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1. Control data plus 0 35mm 22 AWG ya 24V DC ve 0 35mm 22 AWG Cable shield drain wire 0 35mm AWG Power Cable International North American Connections Colour Code Colour Code Green and Yellow Earth E Ground Green Neutral N Neutral Silver Live L Hot Gold 2 3 Mounting the unit The Color Punch is supplied with a detachable yoke for a single fixture which can be used for floor mounting direct wall mounting and truss mounting Note e For the M10 nuts ensure that the bolt is not too long to avoid damage e Secure each fixture with a safety bond Provision for a fixing hold is built into the yoke There is a provision for a secondary fixing built into the unit also 2 4 Operating the unit The Color Punch is controlled via a built in addressable ANSI E1 11 USITT DMX 512 A power supply Control functions are accessed through the LCD display at the rear of the fixture with 4 push buttons Push button operation Control ____ Function O Back to previous Menu Increases the mode level or value Decreases the mode level or value Stores the Menu choice Display operation Power Up Display On power up the display shows the software version V and the DMX address and the mode the Color Punch is in Display Mode The LCD is backlit when you access the menus This will turn off when left undisturbed for 5 seconds Color Punch User Manual 4 V1 1 March 2008 Default S
2. Hue lGeen Channel4 Saturation Blue Channel5 Jjlintenity Intensity o O Color Punch User Manual 7 V1 1 March 2008 2 7 Pre Programmed Looks These are the pre programmed looks that are set as default You can write over these in look store To get back to these use the Reset to Defaults menu Look3 Red Look13 Medium rainbow roll 2 8 Technical specifications Dimensions 212 7mm x 152 8mm x 179 1mm 8 37 x 6 02 x 7 05 Weight 3 56kg 7 72lbs DMX protocol ANSI E1 11 USITT DMX 512 A Working Voltage 90 240V AC Power consumption 81W Connectors XLR5 in thru Body material Aluminum extrusion Body color Black anodised European approvals Pending North American approvals Pending 2 9 Maintenance With care the Color Punch fixture will require little maintenance If the unit is used mainly in a stage environment then we recommend that the unit be periodically cleaned of dust and cracked oil residue When used in an external environment make sure that the unit is clean and free from moisture around the power input and the data input and output 2 10 Accessories TBC Color Punch User Manual 8 V1 1 March 2008 4 Drawings 4 1 Outside dimensions 150mm 5 9 155mm 6 1 Color Punch User Manual 9 V1 1 March 2008
3. 19 10 speeds cold color roll F20 29 10 speeds warm color roll F30 39 10 speeds magenta color roll F40 44 Blue 5 levels of saturation F45 49 Cyan 5 levels of saturation F50 54 Green 5 levels of saturation F55 59 Yellow 5 levels of saturation F60 64 Red 5 levels of saturation F65 69 Magenta 5 levels of saturation F70 79 10 fixed white colours 2600K 3200K 3600K 4100K 5000K 5600K 6500K 7000K 7500K 8000K F80 84 5 speeds fade on fade off F85 89 5 speeds fade on snap off F90 04 5 speeds snap on fade off F95 99 5 speeds strobe Color selection of intensity effects c00 to c29 is accessed when value is between F80 F99 To access the colour exit out of When DMX is Lost and press the down arrow This will take you back to the FX 7780 99 Color menu You can then change the color of the Intensity FX Mode 5 Demo This is a pre programmed sequence of the following 5 Seconds for each interval Start with 3 solid colours Cyan Yellow and Magenta Full colour roll Cold colour roll Warm colour roll Fade on Fade off Fade on Snap off Medium Strobe Fast Strobe Mode 6 DMX Look Select 1ch In this mode you have control of the Look store and Chase store with 1 channel of DMX 2 6 DMX Mapping These are the modes that are controlled via DMX V001 RGB FX HSI StRGBI DMX Look select umet Pet Store fSwobe So Chase Sele 10 chase Select Channel2 Green__ ColourRange_ Red Channel3 Blue
4. Look of your choice Chase 1 10 snap to the Chase of your Choice There are 99 pre built FX s in Color Punch These are not editable Look Store The Color Punch has 20 internal preset Looks for standalone operation these come pre programmed see section 2 7 To replay a Look press UP or DOWN and scroll through the Looks Note DMX has priority over internal Looks Looks can be recorded to the internal flash memory by users and will be preserved on power down However looks will be returned to default setting if menu 8 reset is performed There are two ways to record a look Simple with DMX console Using a console set the look via DMX scroll to Look Store and press enter scroll to desired look and press Enter Press enter again for 2 seconds to save Look Advanced standalone Scroll to Look Store and press Enter scroll to desired Look and press Enter to access the memory data The data is presented to you with the attribute on the right followed by the DMX value on the left Depending on what mode you are in the attribute may change Pressing the UP or DOWN arrow will select the attribute This should be flashing to show that you are about to change that channel To edit the Color Punch User Manual 5 V1 1 March 2008 channel level press Enter to toggle to the number and use the UP or DOWN arrow to adjust the level shown as 0 255 Press Enter to toggle back to the attribute When the desired effect is created press Enter for 2
5. seconds to save Look p Chase Store 5 The Color Punch allows you to use the Looks and to link these together in a Chase Press Enter and scroll to desired Chase and press Enter You are now presented with the Start Look Press Enter and then the UP or DOWN arrow to select the Start Look Press Enter to confirm and then press the UP arrow to move to the next option of the End Look Press Enter and then the UP or DOWN arrow to select the End Look in the chase Press Enter to confirm and the UP arrow to select the next option of Delay Press Enter and the UP or DOWN arrow to select the delay which is in seconds Press Enter to confirm and then the UP arrow to select the next option of XFade Press Enter to confirm and the UP arrow to set the Xfade This is in seconds Press Enter to confirm DMX Levels 6 Press Enter to display the DMX levels that the Color Punch is receiving Information 7 Press enter to see the temperature of the unit press DOWN to see the firmware version p Reset to Default 8 Press the DOWN arrow to select Yes and hold enter for 2 seconds to reset all menu items to factory defaults DMX address 001 Control Mode 1 RGB DMX Lost Hold Looks default Chase default b DMX control modes Mode 1 RGB 3ch This is the simplest of modes and is 3 channel control of Red Green and Blue Colour is mixed by adjusting the levels of the three primary colours White is achieved with all channels at ful
6. Chroma Q Color Punch User Manual Version 1 1 March 2008 PN 620 0500 Disclaimer The information contained herein is offered in good faith and is believed to be accurate However because conditions and methods of use of our products are beyond our control this information should not be used in substitution for customer s tests to ensure that Chroma O products are safe effective and fully satisfactory for the intended end use Suggestions of use shall not be taken as inducements to infringe any patent Chroma O sole warranty is that the product will meet the sales specifications in effect at the time of shipment Your exclusive remedy for breach of such warranty is limited to refund of purchase price or replacement of any product shown to be other than as warranted Chroma O reserves the right to change or make alteration to devices and their functionality without notice due to our on going research and development The Chroma Q Color Punch has been designed specifically for the professional entertainment lighting industry Regular maintenance should be performed to ensure that the products perform well in the entertainment environment If you experience any difficulties with any Chroma O products please contact your selling dealer If your selling dealer is unable to help please contact support chroma q com If the selling dealer is unable to satisfy your servicing needs please contact the following for full factory serv
7. ettings Factory default settings Reset Press the UP or DOWN button until you get to Reset to Default then press Enter Then press the UP arrow to select YES and hold the Enter button for 2 3 seconds This will reset the unit back to its Factory Default 2 5 Modes of operation The Color Punch can be controlled via DMX or can be used in a standalone mode You can also Master and Slave mode to connect Color Punches together and keep them in sync when in standalone mode a Control menu Use the wheel to scroll through the control menu positions 1 2 Home DMX Address To set the DMX start address of the Color Punch press Enter press the UP DOWN arrow to adjust DMX start address press Enter for 2 seconds to save Control Mode The Color Punch can be set to operate in various DMX controlled or standalone modes Mode 1 3ch RGB Mode 2 bch FX HSI Mode 3 bch StRGBI Mode 4 Standalone Master set the unit to be Master or Slave Mode 5 Demo Color Punch runs through a factory set demo seguence Mode 6 DMX Look Select uses one DMX channel to recall saved looks or chases When DMX is Lost If DMX is not detected various output options can be selected press Enter press the UP button to the reguired selection and press Enter for 2 seconds to save Off snap to off Hold hold the last valid DMX state FX 1 99 snap to the FX of your Choice Look 1 20 snap to the
8. h Color Punch fixture features 36 high power LED s which produce an exceptionally bright 1250 Lumen output With RGB control the fixture provides vibrant colours across the spectrum A 22 degree lens gives a smooth and even wash across the beam Designed to be intelligent inside and out the Color Punch features a choice of stand alone or DMX control for maximum versatility The products tough machined aluminium amp high impact plastic casing is designed to thrive in all indoor and outdoor environments Convection cooled no fans mean completely silent operation The Color Punch has a built in power supply The unit can be controlled though ANSI E1 11 USITT DMX 512 A 2 Operation 2 1 Unpacking the unit 2 2 _ Control and power cables 2 3 Mounting the unit 2 4 Operating the unit 2 5 Modes of operation 2 6 DMX mapping 2 7 Pre programmed looks 2 8 Technical specifications 2 9 Maintenance 2 10 Accessories 2 1 Unpacking the unit The Color Punch package includes 1 x Color Punch fixture 1 x yoke 2 x M10 x 16 knobs Color Punch User Manual 3 V1 1 March 2008 2 2 Control and power cables The Color Punch is supplied with a 1m training power lead Connection for control is via two trailing leads of XLR5 pin cable The XLR 5 pin cables are wired pin to pin in the format shown in the table below The chassis are ground bonded XLR 5 pin cable Minimum Cable size or 0 35mm 22 AWG EU Control TP minus 0 35mm 22 AWG
9. ice Outside North America North America Tel 44 0 1494 446000 Tel 416 255 9494 Fax 44 0 1494 461024 Fax 416 255 3514 support chroma q com support chroma q com For further information please visit the Chroma O website at www chroma q com Chroma O is a trademark for more information on this visit www chroma q com trademarks The rights and ownership of all trademarks are recognised Color Punch User Manual 1 V1 1 March 2008 Table of Contents 1 Product Overview ee 3 Zs JODperauUol ssec eeiam CEPR ARR y Y D ETE 3 2 1 Uripacking TMe Unit Anche eatin sree o iiu e tbe iei ane aia aaa ae a 3 2 2 Control and power cables can 4 FA 4 2 4 2 5D Modes ot GD 5 20 DIVIAIWIEDDING au y aaa PER tota a al i ata 7 2 4 Pre programmed IooKS a odes Wi RG NU mar Ecus vut xev du aie 9 2 8 Technical specifications YY YY RY nne 8 2 9 JNMlathterdllee i edad ced ata i ananassae ag FY 8 2 10 ACCESSORIES saselea a A eee 8 9 Drawings a pa eae Die fir LAU aa LI ELS LI MEE 9 3 1 Outside dIlmensltolls cas asceza avoid oO CE BA ERA REEL VOU ODER OU RR RD D al 9 Color Punch User Manual 2 V1 1 March 2008 1 Product overview The Chroma Q Color Punch lighting fixture is designed specifically for professional entertainment lighting Its design is suitable for a wide range of lighting effects including blinders footlights side fills truss toners interior architectural and exterior lighting applications Eac
10. l Mode 2 HSI FX 5ch This is controlled by 3 channels HSI Hue Saturation and Intensity and 2 channels for effects It gives 2 colour channels for hue and saturation 1 separate intensity channel 1 channel for colour roll speed and 1 channel for colour range A separate definable intensity channel is particularly useful when creating intensity chases or when the grand master is used The Hue channel has 255 different colours available and the saturation channel specifies the saturation of that colour The saturation channel is fully saturated at full White is achieved with the intensity channel to full and the Hue and Saturation channel to zero Colour Roll Speed 0 Off 100 Fastest Color Range 09e Full Spectrum 679e 1 3 Colour Spectrum Mode 3 StRGBI 5ch This is controlled by 3 channels of RGB Red Green and Blue 1 channel for Master Intensity and 1 channel for Intensity Effects The first channel sets intensity effects and speed 0 24 Fade on Fade off 25 49 Fade on Snap off 50 74 Snap on Fade off 75 100 Strobe Color Punch User Manual 6 V1 1 March 2008 Mode 4 Stand alone You can set the Color Punch to work in standalone mode and link Color Punches together so that they all remain in sync If you set one unit to Master then the DMX will be regenerated and sent onto all the Slaves This only works when you are in the When DMX is Lost option and have selected FX FOO 09 10 speeds full color roll F10

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