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Akai MPC Renaissance
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1. z EHE COCO Pad Mute You can mute or unmute individual sounds on a single Track in real time by hitting the pads This is useful if you want to hear a Track without a particular sound or if you want to isolate specific sounds or combinations of sounds In the software do the following to use Pad Mute 1 Click the Pad Mute button in the Mute Section to activate it 2 Click the desired bank A H in the Bank section or Pad Bank section 3 Click a pad in the Pad Bank section to mute or unmute its assigned sound Muted pads are lit red unmuted pads are lit yellow Alternatively you can click the the miniature pads in Bank section This section gives you an overview of all 128 pads at the same time Unused pads are grayed out 158 AKA DEEE D Hardware 1 Press F1 PadMute to activate Pad Mute 2 The 16 blocks in the display represent the 16 pads of the current bank Hit a pad to mute or unmute its assigned sound Use the Pad Bank buttons to switch between the 16 banks if necessary Muted pads are lit red unmuted pads are lit yellow Unused pads do not show a sample name 00 Pit 140 MEAL PadGrour Tine Div The Pad Mute section in the display of the MPC hardware Time Correct lets you quantize Pad Mutes This is useful when you want your mutes to line up with a specific time division Click the Time Correct drop down menu and select a value from 1 16th sixteenth n
2. eese sisse ee ene sensn een asina stus a tina sinas sans asas assa assa sata assa assa aa sa 31 Creating a Song Exporting Raten M 34 Other Features Explalned 1 neetre iicet toit ea iiaeaoee arasan casni nt epa baci ane rx DE dEeS 35 Step Sequencer Drum Loops and Chop Mode miter ecce oer eta rae ae Ee R AETERNE XR agian 36 Pad Muting and Track Muting eoi t ttr retenti roten soi toro thon thao thea 38 Sample Recording Sample Editing sessssss Automating Parameters with the Q Link Knobs esseseseeeeeneeeeeneeneemnn 412 Using MPC as Plligiri 2 iier ett i e anh ara easiest 42 AKAI O comm PEASE Operation SoftWare panin anenai nanain taparai aie anaa aaae Aaa a iaei aeaaaee nia asai 43 General Features sourris direan aana aanre ped scesstenedececantstscadesecuaaibeidacteteceseanvectetedenudayectseass 44 Adjusting the Controls c ceceesesseeseseseeeeeeeeeceeeeaeeeeeeaeseeseeesaeeaeeeaesaeseaeeaeseeesaesneesaeseeeeaeeneseaeeeeeees 44 Program TYPOS 46 File BIOWSOF htec HE cass Creta eet ER LIA EDATA LE E E 55 Mode Tab Section sssssssssssssseeeeeenneeeere nennen nre nnennetne nnne tetnr enne treni tnnt treten nnne 58 El cin ielnecf ei ome 61 The Grid
3. Levels I II UE Tte Send Effects s Ja BEIC METIEIT 112 Track Mixer MOO 114 Routing 2115 Levels 118 Panning 119 Mute and Solo 120 EZB NUI 120 Insert Effects ssesssessssssesseseseseeeeseeennen en nnnnennthns et ttt esi thssei ntes s ih nnns sites sr nnn tese tnnt sent nne nena 121 MaSter Elects iis RR 122 Track View Mode wci5 asi sac dete cecccceg sce Sas ence edics ccedec saaier aha rearea a aR ara ea ban dabai aani riian EK A 123 Next Sequence oTo l a EEE secederscnecteactsctecesseeicesstteetcctineceaiteirice 125 Sequence Playlist 126 Pad Bank Section 126 Next Sequence Section 127 Project Information Section sesssssssseeeeeeenennenneeeennenee nennen nnenr enne nnn eren 128 Sample Record Mode 129 Setting Up to Record with MPC Renaissance Waveform Display Record Control Section 132 Project Information SEGUON 2 eicit eii ricette cepi emet nete tp di ro rat cue sg e E n 135 proressional Sample Edit Mode Waveform Display Edit Section m P d SOCOM ED M ef usse
4. AEAN Process Section Project Information Section iss Chop Mode pet cac ast tccteccasecacee Ludus M E IE LP ERnPREIDDIE 153 Sequence Playlist Section 154 Pad Bank Section 155 Song Section 155 Edit Step nra 156 Step Section PAR 156 Project Information Section 2 rni ee ene ecce n rete EA REPE eR Ea 157 Pad Mute Mode Pad Mute 158 Pad Group 160 Project Information Section erac cse ir tene cnp EE kara eae ER REL a Reve CERE EREA Aaaa EEEE 161 Track Mute 162 Track Mute MOde ccccccecceeeeeeeeeeeeeeeeaeeeseeaeeeeaeeeeeaaeeseaaeeescaeeeeeaeeeseaaeeseaeesseaaeeseaeesseaeeeseneeeeeeaee 163 Buceo din HM 164 Project Information SGC E H n 165 Step Sequence Mode T Pad Sections T PE MIDI Control Mode e 169 an M 172 GV ICT AA 172 chi E EE EE 173 Track Effects Master Effects ceret rper e n SERERE TREE AE PERRA FEET E EEEYE FALE Pa vB EE EE TERRIER AE 2 YET 177 proressional Operation Plugin cesc
5. o 6000 proressi ional 000000 DOOOD OOOO SOOO SOOO U Logare 20 AKA professional Power and I O 1 Computer USB Port Use the included USB cable to connect this high retention force USB port to an available USB port on your computer This connection allows MPC Studio to send receive MIDI and audio data to from the MPC software 2 Power Switch Turns MPC Studio s power on off 3 MIDI In Use the included 1 8 MIDI adapter and a five pin MIDI cable to connect the MIDI Out of an optional external MIDI device to the MIDI In of MPC Studio 4 MIDI Out Use the included 1 8 MIDI adapter and a five pin MIDI cable to connect the MIDI Out of MPC Studio to the MIDI In of an optional external device Important Do NOT connect audio devices e g headphones monitors etc to the 1 8 MIDI In or MIDI Out jacks Use the included 1 8 MIDI adapters to connect MIDI devices only ij Navigation and Data Entry Controls 5 Display This LCD shows all the information relevant to MPC Studio s current operation Much of this information is also shown in the software Use the Cursor Buttons to navigate through the display and use the
6. 18 0 dB 0 0 Q5 198 AKA Proressional LP Filters LP Filter This effect is a static filter without modulation Parameter Value Range Default Value Q Link Knob Number Frequency 10 19999 Hz 1500 Q13 Resonance 0 100 0 Q9 LP Filter Sweep This effect is a low pass filter with its cutoff frequency modulated by an LFO Parameter Value Range Default Value Q Link Knob Number Dry Wet O dry 100 wet 80 Q13 Low Frequency 0 100 0 Q9 High Frequency 0 100 100 Q5 Resonance 0 100 33 Q1 Rate 0 100 10 Q14 199 AKA PEE LP Filter Sync This effect is a low pass filter with its cutoff frequency modulated by an LFO Parameter Value Range Default Value Q Link Knob Number Dry Wet O dry 100 wet 100 Q13 Low Frequency 0 100 0 Q9 High Frequency 0 100 100 Q5 Resonance 0 100 50 Q1 Rate 8 bars 1 32 1 4 Q14 LP Shelving Filter This filter differs from the standard filter type as it attenuates all frequencies after the cutoff point equally Parameter Value Range Default Value Q Link Knob Number Frequency 10 19999 Hz 1500 Q13 Resonance 0 100 0 Q9 Gain 18 0 18 0 dB 0 0 Q5 200 AKA Professional Parametric EQs PEQ 2 Band 2 Shelf This effect is a combination of one two band parametric equalizer and two shelving filter
7. 47 Vintage Mode Press this to toggle through the available Vintage Modes The MPC3000 and MPC60 settings emulate the sounds of those classic MPCs while the Other setting emulates the sound of vintage sampling drum machines When none of the LEDs are lit Vintage Mode is off Front Panel 1 Footswitch Inputs Connect optional 1 4 TS footswitches to these inputs 4 FOOTSWITCH 2 wa as I NEZE Qvo 2 Mix Knob Use this knob to adjust the balance between the Main and Assign signals in your headphones The Main signal is the Stereo Outs The Assign signal is the Assignable Mix Outs 1 and 2 3 Headphones Connect your headphones not included to one of these standard TRS outputs 1 8 or 1 4 Use the Mix Knob to determine what signal is heard in the headphones 4 Headphones Volume Use this knob to adjust the headphone volume 17 AKA proressional Rear Panel 10 E ms SE SNN i e M M P qp Ox SOOO oO Power Input Connect a 12V DC 2A power adapter center pin positive to this jack then into an electrical outlet Power Adapter Restraint You can secure a power adapter cable to this restraint to prevent it from accidentally unplugging Power Switch Turns MPC Renaissance s power on off Computer USB Port Use the included USB cable to connect this hig
8. Delay Mono Sync Parameter Value Range Default Value Q Link Knob Number Dry Wet O dry 100 wet 50 Q13 Time 1 bar 1 16 triplets 1 4 Q9 Feedback 0 100 25 Q5 Damping 0 100 100 Q1 186 AKA proressional Delay Stereo Stereo Delay operates similarly to Mono Delay but in true stereo Parameter Value Range Default Value Q Link Knob Number Dry Wet O dry 100 wet 50 Q13 Time 2 2000 ms 100 Q9 Feedback 0 100 25 Q5 Damping 0 100 100 Q1 Delay Sync Stereo Stereo Delay operates similarly to Mono Delay but in true stereo Parameter Value Range Default Value Q Link Knob Number Dry Wet O dry 100 wet 50 Q13 Time 1 bar 1 16 triplets 1 4 Q9 Feedback 0 100 25 Q5 Damping 0 100 100 Q1 187 AKA proressional Delay LP LP Delay is identical to the Mono Delay but it uses a resonant low pass filter in the delay line Parameter Value Range Default Value Q Link Knob Number Dry Wet O dry 100 wet 50 Q13 Time 2 2000 ms 500 Q9 Feedback 0 100 50 Q5 Cutoff 0 100 50 Q1 Resonance 0 100 20 Q14 Delay HP HP Delay is identical to the Mono Delay but it uses a resonant high pass filter in the delay line Parameter Value Range Default Value Q Link Knob Number Dry Wet O dry 100 wet 50 Q13 Time 2 2000 ms 100 Q9 Feedback
9. Software Menus LEID Q Link Section Pad Bank Section essen nennen nnne nretnetre tnnt nenne tne erre tretn rennen etn enne 86 Sequence Section e L M 87 Track Section Project Information Section sesssseesesseeeeneeeeeeene nennen rennen nre nennen trennen 92 Program Edit MOG 94 M sltet SeClionis i ect a xeu RR ia nad Ade a aa 95 Simultaneous Play Section Drum Programs Only 95 Mute Target Section Drum Programs Only c cecesceecceeeeeeeeeeeeeeeeeaeeeeeeeeeaeeeeeaeeaeeeaeeaeseaeeaeeaeeeas 96 Keygroup Play Modes Section Keygroup Programs Only seeeeneene 96 Key Group Section Keygroup Program Only sessseseeeneeeneeneneneeme nennen 97 Edit Layers SOClIOn eee a aana aa aa a ai AERA a dace icesephes nudae ceo ase apa AAAA aa 98 Filt r Sections reeniris irni iniae 101 Pad Play Modes Section Drum Programs Only 104 Velocity Sensitivity Section ssssss 105 LFO Section 105 Controller Mod Section Keygroup Program Only 106 Pad Insert Effects Section cda cerent cete doses eere ek HE Eo EL dX ode LU ERE E e DR de 107 Program Edit Mode for MIDI Programs and Plugin Programs eeeeeem 108 AKA O GE DEAE Program Mixer Mode 109 Routing
10. button to select a Project xpj or Program xpm x on your hard disk to load automatically Plugins anytime the software opens Tip You can bypass or ignore n template by opening the MPC software hile holding down your computer s Shift key This will open an empty Project instead of your selected Auto Load file o Template File Click the button to select a Sequence template to load automatically anytime you create a new Sequence Preferences Audio Auto load Auto Load File a Documents MPC Project 1 xpj Template File a Documents MPC Project 1 xpj Auto save Enabled Tr EET o Auto Save Click the Enabled box to turn Auto Save on or off Auto Save sets the software to save your Project at regular intervals Click the Timeout drop down menu to select the interval e Preferences Sequencer Tab Here you can activate or deactivate options Preferences related to the software s sequencer nso MIDI B instant Track Mute o Instant Track Mute If this option is LE E Record Mute Events disabled Note On messages will be ignored This is how legacy MPCs track muting worked This allows samples and notes that are playing to finish playing their entire length This is useful if you are using loops and want to a loop to play to the end of a bar but not play the next time the Sequence loops If this option is enabled MIDI track volume is sent This is useful when you want to have the
11. buttons to set the desired value Press F5 Do It to confirm the operation or press F4 Close to cancel it without making any changes blue stp ther indicates hoo i ER NI blue strip that indicates where you are in the Sequence e The number in the upper half is the bar number e The number in the lower half of the first beat of the first bar is the time signature To change the time signature double click in the measure bar and enter the desired signature in the drop down window e The red arrows gt indicate the start and the end of a Sequence When a Sequence is played back using Play Start the audio pointer will start playing from the first beat of the first bar If the Loop function is activated in the Sequence panel underneath the grid the Sequence will loop between the beginning of the first bar and the end of the last bar When creating a new Sequence the first bar will default to Bar 1 You can change the start point and end point of a Sequence by adjusting the First Bar and Last Bar parameters in the Sequence section below the grid The red arrows in the measure bar will be placed accordingly For more information on this please see the Sequence Section part of the Main Mode chapter The section under the grid is cs a XXE TERRE he velociyiautomaton lane lt EE Here you can edit MIDI velocity data of the note events in the grid and or create and edit complex automation data for various parameters The d
12. fous Joos lous Joos Jec om seer CCC CCD AKAI O DEAE To edit a control 1 Selectit by doing one of the following e clicking it in the software e pressing or moving it on your hardware 2 n the Edit panel on the left side of the software window set that controls parameters to your preference The available parameters depend on whether it is a Q Link Knob pad or the type of button e Control all controls This determines what message the control sends to the software e g acting as a specific Q Link Knob acting as a specific pad entering a specific mode revealing or hiding the File Browser Undo Tap Tempo etc e Light LED all controls This determines how the control s LED or multiple LEDs on the hardware will behave o When set to Never the LED will always be off o When set to MIDI Input the LED will light up when the software receives a MIDI message that matches that control o When set to Local the LED will light up when you use that control and or MIDI input is received MIDI Channel all controls This deteremines over which MIDI channel from 1 to 16 the control will send MIDI messages to the software e CC Number buttons and Q Link Knobs only This determines what Control Change the control will send to the software Mode Q Link Knobs only This determines how the Q Link Knob will control its parameter o When set to Absolute the Q Link Knob s current position is what de
13. 1 Use the Cursor Buttons to select the Trk field and use the Data Dial or buttons to select a Track Use F5 Pad and F6 Pad to select the pad whose steps you want to create or edit The pad number and its sample name will appear in the upper right corner of the display Alternatively you can use the Cursor Buttons to select the Pad field in the upper right corner and use the Data Dial or buttons to select a pad Use F2 Bar and F3 Bar to select the bar whose steps want to create or edit Each pad represents a step in the bar Keep in mind that the number of steps depends on your Time Correct settings which you can set by pressing F1 T C For time divisions larger than 16 e g 32 the bar s steps will be represented by multiple pad banks Use the Pad Bank Buttons A and B to view all the steps within a bar You can press and hold the Note Repeat button to change the time division of the Sequence grid and use the F buttons to select the desired value If the pad already has note events on the selected Track the corresponding pads steps will be lit with colors corresponding to their velocities Hit an unlit pad to enter a note event at that step The pad will light up with a color corresponding to its velocity Click a lit pad to delete the note event from that step The pad will be unlit Edit Bar 1 Pad AG1 B Working with Step Sequence Mode in the MPC hardware display 168 proressional plugin
14. Controllers can be used for effects such as slowly swelling vibrato changing the stereo panning position and influencing filter frequency Cutoff The cutoff frequency is a significant factor for filters A low pass filter for example dampens the portion of the signal that lies above this frequency Frequencies below this value are allowed to pass through without being processed Decay Decay describes the descent rate of an envelope once the Attack phase has reached its maximum and the envelope drops to the level defined by the Sustain value Envelope An envelope is used to modulate a sound shaping component within a given time For instance an envelope that modulates the cutoff frequency of a filter opens and closes this filter over a period of time An envelope is started via a trigger usually a MIDI Note The classic ADSR envelope consists of four individually variable phases Attack Decay Sustain and Release Attack Decay and Release are time or slope values while Sustain is an adjustable level Once an incoming trigger is received the envelope runs through the Attack and Decay phases until it reaches the programmed Sustain level This level remains constant until the trigger is terminated The envelope then initiates the Release phase until it reaches the minimum value Filter A filter is a component that allows some of a signal s frequencies to pass through it and dampens other frequencies The most important aspect of a filter is
15. Important For information about using the MPC software as a standalone software program please see the Operation Software chapter Note To learn how to load and use an instrument plugin in a host application please refer to the corresponding chapter of your host application s manual Differences Between the MPC Plugin and Standalone Application Saving Make sure to save your work in the MPC software plugin as well as saving all of your work in your host application For ease of use we recommend saving your host application projects and their associated MPC projects in the same folder Software Menus The MPC plugin doesn t offer a top menu like in the standalone application The menu button is located to the left of the Main Mode tab Audio Input and Output Your audio input and output are set in your host application rather than in MPC MPC s Preferences will not have the Audio tab MIDI Ports All MIDI Out ports will be assigned to your digital audio workstation DAW In MPC s Preferences the MIDI tab will display DAW as the only available MIDI Out port assignment DAW Projects Folder In MPC s Preferences the Plugin tab will let you select a DAW Projects Folder location Tempo and Sync The MPC plugin is automatically synchronized to the tempo of your host application MPC s Preferences will not have the Sync tab and the BPM in the Transport Section will be grayed out Playback Controls The Stop Play and Play Star
16. Other Latency Adjust 1038 Test Click this button to play a test tone This is for checking your audio output Careful You should lower the volume on your audio system beforehand Sample Rate Click this to drop down menu to select the desired sample rate for your Project This should depend on your audio interface s available sample rates i e select 96000 Hz only if your interface allows a 96 kHz sample rate Audio Buffer Size Click this drop down meny to set the latency of your audio system Lower values result in a more immediate playing response but also more CPU consumption If you are working with larger Projects audible clicks and pops may occur with lower latency settings Higher values are much more CPU friendly but produce a higher latency resulting in a delay between hitting a pad and hearing the corresponding sound The ideal audio buffer size also depends on your computer s CPU performance Experiment with this to find the best setting for your system Latency Adjust Click and drag this field up or down to determine an offset in milliseconds if there is a delay in your audio system even after experimenting with the Audio Buffer Size setting 75 AKA proressional e Preferences MIDI Tab o Active Midi Inputs These checkboxes represent the active installed MIDI inputs on your computer system Hardware When the MPC hardware is connected and powered on the available ports as well as the MPC public
17. 1 Press F5 Convert to enter the Convert Slices page 2 Use the Cursor Buttons to navigate to the following parameters and use the Data Dial or buttons select the value indicated as follows Convert to Sliced Samples Crop Samples to On Create New Program to On Create Events to On and Number Of Bars to the bar length of your recorded Track if you re working with the same one from the earlier tutorial set it to 2 3 Press F6 Do It to proceed Each slice will be assigned to a pad and each pad will have a recorded note event in the Track When you play that Track it will play each pad each slice in the original order 4 Press Play and listen to how the drum loop matches your Song tempo now NE TRACK CCL Md TOTAL sans ME rime correct CRM swinc E A12 NewSample 14 A11 NewSample 13 A10 NewSample 12 A09 NewSample 11 A08 NewSample 10 AD7 NewSample 9 A06 NewSample 8 A05 NewSample 7 A04 NewSample 6 A03 NewSample 5 A02 NewSample 4 A0 NewSample 3 You can also edit the note events of the drum loop slices enter Main Mode to do this A new Track with the note events playing their corresponding slices has been automatically created Click the T Correct drop down menu to use Time Correct to quantize the note events so they fall on exact even time intervals You can also rearrange the note events thus creating a new playback order for the slices You can also edit each slice or sample in Program Edit Mode You can ad
18. Resampler Resampler is similar to Decimator in that it removes bits from an incoming signal The difference is that Resampler applies a complex suite of filters and anti aliasing to attempt to retain the original sound quality This is a method used by popular vintage samplers and sampling drum machines from the 1980s Resampler can be used to achieve a dirty sound on drum loops without the harshness of distortion Parameter Value Range Default Value Q Link Knob Number Dry Wet O dry 100 wet 100 Q13 Rate 0 100 0 Q9 Decimate 0 100 0 Q5 210 AKA proressional Other Auto Wah This effect is a low pass filter modulated by an envelope that yields a classic funky wah wah like sound The envelope is triggered by the incoming signal s amplitude The amount of the envelope on the cutoff frequency is user definable Parameter Value Range Default Value Q Link Knob Number Dry Wet O dry 100 wet 100 Q13 Resonance 0 100 75 Q9 Attack 0 100 30 Q5 Release 0 100 30 Q1 Center 0 100 50 Q14 Sensitivity 0 100 50 Q10 211 AA professional Frequency Shifter A frequency shifter changes the frequencies of an input signal by a fixed amount and alters the relationship of the original harmonics This can produce a chorus like effect as well as very crazy artificial timbres Parameter Value Range Default Value Q Link Knob
19. Track muted immediately The loop will continue to play but at zero volume allowing the loop to continue playing when the Track is unmuted Play Mute Events Record Pad Aftertouch Events Place Events Recorded During Count In At Start Point Puse Resouion CINE o Record Track Mute Events If this option is enabled Track Mute events are recorded only when you are in Track Mute Mode Timing Correct settings will affect the recorded position of Track Mute events o Play Track Mute Events If this option is enabled Track Mute events are played back only when you are in Track Mute Mode 77 AKA a professional o Record Pad Aftertouch Events If this option is enabled pad aftertouch data from MPC hardware s pressure sensitive pads can be recorded o Place Events recorded during Count In at start point If this option is enabled hitting a pad during the recording s pre count will record that note event at the start of the recording This is the MPC3000 worked o Pulse Resolution Click this drop down menu to select the display resolution in PPQN pulses per quarter note of pulse values in certain areas of the software Please note that this setting affects the display resolution not the software s timing e Preferences Hardware Tab Here you can set additional parameters Preferences ffecting the behavior of your MPC hardware Audio affecting the behavi you C hardware ve pastes CNET o Pad Threshold Click this drop
20. Use the Data Dial or the buttons to select the desired editing option described below in the Function field Some options have some additional parameters use the Cursor Buttons to select them and the Data Dial or buttons to adjust them 3 To execute a selected option press F5 Do It or cancel your changes by pressing F4 Cancel This section contains most of the same functions as it does in Trim Mode Silence Extract Normalize Reverse Fade In Fade Out Pitch Shift and Gain Change See the Process Section earlier in this chapter for more information about these functions The difference is an additional option which affects the whole sample regardless of the selected slice Convert offers three ways of exporting the sliced sample e Patched Phrase creates a new sample based on your edits and places it in the current Project 150 Convert Slices Proressional Sliced Samples creates individual samples from the slices of the current sample If Crop Samples is activated each slice results in a new sample If Create New Program is activated you will create a new Program in which each slice results in a sample and is automatically assigned to a pad If Create New Program is selected you also get the option to Create Events Convert Slices Convert To E Crop Samples Create New Program E Create Events Number of Bars E If Create Events is activated available only when Create New
21. look slightly different from other Programs Click the Port drop down menu and select the desired MIDI port This is where the Sequence data will be sent The drop down menu shows you the available MIDI ports as set in the MIDI tab of the Preferences Midi 001 window For more information see the Preferences MIDI Tab section A lt none gt of this guide 17 v Click the MIDI Ch drop down menu to select the MIDI channel from 7 to 16 you want to send MIDI messages over Click the Prog Ch drop down menu to select a MIDI Program Change message from 7 to 127 or Off This is useful for selecting a particular preset in your MIDI sound module Click the Bank drop down menu to select a Bank Select or Bank MSB Most Significant Byte message from Oto 127 or Off Click the LSB drop down menu to select a Bank LSB Least Significant Byte message from Oto 127 89 AKA O EE DEAE Hardware 1 Use the Cursor Buttons to select Port and then use the Data Dial or buttons to select the desired MIDI port This is where the Sequence data will be sent 2 Use the Cursor Buttons to select Ch and then use the Data Dial or buttons to select the MIDI channel from 1 to 16 you want to send MIDI messages over 3 Use the Cursor Buttons to select PC and then press the Window button 4 In the Program Change window that appears use the Cursor Buttons to select the field and use the Data Dial or buttons to select the setting s of
22. n the Send Effects column on the right of the software window under one of the Return slots click the downward arrow W in the drop down menu of the slot you want to ES assign an effect to Select an effect from the window that SEND EFEECTS appears 3 Click the knob for that Return slot and drag it up or down to set the effect level Click the desired channel s Send button 5 Click the Send knob whose number corresponds to the Return slot and drag up or down to adjust the send level Click a loaded effect name to open its graphic user interface for more detailed editing Hardware To load a Track send effect and set its return level 1 Press Shift Seq Edit Effects 2 Use the Cursor Buttons to select the desired slot 120 gt AKA O u PEASE 3 Use the Data Dial or the buttons to open another page to select an effect Click F4 Select to load it or click F3 Back to close the page 4 Use the Cursor Buttons to select the effect s Level parameter 5 Use the Data Dial or buttons to set the return effect level After loading a send effect and setting its return level set the level the Track sends to it 1 Enter Track Mixer Mode by pressing Shift Prog Mix Track Mix 2 Press F4 Send to view the channels send effect levels To show another set of 16 channels select the Track field in the upper right corner and use the Data Dial or the buttons 3 Use the Q Link Knobs to adjust t
23. pad to assign it How a sample can be played and edited depends on the Program Refer to the Program Types section for more information The Program column displays all available Programs in the Project Next to each Program in the list an icon will indicate whether it is a Drum Program Keygroup Program MIDI Program or Plugin Program for Plugin Programs the plugin name is in gray on the right side of the column Plugin Program MIDI Program Right click a Program to open a menu with the following options e Duplicate makes a copy of the selected Program and adds a 1 to the Program name e Delete deletes the selected Program To avoid accidental deletion a window opens for you to confirm or cancel the operation e Save saves the current Program to your hard disk A dialog window opens automatically where you can select a save location Samples will automatically be saved with a Program e Rename opens a window where you can rename your Program 92 AKAI professional q Hardware Press the Window button to open the Edit Current Program display page e Press F2 Delete to delete the selected Program To avoid accidental deletion a window opens for you to confirm or cancel the operation e Press F3 New to create a new Program Use the Data Dial or buttons to select the type of Program you want to create and then press F5 Do It to confirm or F4 Cancel to cancel e Press F4 Copy to make a copy o
24. row column Columni Column2 Column3 Column4 e The Q Link Knobs control columns of parameters in Main Mode Program Edit Mode Track View Mode Sample Edit Mode and Step Sequence Mode e The Q Link Knobs control rows of parameters in Program Mixer Mode and Track Mixer Mode Program Mode Click the Prg button to activate the Q Link Knobs Program oii vec CEBA a Mode To assign a parameter to a Q Link Knob in the no CE Of software CHANGE RealTime v 1 Click a Q Link Knob and move the mouse to select it for assigning The Qlink field will show the number of the selected knob Hardware Touch the top of a Q Link Knob to select it 2 Click the Trig drop down menu and select Min or Max When you hold down the Q Link Trigger button on your MPC hardware and touch the top of one the Q Link Knobs the corresponding parameters will jump to either its minimum Min or maximum Max value Hardware Use the Cursor Buttons to select the Touch To field and then use the Data Dial or buttons to select Min or Max 84 AKA Proressional 3 Click the Pad drop down menu and select the desired pad you want to control We recommend using Q1 for Pad A01 Q2 for Pad A02 etc so your controller mapping is easy to remember 4 Click the Param Parameter drop down menu and select the parameter you want to assign to the Q Link Knob Oo O O O O O O 0 Oo Sample Layer allows you to switch between Sample Layers 1 to 4 To use this function
25. you can set the volume of your metronome click In the software next to the Metronome dial click On to activate or deactivate the metronome It will light up red when active Read more about the metronome in the Click Metro Menu section of the Software Menus chapter Hardware Press the Main button and press F2 to enter the Click menu Use the Cursor Buttons to navigate to the Metronome field Use the Data Dial or the buttons to select the desired metronome setting You can switch between Off Play Record and Record Play for more information about these settings see the Click Metro Menu section of the Software Menus chapter The bar and tempo display shows the actual position in bars beats and ticks Hardware To navigate to a particular position in a Sequence you can use the 1 1 0 lt gt buttons to move one step at a time within a bar or use the gt gt buttons to move one bar at a time You can also press the Main button and use the Cursor Buttons to move between the bars beats and ticks values in the Now field at the top of the display and use the Data Dial or the buttons to change the value You can also use the numeric buttons to enter a desired value and confirm it by pressing Enter 61 AAI O HER Professional You can change the Sequence s tempo by double clicking the BPM value and entering a value with your computer s keyboard You can also click and drag the BPM value up or SEQ down to i
26. 02 etc B og corr move GEZI snae C SEND EFFECTS as a CHE NN Professional You can show or hide unused Tracks channel strips i e those with no note events and or plugins through which your tracks are routed e To show or hide the Send Effects and Master FX panels click the downward arrow F icon to the left of the channel strips or in the upper left corner of the grid e To show or hide unused Tracks channel strips click the icon to the left of the o channel strips or in the upper left corner of the grid e To show or hide plugin channel strips click the plug icon to the left of the channel 63 strips or in the upper left corner of the grid Routing To select a Track s audio output 1 Click the downward arrow W of the drop down menu above the channel s Pan knob 2 Select the output e g Submix 1 or Out 3 4 The software will route the audio signal directly to this selected output You can select output pairs only if your audio interface supports them MPC Renaissance Out 1 2 are routed to the Stereo Out jacks Out 3 4 are routed to the Assignable Mix Out jacks Routing Tracks to Plugin Programs You can route multiple Tracks to the same plugin by setting the Programs on those Tracks as Plugin Programs Do this for every Track you want to route to To turn a Track s Program into a Plugin Program 1 In the software click the Main Mode tab Vortex 001 In the Track section select
27. 100 wet 100 Q13 Rate 0 100 10 Q9 Phaser Sync Parameter Value Range Default Value Q Link Knob Number Dry Wet O dry 100 wet 100 Q13 Rate 1 bar 1 16 triplets 1 4 Q9 196 AKAI O DEAE HP Filters HP Filter This effect is a static filter without modulation Parameter Value Range Default Value Q Link Knob Number Frequency 10 19999 Hz 1500 Q13 Resonance 0 100 0 Q9 HP Filter Sweep This effect is a high pass filter with its cutoff frequency modulated by an LFO Parameter Value Range Default Value Q Link Knob Number Dry Wet O dry 100 wet 80 Q13 Low Frequency 0 100 50 Q9 High Frequency 0 100 100 Q5 Resonance 0 100 33 Q1 Rate 0 100 10 Q14 197 eset 0 CHER professional HP Filter Sync This effect is a high pass filter with its cutoff frequency modulated by an LFO Parameter Value Range Default Value Q Link Knob Number Dry Wet O dry 100 wet 100 Q13 Low Frequency 0 100 0 Q9 High Frequency 0 100 100 Q5 Resonance 0 100 50 Q1 Rate 8 bars 1 32 1 4 Q14 HP Shelving Filter This filter differs from the standard filter type as it attenuates all frequencies after the cutoff point equally Parameter Value Range Default Value Q Link Knob Number Frequency 10 19999 Hz 1500 Q13 Resonance 0 100 0 Q9 Gain 18 0
28. Browser Hardware Use the following buttons for the File Browser filter functions No Filter to deactivate the filter same as the No Filt button in the software Project for Project filter Sequence for Sequence filter Program for Program filter and Sample for sample filter e Use the Shift button and the five Folder buttons to select the desired location on your hard disk e Once a location is selected you can select any file with the Data Dial the buttons or the Cursor Buttons e Usethe left and right Cursor Buttons to enter or exit a folder e Press the F6 button Load to load a sample on the selected pad 56 proressional The Browser display of the MPC hardware With the Parent Directory arrow button ft in the software to the right of the file path you can exit the current folder Hardware Use the left and right Cursor Buttons to enter or exit a folder In the software the Preview button is located below the File Browser Hardware Press the F3 Play button to preview any selected audio sample a preview function When Auto Preview is active each time an audio file is selected it will play automatically This is useful when scrolling through a list of samples i e comparing different snare drum sounds without having to load or manually preview them Hardware Press the F2 Auto button to activate or deactivate Auto Preview When Auto Preview is active each time an audio file is selected it
29. Link Press this button to enter Program Edit Mode in the display and software Hold down SHIFT and press this button to assign a parameter to a Q Link Knob use the Cursor Buttons to select the desired Q Link Knob then use the Data Dial or buttons to select the desired parameter 20 Prog Mix Track Mix Press this button to enter Program Mixer Mode in the display and software Hold down Shift and press this button to enter Track Mixer Mode in the display and software 21 Seq Edit Effects Press this button to enter Sequence Edit Mode Hold down Shift and press this button to enter the Effects page on the hardware where you can select and route effects as well as edit effects parameters 22 Sample Edit Sample Rec Press this button to enter Sample Edit Mode in the display and software Hold down Shift and press this button to enter Sample Record Mode in the display and software 23 Song Other Press this button to enter Song Mode in the display and software Hold down Shift and press this button to enter MIDI Control Mode which lets you edit various MIDI parameters for the pads Q Link Knobs and certain buttons on your hardware while in this mode 24 Step Seq Press this button to enter Step Sequence Mode in the display and software 25 Next Seq Press this button to enter Next Sequence Mode in the display and software 26 Track Mute Pad Mute Press this button to enter Track Mute Mode in the display and software Hold S
30. Number Dry Wet O dry 100 wet 100 Q13 Frequency 1000 1000 0 Q9 Asynchrony 0 1000 0 Q5 A Pan 0 100 0 Q14 B Pan 0 100 100 Q10 A Gain 0 100 75 Q6 B Gain 0 100 75 Q2 Transient Shaper A transient shaper can be used to enhance or soften the Attack and Release phases of audio material Parameter Value Range Default Value Q Link Knob Number Dry Wet O dry 100 wet 100 Q13 Attack 0 100 50 Q9 Release 0 100 50 Q5 Output 0 100 50 Q14 212 AA O cm DEAE A lot of the terms in this manual are based on the MPC parameter names This glossary briefly explains many of the technical terms used throughout Aftertouch The majority of contemporary keyboards are capable of generating aftertouch messages On this type of keyboard when you press harder on a key you are already holding down a MIDI Aftertouch message is generated This feature makes sounds even more expressive e g through vibrato Aliasing Aliasing is an audible side effect arising in digital systems as soon as a signal contains harmonics higher than half the sampling frequency Amount Describes to which extent a modulation source influences a given parameter Amplifier An amplifier is a component that influences the volume level of a sound via a control signal It can be modulated by a control signal e g generated by an envelope or an LFO Attack An envelope parameter This term desc
31. Pad Bank buttons to specify a bank from A to H 86 ASAI O HE DEAE Sequence Section This section gives you an overview of parameters relevant to the current SEQUENCE Sequence In the software click the Sequence drop down menu and select a rss NENE oo CT Sequence or click the 9 icon in the lower right corner of the drop down Last sae MEN ome sic IZ menu and select an unused Sequence from the list that appears vus ov EO Hardware Move the cursor to Seq and use the Data Dial or the correct EL Ad swine buttons to select the desired Sequence id Coad xA Click the Loop button to switch the Sequence s loop function On or Off The loop points are defined by the First and Last Bar values With the First Bar and Last Bar you can set the corresponding bar position pointer e g to create a cycle for a loop Keep in mind that the Last Bar value depends on the total length of the Sequence Hardware Use the Cursor Buttons to select the Loop field and use the Data Dial or the buttons to turn the loop On or Off With the Loop field still selected press the Window button Then use the Cursor Buttons to select the field for First Bar Last Bar or Number of Bars and then use the Data Dial or the buttons to select the desired numbers Click the Total Bars field to set the total number of bars Hardware Use the Cursor Buttons to select the Bars field and then use the Data Dial or the buttons to set the desired bar le
32. Screen Scroll button to switch between Scroll Mode and Page Mode e Depending on the zoom setting Scroll Mode will make the screen scroll along G in the background keeping the position marker centered Page Mode will make the grid display turn over to follow the position marker Click the View button to switch between Split View and Full Screen View Co In Split View the software window will show the grid in the upper half and the LJ mode specific controls in the lower half In Full Screen View the software window will show the grid only This view is useful if you are working with a lot of pads or Tracks and need to view all of them simultaneously Hardware Press the Shift Window Full Screen buttons to switch between Split View and Full Screen View 60 eset c professional Transport Section The Transport Section contains various transport controls for playback and recording as well as bar and tempo displays the master level and a CPU meter This section is always visible SEQ Q 0 1200 5 The CPU meter shows the computer CPU usage of the actual project Keep in mind that an excessive use of synthesis functions such as filter and effects will increase the CPU usage m If me CPU meter i is puri high ota fecal may slow down Triple clicking the Stop dware will send a MIDI panic message all messages the aotward 1 is a sending and you can resume normal With the Metronome dial
33. Shift and press this button to select the File Browser s Folder 5 shortcut Transport and Recording Controls 38 Play Press this button to play the Sequence from the audio pointer s current position 39 Play Start Press this button to play the Sequence from its start point 40 Stop Press this button to stop playback 41 Rec Press this button to record arm the Sequence Press Play or Play Start to start recording Recording in this way rather than using Overdub erases the events of the current Sequence After the Sequence plays through once while recording Overdub will be enabled 42 Overdub Press this button to enable Overdub which allows you to record note events in a Sequence without overwriting any previously recorded note events You can enable Overdub either before or during recording 43 I Use these buttons to move the audio pointer left right one step at a time Hold Locate and press one of these buttons to move the audio pointer to the previous next event in the Sequence Grid 44 lt lt gt gt Start End Use these buttons to move the audio pointer left right one bar at a time Hold Locate and press one of these buttons to move the audio pointer to the start or end of the Sequence Grid 45 Go To Hold this button down to activate the secondary functions of the and buttons i e lt gt and Start End respectively 46 Erase As a Sequence is playing hold
34. Tip To avoid possible clicks or feedback when using input monitoring reduce the level of the audio Sources Sample Length For reference the Sample Length display shows you the length of your sample during the recording procedure 133 AKA O HEX DEAE Sample Rec and Stop Click Sample Rec to record arm the software or click Sample Stop to stop the recording process SAMPLE After clicking Sample Rec the recording will start once the incoming audio level LC m exceeds the Threshold parameter REC STOP If you do not click Stop recording will continue to the end of the previously set sample length Hardware 1 To start recording press F6 Record 2 After that the recording will start once the incoming audio level exceeds the Threshold parameter 3 f recording has not begun yet you can cancel the procedure by pressing F5 Cancel or start the recording immediately by pressing F6 Start 4 To stop recording press F6 When the recording is finished a small window appears e f you want to keep the recorded sample enter a name in the New Name field Click and drag the Assign to Pad field to select a pad to assign the sample to e Click and drag the Root Note field to set where the sample s original pitch will be on the keyboard e To save the sample click Keep To delete the recording and try again click Retry To listen to the sample before deciding click Play Hardware When the reco
35. Track you want to route to a plugin 3 Use the Cursor Buttons to select the Type field 4 Use the Data Dial or buttons to select Plugin as the Program type and then press F5 Do It to confirm or F4 Cancel to cancel 5 Next select desired plugin If your Project already contains the desired plugin use the Data Dial or buttons to select it If you want to add a new plugin to the Project press Window In the Edit Program window that appears press F3 New to create a new Program and then use the Data Dial or buttons to select Plugin and press F5 Do It Back in Main Mode use the Cursor Buttons to select the Plg field and then use the Data Dial or buttons to select the desired plugin Press F4 Select to select it or F5 Back to cancel 6 Repeat Steps 2 5 for every Track you want to route to a Plugin Edit Pro Uortex I 884 Plusin Vor Delete Delete H New H The Edit window in the MPC hardware display You can also adjust the volume levels and panning of your Tracks Plugin Programs Please see the Routing part of the Track Mixer Mode chapter to learn how to do this 52 proressional Next adjust the volume levels and panning of your Tracks Plugin Programs 1 In the software click the Track Mixer icon Channel strips for the Tracks will be on the left and for the Plugin Programs on the immediate right Above each channel strip s Pan knob you will see where its audio is route
36. across all pads Let s add a second layer and set the Layers velocity ranges so our bass sounds different when played at a higher velocity as a real bass would 1 Go back to the File Browser and select a different bass sample that sounds similar but a little bit brighter 2 Double click a sample to add it to the Project 3 Backin the Layer section click the Layer 2 drop down menu and select the new bass sample Hit a pad both samples will sound at once Maybe this new sound is interesting as it is but let s make some quick edits to get as close as we can to a real life bass sound 4 Set Layer 1 s Velocity slider to LAYER 1 cover the velocity range from 0 to Bassi 7 80 and set Layer 2 s Velocity slider 5 m RE uM LAYER 2 to cover the range from 81 to 127 Now when you hit a pad the lower velocities will trigger the Layer 1 sample only while higher velocities will trigger the Layer 2 sample only 32 em O DEAE Let s record that bass line now Prepare your recording as described earlier and record some bass notes You can edit your recording just like we ve done earlier TRACK TOTAL BARS EJB rime connect CORSA swinc FE Once you ve recorded it let s tweak it a bit in the Filter section of the Program Edit menu For this let s use the MPC hardware m TP MODULATION SOURCES 34 99900 EE FILTER ENVELOPE _ NIC n Hardware 1 Press P
37. buttons Overview You can apply effects to pads in a Program Tracks in a Sequence and or the entire Master Mix Below is an overview of how the software s effects work Please also see the following sections Pad Effects Track Effects and Master Effects for more in depth instructions about loading and editing effects Pads In a Program each pad can have up to four insert effects applied to it This is done in Program Mixer Mode where each channel represents a pad e Additionally each pad can be sent to up to four send effects You must load the send effects in Track Mixer Mode first After that set the pad s send level in Program Mixer Mode and set the effect s return level in Track Mixer Mode Tracks Each Track can have up to four insert effects applied to it This is done in Track Mixer Mode Additionally each track can be sent to up to four send effects You must load the send effects in Track Mixer Mode first After that set the Track s send level and set the effect s return level also in Track Mixer Mode Master You can add insert effects to the entire Master mix 172 proressional Pad Effects Pad Insert Effects To load and edit pad insert effects 1 2 3 4 In the software click the Program Mixer tab in the Mode Tab Section Click the desired pad s channel s Route button Click the button next to Inserts so it says On Click the downward arrow V of the drop down menu of th
38. computer install the drivers and software Visit akaiprompc com to download the latest versions recommended or insert the included DVD Refer to the Installation section for more information AEE Before installing the MPC software make sure your computer meets the system requirements described at akaiprompc com This applies whether you ll use MPC software as your host software or as a plugin Windows From a DVD 1 akon Power on your computer and operating system and insert the DVD into your DVD drive If you have enabled the Autostart function in Windows the installer will start automatically and you can proceed with Step 5 below If not please proceed as follows Launch the Explorer or open the window My Computer Double click the icon for the drive that holds the DVD Double click the MPC installer icon This launches a special installation program Follow the on screen instructions aad O CHE proressioanal From a downloaded installer file 1 Open the folder where the downloaded zip file is located 2 Double click the file to extract it 3 Double click the MPC installer icon This launches a special installation program 4 Follow the on screen instructions Mac OS X From a DVD 1 Power on your computer and operating system and disable any system activity monitoring software or extension Then insert the DVD into your computer s DVD drive 2 If required double click the MPC icon to
39. down Plugins rad Sensitivity CNNEMENNNNEI menu to select a threshold that must be Auto Load Save exceeded to trigger the pad Saas Pio a o Pad Sensitivity Click this drop down menu to set how sensitively your MPC hardware s pads respond to your touch o Pad Curve Click this drop down menu to set how your playing is translated into velocity values starting from value A a soft touch is enough to create a big velocity value up to D you have to hit the pad really hard for a high velocity value o Footswitch 1 and Footswitch 2 Click these drop down menus to select the functionality of connected footswitches to your MPC hardware You can select either transport commands e g Play or Stop or trigger commands for pads and the F unction Buttons o Pad Response View the Velocity and Aftertouch meters when pressing the pads to help gauge the force and pressure you are applying to them These meters are useful when adjusting the Pad Threshold and Pad Sensitivity parameters above o Show Hardware Info Click this button to open a window with information about your connected MPC hardware firmware version driver version etc Pad response Velocity 50 E Aftertouch 37 Show hardware info 78 ASA O CHEER DEEE e Preferences Sync Tab Here you can set various parameters related to the software s synchronization Preferences Audio MIDI Receive MTC Frame Rate o Receive Click this drop d
40. each layer must have an assigned sample with distinct non overlapping velocities See the Edit Layers Section of the Program Edit Mode section to learn how to set sample layer velocities Tuning controls the sample s pitch Filter Cutoff controls the cutoff frequency of the filter Select a pad s filter type in Program Edit Mode Filter Resonance controls the resonance value of the filter Filter Env Amount controls the envelope amount of the filter Qlink Pan controls the sample s panning position in the stereo field Level controls the sample s volume level Env Attack controls the attack time of the Amp Envelope Env Decay controls the decay time of the Amp Envelope Env Release controls the release time of the Amp Envelope Send 1 to 4 controls the corresponding FX send levels for the selected pad 5 Click the Change drop down menu to select the condition for changing a parameter In most cases you should select Continuous which changes the sound immediately when the Q Link Knob is moved If Note On is selected the Q Link Knob s position will affect the sound only when its corresponding pad is hit If Midi is selected in the Instrument Section The Q Link cuu ER tc 7733 Crx Knobs Program Mode will look slightly different To control a moi cc ETE desired parameter of an external sound generator by MIDI you can define a MIDI CC MIDI Control Change This can be any MIDI Control Change from 1 to 128 for every Q Link Kn
41. effect of the LFO has on Pitch Filter Cutoff frequency Filter Volume Amp and Panning Pan Hardware To edit the LFO parameters press the F5 button Lfo Mod For Drum Programs use Q Link Knobs Q1 Q7 for direct access to all seven parameters For Keygroup Programs use Q Link Knobs Q5 Q12 for direct access to all seven parameters Remember that a Drum Program uses different controls than a Keygroup Program Controller Mod Section Keygroup Program Only This section determines the influence of additional play controllers on CONTROLLER MOD various sound parameters Important To use these parameters make sure that a connected MIDI device can send pitch bend messages as well as aftertouch iuo ner o modulation wheel data Pitch Bend sets the range in semitones of a connected MIDI keyboard s pitch bend wheel WhI gt LFO Wheel to LFO determines how much a connected MIDI keyboard s modulation wheel affects the LFO intensity Aft gt Filt Aftertouch to Filter Cutoff determines how much a connected MIDI keyboard s aftertouch data affects the filter cutoff Hardware To edit the Controller Mod parameters press the F5 button Lfo Mod Use Q Link Knobs Q2 Q4 for direct access of all three parameters Remember that these parameters are available only in Keygroup Programs 106 AKA O CHEERS DEAE Pad Insert Effects Section Here you can select up to four insert effects for each pad You can use various effe
42. in the File Browser Hold down Shift and press this button to select the File Browser s Folder 5 shortcut Transport and Recording Controls 33 Play Press this button to play the Sequence from the audio pointer s current position 34 Play Start Press this button to play the Sequence from its start point 35 Stop Press this button to stop playback 36 Rec Press this button to record arm the Sequence Press Play or Play Start to start recording Recording in this way rather than using Overdub erases the events of the current Sequence After the Sequence plays through once while recording Overdub will be enabled 37 Overdub Press this button to enable Overdub which allows you to record note events in a Sequence without overwriting any previously recorded note events You can enable Overdub either before or during recording 38 lt gt Use these buttons to move the audio pointer left right one step at a time Hold Locate and press one of these buttons to move the audio pointer to the previous next event in the Sequence Grid 39 lt lt gt gt Start End Use these buttons to move the audio pointer left right one bar at a time Hold Locate and press one of these buttons to move the audio pointer to the start or end of the Sequence Grid 40 Locate Hold this button down to activate the secondary functions of the and buttons i e lt gt and Start End respectively 41 Eras
43. pad or key is released With AD envelopes the following happens when you trigger a sample 1 Within the period of time you have defined with the Attack Atk parameter the sample volume rises to its maximum value 2 The sample s maximum volume will be maintained until its Decay phase when the sample s volume will gradually drop to zero over the set duration Click the Type drop down menu to select Decay From Start the volume will start decreasing immediately after reaching its maximum level or Decay From End the maximum volume will be maintained for a hold phase until it reaches the decay phase 103 AKA O PEASE Pad Play Modes Section Drum Programs Only Here you can set the behavior for each pad s samples in a Drum PAD PLAY MODES LAYER SAMPLE PAD Program C PLAY PLAY PLAY Mute Groups let you assign the selected pad to one of the 32 rtv O cyc m Shor E mono available groups When pads assigned to the same Mute Group mure i vet O nore C Poty receive MIDI notes the last pad played will silence all other pads in croup LL RAN that Mute Group Tip This feature is useful for programming realistic hi hats especially if only the open or closed hat should be heard Layer Play determines how multiple samples assigned to the same pad are played Cycle Cyo Each time the pad is played it will play the next layer s sample In other words the samples will cycle through the layers as follows 1 2
44. playing a sample e Use the Cursor Buttons to select any of the following fields and use the Data Dial or the buttons to change the setting Tune lets you transpose the sample based on its original pitch The value range is two octaves up or down in semitone steps Root Note lets you select a root note for the sample The root note defines which note will play the sample at its original pitch when in a Keygroup Program Loop Lock activates the Loop Lock option The adjusting of the sample start point and the start point can be linked allowing simultaneous adjustments e g when you need to find a loop with a defined length Process Section re PROCESS The Process section gives you various editing options for the selected 7 sample vsca pereme EXTRACT In the software click the desired sample editing option described below A NoRwauze Reverse new window will open which may have some additional parameters To rpm FrabEour Fanem _FADEOUT execute a selected option click Do It or cancel your changes by clicking GAIN CHANGE Cancel ean cuan SAMPLE Tips e When the new window is open you can click the Function field to select another edit option if desired e All Start End processes will only affect the part of the sample between the start point and the end point Bit Reduce and Stereo Mono will affect the entire sample regardless of its start point or e
45. repeatedly press F5 Insert to cycle through the four available insert effect slots The small squares below the tab indicate the currently selected slot Master Effects Tip See the Overview section of the Effects chapter to learn more about how effects work in the software To load and edit a Master insert effect 1 In the software click the Track Mixer tab in the Mode Tab Section 2 n the Master FX section in the lower right corner of the window click the arrow of the insert slot you want to assign an effect to Select an effect from the window that appears Click a loaded effect name to open its graphic user interface for more detailed editing Hardware To load a master insert effect 1 Press Shift Seq Edit Effects 2 Press F4 Insert 3 Use the Cursor Buttons to navigate to the desired insert effect slot 4 Use the Data Dial or the buttons to open another page to select an effect Click F4 Select to load it or click F3 Back to close the page 122 EHE Track View Mode Track View Mode gives you an overview of the Tracks of each Sequence Use this mode to edit Tracks and Sequences simultaneously In the software click the Track View tab in the Mode Tab Section Hardware To enter the Track View mode press Shift Main Track The upper half of the window shows narrow versions of the Tracks in that Sequence They are for visual reference only and are not editable The lower half of the
46. separation lines in the Layers section press the F2 button Samples Use the Q Link Knobs for direct access of their respective Edit Layers parameters Remember that Drum Programs have fewer parameters than Keygroup Programs Pan adjusts the stereo placement of the respective layer Velocity defines the velocity range of each layer Set the values by doing one of the following In the software click in the segment chain on the right side of the Layer area and drag its left and right ends to the desired values e On your MPC hardware press the F3 button and changed the displayed values with the Data Dial or buttons A range from Oto 127 lets the layer respond to the entire velocity range which is input from the respective pad while for example a range from 100 to 127 lets the layer respond only to higher velocity levels By assigning several samples of one instrument you can create a realistic sounding multi sample by adjusting the velocity ranges of each layer accordingly For example you may have three samples of a drum hit with low force medium force and high force You can set each sample to a layer and set the Velocity ranges so only low velocities trigger the low force sample only mid range velocities trigger the medium force sample and only high velocities trigger the high force sample Root Note available for Keygroup Programs only you can set the root key of each loaded sample Hardware To edit the second 16 Lay
47. shown as unused The selected pad will be lit green 1 Start playback by pressing the Play button SEQUENCE LENGTH TEMPO Sequence 01 Sequence 02 unused unused unused unused unused PAD BANK WELOLJCOCOCOCOCO ASGBISO QUI IE R 2 During playback change the next Sequence by hitting the corresponding pad until the current Sequence ends The pad that will play next will flash green 3 If no other Sequence is selected the software will repeat the current Sequence indefinitely 126 AA o c DEAE Next Sequence Section During the playback of a Sequence this section gives you the following NEXT SEQUENCE options Click Next Bar to change the Sequence at the beginning of PERFORMANCE CONTROLS the next bar This lets you select the next Sequence without having to hit a pad or button in perfect time NEXTBAR SUDDEN e Click Sudden to switch to the next Sequence immediately before the software has finished playing the current Sequence This is useful in live performances if you need to switch to the next Sequence instantly at a certain cue e Click Clear to delete the selected Sequence from the Sequence Playlist e Click Hold to repeat playback of the current Sequence until you click it again This is useful for live performances to prolong the playing of a Sequence for example to respond to the audience Hardware e Press F4 Sudden to switch to the next Sequence immediately b
48. the copy amp paste function to copy a note in the clipboard Control C PC or Command C Mac OS X and paste it automatically where the audio pointer is with Control V PC or Command V Mac OS X Tip Press your MPC hardware s 16 Level button to activate deactivate 16 Level When activated the last pad that was hit will be temporarily copied to all 16 pads The pads will now output the same note number as the initial pad but a selectable parameter will be fixed at values that increase as the pad numbers increase e g Pad 1 is the minimum Pad 16 is the maximum regardless of how hard you hit them In the software in the window that appears click the Type menu to select the parameter Velocity Tune Filter Layer Attack or Decay You can change the pad by clicking the Pad drop down menu in the window that appears Alternatively you can press and hold the 16 Level button press the desired pad and then release both Editing Velocities Velocity data can be easily edited in the velocity lane Select Mode and Draw Mode Automation v Click a note event in the grid or place the mouse over a velocity bar in the lane A small round handle will appear at the top of the velocity bar Click and drag the round handle up or down to change the velocity To increase the resolution hold Control Windows or Command Mac OS X on your computer s keyboard while dragging e When you have selected multiple note events you
49. the following Set the Program Change message from Oto 127 or to Off Set Bank Enable to On Set the Bank MSB Most Significant Byte and Bank LSB Least Significant Byte message from 0 to 127 or to Off 5 Press F4 Close to close the window Bank The Program Change window in the display of the MPC hardware Track Section for Plugin Programs TRACK When the Track s Program Type is set to Plugin the Track Section will beta look slightly different from other Programs vecocy KT 0g vee nd If your Project already contains the desired plugin click the Program CIE drop down menu to select it In the window that appears you can click s checkboxes to re order your list of plugins Sort by type or Sort by PLucin Vortex manufacturer Click Select to load the selected plugin or Close to mior c EU cancel the operation preset ERR 90 AKA O cmm DEAE If you want to add a new plugin to the Project click the icon next to the Program drop down menu A new Program name Plugin will appear in the Program drop down menu you can click it to enter a new name for it Then click the Plugin drop down menu select the desired plugin from the list and click Select to select it or Close to cancel Click the e button to open the user interface of the loaded plugin Click the MIDI Ch drop down menu to select a MIDI channel from 1 to 16 the Plugin Program will use Use this setting when you are working w
50. this button down and press a pad to delete the note event for that pad at the current playback position This is a quick way to delete note events from your Sequence without having to stop playback 47 Tap Tempo Press this button in time with the desired tempo to enter a new tempo in BPM in the software 25 NEEEENNQgU Quick Start Tutorial This chapter should help you to familiarize yourself with some basic MPC features To get the most out of this tutorial we recommend reproducing each of the described steps The MPC hardware s display reflects what it is controlling in the software but due to space and character limitations the hardware display is slightly different e g parameter names may be abbreviated the layout may be different or spread across multiple tabs etc Hardware e You can navigate through the MPC hardware display by using the MPC hardware s Cursor Buttons When a parameter is selected you can change it by turning the hardware s Data Dial or using the buttons e When the MPC hardware display shows a series of parameters that cannot be selected with the Cursor Buttons that means it is showing you what the Q Link Knobs are controlling When you touch a Q Link Knob the parameter s name and setting will appear in the upper right corner of the hardware display Turn the knob to adjust it If the Q Link Knob does not control any parameter in the display this area will show the Q Link Knob number and no t
51. view the DVD s contents 3 Double click the MPC installer icon This launches a special installation program 4 Follow the on screen instructions Important After installing the MF From a downloaded installer file 1 Open the folder where the downloaded zip file is located 2 Double click the file to extract it 3 Double click the MPC installer icon This launches a special installation program 4 Follow the on screen instructions 10 O Unlocking the MPC Software Follow these steps to unlock the MPC software before using it 1 Connect your MPC hardware to a USB port on your computer If you are using MPC Renaissance connect it to a power source too Power on the MPC hardware Open the MPC software In the dialogue box that appears click Unlock Now Enter your information in the window that appears If your computer is connected to the Internet click Unlock Now and enjoy your MPC If your computer is not connected to the Internet follow these additional steps Click Use Web Form The window that appears will have your name serial number and software ID number Click Save Details to save this information as a txt file or copy the information from each field into another file of your choosing 10 On a computer connected to the Internet go to authorizations akaipro com MPC enter the copied information and click Unlock My MPC 11 Copy the unlock code from the window that appears 12 In your M
52. window is the standard grid to learn more about this please refer to The Grid chapter Depending on what kind of Program is selected this part will look different When a Drum Program is selected the Track View displays the drum grid e When a Keygroup Program MIDI Program or Plugin Program is selected the Track View displays the piano roll editor Select a Sequence by clicking the Seq drop down menu in the upper right corner of the window The Sequence s Tracks will appear in the upper half of the window Select a Track to edit by clicking it The Track s grid and automation lane will appear in the grid in the lower half of the window where you can edit them easily 123 AKAI proressional Usb Me uf Na SD el or ud se TTE amp C E MPC t rl Me uS Nu A A e s TE c S MPC corr move LETT star Clo Tack 01 Drums Track View Keygroup Program 124 AKAI proressional Next Sequence Mode Il Next Sequence Mode lets you trigger different Sequences simply by playing the pads This is useful for live performances letting you change a Song s structure in real time In the software click the Next Seq tab in the Mode Tab Section Hardware To enter Next Sequence Mode press the Next Seq button NEXT SEQUENCE PERFORMANCE CONTROLS SUDDEN Triggering Sequences T I SEE Lll cuir DnB01S13 Mii DnBO1SI15 Deoise 4 DnB01S17
53. you prefer viewing a horizontal timeline you can click and drag it onto the workspace above the pads 2 Sequence 02 end of song As a Song plays it moves through the each Step which has a Sequence you assigned Each Sequence may or may not be repeated determined by the value in the Repeats Rpts column a Rpt value of 7 means the Sequence will play through only once Each Step can be set to play its Sequence at an independent tempo determined by the value in the BPM column The Bars column indicates the total number of bars or measure that will elapse when playing that Step Click any drop down menu in the Sequence column to select a new Sequence for that Step Click and drag up or down on a Rpts value to change it Exporting the Song Want to share your new Song with your friends All you need to do is export it Click the File menu navigate to Export and select As Audio Mixdown In the Audio Mixdown window you can select your mixdown settings e Set the Start field to 1 and set the End field to the last bar of your Song As the Song will likely be uploaded to the Internet select the mp3 file format option e Choose a save location Click Export to start exporting the Song 34 IEEE Other Features Explained This chapter describes various advanced features These sections explain how to perform these operations by using mostly the MPC hardware but all of them are also possible in the software For a fu
54. you can access up to 128 MIDI events using the pads 13 AA cmm professional 12 Pad Assign Pad Copy Press this button to assign a sample to a pad In the display the 4 x 4 grid that appears represents the 16 pads Use the Cursor Buttons to navigate through the grid and use the Data Dial or buttons to select a Program when the Program field is highlighted or a sample when a pad is highlighted Hold down Shift and press this button to copy the samples and parameters from one pad to another Use the Cursor Buttons to select the From Pad source or To Pads destination field and hit a pad to select it you can copy to multiple pads Use the F Buttons to confirm or cancel the operation 13 Full Level Half Level Press this button to activate deactivate Full Level When activated the pads always play back at a maximum velocity 127 no matter how hard or soft you hit them Hold down Shift and press this button to activate deactivate Half Level When activated the pads always play back at half velocity 63 14 16 Level Press this button to activate deactivate 16 Level When activated the last pad that was hit will be temporarily copied to all 16 pads The pads will now output the same note number as the initial pad but a selectable parameter will be fixed a specific value ascending in value from the lowest to highest pad regardless of how hard you hit each pad In the software in the window that appears cl
55. 0 100 10 Q6 Hi Cut 0 100 10 Q2 183 AKA proressional Reverb In Gate This is a hall reverb with an additional control The reverb effect is cut off when the input drops below the level set in the Gate In parameter Parameter Value Range Default Value Q Link Knob Number Dry Wet O dry 100 wet 50 Q13 Pre Delay 1 100 50 Q9 Early Reflection 0 100 50 Q5 Density 0 100 50 Q1 Diffuse 0 100 50 Q14 Decay 0 100 75 Q10 Lo Cut 0 100 15 Q6 Hi Cut 0 100 10 Q2 Gate In 0 100 0 Q15 184 En O PEE Reverb Out Gate This is a hall reverb that has an additional control The reverb effect is cut off when the output drops below the level set in the Gate Out parameter Parameter Value Range Default Value Q Link Knob Number Dry Wet O dry 100 wet 50 Q13 Pre Delay 1 100 50 Q9 Early Reflection 0 100 50 Q5 Density 0 100 50 Q1 Diffuse 0 100 50 Q14 Decay 0 100 75 Q10 Lo Cut 0 100 10 Q6 Hi Cut 0 100 10 Q2 Gate Out 0 100 0 Q15 185 AKAI o cmm DEAE Delays Delays the original signal for a specified period of time and plays it back over an adjustable period of time Delay Mono Parameter Value Range Default Value Q Link Knob Number Dry Wet O dry 100 wet 50 Q13 Time 2 2000 ms 100 Q9 Feedback 0 100 25 Q5 Damping 0 100 100 Q1
56. 0 100 50 Q5 Cutoff 0 100 33 Q1 Resonance 0 100 33 Q14 188 AKA proressional Delay Analog Analog Delay is similar to Mono Delay except that it s designed to sound like an analog Bucket Brigade style delay This delay has a unique character to it that gives a warmer sound by adding subtle inaccuracies in phase and timing Parameter Value Range Default Value Q Link Knob Number Dry Wet O dry 100 wet 50 Q13 Time 2 2000 ms 100 Q9 Feedback 0 100 25 Q5 Delay Analog Sync Analog Delay is similar to Mono Delay except that it s designed to sound like an analog Bucket Brigade style delay This delay has a unique character to it that gives a warmer sound by adding subtle inaccuracies in phase and timing Parameter Value Range Default Value Q Link Knob Number Dry Wet O dry 100 wet 50 Q13 Time 1 bar 1 16 triplets 1 4 Q9 Feedback 0 100 50 Q5 Ramp 0 100 50 Q1 189 AKAI O GE DEAE Delay Tape Sync Tape Delay emulates a delay system using an analog tape loop and a series of tape heads to produce an echo effect This delay type yields a very distinct echo sound often heard in reggae and dub style music Parameter Value Range Default Value Q Link Knob Number Dry Wet O dry 100 wet 50 Q13 Time 1 bar 1 16 triplets 1 4 Q9 Feedback 0 100 50 Q5 Ramp 0 100 5
57. 0 Q1 Head 1 0 100 100 Q14 Head 2 0 100 0 Q10 Head 3 0 100 0 Q6 Head 4 0 100 0 Q2 Tone 0 100 50 Q15 Spread 0 100 50 Q11 Wow amp Flutter 0 100 50 Q7 Delay Ping Pong This stereo delay allows you to set different delay times for its left and right repeats Parameter Value Range Default Value Q Link Knob Number Dry Wet O dry 100 wet 50 Q13 Time Left 2 2000 ms 100 Q9 Time Right 2 2000 ms 100 Q5 Feedback 0 100 25 Q1 Damping 0 100 100 Q14 190 asa O PEE Delay Multi Tap This delay is a mono delay which has three delay generators with independently adjustable delay times and stereo position Parameter Value Range Default Value Q Link Knob Number Dry Wet O dry 100 wet 50 Q13 Time 1 2 2000 ms 100 Q9 Time 2 2 2000 ms 100 Q5 Time 3 2 2000 ms 100 Q1 Feedback 0 100 25 Q14 Pan 1 0 100 50 Q10 Pan2 0 100 50 Q6 Pan 3 0 100 50 Q2 Damping 0 100 100 Q15 Gain 1 0 100 25 Q11 Gain 2 0 100 25 Q7 Gain 3 0 100 25 Q3 191 AKA proressional Flangers A flanger is a modulated delay to emulate the sound created when running two analog tape machines in parallel with a slight time disalignment Slow Rate settings can produce a whooshing jet engine sound while faster rates result in more of a warble Flanger
58. 3 4 1 2 3 4 etc e Velocity Vel The pad will switch between layers depending on how hard you hit a pad e Random Ran Each time the pad is played it will play one its layer s samples at random Sample Play determines how much of the sample is played Note On only as long as the note is held e One Shot The entire sample will play from start to end Use this when you want to play short sounds e Note On The sample will play only as long as the pad is held This is better for longer samples so you can control a sound s duration by pressing and holding its corresponding pad Pad Play lets you select between two options In Mono Mode only one pad will sound at a time If a pad is played while another or the same one is still playing its sample s the new pad will immediately mute all other currently playing pads in that Program In Poly Mode several pads can be triggered at the same time limited only by the total number of voices available Hardware To edit the Pad Play Modes parameters press the F5 button Lfo Mod Use Q Link Knobs Q13 Q16 for direct access of all 4 parameters These parameters are available only in Drum Programs 104 HEN Velocity Sensitivity Section Here you can set how much velocity affects various sound VELOCITY SENSITIVITY parameters Pitch Filter Envelope Attack Atk Amplifier Amp and Panning Pan When you hit a pad softly only minimal modulation is applied When you hit it
59. 3 Track and F4 Track buttons to select the Track you want to route to a plugin Use the Cursor Buttons to select the Type field and use the Data Dial or buttons to select Plugin Select the plugin Use the Cursor Buttons to select the Pgm field If your Project already contains the plugin use the Data Dial or buttons to select it If you want to add a new plugin to the Project press Window In the Edit Program window that appears press F3 New to create a new Program and then use the Data Dial or buttons to select Plugin and press F5 Do It Back in Main Mode use the Cursor Buttons to select the Plg field and then use the Data Dial or buttons to select the plugin Press F4 Select to select it or F5 Back to cancel proressional te The Edit Program window in the Main Mode section in the display of the MPC hardware The New Program window in the Main Mode the display of the MPC hardware From here you can route Tracks to different plugins by clicking the downward arrow V of the drop down menu above the Pan knob o8 Make sure you have already loaded the plugins so you can select 0 them To add new plugins to the Project see the earlier Routing Tracks to Plugin Programs part of this chapter 2 Track o2 PLUGIN PROGRAMS ASAI O CHEEENNN Professional Levels In the software click the channel fader and drag it up or down to set the level To view more mixer channels use the scro
60. AI Professional In the software click the Program Edit tab With the Sample drop down menus for Layer 2 to Layer 4 you can assign up to four samples loaded into the Project Information beforehand to create velocity layers or make other layer dependent adjustments Hardware Press the Prog Edit button Press F2 Samples With the Q9 Q5 and Q1 Q Link Knobs you can load additional samples to your existing one These samples are placed in up to four Layers To create complex Keygroup Programs you can add more Keygroups up to 128 This is useful when working with multi samples e g when programming a real piano 49 proressional MIDI Program To create a MIDI Program 1 Click the Main Mode tab to enter Main Mode 2 In the Track Section click the Type drop down menu and select Midi 3 Ifthe Project does not contain a MIDI Program yet a new MIDI Program will automatically be added to the Project L Midi 001 If the Project already contains a MIDI Program click the button next to 1 1 A MPC C Port 1 the Program drop down menu pick CR 4 Click the name in the Program drop down menu and enter an Mui T appropriate Program name Hardware To create a MIDI Program 1 Press Main to enter Main Mode 2 Use the Cursor Buttons to select the Pgm field and then press the Window button 3 In the Edit Program window that appears press F3 New to create a new Program 4 Use the Data Dial or buttons to select
61. AKAI professional VU User Guide English AKA Proressional Table of Contents Welcome to the MPG ione suis suvecessecedeuduesticeseacvssevertveetessaversanstics System Requirements and Product Support About This Manual aa Important occ I clENImP MPC Hardware Overview 1e eeeeeee esee eene eene n nantur anna nannu anan asas sa R Pass SES sa nannan nananana nani assa asas ssa nna 12 MPC RernaissariCcB 6 E A E E T LI VIII Ic ee i Ne Neo ETUEU 12 Top Panel Front miee E EEEE TEE EEA EEEE EET 17 iui sesa E S E ESE R EA E EEES 18 MPC Studio Top Panel Quick Start T torial anan dient danaa ei sere tonc edax pe cres eae ado Seca ann aeara Kaaa da airasia 26 Eichinpg 26 Creating a iie 27 Recording Drum Sequence iii ccticdeccsdstesscccccetstiececerecceecentazcecnecccedeeseansedevucrageesd cadeccensececccuecerceassecstavs 28 Organizing Samples and Editing Note Event eese eene nnne nnn nnne 29 Making Basic Sound Edits 5 2 irte neran araara orae EAEE enaa AAEE scan Nannaa RUE ERR REDDE 30 Recording a Bass Track
62. C hardware s Cursor Buttons When a parameter is selected you can change it by turning the hardware s Data Dial or using the buttons e When the display shows a series of parameters that cannot be selected with the Cursor Buttons this means that the display is showing you what the Q Link Knobs are controlling Touch a Q Link Knob and the parameter s name and setting will appear in the upper right corner of the hardware display Turn the knob to adjust it If the Q Link Knob does not control any parameter in the display this area will show the Q Link Knob number and no text e When accessing the secondary functions of buttons on your MPC hardware you can do this one of two ways 1 pressing and holding Shift and then pressing the desired button or 2 double pressing the desired button This manual describes these operations using only the first option but both are acceptable 43 ASAI Professional General Features Adjusting the Controls The MPC software uses the following types of control elements Knobs To set a value click the knob hold the mouse button and drag the knob up and down Alternatively you can edit values by using your mouse scroll wheel Parameter Values To set a value click and hold the mouse button on the field and drag the 2075 pem x2 mouse up and down seg KCN Drop Down Menus Click the downward arrow W to open a drop down menu rud eoit move CETT where you can select the
63. Data Dial and buttons to adjust the currently selected setting parameter Use the Mode buttons to change what page is shown and use the F Buttons to change what tab is shown Press and hold Shift and turn the Data Dial to adjust the contrast of the display 6 F Buttons Press one of these buttons to select its corresponding tab shown above the button in the display 7 Cursor Buttons Use these buttons to navigate through the fields of menus and options shown in the DISPLAY 8 Data Dial Use this dial to scroll through the available menu options or adjust the parameter values of the selected field in the display 9 Press these buttons to increase decrease the value of the selected field in the display 10 Numeric If the selected field in the display is a number you can press Numeric and use the pads as a standard numeric keypad to enter a value The numbers are printed in green above the pads 11 Undo Redo Press this button to undo your last action Hold down Shift and press this button to redo the last action you undid 21 A m O CHER professional Pad and Q Link Knob Controls 12 13 14 15 16 Q Link Knobs Use these touch sensitive knobs to adjust various parameters and settings The knobs can control one column of parameters at a time Use the Scroll Knob above them to change which column or row of parameters they currently control In modes where the display shows a 4 x 4 array
64. Dial Use this dial to scroll through the available menu options or adjust the parameter values of the selected field in the Display 5 4 Press these buttons to increase decrease the value of the selected field in the display 6 Numeric Keypad If the selected field in the Display is a number use these numbered buttons as a standard numeric keypad to enter a value Press the keypad s Enter to enter it 7 Undo Redo Press this button to undo your last action Hold down Shift and press this button to redo the last action you undid Pad and Q Link Knob Controls 8 Q Link Knobs Use these touch sensitive knobs to adjust various parameters and settings The LEDs surrounding each knob indicate the knob s current position 9 Q Link Trigger Hold this button down then touch one of the Q Link Knobs to make that knob s parameters value jump to its minimum or maximum depending on the Trig parameter in the software 10 Pads Use these pads to trigger drum hits or other samples in your software The pads are velocity sensitive and pressure sensitive which makes them very responsive and intuitive to play The pads will light up different colors depending on how hard you play them ranging from yellow at a low velocity to red at the highest velocity To disable or re enable these lights press Pad Assign then F6 Velo Col 11 Pad Bank Buttons These 4 buttons switch among Pad Banks A H Between these 8 banks with 16 pads per bank
65. DnBO1SI2 DnBOTSIS DnBO1Si4 OnBO1SIS DnBO1SI6 DnBO1SI7 DnBO1SI8 DnB01SI9 Hi Hat Closed Hi Hat Open Kick 1 Rim Click During playback select a Sequence to play next simply by hitting the corresponding pad The number and name of the selected Sequence will be displayed in the timeline in the upper half of the window Use the controls in the Pad Bank Section and Next Sequence Section to change or repeat Sequences in real time 125 AA O cmm DEAE Sequence Playlist The Sequence Playlist window in Next Sequence Mode shows a list style overview of all used Sequences in your Project e The Sequence column shows the name of the Song s Sequences e The Length column shows the bar length of a Sequence e The Tempo column shows the tempo of a Sequence in beats per minute Pad Bank Section In this section every pad is assigned to a Sequence starting from Pad A01 with Sequence 1 and ascending from there Used Sequences are shown with their names unused Sequences are shown as unused The selected pad will be green During playback change the next Sequence by clicking and holding the corresponding pad until the current Sequence ends If no other Sequence is selected the software will repeat the current Sequence indefinitely Hardware Every pad is assigned to a Sequence starting from Pad A01 with Sequence 1 and ascending from there Used Sequences are shown with their names unused Sequences are
66. Important e n your host software make sure your MPC hardware is selected as a MIDI controller device The edits you make in MIDI Control Mode will be retained with the current MPC Project If you want to use the same control map for all of your Projects we recommend saving your control map in your template file See the Preferences Auto Load Save Tab part of the General Features chapter for more information about template files MIDI Control Mode In MIDI Control Mode you can customize what MIDI messages are sent from certain controls on e your hardware This custom control map will then work whenever you are in MIDI Control Mode This is useful when using MPC as a plugin you can use MIDI Control Mode to use your MPC hardware to control your host software and then switch back to any other mode to control the MPC In your software click the MIDI Control tab in the Mode Tab Section Hardware To enter MIDI Control Mode press Shift Song Other PAD EDIT como C TRI s DIR n vero CETT woes EIE nore NN c 2 voc CRI seo TR 28 B m A I B P g 8 Ei ia The software window will display a graphical interface resembling your connected hardware controller Editable controls display their current MIDI message Controls outlined in red are identical across all eight pad banks The pads are all editable as well and can be set to behave identically across all banks or differently in each bank 169
67. Knobs as well as the corresponding Pan knob in the software We recommend spreading the panning of the bright sounds e g cymbals snare drum a little The snare drum needs a small amount of reverb to give it a more spatial sound Press F5 Insert to view the Insert Effect tab Use the Cursor Buttons to navigate to the snare sample s pad here A02 Using the Data Dial select the desired effect and press F4 Select to load it Let s try Reverb Medium Could the bass drum use some tuning Press the Prog Edit button and hit Pad 1 to select the bass drum Press F2 Samples and use the Q14 and Q15 Q Link Knobs to tune the sound You can also use the corresponding Semi and Fine parameter in the Layer section of the software Next we ll add a new sound 30 AKA O _zZ DEAE Recording a Bass Track Let s try recording a bass line Unlike a drum kit it s important to be able to play and record a bass sound chromatically so this will be slightly different than setting up the drum kit Adding a bass line over the drum part means we need to add a new Track A Track is simply a layer of a Sequence you can have multiple Tracks in a single Sequence e g a drum Track a bass Track a piano Track etc and they all play simultaneously when you play the Sequence First select a new Track Go back to Main Mode and select Track 2 unused in the Track drop down menu above the grid Hardware Press the Main button and then press the F4 but
68. Main Mode chapter 128 O Sample Record Mode Sample Record Mode lets you record audio samples to use in your Tracks and Sequences This mode is divided in two main parts e the Waveform Display which shows the waveform of a sample after the recording process e the Record Control section which includes the controls Important To record audio you need to connect an audio source to your MPC Renaissance or to your computer s audio interface MPC Studio users This section describes recording using MPC Renaissance as your sound card MPC Studio cannot be used in this way but you can use a separate audio interface connected to your computer to record audio In the software click the Sample Record tab in the Mode Tab Section Hardware To enter Sample Record Mode press Shift Sample Edit Sample Rec Bass 04 Clap 4 Crash LE 3 DnBOiSH 4 DnBOISHO 3 DnBOISI1 3 DnBOISH2 5 DnBOISH3 4 DnBOISI4 4 DnBOISHS 5 DnBO1SIG 4 DnBOISH7 4 DnBOISD LEE 3 DnBOISI4 4 DnBOISIS LE 4 DnBOISIT AEN Setting Up to Record with MPC Renaissance The following example describes the the sample recording procedure using the MPC Renaissance hardware Hardware 1 Make sure to reduce the volume levels of your audio source and speakers headphones monitors before you make any connections to avoid pops or feedback 2 Connect your audio source e g a microphone instrument etc to the Mic In jacks of your MPC Renaissance If
69. Midi as the Program type and then press F5 Do It to confirm or F4 Cancel to cancel Unlike Drum Programs and Keygroup Programs which use samples imported into the software your MIDI Program will send MIDI messages to an external sound module a connected drum machine synth etc You will need to set up the MIDI Program to do this properly See the Track Section of the Main Mode chapter for more information on how to properly configure your MIDI Program To adjust the volume and panning of a Track s note events routed to the MIDI Program fc gt click the Track Mixer tab to enter Track Mixer Mode and adjust that Track s volume slider or pan knob respectively By default the volume and pan values will initially appear as indicating the Program is not sending any volume or pan changes Important If you copy a Sequence the volume and pan values will be copied with that Sequence If you move to a new Sequence and put the same MIDI Program on a new Track though these values will appear as as described above S IM o z 50 Proressional Plugin Program A Plugin Program lets you send your Tracks MIDI data through a loaded plugin This lets you route multiple Tracks through the same plugin instead of loading an instance of a plugin on every Track which can be cumbersome and CPU intensive To turn a Track s Program into a Plugin Program Vortex I 001 1 2 3 In the software click the Main Mode tab
70. PC software go to the window from Step 5 and click Enter Code 13 Enter your name and the unlock code generated by the webpage 14 Click Unlock and enjoy your MPC o ouocomrP cuom 11 MPC Hardware Overview This chapter explains the features and functions of your MPC hardware the MPC Renaissance or the MPC Studio MPC Renaissance Top Panel MPC Professional RENAISSANCE mPc3000 eco omer 9 o LES sao So So So 0 0 00 E RTA ET BM n mI o AS 644949 oloo eae amp Ku Ar KL bs b od 3 c pm PADS p p V minm Km DEEE as O DEAE Navigation and Data Entry Controls 1 Display This LCD shows all the information relevant to MPC Renaissance s current operation Much of this information is also shown in the software Use the Cursor Buttons to navigate through the display and use the Data Dial and buttons to adjust the currently selected setting parameter Use the Mode buttons to change what page is shown and use the F Buttons to change what tab is shown Note You can adjust the display contrast by holding down Shift and turning the Data Dial J 2 F Buttons Press one of these buttons to select its corresponding tab shown above the button in the display 3 Cursor Buttons Use these buttons to navigate through the fields of menus and options shown in the display 4 Data
71. Parameter Value Range Default Value Q Link Knob Number Dry Wet O dry 100 wet 100 Q13 Rate 0 100 10 Q9 Feedback 100 100 0 Q5 Delay 0 100 20 Q1 Width 0 100 80 Q14 Flanger Sync Parameter Value Range Default Value Q Link Knob Number Dry Wet O dry 100 wet 100 Q13 Rate 8 bars 1 16 triplets 1 4 Q9 Feedback 100 100 0 Q5 Delay 0 100 20 Q1 Width 0 100 80 Q14 192 AKAI o cm professional Chorus A chorus effect uses an LFO to modulate the pitch and a delay of the input signal which are then added to the dry signal In small amounts this creates the illusion of multiple voices playing at once Turn up the Feedback and Depth for more pronounced shimmering and watery sounds Chorus 2 Voice Parameter Value Range Default Value Q Link Knob Number Dry Wet O dry 100 wet 100 Q13 Delay 0 100 20 Q9 Amount 0 100 80 Q5 Width 0 100 80 Q1 Feedback 0 100 50 Q14 Rate 0 100 10 Q10 Chorus 4 Voice Parameter Value Range Default Value Q Link Knob Number Dry Wet O dry 100 wet 100 Q13 Delay 0 100 20 Q9 Amount 0 100 80 Q5 Width 0 100 80 Q1 Feedback 0 100 50 Q14 Rate 0 100 10 Q10 193 AA o CHE professional Autopans This effect uses an LFO to move the incoming signal back and forth across the stereo field creating a rotary effect Autopan Parameter Value Range Def
72. Press Shift Song and then press yaaa Fiter All Notes Off CC F1 Other to open the Other tab Use the m Program Change LENIN Cursor Buttons to select the corresponding Hardware Vintage Mode EY option and use the Data Dial or buttons to Sampling Bit Depth CRINE change it Not all options in the software s Other tab are available through the MPC hardware display Oo Tap Tempo Click this drop down menu to set how many times you have to press your MPC hardware s Tap Tempo button until the new tempo is recognized Filter All Notes Off CC Check this box to filter out All Notes Off data If you have connected another device to your MPC hardware s MIDI In checking this box will cause the software to ignore All Notes Off MIDI panic messages That is if a MIDI device sending MIDI messages into the MPC hardware sends a MIDI panic message the software will not stop all notes and will continue as before recording for instance Program Change Click this drop down menu to select what an incoming MIDI Program Change message will change a Program Sequence or Track Vintage Mode Click this drop down menu to select an audio quality emulation for the software s audio output The software can emulate the particular sonic qualities of for example the MPC3000 or MPC60 or of course no emulation None Sampling Bit Depth Click this drop down menu to set the bit depth of the audio recorded from a sample Click Metro Me
73. Program is activated you will create a new Program in which each slice results in a sample and is automatically assigned to a pad Furthermore it will automatically create a new Track in which each pad plays its corresponding slice in ascending sequence by pad number The samples will be named with sl and a consecutive number attached to their original name Assign Slice assigns a single slice to a selected pad Click Pad and select the desired pad If Extract Region To New Sample is activated the slice is also extracted as a new sample Click Program to specify a Program to which you want to add the assigned slice The sample will be named with pp attached to its original name Convert Slices 151 Track with events after using the Sliced Sample Create Events function TRACK CREAMY TOTAL sans ME me connect COME swine EI AKAI O CHEEE R DEAE Project Information in Chop Mode This section is identical to the Project Information in Trim Mode 152 O EE Song Mode Te Song Mode lets you arrange Sequences in a specific order and or repetition to create songs You can edit the structure of a Song during playback for easy on the fly composing A Project can contain up to 32 Songs each consisting of up to 999 steps each of which can have an assigned Sequence as well as the number of times that Sequence will repeat dE AS ptt ott lh ANa 72 Ld e ud sona c SaMPC T 2 CT UNDEN M rare reorder 2 2Sequ
74. Section This section lets you quickly create and delete note events as steps by using the pads of your MPC hardware or MPC software In the software create or delete steps by doing the following 1 First click the Track drop down menu above the grid or in the Track section to select a Track Select the pad whose steps you want create or edit by doing on the following e In the Pad Section click the Pad field and drag it up or down to select the pad number e Click the pad s row in the grid Click the Previous or Next buttons to select the bar whose steps you want to edit You can also click the Current Bar field and enter the number using your computer keyboard Each pad represents a step in the bar Keep in mind that the number of steps depends on the Time Correct setting which you can set in the Sequence Section For time divisions larger than 16 e g 32 the bar s steps will be represented by multiple pad banks Use the Pad Bank Buttons A and B to view all the steps within a bar If the pad already has note events on the selected Track the corresponding pads steps will be lit with colors corresponding to their velocities Click an unlit pad to enter a note event at that step The pad will light up with a color corresponding to its velocity Click a lit pad to delete the note event from that step The pad will be unlit 167 A Em o Hm Professional Hardware Create or delete steps by doing the following
75. Step Sequence Mode chapter to learn more about this feature 35 ASAI O cmm professional Drum Loops and Chop Mode Modern music producers often use drum loops to add grit and nuance to programmed beats This section explains how to use Sample Edit Mode to work with drum loops Use the File Browser to locate a drum loop on your hard disk the loop does not have to match the tempo of anything in the Project Double click the desired drum loop to add it to the current Program Hardware 1 Press the Sample Edit button to enter Sample Edit Mode 2 Use the Data Dial to select the loaded drum loop You can scroll through all loaded samples seen the top of your MPC hardware display 3 Press F1 Chop to enter the Chop Mode where the drum loop will be cut into slices 4 Use the Cursor Buttons to select the Threshold parameter and use the Data Dial or buttons select a value The higher the value the more slices will be created Be sure to select a value so that every transient peak of the drum loop has a corresponding a slice marker Tip Press F4 Audition to play the created slices with the pads Each slice will be automatically assigned to a pad Pad A01 plays Slice 1 Pad A02 plays Slice 2 etc 36 AKA O DEAE Hardware Now let s create a new Program containing all of these slices as individual samples It will also automatically create corresponding note events to play back these slices sequentially
76. Vortex l In the Track section select the Track you want to route to a plugin Click the Type drop down menu and select Plugin The Plugin Program will automatically be added to the Project If your Project already contains the desired plugin click the Program drop down menu to select it If your Project does not yet contain the desired plugin click the icon next to the Program drop down menu A new Program name Plugin will appear in the Program drop down menu you can click it to enter a new name for it Then click the Plugin drop down menu select the desired plugin from the list and click Select to select it or Close to cancel in the window that appears you can click checkboxes to re order your list of plugins Sort by type or Sort by manufacturer Click the e button to open the user interface of the loaded plugin Click the name in the Program drop down menu and enter an appropriate Program name Click the MIDI Ch drop down menu to select a MIDI channel from 1 to 16 the Plugin Program will use Use this setting when you are working with a virtual instrument that supports multi mode Click the Preset drop down menu to select a preset for your plugin Repeat this process for every Track you want to route to a plugin 51 Em EB professional Hardware To turn a Track s Program into a Plugin Program 1 Press Main to enter Main Mode 2 Use the F3 Track and F4 Track buttons to select the
77. a connected microphone requires phantom power make sure the Phantom Power switch is set to On Turn phantom power off when you are not recording Alternatively connect a turntable or CD player to the Phono In jacks 3 Setthe Mic Line switch on the rear panel as well as the Mic In Phono In switch on the top panel to match your source Incorrect settings can produce unwanted distortion Set the Rec Gain knob to an appropriate input level 5 Use the Cursor Buttons to navigate to the record control parameters described in detail below IL EM EXTERNAL Mode STEREO Monitor OFF Threshold 42 Time 20s Level Meter J 7 HL YASAAP NE e Reset Peak The Sample Record section in the display of the MPC hardware 130 ASAI a Professional Waveform Display The Waveform Display shows the entire waveform of your recorded sample with a timeline at the top While this is just for reference during in Sample Record Mode it is the focus of Sample Edit Mode Please see the Sample Edit Mode section to learn about editing your recorded samples 400076800 s9600 102400 115200 128000 140800 153800 166400 179200 192000 204800 217e00 230400 243200 256000 epe RM 131 END Record Control Section The Record Control section offers all the relevant controls for recording Threshold In Record Mode the software automatically starts recording when the level of the incoming Source exceeds the Threshold Thr
78. a dedicated Song Mode that lets you chain Sequences together to create a Song Song The software has a special Song Mode that allows you to arrange different sections verse chorus hook etc in order to build a Song Each Song can have up to 250 parts and the software can hold 20 Songs in its memory Sustain This term describes the level of an envelope remaining constant after it has passed the Attack and Decay phases Once reached the Sustain level is kept until the trigger is terminated Track A Sequence offers 64 Tracks and each Track can record notes and controller data For example you can record the verses of a Song on Track 1 while recording the choruses on Track 2 Alternatively you can record different instruments on each Track Note that your performances are recorded as MIDI events and the actual digital audio is not recorded onto a Track That way you can edit your performance in many different ways once the performance has been captured Trigger A trigger is a signal that initiates events Trigger signals are very diverse For instance a MIDI note or an audio signal can be used as a trigger The events a trigger can initiate are also very diverse A common application for a trigger is its use to start an envelope 217 AKA O CHEN DEAE Trademarks and Licenses Akai Professional and MPC are trademarks of inMusic Brands Inc registered in the U S and other countries ASIO Cubase and VST are trademarks of Stei
79. ack Section click the Type drop down menu and select vevocry KT gg Keygroup n c 3 f the Project does not contain a Keygroup Program yet a new Eo lBas E Keygroup Program will automatically be added to the Project If the Project already contains a Keygroup Program click the button next to the Program drop down menu 4 Click the name in the Program drop down menu and enter an appropriate Program name Hardware To create a Keygroup Program 1 Press Main to enter Main Mode 2 Use the Cursor Buttons to select the Pgm field and then press the Window button 3 In the Edit Program window that appears press F3 New to create a new Program 4 Use the Data Dial or buttons to select Keygroup as the Program type and then press F5 Do It to confirm or F4 Cancel to cancel To load samples into a Keygroup Program 1 n the File Browser double click the desired sample The sample is now loaded in the current Project 2 Click the Program Edit tab Click Layer 1 s Sample drop down menu to select and assign a sample to the Keygroup Program The loaded sample can now be played chromatically with the pads or a connected MIDI keyboard Hardware 1 Press the Browser button 2 Locate the desired sample and press F6 Open to load it The sample is now loaded into the current Project 3 Press Prog Edit 4 Press the F1 Master button and use Q Link Knob Q13 to assign the sample to the Keygroup Program 48 AK
80. ad Group 2 Hita pad to select it Use the Pad Bank buttons to switch between the 16 banks if necessary 3 Use the Data Dial or buttons to select the desired Mute Group number When a pad in a Mute Group is selected the other pads in that same Mute Group will blink yellow Time Correct lets you quantize Pad Mutes This is useful when you want your mutes to line up with a specific time division Click the Time Correct drop down menu and select a value from 1 16th sixteenth notes to 2 bar 2 bars For example with Time Correct set to 1 bar your mutes will always align with the beginning of the measure immediately after you press the pad Hardware Press F4 Time Div and use the Data Dial or buttons to edit the Time Correct value Press F5 T C to activate or deactivate Time Correct 160 AKAI O GE DEAE Project Information Section This section is identical to the Project Information Section in Main Mode For more information please see the Project Information Section part of the Main Mode chapter 161 O D Track te Mode P Track Mute Mode lets you easily mute Tracks within a Sequence or set Track Mute Groups to use with the pads In the software click the Track Mute tab in the Mode Tab Section Hardware To enter Track Mute Mode press the Track Mute button eo Moe CRI swar CU TRACKS Track 01 Drums Track 02 Bass Track 03 MS NewS ple 2ch v aa Track 04 MS NewSample 1 v BB PAD BANK u
81. ailable insert effect slots The small squares below the tab indicate the currently selected slot Insert Effects Tip See the Overview section of the Effects chapter to learn more about how insert and send effects work in the software To load and edit pad insert effects 1 In the software click the Program Mixer tab in the Mode Tab Section 2 Click the desired pad s channel s Route button 3 Click the button next to Inserts so it says On 4 Click the downward arrow V of the slot you want to assign an effect to Select an effect from the window that appears Click a loaded effect name to open its graphic user interface for more detailed editing 112 AKA O DEAE Hardware To load pad insert effects 1 Enter Program Mixer Mode by pressing the Prog Mix button 2 Press F5 Insert to view the pads channels insert effect slots 3 Use the Cursor Buttons to select the desired pad To show another set of 16 pads use the Pad Bank buttons to select another bank 4 Use the Data Dial or the buttons to open another page to select an effect Click F4 Select to load it or click F3 Back to close the page 5 You can repeatedly press F5 Insert to cycle through the four available insert effect slots The small squares below the tab indicate the currently selected slot When you select a pad insert effect it will automatically be routed to Submix 1 If you want you can change where it is routed 1 In the sof
82. al default settings If you copy a Sequence the level values will be copied with that Sequence If you move to a new Sequence and put the same MIDI Program or Plugin Program on a new Track though these values will appear as S IM to 2 Panning In the software click the channel s Pan knob and drag it up or down to set the position To view more mixer channels use the scroll bar under the channel faders at the bottom of the window Hardware To set the panning for a channel press the F3 button Pan and use the corresponding Q Link Knob for editing You can use the Pad Bank buttons to select different sets of 16 channels Panning for Plugin Programs Channel faders for Tracks are on the left and for Plugin Programs are on the right of those A drop down menu above each channel fader s Pan knob displays where its audio is routed For the Tracks this menu displays the name of the Plugin Program through which you are routing them For the Plugin Programs this menu displays where all of the Plugin Program s audio from the Tracks is routed Click the downward arrow V to select another routing destination e g Out 1 2 Submix 1 etc Control the panning of a Track s note events routed to the Plugin Program by adjusting that Track s Pan knob Use the corresponding Plugin Program Pan knob to control the panning routed to its output Important By default some plugins do not support MIDI panning by default In this
83. alue Range Default Value Q Link Knob Number Dry Wet O dry 100 wet 50 Q13 Pre Delay 1 100 50 Q9 Early Reflection 0 100 50 Q5 Density 0 100 50 Q1 Diffuse 0 100 50 Q14 Decay 0 100 50 Q10 Lo Cut 0 100 15 Q6 Hi Cut 0 100 10 Q2 181 AKAI o cm DEAE Reverb Medium This is a spatial effect designed to emulate a medium room Parameter Value Range Default Value Q Link Knob Number Dry Wet O dry 100 wet 50 Q13 Pre Delay 1 100 50 Q9 Early Reflection 0 100 50 Q5 Density 0 100 50 Q1 Diffuse 0 100 50 Q14 Decay 0 100 50 Q10 Lo Cut 0 100 15 Q6 Hi Cut 0 100 10 Q2 Reverb Large This is a spatial effect designed to emulate the sound of a large hall Parameter Value Range Default Value Q Link Knob Number Dry Wet O dry 100 wet 50 Q13 Pre Delay 1 100 50 Q9 Early Reflection 0 100 50 Q5 Density 0 100 50 Q1 Diffuse 0 100 50 Q14 Decay 0 100 75 Q10 Lo Cut 0 100 10 Q6 Hi Cut 0 100 10 Q2 182 AKA proressional Reverb Large 2 This is a less CPU intensive spatial effect emulating the sound of a large hall Parameter Value Range Default Value Q Link Knob Number Dry Wet O dry 100 wet 50 Q13 Pre Delay 1 100 50 Q9 Early Reflection 0 100 50 Q5 Density 0 100 50 Q1 Diffuse 0 100 50 Q14 Decay 0 100 75 Q10 Lo Cut
84. and use the Data Dial or the buttons You can repeatedly press F4 Send to cycle through the four available insert effect slots The small squares below the tab indicate the currently selected slot 3 Use the Q Link Knobs to adjust the send level of the corresponding channels Alternatively use the Cursor Buttons to select the desired channel and use the Data Dial or buttons to set the level 4 Use the Data Dial or buttons to set the return effect level Master Effects To load and edit a Master insert effect 1 In the software click the Track Mixer tab in the Mode Tab Section 2 n the Master FX section in the lower right corner of the window click the downward arrow W of the drop down menu of the slot you want to assign an effect to Select an effect from the window that appears Click a loaded effect name to open its graphic user interface to edit its parameters Hardware To load a master insert effect 1 Press Shift Seq Edit Effects 2 Press F5 Insert 3 Use the Cursor Buttons to navigate to the desired Insert effect slot 4 Use the Data Dial or the buttons to open another page to select an effect Click F4 Select to load it or click F3 Back to close the page 177 EE Operation Plugin When using the MPC software as a VST AU or RTAS plugin its features and functions are very similar to its operation as your host software but with some notable differences discussed in this chapter
85. ank you can access up to 128 MIDI events using the pads 22 ASAI O CHE professional 17 Pad Assign Pad Copy Press this button to assign a sample to a pad In the display the 4 x 4 grid that appears represents the 16 pads Use the Cursor Buttons to navigate through the grid and use the Data Dial or buttons to select a Program when the Program field is highlighted or a sample when a pad is highlighted Hold down Shift and press this button to copy the samples and parameters from one pad to another Use the Cursor Buttons to select the From Pad source or To Pads destination field and hit a pad to select it you can copy to multiple pads Use the F Buttons to confirm or cancel the operation 18 Full Level Half Level Press this button to activate deactivate Full Level When activated the pads always play back at a maximum velocity 127 no matter how hard or soft you hit them Hold down Shift and press this button to activate deactivate Half Level When activated the pads always play back at half velocity 63 19 16 Level Press this button to activate deactivate 16 Level When activated the last pad that was hit will be temporarily copied to all 16 pads The pads will now output the same note number as the initial pad but a selectable parameter will be fixed at the values shown in the diagram on the right regardless of how hard you hit them In the software in the window that appears click the Type menu to se
86. appears press F3 New to create a new Program 4 Use the Data Dial or buttons to select Drum as the Program type and then press F5 Do It to confirm or F4 Cancel to cancel 46 ASAI Professional To load samples into a Drum Program click and drag a sample onto the desired pad in the pad display or its row in the grid from one of the following locations the File Browser e the Project Information panel e your computer s Explorer Windows or Finder Mac OS X The sample will be assigned to the corresponding pad Hardware Press the Browser button Choose a pad you want to assign a sample to Locate the desired sample and press F6 Open to load it The sample is now placed on that pad 1182 DE Asers tschins Deskt MPC Sameles Bassdrums rum 601 wav E RE The Browser display of the MPC hardware Hardware Press the Prog Edit button and then press F1 Master With the Q9 Q5 and Q1 Q Link Knobs you can assign additional samples to the selected pad You can assign up to four samples per pad one for each Layer In the software click the Program Edit tab With the Sample drop down menus of Layer 2 to Layer 4 you can assign additional samples to the selected pad You can assign up to four samples per pad one for each Layer 47 AA professional Keygroup Program To create a Keygroup Program in the software TRACK 1 Click the Main Mode tab to enter Main Mode 2 Track 02 M 2 n the Tr
87. ass drum sample 4 To create a simple drum set repeat the above steps for other pads We recommend loading a snare drum a closed hi hat and an open hi hat Feel free to add a crash cymbal too Now that your drum kit is set up you can record a drum Sequence 27 A m O DEEE Recording a Drum Sequence Let s record a drum Sequence Hardware 1 2 oy Ol Press the Rec button to activate Record Mode To start the actual recording press the Play button The pre count will count one measure before the software starts to record We recommend recording only one sound pad at a time especially if you are not familiar with playing on the pads Play a simple bass drum pattern The note events you just recorded will automatically be placed in the grid in this case on 16th notes The initial measure length is two bars After the two bars the recording will enter Overdub Mode automatically the Sequence plays again from the beginning and keeps looping allowing you to record further notes Don t stop the recording Play the snare drum part then a hi hat part When you re done recording press the Stop button To repeat the recording keep in mind that the pads you play in your new recording will automatically replace existing notes played with the same pads To prevent this you can start again from Step 1 but press the Overdub button instead of the Rec button Overdub lets you record additional note events over the exi
88. ats Rpts column lets you define how often a Sequence is going to be repeated Normally a Sequence is played only once but you can expand it to four repeats for example Up to 999 repeats are possible The Bar column will automatically be updated once you make changes for a Sequence in the Rpts column If set to Hid Hold a Sequence will go on playing until you activate on the Stop button The BPM column shows the tempo of a Sequence in beats per minute The Bars column shows the bar length of a Sequence Hardware Use the Cursor Buttons to navigate the Sequence playlist Use the Data Dial or the buttons to change the setting or value of the selected field 154 AKA O CHEEEEN Professional Pad Bank Section PAD BANK In this section all Sequences are assigned to a pad Unused empty Sequences are marked unused You can use the Pad Bank d c2 cI cd C EM C buttons to show the Sequences assigned to pads in other banks 2 bars 2 bars 2 bars 120 0 BPM 120 0 BPM You can easily click and drag Sequences from this section and drop c I them onto the Sequence playlist You can also click and drag pes Sequences from the pads and drop them onto the workspace in the 2 bars 2 bars 2 bars upper half of the window if you prefer working in a horizontal eee aa eum arrangement E 2 bars You can insert Sequences between existing Sequences or you can f 120 08PM 120 0 8PM replace Sequences b
89. ault Value Q Link Knob Number Dry Wet O dry 100 wet 100 Q13 Rate 0 100 10 Q9 Autopan Sync Parameter Value Range Default Value Q Link Knob Number Dry Wet O dry 100 wet 100 Q13 Rate 8 bars 1 32 1 4 Q9 194 AKA proressional Tremolos This effect uses an LFO to increase and decrease the volume of the signal Depending on the LFO shape this can produce a smooth wave effect sine wave or a stuttering on off effect square wave Tremolo Parameter Value Range Default Value Q Link Knob Number Dry Wet O dry 100 wet 100 Q13 Rate 0 100 10 Q9 Sine to Square 0 sine 100 square O Q5 Tremolo Sync Parameter Value Range Default Value Q Link Knob Number Dry Wet O dry 100 wet 100 Q13 Rate 1 bar 1 16 triplets 1 4 Q9 Sine to Square 0 sine 100 square O Q5 195 AKAI o CHE professional 1 Phasers The phaser is a classic effect created by multiple ganged all pass filters to create notches or sharp Spikes in the frequency spectrum The frequencies of these all pass filters are usually modulated by an LFO to create a sweeping sound Phaser 1 Parameter Value Range Default Value Q Link Knob Number Dry Wet O dry 100 wet 100 Q13 Rate 0 100 10 Q9 Phaser 2 Parameter Value Range Default Value Q Link Knob Number Dry Wet O dry
90. ayed it will play the next layer s sample In other words the samples will cycle through the layers as follows 1 2 3 4 1 2 3 4 etc e Velocity Vel The pad will switch between layers depending on how hard you hit a pad e Random Han Each time the pad is played it will play one its layer s samples at random 96 AKAI 0 CHHEEEHND Professional Sample Play determines how much of the sample is played e One Shot The entire sample will play from start to end Use this when you want to play short sounds e Note On The sample will play only as long as the pad is held This is better for longer samples so you can control a sound s duration by pressing and holding its corresponding pad Hardware To edit the Keygroup Play Modes parameters press the F1 button Master Use Q Link Knobs Q9 Q11 for direct access of all three parameters These parameters are available only in Keygroup Programs Key Group Section Keygroup Program Only Here you can set additional Keygroup Program parameters KG Select Keygroup Select lets you select a specific Keygroup for editing This parameter works in conjunction with the No KG Numbers of Keygroups parameter in the Edit Layers section which lets you create up to 128 Keygroups within one Keygroup Program A default Keygroup Program contains only one single Keygroup When you have created more than one Keygroup with No KG use KG Select to select any Keygroup for editing All
91. can edit their velocity values simultaneously To select multiple note events use the Select Box tool To select all note events for a single pad Drum Program or key of the virtual keyboard Keygroup Program click the desired pad or key 69 proressional Recording Entering and Editing Automation In the software follow these steps to record automation data Click the Main Mode tab to enter Main Mode Click and move a Q Link Knob so that it appears in the QLink display in the Q Link Section In the Q Link Section If FX is selected click the Effect drop down menu to select an effect which must be already loaded If Prg is selected click the Pad drop down menu to select a Pad Click the Param drop down menu and select the parameter you want to automate e g Filter Cutoff If Pad is selected click the Change drop down menu and select the type of change e g Real Time Click the Overdub button and then click Play to start automation recording It is very important to use the Overdub function otherwise this new recording will overwrite any data previously recorded to that Track Move the corresponding parameter Q Link Knob during the recording process Click Stop you are finished recording In the software follow these steps to edit recorded automation data T 2 To the left of the velocity lane next to Automation click the triangle W and select the recorded Real Time parameter e g RT Filter r
92. case adjust this at the plugin Track Note MIDI Programs and Plugin Programs pan values will initially appear as This indicates that the Program is not sending any pan changes which allows certain plugins to load with their optimal default settings If you copy a Sequence the pan values will be copied with that Sequence If you move to a new Sequence and put the same MIDI Program or Plugin Program on a new Track though these values will appear as 119 AKA O HEN DEAE Mute and Solo In the software click the channel s Mute button M To view more mixer channels use the scroll bar under the channel faders at the bottom of the window Hardware To mute a channel press F4 Mute and press the top of the corresponding Q Link Knob to toggle between mute and mute off You can use the Pad Bank buttons to select different sets of 16 channels To solo a channel click its Solo button S which will mute all other channels You can solo as many channels as you like To deselect solo click the active solo button Send Effects Important To use a send effect you have to load an effect into the corresponding send effect slot on the right side of the window Tip See the Overview section of the Effects chapter to learn more about how insert and send effects work in the software SEND UY OF To load and edit a Track send effect and set its levels 1 In the software click the Track Mixer tab in the Mode Tab Section 2
93. ce The Input Source parameter defines whether you are going to record an external audio signal External an internal signal from the software Resample A Resample recording does not require an audio connection because the source is External within the software and is therefore recorded without any loss in audio quality You can for example use Resample to record two or more samples by hitting the corresponding pads simultaneously Hardware To select the sample input use the Cursor Buttons to select the Input field and use the Data Dial or buttons to select External or Resample Input Monitor When input monitoring is on the audio you hear in your headphones will be taken before it reaches the software ensuring zero latency When input monitoring is off the audio you hear in your headphones will be taken after it is processed in the LJ software so there may be some latency but you will hear the audio source as it sounds in the recording INPUT MONITOR Click the Input Monitor button to control the incoming audio source through your audio system Hardware To activate the Input Monitor function use the Cursor Buttons to select the Monitor field and use the Data Dial or buttons to switch it to On Important Make sure the Direct Monitoring Input Monitoring etc control of your audio interface or MPC Renaissance is set appropriately so you can hear the incoming signal rather than just the signal from your computer
94. ct the range of bars for quantization Click Do It to apply the settings you made Click Close to cancel without making any changes Help Menu About MPC shows information about the software version Check for Updates checks online if a newer version of the software is available You need an active Internet connection to use this function Set Up MMC Control opens a PDF with instructions on how to allow your MPC hardware s transport buttons to send MMC MIDI Machine Control messages from the MPC plugin to your host software This allows you to use your MPC hardware to control your host software s transport This is available for certain host software applications only MPC Help opens this PDF manual Mac OS X users About MPC and Check for updates are located in the MPC menu 82 Akal O professional Main Mode mum aan maa Main Mode gives you an overview of the most used functions To enter Main Mode click the Main Mode tab in the Mode Tab Section of the software window Hardware Press the Main Track button Important The MPC hardware cannot display as many parameters at the same time as the software Some of the MPC hardware functions are located on different pages than in the software Bassdrum 01 4 Bassdrum 02 Bassdrum 03 gt Bassdrum 04 Hat Closed Hat Open Rimshot Snaredrum o LLL Q Link Section Here you can set th
95. cts included in your MPC software as well as other VST and AU plugins installed on your computer In the software load a pad insert effect by following these steps 1 Click the button in the upper right of the panel of the panel so it reads On Click the small arrow W on the right of the corresponding insert slot Select the desired effect from the drop down menu To edit the parameters of a loaded effect click the effect name to open a window The effect s user interface depends on the loaded effect type Most VST and AU effects have a graphical user interface Hardware To load and edit Pad Insert Effects 1 2 3 Press F6 Effects Use the Cursor Buttons to select the Inserts field and use the Data Dial or buttons to set it to On Use the Cursor Buttons to select the desired insert slot of the Send level Use the Data Dial or buttons to open an additional display page to select the desired effect type as well as change the effect send level Press F4 Select to load the selected effect or F3 Back to close the Select Effect display page The Q Link Knobs can adjust the parameters but you first need to assign them to the Q Link Knobs in the software s Q Link Section For more information about this please see the Q Link Section You can also open all effects parameters by pressing Shift Seq Edit Effects on the hardware Here you can add effects and edit their parameters with F6 Edit The e
96. d Adjust the volume and panning of a Track s note events routed to the Plugin Program by adjusting that Track s volume slider or pan knob respectively By default the volume and pan values will initially appear as indicating the Program is not sending any volume or pan changes this allows certain plugins to load with their optimal default settings Use the corresponding Plugin Program volume slider and pan knob to control the volume level and panning routed to its output Important If you copy a Sequence the volume and pan values will be copied with that Sequence If you move to a new Sequence and put the same Plugin Program on a new Track though these values will appear as as described above By default some plugins do not support MIDI volume and pan In this case adjust volume levels and panning on the Track A tH A e nw Na m Of i o o 4 z I E c amp Tip You can draw automation for each Track in the Automation lane under the grid in Main Mode Program Edit Mode Program Mixer Mode Track View Mode or Step Sequence Mode 53 proressional Plugin view in Track Mixer Mode in the MPC hardware display 54 Proressional File Browser The File Browser lets you navigate through your computer s internal and external hard disks to load samples Sequences Songs etc Using filter buttons and user definable folders you can easily adapt the File Browser to your p
97. d effects for slices or use the filter function to change the frequency range of a selected slice There are almost no limits to what you can do See the Chop Mode part of the Sample Edit Mode chapter to learn more about this feature 37 aus o professional Pad Muting and Track Muting Pad Mute Mode and Track Mute Mode let you silence different pads and Tracks to see what the Sequence sounds like without those samples or parts Drums PEC E PadGrour The Pad Mute display of the MPC hardware Hardware 1 Select your basic drum Track 2 Press and hold the Shift button and press the Track Mute Pad Mute button to enter Pad Mute Mode 3 Press Play to play the Sequence 4 Mute a pad by pressing it once The muted pad will be lit red You can mute multiple pads at the same time 5 To mute pads on another Track press Shift Main Track and press F3 Track or F4 Track to switch between the recorded Tracks Press Shift Track Mute Pad Mute again to perform the desired mutes 38 AKA OO EET Professional You can also mute entire Tracks by using the similar Track Mute function Now ER 2 7 6 Seat UBI TrkGrour ime Div C soo_ The Track Mute display of the MPC hardware 39 EN Sample Recording This section describes recording new samples of your own which you can use in your Projects Important To record any audio you need to connect an audio source to your MPC Renaissance or to your c
98. de part of this chapter Settings in Chop Mode In the software this section lets you edit various parameters affecting the start point and end point of your sample s slices e Slice is the number of the currently selected slice Click a 102 slice in the Waveform Display to select it Remember that you AUDITION LINK SLICES have to create slices before one can be selected Start defines the start point of the current slice Click and drag the slice marker in the Waveform Display left or right to change it Alternatively double click somewhere in the Waveform Display to create a start point there Remember that the start point of a slice is also the end point of the previous slice End defines the end point of the current slice Click and drag the slice marker in the Waveform Display left or right to change it Alternatively double click somewhere in the Waveform Display to create an end point there Remember that the end point of a slice is also the start point of the next slice e Snap to Zero activates the snap to zero function For easier sample editing the software will force you to place a start point or end point only at zero crossings This can help to avoid clicks and glitches when playing a sample 147 AKA a professional e When Audition is activated you can use the pads can to play the different slices Each slice is assigned to a pad automatically starting from Pad A01 with Slice 1 and ascending from ther
99. de wav Rim Gated wav Snare 1 wav Snare 2 wav Snare 3 wav Timbale wav Tom H wav Tom L wav Tom M wav You can filter the displayed files with the filter buttons The selected buttons will light red Click No Filt to switch the filter function off Click Proj to show only Project files Click Seq to show only Sequence files Click Prog to show only Program files Click Sample to show only audio files 55 AKA O KG DEAE To load a Project double click its corresponding xpj file in the File Browser To load a single sample or multiple samples into a Project click and drag the files onto the Pad Bank Section the grid or the Project Information section You can select a single file or multiple files in the following ways To select a single file in the File Browser click it e To select multiple adjacent files in the File Browser click the first file press and hold your keyboard s Shift key and then click the last file All files between and including those two files will be selected e To select multiple files in the File Browser that are not adjacent click the first file press and hold your keyboard s Control key Windows or Command key Mac OS X and then click any additional file s you want to select Release the Control key or Command key when you have finished selecting the files Tip You can also click and drag files from your computer s Explorer Windows or Finder Mac OS X instead of from the File
100. desired setting or parameter lav v Region Edit v Sine Triangle Saw Saw down 44 as O professional Switches Switches are represented by LEDs If a function is active its LED will be lit AYS o SAMME EAR red To activate a function click it Any other LEDs in its set will be ONE automatically deactivated a Ei stot BE mono RAN C NOTE O Poty Buttons Click a button to activate or deactivate its function Buttons are red when they are activated Envelope Displays Click the respective handle of an envelope and drag into the desired direction to change an envelope parameter Pencil and Select Box Icons Clicking this icon will switch between Draw Mode the Pencil Tool and Select Mode the Select Box tool When the grid is active i e when you have clicked somewhere in it you can press your computer keyboard s 1 key to enter Draw Mode or 2 key to enter Select Mode Draw Mode e Click once on an empty square in the grid to place a note event in that square e Double click a note event to erase it Select Mode e Click and drag the box over note events on the grid to highlight them Double click an empty square in the grid to add a note event Double click a note event to erase it 45 HE Program Types About Programs A Program is a file that contains 1 a list of all samples used and 2 the MEI settings for each sample i e pad assignments loop points pitch tu
101. e As a Sequence is playing hold this button down and press a pad to delete the note event for that pad at the current playback position This is a quick way to delete note events from your Sequence without having to stop playback 42 Tap Tempo Press this button in time with the desired tempo to enter a new tempo in BPM in the software 16 ASAI O cm DEAE I O and Level Controls 43 Mic In Phono In Switch Use this switch to select the Mic In or Phono In jacks on the rear panel If you are using a mic or other line level audio source connected to the Mic In jacks select Mic In If you are using a phono level device like a turntable connected to the Phono In jacks select Phono In 44 Rec Gain Use this knob to adjust the gain of the incoming signal from the Mic In or Phono In jacks on the rear panel Monitor the recording level by viewing the level meter LEDs above the Mic In Phono In Switch Be careful when setting this knob at higher levels which can cause the signal to distort 45 Direct Mon Use this knob to adjust the balance between the Input and Comp signals in the headphones The Input signal consists of the Mic In or Phono In jacks turn the knob all the way to Input for zero latency direct monitoring The Comp signal is the normal software playback When not recording we recommend turning this knob all the way to the Comp position 46 Main Volume Use this knob to adjust the volume level of the Stereo Out jacks
102. e If your sample contains more than 16 slices use the Bank buttons to switch through the pad banks to view all playable slices Playing a slice will also select it e With Link Slices activated changing the start point of a slice will also change the end points of the previous slice Similarly changing the end point of a slice will also change the start point of the next slice Turn Link Slices off if you are trying to create slices that use non contiguous parts of the sample Hardware e Use the Cursor Buttons to select a field Slice Link Start and End Use the Data Dial or the buttons to change the value e Press F4 Audition to activate Audition The Chop Mode display of the Sanne edit Scion in the MPC hardware 148 proressional Chop To Section in Chop Mode This section determines the slicing process You can select between three slicing modes Threshold uses an adjustable detection algorithm that derives the number of regions created from the volume levels present in the sample Click and drag the Threshold field up or down to set the threshold level The higher the selected value the more slices will be created Click and drag the Min Time Min Slice Time field up or down to set the minimum length of a slice in milliseconds Threshold 50 Regions divides a sample into several regions of equal length Click and drag the Num Regions field up or down to Set the number of regions you wish to di
103. e equipped with two or three ports for this purpose MIDI In MIDI Out and in some cases MIDI Thru The sender transfers data to the receiver via the MIDI Out jack Data are sent via a cable to the receiver s MIDI In jack MIDI Thru has a special function It allows the sender to transmit to several receivers It routes the incoming signal to the next device without modifying it Another device is simply connected to this jack thus creating a chain through which the sender can address a number of receivers Of course it is desirable for the sender to be able to address each device individually To achieve this a MIDI channel message is sent with each MIDI event MIDI Channel This is a very important element of most messages A receiver can only respond to incoming messages if its receive channel is set to the same channel as the one the sender is using to transmit data Subsequently the sender can address specific receivers individually MIDI Channels 1 through 16 are available for this purpose MIDI Clock The MIDI Clock message transmits real time tempo information to synchronize processes among several connected devices e g a sound generator s delay time to a MIDI sequencer Modulation A modulation influences or changes a sound shaping component via a modulation source Modulation sources include envelopes LFOs or MIDI messages The modulation destination is a sound shaping component such as a filter or a VCA Note On Note Off This
104. e functionality of the Q Link Knobs o CE NI The Q Link section can work in two modes Program Mode Pgm and FX ounce LTA Mode e Program Mode The 16 Q Link Knobs control specific Program parameters of the selected Program e FX Mode The 16 Q Link Knobs can be assigned to the parameters 9 9 of used effects By switching between these two modes you are able to define two parameters for each knob This offers maximum flexibility when controlling parameters in real time 83 aus O DEAE Hardware e Access the Q Link Section by pressing Shift Prog Edit Q Link e Touch the top of a Q Link Knob to select it e Press F1 Prog Q to switch to Program Mode Press F2 FX Q to switch to FX Mode Press F4 Edit to change further parameters described later in this section Use F5 Params to see what parameter each of the 16 Q Link Knobs controls Pressing F6 Values displays the parameter value of each Q Link Knob Important The MPC Renaissance has 16 Q Link Knobs allowing direct access to all 16 parameters whereas the MPC Studio is equipped with 4 Q Link Knobs which need to be m m assigned to the corresponding Q Link Knob column or row with the Scroll Knob above the Q Link Knobs Rowi Rowe Row How 4 In modes where the display shows a 4 x 4 array of parameters you will see an additional indicator on the top or left side of the array indicating the currently controlled
105. e slot you want to assign an effect to Select an effect from the window that appears Click a loaded effect name to open its graphic user interface to edit its parameters Hardware To load and edit pad insert effects 1 2 Enter Program Mixer Mode by pressing the Prog Mix button Press F5 Insert to view the pads insert effect slots You can repeatedly press F5 Insert to cycle through the four available insert effect slots The small squares below the tab indicate the currently selected slot Use the Cursor Buttons to select the desired pad To show another set of 16 pads use the Pad Bank buttons to select another bank Use the Data Dial or the buttons to open another page to select an effect Click F4 Select to load it or click F3 Back to close the page To edit an effect s parameters use the Cursor Buttons to select the effect and press Window Use the Cursor Buttons to select a parameter and use the Data Dial or buttons to adjust it When you select a pad insert effect it will automatically be routed to Submix 1 If you want you can change where it is routed 1 2 3 4 In the software click Program Mixer tab in the Mode Tab Section Click the desired pad s channel s Route button Click the downward arrow W of the drop down menu above the pad s channel s Pan knob Select any one of the following outputs the Track Mixer Submix 1 to 8 or Out 1 2to Out 15 16 The outputs that are not availab
106. ect In the window that appears name your Project and select a save location The samples in the Project Information section will be automatically saved with the Project The Project file xpj and its information samples MIDI files Program files etc will be saved in a folder with the same name on the same folder level Save Project as is identical to the Save Project function but lets you save the current Project with a new name Save All Programs saves all Programs of your Project Save Current Program saves only the current Program 71 AKA O SN DEAE Save Current Sequence saves only the current Sequence Export lets you export your Project or Sequence data in various formats MPC formats a standard MIDI file a single Project Archive file or as an audio mixdown file Select the desired option from the sub menu e MPC formats o As MPC1000 MPC2500 Seq exports the current Sequence so it can be read by an MPC1000 or MPC2500 o As MPC1000 MPC2500 Prg exports the current Program so it can be read by an MPC1000 or MPC2500 o As MPC5000 Seq Prg exports the current Sequence and Program so they can be read by an MPC5000 e Midi Export exports the Sequence as a standard MIDI file mid In the window that appears enter a file name and set the save location This option is useful when you want to import your Sequences into separate sequencer software or exchange your Sequences with another artist As Project Archive expo
107. ect an effect from the window that appears Click a loaded effect name to open its graphic user interface to edit its parameters Hardware To load Track insert effects 1 Enter Track Mixer Mode by pressing Shift Prog Mix Track Mix 2 Press F5 Insert to view the channels insert effect slots You can repeatedly press F5 Insert to cycle through the four available insert effect slots The small squares below the tab indicate the currently selected slot 3 Use the Cursor Buttons to select the desired channel To show another set of 16 channels select the Track field in the upper right corner and use the Data Dial or the buttons 4 Use the Data Dial or the buttons to open another page to select an effect Click F4 Select to load it or click F3 Back to close the page To edit an effect s parameters use the Cursor Buttons to select the effect and press Window Use the Cursor Buttons to select a parameter and use the Data Dial or buttons to adjust it 175 proressional Track Send Effects Important To use a send effect you have to load an effect into the corresponding send effect slot in Track Mixer Mode To load and edit a Track send effect and set its levels 1 2 In the software click the Track Mixer tab in the Mode Tab Section In the Send Effects column on the right of the software window under one of the Return slots click the downward arrow V of the drop down menu of the slo
108. efault parameter visible in the automation lane is Velocity Learn more about velocity and automation in the Editing Velocities and Recording Entering and Editing Automation sections parts of this chapter 66 ASAI O CHEEENRER proressioanal Grid for Keygroup Programs MIDI Programs and Plugin Programs When a Keygroup Progam MIDI Program or Plugin Program is selected the grid looks like this Ba o TRACK EET MG TOTAL nans BE Time correct CIR swinc E The only difference from the Drum Program view is the vertical miniature keyboard piano roll in the left grid window section Click a key to select all note events for that note You will also hear the note assigned to that key Everything else works exactly as in a Drum Program 67 Em o cm professional Entering and Editing Note Events You can easily insert note events and data with your computer mouse Hardware Press the Rec button to record arm the software and press the Play or Play Start button when you re ready to record The metronome will pre count one measure before the recording starts Hit the pads to record note events in the Sequence Press the Stop button when you re finished recording In the software you can create or delete note events with the Pencil Tool in Draw Mode or with the Select Box Tool in Select Mode In Draw Mode e Click once on an empty square in the grid to place a note event in that square e Double click a no
109. efore the software has finished playing the current Sequence This is useful in live performances if you need to switch to the next Sequence instantly at a certain cue e Press F5 Hold to repeat playback of the current Sequence until you click it again This is useful for live performances to prolong the playing of a Sequence for example to respond to the audience e Press F6 Clear to delete the selected Sequence from the Sequence playlist e Press F3 Next Bar to change the Sequence at the beginning of the next bar This lets you select the next Sequence without having to hit a pad or button in perfect time Now ELEM 00 Seat 000 1 RLT Sons 2 Additions To Song Sudden The Next Sequence section in the display of the MPC hardware 127 AKA O CHE D HEE When playback is stopped this section gives you the following options e Copy to Song opens a drop down menu to select a Song the Sequence playlist is copied to To read more about Song ERASESONG Mode please see the Song Mode chapter e Erase Song erases the active Sequence Playlist Hardware Press F1 To Song to copy your changes directly into a Song In the Copy to Song window that appears use the Data Dial or buttons to select the Song number where you want to copy your changes Project Information Section This section is identical to the Project Information Section in Main Mode For more information please see the Project Information Section part of the
110. enceo2 1 120 0 2 3 4 SequenceOi vy 2 1200 2 4 2Sequence02 vy 2 1200 2 end of song DnBOISHO Plugin 001 LEV Midi oot LE 3 DnBO1SH3 DnBO1SI14 DnB01SI15 DnBO1SH6 DnBO1SH7 DnBo1SI2 DnBO1SI3 DnBO1S4 DnBO1SIS X DnBO1SI6 In the software click the Song tab in the Mode Tab Section Hardware To enter Song Mode press the Song button 153 ASAI O c DEAE Sequence Playlist Section The Sequence Playlist Section to the left of the pads in the software a PETS RM ENS is the list of the steps of a Sequence DELL 2 Sequence 02 Each step in a Song has 1 Sequence 01 2 Sequence 02 end of song an assigned Sequence e the tempo of the Sequence e the number of bars in the Sequence e how many times the Sequence plays You can add a Sequence to the Sequence Playlist by clicking and dragging from a pad and dropping it onto the list You can also click and drag Sequences from the pads and drop them onto the workspace in the upper half of the window if you prefer working in a horizontal arrangement You can insert Sequences between existing Sequences or you can replace Sequences by dragging a Sequence directly over another The Step column indicates which step of the Song it is Each Song can contain up to 999 steps The Sequence column shows the name of the Song s Sequences Click a Sequence to open a drop down menu where you can exchange the Sequence with another one The Repe
111. er parameters located on the right of the vertical separation lines in the Layers section press the F3 button Layer 2 Use the Q Link Knobs for direct access of their respective Edit Layers parameters Remember that Drum Programs have fewer parameters than Keygroup Programs 99 ASAI O E DEAE The virtual keyboard available for Keygroup Programs only shows the Note Range which can be set in the Key Group section You can also drag the left or right range with your computer mouse MALAL VLA Click the red bar above the virtual keyboard to set the overall key range for the selected Keygroups No KG Number of Keygroups lets you create up to 128 Keygroups within a Keygroup Program This is very useful when working with multi samples For example if you want to create a realistic piano you can use different Keygroups e g 88 for a grand piano with Ld every Keygroup containing its own sampled note with up to 4 possible velocity layers A NO KG single Keygroup can be edited by using the KG Select parameter in the Key Group section Alternatively you can select All Keygroups for simultaneous editing Edit Zones only available in Drum Programs displays an overview of any selected pad s Click one of the checkboxes on the right to select how the selected pads will be edited In the software you can select pads directly in Program Edit Mode by clicking with your computer mouse On your MPC hardware you can select pads by strik
112. esctiacesheestzectstueitensccacevbenvieusieasteasbensccdaes Differences Between the MPC Plugin and Standalone Application esses Dppeme C 179 Keyboard Shortcuts 179 Effects and Parameters 181 Glossary 213 218 Trademarks and Licenses AKA proressional Welcome to the MPC Thanks for choosing the MPC Fusing Akai Professional s legendary MPC layout and workflow with the power of your computer MPC software is an unrivaled instrument for music production MPC Renaissance is a fully integrated hardware software system allowing you to create using classic hardware controls and an integrated pop up display while its exclusive MPC software empowers you with unprecedented expandable production capabilities on your Mac or PC MPC Studio offers the most streamlined MPC experience yet At under one inch thin with low profile controls and a brushed aluminum body it s made to move MPC Studio merges real MPC pads iconic workflow and the same MPC software used by MPC Renaissance to give you a fully integrated portable production solution Welcome to the MPC family The Akai Professional Team System Requirements and Product Support For complete system requirements compatibility information and product registration visit the Akai Professional website akaiprompc com For additional support visit akaiprompc com support a
113. esh If you set the threshold too high the recording may not start when you play the input source or the start of the material you wanted to record may be missing If you set the threshold too low the recording may start too early before you play the external source Set this parameter to an appropriate level using the level meter Use Q Link Knobs Q3 and Q4 to define the maximum sampling time You can record up to 20 minutes and 59 seconds We recommend setting these to values that roughly match your estimated recording duration Hardware To adjust the Threshold use Q Link Knob Q1 Use Q Link Knobs Q3 and Q4 to set the record time in Minutes and Seconds Click the Reset Peak button to reset the peak hold which shows the highest level of your input signal as a red bar within the level meter Hardware To reset the peak hold press F1 or F2 Reset Peak The peak hold is shown as a vertical bar within the Level Meter Record Arm Channels Use the Record Arm buttons to define which side of the incoming audio signal is going PECOHD SEM to be recorded You can select L for the left channel R for the right channel or both buttons for stereo recording Hardware To select the input channel s use the Cursor Buttons to select the Mode field and use the Data Dial or buttons to select Stereo Left or Right Tip Deselect the right channel when you are recording to one channel only 132 ASA O CHER DEAE Input Sour
114. esonance The automation data will be displayed in the lane Click and drag an anchor point to move a value vertically amount or horizontally time position You can move anchor points within the grid set by the Time Correct value Hold the Shift key of your computer keyboard to move the anchor points independently from the selected quantization e Double click anywhere in the automation lane to add a new anchor point e Double click an anchor point to delete it Use the Pencil Tool Draw Mode to draw an automation curve 70 AKA O HEE e Use the Select Box Tool Select Mode to select several adjacent anchor points for simultaneous editing e You can add multiple automation parameters using this procedure Software Menus Some of the software s menu items let you access features that cannot be accessed with the MPC hardware IIll File Menu New Project creates an empty Project Use this command when you want to start a Project from scratch New From Template loads a user defined Project template We recommend creating a Project with the basic settings that suit your needs and saving it as a Project template for easy access See the Preferences Auto Load Save Tab section under Edit Menu to learn how to set this template Load Recent provides shortcuts to the last five files you have been recently working with The list is chronological with the most recent file at the top Save Project saves the current Proj
115. eters will be identical across all eight banks Velocity pads only This determines whether the pad will be velocity sensitive On or not Off When set to Off hitting the pad will send a note at full level 127 always Aftertouch pads only This determines how the pad s aftertouch pressure applied to the pad after the initial hit behaves o When set to Off the pad will not send any aftertouch messages o When set to Channel if you press multiple pads that have this setting the aftertouch messages they send will be identical o When set to Poly if you press multiple pads the aftertouch message each pads sends will be independent from the others When you have set all of the parameters as desired you can select another control or enter another mode 171 AKAI O CHE DEAE The MPC software offers various effects for processing samples and sound Programs These same instructions for loading and editing effects are also described in the Program Mixer Mode and Track Mixer Mode chapters but this section can help you get a good overall understanding of how you can apply these effects Note See the Effects and Parameters section of the Appendix for a list of all available effects with a brief description of each and their editable parameters Hardware Whenever the cursor is on an effect s name press the Window button to open a window where you can view and edit the effect s parameters using the Data Dial or
116. evel To view more mixer channels use the scroll bar under the channel faders at the bottom of the window Hardware To set the level for a channel press F2 Level and use the corresponding Q Link Knob for editing You can use the Pad Bank buttons to select different sets of 16 channels ASAI O CHEERS HEE Panning In the software click the channel s Pan knob and drag it up or down to set the position To view more mixer channels use the scroll bar under the channel faders at the bottom of the window Hardware To set the panning for a channel press F3 Pan and use the corresponding Q Link Knob for editing You can use the Pad Bank buttons to select different sets of 16 channels Mute In the software click the channel s Mute button M to mute it To view more mixer channels use fm the scroll bar under the channel faders at the bottom of the window Hardware To mute a channel press F4 Mute and touch the the top of the corresponding Q Link Knob to toggle between mute and mute off You can use the Pad Bank buttons to select different sets of 16 channels Send Effects To load and edit a pad send effect and set its levels 1 In the software click the Track Mixer tab in the Mode Tab Section 2 n the Send Effects column on the right of the software window under one of the Return slots click the downward W arrow of the slot you want to assign an effect to Select an effect from the SEND EFFECTS window that a
117. ext MPC Studio users MPC Studio s Q Link Knobs control one column of parameters at a time Whenever this manual instructs you to use the Q Link Knobs to adjust parameters you can use the Scroll Knob above the Q Link Knobs to move through the different columns On the following pages we will create a short song to show you important aspects of using the MPC software in conjunction with the MPC hardware Let s get started 1 Power on your computer and make sure the MPC hardware driver and software are both properly installed on your computer 2 Connect your MPC hardware to your computer with a standard USB cable and power it on After that open the MPC software Now you re ready to go 26 O Creating a Drum Kit Let s start by making a simple drum kit The Browser display of the MPC hardware Hardware 1 Press the Browser button and use Cursor Buttons to navigate to where your drum sounds are located Use the Up or Down Cursor Buttons to move through a list Use the Right Cursor Button to enter a selected folder Use the Left Cursor Button to go to the previous folder 2 To preview a selected sound press the F3 button Play You can also activate the Auto Preview option with the F2 button Auto 3 First let s load a bass drum Hit Pad 1 to select it The pad will be lit in green Navigate to a bass drum sample you like and press F6 Open to assign it to the selected pad Now you can press Pad 1 to play the b
118. ext step e Total Bars indicates how many bars the step occupies in the Song this accounts for how many times the step s Sequence repeats Repeats indicates how many times the step s Sequence plays e Time Sig indicates the Sequence s time signature BPM indicates the Sequence s tempo in beats per minute Hardware When a Song is playing the following buttons are available in the MPC hardware s display e Sudden switches to the next Sequence before the software has finished playing back the current Sequence This is useful in live performances if you need to switch to the next Sequence at a certain cue e Next jumps to the next Sequence at the end of the current Sequence These buttons can be also used in conjunction with Hold to get the MPC out of a Hold Sequence AKAI O GE DEAE Project Information Section This section is identical to the Project Information Section in Main Mode For more information please see the Project Information Section part of the Main Mode chapter 157 AEN Pad Mute Mode wc Pad Mute Mode lets you easily mute pads within a Program or set Mute Groups for each pad In the software click the Pad Mute tab in the Mode Tab Section Hardware To enter Pad Mute Mode press Shift Track Mute Pad Mute PAD BANK PROJECT SAMPLES nu Lg a a es j an es an A E e T EFE R Clap 4 Crash Hi Hat Closed Hi Hat Open Kick 1 Rim Click Snare lt none gt
119. f 128 Programs in a Project There are two kinds of Programs that use samples for their sound source Drum Programs mostly used for creating Drum Programs and easy and quick assigning of samples to a pad and Keygroups Programs With Keygroup Programs you can use one sample or more and spread it across two or more keys and play the sample chromatically over a keyboard That way there is no need to sample every key of for instance a piano Program Change These are MIDI messages that select sound Programs Program numbers 1 through 128 can be changed via program change messages Release An envelope parameter This term describes the descent rate of an envelope to its minimum value after a trigger is terminated The Release phase begins immediately after the trigger is terminated regardless of the envelope s current status For instance the Release phase may be initiated during the Attack phase Resonance Resonance or emphasis is an important filter parameter It emphasizes the frequencies around the filter cutoff frequency by amplifing them with a narrow bandwidth This is one of the most popular methods of manipulating sounds If you increase the emphasis to a level where the filter enters a state of self oscillation it will generate a relatively pure sine waveform Root Key The root key defines the original pitch of a recorded instrument or of a sample Samples in the software contain the dedicated root key information This informat
120. f the selected Program This also adds a 1 to the new Program name e Press F5 Close to close the Edit Current Program display page The above operations can also be done for Sequences Seq and Tracks Trk The Sample column displays the available samples Select All Samples to view all samples in the Project or select a Program or Sequence below to view the samples in that Program or Sequence only Double click a sample in the Sample column to load it in Sample Edit Mode Right click a Sample to open a menu with the following options e Delete deletes the selected sample To avoid accidental deletion a window opens for you to confirm or cancel the operation e Save saves the current sample to your hard disk A dialog window opens automatically where you can select a save location e Rename opens a window where you can rename the selected sample This does not affect the original file s name e Edit opens Sample Edit Mode for the selected sample For more information on that please refer to the Sample Edit Mode section Click the trash can icon in the upper right corner of the Project Information Section to delete samples from the Project In the window that appears you can select Purge Unused Samples which deletes any samples not assigned to a pad from the Project or Delete All Samples which deletes all samples within the Project Click Do It to proceed or Close to cancel without deleting anything Important You can undo thi
121. ffects can be applied to individual pads entire Tracks or the master mix Note that effects assigned to the master mix cannot have their parameters assigned to the Q Link Knobs 107 aus O DEAE Program Edit Mode for MIDI Programs and Plugin Programs For MIDI Programs and Plugin Programs Program Edit Mode looks a bit different You will see an overview of all available parameters of your loaded virtual instrument including a corresponding rotary knob for editing We recommend editing a virtual instrument by using its own graphical user interface though To assign a parameter to one of the controls click the drop down menu above the corresponding controller and select it from the drop down menu In this way you can easily set up arrangements of 16 knobs to be controlled by your MPC hardware You can use Program Edit Mode to directly edit a set of parameters in a section with your MPC hardware Hardware To edit virtual instrument parameters press the corresponding F button Page1 to Page6 Use the MPC hardware Q Link Knobs for direct access of all 16 parameters that are displayed You can use the Cursor Buttons to navigate to a desired parameter location in the display and change the parameter with the buttons or the Data Dial 108 proressional Program Mixer Mode pti In Program Mixer Mode you can set the levels stereo panning and effects for a Program e For Drum Programs this mode shows a channel strip
122. first Chop Mode This section describes several functions unique to Chop Mode in contrast to Trim Mode In Chop Mode the sample will be divided into multiple regions called slices There are three different ways to use this function e Region divides a sample into several regions of equal length BPM divides a sample into several regions based on the tempo beats per minute e Threshold uses an adjustable detection algorithm that derives the number of regions created from the volume levels present in the sample 145 AKA 0 CHR professional Edit Section in Chop Mode In the software Use Q Link Knobs Q13 Q9 Q5 or Q1 to adjust the start eS point of the sample The smaller the Q Link Knob number the wo MEN om more precise the adjusting of the start point i e Use Q Link Knobs Q14 Q10 Q6 or Q2 to adjust the end O point of the sample The smaller the Q Link Knob number the a more precise the adjustment of the end point e Use Q Link Knob Q15 to select a slice for editing e Use Q Link Knob Q11 to set the threshold for slice detection in Threshold Mode the number of regions in Region Mode or the numbers of bars in BPM Mode e Use Q Link Knob Q8 to set the number of beats in BPM Mode This Q Link Knob has no function in Threshold Mode or Region Mode e Use Q Link Knob Q4 to set the time signature in BPM Mode This Q Link Knob has no function in Threshold Mode or Region Mode Ha
123. for each individual pad of 128 e For Keygroup Programs MIDI Programs or Plugin Programs this mode shows a channel strip for one channel only For more general information on how these Programs differ please see the Program Types section In the software click the Program Mixer tab in the Mode Tab Section Hardware To enter Program Mixer Mode press the Prog Mix button orr Track Mixer v bd Program Mixer Mode works like a regular audio mixer and offers various settings for each channel All channels functionality is identical If a sample has been assigned to a pad its name is displayed below the channel fader 109 proressional Routing In the software to set the routing for a channel 1 Click Route button of the channel 2 Click the drop down menu just above the Pan knob 3 Select the desired output e g Out 3 4 to route the audio signal directly to this output You need an audio interface that is equipped with more than two outputs Hardware To set the routing for a channel 1 Press F6 Route 2 Use the Cursor Buttons to select a pad You can use the Pad Bank buttons to select different sets of 16 channels 3 Use the Data Dial or buttons to select the desired output MPC Renaissance users Out 1 2 are routed to the Stereo Out jacks Out 3 4 are routed to the Assignable Mix Out jacks Levels In the software click the channel fader and drag it up or down to set the l
124. fore the start point If the start point is set to 0 nothing will be played e Play From Start Pad 11 plays the sample from the start point to the end of the sample regardless of the end point If the start point is identical to the end point nothing will be played e Play To Loop Start Pad 06 plays the sample portion before the loop point Play From Loop Start Pad 07 plays the sample from the loop start point to the end of the sample regardless of the end point If the loop start point is identical to the end point nothing will be played e Play To End Pad 02 plays the sample portion from the start point to the end point Play From End Pad 03 plays the sample part from the end point to the end of the sample If the end point is identical to the end of the sample nothing will be played 140 AKAI O CAN DEAE Settings Section This section lets you edit various parameters affecting playback and loop SETTINGS swesezeo SE functions sanr eno FEET vue o In the software edit the start point Start end point End or loop point ios EN oon CE Loop Start by double clicking the number in the field and use your exe orr vicc tz computer keyboard to enter a value a Hardware Edit the start point Start end point End or loop point Loop by using the Cursor Buttons to select the field and then using the Data Dial or the buttons to select a value Alternatively you can enter a value by using the n
125. h retention force USB port to an available USB port on your computer This connection allows MPC Renaissance to send receive MIDI and audio data to from the MPC software USB Hub Outputs You can connect additional USB devices controllers hard drives etc to these powered high speed USB 2 0 ports In addition to being an audio interface these ports allow MPC Renaissance to function as a powered USB hub when it is powered on Stereo Out Connect these 1 4 TRS outputs to your speaker system not included The signal sent out of these outputs is the main mix In the MPC software you can set what is routed to these outputs in the Program Mixer tab by selecting 1 2 as the Out for one pad or multiple pads Assignable Mix Out Connect these 1 4 TRS outputs to an external mixer not included The signal sent from these outputs is full volume 0 dB In the MPC software you can set what is routed to these outputs in the Program Mixer tab by selecting 3 4 as the Out for one pad or multiple pads S PDIF In Out Use standard RCA cables to connect these jacks to devices that can send receive digital audio Mic In Connect an external sound source or microphone to these jacks using standard 1 4 TRS or XLR cables Make sure to set the Mic Line Switch appropriately Mic Line Switch Set this switch appropriately for the device you connected to the Mic In jacks If your sound source is a microphone set it to Mic If your sound source is a line
126. harder the modulation amount also gets stronger depending on the setting of the corresponding dial Hardware To edit the Velocity Sensitivity parameters press the F5 button Lfo Mod Use Q Link Knobs Q13 Q16 for direct access of all 4 parameters Remember that a Drum Program uses different Q Link Knobs than a Keygroup Program LFO Section A low frequency oscillator LFO generates a periodic waveform FO with an adjustable frequency and shape which can be used for Y modulation purposes WAVE SYNC Wave sets the LFO waveform Click the drop down menu and r DESTINATIONS select one of the following Triangle best suited for smooth modulations Q W W W Sine best suited for smooth modulations PITCH FILTER Square interesting results with hard panning modulations Saw can generate interesting filter or volume changes Saw Down can generate interesting filter or volume changes e X Noise generates random values and glides S amp H samples a random value and holds it until the next value is generated Rate determines the LFO frequency when Sync is on At lower values it might take some time for the LFO to complete a cycle while higher values will come closer to audible range Sync will synchronize the LFO to the tempo based on the rate selected in the drop down menu When None is selected Sync is off 105 AKAI O cmm DEAE The LFO modulation Destinations determine the amount of
127. he send level of the corresponding channels Alternatively use the Cursor Buttons to select the desired channel and use the Data Dial or buttons to set the level 4 You can repeatedly press F4 Send to cycle through the four available insert effect slots The small squares below the tab indicate the currently selected slot Insert Effects Tip See the Overview section of the Effects chapter to learn more about how insert and send effects work in the software To load and edit Track insert effects 1 In the software click the Track Mixer tab in the Mode Tab Section 2 Click the desired channel s Insert button 3 Click the button next to Inserts so it says On 4 Click the downward arrow W of the drop down menu of the slot you want to assign an effect to Select an effect from the window that appears Click a loaded effect name to open its graphic user interface for more detailed editing Hardware To load Track insert effects 1 Enter Track Mixer Mode by pressing Shift Prog Mix Track Mix 2 Press F5 Insert to view the channels insert effect slots 3 Use the Cursor Buttons to select the desired channel To show another set of 16 channels select the Track field in the upper right corner and use the Data Dial or the buttons 121 aes O PEASE 4 Use the Data Dial or the buttons to open another page to select an effect Click F4 Select to load it or click F3 Back to close the page 5 You can
128. hift and press this button to enter Pad Mute Mode in the display and software 27 Window Full Screen When this button is lit it means the selected field in the display contains additional functions press this button to access them Use the F Buttons Cursor Buttons and Data Dial or buttons to execute or cancel these additional functions Hold Shift and press this button to switch between Full Screen and Half Screen Modes in the software In Full Screen Mode the workspace occupies the whole window In Half Screen Mode the parameter controls Q Link Knobs pads Sequence and Track information Project Information etc are shown underneath the workspace 28 Project Folder 1 Press this button to view only Project files in the File Browser Hold down Shift and press this button to select the File Browser s Folder 1 shortcut 29 Sequence Folder 2 Press this button to view only Sequence files in the File Browser Hold down Shift and press this button to select the File Browser s Folder 2 shortcut 15 AKA O COHEN DEAE 30 Program Folder 3 Press this button to view only Program files in the File Browser Hold down Shift and press this button to select the File Browser s Folder 3 shortcut 31 Sample Folder 4 Press this button to view only Sample files in the File Browser Hold down Shift and press this button to select the File Browser s Folder 4 shortcut 32 No Filter Folder 5 Press this button to view all files
129. ick the Type menu to select the parameter Velocity Tune Filter Layer Attack or Decay You can change the pad by clicking the Pad drop down menu in the window that appears Alternatively you can press and hold the 16 Level button press the desired pad and then release both 15 Note Repeat Latch Hold this button down and press a pad to retrigger that pad s sample at a rate based on the current Tempo and Time Correct settings the available Time Correct settings will appear in the display which you can select with the F Buttons Hold down Shift and press this button to latch the Note Repeat feature When latched the button does not need to be held down for Note Repeat to be activated Press Note Repeat once more to unlatch it Mode View Controls 16 Shift Hold this button down to access some buttons secondary functions indicated by orange writing You can also double press it to latch it for a few seconds To unlatch it press it once more or wait a few seconds for it to unlatch automatically 17 Main Track Press this button to enter Main Mode in the display and software Hold down Shift and press this button to enter Track View Mode in the display and software 14 AKAI CHER professional 18 Browser Save Press this button to view the File Browser in the display Hold down Shift and press this button to save the current Project including its samples Programs Sequences and Songs 19 Prog Edit Q
130. ime Correct Press F6 Solo to solo the selected pad Project Information Section This section is identical to the Project Information Section in Main Mode For more information please see the Project Information Section part of the Main Mode chapter 165 O Step Sequence Mode Step Sequence Mode lets you create or edit Sequences by using the pads as step buttons simulating the experience of a traditional step sequencer style drum machine In your software click the Step Seq tab in the Mode Tab Section Hardware To enter Step Sequence Mode press the Step Seq button E A rii ih le uA Na 2 6 ot ad O of c S MPC TRACK L d TOTAL Bars MEN wee connect OME swine ED Hi Hat Closed Hi Hat Open 4 Kick 1 Rim Click t Sequence 01 Snare 002 Sequence 02 The upper half of the window contains the grid showing the note events of the current Sequence The lower half of the window has various controls that are also available in other modes like Main Mode Please see the Main Mode section for more information about the Q Link Knob Section the Sequence Section the Track Section or the Project Information Section The only difference is the Pad Section which you use to enter note events as you would with a traditional step sequencer This can be done when a Sequence is playing or stopped Please see the following Pad Section part of this chapter to learn how to do this 166 proressional Pad
131. ing them e Current Only the currently active pad the purple square with an orange border can be edited e Multiple All selected pads squares with an orange border the purple square is the active one can be edited simultaneously e All All pads can be edited simultaneously O mucriece Cau 100 proressional Filter Section The Filter Type drop down menu lets you select a filter for the selected pad See the Filter definition in the Glossary for an explanation of the available filter types Cutoff controls the cutoff frequency for low pass and high pass filter types or the center frequency for band pass and band stop filter types Reso controls the resonance emphasis of the frequencies around the cutoff point Tip Use values lower than 80 to give more brilliance to the sound At values higher than 80 the sound will result in a strong audible boost around the cutoff frequency Env determines the amount of influence the filter envelope has on the cutoff frequency Higher settings will increase the modulation of the filter by the envelope lower settings will result in only subtle changes of the filter Cutoff over time Tip To give a sound a more distinctive attack increase the Env setting and set low Atk and Decay values as well as a medium low Sust value of the Filter Envelope This will start a sound with the filter opened and close it shortly afterward giving it a bright start followed by a darker sustain St
132. ion will be created automatically during recording or importing 216 ASAI O GEO DEAE Sample When you tap the pads on your MPC hardware you can trigger sounds that we call samples Samples are digitized snippets of audio that can either be recorded using the recording function of your MPC software or loaded from the File Browser Once a sample is present in the software it can be manipulated in different ways For example a sample can be trimmed looped pitch shifted or processed using various effects offered by the software When you have finished editing your sample you can assign it to one or more drum pads to play it Samples can be either mono or stereo Sample Rate This is the frequency representing the amount of individual digital sample scans per second that are taken to capture an analog siginal digitally For normal CD audio recordings 44100 samples per second are used also written as 44 1 kHz The software offers sampling rates up to 96 kHz Sequence A Sequence is the most basic building block of music you can compose on the software MIDI information from your MPC hardware s pads buttons and Q Link Knobs or an external keyboard are recorded to the Tracks of a Sequence Each Sequence has 64 Tracks The software can hold up to 128 separate Sequences at the same time The length of a Sequence can be set from 1 to 999 bars which would be enough to create an entire Song using only one Sequence However the software has
133. ions e Time Division Click a box to select the note value to quantize to Default is 1 16 You can select from different quantizations including triplet 7 values Swing Click and drag this field up or down to set the amount of swing from 50 to 75 Swing lets you shuffle your beats from subtle to extreme Shift Timing Click and drag this field up or down to shift all note events by clock ticks e Window Click and drag this field up or down to set how many notes around a quantize value will be quantized Any notes outside this range will not be quantized notes inside will 81 elses O DEAE e Strength Click and drag this field up or down to set how strictly notes will be quantized i e shifted toward the quantize value Lower values move notes a little bit towards the closest quantize value resulting in a less mechanical feel than a strict quantization a higher value Events Click this drop down menu select the target range for the time correction You can apply the time correction to All note events or to just the Selected ones When Range is selected you can define the bars as well as the pads or keys that will be quantized The selection is done on the MPC hardware Hardware When Range is selected you can define the pads or keys to be quantized by pressing their corresponding pads Selected pads are shown in the Time Correct window Use the Cursor Buttons to navigate to the Events Range parameter to sele
134. ip 5 50 25 Q10 Soft 5 75 2 Q6 Clip 5 50 25 Q2 Low 18 0 18 0 dB 0 0 Q15 Mid 18 0 18 0 dB 0 0 Q11 High 18 0 18 0 dB 0 0 Q7 Output 18 0 18 0 dB 50 Q3 205 AKA O HE D professional Compressors A compressor is an effect that changes the dynamic range of a signal by automatically reducing its gain Compressor Master This is the most transparent compressor able to perform substantial volume adjustments without artifacts Parameter Value Range Default Value Q Link Knob Number Dry Wet O dry 100 wet 100 Q13 Attack 0 100 50 Q9 Release 0 100 50 Q5 Threshold 50 0 dB 0 Q1 Ratio 1 20 1 Q14 Oldskool Off On Off Q10 Output 6 24 dB 0 Q6 206 AKA a professional Compressor Opto The Opto Compressor is modeled after a vintage compressor type using an optical circuit to control the volume reduction of the input signal These compressors are usually associated with soft and unobtrusive attack and release characteristics Parameter Value Range Default Value Q Link Knob Number Dry Wet O dry 100 wet 100 Q13 Input 6 18 dB 0 Q9 Attack 0 100 50 Q5 Release 0 100 50 Q1 Threshold 50 0 dB 0 Q14 Ratio 1 20 1 Q10 Knee 1 100 1 Q6 Output 6 24 dB 0 Q2 207 AKA proressional Compressor VCA This compressor is more modern sounding with a slightly more transparent
135. is the most important MIDI message It determines the pitch and velocity of a generated note A Note On message will start a note Its pitch is derived from the note number which can range from 0 to 127 The velocity lies between 1 and 127 A velocity value of 0 is equivalent to a Note Off message Normalize Normalize is a function to raise the level of a sample to its maximum 0 dB without causing distortion This function automatically searches a sample for its maximum level and consequently raises the entire sample s level until the previously determined maximum level reaches 0 dB In general this results in a higher overall volume of the sample 215 ASAI O COHEN DEAE Panning The process or the result of changing a signal s position within the stereo panorama Pitchbend Pitchbend is a MIDI message Although pitchbend messages are similar in function to control change messages they are a distinct type of message The resolution of a pitchbend message is substantially higher than that of a conventional Controller message The human ear is exceptionally sensitive to deviations in pitch so the higher resolution is used because it relays pitchbend information more accurately Program A Program is a file that contains a list of all samples to be used and settings for each sample e g pad assignments loop points pitch tuning effects etc MPC s Program Edit Mode is where you can edit and assign samples The software can have a total o
136. isplay To zoom out press and hold Control Windows or Command Mac OS X and double click the shaded rectangle in the overview Alternatively you can use the slider in the lower right corner of the Waveform Display Hardware To zoom in and out of the waveform do one of the following e Press and hold Shift and use the left and right Cursor Buttons e UseQ Link Knob Q4 Use Q Link Knob Q8 to move the audio pointer through the sample 137 AAI O CHEM Professional In the main Waveform Display a start point and end point are marked by green lines These two points define the portion of the sample data which will be played Click and drag either of these lines to move it The most recently moved line will be red instead of green Edit Section EDIT SAMPLE Lui This section contains controls to edit samples and to select between Chop Mode or Trim Mode Most of this chapter describes Trim Mode functions Please refer to the Chop Mode part of this chapter to see how it differs O Hardware Use the Data Dial or the buttons to select a sample for editing The selected sample name is shown at the top of your display O 00 4 5 e jo i6 6 6 O In the software click the Edit Sample drop down menu and select the desired sample O 10 The Q Link Knobs can be used for various editing and viewing functions Q e Tozoomin or out of the sample use Q Link Knob Q4 e To move the audio pointe
137. ith a virtual instrument that supports multi mode Click the Preset drop down menu to select a preset for your plugin Hardware To turn a Track s Program into a Plugin Program 1 n Main Mode with the Type field selected use the Data Dial or buttons to select Plugin as the Program type and then press F5 Do It to confirm or F4 Cancel to cancel 2 Next select desired plugin If your Project already contains the desired plugin use the Data Dial or buttons to select it If you want to add a new plugin to the Project press Window In the Edit Program window that appears press F3 New to create a new Program and then use the Data Dial or buttons to select Plugin and press F5 Do It Back in Main Mode use the Cursor Buttons to select the Plg field and then use the Data Dial or buttons to select the desired plugin Press F4 Select to select it or F5 Back to cancel The Edit Program window in the MPC hardware display Important Please see Plugin Programs in the Program Types section of this manual to learn how to route Tracks to your Plugin Programs 91 Proressional Project Information Section The Project Information section 59 c7 SAMPLES 0 shows the Project name as ees d m Programs E well as all Programs and na Drums samples loaded into the Pr software s current project gt 001 Sequence 01 You can simply drag and drop a sample from the Project Information section onto any
138. k F4 Select to load it or click F3 Back to close the page To edit an effect s parameters use the Cursor Buttons to select the effect in the Send effect slot and press F6 Edit Use the Cursor Buttons to select a parameter and use the Data Dial or buttons to adjust it Use the Cursor Buttons to select the effect s Level parameter and use the Data Dial or buttons to set the return effect level 174 AKA cm professional After loading a send effect and setting its return level set the level the pad sends to it 1 Enter Program Mixer Mode by pressing the Prog Mix button 2 Press F4 Send to view the pads channels send effect levels To show another set of 16 pads use the Pad Bank buttons to select another bank You can repeatedly press F4 Send to cycle through the four available insert effect slots The small squares below the tab indicate the currently selected slot 3 Use the Q Link Knobs to adjust the send level of the corresponding pads Alternatively use the Cursor Buttons to select the desired pad and use the Data Dial or buttons to set the level Track Effects Track Insert Effects To load and edit Track insert effects 1 In the software click the Track Mixer tab in the Mode Tab Section 2 Click the desired channel s Insert button 3 Click the button next to Inserts so it says On 4 Click the downward arrow V of the drop down menu of the slot you want to assign an effect to Sel
139. le in your audio hardware will be grayed out If a loaded project has outputs routed that don t exist on your audio hardware these will appear in red Remember The MPC Renaissance offers the following physical outputs 1 2 main out and 3 4 assignable 173 Proressional Pad Send Effects Important To use a send effect you have to load an effect into the corresponding send effect slot in Track Mixer Mode To load and edit a pad send effect and set its levels 1 In the software click the Track Mixer tab in the Mode Tab Section 2 n the Send Effects column on the right of the software window under one of the Return slots click the downward arrow V of the drop down menu of the slot you want to assign an effect to Select an effect from the window that appears 3 Click the knob for that Return slot and drag it up or down to set the effect level SEND EFFECTS 4 Click the Program Mixer tab in the Mode Tab Section 5 Click the desired pad s channel s Send button 6 Click the Send knob whose number corresponds to the Return slot and drag up or down to adjust the send level Click a loaded effect name to open its graphic user interface to edit its parameters Hardware To load a pad send effect and set its return level 1 2 3 Press Shift Seq Edit Effects Use the Cursor Buttons to select the desired Send effect slot Use the Data Dial or the buttons to open another page to select an effect Clic
140. lect the parameter Velocity Tune Filter Layer Attack or Decay You can change the pad by clicking the Pad drop down menu in the window that appears Alternatively you can press and hold the 16 Level button press the desired pad and then release both 20 Note Repeat Latch Hold this button down and press a pad to retrigger that pad s sample at a rate based on the current Tempo and Time Correct settings the available Time Correct settings will appear in the display which you can select with the F Buttons Hold down Shift and press this button to latch the Note Repeat feature When latched the button does not need to be held down for Note Repeat to be activated Press Note Repeat once more to unlatch it Mode and View Controls 21 Shift Hold this button down to access some buttons secondary functions indicated by orange writing You can also double press it to latch it for a few seconds To unlatch it press it once more or wait a few seconds for it to unlatch automatically 22 Main Track Press this button to enter Main Mode in the display and software Hold down Shift and press this button to enter Track View Mode in the display and software 23 AKA O mm professional 23 Browser Save Press this button to view the File Browser in the display Hold down Shift and press this button to save the current Project including its samples Programs Sequences and Songs 24 Prog Edit Q Link Press this button to en
141. lected events without snapping to grid Select Box Tool Click and drag to add events to current selection Nudge grid events using keyboard cursors Fine edit nudge without snapping to grid T C Normally real time automation event cannot move beyond the selected event group s previous or next event 179 AKA proressional File Menu Function Control Windows Command Mac OS X New Project Control N Command N New From Template Control Shift N Command Shift N Save Project Open Preferences Control S Control Command S Command Edit Menu Function Control Windows Command Mac OS X Undo Control Z Command Z Redo Control Y Shift Z Cut Control X Command X Copy Control C Command C Paste Control V Command V Duplicate Control D Command D Miscellaneous Function Control Windows Command Mac OS X Select All Control A Command A Play Space Shift Space Shift Play from Start Space Space 180 AKA O Professional Effects and Parameters This chapter lists the available effects in the software To learn more about how effects work in the software please see the Effects chapter Reverbs Reverb Small This is a spatial effect designed to emulate a small room Parameter V
142. level device like an external mixer or keyboard set it to Line 18 AKAI O CHEEE D DEAE 11 Phantom Power Switch This switch activates and deactivates phantom power When activated phantom power supplies 48V to both Mic In inputs Please note that most dynamic microphones do not require phantom power while most condenser microphones do Consult your microphone s documentation to find out whether it needs phantom power 12 Phono In Connect these RCA inputs to an external sound source e g a turntable CD player etc Make sure to set the Phono Line Switch appropriately 13 Phono Line Switch Flip this switch to the appropriate position depending on the device connected to the Phono In jacks If you are using phono level turntables set this switch to Phono to provide the additional amplification needed for phono level signals If using a line level device such as a CD player or sampler set this switch to Line 14 Ground Terminal If you connected a phono level turntable to the Phono In jacks and are hearing a low hum or buzz this could mean that the turntable is not grounded If the turntable has a grounding wire connect it to this terminal 15 MIDI In Use a five pin MIDI cable to connect the MIDI Out of an optional external MIDI device to the MIDI In of MPC Renaissance 16 MIDI Out Use a five pin MIDI cable to connect the MIDI Out of MPC Renaissance to the MIDI In of an optional external device 19
143. ll bar under the channel faders at the bottom of the window Hardware To set the level for a channel press the F2 button Level and use the corresponding Q Link Knob for editing You can use the Pad Bank buttons to select different sets of 16 channels Mixer Level j Pan Mute Send The Level tab s Track view in the Track Mixer Mode in the display of the MPC hardware The Level tab s Plugin view in the Track Mixer Mode in the displa y of the MPC hardware Levels for Plugin Programs Channel faders for Tracks are on the left and channel faders for Plugin Programs are on the right of those A drop down menu above each channel fader s Pan knob displays where its audio is routed For the Tracks this menu displays the name of the Plugin Program through which you are routing them For the Plugin Programs this menu displays where all of the Plugin Program s audio from the Tracks is routed Click the downward arrow W to select another routing destination e g Out 1 2 Submix 1 etc Control the volume of a Track s note events routed to the Plugin Program by adjusting that Tracks volume slider Use the corresponding Plugin Program volume slider to control the volume level routed to its output 118 eel E E professional Note MIDI Programs and Plugin Programs levels will initially appear as This indicates that the Program is not sending any volume changes which allows certain plugins to load with their optim
144. ller explanation of these features please refer to their corresponding sections in the Operation Software chapter Step Sequencer You ve already learned how to record note events on a Track but you can quickly enter note events in Step Sequence Mode by using the pads as step buttons simulating the experience of a traditional step sequencer style drum machine Hardware 1 Press Step Seq to enter Step Sequence Mode 2 Start a new Track by using the Cursor Buttons to select the Trk field and use the Data Dial or buttons to select an unused Track Let s use Track 04 3 Use the F2 Bar and the F3 Bar buttons to select the bar whose steps you want to create or edit 4 Use F5 Pad and F6 Pad to select the pad whose steps want to create or edit The pad number and its sample name will appear in the upper right corner of the display Alternatively you can use the Cursor Buttons to select the Pad field in the upper right corner and use the Data Dial or buttons to select a pad 5 Press the Play button to start your Sequence Each pad represents a step in the bar If the pad already has note events on the selected Track the corresponding pads steps will be lit with colors corresponding to their velocities Hit an unlit pad to enter a note event at that step The pad will light up with a color corresponding to its velocity Click a lit pad to delete the note event from that step The pad will be unlit See the
145. me connect COD swine ES The left column shows you all available pads A01 to H16 in a vertical view with their corresponding data Use the vertical window scroll bar right of the grid windows to move up and down Under the scroll bar is a slider that can adjust the vertical zoom Below the grid is a similar scroll bar and slider for horizontal scrolling and zooming Hardware To zoom vertically press and hold the Shift button and use the up and down Cursor Buttons To zoom horizontally press and hold the Shift button and use the left and right Cursor Buttons Mute a pad by clicking its mute M button in the left column 64 AKA professional In the top left corner of the grid are two buttons to switch between Draw Mode and Select Mode e By default Draw Mode is active indicated by the Pencil Tool icon You can draw notes by clicking the corresponding position in the grid You can also use it to draw automation curves in the velocity automation lane underneath the grid The Select Mode is indicated by the Select Box icon and lets you select one or more notes by drawing a frame around them Selected notes will have a white border it Learn more about these modes under Pencil and Select Box Icons in the Adjusting the Controls part of this chapter Duplicate note events by selecting them on the grid and then pressing Control D Windows or Command D Mac OS X The selected note events will be automatically copied and pa
146. n the Pgm field on the Main window Cilck the Seq Sequence drop down menu to select one of your Sequences SEQ 4 Sequence 01 in the currently loaded Project A Project can hold up to 128 Sequences The Sequence drop down menu is available only when Main Program Mixer Track Mixer Track View or Step Sequence tab is selected Hardware Press the Step Seq button and use the Cursor Buttons to navigate to the Seq field Use the Data Dial or the buttons to select the desired Sequence Click the Track drop down menu to select one of your Tracks in the currently TRACK GITTIINEMAM loaded Sequence A Sequence can hold up to 128 Tracks The Track drop down menu is only available when Main Program Mixer Track Mixer Track View or Step Seq tab is selected Hardware Press the Main button and use the Cursor Buttons to navigate to the Trk field Use the Data Dial or the buttons to select the desired Track You can also use the F3 Track or F4 Track buttons on the Main Mode page Click the Song drop down menu to select one of your Songs in the currently SONG ICTIEENE loaded Project A Project can hold up to 32 Songs The Song drop down menu is only available when the Song tab is selected See the Song Mode chapter for more information about Songs Hardware Press the Song button and use the Cursor Buttons to navigate to the Song field Use the Data Dial or the buttons to select the desired Song 59 AA O cmm DEAE Click the
147. nal which at extreme settings can turn a standard waveform into a square wave producing a razor effect Parameter Value Range Default Value Q Link Knob Number Dry Wet O dry 100 wet 100 Q13 Drive 0 100 50 Q9 Output 0 100 50 Q5 Low 0 100 50 Q14 Low Mid 0 100 50 Q10 High Mid 0 100 50 Q6 High 0 100 50 Q2 203 AKAI CHEE N professional Distortion Grimey This is a unique distortion effect that distorts a frequency range in a selectable band Parameter Value Range Default Value Q Link Knob Number Dry Wet O dry 100 wet 100 Q13 Drive 0 100 50 Q9 Grime 0 100 50 Q5 Center 0 100 50 Q1 Width 0 100 50 Q14 Resonance 0 100 50 Q10 Output 0 100 50 Q6 Distortion Overdrive This distortion is designed to sound like a mildly distorting amplifier at medium volumes It is the smoothest distortion type available Parameter Value Range Default Value Q Link Knob Number Dry Wet O dry 100 wet 100 Q13 Drive 0 100 50 Q9 Tone 0 100 50 Q5 Output 0 100 50 Q1 204 AKA proressional Distortion Custom This effect is a highly customized distortion capable of a wide range of useable sounds Parameter Value Range Default Value Q Link Knob Number Dry Wet O dry 100 wet 100 Q13 Drive 0 100 50 Q9 Soft 5 75 2 Q14 Cl
148. nberg Media Technologies GmbH Mac and OS X are trademarks of Apple Inc registered in the U S and other countries Windows is a registered trademark of Microsoft Corporation in the United States and other countries All other product or company names are trademarks or registered trademarks of their respective owners 218 AKAI professional akaiprompc com
149. ncrease or decrease it 120 0 Hardware Use the Tap Tempo button to tap in the beats per minute of your desired tempo An amber LED will blink indicating the current beats You can also press the Main button and use the Cursor Buttons to move to the Bpm parameter Select the desired value by using the Data Dial or the buttons You can also use the numeric buttons to enter a value and confirm by pressing Enter Click the Rec button to put the software in Record Mode The button s LED will light up red indicate the Record process is armed To start recording press Play or Play Start When the Sequence starts to loop in Record Mode it will switch to Overdub Mode Overdub allows you to add data to the existing data on the selected Track It is additive and non destructive It operates just like the Rec button except that the recording will be in Overdub Mode from the moment you press Play or Play Start Stop will stop playback or recording Quickly pressing Stop three times will act as a MIDI panic and shut off all voices and stop all audio processing Stop will also cancel loading any files that are being loaded if you select a Project or Program by accident press Stop to abort and clear the loaded files Play will start playback from the current time position Play Start will start playback from the beginning of the Song or Sequence or from the First Bar setting PLAY START Hardware The Undo button can be used differently d
150. nd point 142 A KA O m DEAE Hardware 1 e Press F6 Edit to open the Process Sample page Use the Data Dial or the buttons to select the desired editing option described below in the Function field Some options have some additional parameters use the Cursor Buttons to select them and the Data Dial or buttons to adjust them To execute a selected option press F5 Do It or cancel your changes by pressing F4 Cancel WEAF Fitch Shift Pitch 5 8 Cancel H The Process Sample display for Pitch Shift of the MPC hardware The following sample editing options are available Discard deletes parts of the sample before the start point and after the end point Delete deletes the part of the sample between the start point and end point and closes the gap between them Silence replaces the part of the sample between the start point and end point with silence Extract deletes parts of the sample before the start point and after the end point and saves it as a new sample with a name you enter in your current Project Tip This is useful if you recorded a drum loop and wanted to remove just a snare drum hit a kick drum hit etc to use separately in the Project Normalize increases a sample s level to the highest level possible without distortion This is essentially a kind of digital gain optimization so you do not have to worry about excessive level settings when working with Projects whose sample
151. ngth of your Sequence You can set up to 999 bars Click the T Correct Time Correct drop down menu and select the note quantization value Hardware Press the F1 button T C to edit the Time Correct value Click the Time Sig field to change the time signature for your Sequence Click the BPM field to set the desired tempo in beats per minute Hardware Use the Cursor Buttons to select the Bpm field and use the Data Dial or the buttons to set the desired tempo in BPM beats per minute 87 AA O professional Click the Swing field to change the groove of your Sequence Values range from 50 to 75 and let you shuffle your beats from subtle to extreme Hardware Press F1 T C to locate the Swing parameter It can be changed by using the Data Dial or the buttons to set the desired value Track Section This section gives you an overview of various parameters regarding the TRACK SOIRS TUN Tak O In the software click the Track drop down menu and select the desired KJ Do Track Dun v Hardware Use the Cursor Buttons to select the Trk field and use the PROGRAM 277 1 1 LN NN Ecol Data Dial or the buttons to select the desired Track You can also press F3 Track or F4 Track to switch to the desired Track or type in the number with the number keys In the upper right corner of the Track section an icon will indicate JP whether the Track is using a Drum Program Keygroup Program MIDI um Drum Program Pr
152. ning R nd effects etc Program Edit Mode lets you edit and assign samples A single vocor ETI mS Project can hold a total of 128 Programs D Drom v Drum There are two kinds of Programs that use samples as their sound source sca Drum Programs used mostly for creating drum parts and quickly and easily assigning samples to pads and Keygroup Programs in which you can assign one or more samples to one or more keys and play them chromatically with a MIDI keyboard or the MPC hardware pads Two other kinds of Programs use MIDI data only Plugin Programs and MIDI Programs This section covers how to create each Program type To learn about editing your Programs to your preference see the Program Edit Mode chapter Drum Program To create a Drum Program in the software TRACK 1 Click the Main Mode tab to enter Main Mode Bol vocon KT gg 2 In the Track Section click the Type drop down menu and select Drum EU Dun 3 f the Project does not contain a Drum Program yet a new Drum peeDum EO Program will automatically be added to the Project If the Project already contains a Drum Program click the button next to the Program drop down menu 4 Click the name in the Program drop down menu and enter an appropriate Program name Hardware To create a Drum Program 1 Press Main to enter Main Mode 2 Use the Cursor Buttons to select the Pgm field and then press the Window button 3 In the Edit Program window that
153. nter Pad Mute Mode in the display and software 32 Window Full Screen When this button is lit it means the selected field in the display contains additional functions press this button to access them Use the F Buttons Cursor Buttons and Data Dial or buttons to execute or cancel these additional functions Hold Shift and press this button to switch between Full Screen and Half Screen Modes in the software In Full Screen Mode the workspace occupies the whole window In Half Screen Mode the parameter controls Q Link Knobs pads Sequence and Track information Project Information etc are shown underneath the workspace 33 Project Folder 1 Press this button to view only Project files in the File Browser Hold down Shift and press this button to select the File Browser s Folder 1 shortcut 34 Sequence Folder 2 Press this button to view only Sequence files in the File Browser Hold down Shift and press this button to select the File Browser s Folder 2 shortcut 24 AKA O COHEN DEAE 35 Program Folder 3 Press this button to view only Program files in the File Browser Hold down Shift and press this button to select the File Browser s Folder 3 shortcut 36 Sample Folder 4 Press this button to view only Sample files in the File Browser Hold down Shift and press this button to select the File Browser s Folder 4 shortcut 37 No Filter Folder 5 Press this button to view all files in the File Browser Hold down
154. nu This menu contains all settings regarding the Metronome Count In enables or disables the metronome pre count before recording Off disables the metronome pre count Record enables the pre count during recording only Record Play enables pre count in both Record and Playback Modes 80 AKA O CHE N S DEAE Metronome offers the settings for the metronome e Off disables the metronome Play enables the metronome sound during playback only Record enables the metronome sound during recording only Record Play enables the metronome to happen in both Record and Playback Modes Rate lets you to select the metronome click s time division 1 4 1 4T 1 8 1 8T 1 16 1 16T 1 32 or 1 82T T stands for triplet Sound lets you to select the sound that you want to hear for the metronome Sidestick1 Sidestick2 Clap Metroclick Shake Tambourine or MpcClick Time Correct Menu Here you can select the Quantization settings Time Correct Apply quantizes the currently selected note events Time Division 1 4 vs Gi 182 ve ott If no note events are selected nothing will be quantized You can also press Control K Windows or Command K Mac OS X on your Swing I Shift Timing fT computer keyboard to apply quantization var vat ser a327 seat Window BETON seg ET Settings Click this to open the Time Correct Events ONES window with the following funct
155. ob Make sure that your external MIDI device is able and set to recognize MIDI control change data 85 AAI O CHEERS Professional FX Mode oU ec EE Pe Click the FX button to activate the Q Link Knobs FX Mode To enc TEE ees t NN assign a parameter to a Q Link Knob in the software 1 Click a Q Link Knob and move the mouse to select it for assigning The Glink field will show the number of the selected knob Hardware Touch the top of a Q Link Knob to select it 2 Click the Trig drop down menu and select Min or Max When you hold down the Q Link Trigger button on your MPC hardware and touch the top of one the Q Link Knobs the corresponding parameters will jump to either its minimum Min or maximum Max value Hardware Use the Cursor Buttons to select the Touch To field and then use the Data Dial or buttons to select Min or Max 3 Click the Effect drop down menu and select one of the effects which have previously been loaded 4 Click the Param Parameter drop down menu and select the parameter you want to assign to the Q Link Knob The available parameters depend on the selected effect Pad Bank Section PAD BANK This section lets you select a pad to edit 16 pads across eight banks he In the software click the desired pad to select it To select a different bank use the Bank buttons above the pads to specify a bank from A to H Hardware Hit a pad to select it To select a different bank use the
156. of parameters you will see an additional indicator on the top or left side of the array indicating the currently controlled row column Row 1 Row 2 Row 3 Row 4 The Q Link Knobs control columns of parameters in Main Mode Program Edit Mode Track View Mode Sample Edit Mode and Step Sequence Mode The Q Link Knobs control rows of parameters in Program Mixer Mode and Track Mixer Mode volumi Columi2 Columns oum Scroll Knob Use this knob to change which column of parameters the Q Link Knobs currently control Q Link Trigger Hold this button down then touch one of the Q Link Knobs to make that knob s parameters value jump to its minimum or maximum depending on the Trig parameter in the software Pads Use these pads to trigger drum hits or other samples in your software The pads are velocity sensitive and pressure sensitive which makes them very responsive and intuitive to play The pads will light up different colors depending on how hard you play them ranging from yellow at a low velocity to red at the highest velocity To disable or re enable these lights press Pad Assign then F6 Velo Col If the selected field in the display is a number you can press Numeric and use the pads as a standard numeric keypad to enter a value The numbers are printed in green above the pads Pad Bank Buttons These 4 buttons switch among Pad Banks A H press and hold Shift to access Banks E H Between these 8 banks with 16 pads per b
157. ogram or Plugin Program m Keygroup Program Click the Velocity display to change the overall velocity of the selected alatis LER as C Track This determines how loudly or quietly a Track plays relative its MIDI Program recorded levels When set to 50 the Track will be played with half the velocity it was originally played When set to 200 the Track will play twice as loud up to a full velocity level of 127 Hardware Use the Cursor Buttons to select the V field and use the Data Dial or the buttons to edit the overall velocity of the selected Track in percent Click the M button to mute the selected Track Click the S button to solo the selected Track When a Solo is activated from the Main page the Solo function follows the current Track In other words if you have Soloed Track 1 and turn to Track 2 now Track 2 will be soloed Hardware Press F5 Mute to mute or unmute the selected Track Press F6 Solo to solo or unsolo the selected Track 88 AKAI a Professional Click the Type drop down menu to select what kind of Program the Track will use a Drum Program Keygroup Program Midi Program or a Plugin Program Track Section for Drum Programs and Keygroup Programs Click the Program drop down menu to select which Program you want to use To create a new Program click the icon next to the drop down menu Track Section for MIDI Programs When the Track s Program Type is set to Midi the Track Section will
158. ograms Edit Layers Section LAYER 1 Each pad can trigger up to four samples which are assigned e in four individual layers Each layer has separate parameters s I wW for Sample Semi Fine Level Pan and Velocity Keygroup r2 Programs also have a Root Note parameter x w ROOT veLocity ROOT PAN VELOCITY SAMPLE SEMI FINE LEVEL LAYER 3 Note For easier recognition Drum Program controls are zO O uw colored in blue while Keygroup Programs are colored in red NEL PEU NES PNIS cU e Oy e Click the Sample drop down menu to select the sample file SAMPLE SEMI PNE LEVEL veocmv ROOT for that layer Remember that the sample has to be loaded LLALLA a into the Project Information beforehand For information on S how to load samples into a Project please see File Browser and Program Types earlier in this manual Tip For Drum Programs you can click and drag a sample from the File Browser your computer s Desktop or your computer s Explorer Windows or Finder Mac OS X directly onto a pad to load it to Layer 1 98 AKA O CHE NM DEAE Semi lets you transpose the selected layer 12 up to semitones up or down Fine provides fine tuning of each layer by fractions of a semitone Level lets you adjust the each layer s volume letting you control the balance of the samples assigned to the pad Hardware To edit the first 16 Layer parameters located on the left of the vertical
159. omputer s audio interface MPC Studio users This section describes recording using MPC Renaissance as your sound card MPC Studio cannot be used in this way but you can use a separate audio interface connected to your computer to record audio IGI EXTERNAL Mode STEREO Monitor OFF Threshold 42 Time 20s Level Left Right lt gt The Sampie Record display of the MPC pommes Hardware 1 Press and hold the Shift button and press the Sample Edit Sample Rec button to enter Sample Record Mode 2 Connect a suitable microphone to a Mic In jack of your MPC Renaissance Make sure to set the input switch to Mic 3 Set the Mic In Phono In switch on the top panel to Mic In and turn up the Rec Gain dial In the software you should now see the input signal Make sure that the signal gain does not exceed the maximum level the top input level display segment should be hardly lit 4 Use the Cursor Buttons to navigate to the Threshold parameter and use the Data Dial or buttons to set it to a fairly low level e g 70 dB 5 Press F6 Record and sing say shout something into the microphone Recording starts immediately when the input signal level reaches the threshold value 6 Press F6 Stop again to stop recording If you re happy with your recording name the new sample in the software in the window that appears when you stop recording You should also assign the sample to an unused pad Simply hit
160. on 3 Click a pad in the Pad Bank section that you want to assign to a Mute Group Alternatively you can click the the miniature pads in Bank section This section gives you an overview of all 128 pads at the same time Unused pads are grayed out 4 Click and drag the Track __ field in the Mute Section up or down to select the desired Mute Group number When a pad in a Mute Group is selected the other pads in that same Mute Group will blink yellow Click the Solo button to solo the selected Track only muting all other Tracks 164 em O mm professional Hardware 1 Press F2 TrkGroup to activate Track Group 2 Hita pad to select it Use the Pad Bank buttons to switch between the 16 banks if necessary 3 Use the Data Dial or buttons to select the desired Mute Group number When a pad in a Mute Group is selected the other pads in that same Mute Group will blink yellow Press F6 Solo to solo the selected pad Time Correct lets you quantize Track Mutes This is useful when you want your mutes to line up with a specific time division Click the Time Correct drop down menu and select a value from 1 16th sixteenth notes to 2 bar 2 bars For example with Time Correct set to 1 bar your mutes will always align with the beginning of the measure immediately after you press the pad Hardware Press F4 Time Div and use the Data Dial or buttons to edit the Time Correct value Press F5 T C to activate or deactivate T
161. on Hardware To enter Program Edit press the Prog Edit button 94 ASAI o CN PEASE Drum Programs To select a Drum Program for editing select the desired pad first Do one of the following In the software click the desired pad in Main Mode In the software click the pad row in the grid in Program Edit Mode e On your MPC hardware hit the desired pad Master Section In the Master Section you can set the playback mode and tuning for the MASTER overall Program r MODEA mono C eov Bl i TRANS Mode sets the playback mode for the Program s pads In Mono Mode only one pad will sound at a time If a pad is played while another or the same one is still playing its sample s the new pad will immediately mute all other currently playing pads in that Program In Poly Mode several pads can be triggered at the same time limited only by the total number of voices available Semi lets you transpose the selected Program up to 12 semitones up or down Fine provides fine tuning of the Program by fractions of a semitone up or down Trans only available for Keygroup Programs transposes incoming notes it does not change the pitch of a sample Hardware To edit the Master Section press the F1 button Use the Q13 Q14 and Q15 Q Link Knobs for direct access to the parameters Remember that Drum Programs offer fewer parameters than Keygroup Programs Simultaneous Play Section Drum Programs Only This section lets you set
162. ons of two samples with different pitches You can enter the original tempo of the sample and the desired tempo after processing e Gain Change raises or lowers the volume of the sample You can adjust it up to 18dB higher or lower This function is different than Normalize because it will allow volumes beyond clipping level This may be a desired effect but remember to watch your output level e Copy saves a copy of the sample and adds a consecutive number after the sample name e Bit Reduce lowers the bit resolution of a sample effectively reducing its degree of faithful reproduction You can reduce the bit rate down to 7 bit The sound is similar to the Resampler effect but Bit Reduce will permanently alter the sample e Stereo gt Mono converts a stereo sample to a new mono sample and saves it as a new sample with a name you enter in your current Project The following options are available o Left will convert the left channel only o Right will convert the right channel only o Sum will combine the left and right audio channels to a single mono channel 144 AKA O HEN DEAE Project Information Section This section is identical to the Project Information Section in Main Mode For more information please see the Project Information Section part of the Main Mode chapter Newly recorded samples will be shown in the Sample area of Project Information To use them in your production you must load them into Programs
163. otes to 2 bar 2 bars For example with Time Correct set to 7 bar your mutes will always align with the beginning of the measure immediately after you press the pad Hardware Press F4 Time Div and use the Data Dial or buttons to edit the Time Correct value Press F5 T C to activate or deactivate Time Correct 159 O Pad Group The Pad Group feature extends the concept of Pad Mutes you can mute or Mute unmute multiple pads on a single Track by hitting one pad that you have assigned to a Mute Group This is useful if you want to hear a Track without a particular group of sounds or if you want to isolate specific sounds in various FAUNUTE combinations You can create up to 16 different Pad Groups In the software do the following to use Pad Groups 1 Click the Pad Group button in the Mute Section to activate it 2 Click the desired bank A H in the Bank section or Pad Bank section 3 Click a pad in the Pad Bank section that you want to assign to a Mute Tve consecr RR Group Pad CNN Alternatively you can click the the miniature pads in Bank section This section gives you an overview of all 128 pads at the same time Unused pads are grayed out 4 Click and drag the Pad __ field in the Mute Section up or down to select the desired Mute Group number When a pad in a Mute Group is selected the other pads in that same Mute Group will blink yellow Hardware 1 Press F2 PadGroup to activate P
164. own menu to Plugins Tp select whether or not the software Rass 30 drop receives MIDI Clock or MIDI Time Code MEME E 30 non drop MTC from the host software when MPC LITE start time is used as a plugin or from an external T Device Control device connected to the MIDI In port of Mc MEI TQ RERO the MPC hardware EL Bi Receive E Send o Send Click this drop down menu to select whether or not the software sends MIDI Clock or MIDI Time Code MTC to the individual ports of the MPC hardware or any connected MIDI interface Make sure to check the port s over which you want to send this information You can select two MIDI devices connected to your computer to send MIDI Clock or MTC data to Select your device in each To drop down menu below it o MTC Frame Rate Check one of these boxes to set the frame rate for MIDI Time Code MTC synchronization in FPS frames per second In most cases you should select 25 The correct frame rate is important especially when working on film scoring projects o Device Control Check either or both of these boxes to send or receive MIDI Machine Control MMC to or from your MPC hardware s transport buttons MMC sends only transport commands it does not include track arming or more advanced features 79 AKA proressional e Preferences Other Tab Here you can set various other MIDI and Preferences Audio audio parameters MIDI Taptempo Ed Hardware
165. port are displayed o Midi Mapping Click each drop down menuy to define the Midi Out Port A to D Here you can select the MIDI output your Sequencer data is routed to Note When using the MPC software as a plugin the only option you can select for your Midi Out Port is your host software DAW e Preferences Plugins Tab Here you can select up to four locations on your hard disk where the software will look for installed VST or AU plugins These plugins can be used as insert or send effects within your MPC software Click the button to the right of the field to select a desired location After selecting a new location we recommend Preferences Active Midi Inputs f MPC studio MPC Public MPC Studio MPC Port 1 Plugins Auto Load Save Sequencer Midi Mapping maiou ror a CE Midi Out Port B Ms ou mon a Hardware Midi Out Port D Preferences VST Folders BB Library Audio Plug Ins VST B ubrary Audio Plug Ins VST a B Use AudioUnits HU Rescan All Scan New _ Gancei_ using the Scan New function When you make settings for the first time you should click Rescan All to perform a complete scan of all selected plugin locations Mac OS X users We recommend checking the Use AudioUnits option enabling you to use also the AudioUnit plugin format 76 AKA a professional e Preferences Auto Load Save Tab o Auto Load File Click the
166. ppears Click the knob for that Return slot and drag it up or down to set the effect level Click the Program Mixer tab in the Mode Tab Section Click the desired pad s channel s Send button Click the Send knob whose number corresponds to the Return slot and drag up or down to adjust the send level Click a loaded effect name to open its graphic user interface for more detailed editing 111 duet Wy Gy onp Eum O cum professional Hardware To load a pad send effect and set its return level 1 Press Shift Seq Edit Effects 2 Use the Cursor Buttons to select the desired slot 3 Use the Data Dial or the buttons to open another page to select an effect Click F4 Select to load it or click F3 Back to close the page 4 Use the Cursor Buttons to select the effect s Level parameter 5 Use the Data Dial or buttons to set the return effect level After loading a send effect and setting its return level set the level the pad sends to it 1 Enter Program Mixer Mode by pressing the Prog Mix button 2 Press F4 Send to view the pads channels send effect levels To show another set of 16 pads use the Pad Bank buttons to select another bank 3 Use the Q Link Knobs to adjust the send level of the corresponding pads Alternatively use the Cursor Buttons to select the desired pads and use the Data Dial or buttons to set the level 4 You can repeatedly press F4 Send to cycle through the four av
167. r through the sample use Q Link Knob Q8 e To adjust the start point of the sample use Q Link Knobs Q13 Q9 Q5 or Q1 The smaller the Q Link Knob number the more precise the adjustment of the start point e To adjust the end point of the sample use Q Link Knobs Q14 Q10 Q6 or Q2 The smaller the Q Link Knob number the more precise the adjustment of the end point e To adjust the loop point of the sample use Q Link Knobs Q15 Q11 Q7 or Q3 The smaller the Q Link Knob number the more precise the adjustment of the loop point o i6 io io io i6 Alternatively you can adjust the start point loop point or end point by clicking the corresponding small arrows below the sample timeline and moving them with your mouse 138 proressional Right click in the sample timeline to switch between Time in seconds and milliseconds and Samples 139 AKA O cm DEE Pad Section PAD BANK You can use the pads to play certain parts of the selected sample regardless of the selected Pad Bank Trigger the following playback options by hitting the corresponding pad e Play Loop Pad 13 plays the sample repeatedly from the loop point to the end point Play Sample Pad 15 will play the whole sample as it has been edited You can also click the Waveform Display to activate this function e Play All Pad 16 plays the whole sample regardless of any edits e Play to Start Pad 10 plays the sample portion be
168. rding is finished the MPC hardware s display will show new options Use the Cursor Buttons to select a field and use the Data Dial or buttons to change the setting e Assign to Pad Select a pad to assign the sample to Alternatively you can simply hit the pad Root Note Sets where the sample s original pitch will be on the keyboard To save the sample press F5 Keep To delete the recording and try again press F2 Retry To listen to the sample before deciding press F4 Play Tip We recommend editing your recorded sample in Sample Edit Mode 134 AKA O GE DEAE Project Information Section This section is identical to the Project Information Section in Main Mode For more information please see the Project Information Section part of the Main Mode chapter Newly recorded samples will be shown in the Sample area of Project Information To use them in your production you must load them into Programs first 135 O Sample Edit Mode Nah Sample Edit Mode lets you edit samples using various functions In the software click the Sample Edit tab in the Mode Tab Section To select a sample to edit click the Edit Sample drop down menu in the left section below the waveform display and select a sample from the Project Alternatively you can click and drag a sample from the Project Information section onto the Waveform Display You can also right click a sample in the Project Information section and select Edit You can
169. rdware Press F1 Chop to enter Chop Mode Use Q Link Knobs Q13 Q9 Q5 or Q1 to adjust the start point of the sample The smaller the Q Link Knob number the more precise the adjustment of the start point Use Q Link Knobs Q14 Q10 Q6 or Q2 to adjust the end point of the sample The smaller the Q Link Knob number the more precise the adjustment of the end point Use Q Link Knob Q15 to select a slice for editing Use Q Link Knob Q11 to set the threshold for slice detection in Threshold Mode the number of regions in Region Mode or the number of bars in BPM Mode Use Q Link Knob Q8 to define the numbers of beats in BPM Mode This Q Link Knob has no function in Threshold Mode or Region Mode Use Q Link Knob Q4 to set the time signature in BPM Mode This Q Link Knob has no function in Threshold Mode or Region Mode Note Depending on the Chop Mode Threshold Regions or BPM the Q Link Knob section offers different parameters for editing for the Q Link Knobs Q12 Q8 and Q4 146 proressional Pad Section in Chop Mode In Chop Mode you can use the pads to play the sample in the following ways e Play Loop Pad 13 plays the sample from the loop point to the end point repeatedly Play All Pad 16 plays the whole sample regardless of any editings e When Audition in the Settings section is activated the pads can be used to play the created slices Read more about this in the following Settings in Chop Mo
170. referred workflow You can also preview audition your samples before loading them In the software the File Browser is in the left area of the window It can be hidden or revealed by clicking the triangle button lt or gt in the lower left corner of the window or by pressing B on your computer s keyboard Hardware To enter the File Browser press the Browser button To get the most efficient use of the File Browser set the file path to your hard disk s first There are five Folder Buttons labeled 1 to 5 at the top of the File Browser Here you can select up to five locations on your hard disk s to give you quick access to your files To set the file path 1 Click the File Browser s drop down menu You ll see an overview of your hard disk structure which looks quite similar to the Explorer Windows or the Finder Mac OS X 2 Navigate to the desired location The folder s content will appear in the File Browser 3 Press and hold your computer s Shift key and click one of the Folder Buttons 1 5 at the top of the File Browser Now when you click that Folder Button again the File Browser will display that folder s content immediately 3E hamples Drum Samples Akai MPC 60 te e d e d NO FILT Bassdrum Gated wav Bassdrum wav Bongo wav Clap wav Click wav Closed Hat wav Conga H wav Conga L wav Crash wav Electric Piano wav Open Hat wav Ri
171. ribes the ascent rate of a time relevant process e g an envelope from its starting point to the point where it reaches its highest value The Attack phase is initiated immediately after a trigger signal is received e g after you play a note on a trigger pad or a keyboard Bit Rate Bit rate also known as Word Length is the number of bits used to store the level information of each single sample slice within a whole sample The higher the bit rate the more precise the information about a sample i e its dynamics resolution Normal audio CDs use 16 bit MPC supports full 24 bit resolution Clipping Clipping is a sort of distortion that occurs when a signal exceeds the maximum value that can be handled by a signal processing system it is fed into The curve of a clipped signal is dependent on the system where the clipping occurs In the analog domain clipping effectively limits the signal to a given maximum level In the digital domain clipping is similar to a numerical overflow resulting in negative polarity of the signal s portions exceeding the maximum level 213 ASAI O CHE DEEE Control Change Controllers MIDI messages enable you to manipulate the behavior of a sound generator to a significant degree This message essentially consists of two components e The controller number which defines the parameter to be influenced It can range from 0 to 127 e The controller value which determines the extent of the modification
172. ring sounds on the other hand can sound much more alive with low Env settings and a high Atk value resulting in a slight fade in of the higher frequencies The Modulation Sources set the amount for different modulation The following modulation sources are available e V gt Start for Drum Programs only sets how much velocity is needed for a triggered pad or key to modulate the sample startpoint e Kbd Flt for Keygroup Programs only sets how much aftertouch data from a pad or a MIDI keyboard is needed to modulate the cutoff frequency e V gt Atk Velocity gt Attack sets how much velocity is needed for a triggered pad or key to modulate the Attack phase for the Amp envelope e V gt Env Velocity gt Envelope enables velocity information to control the amount of the filter envelope s effect on the cutoff frequency e V gt FIt Velocity gt Filter uses the velocity of a pad or key to modulate the cutoff frequency directly 101 ASAI O CHER PEASE The Filter Envelope controls affect the filter frequency The knobs control the envelope shape or time variant modulation output Adjust envelope s influence on the filter frequency with the Env knob See the following Anatomy of an Envelope below to learn about the envelope parameters The Amp Envelope controls affect level changes over time The knobs control the envelope shape or time variant modulation of a sound s level See the following Anatomy of an Envelope below
173. rog Edit to enter Program Edit Mode and press F4 FIt Env to enter the Filter page 2 Turn Q Link Knob 13 to select a filter for the Filter Type field We recommend working with the Low 4 type to start 3 Turn the Cutoff and Reso Resonance knobs Q Link Knobs Q14 and Q15 until your bass sample sounds perfect to you 4 Use the Q Link Knobs Q1 to Q4 to set the Amp Atk Amplifier Envelope Attack and Amp Rel Amp Envelope Release These control the overall level characteristics of the sound 5 Do you want to add an effect e g Chorus Press F6 Effects and select the desired effect type for your bassline Remember to turn the Inserts parameter in the upper right corner of the display to On So far we ve created a simple drum Sequence and a bass line to go with it Repeat this process to create a second Sequence Even with just these two Sequences you have the foundation of a Song which we ll explain next 33 HEN Creating a Song This section explains how to make a Song out of your step SEQUENCE RPTS BPM BARS Sequences 1 1 Sequence 01 2 2 Sequence 02 3 1 Sequence 01 4 Before starting make sure that you have recorded some Sequences which we described earlier in this chapter Click the Song tab to open Song Mode Each of the Sequences you ve created in this Project is assigned to a pad Click and drag a pad with the desired Sequence onto the Sequence Playlist to the left of the pads Alternatively if
174. rts the entire Project as a Project Archive file xpa In the window that appears enter a file name and set the save location This option is useful when you want to transfer a Project between different computers without dealing with its component files e As Audio Mixdown exports the Sequence as an audio file In the window that appears you can set the audio file s Audio iengin format Start bar ED End bar 3 Tail Ep secs o Audio Length lets you define the length of your audio s A m Render option File format Bitdepth Sample rate file with the Start bar and End bar allowing you to Wiseroouput Eie Me Ei export a certain number of measures only You can cl Mart Wie M 4akHz also set the length of a bounce tail Tail in seconds E Separate tracks Wl mp3 M24 88 2 kHz which is useful when working with audio effects like Fl Returns Er Book reverb or delay whose sound may exceed the defined export range o Render option lets you select between Stereo output and Separate tracks Stereo output will render an audio output which you can select by clicking the drop down menu under the checkbox Separate tracks will render at the Track Mixer You can also export return buses by selecting the Returns checkbox The rendered audio will not include Track Sends but will include the Track insert effects 72 ASAI O CHEEEEEND proressioanal o File format lets you select wav aiff or mp3 as the exported file format For WAV and AIFF file
175. s Parameter Value Range Default Value Q Link Knob Number Low Frequency 22 1000 Hz 220 Q13 Frequency 1 82 3900 Hz 820 Q9 Frequency 2 220 10000 Hz 2200 Q5 High Frequency 560 19999 Hz 5600 Q1 Q1 0 100 0 Q14 Q2 0 100 0 Q10 Low Gain 18 0 18 0 dB 0 0 Q15 Gain 1 18 0 18 0 dB 0 0 Q11 Gain 2 18 0 18 0 dB 0 0 Q7 High Gain 18 0 18 0 dB 0 0 Q3 201 AKA proressional PEQ 4 Band This effect is a powerful four band parametric equalizer with four independent EQ ranges Parameter Value Range Default Value Q Link Knob Number Low Frequency 22 1000 Hz 220 Q13 Frequency 1 82 3900 Hz 820 Q9 Frequency 2 220 10000 Hz 2200 Q5 High Frequency 560 19999 Hz 5600 Q1 Q1 0 100 5 Q14 Q2 0 100 5 Q10 Q3 0 100 5 Q6 Q4 0 100 5 Q2 Gain 1 18 0 18 0 dB 0 0 Q15 Gain 1 18 0 18 0 dB 0 0 Q11 Gain 2 18 0 18 0 dB 0 0 Q7 Gain 4 18 0 18 0 dB 0 0 Q3 202 AKAI 0 CHEK professional Distortions Distortion Amp This effect is designed to reproduce the sound of a tube amplifier at high volumes Parameter Value Range Default Value Q Link Knob Number Dry Wet O dry 100 wet 100 Q13 Drive 0 100 50 Q9 Tone 0 100 50 Q5 Dynamics 0 100 50 Q1 Output 0 100 50 Q14 Distortion Fuzz This popular effect uses hard clipping of the audio sig
176. s you can select a Bit depth of 8 bit 16 bit 24 bit or 32 bit floating point For MP3 files you can select a Bitrate of 128 kbps 160 kbps 192 kbps or 320 kbps o Sample rate lets you select from 44 1 kHz 48 kHz 88 2 kHz or 96 kHz In most cases we recommend selecting 44 1 kHz o Click Export to open a window where you can enter a file name and set the save location o Click Cancel to close the window without exporting Exit closes the software If you have not saved any changes made to a currently open project it will prompt you to do so before quitting Edit Menu Undo undoes the last action you performed When there are no actions left to undo the Undo command will be unavailable and appear grayed out Redo undoes the Undo command You can continue redoing actions until there are no items left to redo in which case the Redo command will be unavailable and appear grayed out Cut removes selected events from the grid and copies it to the clipboard After cutting events you can paste or insert them at another location in the same or another Sequence Copy copies selected events from the grid to the clipboard without removing them After copying events you can paste or insert them at another location in the same or another Sequence Paste lets you to paste the contents of the clipboard at the position marker s current location Clear deletes the contents of the clipboard 73 Em O CHEEEHEND Professional Dele
177. s O DEAE About This Manual This manual was written to help you get familiar with the MPC hardware and software To avoid confusion the terminology in this manual is based on the MPC parameter names You will find the various terms explained in the Glossary at the end of this manual We also used a uniform set of symbols to show topics of particular interest or significance Hardware How to use a software feature with your MPC hardware s controls Note that these paragraphs are not the only parts of the manual that mention the MPC hardware All buttons controls and parameters are highlighted in bold characters throughout the manual Examples Press the Prog Edit button Turn the Level dial Specific settings or values are indicated in italic characters Examples e The Velocity ranges from Oto 127 e Setyour Sample Play to One Shot or Note On Some parts of this manual refer to other relevant sections which are cited in bold and italic characters Examples Read the Important Notes section before proceeding e For more information about installing the necessary drivers and software please see the Installation section proressional Important Notes Read the included Safety and Warranty Manual before using the MPC hardware Before getting started and connecting devices to the MPC hardware or turning the hardware on off make sure all devices are switched off Before connecting the MPC hardware to your
178. s deletion i e with the Undo command or hardware button if needed 93 GEHEN Program Edit Mode N Program Edit Mode contains all parameters for editing your Programs e For Drum Programs and Keygroup Programs this mode includes the parameters of each Layer as well as all synthesis parameters and insert effect settings These two Program types will have different parameters due to how they are set up Drum Programs have fewer parameters than Keygroup Programs e For MIDI Programs or Plugin Programs skip to the Program Edit Mode for MIDI Programs and Plugin Programs section for more information For more general information on the differences between these four kinds of Programs please see the Program Types section MASTER LAYER 1 892 a 99 0090 pepe a 5 OR SEDE EET S 99 m 9299 2929 1 99 9999 tem c mmmEEm 929 999 Important T MPC Renaissance users All parameters of Program Edit Mode are arranged in a grid of up to 16 parameters These parameters correspond to the 16 Q Link Knobs of the MPC Renaissance The 4 x 4 grid lets you adjust the parameters shown in MPC Renaissance s display quickly and intuitively e MPC Studio users MPC Studio has four Q Link Knobs which can be assigned to the corresponding Q Link Knob column with the Scroll Knob above the Q Link Knobs In the software click the Program Edit tab in the Mode Tab Secti
179. s have a wide range of amplitudes Reverse reverses the part of the sample between the start point and end point Fade In sets a fade in between the start point and end point of the sample The following types are available o Linearfades the audio in with a linear curve a straight line between the start and end 143 ASAI a Professional o Log fades the audio in with a logarithmic curve quickly rising at the start and flattening out towards the end o Exp fades the audio in with an exponential curve slowly rising in the beginning and growing steeper towards the end e Fade Out sets a fade out between the start point and end point of the sample The following types are available o Linear fades the audio out with a linear curve a straight line between the start and end o Log fades the audio out with a logarithmic curve quickly rising at the start and flattening out towards the end o Exp fades the audio out with an exponential curve slowly rising in the beginning and growing steeper towards the end e Pitch Shift changes the pitch of the sample without changing its length This lets you set the sample s pitch to your Sequence without affecting the sample s tempo or duration You can adjust it up to 12 semitones up or down Keep in mind that the audio quality may decrease at more extreme settings e Time Stretch lengthens or shortens the sample without changing its pitch This is useful when you want to match the durati
180. select a sample this way in any mode that shows the Project Information section When selecting a sample for editing the mode will change automatically to Sample Edit Mode Hardware To enter Sample Edit Mode press the Sample Edit button Use the Data Dial or the buttons to select a sample for editing The selected sample is displayed at the top of the display The upper half of the window is the Waveform Display The lower half contains the editing controls Sample Edit Mode can work in one of two ways Trim Mode or Chop Mode Most of this chapter describes Trim Mode functions Please refer to the Chop Mode part of the chapter to see how it differs je mepo ben Meet s pep NE PAD BANK PROCESS suc sum _exteecr_ Croma reverse rave __Faveour_ 136 AKA proressional Waveform Display E e b e id Es E nd Me lento ATUM jo l The Waveform Display is divided into two sections e The top of the display shows an overview of the entire sample waveform A shaded rectangle outlines the currently shown part of the sample e The main part of the display shows the active section of the sample waveform Use the scroll bar under the waveform to move through it To move the view click and drag the shaded rectangle in the overview To zoom in double click the shaded rectangle in the overview Alternatively you can use the slider in the lower right corner of the Waveform D
181. selects all available Keygroups of a Keygroup Program for simultaneous editing Keytrack allows you to switch a sample s automatic transposition on or off If this is off you will always hear the same pitch of the sample no matter which note is triggered by pads or a connected MIDI keyboard Level controls the overall volume level of the loaded sample s 97 AKA O cum DEAE Pan controls the overall panning of the loaded sample s in the stereo field Note Range lets you restrict the key range used for a sample s playback Only notes with a key number higher or equal Lo or lower and equal Hi to the selected value will trigger a sound The settings for Lo and Hi are also shown in the virtual keyboard in the Edit Layers section Tip Set the Lo parameter to AO and the Hi parameter to C8 to emulate the range of a standard 88 key piano Semi lets you transpose the sample 12 semitones up or down while Fine provides fine tuning of each layer by fractions of a semitone up or down Tip The Edit Layers section has some parameters similar to those in this section Level Pan Semi Fine Note Range Remember that Key Group parameters control the overall settings for the sample while Edit Layer parameters control the settings for each layer up to 4 Hardware To edit the Key Group parameters press the F1 button Master Use Q Link Knobs Q1 Q8 for direct access of all parameters These parameters are available only for Keygroup Pr
182. sonoma C SaMPC gt B Track EEEE TOTAL sans ME we connect CRI svo EE In the grid you can see your recorded note events Click and drag a note to move it to a different position By default you can position notes only by quantization values defined by the Time Correct value You can change the value by clicking the Time Correct drop down menu We recommend working with 8 or 16 values Hold down your keyboard s Shift key and use the arrow keys to nudge events without restricting Snapping them to the grid Hold down your keyboard s Control key Windows or Command key Mac OS X and click and drag a note to copy it Double click a note to delete it Velocity data can be easily edited in the velocity lane below the grid Click a note event or place the mouse over a velocity bar in the lane A small round handle will appear at the top of the velocity bar Move the mouse vertically to change its value Let s make some basic edits to the sound of the Sequence 29 GEN Making Basic Sound Edits Let s make sure the samples are properly tuned and have good levels Hardware 1 2 Press the Prog Mix button to enter Program Mixer Mode Press the F1 button Level to control the volume for each pad You can use the hardware s Q Link Knobs as well as the corresponding faders in the software Adjust the levels of each pad to suit your taste Press F2 Pan to control the stereo panning for each pad You can use the hardware s Q Link
183. sound A VCA Compressor tends to have quicker attack and release times than an Opto Compressor Parameter Value Range Default Value Q Link Knob Number Dry Wet O dry 100 wet 100 Q13 Input 6 18 dB 0 Q9 Attack 0 100 50 Q5 Release 0 100 50 Q1 Threshold 50 0 dB 0 Q14 Ratio 1 20 1 Q10 Knee 1 100 1 Q6 Output 6 24 dB 0 Q2 208 AA O CHER DEAE Compressor Vintage This compressor has a sound similar to classic tube compressors with their gentle yet pumping response and a dash of tube saturation Parameter Value Range Default Value Q Link Knob Number Dry Wet O dry 100 wet 100 Q13 Input 6 18 dB 0 Q9 Attack 0 100 50 Q5 Release 0 100 50 Q1 Threshold 50 0 dB 0 Q14 Ratio 1 20 1 Q10 Knee 1 100 1 Q6 Output 6 24 dB 0 Q2 209 AKAI 0 c professional Bit Reducers Decimator Decimator down samples the incoming signal by removing bits from the digital signal The difference between decimation and resampling is that Decimator does not use any filtering to mask or correct digital artifacts The result is an effect ranging from mild to almost completely pure digital distortion depending on the setting and the source material Parameter Value Range Default Value Q Link Knob Number Dry Wet O dry 100 wet 100 Q13 Decimate 0 100 0 Q9 Bit Reducer 4 32 32 Q5
184. sted starting from the step just after the last selected note event When Hitting Pads Select Events is selected you can hit a pad on your MPC hardware to select all events on that pad in the currently shown Sequence Lai Click Undo the red arrow to undo your last action A Click Redo the green arrow to redo the last action you undid In the upper right corner of the grid in Main Mode there are some menus and K GINE rota sars BE time correct OBER swine EE parameters you can adjust Click the Track drop down menu to select one of the Tracks to view in the grid Click and drag the Total Bars field up or down to change the selected Track s length The default setting is 2 bars The maximum length is 999 bars Click the Time Correct drop down menu to select the note value to quantize to Default is 1 16 16th notes e Click and drag the Swing field up or down to set the amount of swing from 50 to 75 so you can shuffle your beats from subtle to extreme 65 AKA O CHE DEAE Hardware e Press the Main button and use the Cursor Buttons to navigate to the Trk field Use the Data Dial or the buttons to select the desired Track You can also use the F3 Track or F4 Track buttons e Tochange the number of bars navigate to the Bars parameter e To adjust the Time Correct and Swing press the F1 button T C and use the Cursor Buttons to navigate to the Note field or Swing field Use the Data Dial or the
185. sting Sequence The Undo button functions differently while in Record Mode Normally pressing Undo will undo just the last event When there is an event to undo the Undo button will be lit solid While recording the Undo button will flash In this case pressing Undo will erase a events from that recording i e since Play or Play Start was pressed Want to add a crash cymbal In this case it is easier to create it directly in the software by clicking the desired position in the grid in the same row as the crash sample Now that you ve recorded a Sequence using multiple pads let s look at how you can edit and organize it 28 ASAI O E professional Organizing Samples and Editing Note Events We recommend doing some naming and editing before recording further Let s use the software which is easier for editing The collection of drum samples you loaded earlier and their respective pad assignments are arranged in a Program Let s rename the exisiting Program as we ll want to create more Programs later on Right click Program 001 in the Project Information panel and select Rename Name the Program e g Drums and click OK Right click the name of a sample e g Bassdrum 01 and select Rename Enter a suitable name for the sample e g Bass Drum 1 or Kick 1 Repeat this for the other samples in the Program This will help keep your Program organized as you add more samples to it HON elit tt M uA NA ll oe ud
186. switch between the 16 banks if necessary Muted pads are lit red unmuted pads are lit yellow Unused pads do not show a sample name LC Cunused gt unused unused unused TrkMute TrkGrour The Track Mute section in the display of the MPC hardware 163 elses O Professional Time Correct lets you quantize Track Mutes This is useful when you want your mutes to line up with a specific time division Click the Time Correct drop down menu and select a value from 1 16th sixteenth notes to 2 bar 2 bars For example with Time Correct set to 1 bar your mutes will always align with the beginning of the measure immediately after you press the pad Hardware Press F4 Time Div and use the Data Dial or buttons to edit the Time Correct value Press F5 T C to activate or deactivate Time Correct Press F6 Solo to solo the selected pad Track Group Mode The Track Group feature extends the concept of Track Mutes you can mute or unmute multiple Tracks simultaneously by hitting one pad that you have assigned to a Track Group This is useful if you want to hear a Sequence without a particular group of Tracks or if you want to isolate specific Tracks in various combinations You can create up to 16 different Track Groups In the software do the following to use Track Groups 1 Click the Track Group button in the Mute Section to activate it 2 Click the desired bank A H in the Bank section or Pad Bank secti
187. t buttons will be grayed out You must start and stop playback using your host application s playback controls Playback Start and Stop The start and stop commands are always synchronized to the host application When the playback of the host application is started the MPC plugin playback starts simultaneously 178 AKAI proressional Appendix Keyboard Shortcuts You can use the following computer keyboard shortcuts for the MPC software Cubase users When running MPC as a plugin in Cubase all keyboard shortcuts need to be combined with Alt Control Windows F Alt Control Windows Function Alt hift unero Command Mac OS X S Alt Command Mac OS X Main Grid Click and drag to copy Click background to Click and drag to Select Box Tool selected events Switch to Eraser Tool add events to current selection Click events to add to current selection Track View Click and drag to copy Region Mode selected events Click and drag selected events Main Grid Click and drag to copy Click background to Without snapping to Pencil Tool selected events switch to Eraser Tool grid Click events to send to back Real time and Track Automation Pencil Tool NT Automation Pencil Tool Fine edit value of selected events Fine edit value of selected events Click background to Switch to Eraser Tool Click and drag selected events with no time constraints Click and drag se
188. t you want to assign an effect to Select an effect from the window that appears Click the knob for that Return slot and drag it up or down to set the effect level Click the desired channel s Send button Click the Send knob whose number corresponds to the Return slot and drag up or down to adjust the send level Click a loaded effect name to open its graphic user interface to edit its parameters MASTERS SEND EFFECTS Hardware To load a Track send effect and set its return level 1 2 3 Press Shift Seq Edit Effects Use the Cursor Buttons to select the desired Send effect slot Use the Data Dial or the buttons to open another page to select an effect Click F4 Select to load it or click F3 Back to close the page To edit an effect s parameters use the Cursor Buttons to select the effect in the Send effect slot and press F6 Edit Use the Cursor Buttons to select a parameter and use the Data Dial or buttons to adjust it Use the Cursor Buttons to select the effect s Level parameter and use the Data Dial or buttons to set the return effect level 176 Em EM professional After loading a send effect and setting its return level set the level the Track sends to it 1 Enter Track Mixer Mode by pressing Shift Prog Mix Track Mix 2 Press F4 Send to view the channels send effect levels To show another set of 16 channels select the Track field in the upper right corner
189. te Unused Samples deletes any samples not assigned to a pad from the Project ane TE zE aaa RAVE aan 7 History lets you view a list of previously executed commands in the Command History window As you undo and redo commands you can see your current position in the list of commands in the window To revert to a previous state in your Project click and drag the point just after the last step Any undone steps will be grayed out You can do the same to redo all the grayed out steps as well OMNONSEWH done done done done done done done done done done done done done done done done done 74 proressional Preferences opens the Preferences window which contains many customizable elements of the Click the corresponding tab on the left to select it e g MIDI or Sequencer Click the OK close the Preferences window Preferences will be automatically saved software button to e Preferences Audio Tab Oo Output and Input Click these drop down Preferences menus to select an audio hardware driver that is installed in your computer system ad Output SE If you want to use the MPC AERA omimuminMempone 00 Renaissance s input and outputs to Sequencer EE record to and play back from your Suum Audio Butter size CESSIT NN computer select ASIO as the Audio Device Type and MPC Renaissance ASIO Driver as the Device Otherwise you can select an ASIO hardware driver of your audio interface
190. te event to erase it In Select Mode e Click and drag the box over note events on the grid to highlight them Double click an empty square in the grid to add a note event it Double click a note event to erase it e Click a note event to hear its corresponding pad e You can delete a note event if it is selected by pressing Backspace or Delete on your computer keyboard e The length of note events depends on the Time Correct value e g if set to 16 the note event length will be a 16th note e Click and drag the start or end of a note event to shorten or extend a note event in steps corresponding to the Time Correct value 68 AKA O CHE NZ DEAE Click and drag a note event to move it to another position when multiple note events are selected you can move them all simultaneously You can position note events only on quantization values defined by the set Time Correct value indicated by vertical lines in the grid but if you hold down your keyboard s Shift key while moving a note event you can drag it to any position you like regardless of the selected Time Correct value e Hold down Control Windows or Command Mac OS X and move a note to duplicate it You can also duplicate note events by selecting them on the grid and then pressing Control D Windows or Command D Mac OS X The selected note events will be automatically copied and pasted starting from the step just after the last selected note event Use
191. ter Program Edit Mode in the display and software Hold down Shift and press this button to assign a parameter to a Q Link Knob use the Cursor Buttons to select the desired Q Link Knob then use the Data Dial or buttons to select the desired parameter 25 Prog Mix Track Mix Press this button to enter Program Mixer Mode in the display and software Hold down Shift and press this button to enter Track Mixer Mode in the display and software 26 Seq Edit Effects Press this button to enter Sequence Edit Mode Hold down Shift and press this button to enter the Effects page in the display where you can select and route effects as well as edit effects parameters 27 Sample Edit Sample Rec Press this button to enter Sample Edit Mode in the display and software Hold down Shift and press this button to enter Sample Record Mode in the display and software 28 Song Other Press this button to enter Song Mode in the display and software Hold down Shift and press this button to enter MIDI Control Mode which lets you edit various MIDI parameters for the pads Q Link Knobs and certain buttons on your hardware while in this mode 29 Step Seq Press this button to enter Step Sequence Mode in the display and software 30 Next Seq Press this button to enter Next Sequence Mode in the display and software 31 Track Mute Pad Mute Press this button to enter Track Mute Mode in the display and software Hold Shift and press this button to e
192. termines its parameter s value moving the Q Link Knob may cause its parameter to snap to a new position when using the Q Link Knob to control different parameters between different modes o When set to Relative moving the Q Link Knob will adjust its parameter upward or downward regardless of its position Low Range Q Link Knobs only This is the Q Link Knob s lowest possible value 0to 127 e High Range Q Link Knobs only This is the Q Link Knob s highest possible value 0 to 127 170 3 ASAI O HE Professional e Touch Sense Q Link Knobs only This activates or deactivates the Q Link Knob s touch capacitive circuitry o When set to On you can touch the Q Link Knob to send a Note On message to the software this is how your MPC hardware normally works o When set to Off the Q Link Knob will not send any Note On messages it will only send CC messages when you turn it Touch Note Q Link Knobs only This is the MIDI note number the Q Link Knob will send to the software when you touch it 0 127 or C 2to G8 Touch Sense must be set to On for this to work Type buttons only This determines whether the button will behave as a Momentary switch or Toggle latching switch Note pads only This is the MIDI note number the pad will send to the software when you hit it 0 127 or C 2to G68 Bank pads only This is the pad bank the pad belongs to If you check the Set All box the pad s messages and param
193. the Main Mode tab to open Main Mode Hit a pad that has a sample assigned to it 2 In the Q Link section click the Prg button Turn Q Link Knob Q1 to activate it for assignment Click the Pad field and select the pad you hit earlier and select the following settings e Inthe Param field select Filter Cutoff as parameter e Inthe Change field select Real Time as the parameter 3 Do the same steps for Q Link Knob 2 assign it to the same pad and select Heal Time as the Change parameter but select Filter Reso resonance for Param 4 Record the automation using your MPC hardware Hardware 1 Press the Overdub button to arm your automation recording Press Play to start it 2 Use Q Link Knobs Q1 and Q2 to record filter movement as desired After that press Stop to finish the automation recording Want to see what you ve recorded In the software to the left of the velocity lane under the grid click the Automation menu select Real Time and select HT Filter cutoff and RT Filter resonance The parameters will appear below it Click either one to show its automation data Click an automation anchor point to edit the automation See the Recording and Editing Automation part of the General Features chapter to learn more about this feature Using MPC as a Plugin If you re working with other audio software you can use the MPC software as an instrument plugin VST AU or RTAS format within your host software The MPC plugin offers
194. the Track you want to route to a plugin Vortex Click the Type drop down menu and select Plugin Click OK to create a Plugin Program Select the desired plugin T a PON A m O DEAE Remember You have to specify where your plugins are located This can be done in the software s Preferences See the Preferences Plugins Tab section for more information e f your Project already contains the desired plugin click the Program drop down menu to select it In the window that appears you can click checkboxes to re order your list of plugins Sort by type or Sort by manufacturer Click Select to load the selected plugin or Close to cancel the operation e f you want to add a new plugin to the Project click the icon next to the Program drop down menu A new Program name Plugin will appear in the Program drop down menu you can click it to enter a new name for it Then click the Plugin drop down menu select the desired plugin from the list and click Select to select it or Close to cancel Click the e button to open the user interface of the loaded plugin Click the MIDI Ch drop down menu to select a MIDI channel from 1 to 16 the Plugin Program will use Use this setting when you are working with a virtual instrument that supports multi mode e Click the Preset drop down menu to select a preset for your plugin Hardware To create and select a Plugin Program 1 2 3 Press Main to enter Main Mode Use the F
195. the filter cutoff frequency Filters generally come in four categories low pass high pass band pass and band stop A low pass filter dampens all frequencies above the cutoff frequency A high pass filter in turn dampens the frequencies below the cutoff The band pass filter allows only those frequencies around the cutoff frequency to pass all others are dampened A band stop filter does just the opposite it dampens only the frequencies around the cutoff frequency The most common type is the low pass filter LFO LFO is an acronym for low frequency oscillator The LFO generates a periodic oscillation at a low frequency and features variable waveshapes Similar to an envelope an LFO can be used to modulate a sound shaping component 214 ASAI O THE DEAE MIDI MIDI stands for musical instrument digital interface Developed in the early 1980s MIDI enables interaction between various types of electronic music instruments from different manufacturers At the time a communications standard for heterogeneous devices did not exist so MIDI was a significant advance It made it possible to link various devices with one another through simple standardized connectors Essentially this is how MIDI works One sender is connected to one or several receivers For instance if you want to use a computer to play a MIDI synthesizer the computer is the sender and the synthesizer acts as the receiver With a few exceptions the majority of MIDI devices ar
196. the pad to assign the sample After that click Keep See the Sample Record Mode chapter to learn more about this feature 40 AKA CHE professional Sample Editing Select the sample in the Project Information section and right click it In the drop down menu select Edit Sample Edit Mode will open Hardware 1 Press F2 Trim to enter Trim Mode 2 Use Q Link Knobs Q1 Q5 Q9 or Q13 to define a suitable start point for your sample 3 Use Q Link Knobs Q2 Q6 Q10 or Q14 to define a suitable end point for your sample 4 To hear your edits press Pad A15 to play the sample from the new start point to the new end point Aast itch Shift Pitch 3 8 Cancel Do It The Process Sample display of the MPC hardware Let s apply some transformations to the sample Hardware 1 Press F6 Edit to enter the Process Sample window 2 With the Data Dial or buttons you can select the desired option Let s try Pitch Shift to change the overall pitch of your sample 3 Use the Cursor Buttons to navigate to the Pitch parameter and set it to 5 0 This will transpose the sample by 5 semitones without affecting the sample s length 4 Press F5 Do It to finalize the edit process See the Sample Edit Mode chapter to learn more about this feature 41 o Automating Parameters with the Q Link Knobs Automating various parameters is a good way to add some motion and dynamism to your Sequences 1 In the software click
197. the same features and functionality as the standalone software version but with some notable differences which are discussed in the Operation Plugin chapter Note To learn how to load and use an instrument plugin in a host application please refer to the corresponding chapter of your host application s manual 42 HEN Operation Software This chapter explains the complete features and functions of the MPC software Important When using the MPC software as a plugin its features and functions are very similar to how it is described in this chapter but with some notable differences discussed in the Operation Plugin chapter Remember In this manual whenever the MPC hardware can be used to control a parameter or a function this is explained separately in a light red box labeled Hardware MPC Renaissance or MPC Studio as below on this page Note that these paragraphs are not the only parts of the manual that mention the MPC hardware e We strongly recommend using the MPC hardware to control the software as its intuitive and fast operation will greatly enhance your workflow Hardware e The MPC hardware display reflects what it is controlling in the software but due to space and character limitations the hardware display is slightly different e g parameter names may be abbreviated the layout may be different or spread across multiple tabs etc e You can navigate through the MPC hardware display by using the MP
198. to learn about the envelope parameters Hardware To edit the Filter Filter Envelope and Amp Envelope parameters press the F4 button FIt Env Use the Q Link Knobs for direct access of all 16 parameters To set the Filter Envelope type or Amp Envelope type press the Window button while on the FIt Env tab Use the Cursor Buttons to select the Filter Envelope or Amp Envelope and use the Data Dial or buttons to select AD or AHDS See the following Anatomy of an Envelope below to learn more about the envelope parameters 102 eel O DEAE Anatomy of an Envelope An envelope creates a variable control signal It can be used for instance to modulate the filter settings of a sound over a given period of time For Drum Programs the software offers two envelope types comprised of separately controllable parameters Click the AD box to check or uncheck it letting you switch between two envelope types AD checked or AHDS unchecked For Keygroup Programs the software offers only AHDS envelopes With AHDS envelopes the following happens when you trigger a sample 1 Within the period of time you have defined with the Attack Atk parameter the sample volume rises to its maximum value 2 The sample s maximum volume will be maintained during the Hold phase 3 During the Decay phase the sample s volume will gradually drop to the sustain level 4 The sample s volume will stay at the sustain level Sust until the
199. ton Track to move to the next Track Let s create a new Program to assign to this empty Track 1 In the Track Section in the lower half of the window click the button next to the Program drop down menu 2 n the Project Information Section on the right right click the new Program Program 001 and enter a name e g Bass 3 Back in the Track Section click the Type drop down menu and select Keygroup This is necessary because we want to play the bass sound chromatically with the pads Now let s load a bass sound 1 Click the File Browser s drop down menu for i an overview of your hard disk structure and auilzisekt duiissnkl ze t aa Let select a location Double click any displayed folder in the File Browser to open it 2 Locate and select a bass sample Click the Preview button to preview any selected audio sample 3 Double click a sample to add it to the Project Keep in mind that the sample is not yet assigned to a pad 31 ASAI O CHEERS HEE Let s continue to set up the Keygroup Program 1 Click the Program Edit tab to enter Program Edit Mode Hardware Press the Prog Edit button to enter Program Edit Mode 2 n the Layer section click the Layer 1 drop down menu and LAYER 1 select the bass sample you just loaded you ll see your drum i 9 W samples in this list as well Because you re working witha Keygroup Program instead of a Drum Program this sample is MER now playable
200. tware click Program Mixer tab in the Mode Tab Section 2 Click the desired pad s channel s Route button 3 Click the downward arrow W of the drop down menu above the pad s channel s Pan knob 4 Select any one of the following outputs the Track Mixer Submix 1 to 8 or Out 1 2 to Out 15 16 The outputs that are not available in your audio hardware will be grayed out If a loaded project has outputs routed that do not exist on your audio hardware these will appear in red Remember The MPC Renaissance offers the following physical outputs 1 2 main out and 3 4 assignable 113 eset O THEE professional Track Mixer Mode q l In Track Mixer Mode you can set the levels stereo panning and effects for each Track In the software click the Track Mixer tab in the Mode Tab Section Hardware To enter Track Mixer Mode press Shift Prog Mix Track Mix While Program Mixer Mode lets you control the mix of individual pads and sounds within a Program Track Mixer Mode lets you mix your Tracks within a Sequence Up to 64 Tracks are available The upper half of the window shows narrow versions of the Tracks in that Sequence They are for visual reference only and are not editable The lower half of the window contains a series of channel faders one for each track and works like a regular audio mixer with various settings for each channel All channels are identical in functionality By default used Tracks are named Track 01 Track
201. umber buttons and confirming by pressing Enter The Sample Edit section in the display of the MPC hardware In the software you can activate the loop and samples options by clicking the corresponding button e Loop activates the loop function which will repeat the part of the sample between the loop point and the end point e Snap to Zero activates the snap to zero function For easier sample editing the software will force you to place a start point or end point only at zero crossings This can help to avoid clicks and glitches when playing a sample e Tune lets you transpose the sample based on its original pitch The value range is two octaves up or down in semitone steps e Root Note lets you select a root note for the sample The root note defines which note will play the sample at its original pitch when in a Keygroup Program e Loop Lock activates the Loop Lock option The adjusting of the sample start point and the start point can be linked allowing simultaneous adjustments e g when you need to find a loop with a defined length 141 as O DEAE Hardware Press F4 Loop to activate the loop function which will repeat the part of the sample between the loop point and the end point e Press F3 0 Snap to activate the snap to zero function For easier sample editing the software will force you to place a start point or end point only at zero crossings This can help to avoid clicks and glitches when
202. up to four pads that can be triggered by hitting cds maga dica one pad only Use this function to trigger a stack of sounds e g lot om v lo ort v layered bass drums PAD PAD PAD PAD Hardware To select the pads for Simultaneous Play press the F1 button Master Use Q Link Knobs Q5 Q8 to select the corresponding pads This function is available only in Drum Programs 95 AKA O CHEERS proressioanal Mute Target Section Drum Programs Only For the currently selected pad you can select up to four pads as Mute MUTE TARGET Targets When the pad is played it will immediately silence its Mute on on gt Targets Click each Pad drop down menu to select the desired Mute TE TE PAD PAD Target Hardware To select the Mute Target pads press the F1 button Master Use Q Link Knobs Q1 Q4 for selecting the corresponding pads This function is only available in Drum Programs Keygroup Play Modes Section Keygroup Programs Only Here you can set the behavior for each pad s samples in a Keygroup KEYGROUP PLAY MODES Program LAYER SAMPLE i orz gge gss Mute Groups let you assign the selected pad to one of the 32 available wur Wve E nore groups When pads assigned to the same Mute Group receive MIDI croup ran notes the last pad played will silence all other pads in that Mute Group Layer Play determines how multiple samples assigned to the same pad are played e Cycle Cyc Each time the pad is pl
203. uring recording Normally pressing Undo will undo the last event only the button will be lit solid when there is an action that can be undone While recording pressing Undo will erase all events since Play or Play Start was pressed the Undo button will flash in this case ASAI a Professional Level controls the software s master output level The Vintage display directly below the output level meter indicates the selected emulation mode MPC Renaissance Press the Vintage Mode button to switch between the different audio quality emulations This works only if the MPC Renaissance is set up as the audio output in the Preferences You can select to emulate the particular sonic qualities of the MPC3000 the MPC60 Other and of course no emulation no LED will be lit 63 AEEEE EN The Grid The grid is where you record program and edit your Sequences and arrange your Songs The grid is visible in Main Mode Program Edit Mode Program Mixer Mode Pad Mute Mode and Step Sequencer Mode Furthermore the grid has two different appearances depending on the selected Program type Drum Programs appear one way while Keygroup Programs MIDI Programs and Plugin Programs appear another way Hardware Press the Shift Window Full Screen buttons to enlarge the grid This is ideal for working on Sequences in detail Grid for Drum Programs When a Drum Progam is selected the grid looks like this TRACK EET rora ears ME i
204. vide the sample into Usually 16 is a good start for a single measure loop BPM divides a sample into several regions of equal length based on its length and the current tempo beats per minute Click and drag the Bars field up or down to set how many bars are in the sample Click and drag the Beat field up or down to set how many beats are in each bar Click and drag the Time Div field up or down to set a note division the slice markers will be placed according to this setting You can select 1 4 1 8 1 16 or 1 82 In most cases you should set this parameter to 1 16 Hardware 1 Use the Cursor Buttons to select the Chop To field 2 Use the Data Dial or the buttons to set the mode Threshold Region or BPM 3 Use the Cursor Buttons to select the parameters for that mode and use the Data Dial or the buttons to change the value 149 AKA proressional Process Section in Chop Mode This section gives you various editing options for the selected sample In the software click the desired sample editing option described below A new window will open which may have some additional parameters To execute a selected option click Do It or cancel your changes by clicking Cancel 1 Press F6 Edit to open the Process Sample page 2 Tip When the new window is open you can click the Function field to select another edit option if desired Hardware PROCESS SLICE EXTRACT SLICES CONVERT
205. will play automatically In the software click the Auto Preview button to activate or deactivate the automatic Ed 57 AKA O CHEER DEAE Mode Tab Section The Mode Tab Section contains tabs that let you switch between the software modes as well as further control for selecting Programs Sequences Songs etc depending on the selected mode tab on the left This section is always visible The different modes are described in detail in the following sections of this chapter HON ii tt le ANa A om O sof CEMPE To select a mode within the software click the corresponding tab Hardware To select a mode press the corresponding button HHH Main Mode gt Next Sequence Mode M Track Mute Mode EO T Z P Program Edit Mode IA Sample Record Mode F Step Sequence Mode at pit Program Mixer Mode M Sample Edit Mode e3 MIDI Control Mode Tilt Track Mixer Mode I1 Song Mode no Track View Mode Pad Mute Mode 58 ASAI O DEAE Depending on the selected mode some Mode Tab Section menus and functions can change described here Click the Program drop down menu to select one of your Programs in the Program 001 v am 001 v currently loaded Project A Project can hold up to 128 Programs The Program drop down menu is available only when Program Edit or Program Mixer tab is selected Hardware Press the Prog Edit button and use the Data Dial or the buttons to select the desired Program This can also be done i
206. y dragging a Sequence directly over another m emen A02 am A03 Ans 2 bars 2 bars 2 bars 2 bars 12008PM 120 08PM 1200BPM 120 0 BPM Sequence 01 unused unused Song Section This section lets you name or select a Song or execute other operations that affect the Song 1 Song 1 Click the Song drop down menu to name the Song clear You can also click the downward arrow W to the right of the Song name to open a drop down menu where you can select another of the 32 Songs in the Project Click Convert gt Seq to convert the current Song to a single Sequence Hardware Press F4 Convert to convert the current Song into a single Sequence Click Clear to delete a Sequences of the Song Hardware Press F1 Clear to delete a Sequences of the Song 155 ENEEEND Edit Step This section contains controls to add or delete steps from the Song Click Insert Step to insert the selected Sequence indicated by the lit pad in the Pad Bank section in the Sequence Playlist Hardware Press F6 Insert to insert a Sequence under the selected one Click Delete Step to delete the selected step from the Sequence Playlist Hardware Press F5 Delete to delete the selected Sequence Step Section This section contains information about the current step in the Sequence Playlist First Bar indicates where in the Song the step begins Last Bar indicates where in the Song the step ends before moving onto the n
207. z NECOCCOJCOCOCAOCOCO E Lys per po mn ner A1 AM AUS A TRACKi4 TRAGKIS TRACKI6 Hi Hat Closed dunused unused unused Hi Hat Open An 12 f m ADS TRACKS macke TRACKT Amused unused unused Fr an m TRACH E 162 O Track Mute Mode You can mute or unmute individual Tracks in real time by hitting the pads This is useful if you want to hear a Sequence without a particular Track e g muting your keyboard track to focus on the bass or if you want to isolate specific sounds or combinations of sounds that are separated by Track Tip This function is similar to but more convenient than muting Tracks one at a time in Track Mixer Mode In the software do the following to use Track Mute 1 Click the Track Mute button in the Mute Section to activate it 2 Click the desired bank A H in the Bank section or Pad Bank section 3 Click a pad in the Pad Bank section to mute or unmute its corresponding Track Muted pads are lit red unmuted pads are lit yellow Alternatively you can click the the miniature pads in Bank section This section gives you an overview of all 128 pads at the same time Unused pads are grayed out Hardware 1 Press F1 TrkMute to activate Track Mute 2 The 16 blocks in the display represent the 16 pads of the current bank Hit a pad to mute or unmute its corresponding Track Use the Pad Bank buttons to
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