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PBmemory User Manual

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1. also can play the game on your local computer without access to the Internet Folder source This folder contains the HTML CSS and JavaScript source code of the PBmemory game In the pbmemory folder the minified versions of those files are used for a better performance faster download time If you want to modify something make a copy of the source files and don t edit the original ones Folder webserver This folder contains a mini webserver for Windows users called Mongoose which can be used to play the memory game The earlier versions of the Mongoose webserver were licensed under the terms of the MIT license For Windows users this is the easiest option to play PBmemory Mongoose project website GitHub File PBmemory exe The file PBmemory exe is used to start the PBmemory game on Windows computers It will first start the included webserver and then open the default browser and display the PBmemory game It will also show you your actual IP address which you can use to connect to the webserver in your internal network and play the memory game on different devices like tablets and smartphones File readme txt The file readme txt only informs the user about the location of this user manual pbmemory pdf PBmemory pdf Page 10 of 32 PBmemory User Manual Starting the Game There are different ways to start the PBmemory game The problem is that some browsers restrict the access to local resources bec
2. most of the game and therefore please make sure you are comfortable doing the following actions e Check the hard and software requirements e Upload files to your webhost only if installed on a webhost If you have a question about the PBmemory game please send me an e mail message to support pb soft com l m always glad to help Page 8 of 32 PBmemory User Manual 5 Software Installation 9 1 Unpack the Archive If you have downloaded the newest PBmemory archive from the Codecanyon Website your download folder should contain an archive called PBmemory_1 3 zip FEmemory_1 3 zip Now you have to unpack the archive with an unzip utility like 7 Zip You can download the free 7 Zip archiver from the 7 Zip Website After unzipping the PBmemory archive you will get the directory PBmemory_1 3 which contains three folders and two files M c Temp PBmemory_13 FEmemory exe readme txt Unpacking the ZIP file is the whole installation of the PBmemory game and now you are ready to play and train your brain Page 9 of 32 PBmemory User Manual 5 2 Content of the Archive The content folders and files of the unpacked PBmemory ZIP file will be explained on this page Folder pbmemory This folder contains the whole PBmemory game and this is also the folder you have to upload to your webhost if you want to use the PBmemory game over the Internet Uploading the game to a webhost is totally optional You
3. on the link some information will be displayed like on the following screen Realized Moves You made 11 moves and the minimum to solve the game is 20 Close Page 18 of 32 PBmemory User Manual 7 7 The Button Manual This button will display the user manual this document in PDF format You will need a PDF viewer to display the user manual If you don t have one you can get the free Sumatra Reader 2 Restores feiern Page 19 of 32 PBmemory User Manual 7 8 The Button Hint This button will show all the cards of the memory and you can see where are the matches If you click again the cards will be hidden Hint 0 All the cards will be turned around like on the following image PBmemory on an Android Tablet Page 20 of 32 PBmemory User Manual Playing the Game To play the game just select a size from the menu Size and then you can begin to search for matching cards If you click on a card the image of this card will be displayed At the begin there are a lot of different cards laid out in a grid and all of them are put face down so you cannot see the images on the cards For every image there are two cards which build a pair If there are 40 cards you will have 20 pairs of matching cards Now you can flip over a card and see the image then you should try to flip over a second card with the same image on tt If the two images match they will be removed from the game and y
4. so that it will be easy for you to install and use this game One of our objectives is to provide superior support so that we have happy customers Therefore if you have questions or problems while installing or using our software please do not hesitate to contact us sincerely Patrick Biegel Page 5 of 32 PBmemory User Manual Introduction The PBmemory game is an software version of the old and well known table game The rules are exactly the same but you can play the game wherever you want You can copy it on your flashdrive and take it with you because the game is fully portable There is no need for using a webhost because only static HTML files are used But if you want to have worldwide online access to the game optional you can install it on a webhost and access the game from everywhere The PBmemory game was made with the Bootstrap 3 3 framework and therefore is fully responsive and can be used on very different screens and or devices like desktop computers notebooks tablets and smartphones Due to the restrictions of different webbrowsers when opening or including local files the newest version of PBmemory has an integrated mini webserver for Windows users By running the PBmemory game over the local webserver the browsers will will not restrict the access anymore Features of PBmemory some of the features of the PBmemory game are Fully portable JavaScript HTML CSS game Different sizes can be u
5. 1 3 source After you made your changes you can minify these files with the following two free tools For CSS and JavaScript code the Microsoft Ajax Minifier For HTML code the htmlcompressor There are a lot of other tools around so feel free to use whatever you want Be sure to always use a copy of the original files and NEVER minify the original files Page 29 of 32 11 3 PBmemory User Manual Use Your own Image Files If you would like to use your own image files you have to do the following 5 steps to get it running 1 Prepare your Memory Images Cut all your images to a size of 200 x 200 pixel To make it look nicer optional you can use a frame like on the following image The frame size is 200 x 200 pixel and the image inside is 180 x 180 pixel Use a graphics or photo application and save the files in GIF JPG JPEG or PNG format Please always use lowercase characters for the file endings For this example let s say we have 55 files and we will use the JPG file format So name the files 1 jpg 2 jpg 3 jpg In your case the file ending can vary depending on the type of files you will use 2 Create a Folder for your Images Create a new subfolder inside the directory pbmemory img For this example let s say we make a folder called vacations pbmemory img vacations Page 30 of 32 PBmemory User Manual 3 Copy your Images Copy all your images to the newly c
6. Bmemory User Manual Specify the Image Directory Var imageDir Here you can specify in which folder the memory card images are stored The folder has to be inside the directory pbmemory img There are already two folders called gif and jpg with images inside but you can also create your own folders like jpg1 jpg2 Specify the Image Pool Size var imagePool Here you have to specify how much images you want to use as an image pool from where the random images are selected Just enter the number of images available to the memory game If you choose the directory jpg1 for your images then you have to enter the number of your jpg images here Specify the Default Turn Time var defaultTurnTime Here you can specify the default time which will be paused until the two cards which are displayed will turned back Every time you start the game this default value will be applied Page 23 of 32 PBmemory User Manual 9 6 Specify the Fade Time 9 7 var fadeTime This setting specifies how long the transition effect of the card will last You can specify how long the fade in or fade out process will be You have to specify this value in milliseconds If you specify the value 500 the card will be displayed in half of a second If you set the value to 0 the fading effect will be disabled Specify the Image Preloading var imgPreloadEnabled This setting specifies if the image preloadin
7. Ov v Now that you have created your modified shortcut you can start the game like explained in the section above Open the folder pbmemory and doubleclick on the file index html 6 3 Third Start with the Webserver Internet Explorer If you have another browser like the Internet Explorer you can use the integrated webserver to play the game Just doubleclick on the executable PBmemory exe to start the game PEmemory exe Page 14 of 32 PBmemory User Manual The webserver will be started and you will see an icon in the tray es gt E amp The first time you will be asked if you want to allow the application to pass through the internal firewall like on the following screen Windows Security Alert Allow mongoose exe to communicate on these networks lv Private networks such as my home or work network Public networks such as those in airports and coffee shops not recommended because these networks often have little or no security What are the risks of allowing a pi Please press the button Allow access to allow the connection Then your default browser will be started and the PBmemory will be displayed To exit the webserver right click on the tray icon and choose the option Exit to shutdown and exit the webserver Mongoose web server w 3 5 Wi service not installed Deinstall service Edit config file m If you are using the integrated webserver you can
8. PBmemory User Manual Version 1 3 16 06 2015 23 47 Copyright 2015 PB Soft www pb soft com PBmemory User Manual Content 1 Introduction cczranccvecsanc cares ee engeren ee Renee 6 2 Features of PBMeMonN nun 6 2 1 NEWINVELSION een 2 2 INOW IV CISION I Zuerst 3 System Requirements 2u0220022002000n0nn00nnunnnnnnunnnnn nun nun nnnn nun nun nun 8 SHAWA E estate ca ne ce ee ee ee de ae 8 32 SOlWAN C11 O Slice tine tet socket ee ee ee 8 3 3 DOMWale CHIEN ae 8 A USE REGUIFCINGINES nee 8 5 Software Installations au en 9 9 1 UNDAacK INE ALCHNe aereoa es cn Ce nn aa oan 9 52 BONIENDORTNEAICHIVE serienr mn pote ua 10 FOIder DOM MON retail 10 FOGI SOUCO nn dater CN ne ete tete eerie Macaw 10 FOLGE WEDSCIVER 2 2 a Ref D ete ds 10 Fle PBMEMONLEX inkl a a qu 10 Ele FEAUME DE ee a ar Ga a ee ur io 10 0 Starting th Game een 11 6 1 First Direct Start Firefox QtWeb nnannannnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnne 12 6 2 Second Modify Shortcut Google Chrome Opera 13 6 3 Third Start with the Webserver Internet Explorer 14 The NAVIGALION BAP oranini Aa 16 7 1 Name and Version cccccccccecceceeeeececeeeeeeeeeeeeceeeeeeeeeeaeeeeaeeeeeeeaeeeuaeeees 16 1 2 h BUON NEW seen ee 16 TOP IG MENU SZE EEE EEE EFEDEPREGTEFEPENCTTEELCHESNTERTRERUESRTEFEOETEEPEDETENE 16 124 he Menu TIME arte ee 17 Lo Tne Displa
9. also access the PBmemory game in your internal network with all kind of devices and play at the same time Therefore the actual IP address will be displayed IP Address Port amp x 192 168 0 152 8880 Page 15 of 32 PBmemory User Manual The Navigation Bar The navigation bar holds all the necessary elements to use the game On the following pages the different elements will be explained 7 1 Name and Version On the left side you can see the name of the game and the actual version If you click on the name or version you will be forwarded to the PB Soft Website PBmemory 1 3 7 2 The Button New The button New will reset the game and start a new one 7 3 The Menu Size If you click on the menu Size a dropdown list with different memory sizes will be displayed You can choose one Time 2 Pairs 0 E Moves Extra Small Screens Smartphones Small Screens smartphones Phablets Tablets 16 Cards 8x 2 Tablets Netbooks Notebooks 24 Cards 8 x 3 32 Cards 8 x 4 Large Screens 40 Cards 8 x 5 Notebooks Desktop Computers Eee 48 Cards 8 x 6 56 Cards 8x7 Page 16 of 32 7 4 PBmemory User Manual There are four categories with different memory arrangements Each category is optimized for a group of devices The following screen sizes are supported by the Bootstrap Framework and there
10. ause of security of reasons Then the following error message will be displayed file C Temp PBmemory_1 3 pbmemory index html Connection Error There is a connection problem Please check your connection a g Elements Network Sources voiles Resources Audits Comoe ol Ol x lt tefanecs OF rn D Heat ee lead file Ci Tep Piso n a pee l table 13 min htel Cross avery win origin requests are only supported for protocol schemes Attp data chrome chrome extension https chrome extension rescurce Because don t know what kind of browser you will use and how their restrictions will change in the future there are 3 different ways to start the PBmemory game Feel free to pick the one that works best for you Two browsers which worked without any problems until now are Firefox webbrowser version 38 0 5 Website QtWeb webbrowser version 3 8 5 Website The first and second way we explain below should work on all platforms Apple operating systems Microsoft Windows and Linux but not with all kind of browsers The second way should work with all kind of browsers but just on the Windows platform because the integrated webserver is a Windows executable Page 11 of 32 6 1 PBmemory User Manual First Direct Start Firefox QtWeb The normal way to start the PBmemory game is over the index html file That should work for the Firefox and QtWeb browsers Just open the folder pbmemory an
11. d doubleclick on the file index html A index html The PBmemory game will be displayed in your favorite default browser like you can see on the following image PEmem ry 1 3 If starting the PBmemory game this way does not work for you please try one of the other two options Page 12 of 32 PBmemory User Manual 6 2 Second Modify Shortcut Google Chrome Opera The Google Chrome and Opera browsers block the content if it s loaded included from a local computer due to the security risk it implies You can create an extra shortcut which disables this security check and use it to play the PBmemory game You can do that like described here v First create a shortcut of your Google Chrome or Opera browser on your desktop Chrome Opera v Right click on the shortcut and choose the option Properties from the context menu v The property window will be displayed example of the Google Chrome shortcut Page 13 of 32 PBmemory User Manual v Add the following parameter to the Target string the same parameter for the Google Chrome or Opera browser allow file access from files Goreme Target type Application Target location Chrome bin Target type Application Target location 293 0 1795 60 Target 0 1735 60 opera exe allowile secess romfiles v Then press the button Apply to check the syntax and ifthere is no error press the button OK OK Cancel
12. e for Windows users You can play the PBmemory game in your internal network Step by step instructions on how to use your own images Updated user manual New in Version 1 2 Image preloading for faster images New hover and card match effects Hint panel which displays all the cards Improved dropdown menus More animal icons images Total 82 Random selection of images Updated user manual Page 7 of 32 PBmemory User Manual System Requirements PBmemory has very low hard and software requirements You can use the little checklist below to see if your hard and software meet the specific needs 3 1 Hardware e PC Notebook Tablet or Smartphone e Computer mouse or touchscreen e 5 MB free disk space without your own images e Internet access only if installed on a webhost 3 2 Software Host Normally you do NOT need a webhost to use this game But here are the requirements if you want to upload the memory game to your webhost e Webserver like Apache Nginx on the host e Host able to deliver HTML CSS JavaScript documents e Possibility to change directory file permissions on the host 3 3 Software Client e New webbrowser like Firefox Opera Chrome or IE e FTP client application like Filezilla for installation on host e PDF viewer to show the user manual like Sumatra Reader User Requirements This manual is available before you buy the PBmemory game would like that you can get the
13. fore by PBmemory 1 Extra small devices Resolution lt 768 pixel Phones 2 Small devices Resolution 2768 pixel Tablets 3 Medium devices Resolution 2992 pixel Notebooks 4 Large devices Resolution 21200 pixel Desktops Maybe you have to try a little until you find out what configuration fits best your device The Menu Time If you click on the menu Time a dropdown list with different waiting times will be displayed 1 Second 3 Seconds 4 Seconds 5 Seconds b Seconds f Seconds 8 Seconds 9 Seconds 10 Seconds This time specifies how many seconds the application will wait before turning the cards back after you have selected two cards to see if they match If you select 2 seconds the two cards will be displayed for 2 seconds and then turned back Page 17 of 32 7 9 7 6 PBmemory User Manual The Display Pairs This display shows how many pairs of matching memory cards you already have found Pairs 2 lf the memory game has 40 cards you have to find 20 pairs to finish the game If you click on the link some information will be displayed like on the following screen Matched Memory Pairs From 20 card pairs you already matched 2 which is 10 Close The Display Moves This display shows how many times you have tried to match the cards The less times you need to finish the memory game the better If you click
14. g for the memory cards is enabled or disabled If you use the game on a local computer not over the Internet you can disable this setting If you enable this setting you have to be sure that your browser is caching the images That depends on the browser configuration and the cache settings on your webhost Page 24 of 32 PBmemory User Manual 10 Images and Graphics Files The PBmemory game comes with two different sets of memory card files 10 1 GIF Graphics A sE J i2 ia 4 4 Hi Ti iD SSS S 23 BEK s 3 D ET F h bi 4 Y a IE 2 s GX e gt Ci l gt Kal vn 2 En Le las iad et 5 Le oh 2 EX EL py a amp 44 gif 46 gif 48 gif 9 w y in uch i Li P wi hap ir Es La im Or ig lt i Eg A ri uD kal ch be Q a Bd Mi i0 lt lt on d ic P D ia al re 0 8 X AL 2 a In the directory pbmemory img gif you will find 82 graphic files in the GIF format To use them for the memory game you have to specify the following settings in the configuration file var imageType gif var imageDir gif var imagePool 82 Please also check the section Script Configuration for more information about editing the configuration file Page 25 of 32 PBmem
15. ory User Manual 10 2 JPG Photos an t fe 5 s ia 7 18 jpa 22 jpg Jj 23 jpg s 3 o 5 B E 3 g z F 5 z z k s Le 3 Er Fi k i r a Im x t h k L in Ln B i ig gal 4 l T eae d T H un 5 In the directory pbmemory img jpg you will find 68 graphic files in the JPG format To use them for the memory game you have to specify the following settings in the configuration file var imageType jpg var imageDir jpg var imagePool 68 Please also check the section Script Configuration for more information about editing the configuration file On his Flickr Site Mathias Appel has provided a lot of different animal photos from which used some for this memory game The photos are licensed below the Creative Commons License CCQ Take a look at his Flickr Site to see more Page 26 of 32 PBmemory User Manual 11 Customize PBmemory There are different ways to customize the PBmemory game The easiest way is to change the CSS styles and to use your own images On the following pages this will be explained 11 1 Modify CSS Styles The PBmemory game contains CSS styles to specify the style of the HTML output You can edit this CSS specifications to change the look of the game If you want to edit the CSS styles please open the stylesheet pbmemory source pbmemory css in your favorite text editor If y
16. ou made your first pair of cards The total number of pairs and moves will be displayed at the top of the game H Moves 11 If the cards do not match they will be turned back after a specified time This time you can choose in the menu Time Everytime you display two cards that will be counted as a move Page 21 of 32 PBmemory User Manual Script Configuration lf you want to configure the script you can use your favorite text editor to open the JavaScript file pbmemory comfig configuration js If you don t have a good text editor already you may try the free text editor Notepad or PSPad On the following pages you will see the different configuration settings Normally you don t have to change anything to get the PBmemory game up and running but there are some settings in the JavaScript file 9 1 Specify the Default Table Number var defaultTableNumber You can specify which memory configuration table you want to be active as default There are 22 different memory configurations to choose from If you enter 13 the memory table page 13 with 40 memory cards will be activated each time you start the game 9 2 Specify the Image Type var imagelype If you want you can change the images of the PBmemory game and use your own images This setting specifies what kind of image files will be used You can specify the gif jpg jpeg or png format Page 22 of 32 9 3 9 4 9 5 P
17. ou don t have a good text editor you may try the free text editor Notepad or PSPad The PBmemory styles are separated into different sections Each section specifies the settings for a specific component The description of each section shows for which component s the settings are Here you can see an example of a description Below each of the the descriptions a group of settings are placed Here you can see such a group of settings body background color C3D4E3 color 003366 font family Arial Helvetica sans serif font weight bold Each of the settings consist of the settings name and the settings value They are separated by a colon At the end of each setting a semicolon character is needed to separate it from the next setting In the following example font weight is the name and bold is the value font weight bold Page 27 of 32 PBmemory User Manual Here you can see an example from the CSS file pbmemory css Pbmeman cs If you want to know more about HTML and CSS you can visit the where you can find a lot of information There you will find also a Page 28 of 32 PBmemory User Manual 11 2 Minify HTML CSS and JavaScript Files As default the minified versions of the HTML CSS and JavaScript files are used in the upload folder pbmemory If you want to see or modify the source code for your own use you can find the files in the directory source m C Temp PBmemory_
18. reated folder in this example vacations Be sure that the names are correct 1 jpg 2 jpg 3 jpg AND NOT 01 jpg 02 jpg 03 jpg 4 Edit the Configuration File Open the configuration file pbmemory config configuration js and enter the following information var imageType lt your file type gt var imageDir lt your image directory gt var imagePool lt your number of files gt In our example that would look like the following var imageType jpg var imageDir vacations var imagePool 55 5 Start the Memory Game Now if you restart the memory game your images graphics will be used You can 6 Problem Solving If there is a problem and your images are not displayed correctly please check the following settings again Be sure that the setting ImageType matches the file ending used by your images and be sure that you put it in lowercase That would be gif jpg jpeg or png Be sure that the setting imageDir is set to the correct subdirectory which holds your image files and don t enter any slashes just the directory name As an example vacations and NOT vacations or vacations or vacations Be sure that the setting ImagePool is set to the correct number of files If your image directory contains 55 files enter 55 Page 31 of 32 12 13 PBmemory User Manual Support If you have a question or a problem while installing or using PBmemo
19. ry please contact us we are always glad to help you You can contact us using the following methods Website www pb soft com E Mail Address support pb soft com Feedback We always like feedback from you so that we can improve our products If you think there is something missing or there is an error in this manual please contact our support so we can add the missing information or fix the error in the manual Thank you a lot for your attention and have a nice day Patrick Biegel Page 32 of 32
20. sed 8 108 memory cards Fully customizable JavaScript HTML CSS code Responsive game which can be used on different devices Runs on your local computer in your favorite webbrowser No webhost database or PHP installation is required Can be installed on a webhost to get worldwide access Bootstrap and jQuery powered user interface User manual in PDF format 32 pages Images are interchangeable you can use your own images Easy to install and configure Very well documented JavaScript code Small size of the game installed about 4 5 MB download 3 5 MB Runs in a normal webbrowser like Firefox Chrome Opera RN SEE TU he Sh Low hard and software requirements Page 6 of 32 2 1 u amp Ss amp eH Re K h ZZ XS OK OK amp amp N PBmemory User Manual New in Version 1 3 Images now in GIF and JPG format 68 JPG images added New configuration option imageDir to specify the image directory Choose between different image sets setting in config file JavaScript configuration file in directory pbmemory config JavaScript file can be minified without the configuration Fully JSLint compatible approved JavaScript code Template system for including different memory table parts Faster loading of the PBmemory pages optimized HTML Debugging code removed from JavaScript file cleaner code Minimized file versions HTML CSS and JavaScript added Included local mini webserver Mongoos
21. y Pars RE EEEE 18 FeO MMC DISDIAY MOVOS nennen N 18 7 7 The Button Manual ccc ecccccececeeceeeeceeeeeeeeeeeeeaeeeeaeeeeeeeaeeeeaeeess 19 120 he BUON HAINE ee ee SN ee ne 20 Page 3 of 32 PBmemory User Manual 8 Playing the Game 2 22 ee 21 9 SCEIPE Configuration 22 9 1 Specify the Default Table Number 22 9 2 Specify the Image Type 22 9 3 Specify the Image Directory 23 9 4 Specify the Image Pool Size 23 9 5 Specify the Default Turn Time nano nnnennnnnnnennnnennnen 23 9 6 Specify the Fade Time 24 9 7 Specify the Image Preloading Ran nnnnennn nennen 24 10 Images and Graphics Files ss 25 10 1 G1E STaphlee eier nenne 25 102 JPG PHOS are ea 26 CUSTOMIZE PBMEMOTV saosin E aaa 27 11 1 Modify CSS SWIES un eiserne 27 11 2 Minify HTML CSS and JavaScript Files 00220022002s0 essen 29 11 3 Use Your own Image Files 30 1 Prepare yOUr MemoryMmagesan nan sn ne nee 2 30 2 Create a Folder for your Images zn een 30 9 CODY your Images nun ee ee ddsntatareneentedetiadetsrtkenhe he 31 4 Edit The Conigu rati ri Flleszn ane einen 31 5 Start the Memory Game een ee nee 31 6 Problem SONING ssie na a a e eS 31 12 SUDROTE een 32 TSF COODAGCK isisisi a nen een 32 Page 4 of 32 PBmemory User Manual Dear customer Thank you for using PBmemory hope you will like this memory game This manual will show you how to get started with PBmemory It provides detailed step by step instructions

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