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1. If you want to dissolve the register of memory currently active in output press again the correspondent key of activation Pressing the SCENE key on the outputs monitor you see the number of the register currently active for return to visualize the levels of output press it again In WIDE operation the outputs monitor visualizes through the PRESET A key the channels 1 12 through the PRESET B key the channels 13 24 4 6 Modification of the Register of Memory IN THE FLASH SOLO XFADER MODE Through the 12 upper faders A is possible to modify the value of the sin gle channels that they compose the SCENE in output SCENE MAKE SURE HAVE ACTIVATED THE SCENE MODE OPERATION Fig 11 IT IS NOT POSSIBLE TO MODIFY REGISTERS CONTAINING A CHASE Fig 11 Keep the PRESET A and B fader to the maximum 100 Through the 12 upper faders A is possible to modify the value of the single chan nels that they compose the SCENE in output W ith the fader is necessary hook catch mode the value of output of each channel and keep it to the desired level The PRESET A fader control the general level of the modification done The PRESET B fader control the general level of the registers of memory in output When you keep the PRESET A fader to the zero value the modified channels remain to zero For restore the values of the REGISTER OF MEMORY keep it to zero value When you keep ALL the REGISTER OF MEMORY to the zero value all the modified chan
2. memory 9 12 Select if different from the active one the register of memory on which memorize the CHASE Press the GRAB key Fig 6 for confirm and conclude the copy otherwise another key for get out of the copy with no modification THE REGISTERS OF MEMORY MEMORIZED THEY CONTAIN EMPTY SCENES FOR ASSIGN A SCENE OR A CHASE TO REGISTERS OF MEMORY CONSULT THE PARAGRAPHS 4 1 GRAB FUNCTION 6 1 EXAMPLE OF WORKING 4 2 REGISTER OF MEMORY SCENE mode Pressing SCENE key the SCENE function is activated Fig 7 Fig 7 The activation of the function has signalled from j the red light to side of the same key The 12 lower faders B become REGISTERS Of MEMORY now each of them doesn t control more a single channel but a memory SCENE FLASH Each memory could contain a SCENE or a CHASE only for SOLO 9 12 memorys Fig 8 SEE GRAB FUNCTION Par 4 1 The 12 upper faders A become faders of MODIFICATION and each of them checks a single channel of the scene in output Keep the PRESET A and B fader to the maximum 100 The PRESET A fader control the general level of the modification done by 12 upper faders The PRESET B fader control the general level of the registers of memory in output Through the SCENE MODE key set above the SCENE key are activated the three operational ways in sequence Fig 8 FLASH Par 4 3 SOLO Par 4 4 XFADER Par 4 5 4 3 FLASH operation In
3. one of the two pre set is active in output 100 while the other is to zero value Pressing at the same time the two under keys the PRE SET A and B faders Fig 4 you active the GO function the level of the active preset at 100 begin to descend to the zero value while the level of the preset don t activate salt to the maximum value You can set the time of passage between the two presets through the FADE TIME knob Fig 5 During this passage the XFADER light flashes to point out that the GO function is active while the green indi cator to the side of the PRESET A and B keys points out the DESTINATION preset that is what at the end of the passage will be in output at 100 In any moment is possible intervene in manual way on the level of the incoming preset and on the level of the closing preset intercepting through the two PRESET A and B faders the actual levels As soon as intercepted the level of entry or of gone out the automatic function comes disabled and the control becomes manual In WIDE operation the GO function is inactive 9 8 7 6 5 4 3 2 1 0 4 1 GRAB function The GRAB function allows to memorize the state of the channels of output SCENE in one of the 12 registers of memory or the CHASE currently active and his speed of slide OUTPUT You also see 6 1 Example of working 6 2 Copy of the registers Fig 6 Memorization of the state of the channels of output SCENE in a register of
4. this operational way the initial position of the 12 faders is zero Each register of memory lower faders 1 12 fig 9 command a memory in output it is possible add more memories simply moving the corresponding fader The 12 FLASH keys under the lower faders fig 9 keep the value of the reg ister of memory 1 12 to the maximum value in WIDE operation the outputs monitor visualizes through the PRESET A key the channels 1 12 through the PRESET B key the channels 13 24 4 4 SOLO operation The SOLO operation is the same to the FLASH operation except that for the function of the FLASH keys The 12 FLASH keys under the lower faders fig 9 keep the value of the register of mem ory 1 12 to the maximum excluding all the other registers of active memory therefore you have in output ONLY that memory till that you hold pressed the FLASH key CHASE 1 CHASE 2 CHASE 3 CHASE 4 4 5 XFADER operation In this operational way the initial position of the 12 faders is at the maximum 100 and only one register of memory at a time is active in output For activate one of the 12 registers of memory you must verify that the cursor is to the maximum 100 and select the correspondent FLASH key Fig 9 that in this case acts from key of selection of the register in output The time of passage between two registers is adjustable from the FADE TIME knob Fig 10 during the passage the XFADER red light flashes
5. ISTER Keep the MASTER and PRESET A faders to the maximum and the CHASE fader to zero Activate the SCENE mode and recall in output the desired SCENE to copy Press for over 1 second the GRAB key The OUTPUT MONITOR show the number of the register in use Select through the 1 12 FLASH keys the register where you want to copy the SCENE Press GRAB key for memorize the copy Now the selected register contains the copy of the SCENE COPY OF THE SCENE CONTAINED IN A REGISTER IN AN OTHER REGISTER OF A PAGE OF MEMORY DIVERGED FROM THAT IN USE Keep the MASTER and PRESET A faders to the maximum and the CHASE fader to zero Activate the SCENE mode and recall in output the desired SCENE to copy Select the PAGE OF MEMORY of destination of the copy through the PAGE Function Press for over 1 second the GRAB key The OUTPUT MONITOR show the number of the register in use Select through the 1 12 FLASH keys the register where you want to copy the SCENE Press GRAB key for memorize the copy Now the selected register contains the copy of the SCENE The page currently in use has become that of destination USE OF THE GRAB FUNCTION The GRAB function is of fundamental importance for the progamming of the V MIX 2000 but his use has made extremely simple It is main point remember that the GRAB function captures all the levels of output and it transfers them in a register of memory it allows to memorize the exact pre
6. Keep the MASTER fader to the maximum Keep the PRESET A fader to the maximum 100 and the PRESET B fader to the zero value through the PRESET A fader you can control the general level of the preset A The 12 upper fader control the single intensity of the channels of the preset A Keep the PRESET A fader to zero value and the PRESET B fader to the maximum 100 through the PRESET B fader you can control the gener al level of the preset B The 12 upper fader control the single intensity of the channels of the preset B Through the two A and B PRESET faders is possible to mix between them the channels of the preset A with those of the preset B In WIDE operation 24 channels the up faders control the 1 12 channels and the down faders control the 13 24 channels The PRESET A fader control the general level of the 24 channels of the A presets The output monitor show one of the two banks 12 channels each one PRESET A key 1 12 channels PRESET key 13 24 channels USE OF FLASH KEYS The 12 keys that are under down faders keep the output 1 12 channel to the maximum value 100 In WIDE operation the FLASH keys correspond to the output monitor PRESET A key 1 12 channels PRESET key 13 24 channels 3 4 GO function When you are using the PRESET MANUAL function MAN you can activate the automatic mixing between the two A and B presets GO function For the activa tion of the function is essential that
7. N CX oo Vax 12 24 channels Versatile DMX light desk 2 Nex 12 24 channels Versatile DMX light desk MiX 2000 FADE TIME Lo 11 CHASE1 2 CHASE 4 USER S MANUAL We congratulate you on your purchase of V MIX 2000 Before proceeding of the use of this product it should be necessary to read carefully the following user s manual to install it correctly and to make the most of its potentialities FRONT PANEL Next 12 24 channels Versatile DMX light desk yoy w un w wn w un o un o OUTPUTS MONITOR 12 UP FADERS A Vix 2000 12 DOWN FADERS 12 FLASH KEYS FADE TIME KNOB SPEED KNOB MUSIC KEY CHASE EDIT KEY STEP LENGTH KEY Go E SCENE MONITOR KEY MAN KEY E PAGE COPY KEY Z GRAB KEY PRESET A FADER WRU DN WRU DN WRU DN PRESET B FADER CHASE FADER MASTER FADER PRESET A KEY PRESET KEY USER S MANUAL G B 5 Sets of the equipment 1 1 Unpacking of the equipment 1 2 Acessories issued with the equipment and relative document
8. ation Description of the rear panel and installation 2 1 Description of the rear panel 2 2 DMX 512 output connection 2 3 Input connection for power supply 2 4 Connection of the ballast to the electric system Use of the equipment modes of operation 24 Channels SINGLE PRESET WIDE Operation 12 Channels DOUBLE PRESET Operation MAN Operation GO Function 3 1 3 2 3 3 3 4 4 1 GRAB Function 4 2 REGISTER OF MEMORY SCENE mode 4 3 FLASH Operation 4 4 SOLO Operation 4 5 XFADER Operation 4 6 Modification of the REGISTER OF MEMORY 4 7 DIRECT Function 4 8 PAGE Function 4 9 PAGE COPY Function 5 1 CHASE Section 5 2 CHASE Function 5 3 LENGTH Function 5 4 EDIT CHASE Function 5 5 MUSIC Function 6 1 Example of working 6 2 Copy of the registers 1 1 Unpacking of the equipment Open the box take the ballast and the documentation out Take the equipment out of the box as shown in the picture below 1 2 Acessories issued with the equipment and relative documentation Verify the contens of the packing If one of the following parts of the packing is missing or damaged please contact your dealer immediately A User s manual VM 2K Ballast A B 2 1 Description of the rear panel and installation AUDIO IN 1 COMMON 0 4 POWER INPUT DMX 512 12 VDC 6 W OUTPUT Power key 12 Vdc power INPUT with a 3 pin cannon connector dB aud
9. io signal INPUT with a mono stereo jack connector Standard DMX 512 signal OUTPUT with a 5 pin cannon connector 2 2 DMX 512 OUTPUT CONNECTION Make sure you are using a shielded twisted cables suitable for the transmission of the DMX 512 signal with connectors of good quality and connection as shown on the side of the connector Plug the 5 pin cannon connector coming from the dimmer completly in the DMX 512 output 4 Use the push safety hook to disconnect it and than extract it gently ATTENTION the shielded part of the cable must never be connected to the ground of the electrical system as this could cause faults during the working of the controller THE DMX CHANNEL OUT ARE N 1 12 DOUBLE PRESET MODE 1 24 SINGLE PRESET MODE WIDE 2 3 Input connection for power supply Plug the 3 pin cannon connector of the ballast completly in the power input 9 Use the push safety hook to disconnect it and extract it gently ATTENTION do not use ballast different from the one supplied it could cause serious damages at the internal circuitation Do not connect the 3 pin cannon connector in other appliances it has been studied to be used only in this controller 2 4 Connection of the ballast to the electric system MAKE SURE THAT VOLTAGE AND POWER FREQUENCY CORRESPOND TO WHAT IS REPORTED ON THE BALLAST PLATE The supplied ballast has a plug therefore you should only plug it in the socket Press Power key
10. ion is activated pressing for two sec ond the STEP key Fig 17 The activation of the function has signalled from the red light to side of the same key Fig 17 STEP Pressing the LENGTH key on the outputs monitor you see the last step of the CHASE currently active for select a different one between the twelve available press one of the 1 12 FLASH keys Press another key for get out of the copy with no modification Each CHASE is a whole of steps from 1 to 12 max in sequence when arrive to the last step it restart from the first For motives of synchronism between the last step and the first is at times necessary that the last is different from 12 5 4 EDIT CASE function The EDIT CHASE function allows to modify the single steps of the CHASE currently active The EDIT CHASE function is activated pressing for two second the CHASE key Fig 18 The activation of the function has signalled from the red light to side of the same key Fig 18 CHASE Through the SPEED knob you see in any moment the preview of the CHASE Only rotating this knob on the left on the STEP position is possible to modify the step the STEP red light turn on Through the 12 upper faders is possible to modify the value of the single channels that they compose the step through the FLASH keys 1 12 turn on off one of the 12 channels in a rapid way For see and to modify the following step press the STEP key Pressing the SCENE key on the
11. lled from the red light to side of the same key On the outputs monitor you see the page currently active for copy it in an other between the twelve available press of the 1 12 FLASH keys Press another key for get out of the copy with no modification 5 1 CHASE SECTION A CHASE is a play of lights he is made of a sequence of steps from 1 to 12 max The CHASE fader Fig 14 checks the level of output of the CHASE currently active keep the CHASE fader to the maximum 100 m Through the SPEED knob Fig 15 you can regulate the speed of the current ly active CHASE the time of passage between the steps of the same chase N PU AN N PU ON Ff B 5 2 CHASE function The CHASE function allows to select the CHASE active CHASE The CHASE fader Fig 14 checks the level of output of the CHASE currently active keep the CHASE fader to the maxmum Fig 16 Through the SPEED knob Fig 15 you can regulate the speed of the current ly active CHASE the time of passage between the steps of the same chase Pressing the CHASE key on the outputs monitor you see the CHASE cur rently active for select a different one between the twelve available press one of the 1 12 FLASH keys Press another key for get out of the copy with no modification 5 3 LENGTH function The LENGTH function allows to select the last step of the CHASE currently active The LENGTH funct
12. memory PRELIMINARY OPERATIONS Keep the PRESET A PRESET B and MASTER faders to the maximum 100 Keep the CHASE fader to zero value the light on channels of CHASE if active won t have memorized in the SCENE Create in output the scene that you want to memorize in any operational formality Now in the outputs monitor and in output you will have a preview of the SCENE Press for over 1 second the GRAB key Fig 6 the GRAB SCENE red lights must flash On the outputs monitor comes automatically selected the register of active memory Select if different from the active one the register of memory on which memorize the SCENE Press the GRAB key Fig 6 for confirm and conclude the copy otherwise another key for get out of the copy with no modification Assignment of the CHASE currently active to a register of memory 9 10 11 12 only registers PRELIMINARY OPERATIONS Keep the PRESET A and PRESET B faders to zero value Keep the CHASE and MASTER faders to the maximum 100 Select through the CHASE function Par 5 2 the chase to memorize in any operational formality Regulate the speed desired through the SPEED knob also the speed will come memorized Now in the outputs monitor and in output you will have a preview of the CHASE Press for over 1 second the GRAB key Fig 6 the GRAB CHASE red lights must flash On the outputs monitor comes automatically selected the register of active
13. nels will go to zero level For save in memory a permanent way the made modifications you must press for over 1 second the GRAB key automatically the software will select the register of memory in use and will visualize it on the outputs monitor To select another register between the twelve available press one of the 1 12 FLASH keys Press the GRAB key again to save the modifications you done otherwise another key for get out of the function with no modification The modified scene could be used also without have memorized the modifications will stay active till that the corresponding fader doesn t come kept to zero value In WIDE operation the outputs monitor and the faders of modification are relative to the channels 1 12 through the PRESET A key while they will be relative to the channels 13 24 through the PRESET B key 4 7 DIRECT function MAKE SURE TO HAVE ACTIVATED THE SCENE MODE OPERATION Fig 11 The DIRECT function allows to select 12 24 channels with manual control The DIRECT function is activated pressing for two second the MUSIC key Fig 11 B The activation of the function has signalled from the flashes of the green light to side of the same key Fig 11 B When the DIRECT function is activated on the outputs monitor you see the channels with manual control currently active for select a different one between the twelve available press one of the 1 12 FLASH keys In WIDE operation the outputs monitor and
14. of level adjustment Automatic Dimensions and weight Dimension W xL xH Weight 482 x370 x45 mm 5 Kg CODEM MUSIC S r l Via Del Vallo 110 61100 PESARO ITALY Tel 39 0721 204357 Fax 39 0721 203554 http www codemmusic com E mail info codemmusic com the prior written permission of the CODEM MUSIC s r l No responibility is taken for possible inaccuracies or mistakes The CODEM MUSIC s r l reserves the right to make any alterations or aesthetics changes of this product that seem necessary at any time and for whatever reason The CODEM MUSIC s r l takes no responsibility for the use or for the application of this product All rights reserved No parts of this document can be copied photocopied or reproduced without
15. outputs monitor you see the number of the step cur rently active for return to visualize the levels of output press it again For finish the modification of the steps of the CHASE press the CHASE key To modify the number of steps that they compose the CHASE you see LENGTH function par 5 3 NOTE ALL THE MODIFICATIONS TO THE LEVELS WILL COME HOWEVER MEM ORIZED In WIDE operation the outputs monitor and the faders of modification are relative to the channels 1 12 through the PRESET A key while they will be relative to the channels 13 24 through the PRESET B key 5 5 MUSIC function The MUSIC function allows to activate the advancement of the steps of the CHASE to rhythm of music The MUSIC function is activated pressing the MUSIC key Fig 19 The activation of the function has signalled from the green Fig 19 light to side of the same key MUSIC Through the SPEED knob is possible vary the sensibility of the musical sensor The musical sensor receives the audio signal from the rear audio input or from the built in microphone If to the rear input you connect a jack the built in microphone is deactivated The input music signal is a OdB mono stereo so it could be taken from sound sources like Mixer CD Dat etc IT IS ABSOLUTELY FORBIDDEN TO CONNECT TO THIS INPUT ANY POWER SIGNALS FOR ACOUSTIC SPEAKER COMING FROM AMPLIFIED MIXER OR AMPLIFIER 6 1 Example of working The V MIX 2000 thanks to his evolved software simplif
16. sent scene in output It s indifferent in the way in which you have created that scene W hat comes memorized is exactly what you see on the outputs monitor and on the stage THE LEVELS OF OUTPUT GIVEN BIRTH TO THE CHASE DOESN T COME MEMORIZED THEREFORE IT IS ADVISABLE KEEP TO ZERO THE CHASE FADER DURING THE GRAB FUNCTION Technical features Technical features programming Number of channels controlled separately 12 24 WIDE Double preset Single preset WIDE Number of register for any page 12 containing SCENE CHASE Total page of memory 12 Total memory s scene 144 Number of CHASE in MEMORY 12 modifiable Number of STEP for any CHASE MAX 12 LEVEL or ON OFF types Total Number of the executable CHASE at the same time 5 Technical features output signal Kind of output signal DMX512 1990 Output connector 5 pin cannon connector Max number of dimmer connected to the DM X output 32 Number of DMX channels 12 24 ch WIDE mode Technical features storage of settings of storage size EEPROM 64 Kbit Length of data maintenance without power supply gt 40 years Number of entries cycles gt 10 000 000 Climatic condition for the use Humidity 35 80 Temperature 5 50 C Power supply Voltage current 12 Vdc 240 mA Technical features audio input Source Inside through a built in microphone outside through a stereo jack Sensitivity input impedance 0 dB 775 mV 50 Kohm Kind
17. the faders of manual control are relative to the channels 1 12 through the PRESET A key while they will be relative to the channels 13 24 through the PRESET B key 4 8 PAGE function This function allows to select the page of active memory between the 12 available Pressing PAGE key the PAGE function is activated Fig 12 The activation of the function has signalled from the red light to side of the same key On the outputs monitor you see the page currently active for select a different one between the twelve available press one of the 1 12 FLASH keys Press another key for get out of the copy with no modification THE V MIX 2000 CONTAINS 12 REGISTERS OF MEMORY FOR EACH THE PAGES OF MEMORY ARE 12 IN TOTAL IT IS POSSIBLE HAVE 144 REGISTERS OF AVAILABLE MEMORY NOTE THE REGISTERS OF MEMORY CURRENTLY ACTIVE IN OUTPUT the regis ters in the SCENE operation with the faders different from zero ALWAYS MAINTAIN PRIMARY PAGE ONLY THE REGISTERS THAT COME KEPT TO ZERO VALUE ARE ADJ OURNED WITH THE NEW OF MEMORY 4 9 PAGE COPY function This function allows to copy whole page of memory The Registers of memory 1 12 comes copied in an other page USE THIS FUNCTION WITH CAUTION THE PRECEDING CONTENT OF THE PAGE OF MEMORY OF DESTINATION IS CANCELED AND THE DATA COME LOST The PAGE COPY function is activated pressing for two second the PAGE key Fig 13 The activation of the function has signa
18. therwise wait the flash of the XFADER red light stop To modify each single channel through the 12 upper faders hook catch mode the value of output of each channel and keep it to the desired value Now you have the preview of the SCENE to transfer Press for over 1 second the GRAB key The GRAB function know that you are modifying a SCENE the GRAB and SCENE red lights to side of the same keys flashes Press GRAB key for memorize the SCENE modified EXAMPLE OF TRANSFER OF ACTIVE CHASE IN A REGISTER OF MEMORY ONLY REGISTER 9 10 11 12 Keep the MASTER and CHASE fader to the maximum PRESET A and PRESET B to zero Activate the MAN operation and select the chase desired through the CHASE function Regulate the desired speed of CHASE through SPEED knob Now you have the preview of the CHASE to transfer Press for over 1 second the GRAB key The GRAB function know that you are memorizing a CHASE the GRAB and CHASE red lights to side of the same keys flashes The OUTPUT MONITOR show the number of the register in use Select through the 9 12 FLASH keys the register of destination of the CHASE is not necessary select it if is the same of that currently in use Press GRAB key for memorize the CHASE in the selected register Now the selected register contains the CHASE for use the registers go to SCENE operation 6 2 Copy of the registers COPY OF THE SCENE CONTAINED IN A REGISTER IN AN OTHER REG
19. to verify the correct installation If pressing the Power key no one led light up please check if there is tension in the electric socket or check the connection between ballast controller and ballast electric socket If the problem persist please consult your dealer INITIAL INFORMATION The Vmix factory default mode is 12 channels DOUBLE PRESET operation 3 1 Activation of 24 Channel single preset mode WIDE This procedure allows to go in 24 channels single preset operation Turn off the V MIX through Power key placed on the rear Hold pressed the MAN key Fig 1 and Turn on the V MIX through ean Power key placed on the rear at the same time Now the Mixer is ready to work in 24 channels Fig 1 SINGLE PRESET operation 3 2 Activation of 12 Channel double preset This procedure allows to go in 12 channels double preset operation Turn off the V MIX through Power key placed on the rear Hold pressed the SCENE key Fig 2 and Turn on the V MIX SCENE through Power key placed on the rear at the same time Now the Mixer is ready to work in 12 channels Fig 2 DOUBLE PRESET operation 3 3 MAN operation This function allows to modify manually each output single channel Pressing MAN key the PRESET MANUAL function is Fig 3 activated Fig 3 The activation of the function has signalled from the red MAN light to side of the same key USE OF MASTER FADER The MASTER fader checks the general level of the output channels
20. y notably all the functions of use and progamming EXAMPLE OF CREATION OF A SCENE AND TRANSFER TOA REGISTER OF MEMORY Keep the MASTER fader and PRESET A B to the maximum and the CHASE fader to zero Activate the MAN operation and create in output the SCENE desired through the faders Now in output you have the preview of the SCENE to transfer Press for over 1 second the GRAB key The GRAB function know that you are memorizing a SCENE the GRAB and SCENE red lights to side of the same keys flashes The OUTPUT MONITOR show the number of the register in use Select through the 1 12 FLASH keys the register of destination of the SCENE is not necessary Select it if is the same of that currently in use Press GRAB key for memorize the SCENE in the selected register Now the selected register contains the SCENE for use the registers go to SCENE operation EXAMPLE OF MODIFICATION TOA REGISTER OF MEMORY IN SCENE MODE Keep the MASTER fader to the maximum and the CHASE fader to zero Keep the PRESET A and B fader to the maximum 100 The PRESET A fader control the general level of the modification done by 12 upper faders The PRESET fader control the general level of the registers of memory output Activate the SCENE mode and recall in output the desired SCENE one or more In the XFADER operation only one scene at a time is active in output through the FLASH keys keep the FADE TIME knob to zero o

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