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Rio Grande Games Arkadia 6 User's Manual
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1. Arkadia For 2 4 players aged 10 99 years Author Rudiger Dorn Illustrations Michael Menzel Walter Pepperle Design DE Ravensburger KniffDesign Photos Becker Studios Ravensburger Game Nr 26 433 9 WELCOME TO ARKADIA pa fon p an p an p Ban a pa p an tn a pa p pa en an en on enon a In a remote land there lies a region with undulating hills and fertile valleys Widely travelled settlers have laid the foundation stone for the city of Arkadia In addition to several other buildings they want to construct a magnificent castle on a hill Four wealthy families the cloth merchants the spice merchants the carpenters and the silversmiths want to enhance prestige and augment their influence For this reason they compete for the major contribution to the castle s construction Players act as architects The four families commission them to plan and realise the build up of the town and the castle MATERIAL p po p Age p on tf po p po p ja Architect banners 1 game board 1 building lot for the castle with 10 squares for the castle pieces 4 screens in the players colours A yellow orange green violet 16 architect banners 4 in each player s colour 40 building cards 40 buildings in 7 different forms residential house farm tavern mill smithy trade centre monastery 88 seals of the 4 families 8 of them with the value 5 Red cloth merchants olive
2. spice merchants black carpenters silver silversmiths 44 workers 11 in each player s colour 24 neutral workers beige 28 castle pieces p i g 2 Stick one of the square seal tiles in each castle piece with the help seas of the attached double sided stickers This should be done by an Seals P Ta adult i Gold coins with the values 1 5 and 10 Shee ebbi AIM F THE GAME Players build houses and the central castle in the town of construction the value of the family s seal changes In the Arkadia For constructing houses they get seals of the four course of the game each player can convert his seals into families Whenever a house is completed castle construction gold he may decide when to do this himself The player is continued Subject to the family s contribution to the castle with the most gold wins the game Bes z E AS PREPARATION pa po p pa p po p a ce p fe p pa o pa p pa a If you are playing for the first time punch out J a the elements carefully x Stick one of the 28 square seal tiles in each castle piece as shown in the illustration P For the first game we recommend the set up shown on page 7 of these rules This will make it easier to learn the game Set the game board up as described and then continue reading here Now proceed as follows for the preparation of the game e Place the game board in the centre of the table e The building lot for
3. easier to learn the game we recommend the following set up for your first game Remove the following seven building cards from the game Place the seven corresponding buildings and the building lot for the castle on the game board as shown on the illustration While placing them on the game board simply take your bearings by the tent camps Place a seal of the shown colour on each building In addition to the material described in the chapter Preparation each player gets neutral beige workers If there are 2 players each player gets 3 neutral workers If there are 3 players each player gets 2 neutral workers If there are 4 players each player gets 1 neutral worker Prepare the remaining material as described in the chapter Preparation and then continue reading there Gs W
4. the castle is placed in the grid so that J no square with a tent camp see illustration on the left is covered e Each player gets a screen construction J tent as well as the 4 architect banners and 3 workers of their colour The four banners are suspended on the top of the screen facing outwards Place the 3 workers behind your screen The remaining workers including the neutral beige ones form the general pool that is placed next to the game board The castle pieces are distributed on the three pool areas at the border of the game board as follows Place 12 pie ces 3 red ones 3 olive ones 3 silver ones and 3 black ones on the pool areas for the first and second floor of the castle respectively Since there are only 8 squares you stack up 2 pieces of the same colour on the squares at the border of the game board The remaining 4 castle pie ces are placed on the 4 coloured pool squares for the third floor The 4 neutral pool squares for the third floor remain empty at the moment They will be used in the course of the game Sort the buildings by their forms and place them next to the game board The seals and the gold are placed next to the game board too Shuffle the building cards thoroughly Each player gets 4 cards face down Place 3 additional cards face up next to the game board Form a stack with the remaining cards and place it on the table face down HOW TO PLAY The youngest player starts Then play cont
5. the castle when looking at the castle from a bird s eye view When placing a castle piece players have to observe the fol lowing rules At first the castle s first floor has to be constructed before beginning the second floor The player chooses any castle piece from the building material for the first floor and places it on any still vacant square of the building lot As soon as all 10 squares of the lowest floor are occupied in this way the remaining 2 pieces of the pool for the first floor are added to the pool for the third floor and placed on two of the four vacant neutral squares on the border of the game board Afterwards the second floor is constructed in the same way with the pieces of the second pool As soon as the second floor is completed the remaining 2 pieces are again added to the pool for the third floor Attention When the second floor is completed the end of the game has begun see page 6 Example for introducing workers and a following payout Violet chooses possibility 1 B Introducing workers He selects the trade centre Next to this trade centre he may now place any number of workers of his pool He introduces two of his own wor kers violet and a neutral one So both the trade centre and the monastery are completely enclosed The payout is triggered Orange receives a red seal from the general pool since one of his workers participated in constructing the trade centre Violet has two
6. this last round buildings are com pletely enclosed players use castle pieces from the pool for the third floor After this last round the game is over Each player evaluates their remaining seals This final evaluation is executed as described above The player who has now the most gold wins the game If two or more players tie for first place these players can all delight in their wealth there are several winners Tactical hints 1 Try to cover the tent camps when laying out a building The more neu tral workers you get the easier you can enclose buildings in one go in order to receive the additional seal 2 Place your workers so that you trigger a payout You will then get an additional seal 3 Do not play building cards whose seal s colour is currently the most valuable Other players could complete the building and get many seals 4 Use the architect banners in time in order to get new workers It could make sense to use a banner without executing an evaluation It is not the number of evaluations but the right moment that decides the game 5 Watch out for the end of the game Workers that you have not yet intro duced are worth nothing at the end of the game 6 Keep an eye on the other players seals So you can reduce their value by deliberately placing specific castle pieces 7 Introduce your own workers so that they are adjacent to several buil dings So they cash in on each payout To make it
7. workers next to the trade centre and thus gets two red seals from the general pool In addition he receives the red seal lying on the trade centre Yellow and Green both get two olive seals from the general pool for the monastery s construction Violet receives an olive seal from the general pool and again the seal that lies on the monastery Then Violet may place any two castle pieces from the pool for the first floor on the building lot for the castle He chooses the two black pieces since he has already collected many black seals in previous rounds s 2 CAN Use the architect banner At the end of each of their turns players may decide if they want to use one of their 4 architect banners If they play it they get two workers of their colour from the general pool for it the banner is then out of game In addition after having played their banner players can exe cute an evaluation only for themselves The player can convert any number of their collected seals even from different families They return them to the gene ral pool and receive gold in exchange A seal s value depends on the current state of the castle The number of the castle squares of the corresponding colour visible from a bird s eye view determines a seal s value The player may decide himself which seals he wants to exchange and gets the correspon ding number of gold coins for it So during each game each player can execute a maximum of
8. 4 evaluations for himself in order to get gold In addition there is one final evaluation at the end of the game Example At the end of his turn Green plays one of his architect banners and gets 2 green workers from the general pool for it Then he executes an evaluation for himself He exchanges 7 seals of the cloth mer chants red and 5 seals of the silversmiths silver From a bird s eye view on the castle 3 red and 4 silver squares are visible Green gets 7 red seals x 3redsquares 21 gold coins 5 silver seals x 4 silver squares 20 gold coins 41 gold coins END OF THE GAME The end of the game begins as soon as a player places the last castle piece on the second floor of the castle The remai ning two castle pieces are added to the pool for the third floor The player ends his turn as usual he can for example execute one more evaluation if he still has an architect ban ner Note If a player has completed several buildings during their turn so that they may place several castle pieces the two last pieces from the pool for the second floor are always added to the pool for the third floor first If the player may then place further pieces they take them from the pool for the third floor that now consists of 8 pieces and places them in the third floor At this stage of play each player may still execute one last turn The player who has begun the end of the game will be the last to play If during
9. ehind his screen Then he places a red seal shown on the played building card on the trade centre Afterwards he draws a new building card and finishes his turn places the building accordingly on the game board ill 3 B Introducing workers The player chooses any building on the game board He pla ces any number of his own and or neutral workers from their pool behind the screen on vacant squares that are hori zontally or vertically adjacent to this building Important All workers that a player introduces during their turn have to touch one and the same building Once the workers are pla ced on the board they remain on the square on which they have been introduced for the whole game They are never moved or removed Note If a player places a worker on a tent camp he does not get any neutral worker An example for introducing a worker is shown at the bottom on the right A building is completed If a building is completely enclosed because of an action eit her A Laying out a building or B Introducing workers it is completed Consequently the gt payout and the gt continuation of the castle construction are triggered A building is completely enclosed if all horizontally and vertically adjacent squares are occupied either by workers by other buildings or by the border of the game board gt Payout All players who have introduced workers next to this building receive seals For each of his ow
10. eutral workers On the game board some squares show tent camps in which players can recruit migrant neutral workers These tent camps are not consi dered as buildings so they can be covered If a player places a building on the game board hereby covering a tent camp he may immediately take neutral workers from the pool one neutral worker per square showing a tent camp that he has just covered The neutral workers are placed behind the player s screen Example for laying out a building see illustrations below i Green plays a building card that shows a trade centre and the cloth merchants red seal Green takes a trade centre from the pool and places it on the game board Illustration 2 Illustration 1 shows four of many possible places to lay out the building In possibility the trade centre is adjacent to an already placed worker In both possibilities and it touches another buil ding And in possibility it is even adjacent to two buildings and one worker shows three possibilities how the building may not be laid out In possibility the trade centre covers part of the already constructed monast ery In the possibilities and it neither tou ches a worker nor a building diagonally is not enough The player chooses possibility and Illustration 3 Since the trade centre covers a tent camp Green takes a neutral worker from the general pool and places it b
11. inues in a clockwi se direction A player s turn is divided into two parts 1 MUST The player chooses one of the following possibilities A Playing a building card and laying out the corresponding building or B Introducing one or several workers 2 CAN Afterwards the player may use one of their architect banners The possibilities in detail 1 MUST A Laying out a building The player chooses a building card from his hand takes the building shown on this card and places it on the game board so that it e is horizontally or vertically adjacent to any building alrea dy placed the building lot for the castle is also conside red as a building and or e is adjacent to any worker already placed independent of its colour The squares covered by the building must be vacant that is without any other building or worker on it Place a seal of the colour shown on your played building card on the building The seal indicates that the building is still under construction and which family has placed the order The played building card is placed on a discard pile and is thus out of game Then the player adds a new card to their hand so that they have four cards again He either chooses one of the three face up cards or draws the top card from the face down stack If the player has chosen one of the three face up cards he immediately turns over a new card from the stack in order to replenish the face up cards N
12. n workers who is horizontally or vertically adjacent to the enclosed buil ding the respective player gets a seal of the colour of the seal lying on the building The player whose turn it is gets the seal of the completed building in addition as he has trigge red the payout Players place their seals behind their screen Important You do not get any seals for neutral workers Note It is possible for several buildings to be completed at the same time In this case each building is evaluated separately so that one wor ker can earn several seals Besides it can happen that a building is pla ced so that it is immediately enclosed itself In this case a normal payout is triggered If there are not enough normal seals players can exchange 5 seals for a bigger seal with the value 5 gt Continuation of castle construction Afterwards the player whose turn it is places one castle piece per newly enclosed building on the building lot for the castle Note The castle indicates the value of the family s seals The building lot consists of 10 squares that show 2 seals of each family At the beginning of the game each seal is thus worth 2 pieces of gold In the course of the game castle pieces are placed on the 10 squares of the building lot next to each other and on top of each other For this reason the value of the individual seals changes since it depends on the number of family seals that is actually visible on the 10 squares of
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