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1.                  6  Carefully insert the CF card into the CFSound III  The Green LED should flash fast then go on  steady and the background sounds should start playing then repeating     7  Press the button  The CFSound II should interrupt the background sound  play sound  25  then  resume playing the background sound     Copyright   1992 2011 by ACS  Sarasota  Florida 10 ALL RIGHTS RESERVED    Compact FLASH III Digital Audio System    Troubleshooting    No sound  no Green or Red LED s  flashing    The CFSound III doesn   t have correct power  Verify the power supplied to the MAIN connector for the  correct polarity and level using a voltmeter if available  If this is correct  verify that none of the wiring to the  unit is shorted causing the internal resettable fuse to be tripped  Try removing power  waiting for 15 seconds  and reapplying power to allow the internal fuse to reset     No sound  Red LED flashing    The Red LED is flashing a pattern of one or more numbers to help identify the problem  Please see the  Diagnostic LED Codes and Frequently Asked Questions sections below  Also refer to the videos on the  SUPPORT page of the CFSOUND COM website        Low sound volume    Sound volume may be adjusted using the up   down pushbuttons on the front of the unit  Push and hold  the up button to increase  If this doesn t adjust the volume  verify your speaker wiring and impedance     Copyright   1992 2011 by ACS  Sarasota  Florida 11 ALL RIGHTS RESERVED    Compact FLASH III
2.               esseeeeseeeeeeeeeeeeeeeeennen sn nnn sn nn nint nasus nass innt tnn asas nasa neni enitn nnns nnns 32    Copyright   1992 2011 by ACS  Sarasota  Florida 2 ALL RIGHTS RESERVED    Compact FLASH III Digital Audio System    Digital Audio  Recording                           ENEE ENNEN 32  Recommended Recording Procedure                       esee eene enint eter ennt innen enne ennt 32  Self Recorditis Procedure          ueie sed pte d woe EE Pee dilly Awl eee En 32   Optional Plug in Modules  i is iiniu aaaea annue sinn nnt mnn anna nasa annnm 34  CFSound III Contact Sense 8 Module  34  CFSound III Contact HO 8 Module  34  CFSound III Contact Sense 24 Module  36  CFSound III DMX UO Module  37  CFSound III Video Graphics Adaptor Module  38  Contact Wirt     ui Ast d reae RR DN ene ed deb de en rte tob etes 39  Analog Input Wiring eer d ng Re n pe ei E RA iei ite hones ected 40  DIVX WEN E               40   Connecting a Motion Sensor                        eeeeeeseseeeeeeeeeeeeeeeeenee nena nnns sane s nennt nnns annus sen n nnn 42  Normal Sized Motion Sensor    etr eec etie penes coun cnp P de Ee ie e due T Utt eed 42  Small Sized Motion  Sensor  ueni etre etienne ee tie cte tede ehe ete dete den eee etai eei tee de oes 43   Connecting Multiple Speakers                                eeeeeeeeeeeeeeeeseeeeeeeeeee eene nnnnnnnn nnn n nnne nnne 44   Controlling Eight LEDs with a Sound Sequence                                  eeeeeeeeeeeeneennn 45   Light LED while So
3.      10 Front OUT  Pin  3     10 22CS WAV    11 Front INP1 Pin  4     11 Front OUT  Pin  5     11 23CS WAV    12 Front INP1 Pin  5     12 Front OUT  Pin  8     12 24CS WAV    13 Front INP1 Pin  6     13 Front OUT2 Pin  1     13 25CS WAV    14 Front INP1 Pin  7     14 Front OUT2 Pin  3     14 26CS WAV    15 Front INP1 Pin  8     15 Front OUT2 Pin  5     15 27CS WAV    16 Front INP1 Pin  9     16 Front OUT2 Pin  8     16 28CS WAV           Copyright   1992 2011 by ACS  Sarasota  Florida    44    ALL RIGHTS RESERVED    Compact FLASH III Digital Audio System    Controlling Eight LEDs with a Sound Sequence    The CFSound III can play a sequence of sounds  one for every button push  turning on a LED associated  with each sound  This requires a Contact I O 8 module    The LEDs  button and speakers are wired as shown  Select the series resistor for the LED to set the  current with the LED forward voltage drop and power supply     pope  996                              GagoazoBEGBGO cozco  ogzGogGigGo BEBEELEePEPMEO  2 D  2  Q Z zZz 8z 22232222 22822 855555555 8  O  9  o o O O o o a EE E E iura  o o  p oo 9 t nA o 9 wow 2  t e   0 e 9 wq D v T 2 z z z 2 z z Z  ira fd  See TEE SEESESSS5ESS TTT we FF EG  02002330385 6286328333308 INP1  U Uv  OUT2 OUT1   Dyno SS dG  o E G   SS o    a BS 22   5 8 9 2  SZ o 6 e  H o D o H 9 2 3 o  8  99V 23 ZS   3  2 e 5  S pg   2 o o  8 2 6 5 9 9 Q2 c   8 BS ee eof U Z  Lu   F AA z   O D       To play a sequence of sounds with associated LED illumination 
4.    If an    S    is used in the filename after the hex number  the on board Push To Talk  PTT  relay and  contact closure corresponding to the input number on an optional plug in board will be activated when the file  is played     If a  B  is used in the filename after the hex number  the sound is considered to be a background sound   Background sounds play when no other sound is playing  and multiple background sounds are played in the  numerical sequence of the two digit input number  Sounds that are marked as Background may not be marked  for contact closure or opening  play while or repeat  Such markings will be ignored     If an    N    is used in the filename after the hex number  the sound is considered to be a non interruptible  sound  Sounds that are marked as non interruptible will play to completion before any other sounds are  played  Contact events that occur while non interruptible sounds are playing are discarded unless the  SaveNIContacts entry in the optional CFSOUND INI file  Contacts  section is set to TRUE  Sounds that are  marked as non interruptible may not be marked for Repeat or as a Background sound  Such markings will be  ignored     If an  F  is used in the filename after the hex number  the sound is considered to be associated with a  DMX channel Fade  Sounds that are marked for fade will ramp up the associated DMX channel value  between the BeginFadeValue and EndFadeValue entries at the FadeDuration rate in the CFSOUND INI  file  DMX  section whe
5.   INPUTS   INPUT     GROUND   GROUND 0 GROUND                   INP3 Pin   Rear Front INP2 Pin   Rear Front INPI Pin   Rear Front  Filename Filename Filename Filename Filename Filename    1x  WAV  12x  WAV  13x  WAV  14x  WAV  ISXWAV   35xWAV     6 LC ODxWAV   2DxWAV       6 TI OSxWAV   25xWAV      8   IxWAV   sway   8s   omxway wax       8   O7xWAV   27xWAV      9       ISx  WAV   38  WAV   a        IOXWAV   3OXWAV   9   O8XWAV   28xWAV         Copyright   1992 2011 by ACS  Sarasota  Florida 36 ALL RIGHTS RESERVED    Compact FLASH III Digital Audio System    CFSound Ill DMX LO Module    This module provides eight contact inputs  eight analog inputs and up to 512 DMX output channels  The  contacts on the rear module are numbered 1 through 8 and are associated with sound files named 01x  WAV  through 08x  WAV  The contacts on the front module are numbered 33 through 40 and are associated with  sound files named 21x  WAV through 28x  WAV  The x denotes additional file control attribute characters   See the Filename Formats section above  Only a single DMX I O module should be installed     The DMX I O module implements the USITT DMX 512 standard which allows control of up to 512  dimmers or other DMX devices in a daisy chain fashion     The Input connectors ANAI  INPI  amp  DMX consist of 10 pin  2 piece terminal block style connectors   See the Contact and DMX Wiring sections below for a discussion of the electrical input structure and  connections  The pinout is shown in the 
6.   unit     CFSound lll Contact Sense 8 Module    This module provides eight contact inputs  The contacts on the rear module are numbered 1 through 8 and  are associated with sound files named 01x  WAV through 08x  WAV  The contacts on the front module are  numbered 33 through 40 and are associated with sound files named 21x  WAV through 28x  WAV  The x  denotes additional file control attribute characters  See the Filename Formats section above     The Input connector INP1 consists of a 10 pin  2 piece terminal block style connector  See the Contact  Wiring section below for a discussion of the electrical input structure and connections  The pinout is shown  in the following rear diagram and table     INPUTS  INPUT4  INPUTS  INPUT2  INPUT1       GROUND  GROUND       INP1    INP1 Pin   Front Filename    GROUND      GROUND      INPUT 4 04x  WAV    10   GROUND         GROUND               CFSound Illl Contact I O 8 Module    This module provides eight contact inputs and eight contact outputs  The contacts on the rear module are  numbered 1 through 8 and are associated with sound files named 01x  WAV through 08x  WAV  The contacts  on the front module are numbered 33 through 40 and are associated with sound files named 21x  WAV  through 28x  WAV  The x denotes additional file control attribute characters  See the Filename Formats  section above  If an    S    token is present in the sound filename  the associated output contact and on board  PTT relay will be activated whenever t
7.  Compact FLASH III Digital Audio System    Connecting Multiple Speakers    The CFSound III can play different audio clips to different speakers  one at a time  This requires  monaural audio clips and one or two Contact I O 8 modules     The sound files have the    S    attribute in the filename to activate the associated output contact  One  speaker output is then directed to the desired speaker by connecting it through the output contact  The other  side of all the speakers is wired in common but may not be grounded  Here s a wiring diagram     Eight Push Button Switches  or  Motion Sensors    RE NM    5 4 2       T1  8 7                                                      Eight Speakers    And here   s the table of contact   sound names                                   Switch   Speaker   Filename   Rear Contact UO 8 Rear Contact I O 8 Rear Contact I O 8    1 Rear INP1 Pin  2   1 Rear OUT1 Pin  1   1 01CS WAV   2 Rear INP1 Pin  3   2 Rear OUT1 Pin  3   2 02CS WAV   3 Rear INP1 Pin  4   3 Rear OUT1 Pin  5   3 03CS WAV   4 Rear INP1 Pin  5  eet OUT1 Pin  8   4 04CS WAV     5 Rear INP1 Pin  6   5 Rear OUT2 Pin  1  5 05CS WAV   6 Rear INP1 Pin  7   6 Rear OUT2 Pin  3   6 06CS WAV   7 Rear INP1 Pin  8   7 Rear OUT2 Pin  5   7 07CS WAV   8 Rear INP1 Pin  9   8 Rear OUT2 Pin  8   8 08CS WAV           Front Contact I O 8    Front Contact I O 8    Front Contact I O 8                                   9 Front INP1 Pin  2     9 Front OUT  Pin  1     9 21CS WAV    10 Front INP1 Pin  3
8.  Default FALSE     QuestionContacts dd Sets the number of question contacts to the  decimal value dd                                               Default 4   AnswerContacts dd Sets the number of answer contacts to the  decimal value dd   Default 4     NoAnswerTimeout dd Sets the delay in seconds between the end  of the question sound and the timeout  answer sound to the decimal value dd   Default 5     AwaitAnswerSound xx Sets the hexadecimal sound number xx to          Copyright   1992 2011 by ACS  Sarasota  Florida 19 ALL RIGHTS RESERVED    Compact FLASH III Digital Audio System     Section    Parameter    play after the question sound before the  timeout answer sound   Default 0  no sound    QuestionTimeout dd Sets the delay in seconds between the end  of the quiz question while waiting for a  answer   Default 30   AnswerWithoutQuestionSound xx Sets the hexadecimal sound number xx to  play if an answer contact is activated  before a question contact   Default 0  no sound    Force TRUE FALS Setting this value to TRUE restores the  original CFSound contact behavior wherein  the contact s active status is  forced   upon reset  power up or card insertion   This will cause associated sound activation  if the contact was active   Setting this value to FALSE  the default   causes the new behavior wherein the  contact s current status is sampled upon  reset  power up or card insertion  This  will cause no associated sound activation  until the contact is re activated   Default FA
9.  Digital Audio System    Programming the Compact FLASH Card    Compact Flash Card Requirements    The Compact FLASH III Digital Audio System was designed to use only Compact FLASH Cards  CF  Cards  that support the Common Memory ATA mode at 3 3 volt operation  Tested cards include SanDisk   Techworks  Dane Elec  Memorex and Hitachi  The SanDisk card was tested  since they manufacture 9096 of  the retail cards on the market  Compact FLASH Cards are available in many local electronics or camera stores  or can be ordered directly from ACS     Note that not all Kingston Media Compact Flash cards are 100  compatible in Common Memory  mode and as such may NOT BE COMPATIBLE with the Compact Flash III Digital Audio System     The Compact FLASH Card is programmed by inserting it into the PCMCIA slot of a Compact FLASH to  PCMCIA adapter or a Compact FLASH adapter connected to your parallel port  Sound files are copied to the  Compact FLASH Card just as if it were a disk drive  The files used are the standard     WAV  files typically  employed by Windows and DOS audio applications for years     When a new Compact FLASH Card is first installed into your computer  Windows  95 or later  should  recognize the device and install the software necessary to access the card  After the software installation is  complete  the Compact FLASH Card appears as a disk drive icon under My Computer  You may then use  Windows Explorer to drag and drop the sound files from your computer s hard disk directl
10.  Green LED flashes once per second     If a CF card is present  the unit looks for a file named CFSOUND BAS and  if found  starts the ACS  Basic interpreter  loading the file and executing the Basic program within in Basic Mode  The Green LED  flashes once per second     If a CF card is present  and the file CFSOUND BAS is not found  the unit scans the card looking for  sound files that follow the conventional CFSound Mode Filename Format  If at least one correctly named   valid sound file is found  the unit runs in CFSound Mode  If no valid sound files named in the conventional  CFSound Mode Filename Format are found  the unit starts the ACS Basic interpreter and accepts executes  the complete set of Basic commands via the serial port and or a keyboard attached to the Video Graphics  Adaptor PS 2 connector     Copyright   1992 2011 by ACS  Sarasota  Florida 13 ALL RIGHTS RESERVED    Compact FLASH III Digital Audio System    CFSound  Starts           CF card  detected            Start ACS Basic  Load and Run  CFSOUND BAS       CFSOUND BAS  file found                        Run in CFSound  mode    CFSound named  files found                    Start ACS Basic             with no program  loaded                These two modes of operation are detailed in the following sections  Any errors encountered while  scanning the CF card produce error code flashes on the Red LED  See the Diagnostic LED Codes section  below for more information about LED error codes     CFSound Mode    In 
11.  OUT 8 COM OUT40COM   9    oUr4COM OUT 36 C  T 8 N C  OUT 40 N C  OUT 4 N C  OUT 36 N                      Copyright   1992 2011 by ACS  Sarasota  Florida 35 ALL RIGHTS RESERVED    Compact FLASH III Digital Audio System    CFSouna Ill Contact Sense 24 Module    This module provides twenty four contact inputs  The contacts on the rear module are numbered 1  through 24 and are associated with sound files named 01x  WAV through 18x  WAV  The contacts on the  front module are numbered 33 through 56 and are associated with sound files named 21x  WAV through  38x  WAV  The x denotes additional file control attribute characters  See the Filename Formats section  above     The Input connectors INPI  INP2 and INP3 consist of three 10 pin  2 piece terminal block style  connectors mounted adjacently  See the Contact Wiring section below for a discussion of the electrical input  structure and connections  The pinout is shown in the following rear diagram and table        SA 84s gg geg SS  f eB See ae BEELER EE EES   E WE E a c E e   Z3             EE FE     SF FFE F FE S5 g 2 55555 525542   O2 gg d 22 gd S O2 d d a 2 d ak Ss 2 E E EE  amp  EES sg   Q E E E E EE EES e E E SE E E EE z Z22222222 8   5 Z Z Z Z Z Z ZZ 6 22222227 6 GC 2     e SS ME  INP3 INP2 INP1    INP3 Pin    Rear Signal INP  Pin    PUTI7  INPUTI8 PUT42  INPUTI9  INPUT20  PUT21   INPUTI3  Luz   oe   INPUTS   INPUT37    INPUT22 7  INPUT23   INPUTIS   INPUT47          8       INPUT7   INPUT39    PUT24   INPUTIG   INPUT4S   9 
12.  R or B   Matching DMX channel number Fades up down with sound start stop   First 32 channels set to entries in associated DMX scene file with sound start stop  File extension identifies Windows PCM sound file format                                  Ze   zw wx ola                     Compact FLASH Card Loading and Scanning    Once programmed with the desired sounds and correct filenames  the card is inserted into the slot on the  front of the Compact FLASH III Digital Audio System  The green LED indicator should begin to flash  indicating that the unit is scanning and loading the files from the card  When the card is correctly loaded and  scanned  the green LED should glow steadily  Any problems encountered while reading the CF card are  indicated by a repeating sequence of flashes on the red LED indicator  see the Diagnostic LED Codes  section below for more information      The card may be removed at any time  In that case  both the green and red LED indicators should turn  off     The optional contact inputs are    debounced    by sampling them using a periodic interrupt  The sample  rate is 50 Hertz  20 milliseconds   Valid input closures are detected by reading a O   O   1  open  open   closed  sample sequence  Valid input opens are detected by reading a 1   1   0  closed  closed  open  sample  sequence     Copyright   1992 2011 by ACS  Sarasota  Florida 17 ALL RIGHTS RESERVED    Compact FLASH III Digital Audio System    The status of the unit while loading and scanning 
13.  REY  3A  E   g CFS d III  e ound   E Compact Flash Digital Audio Unit  f    Copyright c gt 1997 2007 By ACS  o Layer Sti  ACS  Sarasota  FL 34240 Top  silk  ALL RIGHTS RESERVED    Compact FLASH Card    k    uenee area   a    ol Lol  0 0 15 2 763 ERR PP 4  wd 570  ED  NUN PEDUCED CLEARANCE   0 93  GNDTIECS   x2   x4  MAX CLEARANCE   1 0  T   PACTEC Case Boss DRC 3mil  POLY 14m    Do Not Plate Holes with No PAD   0 65 2 36    Copyright   1992 2011 by ACS  Sarasota  Florida 53 ALL RIGHTS RESERVED    Compact FLASH III Digital Audio System    Firmware Revisions   Sport interrupt updated the Codec    Changed clock multiplier to improve reliability with slower CF cards    Added timeout on Codec initial frame detection with Red LED error  flash  Slowed down flash rate      33   os   Changes for revision 1 prototypes   new codec  new amplifier  extra   4 25 06 S  3 3 contact input   Extended conditionals in sound end if else chain to skip checking for  background sound restart start when autoplay sequence is running  Also    restart any BackgroundDelayTimer when an autoplay sequence ends     First version with FAT32 support  Also moved partition detection into  RDCF with new call  Increased ATA Reset   software reset command delay  5 10 06 to allow Sandisk 4GB CF card to work  Added volume up down autokey     Corrected cardID display of cylinders heads sectors by eliminating the  byte swapping for  endianess      Changed LoadSoundBuffer   to always return the number of bytes read  7 
14.  one every time that the button is pushed   name the sounds 01 CSN WAV  02CSN WAV       08CSN WAV     Add the following text file CFSOUND INI onto the CF card along with the sound files      Contacts   SequenceContactNumber 25    FirstSoundNumber 1  LastSoundNumber 8    Be sure to leave a blank line at the end of the file so that the CFSound can    see    the last line of text   Now  every actuation of the button will play the next sound in the sequence  without being interrupted   and the associated LED illuminates while the sound is playing   To make the CFSound play the entire sequence of sounds when the button is pushed  add the additional  entry to the CFSOUND INI text file in the  Contacts  section   AutoplayEntireSequence TRUE    See the Sequential Sound Playout section above for more information     Copyright   1992 2011 by ACS  Sarasota  Florida 45 ALL RIGHTS RESERVED    Compact FLASH III Digital Audio System    Light LED while Sound is Playing    The CFSound III has a PTT  Push to Talk  relay that can be optionally activated while a sound is  playing  The PTT relay contacts are available on the MAIN connector and can be thought of as a switch that  can be closed when a sound is playing     The LED is wired as shown     note that the PTT contacts are simply wired in series with the LED and it s  power supply     1K    CA    i zy  cv Z   3 SS IJ     amp  828      eo 6    o 9 o 998353 Fo  9 83259 22 8 8 ad  m D S g  gt B  8 SS SS 8 zz    B S   8 wp H o U Z    1     Om 
15.  other means     2  Edit the clip until satisfied  You can use a sound editor or filter program  such as Syntrillium s Cool  Edit to normalize the amplitude of the sample  Use this command cautiously though  since it also tends  to amplify noise levels  It is always preferable to re record your sound clip at a higher level to achieve  better fidelity     It is imperative that all initial editing and filtering be done to the audio clip while it is formatted at 16  bit  stereo and 44 1  KHz  Please be certain that your recording environment is absolutely quiet     Also remember that digital play out devices do not introduce any static of their own other than  quantization noise  They only play back exactly what was recorded  If there is excessive static in the audio  clip or sample  then there was probably static in it originally     Please see the videos on the SUPPORT page of the CFSOUND COM website for additional information        Self Recording Procedure    Starting with firmware version v4 17 the CFSound III has the ability to self record audio presented at the  line level inputs into a contact associated  WAV file on the CF card  This requires a freshly formatted  relatively fast CF card to operate properly     slow or fragmented CF cards may cause glitches in the  recordings     1  Connect your audio source to the CFSound line level inputs  The audio level must be adjusted externally  to avoid low volume and or clipping in the recording     2  Press and hold both CFSoun
16.  other sound that is  playing may be stopped by issuing a     lt SOH gt p 00 lt ETX gt     serial command sequence to allow queued sounds  to be heard  The background sound will be resumed when the queue has emptied     Sound volume may also be controlled via commands received via the serial port  The volume is  essentially db linear in sixty four  1db increments from  66db  value of 0      Odb  value of 63   The current  volume level is    remembered    in non volatile memory on the CFSound III and is restored to the last setting  upon power up  Sound volume may be set  increased or decreased using a simple ASCII protocol      lt SOH gt  v         lt   XX  lt ETX gt                 where    lt SOH gt    ASCII Start of Header character Olie  Ctrl A   v   ASCII lower case letter    v           ASCII equals character         to set the volume to th  absolute value XX          ASCII plus character         to increase the volume by XX   minus character      to decrease the volume by XX    lt     ASCII less than   lt     to fade the volume to 0 over XX  seconds  XX   ASCII two digit hexadecimal value XX     of the volume  modification  00  Ol          3E  3E     0     63    lt ETX gt    ASCII End of Text character 0316  Ctrl C        The speaker amplifier may also be muted via commands received via the serial port  Muting does not  affect the current volume setting and is automatically turned off whenever the CFSound is Reset  The speaker  amplifier may be muted   un muted using a
17.  short  high quality video cable is recommended  The PS 2 connector provides a PS 2 keyboard interface                                                                                               VGA Pin   Signal  1 Red  2 Green  3 Blue    A 4 GND  PS 2 Pin   Signal 5 GND  DDG   2 i 6 GND  Red   7 GND  Green   2 OND 8 GND  Blue   4  5V  fused at 350mA  9 ne  2 ae 10 GND  Sync   11 GND  12 DDC SDA  13 HSYNC  14 VSYNC  15 DDC_SCL       In CFSound mode  the VGA timing is controlled by an optional entry in the  Video  section of the  CFSOUND INI file  In Basic mode there is a variable to control the timing  The currently supported screen  timing   resolutions are                       DisplayMode Resolution Vertical Rate H Syne V Sync Pixel Rate  0 640 x 480 x 16 72 Hz     31 5 MHz  1 640 x 480 x 16 75 Hz 31 5 MHz  2 800 x 600 x 16 72 Hz     50 MHz  3 1024 x 768 x 16 70 Hz 75 MHz                      Copyright   1992 2011 by ACS  Sarasota  Florida    38    ALL RIGHTS RESERVED       Compact FLASH III Digital Audio System    Contact Wiring    On the optional Contact Modules  switch contacts are wired between the Input pin number and a ground  located on either end of the connector  The inputs are optically isolated using optocouplers  The cathodes of  the LEDs in the optocouplers are connected to the Input connector port pins  The Anodes of the LEDs in the  optocouplers are connected to an internal 12VDC power supply  with a 680 ohm current limiting resistor in  series  The output
18.  simple ASCII protocol      lt SOH gt  a        lt ETX gt     Copyright   1992 2011 by ACS  Sarasota  Florida 26 ALL RIGHTS RESERVED    Compact FLASH III Digital Audio System       where    lt SOH gt    ASCII Start of Header character 0146  Ctrl A   a   ASCII lower case letter    a             ASCII plus character         to un mute the speaker amplifier   minus character      to mute the speaker amplifier   lt ETX gt    ASCII End of Text character 0316  Ctrl C   DMX Operation    The CFSound III can be configured to be a DMX controller  Master  or DMX device  Slave   Upon  power up  reset or CF card insertion  the CFSound III looks for the presence of an installed DMX I O  module  If found  the mode of DMX operation is controlled by the CFSOUND INI file IsMaster parameter as  well as the presence of the DMX Scene or Fade filename attributes     DMX Controller  Master     The CFSound III becomes a DMX controller  Master  when it finds files on the CF card with the DMX  Scene or Fade filename attributes  OR  when it reads the CFSOUND INI file and finds a  DMX  section with  the IsMaster parameter set to TRUE  see the Filename Formats and CFSOUND INI sections above   As a  DMX controller the CFSound produces the serial data stream that commands the daisy chain connected  DMxX devices to brighten dim  move  pan or otherwise respond to their DMX channel values     When a sound is played with the filename Fade attribute  the CFSound begins a fade up of the channel  value with the s
19.  the card upon power up to enable each sound to be played quicker  Many of the delays upon power up  are due to having to support the variety of Compact Flash cards on the market   some of which require several  seconds upon power up before they are accessible  The firmware is designed to accommodate the worst case  card  and we ve had to slow it down in production as people encountered problems with various cards that  couldn t be read  There is no firmware modification available that will shorten this delay  A freshly formatted  small card with a limited number of sounds will scan the fastest  We have measured this delay at 5 15  seconds     Q  How long does it take the CFSound III to play a sound in response to a contact closure      The unit debounces the contact inputs by sampling them every 20mSEC  It requires a three sample sequence  of open  open  closed to qualify a contact input as valid  Then the file must be opened and buffering started   We have measured this delay at  100mSEC     Copyright   1992 2011 by ACS  Sarasota  Florida 51 ALL RIGHTS RESERVED    Compact FLASH III Digital Audio System    Sample Messages    The following sample messages were captured from the CFSound IIl serial port using Windows  HyperTerminal  The default connection serial format is 2400 baud  8 data bits  one stop bit     Sample Power Up Message  no CF card    CFSound III v4 1 on Jul 25 2007 12 29 56 cksum 89F0353A  no CF card    ACS Basic v1 8 Jul 24 2007 11 09 24  Ready       Sample Po
20.  transistor of each optocoupler has a 10K pullup resistor on its collector  with the emitter  connected to ground and is buffered by an inverting gate  The following diagram is representative of one  input              An input is activated by sinking current from the corresponding input pin to ground  A Ground  connection is supplied on pins 1 and 10 of each Input connector for this purpose  The input current sink  requirement is approximately 15 mA     Switches may be one of two forms  Normally Open  N O   or Normally Closed  N C    Switches that are  Normally Open have no electrical connection between the switch terminals unless the switch is activated  closed  Switches that are Normally Closed have an electrical connection between the switch terminals unless  the switch is activated open     The CFSound III Contact Modules can work with either form of switch by using the appropriate filename  letter token in the filename  A sound can be played when a Normally Open switch closes by placing the    C     letter token after the sound number in the sound filename  In a similar fashion  a sound can be played when a  Normally Closed switch opens by placing the    O    letter token after the sound number in the sound filename     In the following diagram  Inputl is wired to a Normally Open switch SW1  and Input  is wired to a  Normally Closed switch SW2  If this contact module is installed on the rear expansion connector  the sound  file to be played when SW1 closes would be name
21.  zero LineInputEnableContactNumber state  otherwise  PTT relay is controlled by sounds with the Relay attribute in their  filename     9 16 07   Upgraded ACS Basic to vl 11  Corrected PTT relay operation for sounds  25 9 16 07    broken by changes in v4 4   Upgraded ACS Basic to v1 13  Increase buffer size to speed up file  11 7 07 I O  Corrected Real Time Clock calculation for year and month rollover  at midnight     11 27 07 Internal development version  Upgraded ACS Basic to v1 14     Added support for new DMX I O module  Upgraded ACS Basic to v1 15   4 22 08 Fixed bug in filesystem where file creation date had incorrect year   Added compilation option to build version that will execute out of    Flash or faster SDRAM     Upgraded ACS Basic to v1 16  Corrected a race condition in  5 15 08 PlaySound Process   that caused intermittent failures of sound queue       empty signaling     8 27 08 Upgraded ACS Basic to v1 17  Corrected DMX flickering between sounds  if no background sound present  Introduced faster SDRAM versions     9 16 08 Removed debugging delay that was causing inadvertent contact  activation during power up detection of optional DMX module     12 08 08 Upgraded ACS Basic to v1 18           2 10 09 Increased MAX DMX SCENE CHANNELS from 16 to 32  Upgraded ACS Basic to  v1 19     Corrected OneSecondPrescaler and SoundFrameTimerPrescaler operation in  2 26 09 Timer0 Process   to correct off by one error  Change ReadDmxIO   and  WriteDmxlIO   to detect incorrect i
22. 03 06 from the file  whether mono stereo  Changed calls to process the  returned result based upon mono stereo  Fixes the problem of mono    files stopping halfway through play out     Integration of ACS Basic interpreter  Changed contact debounce  processing to force on board contacts 25  amp  26 at the end of the  8 01 06 contact array so they can be treated identically everyplace instead of       as special cases  Corrected bug in UDA1345 interrupt handler that  caused premature end of contact triggered sounds     Cleared the PlaySound queue in PlaySound_Stop   for ACS Basic  Changed   UART escape detection logic to require two successive escapes so that  9 26 06 LCD key commands with escapes can be processed  Corrected problem with   PlaySound   not clearing the CurrentPlaySound before calling    IsValidWaveFile   that led to Basic incorrectly playing mono sounds as  stereo  Upgraded ACS Basic to v1 4     Changed partition table logic to handle CF cards formatted without a  10 12 06 oe  partition table     Rewrote partition table logic to improve compatability with various CF  card formats  Upgrade ACS Basic to v1 5  Added extra Red LED flashing     error codes  and allow up to four codes to be flashed in sequence   Slowed Green LED flashing when running ACS Basic  Corrected bug       introduced in VDSP v4 5 sscanf   used in parsing received RS 232  command messages   Upgraded ACS Basic to v1 6  Corrected PlaySound SetVolume   to  correctly set the volume from Basic  Modi
23. 47 ALL RIGHTS RESERVED    Compact FLASH III Digital Audio System    input specified in dd  it will play the files from ff to Il in sequence  then start over again at ff  and keep  repeating  See the Sequential Sound Playout section above for more information     Q  Can I use a momentary contact closure to initiate a message  but the message needs to stop by using  another momentary closure  or open    So  a momentary to initiate  and a momentary to stop any  message that is in progress      Yes  the CFSound III can function as you described  A triggered message that is playing could be  stopped   by activating another short silent message associated with another contact input  Alternatively a short Acs  Basic program can be utilized     Q  Can the Input ports be momentary  or do they need to remain in a closed or open      It depends upon what you re trying to do  If you want a message that is triggered by a contact closure  or  opening  you only need a momentary switch   If you want the sound to only play while the input is closed  or open  then you would need a latching switch   Sounds are associated with inputs by the filenames of the sounds on the CF card  How they are activated is  also controlled by    decorating    the filenames with additional characters     For example    To play a sound whenever input 1 momentary closes  the sound file would be named 01C WAV   To play a sound whenever input 2 momentary opens the sound file would be named 020 WAV   To play a sound on
24. CFSound Mode  the operation of the CFSound III is controlled by the names of the sound files on the  CF card  Sounds are associated with contacts by the leading numeric portion of the filename  and the  controlling state of the contact is specified by additional trailing non numeric character attributes  Sounds  may be played when a contact closes  opens  or only while a contact is closed or open  Sounds may be flagged  as non interruptible  or to only play when no other contact controlled sounds are playing  In addition  a small  configuration text file may be placed onto the CF card along with the sound files to further control how the  unit plays sounds  see the CFSOUND INI section below      Filename Formats    The filenames of the individual Sound files on the Compact FLASH Card control how and when the  sounds are played out by the Compact FLASH III Digital Audio System  The filename must follow the  DOS 8 3 naming convention     up to 8 characters of name with up to 3 characters of extension     Copyright   1992 2011 by ACS  Sarasota  Florida 14 ALL RIGHTS RESERVED    Compact FLASH III Digital Audio System    The filenames must start with the optional input number they are associated with expressed as a  two digit HEX number     A HEX numeric digit is 0 through 9 and A through F  with 0 being equal to decimal 0  A being equal to  10 and F being equal to 15  The first digit  MSB  of the two digit hex number is multiplied by 16  The  second digit  LSB  is added to the ad
25. CFSound lll    Compact FLASH  Digital Audio  system    Revision 4 22  Tuesday  August 16  2011       On The Cutting Edge of Technological Evolution  6233 E  Sawgrass Rde Sarasota  FL  34240   941 377 5775 FAX 941 378 4226  www acscontrol com                                        1 X  Ackerman Computer Sclences    Copyright c 1992 2011 by ACS  Sarasota  FL ALL RIGHTS RESERVED    Compact FLASH III Digital Audio System    Table of Contents  le Cun e                                                 4  Ies TERENTIUM 4  CONMECE ONS AERE ERN e Ee ee 5  Main Connector       ccccccccccsessscssccccscssssscescsccscsessecssscccecsesseessssscscsessesssssesceesssssessssescessessesssssesceessesees 5  Power Supply Connection EEN 5  Built in Cont  cts tee Rh PN eve e EE ee eb NM ve Beha 5  Speaker Connection    uiuos o etes etat oe Astute eat dae et dde Ato ed o etate 6  Serial ConnectoE    s sitate anite ce hee a a eaae 6  Remote Volume Cohtiector     need EEN dae dee Ee ERIS 7  TNE OUT COI EC O NR TITRE 7  LINE TIN COnNECtO i c    iti iore oo eie ee ue vot eee o eee eae en eh eee ue eee oo ee xo e AN Y E TEE 7  PHONES Connector         ccccccccccecececscececececececececececececececececececececececececececececececececececececscecececesscesesesseaes T  Quick Start         nee sa reca cas aen zasaT eva sagas od seated eat EEN 8  TrOUDIOSHOOTING Maare aee a E E E E E E 11  No sound  no Green or Red LED s  flashing                      essere eene 11  No sound  Red LED flashing            eceecc
26. CFSound website   http   www acscontrol com Downloads Products CF CFSoundIlII CFSound3TestSounds zip       File Download  Do you want to open or save this file   gi Name  CFSound3TestSounds zip    Type  Winzip File  3 72MB  From  www acscontrol com     v  Always ask before opening this type of file            e While files from the Intemet can be useful  some files can potentially  eo harm your computer  If you do not trust the source  do not open or  save this file  What s the risk        C  Documents and Settings Administrator My Documents CFSound3TestSounds zip    Qa      i  se Kries  E     Address   SD c  Documents and Settings Administrator My Documents  CFSound3TestSounds  zip  Name   Type Packe    Has    Ss R    Date   Folder Tasks  2 01CS WAV Wave Sound 86KB No 94KB 9  5 4 2006 12 21PM     O2CS  wav Wave Sound 103KB No 111KB 7  5 4 2006 12 22PM   2 03CS  WAV Wave Sound 78KB No 82KB 5  5 4 2006 12 23 PM     04CS WAV Wave Sound 72K8 No 75KB 5  5 4 2006 12 24PM   a  05cs wav Wave Sound 78KB No 36KB 5 4 2006 12 24PM  2  oscs wav Wave Sound 92KB No 101KB 9  5 4 2006 12 24PM   E  My Documents 2 07CS  WAV Wave Sound 95K8 No 105K8 5 4 2006 12 26 PM  E Shared Documents l   Wave Sound 70KB No 75KB 7  5 4 2006 12 26 PM  si My Network Places A 09CS  WAV Wave Sound 97KB No 104KB 7  5 4 2006 12 27 PM  2 OACS  WAV Wave Sound 75K8 No 78KB 5  5 4 2006 12 27 PM  2  0BCS WAV Wave Sound 101KB No 108K8 7  5 4 2006 12 29 PM  2 0CCS WAV Wave Sound 76KB No 80KB 7  5 4 2006 12 29 PM  2 0DCS  
27. FSound III  Disconnect the serial cable from the CFSound III                 Copyright   1992 2011 by ACS  Sarasota  Florida 58 ALL RIGHTS RESERVED    Compact FLASH III Digital Audio System                7   For non SDRAM firmware versions re install the shunts on the BOOT jumper block so  they connect 1 to 2 and 3 to 4 as shown                          8   Reset the CFSound III  The new firmware should now be installed and running  The  new firmware version may be verified using the Window s Hyperterminal serial  communications utility as outlined below the cable diagram above                          Copyright   1992 2011 by ACS  Sarasota  Florida 59 ALL RIGHTS RESERVED             Compact FLASH III Digital Audio System    NOTICE     This Information or any portion thereof remains the property of ACS  The Information contained  herein is believed to be accurate and ACS assumes no responsibility or liability for its use in any way  and conveys no license or title under any patent or copyright and makes no representation or  warranty that this Information is free from patent or copyright infringement     ACS warrants that the specified product shall function in accordance with the features of the design for a  period of one  1  year from the date of purchase  This warranty does not cover any ACS product which has  been subjected to any abuse  misuse  accident  act of God  alteration or modification not authorized by ACS  in writing  ACS offers no other warranty  either expre
28. LSE   SequenceContactNumber dd Sets the number of the contact that will  play sounds in sequence to the decimal  value dd   Default 0  no sequencing   FirstSoundNumber dd Sets the first sound number that will be  played in sequence to the decimal value dd   Default 1  sound  1   LastSoundNumber dd Sets the last sound number that will be  played in sequence to the decimal value dd   Default 127  sound  127   SaveNIContacts TRUE FALS Setting this value to TRUE will remember  any contact events that occur while a non   interruptible sound is playing  Note that  this can cause a non interruptible sound to  play again if its contact is re activated  while it is playing   Default FALSI  OutputContactModulus dd Setting this value to non zero will cause  the output contacts associated with sounds  to repeat on the modulo value if  QuizMode FALSE                                                              Example  OutputContactModulus 4 activates  contact outputs 1 through 4 for sounds 1  through 4  contact outputs 1 through 4 for  sounds 5 through 8  etc    Default 0   RandomSequence TRUE FALS Setting this value to TRUE will cause each  activation of the SequenceContactNumber to  play a random sound from the range  FirstSoundNumber to LastSoundNumber    Default FALSE   OffsetContactNumber dd Sets the number of the contact that will  offset the sounds associated with the other  contacts by ContactOffsetAmount to the                         Copyright   1992 2011 by ACS  Sarasota  Flor
29. MAIN GE AP100 Motion Sensor       Pins 1 4 BLK Speakers  Pin 5 WHT Contact Input  25 Pin 1 BLK Ground to motion sensor  Pin 9 BLK WHT    12VDC from transformer  12VDC Pin 2 RED  12VDC power to motion sensor  RED power to motion sensor Pin 3 WHT Alarm loop out from sensor  BLK Ground from transformer Pin 4 BLUE Alarm loop in to sensor  Pin 10 BLK Ground to motion sensor power Pin 5 BLK Enables sensor visible LED  BLUE Ground to motion sensor loop    Name the file that you want to play when the motion sensor is triggered  190 WAV   since the motion  sensor output is normally closed  and it opens when it sees motion     Copyright   1992 2011 by ACS  Sarasota  Florida 42 ALL RIGHTS RESERVED    Compact FLASH III Digital Audio System    Small Sized Motion Sensor    The photos below show the CFSound III wired to the SPYARTE B Motion Sensor on contact input  25   ACS sells this sensor online as the  Small Size Motion Sensor         Pins 1 4 BLK Speakers  Pin 5 WHT Contact Input  25    BLK round to motion sensor  i BLK WHT  12VDC from transformer  12VDC proud  Pin 9   WHT Open collector sensor output  RED power to motion sensor    RED  12VDC power to motion sensor  Pin 10 BLK Ground from transformer  BLK Ground to motion sensor power    Name the file that you want to play when the motion sensor is triggered  19C WAV   since the motion  sensor output is normally open  and it closes when the sensor sees motion     Copyright   1992 2011 by ACS  Sarasota  Florida 43 ALL RIGHTS RESERVED   
30. RS 232 command or ACS Basic command   14 Problem with CFSOUND INI file entries  e  15 CFSOUND INI  DMX  section with no DMX I O module detected   16 CFSOUND INI  Video  section with no Video Generator module detected   17 Unsupported  Video  DisplayMode specified  18 Error displaying image file on Video Generator  19 Error writing file when self recording  20 Error closing file when self recording  21 Error renaming  TMP file at end of self recording             Copyright   1992 2011 by ACS  Sarasota  Florida 31 ALL RIGHTS RESERVED       Compact FLASH III Digital Audio System    Power Requirements    The idle current of a CFSound III unit  no expansion modules with a 4GB SanDisk CF card installed is   100mA   12VDC input     With a background sound playing at a moderate level  the current consumption averages  200mA    12VDC     Digital Audio Recording    Initially make all recordings  either music or voice  with a sample rate of at least 44 1KHz and 16 bit  mono or stereo  This high quality  first generation recording will later provide the greatest bandwidth and  produce the best sounding final audio     Recommended Recording Procedure    1  Record any audio clip of your choosing   44KHz  16 bit  Mono or Stereo  Make sure that your samples  do not clip  go above or below the sample window   The peaks of your audio clip  should  however  fill  vertically at least 95  of the sample window  If they do not  you will need to boost your input signal by  using a pre amp or by some
31. SERVED    Compact FLASH III Digital Audio System    Basic Mode    In Basic Mode  the operation of the CFSound III is controlled by the interpreted execution of a user  written program that is written in the ACS Basic language  BASIC is the acronym for Beginners    All   purpose Symbolic Instruction Code     an easy to learn programming language developed by Kemeny  amp  Kurtz  at Dartmouth in 1964  Programs consist of numbered lines with one or more English keywords describing the  operations that the user wants to have performed     The BASIC interpreter built in to the CFSound II implements most of the language elements for working  with integers  strings and files as well as providing access to the CFSound III hardware features such as  contacts  timers  clock and playing sounds  The language elements are outlined in the separate document     ACS Basic User s Manual    available for download on the CFSound website     Programs may be developed three different ways     1  Interactively using an installed Video Graphics Adaptor module with an attached display and  PS 2 keyboard  Program statements comprised of language elements are interactively keyed in   developing and debugging programs that may be saved on the CF card  This is the optimum  development methodology as the CFSound III can be programmed and used without a PC     2  Interactively using a terminal emulator such as Windows HyperTerminal connected to the  CFSound III s serial port  Operation is similar to 1  abo
32. THE SPEAKER OUTPUTS ARE NOT REFERENCED TO GROUND   EACH  SPEAKER REQUIRES ITS OWN PAIR OF WIRES  AND NEITHER WIRE MAY BE  CONNECTED TO GROUND       Jexeeds 427  Jexyeeds 1e     Jayeads W  I     seyeads 1y61y   Se JORJUOD 1ndu    92 19e1u02 Indu    WOO 1961002 Lld      ON 198000  Lld    Od A8t   AOL  aNnouo         I9C WAV 190 WAV        Pin       IOC WAN   190 WAV    6   Input Contact 26   1AC WAV  1AO WAV_   Ez    9      Ground  A standard RS 232 serial interface is provided on board via a DB 9 style male connector  The CFSound   III provides diagnostic messages about CF card insertion and removal events and sound contents over the  serial port  Additionally  the playing of sounds may be controlled by messages issued to the CFSound III via    the serial port  The format of the serial data is 2400 baud  8 data bits  1 stop bit and no flow control  and the  baud rate may be changed using a configuration file entry or NVM setting  Only three of the nine pins are       Serial Connector    Copyright   1992 2011 by ACS  Sarasota  Florida 6 ALL RIGHTS RESERVED    Compact FLASH III Digital Audio System    used  The configuration of jumper block JB2 on the CFSound III controls whether the serial port looks like a  Modem  DCE  or a Terminal  DTE   As shipped  the CFSound III is configured to be DCE so that a one to   one cable from a PC serial port may be used  The Windows HyperTerminal accessory may be used to view the  diagnostic messages and manually issue commands to start stop qu
33. WAV Wave Sound 94KB No 104K8 5 4 2006 12 30 PM   a  oEcs wav Wave Sound 102KB No 110KB 8  5 4 2006 12 31PM  2  oFcs wav Wave Sound 95KB No 104KB 9  5 4 2006 12 32PM      10CS WAV Wave Sound 129KB No 138KB 7  5 4 2006 12 32PM  Ai 11  s wav Wave Sound 119KB No 127KB 6  5 4 2006 12 32PM  Ai 12CS WAV Wave Sound 94KB No 101KB 7  5 4 2006 12 33PM  Ai 13cS WAV Wave Sound 104KB No 115K8 5 4 2006 12 33 PM  Ai 14CS WAV Wave Sound 71KB No 76KB 8  5 4 2006 12 34PM  Ai 15CS WAV Wave Sound 118KB No 127KB 8  5 4 2006 12 34PM   a  16CS WAV Wave Sound 124KB No 132KB 6  5 4 2006 12 35PM  Ai 17cs wav Wave Sound 126KB No 135KB 8  5 4 2006 12 35PM      18CS WAV Wave Sound 133KB No 142KB 7  5 42006 12 35 PM  Ai 19CS WAV Wave Sound 130KB No 142KB 8  5 4 2006 12 36 PM  Ai 1ACS WAV Wave Sound 141KB No 153KB 8  5 4 2006 12 36 PM   a  7EB WAV Wave Sound 144KB No 299KB 5 4 2006 12 39 PM  2  FB  WAV Wave Sound 1 077KB No 1 13    6  5 4 2006 12 42PM  E  cFSOUND INI Configuration    1K8 No 1KB 0  3 19 20022 26 PM    Other Places          5  Extract the test sounds onto the formatted Compact Flash card  Browse to the CF drive     Extraction Wizard LA Extraction Wizard    Welcome to the Select a Destination  Compressed   zipped  Va ide the ZIP archive will be extracted to the location you  Folders Extraction    Wizard Select a folderto extract fies to     Files will be extracted to this directory     The extraction wizard helps you copy files FA  from inside a ZIP archive           To continue  click Next   
34. ame number as the sound  When the sound stops playing a fade down of the channel value  occurs  The beginning and ending channel fade values as well as the fade duration can be controlled by entries  in the CFSOUND INI file     When a sound is played with the filename Dmx scene attribute  the CFSound sets the first 16 channels   increased to 32 channels in firmware v4 15 and later  to values obtained from an associated    DMX file      the    must match the two character sound number of the associated   CDx WAV or   ODx WAV file  The  content of the  DMX text files follow a similar format as the CFSOUND INI file                  Section    Parameter Description   SoundStart  Sound Start section  Sets the value of channel 1 to ddd  0 to 255  when  l ddd this sound starts   Default 0  Sets the value of channel 2 to ddd  0 to 255  when  2 ddd this sound starts   Default 0          Sets the value of channel 16 to ddd  0 to 255  when             16 ddd this sound starts   Default 0   SoundStop  Sound Stop section  Sets the value of channel 1 to ddd  0 to 255  when   2ddd this sound stops   Default 0  Sets the value of channel 2 to ddd  0 to 255  when  2 ddd this sound stops   Default 0             Sets the value of channel 16 to ddd  0 to 255  when  16 ddd this sound stops           Default 0       Copyright   1992 2011 by ACS  Sarasota  Florida 27 ALL RIGHTS RESERVED    Compact FLASH III Digital Audio System    DMX Device  Slave     The CFSound III becomes a DMX device  Slave  wh
35. and are contiguous  through the number of QuestionContacts dd parameter  The Question sounds would be named 01C  WAV   02C WAV        xxC WAV where xx is the hexadecimal equivalent of the QuestionContacts dd parameter     The Answer contacts immediately follow the Question contacts and are contiguous through the number of  AnswerContacts dd parameter  Each Answer contact is associated with an array of Answer sounds  with the  offset into the array controlled by the Question contact that was activated  There is also an additional timeout  Answer sound that will be played if an Answer contact is not activated within the NoAnswerTimeout dd  seconds interval     Due to the maximum number of sounds being limited to 255 the following limitation must  be observed     QuestionContacts x  AnswerContacts   1   lt   254    The next table shows a sample of Quiz mode sound file names and their contact associations given the  following values for the  Quiz  section parameters  QuestionContacts 4  AnswerContacts 4   Answer WithoutQuestionSound 7E and AwaitAnswerSound 7F in the CFSOUND INI file  Notice how  the Answer contacts play different sounds depending upon what Question contact was activated     Contact f    Sound Filename                            01CS WAV  02CS WAV  03CS WAV  04CS WAV     4   Question  4 sound sd  05CS  WAV  06CS WAV     6 Question  1 Answer  2 sound    07CS WAV Question  1 Answer  3 sound  08CS WAV Question  1 Answer  4 sound  09 WAV Question  1 no Answer Timeout 
36. ard via your PC or laptop  using a Compact FLASH to PCMCIA   Compact FLASH to USB or parallel port adapter  As the files are copied to the Compact FLASH Card  they  are renamed  This process instructs the Compact FLASH III Digital Audio System how and when to play  the copied files     See the Quick Start section below to try out your CFSound II immediately     Features  The Compact FLASH III Digital Audio System incorporates the following features     e Uses inexpensive  industry standard Compact FLASH  CF  Cards    e Runson 12     15VDC with supplied 120     240V AC 50 60Hz wall transformer   e  RS 232 Serial Port for controlling audio play out via an attached computer or PLC   e Diagnostic LED   s to indicate operating status    e Two built in contact inputs to activate sounds    e  Push To Talk  PTT  dry relay contact output that can optionally close whenever a sound is played   e Digital Up Down volume control push buttons with remote connector    e Built in 50 Watt Class D Stereo  2 x 25W  Amplifier    e Built in 35mW     32 ohms Headphone Amplifier    e Optional boards for contact inputs to activate sounds    e Optional boards for contact outputs activated with sounds for other control    e Optional board for control of or by USITT DMX 512 devices    e Optional board for display of images and computer graphics with PS 2 input     e Scriptable via built in ACS Basic    Copyright   1992 2011 by ACS  Sarasota  Florida 4 ALL RIGHTS RESERVED    Compact FLASH III Digital Aud
37. at two and a half times a second  for the value of the pattern  followed by a gap of six tenths of a second  then the next pattern is presented     When self recording the Red LED alternates with the Green LED three times a second while the recording is  armed  and is Steady On while recording                                                                          Plash Error Condition SR  Count Stops  1 Problem w ATA interface  non compatible CF card  bad CF card  execution stops  D  2 Error opening  WAV file for that input  incorrect filename  file does not exist  e  3 Error when reading file  file corrupted  unsupported file type  the sound doesn   t start     or stops playing   No valid     WAV  files of a CFSound Mode Filename Format found on the CF  4 Card     starting ACS Basic  This code will continue until a Basic RUN command is  issued   5 No valid FAT or FAT32 file system found on the CF Card  execution stops  e  6 Error seeking within file when starting or resuming sound  the sound doesn   t start or 3  resume   7 Error initializing CODEC  execution stops  e  8 Invalid  WAV file internal structure  file is ignored  e  9 Unsupported  WAV format  not Windows PCM   file is ignored  e  10 Unsupported  WAV sample rate  not 44 1 KHz   file is ignored  e  11 Unsupported  WAV sample size  not 16 bit   file is ignored  e  Contact closure without matching sound file  a contact closure with matching sound  12      file stops this code from flashing   13 Speaker is muted by 
38. back of the CFSound III closing      01CD WAV  This file would play once  when triggered by optional contact input  1 closing  When  the sound starts  the first 16 DMX channels would be set to values in the 01 DMX   SoundStart  section  when the sound stops  the first 16 channels would be set to  values in then  SoundStop  section of the same file        19CF WAV    This file would play once  when triggered by contact input  25 on the MAIN connector  on the back of the CFSound II closing  When the sound starts  DMX channel  25  would fade up to values at a rate determined by entries in the CFSOUND INI file   When the sound stops DMX channel  25 would fade down        19 BMP    This image file would display while the sound file IOC WAN or 190 WAV is playing      O1 JPG    This image file would display while the sound file 01C  WAV or 01O WAV is playing     File Naming Format for CFSound style operation    Filename format  XX COPRSBNFD  WAV  Where        Two digit ASCII Hex identifier 01   FE  may be associated contact number   File plays on Closure of contact XX  may not be used with O   File plays on Opening of contact XX  may not be used with C   File plays while contact XX is closed or open  may not be used with B   File repeats  may not be used with B   On board PTT relay and contact XX will activate while sound is playing   File plays as background when no other sound is playing  may not be used with C  O  P  R or N  File playing is non interruptable  may not be used with
39. be enabled to be amplified at the current volume setting and presented to the  Speakers Line Outputs whenever another sound is not playing  See the CFSOUND INI section below     PHONES Connector    The volume controlled sound is also available for driving stereo headphones  35mW   Odb volume  32  ohms  at the 3 5mm Stereo PHONES jack on the rear of the CFSound III     NOTE  The common headphone output is not referenced to  and should not be    connected to Ground     Copyright   1992 2011 by ACS  Sarasota  Florida                   Pin   Signal  TIP Left  RING Right  SLEEVE   Common             ALL RIGHTS RESERVED    Compact FLASH III Digital Audio System    Quick Start    Also refer to the videos on the SUPPORT page of the CFSOUND COM website        1  Connect the transformer  speakers and a normally open momentary pushbutton switch to the Main  terminal block  See Main Connector section above for more information        Transformer A ot    2  Apply power to the CFSound III  With no CF card inserted  the Green LED should flash fast then  slow  See Diagnostic LED Codes section below for more information     3  Format a Compact Flash card using either FAT16  FAT  or FAT32     Copyright   1992 2011 by ACS  Sarasota  Florida 8 ALL RIGHTS RESERVED    Compact FLASH III Digital Audio System    Format Removable Disk  F   PIS        Copyright  1992 2011 by ACS  Sarasota  Florida 9 ALL RIGHTS RESERVED    Compact FLASH III Digital Audio System    4  Download the sample sounds from the 
40. d 01C WAV  The sound file to be played when SW2 opens  would be named 020 WAV         GROUND        O  SW2    Normally Normally  Closed Open  020 WAV 01C WAV    Copyright   1992 2011 by ACS  Sarasota  Florida 39 ALL RIGHTS RESERVED    Compact FLASH III Digital Audio System    Analog Input Wiring    On the optional DMX Module  analog signals with a voltage range of 0     12VDC may be connected   The input impedance is approximately 6000 ohms  Linear potentiometers with a 1K   250mW value may be  connected across the VEE and GROUND terminals with the wipers connected to the analog inputs  The  analog conversions are ratio metric to the scaled VEE value     not absolute  The conversion result is 12 volts  divided by 8 bits or about 0 047 volts per step     The following diagram is representative of one analog input           VEE  412v H       350mA   ANALOGx   n NE  ls 5 1K  1 0uF T  1K ohm   ohm  GROUND             DMX Wiring    The CFSound III may be wired into the DMX network in one of two ways  As a DMX controller  the  CFSound III is connected at the beginning of the network   s daisy chain of devices  As a DMX device  the  CFSound III may be connected anywhere along the network   s daisy chain     DMX devices such as lights are connected in a daisy chain fashion  from the controller to light  1  to  light  2  to light  3 and so forth  According to the standard  a DMX 512 controller can only drive up to 32  loads  e g   one light controller   one load   But improvements in 
41. d III will attempt to locate a valid  active partition on the formatted card in order to be  able to access the files  CF cards that have been previously used in some digital cameras may not be correctly  formatted  or may not have valid partitions defined     By default  Windows XP will format any Compact Flash card of 64MB or more with FAT32 format  The  ACS Compact FLASH III Digital Audio System uses the FAT  FAT16 or FAT32  format and can not operate  with a NTFS formatted card  You must select FAT or FAT32 file system to format your Compact Flash card  in a Windows XP PC     Modes of Operation    The CFSound III can operate in one of two different modes     1  Conventional CFSound where the sound play out is controlled by the association of contact  numbers and sound filenames  This is referred to as the CFSound Mode     2  Scriptable CFSound where the sound play out is controlled by the execution of ACS Basic  programs  This is referred to as the Basic Mode     Upon power up  reset or whenever a Compact Flash card is inserted or removed  the unit determines its  operating mode as follows  As the CFSound III scans for a CF card  and then files on the card  the Green LED  flashes 3 times per second     If a CF card is not present  the unit runs in Basic Mode by starting the ACS Basic interpreter and  accepting executing a subset of Basic commands that don   t require file I O via the serial port and or a  keyboard attached to the Video Graphics Adaptor PS 2 connector  The
42. d this  limitation   1  When the a background sound file is playing  and it is interrupted by a contact input  it pauses the  background sound  plays the sound triggered by the contact input  then continues playing the background    sound from where it was interrupted     2  When sounds are played by an external contact input trigger  they can be configured by     CopyrightO1992 2011 by ACS  Sarasota  Florida 48 ALL RIGHTS RESERVED    Compact FLASH III Digital Audio System    Characters in their filename to be   a  Not interruptible  b  Interruptible  the default     There are settings controllable by entries in the CFSOUND INI file to     a  Store inputs triggers  and play them when the current sound in finished  b  Not store inputs triggers while a sound is being played    Q  I am having addressing problems  With the  old  units I was able to run a lead from common to   OnCPR  and have the unit start playing a track  n  automatically on power up  This does NOT  happen with these units  It seems there is something wrong with addressing operation  Is there any  adjustment I can make      We did indeed make a software change that pre reads the contact inputs on power up to prevent automatic  sound activation if contacts where already closed  We had a customer complain about this feature      To support this un documented feature  we added an additional CFSOUND INI file entry of      Contacts   Force TRUE FALSE         Setting this value to TRUE restores the original behavior w
43. d to the Input Contact  xx pin on the Main connector   The contact inputs are implemented with an optocoupler  The Cathodes of the LEDs in the optocoupler are  connected to the Contact  25 and  26 Input pins  The Anodes of the LEDs in the optocoupler are connected  to an internal 12VDC power supply  with a 680 ohm current limiting resistor in series  The output transistor  of the optocouplers have 10K pull up resistors on their collectors  with the emitters connected to ground and    Copyright   1992 2011 by ACS  Sarasota  Florida 5 ALL RIGHTS RESERVED    Compact FLASH III Digital Audio System    are buffered by an inverting gate  The following diagram is representative of the Contact  25 input and is  similar for Contact  26     o          45v  12v  10K 680  ohm ohm  d y v  Contact  25  d GROUND       The input is activated by sinking current from the Contact input pin to ground  A Ground connection is  supplied on pin 10 of the Main connector for this purpose  The input current sink requirement is  approximately 10mA  The contacts are associated with sound files named 19x  WAV and 1Ax  WAV  The x  denotes additional file control attribute characters  See the Filename Formats section below     Speaker Connection    The speaker terminals on the Main connector provide connections for the two external left and right  speakers  These may be either 4 or 8 ohm speakers  with 4 ohms providing higher output power  The speakers  should be capable of handling up to 25 watts     NOTE  
44. d volume up down buttons  After about half a second the Green and Red  LEDs underneath the CF card should begin toggling back and forth indicating that the recording process  is Armed  Once the LEDs start toggling  the volume buttons may be released  On a freshly formatted CF  card  the buttons would need to be held during Reset Power Up to prevent Basic from starting since there  are no contact named  WAV files on the card     Copyright   1992 2011 by ACS  Sarasota  Florida 32 ALL RIGHTS RESERVED    Compact FLASH III Digital Audio System    3  Now close and hold the contact that the recording is to be associated with  The Red LED should stay on  solid while the Green LED continues to blink   indicating that the CFSound is recording  When the  contact is opened the recording will stop  the Red LED will go out and the file will be renamed to  associate it with the contact closure  Problems during or after the recording are indicated by a flashing  Red LED error code  Pressing the contact again should play back the recorded sound     4  Repeat this process for any other sounds you wish to record and associate with contact closures     Copyright   1992 2011 by ACS  Sarasota  Florida 33 ALL RIGHTS RESERVED    Compact FLASH III Digital Audio System    Optional Plug in Modules    The Compact FLASH III Digital Audio System supports optional plug in modules to provide Contact  I O and audio power amplifier capability  Up to two modules may be installed along the front and back of the
45. ect to upstream devices     The use of a shielded  twisted pair  120 ohm  low capacitance data cable designed for EIA RS 485 such  as Belden 9841  Belden 7200A or Belden 3105A is recommended     NOTE  The use of XLR microphone wire or cabling is not recommended as it is not designed for  high speed signalling        Here is a diagram showing the wiring         H oO A   A0  aps Z  lt   Z     2 E  gt     IX o       o  alo e ave  o o   LT LT    MALE FEMALE    Data is transmitted in serial format asynchronously with the transmission speed of 250 Kbps  Voltage on  both pins      and      should be between  12 volts and  7 volts  measured to ground   EIA RS 485 defines  that the signal voltage between the two wires should be at least 200 millivolts  Higher voltage on the     pin  and lower voltage on the     pin results in a digital  1   Higher voltage on the     pin and lower voltage on the      pin results in a digital  0   The ground wire is only a reference point and often used for shielding the  twisted pair data lines     Copyright   1992 2011 by ACS  Sarasota  Florida 41 ALL RIGHTS RESERVED    Compact FLASH III Digital Audio System    Connecting a Motion Sensor    The CFSound III can be connected to a motion sensor similar to those used with wired security systems     Normal Sized Motion Sensor    The photos below show the CFSound III wired to the GE AP100 Motion Sensor on contact input  25   ACS sells this sensor online as the  Normal Size Motion Sensor         CFSound III 
46. eecceccesecescecseecseeeseeeceseeesceesceesecsecsaeceaecnaecsaecaeeeaeeeaeeneeneenaeenaes 11  TO WiSOUNE VOTE EE 11  Programming the Compact FLASH Card  uu    ccccccccsseeeeeeeeeeeeeeeeeeeseeesaneeseeeeeeeeeesaeeesneeseeeeeeeeees 12  Compact Flash Card Requirement                    esses eene eren ener entrent nennen nnne 12  Installing and Removing the Compact FLASH Card  12  Audio Rates Supported         2 atia tr d n ORO FRENTE OR RU UTR pet 12  Image Formats Suppotted         2 3  92 dO LR Tn RU d UE fpe e en de 13  Formatting the CF  Card i42  meo epi m eite e ROI 13  Ae EURO VILIDIEEEERRCEREMDEPRR MERECE 13  CESo  nd MOd       erect rs cea atk Ed SE oe I AR CIN D AETERNE RE RN v 14  Filename EForm  lts     eerte cerei edet eter dee 14  Sample EE 16  File Naming Format for CFSound style operation                  eee 17  Compact FLASH Card Loading and Scanning                 eee eere 17  Background Audio Tracks 18  CFESOUND INFFIG    theca teet re ER e Et T EN ESO 19  OUTS Kiosk Mode ai t o deeper ste de ated eR ente eae ae e da eere 23  Sequential Sound  Play out iip det mast 25  RS 232 Serial Port PDrotocol  a a a e re Eei  26  DMX OperdtiOfiz  n op a Shae ATA LS he A ee es 27  DMX Controller  Master   27  DMX Deyice Slave sus  sitate tta dandi 28  ET e EE 20  Diagnostic LED Codes  Red  amp  Green ltEDsi ee NEEN 31  Green  ED er etc ier tite tte A E MM gd tas sat tana E TE de E SERE 31  Red EBD Error Flashes  eatem ore ena ente EES ee 31  Power Requirements          
47. en it finds no files on the CF card with the DMX  Scene or Fade filename attributes  OR  when it reads the CFSOUND INI file and finds a  DMX  section with  the IsMaster parameter set to FALSE  this is the default  see the Filename Formats and CFSOUND INI  sections above   As a DMX device the CFSound monitors the serial data stream that commands all daisy   chain connected DMX device   s channel values     The CFSound III monitors a group of three channels  starting at the channel selected by the  SlaveBaseChannel parameter of the CFSOUND INI file for changes in value  Sounds may be stopped   started and queued by setting the DMX Sound Number channel value to the desired sound number and  toggling the DMX Command channel value between 0  no operation  and one of the other command values        DMX Channel Number Register Description       0   No operation   1   Play Sound Number   2   Stop playing Sound Number  3   Queue Sound Number             SlaveBaseChannel   0 Command   4   Clear queue   5   Stop playing and clear queue   6   Mute amplifier   7   Un mute amplifier  SlaveBaseChannel   1 Sound Number M 0   all sounds  SlaveBaseChannel   2 Volume 0 to 255                Up to 128 sounds may be queued  Sounds that are queued are played in succession in the order that they  were queued only when no other sound is playing until the queue is exhausted or cleared  Note that this can  occur at the end of the current background sound file before it repeats  A background or other s
48. end     For example to play normal sounds on the first 8 contacts  and sequence through 16 different sounds for  the 25  contact  a card would be prepared with the 24 sound files named 01C  WAV     18C WAV  Then a  CFSOUND INI file would be added to the card with the entries      Contacts   SequenceContactNumber 25  FirstSoundNumber 9  LastSoundNumber 24    The first eight contacts would each play their associated sound  Each closure of contact 25 would play a  sound from 09C  WAV     18C WAV then repeat from  OC WAN     18C WAV in sequence  To reverse the  order of the sound play out set the FirstSoundNumberz24 and the LastSoundNumber 9     To cause the entire sequence of sounds to be played once whenever the SequenceContactNumber is  activated  set the AutoplayEntireSequence parameter to TRUE  For example a museum exhibit needs to play  a sequence of 8 sounds when triggered with each sound activating a relay output while it is playing  A CF  card would be prepared with the 8 sound files in the sequence named 01CNS WAV     08CNS WAV  Then a  CFSOUND INI file would be added to the card with the entries      Contacts   SequenceContactNumber 25  FirstSoundNumber 1  LastSoundNumber 8  AutoplayEntireSequence TRUE    Whenever contact 25 is closed  the eight sounds 01CNS WAV     08CNS WAV would play in sequence   each sound activating its output relay  This feature only works for non random sequences  The addition of the  non interruptible attribute to the file names prevents multi
49. eue sounds     JB2   DCE JB2   DTE  RX  to unit   TX  from unit   Ground GND     Remote Volume Connector       The sound volume level is controlled by two pushbuttons on the front of the CFSound III  one for Up and  one for Down  A momentary button press of the Up button raises the volume level  a button press of the Down  button lowers the volume level  Pressing and holding the button for L   second starts an automatic volume  increase decrease until the button is released or the maximum minimum volume is achieved  The volume is  essentially db linear in sixty four  ldb increments from Odb      66db The current volume level is     remembered    in non volatile memory on the CFSound III and is restored to it   s last setting upon power up     The Up and Down button inputs are also available on the VOL connector along the front edge of the  printed circuit board inside the enclosure  Connecting a momentary button between the input and ground  parallels the operation of the on board volume controls        LINE OUT Connector    The volume controlled sound is also available at an audio line level  IV RMS   Odb volume  47K ohms                 Pin   Signal  1 DOWN   2 GND  3 UP           at the 3 5mm Stereo LINE OUT jack on the rear of the CFSound Ill                    Pin   Signal  TIP Left  RING Right  SLEEVE Ground                LINE IN Connector    Line level audio appearing at the 3 5mm Stereo LINE IN jack  1V RMS   Odb volume  47K ohms  on  the rear of the CFSound III may 
50. fied UART Init   to choose  closer integer baud rate divisor        ed ability to mute or un mute the speaker amplifier from the RS 232  rial port  Added Red LED error code to indicate when the speaker is  t Upgrade ACS Basic to v1 7    d ability to fade the the volume from the RS 232 port    ed detection of amplifier over current and recovery due to output  shorts   Added support for second contact I O card for new Revision 3 CFSound   III  Upgrade ACS Basic to v1 8     7 25 07 Shortened startup delay  Added BackgroundRestart CFSOUND INI option     ded detection of amplifier over current and restart due to output  shorts  Added support for LineIn to Speakers LineOut when no sound is  4 2 Te3le0T playing  Added CFSOUND INI  LineIn  section with  LineInputEnabled TRUE FALSE  default FALSE  configuration item   Upgrade ACS Basic to v1 9   Renamed CFSOUND INI option LineInputEnabled to LineInputAlwaysEnabled   Added  Contacts LineInputEnableContactNumber option  Added code to  4 3 8 02 07 stop any playing sound and enable LineIn when the specified contact is  active  Closed   Added Red LED flashing error code if  SequenceContactNumber and LineInputEnableContactNumber are set to the  same value     4 4 8 31 07 Upgraded ACS Basic to v1 10  Added  1  Contacts PttOutputWithLineInputEnableContact option  if TRUE PTT    Copyright   1992 2011 by ACS  Sarasota  Florida 54 ALL RIGHTS RESERVED    ea  ea                            Compact FLASH III Digital Audio System    relay follows non
51. following diagram and table              o o m     Q  t Q o r     o KR o o   0 A r  260 866 0 0 0 9 o5 D ig 2 ZZ S oF E E E E EI ee S  eS 89 688 9 9 9   gt  Ga 9  lt i 3 g  amp  EE E EGER  Hz SS SS 2 2 SZ a a aoo 92zz2zz zzzzze  o Z Z Z Z 24222 o 6 SE     60   lt  2 2 X X X X X DMX INP1  ANA1                   ANALOG   NALOG2  NALOG3  NALOG4  NALOGS    DMX Pin A Rear Signal Front Signal  GROUND GROUND                 8   GROUND   GROUND      9     DATA   DATA    INP1 Pin      GROUND         GROND TI  i  i     INPUT 8               0                 INPUTS    O08xWAV    INPUT40    28xWAV    GROUND     GROUND           J               10       Copyright   1992 2011 by ACS  Sarasota  Florida 37 ALL RIGHTS RESERVED    Compact FLASH III Digital Audio System    CFSound Iil Video Graphics Adaptor Module    This module provides display of computer graphics and images and a PS 2 keyboard input     In CFSound mode  BMP or JPG image files associated with sounds by file naming convention are  displayed while the triggered sound is playing     In Basic mode the module with an attached keyboard display turns the CFSound into a complete PC  allowing interactive program development  Graphics primitives for pixel  line  box  circle  ellipse  arc   polygon  text  image display and sprite animation are supported  See the ACS Basic User   s Manual for more  information                          The DB 15 connector provides an analog VGA connection to a LCD or other computer monitor  The use  of a
52. he sound is played     The Inputs connector INP1 is a 10 pin  2 piece terminal block style  See the Contact Wiring section  below for a discussion of the electrical input structure and connections  The pinout is shown in the following  rear diagram and table     Copyright   1992 2011 by ACS  Sarasota  Florida 34 ALL RIGHTS RESERVED    Compact FLASH III Digital Audio System       INPUT8  INPUT7  INPUT6  INPUT3  INPUT2  INPUT1    GROUND  GROUND       GROUND     GROUND                 INPUT 1  INPUT 2  INPUT 3  INPUT 4  INPUT 5  INPUT 6  INPUT 7  INPUT 8  GROUND    Loop           k     Rear Signal Front Signal          The CFSound III Contact UO 8 Module provides eight normally open  N O   relay contact outputs   Outputs 3  4  7 and 8 also provide the normally closed  N C   relay contact outputs     Each relay contact is rated at 1A    30VDC or 0 5A  125VAC     The Output connectors OUTI and OUT2 consist of two 10 pin  2 piece terminal block style mounted  adjacently  The pinout is shown in the following rear diagram and table              oa S ago Sg S   go   d ga S ag Sg S   96898  28232282 28 282 222322228 282  o o o o  o qo ore rt         o LY tT    MM MM o   E e E E e b E D KG Ek E e EG E   gt  E 5 5 5 2 525525  gt  555525252  Og oog Oo o o Og o sg    o     Oo o o o Oo Oo  9  O  OUT2 OUT1    OUT 5 N O   OUT 5 COM OUT 1 COM  OUT 6 N O   OUT 6 COM OUT 2 COM  OUT 7 N O  5  OUT7COM   OUT39COM     6   OUT3COM  T 7N C   T8NO    OUT40NO   ev   OUT4NO    OUT36NO      OM    C       
53. herein the contact s active status is  forced   upon reset  power up or card insertion  This will cause associated sound activation if the contact was active        Setting this value to FALSE  the default  causes the new behavior wherein the contact s current status is  sampled upon reset  power up or card insertion  This will cause no associated sound activation until the  contact is re activated        Q  Do you have more detailed spec s on your amplifier module     The stereo amplifier is based upon Analog Devices AD1994 Class D Amplifier and provides 25W per  channel to bridge tied speakers  no ground reference      Q  How do I use the Windows Sound Recorder to make recordings      1  Click on the Start Button  then Programs  then Accessories  then Entertainment  then Sound Recorder    2  Click on Files  then Properties  A new window opens named  Properties For Sound     3  Change the  Format Conversions   Choose From  drop down box to  All Formats  or  Recording  Formats     4  Next  click on  Convert Now   a new window named  Sound Selection  opens    5  Make sure  Format  is PCM  44 1 KHz  Stereo or Mono    7  Click on the OK Button to close the  Sound Selection  window    8  Click on the OK Button to close the  Properties For Sound  window    9  To start recording  click on the button with the red dot record     10  To stop recording  click on the button with the black square Stop     11  Once you have finished recording  Click on File  then Save As  and name your fi
54. ida 20 ALL RIGHTS RESERVED    Compact FLASH III Digital Audio System     Section    Parameter    decimal value dd  Does not affect Sequence  or Quiz mode   Default 0  no offset    ContactOffsetAmount dd Sets the value that will be added the th   input contact number when the   OffsetContactNumber input is active  to   offset the actual sound number that will   play to the decimal value dd  Does not   affect Sequence or Quiz mode    Default 0  no offset amount   AutoplayEntireSequence TRUE FALS Setting AutoplayEntireSequence to TRUE  causes th ntire sequence of sounds to be  played once whenever th  SequenceContactNumber activates one time   Default FALSE  no autoplay    LineInputEnableContactNumber dd Sets the number of the contact that will  stop any sound currently playing and enable  the Line level Input to the decimal value  dd  Audio on the Line level Input is  amplified to the current volume setting and  appears on the speaker and Line level  Output    Default 0  no Line In control contact   PttOutputWithLineInputContact Setting this value to TRUE will cause the   TRUE FALSE PTT relay to follow the non zero   LineInputEnableContactNumber state   otherwise the PTT relay activation is  controlled by sounds with the Relay  attribute in their filenam  Default FALSE  PTT for sounds w Relay attr   LinelInputAlwaysEnabled TRUE FALS Setting this value to TRUE enables the Lin  level Input always when no sound is  playing  When this is FALSE  the Line level  Input is controlled b
55. io System    Connections    Front View                             e  e  e    LINEIN LINE OUT PHONES             A       Main Connector    Most of the connections to the CFSound III are supplied to the unit with a ten pin  2 piece pluggable  terminal block style connector at Main     Power Supply Connection    The CFSound III requires a regulated or unregulated voltage of 10V to 18V DC  Voltages above 18VDC  will damage the unit  The unit has reset able fusing internally to protect the Power input  Should the fuse  trip  remove power  correct the fault  wait a minute for the thermal fuse to cool and reset  then  re apply  power  The non OEM version of the CFSound III is supplied with a 120 240VAC 50 60Hz wall mounted  transformer rated at 15 VDC   1 64     ACS supplies different versions of the wall mounted transformer power supply for the CFSound III  The  designated positive lead which should be connected to pin 9 of the Main connector with the other negative or  ground lead connected to pin 10     Built in Contacts Connection    The Push To Talk  PTT  relay dry contact output on the Main connector may be activated whenever a  sound is playing  The contact output is implemented with a relay whose contacts are rated at 1A  9 30VDC  maximum  The Common and Normally Open relay contacts are available on the Main connector     The contact inputs on the Main connector appear logically to the CFSound III as Contact  25  amp   26   and may be activated by momentarily applying groun
56. is also displayed via messages sent out the serial port   Using a PC with    HyperTerminal    or other terminal emulator software connected to the Compact FLASH III  Digital Audio System serial port the card loading and scanning messages may be viewed  The serial data  format is 2400 baud  8 data bits  1 stop bit and no flow control  Samples of these messages are shown in the  Appendix     Background Audio Tracks    Sounds labeled with the    B    token in their filename after the hex number are played in numerical  sequence as background sounds when no other audio tracks are being played  continuously repeating the  sequence  A background audio track will cease playing when any other sound file is triggered to play by  contact closure or serial command  Once that sound file is finished playing  the background audio file that  was playing will resume playing from the point where it was interrupted and continue to play until again  interrupted     Copyright   1992 2011 by ACS  Sarasota  Florida 18 ALL RIGHTS RESERVED    Compact FLASH III Digital Audio System    CFSOUND INI File    Support is provided to control various operating parameters by the inclusion of a CFSOUND INI file on  the CF card  This file is a text file that is created using Notepad or other text editor and then is placed onto  the CF card along with the sound files     When a card is inserted and after all sound files have been loaded  the CFSound III unit looks for a file  with this name  and reads initializa
57. justed value derived from the first digit  The number 10 in HEX is thus  equal to 16 decimal  The number 20 in HEX is 32 decimal  21 in HEX is 33 decimal  and 7F in HEX is 127  decimal  For your convenience  a decimal to hex conversion table is provided below        SEET                                                       For example  a sound file associated with optional contact input  1 would be named  01  WAV   a sound  file for input  10 would be named    OA WAV     a file for input  16 would be  10  WAV  and a file for input   36 would be    24 WAV     There is no input  0 and so  00  WAV  is reserved and should not be used   There is a maximum of 254 sounds so    FF WAV    is reserved and should not be used     The two digit hex input number must be the first two characters in the filename        Additional letter tokens are appended to the input   in the filename to determine when and how the audio  sound is played  The Compact FLASH III Digital Audio System provides two inputs in its standard  configuration and  by adding optional boards  can be expanded to either 10  18  26 or 50 total inputs  The  inputs can be wired to switches or other such devices  either normally opened or normally closed     Copyright   1992 2011 by ACS  Sarasota  Florida 15 ALL RIGHTS RESERVED    Compact FLASH III Digital Audio System    You can also connect the RS 232 port of the Compact FLASH III Digital Audio System to the RS   232 port of your computer or PLC to control up to 254 sounds 
58. le how you want it to  play    12  LE   01B WAV  to play when there is no switch closures    13  LE   01C WAV  to play when input  1 closes    14  Copy the file to the Compact Flash Card    You re done    NOTE  If you click on File  then click new  you will have to set the File properties again before recording   Please see the videos on the SUPPORT page of the CFSOUND COM website           Q  Can a output contact be used to operate a lamp to indicate that the message has been triggered     If you need individual lights that illuminate when the associated input is active  you would need the Contact    Copyright   1992 2011 by ACS  Sarasota  Florida 49 ALL RIGHTS RESERVED    Compact FLASH III Digital Audio System    TO 8 module in the CFSound III  If you only need a single light that is illuminated whenever any sound is  playing then you can use the PTT relay that is installed on the main unit and use a Contact Sense 8 or Contact  Sense 24 module     Q  When I try to use a Lexar CF Card  the CFSound III Flashes the RED Error light once every six  seconds      Not all LEXAR Media Compact Flash cards are 10096 compatible in True IDE mode and as such may NOT  be COMPATIBLE with the Compact Flash III Digital Audio System    We have asked Lexar for technical information on this incompatibility  and they have not responded     Q  When I try to use a Kingston CF Card  the CFSound III Flashes the RED Error light once every  six seconds      Kingston has manufactured a batch of CF card
59. ly while input 1 is closed  the sound file would be named 01CP WAV    To play a sound only while input 1 is open  the sound file would be named 01OP WAV    To repeat a sound only while input 1 is closed  the sound file would be named 01CPR WAV     Sounds are normally interruptible whenever another input is activated  but you can also add the character  N   to the filename and make the sound s  non interruptible     You can also control the unit through the RS 232 port to start and stop sounds        Q  Can a background sound or music be played until another input is triggered      You can have one or more background sounds that play  with an optional delay in between   The  background sound is interrupted by the contact input activated sound s   and resumes  if active  when the  contact sound is finished playing        Q  Can we use basic switches to control our various functions  There are no logic circuits  or anything   hi tech  in this design      You shouldn t need any external logic circuits  We use  dry  contact closures for the inputs and provide dr  contacts for the output s   Simple off the shelf switches will work just fine  Water tight   weather proof  switches should be used if exposed to elements of weather        Q  Can individual audio files channels play simultaneously  i e  can a file be triggered to play   overlapping a file or files that are already playing      The CFSound cannot play files simultaneously  but it does offer several features that get aroun
60. n the sound plays and ramp down when the sound ends or another sound is started     If a  D  is used in the filename after the hex number  the sound is considered to be associated with one or  more DMX channels defined by an associated scene    DMX file     Sample Filenames     O1C WAV    This file would play once  when triggered by optional contact input  1 closing      020 WAV    This file would play once  when triggered by optional contact input  2 opening        04CP WAV    This file would play once  when triggered by optional contact input  4 closing and play  only while input  4 was closed without repeating        O7CPR WAV    This file would play and repeat  the entire time optional contact input  7 was closed     Copyright   1992 2011 by ACS  Sarasota  Florida 16 ALL RIGHTS RESERVED    Compact FLASH III Digital Audio System       O1OPR WAV    This file would play and repeat  the entire time optional contact input  1 was open        O8CNS WAV    This file would play once  without being interrupted when triggered by optional contact  input  8 closing  The on board PTT relay would be activated for the duration of the  sound as well as optional contact output  8      TEB WAV  This file would play as a background sound whenever any other sound was not playing     TFB WAV  This file would also play as a background sound after the preceding file ZEB  WAV had  played       19C WAV    This file would play once  when triggered by contact input  25 on the MAIN connector  on the 
61. nterface state and reset it   this  requires an updated DMX module  Upgraded ACS Basic to v1 20   Added support for optional Video Generator module  Added power  5 28 09 reduction support  Added ability to self record audio into a contact  file in CFSound mode  Slowed display of Red LED error codes by 20      Upgraded ACS Basic to v1 21     Corrected nAvgBytesPerSec field of recorded WAVe file so Windows will  10 01 09 play a CFSound self recorded file   didn t account for stereo in this    byte rate field  CoolEdit ignores this field     Corrected Video Generator PS 2 caps lock operation to only capitalize   the letter keys instead of shifting all keys  Un pipelined Video  10 30 09 Generator functions to correct visual artifacts created by overlapping   updating of the memory while the VGA framebuffer was being updated                 ncreased txidle timeout in VideoGenerator PS2Send   to accommodate  older PS 2 keyboards     Fixed PS2 Process   to correct a problem of extended keys causing an  12 3 09 erroneous key to appear upon extended key release  Upgraded ACS Basic  to v1 22    Upgraded ACS Basic to v1 23  Increased the size of the recording   12 4 09 SPINE    buffer to try and minimize skips   Changed ProcessDmxSlaveCommand   to poll DMX_FRAME SYNC looking for it  4 4 2 10 to be set instead of toggled and only poll it once every 20mSEC to    improve DMX operation in Slave mode  Upgraded ACS Basic to v1 24       4 14   1 27 09 Removed debugging error messages in Read W
62. o FY O DVD    MAIN    E              l      y    Name your sound 19CS WAV and now whenever the sound is playing  the LED will be lit     Copyright   1992 2011 by ACS  Sarasota  Florida 46 ALL RIGHTS RESERVED    Compact FLASH III Digital Audio System    Frequently Asked Questions       Q  The RED LED repeatedly flashes four times at power up     Q  The RED LED flashes two times when I try to play a sound  and no sound plays  Why is my  CFSOUND INI file not making the CFSound III perform using the features I have specified      This is by far our most commonly asked question  99  of time  it is because your files have double  extensions  LE   01C WAV WAV  or  CFSOUND INLINI   Later versions of Windows hide the file  extensions in Explorer  so by putting  WAV  or   INI  in the filename  you are actually causing a duplicate  file extension     To turn the hiding of file extensions off in Windows XP  do the following   Click on Start  Then Click on Control Panel  Next  Click on Folder Options  Click on the View tab on the Folder Options Window  Scroll down to  Hide Extensions for Known File Types   Click on the Check box to the left of it to remove the check mark  Click on the Apply Button    Now the complete file names will be displayed in Explorer  and any folder  and you can remove the duplicate  file extensions  Please see the videos on the SUPPORT page of the CFSOUND COM website           Q  What Inputs and outputs are available on the main CFSound board  without adding I O M
63. odules  9     The CFSound main board has a single PTT Push To Talk  Relay for an output and two contact inputs that  appears as Contact  25  amp   26 for inputs  Additional Inputs and outputs are added by adding I O Modules   The CFSound III revision 2 can accept one I O module  the CFSound III revision 3 can accept two I O  modules        Q  I have a motion sensor tied to an old industrial looping tape deck  The first time the sensor is  broken it will play the first of three tracks  the second time the same sensor is broken it plays the  second track on the tape and the third time it plays the third track  Can your machine duplicate this  task      Yes  the CFSound III can function as you described  You make three entries into the  CONTACTS  section  of the CFSOUND INI file that you place on the Compact Flash Card      Contacts   SequenceContactNumber dd  FirstSoundNumber ff  LastSoundNumber ll         Setting the SequenceContactNumber to anything greater than zero  causes the input   dd to operate in a  sequencing mode         FirstSoundNumber sets the first wav file number to be played in the sequence as   ff         LastSoundNumber sets the last wav file number to be played in the sequence as   II     You would replace dd with the contact input you wanted to function this way  ff with the first sound that you  wanted it to play  and ll with the last sound you want it to play  Every time there is a contact closure on the    Copyright   1992 2011 by ACS  Sarasota  Florida 
64. on Answer Contact Outputs    Copyright   1992 2011 by ACS  Sarasota  Florida 24 ALL RIGHTS RESERVED    Compact FLASH III Digital Audio System    The BackgroundDelay ddddd parameter can be used in conjunction with one or more background  sounds to provide a delay between sounds  so that they can be used as an attention getting attract mode     Sequential Sound Play out    The CFSound III may be configured to allow a single contact closure  or opening  to play several sounds  in sequence  one each time it is closed  or opened   This mode is enabled by including the requisite   Contacts  section entries in a CFSOUND INI file on the card with the SequenceContactNumber dd  parameter set to a non zero  valid contact number from 1 to 8  1 to 24 with Contact Sense 24 module  or 25  and 26  rear of unit contact inputs   A single sequence triggered from a single contact input is supported      for multiple sequences the unit can be scripted in ACS Basic     The range of sounds that may be played in sequence may be constrained by the addition of two other  parameter entries in the  Contacts  section  The FirstSoundNumber dd parameter controls the starting  sound number of the sequence  and the LastSoundNumber dd parameter controls the ending sound number  in the sequence  Setting the FirstSoundNumber parameter to a higher number than the LastSoundNumber  will cause the sounds to be played in reverse sequence  higher number to lower number  The sequence wraps  around to the beginning or 
65. ound that is  playing may be stopped by issuing a    stop playing all sounds    command sequence to allow queued sounds to  be heard  The background sound will be resumed when the queue has emptied     Sound volume may also be controlled by changing the value of the DMX Volume channel  The 256  channel values are mapped to the 64 volume values by dividing the channel value by 4  The resulting volume  is essentially db linear in sixty four  1db increments from  66db  value of 0      Odb  value of 63   The current  volume setting is not    remembered    by the CFSound between power up  reset  or CF card insertions  Note that  the volume push buttons on the front of the unit will appear to not work since their    settings    are constantly  being over ridden by received DMX frames containing a received volume setting     Here s an example   CFSOUND INI file contains      DMX   SlaveBaseChannel 50    Initially DMX channels SlaveBaseChannel 0 through SlaveBaseChannel 2 should be set to zero  This is  the no operation command  with the volume set to minimum                 DMX Channel   Value Description  50 0 No Operation Command  51 0 Sound Number  52 0 Volume                   Copyright   1992 2011 by ACS  Sarasota  Florida 28 ALL RIGHTS RESERVED    Compact FLASH III Digital Audio System    To start a sound playing  set the SlaveBaseChannel 1 to the sound number  set the SlaveBaseChannel 2  to the desired volume  then set the SlaveBaseChannel 0 to 1  To play sound number 10 at f
66. play  mode        Default 0    Sample CFSOUND INI files    These three lines typed into a text file with a text editor and saved on the CF card as CFSOUND INI  along with sounds named with the Background filename attribute provides a 5 minute  300 second  delay  between played background sounds      Background   BackgroundDelay 300    These six lines typed into a text file with a text editor and saved on the CF card as CFSOUND INI along  with sounds named 01C WAV  02C WAV        08C WAV will play in a sequence with the next sound in the  sequence played whenever that contact  25 input is momentarily closed         Contacts   SequenceContactNumber 25  FirstSoundNumber 1    LastSoundNumber 8  AutoplayEntireSequence FALSE       The CFSound III only supports a single sequence using this approach     for multiple sequences with  different contact inputs an ACS Basic program must be written     see the ACS Basic User s Manual for an  example     Copyright   1992 2011 by ACS  Sarasota  Florida 22 ALL RIGHTS RESERVED    Compact FLASH III Digital Audio System    Quiz   Kiosk Mode    The CFSound III may be configured to operate in a Quiz or Kiosk mode  This mode is enabled by  including the requisite  Quiz  section entries in a CFSOUND INI file on the card with the  QuizMode  TRUE parameter     In Quiz mode  Question contacts trigger the Question sounds  then Answer contacts trigger the Answer  sounds related to the question that was activated  The Question contacts start at contact 1 
67. ple contact 1 closures from prematurely advancing  the sequence     Please see the videos on the SUPPORT page of the CFSOUND COM website        Copyright   1992 2011 by ACS  Sarasota  Florida 25 ALL RIGHTS RESERVED    Compact FLASH III Digital Audio System    RS 232 Serial Port Protocol    Sound play out may also be controlled via commands received via the serial port  The data format is the  current baud rate  default is 2400 baud   8 data bits  1 stop bit and no flow control  Sounds may be started   queued and stopped using a simple ASCII protocol      lt SOH gt  p       amp       XX  lt ETX gt           where    lt SOH gt    ASCII Start of Header character Ollie  Ctrl A   p   ASCII lower case letter    p             ASCII plus character         to start a sound  minus  character     to stop a sound    amp          ASCII ampersand character     amp     to queue a sound  tilde  character      to flush the queued sounds  exclamation  character       to stop the current playing sound and flush  the queued sounds  XX   ASCII two digit hexadecimal number XXi  of the sound  01   02          7E  TF          FE  maximum      lt ETX gt    ASCII End of Text character 03 6   Ctrl C        Up to 128 sounds may be queued  Sounds that are queued are played in succession in the order that they  were queued only when no other sound is playing until the queue is exhausted or flushed  Note that this can  occur at the end of the current background sound file before it repeats  A background or
68. pyright   1992 2011 by ACS  Sarasota  Florida 60 ALL RIGHTS RESERVED    
69. riteDmxIO          4  4 6  4 7  4 8  4 9  4  4   4   4   4   4   4   4  4   4 1  4 2  4 2  zx    0  T  2  3  4  5  6  7  8  9  0  1  2          Copyright   1992 2011 by ACS  Sarasota  Florida 55 ALL RIGHTS RESERVED    Compact FLASH III Digital Audio System    Upgrading the Firmware    The CFSound III is designed to be field upgradeable  The firmware that controls the unit   s operation may  be upgraded in the field with new versions to add features or functionality  or to correct problems     The process requires a PC running Windows with an available serial port  A USB serial port may or may  not work depending upon how well the device   s driver was written  ACS recommends using a conventional  serial port if at all possible     The unit is connected to the programming PC with a one to one DB9 Female Female 9 pin serial cable  and gender changer  These are available at CablesOnline     http   cablesonline stores yahoo net 69wirdb9mfex html       http   cablesonline stores yahoo net db9femslimge html       As an alternative  a cable may be constructed with a pair of DB9 Female solder cup connectors and three  wires     Female Female   To CFSound  From Back   To PC  From Back                       JB2 jumpered 1 2 3 4  2   TxD from CFSound  3   RxD to CFSound   5   GROUND          Note that this same cable may be used to view the CFSound IIl s power up diagnostic messages  which  includes the current firmware version  by using Window s Hyperterminal accessory on the PC config
70. s that are not 100  compatible with the CF card standard   While they may work in your PC  the CFSound III uses a memory mapped mode of operation  Kingston CF  cards that were manufactured using a SMIC controller chip have a bug in their firmware when attempting to  operate in this mode  Kingston is aware of the problem and should refund your money    We have asked both Kingston and SMIC for technical information on this incompatibility  and they have  chosen to not respond        Q  We have a client who has a specific need    an interval timer function  They want their very short  message to go off every 30 minutes  not seconds   Does your equipment have a provision for an  interval timer      By placing a file named CFSOUND INI on the compact flash card along with your sound files  you can  control several operating features of the unit   For your application the following entry would provide the 30 minute delay between the background sound      Background   BackgroundDelay 1800    This  INI file option sets the delay in seconds between background sound play outs to the decimal value of  1800 seconds  30 minutes   The default is 0 seconds  no delay   This is not a high resolution timer and may  be affected by other sounds playing while the timer is active  The specified time is between background sound  starts     Q  We need to have a light associated with an individual   message initiate  momentary switch when  that message is playing  Do we need only the Contact I O 8 mod
71. sound  OACS WAV Question  2 Answer  1 sound  OBCS WAV Question  2 Answer  2 sound  0CCS WAV  ODC  WAV  OE  WAV  OFCS WAV Question  3 Answer  1 sound  10CS WAV Question  3 Answer  2 sound  11CS WAV Question  3 Answer  3 sound  12CS WAV Question  3 Answer  4 sound  13 WAV Question  3 no Answer Timeout sound  14CS WAV Question  4 Answer  1 sound  15CS WAV  16CS WAV  17CS WAV  18 WAV  7EC WAV  TE  MAN Awaiting Answer Sound    Copyright   1992 2011 by ACS  Sarasota  Florida    23       ALL RIGHTS RESERVED    Compact FLASH III Digital Audio System    Note that while these sample files all have the    C    contact closure token in the filename  the   O    contact  open token may be used as well  Sound files that are played without a direct contact closure do not require  these tokens     There are two additional  optional sounds that may be played in Quiz mode  The  AwaitAnswerSound xx parameter  if xx is non zero  causes sound file xx  WAV to be played after the  question sound while awaiting an Answer contact activation  In the preceding example  this would play sound  file 7F WAV  The duration of this optional sound or the NoAnswerTimeout dd seconds parameter   whichever is greater  determines the interval before the associated no answer timeout sound file is played  The  AwaitAnswerSound should not be marked as non interruptible     The AnswerWithoutQuestionSound xx parameter if xx is non zero causes sound file xx  WAV to be  played if an Answer contact is activated before a Que
72. ss the   Comm button to select the correct serial port that the CFSound III is connected to if not  correct  The baud rate should be set to 38400  These settings are saved in a  SPIBOOT  INI file between sessions    Checking the Auto Program configures the SPIBOOT utility to start programming as  soon as it receives the initial ACK from the CFSound III  Checking the Auto Clear  allows the SPIBOOT utility to clear the status window when programming begins                                   Copyright   1992 2011 by ACS  Sarasota  Florida 57 ALL RIGHTS RESERVED       Compact FLASH III Digital Audio System                x  a Program      Auto                                              4   Press the CFSound III Reset Button  The SPIBOOT software should begin  programming  Note that there is an initial delay of up to 15 seconds while the flash  memory on the CFSound III is being erased  The progress bar above the status window  advances as programming proceeds     c SpiBoot x    D   Data  BlackFin ACS CFSound3 cfsound3 hex Sr    Programming Started    Program      Auta  Program  Auta  Clear  Comm    J COMI  Carm      5   After programming has completed  exit the SPIBOOT Windows programming utility   Programming problems are reported in the status window                                         Programming Started    Program      Programming complete    Auto    Program  Auto  rd Clear  Comm     cout  Comm                                                   6   Remove power from the C
73. ssed or implied and specifically denies all other  warranties  including any warranty for merchantability or fitness  ACS   s sole obligation upon the discovery of  any error in the specified product or breach of the warranty in this paragraph shall be to replace or repair the  specified product or to correct the design of the specified product  Under no circumstances shall ACS  its  owners  officers  employees or agents be held liable for any special  incidental  indirect  consequential or  other damages  including lost profits  fees or revenues   Any purchase of our products or use of our services  constitutes your complete agreement and binds you and your company to all the terms  policies  conditions  and prices as is herein described     ACS PRODUCTS ARE NOT AUTHORIZED FOR USE AS CRITICAL COMPONENTS IN LIFE  SUPPORT DEVICES OR SYSTEMS WITHOUT THE EXPRESS WRITTEN APPROVAL OF ACS     As used herein     1  Life support devices or systems are devices or systems which   a  are intended for surgical implant into the  body  or  b  support or sustain life  and whose failure to perform  when properly used in accordance with  instructions for use provided in the labeling  can be reasonably expected to result in a significant injury to the  user     2  A critical component is any component of a life support device or system whose failure to perform can be  reasonably expected to cause the failure of the life support device or system  or to affect its safety or  effectiveness     Co
74. stion contact to prompt user to select question first  In  the preceding example  this would play sound file 7EC WAV when any Answer contact is activated before a  Question contact     A Kiosk mode of operation may be obtained by setting the NoAnswerTimeout dd parameter to zero   This effectively disables the AwaitAnswerSound and all of the No Answer Timeout sounds simply  allowing the Question contact to select different sets of Answer contacts sounds such as various languages or  features  After a Question contact is activated  it remains active selecting a given set of Answer contact sounds  until another Question contact is activated     Contact outputs may also be activated for Question and Answer sounds by using the    S    token in the  filename  In Quiz mode  Question contact outputs remain active for the duration of the Question Answer  cycle  In Kiosk mode  the last Question  answer selection  contact output remains active until another  Question input is activated  Note that the Answer contact outputs associated with the Answer contact inputs  are used for each set of answers  independent of which Question contact is activated  Unique Answer contact  outputs may be achieved by constructing a matrix using the Question contact outputs as Rows and the  repeating Answer contact outputs as Columns  or vice versa   This is shown in the following diagram     QUESTION 1  QUESTION 2    QUESTION 3    QUESTION 4      INDICATOR      CONTACT OUTPUT       Matrix Wiring of Questi
75. ta on the card     On the Compact FLASH III Digital Audio System this will all happen automatically simply by  removing the card     Audio Rates Supported    The Compact FLASH III Digital Audio System supports 16 bit mono or stereo Windows PCM  format    WAV  sound files at a sampling rate of 44 1 K Hz  44 100Hz  only  The Compact FLASH III    Digital Audio System reads the sampling rates and formats encoded in the  WAV sound files whenever a  card is first inserted or a sound play out is triggered  The unit will not play any file that does not meet these    Copyright   1992 2011 by ACS  Sarasota  Florida 12 ALL RIGHTS RESERVED    Compact FLASH III Digital Audio System    requirements  Further  this error condition should be identified by the red led flashing twice every six  seconds  See the Diagnostic LED Codes section below for more information     Image Formats Supported    When the optional Video Graphics Adaptor is installed the CFSound also supports associated image files  for display while the sound is being played  Windows  BMP files of monochrome  4BPP  8BPP or 24BPP  resolution are supported  Only Joint Photographic Experts Group  JPEG   JPG files that are sequential and  sRGB encoded for YUV420 color space are supported     Formatting the CF Card    Compact FLASH cards must only be formatted using the FAT12  floppy  FAT16 or FAT32 file systems   NTFS  Linux EXT3 or other file system formats are not supported  The maximum supported partition  size is 4G  The CFSoun
76. technology have reduced the load a single  light puts on the circuit  so you may be able to drive as many as 128 lights  each one being 1 4 load  from a  single controller such as the CFSound III DMX I O module  To control additional loads  lights   a DMX  splitter is required     Here   s a block diagram showing how the CFSound would be connected as a DMX Controller  Master      CFSound lll        DMX I O             DMX  IsMaster TRUE Device    MALE FEMALE    DMX  Device    Terminator    CFSound Ill as DMX Controller  Master     The final device in the daisy chain must be terminated  Terminating plugs contain a 120 ohm resistor  soldered across pins 2 and 3  The terminator functions by absorbing signal power which would otherwise be  reflected back into the cable and degrade the data     Here   s a block diagram showing how the CFSound would be connected as a DMX Device  Slave      Copyright   1992 2011 by ACS  Sarasota  Florida 40 ALL RIGHTS RESERVED    Compact FLASH III Digital Audio System    CFSound lll  DMX DMX I O    Controller IsMaster FALSE    MALE FEMALE       CFSound lll as DMX Device  Slave  Terminator    The DMX connector is wired to one or two 3 or 5 pin XLR style connectors  Both connectors are  required if the CFSound III is implementing a DMX device  only a single connector is required if it is being  used as a DMX controller  A female connector is used to connect to downstream devices  or the terminator if  the last device   a male connector is used to conn
77. tion parameter entries from it  Parameter entries are organized into  sections with a section name in brackets followed by one or more PARAMETER VALUE lines  The Section  Names and Parameter entries are case sensitive  A section or parameter may be commented out by placing a     character as the first character on the line  The last line in the file should be a blank line     NOTE  THE CFSOUND INI FILE IS NOT REQUIRED IF YOU ARE NOT ALTERING A  PARAMETER FROM THE DEFAULT VALUE SHOWN IN THE TABLE     SECTIONS AND PARAMETERS THAT ARE NOT BEING CHANGED FROM THEIR  DEFAULT VALUES IN THE TABLE ARE ALSO NOT REQUIRED IN THE FILE     INCLUDING A  DMX  OR  Video  SECTION AND PARAMETERS WHEN THE REQUIRED  MODULE IS NOT INSTALLED WILL GENERATE AN ERROR INDICATION     Here is a list of currently supported Sections and Parameter entries     BaudRate ddddd Sets the serial port baudrate to the  decimal value ddddd   Default 2400   ShowStartStop TRUE SE Enables RS 232 message display of sound  start stop events   Default FALSE   BackgroundDelay ddddd Sets the delay in seconds between  background sound play outs to the decimal  value ddddd  The delay starts when a  background sound is started in order to  maintain the delay interval regardless of  the sound s  length                          Default 0   BackgroundRestart TRUE SE Enables interrupted background sound to  restart from the beginning instead of where  it was interrupted   Defaults E    QuizMode TRUE F Enables Quiz Kiosk mode o SE 
78. ule  or do we also need the Contact  Sense 8      The Contact I O 8 has 8 contact sense inputs and 8 contact outputs  The Contact Sense 8 has 8 contact  sense inputs and the Contact Sense 24 has 24 contact sense inputs  The CFSound Ill revision 2 can accept  one I O module  the CFSound III revision 3 can accept two I O modules        Q  I ordered an enclosed CFSound III  and no volume control knob was installed received     We do not ship a volume knob with the CFSound Ill  since the volume may be adjusted by pushbuttons on  the front of the unit        Q  When wiring the power supply connector to the supplied power supply  which side is plus and  which side is ground     Please see the MAIN connector description earlier in the manual for correct power supply wiring        Q  Will it finish playing the current file even if another input is tripped half way through the file      If you add an  N  in the filenames of your files  it marks the files as non interruptible  Then setting  SaveNIContacts  TRUE in the  CONTACTS  section of the ini file  will cause the contact closure during  play out of the Non Interruptible file to be saved until it completes playing     Copyright   1992 2011 by ACS  Sarasota  Florida 50 ALL RIGHTS RESERVED    Compact FLASH III Digital Audio System    Q  How long does it take the CFSound III to power up and be ready to play sounds      The unit must either scan the card upon power up  or scan the card every time a sound is initiated  We opted  to scan
79. ull volume                 DMX Channel   Value Description  50 0 No Operation Command  51 10 Sound Number  22 255 Volume                   Then issue the Play Sound command by changing the Command channel   s value from No Operation to  Play Sound  the transition from No Operation to a command value causes the command to take effect                    DMX Channel   Value Description  50 1 Play Sound Command  51 10 Sound Number  52 255 Volume                After the DMX frame has been sent  the SlaveBaseChannel 0 can be set back to zero     no operation     in  preparation for the next command                    DMX Channel   Value Description  50 0 No Operation Command  51 10 Sound Number  52 255 Volume                The SlaveBaseChannel 2 continually updates the CFSound III volume as DMX frames are received      this channel s value can be tied to a potentiometer or slider on the DMX master s console to adjust the  volume     To stop all sounds that have been queued and are playing                    DMX Channel   Value Description  50 5 Stop Playing Clear Queue Command  51 n a Sound Number  don t care   52 255 Volume                After the DMX frame has been sent  the SlaveBaseChannel 0 can be set back to zero     no operation     in  preparation for the next command                 DMX Channel   Value Description  50 0 No Operation Command  51 n a Sound Number  don t care   52 255 Volume                   Copyright   1992 2011 by ACS  Sarasota  Florida 29 ALL RIGHTS RE
80. und is Playing                                eeeeeeeeeeeeeeeeee eene nennnen nennen nnn nnns 46   Frequently Asked Questions                              eeeeeeeeeeeeeeeseeeeeeeneee eene nnn nnn nnn n nene n nnne n annus 47   Sample Messages                 center eene e eieaa eere cere re iie nananana NEEE 52  Sample Power Up Message  no CF cam  52  Sample Power Up Message  CFSound Mode AAA 52  Sample Power Up Message  Basic Mode  52   LDRMENHII                                              HR    53   Ur   Quac C              54   Upgrading the ATC 56   lege EE 60    Copyright   1992 2011 by ACS  Sarasota  Florida 3 ALL RIGHTS RESERVED    Compact FLASH III Digital Audio System    Overview    Thank you for purchasing the Compact FLASH III Digital Audio System  be assured that it will  provide you with thousands of hours of trouble free  solid state operation  You will also find that it is simple  to change audio themes or tracks and is easy to make your own recordings or    program    the device     End users can change the audio themes or tracks simply by inserting another  different Compact FLASH  Card  as easily as the changing of a cassette tape  Multiple cards can be programmed with different audio  themes or tracks allowing daily  hourly  weekly or monthly changes  It truly is as simple as removing the old  card and plugging in the new one  Depending on the manufacturer  Compact FLASH Cards may be re used  up to 100 000 times     Sound files are easily copied onto the c
81. ured to  2400 baud  8 data bits  1 stop bit  no flow control  CFSound jumper block JB2 provides a Null Modem  capability to swap the RxD and TxD signals by rotating the pair of jumpers 90 degrees     The CFSound III case must be opened to allow access to the BOOT jumpers  Two screws on the bottom  of the unit allow the case to be opened     The BOOT jumpers determine whether the CFSound III starts running from Flash memory  both  installed   from SDRAM memory  BOOT 1   2 installed  BOOT 3     4 uninstalled  or from a small bootstrap  EEProm  both BOOT jumpers uninstalled   Operation from Flash or SDRAM is dependent upon what  firmware has been programmed into the Flash memory     if the filename has SDRAM in it  then it s a version  compiled to run out of SDRAM  faster  instead of flash     The sequence of steps in the following table outlines the firmware upgrade process     Copyright   1992 2011 by ACS  Sarasota  Florida 56 ALL RIGHTS RESERVED    Compact FLASH III Digital Audio System                Step    Description   Photo          Remove both shunts from the BOOT jumper block     er  eo       eu       ord                                      RS D  i PCB ACS CF CFBoUnelll      wi  2   Connect the programming computer s serial port to the CFSound III s serial port  Apply  power to the CFSound III   3   Start the SPIBOOT Windows programming utility  Press the ellipsis button LI to          navigate to the desired firmware file if the filename and path are not correct  Pre
82. using serial commands     The filename letter tokens are described as follows     If a    C    appears after the hex number in the filename  the sound file will be played on a closure of the  corresponding optional contact input module input or serial command  The sound will start playing when the  associated contact input goes from an open to closed state     If a    O    appears after the hex number in the filename  the file is played on a opening of the  corresponding optional contact input module input or serial command  The sound will start when the  associated contact input goes from a closed to an open state     If a    P    after the hex number in the filename  the file will play only while the    C    or    O    state is true  If     C     it will play while the associated contact input is closed and it will stop playing the sound when the input  is opened  If    O     it will play while the associated contact input is open and it will stop playing the sound  when the input is closed     If an    R    appears in the filename after the hex number  the sound is repeated  that is to say that the same  sound file plays over and over  If used in conjunction with the  P  command  the sound file will repeat the  entire time the    C    or    O    input condition is true  If    C     the entire time the input is closed  if    O     the entire  time the input is open  If triggered without a    P    attribute  the file will play indefinitely or until another  sound is played  
83. ve only via the host PC s user interface  and serial port  See the  Upgrading the Firmware  section at the end of this manual for a  description of the required cabling and HyperTerminal settings  This is the preferred    development methodology     3  Offline using a text editor such as Windows Notepad  The files are then saved onto the CF card  for debugging when inserted into the CFSound  This methodology is slow  cumbersome and    error prone since it is not interactive and errors cannot be viewed or addressed in situ  and is not recommended     Once a program has been developed and tested  it may then be placed or saved onto the CF card named as  CFSOUND BAS along with any other required files  The CFSound will then load and execute this file upon  power up  reset or CF card insertion  effectively customizing the unit s function     Copyright   1992 2011 by ACS  Sarasota  Florida 30 ALL RIGHTS RESERVED    Compact FLASH III Digital Audio System    Diagnostic LED Codes  Red  amp  Green LEDs     Green LED    Flashes three times a second while scanning or loading CF Card files    Steady on when loaded  ready or playing in CFSound mode    Flashes once a second while running ACS Basic mode   Toggles three times a second alternating with the Red LED while self recording     Red LED Error Flashes    The Red LED can indicate up to 4 error conditions by flashing 1 to 4 unique numeric code patterns from the  following table in a continuously repeating sequence  The Red LED flashes 
84. wer Up Message  CFSound Mode    CFSound III v4 1 on Jul 25 2007 12 29 56 cksum 89F0353A  Model Number  Hitachi XXM2 3 0   Firmware Revision  Rev 3 00   Serial Number  X0813 20050720013941     of Cylinders  978     of Heads  8     of Sectors Track  32     of Sectors  250368   No partition found  file system at sector  0    Scanning card directory for  WAV files     Sound Table     Sound Sample Sound Sound  Filename Length    40900  44016  38124  44708  54760  53028  39856    HQHNEREER EERE    1164188     Background  BackgroundDelay 0   Background  BackgroundRestart TRUE     DEBUG  ShowStartStop TRUE       Background start 7E    Sample Power Up Message  Basic Mode    CFSound III SDRAM v4 19 on Nov 5 2009 15 34 01 cksum 3E42531C  DMX I O module    NOT detected     Video Generator module    detected     CF Card Model Number  SanDisk CompactFlash 5000   Firmware Revision  HDX 4 21   Serial Number  010611C0197B5322   Total   of Sectors  2 001 888    Total   of Bytes  1 024 966 656  Using partition type  1 at sector  63    Scanning card directory for  WAV   BMP and  JPG files     ACS Basic v1 21 Sep 22 2009 15 40 48  Ready       Copyright   1992 2011 by ACS  Sarasota  Florida 52 ALL RIGHTS RESERVED    Compact FLASH III Digital Audio System    Mechanical                             3 95  y z  SPRL  Wm 2628 PKR  SPKL    z  amp    amp  RS232 us     1  SZ    o  E  Oo  c  E  z  o  Oo  HNT EXP3  EXPL  Sh oe ie         _       W  s  0 18 DIA 0 187 DIA  IO   s   1  N  M  m ACS CF CFSoundIII
85. y the  LineInputEnableContactNumber   Default FALSE  Line level Input disabled   IsMaster TRU Setting this value to TRUE enables the  CFSound as a DMX controller  When this is  FALSE  the CFSound is a DMX device   Default FALSE  DMX device   SlaveBaseChannel ddd Sets the base channel number for the group  of channels that the CFSound monitors when  configured as a DMX device   IsMaster FALSI                                                                                                                                     Default 1   FrameDelay dd Sets the delay times 20mSEC between  transmitted DMX frames    Default 0  no delay    NumberOfChannels ddd Sets the number of transmitted channels per   DMX frame  always a multiple of 2   Default 512   BeginFadeValue ddd Sets the DMX channel value for the start of  the Fade Up when the associated sound  plays  and the value for the end of the  Fade Down when the sound ends    Default 0    EndFadeValue ddd Sets the DMX channel value for the end of    Copyright   1992 2011 by ACS  Sarasota  Florida 21 ALL RIGHTS RESERVED                   Compact FLASH III Digital Audio System     Section    Parameter    the Fade Up when the associated sound  plays  and the value for the start of the  Fade Down when the associated sound ends   Default 255  FadeDuration dd Sets the length of the DMX channel Fade Up         Fade Down when the associated sound  plays  0   full on off   Default 1   Video   DisplayMode d Sets the Video Graphics Adaptor dis
86. y to the Compact  FLASH Card icon  It really is just that easy     Please take care not to use audio tracks that are copyrighted  If you wish to avoid this issue  you will find  that many computer software outlets have CD s with non copyrighted music and audio sound effects that you  may use without limitation  They are commonly found in the multimedia section  Please be advised that  you as the user are solely responsible for audio that you record and play from the Compact FLASH  III Digital Audio System     Installing and Removing the Compact FLASH Card    Care should be taken when installing or removing the Compact FLASH Card  Please be certain to insert  the card with a straight and level motion  Please do not force the card to insert  Otherwise  some of the 50  pins in the socket may become damaged and the card and or Compact FLASH III Digital Audio System  may become unusable     Before REMOVING the Compact FLASH Card under Windows 95 or later  Microsoft recommends that  you double click on the PCMCIA icon at the bottom of your computer screen  This will bring up the pc card   PCMCIA  properties window  Click on socket status tab  and select the card you wish to remove by clicking  on it  Finally  click on the stop button  Windows will then tell you that the card socket services have been  stopped  Under Windows XP you may also right click on the folder and select Eject  Failure to stop the    card reader and or eject the CF card may result in incorrect or incomplete da
    
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