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Korg ESX-1 Musical Instrument User Manual

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Contents

1. Drum Part 1 Output Bus 3 49 E to 3 4 Bus Mod Type Dest Speed Depth BPM Sync Sample i Slice No Modulation AIE ia to FX1 Bus Pitch FX Select o Start Point Filter Type FX Send to FX2 Bus Reverse Cutoff o Roll Resonance E to FX3 Bus Multi Mode 1shot Sample i Pan Playback osc er 0 een eS y o Free Assignable Motion Sequence Stereo Pairing 3 Drum Part 2 Motion Seq x 24 3 Drum Part 3 Destination Part Stereo Pairing ct Destination Parameter Drum Part 4 ae Part 5 Exclusive LPrUM Part 6A Drum Part 6B Eris t Drum Part 7A xclusive Drum Part 7B Keyboard Part 1 Output Bus 349 E Mod Type Dest Speed Depth BPM Sync R 10 374 Bus Sample i Slice No Modulation QI oFX1 Bus Glide EG Time FX Select jr oe Start Point Filter Type EG int EG Amp EG Type FX Send 10 72 Bis Reverse Cutoff Roll Resonance So to Fx3 Bus Loop Sample ete Mode Pan Playback OSC A to L R Bus Keyboard Part 2 Stretch Part 1 Output Bus 3 49 2E to 3 4 Bus Mod Type Dest Speed Depth BPM Sync Sample Modulation So 10 Fx1 Bus Pitch EG Time FX Soecio jr Start Point Filter Type EG Int Amp EG Type FX Send to FX2 Bus
2. Bn E T S X sizes E E ESX 1 Music Production Sampler aoa fH Jun E Owner s Manual annn l i G uoa zagcacacan VALVE FORCE KO RG Precautions Location Using the unit in the following locations can result in a malfunction e In direct sunlight e Locations of extreme temperature or humidity e Excessively dusty or dirty locations e Locations of excessive vibration Close to magnetic fields Power supply Please connect the designated AC AC power supply to an AC outlet of the correct voltage Do not connect it to an AC outlet of voltage other than that for which your unit is intended Interference with other electrical devices Radios and televisions placed nearby may experience reception interference Operate this unit at a suitable distance from radios and televisions Handling To avoid breakage do not apply excessive force to the switches or controls Care If the exterior becomes dirty wipe it with a clean dry cloth Do not use liquid cleaners such as benzene or thinner or cleaning compounds or flammable polishes Keep this manual After reading this manual please keep it for later reference Keeping foreign matter out of your equipment Never set any container with liquid in it near this equipment If liquid gets into the equipment it could cause a breakdown fire or electrical shock Be careful not to let metal objects get into the equipment If something does slip into the equi
3. 0 5 DISTORTION weer cece ee eeeeee 55 MIDI Utility 90 ROLL Suetiepesee bese ee eee nene tees 42 DRUM NOTE NO 90 MOD DELAY A EA 53 Drum parts oseere 38 MOTION DEST 70 gt sample ceeeeeeeeeeeeeeees ee eee a SN aC eae 2 MOVE DATA scccssececee 64 Saving a sample 33 Tee a song Ee he multi track e s ssesssesasatess 89 Sample mode 0 19 Editing sequence data 60 MUTE HOLD 80 Sampling acdc 21 ne sounds n s 46 Saving a pattern 74 Effect parameters 53 Saving a SONG 82 lee WP Einna 51 Saving data to SmartMedia Eech ostcinicieiidescinies ar a T 85 EQ PIE E AEE A TAA 55 Saving your Global mode ERAS Endis ideni irsi eenas 66 SEINS sates etitaeiaan als 84 ES aE 87 event data cceeeeeeeees 81 SHORT DELAY 53 oo ae eee EEE 27 SmartMedia 84 SMOOTH oniinn 69 SOLON acscrteesteneesteeeNes AO DONG PEIEE 75 TEMPO anaana 77 Song mode c ccceee 75 STEP REC ceeeeesseeees 60 Step recording 006 59 ae ES 31 SWING oseese 41 synchronization 94 system exclusive messages 95 TALKING MOD 00 54 TAP piat Nate 37 CLL 36 TEMPO LOCK 37 77 TIME SUCE enantio 27 Timing Clock c issceseues 94 Transpose n 41 TRIG HOLD onise 69 Truncate oasis 32 TUBE GAIN oosa 42 Block diagram
4. PART o am i Do 0 0 O 123 4 5 6A6B7A7B1 2 12 SLAD DRUM PART HI STR fe fx fo M fay fu fs i Al Applying a roll to a part Selecting a part and turning on the roll effect This switches the Roll rapid successive strikes effect on lit or off dark independently for each part The interval between notes of the roll will depend on the tempo of the pattern the roll type and the amount of swing Setting the roll type 1 Press the part key for the part you want to play a roll 2 Press the ROLL key it will light During playback that part will play a roll If the playback is stopped and you press and hold a part key when the ROLL key is on that part will roll as long as you continue hold ing down the key Setting the roll type ROLL TYPE coia eei ror Tener e a ati 2 3 4 This setting specifies the number of times the sound will be played during one step by one trigger when ROLL is on If Roll is switched on for a part the part will sound the specified number of notes in each step 1 Press the PATTERN key it will light 2 Use the A W cursor keys to select RollType in the parameter display 3 Turn the dial to set the roll type amp You cannot apply a roll to note on data from an external MIDI de vice Assigning the output of each part OUTPUT BUS seeiis aaa a aaa E EEE EEE
5. Editing the gate time GAIE MME cicisicatiptetphaceatiactaieceeeneenended 0 25 128 0 1 Press the STEP EDIT key it will light 2 Use the A V cursor keys to select GateTime in the display 3 Press the keyboard part key that you want to edit The key will light Turn the KEYBOARD key off dark The step keys will indicate the trigger locations for the phrase pat tern of the part you selected 6 Press the step key for the location whose gate time you want to edit the key will blink 7 Turn the dial to change the gate time for that step The value shown BS SB in the display is the gate time length in units of a step For example a gate time setting of 1 0 means that the gate time will be exactly as long as one step If the gate time length extends into the timing of the next note the next note will be played legato the oscillator EG and modulation will not be retriggered While the display indicates the gate time pressing the step keys will not switch triggers on off Even if you edit the gate time of a step whose trigger is off it will not sound until you turn the trigger on fe fx fo A fay fu fs si 61 62 Specifying the length and time signature ofa pattern Here s how the Length Beat time signature and Last Step are related On the ESX 1 the total number of measures or bars in a pattern is called the length The number of steps or beats in one of these measur
6. R amp B13 lan Fisher Electrol Oliver Munyak R amp B14 lan Fisher Electro2 Tomoki Hirata R amp B15 lan Fisher Electro3 KEMMEI R amp B16 Doug Beck Electro4 KEMMEI HipHop1 lan Fisher Techno1 Oliver Munyak HipHop2 lan Fisher Techno2 KORG HipHop3 lan Fisher Techno3 KORG HipHop4 Cory Tyson Techno4 KORG HipHop5 lan Fisher Techno5 Doug Beck HipHop lan Fisher Techno KEMMEI HipHop7 Michael Scherchen Techno7 KEMMEI HipHop8 Michael Scherchen Minimal KORG HipHop9 Cory Tyson Minimal2 KORG HipHop10 Cory Tyson Minimal3 KORG DeepHs1 Oliver Munyak Trancel KORG DeepHs2 Oliver Munyak Trance2 KORG DeepHs3 Oliver Munyak Trance3 KEMMEI DeepHs4 Oliver Munyak Trance4 KEMMEI DeepHs5 Oliver Munyak Trance5 Doug Beck DeepHs6 KEMMEI IDM1 KORG HardHs1 KORG IDM2 KEMMEI HardHs2 Tomoki Hirata IDM3 KEMMEI HardHs3 Doug Beck IDM4 KEMMEI HardHs4 Doug Beck IDM5 KEMMEI 2Step Tomoki Hirata IDM KEMMEI Breaks KORG BreakBt1 KORG Breaks2 KORG BreakBt2 KEMMEI BigBeat1 KEMMEI BreakBt3 KORG BigBeat2 KEMMEI
7. MIDIDump The value display will read data to be transmit ted Turn the dial to select the data that you want to transmit PtBnkA pattern bank A data A01 64 PtBnkB pattern bank B data BO01 64 PtBnkC pattern bank C data C01 64 PtBnkD pattern bank D data D01 64 AllSng all song data Global global data 7 Press key 15 once again to transmit the data If you decide to cancel before you have begun transmis sion press the STOP CANCEL key Receiving Here s how to receive an ESX 1 system exclusive data dump from an external MIDI data filer or com puter connected to the ESX 1 s MIDI IN connector If the Global mode Protect setting is On MIDI data dump reception is disabled except when you are in Global mode 1 Connect the MIDI OUT connector of the external MIDI device that will transmit the data dump an other ESX 1 a MIDI data filer or a personal com puter that is running a MIDI data management program to the MIDI IN connector of the ESX 1 2 Set your external MIDI device and the ESX 1 to the same MIDI channel the keyboard part 1 setting on the ESX 1 If you are transmitting data from a data filer use the same channel setting as when you saved the data 3 Press the Global key the key will light 4 Hold down the shift key and press step key 15 MIDI UTILITY key 15 will light The parameter display will indicate MIDIUtil 5 The value display will indicate Filte
8. Saving a sample Normalize This operation boosts the level of the sample as much as possible without caus ing distortion 1 2 Use the dial to select the sample you want to normalize Hold down the SHIFT key and press step key 11 NORMALIZE Key 11 will blink Press step key 11 once again to execute the Normalize operation Key 11 will go dark If you decide to cancel without executing press the STOP CAN CEL key A 7 HHH Truncate This operation deletes the regions of the sample before the START point and af ter the END point settings 1 2 SB before Truncate after Truncate Use the dial to select the sample you want to truncate Hold down the SHIFT key and press step key 12 TRUNCATE Key 12 will blink Specify the START and END points Press step key 12 once again to execute the Truncate operation Key 12 will go dark If you decide to cancel without executing press the STOP CAN CEL key After Truncate is executed the START value will be 0 and the END value will be the length of the sample If you execute Truncate on a slice sample the slice settings will be discarded and the sample will become a one shot sample 4 Sample mode Saving a sample If you want to keep a newly recorded or edited sample you must perform this Write operation If you edited a sample but decide that you want to return to its original state simply switch samples without w
9. Specifying the accent locations and strength Me You can apply an accent volume emphasis independently to the drum parts and to the keyboard parts If accent is on notes at the accented location step will be empha sized Press the ACCENT key the step keys will indicate the accented lo cations Each time you press a step key the accent will be turned on off for that location letting you specify the accent pattern Use the level knob in the Part Common section to adjust the amount of accent Turning the knob toward the right will produce a greater difference between the accented and un accented sounds If you turn the knob all the way to the left there will be no difference between the accented and un accented sounds Pressing the accent part key will not produce any sound Also when you press a part key to play its sound the sound will play at the accented level By playing back the pattern while you make this adjustment you can hear the results Accent settings will not affect a part whose ACCENT SW is turned off Specifying the parts that will be accented AACCEINICSW scsxccevdvcescostecesenezasazecnnaeeastntde r On Off You can enable disable the accent function separately for each part Press the PART EDIT key it will light Use the A Y cursor keys until the parameter display shows Ac cent Sw The mi symbols at the bottom of the screen will show the accent status enabled disabled of each part
10. AMP EG ROLL REVERSE FX SELECT FX SEND MOD TYPE MOD DEST BPM SYNC and FILTER TYPE motion sequences will always play back using TRIG HOLD even if SMOOTH is selected MOTON SEQ ossia pier a a SEE SMOOTH Knob movements will be played back smoothly you will here the effect of the knob being turned even as a single note is sustained TRIG HOLD trigger hold Each new note being triggered will hold the motion sequence knob value as it was when the note was first triggered amp If the motion sequence LED is dark off this setting does nothing PARTcommon moputarion oven UO Pan sreo oem ON onu oM orm Om cuore oN ome Ko O 4 J lll h mew STEP REC swine sw coen accent sw mpi CH memoRY PROTECT wor simni SAMPLE TUNE STRETCH STEP Auro sampune nuu sre teneh Pnn NOTE OFFSET MUTE HOLD nest sone F BEAT ARPEGGIO SCALE COMPARE C onrrenn ranreor stereo sone same C ctosm a a 2 hoeh iella AL Playback the motion sequence with Smooth setting Knob movements when the motion sequence was recorded 123 4 5 6 7 8 9101 1213141516 On On OnOn OnOn On On Playback the motion sequence 1234 5 6 7 8 9 10 11 12 13 14 15 16 with Trig Hold setting On On OnOn OnOn On On 1234567 89 1011 1219 4 15 16 On On OnOn OnOn On On fe fx fo HM f
11. Setting the playback tempo TEMPO rinie a 20 0 300 0 Using the dial to set the tempo 1 Press the PATTERN key lit 2 Use the A Ww cursor keys until the display indicates Tempo 3 Turn the dial to adjust the tempo amp The tempo of the pattern will return to its original setting if you select another pattern without writing the new tempo amp If the TEMPO LOCK key is off dark and you change patterns the tempo will change to the tempo stored with the new pattern To set the tempo more precisely By holding down the shift key and turning the dial you can adjust the tempo in units below the decimal point i e 120 4 36 p4 0 Pay Pattern A 01 CSS Pattern A 01 123 4 5 6f6B7A7B1 2 1 2 SLAD DRUM PART MI STR METRONOME aura m MODE AnP comTnoL 5 Pattern mode Using the TAP key to set the tempo While a pattern is playing press the TAP key twice or more at quar ter note intervals of the desired tempo The intervals at which you press the key will be detected and the tempo will be set accordingly You can set the tempo this way even when the ESX 1 is stopped or paused Auto BPM Scanning note Detecting the tempo from the input of the AUDIO IN jacks Here s how you can automatically detect the tempo of an audio sig nal input to the AUDIO IN jacks and specify it as the ESX 1 s tempo Press the AU
12. s products of AC mains operated apparatus until December 31 1996 means it conforms to EMC Directive 89 336 EEC and CE mark Directive 93 68 EEC And CE mark which is attached after January 1 1997 means it conforms to EMC Directive 89 336 EEC CE mark Directive 93 68 EEC and Low Voltage Directive 73 23 EEC Also CE mark which is attached to our company s products of Battery operated apparatus means it conforms to EMC Directive 89 336 EEC and CE mark Directive 93 68 EEC l Table of Contents Introduction cceeceoes 7 Main features ccccccccccccssssssssseee 7 Saving your data on the ESX 1 w seecccseseeseteteeeeeees 8 About the vacuum tubes ccccccccccecsessesescesssseseeseaee 8 2 Parts and their functions 9 Top pannel ciccsiecccsscsissssecesseaceauccasseans Q Common section ccccecceeeessseceeeeeeeeeeeeees 10 Edit section ecto eld Sst dey cesacetadelealantledt 11 Part select section n 12 Step key SOCHOMs i sc dinn sees cere 12 Arpeggiator section ccssceeesseeessreeeenes 13 Rear panel cccsscssssssressreeeee 14 Front panel sscsscesscessesreseee 14 Card section osion 14 Items and functions in the display 15 Basic operation 17 Preparations sseccccssssersecssseee 17 COnneChons 4 0fccfeiid aiid 17 Turning the power on off ccccceseeeeees 17 To turn the power on uo ceesecssss
13. tem provides the smooth distortion and rich overtone structure that is uniquely characteris tic of analog tube circuitry By providing the tube circuit with its own gain control the VALVE FORCE system delivers excellent tonal quality in any situation 2 Parts and their functions Top panel Parts and their functions VAL veQ rorce ARPEGGIATOR PART common MODULATION oM orm Ome cvor on onm FILTER curorr 6 6 eon MASTER VOLUME This knob adjusts the output volume of the line out jacks and the headphone jack The master vol ume does not adjust the volume of the individual out jacks TUBE GAIN This knob adjusts the level of the ESX 1 s output signal that is being sent through the vacuum tubes As you increase this level the vacuum tubes will produce more effect Normally you will leave this set to the minimum level amp The effect of the vacuum tubes applies to the line out jacks L MONO R and headphone jacks AUDIO IN LEVEL This knob adjusts the input level of the audio in put Display p 15 This shows the name of the currently selected pat tern and displays information such as parameter values and messages Common section p 10 The controls grouped in the Common section al low you to switch modes to use the display to edit parameters and to control playback and recor
14. tions Exchangeing the arpeggiator functions This setting switch the functions of the arpeggiator slider and ribbon controller 1 Use the W W cursor keys to make the display reads ArpCntrl 2 Turn the dial to select Normal or Revers ARP CONTROL ceccceeeeeees Normal Revers Normal Slider Pitch control keyboard parts Ribbon Gate time keyboard audio in parts Resolution drum slice stretch parts Note on Revers Slider Gate time keyboard audio in parts Resolution drum slice stretch parts Ribbon Pitch control keyboard parts Note on Protecting the data in memory This setting lets you protect the Pattern mode and Song mode data Use the A W cursor keys to select Protect in the pa rameter display Turn the dial to select Off or On PROTEC scisiauisminineenenacuunm Off On On The WRITE RENAME key will be dis abled and it will be impossible to rewrite data or receive MIDI data dumps Off Edited data can be saved and data dumps can be received fe With the factory settings this is turned On The memory protect setting applies to Pattern mode Part Edit mode Step Edit mode and Song mode However you can write your settings in Global mode regardless of the memory protect setting fo D fa fu fal fu fs si 83 Saving your Global mode settings Here s how to save the settings you made in Global mode If you want to keep the changes you mad
15. 2 Press the GLOBAL key It will light 3 Hold down the Shift key and press step key 16 CARD key 16 will blink The parameter display will indicate CardMenu 4 The value display will indicate Load Press key 16 fo D 12 3 4 5 6A6B7A7B1 2 12 SLAD DRUM PART MI STR 85 86 The parameter display will indicate Load and the value display will indicate All Press key 16 12 3 4 5 6A6B7A7B1 2 1 2 SLAD DRUM PART q sTR2 If you select PSG here only the pattern song and glo bal data will be loaded Select the file that you want to load The value dis play will indicate LdFile and the parameter dis play will show six characters of the filename Turn the dial to select the desired file and press key 16 The parameter display will ask Sure and the value display will read No Turn the dial to change this to Yes and press key 16 to execute the Load operation While the data is being loaded the step keys will indicate the state of progress When loading is completed the ESX 1 will enter Pattern mode with A01 selected If you decide to cancel press the STOP CANCEL key amp With the factory settings memory protect is turned on so you will not be able to execute this opera tion Turn memory protect off before you execute the Load operation p 84 Saving your Global mode settings Loading a single pattern from SmartMe
16. Filter Here you can modify the tone of the waveform generated by the oscillator by distorting or filtering it SEE caitlin cnrimnenana mi anaaauateN 0 127 Adjusts the cutoff frequency of the filter The result will depend on the type of filter selected With some settings the sound may be distorted or there may be almost no sound EG INT gasnain cee ene 63 463 Specifies the depth and direction in which the EG envelope genera tor will change the cutoff frequency The EG will start the moment the trigger turns on i e the moment you press the step key If the knob is in the center position the EG will not affect the sound If the gate time length of a step extends beyond the beginning of the next step the EG will not be retriggered when the next step is sounded RESONANCE eiaeia E ERE E E 0 127 he Emphasizes the region around the cutoff frequency adding a dis tinctive character to the sound With the resonance raised you can move the cutoff knob or adjust EG INT or EG TIME to produce the meow sound typical of analog synthesizers Depending on the cutoff frequency or the pitch you play high set tings of resonance may distort the sound 5 Pattern mode A fe fx fo BM fay fu fsx si ne 50 TY PE ccoteintal nts losis saline aside RERE LPF HPF BPF BPF Selects the type of filter LPF Low Pass Filter Cuts the high frequency region making the sound more mellow HPF High Pass Filter Cut
17. ONG osc recone ses 92 Transmitting receiving a data dump 92 Transmiting cavies iehscastodisses esc ddi tease csedeeadeesoeteaiacs 92 RECEIVING ise sceccevss cxantevsttesauverdevenpesccstaanesene esi ases 92 Switching patterns 0cccccecceeeeseteeteeeeees 92 Setting the pitch bend range eeeeee 93 To set the pitch bend range cccccccceeeseesesesetenees 93 Synchronizing playback with an external MIDI device 93 To use the ESX 1 as the master and synchronize an external MIDI device to it ccseceeeeeeeeeeseetees 93 To use the external MIDI device as the master and synchronize the ESX 1 to it ssecseseseeeeeeeees 93 Playing back in sync with other Electribe models vhs bent en E AEE tea teu ncaa tule oatabae aide 94 To make the ES 1 play in synchronization to the tempo OE IRESESX De asta cts E abst 94 To make the ESX 1 and ES 1 play back the identically numbered pattern in synchronization 94 About the MIDI messages used for synchroniza O e A EE 94 liming Clock aa eh aA 94 SE EEEE A A 94 Continue Stop ssssessssessessssseseessssererssrsnrnresnsnrnreene 94 About synchronization in Song mode 95 Song Seles inrano eiiiai 95 Song Position Pointer ccccceseeeeeeteeeesetetseeeeee 95 Editing sounds scsscssscesseeeee 95 Editing via NRPN ccccccsseseeseseeseseeseees 95 About system exclusive messages 95
18. Press a part key and turn the dial to switch the accent function on lit or off dark for that part When you execute Pattern Clear the accent switch will be turned on for all parts Level Velocity 127 Accent On 100 30 Accent Off Accent Level O OQ 1 2 3 4 5 6N6B7A7B1 2 1 2 SLAD DRUM PART sTRA on off Transposing a phrase Transpose TRANSPOSE ossidi n R 24 24 A Me Use this function to transposea the pitch of keyboard parts 1 2 While you hold down the TRANSPOSE key the display will indi cate the current transpose setting Hold down the TRANSPOSE key and turn the dial to transpose the phrases in semitone steps A setting of 1 transposes the pitch by one semitone 2 by a whole step 7 by a fifth and 12 by one octave If transposition is being used the TRANSPOSE key will blink When you set the value to 0 the key will go dark You can also hold down the TRANSPOSE key and use the step keys and select keys to specify the transpose amount If you hold down the TRANSPOSE key and press a step key to trans pose step key 4 will correspond to the normal pitch of C If you transpose while soloing a part the key will remain lit not blink ing It will blink when you defeat the Solo setting The transpose setting is not remembered It is reset to 0 when you turn on the power Adding swing to a pattern Specifying the amount of swing The Swing setting modifies the
19. Press step key 10 once again to erase the data from the song If you decide to cancel press the STOP CANCEL key If you erase song data by accident Turn the dial to re select that song without saving it and you will revert to the data that was previously saved Changing the pattern in a specific position Oe oN If the ESX 1 is playing press the STOP CANCEL key to stop playback Use the A cursor keys to select Position in the display Use the dial to select the position whose pattern you want to change Press the W cursor key until the display reads Pattern Use the dial to select the pattern that you want to assign to that posi tion If you want to listen to the selected pattern to hear whether it is the one you want press the Pattern mode key to enter Pattern mode and play it To return to Song mode press the STOP CANCEL key to stop playback and then press the Song mode key Maintaining the part mute settings even when the pattern changes This function applies the current part mute settings to the entire song MUTE HOUD neereppererr pee reereren e Off On 1 Press the V cursor key until the parameter display reads MuteHold 2 Turn the dial to make the desired setting Off The part mute settings specified within each pattern will be applied as the position within the song changes during play back However if you change the position but the pattern is still the same the part mute settin
20. Step Step Step 2 3 4 6 7 8 3 to J 11 12 ig 14 15 16 With a setting of 2 6 Press the blinking step key 2 to execute the Move Data operation The data of each step will be moved two steps toward Key 2 will go dark the beginning of the pattern T 1 without executing press the STOP CANCEL ke ee o cancel wi xecuting y a ao paa naa BE Ea E eee eee eee To copy data repeatedly Step Step Step Step Step Step Stes waa Step rai ra REPEAT riesaa E 0 01 7 15 The maximum number of repeats will depend on the Length and the Last Step This operation lets you copy the specified number of steps from the beginning of the pattern to the end of the pattern for the specified number of times 1 Ifthe ESX 1 is playing press the STOP CANCEL key to stop playback Hold down the SHIFT key and press step key 2 MOVE DATA 3 The display indicates Move turn the dial to change this to Re peat and then press step key 2 once again 4 The selected part key will blink Press the part or motion sequence keys whose data you want to copy at the same time so that these keys are blinking You can hear the sound of a part each time you press its part key 5 Turn the dial to set the number of times that the data will be copied Press the blinking step key 2 to execute the Repeat Data operation Key 2 will go dark To cancel without executing press the STOP CANCEL key To move data randomly RANDOM vere
21. Turn the dial to specify the length of the pattern in measures If you want to keep the pattern you edited press the WRITE RE NAME key p 74 Saving a pattern 5 Pattern mode Setting the beat BEA E E E 16 32 8Tri 16Tri 1 Ifthe ESX 1 is playing press the STOP CANCEL key to stop play back 2 Press the PATTERN key it will light 3 Use the A V cursor keys to select beat in the parameter dis play 4 Turn the dial to set the beat 5 If you want to keep the pattern you edited press the WRITE RE NAME key p 74 Saving a pattern Setting the last step You can set the Last Step if you need to create a pattern of an irregular time signature For example if you want to create a pattern that contains eleven beats per measure set Last Step to 11 so that each length of the pattern will be 11 steps Normally Last Step will be 16 it will be 16 if you have selected a 16th note or 32nd note beat but will be 12 if you selected a beat that contains triplets or yet a different value if you have specified an irregular time signature as described above The step keys that fall after the Last Step will do nothing LAST STEP siecccceaiveni inna ease 1 16 1 If the ESX 1 is playing press the STOP CANCEL key to stop play back 2 Press the PATTERN key it will light 3 Hold down the SHIFT key and press step key 1 The key will blink and the parameter display will read LastStep 4 Tu
22. loop start point to the end point If you want the sound to decay assign the sample to a part and then select the decay type AMP EG and adjust the EG TIME Looping is valid only for a sample assigned to a keyboard part The loop point is ignored for a drum part the sample will use one shot playback You cannot set the loopstart location to a stereo sample 4 Sample mode fe fx fo fu RQ fs fs i 23 Adjusting the pitch of the sample SAMPLE TUNE olde credit soasissyeieadeee 64 00 64 00 Cent This lets you adjust the pitch tuning of the sample When assigned toa drum part a stretch part or the slice part the sample will sound at the pitch you specify here When assigned to a keyboard part the sample will sound at this pitch for the C4 note of the keyboard 1 Press the SAMPLE key 2 Press the a cursor key to make the display read sample name The SAMPLE icon will light 3 Turn the dial to select the sample whose tuning you want to adjust Use the g W cursor keys to make the display read SmplTune 5 Turn the dial to edit the sample tune value To edit the upper digits hold down the SHIFT key and turn the dial While editing you can press the PLAY PAUSE key to hear the re sult of your changes Directly sampling the sound of the ESX 1 Resampling You can sample the sound of the ESX 1 as it is playing This is called resampling Resampling lets you create a new sample
23. note Press the SAMPLE key to enter Sample mode the key will light Press the A cursor key to make the display read sample name Turn the dial to select a sample There are six types of sample 001 monaural sample 0018 stereo sample 001J slice sample 001 stretch sample stereo stretch sample Slice stretch sample Press the PLAY PAUSE key or one of the part keys to hear the sample To stop playback press the STOP CANCEL key In Song mode or Pattern mode you can audition a sample by pressing the part key to which the sample is assigned p 38 Listening to sound of a part What is a sample A sample is a piece of recorded sound either with or without further editing The ESX 1 makes it easy for you to record new samples You can easily assign a sampled sound sample to the parts of each pattern The sampling area of in ternal memory holds a maximum of 285 seconds and can contain up to 384 samples 256 monaural 128 stereo that do not exceed this total time Stereo samples oc cupy twice the sampling area of monaural samples Me If you rewrite or erase the factory preloaded samples they cannot be recovered If you want to keep the factory preloaded samples back them up on SmartMedia Sampling will end automatically if you run out of sampling area dur ing sampling Use the Global mode MEMORY display to check the remaining sampling
24. stop or pause the song then press the RESET key and play back again To continue playing another a song p 80 Playing back songs in succession 6 Song mode sia inte dads E EEE 20 0 300 00 Using the dial to set the tempo Use the A cursor keys to select Tempo in the display Turn the dial to adjust the tempo If you want to make tempo adjust ments in units below the decimal point hold down the shift key while you turn the dial Using the tap tempo key to set the tempo While a song is playing press the tap key twice or more at the de sired tempo The interval at which you press the key will be de tected and converted into the tempo You can use this method to set the tempo even when the ESX 1 is paused or stopped Locking the tempo of a song BS Ss BBE Turn the TEMPO LOCK key on if you want to play back the song at the tempo specified by the song If the TEMPO LOCK key is off the tempo will switch to the value specified by the pattern each time the position changes during song playback However even if the position changes the tempo will be maintained if the pattern is the same Fyouusehedelorapepotocharyshetermpatheerpo seirosavechtheso gubechar psd cunavechargedhe erporcheent bade bo phon pearg tanya adap bate eyo Rouneribresdhenewier posal Qycu Le Vishesorg If you use Event Recording to record tempo events the tempo data will also be updated by those events p 81 Event record
25. 1 Make sure that you are in Pattern mode Song mode or Sample mode Pattern or Song mode are appropriate when you want to resample multiple parts together but the sampled volume will be lower If you are resampling only one sound we recommend that you use Sample mode Press the STOP CANCEL key to stop playback Hold down the SHIFT key and press the REC key to enter sampling ready mode The REC key and the PLAY PAUSE key will blink The display will indicate the mode for resampling Turn the dial to select Mono monaural or Stereo stereo Press the key of the part you want to sample You will hear the sound of the part you pressed and sampling will begin at the same time The REC key will blink and the PLAY PAUSE key will light In the case of a keyboard part sampling will begin the instant you use the step keys to play Press the STOP CANCEL key to stop sampling The REC key and the PLAY PAUSE key will go dark If you decide to cancel while still in sampling ready mode press the STOP CANCEL key before you start sampling Slice 4 Sample mode What is Slice Slice sample This is a function used mainly on samples that contain definite at tacks such as rhythm loops It divides the sample into separate notes attacks For example if you have a rhythm phrase sample that con sists of kick snare and hi hat the Slice function can detect the at tack of each note and divide the sample into separ
26. 4 5 696B7A7B1 2 12 SLAD DRUM PART M STR 123 4 5 6f6B7A7B1 2 1 2 SLAD DRUM PART ED sTR ja o RENAME 123 4 5 oneema7or 2 12 Simo mare prum PART ISTR menre Jj SAMPLE me SAMPLE Suceno manmanan IPC START cureureus eateTimE Posirion swine sw accenrsw STEP Ret Bt stnercu srep_ memoni ARPEGGIO SCALE nextson AUTO SAMPUNG PROTECT COMPARE Crarrenn ennreoir sree C sons sameie Coros _ amp JE masa Comm a gt 6 Song mode 6 Song mode What is a Song A song is a series of patterns arranged in a particular order for play back On the ESX 1 you can create and store up to 64 songs In each song you can arrange patterns in a series up to 256 positions long and also record rhythms phrases and movements of the sound ed iting knobs N What is Position On the ESX 1 position refers to a particular place in the order of patterns that are recorded played within a song this is the unit by which you will edit a song Song Pattern A 03 Pattern B 01 _Pattern A 01 Pattern A 02 w fo fx A fu fa 75 76 Playing a song 1 2 3 4 Press the SONG key The SONG key will light Press the A cursor key until the display reads song name
27. 6 176 PercLP 2 49 Clap 2 113 Voice 7 177 PercLP 3 50 Clap 3 114 Voice 8 178 PercLP 4 51 _ Clap 4 115 Voice 9 179 PercLP 5 52 _ Clap 5 116 Voice 10 180 PercLP 6 53 Clap 6 117 Voice 11 181 PercLP 7 54 HH 1C 118 Voice 12 182 PianoLP 55 HH 10 119 Voice 13 183 EPLP 56 HH 2C 120 Voice 14 184 EPPhrase 57 HH 20 121 Voice 15 185 ClavLP 1 58 HH 3C 122 Voice 16 186 ClavLP 2 59 HH 30 123 Voice 17 187 OrgPhras 60 HH 4C 124 Voice 18 188 OrganLP 61 HH 40 125 Voice 19 189 SynLP 1 62 HH 5C 126 Voice 20 190 SynLP 2 63 HH 5O 127 Voice 21 191 GtrLP 1 B xy fa fu fa ful fN 101 PART MOTION SEQ SW 102 KEYBOARD1 2 DRUMI1 7B STRETCHI 2 SLICE AUDIO IN NOT AUDIO IN NOT STRETCH 2 SLICE 1 GLOBAL CH1 2 CH2 ALL CH10 GLOBAL KBD1 CH1 GLOBAL KBD1 CH1 GLOBAL KBD1 CH1 GLOBAL KBD1 CH1 SAMPLE SLICE NO START POINT REVERSE GLIDE FILTER TYPE FILTER CUTOFF FILTER RESONANCE FILTER EG INT LEVEL PAN EG TIME AMP EG ROLL FX SEND FX SELECT MOD TYPE MOD DEPTH MOD SPEED MOD DEST MOD BPM SYNC PART MOTION SEQ SW SAMPLE PITCH LEVEL PAN EG TIME AMP EG ROLL FX SEND FX SELECT MOD TYPE MOD DEPTH MOD SPEED MOD DEST MOD BPM SYNC SLICE NO START POIN
28. Guitar 9 BD 10 73 Crash 1 137 MuteGtr 10 BD 11 74 Crash 2 138 Ac Bass 11 BD 12 75 SplasCym 139 FingerBs 12 BD 13 76 Tom 1 140 M1PickBs 13 BD 14 77 Tom 2 141 SlapBass 14 BD 15 78 Tom 3 142 Saw 15 BD 16 79 Tom 4 143 BoostSaw 16 BD 17 80 BongoHi 144 Square 17 BD 18 81 Bongolo 145 Triangle 18 BD 19 82 CongaSyn 146 SinKick 19 BD 20 83 CongaHi 147 SynSin 20 BD 21 84 Congalol 148 OctBass 21 SD 1 85 Congalo2 149 NuBass 22 SD 2 86 Timbales 150 RingBass 23 SD 3 87 Claves 151 5thStab 24 SD 4 88 CowbelSy 152 UniSaw 25 SD 5 89 Agogo 153 Lore 26 SD 6 90 Triangle 154 EPChord 27 SD 7 91 Tambouri 155 OrgGliss 28 SD 8 92 JunkPerc 156 PowerChd 29 SD 9 93 Shaker 157 StrHit 1 30 SD 10 94 Guiro 158 StrHit 2 31 SD 11 95 SynPerc 159 SynHit 1 32 SD 12 96 WBI DDD 160 SynHit 2 33 SD 13 97 Djembe 161 SynHit 3 34 SD 14 98 Udu 162 SynHit 4 35 SD 15 99 Zap 163 SynHit 5 36 SD 16 100 Scratch 164 SynHit 6 37 SD 17 101 Scratch2 165 DrumLP 1 38 SD 18 102 SFX 1 166 DrumLP 2 39 SD 19 103 SFX 2 167 DrumLP 3 40 SD 20 104 SFX 3 168 DrumLP 4 41 SD 21 105 SFX 4 169 DrumLP 5 42 SD 22 106 SFX 5 170 CongaLP 43 SD 23 107 Voice 1 171 LatinLP 44 SD 24 108 Voice 2 172 TablaLP1 45 Rim 1 109 Voice 3 173 TablaLP2 46 Rim 2 110 Voice 4 174 IndialP 47 Rim 3 111 Voice 5 175 PercLP 1 48 Clap 1 112 Voice
29. Key 14 will blink 3 Press step key 14 once again to execute the Delete operation Key 14 will go dark If you decide to cancel without executing press the STOP CAN CEL key Once deleted a sample cannot be recovered When you save a sample the ESX 1 optimizes the data locations in internal memory This will take a certain amount of time While this is being done the display shows a progress indicator Never turn off the power until the Write operation has been com pleted i e until the WRITE RENAME key goes dark Checking the remaining amount of sampling area Press the GLOBAL key and use the 4 W cursor keys to make the parameter display read Memory The display will show the remaining amount of sampling memory in units of seconds You cannot edit this parameter Since stereo sampling uses twice as much memory the available amount of time for stereo sampling will be half the displayed amount 5 Pattern mode Playing patterns What is a Pattern A pattern is a short segment of a performance that consists of rhythm patterns created by drum parts drum sounds and phrase patterns melodic lines created by keyboard parts The ESX 1 lets you create and store 256 patterns Each pattern con sists of 16 parts In addition to the sound of each part a pattern contains effect settings and phrases and can also record knob move ments Playing a pattern To start playback 1 Press the PATTERN key the key
30. OO What is a Pattern cccscsseseceecscesesesesesseerseeneeeeees 35 Playing a pattern cccccccesseseseesseseseeeeees 35 To start playback ccccececeeeeseseseststetsteteteteteteees 35 To pause playback ccccccceceseseseseseseseseteteetetenees 35 To resume playback scccscssecsstseeeeeetsteseeeeenenees 35 To stop playback cccececeeseeseseseseetetetetsteteteteees 35 Selecting a pattern cccccecesseseeeeteeeenees 36 To check which pattern is playing cccceeeeeeeees 36 To force playback to restart at the beginning of the PHI osese ere ien i esd as iae 36 About the timing of changing patterns s 36 Setting the playback tempo ceceeeees 36 Using the dial to set the tempo csseeceeeeseeeeteees 36 To set the tempo more precisely cccesseeeeeeees 36 Using the TAP key to set the teMp0 scssscsseeeeeeees 37 Auto BPM Scanning ccccccceesessensenseseseensesesseneens 37 Keeping a constant tempo as you change patterns TEMPO LOCK secscceeeeeseeseeeeeeeseneeseeeeeeeaes 37 Playing the sound of a part 38 What isa Part ivsccccssccoisvenstisertdsscnsasenebeseensarsnennenes 38 Drum parts 1 5 6A B ZA B ececseeteeeeeeeeeee 38 Keyboard parts 1 2 cccccccccccceeeesesetsseteteteteees 38 Acent DOME etnar a EAEN EEA EAA ECET 38 Stretch parts 1 2 o ccccccccccsceseeessseseseseseseseseseees 38 Slice part si iczsvs cor
31. PROTECT arer ewr _ sone C sameue C stoom gt ele ARPEGGIATOR DRUM PART bs 4 5 6A 6B 4 ye S 1 op Step keys f I Jade idles PATTERN 5 ne 60 Editing pattern sequence data Here s how to edit patterns that you have recorded or patterns that are saved in memory he If you want to keep the changes you make to a pattern you must perform the Write Rename operation before you select another pat tern or turn off the power Editing a phrase pattern Note Edit When using Step Recording the trigger and note number are recorded simulta neously but the gate time cannot be set in detail If you want to be more precise you can readjust the trigger or note number and adjust the gate time A phrase pattern for a keyboard part consists of the following three items of data You can adjust each of these three items for each step Trigger whether the part will sound at this step Note number the pitch that will be sounded Gate time the duration that will be sounded oe SS z T o a 7 Stp i 2 3 4 s5s 6e 7 e amp a l o 10 11 12 13 14 Trigger On On On On On On On On Note number C2 G2 F2 D2 D2 A1 E2 A2 Gate time 1 25 2 00
32. Pressing this switch will alternate between power to this jack 6 INDIV OUT 3 4 individual out jacks These are individual output jacks If the output bus of a part is set to 3 4 the sound of that part will on and standby conditions 3 MIDI connectors IN This connector receives MIDI data Use this when you want to control the ESX 1 from an external MIDI device or to re be output from these jacks ceive a data dump amp For all of the factory set sounds the output bus is OUT This connector transmits MIDI data Use set to the line out jacks L R this when you want to use the ESX 1 to amp The effect of the vacuum tubes applies to the line control another MIDI device or to trans out jacks L MONO R and headphone jacks mit a data dump THRU This connector re transmits MIDI data 7 OUTPUT L MONO 3 R line out jacks that was received at the MIDI IN con Connect audio cables from these jacks to your nector Use this when you want to send mixer or powered monitor amplified speaker the same data to two or more MIDI de system If you are using a monaural connection use the L MONO jack vices 4 MIC LINE gain select switch This switches the gain level of the audio in jack Headphone jack i ae You can connect a set of stereo headphones phone Set this to the MIC position if you are connecting plug to this jack a mic or to the LINE position if you are connect ing a synthesizer or audio devic
33. SHIFT dial Make larger or finer changes in the value This will depend on the selected part SHIFT PATTERN key Compare patterns For details on using the shift key with other keys refer to the explanation of each parameter 2 PATTERN SET key By holding down this key and pressing the STEP key you can switch to the pattern that was regis tered for that step key p 72 Pattern Set 12 3 KEYBOARD key When this key is on lit you can use the sixteen step keys as a keyboard to play a keyboard part p 39 Keyboard function This key will alter nate on off each time it is pressed A lp select keys These keys are used to control the current posi tion in the lower row red of select LEDs These LEDs indicate different information pattern set group keyboard octave step key position in con junction with other keys p 13 Select LEDs In Song mode you can use these keys as fast for ward rewind keys 5 Select LEDs The upper row of LEDs green indicates the loca tion within the currently playing pattern length 1 through 8 The lower row of LEDs red indicates the posi tion shown by the step keys length 1 through 8 When the Keyboard function is on these LEDs indicate the octave position When the Pattern Set function is on these LEDs indicate the pattern set group registered to the step keys Arpeggiator section ARPEGGIATOR Ribbon controller When you touch the ribbon controller
34. Write operation p 74 Saving a pattern amp You cannot use the step keys to turn steps on off while editing a motion sequence i Depending on the part some parameters cannot be selected D The REC key will not function while you are editing a motion se quence fee When selecting MotDest you can hold down the shift key and use the dial to select a parameter for which a motion sequence has not yet been recorded and then use MOTION VALUE to edit the values a Erasing a motion sequence for a part or effect CLEAR MOTION cscssceadaigted ssanccsanssonipncccentesasauaiapaeranaaintians Here s how to erase all motion sequence data for a part or effect ina single operation 1 Ifthe pattern is playing press the STOP CANCEL key to stop play N back 2 Hold down the shift key and press step key 5 CLEAR MOTION 12 ane sin aD Key 5 will blink 3 Press the motion sequence key of the part drum keyboard accent or effect whose motion sequence data you want to erase You may select more than one The selected key s will blink 4 Press step key 5 once again to execute the Clear operation If you decide to cancel press the STOP CANCEL key amp This will erase all motion sequences for the selected part or effect es 7 72 Pattern Set What is Pattern Set Pattern Set is a function that lets you assign your favorite patterns to each of the sixteen step keys and select these patterns
35. Your performance using the arpeggiator e Your knob movements and key operations only for the selected part e Solo and mute operations for the parts e Tempo To record using Event Recording When using Event Recording you can record repeatedly over the same region and layer more of the above listed data on each pass of recording Event Re cording will replace overwrite only the previously existing data that is the same type of event as the newly recorded data Existing events of other types will re main 1 Select the song on which you want to use Event Recording 2 Use the A cursor keys to select Position in the display 3 Use the dial or the select keys to move to the position where you zs want to start recording 4 Press the REC key and then press the PLAY PAUSE key to start Event Recording 5 Operate the step keys or knobs etc to record your performance amp Press the STOP CANCEL key to stop Event Recording hitmen tianhee tehe bjoniit imemine aredayedbacknawayecuivaenioheSViOOTHmadecfamo toresquercaf i TRGHOLD rock R fonnet Be Randy E yamgabntaNegedn Eeitemaynikyadareduenndheag If you operate an event recorded knob during playback event data of that knob will be cancelled until playback arrives at the next position fo To erase event data from a song You can erase event data from a song by holding down the SHIFT key and pressing and holding the RESET ERASE key f
36. a mode key Assigning the drum note numbers a DRUM NOTE NO secere C 1 G9 You can assign a MIDI note number as a note name for each drum part If you assign the same note number for two or more parts those parts will sound simultaneously when controlled from an external MIDI device Press the Global key Hold down the shift key and press step key 15 MIDI UTILITY key 15 will blink The param eter display will indicate MIDI Util The value display will indicate Filter Turn the dial to change this to DrNote and press key 15 12 3 4 5 6A6B7A7B1 2 12 SLAD DRUM PART MI STR Press the drum part key whose note number you want to assign The parameter display will show the name of the selected drum part and the value display will in dicate the corresponding number 123 4 5 6A6B7A7B1 2 12 SLAD DRUM PART EI STR Turn the dial to select the desired note number For each drum part that you want to assign repeat the steps of selecting the drum part and then selecting a note number When you have finished making settings press key 15 to return to Global mode Key 15 will go dark and the Global key will light If you decide to cancel press the STOP CANCEL key or press a mode key With the factory settings the drum note numbers are assigned as follows Part Note Drum1 C2 Drum2 D2 Drum3 E2 Drum4 F2 Drum5 G2 Drum6A Fo Drum6
37. allow you to enter data into pattern quickly easily and intu itively Of course you can also use realtime record ing or step recording Motion sequencing The ESX 1 s Motion Sequence feature lets you record and loop both knob movements and switch operations letting you create time varying changes in the tone during playback Newly developed VALVE FORCE vacuum tube circuit The ESX 1 features Korg s newly developed VALVE FORCE technology a completely analog circuit that contains two actual vacuum tubes and can be used as a mastering effect to enhance the overall sound level It delivers a rich warm and clearly defined sound that cannot be replicated by digital technology alone Use the TUBE GAIN knob to adjust the level of the ESX 1 s output signal be ing sent through the vacuum tubes controlling the smooth distortion and rich overtone structure that vacuum tubes add to the sound Even at lower vol ume levels you can adjust the TUBE GAIN to en joy great tube quality sound in any situation Process external audio sources You can connect an audio source to the audio in jack and process that sound using the internal fil ter and on board effects Two channel individual output jacks In addition to the L MONO and R main stereo audio outputs you can route any combination of parts to the two independent audio outputs Auto BPM detection The ESX 1 can automatically detect the tempo of an audio source connected to the audio
38. by press ing the appropriate key This gives you an easy way to switch be tween favorite patterns while performing There are eight Pattern Groups and each one can hold sixteen of your favorite patterns You can also use the Chain Play function with Pattern Set to play your favorite patterns as a loop You can assign any pattern you choose to the pattern set p 73 Assigning a pattern in the pattern set amp You cannot use Pattern Set in Song mode If you switch patterns during playback the change will occur at the end of the currently playing pattern p 34 About the timing at which patterns will change Performing with a Pattern Set When you use Pattern Set Play operations such as the timing at which patterns change tempo adjustments and Reset amp Play will function in the same way as in Pattern Play mode 1 Press the PLAY PAUSE key to begin playback 2 By holding down the Pattern Set key and pressing a step key you can select the pattern that is assigned to that step key By holding down the Pattern Set key and using the lt 4 P select keys you can switch to a different pattern set group One of the lower row of select LEDs will light red to indicate the current pat tern set group By holding down the shift key and pressing the Pattern Set key you can hold the Pattern Set function the key will blink To defeat the held state press the Pattern Set key once again the key will go dark am
39. dial to edit the parameter value at that step If you select Disabl the motion sequence value will not be updated at that step fs MOTION DEST MOTION VALUE Keyboard part ONLY Fx1Ed1 FX1 EDIT1 Disabl 0 127 depends on FX TYPE Fx1Ed2 FX1 EDIT2 Disabl 0 127 depends on FX TYPE Fx2Ed1 FX2 EDIT1 Disabl 0 127 depends on FX TYPE Fx2Ed2 FX2 EDIT2 Disabl 0 127 depends on FX TYPE Fx3Ed1 FX3 EDIT1 Disabl 0 127 depends on FX TYPE Fx3Ed2 FX3 EDIT2 Disabl 0 127 depends on FX TYPE 2 Pitch Glide PITCH GLIDE Disabl 63 63 Disabl 0 127 EGTime EG TIME Disabl 0 127 Pan PAN Disabl L63 R63 Level LEVEL Disabl 0 127 SttPoint START POINT Disabl 0 127 AmpEG AMP EG Disabl Off On Roll ROLL Disabl Off On 3 Revers REVERSE Disabl 0 127 FxSend FX SEND Disabl Off On FxSel FX SELECT Disabl Fx1 Fx2 Fx3 ModSpd SPEED Disabl 0 127 ModDpt DEPTH Disabl 0 127 ModTyp TYPE Disab Saw Squ Tri SH Env ModDst DST Disabl Pitch Amp Pan Cutoff ModBPM BPM SYNC Disabl Off On 4 Cutoff CUTOFF Disabl 0 127 Eglnt EG INT Disabl 63 63 Reso RESONANCE Disabl 0 127 FitTyp TYPE Disabl LPF HPF BPF BPF amp The motion sequence you edit will return to the state prior to editing if you switch to another pattern before you write the data If you want to keep the edited motion sequence execute the
40. for each part Editing via NRPN NRPN Non Registered Parameter Number messages are a type of message that can be freely used by any manufac turer to control the assigned parameter number On the ESX 1 you can use control change messages to edit keyboard part parameters or effect section parameters but NRPN mes sages are assigned to the drum parts To edit a drum part parameter use NRPN LSB Bn 62 rr and NRPN MSB Bn 63 mm control change 98 and 99 rr mm lower and upper bytes of the parameter number to select the desired parameter Then use data entry MSB Bn 06 mm and data entry LSB Bn 26 vv control change 6 and 38 mm vv upper and lower bytes of the value together expressing a range of 16 384 steps to set the value About system exclusive messages Since the way in which system exclusive messages are used is left completely up to the manufacturer these messages are used mainly to transmit or receive sound parameters or editing data that is specific to a particular device The ESX 1 s sys tem exclusive message format is FO 42 3n 71 ff F7 FO exclusive status 42 Korg ID 3n n 0 F global MIDI channel 1 16 71 the ESX 1 s model ID ff function ID type of message F7 end of exclusive Some USB MIDI interfaces are unable to transmit or receive the ESX 1 s MIDI exclusive messages Universal system exclusive messages There is a special category of system exclusive m
41. in jack and apply that tempo to the current pattern Of course you can also use tap tempo to input the tempo or synchronize to an external MIDI clock fe fx fo fu fal fo SmartMedia slot Patterns and songs you create on the ESX 1 can be saved on SmartMedia WAVE files or AIFF files you create on your com puter or another device can be loaded via SmartMedia and used Pattern writing on the fly If you unexpectedly come up with a cool pattern or riff while playing patterns you can write and save the pattern without stopping your perfor mance Arpeggiator Use the ribbon controller and slider for intuitive and hands on control of automatically generated arpeggios Display The large back lit LCD keeps you informed of the operating status and provides other information Saving your data on the ESX 1 The patterns and songs you edit and create on the ESX 1 will be lost the patterns and songs will re turn to their un edited state if you select a new pattern or song or turn off the power before sav ing your changes If you want to save a pattern or song that you cre ated or edited or changes you made to global data you must perform the Write operation About the vacuum tubes Do not attempt to remove replace or change the tubes in the ESX 1 The tubes are not a user ser viceable part What is VALVE Q FORCE VALVE FORCE is KORG s proprietary vacuum tube audio technology The VALVE FORCE sys
42. is being deleted the step keys will indicate the state of progress Deleting a WAVE or AIFF file from SmartMedia Here s how to delete a WAVE or AIFF file from SmartMedia 1 2 3 Insert the SmartMedia into the SmartMedia slot Press the GLOBAL key The key will light Hold down the SHIFT key and press step key 16 CARD Key 16 will blink The parameter dis play will show CardMenu The value display will show Load Turn the dial to make this read Delete and then press key 16 Select the type of file that you want to delete Se lect WAVE or AIFF files and then press key 16 Select the file that you want to delete The param eter display will show file name Turn the dial to select a file and press key 16 The parameter display will show Sure Turn the dial to make the value display read Yes and then press key 16 to execute the Delete operation While the file is being deleted the step keys will show the progress of execution About WAV AIFF file formats When the ESX 1 saves loads data it references the following chunks WAV files Import Export The Format chunk Sample chunk and Data chunk are used Format chunk fmt The ESX 1 can handle Wave file formats with the follow ing Format chunk settings Format standard PCM format Channel 1 Mono 2 Stereo BitsPerSample 8 16 bit 8 bit data is expanded into 16 bit data by adding zeros to the lower 8 bi
43. is playing you can start tien necenrsw Seen Shartetine fi aes fae sn tent sond S Stn Pte recording immediately without having to stop playback aren emra sre sone same Crom gt z 1 Start the pattern playing Press the REC key it will light 3 Ifyou want to record a drum part press the drum part key for that part at the desired timing If you want to record a keyboard part press the keyboard part key for the part you want to record and with the KEYBOARD key turned on play the step keys as a keyboard to enter the desired pitch at the ARPEGGIATOR DRUM PART 4 When you have finished recording press the REC key the key will DIM ari key i g 2 J go dark P3 qa a SCH 7 L RGLOG desired time 6A 6B 5 Ifyou want to save the pattern press the Write key p 74 Saving acpaca PATTERN a pattern 5 Pattern mode To erase unwanted triggers during playback Erase While playing back you can hold down the SHIFT key and press and hold the RESET ERASE key to erase triggers that occur during that time for the selected part whose key is lit Step recording The step recording procedure will differ depending on whether you are creating a keyboard part phrase or a drum part rhythm When you press a drum part key the Keyboard function of the step keys will be de
44. key to input a rest or tie 16 SOLO TRANSPOSE key During playback hold down this key and press a part key to solo that part i e you will hear only that part When you solo a part this key will turn on lit If you want to solo more than one part hold down the solo key and select each part that you want to solo Press this key once again to turn it off dark and defeat the solo function Also you can hold down this key and turn the dial or use the step keys to transpose a phrase amp p 41 Trans pose Edit section PART common mopucaTion Pnn OB Pan sree erry terme uvet ON on m O O Rom ine mob PITCH SHIFTER One curorr R c PHASER COMPRESSOR on O nme norne cisronrion START Poit smon ja Pan Pit pecimAron mop veuny G SHORT DELAY Pi FILTER O OQ PF BPM SYNC DELAY rejeng HPF een rena OOS 4 ont ED om rot Esem O OED TO omom 1 EFFECT In this section you can select the type of effect and adjust various parameters supports motion se quence TYPE effect type Selects the type of effect FX EDIT1 effect edit 1 Adjusts the effect The actual parameter being controlled will depend on the effect type FX EDIT2 effect edit 2 Adjusts the effect The actual parameter being controlled will depend on the effect type FX CHAIN effect chain On the ESX 1 the output of one effects processor can be fed to the input of an
45. of the currently op erated knob is the same as the value stored in the pattern i e the original value 8 Part status indicator This shows the status of the following parameters for each part PLAY Indicates the mute status of each part On lit This part is not muted Off dark This part is muted SWING Indicates which parts have the Swing function enabled To change or view this setting use SWING SW in Part Edit mode On lit Swing is enabled for this part Off dark Swing is disabled for this part ACCENT Indicates which parts will be accented To change or view this setting use ACCENT SW in Part Edit mode On lit Accent is enabled for this part Off dark Accent is disabled for this part OUTPUT L R Indicates the output jack assign ment for each part To change or view this setting use OUTPUT BUS in Part Edit mode On lit This part is being sent to the line out jacks L MONO R Off dark This part is being sent to the individual out jacks INDI OUT 3 4 1 fe N fa ful fal fo A nn 3 Basic operation Preparations Connections 2 note PHONES MIXER etc f Connect the included AC AC power supply to the ESX 1 s AC 9V connector and plug the AC AC power supply to an AC
46. part key or by pressing the step keys with the KEYBOARD key turned on The sound of the part will differ depending on the pattern When you press a drum part key the keyboard function of the step keys will be cancelled however the keyboard function will automati cally return to its previous setting when you once again select a keyboard part Listening to the sound of a drum part Press a drum part key 1 through 7B and you will hear the sound assigned to each key amp Drum parts 6A and 6B cannot sound at the same time The same is true for parts 7A and 7B 38 p 46 Editing sounds 5 Pattern mode Listening to the sound of a keyboard part the Keyboard function 1 2 3 A Me Press one of the keyboard part keys 1 2 the key will light Press the KEYBOARD key the key will light Use the step keys as a keyboard to play the part Use the select keys to change the octave The select LEDs lower row red will light to indicate the pitch range You cannot turn the KEYBOARD key on off unless one of the key board part keys 1 2 is selected Since each keyboard part is a monophonic synthesizer it cannot sound two or more notes simultaneously polyphonically Selecting a part Use the part keys to select the part that you want to edit Drum part stretch part slice part audio in part Me When you press one of these part keys the assigned sound will play and that part will be selected the part key w
47. sequencer to the ESX 1 you will need to set the MIDI channel for keyboard parts 1 2 and for the drum parts Setting the MIDI channel of each part Set each part to the MIDI channel of the sequencer track you want that part to play and start your external sequencer to hear the sounds Setting the MIDI channel of each part MIDI ch ooien 1 16 Here you can set the MIDI channel for each key board part and for the drum parts The same MIDI channel is used for transmission and reception The factory settings are as follows Press the Global key it will light 2 Use the A V cursor keys to change the display to read MIDI ch 3 Press the part key for which you want to change the MIDI channel the key will light To change the MIDI channel for the drum parts press any of the 13 part keys all of the drum part keys will light 4 Turn the dial to select the channel The MIDI channel for keyboard part 1 that you specify here will also be used to transmit and re pai 7 Global mode ceive program changes and exclusive data Glo bal MIDI channel J Part Channel keyboard part 1 global 1 keyboard parts 2 2 Drum parts 1 7B Stretch parts 1 2 10 Slice part Audio in part o RM fa fu fa fu Nn 89 90 MIDL Utility Here you can make MIDI filter settings assign drum note numbers assign control change numbers and transmit receive MIDI data Making MIDI filter
48. start playback on the ESX 1 the exter nal MIDI device will operate in synchronization with it When you use RESET PLAY to play back from the beginning of the pattern only the MIDI Start mes sage will be transmitted To use the external MIDI device as the master and syn chronize the ESX 1 to it 1 Use a MIDI cable to connect the ESX 1 s MIDI IN connector to the MIDI OUT connector of your ex ternal MIDI device e g sequencer or synthesizer 2 Press the Global key it will light 3 Press the A cursor key to change the display to read Clock 4 Turn the dial to select Ext external clock T fo a fa fu wN lt D 73 94 123 4 56A687A7B1 2 12 SLAD DRUM PART MI STR 5 Make settings on your external MIDI device mas ter so that it will transmit MIDI clock messages 6 Return to Pattern mode or Song mode 7 When you start the sequencer of your external MIDI device the ESX 1 will playback in synchronization with it If MIDI clock messages are being received at the MIDI IN connector you can press the ESX 1 s PLAY PAUSE key to make it start playing in syn chronization to the tempo of your external MIDI device amp h If the ESX 1 s MIDI Clock setting is Ext or Auto and it is synchronized to an external MIDI clock it will follow the tempo of the external sequencer you will be unable to adjust the tempo on the ESX 1 If the ESX 1 receives a MIDI Star
49. that mixes several samples or apply effects to an existing sample and record the result as a new sample Me 4 Me You cannot record a motion sequence and perform sampling at the same time Resampling will capture the part s whose OUTPUT BUS is assigned to L R You cannot resample the sound of parts that are assigned to 3 4 Digital clipping may occur when you resample If this occurs lower the part level and try sampling again You cannot resample the sound processed by the vacuum tubes Resampling from the beginning of a pattern or song 1 2 3 note 7 he note Make sure that you are in Pattern mode or Song mode Press the STOP CANCEL key to stop playback Hold down the SHIFT key and press the REC key to enter sampling ready mode The REC key and the PLAY PAUSE key will blink If you decide to cancel before you start sampling press the STOP CANCEL key Set the sampling mode the display indicates SmplMode Turn the dial to select stereo sampling Stereo or monaural sampling Mono Press the PLAY PAUSE key and sampling will begin at the speci fied timing The REC key will blink and the PLAY PAUSE key will light To cancel sampling ready mode press the STOP CANCEL key Sampling will end when you press the STOP CANCEL key The REC key and PLAY PAUSE key will go dark If you press the REC key instead of pressing the STOP CANCEL key sampling ready mode will be cancelled a
50. the Clear operation If you decide to cancel press the STOP CANCEL key When you execute this Clear Part operation on a keyboard part all steps of the phrase pattern will be set to a pitch of C4 and a gate time of 0 75 Executing the Clear Part operation will not clear the sound settings To erase trigger data while recording or playing back Press the part key to select the part where you will be erasing data During playback or recording hold down the SHIFT key and press and hold the RESET ERASE key to erase the data that plays back during that time For a keyboard part this erases only the trigger data the note num ber and gate time for each step will remain Erasing all data from a pattern CLEAR PATTERN oee ites sats ranon aoe EnS ERSE A ss This operation erases all of the data from the currently selected pat tern The sound settings of each part the sequence data including motion sequences tempo length and beat will all be initialized If the ESX 1 is playing back press the STOP CANCEL key to stop playback Select the pattern that you want to erase p 36 Selecting a pat tern Hold down the SHIFT key and press step key 7 CLEAR PATTERN Key 7 will blink At this time you can press the SHIFT key to see the name of the pattern Press step key 7 once again to execute the Clear operation If you decide to cancel press the STOP CANCEL key 5 Pattern mode Comparing the currently edited pattern
51. the cursor to left or right and turn the dial to select characters Press key 16 to execute the Save operation While the sample is being saved the step keys will indi cate the state of progress When saving is complete the display will return to its state prior to the Save operation Key 16 will go dark If you decide to cancel press the STOP CANCEL key You cannot save if a write protect label is affixed to the SmartMedia Remove the write protect label from the SmartMedia before you save data on it Never turn off the power or remove the SmartMedia while saving or formatting Doing so may render the SmartMedia unusable You cannot save data on SmartMedia that has little remaining capacity Loading just a single sample from SmartMedia You can load individual samples from a file that was saved by an ESX 1 or ES 1 as well as loading WAVE or AIFF files Loading a WAV or AIFF file 1 2 3 Insert the SmartMedia into the SmartMedia slot Press the GLOBAL key the key will light Hold down the SHIFT key and press step key 16 CARD Key 16 will blink The parameter dis play will show CardMenu Make sure that the value display shows Load and press key 16 The parameter display will show Load The value display will show All Turn the dial to select the file format shown in the value display either WAV or AIFF Then press key 16 12 3 4 5 6f6B7A7B1 2 12 SLAD DRU
52. time will be halved and may be halved again if necessary Depending on the tempo setting some short de lay times may not be available In this case the delay time will be doubled and may be doubled again if necessary 4 4 GRAIN SHIFTER Grain shifter This effect samples an extremely brief portion of the sound at a certain interval and repeatedly plays back this brief sample It is effective when applied to a constantly changing source such as Audio In Sampling interval Sampling time Input audio Output audio aaa ii LAL Px fo A a fs fN fs E 5 ow 54 FX EDITS Speed tics 8 lata cate uta aan 13127 Specifies the sampling interval and the sampling time The sampling interval is synchronized to the number of steps in the sequencer When the BPM changes the length per step will also change so the sampling interval will change together with this The following table shows how the sampling interval cor responds with the speed value SPEED Sampling interval number of steps 0 1 128 2 5 32 6 9 16 10 13 12 14 21 8 22 25 6 26 33 4 34 37 3 38 41 8 3 42 49 2 50 53 4 3 54 83 1 84 127 9 10 1 10 in 21 steps amp Even if the sampling interval is in the same re gion increasing the SPEED value will shorten the sampling time If the speed is set to a low value and this effect is played back continuously for an extended time the high
53. voltage requirements that are applicable in the country in which it is intended that this product should be used If you have purchased this product via the internet through mail order and or via a telephone sale you must verify that this product is intended to be used in the country in which you reside WARNING Use of this product in any country other than that for which it is intended could be dangerous and could invalidate the manufacturer s or distributor s warranty Please also retain your receipt as proof of purchase otherwise your product may be disqualified from the manufacturer s or distributor s warranty KORG INC 15 12 Shimotakaido 1 chome Suginami ku Tokyo Japan O 2003 KORG INC Printed in China
54. will light 2 Press the A key to change the display to read Clock 3 Set the ESX 1 to Int master and the ES 1 to Ext slave 4 Set the ESX 1 s keyboard part 1 and the ES 1 to the same MIDI channel For example set both to 01 5 Set the ESX 1 s MIDI Filter parameter P to O Set the ESX 1 s MIDI Filter parameter N to X About the MIDI messages used for synchronization The MIDI messages used for synchronization Realtime Messages are Timing Clock F8 Start FA Continue FB and Stop FC Only one master device e g sequencer in the connected system can transmit these messages the remaining slaved devices sequencers will receive these messages Timing Clock The slave device calculates its own tempo accord ing to the Timing Clock messages it receives from the master device Twenty four Timing Clock mes sages are transmitted during each quarter note If you set the ESX 1 s MIDI mode CLOCK setting to Auto it will act as a slave it will receive Realtime Messages However if the ESX 1 is not receiving any Timing Clock messages it will oper ate according to its own internal clock even with the Auto setting Start The Start message tells the slave device when to begin playing A Start message is transmitted when you press the PLAY PAUSE key When a slave de vice receives the Start message it will begin play ing from the beginning in sy
55. with the saved pattern COMPARE This function lets you compare the original pattern with the currently edited pattern before you save it 1 Hold down the SHIFT key and press the PATTERN key The PAT TERN key will blink and the ESX 1 will be in Compare mode Press the PLAY PAUSE key to play the original unedited pattern 3 Press the PATTERN key It will stop blinking and you will return to the pattern you were editing fe fx fo HM fay fu fsx i 6 N Motion sequence What is a motion sequence The ESX 1 has a Motion Sequence function that lets you record and playback realtime changes made to the knobs and keys Record ing a motion sequence There are two types of motion sequence one type for effects and one type for each of the parts The knobs and keys that can be recorded using a motion sequence are listed below You can record a total of twenty four effect and part motion sequences in each pattern Effects FX1 FX2 FX3 FX EDIT1 FX EDIT2 Drum parts 1 7B Stretch parts 1 2 Slice part The Part Common parameters Pitch PITCH EGTime EG TIME Pan PAN Level LEVEL Start START POINT AmpEG AMP EG Roll ROLL Revers REVERSE FxSend FX SEND FxSel FX SE LECT the Modulation parameters ModSpd SPEED ModDpt DEPTH ModBPM BPM SYNC ModTyp TYPE ModDst DEST the Filter parameters Cutoff CUTOFF EGInt EG INT Reso RESONANCE FltTyp TYPE Keyboard parts 1 2 The Part Common parameters G
56. 7118 N In the same way you can turn off a step by holding down the SHIFT key in the sensitivity setting page and pressing a step that is lit By paying attention to the above two points when you execute Time Slice you will be able to create the best possible sliced samples However depending on the state of the original sampled phrase there will be cases in which the sample cannot be sliced as you would like Even if you notice slight timing discrepancies when you play back a slice sample you created you may be able to reduce the unnatural ness by raising the SWING setting when the slice sample is assigned 29 30 to the slice part in Pattern mode or by changing the pitch Don t feel limited by the phrase of the original pattern you sampled you can use motion sequences or effects to create truly original patterns Using individual sample slices The individual slices notes produced by executing the Slice operation can be assigned to the drum parts or keyboard parts p 44 Assigning individual slices of a sample Using a slice sample in a pattern that has a different beat When using a slice sample in a pattern and the beat of the sample is the same as the beat of the pattern itself it will be the beat of the pattern However if the sample has a different beat the slices will be assigned to different steps If you assign a slice sample with a different number of beats to a 8tri pattern the slices will be reassi
57. B Ai2 Drum7A C3 Drum7B Dig Stretch1 A 1 Stretch2 A 1 Slice B 1 Audio in co amp The correspondence between note names and note numbers may differ for devices of different manu facturers Please check this correspondence for the device you are connecting Each drum part knob can be edited using NRPN MIDI messages About note on note off When you press a drum part key a note on mes sage of the note number assigned to each drum part key will be transmitted on the specified MIDI chan nel When you use the Keyboard function to play the step keys a note on message 9n kk vv n chan nel kk note number vv velocity of the note num ber assigned to each step key and a velocity value corresponding to the strength with which you pressed the key will be transmitted On the ESX 1 the vv velocity value is adjusted by the level of each accent part When you release a key a note off message 8n kk vv will be trans mitted However very few devices receive note off velocity data and the ESX 1 does not transmit it When the ESX 1 receives note on off messages on the MIDI channel assigned for a part that part will be sounded If the ESX 1 s MIDI filter N setting is set to x note on off messages will not be transmitted or re ceived p 90 Making MIDI filter settings Assigning a MIDI Control Change Number to a knob CC ASSIGN noiiire CC O00 31 32 127 You can specify the MIDI control change
58. D A pRUM PART I STR 3 N Playing the sound of a part What is a Part A part is the smallest unit within a pattern Each part contains a sound a rhythm or phrase pattern effect on off settings and mo tion sequence data For each individual part you can edit the sound store a rhythm or phrase pattern and store motion sequence data The ESX 1 uses three types of parts for a total of sixteen parts Drum parts 1 5 6A B 7A B These parts play a sample in one shot mode Each part contains a rhythm pattern note timing and motion se quence data etc Keyboard parts 1 2 These parts play pitched loops Each part contains a phrase pattern trigger note number gate time and motion sequence data etc Accent part This part contains data that specifies points of volume emphasis ac cent for the pattern and motion sequence data Stretch parts 1 2 These parts play stretch samples Each part contains a rhythm pattern note timing and motion se quence data etc Slice part This part plays a slice sample It contains a rhythm pattern note timing and motion sequence data etc Audio In part This part inputs an external audio source It contains a rhythm pattern trigger gate time and motion sequence data etc Listening to the sound of a part You can listen to the sound of each part by pressing the drum part keys stretch part keys or slice
59. DownTmp1 Tomoki Hirata BigBeat3 KEMMEI DownTmp2 lan Fisher BigBeat4 KEMMEI DownTmp3 Tomoki Hirata BigBeat5 KEMMEI DownTmp4 Tomoki Hirata BigBeat KEMMEI DownTmp5 Tomoki Hirata BigBeat7 KEMMEI Calypso Cory Tyson BigBeat8 KEMMEI A A A CO CO CO A A A A CO A A CO A A A A A A A A A CO A CO Zouk Cory Tyson Oo A A A A A A A A CO A A A A A A A N A CO Sample name list 8 Appendix No Name No Name No Name No Name O BD 1 64 HH 6C 128 Voice 22 192 GtrLP 2 1 BD 2 65 HH 6O 129 Voice 23 193 GtrLP 3 2 BD 3 66 HH 7C 130 Clav 194 GtrLP 4 3 BD 4 67 _ HH 70 131 M1 Organ 195 BassLP 4 BD 5 68 Ride 1 132 Flute 5 BD 6 69 Ride 2 133 Trumpet 6 BD 7 70 Ride 3 134 Strings 7 BD 8 71 Ride 4 135 Pizzicat 8 BD 9 72 Ride 5 136 F
60. E 83 ee 50 55 E 38 Auto BPM oooi 37 PART MUTE 39 AUTO SAMPLING 22 PATTERN oiiire 78 INSERT PATTERN 79 Pattern fae daagde taiati Pattern mode o on BEAT sigh PEENE ONENE EEIE 63 pattern name 0000e 35 il sie bvinie s vieie sieved odd eee eves eee K Keyboard function DORON 39 Ddi Set Eaa alee BPM SYNC DELAY 53 PHASER csaseasaseansee BA LAST STEP 0 63 pitch bend niiina 93 L noe 62 PITCH SHIFTER s 000 55 ss JEG See ae tae F Load Pattern ceceeeee 86 eying mofion T Gee ne ESES Loading a single pattern 86 Ba U aak PASE i a Loading all data 85 TORR AMARA RERRAR ES Seo ee Toro A 23 power switch esssssssseeee 14 dos oes nies ea LPF a 50 55 PROTECT P nannan ClLOCKiiiiciekind ich best 93 protect label ccc 84 COMPRESSOR 55 PY PART oooi 65 COPY SOUND eux 65 M Hit ene y R Realtime Recording 57 Creating a song nn 78 0 Mor Ia N Recording a motion Sequence MIDI channels AARNA 89 Cicicin Ses ots Sie ete usosbibivib nib nie ib nie ie nie cise MIDI clock ceeeeeeeeees 93 ee rem renre tat eee iriiri hais i MIDI Control Change iaia E REN E 38 Number c0 cceeeeeeeeee 91 Resampling 1111 5 EEE PATTERN see eeeeeeseee 79 MIDI DUMP E NEE ENEON 92 REVERB errr er Tree reer ere ee ee eee z EEEE cece ceee MIDI FILTER 9O RING MOD
61. Effect parameters amp If you have difficulty editing because a motion sequence is affecting a knob turn off the motion sequence while you edit p 68 Motion sequence amp You can turn effects on off individually for each part However if two or more parts are being sent to the same effect you cannot change the effect type or effect parameter values individually for each part To edit an effect 1 Inthe edit section press the effect EDIT SELECT key to select which effect processor you want to edit 2 In the edit section use the effect type selector to select the desired effect type 3 Use the effect knobs and keys to edit the effect The original value icon will light to indicate that knob positions and key settings are the same as in the unedited effect If you want to save the pattern with the effect edits you made here press the WRITE RENAME key p 74 Saving a pattern EDIT SELECT c2sdascs sosdad adegansosesnssansanasnsonnsjaslensenaidvanaanecaariwnes Press this key to select the effect that you want to edit ERFECT Wil es accinumiiiineuenuecmnranmen anew Use this knob to assign one of the 16 effect types to the currently selected effect processor PX BN asassinssractssstsaearecannemnmcemunianaasaa nomen waxd meses Adjusts the character of the effect The result will depend on the effect type PRED ED pssserceteccteesiacsieandecndacsansedecneeanacaieaemeacomenactnmmaauauns Adjusts the characte
62. M PART MI STR Select the sample that you want to load The value display will show Load and the parameter dis play will show the sample name for samples that match the file format you selected in step 6 Turn the dial to select a sample At this time you can press the PLAY PAUSE key to play the selected sample When you have selected a sample press key 16 Select the load destination sample number The pa rameter display will show LoadTo and the value display will show sample number in the ESX 1 s internal memory You can press the SHIFT key to see the name of the sample Turn the dial to se lect the load destination number Already used sample numbers have an asterisk at the right of the sample number Press key 16 to execute the Load operation During loading the step keys show the state of progress Loading from an ES ESX 1 or ES 1 file 1 2 3 Insert the SmartMedia into the SmartMedia slot Press the GLOBAL key the key will light Hold down the SHIFT key and press step key 16 CARD Key 16 will blink The parameter dis play will show CardMenu Make sure that the value display shows Load and press key 16 The parameter display will show Load 7 Global mode The value display will show All Turn the dial to select ESsmpl and press key 16 12 3 4 5 696B7A7B1 2 12 SLAD DRUM PART EI STR Select the file from w
63. ORG House3 KEMMEI D amp B2 KORG House4 KEMMEI D amp B3 KORG House5 KEMMEI D amp B4 KORG House KEMMEI D amp B5 KORG House7 KEMMEI D amp B6 KORG House8 KEMMEI D amp B7 KORG House KEMMEI D amp B8 Oliver Munyak Housel0 Tomoki Hirata Jungle KORG Housel 1 Oliver Munyak Dancehl1 Cory Tyson Housel 2 KEMMEI Dancehl2 Cory Tyson Housel 3 Doug Beck Dancehl3 Cory Tyson Garage1 Oliver Munyak Dancehl4 Cory Tyson Garage2 Tomoki Hirata Dancehl5 lan Fisher Garage3 KEMMEI Reggael Cory Tyson Garage4 Tomoki Hirata Reggae2 lan Fisher R amp B1 Michael Scherchen FJazz1 KEMMEI R amp B2 Michael Scherchen FJazz2 KEMMEI R amp B3 Michael Scherchen FJazz3 KEMMEI R amp B4 Michael Scherchen FJazz4 KEMMEI R amp BS Michael Scherchen FJazz5 KEMMEI R amp B6 Michael Scherchen FJazz6 KEMMEI R amp B7 Michael Scherchen FJazz7 KEMMEI R amp B8 Michael Scherchen FJazz8 KEMMEI R amp B9 Michael Scherchen FJazz9 KEMMEI R amp B10 Cory Tyson FJazz10 Oliver Munyak R amp B11 Cory Tyson FJazz11 Oliver Munyak R amp B12 lan Fisher FJazz12 KORG
64. Reverse Cutoff EG Roll Resonance Pan So gt to FX Bus Stretch Sample Aig Mode Playback OSC tke to L R Bus Stereo Pairin o LT stretch Part2 utput Bus 5 to 3 4 Bus Slice Part Output Bus 3 4 Mod Type Dest Speed Depth BPM Sync sample Moguiation S 6 Fx1 Bus Pitch FX Select Start Point Filter Type Amp EG Type EX Send o 0 FX2 Bus Reverse Cutoff EG Roll Resonance Level Pan So vF Bus 7 Multi Mode Slice Sample Filter Amp Pan T Playback OSC o io o Audio In Part Output Bus 3 49 T to 3 4 Bus Mod Type Dest Speed Depth BPM Sync Modulation oa to FX1 Bus Audio In Level EG Time Roll FX Select Line Mic Filter Type z EX Send oZ to FX2 Bus as ay ee Se nae to FX3 B Resonance sey 3 us Audio n R gt o 2 o Multi Mode Audio In Mode L Mono Stereo Filter to LR Bus Budio tn Multi Mode Thru Filter to L R Bus Effect Type FX Editi FX Edit2 o o gt he FXI Bus Effect 1 FX Chain ae Roc T Effect Type t Mono FX Editt FX Edit2 5 A compli 6dB ampling Resampling FX2 Bus Effect 2 I FX Chain p gt o Effect Type 2 FX Editi FX Edit2 FX3 Bus Effec ae VALVE FORCE Master Tube Gain Tub Volume ube gt gt output L UR Bus Viv ov ovyovyiviov vf ER amp Headphones Tube gt gt Output R O Metronome bre 3 4 Bus Indv Output 3 Indv Output 4 Production station ELECTRIBE SX ESX 1 MIDI Implementation Chart 2003 5 8 Function Transmitted Remarks Recognized Basic Default channel Ch
65. S L R 3 4 For each part you can route the sound to the line out jacks L MONO R or to the individual out jacks 3 4 1 Press the PART EDIT key it will light 2 Use the A Ww cursor keys to select OutBus in the parameter display The m symbols at the bottom of the screen indicate the output destination of each part 3 Press the part key for the part that you want to set and turn the dial to select either L R lit or 3 4 dark amp When you execute the Clear Pattern operation OUTPUT BUS will be set to L R for all parts Adding the Valve Force effect to increase the impact of the sound TUBE GAIN isinisisi consen This adjusts the level at which the output signal from the line out jacks will be passed through the vacuum tubes Even if you turn down the master control you can use the TUBE GAIN knob to ad just the amount of tube effect This strengthens the effect produced by the vacuum tube Raising the TUBE GAIN knob excessively may damage your exter nal speaker system Please use caution This has no effect on the sound that is sent from the individual out jacks 3 4 SB A2 5 Pattern mode Connecting various devices to Audio In You can connect various audio devices or audio sources to the ESX 1 s audio in jack and use them for performance or sampling 1 note SB B Connect your audio device etc to the audio in jack AUDIO IN ST MONO Set the MIC LINE gain as a
66. T REVERSE PART MOTION SEQ SW FX MOTION SEQ SW FX MOTION SEQ SW FX MOTION SEQ SW TEMPO SWING ROLL TYPE BEAT LENGTH LAST STEP FX CHAIN MUTE STATUS ACCENT STATUS SWING STATUS OUTPUT BUS STATUS OJOJOJO O OjOl O O OjO OjO JO jO Oj O ooxx OJO K O O OJOJO O Oj OJO O OjOjO x OJO JOJO O X O JO JOO JO O JOJO JOO JOJO X 10 O O JO O JOO O O JOJO O O JOJO O O JO O O x jx ZIZ ernie Z Z ojojx j ojojx j ojojx j KIKIKI x lt gt lt O O X xxx lt O 10 O O O 10 JO O O JO JO O O F file formats lt 5 dateehe lessee 88 NEXT SONG noniine 80 16Tri sitteetesneeeeetsnneeeeteeees 63 Formatting SmartMedia 85 Normalize ccceeeeeeeee 32 Bri ossessssessessseesseesseessees 63 FX CHAIN oooi 51 NOTE NO oiiaii 61 FX EDIT 0 5 NOTE OFFSET 78 note on note off 91 ACCENT 0000 eee e ee eeeeeeeee 40 NRPN enn 95 AlE Fires 87 G GATE TIME 6 ARP CONTROL 0 00 83 Global mode 000 83 arpeggiator sees esses 44 GRAIN SHIFTER 53 O OUTPUT BUS cessseee 42 ARPEGGIO SCALE 45 Audio In c cceeeeeseseceeeeeee 43 AUDIO IN MOD
67. TO BPM SCAN key to begin detection The key will light The parameter display will indicate AutoBPM At this time the tempo setting will remain unchanged When detection is completed the AUTO BPM SCAN key will blink The display will show the detected tempo value If automatic detection is unable to determine the tempo the tempo value display will disappear and will indicate Press the AUTO BPM SCAN key to finalize the tempo the detected tempo will be specified as the TEMPO setting If you decide not to apply the detected tempo value press the TAP key or the TEMPO LOCK key The tempo value will remain at the setting prior to automatic detection Alternatively you can cancel the setting by pressing the A w cursor keys or a different mode key Keeping a constant tempo as you change patterns TEMPO LOCK note When the TEMPO LOCK key is on lit the current tempo will be used for every pattern regardless of the tempo saved in memory with the pattern With the TEMPO LOCK key off dark the tempo saved with each pattern will be used When the TEMPO LOCK key is on the tempo will be held even if you stop playback If you want to return to the tempo that is stored in each pattern turn the TEMPO LOCK key off dark and then re select the pattern The state of the TEMPO LOCK key is not saved as part of the pat tern data 1 23 456A6B7A7B1 2 12 SLAD DRUM PART I STR 1 2 3 4 56A6B7A7B1 2 12 SLA
68. The key will light Turn the KEYBOARD key off dark The step keys will indicate the trigger locations for the phrase pat tern of the part you selected Press a step key to change the trigger setting for the corresponding location Each time you press a step key the trigger will be switched alternately on lit or off dark When the display indicates Motvalue GateTime NoteNo or Step Rec pressing a step key will not change the trigger on off setting Editing the note number pitch NOTE NO asriar eia E C 1 G9 1 Press the STEP EDIT key it will light 2 Use the V cursor keys to select NoteNo in the display 3 Press the keyboard part key that you want to edit The key will light 4 Turn the KEYBOARD key off dark 5 The step keys will indicate the trigger locations for the phrase pat tern of the part you selected 6 Press the step key for the location whose note number you want to edit the key will blink 7 Turn the dial to change the note number for that step Alternatively 4 A you can turn the KEYBOARD key on and press a step key to specify the desired note number If you then want to specify a different tar get step for editing turn the KEYBOARD key off temporarily While the display indicates Note No pressing the step keys will not switch triggers on off Even if you edit the note number of a step whose trigger is off it will not sound until you turn the trigger on
69. Turn the dial to select a song S01 S64 Press the PLAY PAUSE key to play back the song the key will light When the song ends playback will stop automatically the key will go dark To pause playback Press the PLAY PAUSE key the key will blink To resume playback Press the PLAY PAUSE key once again the key will light To stop playback Press the STOP CANCEL key Fast forwarding or rewinding the playback While a song is playing you can use the select keys to fast forward or rewind Press the P select key to fast forward or the lt d select key to rewind G fhekEYBoRDieysonhoiownheSHFTkeyandpessa ity Selecting a song Press the A cursor until the display reads song name Turn the dial to select one of the sixty four songs S01 through S64 A amigi ak Switching songs You cannot switch the song during playback however you can pre select the song number When you select a song number during play back that number will blink in the display When the currently playing song ends playback will stop automati cally and the number will remain lit The newly selected song will begin playing when you press the PLAY PAUSE key To play back from the beginning of the position or song If you press the RESET key while a song is playing the song will play back from the beginning of the pattern that is assigned to the currently playing position If you want to play back from the beginning of the song
70. Universal system exclusive messages csseeeeeees 95 8 Appendix ssscssrreseee 97 Troubleshooting scssssseseeees 97 Can t control the ESX 1 via MIDI 97 Sound is distorted ccccccecccceeseeceenseeeenee 97 Error messages sccccssessresssseeee 9S CardFoll pe aiaa 98 Initializing the user data ccceceeeeeeseeeees 99 Specifications ccsccsccssssesreees OO Pattrn name list sceeeeee 100 Sample name list e0000 101 Knob Sw MIDI List cccccccseeseseeeeee 102 Block diagram scseseeeeee 105 1 Introduction Thank you for purchasing the ELECTRIBE SX sub sequently referred to as the ESX 1 The ESX 1 Music Production Station can be used by anyone from beginner to professional to cre ate stunningly original music The panel knobs and keys allow you to edit sounds intuitively and easily and to create rhythms and phrase patterns without the need to use any other equipment The ESX 1 is the ideal tool for the mu sician DJ sound creator or desktop music user who wants an easy way to add originality to their music It s also an ideal compliment to any of the other models in the ELECTRIBE series Main features Ideally structured as a tool for creating dance music The ESX 1 has nine drum parts one slice part two stretch parts and two keyboard parts for inputting melodies and phrases giving yo
71. When you have finished making preparations stop playback on your external device Press the SAMPLE key Press the W cursor key to make the display read AutoSmpl Turn the dial to change the threshold level from Off to 10 fe The appropriate level will depend on your input source try various ae settings 5 Hold down the SHIFT key and press the REC key to enter sampling ready mode Now you can turn the dial to choose stereo or mono sampling mode 6 Press the PLAY PAUSE key 7 Start playback on your external device If you set the threshold level appropriately sampling will start as soon as you begin playback 8 Press the STOP CANCEL key to stop sampling Then press the PLAY PAUSE key to check the sample you recorded If you want to keep the sample perform the Write Rename operation p 34 If sampling does not start when you begin playback Press the STOP CANCEL key to exit sampling ready mode and try setting the threshold level below 10 Alternatively if noise in the input causes sampling to begin sooner than you intended try setting the threshold level above 10 Editing a sample You can use the knobs and keys of the Part Edit section and Effect section to modify the sound in Sample mode as well ep 35 Pattern mode 4 Setting he Setting Setting LOOP 1 A A The state of the knobs and keys in Sample mode are not saved when you execute the Write operation The ROLL key is not a
72. age it will switch groups e g from A01 to C01 so that patterns of another group can be selected The MIDI mode MIDI Filter setting determines whether the ESX 1 will transmit and receive program changes Bank select MSB LSB Program change Pattern number 00 00 0 127 A01 B64 00 01 0 127 C01 D64 Setting the pitch bend range When the ESX 1 receives a pitch bend message En vv vv vv vv lower and upper bytes of the value together express ing a range of 16384 steps with 8192 vv vv 00H 40H pitch bend will be applied to the keyboard part receiving on that channel To set the pitch bend range BEND RANGE 00000ecceeeeeeeeeees 12 12 Press the GLOBAL key the key will light 2 Hold down the SHIFT key and press step key 15 MIDI UTILITY key 15 will blink The param eter display will indicate MIDIUtil 3 Turn the dial to make the value display indicate BndRng and press key 15 4 The parameter display will indicate BendRnge and the value display will indicate the pitch bend width 5 Turn the dial to select the pitch bend range 1 is a semitone 2 is a whole tone 7 is a fifth and 12 is an octave For some sounds you may be unable to bend the pitch upward by the full amount specified here 6 When you have finished making the setting press key 15 to return to Global mode key 15 will go dark and the GLOBAL key will light If you decide to cancel mid way through this pro
73. anged Memorized Default Messages Altered Note number True voice Note ON O9n v 30 127 Note OFF 064 O9n v 1 127 Transmitted velocity is specified by Accent level Velocity After Polyphonic Touch Channel Pitch Bender Bank Select MSB LSB NRPN LSB MSB Data Entry MSB Reset All Controllers Data Entry MSB trol Ch Taia Panel Control Knob SW O0 127 HH E E E E E Program Transmitted received in Pattern mode P Change Can always be transmitted received System Exclusive in the MIDI Dump page 2 E Song Pos Transmitted received in Song mode 1 Song Sel P Tune System Common System Realtime Clock Commands Local ON OFF All Notes OFF Active Sense Reset Aux Messages P C E N Sent and received when MIDI mode MIDI Filter P C E N respectively are set to O 1 Sent but not received when Global mode Clock is Int When set to Ext received but not sent 2 In addition to Korg exclusive messages also responds to Inquiry messages 3 Contorol Change Nummbar is specified by MIDI mode CC ASSIGN Mode 1 OMNI ON POLY Mode 3 OMNI OFF POLY Mode 2 OMNI ON MONO O Yes Mode 4 OMNI OFF MONO Consult your local Korg distributor for more information on MIDI IMPLEMENTATION x No IMPORTANT NOTICE TO CONSUMERS This product has been manufactured according to strict specifications and
74. ate notes Each of the divided samples can also be assigned to a part as a one shot sample inane 6 e assigned 16 4 x16 32 x16 8Tri 2s x 16Tri As x12 Creating a slice sample TIME SLICE amp You can t slice a stereo sample 1 2 Use the dial to select the monaural sample you want to slice Hold down the SHIFT key and press step key 13 TIME SLICE Key 13 will light and the slice sample part key will blink Press the slice sample part key The ESX 1 will automatically detect the number of steps and the beat of the sample and show them in the display Turn the dial to specify the number of steps into which you want to divide the sample Hold down the SHIFT key and turn the dial to specify the beat You can choose one of four beats 16 32 12 or 24 When you use the slice in a pattern and this setting is the same as the beat recorded in the pattern itself this will be the beat setting of the pattern If it is different the step to which the slice is assigned will change p 44 Press the slice sample part key once again The display will indicate Threshld Now you can specify the sensitivity at which the slices will be de tected this will adjust the way in which the notes are divided The step keys will light at each division of the notes Press a key to hear the note assigned to that location When you u
75. ave C2 41 43 61 i B1 A 1 C 1 63 2 octaves C1 fe fx fo HM fay fu fN i A N A8 EG TIME cererea EE O RE 0 127 Z 4 START Specifies the EG decay time The Amp EG setting determines how the volume will decay This parameter is valid when the AMP EG is M and when the filter EG INT is other than 0 Glide also called portamento is a function that produces a smooth change in pitch from one note to the next without re trig gering the note when the gate time length overlaps the timing of the next note For higher settings of this value the time required to arrive at the next pitch will be longer If this is set to 0 the target pitch will be reached immediately but without retriggering this is useful for simu lating legato performance technique on a bass This parameter is valid only for the keyboard parts The time from when the next note is played until that pitch is reached will synchronize to the tempo of the pattern The Glide effect is disabled while the ROLL key is on lit AO a EEE 0 127 Specifies the point from which the sample assigned to each part will play back If you turn the knob all the way to the left the sample will play back from the beginning i e normal playback If you turn the knob all the way to the right the sample will play back from the end EEE E OEE L63 R63 Specifies the stereo position pan of the sound If the knob is in the ce
76. ay fu fs si 69 70 Checki ng motion sequence data Here s how you can check and see what type of motion sequence data has been recorded Hold down the shift key and press the motion sequence key of the part common section and the step keys will light to indicate the motion sequence data that has been recorded The display will indicate FreeMot and the number of remaining motion sequences that you can still record If a motion sequence is recorded for The following key will light Part Common section knobs Step keys 1 and 2 Filter section Step key 3 Part Common section keys Step key 4 Effect 1 motion sequence Fx Edit 1 data Step key 5 Effect 1 motion sequence Fx Edit 2 data Step key 6 Effect 2 motion sequence Fx Edit 1 data Step key 7 Effect 2 motion sequence Fx Edit 2 data Step key 8 Effect 3 motion sequence Fx Edit 1 data Step key 9 Effect 3 motion sequence Fx Edit 2 data Step key 10 Modulation knobs Step key 11 Modulation keys Step key 12 he You cannot check the motion sequence data during playback or re cording or while playing a pattern set Editing motion sequence data Here s how you can edit motion sequence data for each part or effect You can edit the data for each single step Selecting the motion sequence that you want to edit MOTION DEST sisisssleialaracersnseiesssesnsonesnsoaygsnataravansiaveasiasienee an 1 note Select the part containin
77. b E F G A B C Raga Gamanasrama 17 Raga3 C Db Eb F G Ab B C Raga Todi 18 Spansh C Db Eb E F G Ab Bb C Spanish Scale 19 Gypsy C D Eb F G Ab B C Gypsy Scale 20 Arabia C D E F Gb Ab Bb C Arabian Scale 21 Egypt C D F G Bb C Egyptian Scale 22 Hawaii C D Eb G A C Hawaiian Scale 23 Pelog C Db Eb G Ab C Bali Island Pelog 24 Japan C Db F G Ab C Japanese Miyakobushi 25 Ryukyu C E F G B C Ryukyu Scale 26 Whole C D E Gb Ab Bb C Wholetone 28 m3rd C Eb Gb A C m3rd Interval 27 M3rd C E Ab C M3rd Interval 29 4th C F Bb C 4th Interval 30 5th C G C 5th Interval 31 Octave C C Octave Interval 5 Pattern mode 12 3 4 5 6A6B7A7B1 2 12 SLAD DRUM PART MI STR fe fx fo BM fay fu fs si 4 Qr 46 Editing sounds You can choose a sample for each part and edit the sound of the part using the level and pan knobs and the effect and amp EG keys You can even edit while the pattern plays You can also use an external MIDI device to control the values of the knobs p 89 About MIDI If you want to keep the pattern you edited press the WRITE RENAME key p74 Saving a pattern The knobs that are available will depend on the part p 47 Editing the sound of a part If you are unable to edit the sound successfully because a motion sequence is controlling a knob turn off the motion sequence while you edit sp 66 Motion
78. c delay This is a cross delay synchronized to the BPM FX EDIT1 Time c ccccsseecceccesscecceeees 1 64 1 1 Adjusts the delay time synchronized to the BPM in note value units Turning the knob toward the right lengthens the delay time You can set this in a range from a 64th note to a whole note FX EDIT2 Depth asssceceialacsccccscasecscammsocstoscseanze 0 127 Adjusts the depth of the delay and the amount of feedback Turning the knob toward the right makes the delayed sound louder and also increases the amount of feedback Panning each part further left or right creates a deeper sense of spaciousness The feedback sound may disappear if you turn the TIME knob or change the BPM while producing sound Depending on the tempo setting some long delay times may not be available In this case the delay time will be halved and may be halved again if necessary Depending on the tempo setting some short de lay times may not be available In this case the delay time will be doubled and may be doubled again if necessary If you lower the time value too far the sound may distort clip A Me Me SHORT DELAY Short delay This is a cross delay with a short delay time It is not synchro nized with the BPM FX EDITI MINE sa ceinasinsniaaasscatammasemonndseaente 0 Sets the delay time Turning the knob toward the right lengthens the delay time Shortening the delay time can produce a doublin
79. camera you must format it on the ESX 1 before use p 87 Is the SmartMedia inserted correctly Turn off the power and re insert the SmartMedia correctly p 84 Sound is distorted Is the TUBE GAIN knob set to the minimum posi tion B fy fa fu fal fo fN si 98 Error messages If an error message is displayed you can clear it by press ing the STOP CANCEL key CardBrk The SmartMedia is damaged Make a backup of the files that are on the SmartMedia card On the ESX 1 Write Delete op erations for files on the damaged SmartMedia will be disabled If the same error occurs even after you execute Format on the card please replace the SmartMedia Card Fmt The SmartMedia could not be read Use your computer or other device to back up the data on the SmartMedia card Then format the SmartMedia on the ESX 1 rewrite the desired files to it and access it once again from the ESX 1 CardFull There is insufficient free space in the ESX 1 or on SmartMedia Ifyou want to save data you must delete unneeded files from the SmartMedia card to create suffi cient free space Then write or save the data The SmartMedia must have a minimum of approxi mately 2 MB of free space in order to save ESX 1 data EventOvr You have exceeded the maximum number of events that can be recorded in a song Delete unneeded song event data FileDelt An error occurred while de
80. card About cards The ESX 1 supports 3 3V SmartMedia or SmartMedia with ID in a range of 4 128 MB ca pacities Never use any other type of SmartMedia the ESX 1 may stop operating if you do If you af fix a write protect label the round silver label to the SmartMedia it will not be possible to write or erase the data on that card If you want to save data by writing it to SmartMedia you must remove the write protect label ma 7 Write protect sticker Handling precautions Donot bend the card or subject it to strong impact or high temperature Do not touch the electrical contacts of the card Static charges may damage the card When you are finished using a card store it in its special anti static case Formatting SmartMedia mS 6 Here s how to format a SmartMedia card so that it can be used by the ESX 1 Formatting will erase the entire contents of the SmartMedia Insert the SmartMedia into the SmartMedia slot Press the GLOBAL key it will light Hold down the SHIFT key and press step key 16 CARD Key 16 will blink The parameter dis play will read CardMenu Turn the dial to make the value display read For mat and press step key 16 12 3 4 5 6A6B7A7B1 2 12 SLAD DRUM PART MI STR The parameter display will ask Sure Turn the dial until the value display reads Yes and then press key 16 to execute formatting If you deci
81. cedure press the STOP CANCEL key or any mode key p FF 3 7 Global mode Synchronizing playback with an external MIDI device You can synchronize the tempo of the ESX 1 to the tempo of an external MIDI device that is able to send or receive MIDI clock data For details on synchronization settings on your external MIDI device refer to the manual for that device amp We recommend that you use the ESX 1 as the mas ter CLOCK secscecivsdovicecschevveddsodecedseves Int Ext Auto Int The ESX 1 will be the master the exter nal MIDI device will synchronize to it Ext The external MIDI device will be the master the ESX 1 will synchronize to it Auto If MIDI clock messages are being received from a connected external MIDI device the ESX 1 will automatically operate with the Ext setting Otherwise it will oper ate with the Int setting To use the ESX 1 as the master and synchronize an ex ternal MIDI device to it 1 Use a MIDI cable to connect the ESX 1 s MIDI OUT connector to the MIDI IN connector of your exter nal MIDI device e g sequencer or sound module 2 Press the Global key it will light 3 Press the A cursor key to change the display to read Clock 4 Turn the dial to select Int internal clock 123 4 5 6A6B7A7B1 2 1 2 SLAD DRUM PART MI STR 5 Make settings on your external MIDI device slave so that it will receive MIDI clock messages 6 When you
82. ceseseseseteteteees A2 Connecting various devices to Audio In 43 Using the arpeggiator 44 Performing with the arpeggiator 0 44 To arpeggiate a drum part Stretch part c0000 44 To play the slice part ccccccceeeeseeeeeeseteteteteeees 44 To play the audio in part c cccccccceceseeeteseteteteteees 44 To arpeggiate a keyboard part cccccccccceseeeeseeee 44 Specifying the center note ssccseseeseteteeeeneees 44 Changing the scale of the arpeggiator 00 45 ARPEGGIO SCALE List cccsccsscesseeeeteeteeteeneeees 45 Editing sounds scsccssscesreeee 46 Assigning a sample to a part 46 Assigning individual slices of a slice sample 47 Editing the sound of a part ccceceeeeeeeeees A7 Editing the Part Common parameters s1ce 47 Modolo prvi a E T 49 PINOT eoten se aE E a E hata sees 49 Effects eeeeesssseeoeeeesesssooeoeseesssese D Using the effects ccccccsesecessesenseeeenseees 5 To apply an effect c ccccccccccseseseseesetetetetsteteneneees 51 To edit an effect cccceccccecsesessessesessesseseseesseseseesteee 51 Effect types n se 52 T SIETE ra e ra E EASA EOSS 52 2 MONO TUX oeae hens R N A 52 Di Slereo OSS unn aan a e e a ia 52 Effect parameters sessseseeseesseseesee 53 Recording a phrase eseeee O7 Realtime recording c cccccccesessseseseseseseseseseseeeees 57 S
83. could not be written Try the writing operation once again Initializing the user data This operation will erase all patterns and song data When you initialize the user data all the patterns songs and samples you created will be erased If you want keep the data you created save your data on SmartMedia before you initialize 1 While holding down the SOLO key and WRITE RENAME key turn on the power The display will indicate ALL Init and the PLAY PAUSE key will blink To execute the Initialize operation press the blink ing PLAY PAUSE key To cancel without initializ ing press the STOP CANCEL key It will take about 30 seconds for initialization to be completed When loading is completed the ESX 1 will be re stored to its initial state and after several seconds the display will indicate pattern number A 01 and enter Pattern mode amp Never turn off the power while the ESX 1 is being initialized 8 Appendix Specifications Number of parts 16 parts 2 keyboard parts 9 drum parts 1 drum accent part 1 stretch part 1 slice part 1 audio in part 1 accent part Sample capacity 384 256 monaural 128 stereo or a maximum of 285 seconds monaural Sampling frequency 44 1 kHz Memory capacity Effects Sequences Motion Song 256 patterns 64 songs Three processors x 16 types Maximum of 128 steps per part sequences Total of 24 freely assignable sequences totalin
84. d ing Edit section p 11 Using these controls you can edit the sound of each part and edit the effect settings Part select section tp 12 Here you can select each of the drum keyboard stretch slice parts Step key section 1 p 12 Here you can view and edit the triggers of the rhythm or phrase pattern You can also use the step keys as a keyboard to play the sounds of the keyboard parts Arpeggiator section p 13 This section lets you sound each part automati cally fe fx fo ful fal fo A 10 Common section 10 11 12 AUDIO IN THRU key Selecting this key will send the sound from the au dio in jack directly to the line output jacks and headphone jacks unchanged amp When this key is on the effect part common modulation and filter parameters of the Audio In part are disabled TEMPO LOCK key If this key is on the tempo will stay at its current value even when you switch patterns AUTO BPM SCAN key If this key is on the tempo will be detected from the music connected to the audio in jack WRITE RENAME key This key allows you to save the changes you make in each mode and to save any pattern set data you edit By holding down the SHIFT key and pressing this key you can rename a pattern or song BEAT LED This LED blinks at quarter note intervals of the current tempo Dial Use this dial to edit the value shown in the dis play A Y cursor keys Use these key
85. d rae 78 Editing a SONG ccssccsscssscssreseee 79 Inserting a pattern eeeecceeeseeeeereeeeneeeees 79 Deleting a pattern ccccccceseeseteeseteeseees 79 Erasing data from a song ccsesecseeseeeees 80 If you erase song data by accident 0 0 0 80 Changing the pattern in a specific position 80 Maintaining the part mute settings even when the pattern changes c cccccsesseseeseeseeeeees 80 Playing back songs in succession 80 Event recording cssccscesseeeee Ol Recording song event data cccccceeceees 81 To record using Event Recording ccccsseseee 81 To erase event data from a SONG cccsceesesseteteteeees 81 To check the event data in a SONG c cssetsesesteteteeees 81 SAVING a SONG cessereecsesserreeeese 82 To simply save the SONG cscsceeeseseseseteteteteteteeees 82 To overwrite onto a different song cccccsseeeeeeees 82 To rename and save the song ccccssesssssetetetetees 82 Global mode 83 Setting the metronome c cccscceesesseeeeees 83 Setting the input jack to mono stereo 83 Exchangeing the arpeggiator functions 83 Protecting the data in memory 0 cc0e 83 Saving your Global mode settings 84 Using SmartMedia 000 84 About cards onei ntti eteal a Pili ea 84 Handling precautions cscccscsssseeeeseseetetet
86. dark If you decide to cancel the operation press the STOP CANCEL key All data following the deleted pattern will be moved one position toward the beginning of the song Whenyouceeapaliananyevericeialepanecbeon inet v ndi Nn 1 2 3 4 56 A667A7B1 2 1 2 SLAD DRUM PART M STR w Insert a new pattern at position 3 a 4 Pattern 8 01 Pattern Dot Pattern D 01 Pattern AT Pattern 8 20 Pattern B 01 a8Steps 2Steps 32Steps 16Steps 24steps aesteps END Pattern A 01 After inertia en eae ea ae E 1234 5 6f6B7A7B1 2 1 2 SLAD DRUM PART MI STR fo Delete the pattern at position 5 Befo re Pattern A 01 Pattern D 01 Pattern B 01 Pattern B 20 f Pattern A 10 f Pattern B 01 J Pattern A 01 16Steps 32Steps 36Steps 24Steps 64Steps 36Steps 16Steps Position Position Position Position Position Position deleting Samm se mS id a F r r h r r h h r d ri Pattern A 01 Pattern D 01 Pattern B 01 Pattern B20 Pattern B 01 f Pattern A 01 After 38Steps 36Steps End Postion Position Pesiton f Poston Poston deleting 3 7 7 79 80 Erasing data from a song CLEAR SONG rriar iaaa Ea EA REE EE E 1 Ifthe ESX 1 is playing press the STOP CANCEL key to stop playback 2 Hold down the shift key and press step key 10 CLEAR SONG Key 11 will blink 3
87. de if you connect a stereo cable be sure to set this to Stereo p 83 fe fx fo BM fay fu fs i 4 Q Using the arpeggiator Performing with the arpeggiator To arpeggiate a drum part Stretch part 1 Select the drum part that you want to play 2 When you touch the ribbon controller the selected part will begin playing automatically The timing of the repeated notes will vary depending on the location you touch The speed of the repetition will depend on the specified tempo fac If ARP CONTROL p 83 is set to Revers the slider will vary the timing of the notes To play the slice part 1 Select the slice part 2 The sounds of the slice part will play automatically when you touch the ribbon controller The waveform slices and speed at which they are heard will change depending on the location you touch If the sequencer is stopped the waveform slices corresponding to the play back step location will play The speed at which the sounds are heard will depend on the tempo If ARP CONTROL p 83 is set to Revers the slider will vary the timing of the notes To play the audio in part 1 2 note Select the audio in part The sound of the audio in part will play automatically when you touch the ribbon controller The gate time will vary depending on the location you touch The speed at which the sound is heard will depend on the tempo If ARP CONTROL p 83 is set to Revers the slider w
88. de to cancel press the STOP CANCEL key While the card is being formatted the step keys will in dicate the state of progress When formatting is complete or if you selected No and pressed key 16 you will return to the display prior to formatting Key 16 will go dark SmartMedia that was formatted on a device other than the ESX 1 may not be recognized correctly In this case re format it on the ESX 1 Saving data to SmartMedia Save All Here s how to save all of the ESX 1 s data pattern data song data global data and sample data to SmartMedia 1 2 3 5 Insert the SmartMedia into the SmartMedia slot Press the GLOBAL key It will light Hold down the Shift key and press step key 16 CARD key 16 will blink The parameter display will indicate CardMenu The value display will indicate Load Turn the dial until this indicates Save and press key 16 123 4 5 6A6B7A7B1 2 1 2 SLAD DRUM PART MI STR The parameter display will indicate Save and the value display will indicate All Press key 16 7 Global mode 1 2 3 4 5 6N6B7A7B1 2 1 2 SLAD DRUM PART AI STR If you select PSG here only the pattern song and glo bal data will be saved 6 Assign a name to the file that you are going to save The parameter display will indicate Rename and the value display will show the current data name Use the A W cursor keys to mov
89. dia Load Pattern Insert the SmartMedia card into the SmartMedia slot Press the GLOBAL key It will light Hold down the Shift key and press step key 16 CARD key 16 will blink The parameter display will indicate CardMenu The value display will indicate Load Press key 16 The parameter display will indicate Load and the value display will indicate All Turn the dial to select 1Ptrn and then press key 16 12 3 4 5 6A6B7A7B1 2 12 SLAD DRUM PART MI STR Select the file the filename you specified for Save All that contains the pattern you want to load The value display will indicate LdFile and the param eter display will show six characters of the filename Turn the dial to select the desired file and then press key 16 You can use files that were saved by the ES 1 an earlier model in this series When you select an ES 1 file the dis play will indicate ES1 However since some of the pa rameters are not compatible the sound may be different Select the pattern that you want to load The pa rameter display will indicate Load and the value display will show the pattern number you can hold down the shift key to display the pattern name instead Turn the dial to select the desired pattern and press key 16 to load it When loading is completed you will return to Pat tern mode key 16 will go dark and the PATTERN key will light If y
90. e Front panel Card section 1 SmartMedia slot You can insert a SmartMedia card here and use it to store or load ESX 1 data ltems and functions in the display 2 CLIP i m PATTER sonG AMPLE PLAY SWING ACCENT OUTPUT L R 12 3 4 5 6A6B7A 7B 1 2 1 2 SLAD DRUM PART EI STR Parameter display This area displays pattern names song names and parameter names Value display This area displays the selected parameter s value PATTERN SONG SAMPLE indicator When the number of a pattern or song is shown in the value display this will indicate the correspond ing mode SmartMedia indicator This indicator lights when data is being read or written to the SmartMedia amp Never remove the SmartMedia or turn off the power while this indicator is lit Doing so may dam age the data Input level meter This meter shows the level of the signal connected to the audio in jack If the input level is too high the CLIP indicator will light Adjust the AUDIO IN LEVEL knob so that the CLIP indicator does not light Knob indicator When you turn a knob data for that knob will ap pear in the parameter display and value display and this indicator will light After a time it will go dark and the previous display will reappear Original value indicator This will light when the value
91. e part supports motion sequence CUTOFF Adjusts the cutoff frequency of the fil ter EG INT EG intensity Adjusts the depth of the filter envelope RESONANCE Adjusts the resonance of the fil ter TYPE filter type Selects the type of filter fe fx fo fu fal fo 1 Part select section KEYBOARD PARI Mma TT zZ 5 PEERS 1 DRUM PART 1 5 6A 6B 7A 7B drum part keys These keys select drum parts By pressing these keys you can hear the sound that is assigned to each part 2 ACCENT accent part key This key selects the accent part 3 KEYBOARD PART 1 2 keyboard part keys These keys select keyboard parts 4 STRETCH PART 1 2 stretch part keys These keys select stretch parts By pressing these keys you can hear the sample that is assigned to each stretch part Step key section OO 5 SLICE slice part key This key selects the slice part By pressing this key you can hear the sample that is assigned to the slice part 6 AUDIO IN PART audio in part key This key selects the audio in part By pressing this key you can hear the external audio input HeYBUAKD PHRI o o o o 0 0 o Oo o o 000000 1 SHIFT key This key is used in conjunction with other keys Hold down this key and press another key to ac cess the secondary function of that key SHIFT RESET key Erase data from a pattern SHIFT step key Execute the function printed be low the step key
92. e you must ex ecute the Write operation described below The settings you save will take effect each time you turn on the power If you don t want to keep the changes you made simply turn off the power without executing Write 1 Press the Global mode key 2 Press the WRITE RENAME key once the key will blink The display will ask GloblWr Use the dial to select Yes and press the WRITE RENAME key once again to begin saving the data While the data is being saved the WRITE RENAME key will light and will go dark when saving is completed If you decide to cancel select No or press the STOP CANCEL key You can write Global mode settings regardless of the Memory Protect setting see above Never turn off the power while data is being saved to memory i e while the WRITE RENAME key is lit Doing so can destroy the data Using SmariMedia You can use a SmartMedia card to save or load the ESX 1 s internal data The ESX 1 uses 3V 3 3V SmartMedia in a range of 4 MB 128 MB capacity Make sure that the SmartMedia card is oriented in the correct direction and insert it all the way into the SmartMedia slot SmartMedia is a registered trademark of Toshiba Corporation BEBE MPLE E TRUNCATE TME DELETE MIDI CARD SAMPLE UTILITY Fz k SmartMedia m Never remove the card or turn off the power while the SmartMedia card is being accessed while the card indicator is lit Doing so may damage the
93. e a hi fi sound characteristic of a higher bit depth amp If the input volume is very low there may be no audio output at all EQ Equalizer This equalizer boosts cuts the low and high frequency regions of the sound FX EDIT LowGain 00 0 ceeeeceeceeteeeeeesteeeeeees The volume of the low frequency region will be cut when the knob is turned toward the left flat when the knob is in the center position and boosted when the knob is turned toward the right FX EDIT2 HighGain The volume of the high frequency region will be cut when the knob is turned toward the left flat when the knob is in the center position and boosted when the knob is turned toward the right amp For some input sounds high gain settings may cause distortion LPF Low Pass Filter This is a low pass filter with resonance FX EDIT TS Cutoff ccs cecscezsveeecscscsverectsasesesaseccvens 0 127 Adjusts the cutoff frequency of the low pass filter Turn ing the knob toward the right will raise the cutoff fre quency FX EDIT2 Resonance Boosts the region of the cutoff frequency giving the sound a distinctive character Turning the knob toward the right will increase the resonance amp High resonance settings may cause distortion de pending on the cutoff frequency and the input sound HPF High Pass Filter This is a high pass filter with resonance FX EDITI Cutoff x2 chsacuseskecketcansonatananneuie 0 127 Adjusts the cutof
94. e internal memory use caution and make sure that you are not over writing important data you want to keep amp With the factory settings memory protect is turned on so it will not be possible to load samples Turn memory protect off before you execute the Load operation p 83 Memory Protect amp If the sample you are attempting to load exceeds the remaining free space in memory a message of MemFull will appear and you will be unable to execute the Load operation Delete unneeded samples to increase the amount of free space and try the Load operation once again Z 2 2 2 Z E E 87 88 Deleting an ESX 1 file from SmartMedia Delete File Here s how a user file containing ESX 1 pattern data song data and global can be deleted from a SmartMedia card Once a file has been deleted it cannot be read again Insert the SmartMedia card into the SmartMedia slot Press the GLOBAL key It will light Hold down the Shift key and press step key 16 CARD key 16 will blink The parameter display will indicate CardMenu The value display will indicate Load Turn the dial to select Delete and then press key 16 Select the user file that you want to delete Select ES files and then press key 16 The parameter display will ask Sure and the value display will read No Turn the dial to change this to Yes and press key 16 to execute the Delete operation While the file
95. e shot sample 1 128 indicates the number of the step key to which the sliced samples are assigned and you can choose one of these to select an individual sample To audition the sound while you make your selection press the part key the one you pressed in step 2 You cannot select a sample in SLICE NO unless you first select a slice sample in PART EDIT mode SAMPLE In the case of a drum part the sliced waveform you select here will play in one shot mode just like the slice part In the case of a key board part non decaying reverse loop playback is used intention ally to make the sound sustain If you feel that the playback is un natural set the AMP EG to N and use EG Time to adjust the de cay amp SLICE NO is invalid for the stretch slice audio in and accent pat terns SB Editing the sound of a part Editing the Part Common parameters Specifies the playback pitch Raising the pitch speeds up the play back lower the pitch slows down the playback The variable pitch range is 2 octaves as shown below In some cases raising the pitch will cause noise This parameter is invalid for the keyboard parts Knob value Pitch Pitch exampl input note C3 63 2 octaves C5 41 43 59 61 C 4 D4 A 4 B4 39 1 octave C4 9 12 33 36 D3 D 3 A 3 B3 6 Semitone up C 3 O center 0 C3 6 Semitone down B2 9 12 36 A 2 A2 C 2 39 1 oct
96. e the cursor left right in the value display and turn the dial to edit the character When you are finished press key 16 The parameter display will ask Sure and the value display will read No Turn the dial to change this to Yes and press key 16 to execute the Save operation While the data is being saved the step keys will indicate the state of progress If you decide to cancel press the STOP CANCEL key amp If an identically named user file exists the param eter display will indicate OverWrt and the value display will indicate No If you use the dial to se lect Yes and press key 16 to overwrite the data originally on the SmartMedia will be lost If you did not input a name the file will be named NO_NAME amp You cannot save data on SmartMedia if a write protect label is affixed to it Remove the write pro tect label from the SmartMedia before you execute the Save operation fal fw wN A Never turn off the power or remove the SmartMedia while saving or formatting Doing so may render the SmartMedia unusable aa amp You will need approximately 2 megabytes of space to save one file You cannot save data to a SmartMedia card that has less free space than this a Loading all data from SmartMedia into the ESX 1 Here s how to load ESX 1 pattern data song data global data and sample data from SmartMedia 1 Insert the SmartMedia card into the SmartMedia slot
97. eat hold for the Pattern Set function Assigning a pattern to a Pattern Set 1 e R With playback stopped hold down the Pattern Set key and press the step key to which you want to assign a pattern While holding down the Pattern Set key use the dial to select the pattern number that you want to assign To complete the assign ment release the Pattern Set key Continuing to hold down the Pattern Set key press the Write key the Write key will blink The display will ask PtSetWr Use the dial to select Yes and press the Write key to save the data If you decide to cancel select No or press the STOP CANCEL key You will be unable to write if the Global mode Memory Protect set ting sp 83 Protecting the data in memory is on In this case turn off the Global mode Memory Protect setting before you write Never turn off the power while data is being written The data may be lost if you do so fe fx fo HM fay fu fs si 7 ce 74 Saving a pattern If you want to keep a pattern that you edited or created you must perform the Write Rename operation explained below When you perform the Write Rename operation the Copying data within a pattern operation will be performed automatically depending on the length of the pattern If you decide not to save a pattern you create Simply switch patterns without performing the Write Rename operation Saving by overwriting an existi
98. ed listening to it press the STOP CANCEL key amp p 35 The sound or operation is not the way edited it Did you execute the Write operation after editing ss p 34 74 83 84 After editing you must execute the Write opera tion before switching songs or patterns or before turning the power off Can t control the ESX 1 via MIDI Is the MIDI cable connected correctly When playing the ESX 1 from an external device Is the ESX 1 set to receive MIDI data on the chan nel that the external device is transmitting p 90 Is the Global mode MIDI Channel parameter set to the channel you want to use p 90 Are the Global mode MIDI Filter settings appro priate p 91 8 Appendix When playing an external device from the ESX 1 Is the ESX 1 set to transmit MIDI data on the chan nel that the external device is receiving p 90 Are the Global mode MIDI Filter settings appro priate p 91 Can t write a pattern or song The Global mode Memory Protect setting may be turned On p 85 Pressing the step keys doesn t play the specified sound Did you perform the Write operation after editing the sound of the part Is the Keyboard switch turned on Is a motion sequencer operating p 68 Can t use SmartMedia Could the SmartMedia have been formatted on a device other than the ESX 1 Ifthe SmartMedia was formatted on a computer or digital
99. edure press the STOP CANCEL key The sliced sample will have a J following its sample number If you were not successful in creating a slice sample When you execute Time Slice to create a slice sample the sample may not always be sliced as you intended In this case you can try the following two techniques Try changing the slice step setting step 3 above The slice step tells the ESX 1 how many steps the entire slice sample should occupy and is automatically determined during the Slice process based on the length of the sample the attacks and the tempo If the detected result is obviously different than your intentions use the dial to change the setting For example suppose you have a sample like the one shown below gt _ gt _ gt gt gt gt where gt is a note and _ is silence h bibh This sample contains six attacks but judging from the overall length it should occupy eight steps so an automatically detected result of 8 would be correct If the ESX 1 displays a different value such as 7 or 9 turn the dial to specify the correct number of steps 7 d ka a j a 4 Sample mode As a different example suppose there were two steps of quiet notes following the gt _ gt _ gt gt gt gt as in the example shown below aS iSS N We want the ESX 1 to determine this as 10 steps but if it displays a
100. en you once again select a keyboard part the Keyboard function will be restored to its prior setting You can also sound the metronome while you record p 83 Setting the metronome To record a drum part 1 Press the PATTERN key it will light 2 Press the A cursor key until the display reads pattern name Turn the dial to select the pattern you want to record 3 Press the REC key to enter record ready mode The REC key will light and the PLAY PAUSE key will blink 4 Recording will start when you press the PLAY PAUSE key The PLAY PAUSE key will light 5 Press the drum keys at the desired timing The step keys will light to indicate the steps you recorded If you want to switch parts without recording a note hold down the SHIFT key and press a part key 6 The pattern will play back repeatedly You can continue adding notes while the REC key is lit 7 When you have finished recording press the STOP CANCEL key The REC key and PLAY PAUSE key will go dark Alternatively you can press the REC key instead of pressing the STOP CANCEL key only the REC key will go dark and recording will end but playback will continue 8 If you want to name and save the pattern you finished recording hold down the SHIFT key and press the Write key p 74 Saving a pattern The sounds played back while recording the slice part are the wave form slices that correspond to the step locations If there is no wave form for that step
101. eon iait E E E OE R This operation lets you randomly rearrange the pattern data When you execute this the existing steps and note data only in the case of keyboard parts will be randomly rearranged to other steps 1 Ifthe ESX 1 is playing press the STOP CANCEL key to stop playback Hold down the SHIFT key and press step key 2 MOVE DATA 3 The display indicates Move turn the dial to change this to Ran dom and then press step key 2 once again 4 5 Pattern mode The selected part key will blink Press the part or motion sequence keys whose data you want to move at the same time so that these keys are blinking You can hear the sound of a part each time you press its part key Press the blinking step key 2 to execute the Random Data operation Key 2 will go dark To cancel without executing press the STOP CANCEL key Copying a part COP PART oricine E E E E EO A Z Here s how you can copy the selected part with its sound settings and sequence data including motion sequence to another part If the ESX 1 is playing press the STOP CANCEL key to stop play back Press a part key to select a destination copy destination for the part being copied the key will light Hold down the SHIFT key and press step key 3 Copy Part Key 4 will blink The copy destination part key will begin blinking Use the dial to select the pattern number of the part to be copied copy source Press a part key t
102. es sage whose uses are publicly defined These are called Universal System Exclusive messages The ESX 1 implements the following Universal Sys tem Exclusive messages Inquiry Message Request FO 7E nn 06 01 F7 Inquiry Message F7 7E nn 06 02 9 bytes F7 When the ESX 1 receives an Inquiry Message Re quest it will respond by transmitting an Inquiry Message with the meaning of I am a Korg ESX 1 with system version If you wish to obtain the MIDI Implementation which includes information on the MIDI Exclusive format please contact Korg distributor fo D fa fu fal fu fs si 95 96 8 Appendix Troubleshooting Nothing appears in the display when press the POWER switch Is the AC AC power supply connected Isthe AC AC power supply plugged into the wall No sound Are your amp mixer or headphones connected to the correct jacks Can you play patterns If so the connections are OK Are you amp and or mixer turned on and set cor rectly Is the ESX 1 s master volume knob turned up Sound does not stop If for some reason the sound will not stop you can switch between Pattern mode and Song mode to stop the sound If a note is stuck when you are playing the ESX 1 via MIDI hold down the SHIFT key and press the STOP CANCEL key to perform a MIDI Reset When playing a pattern the selected pattern will continue repeating When you have finish
103. es is designated by the last step The type of note that is counted as a step is called the beat If you select 8Tri or 16Tri as the beat the last step will automatically be set to 12 meaning that step keys 13 16 will have no function If you select 16 or 32 as the beat the last step will be automatically set to 16 You can set any step in a pattern to be the last step To check the length and beat 16Tri 44x12 beat display 16 x16 16th note With the pattern stopped hold down the SHIFT key The upper line of select LEDs green will indicate the current pattern length in measures and the lower line of select LEDs red will indicate the beat setting The following diagram shows how the step keys notes and maxi mum number of steps are related BEAT Correspondence of step keys to notes J BY J J AAAAAAA m 16 8 a 3 o o Note value of Pattern length number of steps each step key 32 X16 32nd note 8Tri A x12 8th note triplet 16Tri Ay x12 16th note triplet Setting the length LENGTH 2303 Ss ssitdidiecmdatanas n 1 8 1 Ifthe ESX 1 is playing press the STOP CANCEL key to stop play back Press the PATTERN key it will light Use the A V cursor keys to select length in the parameter display
104. eseseseseseseseseseeteteteenees 17 To turn the power Off ccccccseeseeeeesetetsteteteeeees 17 Playing a Demo song 00 18 To pause playback cccccccceeseseseseseseseeeteteteteeees 18 To resume playback cccccceseseseseseseseseeteeeenees 18 To stop playback ccccsececeseseseseseseseseseseteseenenees 18 Demo Song List cceeeceeeeeeeeeeneeeeneeeees 18 4 Sample mode 000 19 Sampling procedure on the ESX 1 19 1 Audition the existing samples p 20 1 0 0 19 2 Record a new sample 0 21 c ccccccccseeteeeeees 19 3 Edit a sample 15p 23 ccccceccccceeeesesesesesetetetees 19 4 Save a sample 15p 32 cccccccececeeeseeeeeteeees 19 5 Assign the sample to a part cccccececteseteteeeteees 19 Auditioning samples 20 What is a sample cccssceseeeseeseseeesesteeeseeneneeees 20 Recording a new sample 21 Sampling esanei nen eadeni teases 21 Preparations for sampling scccccceseseeeetetetees 21 Sampling mode settings cccccccseseseseseeeeeeees 21 Recording the sample ccscccseeseseseseseseseseseees 21 Using the external input sound to trigger sampling 22 If sampling does not start when you begin playback 22 Editing a sample seeeeee 23 Setting the siartpolnt aca40Leaac sae 23 Setting the end point cccceceseeseseeeees 23 Setting the loop locatio
105. esponds to the louder of the two FX EDIT1 Sens Sensitivity Adjusts the sensitivity of the compressor FX EDIT2 Attack c cceccccescccccenseecenseeeeteeeens 0 127 Adjusts the speed at which the compressor begins to ap ply Turning the knob toward the right will slow down the attack DISTORTION Distortion This effect drastically boosts the level to create distortion pro ducing a richer overtone structure FX EDIT1 Gain Adjusts the degree of distortion Turning the knob toward the right will produce more intense distortion FX EDIT2 Level ccceeccseeecsceeeseecenseceetsesenes 0 127 Adjusts the output level Turning the knob toward the right will increase the output level DECIMATOR Decimator This effect decreases the sampling frequency and bit depth to give the sound a rougher character typical of inexpensive sam plers EX EDIT Frege scccecsscsssscsessnicietstesedeccaeasdenioss O Sampling frequency 127 Turning the knob toward the right will produce a lo fi sound characteristic of a lower sampling frequency and turning it toward the left will produce a hi fi sound char acteristic of a higher sampling frequency FX EDM 2 Bif sci cicsiinddedededsscaiainddiadiverssaastaunsancs 0 Sample bit depth Turning the knob toward the right will produce a lo fi 5 Pattern mode sound characteristic of a lower bit depth and turning it toward the left will produc
106. execute the Copy Sound operation If you decide to cancel press the STOP CANCEL key You cannot copy sound data between a keyboard part and a drum part N 5 w iG PAPE T LAST MOVE Copy COPY CEAR CLEAR CLEAR IN ST P DATA PART SOUND MOTION PART y PATTERN PA D gt a ae onrrenn ser 3 Be ais 3a N LAST MOVE COPY CLEAR STEP As YALE PA es 6 nn 66 Erasing the sequence data of a part To erase sequence data from the selected part you can use the sixteen step keys to turn each trigger on off independently or use one of the following two operations To erase all of a part s performance data CLEAR Me PAIS ella dels sas ts Sat Sd Sepa Db ac aeacadae T This operation erases the rhythm or phrase pattern trigger note number gate time and motion sequence data at once If the ESX 1 is playing press the STOP CANCEL key to stop play back Hold down the SHIFT key and press step key 6 CLEAR PART Key 6 will blink Press the part key whose data you want to erase You may select more than one part at this time The selected part keys will blink You can press a part key to hear its sound Keyboard parts will sound at C4 Press step key 6 once again to execute
107. f frequency of the high pass filter Turn ing the knob toward the right will raise the cutoff fre quency FX EDIT2 Resonance Boosts the region of the cutoff frequency giving the sound a distinctive character Turning the knob toward the right will increase the resonance amp High resonance settings may cause distortion de pending on the cutoff frequency and the input sound 5 fe fx fo M fal fx sy fs nn 56 Recording a phrase You can specify a synth sound or rhythm sound for each part and record a phrase pattern for it If you want to erase the rhythm and phrase data of each part before you create a pattern refer to Erasing the sequence data of a part p 66 Realtime recording This method lets you use the drum pads or the Keyboard function to record a new rhythm or phrase while you listening to the pattern Step recording This method lets you use the step keys to create a sequence pattern with pattern playback stopped You can create a pattern by input ting the pitch and note length for each step one at a time Recording a phrase during playback Realtime Recording You can record a rhythm pattern using the drum part keys or a keyboard part phrase using the step keys with the Keyboard function by pressing the keys at the timing at which you want the sound to play amp The Keyboard function of the step keys is defeated when you press a drum slice stretch or audio in part key However wh
108. feated but the Keyboard function will return to its previous setting when you select a keyboard part once again To record a rhythm for a drum part slice part stretch part accent part 1 A Press the PATTERN key it will light Press the A cursor key several times until the display reads pat tern name Turn the dial to select the pattern you want to record Press the drum part key of the part you want to record The key will light Use the select keys to select which area of the pattern you want to edit The lower line of LEDs will indicate the area in which you will be editing For example if the pattern to be edited has a length of 2 and you wish to edit the second half of the pattern you would use the select keys to advance the red led to the 2 position The step keys will light to indicate the rhythm of the selected pat tern You can press the step keys to change the rhythm of the pat tern Each time you press a step key it will alternate between on lit and off dark You can make these changes even during playback Drum parts 6A and 6B and 7A and 7B cannot be played simulta neously If both A and B are triggered simultaneously only B i e 6B or 7B will sound To record a phrase for a keyboard part 1 2 If the ESX 1 is playing press the STOP CANCEL key to stop playback Press the PATTERN key it will light Press the A cursor key until the display reads pat
109. frequency portion of the playback will gradu ally diminish causing the tone to become softer FX EDIT2 Balance cccccceecseeceeseesenseeeetseeens 0 127 Adjusts the balance of the effect sound and direct sound he Turning the knob toward the right will increase the effect sound and decrease the direct sound amp If the speed setting is low the sampling interval will be long meaning that if you play the keyboard etc manually at a moment in which sampling is not being performed you will not hear any sound CHO FLG Chorus flanger Chorus and flanger are effects that modulate the pitch of a slightly delayed sound and add this to the original sound to create a swirling sensation or a sense of spaciousness FX EDITI Speed ciel eis 0 127 Adjusts the speed of the chorus flanger LFO Turning the knob toward the right will speed up the LFO FX EDIT2 Depth a scntsectscktsaacl acrirerenetenn cried 0 127 Adjusts the depth of the chorus flanger effect Turning the knob toward the right will change the effect from cho rus to flanger amp If the depth setting is too high distortion may oc cur for some input sounds amp If you set the speed setting at 0 the LFO will stop at that position phase The position phase at which the LFO stops is not written into the pat tern song data In addition the state phase of the LFO is reset when you switch to this effect from a different effect type This means tha
110. g Maximum of 256 patterns per song Maximum 20 000 events for event recording Connectors PHONES Phone jack stereo Maximum output level 16 mW 33 ohms or more TUBE GAIN min Output impedance 33 ohms OUTPUT L MONO R Phone jacks mono x 2 Maximum output level 0 dBu or more TUBE GAIN min Output impedance 220 ohm 110 ohm at MONO Load impedance 10 k ohms or more INDV OUT 3 4 Phone jacks mono x 2 Maximum output level 7 dBu or more Output impedance 220 ohm Load impedance 10 k ohms or more INPUT AUDIO IN Phone jack stereo unbalanced Input impedance 10 k ohms at LINE 910 ohm at MIC Maximum input level at LINE 20dBu AUDIO IN LEVEL max at MIC 52 dBu AUDIO IN LEVEL max Source impedance 600 ohms MIDI IN OUT THRU 5 pin DIN SmartMedia 4 128 MB 3V 3 3V Vacuum tube Power supply 12AX7 ECC83 x 2 AC9V included AC AC power supply Power consumption 23 W Dimensions 358 W x 256 D x 62 H mm including the rubber feet Weight 3 1kg ee Analog specifications such as output levels are measured at the point where the vacuum tubes have stabilized af ter power on These values may change due to variations in the environmental temperature B fy fa fu fal fo fs si 99 Patirn name_list Housel Programmer KEMMEI All Patterns and All Songs 2003 KORG Inc All rights reserved BigBeat9 KEMMEI House2 KEMMEI D amp B K
111. g effect giving the impression that multiple instruments are playing together 5 Pattern mode FX EDIT2 Beptiiictincntnutneiicerteiaiesasesesesenesee 0 127 Adjusts the depth of the delay and the amount of feed back Turning the knob toward the right makes the delayed sound louder and also increases the amount of feedback Panning each part further left or right creates a deeper sense of spaciousness amp If you increase the depth excessively the sound may distort for some time settings or input sources If you lower the time value too far the sound may distort clip MOD DELAY Modulation delay This is a delay that adds a chorus effect by using the LFO to sweep the delay time This is also a tempo delay in which the delay time automatically synchronizes to the tempo FX EDITI Time ooer 1 64 1 1 Adjusts the delay time synchronized to the tempo in note value units Turning the knob toward the right lengthens the delay time You can set this in a range from a 64th note to a whole note FX EDIT2 Dentin a annuniisaiamnamaamcess 0 127 Adjusts the depth of the delay and the amount of feed back Turning the knob toward the right makes the delayed sound louder and also increases the amount of feedback amp The feedback sound may disappear if you turn the TIME knob or change the BPM while producing sound Depending on the tempo setting some long delay times may not be available In this case the delay
112. g the motion sequence data that you want to edit Press the step edit key the key will light Press the A cursor key to until the display reads MotDest Turn the dial to select a parameter for which a motion sequence has already been recorded for the currently selected part If you want to select a parameter for which a motion sequence has not yet been recorded for the currently selected part hold down the shift key while you turn the dial When selecting MotDest you can hold down the shift key and use the dial to select a parameter for which a motion sequence has not yet been recorded and then use MOTION VALUE to edit the values Editing motion sequence parameter values MOTION VALUE iiisiiiiistiiniteetatuueetncnsaclaialacaleslel 1 Press a part key to select the part that you want to edit 2 Press the step edit key the key will light 3 Use the A V cursor to select MotValue in the display 4 The display will alternately show the name of the parameter you selected in Selecting the motion sequence that you want to edit see above and the value of that parameter 5 Press a step key to select the step that you want to edit If the pattern has a length of two measures or greater use the lt 41 gt keys to dis play the desired step 123 4 5 6A6B7A7B1 2 12 SLAD DRUM PART sTR 123 4 5 6A6B7A7B1 2 12 SLAD DRUM PART MI STR 5 Pattern mode 6 Turn the
113. gned to the steps as follows a Waveform slice number Step No 7 10 11 16 A xis 910 13444 15 32 x16 12 i946 17 20 2223404 25 28 san 12 ts x12 11 13 14115 16117 1819 20 21422 23424 For example if a slice sample created with a beat of 16 is assigned to an 8tri pattern the slices will be assigned to the step keys as follows 5 16 Beat 8Tri If a Last Step is specified for the pattern If no Last Step is specified for the pattern the slice step assignments will be ad justed to 16 or 12 steps If a Last Step is specified the slice samples will be played repeatedly When Slice Step is set to 9 Last Step setting Step No Not specified LAST STEP 15 4 Sample mode Stretch What is Stretch This is a function that automatically matches the playback speed to the tempo without changing the pitch letting you play a sample at a tempo different from the sample s original tempo A stretch sample is a sample whose length in 16th note steps the STRETCH STEP parameter has been specified beforehand You can use a stretch sample only with a stretch part In the same way as for drum parts 1 7B you can place the sample N at a single step of Pattern mode and it will play to the end for the specified leng
114. gs will be maintained On The part mute status will not change even if the position Playing moves to a different pattern However at the beginning of the song the part mute status will be as specified by the pat tern selected for position 1 back songs in succession NEXT SONG iseinean i Off S 01 5 64 ee When one song finishes playing this function immediately contin ues playback with the next specified song Press the W cursor key until the parameter display reads NextSong Turn the dial to select which song will play back following the cur rent song If you select Off playback will stop when the current song finishes playing fapt hotii ENOTNE TAROTIN ee f zoini VD Chdressapessa fore e anebbteThe ES nibg anshme n sirhoedbie 123 4 5 6f6B7A7B1 2 1 2 SLAD DRUM PART M STR p 81 Event recording 6 Song mode Event recording Recording song event data In addition to letting you arrange patterns to create a song the ESX 1 s Song mode also lets you record your realtime performances using the drum pad keys the keyboard function the arpeggiator and knob operations Recording your Song mode performance and operations in this way is referred N to as Event Recording Event Recording can record the following six types of data event data e Your performance on the drum stretch slice and audio in part keys e Your performance using the Keyboard function e
115. hich you want to load The parameter display will show LdFile and the pa rameter display will show the ESX 1 or ES 1 file names existing on the SmartMedia Turn the dial to select a user file and then press key 16 Select the sample that you want to load The value display will show Load and the parameter dis play will show the sample name for samples in side the user file you selected in step 6 Turn the dial to select a sample At this time you can press the PLAY PAUSE key to play the selected sample When you have selected a sample press key 16 Select the load destination sample number The pa rameter display will show LoadTo and the value display will show sample number in the ESX 1 s internal memory Turn the dial to select the load destination number At this time you can press the SHIFT key to switch the display to the sample name Already used sample numbers have an asterisk at the right of the sample number 1 2 3 4 5 6N6B7A7B1 2 12 SLAD DRUM PART STR 9 Press key 16 to execute the Load operation During loading the step keys show the state of progress When loading is completed you will return to Pat tern mode Key 16 will go dark and the Pattern mode key will light If you decide to cancel mid way through the procedure use the mode keys to switch to a mode other than Global mode e g Pattern mode amp This operation will overwrite th
116. ic Position NOTE OFFSET sacccacadacedaaed sccosasnsssnsansnsonstaievararavaienanse 24 24 This lets you offset the pitch of the keyboard parts played by the pattern at a particular position of the song HObiedad dtg j fli 1 If the song is playing press the STOP CANCEL key to stop play back Use the A V cursor keys to select Position in the display 3 Use the dial or the select keys to select the position where you want to offset the pitch Use the A cursor keys to make the display read NoteOfs 5 Use the dial to specify the pitch A setting of 1 offsets the pitch note by a semitone 2 by a whole step 7 by a fifth and 12 by one octave When the display reads NoteOfs you can select a new position by using the select keys to move the position backward or forward step by step AR onary d pkg sundiheEYEOARD ly 12 3 4 5 6A6B7A7B1 2 12 SLAD DRUM PART MI STR 123 4 5 6A6B7A7B1 2 12 SLAD DRUM PART II STR 6 Song mode Editing a song You can edit a song by inserting or deleting patterns Knob movements and your own performance can also be added to a song Fyoumentiokeepasongthatyouedied youmusiperfamihe VWiecpainiyousnicheo gsotundineponawinout vijergbdietpiteig Inserting a pattern INSERT PATTERN ssss snsnitanltantceseunecacesiurrinndaanatueaenasian This operation lets you insert a pattern at the desired position Sub sequent patterns will m
117. ill light For the audio in part the external audio input will be heard when you press the audio in part key When you press a part key the step keys will light to indicate the trigger locations in the rhythm pattern of that part During play back the currently playing step will also light When you press a part key to make it sound it will sound at its accented volume To select a part during playback without causing it to sound Hold down the shift key and press a drum part key Keyboard part When you press a Keyboard part key the key will light and that part will be selected With the KEYBOARD key lit you can play the part using the step keys as a keyboard The way in which the step keys will light at this time will depend on the status of the KEYBOARD key On lit The keys corresponding to each pitch will light successively during playback to indicate the pitch that is sounding at that moment Off dark The keys will light at the trigger locations of the phrase pat tern for that part Accent part When you press an accent part key the key will light and that part will be selected At this time the step keys will light to indicate the accented locations of that accent pattern Muting a part Here s how to mute temporarily silence a part 1 Hold down the PART MUTE key and press the part key that you want to mute The PART MUTE key will light While you hold down the PART MUTE key the part sta
118. ill vary the timing of the notes To arpeggiate a keyboard part 1 2 Select the keyboard part that you want to play Use the step keys to specify the pitches that you want to arpeggiate For example if you want to arpeggiate C E G hold down the C key and press the E and G keys When you touch the ribbon controller the sound of the selected part will play automatically The gate time will change depending on where the ribbon is touched The speed will depend on the tempo The notes played by the arpeggiator will be retriggered each time you release and then touch the ribbon controller If you hold down the SHIFT key the arpeggiator will not retrigger when you release and then touch the ribbon controller Operate the slider to select from among the different notes that make up the scale specified by ARPEGGIO SCALE If you want you can exchange the functions of the ribbon controller and the slider p 83 Exchanging the arpeggiator functions Specifying the center note AA When using the arpeggiator with a keyboard part you can specify the note that will correspond to the center of the slider i e the cen ter note This setting is also saved when you save the pattern Press the Pattern mode key Select one of the keyboard parts and turn on the keyboard function Use the lt q p gt select keys to specify the pitch range and press the 4 4 step key that you want to be the center note press on
119. in drum part 1 7B ora keyboard part it will be handled as a conventional sample If the assigned sample has been deleted the display will indicate No Sample A slice sample on which you execute Truncate cannot be used by the slice part If you attempt to do so the sample number will blink 5 Pattern mode Assigning individual slices of a slice sample ICE INO ETETE All 001 128 The individual notes into which a sample is divided by the Slice operation p 27 can be assigned as one shot samples to the drum parts or keyboard parts 1 Make sure that the PART EDIT mode key is lit 2 Press the A cursor key to make the display read sample name The SAMPLE icon is lit 3 Press the drum or keyboard part key to which you want to assign the sample the key will light The display shows the name and number of the sample assigned to that key Here you can select the slice sample an J is displayed following the number Select the slice sample that contains the sound you want to use 4 Fora drum part turn the dial and press the part key to audition the sounds while you select a sample 5 For a keyboard part turn on the Keyboard function turn the dial and use the step keys to audition a sound while you select a sample 6 Use the all W cursor keys to make the display read SliceEdt Turn the dial to select the sample number If you select All the entire slice sample will be assigned as a on
120. ing fo fx A ful fal fo fs si 77 78 Creating a song You can create a song by arranging patterns in the desired order GB Westemgasiitabetod sine hecheeredrgnbebalf cunertchegdheso edd your epain he Magoseh pAr Specifying a pattern for each position HONIO i DEE EE 001 256 AE RN r eer eree ep oris tss desae etea ESERE AEE A 01 D 64 End Here s how to specify a pattern for each position Make sure that the Keyboard function key is off dark 1 Use the A cursor keys to select Position in the display Notice that the display indicates 001 Press the W cursor key until the display reads Pattern 3 Use the dial to select the pattern that you want to assign to position 001 4 Press the select gt key to advance to the next position The display will indicate End 5 Use the dial to select a pattern The pattern you select here will be the pattern for position 002 6 When you select a pattern for position 002 the next position will be End Continue steps 4 and 5 to input as many patterns as you need To play back the completed song from the beginning Press the PLAY PAUSE key and then press the STOP CANCEL key Alternatively use the A cursor keys to select Position in the display and use the dial or the select keys to set the position to 001 and then press the PLAY PAUSE key Transposing the pitch of a Pattern for a specif
121. ing the last step sssececcssssseeestetesesesestetseeeeees 63 Moving data within a pattern 64 To MOVE ata oe nenni 64 To copy data repeatedly 2 0 cccecececscstetstetsteteteeeeees 64 To move data randomly u cccccecesesesesesetessteteteteees 64 Copying CO parkerte 65 Copying only the sound of a part 05 65 Erasing the sequence data of a part 66 To erase all of a part s performance data 0 66 To erase trigger data while recording or playing back 66 Erasing all data from a pattern cccee 66 Comparing the currently edited pattern with the saved pattern COMPARE eeeeeee 67 Motion sequence cscseeereee 68 What is a motion sequence cscscseseseeteeseeeeeees 68 Recording a motion sequence seee 69 Playing a motion sequence ceeceeeeeeees 69 Checking motion sequence data 70 Editing motion sequence data ceee 70 Selecting the motion sequence that you want to edit 70 Editing motion sequence parameter values 70 Erasing a motion sequence for a part or effect leibintt eta intl ain GAL Rial a ERR 71 Pattern Set eesssessessseereesseeseeeseesseese 72 What is Pattern Set csccsecscecesteseseeesestesseenenees 72 Performing with a Pattern Set ccee 72 Using Chain Play with Pattern Set 72 Assigning a pattern to a Pattern Set 73 Saving a pat
122. inter message in Song mode it will change its own current location i e the location at which its currently selected song is stopped to the same location as the master On the ESX 1 however the length will differ for each pattern so the master and slave will not nec essary be located at the same position If you change the position on the master device to make it transmit a Song Position Pointer message and then press its START PAUSE key a Continue message or a Start message if the position is 001 will be transmitted and the song will begin play ing If a slave receives a Continue message it will be gin playback in synchronization to the incoming Timing Clock from the position indicated by the Song Position Pointer message it received This lets you playback in synchronization from the desired location in the song just as when playing back in synchronization from the beginning amp Song Position Pointer messages are not transmit ted when you use the dial or the select keys to fast forward or rewind during playback A Be aware that if you perform such operations dur ing synchronized playback synchronization will be lost Also the playback location will not change if a Song Position Pointer message is received during playback 7 Global mode Editing sounds By using MIDI exclusive data dumps you can edit all pat terns or one pattern at a time You can also use NRPN messages to edit the knobs that are valid
123. k Hold down the SHIFT key and press step key 2 MOVE DATA Verify that the display indicates Move and press step key 2 once again The selected part key will blink Press the part or motion sequence keys whose data you want to move at the same time so that these keys are blinking You can hear the sound of a part each time you press its part key Turn the dial to set the number of steps and the direction positive or negative in which you want to move the data To set the value of the digit length before the decimal point hold down the SHIFT key and turn the dial Move Data affects the valid steps of the selected part The valid steps are determined by the Beat Length and Last Step of each pattern Data that is moved beyond the ending step of a pattern will be wrapped around to the first step For example if you edit a 64 step pattern by setting Move Data to 5 the data of steps 60 through 64 will be wrapped around to steps 1 through 5 Likewise if you move data beyond the first step it will be wrapped around to the last step B With a setting of 3 The data of each step will be moved three steps toward the end of the pattern Example 2 5 6 9 10 13 14 1 Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step Step 1 2 3 4 5 6 7 8 9 10 11 12 fis p14 is 16 Step Step Step Step Step Step Step Step Step Step Step
124. ld down the shift key and press the WRITE RENAME key The key will blink The parameter display will indicate Rename and the value display will show six characters of the pattern name y Assign the name for the pattern that you want to save Use the A W cursor keys to move the cursor to left or right in the parameter display and turn the dial to edit the parameter name You can assign a name of up to eight characters to the pattern When you have finished assigning the name press the WRITE RENAME key Select the save destination pattern number The parameter display will indicate WriteTo and the value dis play will indicate save destination pattern number _ Press the WRITE RENAME key to begin saving the data The WRITE RENAME key will light while the data is being saved and will go dark when saving is complete If you decide to cancel press the STOP CANCEL key When saving is complete the save desti nation pattern number will be selected If you saved while playing back the playing pattern will not change If you had initiated the saving process while a pattern was playing back and you then canceled the save operation playback will not stop when you press the STOP CANCEL key Playback will stop if you press the STOP CANCEL key once again after canceling Copying a pattern You can use the Write operation to copy a pat tern to a different pattern number than the cur rently selected program 12 3
125. leting a file from SmartMedia Try the operation once again FileLoad An error occurred while loading a file from SmartMedia Try the operation once again FileName When saving to SmartMedia an identically named folder already exists Either use your computer to delete the folder from the SmartMedia or change the filename on the ESX 1 and save it again FileSave An error occurred while saving to SmartMedia Try the operation once again Mem Full Memory was not sufficient when you attempted to load asample from SmartMedia or copy a sample inside the ESX 1 Delete unneeded files to increase the amount of free space MotSqFul The motion sequence cannot be recorded On the ESX 1 you can record a maximum of 24 motion sequences for each pattern Use CLEAR MOTION p 69 to delete unneeded motion sequences and then input your data once again NoFiles The SmartMedia does not contain any files that the ESX 1 can recognize The ESX 1 can load only EMX files Protect You attempted to write the data into memory when the data protect setting was turned on In Global mode turn memory protect off If the write protect label is affixed to the SmartMedia remove it SongEvnt While writing a song to a different numbered song you exceeded the maximum number of events that can be re corded Delete unneeded event data to free up more memory space Write The data
126. lide GLIDE EGTime EG TIME Pan PAN Level LEVEL Start START POINT AmpEG AMP EG Roll ROLL Revers REVERSE FxSend FX SEND FxSel FX SE LECT the Modulation parameters ModSpd SPEED ModDpt DEPTH ModBPM BPM SYNC ModTyp TYPE ModDst DEST the Keyboard Oscillator parameter OSC EDIT 1 OSC EDIT 2 and the Filter parameters Cutoff CUTOFF EGInt EG INT Reso RESONANCE FltTyp TYPE Audio in part The Part Common parameters EGTime EG TIME Pan PAN Level LEVEL AmpEG AMP EG Roll ROLL FxSend FX SEND FxSel FX SELECT the Modulation parameters ModSpd SPEED ModDpt DEPTH ModBPM BPM SYNC ModTyp TYPE ModDst DEST and the Filter parameters Cutoff CUTOFF EGInt EG INT Reso RESONANCE FltTyp TYPE Accent parts The Part Common parameter LEVEL Recording a motion sequence Here s how to record a motion sequence knob or key movements for a part or effect To record a motion sequence for a part select the desired part and then turn on the motion sequence key of the part common section to select either SMOOTH or TRIG HOLD To record a motion sequence for an effect turn on the motion se quence key of the effect section In the following example we will record a motion sequence for the pitch of a drum part amp If you re record a knob for which a motion sequence has already been recorded the previous data will be erased 1 In Pattern mode select the pattern that you want to edit Press a drum part key
127. ly one key Save the pattern The position of the slider when you make this setting has no effect on the setting If ARP CONTROL 1 83 is set to Revers the center note will be the note produced by touching the center of the ribbon controller Changing the scale of the arpeggiator ARPEGGIO SCALE 3 a Chroma Octave You can change the scale that is being used when you arpeggiate a keyboard part Press the PATTERN key it will light Press the W cursor key to select ArpScale in the parameter dis play Turn the dial to select the desired scale ARPEGGIO SCALE List No Display Scale Key C Scale Name 1 Chroma C Db D Eb E F Gb G Ab A Bb B C Chromatic 2 lonian C D E F G A B C lonian 3 Dorian C D Eb F G A Bb C Dorian 4 Phrygi C Db Eb F G Ab Bb C Phrygian 5 Lydian C D E F G A B C Lydian 6 MixLyd C D E F G A Bb C Mixolydian 7 Aeolia C D Eb F G Ab Bb C Aeolian 8 Locria C Db Eb F Gb Ab Bb C Locrian 9 MBlues C Eb E G A Bb C Major Blues 10 mBlues C Eb F Gb G Bb C minor Blues 11 Dim C D Eb F F G A B C Diminish 12 ComDim C Db Eb E F G A Bb C Combination Diminish 13 MPenta C D E G A C Major Pentatonic 14 mPenta C Eb F G Bb C minor Pentatonic 15 Raga1 C Db E F G Ab B C Raga Bhairav 16 Raga2 C D
128. may e MATERE VE eDi 12 3 4 5 696B7A7B1 2 12 SLAD DRUM PART EI STR 123 4 5 6f6B7A7B1 2 1 2 SLAD DRUM PART EI STR 7 Global mode In Global mode you can set parameters such as metronome settings overall tuning memory protect etc To enter Global mode press the GLOBAL key To exit Global mode press a different mode key amp If you turn off the power without writing the settings you make in Global mode your changes will be discarded If you want to keep the changes you made perform the Write operation p 84 Saving your Global mode settings Setting the metronome These controls allow you to specify how the metronome will operate The metronome is convenient when you are using realtime recording to create patterns The metronome will sound at quarter note intervals Except for when you have selected the On 3 4 setting the sound of metronome is output from line out jacks L R and from the headphone jack mixed with the sound of the ESX 1 s playback and audio input 1 Press the A key until the parameter display reads Metronom 12 3 4 5 6A6B7A7B1 2 12 SLAD DRUM PART q sTR2 2 Turn the dial to make the desired metronome set ting METRONOME Off RecO Rec1 Rec2 On On 3 4 Off The metronome will not sound Rec0 The metronome will sound only during recording when REC and PLAY CAN CEL keys are lit Rec1 When you start recording the
129. me and the value display will show six characters of the sample name Assign the name for the sample that you want to save Use the A W cursor keys to move the cursor to left or right in the parameter display and turn the dial to edit the parameter name You can assign a name of up to eight characters to the sample When you have finished assigning the name press the WRITE RENAME key Select the save destination sample number The parameter display will indicate WriteTo and the value dis play will indicate save destination pattern number Press the WRITE RENAME key to begin saving the data The WRITE RENAME key will light while the data is being saved and will go dark when saving is complete If you decide to cancel press the STOP CANCEL key When saving is complete the save desti nation sample number will be selected If you saved while playing back the playing sample will not change If you had initiated the saving process while a sample was playing back and you then canceled the save operation playback will not stop when you press the STOP CANCEL key Playback will stop if you press the STOP CANCEL key once again after canceling fe fx fo fu RQ fs fs i 33 34 Deleting a sample This operation completely deletes a saved sample from the ESX 1 s internal memory 1 Use the dial to select the sample that you want to delete 2 Hold down the SHIFT key and press step key 14 DELETE SAMPLE
130. mitting sound settings and other data Song pattern global and MIDI settings can be transmit ted from the ESX 1 as MIDI exclusive data and stored on an external device Transmitting receiving a data dump Data dumps are transmitted and received on the MIDI channel specified by the Global mode MIDI Ch setting Data dumps can be transmitted manu ally as described below and are also transmitted in response to a Data Dump Request message of the appropriate type MIDI DUMP PiBnkA D AllSng Global Transmitting Here s how to transmit an ESX 1 system exclusive data dump pattern song or global mode settings from MIDI OUT to a connected MIDI data filer or computer 1 Connect the ESX 1 s MIDI OUT connector to the MIDIIN connector of an external MIDI device that is able to receive the MIDI data dump e g another ESX 1 a MIDI data filer or a personal computer that is running a MIDI data management program 2 Set your external MIDI device and the ESX 1 to the same MIDI channel If you are transmitting to a MIDI data filer you do not normally need to set the MIDI channel to match 3 Press the Global key the key will light 4 Hold down the shift key and press step key 15 MIDI UTILITY key 15 will light The parameter display will indicate MIDIUtil 5 The value display will indicate Filter Turn the dial to change this to Dump and press key 15 6 The parameter display will indicate
131. n ecceeceeteeeeees 23 Adjusting the pitch of the sample 24 Directly sampling the sound of the ESX 1 Resampling 25 Resampling from the beginning of a pattern or song 25 Resampling from the middle of a pattern or song 25 Resampling just one note of a part c cseeeeeeteeeeees 26 SHICE REE EEAO Y Whatis Slice asriar na a sates i E 27 Creating a slice sample TIME SLICE 27 If you were not successful in creating a slice sample 28 Try changing the slice step setting step 3 above 28 Manually turning slices on off while you adjust the sensitivity paragraph 6 above eceee 29 Using individual sample slices ssccceseeeseeeees 29 Using a slice sample in a pattern that has a different OE i ios EE EEA E E E 30 If a Last Step is specified for the pattern 1 00 30 Stretch eseseeeesesesesesssesesessssssssssssse ST What is Stretch ccccccccescsecscecesecscesseseceseeessees 31 Creating a stretch sample cc ccceeees 31 Convenient sample editing functions32 Normaolize fete leat hese sh dd Set ace tacicae oh 32 MUNCA e enano enee NT 32 Saving a sample ssessessossesseesessee 33 Saving a sample under a different name 33 Deleting a sample ccccccceceeeseeeteeeees 34 Checking the remaining amount of sampling 5 Pattern mode 006 35 Playing patterns ssesscseseeee
132. n incorrect value such as 8 the sample will be sliced incorrectly so you will need to specify the correct setting You can also specify the desired number of slices by holding down the SHIFT key and pressing one of the step keys Manually turning slices on off while you adjust the sensitivity para graph 6 above In some cases simply adjusting the sensitivity Threshold will not w produce the desired slices For example suppose you have a sample SS SS gt that you want to slice into eight steps When you enter the page for setting the sensitivity Threshold 10 the display might indicate UL ISIC MSIE 118 However since the desired result is TUE ISIC IL5 16 7118 this means that 7 is missing qs In such cases you would normally raise the sensitivity i e lower the Threshold but suppose that lowering the Threshold to 9 causes 4 to light instead of 7 producing UL SHAS 118 which is still not what you want E In a case like this there is no way to adjust the sensitivity Thresh old to obtain the desired result so you will need to turn the slices on off manually When you enter the Threshold setting page Threshold 10 and the display indicates UL ISIC MSIE 118 hold down the SHIFT key and press 7 This will cause the ESX 1 to detect an attack exactly mid way between 6 and 8 causing 7 to light This gives you the desired result of 1 ISIE 15 16
133. nchronization with the incoming Timing Clock messages Continue Stop If you press the START PAUSE key on the master device while it is paused the master device will transmit a Continue message When a slave device receives the Continue message it will resume play back from the location at which it is currently stopped If you press the STOP key during play back the master will transmit a Stop message When a slave device receives the Stop message it will stop playback About synchronization in Song mode In Song mode the ESX 1 will also transmit Song Select and Song Position Pointer messages Song Select When you switch songs a Song Select message F3 ss ss song number will be transmitted On the ESX 1 you can select 64 songs If the ESX 1 receives a Song Select message when in Song mode it will switch songs You can use the Global mode MIDI Filter settings to enable disable transmission and reception of Song Select messages Song Position Pointer If you change the song position of the master de vice clock set to Int while the song is stopped it will transmit a Song Position Pointer message F2 pp pp pp pp lower and upper bytes of the value pp the number of MIDI beats from the beginning number of timing clocks 6 The Song Position Pointer message indicates the location at which the sequencer is currently stopped If the slave clock set to Ext or Auto receives a Song Position Po
134. nd playback will continue The REC key will go dark and the PLAY PAUSE key will be lit Return to Sample mode and press the PLAY PAUSE key to hear the results When you turn on the power i e in the ESX 1 s initial state the sampling mode is set to monaural If you press the PLAY PAUSE key during resampling the pattern or song playback will pause but sampling will continue Resampling from the middle of a pattern or song 1 2 3 Make sure that you are in Pattern mode or Song mode Press the STOP CANCEL key to stop playback Press the PLAY PAUSE key to start playback of the pattern or song The PLAY PAUSE key will light At the moment you want to start resampling hold down the SHIFT key and press the REC key The REC key will blink and the PLAY PAUSE key will light Press the STOP CANCEL key to stop sampling The REC key and the PLAY PAUSE key will go dark If you press the REC key without pressing the STOP CANCEL key sampling will be stopped but playback will continue The REC key will go dark and the PLAY PAUSE key will light The sampling mode monaural stereo will be the setting described in the preceding section Resampling from the beginning of a pat tern or song 4 Sample mode 2 fe fx fo fu RQ fs fs i nn 26 During resampling you can press the PLAY PAUSE key to pause the pattern or song playback while continuing to sample Resampling just one note of a part
135. ng pattern 1 Press the WRITE RENAME key The parameter display will indicate WriteTo and the value dis play will indicate the sa ve destination patter n number At this time you can press the SHIFT key to change the display from the sa ve destination patter n number to the corresponding six char acters of the pattern name To overwrite onto a different pattern Use the dial to change the pattern number to the desired save desti nation Be sure to select a pattern number that does not contain im portant data you want to keep 2 Press the WRITE RENAME key to begin saving The WRITE RE 4 A Me NAME key will light while the data is being saved and will go dark when the operation is completed If you decide to cancel press the STOP CANCEL key When the data has been saved the save desti nation pattern number will be selected Be aware that when you write a pattern in this way the pattern data in the save destination will be overwritten You will not be able to write if the Global mode Memory Protect set ting sp 83 Protecting the data in memory is on In this case turn off the Global mode Memory Protect setting before you write When shipped from the factory memory protect is turned on Never turn off the power while data is being written into memory i e while the Write Rename key is lit Doing so may destroy the data Saving a pattern under a different name 1 BBS Ho
136. no sound will be heard 5 Pattern mode ue Tene WRITE RENAME fom SAMPLE METRONOME A meo scenos mononumue Tempo finn numa m nope Sume ourrursus sarerme posmon eno JRP CONTROL foutryee sunesur moreno Parren toopsranr Cock lenm necenisu Sternee noreoreser samete Tune moich OLY moreno simercnstep_ memany uro sampine PROCE Bear fRPEGGIO ScaLe nesr sono COMPARE parrean ranreom stereo _ sone C somere C sosm REST TIE 20022272000005 wu 38 3888888 PE eee e S 5 fe fx fa A a fu fs si N To record a keyboard part 1 Press the PATTERN key it will light 2 Press the A cursor key until the display reads pattern name Turn the dial to select the pattern you want to record 3 Select a keyboard part 1 5 and turn the KEYBOARD key on lit Press the REC key to enter record ready mode The REC key will light and the PLAY PAUSE key will blink 5 Press the PLAY PAUSE key to start the pattern The PLAY PAUSE key will light 6 Use the step keys as a keyboard to record the phrase pressing the appropriate key to enter the desired pitch at the desired time 7 The pattern will play back repeatedly You can continue recording while the REC key is lit Recording will stop when you press the STOP CANCEL key and the REC key and PLAY PAUSE key will go dark Alternati
137. nter position the sound will be located in the middle Turning the knob toward the left moves the sound toward the L side turning it toward the right moves the sound toward the R side Adjusts the output level Turn the knob toward the right to make the sound louder Switches the type of amp EG Each press of this key switches be tween an envelope N that will decay over the time specified by EG TIME and a Tl type envelope that will turn the sound off af ter the time specified by EG TIME Switches roll repeated strikes on lit or off dark for each part The roll spacing depends on the tempo of the pattern the Roll Type and the Swing value p 38 Specifying the Roll Type When Roll is on holding down a part key will play a roll as long as you continue holding the key When Roll is on holding down a step key when the Keyboard func tion is on will play that key as a roll as long as you continue hold ing the key FX SELECT sistas sa tes5aesn wiucanecenmensnmanniminsneseueaenet FX1 FX2 FX3 Selects the effect to apply Press the key repeatedly to cycle through the three available effects If FX SEND effect send is on the selected effect will be applied This setting is ignored for parts assigned to output bus 3 4 PX SEND gipit ri a E RETI E A EA es On Off Selects whether the effect will be used This will alternate on lit and off dark each time you press the key The effect you selected f
138. number assigned to each knob Press the Global key Hold down the SHIFT key and press step key 15 MIDI UTILITY Key 15 will blink The param eter display will indicate MIDIUtil Turn the dial to change the value display to CCAsin and press key 15 12 3 4 5 6A6B7A7B1 2 1 2 SLAD DRUM PART sTR2 The parameter display will read CCAssign and the value display will show the name of the cor responding knob Turn the dial to select the knob whose assignment you want to change and press key 15 123 4 5 6A6B7A7B1 2 1 2 SLAD DRUM PART sTR 7 Global mode 5 The parameter display will read CCNumber and the value display will show a control change number Turn the knob to select the desired con trol change number and press key 15 12 3 4 5 6A6B7A7B1 2 7 2 SLAD DRUM PART MI STR Press step key 15 and the display will ask Con tinue If you want to make settings for another knob use the dial to select Yes and press step key 15 Then repeat steps 4 and 5 If you are finished making settings use the dial to select No and press step key 15 to return to Glo bal mode If you decide to cancel press the STOP CANCEL key or press any mode key Support for control change numbers will be differ ent for each manufacturer Refer to the manual of the device you want to connect fo D fa fu fal fu fs si 91 Trans
139. o Jo 4 00 1 50 2 00 1 00 duration of the sound Beat 16 Selecting the step you want to edit STEP REG vesccscsteledacebelusceceseveverssewesepeovestsasananavaadensas 1 01 8 16 1 note Ph E Press the STEP REC key it will light Press the W cursor key until the parameter display reads Step Rec The value display will show the target step Turn the dial to select the target step If the KEYBOARD key is off at this time the step key that corre sponds to the target step will blink If the pattern length is 2 or greater you can hold down the SHIFT key and turn the dial to advance by one unit of length As an alternative to using the dial you can also select the target step in the following ways Hold down the SHIFT key and press a select key to move for ward or backward one step at a time When the KEYBOARD key is off you can press a step key to select the step that corresponds to that key If the pattern length is 2 or greater you can use the select keys to switch the select LEDs red and move the target step in units of one length The maximum number of steps will depend on the length beat and last step setting When the KEYBOARD key is on the step keys will not indicate the target step 5 Pattern mode Editing the trigger locations the location of the notes 1 2 Me Press the PATTERN key or PART EDIT key it will light Press the keyboard part key that you want to edit
140. o select the copy source part The copy source key will blink and the copy destination key will go dark You can hear the sound of the copy source by pressing its part key Keyboard parts will sound at C4 Press step key 3 once again to execute the Copy Part operation If you decide to cancel press the STOP CANCEL key When you copy between parts only the trigger data is copied If the copy operation would result in there being more than 24 mo tion sequences the motion sequences will not be copied Copying only the sound of a part COPY SOUND erreinu iieii eia i a eiA Here s how you can copy only the sound settings of another part to the selected part Step data and motion sequence data will not be copied If the ESX 1 is playing press the STOP CANCEL key to stop play back Press a part key to select a destination copy destination for the part being copied the key will light Hold down the SHIFT key and press step key 4 COPY SOUND Key 4 will blink The copy destination part key will begin blink ing Use the dial to select the pattern number of the part to be copied copy source You can press the SHIFT key to view the pattern name of the copy destination Press a part key to select the copy source part The copy source key will blink and the copy destination key will go dark You can hear the sound of the copy source by pressing its part key Keyboard parts will sound at C4 Press step key 4 once again to
141. or FX SELECT is the one that will be applied This setting is ig nored for parts assigned to output bus 3 4 Note off p 38 Assigning parts Note off REVERSE 4 lt cctcssttiqe re E NR On Off Switches reverse playback for the sample on lit or off dark Modulation These parameters apply time variant change to the sound using an LFO or EG Adjusts the speed of modulation If BPM SYNC is on the speed will synchronize to the tempo The range is 8 1 1 64 Selects the type of modulation Settings other than EG will apply cyclic modulation If you select EG the effect will be at maximum when the note begins and will then gradually decrease If the modulation type is A the modulation phase will be not reset when the note is triggered For other types the phase will be reset by each trigger TERE E E E A ORES PITCH CUTOFF AMP PAN Selects the parameter to which modulation will be applied You cannot select PITCH for the audio in part BPM SYNG tcietinceeusuuuuucemuenmaee On Off A Me Turn this on if you want the modulation cycle to synchronize to the tempo This will light when synchronized The sounds of drum parts 6A and 6B can be edited independently but cannot be played simultaneously If the sound does not change when you turn the knobs or switch the keys either those knobs or keys are not valid for this part or a Mo tion Sequence p 68 Motion Sequence is running
142. or other equipment and may cause malfunctions You must first connect the AC AC power supply to the ESX 1 and then plug it into the AC outlet fe fx fo fu fal fs i 17 18 Playing a Demo song The ESX 1 contains several demo songs Here s how you can listen to the demo songs to get an idea of the ESX 1 s sound and potential 1 Press the SONG key The SONG key will light 2 The display will show the current song name and number If it does not press the SONG key a second time 3 Turn the dial to select a song 4 Press the PLAY PAUSE key to play back the song the key will light When the song ends playback will stop automatically the key will go dark To pause playback Press the PLAY PAUSE key the key will blink To resume playback Press the PLAY PAUSE key once again the key will light To stop playback Press the STOP CANCEL key Demo Song List S01 Party On KEMMEI amp The factory set preset data has been cre 02 Das whut s Hot Ian Fisher amp Cory Tyson ated so that the optimal tone is produced S03 D amp B mix KORG when the TUBE GAIN knob is at the 0 S04 gt AsTrAl lt Oliver Munyak position All Patterns and All Songs 2003 KORG Inc All rights reserved 4 Sample mode In this mode you can record sample a sound to create anew sample modify samples in various ways or delete an unwanted sample Sampling procedure on the ESX 1 Here s the procedure from sampling a ne
143. or the region that you want to erase All event data in that region will be erased from the song N To check the event data in a song When you hold down the SHIFT key and press the MOTION SEQ key of the part common section step keys 15 and 16 will light if event data is recorded in the song and the display will indicate SongEvnt to show the number of events recorded in the currently selected song he x ae f 8 82 Saving a song If you want to keep the song data that you have created you must perform this Write Rename operation If you don t want to keep the song you created sim ply switch songs without performing Write Rename To simply save the song 1 Press the WRITE RENAME key The parameter display will indicate WriteTo and the value dis play will indicate the save destination song number At this time you can press the SHIFT key to change the display from the save destination song number to the corresponding six char acters of the Song name To overwrite onto a different song Use the dial to change the song number to the desired save destina tion Be sure to select a song number that does not contain impor tant data you want to keep Press the WRITE RENAME key to begin saving The WRITE RE NAME key will light while the data is being saved and will go dark when the operation is completed If you decide to cancel press the STOP CANCEL key When
144. other The connection will change each time you press this and the connection that is lit will be used EDIT SELECT Chooses which effects processor is currently being edited MOTION SEQ motion sequence Records and plays back movements of the FX EDIT1 and FX EDIT2 knobs This will alternate between on lit and off dark each time it is pressed 2 PART COMMON These are the parameters that are common to the drum parts and to the keyboard parts supports motion sequence MOTION SEQ motion sequence Turning this function on will allow you to record and playback knob movements for each part This key will change successively be tween on SMOOTH lit on TRIG HOLD lit and off dark each time it is pressed PITCH GLIDE For a drum part this knob sets the pitch For a keyboard part it speci fies the time it takes for the pitch to change smoothly between two legato notes EG TIME Q Adjusts the envelope time the time it takes for the note to decay for each part PAN panpot This controls the position of the Parts and their functions part in the stereo field for the line out puts L MONO R or headphones If a part is set to the individual 3 4 output bus p 26 Output bus this control will adjust the panning to the individual out puts INDIV OUT 3 4 LEVEL Adjusts the volume of each part For an accent part this will adjust the strength of the accent START POINT Sets the playback s
145. ou decide to cancel press the STOP CANCEL key amp Be aware that this procedure does not save write Me Me the pattern into internal memory With the factory settings memory protect is turned on so you will not be able to save data Turn memory protect off before you execute the Write operation p 84 Saving your Global mode set tings Loading a pattern does not load the samples used by the pattern Saving just a single sample on SmartMedia Here s how to save ESX 1 sample data on SmartMedia 1 2 3 Insert the SmartMedia into the SmartMedia slot Press the GLOBAL key the key will light Hold down the SHIFT key and press step key 16 CARD Key 16 will blink The parameter dis play will show CardMenu The value display will show Load Use the dial to make it read Save and press key 16 The pa rameter display will show Save The value display will show All Use the dial to make it read Sample and press key 16 Select the sample that you want to save The pa rameter display will show SelSmpl and the value display will show sample number within the ESX 1 s memory At this time you can press the SHIFT key to see the name of the sample Turn the dial to select the number you want to save Then press key 16 1 2 3 4 5 6R6B7A7B1 2 12 SLAD DRUM PART ED str Assign a name to the sample Use the a w cur sor keys to move
146. outlet Connect audio cables from the ESX 1 s line out jacks L MONO R to your mixer or powered monitor system amplified speakers If you are using a monaural connection use the L MONO jack If you are using headphones plug them into the headphone jack Sound will still be output from the line out jacks even if headphones are plugged in Turning the power on off To turn the power on 1 2 3 4 Me Check the connections Turn on the power switch Slightly turn up the ESX 1 s master volume and touch the drum part keys to produce sound so that you can check that the connec tions are correct Adjust the ESX 1 s master volume and the gain and faders of your mixer or powered monitor system to an appropriate listening level After you turn on the power it will take approximately one minute before the vacuum tubes reach a stable state of operation During this time the output sound may be distorted even if the TUBE GAIN knob is turned down To turn the power off 1 Turn down the master volume to the minimum position Also minimize the volume on your connected equipment Make sure that the card indicator in the display is not lit Set the power switch to the standby position If you will not be using the ESX 1 for an extended period of time unplug the AC AC power supply from the AC outlet amp You must turn off the power before mak ing any connections Careless operation can damage your speaker system
147. ove toward the end of the song 1 If the ESX 1 is playing press the STOP CANCEL key to stop play back 2 Hold down the shift key and press step key 8 INSERT PATTERN Key 8 will blink 3 Use the dial to select the position at which you want to insert a pat tern For example if you want to insert a pattern at position 3 make the display read 003 4 Press step key 8 once again to insert one pattern at that position the key will go dark If you decide to cancel the operation press the STOP CANCEL key The pattern that will be inserted will be identical to the pattern in cluding the note offset setting that was previously assigned to that position Now you can change the pattern and note number as nec essary All data following the inserted pattern will be moved one position toward the end of the song Deleting a pattern DELETE PATTERN 2 jcscalscagaids see asessconssuncuarsucsangasdionapsnacapemaeneiae This operation lets you delete the pattern from a position Subse quent patterns will move toward the front of the song 1 If the ESX 1 is playing press the STOP CANCEL key to stop play back 2 Hold down the shift key and press step key 9 DELETE PATTERN Key 9 will blink 3 Use the dial to select the position whose pattern you want to delete For example if you want to delete the pattern at position 5 make the display read 005 4 Press step key 9 once again to delete that pattern the key will go
148. p You cannot use Pattern Set while recording Pattern Set will be de feated when you enter record or record ready mode amp While the Pattern Set key is blinking the step keys are used to con trol the Pattern Set function this means that the Keyboard function will not be available Using Chain Play with Pattern Set This function lets you select the starting and ending pattern of the pattern set and play these patterns as a loop With the Pattern Set function in the hold state press two step keys to specify a starting pattern and an ending pattern For example if patterns are assigned to the step keys as shown in the following table you would use the procedure described below to loop the playback in the order of patterns A01 A20 B03 B04 and A51 A01 is step key 1 and A51 is step key 5 of group 1 seco eefa M felese 1 2 3 4 5 6 7 8 Sea Soi ak memen Soe ARPEGGIATOR DRUM PART A lus 2 s 4 5 sn d EF Op m OO aooaa 5 Pattern mode Press step key 1 of group 1 select LED 1 lit Continue holding down step key 1 and press step key 5 Step keys 1 through 5 will be selected for chain play and will all light While chain play is playing back you can press the RESET ERASE key to play the currently playing pattern from its beginning To stop chain play either re select Pattern Set or def
149. pment unplug the AC AC power supply from the wall outlet Then contact your nearest Korg dealer or the store where the equipment was purchased THE FCC REGULATION WARNING for U S A This equipment has been tested and found to comply with the limits for a Class B digital device pursuant to Part 15 of the FCC Rules These limits are designed to provide reasonable protection against harmful interference in a residential installation This equipment generates uses and can radiate radio frequency energy and if not installed and used in accordance with the instructions may cause harmful interference to radio communications However there is no guarantee that interference will not occur in a particular installation If this equipment does cause harmful interference to radio or television reception which can be determined by turning the equipment off and on the user is encouraged to try to correct the interference by one or more of the following measures e Reorient or relocate the receiving antenna e Increase the separation between the equipment and receiver Connect the equipment into an outlet on a circuit different from that to which the receiver is connected Consult the dealer or an experienced radio TV technician for help Unauthorized changes or modification to this system can void the user s authority to operate this equipment CE mark for European Harmonized Standards CE mark which is attached to our company
150. pply modulation Turn ing the knob toward the right raises the frequency FX EDIT2 Balance cccccceccceseeceetsecesenseeees 0 127 Adjusts the balance between the effect sound and direct sound Turning the knob toward the right increases the effect sound and decreases the direct sound TALKING MOD Talking modulator This effect adds vowel formants to the input sound FX EDIT Format n 0 Specifies the formant As you turn the knob clockwise from 0 to 127 the formant will change smoothly between a e i o u FX EDIT2 Offset 0 ccccccesececsececseeeseeereeee 63 4 63 Specifies the pitch of the formant frequency PITCH SHIFTER This effect modifies the pitch FX EDIT1 Pitch 2400 2400 Specifies the amount of pitch change in units of cents Pitch shifter When the knob is in the center position the pitch of the input sound will not be changed Turning the knob to ward the left will lower the pitch and toward the right will raise the pitch The range is 2 octaves FX EDIT2 Balance Adjusts the balance between the effect sound and direct sound Turning the knob toward the right increases the effect sound and decreases the direct sound COMPRESSOR Compressor Acompressor boosts low level sounds and reduces high level sounds decreasing variations in volume and making the sound more consistent This compressor automatically detects the levels of the Land R input signals and r
151. ppropriate for the output level of the device you connected This jack is a stereo 1 4 phone jack If necessary use an adaptor plug that is suitable for your device To select monaural or stereo input set the Global mode AUDIO IN MODE parameter p 83 Use the output level control of your external device and the ESX 1 s AUDIO IN LEVEL knob to make adjustments so that the peak icon does not light even when the connected device is producing the high est output level If the AUDIO IN THRU key is on lit you can au dition the input sound without having to press the audio part key Select the pattern or song to which you want to match the volume and press the PLAY PAUSE key to begin playback To adjust the volume and balance with the other parts turn the AUDIO IN THRU key off then hold down the Audio In part key and turn the Part Common LEVEL knob to adjust the input volume The input sound will be heard while you hold down the Audio In part key The sound of the audio input part recorded in a pattern or song is not the sound that was recorded it is the sound from the external input source that you will hear starting at the trigger on points for the duration of the gate time If you want to press the Audio In key to produce the sound turn the Audio In Thru key off unlit If the AUDIO INPUT LEVEL is excessively high the sound may be distorted If you connect a monaural cable be sure to select monaural L as the Audio In Mo
152. r Turn the dial to change this to Dump and then press key 15 6 The parameter display will indicate MIDIDump Operate the external device to make it transmit the data dump to the ESX 1 Ma For details on data dumps refer to the ESX 1 s MIDI implementation If you wish to obtain the MIDI imple mentation please contact Korg distributor amp Do not touch the ESX 1 s keys while a data dump is being executed While you are using the Dump function the ESX 1 can transmit or receive sys tem exclusive data even if the MIDI FILTER pa rameter E is set to x amp When the ESX 1 receives a data dump it will take up to ten seconds for the data to be written into memory the Write Rename key will light Never turn off the ESX 1 s power while this is occurring Doing so may destroy the data Also new MIDI data cannot be received during this time When receiv ing two or more data dumps into the ESX 1 you must allow an appropriate interval of time between each data dump Switching patterns When you switch patterns the ESX 1 will transmit a pro gram change message Cn pp and Bank Select Bn 00 mm control change 00 Bn 20 bb control change 32 mm bank number upper byte bb bank number lower byte If the ESX 1 receives a program change message on the ap propriate MIDI channel it will switch patterns within the same group e g from A01 to A02 If the ESX 1 receives a bank select mess
153. r of the effect The result will depend on the effect type FX CHAIN atoascacuss cass eeseyecanunneesmasennmen OEE E EE EREET Specifies how the effects are connected Each time you press this the connection will change connections whose indicator is lit will be active fe y fa BM fal fw 51 52 Effect types The effects of the ESX 1 can be classified into the following three groups 1 Stereo This group includes CHO FLG PHASER RING MOD COMPRES SOR DECIMATOR EQ LPF HPF For some of these effects you can adjust the level of the direct sound INPUT L OUTPUT L INPUT R OUTPUT R 2 Mono mix This group includes REVERB MOD DELAY GRAIN SHIFTER TALKING MOD PITCH SHIFTER DISTORTION For some of these effects you can adjust the level of the direct sound INPUT L Z OUTPUT L INPUT R Z OUTPUT R 3 Stereo cross This group includes BPM SYNC DELAY SHORT DELAY L Ta INPUT R 2 OUTPUT R INPUT L OUTPUT L Effect parameters REVERB Reverb This effect simulates the reverberation and spatial character of a hall FX EDITI MiGs sactscssdcsdda oletacsnsoassdnesssosewaieus 0 127 Turning the knob toward the right will lengthen the re verb time FX EDIT2 Level cccceeccceeecsceeeseceetseeeesevenes 0 127 Turning the knob toward the right will increase the re verb level amp With long reverb time settings some input sounds or level values may cause distortion BPM SYNC DELAY BPM syn
154. re will be a one measure count before recording ac tually begins The metronome will sound only during recording Rec2 When you start recording there will be a two measure count before recording ac tually begins The metronome will sound only during recording On The metronome will sound during play back or recording There will be no count before recording begins On 3 4 During playback or recording the met ronome will be output from individual out jacks 3 4 The metronome will not be output from the line out L R jacks or the headphone jack There will be no count before recording begins You cannot write the metronome setting When the power is turned on it will always be Off 7 Global mode Setting the input jack to mono stereo AUDIO IN MODE ninaona L Mono Stereo This specifies whether the sound that is input to the audio in jack will be monaural left channel only or stereo Select L Mono if you are using a monaural source such as a mic Select Stereo if you are using a stereo source such as a CD player 1 Use the A W cursor keys to make the display read AudioIn 2 Turn the dial to select L Mono or Stereo amp Even if Audio In Mode is set to stereo sampling will record the mixed sound of the left and right input channels if the Sampling Mode p 21 Sam pling is monaural If you set Audio In Mode to ste reo use a stereo 1 4 phone plug to make connec
155. ress the A cursor key until the display indicates patter n name 3 Turn the dial to select a pattern You can use the dial to select from a total of 256 patterns A 01 A 64 B 01 B 64 C 01 C 64 D 01 D 64 You can also select patterns while the ESX 1 is playing To check which pattern is playing When the PATTERN key is lit press the PATTERN key and the dis play will show pattern name To force playback to restart at the beginning of the pattern During playback you can press the RESET key to force the pattern to play back from the beginning fee Ifyou want to perform in synchronization with an external audio source you can use the TAP key to match the tempo and then press the RESET key at the beginning of each phrase to synchronize your performance without using MIDI About the timing of changing patterns If you change patterns during playback the currently playing pat tern will finish playing first and then the newly selected pattern will begin to play The name of the pattern waiting to be played next will blink in the display until the change occurs amp If you change patterns during playback you may hear noise or un wanted sounds at the transition due to the effect or delay settings or in some cases the effect sound may drop out amp If the patterns before and after the change use the same effect but with different settings the result will sound the same as if you had turned the effect setting knobs
156. riting 1 Press the WRITE RENAME key the key will blink The display will indicate the writing destination sample number Use the dial to select the writing destination sample number For a monaural sample you can select 000 through 255 For a stereo sample you can select 000 through 1278 If you select an already used sample number an asterisk is dis played following the sample number Press the WRITE RENAME key once again and the display will show a progress indicator When writing is completed the display will change to the writing destination number and the WRITE RE NAME key will go dark If you decide to cancel press the STOP CANCEL key With the factory settings memory protect is turned on so you will be unable to save Turn memory protect off before you perform this op eration p 83 Memory protect When you save a sample the sample previously saved to the writ ing destination will be overwritten When you save a sample the ESX 1 optimizes the data locations in internal memory This will take a certain amount of time While this is being done the display shows a progress indicator Never turn off the power until the Write operation has been com pleted i e until the WRITE RENAME key goes dark Saving a sample under a different name 1 BBS Hold down the shift key and press the WRITE RENAME key The key will blink The parameter display will indicate Rena
157. rn the dial to set the Last Step and press step key 1 key 1 will go e BSB dark If you decide to cancel without setting the Last Step press the STOP CANCEL key If you want to keep the pattern you edited press the WRITE RE NAME key p 74 Saving a pattern If you change the beat Last Step will be reset to 16 or 12 Last Step is a function that is unique to the ESX 1 if you are playing the ESX 1 in synchronization with an external sequencer or a differ ent model of the Electribe series regions where you have used an irregular time signature will not be synchronized If you specify a Last Step that is shorter than the original number of steps the note data that existed beyond the last step will be masked and will not play back If you change the Last Step back to its previ ous setting this note data will be unmasked and will play as before fe fx fo HM fay fu fs si 6 ow Moving data within a pattern MOVE DATA ic cccacadcsa cactus asmramcnsnie MOVE REPEAT RANDOM Use this function to move phrase pattern or motion sequence data in units of one step amp You cannot use this function to the slice part To move data asap paniganancensiaa aetna ata oun 7 15 7 15 The amount by which you can move steps will depend on the Length and on the Last Step setting Here s how to change the location at which the pattern begins If the ESX 1 is playing press the STOP CANCEL key to stop playbac
158. s the low frequency region making the sound sharper BPF Band Pass Filter Outputs only the region in the area of the cutoff frequency BPF Band Pass Filter Plus Adds the output of the band pass filter to the original waveform If the sound does not change when you turn the knobs or switch the keys either those knobs or keys are not valid for this part or a Mo tion Sequence p 68 Motion Sequence is running 5 Pattern mode Effects Using the effects The ESX 1 contains three separate effect processors For each pattern you can use up to any three of the sixteen effect types The sound of each part can be sent to any one of the effect processors You can also change the way in which the three effects are connected to each other and in this way apply more than one effect to a part PN 5 To apply an effect 1 Either begin playback or if you are editing a keyboard part turn the KEYBOARD key on lit so that you can play the sound 2 Press a drum or keyboard part key to select the part to which you want to apply an effect 3 Inthe edit section part common area press the FX SELECT key to select the effect processor that you want to use Press the FX SEND key lit to send the sound of that part to the selected effect proces sor 4 Inthe edit section press the effect FX CHAIN key to select how the effects will be connected amp The function of the knobs will differ depending on the effect type p 53
159. s to select a parameter from the ma trix menu The currently selected parameter will be shown in the display Matrix menu The matrix menu lists the parameters that are available in each mode Use the cursor keys to se lect a parameter Mode keys Use these keys to select either the PATTERN mode PART EDIT mode STEP EDIT mode SONG mode SAMPLE mode GLOBAL mode 14 1516 10 RESET ERASE key Pressing this key will immediately reset the cur rent pattern or song back to the beginning Dur ing playback you can hold down the shift key and press this key to erase data from the current part 11 REC key Use this key to record rhythms phrases or knob movements During playback or recording you can use this key to toggle recording on and off In Sample or Pattern mode you can hold down the SHIFT key and press this key to enter sam pling ready mode then press the PLAY key to start sampling 12 STOP CANCEL key Use this key to stop playback of a song or pattern or to cancel execution of an operation 13 PLAY PAUSE key Use this key to begin pause or resume the play back of a pattern or song 14 TAP key You can set the tempo by pressing this key at quar ter note intervals of the desired tempo 15 PART MUTE REST TIE key During playback hold down this key and press a part key to mute that part When you mute a part this key will turn on lit and the muted part key will go dark During step recording use this
160. se the dial to adjust the sensitivity the way in which the sample is divided will change You can adjust the sensitivity in a range of 0 32 lower numbers pro duce higher sensitivity meaning that the sample will be sliced more finely fo fu H fe fN fs 123 4 5 6A6B7A7B1 2 12 SLAD DRUM PART I STR N 123 4 5 6A6B7A7B1 2 12 SLAD DRUM PART MI STR 27 If you specified the number of steps as 16 or higher in 4 above you can use the lt q p gt keys to change the region of slice steps that is displayed The currently displayed region is shown by the lower line of LEDs 6 You can increase or decrease the number of slices into which the sound is divided by holding down SHIFT and pressing a step key This lets you manually specify a division that was not automatically detected or delete an unwanted division Depending on how the sound is divided a small amount of time may be required for the division to change when you adjust the sensitivity threshold Depending on the volume or type of the sample adjusting the sensitiv ity threshold may not change the way in which the sound is divided If you set the Beat to 12 or 24 steps 13 16 are not used When you have finished making adjustments press the slice sample SB B part key to complete the Slice operation The key will go dark 8 Press the WRITE RENAME key to save the sample If you decide to cancel mid way through the proc
161. seeeeees 84 Formatting SmartMedia ccccccceceeeereeee 85 Saving data to SmartMedia Save All 85 Loading all data from SmartMedia into the ESA yee eaae Mearectiguasersadeees 85 Loading a single pattern from SmartMedia Load Pattern iioieintee wie sdsiadaneade skied 86 Saving just a single sample on SmartMedia 86 Loading just a single sample from SmartMedia EAE EE A 87 Loading a WAV or AIFF file c cssceceecssteeeteteeees 87 Loading from an ES ESX 1 or ES 1 file 2 87 Deleting an ESX 1 file from SmartMedia Delete Filerna niee a e a e EA 88 Deleting a WAVE or AIFF file from SmartMedia aeaa A N OANA EN 88 About WAV AIFF file formats c0cccee 88 WAV files Import Export sccccscsseseseeteeeessenenees 88 AIFF files Import only c cscssessssscscsseetsteteeeerenenees 88 About MIDI scsscesseeeee OF About MIDI channels csssccscssseesetsteeeseeneenees 89 Using the ESX 1 as a sound module 89 If you connect a multi track MIDI sequencer to the ESX 1 M EEE E E R E E ones 89 Setting the MIDI channel of each part 89 MIDI Utility cescsceseseeseesreee QO Making MIDI filter settings c ceeeeee 90 Assigning the drum note numbers 90 About note on note off cscececccessesteesteeeseneeeeees 91 Assigning a MIDI Control Change Number to a ROD dia E EE tne 91 Transmitting sound settings and other
162. sequence Assigning a sample to a part SAMPLE EEE BRB BS parane Off 001 4 256 3 s 00 The ESX 1 contains 384 areas 256 monaural and 128 stereo into which you can sample your own sounds You can assign a user sample to the parts of each pattern You cannot assign a sample to the Audio In part or the Accent part Make sure that the PART EDIT mode key is lit Press the A cursor key to make the display read sample name The SAMPLE icon is lit Press the part key to which you want to assign a sample The key will light The name and number of the sample assigned to that key will appear in the display For a drum part a stretch part or the slice part turn the dial and press the part key to audition the sounds while you select a sample For a keyboard part turn on the Keyboard function turn the dial and use the step keys to audition the sounds while you select a sample Select Off if you don t want to assign a sample to that part You can assign a stereo sample to drum parts 1 or 3 and assign a stereo stretch sample to stretch part 1 If you assign a stereo sample to any other part only the left channel of the sound will be heard If you assign a stereo sample to drum part 1 or 3 drum part 2 or 4 will not sound In this case the sample number will blink if you choose sample part 2 or 4 The same relationship applies to stretch part 1 and 2 If you use a slice sample or a stretch sample
163. settings a 4 MIDI FILTER srcsssnsonssnioninnn ini nnnnR You can select which MIDI messages the ESX 1 will receive and transmit Press the Global key Hold down the shift key and press step key 15 MIDI UTILITY key 15 will blink The param eter display will indicate MIDI Util Make sure that the value display indicates Filter and press key 15 123 4 5 6A6B7A7B1 2 12 SLAD DRUM PART MI STR The parameter display will read PCEN 123 4 5 6A6B7A7B1 2 1 2 SLAD DRUM PART MI STR The characters PCEN correspond to four types of message whose status is indicated by an O or X in the value display If you want a category of message to be transmitted received set its status to O If you don t want that category of message to be transmitted received set its status to X Turn the dial to select O or X for each category of message F Program change bank select and song select transmission reception C Control change transmission reception E Exclusive data transmission reception However while the MIDI Dump page is displayed this data can always be re ceived regardless of this setting N Note message transmission reception When you have finished making settings press the 15 key to return to Global mode Key 15 will go dark and the Global mode key will light If you decide to cancel press the STOP CANCEL key or press
164. ssceusavesseiistsrsevesssvsetvavecesindoseess 38 Audio In patti cssccicciccesstiisersssciseoratarssireesctcnseses 38 Listening to the sound of a part ce 38 Listening to the sound of a drum part 1eecceee 38 Listening to the sound of a keyboard part the Keyboard PUNGHON 53 02 n e a Er E EAN 39 Selecting a part vied cassette 39 Drum part stretch part slice part audio in part 39 To select a part during playback without causing it to sound isso iss itkusvscicennycdbva lessees sddedeeacieassicusvies 39 Keyboard part scsccscsssssseeestessseeeeesteesseeneeesesenees 39 Accent parkenin iaka Steve R ER AAA 39 Muting a part ccceceesceeeteeeseeeesseeeeesnes 39 Soloing a part c cseseen cert 40 Adding accents to a part cccecceseeeteeees 40 Specifying the accent locations and strength 40 Specifying the parts that will be accented 40 Transposing a phrase Transpose Al Adding swing to a pattern ceeeeeeeeees 41 Specifying the amount of swing cccccececereteteteees 41 Specifying the parts that will swing scseee 41 Applying a roll to a part ceceeeeseeeeeees A2 Selecting a part and turning on the roll effect 42 Setting the roll type seeceessssseeteteteeeseeneteseseneees 42 Assigning the output of each part 000 A2 Adding the Valve Force effect to increase the impact of the sound c s
165. t a pat tern song for which you selected this effect set the speed to 0 and wrote the settings into memory may sound differently the next time you select the pattern song PHASER Phaser This effect creates a sense of modulation by cyclically varying the phase of the sound and mixing this phase shifted sound with the original sound FX EDITI Speed otitis lade Ania g 0 127 Adjusts the speed of the phaser LFO Turning the knob toward the right will speed up the LFO FX EDIT2 Depth Peenen tree rer eee nen ere ene ie ame 0 127 Adjusts the depth of the phaser Turning the knob toward the right will give the sound a stronger sense of modula tion amp If the depth setting is too high distortion may oc cur for some input sounds amp If you set the speed setting at 0 the LFO will stop at that position phase The position phase at which the LFO stops is not written into the pat tern song data In addition the state phase of the LFO is reset when you switch to this effect from a different effect type This means that a pat tern song for which you selected this effect set the speed to 0 and wrote the settings into memory may sound differently the next time you select the pattern song RING MOD Ring modulator This effect modulates the sound to give it a metallic character or turn it into a special effect FX EDIT OSCFreq sccceseceeeeseeeeereeeeees 0 127 Specifies the frequency used to a
166. t message while synchronized to MIDI clock it will begin playing from the beginning of the currently playing pattern in the case of a song the beginning of the pattern that was playing when the Start message was re ceived Playing back in sync with other Electribe models You can enjoy even greater possibilities by playing the ESX 1 in sync with other models in the Electribe series such as the Electribe MX EMX 1 Electribe S ES 1 or Electribe M EM 1 To make the ES 1 play in synchronization to the tempo of the ESX 1 Use a MIDI cable to connect the ESX 1 s MIDI OUT connector to the ES 1 s MIDI IN connector Use audio cables to connect the ES 1 s line output jacks to your mixer or powered monitor system ampli fied speakers Press the Global key it will light 2 Press the A cursor key to change the display to read Clock 3 Turn the dial of each device to set the ESX 1 to Int and the ES 1 to Ext 4 Press the ESX 1 s PLAY PAUSE key to start the pat tern or song the PLAY PAUSE key will light The ES 1 will play in sync with the ESX 1 s tempo amp If the MIDI channel of one of the ESX 1 s parts matches the ES 1 s MIDI channel the ES 1 may sound in unison with the ESX 1 If this occurs change the MIDI channel settings so that they do not conflict ja To make the ESX 1 and ES 1 play back the identically numbered pattern in synchronization 1 Press the Global key it
167. tart point for the sample assigned to each part AMP EG Selects the amp envelope shape for each part The envelope will alternate be tween decay or 7 non decay each time you press this ROLL For each part this will switch the roll ef fect on lit or off dark FX SELECT effect select Selects which effect processor will be applied to each part If FX SEND is on the selected effect will be applied This setting is ignored for parts whose output bus p 42 Output bus setting is 3 4 FX SEND effect send Selects whether the sound of the current part will be sent to the se lected effect This will alternate between on lit and off dark each time it is pressed This setting is ignored for parts whose output bus p 42 Output bus setting is 3 4 REVERSE Selects whether reverse playback will be used for each part This will alternate between on lit and off dark each time it is pressed 3 MODULATION These are the parameters such as LFO and EG that create time varying changes in the sound sup ports motion sequence SPEED Adjusts the modulation speed DEPTH Adjusts the modulation depth TYPE modulation type Selects the type of modulation DEST destination Selects which parameter will be affected by the modulation BPM SYNC Turning this on lit will cause the modulation to be in sync with the cur rent tempo A FILTER These parameters modify the tonal character of th
168. tep recording aii eiii ek Sebi ats hate ieee 57 Recording a phrase during playback Realtime Recording iii s 2hcitctasseshereet elteredere thes Gkaeess 57 To record a drum part cccccceeeseeseceseteteteteteteteees 57 To record a keyboard part ecsecssssesessetseeeeeeees 58 To record the audio in part cccscscssessteseteteeetetees 58 To record during playback scccsssseesetsteeeseeees 58 To erase unwanted triggers during playback Erase 59 Step recording see cacesceveesoseteredoensntederesneiases 59 To record a rhythm for a drum part slice part stretch Part accent part sees sees ctteeteeteteeeeeeneees 59 To record a phrase for a keyboard part 00000 59 To input a rest OF HO cece eet c ete eseee ete tseeeeteeseteenes 59 To move the target step c ssseesscsseeseeteteeteeeeeeenees 59 Editing pattern sequence data 60 Editing a phrase pattern Note Edit 60 Selecting the step you want fo edit eeeeeeeeeeees 60 Editing the trigger locations the location of the notes 61 Editing the note number pitch cccccccccececeseseeeees 61 Editing the gate tim sscsssscssesseeetetsesteneteeeeees 61 Specifying the length and time signature of a patern srca r e e e es 62 To check the length and beat ccsseceseesseeeeeeees 62 Setting the length c ssceccssessseetesseseseeteteeeeeneees 62 Setting the beat c csscscscseseseseetseeesesteesteeseeeneees 63 Sett
169. ter n name Turn the dial to select the pattern that you want to record Press the keyboard part key of the part you want to record The key will light Turn the KEYBOARD key on lit Press the STEP EDIT key and then press the Y cursor key until the display reads Step Rec The display will show the target step Turn the dial to select the target step at which you want to begin recording Press the REC key to enter record ready mode At this time playback will not start even if you press the PLAY key Use the step keys to input the pitches of the phrase one by one When you input a pitch the target step the step to be edited will auto matically advance to the next step Recording will end when you input the last step or press the STOP CANCEL key The REC key will go dark To input a rest or tie Press the REST TIE key to input a rest To enter a tie hold down the step key and press the REST TIE key To move the target step First select the step that you want to edit This step is called the target step While recording you can turn the dial to move the target step for ward or backward one step at a time You can also move between steps by holding down the SHIFT key and using the select keys morion untie Tempo T Auno 1n MODE sare nme CONTROL Position eR LoopstarT CLOCK MIDI C n STEP REC noteorfser sampve Tune mipi cH mureno stretch STEP memony nexrsone auro sampune
170. tern cccsseereeeee 74 If you decide not to save a pattern you create 74 Saving by overwriting an existing pattern 74 To overwrite onto a different pattern 74 Saving a pattern under a different name 74 Song mode sseee02 75 What is a Song secscescsesseseseseesesssnscesseersneeeeeees 75 What is Position scscsssscssssesestseseseenseeeeeseresenees 75 Playing a SONG s sccsscesscssreeeee 76 To pause playback cccecccccceseseseseseseeetsteteteteeees 76 To resume playback ccccccccccesesesesesesesesessteeteenees 76 To stop playback cecescscssesestetscessstetesseerseeneeeeees 76 Fast forwarding or rewinding the playback 76 Selecting a Song ttieiscohetedSerap Pavtetoesels 76 Switching SONGS si daia ei eessen riie n 76 To play back from the beginning of the position or song EENE EEE TE O A TA 76 To continue playing another a song ccccccceseseteteee 76 Setting the playback tempo ccceeceeees 77 Using the dial to set the tempo csescseseeeetetseeeeeee 77 Using the tap tempo key to set the tempo 77 Locking the tempo of a SONG sssessessesesteteeseeeenees 77 Creating a SONG cccssererreeee 78 Specifying a pattern for each position 78 To play back the completed song from the beginning 78 Transposing the pitch of a Pattern for a specific POSINOP 3 cccucccscses tauacasacavaiitathaduntactienads
171. tes SmplMode Turn the dial to select stereo sampling Stereo or monaural sampling Mono Recording the sample 8 Press the PLAY PAUSE key and sampling will begin at the speci fied timing The REC key will blink and the PLAY PAUSE key will light Press the STOP CANCEL key to stop sampling The REC key and PLAY PAUSE key will go dark After you have completed sampling the parameter display will in dicate New Smp and the value display will indicate __ indicat ing that a new sample has been recorded You can press the PLAY PAUSE key to hear the sample you just recorded Now you can use the Write Rename operation Saving a sample p 34 to save the newly recorded sample If you don t want to keep the new sample select a different sample or just sample again fe fx fo fu RQ fs fs i 21 22 Using the external input sound to trigger sampling AUTO SAMPLING siieeeeeeeserserrerrisrisereerreresrrseerees Off 1 15 From sampling ready mode this function automatically begins sam pling when the input sound exceeds the threshold level you specify amp If you set the Auto Sampling Threshold value to other than Off the ESX 1 will be waiting for external input whenever it is in the sam pling ready mode in this case you will not be able to begin sam pling by pressing the PLAY PAUSE key 1 First make the preparations described in steps 1 4 of Sampling
172. th as long as it does not overlap the end of the next step When playing a pattern or song the stretch sample will also stop play ing when you stop playback Creating a stretch sample w SIREICH STEP cerere dats aeacenearencen Off 1 128 Specifies the length of the sample in terms of a number of 16th notes When a step of the stretch part is placed in a pattern song the play back speed of the sample will be automatically adjusted while pre serving its pitch to match the tempo of the pattern song If you set this Stretch Step parameter to other than Off the sample will be handled as a stretch sample 4 will be added following the sample f gt number 1 Press the SAMPLE key 2 Press the A cursor key to make the display read sample name The SAMPLE icon will light Turn the dial to select the sample that you want to stretch Use the cursor keys to make the display read StrcStep Turn the dial to set the Stretch Step to other than Off The stretch effect is active when a stretch sample is assigned to a stretch part A stereo sample may be used to create a stereo stretch sample You must assign a stereo stretch sample to stretch part 1 In this case stretch part 2 will be unavailable fx fo fa 3 32 Convenient sample editing functions If you want to save the edits that you made to sample you must Write it before you switch to another sample or turn off the power p 32
173. the data has been saved the save destination song number will be selected To rename and save the song 1 Hold down the shift key and press the WRITE RENAME key once the key will blink The parameter display will indicate Rename and the value display will show six characters of the song name Assign a name to the song Use the A cursor keys to move the cursor in the value display to the left or right and turn the dial to edit the character You can assign a name of up to eight characters to a song however only six at a time are visible during naming When you have finished press the WRITE RENAME key Select the song number where you want to save the song The pa rameter display will indicate WriteTo and the value display will show the save destination song number If you now press the shift key the save destination song number will change to show six characters of the song name Turn the dial to select the song number where you want to store the song and make sure that you will not be overwriting an important song that you want to keep Press the WRITE RENAME key once again to begin saving the data The key will light while the data is being saved and will go dark when saving is completed If you decide to cancel press the STOP CANCEL key Wetekcbyectosre erode ren sohecbanhobesaedTunhsChbe ro VernoyAdedt seofehgaecnthepect paete ceenraroy Nevatundihgpowehecheshd psavedorra
174. the selected part will begin sounding automatically When used with a keyboard part 16th notes will be sounded and the gate time will change depending on where you touch the ribbon controller When a drum stretch slice part is selected the note resolution will depend on where you touch the ribbon con troller 2 Parts and their functions 6 Step keys 1 16 These keys can be used to enter data into a pat tern and will light to show the position or timing where each part will sound When the KEYBOARD key is on lit you can use these keys as a keyboard to play a keyboard part When the Pattern Set function is on blinking you can use these keys to select patterns as well as as signing patterns to the individual keys 2 Slider Moving this slider will change the pitches played by the arpeggiator If a drum part is selected the slider will have no effect amp The GLOBAL mode ARP CONTROL setting lets you exchange the functions of the ribbon control ler and the slider p 83 fe fx fo fu fal fo A lN 13 Rear panel 1 AC 9V 5 AUDIO IN ST MONO audio in jack Connect the included AC AC power supply to this This jack is used by the Audio In oscillator type connector setting The sound input from this jack is used as the sound of the Audio In part If you want to make 2 STANDBY ON power switch i See an i i connections in stereo connect a stereo phone plug
175. time before you begin Since stereo sampling uses twice as much memory as monaural sampling 1 2 of the dis played time will be the amount available for stereo sampling 4 Sample mode Recording a new sample Here s how to sample the output of an audio device e g MD or CD player Sampling Preparations for sampling 1 note Connect the ESX 1 s AUDIO IN jack to the output of the audio de vice you want to sample This jack is a stereo phone jack but can also be used with a monaural phone plug Before you continue set the Global mode AUDIO IN MODE setting to either monaural or stereo as desired p 83 Set the rear panel MIC LINE gain select switch to LINE Turn the AUDIO IN THRU key on key lit and check the input sound Using the output level control of your external device or the ESX 1 s AUDIO IN LEVEL knob adjust the output level of your external device so that the peak icon CLIP does not light even at the loud est point of the sound Sampling mode settings 5 Press the SAMPLE key the key will light Press the A cursor key to make the display read sample name the SAMPLE icon will light Hold down the SHIFT key and press the REC key to enter sampling ready mode The REC key and the PLAY PAUSE key will blink If you decide to cancel the sampling operation before you begin sam pling press the STOP CANCEL key at this point Choose stereo or mono sampling mode the display indica
176. timing at which certain steps are played You can use this to transform a straight 16 beat rhythm by giving it a slight shuffle character You can adjust the amount of swing in a range of 50 to 75 and this will affect the timing of the even numbered steps A setting of 50 will produce a straight 16 beat rhythm and a setting of 66 will produce a shuffle The Part Edit mode SWING SW setting lets you enable disable the Swing setting independently for each part Press the PATTERN key it will light Use the A W cursor keys to call up Swing in the parameter display Turn the dial to adjust the amount of swing The swing setting is ignored if the beat is set to 8Tri 3x12 or 16Tri Ay x12 Specifying the parts that will swing SWING SW Gerrereree eeeer ee errr Inne eae tere remnant On Off This lets you enable disable Swing independently for each part 1 2 Me Press the PART EDIT key lit Use the A W cursor keys to select SwingSw in the parameter display The gy symbols at the bottom of the screen will show the swing status enabled disabled of each part Press a part key and turn the dial to switch Swing on lit or off dark for that part When you execute Pattern Clear SWING SW will be turned on for all parts 5 Pattern mode 123 4 5 6A6B7A7B1 2 1 2 SLAD DRUM PART MI STR EST TIC TRANSPOSE PART mute DRUM soto SAE Smm RANSPOS
177. to select the part that you want to edit 3 Press the motion sequence key to select either SMOOTH or TRIG HOLD 4 Press the REC key to enter record ready mode The REC key will light and the PLAY PAUSE key will blink 5 Press the PLAY PAUSE key to start the pattern The REC key and PLAY PAUSE key will light 6 Move the pitch knob as desired until the pattern completes one cycle 7 When the pattern has played for exactly one cycle after you began moving the knob the REC key will automatically go dark and the pattern will resume playing back allowing you to hear the motion sequence that you recorded After recording a motion sequence you can edit it by pressing the STEP EDIT key and using MOTION DEST and MOTION VALUE s p 70 Editing motion sequence data If you press the STOP CANCEL key to stop playback and then save the pattern as described in Saving a pattern the motion sequence data you recorded will be saved together with the pattern You can record a maximum of twenty four motion sequences in each pattern TRIG HOLD is the only motion sequence available for the accent part SB AD Playing a motion sequence You can play back a motion sequence in one of the two modes described below The playback mode can be selected independently for each part Effect motion sequences will always play back using the SMOOTH mode of a part motion sequence Motion sequences for an accent part will always play back using the TRIG HOLD mode
178. ts Sampling Rate 11 025 96 000 Hz In cases other than 44 100 Hz the Tune parameter of the sample will be adjusted during loading so that the play back pitch is correct Sample chunk smp l When importing a WAV file created by other hardware or software the ESX 1 will import only the Loop data and will apply this to its own Loop Start parameter When exporting data the Sample chunk will be written according to the loop settings specified within the ESX 1 When importing The first loop set in List Of Sample Loops will be loaded When Loop data is loaded the ESX 1 s End parameter will be overwritten by the Loop End specified within the Sample chunk When exporting Ifa loop is specified for a sample on the ESX 1 a Sample chunk will be created when the wave is created The following parameters are specified Manufacturer 0x42 Product 0x71 SamplePeriod specifies the sampling frequency of the sample MIDI Unity Note 0x3C Num Sample Loops 1 List of Sample Loops one loop according to the ESX 1 s LoopStart and EndPoint settings Data chunk data This is the wave sample data itself AIFF files Import only The Common chunk and Sound Data chunk are rec ognized Common chunk COMM Channel 1 Mono 2 Stereo BitsPerSample 8 16 bit 8 bit data is expanded into 16 bit data by adding zeros to the lower 8 bits Sampling Rate 11 025 96 000 Hz In cases other than 44 100 Hz the Tune parameter of the sample
179. tus indicator will show the mute status of each part Unmuted part keys will light and muted part keys will be dark You can mute more than one part if desired To defeat all mute settings press the SOLO key To defeat muting for individual parts press the part key that you want to un mute CJ eo fe eo eo eo fe 6 O A 1 C1 A1 C3 A3 C5 A5 C7 Pitch Range A0 C2 A2 C4 A4 C6 A6 C8 jasa 3 fe fx fo A fay fu fs i pe Soloing a part 1 note Hold down the SOLO key and press the part key that you want to solo You will hear only that part The SOLO key and part key will light While the SOLO key is lit you can press another part key to solo that part If you want to solo two or more parts hold down the SOLO key and select the parts that you want to solo Alternatively hold down the SOLO key or PART MUTE key while the SOLO key is already lit and press a part key to add it to the soloed parts When you press and then release the SOLO key the Solo function and Mute function will be defeated the key will go dark By holding down the SHIFT key and pressing a drum part key you can turn all drum part keys on off By holding down the SHIFT key and pressing a non drum part key you can turn on off keys other than the drum parts Adding accents to a part 40
180. u a total of four teen sample parts to which you can assign your own samples and process the sound of each part The ESX 1 goes beyond the boundaries of conven tional samplers and rhythm modules it s a com prehensive tool for dance music production Gigantic user sampling area Internal memory can hold up to 384 user sampled sounds 256 monaural 128 stereo Maximum to tal capacity is 285 seconds of monaural samples Analog synthesizer style ease of editing The front panel provides knobs and switches for important sound parameters allowing you to edit sounds in realtime while you perform and letting you create sounds in the same way as on an analog synthesizer Three simultaneous stereo effect processors The ESX 1 provides three stereo effect processors each featuring 16 cutting edge effect types You can use the Chain function to modify the way in which the effects are connected to each other 1 Introduction 192 internal patterns programmed for many genres of dance music The ESX 1 can hold 256 patterns in memory Each one lets you store a sound and sequence of up to 128 steps for each part When shipped 192 of the internal patterns are pre programmed specifically for dance music and other modern music styles 64 songs A sequence of patterns mute data and knob move ments can be saved as a song in each of the 64 song memories Intuitive pattern programming The sixteen step keys on the front panel
181. vailable in Sample mode the start point Use the A cursor keys to make the parameter display read Start Turn the dial to adjust the start point The display shows the lowest five digits of the start point The upper three digits are displayed when you press the SHIFT key To edit the start point hold down the SHIFT key and turn the dial While editing the start point you can press the PLAY PAUSE key to hear the result of your changes The START value is always lower than the END value the end point Use the A cursor keys to make the parameter display read End Turn the dial to adjust the end point The display shows the lowest five digits but you can press the SHIFT key to view the three upper digits To edit the end point hold down the SHIFT key and turn the dial While editing the end point you can press the PLAY PAUSE key to hear the result of your changes The part key will light while the sample is playing back and will go dark at the end of the sample This lets you check the END location The END value cannot be greater than the length of the sample the loop location SAA e EEE TEES Use the A cursor keys to make the parameter display read LoopStat Turn the dial to set the loop start location With a setting other than Off the sample will play from the start point to the end point and then jump back to the loop start point and play repeatedly from the
182. vely you can press the REC key instead of pressing the STOP CANCEL key to stop recording but continue playback The REC key will go dark and the PLAY PAUSE key will remain lit 8 Ifyou want to name and save the completed pattern hold down the SHIFT key and press the Write key p 74 Saving a pattern To record the audio in part 1 Press the PATTERN key the key will light 2 Press the A cursor key to make the display read pattern name Turn the dial to select the pattern you want to record 3 Press the REC key to enter record ready mode The REC key will light and the PLAY PAUSE key will blink 4 Press the PLAY PAUSE key to start the pattern The PLAY PAUSE key will light 5 Press the audio in part key at the timing that you want the external source to be input to record these timings 6 The pattern will play repeatedly You can continue recording more layers as long as REC is lit Press the STOP CANCEL key to stop recording The REC key and PLAY PAUSE key will go dark Alternatively you can press the REC key rather than the STOP CANCEL key to defeat recording mode while continuing to play back The REC key will go dark and the PLAY PAUSE key will be lit 7 If you want to name and save the pattern you created hold down the SHIFT key and press the WRITE RENAME key p 74 Saving a pattern To record during playback Bice rane Fao mene Foon If a musical idea strikes you while a pattern
183. w sound to assigning the new sample to a part 1 Audition the existing samples p 20 Listen to the samples that are already saved in the ESX 1 one of them may already be what you want 2 Record a new sample p 21 Sample record your new sound You can either sample an external input sound p 21 or directly resample the sound from the ESX 1 p 25 3 Edit a sample p 23 You can specify the loop points for your sample and adjust its pitch You can also adjust the overall level remove unneeded portions at the beginning and end of the sample or perform operations such as Slice Sample or Stretch Sample 4 Save a sample p 32 Save the edited sample into the ESX 1 s internal memory If you want to save the sample on SmartMedia refer to Using SmartMedia p 84 5 Assign the sample to a part The saved sample can be assigned to one of the parts in a pattern This is done in Part Edit mode SAMPLE p 44 Sample mode Sampling area total 285 seconds Monaural samples 000 255 Slice samples displayed as J Stretch samples displayed as Stereo samples 0008 1278 Stretch samples displayed as Assign to each part Edit in Pattern mode Pitch Speed Filter Level Pan Edit in Sample mode Normalize Truncate Time Slice Write Start End fe fx fo fu RQ fs fs i 19 20 Auditioning samples 1
184. will be adjusted during loading so that the play back pitch is correct SoundData chunk SSND This is the AIFF sample data itself Offset and block size are ignored Block Aligning Sound Data is not sup ported About MIDI In this mode you can set the MIDI channel and clock If you want to save the settings you make in Global mode you must perform the Write operation p 84 Saving your Global mode settings About MIDI channels Just as a television set receives only the program that is being broadcast on the channel to which it is set a MIDI device receives only the data that is being transmitted on the channel it is set to receive The Global mode MIDI Ch setting lets you set the ESX 1 s transmit receive channel independently for each keyboard part 1 2 and collectively for all drum parts together Using the ESX 1 as a sound module Use a MIDI cable to connect the MIDI OUT connector of your MIDI keyboard etc to the ESX 1 s MIDI IN connector 1 Press the Global key it will light 2 Use the A cursor keys to select MIDI ch in the display 3 Press the ESX 1 s keyboard part 1 Part key and then turn the dial to set the MIDI channel for part 1 to match the channel being transmitted by the con nected MIDI keyboard or other device 1 Setting the MIDI channel of each part 4 When you play the connected MIDI keyboard etc you will hear keyboard part 1 If you connect a multi track MIDI
185. will light 2 Press the A cursor key until the display indicates pattern name 3 Press the PLAY PAUSE key to play the pattern the key will light When the pattern ends playback will return to the beginning of the pattern and will continue to loop fas While the pattern plays you can use the Keyboard function to play along using the step keys play drum sounds using the drum part keys or operate the knobs and keys to modify the sound By using the various functions of Pattern mode as part of your perfor mance technique you can create a wide range of expressive variety To pause playback Press the PLAY PAUSE key the key will blink To resume playback Press the PLAY PAUSE key once again the key will light To stop playback Press the STOP CANCEL key Part s p 38 PLAY 1 2 3 4 5 6f6B7A 7B DRUM PART E STR fal fw N i PATTERN 1 2 12 SLAD fo 1234 5687071 2 12 SUD onum pant DNSe want J samrLe necentsw STEP REC Ben ARPEGGIO sca COMPARE MOTION DEST SONG monon unuve Tempo ente nme OTE no oor sram snmete moren JEMORY ECT nnexrsone auro snmptine PROTE aan Ganra Girar Com mre om J C P V NY PLAY PAUSE STOP CANCEL DRUM PART S N 3 nn Selecting a pattern 1 Press the PATTERN key the key will light P

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