library editor htm o SEL ELEM M M MN UL eS Ss PA u7 di Y V m a When you ve Designed your Track Printing and Publishing Ultimate Racer has a wide range of options for sharing your track design and this can be extremel
18. he left edge and marking a centre point 61cm from the bottom edge 61cm From this centre we can mark in arcs for the slots red and green and the outside edge of the track black 61cm 21 Utt mate Racer 3 0 We could also mark the inside of the track but to keep it simple we ll leave that for the moment Next we can mark in the Start Finish straight quite simply 61cm 135cm At the other end of the corner there are four C14 30 curves so with a quick calculation we can mark in the appropriate centre and draw our 120 arcs Inside Radius 14cm Track width 16cm Border 7cm Outside Radius of 37cm So the centre of the arc is 37cm from the top You can mark the angles either with a protractor or using the compass method 61cm 1356m Next comes an S10 and four C10 30 curves Because there is a change of corner direction we need to measure from one of the slots to mark the centre of the arc So from the inside green lane we have Half a Lane Width 4cm Inside Radius 10cm 14cm 61cm 135cm Next we have an S25 Straight followed by two C54 30 curves Again we can measure from the slots 22 cm 58cm 61cm l 135cm Now going back to the right hand end of the straight we can mark in the section which has two C22 30 curves followed by an S25 straight followed by two more C22 30 curves 61cm 135cm Which just leaves us with our final short straight which had a slight overlap on our
19. inco 9 3 54 SXR 1 24 Carrera 10 3 94 SXR 1 24 Championship Raceway 11 4 33 Choosing a scale to use Which scale to use The simple answer is that it depends on the scale of your cars If you are are racing 1 32 scale cars you should probably use the SXR 1 32 system which is 8cm in width per lane just 2mm per lane wider than Scalextric track If you race 1 43 scale cars use the SXR 1 43 system etc Other Options However there are other options If you re racing 1 32 Le Mans or Can Am type cars or any other wide car or if you race without magnets you might prefer to use the SXR 1 28 system which compares to the Ninco track system and gives a bit of extra room for sliding Or if you ve got the space you might want to go for for the SXR 1 24 system which compares to the Carrera track system and would give you even more room for manouevre at 1 32 scale but would also allow you to race 1 24 scale cars Mixed Widths You can also use mixed lane widths on the same track by using more than one track library This can provide squeezed or expanded sections as shown in the track below eee s a a An 221 A ca nao pe s at Fig 2 A 3 lane figure of 8 with mixed lane widths In the track shown here the right hand side is 1 24 scale and has therefore has a 10cm lane width The left hand side goes right down to 1 64 or 4cm lane width at it s narrowest chicane Some people
20. lan above uses colour coding This displays the borders and track in separate colours and would also show digital pieces or tapers in different colours if they were used in the design To show colour coding on your plan click the Color Coding button on the Display Toolbar The colour coded view also shows up a slight overlap towards the top right of the track where the C54 30 overlaps the S25 We ll deal with that when we get to that point in the marking out process Track List The final thing you ll need is a track list from the Circuit Details page To view the Circuit Details page go to gt Circuit gt Properties then click Print The Circuit Details page will open in your web browser The part you ll need from here is below the track plan and below the Stocks table and is a table called Track section list per lane For our example track it looks like this Track Track 0 Lane length 6 01 m Left 180 00 Right 540 00 Index Reference OON AUR CON 2 8 S25 2 8 C22 30 2 8 C22 30 8 C22 30 25 C22 30 C22 30 C22 30 50 25 S10F S50 C38 30 C38 30 U CJ Co 00 Ww w O O 38 30 38 30 14 30 14 30 14 30 14 30 10 30 AA Soo www O O O 10 30 10 30 N Ji 54 30 54 30 NNNNNNNNNNNNNNNNNNNNNNNNNNNN NN 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 AANNAAAAAANAAANANANAANAS o Direction
21. or the track piece shown below is 5 8 C142 30 which tells us that it is a 5 lane curve with lane widths of 8cm an inside radius of 142cm and an angle of 30 si il e ail ER k P A Ed JA Au 0 8 C 142 30 Fig 4 A5 lane track piece 8cm lane widths inside radius 142cm angle 30 Lane Widths Its worth mentioning here that both straights and corners follow the same convention for lane widths which is similar to how plastic tracks work The distance between the inside slot and the actual inside of the track is exactly half of the stated lane width as is the distance between the outer slot and the outside of the track Y Lane width Full Lane width Full Lane width Y Lane width Fig 5 General lane width convention So the idea is that the reference for each track piece can give you most of the information you need to mark out and build your track but we ll deal with this in more deatail later We ll also deal with specialist track pieces borders and border references later i et ae di E Ue ja Ja Ja i ae A o m p Design Process Designing Your Track Before you Start Before you start designing a track there are a few things which are worth considering and it s sometimes worth setting up a few things in UR before you start Once you ve got the basics set up you can save them as a template to use as the basis to start any new track designs Room Size
22. publish a design to your own site go to File Publish on the web The first time you use the web publisher you ll need to enter your site s details Thereafter you can simply select your design from the list and click Transfer You can preview the web page at any time before uploading To preview your design s web page go to Circuit gt Properties then click Print This will open a new window in your internet browser If you dont have your own website you can of course upload your image to any photo hosting site such as Photobucket Flikr etc Publishing to the Ultimate Racer Circuit Library You can also publish your design directly to UR s circuit library http www uracerweb org Layouts TrackList html To publish your track on the Ultimate Racer site go to File UR30 WWW The first time you use this feature you ll need to enter your details and request a password which will be returned by email Thereafter you can simply select your track and click Submit Full Size Marking Out Your Track Once the track design is finalised approved and ready to go the next stage is to mark it out and make it Plans and Track Lists Before you start marking out your full size track in the workshop you ll need to get together all the various plans and lists you ll need Obviously you ll need to print these off unless you plan to take the computer into the workshop We ll use a very basic track design to illustrate how we transfer th
23. r fos 28 TACENS sets sta e EM E THE 28 PADD DOING IX crete ate otra EPA overs ste dE divendres ISO EUEI SEV A radar NET a Lo Track Library Detalla ranas reactor sas ZA SAS me mm 29 SA TPA A EN 29 SXROIMOA E ta acer eet EE tU EET Ut SE 29 A esee a EINE dU MO A EM CILE 30 A a uS M CIIM HE 30 SAR que cotation nee E LOL A 30 iii ota Domo 2 4l wa ad m Ed Getting Started Introduction SXR is a comprehensive series of custom made track libraries for Ultimate Racer allowing you to plan and build a massive range of scratch built routed slot tracks from single lane rally tracks up to eight lane commercial raceways from 1 64 scale tracks up to ISRA compatible layouts dep pp M Fig 1 An 8 lane ISRA compatible track The difference with the SXR track system is that it s not based on a particular track brand it s specifically designed to help in the planning and layout of routed wooden scratchbuilt tracks So you are not limited by the constraints of the track manufacturers you re only limited by what you can imagine and what you can build Virtually any track geometry you can imagine is available Wide radius sweeping curves corners that decrease or increase in radius any number of lanes and any scale Advantages The big advantage for track builders is that the SXR libraries are accurately defined so that the track you build can be exactly how you
24. re are no alternative border options available You can automatically apply borders to a track piece by simply selecting it then clicking on the left and right border buttons It s often a good starting point to design your track without borders and then automatically apply borders to the whole track To automatically apply borders to the whole track press Ctrl and A on your keyboard to select all track pieces before clicking on the left and right border buttons Manual There are various different options when applying straight borders narrow wide or tapered kerbs or not You can only use these options by adding the borders manually as you might add a track piece and then moving them into position Borders don t have to be positioned exactly they will attach to the track piece if you get the centre of the border close to the edge of a track piece Working Example Here is a very simple example First a very basic track design with no borders Fig 9 Without Borders B Then with borders automatically attached to all pieces a il e ail ER k P A Ed gt JA A Fig 10 Borders attached with border buttons Perhaps that s enough maybe it doesn t need any more but it doesn t look quite right We need to manually change some of the straight borders to add the finishing touches Et Voila MON B A Army Fig 11 Borders manually adjusted
25. rent scales how to design your track and how to layout your design in full size It s certainly not rocket science but a thorough understanding can help to reduce mistakes in the planning and building process The Software Ultimate Racer This guide assumes that you already have Ultimate Racer UR Version 3 0 30r2 or higher installed on your computer If not you can download it from the Ultimate Racer website http www uracerweb org Have a play The best way to get started is to open up the software and have a play If you re not familiar with the UR track designer you might find it easier to use a simple plastic track library to begin with These libraries have a limited range of track pieces and are therefore easier to find your way around Once you are a little more familiar with the track editor open up one of the SXR libraries and start designing Links Ultimate Racer The basic operations of the track layout editor are explained on the UR website http www uracerweb org Presentation TrackEditor htm Slot Car Illustrated There is also a dedicated section on the Slot Car Illustrated forum if you have any questions or problems http www slotcarillustrated com portaU forums forumdisplay php f 71 CA E a a E Wind HA Track Construction Construction Methods UIT rnos m mm An in depth description of track construction methods is well beyond the remit of this guide But since the building methods
26. rmation would be useful to all http www bscra byethost16 com trackbuild index htm Slot Car Illustrated This brilliant online forum has a section dedicated to routed tracks http slotcarillustrated com portal forums forumdisplay php f 28 Old Slot Racer Loads of track examples and some information on the guide strip method http oldslotracer com w mM m o dh B aF 22 edm h w The System Scales and Dimensions Lane Widths The SXR system provides a range of lane widths suitable for slot cars of most popular scales Of course the idea of a scaled track size is quite meaningless as real tracks do not have a standard width and certainly don t have lanes as such So the idea of naming the scales is simply to provide an indication of the slot cars which might be most suitable for each lane width It also hopefully gives an easily understood point of reference for each library by using lane widths which are comparable to popular plastic track systems The table below gives an outline of the various SXR libraries their lane widths their approximate scales and the closest comparable plastic track More details are available in the appendix dealing with each library at the end of this guide Comparison Table Lane Width Lane Width Comparable to o in cm in inches SXR 1 64 Tyco Tomy 4 1 57 SXR 1 43 Carrera Go SCX Compact 6 2 36 SXR 1 32 Scalextric 8 3 15 SXR 1 28 N
27. te SXR track library Obviously you might want to try out various options and alternative designs or you might change your mind later but for now you need to choose at least the scale and load the appropriate library o Pe PP PPE OS w Ss w om b gt Using Track Pieces You should by now be quite familiar with Ultimate Racer so it should be reasonably obvious how to use the track pieces There are however many more track pieces to consider in each SXR library when compared to a standard plastic track library You ll probably need to scroll through the library to find all of the pieces or you might find it useful to enlarge your library toolbar Tightest Curves It s worth having a think about the tightest radius of corner that you find acceptable For instance some people feel that the inside lane of a Scalextric R1 is too tight and in the SXR 1 32 library the C6 corners roughly equate to a Scaley R1 with an inside radius of 6cm For large commercial or public tracks you might consider an even wider curve as the minimum It s worth having a think and making a note of which track pieces you might want to avoid More comparisons of curve radii are available in the Appendix at the end of this guide Widest Corners Similarly you should also consider the widest curve you can practically build particularly if you plan to use a router with a radius arm to cut your slots With this method the widest radius corner will be limi
28. ted by the size of your radius arm Ultra wide curves with an inside radius of 2m or more are coloured red in the Color Coding view Compound Curves Compound or parabolic curves are easily created by using decreasing or increasing radius corners as you go along as shown below Fig 7 Increasing and decreasing radius curves However if you re using a radius arm to cut your slots compound curves like these can be difficult to cut Tapers If you want to squeeze a part of the track or expand it there are special tapered track sections to achieve this Because they are not curves and are not really straight you ll find them under the Miscellaneous Misc tab Taper References Taper references start as usual with the number of lanes but the lane width then consists of two numbers representing the widest and narrowest lane widths So a track piece with a reference beginning 5 8 gt 4 would be a 5 lane piece which squeezes from an 8cm lane width down to a 4cm lane width as shown below gt d n T cA Fig 8 5 lane 8 gt 4 squeezed chicane section When using squeezed track sections like these it s important to remember that you ll need a different track library to fit either end of the tapered piece In the example above the straights are from the SXR 1 32 library and the squeezed curves are from SXR 1 64 Tapers are coloured green in the Color Coding view Digital Track Piec
29. tions for advancing the system These libraries have already taken various opinions and ideas into account during development but always welcome anybody s thoughts and experience Thank You Jason Brown http www phantomdrum co uk Track Examples Fig 20 1 32 scale digital Race of Champions 27 Appendix Track Library Details SXR 1 64 1 gt amp A io Outer Inner Inner Kerb Comparable Track k idth Border Kerb Border Colours 2458 m 4cm 3cm 3cm 2cm HMM Tyco Tomy SXR Curve Inside Radius Inner Slot Radius TYCO Curve Inside Radius Inner Slot Radius C6 6cm 8cm 5897 6 7 6cm 9 5cm C14 14cm 16cm 5831 9 15 2cm 17 1cm C22 22cm 24cm 5844 12 22 9cm 24 8cm C30 30cm 32cm 8663 15 30 5cm 32 4cm SXR 1 43 1 21 23 n Outer Inner Inner Kerb Comparable Track idth Border Kerb Border Colours 2 LU y 6cm 5cm 4cm 2cm EM J Carrera Go SCX Compact SXR Curve Inside Radius Inner Slot Radius Carrera Go Curve Inside Radius Inner Slot Radius C12 12cm 15cm R1 11 4cm 14 25cm C24 24cm 2 cm R2 22 8cm 25 65cm C36 36cm 40cm R3 34 2cm 37 05cm SXR 1 32 1 gt 3 gt o Outer Inner Inner Kerb Comparable Track idth Border Kerb Border Colours 2458 m 8cm 7cm 4cm xm EH Scalextric SCX
30. y useful for a number of reasons e f you are designing a club track you will obviously have clients or fellow racers you need to show your designs to for discussion and eventually final approval e f you are designing a track for a private client again you will want to show them your designs Even if you are designing a track simply for your own home use you might want to share it with friends fellow racers or the wider slot community You might want some advice on your layout from those with more experience or you might just want to show off your masterpiece It s all good and sharing your designs is part of the fun Saving a picture of your design To save a picture of your track design go to File gt Save As then change the Save as type to JPEG or Bitmap from the dropdown list The image will be saved exactly as it looks on the screen so make sure you ve made it look as nice as possible and set the zoom as high as possible to get a high resolution image If you intend to discuss your design with others it s worth taking the time to number the corners using the text tool ey des Fig 12 Numbered corners can help if you ar discussing track designs Publishing to a website If you have your own website you can publish your design as a web page complete with details such as lane lengths and section references DDT yyy at PP E DEEM eS Ss p wu me pi Qu m To
31. you use will affect how you design and how you layout your track we should at least briefly mention some of the most popular methods In no particular order Radius Arm In this method the curved slots are cut into the track using a router set on a radius arm which controls the radius of the curve being cut This method obviously works well for constant radius corners but can get very complicated if you want decreasing or increasing radius corners Outside In The method here is to cut out the outside shape of the track clean and smooth it Then a router jig or jigs guided by the outside edge are used to cut the slots Obviously this method requires the outside edge to be a constant distance from the slots so it is perhaps not ideal for scenic tracks where you might want space for buildings or landscaping etc Guide Strip With this method a flexible strip is pinned to the track surface to act as a guide for the router This allows complex compound curves and doesn t require a constant outside edge but does mean you will have a lot of small pin holes to fill CNC There are lots of companies that have computer controlled routers and they can take your design and supply you with a routed board or boards ready for painting and braiding However it obviously costs a lot more than routing it yourself Links Chris Frost A fantastic resource for anybody building a track The emphasis is on large club tracks but much of the info
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