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SERVICE MANUAL
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1. bets 25 3 11 EOPPER ASSENBLY re TRE 26 3 11 1 OPERATION Z EN 26 311 2 HOPPERASSEMBEY FAULT FINDING E 26 3 12 COIN MECHANISMS E E E 28 3 12 1 COIN MECHANISM OPERATION FOR UK 28 912 2 COIN MECHANISM FAULT 28 3 13 PUSE Sidi a 29 REFIEE MODE me 30 4 1 RERLEMODE 30 d2 EANDIL ORD REFE PU 30 4 3 SGORBEG TORR vene ont Ee 31 44 DEABING WITHAROPFER EMPTY ERRORS tacet petenti d 32 METER cT 33 DATAPOR EE 34 91 METAS THE DATAPORI io aa aa 34 925 DEI TING PROCEDURE EUMDEM 34 9 3 VDATARORTSELTING ee 35 54 I m 36 PERIODIC CHECK AND INSPECTION uuu ul odrona toj un 37 6 1 CLEANING THE CABINET SURFACES 37 CONTENTS CAME EE 38 Tl AOW EON Ho ae ia ao aje 38 PP EEUU EE 38 122 STAGE SELEC m 38 EN E El AN el e DEE 38 e ME 39 UA ME d ONE jn td idi S S ta dd 39 ES 5 a kayuta ma usb 39 foe BONUS MONEY
2. OM 05 AVERAGE PLAY TIME 05 PRESS TEST BUTTON CONTINUE TOTAL NUMBER OF GAMES TOTAL PLAY TIME LONGEST PLAY TIME SHORTEST PLAY TIME AVERAGE PLAY TIME shown as 1 hour until first game played Display histogram of length of game played BOOKKEEPING 2 TIME HISTOGRAM OMOOS 0 295 0 mn 0M59S 15 0 9M30S 9M59S 1 0 OVER 10M00S 0 PRESS TEST BUTTON TO CONTINUE TIME HISTOGRAM shows games played between game length shows spread situation 61 Display income data 1 2 BOOKKEEPING 3 INCOME DATA 1 2 PLAYED GAMES D FROM START 0 FROM CONTINUE 0 BET 0 00 WIN 0 00 P O 0 00 SETUP PAYOUT RATIO 9 DIFFERENCE FROM SETUP AVERAGE BET 0 00 AVERAGE WIN 0 00 PRESS TEST BUTTON TO CONTINUE PLAYED GAMES FROM START games played from start FROM CONTINUE games played with continue TOTAL BET TOTAL WIN P O Payout ratio SETUP PAYOUT RATIO Actual payout ratio DIFFERENCE FROM SETUP AVERAGE BET AVERAGE WIN Display income data 2 2 BOOKKEEPING 4 INCOME DATA 2 2 POUND DOLLAR EURO ANY CASH setting COIN IN 0 05 0 COIN IN 0 10 0 COIN IN 0 20 0 COIN IN 0 50 0 COIN IN 1 00 0 COIN IN 2 00 0 CASH IN 0 00 CASH OUT 0 00 ATTENDANT OUT 0 00 SERVICE CREDITS 0 00 PRESS TEST BUTTON TO CONTINUE COIN IN CASH IN CASH OUT ATTENDANT OUT SERVICE CREDITS 62 TOKEN Setting
3. eet 40 7 1 6 CONTINUE COLLECT OR GAME OVER ee bear 40 ll SECOND SHO 40 10 O cer sa seb me ae a TT 41 EXPLANATION OF TEST AND DATA DISPLAY kaaa kkk 42 A E En RE 43 RAMTES eer S ba a 44 8 12 OM SAE OT E 45 8 19 UNE SCREEN WEE 46 8 14 SOUND o e ao esa 46 ER CA KE 47 GEO SSI GR E le CM EE 48 SOINASSIENMEN NEE 49 O9 BOONIEEPINO paca a 50 SRI BAGRKUEDATA LEAD e coi E 50 8 1 10 CEOCK SETNNO za ie si e E 51 8 1 11 DIMMIBOARD TEST ee este qo unamasa 51 8 2 GAME TEST DESCRIPTION MODE E a a T 52 92 15 GANE TESF MENU SCREEN DEE 52 822 cia _ ___ 52 823 OUTPUIFTES RE E KEE 53 8 2 4 GAME ASSIGNMENTS SCREEN EE 53 825 DIFFICUIELY SE TIMING SCREEN ann an 54 6 2 6 EREDIFSETFNING SCREEN iii u uyu ere eee 55 8 2 1 HOPPER BOARD TEST MENU SCREEN WE 56 0 20 BOOKKEEPING o GREEN WEE 61 6 29 BAGRUPDATA CLEAR O CREEN sen 78 9 Bern MR ER EE 79 GG E oie c EE EN 80 TOR EE 80 10 2 PUB 00003UK CASH CUBE KICK 4 CASH PRIZE 81 10 3 PUB 1000UK ce 82 10 4 PUBSIVOTUK S ASOY SUBEAB nu nit einen ee 85 10 5 PUB MOOUK S ASS Y AGO UN Era 86 10 6 PUBAIT
4. 93 11 4 SCHEMATIC DRAWING 2 SCHEMATIC DRAWING 2 HERE 99 SEGA AMUSEMENTS EUROPE LTD SEGA SERVICE CENTRE Suite 3a Oaks House 12 22 West Street Epsom Surrey United Kingdom KT 18 Telephone 44 0 1372 731820 Fax 44 0 1372 731849 SEGA 2004
5. CASH DOOR SW CLOSE OPEN PRES5 TEST AND SERVICE BUTTON TO EXIT TOKEN IN SW Coin mech switch signal not shown when POUND setting 56 TOKEN Setting INPUT TEST RESET KEY SW OFF PAYOUT SW OFF 1 COIN ACCEPT 1 OFF COIN ACCEPT 2 OFF COIN ACCEPT 3 OFF COIN ACCEPT 4 OFF COIN ACCEPT 85 OFF ACCEPT 6 ON OFF TOKEN IN SW OFF ON HOPPER COUNT SW ON OFF HOPPER SW OFF ON DUMP SW OFF J ON FRONT DOOR SW CLOSE OPEN BACK DOOR SW CLOSE OPEN CASH DOOR SW CLOSE OPEN PRESS TEST AND SERVICE BUTTON TO EXIT 1 Check for display switching from OFF to ON when pressing a switch 2 Return to HOPPER BOARD TEST menu screen by pressing TEST and SERVICE buttons together Enter below screen by selecting OUTPUT TEST to check status of each switches OUTPUT TEST COIN INHIBIT INHIBIT J INHIBIT ACCEPT DIVIDER HOPPER 1 CASHBOX HOPPER PAYOUT SW LAMP OFF ON COIN IN LAMP OFF REFILL METER LAMP OFF 1 2 SELECT WITH SERVICE BUTTON 1 Cursor will scroll when pressing service button 2 Set cursor to required command and press test button enter each test screen 3 When completing test scroll cursor to EXIT and press test button return to system menu screen 57 Enter below screen by selecting COIN TEST to check status of a hopper
6. COINS ACCEPTED SP 10P 20P 50 1 2 COIN ROUTING The coin mech automatically routes all coins other than 1 coins to the cash box exit C 1 coins are routed to the hopper exit A until the float is achieved afterwards they are diverted to cash C box exit B The float is maintained by software counting the number of 1 coins entered The coin mech exits are as follows A Hopper B Cash Box C Cash Box D Not Used Wire Link SR5 COIN CONTROL ROUTING PLUG 18 WAY Pt No PUB 64101UK 5 7 8 15 1 gt 13 10913 1213 16913 17 13 18913 The diode direction is shown as gt Note Cash Payout 1 Hopper only fitted 3 12 2 COIN MECHANISM FAULT FINDING There is a green diagnostic LED used to provide a visual indication of the mechanisms current operation and error condition Qu o LED ON Power ON LED OFF Power OFF LED will flash OFF once when Coins or Tokens are accepted or if reject Lever is pressed LED will flash OFF twice if Coin or Token is unrecognised LED will flash OFF three times if validator or machine has inhibited Coin or Token LED will flash continuously when in Token Teaching Mode For further information on the operation of the coin mechanism please refer to the Money Controls website www moneycontrols com support 28 3 13 FUSES Never touch places other than those specified Touching places other than those specified can cause electric
7. 0000 0000 ANALOG 0000 0000 0000 0000 0000 0000 0000 0000 SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON 8 1 4 SOUND TEST When the control panel switches etc are actuated the display changes from U to 1 If the Cain SWW is actuated the counter starts When TEST mode is exited the display returns to 0000 Analogue values are displayed between 0000 and FFOD Select the sound test to check the status of the amplifiers sound boards and speakers Press the SERVICE button or view change button to move the arrow to the desired test item Press TEST button to output the sound SOUND TEST MAIN SPEAKER LEFT MAIN SPEAKER RIGHT OPTION SPEAKER LEFT OPTION SPEAKER RIGHT gt EXIT SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON 46 Select the sound source with SERVICE On pressing TEST the test sound is emitted from the selected source Front speakers are located on the Control Panel Rear speakers are located in the seat back Select EXIT to return to MENU screen 8 1 5 CRI TEST Selecting CRT test allows the projector adjustment C R T TEST 1 2 to be checked for colour and distortion Press the test or start button to have the second CRT test screen appear E WHITE PRESS TEST BUTTON TO CONTINUE 2 ro N SS TEST BUTTON TO EXIT 47 8 1 6 S
8. POUND setting COIN TEST HOPPER HOPPER OUT LAP 0 HOPPER OUT TOTAL 0 HOPPER COUNT SWITCH MAX ACTIVE TIME 0 msec MIN ACTIVE TIME O msec ERROR COUNT gt up COIN IN COUNT COIN 0 05 COIN 0 10 COIN 0 20 COIN 0 50 N COIN 0 50 0 COIN 1 00 COIN 2 00 TOKEN Ho H mo eS H H OO PAY 1 COIN STOP 1 DIVERT TO CASHBOX CASHBOX HOPPER COIN IN ACCEPT INHIBIT ACCEPT SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON DOLLAR EURO ANY CASH Settings COIN TEST HOPPER HOPPER OUT LAP 0 HOPPER OUT TOTAL 0 HOPPER COUNT SWITCH MAX ACTIVE TIME 0 msec MIN ACTIVE TIME 0 msec ERROR COUNT 0 COIN IN COUNT COIN 0 05 COIN 0 10 COIN 0 20 COIN 0 25 COIN 0 50 COIN 1 00 COIN 2 00 TOKEN 1 STOP DIVERT CASHBOX CASHBOX HOPPER COIN IN ACCEPT gt EXIT SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON 58 TOKEN Settings COIN TEST HOPPER HOPPER OUTLAP 0 HOPPER OUT TOTAL 0 HOPPER COUNT SWITCH MAX ACTIVE TIME 0 msec MIN ACTIVE TIME 0 msec ERROR COUNT COIN IN COUNT TOKEN 0 PAY 1 COIN STOP DIVERT TO CASHBOX 7 CASHBOX HOPPER COIN IN ACCEPT INHIBIT ACCEPT gt EXIT SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON 1 Cursor will scroll when pressing service button 2 Set curso
9. TA E KEY 12 3 4 1 INSTALLING THE POP PANEL PUB 5006 STO QUALIFIED SERVICE PERSONNEL should only carry out this operation IMPORTANT The Pop Panel picks up on the three top fixings of the Monitor Mask Moulding To fit 1 Remove the three screws and washers on top of the Monitor Mask Moulding 2 Offer up the Pop Panel and align over three fixing holes 3 Re fix the screws and washers 4 Ensure the Monitor Mask Moulding is pushed back and seated properly to the cabinet Align 3 holes 13 3 4 2 SECURING IN PLACE LEG ADJUSTER ADJUSTMENT e The nominal position for the leg adjusters is fully retracted Only extend them if the machine is sited on an uneven surface CAUTION e Only QUALIFIED SERVICE PERSONNEL should carry out this operation IMPORTANT This machine has two castors at rear and two leg adjusters at front Where the installation is flat and level the adjuster should not need to be extended Only extend the adjusters to prevent the machine from rocking To extend the led adjusters 1 Use a wrench to turn them until the machine is stable and level ADJUSTER i Ensure that all of the Adjusters are in contact with the floor C Ensure adequate ventilation is maintained by ensuring there is at least a 150mm gap between the back on the machine and any wall 14 3 4 3 CONNECTION TO THE POWER SUPPLY To connect the machine to the power s
10. error occurs There are two different submodes used in REFILL MODE depending on the status of the machine doors When the doors are closed LANDLORD REFILL is used and when the front door or cash door are open COLLECTOR REFILL is used 4 2 LANDLORD REFILL During LANDLORD REFILL a screen like the one below will be displayed LANDLOAD REFILL LAST WIN e FLOAT as 29 LANDLORD REFILL Screen LAST WIN The number of wins in the last game FLOAT The number of coins in the Hopper current number maximum number Any coins inserted beyond the maximum number will be diverted to the Cash Box During LANDLORD REFILL the Hopper coin stock can be replenished by inserting coins into the coin slot It is possible to fill the Hopper up to the FLOAT maximum value setting shown as 70 in the above table LAST WIN and FLOAT values will not be displayed under the default settings To display these values change the display option in the MEMORY SETTING section of the HOPPER BOARD TEST Menu 30 4 3 COLLECTOR REFILL During COLLECTOR REFILL a Screen like the one below will be displayed LANDLOAD REFILL LAST WIN 3 00 FLOAT as 29 FEN 4 R ul 1 00 COLLECTOR REFILL Screen ap wan _ LAST WIN Same as LAST WIN in LANDLORD FLOAT Same as FLOAT LANDLORD DUMP Number of coins paid out with Dump Switch In COLLECTOR REFILL mode the Hopper coin stock can be replenish
11. OTHER DATA 22 42 to 37 42 GET COINS will display average payout qty and max payout gty OTHER DATA 22 42 GET COINS each stage 1st Round STAGE COINAVR 101 0 00 0 00 102 0 00 0 00 115 0 00 0 00 PRESS TEST BUTTON TO NEXT OTHER DATA 23 42 GET COINS each stage 1st Round STAGE COINAVR 116 0 00 0 00 117 0 00 0 00 120 0 00 0 00 PRESS TEST BUTTON TO NEXT 12 OTHER DATA 24 42 GET COINS each stage 2nd Round STAGE COINAVR 201 0 00 0 00 202 0 00 0 00 215 0 00 0 00 PRESS TEST BUTTON TO NEXT OTHER DATA 25 42 GET COINS each stage 2nd Round STAGE COINAVR MAX 216 0 00 0 00 217 0 00 0 00 220 0 00 0 00 PRESS TEST BUTTON TO NEXT OTHER DATA 26 42 GET COINS each stage 3rd Round STAGE COINAVR 301 0 00 0 00 302 0 00 0 00 3 15 0 00 0 00 PRESS TEST BUTTON TO NEXT OTHER DATA 27 42 GET COINS each stage 3rd Round STAGE COINAVR MAX 316 0 00 0 00 317 0 00 0 00 320 0 00 0 00 PRESS TEST BUTTON TO NEXT 73 OTHER DATA 28 42 GET COINS each stage 4th Round STAGE COINAVR 401 0 00 0 00 402 0 00 0 00 415 0 00 0 00 PRESS TEST BUTTON TO NEXT OTHER DATA 29 42 GET COINS each stage 4th Round STAGE COINAVR 416 0 00 0 00 417 0 00 0 00 425 0 00 0 00 PRESS TEST BUTTON TO NEXT OTHER DATA 30 42 GET COINS each stage 5th Round STAGE COIN AVR MAX 501 0 00 0 00 502 0 00 0 00 515 0 00 0 00 PRESS TEST BUTTON TO NEXT OTHER DATA 31 42 GET CO
12. 1046 1 LABEL TESTED FOR ELEC SAFETY 37 sema 1 POLYCOVERBXXTEUNO 201 03100081208 6 MSXICRGBLTBIK Jos 202 050 00500 6 MSNUTFLGSERPAS Jos 203 032000426 2 MAX26WIBLTPAS oa 204 060 F00600 2 MeWSHRFORMAFLT G2 205 000 T00420 08 4 M X20 MSCRTHBLK 8 206 000 P00420 W 4 M4X20 MSCR PAN WIFS PAS 12 207 0000043008 4 M4X30 MSGR PAN WIFSBLK 0 26 7307 60014100 1 CABLEJVSTYPEAB CM SSS 302 PUB G301UK 1 SERIAL NAOMI FBD 7303 PUB 63002UK 1 WHSERLIFTOEURO 305 PUB 63004UK_ 1 WHDCPOWERENCBRD 306 PUB 63021UK 1 WHCONTROLPANEL 307 PUB 63022UK 1 WHENCLOSUREANDPOWER SS 401 290209 2 FOAMGLASSWRAP OCIBI08 TI 45M 81 10 3 PUB 1000UK ASSY PART NO DESCRIPTION COMPONENT REF 1 PUB 10010K 1 ASSYSUBCAB 2 PUB MOUK 1 ASSYACUNT 3 PUB IOUK 1 ASSYMETERUNT 4 PUB M20UK 1 ASSYCASHDOOR 5 1 ASSYSWUNT 6 PUB H40UK 1 ASSYFRONTDOOR o 7 PUB 1160UK 1 ASSYSELECIOR oO oo o 8 PUB H7OUK 1 ASSYMASK O 9 PUB4I0UK 1 ASSY XFMR a ISOL SW 2 18 PUB IM42UK 1 SECURITY HINGE 0 714 PUB 1043 1 SIDECOVERL 715 08404 1 SIDECOVERR O oo LAMP BRKT 18 PUB 1047UK 2 MONITORHOLDERUK _____ 28100 1 BDBRKT 24 PUB 1051UK
13. BOOKKEEPING 4 INCOME DATA 2 2 COIN IN 0 COIN OUT 0 ATTENDANT OUT 0 PRESS TEST BUTTON TO CONTINUE COIN IN COIN OUT ATTENDANT OUT games played between start bet qty POUND DOLLAR EURO ANY CASH setting BOOKKEEPING 5 START BET DISTRIBUTION BEI WIN PAYOUT 0 5 0 0 0 00 1 0 0 0 0 00 PRESS TEST BUTTON TO EXIT 63 TOKEN setting BOOKKEEPING 5 START BET DISTRIBUTION BEI WIN PAYOUT 1 0 0 0 00 0 0 0 00 EB BE 5 BE Br Br ee ee ee EEEE 20 0 0 0 00 PRESS TEST BUTTON TO CONTINUE BOOKKEEPING 6 START BET DISTRIBUTION BOOKKEEPING 7 START BET DISTRIBUTION BOOKKEEPING 9 START BET DISTRIBUTION BET WIN BET PAYOUT Sl Of 0 0 00 82 Of O 0 00 100 0 0 0 00 PRESS TEST BUTTON TO EXIT Return to BOOKKEEPING when pressing TEST BUTTON shows total pages number 5 on POUND DOLLAR EURO ANY CASH settings 9 on TOKEN setting Enter below screen by selecting OTHER DATA page will alter by pressing TEST BUTTON 64 OTHER DATA 1 42 to 16 42 will display played qty and win between each stages OTHER DATA 1 42 RESULT DISTRIBUTION Ist Round STAGE DISTRIBUTION SIAGE WIN PLAY 101 0 0 102 0 0 115 0 0 OTHER DATA 2 42 RESULT DISTRIBUTION Ist Round STAGE DISTRIBUTION STAGE WIN PLAY 116 0 0 117 0 0 120 0 0 TOTAL 0 0 PRESS TEST BUTTON TO NEXT OTHER DATA 3 42 RESULT DISTRIBUTION 2nd Round STAGE DIST
14. Le I ot I 1 1 O O O O O O O O O O O a co C OTHER DATA 18 42 LAST GAME DATA GAME CHANCE DIFF BET WIN TIME TYPE RD OMOS OMOS OMOS OMOS OMOS OMOS OMOS OMOS OMOS OMOS OMAN O LD 1 1 1 1 CD O SUD a O e on SO SS O gt O O O SS OOO OO O O PRESS TEST BUTTON TO NEXT GAME Games played 1 being latest CHANCE TYPE Chances used SML x2 INS CHANCE RD Rounds when chance is used DIFF Difficulty level when games played BET WIN TIME 70 OTHER DATA 19 42 will display chances used between rounds and win games OTHER DATA 19 42 CHANCE DATA ROUND DOUBLE INSURANCE SMALL Ist WIN 0 0 0 PLAY 0 0 0 2nd 0 0 0 0 0 0 3rd 0 0 0 0 0 0 4th 0 0 0 0 0 0 5th 0 0 0 0 0 0 6th 0 0 0 0 0 O 7th 0 0 0 0 0 0 8th 0 0 0 0 0 0 9th 0 0 0 0 0 0 FINAL 0 0 0 0 0 0 PRESS TEST BUTTON TO NEXT ROUND 1st to FINAL WIN PLAY DOUBLE INSURANCE SMALL OTHER DATA 20 42 will show payout qty and payout amount after usage of CHANCE OTHER DATA 20 42 CHANCE DATA AFTER USING CHANCE PAYCOUNT PAYOUT 0 00 PRESS TEST BUTTON TO NEXT PAYCOUNT PAYOUT 71 OTHER DATA 21 42 DATA will display games played after failure and wins OTHER DATA 21 42 RETRY DATA ONE MORE CHANCE WIN 0 PLAY 0 INSURANCE WIN 0 PLAY 0 IBET CONTINUE WIN 0 PLAY 0 PRESS TEST BUTTON TO NEXT ONE MORE CHANCE INSURANCE 1BET CONTINUE WIN PLAY
15. be displayed second screen each displays the frequency of functioning Clears the contents of bookkeeping When clearing bring the arrow to YES CLEAR and press the test button When the data has been cleared COMPLETED will be displayed Bring the arrow to NO CANCEL and press the test button to return to the menu mode Note that this does not clear the contents of BOOKKEEPING in GAME TEST MODE For this use the BACKUP DATA CLEAR in GAME TEST MODE see dedicated service manual for the game software 8 1 10 CLOCK SETTING YEAR MONTH DAY HOUR and MINUTE are changed in this mode Select the desired item with SERVICE button and press TEST to increase the value Select EXIT to return to MENU mode CLOCK SETTING 2000 7 7 7 7 7 FRI YEAR MONTH DAY HOUR MINUTE SECOND gt EXIT CANCEL 2000 7 7 7 7 FRI SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON 8 1 11 DIMM BOARD TEST This mode appears only if a DIMM Board is connected to the NAOMI If not ROM BOARD TEST will appear In this test the DIMM memory and IC s are checked If GOOD is displayed it is satisfactory Press TEST to exit DIMM BOARD TEST PROGRAM VER DIMM SLOT O GOOD DIMM SLOT 1 GOOD DIMM STATUS GOOD 1 02 CHECKING DIMM BD DIMMO GOOD DIMMI GOOD 34 355 GOOD IC10 115 GOOD GD DRIVE GOOD COMPLETE PRESS TEST BUTTON EXIT 51 8
16. 2 GAME TEST DESCRIPTION MODE Test menu Flow is System test gt Game test gt Hopper Board test Select GAME TEST MODE from the System Menu screen to display the Game Test Menu screen as shown below Use the SERVICE Button to move the cursor to the desired test item Press the TEST Button to enter the selected item The default settings are shown below Pressing the TEST Button will enter the selected item displaying the possible setting choices Select DEFAULT SETTING and press the TEST Button to return all items to their default settings After making changes be sure to select EXIT and press the TEST Button in order to enable the new settings 8 2 1 GAME TEST MENU SCREEN KICK 4 CASH TEST MENU INPUT TEST OUTPUT TEST GAME ASSIGNMENTS DIFFICULTY SETTING PAYOUT SETTING CREDIT SETTING HOPPER BOARD TEST BOOKKEEPING BACKUP DATA CLEAR EXIT NOW DATE d ck kk bk zoe te SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON Cursor will scroll when pressing service button Set cursor to required command and press test button enter each test screen When completing test scroll cursor to EXIT and press test button return to system menu screen Current Date and Time recorded within backup data will be shown HAS 8 2 2 INPUT TEST SCREEN Used to check current status for input functions used within the game Please check for input functions regularly by this command INPUT TEST DECIDE START OFF
17. 8 2 9 BACKUP DATA CLEAR SCREEN Clear BOOKKEEPING data BACKUP DATA CLEAR gt YES CLEAR CANCEL SELECT SERVICE BUTTON AND PRESS TEST BUTTON Cursor will scroll when pressing SERVICE BUTTON 2 BACKUP DATA will be cleared if set to cursor to YES and press SERVICE BUTTON COMPLETED is shown on screen when completed Return to GAME TEST MENU when pressing TEST BUTTON Caution Values within is default setting value will alter when set 78 9 DESIGN RELATED PARTS POP not shown Other side ITEM PART NO DESCRIPTION 6 PUB 5080 1 STICKERSIDECOVERL __ 8 PUB 1056 01BUK 1 DECALCONENTRYENG 0 9 PuB 2031UK 1 CTRLPNLSHKACPRIZE 005 12 79 10 PARTS LIST 10 1 Assembly Structure PUB 20003UK ASSY CTRL PNL KAC EXP PUB 40003UK ASSY MAIN BD EXP K4C INST PUB ASSY INST KIT KAC PUB SWP 80 10 2 PUB 00003UK CASH CUBE KICK 4 CASH PRIZE E PUE sum m CTRL PRLS ce 3 PUB4003UK 1 ASSYMAINBDK4CEXP 6 4 FRONTPLATE 77 20800 1 HOLEGUARDL PUB 0010 1 HOLEGURDR 9 PUB 503201 1 NSTRSHUPPERKAC 710 PUB 50330 1 NSTRSHLOWERKAC 11 PUB5022 1 onge 712 PUB 0081UK 1 POSTBOXBRKT 20 KACINST PUB 1 ASSYINSTKTKACPUBSWP S FEEL BE KACPUB SWP 22 421 7088 91UK 4 STICKER SERIALNUMBERUK 28 421 7020UK 2 STICKERCAUTONFORK 26 1
18. AWP SWP income collection The DATAPORT when connected to the game unit can exchange information with the HOPPER BOARD machine regarding settings and states coin IN OUT quantities etc via serial data transfer The DATAPORT and HOPPER BOARD share information and typically when there is no response from the DATAPORT an error will occur but settings can be changed to prevent this from happening This change is made in the DATAPORT SETTING of the HOPPER BOARD TEST Menu see section Error Reference source not found The Menu item however is not normally displayed among the other setting selection items Displaying the Menu item requires a special dongle explained in the next section SETTING PROCEDURE INPUT TEST OUTPUT TEST COIN TEST TROUBLE LOG MEMORY SETTING DATAPORT SETTING 9 2 SETTING PROCEDURE The following procedure explains how to use a dongle to access the DATAPORT SETTING Menu and change the aforementioned error display setting Make sure power is off and connect dongle Turn on power Enter HOPPER BOARD TEST Menu Change setting in DATAPORT SETTING Turn off power Disconnect dongle E ue qur a Turn on power 34 9 3 DATAPORT SETTING In the DATAPORT SETTING Menu two setting values can be changed The OPTION setting determines whether or not the HOPPER BOARD watches over communications from the DATAPORT and the CONDITION setting controls whether the OPTION setting is active perpetually
19. DEFAULT SETTING Return to default value settings 54 8 2 6 CREDIT SETTING SCREEN Used to set credit related settings min bet max bet attendant pay POUND setting FREE PLAY OFF BET 1 00 DEFAULT SETTING gt SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON FREE PLAY BET 1 00 MAX PAY 100 DEFAULT SETTING 2 SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON mam mmm mmm mm mmm amma pm Een mm CI mm Em umama Em o o ama ee mem o mu TOKEN Setting FREE PLAY BET BUTTON USED BET MIN BET 1 MAX BET 100 ADD BET 1 AUTOMATIC PAYOUT MAX PAY 19999 CREDIT 19999 HOPPER SIZE 399 DEFAULT SETTING gt EMI SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON 1 Cursor will scroll when pressing service button 2 Set cursor to required command and press test button enter each test screen 3 When completing test scroll cursor to EXIT and press test button return to system menu screen FREE PLAY Set FREEPLAY mode ON enables to play without coin in BET BUTTON Enable or Disable usage of BET BUTTON Not shown when set to POUND DOLLAR EURO ANY CASH modes 99 Bets required for game start when BET BUTTON is set NOT USED MIN BET Min bets required for game start when BET BUTTON is seton USED MAX BET Max bets required
20. OTHER DATA 14 42 RESULT DISTRIBUTION Sth Round STAGE DISTRIBUTION STAGE WIN PLAY 801 0 0 802 0 0 807 0 0 TOTAL 0 0 PRESS TEST BUTTON TO NEXT OTHER DATA 15 42 RESULT DISTRIBUTION 9th Round STAGE DISTRIBUTION STAGE WIN PLAY 901 0 0 902 0 0 915 0 0 TOTAL 0 0 PRESS TEST BUTTON TO NEXT OTHER DATA 16 42 RESULT DISTRIBUTION Final Round STAGE DISTRIBUTION STAGE WIN PLAY 001 0 0 002 0 0 006 0 0 TOTAL 0 0 PRESS TEST BUTTON TO NEXT 68 OTHER DATA 17 42 will display average win coins payout coins payout amount between each rounds POUND DOLLAR EURO ANY CASH Setting OTHER DATA 17 42 RESULT DISTRIBUTION ROUND COIN AVR PAYCOUNT PAYOUT 181 0 00 0 00 2nd 0 00 0 0 00 3rd 0 00 0 0 00 4th 0 00 0 00 Sth 0 00 0 00 6th 0 00 0 00 7th 0 00 0 00 8th 0 00 0 00 9th 0 00 0 00 FINAL 0 00 0 0 00 PRESS TEST BUTTON TO NEXT OTHER DATA 17 42 RESULT DISTRIBUTION ROUND COIN AVR PAYCOUNT PAYOUT 181 0 00 0 0 2nd 0 00 0 0 3rd 0 00 0 0 4th 0 00 0 0 Sth 0 00 0 0 6th 0 00 0 0 7th 0 00 0 0 Sth 0 00 0 0 9th 0 00 0 0 FINAL 0 00 0 0 PRESS TEST BUTTON TO NEXT ROUND COIN AVR PAYCOUNT PAYOUT 69 OTHER DATA 18 42 will show record of previous 10 games POUND DOLLAR EURO ANY CASH setting OTHER DATA 18 42 LAST GAME DATA GAME CHANCE DIFF BET WIN TIME TYPE RD 0 00 0 00 OMOS OMOS OMOS OMOS OMOS OMOS OMOS OMOS OMOS 0 0 000 0 0MOS NO O Q
21. parts have been removed Do not operate the product if any doors lids or protective covers become damaged or lost SEGA is not liable in any whatsoever for any injury and or damage caused by specification changes not designated by SEGA Before installing the product check for the Electrical Specification Sticker SEGA products have a sticker on which the electrical specifications are detailed Ensure that the product is compatible with the power supply voltage and frequency requirements of the location in which the machine is to be installed Install and operate the machine only in places where appropriate lighting is available allowing warning stickers to be clearly read To ensure maximum safety for customers and operators stickers and printed instructions describing potentially hazardous situations are applied to potentially hazardous locations Ensure that the product s operating location has sufficient lighting to allow any warnings to be read If any sticker or printed warning is removed or defaced do not operate the machine until an identical item has replaced it Exercise great care when handling the monitor applies only to product with monitor Some of the monitor TV parts are subject to high tension voltage Even after turning the power off some components are liable to high tension voltage Only qualified service engineers should perform monitor repair and replacement In cases where commercially available monitors and printers ar
22. you select from three randomly chosen Aria stages Em Roll the trackball and hit start to select La c MR rage The prize for scoring is displayed on the right 20 00 There are ten rounds Complete them all to win the Fun ZE EU HE 40 Jackpot P Sm D LUI 01 ru 070020 ee A RBE en a SEK X ua View Change See the shot from an alternate angle Start Use to select or confirm an action Chance Activate the Bonus Chance Trackball Use to aim and kick the ball 38 7 1 4 GAME SCREEN Once you have selected a stage you are taken to the game screen Use the track ball to aim and shoot Aim the shot Gravity and curve will curl the ball away from the direction the arrow is pointing Hit Start when you are happy with the aim Spin the trackball to kick e Spinning faster will make the ball fly higher and faster e Faster shots may go over the bar e Spinning at an angle will make the ball curve but go slower Slower shots are easier for the keeper to save 39 7 1 5 BONUS MONEY n EE EE k Hit the floating target coins with the ball to get bonus money Avoid the skull coin It drains 50p from your bonus money 7 1 6 CONTINUE COLLECT OR GAME OVER MISA d M Hali If you score If you miss You can choo
23. 00325 8 N4X1 S TAP PAN PAS 101 4 102 4 104 2 N6X1 2 SITAPP FLG PAS 92 10 12 PUB 4200UK ASSY XFMR ITEM PART DESCRIPTION COMPONENT REF 1 PUB 4201UK_ 1 WOODEN BASE XFMR fees 560 5422UK XMFR 000 P00420 W M4X20 MSCR PAN W FS PAS 101 4 068 441616 M4 WSHR 160D FLT PAS 101 4 93 10 13 PUB 20003UK ASSY CTRL PNL K4C EXP CC a Pus 203 UK 1 TRE PNE SH AC PRIZE 1 PUB 2031 AUK 1 CTRLPNLSHKACPRZEBLANK o PUB204 2 75 PE 2 BUNDWSHR WM PUB 2086UK 1 TRACKBALL SHARP SETO U 15 PUB 2039UK 1 REINFORCE PLATE mu emeng oeer r 101 509 603891 1 SWOBSAMSUMYAFOVW o oO C 102 509 6051 1 swoBsa45uMmB 1F6vaw o O 103 837 13938 1 VO _ 104 509 6067 1 SWOBSAGOUM RIFEVAW oO oOo 5 70 MSCR PAN WIFS PAS 94 10 14 PUB 40003UK ASSY MAIN BD K4C EXP ITEM PART DESCRIPTION COMPONENT REF 1 1 40010 1 WOODEN BASE MAIN fee ASSY CASE NAO K4C EXP S 8 DGT 0204 1 SWREGUHOLDER 4 8384431 1 J SERIALUFBDMKG OF 101 400 5397 01 1 SWREGUFORJVSVA 201 000 P00416 W 8 MAX16MSCRPANW FSPAS 244400000 95 10 15 KAC INST PUB ASSY INST PUB SWP PART NO DESCRIPTION EN REF PUB 5006 1 POPCASHCUBE CASHC
24. 06 PUB 61004UK 1 WHSPEAKER 307 PUB 61008UK 1 WHACIVSWMODES 308 PUB 61006UK 1 WHIOEUROBRD o 309 PUB 61007UK 1 WHCOMPACTHOPRER O O 31 PUB 61000UK 1 585 312 108 810100 T CASH DOOR DUNE SW A 1 a A114 WH VTS 515 mn CONTROL 316 PUB 62004UK 1 WHPOWERVO amp IF J 317 PUB 62005UK 1 WHPOWERNAOMI amp EURO lt 318 PUE G2000UK 1 WHPOWERVOBRD _____ 319 PUB G207UK 1 WHINPUTAD O Oo 320 6 1 WHROUTINGPLUG 321 6 1020 1 WHEARTHSWMODES O O Oo oo 322 PUB amp 4103UK 1 WHEARTHCONTPAN 328 PUB 64104UK 1 WHEARTHPOTRAY ra A 325 EA WIREHARNFLNOB ______ E 600 9040 45 WIRE HARN EARTH 400MM 4 5 327 641060 1 WH EARTH SM PSU bg 328 PUB 64107UK za WH EARTH AC BRKT TO MON 600 9020 44K WIRE HARN EARTH 200 4 4 84 10 4 PUB 1001UK ASSY SUBCABI PUB 10002UK 1 ASSYWOODENPUBCABI OOO O O O PUB 1009UK 4 MONTORBRKT SO 9 PUB 1010UK 1 ROO 10 PUB 0MUK 1 HNGEHOLDER 11 PUB O12UK 1 CHANHOLDERL O 2 PUB 1013UK 1 CHANHOLDERR 714 PUB 1014UK 1 LOCKINGTONGUEA 15 PUB 1018UK 1 LOCKINGTONGUEB 16 08406 1
25. 1 CASHCHUTE 25 PUB 1052UK 1 REJECTCHUTEA 26 PUB 1053UK 1 ENTRYBASEL _ 27 PUB 1054UK 1 ENTRYBASER 28 PUB 1055UK 1 NSTRPLATEL INSTR PLATER COIN ENTRY 32X3 2T 31 2565679 1 ASSYREJECTBINLBa _ Z OC oOo 32 PUB 087 1 ENTRYPLATEHOLDERL 88 PUB 088 1 ENTRYPLATEHOLDERR ___ 40 0 1066 1 SECURTYDOOR le 41 PUB 1066UK 1 SECURTYTINGA o o o o 42 PUB 067UK 1 SECURTYTNGB 45 PUB I88UK 1 FLHOLDRBRKT 46 837 14438 1 CASHCUBECONTROLBD 47 837 1355192 1 WOCONTROLEDFORJIVS 48 PUB OBS AUK 1 INSTRPLATELBLANK SSCS 49 PUB 1056 AUK 1 INSTRPLATER BLANK 82 Cont ITEM PART NO DESCRIPTION COMPONENT REF STICKER SIDE L fo STICKER CABI SIDE R 2 52 PUB 5003 1 STICKER SIDE COVER L 2 E G en e ai PUB 1056 MN COIN ENTRY ENG ET WITH 01BUK LB1102 KA w DANGEROUS VOLTAGE 65 amp BACK DOORS UPP amp LOWER FLO TUBE COVER LB1103 2 STICKER CAUTION NR XMFR NR CNTRL PNL 57 1181104 2 STICKER CAUTION HOT FLO TUBE ELEC COVER SURFACE 101 510069 1 A SWITCH UF79 00AB IMPACT lt lt 580029 SPEAKER ELIPTICAL YDT59 8SB 103 390 5637 FL TRAY 15W 100V TUBE 15AUK ss 7107 Lr10001 1 TUBEFLUORESCENT15W 109 280 5009510 5 CORDOLAMP21 ELECBDCOWER 111 280 NO2310 0B 0 5 SLITHARN WRAP 23m
26. E CONTROL PANEL Power OFF the machine and remove the IEC lead from the wall outlet Remove the 2 M6 security screws in the top of the Panel Unlock the Control Panel using the Control Panel Key and open the Panel Disconnect the earth tags on the control panel F w N p Earth Tags tt za 2223 AE Note This illustration may not CR m control anal Ser 18 5 Disconnect the front USB connector and looms USB Connector Looms 19 6 Remove the 6 bolts that secure the Control Panel in place Be sure to support the weight of the control panel when doing this IMPORTANT Control Panel Bolts 2 hidden HD dE Note This illustration may not reflect actual control panel shipped 7 Remove the Control Panel 20 3 8 WARNING GAME BOARD When performing work be sure to turn power off Working with power on can cause an electric shock or short circuit Be careful not to damage wiring Damaged wiring can cause an electric shock or short circuit The voltage amperage ratings for the Game Board are 3 3V 12A 5 0V 10A and 12V 2A To avoid risk of fire never use any board with supply requirements exceeding the above When replacing the Game Board with one not of JAMMA standard be sure to use only the harness supplied by the manufacturer of the Game Board Using other harnesses constitutes a fire risk 3 8 1 TAKING OUT THE GAME BOARD To take o
27. F 1 PUBATMUK 1 METERBRKT 7 Kuu SE u D04 ko pog RN DOS 103 510089 1 A SWITCHUF79 00ABIMPACT 510074 A ROCKER SWITCH C1501 ATY HOPPER DUMP 8 10 7 PUB 1120UK ASSY CASH DOOR ITEM PART DESCRIPTION COMPONENT REF 1 JPUB 1124UK 1 CASHDOOR 2 PUB 1122UK 1 CENTERTNG j 3 PUB 1123 2 RODCASH 101 220 5574UK 1 LOCK KEYED DIFFERENT 88 10 8 PUB 1140UK ASSY FRONT DOOR 121177398 EE 3 _ 44 ____1___ ________ 5 PUB M45 1 WNDOW 6 20816 1 PUB 1148UK 1 HOPPERCHUTE 79 PUB M49UK 1 REJECTOHUTEB 710 PUB M150UK 1 HOPPERBASE 11 PUB MSTUK 1 HOPPER ENCLOSURE o sa 713 CALH26UK 1 TANG 714 PUB 1157UK 1 HOPPERENCFRONT E eet ki s pa u 00 D04 EE 00305 221 SINGLE HOPPER BOARD SEGA ana ROCKER SWITCH C1501 ATY 106 220 55740 4 0 LOCKQUADSET4KASETKD FRONTDOOR Fa manam O o VN 202 105100063008 3 MEXGUCRGBLTSIK 8 3 203 050 700600 7 M amp NUTFIGSERPAS TORO 204 060 F00400 6 FORM A FLT 252127 NR NM N6X1 2 S TAPP FLG PAS 208 000 00420 6 M4X20MSCRPANWIFSPAS 210 000 PO0410 W 3 4 10 MSCRPANWIFSPAS 211 FA000000 4 ARICHCOBHL S01 1 104 212 050 U00700 1 M7NUTN
28. IIOUK S JASSY METER UNI EE 87 10 7 EE ASSY CASH DOOR ea ee Der re 88 10 8 PUB 1140UK ASSY FRONT DOOR aaa en nanos ets aes 89 10 9 PUB 1100U K AS59 SELECTOR uu iia 90 PUBSTAUK ASST MASK ee ee 91 PUB 4 ASS VEE uu o A ss ka usss 92 10 12 20006 ner 93 10 13 PUB 20003UK ASSY CTRL PNL EXP 94 10 14 PUB 40003UK ASSY MAIN BD KIT EXPu uuu 95 10 15 K4C INST PUB ASSY INST KIT KAC PUB SWP 96 Ti en Ee EE E a RE 97 11 1 AA ki Ec 97 11 2 ELECIRIGAESGCHEMATIO a 97 11 95 SCHEMATIC DRAWING ee Geer 98 11 4 SCHEMALIE BRAWINGZ nes ee u ee 99 1 BEFORE USING THIS PRODUCT To ensure the safe usage be sure to read the following before using the product The following instructions are intended for the use of QUALIFIED SERVICE PERSONNEL ONLY If any activity is carried out on the product this should be done only after carefully reading and sufficiently understanding the instructions Only qualified service personnel should carry out maintenance on the product Depending on the potential risk terms such as WARNING CAUTION and IMPORTANT are used where explanation is given that requires special attention SEGA is not responsible for injury or damage caused by use in a manner contrary to the instructions given in this document I
29. INS each stage 5th Round STAGE COIN AVR MAX 516 0 00 0 00 517 0 00 0 00 525 0 00 0 00 PRESS TEST BUTTON TO NEXT 74 OTHER DATA 32 42 GET COINS each stage 6th Round STAGE COINAVR 601 0 00 0 00 602 0 00 0 00 615 0 00 0 00 PRESS TEST BUTTON TO NEXT OTHER DATA 33 42 GET COINS each stage 6th Round STAGE COINAVR MAX 601 0 00 0 00 602 0 00 0 00 620 0 00 0 00 PRESS TEST BUTTON TO NEXT OTHER DATA 34 42 GET COINS each stage Tth Round STAGE COINAVR MAX 701 0 00 0 00 702 0 00 0 00 710 0 00 0 00 PRESS TEST BUTTON TO NEXT OTHER DATA 35 42 GET COINS each stage 8th Round STAGE COINAVR MAX 801 0 00 0 00 802 0 00 0 00 807 0 00 0 00 PRESS TEST BUTTON TO NEXT 75 OTHER DATA 36 42 GET COINS each stage 9th Round STAGE COINAVR 901 0 00 0 00 902 0 00 0 00 906 0 00 0 00 PRESS TEST BUTTON TO NEXT OTHER DATA 37 42 GET COINS each stage Final Round STAGE COINAVR 001 0 00 0 00 002 0 00 0 00 006 0 00 0 00 PRESS TEST BUTTON TO NEXT STAGE COIN average payout coin qty MAX max payout coin qty OTHER DATA 38 42 to 42 42 PAYOUT LOG will display previous 50 payout records OTHER DATA 38 42 PAYOUT LOG PAYOUT DIFF NEW 1 0 00 0 2 000 0 OLD 10 0 00 0 76 OTHER DATA 41 42 PAYOUT LOG OTHER DATA 42 42 PAYOUT LOG PAYOUT DIFF NEW 41 0 00 0 42 000 0 OLD 50 000 0 NEW OLD PAYOUT DIFF Return to BOOKKEEPING when pressing TEST BUTTON 77
30. KEYARM 717 PUB OIZUK 1 CTRLPNLBASE O 18 PUB 1018UK 1 CTRLPNLHINGE 19 PUB 1019UK 1 LOCKINGBRKTA 20 PUB 1020UK 1 LOCKNGBRKTB CHAIN BRKT 22 PUB 1022UK 2 CHANCNTRLPNLPUB _ 24 PUB 1024 2 RODGUDEFRONT 26 PUB 1026UK 1 BDHOLDERUPPER o o 27 PUB 1027UK 1 BDHOLDERLOWR J o O PUB 1028 1 CTRLPNLHOLER 38 1117 0062 1 Pe 35 PUB 5005 1 STICKERCNTRLPNLFRONT O PUB 1089UK 1 LOCKBRKTREAR OSS 102 220 5574UK X4 0 LOCKQUADSET4KASETKD CTRLPNL amp BACKDOORLWR 212 031 000512 08 8 MSXI2CRGBLTBIK aey 214 050 F00500 8 MSNUTFLGSERPAS 17 21 4 4 2 4 4 wesch xl N Ni O Ou O gt 302 eum 1 CABLEJVSTYPEAB CM xl OD N 85 10 5 PUB 1100UK ASSY AC UNIT PART NO DESCRIPTION ME LC EN REF REEL AU BRKT LB1096 prem STICKER PROTECTIVE EARTH NEXT puc EARTH STUD ON INSIDE 4 LB1126 3150 FUSE LABEL 3 15A 250V NEXT TO IEC INLET ON 250 OUTSIDE 101 1381 1 FILTERIEO 8 SW6A ROXBURGH 111 514 5078 3150 1 FUSE 3 15X20 SB 3150mA 050 F00400 M4 NUT FLG SER PAS EARTH 2 000 00316 M3X16 CSK PAS 101 2 86 10 6 PUB 1110UK ASSY METER UNIT ITEM PART em DESCRIPTION mE RE
31. OOD 1 18 GOOD IC20 GOOD 1C22 GOOD GOOD 19 GOOD 21 GOOD 1C23 GOOD PRESS TEST BUTTON TO EXIT GOOD should appear next to each IC number if the RAM is satisfactory BAD will appear next to abnormal IC s The test takes about two and a half minutes to complete testing on all IC s After testing press TEST to return to the system menu screen 44 8 1 2 JVS TEST Use this test to check specifications of the I O Board connected to the NAOMI Main Board while INPUT TEST can be performed on the input switches First I O Board specifications are displayed NODE NAME CMD VER JVS VER COM VER SWITCH COIN ANAL OG ROTARY KEYCODE SCREEN CARD gt 5 TEST INPUT TEST NEXT NODE 1 1 SEGA ENTERPRISES LTD 1 0 838 18683 VER 1 04 98 12 1 0 2PLAYER S 118175 2SLOT DCH OCH O 0 0 0 OSLOT HOPPER OUT OCH DRIVER OUT 8SLOT ANALOG OUT OCH CHARACTER CHARA O LINE 0 0 SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON Select from the following INPUT TEST Proceed to the INPUT TEST of the I O BOARD displayed NEXT NODE next I O Board EXIT In the case of more than two I O Boards being connected this proceeds to the Returns to the Menu Mode 45 8 1 3 INPUT TEST SCREEN JVS TEST INPUT TEST NEXT NODE gt EXIT NODE 1 1 SWITCH SYSTEM 00000000 PLAYER 00000000 00000000 PLAYER2 00000000 00000000 COIN
32. PERSONNEL should carry out these procedures IMPORTANT problem occurs first check wiring connections PROBLEMS CAUSE COUNTERMEASURES When the main switch is The power is not ON Firmly insert the plug into the outlet turned ON the machine is Incorrect power source voltage Make sure that the power supply voltage are correct not activated AC Unit CIRCUIT PROTECTION First remove the cause of overcurrent and DEVICE i e fuse was activated due to reinstate the circuit protection device to its original an instantaneous overcurrent status Then identify the cause of the fault on the item which caused the overcurrent amp fix The colour image on Incorrect monitor adjustment Make appropriate adjustments Refer to section the screen is incorrect 3 9 The on screen image of the The power source and voltage are not Make sure that the power supply and voltage monitor sways and or correct shrinks Sound is not emitted Sound volume adjustment is not correct the volume setting located near the Test and Service switches Malfunctioning BD and Amp Perform Sound Test to check it Connector connection is incorrect Check connector connection from Base to Speaker The fluorescent lamp Fluorescent lamp needs replacement the fluorescent lamp does not light up The connector is disconnected Check connector connections behind the monitor mask Or Coin mech faulty Replace coin mech Poor coi
33. RIBUTION STAGE WIN PLAY 201 0 0 202 0 0 215 0 0 OTHER DATA 4 42 RESULT DISTRIBUTION 2nd Round STAGE DISTRIBUTION STAGE WIN PLAY 216 0 0 217 0 0 220 0 0 TOTAL 0 0 PRESS TEST BUTTON TO NEXT 65 OTHER DATA 5 42 RESULT DISTRIBUTION 3rd Round STAGE DISTRIBUTION STAGE WIN PLAY 301 0 0 302 0 0 315 0 0 OTHER DATA 6 42 RESULT DISTRIBUTION 3rd Round STAGE DISTRIBUTION STAGE WIN PLAY 316 0 0 317 0 0 320 0 0 TOTAL 0 0 PRESS TEST BUTTON TO NEXT OTHER DATA 7 42 RESULT DISTRIBUTION 4th Round STAGE DISTRIBUTION STAGE WIN PLAY 401 0 0 402 0 0 415 0 0 OTHER DATA 8 42 RESULT DISTRIBUTION 4th Round STAGE DISTRIBUTION STAGE WIN PLAY 416 0 0 417 0 0 425 0 0 TOTAL 0 0 PRESS TEST BUTTON TO NEXT 66 OTHER DATA 9 42 RESULT DISTRIBUTION Sth Round STAGE DISTRIBUTION STAGE WIN PLAY 501 0 0 502 0 0 515 0 0 OTHER DATA 10 42 RESULT DISTRIBUTION Sth Round STAGE DISTRIBUTION STAGE WIN PLAY 516 0 0 517 0 0 525 0 0 TOTAL 0 0 PRESS TEST BUTTON TO NEXT OTHER DATA 11 42 RESULT DISTRIBUTION 6th Round STAGE DISTRIBUTION STAGE WIN PLAY 601 0 0 602 0 0 615 0 0 OTHER DATA 12 42 RESULT DISTRIBUTION 6th Round STAGE DISTRIBUTION STAGE WIN PLAY 616 0 0 617 0 0 620 0 0 TOTAL 0 0 PRESS TEST BUTTON TO NEXT 67 OTHER DATA 13 42 RESULT DISTRIBUTION 7th Round STAGE DISTRIBUTION STAGE WIN PLAY 701 0 0 702 0 0 710 0 0 TOTAL 0 0 PRESS TEST BUTTON TO NEXT
34. RND 0051 REV 0 SE BA IMPORTANT Before using this product read this SERVICE MANUAL carefully to understand the contents stated herein After reading this manual be sure to keep it available nearby the product or somewhere convenient in order to be able to refer to it whenever necessary Manufactured in the UK b o d EG 1 4 5 8 CONTENTS BEFORE USING THIS PRODUCT a a A e 3 11 INSPECTIONS IMMEDIATELY AFTER TRANSPORTING THE PRODUCT TO THE LOCATION A INTRODUCTION TO THIS SERVICE MANUALE 6 INSTALLATION AND MAINTENANCE INSTRUCTIONS aaa 7 3 1 HANDLING AND INSTALLATION PRECAUTIONS kkk 7 lo PART uta dd sau raka 8 935 PAO GED SORE a aora 10 84 ASSEMBLY INSTRUCTIONS a Ee 12 SE da INSTALEING THE POP PANELAPUB 50068 13 3 4 2 SECURING IN PLACE LEG ADJUSTER ADJUSTMENT aaa 14 343 CONNECTION TO THE POWER SUPPLY in 15 89 sea hbo A SR 16 210 ELECIRIGAE ASSEMBIE GEET 17 36 1 REMOVING THE ELECTRICAL ASSEMBLY sie 17 CONTROL PAN EE 18 S l REPLACING THE GONTROEPANEL zarte au 18 2 9 GAME BOARD i rota cia 21 39 1 TAKING OUT THE GAMEBOARD an 21 3 82 Eeer 22 SE e e EEN E CR RE 23 3 10 ITROUBEESMHOONING tice
35. UBE us mi EEE 4 1056 Lap DECAL COIN ENTRY 101 1514 5078 3150 FUSE 3 15X20 CERAMIC SB 3150 RND 0051 SERVICE MANUAL SS 402 08109 1 SELF SEAL BAG 9X123 4 PK0061 0 025 BUBBLE WRAP LARGE 1 5M X ww 45M 7405 540 0006 01 1 TMP PRF 406 540 001541 1 WRENCH M6 TMP PRF 96 11 APPENDIX A ELECTRICAL SCHEMATIC 11 1 WIRE COLOURS THE WIRE COLOUR CODE IS AS FOLLOWS A PINK B SKY BLUE C BROWN D PURPLE E LIGHT GREEN Wires other than those of any of the colours listed above will be displayed by 2 alphanumeric characters 1 RED 2 BLUE 3 YELLOW 4 GREEN 5 WHITE 7 ORANGE 8 BLACK 9 GREY If the right hand side numeral of the code is 0 then the wire will be of a single colour shown by the left hand side numeral see the list above Note 1 If the right hand side alphanumeric is not 0 that particular wire has a spiral colour code The left hand side character shows the base colour and the right hand side one the spiral colour Example 51 WHITE RED WHITE wire with RED stripes Note 2 The character following the wire colour code indicates the size of the wire K AWG18 UL1015 L AWG20 UL1007 None AWG22 UL1007 11 2 ELECTRICAL SCHEMATIC The following pages contain the electrical schematic for this machine 97 11 3 5 DRAWING 1 SCHEMATIC DRAWING 1
36. VIEW OFF ON CHANCE OFF ON TRACKBALL Y 0000H 0000H22FFFFHE TC TRACKBALL X 0000H 0000H7 amp FFFFHEGC TEST OFF ON SERVICE OFF ON PRESS TEST AND SERVICE BUTTON TO EXIT 1 When pressing each input buttons screen should reflect OFF to ON Also when spinning the trackball screen value should alter between to FFFH 92 8 2 3 OUTPUT TEST SCREEN Used to check lamp lighting OUTPUT TEST DECIDE START OFF VIEW OFF ON CHANCE OFF ON gt EXIT SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON 1 Cursor will scroll when pressing service button 2 Set cursor to required command and press test button enter each test screen 3 When completing test scroll cursor to EXIT and press test button return to system menu screen 8 2 4 GAME ASSIGNMENTS SCREEN Used to do setting of uniform colour and resetting of ranking GAME ASSIGN SETTING KICKER UNIFORM NO 04 1 2 24 DEFENSE UNIFORM NO 05 1 2 24 RANKING INITIAL MAX 15 03 04 40 RANKING INITIAL MIN 05 03 04 40 DEFAULT SETTING EXIT SELECT WITH SERVICE BUTTON PRESS TEST BUTTON 1 Cursor will scroll when pressing service button 2 Set cursor to required command and press test button enter each test screen 3 When completing test scroll cursor to EXIT and press test button return to system menu screen KICKER UNIFORM NO To set a uniform colour for offensive characters 01 to 24 s
37. YLOKPAS ao 213 320054 3 8 8 POZIPANHEADNOT4SCREW M4 3 0 TO O m als AK pol pol do gt 2 3 4 2 3 4 1 lt s 0 0 0 0 4 lt 89 10 9 PUB 1160UK ASSY SELECTOR 1 PUB 1161UK 1 SELECTORBRKTSR5 O 2 PUB 1162UK 1 ENTRYCHUTE O MM 4 11630 1 even Hic PD aki 102 420467 CLIP COIN MECH MARS 33 11 3782 101 om Jaeger 2 4 10 PAN WIES PAS 2 Ca 202 050 F00500 1 MSNUTFLGSERPAS BH _____ 203 060 F00500 1 MSWSHRFORMAFLT Gu 204 065 E00300 1 DIABERING _____ 90 10 10 PUB 1170UK ASSY MASK 1 PUB 71 1 MASK A 2 PUB 1172UK 2 J INSTRHOLDR 3 PUB 1173UK 1 UNDERPLATE 5 PUB 1175UK 2 a 6 PUB 1045 4 J SIECRCLEE O 7 PUB 1176 1 EMBLEMPUB 8 PUB 1179UK_ 8 TAPESOMMX19MM 6 8 208 031 000416 OC 8 M4X16CRGBLTCRM 98 o 204 000 P00412 W 8 M4X12MSCR PAN W FSPAS eg 91 10 11 PUB 4100UK ASSY ELEC PART NO DESCRIPTION mE REF 1 PUB 4101UK 1 WOODENBASEELEC Nu 07524W Bd C E 050 1 2 103 838 1316 1 AUDIOPOWERAMP2CH 104 838 11856CE 02 1 CONNECTBDW FUSEG3ACE 105 280 100716 05 8 8 7 46160 101 4 102 4 201 012 P
38. YSTEM ASSIGNMENTS e fthe settings of CABINET and MONITOR are not suitable for the connected game an ERROR message is displayed when the game is turned on STO P and TEST mode has finished and the game cannot be played Refer to the game s service manual for the correct settings or enter settings corresponding to the cabinet and control panel specifications e Only QUALIFIED SERVICE PERSONNEL should carry out these procedures IMPORTANT This mode configures the cabinet and board settings For settings relating to game difficulty etc refer to the dedicated service manual for the game software 1 Select the setting to be changed using SERVICE and TEST 2 Select EXIT after settings have been performed SYSTEM ASSIGNMENTS CABINET TYPE 2PLAYER S ADVERTISE SOUND MONITOR TYPE HORIZONTAL SERVICE TYPE COMMON gt EXIT SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON e CABINET TYPE 1PLAYER S 2PLAYER S 3PLAYER S 4PLAYER S Sets the number of players between one and four e ADVERTISE SOUND OFF Sets whether ADVERTISE sound is emitted or not e MONITOR TYPE HORIZONTAL VERTICAL Sets the on screen display according to the orientation of the monitor e SERVICE TYPE COMMON INDIVIDUAL If several SERVICE buttons exist this setting decides the function COMMON Service credit is obtained for all players when any SERVICE button is pressed INDIVIDUAL Service credit is obtained for the player co
39. chine or between the socket and the power cord Using the product in an unclean condition may cause a fire or electric shock WARNING DESCRIPTION WHAT TO CHECK INTERVAL CABINET Check Adjusters contact with surface MONITOR Cleaning CRT face Weekly Check settings Monthly GAME BD Setting check Monthly CONTROL PANEL Input test Monthly Speaker sound Sound test check volume adjustment Monthly COIN SELECTOR Coin insertion test Monthly CABINET SURFACE Clean Do Not use water jet 6 1 CLEANING THE CABINET SURFACES When the cabinet surfaces are badly soiled remove stains with a soft cloth dipped in water or chemical detergent diluted with water and squeezed dry To avoid damaging surface finish do not use such solvents as thinner benzene etc other than ethyl alcohol abrasives or bleaching agents DO NOT USE A WATER JET 37 7 CONTENTS OF GAME 7 1 HOWTOPLAY 7 1 1 OBJECTIVE Each round sets up a free kick taken by the TETES player Hit the targets and score goals in O OKU LUDILA te increasingly difficult rounds to win increasingly big cash prizes You have one shot per round If you fail to score the game ends and you lose everything Score goals to win cash prizes Tutorial After you insert money hit start to begin A tutorial will play You can skip this by pushing start Press a button to skin aig 7 1 2 STAGE SELECT Each round
40. ct operation monitor colour to be adjusted and COIN and GAME ASSIGNMENTS to be adjusted The Test and Service button are located on the left hand side of the cabinet behind the service door Test Service Volume Game Board Hopper Drive Board Electrical Assembly beneath Hopper 43 To enter the Test mode 1 After turning power ON press the TEST Button to display the following menu SYSTEM MENU VERSION RAM TEST JVS TEST SOUND TEST C R T TEST SYSTEM ASSIGNMENTS COIN ASSIGNMENTS NG BACKUP DATA CLEAR CLOCK SETTING This item shows ROM BD TEST ifa ROM board is connected Game name here DIMM BOARD TEST GAME TEST MODE CC oke sk ae oe she sk sje Sk SR a gt SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON 2 Press the SERVICE Button to move the arrow to the desired item and press TEST to select 3 Select GAME TEST MODE to display the test menu for that specific game For further information about GAME TEST MODE refer to the service manual for the game 4 Upon finishing the test select EXIT to return to game 8 1 1 RAM TEST This screen carries out a test on the RAM on the NAOMI Main Board The test begins immediately that the screen appears TESTING NOW is displayed while the system is testing RAM TEST IC29 GOOD IC35 GOOD 09 GOOD 1 10 GOOD GOOD 1C12 GOOD ICI6 G
41. d ORDER REFILL Enter below screen by selecting MEMORY SETTING to set hopper bd functions MEMORY SETTING SHOW HOPPER FLOAT OFF ON SHOW LAST WIN OFF ON MAX HOPPER FLOAT 200 50 60 70 200 DEFAULT SETTING gt EXIT SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON 1 Cursor will scroll when pressing service button 2 Set cursor to required command and press test button enter each test screen 3 When completing test scroll cursor to EXIT and press test button return to system menu screen SHOW HOPPER FLOAT Set display of HOPPER FLOAT SHOW LAST WIN Set display of LAST WIN MAX HOPPER FLOAT Set coin level of hopper when pressing HOPPER TOP UP SW Not shown when POUND setting 60 8 2 8 BOOKKEEPING SCREEN Enter below screen by selecting BOOKKEEPING to set BOOKKEEPING BOOKKEEPING BOOKKEEPING OTHER DATA 1 Cursor will scroll when pressing service button 2 gt Set cursor to required command and press test button enter each test screen 3 When completing test scroll cursor to EXIT and press test button return to system menu screen BOOKKEEPING OTHER Display performance data on site Display other data within the game Enter below screen by selecting BOOKKEEPING page will alter by pressing TEST BUTTON Display performace data on site BOOKKEEPING 1 MAIN GAME DATA NUMBER OF GAMES 0 TOTAL PLAY TIME OD OH OM 05 LONGEST PLAY TIME OH 0M 05 SHORTEST PLAY TIME
42. e used only the items relating to this product are contained in this manual Some commercially available equipment will have functions and reactions not referred to in this manual This manual should be read in conjunction with the specific manufacturer s manual for such equipment Descriptions contained herein may be subject to change without prior notification The contents described herein are fully prepared with due care However should any question arise or errors be found please contact SEGA AMUSEMENTS EUROPE LTD This machine MUST be EARTHED before use WARNING 1 1 INSPECTIONS IMMEDIATELY AFTER TRANSPORTING THE PRODUCT TO THE LOCATION e Only QUALIFIED SERVICE PERSONNEL should carry out inspection Normally at the time of shipment SEGA products are in a state to allowing usage immediately after transporting to the location Nevertheless an irregular situation may arise during transportation preventing this Before turning on the power check the following points to ensure that the product has been transported safely Are then any dented parts or defects cuts etc on the external surfaces of the product Are castors and leg adjusters present and undamaged Do the power supply voltage and frequency requirements meet with the local supply Are all wiring connectors correctly and securely connected Unless connected in the correct direction connector connections cannot be made successfully Do not insert c
43. ed just like LANDLORD only COLLECTOR REFILL mode coins can be added directly into the Hopper After refilling coins directly into the Hopper be sure to press the Top Up Switch and set the FLOAT current coin number to the maximum coin number Neglecting to set the current coin number could result in a coin overflow Also note that pressing the Dump Switch will release the entire Hopper coin stock 31 4 4 DEALING WITH A HOPPER EMPTY ERROR Following is the procedure for dealing with a HOPPER EMPTY JAM error 1 Geta WIN in the game Payout will commence The error occurs as shown in the figure below Set the Key Switch to ON and enter REFILL MODE Refill the coin stock Setting the Key Switch to OFF will exit REFILL MODE and return to payout End the game u n e HITEN yx TEE IRE mm pent CFPM MALA ko da 32 4 5 MEIERS The machine is fitted with three mechanical meters that record the following information e Total Coin In Total of all the coins fed in through the coin mechanism e Total Coin Out Total of all the coins paid out from the hopper e Total Coin Refill Total of all the coins refilled through the coin mechanism Note These meters cannot be reset and therefore record the totals since the machine was delivered Total Coin Refill 33 5 DATAPORT 5 1 WHAT IS THE DATAPORT The DATAPORT is a data organization device used to aid U K
44. en choosing the MEMORY Monthly TEST allows self test to be performed In this test RAM amp are tested PERIODIC CHECKS Periodically perform the following Monthly e MEMORY TEST Ascertain each setting Inthe INPUT TEST mode test the control devices e OUTPUT TEST mode check each of the lamps CONTROL SYSTEM Inthe INPUT TEST mode check each switch and V R Monthly Adjust or replace each switch and V R MONITOR e Inthe C R T TEST mode check to ensure the monitor is Monthly adjusted correctly e Clean screen switch off machine and remove the plug Weekly IC BOARD MEMORY TEST Monthly e Inthe SOUND TEST mode check the sound related ROMs DATA CHECK Check such data as held in the bookkeeping screens Monthly relating to number and length of plays EXTERIOR Clean surfaces Monthly MAINTENANCE e Lubricate seat sliders COIN MECHANISM Check switch operation if fitted Monthly 42 8 1 SYSTEM TEST MODE Setting changes made in SYSTEM ASSIGNMENTS COIN ASSIGNMENTS and GAME TEST MODE are stored only when the TEST mode is exited properly If the power is turned off before exiting and changes made will be ineffectual Do not activate any system test mode while the system is reading the GD ROM if fitted otherwise error messages may appear Only QUALIFIED SERVICE PERSONNEL should carry out these procedures The SYSTEM TEST MODE allows the IC Board to be checked for corre
45. ettings initial setting 04 DEFENCE UNIFORM NO To set a uniform colour for defensive characters 01 to 24 settings initial setting 05 RANKING INITIAL MAX To set a default max value for ranking 1 when power on 03 to 40 settings initial setting 15 RANKING INITIAL MIN To set a default min value for ranking 1 when power on 03 to 40 settings initial setting 5 DEFAULT SETTING Return to default value settings 53 8 2 5 DIFFICULTY SETTING SCREEN To set difficulty level and payout amount when round clear DIFFICULTY SETTING DIFFICULTY TABLE NO 03 1 2 3 4 5 GOAL BONUS TABLE NO 06 1 2 3 4 5 6 ROUNDIO 40 00 ROUND 9 6 00 ROUND 8 5 00 ROUND 7 4 00 ROUND 6 3 00 ROUND 5 1 50 ROUND 4 1 00 ROUND 3 0 50 ROUND 2 0 20 ROUND 1 0 00 FREEPLAY DIFFICULTY 1 1 2 99 100 DEFAULT SETTING EXIT SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON 1 Cursor will scroll when pressing service button 2 Set cursor to required command and press test button enter each test screen 3 When completing test scroll cursor to EXIT and press test button return to system menu screen DIFFICULTY TABLE NO Set difficulty level Setting between 1 to 5 in ascending order initial setting 3 GOAL BONUS TABLE NO Set goal bonus when stage clear Setting between 1 to 10 in descending order initial setting 6 FREEPLAY DIFFICULTY Set a fixed difficulty level during freeplay mode Setting between 1 to 100 in ascending order
46. for game start when BET BUTTON is set on USED ADD BET Bets required for extra bets when BET BUTTON is seton USED AUTOMATIC PAYOUT Setting of credit win going to payout or credit MAX PAY Max payout qty MAX CREDIT Max credit qty HOPPER SIZE Setting qty for attendant pay without hopper activation DEFAULT SETTING Return to default value settings 8 2 HOPPER BOARD TEST MENU SCREEN Setting for hopper HOPPER BOARD TEST INPUT TEST OUTPUT TEST COIN TEST TROUBLE LOG MEMORY SETTING EXIT SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON Cursor will scroll when pressing service button Set cursor to required command and press test button enter each test screen When completing test scroll cursor to EXIT and press test button return to system menu screen 2 3 INPUT TEST OUTPUT TEST COIN TEST MEMORY SETTING Activate INPUT TEST Activate OUTPUT TEST Activate hopper and coin test Activate MEMORY SETTING Enter below screen by selecting INPUT TEST to check status of each switches POUND DOLLAR EURO ANY CASH Settings INPUT TEST RESET KEY SW OFF ON COIN ACCEPT 1 OFF ON COIN ACCEPT 2 OFF 1 ON COIN ACCEPT 3 OFF ON COIN ACCEPT 4 OFF 1 ON COIN ACCEPT 5 OFF ON COIN ACCEPT 6 ON TOKEN IN SW OFF ON HOPPER COUNT SW ON 1 HOPPER TOP UP SW OFF ON DUMP SW OFF 1 ON FRONT DOOR SW CLOSE BACK DOOR SW CLOSE OPEN
47. hange without prior notice 2 INTRODUCTION TO THIS SERVICE MANUAL SEGA ENTERPRISES LTD supported by its experience in electronic high technology of VLSI s microprocessors etc and with a wealth of experience have for more than 30 years been supplying various innovative and popular games to the world market This Service Manual is intended to provide detailed descriptions together with all the necessary information covering the general operation of electronic assemblies electro mechanicals servicing controls spare parts etc as regards this new SEGA product This manual is intended for those who have knowledge of electricity and technical expertise especially in IC s CRT s microprocessors etc Carefully read this manual to acquire sufficient knowledge before working on the machine Should there be any malfunction non technical personnel should under no circumstances touch the internal systems Should such a situation arise contact the nearest branch listed below or our head office SEGA AMUSEMENTS EUROPE LTD SEGA SERVICE CENTRE Suite 3a Oaks House 12 22 West Street Epsom Surrey United Kingdom KT18 7RG Telephone 44 0 1372 731820 Fax 44 0 1372 731849 3 INSTALLATION AND MAINTENANCE INSTRUCTIONS e Only QUALIFIED SERVICE PERSONNEL should carry out installation and maintenance IMPORTANT 3 1 HANDLING AND INSTALLATION PRECAUTIONS When installing or inspecting the machine be very careful of the followi
48. les at the back of the cabinet tilt the cabinet back until it is balanced safely on the rear castors EXTREME CARE SHOULD BE TAKEN DURING THIS OPERATION TO AVOID INJURY OR DAMAGE TO THE MACHINE 2 Carefully roll the machine to the desired position 3 Tilt cabinet forward until front legs are in contact with the ground CAUTION THE MACHINE MAY PULL FORWARDS 4 Adjust the leg adjusters to ensure cabinet is square and steady if required 16 3 6 ELECTRICAL ASSEMBLY Before performing work be sure to turn power off Working with power on can cause an electric shock or short circuit Use care to ensure the wiring is not damaged Damaged wiring can cause electric shock or short circuit gt Touching parts of the machine other than those specified here can cause electric WARNING shock of short circuit This procedure to be carried out only by QUALIFIED SERVICE PERSONNEL Remove the two fixings bolt m4x30 and washer securing the board Remove the plastic board cover Uncouple the loom connectors A to L Carefully slide the board out from the rear of the cabinet ensuring no damage takes place to the board P 9 D oz 17 3 7 CONTROL PANEL Before starting work ensure that the cabinet is isolated from the mains by switching off and removing the IEC mains lead from the wall outlet Be careful not to damage wiring Damaged wiring can cause electric shock and short circuits WARNING 3 7 1 REPLACING TH
49. m DIA 1M 55 CNTRL PNL 8 FRONT BLK DOOR HINGES 280 A00964 WX ROUTER TWIST 009 SO6 4 WOOD X 280 01264 ALTE TWIST 012 SO6 4 WOOD 280 02064 ROUTER TWIST D20 SO6 4 WOOD W mu 0810004208 4 MEGSCRGBLTBK tryna 203 00080041254 6 MAXIZMSCRPANWIFSPAS 8 2 16 4 2 11 4 AS 000 P00420 W M4X20 MSCR PAN W FS PAS 5 4 32 Al 1 1 1 3 23 1 na or amami moa 207 320084 5 5 8 HEAD NOTA SCREW 208 10087004505 3 MaXG0 TMP PRFTHBLK ees 209 000 700420 08 3 MAX20MSOR TH BLK 853 210 06844161608 6 MA WSHR 160D 86 211 000 P00430 W 2 MAXSOMSCRPANWIFSPAS 92 SS 4 214 068 551616 4 M5 WSHR 1600 FLT PAS 000 00416 6 M4X16 PAN W FS PAS in 3 15 3 000 P00410 W 4 M4X10 W FS PAS 2 107 2 zT 00 MBNUTFLOSERPAS 89 218 000 PO0310 2 3 10 MSCR PAN WIFS PAS 219 0600080 5 MG WSHR FORM AFLT ees ka mms gt o s EE 223 060 F00800 4 M8WSHRFORMAFLT 044 83 CET PART NO DESCRIPTION COMPONENT REF 224 031 000620 08 4 MGX20CRGBLTBLK mu 225 031 000410 00 8 MAXIOCRGBLTCRM mum _ mem 1 MINUTAWLOKPAS 227 1060 00400 M4 WSHR FORM A FLT EE 303 PUB 60202UK 1 WHAUDIOPOWER J 304 PUB 61002UK 1 WHACIV 305 PUB 61008UK 1 wm POWER 82820 S 3
50. n acceptance rate Bad loom connections Check all harness connections for loose wires and fitments Mech not programmed Replace mech Payout Gameboard faulty Replace Payout Gameboard Machine not paying out No coins or coins jammed in Hopper Add coins or clear jam Faulty Hopper or Hopper drive PCB Replace hopper or drive PCB Faulty Hopper internal or external loom Check connectors to motherboard or drive PCB Check fuse board Payout Gameboard faulty Replace Payout Gameboard 25 3 11 HOPPER ASSEMBLY The machine uses a Coin Controls 24V DC hopper assembly 3 11 1 HOPPER OPERATION Each disc contains a number of holes in which coins are held in short stacks The motor drives the disc via a gear train As the disc rotates the coin at the bottom of one of the stacks will make contact with the ejector fingers and start to push the fingers back Further rotation of the disc will cause the coin to start to move outwards into the exit slot At this point the spring will be free to pull the ejector fingers forward and push the coin through the exit slot A LED transmitter and opto receiver form an optical detector The infrared light beam is routed across the exit slot via a light guide When coin passes through the exit the light beam will be broken and coin output signal will be generated The hopper will automatically brake when power is interrupted or machine placed in the off state thus preventing overrun and exce
51. n order to prevent accidents warning stickers and printed instructions are applied in the places where a potentially hazardous situation relating to the product could arise Be sure to comply with these warnings Indicates that mishandling the product by disregarding this warning will cause a potentially hazardous situation that can result in death or serious injury WARNING Indicates that mishandling the product by disregarding this caution will cause a potentially hazardous situation that can result in personal injury and or material damage CAUTION This is cautionary information that should be complied with when handling the product Indicates that mishandling the product by disregarding this will cause a potentially hazardous situation that may not result in personal injury but could damage the product IMPORTANT Be sure to turn off the power and disconnect from the mains supply before working on the machine Ensure that the correct fuses are fitted to the machine Details of these are enclosed in the Service Manual Ensure that only qualified Service Engineers perform any maintenance work on the machine Specification changes removal of equipment conversion and or additions not designated by SEGA are not permitted and will invalidate this product s CE conformity Warning labels or safety covers for personal protection etc are component parts of the product A potential hazard will be created if the machine is operated while any
52. ng points and pay attention to ensure that the player can enjoy the game safely The game must NOT be installed under the following conditions e Outside the game is designed for indoor use only e n areas directly exposed to sunlight high humidity dust excessive heat or extreme cold In locations that would present an obstacle in the case of an emergency i e near fire equipment or emergency exits e Onunstable surfaces or surfaces subject to vibration e Where liquids other than routine cleaning may come into contact with the game Important e Only Qualified Service Personnel should install this machine e Be sure to switch the supply power OFF and remove the mains supply plug from the machine before any work is carried out on the machine Do not attempt to repair the PCB s Printed Circuit Boards yourself This will void the warranty The PCB s contain static sensitive devices that could be damaged Always return a faulty part to your distributor with adequate packaging and protection When removing the plug from the mains always grasp the plug not the cable Do not use a fuse that does not meet the specified rating e Make sure all connections are secure before applying power Ensure that the mains lead is not damaged If the mains lead is damaged in any way there could be a danger of electric shock or a fire hazard Ensure that the power supply is fitted with circuit protection Using the power IMPORTANT s
53. onnectors forcibly Are all IC s of each IC BD firmly inserted Does the power cord have any cuts or dents Do fuses meet the specified rating Are such units such as monitors control equipment IC BD etc firmly secured Are all earth wires connected Are all accessories available Can all doors and lids be opened with the accessory keys and or tools CONCERNING THE STICKER DISPLAY CONCERNING WARNING STICKERS SEGA product has stickers describing the product manufacture number Serial Number and electrical specification If you require service assistance you will require the Serial Number Identical machines may have different parts fitted internally Only by quoting the Serial Number will the correct parts be identified Behind Cover Serial Number a 5 w p SEGA product has warning displays on stickers labels or printed instructions adhered attached to or incorporated in the places where hazardous situations can arise The warning displays are intended for the accident prevention of customers and service personnel A E Be A EE of SELAM E On Elec Assy Cover Behind Door SPECIFICATIONS Installation Space Height mm Height with Pop Panel mm Weight kg Rated Voltage VAC Rated Current A 650 W 840 D 1576 1916 100 220 240 1 Note Descriptions in this manual are subject to c
54. or temporarily PROTOCOL setting PROTOCOL watches over DATAPORT NON PROT does not watch over DATAPORT OPTION setting type FOREVER perpetual TEMP temporary Setting the CONDITION to TEMP will not eliminate the DATAPORT SETTING Menu item however setting CONDITION to FOREVER will render it hidden The Menu item will remain hidden until connecting the dongle as mentioned above CONDITION DATAPORT SETTING Menu setting CONDITION to TEMP will result in the following screen blue window coming up whenever restarting an application Turning the Key Switch ON and OFF again will allow the application to startup WAITING FOR HOPPER BOARD RESPONSE PLEASE PORN N AND OFF RESET KEY Startup Screen with TEMP Setting 35 5 4 ERROR With CONDITION set to PROTOCOL an error 202 will result when there is no response from the DATAPORT This error will be cancelled when there is a normal response from the DATAPORT rr DOr Time HI iY Ber ron M 2 ee DER 4988 spase AZ Version 1 00Play SEGA CORPORATION 2002 2004 Error 202 Screen 36 6 PERIODIC CHECK AND INSPECTION The items listed below require periodic check and maintenance to retain the performance of the machine and ensure safe operation e sure to check annually to see if the power cords are damaged the plug is securely inserted and that there is no dust in the interior of the ma
55. r current protective device tripped Wait 30 seconds while supply off Over payout of coins 1 Check opto area coin exit for dirt Under Payout of coins 1 Ensure hopper contains sufficient coins 2 Poor connection check common return wires to hopper 26 Dismantling the Hopper Gently pull outwards the securing clips on the back of the Tilt the bowl forward until it is clear of the clips 3 Slide the bowl forward until the locating lugs at the front of the bowl are clear of the slots in the base 4 Lift the motor assembly out of the base 5 Disconnect the cable from the motor assembly Hopper Assembly 1 Connect the cable to the motor assembly ensuring that the 4 connector is the correct way round 2 Lower the motor assembly into the base ensuring that the coin exit is in the rear exit position Towards Coin exit position 3 Locate the lugs on the front of the bowl into the slots at the front of the base 4 Gently press down until the securing clips on the base click into the slots in the bowl Routine cleaning All accessible parts of the coin route should be cleaned periodically using a mild detergent on a damp cloth No spray solvents should be used Particular attention should be paid to the opto sensor at the coin exit to remove any build up of dirt 2f 3 12 COIN MECHANISMS The machine uses Coin Controls SR5 Coin Mechanism 3 12 1 COIN MECHANISM OPERATION FOR UK MACHINES
56. r replacement be sure to package the entire ASSY SHIELD CASE in the original card transit box THERE ARE NO USER SERVICEABLE PARTS INSIDE IMPORTANT Failure to return the GAME BOARD in this manner may invalidate the warranty CHECK SIDE DISPLAY ASSY SHIELD CASE SERIAL Wrap the ASSY SHIELD CASE with the packaging material and put it in the original transit box as shown Putting it upside down or packing other than as shown can damage the GAME BOARD and parts 11 3 4 ASSEMBLY INSTRUCTIONS Perform the assembly by following the procedure herein stated Failure to comply with the instructions for example inserting the plug into an outlet at a stage not mentioned in this manual can cause an electric shock Assembling should be performed as per this manual Since this is a complex machine erroneous assembling can cause damage to the machine or WARNING malfunction to occur Do not attempt to complete this work alone a minimum of 2 people are required STOP Only QUALIFIED SERVICE PERSONNEL should carry out assembly IMPORTANT When carrying out the assembly work follow the procedure in the following three item sequence STEP 1 INSTALLING THE POP PANEL STEP 2 SECURING IN PLACE LEG ADJUSTER ADJUSTMENT STEP 3 CONNECTION TO THE POWER SUPPLY Note that the parts contained within the installation kit are required for the assembly work The following tools will be required when installing this machine
57. r to required command and press test button enter each test screen 3 When completing test scroll cursor to EXIT and press test button return to system menu screen HOPPER OUT LAP Number of paid coins with recent game HOPPER OUT TOTAL Total number of paid coins MAX ACTIVE TIME Max length of time when hopper switch activated MIN ACTIVE TIME Min length of time when hopper switch activated ERROR COUNT Count of error occurred COIN IN COUNT Total coin in qty Display will alter depending on setting in DOLLAR EURO ANY CASH PAY 1 COIN Payout 1 coin DIVERT TO Coin divert test COIN IN Coin in test Enter below screen by selecting TROUBLE LOG to check status of a error data TROUBLE LOG 1 2 NO ERROR PRESS TEST BUTTON TO NEXT PAGE TROUBLE LOG 2 2 002 0 101 0 003 0 102 0 004 0 103 0 005 0 104 0 5105 0 5106 0 202 0 302 0 203 0 303 0 304 0 PRESS TEST BUTTON TO EXIT 59 1 Return to HOPPER BD TEST when pressing TEST BUTTON compatible backup data will be cleared 103 HOPPER OVER PAID Overpaid from hopper check for hopper 104 HOPPER RUNAWAY Abnormal hopper activation check for hopper 105 HOPPER EMPTY JAM Coin not paid within set time refill coins within a hopper when empty 302 coin meter in fault or not connected 303 COUNTER OUT OF coin meter out fault or not connected ORDER OUT 304 COUNTER OUT OF coin meter refill fault or not connecte
58. rresponding to the SERVICE button used 48 8 1 7 COIN ASSIGNMENTS Ensure machine is to 1 Coin 1 Credit COIN ASSIGNMENTS Go to Game Test menu for further coin test COIN CHUTE TYPE COMMON settings COIN CREDIT SETTING 1 COIN CHUTE 1 ICOIN ICREDIT COIN CHUTE 2 1COIN 1CREDIT MANUAL SETTING SEQUENCE SETTING EXIT SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON 49 8 1 8 BOOKKEEPING BOOKKEEPING PAGE 1 TOTAL TIME 55H27M13S COINI 16 SERVICET COIN2 4 SERVICE2 CREDIT 10 TOTAL COIN 20 COIN CREDIT 10 SERVICE CREDIT 5 TOTAL CREDIT 15 PRESS SERVICE BUTTON TO ANOTHER PAGE PRESS TEST BUTTON TO EXIT BOOKKEEPING 2 2 1 0 2 0 3 0 4 0 5 0 6 0 7 0 8 0 8 1 9 BACKUP DATA CLEAR BACKUP DATA CLEAR YES CLEAR gt NO CANCEL SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON 90 This mode consists of 2 pages that allow the data relating to credit and game play time to be checked In page 1 mode press SERVICE to proceed to page 2 in page 2 mode press TEST to return to the test menu e Total time is displayed as XXM XXS and no date will be displayed after exceeding 24 hours e The displays for number of coin and number of service vary depending on the CABINET TYPE set in SYSTEM ASSIGNMENTS Number of credit displays 1 if COIN CHUTE TYPE is set to COMMON in COIN ASSIGNMENTS If COIN CHUTE TYPE is set to INDIVIDUAL the applicable number in CABINET TYPE setting will
59. se either to stop and collect your You can insert another coin and try again You winnings so far if you have won enough or can only do this once continue on to the next stage The minimum payout is 1 Only complete pound coins will be paid out 7 1 7 SECOND SHOT Sometimes if you miss you will be given an extra shot for free 40 7 1 8 CHANCE NCE AVAILABLE PSHE GID NCHNNGE NSURANC HAP 41 During the game you get one Bonus Chance activated by pressing the chance button This will let you choose a bonus for the current shot Activate it by pressing Chance Double Coins Doubles the value of any target coins you hit Insurance Gives you a second chance if you miss the goal Small Defenders Makes the defenders easier to get around 8 EXPLANATION OF TEST AND DATA DISPLAY Use the switches on the VTS to enter the TEST MODE This will allow you to carry out post installation and periodic checks and adjustments The following section details the function of each of the tests ITEM DESCRIPTION INTERVAL INSTALLATION OF When the machine is installed perform the following checks Monthly THE MACHINE Check to see that each setting is as per the standard settings input at the time of shipment In the INPUT TEST mode check each switch and V R In the OUTPUT TEST mode check each of the lamps In the MEMORY TEST mode check all of the IC s on the IC BD MEMORY On the TEST MENU scre
60. shock and short circuit Disconnect the machine from the supply before attempting the replacement of any fuse WARNING Only QUALIFIED SERVICE PERSONNEL should replace FUSES Only replace fuses with ones of the same value and type IMPORTANT There are a number of fuses used on this machine to protect the user and the machine from damage Only replace the fuse once you have removed the cause of its failure Detailed below is a list of the fuses used their location and if relevant PCB reference PART NUMBER LOCATION TYPE amp DETAILS 514 5078 3150 5078 3150 STEREO REF F1 F2 1 F2 STEREO AMP REF F1 F2 5x20mm CERAMIC SB 3 154 5x20mm CERAMIC SB3 15A SB 3 15A 5078 4000 SWITCH REG REF F1 5x20mm CERAMIC SB 4A e 514 5078 3150 IEC INLET REF F1 5x20mm CERAMIC SB 3 15A EN 514 5078 6300 CONN BD REF F1 5x20mm CERAMIC SB 6 3A There are also fuses located on the Monitor PCB Refer to the monitor manufacturer for further information 29 4 REFILL MODE 4 1 WHAT IS REFILL MODE The REFILL MODE is used to refill the Hopper with coins or to pay out coins from the Hopper To enter REFILL MODE hold the Key Switch in the ON position for around one second Setting the Key Switch back to OFF will then exit REFILL MODE Except during game play or in Test Mode REFILL MODE can be accessed at any time However it is possible to enter REFILL MODE during game play if a HOPPER EMPTY
61. ssive coin payout An over current detection circuit reverses the hopper momentarily in the event of a coin jam and then attempts to continue payout This oscillation of the disc will continue until either the coins are freed the hopper is switched off or the overload trip switches Should the latter occur the hopper supply must be disconnected the fault condition must be corrected and the trip be allowed time to cool Approx 30 seconds before the hopper will start 3 11 2 HOPPER ASSEMBLY FAULT FINDING Coins fail to unjam 1 Ensure coin exit clear 2 Ensure no incorrect coins or foreign objects are in the hopper 3 Ensure badly bent coins hopper Clearing a coin jam 1 Open the Outer and Service doors to gain access to the Hopper area 2 Detach the metalwork surrounding the hopper by removing the 2 screws and 3 nuts that hold it in place 3 Remove all coins from bowl 4 Remove motor assembly from base 5 Clear the jammed coin by either a Rotating the disc manually first anti clockwise then clockwise to free the coin b Push the coin back in using the edge of similar coin AO NB Common cause is damaged or bent coins Do not return damaged coins to bowl Remove any debris from the disc bed assembly Clean the exit window opto with a clean dry cloth Reassemble as described earlier Refill and test the hopper oS Motor fails to run 1 Check 24v 5A fuse on the Hopper Drive Board 2 Hopper ove
62. upply 1 With the Mains Switch in the O position insert the IEC mains lead plug into the IEC socket 2 Turn the machine on by switching the Mains Switch to the I position MAINS SWITCH a PRIMARY EARTH POINT INSIDE Fluorescent lamp Is always lit Screen images appear E e Y a s Sound is emitted 15 3 5 MOVING THE MACHINE When moving the machine be sure to remove the plug from the power supply Moving the machine with the plug inserted can cause the power cord to be damaged resulting in a fire or electric shock When moving the machine the leg adjusters fully During movement pay careful attention so that the casters or leg adjusters do not damage any other cabling laid on the floor Such damage could result in a fire or electric WARNING shock Do not push the upper part of the cabinet Failure to observe this can cause the cabinet to fall forwards and result in accidents When transporting the machine be sure to hold the handles on the rear of the cabinet Inclining the machine by holding portions other than the handles can damage the cabinet and or the floor surface Do not push the pop panel Failure to observe this may damage the CAUTION installation portions and may cause unexpected accidents The machine weighs approximately 100Kg and should only be moved by a minimum of 2 people IMPORTANT Handles m Castors To move the machine 1 Using the hand
63. upply without circuit protection is a fire hazard 3 2 OF PARTS Pop Panel Service Door Control Panel Coins Outer Door Service Door Key Refill Key A RO mm e lt e Cash Door Key Accelerator and Brake Driving Games Only Cash Door Upper and lower rear service doors Test Service Volume Game Board Electrical Assembly Hopper Drive Board beneath Hopper 3 3 ACCESSORIES The machine is supplied with an installation kit Please ensure the following parts are supplied The Installation Kit will be placed in the Cashbox However larger items e g the Pop Panel will be placed in the recess beneath the Test and Service buttons inside the cabinet body You must ensure that these items are removed before the machine is powered up IMPORTANT PART NUMBER DESCRIPTION COMPONENT REFERENCE 1 506 1 POPCASHCUBE 1 _3 SAECE 126 1 DECLARATIONOF CONFORMITYKAC 4 PUB 1056 BUK 1 DECALCOINENTRY 101 514 5078 3150 1 FUSES 15X20 CERAMIC SB3150mA 1 N 401 RND 0051 1 SERVICEMANUALKACPUBSWP 402 jOS1019 1 SELFSEALBAG9X123 4 404 PK0061 0 025 BUBBLE WRAP LARGE 1 5M X45M 405 540 0006 01 1 WRENCHMATMPPRF 406 540 0015 01 1 WRENCHM6TMPPRF ___________ d Items 405 amp 406 Tamperproof TORX wrench 10 When returning the GAME BOARD for repair o
64. ut the game board remove together with the wooden base on which the Game Board is mounted 1 Turn power OFF by removing the IEC lead from the wall socket 2 Disconnect all of the connectors A to as shown below Fixing 1 hidden 3 Remove fixings 1 and 2 4 Slide the board assembly out from the cabinet being careful to avoid any damage during removal 21 3 8 2 COMPOSITION OF GAME BOARD PART NO DESCRIPTION 840 0140D 02 ASSY CASE NAO K4C PUB EXP 22 3 9 MONITOR ADJUSTMENT The monitor adjustment is located behind the logo plate on the opposite side to the coin entry bezel Rotate retaining bracket to free Logo Plate To gain access to the pcb 1 Open the control panel after removing the two M6 security screws and using the Control Panel key see 3 7 1 2 Loosen the retaining bracket held on with 1 M4 screw to the lower right of the Logo Plate This allows the bracket to rotate enabling the Logo Plate to be removed 3 Monitor Adjustment pcb is located directly behind this plate 23 Note Problems with the monitor that cannot be corrected by simple adjustment using the pcb are beyond the scope of this manual Please refer to the monitor manufacturer for further information Pentranic Limited 4 Michaelson Square Kirkton Campus Livingston Scotland UK EH54 7DP www pentranic com 24 3 10 TROUBLESHOOTING e Only QUALIFIED SERVICE
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