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INTRODUCTION

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1. SKEW TWIST Combines Skew and Twist Objects appear twisted from one side but remain the same from the other ma Select object or CVs AA a To Use Click and hold left mouse button down and drag across the axis to Skew Twist around 35 WHIRL Rotates object around the World Origin The further the point is from the World Origin the further it is rotated Select object or CVs To Use Click and hold left mouse button down and drag across screen 36 PROJECTION MAP Projects objects CVs onto another surface curve in a straight line XI Project Direction Project Direction Offset Base Top te Top Bottom Left i Right Project onto the Top of the object Bottom Project onto the Bottom of the object f Superimpose 7 Just touch Left E EA Project onto the Left side of the object ae p Right ay Project onto the Right side of the object InfOut 0 Arbitrary Project in a user defined direction Offset Base Superimpose Projects the object so it is the same distance from the surface curve as it was from the axis The projected object is deformed to suit the curvature of the second object unless defined as nondeformable as in gemstones Just Touch Projects everything that is selected so it sits on the line Used mostly on CV s to change the sh ape of an object K
2. 54 LOFT SURFACE Joins curves surfaces together to create a single surface Loft Surface Reyerse Surface rap UY Reverse Section Reverses the direction of numbers on the cross section Only applies if Lofting curves Reverse Surface Reverses the direction of numbers on the U Curve of the surface that has just been selected Only applies if Lofting surface Swap UV Switches which curve is a U Curve and which is a V Curve in the surface that has just been selected To Use Draw cross sections to join Curves must be closed Click on Loft Surface button Click each curve in turn clicking 2 or 3 times to make each curve a sharp corner if that is required Click Surface Menu then Close PIPE SURFACE Sweeps a cross section along a curve Pipe Surface x ne section Horizontal piping TEAOR Vertical piping Circular section Diameter 2 di One Section Horizontal Vertical Piping Use only one cross section for The piping orientation of the cross the surface section in regards to the curve Two Sections Begin with one cross section and end with another Circular Section Diameter Radius Use a pre set circular cross Sets which dimension to use and section the size for a circular cross section Use the drop down menu to choose between Diameter and Radius Draw the path or pipe and cross section 1f required Cross section Curve must be closed and MUST BE ON THE WORLD
3. box Eg Bobskeys hky 4 Click OK To Load hotkey file 1 Click on Load Hotkey File button 2 Browse to find the file 3 Select hotkey file 4 Click OK LANGUAGE Allows you to change the language used in the program Default is English Can choose between Traditional and Simplified Chinese French German and Greek EXIT Exits the program SB Hotkey Hit Alt F4 keys to close JewelCAD EDIT MENU UNDO Un do the previous action Does not undo View changes S Hotkey Hit Ctrl Z keys to undo the last action REDO Re do an action Redo list is wiped when after undoing another operation is performed BD Hotkey Hit Ctrl Y keys to redo the last action DELETE Delete all selected objects Does not work on CVs BD Hotkey Hit Delete key to delete selected objects UNDELETE Undo the previous delete action HIDE Move objects into the main hidden layer UNHIDE Move all objects from the main hidden layer into the visible layer SWAP HIDE Swap the contents of the hidden and visible layers HIDE CV Hide the CVs of a curve or surface SHOW CV Show the CVs of a curve surface HIDE JEWEL Move all objects designated as Jewels to the hidden layer Includes jewels brought in by the Misc gt Jewel function and objects designated as a Jewel SHOW JEWEL Move all objects designated as Jewels to the visible layer BE JEWEL Designate an object as a Jewel NOT
4. AAN i CV AAR a ES LA YE 1 Y E UA gt i IA AN Select two objects ALAN ANTES Cannot be more than two Each object can be a an tali AS rta Boolean object NK La a LA ae i We sii A ARK AUN AU WN ONO ZAS N PA pa E A y SSH A Wi AMA AA Click on Boolean Intersect Button The object wont appear to change However a new object will be created Shade or Render the view to see the new object 66 CAFE SHIA AGAR ean OS a SN ad AAN BSO KN RESTA VA LAP Se ELA TSS CEES Y Ns MI A Arra ALS SEK CIA ede ff Ss T YA SUBTRA CT Cuts one object out of another where they overlap gt O gt O N Q O Q O O N Click on Boolean Subtract button 2 tam 5 O O O D an O A O E O DIS BOOLEAN Breaks a Boolean object up into its constituent parts VIEW MENU 0 8 lo O 2 010150 ls le je le le lo Fine Snap Quick Wire Frame Normal Wire Frame Wire Mesh Fast Shading Shading in Colour Render Front View Right View Top View Back View Left View Bottom View 3D View Front and Right Top and Front 67 Appendix 1 Buttons Reduces the size of the snap for fine drawing work Views drawing using a minimum number of lines Views drawing using a normal number
5. Weight Calculates the weight of the drawing Estimate Weight Oo x Specific gravity Gola 24 19 3 i Cancel 1 Select Estimate gt Weight from the Misc Menu 2 Type in Specific Gravity the desired material ie Diamond SG 3 52 3 Click OK Volume Calculates the volume of the drawing 1 Select Estimate gt Volume from the Misc Menu Centre of Gravity Calculates the centre of gravity for the drawing Use to check pendants will hang straight 1 Select Estimate gt Volume from the Misc Menu MEASURE DISTANCE Allows you to measure the distance between two points 1 Make sure the drawing is in Wire frame Select Measure Distance from the misc Menu 3 Click on a point The co ordinates of the points and the distance between them is displayed in the Status Bar First measurement will be from the world origin to the point 4 Click on next point This measurement will be from the previous point 5 Measurements at the surface can be made by viewing the drawing in Shading In Colour Mode 6 To exit from Measure Mode click on Pick Button COUNT ROUND JEWEL Counts the number of round jewels in your drawing 65 BOOLEAN MENU Creates an object from one or more UNION Joins 2 or more objects together To Use Select objects to be grouped Click on Boolean Union button INTERSECT Leaves the material which is common to both of 2 overlapping objects AED gt Maite ae
6. 180 rotated from each other 1 Click on Revolve 180 Curve button to enter drawing mode 2 Click in screen Each point you draw will be rotated 180 around the centre point N B The line will ALWAYS go through the centre point 43 CYCLE CURVE Points are mirrored across both axes 1 Click on Cycle Cur ve Button to enter drawing mode 2 Click in screen The point you draw will be mirrored across the vertical axis and across the horizontal axis Exercises 44 EXTEND CURVE Creates a curve which is repeated a chosen number of times at a chosen distance No to extend How many times to copy the points Includes the first point Horizontal The distance to copy between points in a horizontal direction Vertical The distance to copy between points in a vertical direction In Out The distance to copy between points in an in out direction To Use Click on Extend Curve button Change settings as necessary Click OK Click in screen Every point drawn will be copied according to the settings The position of the points can be adjusted by dragging with the mouse APO E The above drawing was drawn with the following settings No to extend 5 Horizontal 3 Vertical O In Out 0 Exercises 45 REVOLVE CURVE Copies points by a set degree in a circle x Number Degree e Full revolution Nu
7. Click on a function to activate zi Honzontal Vertical In Cut Copy Ho E Moe fi Size fi a a e World origin Seale 7 Object axis Rotate i i nf Move Moves the object the distance specified along each axis Size Resizes the object in all axes in proportion by this MULTIPLYER Scale Resizes the object along each axis separately by the MULTIPLYER in each box Rotate Rotates the object ARROUND the axis in which the angle is typed World Origin Use the World Origin as the reference point for the functions Object Axis Use the Object Axis as the reference point for the functions Copy No The number of times an object gets copied To Use 28 Select object to be copied Transform A Copy gt Transform Vertical In Qut No 1 A 4 jO SC C Change settings as required Sees This example uses Size Rotate a P i ee Size 1 25 Rotate 30 Copies 5 Click OK 29 DEFORM MENU BEND Bends objects around the World Origin Select object or CVs Click and hold left mouse button down and drag in the direction to be bent To Use When bending the following rules must be recognised 1 Any part above the centreline will be stretched in length 2 Any part on the centreline will remain the same length 3 Any part below the centreline will be compressed in length le The curve made by bending is part of a circle As you b
8. ORIGIN Make sure the path or pipe is selected white eine Choose Vertical piping or Diameter Radius and size Click One Sec tion Two Sections Diameter E Circular section or Circular Section O Vertical piping Two sections Click on cross section s 1f necessary 56 RAIL SURFACE Puts a cross section between a set of curves rails Rail Surface xj Rail m Section Extent 1 Rail C Vertical C Horizontal C Loop world origin C Loop loop center 2 Rail e Scale Semi scale 3 Rails 4 Rails Section lolo olajo 5 lolo jajajaja A Rail 1 Rail Vertical Places the cross section between the vertical axis and a curve Horizontal Places the cross section between the horizontal axis and a curve Loop world origin Sweeps the cross section between the WO and a curve Loop loop center Calculates the center of a loop and sweeps the cross section between it and the curve 2 Rails Scale Places a cross section between two rails scaling width to height proportionately Semi Scale Places a cross section between two rails Cross section remains original height 3 Rails As for 2 rails but the 3 rail provides a variable contour height to the top of the section 4 Rails As for 3 rails but the 4 Rail controlling the contour of the underside of the section Section Single Use a single cross section D
9. Once pasted hold Shift key down 2 Hold down Right Mouse Button 3 Drag mouse to roll Will roll around it s own axis Note Only works on the last object pasted VERTICAL MIRROR COPY Mirrors objects across the Vertical Axis 1 Select object to be copied 2 Click Vertical Mirror Copy button HORIZONTAL MIRROR COPY Mirrors objects across the Horizontal Axis 1 Select object to be copied 2 Click Horizontal Mirror Copy button 23 24 REVOLVE 180 COPY Copies objects 180 around the origin Select object to be copied l 2 Click Revolve 180 Copy button CYCLE COPY Copies objects across Vertical and Horizontal Axes Select object to be copied l 2 Click Cycle Copy button 25 EXTEND COPY Copy objects a set distance away in a straight line No to extend How many times to copy the objects Includes the original Horizontal The distance between copies in the horizontal direction a minus number to move left Vertical The distance between copies in the vertical direction a minus number to move down In Out The distance between copies in the In Out direction If youre not sure about the measurements when the Extend Copy dialog box is open hold the mouse button down on any point on the object and drag to where you want that point to be on the next object Left Mouse Button will give you up down
10. Background Uses the default background Background Image X Otherwise f Blank background Click Browse to locate a picture for the background Shows the image at actual size Actual size ss Fit to View s Width Fitto views width E Fitto view s height CO Fitto view s width and height i Auto fit keep aspect ratio width Locked to view Fit to View s Height Image centre 0 Jo a 7 Resizes the image proportionally until it is the same ps as the view s height Image scale 25 Reset E l Ei ee Fit to View s Width and Height Resizes the image until it 1s the same as the view s width and height Note this will distort the image Resizes the image proportionally until it is the same as the view s Auto Fit Resizes the image so it just fits inside the view Does not distort the image Locked To View Locks the image to the view so image will be panned and zoomed together with the view Image Centre Allows you to determine which part of the image is at the world origin 1 Click the Image Centre button The menu will disappear 2 Hold the mouse button down and drag to where you want the new centre to be 3 Release mouse button Image Scale Allows you to scale a picture from its original size Reset Resets the Image Centre and Image Scale figures to the default settings GRID SETTINGS Grid Setting A Allows you to alter settings for the grid fF Grid sdecine f
11. INTRODUCTION This manual is laid out in a logical progression of a model construction Beginning with the database manipulating objects then on to drawing of 2D curves Converting those curves into 3D objects and then copying cutting joining objects and finally slicing for production When JewelCAD is opened the screen should look something like this E Untitled Jered A 181 x Ele Ede View Fick fam Dsm Cure Elda isc Helo cu i Menus al Axes Toolbars Elease eee Le a elo Lo fate ee Ashe H i Hd Front p The default settings have the grid at 10 units each The positions of the toolbars can be changed by holding the left mouse button down over a toolbar but not clicking on a button and dragging the toolbar to its new position Status Bar ha Left Mouse Button LM and drag All of the buttons shown are shortcuts for functions which can also be activated using the drop down menus The buttons are grouped according to their menu le Copy Menu contains Cut amp Paste Vertical Mirror Copy etc Copy toolbar contains these as well There 1s a table of buttons with a short description of their uses at the back of this manual THE CAD WORLD The world in JewelCAD is just like ours 3 Dimensional Everything in JewelCAD has three references X Y and Z The computer uses dimensions in these 3 axe
12. JEWEL Designate an object as not a Jewel SUPER SUBTRACTER Make the selected object a super subtractor IE removes material from other objects without the need for Boolean operation NOT SUPER SUBTRACTER Make the selected object cease to be a Super Subtracter DEFORMABLE Make the selected objects deformable NON DEFORMABLE Make the selected objects non deformable Ie the object itself will not be altered by the deform functions or by projection operations OBJECT LAYERS SS Assigns an object s to a layer Useful for defining object groups Every layer has a Visible and Editable property Make sure these are turned on off as required To move an object to a hidden layer 1 Select Object 2 Click on Edit gt Object Layer 3 Make sure that Change Layer of Picked Object is ticked 4 Select layer to move object to a a A A a ea GA 2133333313133 ea ea ea ea ea ea ea ea ea ea e 5 Change name of layer if A Layer 13 required Eg Setting ET 6 Click ORK If the object layer is still set to visible the ETE wires of the object will be the colour of that Layer 17 layer Layer 18 Layer 19 Load Save Layer File Layer 20 E e e e e a e a a E e O AAA AAA eo Saves the Visible Editable Name properties of the layers Good for multiple users each user can have his her own setup of the layers To Save Load layer properties 1 Click on Load Save Layer File button 2 Change Sav
13. Reverse Reverses the direction of the V Curves of a surface 61 MISCELLANEOUS MENU BOOLEAN Creates an object from two or more existing objects see Boolean Menu BLOCK Creates a Block Object A Block like any solid is comprised of curves Instead of having two curves one for the cross section and one joining the cross sections a Block object 1s like an extended surface but uses curves to define positive and negative space The anti clockwise curves define positive space solid and clockwise curves running in the opposite direction create negative space holes Block objects cannot be deformed using the Deform commands Eg JEWEL Creates a pre drawn jewel The jewels are 1mm x Imm except the Taper which is 2mm x 0 8mm The Jewels are not 1mm deep however Pear Heart im Square Octagon Triangle Taper FACET OBJECT Flat Shaded shows individual facets when the object 1s rendered Smooth Shaded smooths facets when rendered Flip Normal reverses the Normal direction of Facet Objects Extend to Solid creates an extended surface from a Facet Object 62 TEXT Adds text to the drawing Peet OF e Create Block Text pa Type text in the box Click on Set Font and choose font font style size etc just like in Word or Works 3 If Create Block Text is ticked when you click OK will open the Block Menu See previous page Uncheck to create curves first 4 Clic
14. U o q Cut amp Paste Vertical Mirror Copy Horizontal Mirror Copy 180 Revolve Copy Cycle Copy Extend Copy Revolve Copy 69 Moves object along one axis using left mouse button Use right mouse button to move in both axes Resizes picked objects Left button In all axes proportionally Right mouse button will resize along one axis only Rotates object around either vertical or horizontal axis Rotates object around in out axis Makes functions work from the object s origin and axes not the world origin Cut and pastes objects Copies objects across the vertical centre line Copies objects across the horizontal centre line Copies objects 180 revolved from original Copies objects across both centre lines Copies objects in a direction Number of copies and distance between objects must be specified Copies objects around the in out axis Number of copies and angle between objects must be specified 70 DEFORM MENU Bend Bends objects 3 Bend 2 Sides Bends objects in two directions A doming effect Taper Tapers objects Taper 2 Sides Tapers objects in two directions Scaled Taper Combines Resize and Taper functions eae TADE A Scale Tapers objects in two directions Sides Skew Skews objects points pivoting on an axis Skew 2 Sides Skews objects points pivoting on an axis in two directions Twist Twists objects around an axis Skew twist Same as Twist only preserves
15. bining Functions To perform multiple functions at the same time ie Move 3mm rotate 30 and size up 3x click on the relevant function buttons once Size and Scale cannot be used together To Use l Draw curve and keep selected Ze Click on Surface menu then on Transform 3 Change settings as necessary 4 Click ORK 60 OTHER SURFACE OPERATIONS CYLINDER Creates a pre set cylinder with a diameter and length of 2mm CONE Creates a pre set cone with a diameter and length of 2mm SPHERE Creates a pre set sphere with a diameter of 2mm REVERSE Reverses the order of CVs on the U Curve DIVIDE Puts a number of CVs Sections between the existing CVs Sections STEP Changes the number of times the computer calculates a curve between CVs The default is 8 times The more calculations there are the less facetted the surface Normally used to increase the resolution prior to manufacture eg The surface on the left has a step of 2 whereas the surface on the right has a step of 8 SWAP U V Changes which curves are designated as U Curves and V Curves Does not change the shape of the object FLIP NORMAL Flips the Normal of the surface The Normal is an imaginary direction running perpendicular to the surface directly outwards OFFSET SURFACE Creates a new surface a distance off the original V CURVES Close Closes the V Curves of a surface Open Opens the V Curves of a surface
16. c tory the JewelCAD drawing 1s in Type the same filename as the Jewel CAD drawing it will be automatically designated a BMP file 4 Click Save 16 TRANSFORM The Transform functions allow you to move rotate and resize objects The functions with the exception of Roll also have a secondary function available by using the right mouse button instead of the left The Transform functions are also available through the Deform gt Transform menu Through the menu you can specify a definite distance angle etc to move the object as well as being able to combine functions xi Horizontal Vertical In i hit CONS CT E OI O NS f World origin 7 Object axis Move Moves the object the distance specified along each axis Size Resizes the object in all axes in proportion by this MULTIPLYER Scale Resizes the object along each axis separately by the MULTIPLYER in each box Rotate Rotates the object AROUND the axis in which the angle is typed World Origin Use the World Origin as the reference point for the functions Object Axis Use the Object Axis as the reference point for the functions Combining Functions To combine functions eg roll 30 move up 10mm and resize x2 all at once can be used simultaneously by selecting the relevant function button 17 MOVE Left Mouse Button Select Objects or CVs Click and hold left mouse button down and drag to new position Will move either vertically or hor
17. ch can b e important to get the result you want The left and right are determined by the direction of the curves which is always starting from CV 0 KG In the picture the direction of the curves is left to right 0 to 4 therefore the lower of the 2 r ails is the left rail Dg If the left and right rails were to be chosen in reverse the cross section would be upside down underneath the rails To Use 58 Draw curve s Draw cross section s Rail Surface Rail Ral C Vertical Honzontal C Loop world origin Loop hop center f A A Change settings as necessary Click OK 4 lo olo ajo a lalola jojojo Click on rail s Click on Cross section s When you ve selected the last cross section the surface will be created 59 TRANSFORM SURFACE Sweeps a cross section according to the transform functions xl Honzontal Wertical In f Cart Copy Ho J Move Size Scale Rotate The Transform functions being performed on the sections Move Moves each section a distance from the previous Size Resizes each section proportionately from the previous Scale Resizes in one direction each section from the previous Rotate Rotates each section an angle from the previous Horizontal Vertical In Out The factors measurements by which the functions are performed Copy No The number of times the section is copied to create the surface Must be at least 2 Com
18. curve along a singe path curve Sweeps a cross section curve between rails BOOLEAN MENU pal Union Makes all selected objects into one object a Intersect Creates an object where two selected objects overlap Subtract Cuts one object from another Undoes any Boolean action that has been performed on an Dis Boolean ghee E El Se Appendix 2 Approximate Ring Diameters Size Size Size A 12 05 L 16 4 W 20 7 B 12 45 M 16 8 X 21 C 12 9 N 17 2 Y 21 4 D 13 23 O 17 6 Z 21 8 E 13 65 P 18 1 22 F 14 Q 18 4 2 225 G 14 4 R 18 75 3 22 8 H 14 8 S 19 1 4 23 2 I 15 2 T 19 5 5 23 6 J 15 6 U 19 9 6 24 6 K 16 V 20 3 Appendix 3 Approximate weights of diamonds Based on Round Brilliant cut Carat Diameter Carat Diameter Carat Diameter 125pc 0 008 1 25 0 20 3 8 1 50 7 4 0 01 1 4 0 22 3 9 1 60 7 6 70pc 0 015 1 5 0 23 4 0 1 75 7 8 0 02 1 7 0 25 4 1 1 90 8 0 40pc 0 025 1 8 0 30 4 2 2 00 8 2 0 03 2 0 0 33 4 4 2 15 8 4 0 035 2 1 0 38 4 6 2D 8 6 0 04 2 a 0 40 4 8 2 50 8 8 0 05 2 4 0 47 5 0 2 65 9 0 0 06 2 5 0 50 5 2 2 85 9 2 0 07 2 7 0 60 5 4 3 00 9 4 0 08 2 8 0 65 5 6 3 15 9 6 0 09 2 9 0 75 5 8 3 35 9 8 0 10 3 0 0 80 6 0 3 50 10 0 0 11 3 1 0 85 6 2 3 75 10 2 0 12 3 0 95 6 4 4 00 10 4 0 14 3 3 1 00 6 5 4 25 10 6 0 15 3 4 1 10 6 6 445 10 8 0 16 3 5 1 17 6 8 4 75 11 0 0 17 3 6 1 25 7 0 5 00 11 2 0 18 N 1 33 12 A Axes Adjust curve B Background Changing Bend Bend 2 Sides Be Jewel Block Boolean B
19. e In box to drive folder etc where you want to save to load from To Load select file to load To Save type name in Filename box 3 Click OK w Change layer of picked objects Load Layer File Save Layer File Cancel 7 MATERIAL ae DS_Red DS_Yellw Opens the Material Database allowin you to change the object s material 1 Select object to change 2 Select Material 3 Click on new material GoldShny GoldvVvhit GWvDull GWShiny J_Black J_Blue J_Cyan J_Green 99153 J_Magent J_Red J_White J_Yellow xl CREATE EDIT MATERIAL Create Edit Material x Opens a dialogue box for creating new or vai A os editing materials Pee Hest Ambient E Diffuse E Specular Woke Base Colour Click on colour box to change Mapping pa Get Object Material el de Click to retrieve an existing object s mme material settings patea REFNaPI Ewe Mapping wy The images used to create the illusion of texture etc BMP Appearance Shininess fioo Transparency o Cancel Appearance EL Alter outside appearance 10 VIEW MENU As everything in JewelCAD is always 3D the drawing can be viewed from any angle The View Menu allows you to chose the way you want to look at an object including direction shading and zooming BACKGROUND To change the look of the background or to trace a scanned object Blank
20. e to the start of another a a gt a SPLIT CURVE Will split a curve at a CV The CV will then become the end of one curve and the start of the other 50 OFFSET CURVE Creates a curve a set distance off another Original Curve After offsetting 1mm IN BETWEEN CURVE Creates a curve half way between two others a r EE Original Curves With Curve In Between Original curves MUST have the same number of CVs before creating a curve In Between CURVE LENGTH Measures the length of a curve 51 SURFACE MENU JewelCad refers to 3D objects as surfaces because it 1s a Surface Modeller However this manual uses the expressions Surface 3D object and object and all can be interpreted as the same thing 3D Object are constructed from least two shapes one being a cross section and the other being the shape or profile of the object itself In JewelCAD the cross section curve is called the V Curve and the shape profile curve is called the U Curve V Curve U Curve At least two curves must be used to create a surface JewelCAD sometimes has a pre set shape as part of the function so you only have to draw one curve In other functions you must draw ALL curves UNLIKE OTHER 3D PROGRAMMES THE PROFILE AND SECTION ARE DRAWN ON THE SAME VIEW PLANE AND THE ORIENTATION FIXED BY A TABLE called surface extent WHEN CARRYING OUT THE SURFACE FUNCTIONS Dependin
21. each axis Size Resizes the object in all axes in proportion by this MULTIPLYER Scale Resizes the object along each axis separately by the MULTIPLYER in each box Rotate Rotates the object ARROUND the axis in which the angle is typed Copy No The number of times a point gets copied If there are 2 the function will not have much effect Combining Functions To combine functions eg roll 30 move up 10mm and resize x2 all at once click on the relevant function buttons and alter the numbers as required To work with just one click function button until other buttons deactivate To Use 1 Click on Curve menu then on Transform 2 Change settings as necessary 3 Click OK 4 Click once in screen Curve will be drawn from that point as per your settings This drawing was drawn with the following settings Size Rotate Size 2 Rotate In Out 90 Point 0 1s 1mm from the centre point 2 is 2mm Imm x 2 point 3 is 4mm 2mm x 2 point 4 1s 8mm 4mm x 2 Each is rotated 90 from the previous 48 LINE x Draws a 2mm long line at a given angle peda ace 1 Select Line from Curve Menu PA Specify degree either by selecting one of the pre sets or by typing it 3 Click ok Cancel POLYGON xi Draws a polygon with a diameter of 2mm Ho of Sides First CY fa z Ed 1 Select Polygon from Curve Menu 2 Chose number of sides in the poly
22. eep Surface Sections Preserves the shape of the Surface Section after projecting The just touch function To Use Select object CVs to be projected LLL Click on ProjMap button Project lapping Change settings to just touch gt OK Barscatal 3 Vertical I Click on object to project onto 37 The superimpose function Select object to be projected Click on ProMap button Change settings to top and superimpose To Use OK Click on object to project onto 38 UV MAP Maps objects onto a curve or surface Will stretch compress objects to fit Mapping direction and extent Horizontal Left fo Fight 10 fo Vertical Bottom 0 Top 10 4 Auto mapping direction and extent e Uniformly mapping onto curve Map onto ONE curve or surface Map onto ALL unpicked curres and surfaces Cancel Mapping Direction and Extent Direction The direction of the object used to map onto the curve surface Extent The area to be mapped onto the curve surface The contents of this box are stretched compressed to fit over the entire surface curve Auto Mapping Direction and Extent Checked Ignores user defined mapping and extent settings and calculates them for itself Unchecked Uses user defined settings See above Uniformly mapping onto curve When checked distributes objects evenly over the surface curve When not checked wi
23. end further the circle diameter becomes smaller If you bend far enough the end of the object will meet up as a circle To get the desired affect it may be necessary to move the object before bendin 30 BEND 2 Sides Bends objects in two directions domes object A N gt O O Ne _ O a 0 O ois O D D UN Click on Bend 2 Sides button Sf OL Click and hold left mouse button down and drag in the direction to be bent 31 TAPER Tapers an object pivoting on the centreline Select object or CVs Click and hold left mouse button down and drag across the screen Object will taper into out in that direction TAPER 2 SIDES Tapers an object in two directions pivoting on the centreline Select object or CVs Click and hold left mouse button down and drag across the screen Object will taper into out in that direction 32 roportions Tapers an object and resizes to kee SCALED TAPER or CVs or CVs and drag across the screen Object will Scale Taper into out in that direction 3 O iS O ka 3 D V N 3 E D T O T 4 O a O and drag across the screen Object will Scale Taper into out in that direct
24. es For database 14 Printing 63 Pipe Surface 53 Polygon 47 Project Map 36 Rail Surface 54 59 Render 10 Render to File 63 Revolve 180 Copy 23 180 Curve 41 Copy 26 Curve 44 Surface 51 Reverse Curve 48 Surface 61 Roll 19 Save o 4 Save Views 4 Scale Scaled Taper Scaled Taper 2 Sides Shading in Colour Show CV Jewel Slices Simple Curve Size Skew Skew 2 Sides Skew Twist Split Curve Step Subtract Super Subtracter Surface Creating Editing Menu Picking Reverse Swap Hide T Line o Create Pick Taper Taper 2 Sides 15 17 32 32 10 40 15 17 33 33 34 48 61 67 49 12 49 12 61 63 13 31 31 Text Adding Altering Toolbars Adding Removing Moving Transform Copy Curve Menu Surface Twist U Curve E Open Close Reverse Undelete Undo Union UV Map V Curve B Open Close Reverse Vertical Mirror Copy Curve Vertical Revolve Surface View Menu Change Volume 63 63 27 46 15 60 34 6l 61 66 37 61 61 22 40 51 65 W Weight Whirl World Origin 65 35 2 15 17
25. ey ode PICK T LINE Allows you to select de select T Lines ALL Select everything CURVE Select all curves SURFACE Select all surfaces BOOLEAN Select all Boolean objects BLOCK Select all Block objects JEWEL Select all Jewels FACET OBJECT Select all Facet Objects eg imported STL files T LINE Select all T Lines 14 15 DATABASE LOCATION The files in the JewelCAD database are located in the JewelCAD directory in the database folder Files are in here The directories names you see in the database are the same as in Windows Explorer The contents and names in the database can be altered through Windows Explorer See File Menu Directories to change location ACCESSING THE DATABASE To access the database through JewelCAD press the B button or using the menus File gt Database ADDING TO THE DATABASE To save a drawing complete or unfinished to the database 1 File gt Save As 2 Change the Save in box to the database directory then whichever directory within 3 Type a filename in the File name box 4 Click OK SAVING PICTURES TO THE DATABASE When a drawing part is saved to the database a picture must also be saved separately After saving the JewelCAD file as above 1 Render the model and set to 3D view 2 misc gt render to file 3 Change the Save in box to the database directory then whichever dire
26. functions Operation Create new point Move an existing point Delete point Start a new curve Edit an existing curve Make a curve sharper at a point Multiple CV HOW TO Mouse Button Used Left Mouse Button Just click Left Mouse Button Hold Down over CV and drag to new position Left Mouse Button held down then click Right Mouse Button In a drawing mode hold Ctrl Key down Click Left Mouse Button to begin new curve In a drawing mode hold Shift Key down Click Left Mouse Button on existing curve Left Mouse Button double click on CV 41 TYPES OF CURVES SIMPLE CURVE Draws a curve point by point Good for non symmetrical curves 1 Click on Simple Curve Button to enter the Simple Curve drawing mode 2 Click in the screen to begin the curve Continue clicking to add points VERTICAL MIRROR CURVE Draws a curve mirrored across the vertical axis 1 Click on Vertical Mirror Curve Button to enter the drawing mode 2 Click on one side of the centre line and see the point mirrored across the centreline Continue clicking to add points 42 HORIZONTAL MIRROR CURVE Draws a curve mirrored across the horizontal axis 1 Click on Horizontal Mirror Curve Button to enter the drawing mode 2 Click above or below the centre line and see the point mirrored across the centreline Continue clicking to add points REVOLVE 180 CURVE Copies points
27. g on which curves you can draw you can use one of five surfacing functions Extend Surface Creates an object extruded from a cross section curve U Curves will be straight lines The cross section curve must be closed Horizontal Vertical Revolve Surface Revolves a closed cross section curve around the vertical or horizontal axis to create a circular object eg A plain finger ring Loft Surface Joins 2 or more closed cross section curves to create an object Pipe Surface Sweeps a closed cross section curve along a single curve Rail Surface Where the boundaries of the shape profile are drawn as curves and the cross section 1s put between these curves EXTEND SURFACE Extrudes an object from a curve ES Extend Number 2 H Cancel Do E E The function works by copying the section curve so that there are 2 or more and then filling in between them Extend Number The number of sections including the original Must be no less than 2 Horizontal Vertical In Out The direction s in which to extrude the curve The measurement is between the cross sections not overall Directions are from the current View Horizontal Across the screen Left is negative right is positive Vertical Up and down the screen Up is positive down is negative In Out Towards and away from you Towards in positive away from you is negative lt Changes the functions Horiz Vert In Out to Length Ang
28. gon 3 Click OK No of Sides The number of sides on the polygon First CV Puts the 0 CV on the right hand side on the horizontal axis E Puts the 0 CV on the right hand side at 45 degree angle HELIX ES Draws a helix according to given settings Radius 1 fo E e Radius 2 10 C Clockwise Radius 1 l nop Length fo The radius at the beginning of the helix Ti Radius 2 Mo of turns E The radius at the end of the helix CW S per turn e Cancel Length The overall length of the helix No of Turns The number of turns in the helix CV s per Turn The number of CVs per turn of the helix Anti Clockwise Clockwise The direction the helix flows in 1 Select Helix from the Curve Menu 2 Change settings as required 3 Click OK 49 MORE CURVE OPERATIONS ADJUST Edit an existing curve as if it was Simple Vert Mirrored etc CLOSE CURVE Joins the start and end points together making the curve into a loop OPEN CURVE Un joins the start and end points SKETCH Allows you to draw a freehand curve The curve is then converted to have CVs etc REVERSE Reverses the order of CV s on the curve DIVIDE CURVE Multiplies the number of CV s on a curve by a factor without changing the shape JOIN CURVE Joins two curves together into one After this operation is selected the curves need to be selected The program will join the curves together from the end of on
29. h gt ae menu 3 Change settings as required SEEGERS i ee Se 4 Click Ok Se ie eee Eg es ee ince mY resobition 0 0254 Slice File Also output STL file Auta XY offset The filename and location of the SLC file fe ASC E Binay Click Button to browse hard drive Auto 2 offset Slice Thickness The thickness of the slices from 0 0127mm to 0 0762mm Slice Output Unit Translates the arbitrary units of JewelCAD into an actual measurement for slicing Drop menu down to change Advanced Settings XY Resolution Defines the detail of each slice The higher the resolution the higher the quality but also a larger file size Also output STL File Translates the Slice file into an STL file after slicing Can be either ASCH or Binary STL Auto XY offset Automatically moves the drawing so all co ordinates are positive in the X Y directions Auto Z offset Automatically moves the drawing so co ordinates are positive in the Z direction SHOW SLICES Displays slices of a SLC file 1 Select Show Slices from the Misc Menu 2 Will open last file that was sliced 3 To open a different file Click the open folder button to open another file 4 Find and select file and click Open The lt button will display all layers Slicing a file and looking at the slices is a good way to check if objects are joined overlapped etc The slices are exactly what will be produced 64 ESTIMATE
30. io Grid Spacing default is 10 units C Mo grid Cancel No Grid removes grid from drawing Axes will remain 11 FINE SNAP Increases the resolution of the snap function usually off for most operations y y Hotkey Hit Z key to activate Fine Snapping COLOURINGS VIEWS The different colouring modes MB Hotkeys NORMAL WIRE FRAME QUICK WIRE FRAME MESH WIRE FRAME FAST SHADING SHADING IN COLOUR RENDERING UN gt mO The different viewing directions MB Hotkeys FRONT VIEW X Y RIGHT VIEW TOP VIEW BACK VIEW LEFT VIEW BOTTOM VIEW 3 DIMENSIONAL VIEW FRONT AND RIGHT VIEWS FRONT AND TOP VIEWS FOUR VIEWS Front Top Right 3D FOUR VIEWS Back Left Bottom 3D Wk OAH Ao Click on the buttons to change between views colourings NEW VIEW Opens a new view window PAN VIEW Moves the view either Up Down Left or Right Hotkey Hold Tab Ctrl keys down Click Left mouse button and drag to Pan 12 ZOOM VIEW Zooms 1n or out Box Use a box to zoom a specific area Click and hold where you want the new centre of the view to be and drag away All Zoom so all objects regardless of position are visible in one view 1 1 Zoom to actual size Requires calibrating Calibrate mee Calibrates the 1 1 zoom Zooming LA 1 Zoom In Out until grid is 1cm on the atacar 0 227047 screen Use a ruler to measure it 2 Select Calibrate and click Factor from Pac TOCE IEN Cancel C
31. ion a O LS O G 5 D V N 3 E E D y O T aw O Q Click on Scaled Taper button Click on Scaled Taper button gt gt O O oO oO O gt O O oO oO oO oO YN UN ZA VT eT FEST AER EA Va FEST ty PAN N K I VA ay E e Oo PRAT pee a ZOOS EAST ar a a h LEN Vet ERAS ey 0 na harz Vaal et Fr ESA haz A RH ul p r lt A 1 Vaal ie SH CASA AA a Saves oe A a Bes eh 3 ARES ZIDA 4 dh TUT YATE ni ee OD VT AN Tapers and object and resizes proportionately in two directions CALED TAPER 2 SIDES 9811 OL SF OL S 33 SKEW LOZENGE Skews an object parallel to and pivoting on an axis Select object or CVs HA T ian iar ume EE To Use Click and hold left mouse button down and drag across the screen Object will Skew lozenge parallel to mouse movement SKEW 2 SIDES Skews an object parallel to and pivoting on an axis in two directions APRA Select object or CVs To Use Click and hold left mouse button down and drag across the screen Object will Skew parallel to mouse movement 34 TWIST Twists an object around an axis Select object or CVs To Use Click and hold left mouse button down and drag across the axis to twist around
32. izontally Select Objects or CVs Click and hold right mouse button down and drag to new position Will move in any direction 18 SIZE Left Mouse Button Select Objects or CVs Click and drag horizontally or vertically Changes along all axes proportionally Select Objects or CVs Click and drag horizontally or vertically Will resize only one dimension Size and scale both work by proportion from the world origin X0Y0Z0 Therefore if they are remote from the world origin they may move when being changed This can be avoided by setting clicking deform gt object axis 19 FLIP Left Mouse Button Select objects or CVs Click and drag across horizontal vertical axis Will flip around the axis you cross Right Mouse Button Select objects or CVs Click and drag Will combine the up down flip with the left right flip A Hotkey Hit Shift amp gt TV keys to flip selected objects 90 20 ROLL Select objects or CVs Click and drag to roll objects or CVs around world origin OBJECT AXIS When an object is created the computer remembers where the Z axis was When Object Axis is turned on the computer ignores the normal axes instead reverting to the axes running through the object when the object was created Original Object Sizing with Object Axis Sizing with Object Axis Z Vertical off Wor
33. k OK iY Text is created as curves but with point to point lines not smooth curves Create Block Text Creates block surfaces from the text Block objects cannot be deformed bent twisted etc Set Font Brings up a dialogue box allowing you to alter Font Bold Italics etc and Font S1Ze T LINE Allows you to draw a T Line construction line to define boundarys 1 Click T Line 2 Hold mouse button down in screen and drag Horizontal for a Vertical T Line Vertical for a Horizontal T Line RENDER TO FILE x Fil Jicad Browse Render the model and save as a bitmap file a _Browse for printing with facility to adjust resolution etc Resolution 540 amp seo oe E 100 x 100 ta 1 Position model in 3D View E ie T Outine drawing 10 2 Select Render To File from Menu aooxeoo Y 3 Change settings as necessary a E ground color Cancel 4 Click OK BMP file will be created o i Ea File Name Browse Resolution Name the file and its location The picture size in pixels Anti aliasing The amount of smoothing The resulting file can be opened in any graphics program to be printed 63 CUT INTO SLICES Slices the model for Prototyping and saves TETRIS x as a slc file 1 The model is always sliced so that the Slice File icad cross sections are viewed in the TOP view Slice thickness fo 0005 ME ox 2 Select Cut Into Slices from the Misc Slice outomtusitt inc
34. ld Origin on h A ls 21 COPY MENU CUT amp PASTE Cuts an object from the drawing and pastes it elsewhere When pasting if the view is in Wire frame the pasted object will be pasted in the same orientation as it was when cut If the view is in Shaded mode the pasted object can be pasted onto the shaded object and remains normal to the surface whatever the contour le The pasted object should start at the world origin the position to which all database objects enter the view then if it is a gemstone the girdle will be on the centre line and will sit on the surface of the shaded object when pasted Before Cut amp Pasting After Cut amp Pasting pa o Se In Wire Mode D jo gt ON om Y 3 YN 22 Objects can be adjusted after pasting which for example can be important for the position of grains in pave setting But this can only be done with the last object pasted The Undo function can be used to rectify some mistakes To move a pasted object 1 Hold Shift key down 2 Move curser over object 3 Click and hold either left or right mouse button down and move Note Only works on the last object pasted To resize a pasted object 1 Once pasted hold Shift key down 2 Click Left Mouse Button 3 Drag towards away from a centreline Note Only works on the last object pasted To rotate a pasted object 1
35. le from Horizontal and Angle In Out Length Length of surface at the angle Angle at Horiz Angle up from Horizontal axis rotating around the In Out axis Angle In Out Angle towards or away from you Rotates around the horizontal axis To Use Draw cross section using a Curve function Make sure the curve is selected white The section must be closed by curve gt close Extend Change settings as necessary Extend Number 2 Suse Click OK E io I E If the length is unknown use the mouse to drag the length required on screen and click OK 53 REVOLVE SURFACE Revolves a surface from a curve around the vertical or horizontal axis E Number Degree e Full revolution le 30 Cloclrarise once Number The number of times the cross section is repeated around the surface Degree The angle separating the cross sections Full Revolution Automatically calculates the degree number when one is typed in so they equal 360 Clockwise Revolves the cross section in a clockwise direction The effect of more less cross sections Three Cross sections 12 Cross sections To Use Draw cross section using a Curve function Make sure the curve is selected white The J curve must be closed ME a IS Click one of the Revolve Surface buttons fla ae Revolve x Number Degree 4 Fall revolution Change settings as required Click OK 12 30 ma _ Cancel
36. ll distribute objects according to density of CVs More CVs more objects Map onto ONE curve or surface Maps only onto the one curve surface the user selects Map onto ALL unpicked curves or surfaces Maps objects onto all unpicked curves or surfaces Makes copies as necessary 39 N 2i al E ae E l O a El O Es E 2 7 E gt gt Q E o gt E O D gt i A 3 E y x F O 2 N E H h QA AN i WAS 7 re LP OHNE orri ar pics Map sale ALL copied curves red refi Hippo melan ae aster Abo mp decoro wd aieri fe Wacom ig une orri Mar sas dAINZ L 07 SUIdde A sN OL 40 CURVE Menu There are a few ways of drawing a curve in Jewel CAD depending on what you want the finished curve to look like A curve is drawn by pressing the Left Mouse Button where you want a new point to be If this is not possible you can create the new point somewhere else and drag it over to where you want it Points can be added at the beginning of a curve at the end or between two existing points As the points affect the shape of the curve you can alter the points to change the curve to what you want ie adding a point to pull the curve in one direction Every point in a curve is numbered starting at 0 and therefore the curve has a direction with CV number 0 being the start point This is used to determine left and right cur ves when using rail
37. lour Box will appear Background Color E Axis Color ee a rid Color Picked Object Color Reset Color ustom colors FERCC a ua Vit i i i i ig ip mm wg Lum 207 Blye 220 T Add to Custom Colors 3 Choose new TET and click OR Directories x Change the location of the database and T C Material CaDatatJewelCAD material Cancel material directories Click on the Database and Material buttons to browse for the location en Hotkeys Commands Change create new hotkeys a i s Open Insert Save Save As Save Views Database Import Export Configuration Colors Directones Hotkeys 1 Select the function you want to set change the hotkey for 2 Click on Define Hotkey 3 Hotkey window will appear Ds Exit 4 Change letter and chose Cel z k whether a Ctrl or Shift has to m l me be held at the same time o a Swap Hide 5 Click OR Hide CV Show C Hide Jewel Show Jewel Load Save Hotkey File fees Allows you to save the hotkey n Deformable setup Good for multiple users of the Belica a ject Layers Bl one program Each user can have a ld his her own hotkeys Remove Hotkey Save Hotkeys As Text File Cancel To Save hotkey file 1 Click on Save Hotkey File button 2 Change Save In box to drive folder etc where you want to save it 3 Type name for file in Filename
38. mber The number of times to copy Included the first point Degree The angle separating the copies Full Revolution If this is selected when either the number or degree is changed the computer will calculate the other to equal 360 Clockwise Copies points in a clock wise direction TO USE 1 Click on Revolve Curve Button to enter drawing mode 2 Change settings as necessary 3 Click OK 4 Click in screen to begin drawing oante This drawing was drawn with the following settings i ba m Number Degree jy Full revolution Dai oe wie Ln ml E a je Therefore there are cc re aii 16 copies separated by 22 5 16 x 22 5 360 Exercises A 46 CIRCLE Draws a circle _x Diameter Radius Determines what dimension is being used The measurement is typed in the box Diameter y 2 ooo beside Diameter a No of CV s Ho of CVs First CY Sets how many CV s make up the circle The more CV the smoother the curve First CV i Puts the 0 CV on the right hand side on the horizontal axis KA Puts the 0 CV on the right hand side at 45 degree angle To Use 1 Click on Circle button 2 Change settings as necessary 3 Click OK 47 TRANSFORM CURVE Draws a curve by copying CVs according to the Transform functions MS Horizontal Wertical In Cut Copy Ho 2 N i al a Move Moves the object the distance specified along
39. of lines Views drawing as a wire mesh Colours drawing simply Does not show Boolean objects Shades drawing showing Boolean objects Renders drawing to look realistic Views drawing from the front Views drawing from the right Views drawing from the top Views drawing from the back Views drawing from the left Views drawing from the bottom Views drawing in rotatable 3D Splits screen into front and right views Splits screen into top and front views lA Y la x la x gt 2 8 8 2 2 z la la le a E Four View Alt Four Views Pan Up Pan Down Pan Left Pan Right Zoom In Zoom Out Zoom Window View All View 1 1 Flip Up Flip Down Flip Left Flip Right Roll Left Roll Right Reset View 68 Splits the screen into top right front and 3d views Splits the screen into bottom left back and 3d views Moves the view up Moves the view down Moves the view left Moves the view right Zooms in on the drawing Zoom out from the drawing Zooms in on a specific area of the drawing Shows all of the drawing Zooms the image so that 1cm on the drawing is 1cm on the screen Rotates the 3D view up Rotates the 3D view down Rotates the 3D view left Rotates the 3D view right Rolls the 3D view to the left Rolls the 3D view to the right Resets the view 25 TRANSFORM MENU a Move Ol Size A Flip Oe Rotate Object Axis COPY MEN
40. or left right coordinates Right Mouse Button will give you up down and left right coordinates Left Mouse Button Right Mouse Button Extend x S xi Extend Number f2 ok caer Extend Number 2 H ok caa Select objects to copy Click Extend Copy button and change settings as necessary Click OK 26 REVOLVE COPY Copy objects in a circle by a chosen angle xi Number Degree e Full revolution fa y so Clockwise Cancel Number How many times to copy the objects Includes the first Degree The angle between the objects Full Revolution When checked this function recalculates either the Number or Degree to equal 360 when the other is altered Clockwise Copies the objects in a clockwise direction To Use 1 Select object s to be copied 2 Click on Revolve Copy button 3 Change settings as necessary 4 Click OK Revolve x Number Degree JV Full revohition fa y fo y Clockwise Cancel If youre not sure about the measurements when the Revolve Copy dialog box is open hold the mouse button down on any point on the object and drag to where you want that point to be on the next object You will notice a set of radii showing These are the angles the objects will be copied by Choose the one that is closest to the degree you want 21 TRANSFORM COPY Copy objects according to the Transform Functions
41. s co ordinates to define points on the objects The views are standard 3 angle orthographic projection le RIGHT SIDE VIEW The X Y and Z axes run through these views as follows Front View X axis 1s horizontal Z axis is vertical Top View X axis is horizontal Y axis is vertical RS View Y axis is horizontal Z axis 1s vertical There is a centre to this world called the World Origin where the axes meet Most of the functions work with the World Origin as a reference point When drawing in CAD you must remember that the drawing is ALWAYS 3D What you do in one view may very well alter another view Also it is important to remember that drawing on a computer is not like drawing with paper and pencil Everything on the computer must be accurate You cannot for example extend a line by drawing another on top of it as you might on paper If you wish to join 2 lines you must follow a formal procedure it is not sufficient to draw one from the end of the previous If you are asked to close a curve this must also be done by the set procedure and not by placing a point on top of another This is an important feature of 3D modelling JEWELCAD ENTITIES CV Control Vertices The points that JewelCAD use to define the shape of the objects and curves CURVE The general term for 2D shapes which can be straight lines circles curves etc SURFACE A 3D object constructed from 2D curves T LINE Con
42. shape in the other view Whirls objects around centre line The further the points are Whirl away from the centre the further they are rotated Maps multiple objects onto a surface or curve along all aap axes E 2 18 12 2 2 a la a la la Projects objects points onto a surface or curve along one axis HH i Project Map CURVE MENU c lo lo ler la les e los lx Simple Curve Vertical Mirror Curve Horizontal Mirror Curve 180 Revolve Curve Cycle Curve Extend Curve Revolve Curve Circle Close Curve Open Curve SURFACE MENU E UE A la a Extend Surface Vertical Revolve Surface Horizontal Revolve Surface Loft Surface Pipe Surface Rail Surface 71 Draws a curve point by point Any points drawn are mirrored across the vertical axis As above only mirrored across the horizontal axis Copies points 180 rotated from each other Any points drawn are mirrored across both axes Repeats points a chosen distance away in a straight line Repeats points at a chosen angle around a circle Draws a circle Joins start and end points together Opens a curve at start and end points Creates a 3D object with straight sides from a cross section curve Revolves a cross section curve around the vertical centre line Revolves a cross section curve around the horizontal centre line Joins cross section curves together to form a surface Sweeps a cross section
43. struction lines used to define general boundaries Cannot be altered once set JEWEL An object whose shape is already set and can only be altered by the Transform functions Move Size Flip Roll see Miscellaneous Menu BOOLEAN OBJECT An object made by the joining of 2 or more objets by a Boolean operation see Boolean Menu BLOCK An object made by the Block function Has no CVs and can only be altered by the Transform functions see Miscellaneous Menu FACET OBJECT An imported object usually from STL or DXF format FILE MENU NEW Clear screen and start a new JewelCAD drawing y y Hotkey Hit Ctrl N keys to create a new drawing OPEN Clear screen and open an existing drawing AB Hotkey Hit Ctrl O keys to open an existing drawing INSERT Bring an existing drawing into the present drawing SAVE Save drawing as the current open JewelCAD file Hotkey Hit Ctrl S keys to save a drawing SAVE AS Save drawing as a new JewelCAD file SAVE VIEWS Save the present View as a BMP file DATABASE Open the Database SB Hotkey Hit B key to open Database IMPORT Bring a file of a different format ie STL DXF etc into the drawing EXPORT Save the present drawing as a different format ie STL DXF IGES JCV etc CONFIGURATION Colours Change the colours of Axes Picked Colour etc Color Configuration 1 Click on colour to be changed 2 Colour Box will Co
44. ual Gradually change from one cross section at one end to another at the other end Mirror Gradually change from one cross section at either end to another cross section in the middle Multiple Change between many cross sections and or determine where the change occurs Circular Automatically use a pre set circular cross section SCREEN PROMPTS AT BOTTOM LEFT GUIDE SELECTION OF THE RAILS WHEN PICKING 57 Section Extent This table controls the orientation of the cross section even though it has been drawn on the same plane as the rails The first top left configuration is the default and is good for the majority of rail functions Section between and on top of rails Section between and to right of rails Section between and vertically centred Section between and horizontally between rails centred between rails Section between and underneath rails Section between and to left of rails Section horizontally centred above one Section vertically centred to the right rail width radius set by 2 rail of one rail height radius set by 2 rail Section centred around one rail Width Section centred around one rail Height radius set by 2 rail radius set by 2 rail Section horizontally centred below one Section vertically centred to the left of rail width radius set by 2 rail one rail height radius set by 2 rail LEFT AND RIGHT RAILS The screen prompts will ask you to pick left and right rails whi
45. urrent View then OK ae BD Hotkey Hold Tab key down Click Right mouse button and drag to Zoom FLIP VIEW Flips 3D view up down left right ROLL VIEW Rolls 3D view to the left right RESET VIEW Changes View back to default regardless of objects positions TOOLBARS Allows you to choose which toolbars are shown Click name to activate de activate Reset Resets toolbars to default PICK MENU In order to work on an object curve cv it must be selected7 picked The default colour of a picked selected object is white SELECTING METHODS Clicking To select 1 Move the curser over one of the lines and click the Left Mouse Button pA Continue clicking on other objects to select them too To de select 1 Click on a selected white line object will turn pale blue 2 To de select all objects click Right Mouse Button Dragging To select 1 Hold mouse button down and drag box through object lines To de select 1 Hold mouse button down and drag box through object lines object will turn pale blue De select all objects Click the right mouse button anywhere on the screen PICK Allows you to select de select entities The Normal state of JewelCAD Hotkey Hit Spacebar to return to Picking mode PICK CV Allows you to select de select CVs individually Used to edit surfaces and curves Hold Shift Key down to Pick CVs Release Shift key to return to Picking Hotk
46. uttons Adding Removing List Moving BMP Files Circle Close Curve Surface Colours Changing Copy Menu Curve Adjust Draw Divide Join Menu INDEX 48 29 30 62 66 11 68 1 4 14 63 45 48 6l 20 48 39 48 48 39 Curve cont Reverse Split Offset Cut into Slices Cut amp Paste CV Deleting Hide Show Cycle Copy Curve D Database Accessing Adding to Location of Saving Pictures to Deform Menu Delete CV Object Curve Dis Boolean Divide Curve Surface Edit Menu Material Exit Export 48 48 48 64 20 23 42 14 14 14 14 29 67 48 61 Extend Copy Curve Surface F Facet Object Fast Shading File Menu Fine Snap Flip Normal Transform View G Grid H Helix Hide CV View Jewel Swap Horizontal Mirror Copy Curve I Intersect Insert Import 24 43 50 10 61 18 10 47 NNW OD 4 66 J Jewel Be Jewel Creating Hide Not Jewel Pick Join Curves Left Rail o Language Change Line Loft Surface M Multiple CVs Material Create Edit Move Measure Distance N New Not Jewel Non Deformable Not Super Subtracter O Object Layer Object Axis 48 54 55 47 32 39 16 65 15 19 Offset Curve 48 Surface 61 Open Curve 48 File A Surface 61 Pick Menu 12 Pictur

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